Half Life

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171062 downloads

Uploaded:05-28-2007

Sven Co-op V3.0 FULL Install

svencoop30full.exe | 127.61 MB

work with them to overcome large numbers of AI-controlled enemys!

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25976 downloads

Uploaded:05-28-2007

Svencoop: The Big One 490 Maps Map Pack

the_big_one_sc_v2.exe | 696.86 MB

installer. This installer however only is used to extract the archive and to locate the correct svencoop directory on your PC, making the install progress so so simple. It will not leave any new software, other than the maps, on your pc. The installer is also gives much better compression ratios than a standard zip file. The installer will NOT overwrite any existing maps of the same name in your installtion folder. This is to prevent the archive overwriting any newer versions of the maps you may have installed. It will however update any older versions of the maps you may have installed. Installation is one way, to uninstall you will have to manually delete the installed maps. If you want to install this on a HLDS, and the installer won't locate your installation directory you will have to manually locate one. You will need to point it to your svencoop directory. Example: C: -> HLServer -> half-life -> svencoop [quote]The map's in this pack are not created by me, all credit to the map creator's.[/quote]

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20751 downloads

Uploaded:09-04-2010

Sven Co-op (v4.5) Full Install

svencoop45.exe | 584.2 MB

non-English language settings [*] No more endless reconnect/retry loops when joining servers [*] All ambient sounds working correctly [*] Advanced new mapping features allowing for impressive gameplay customizations [*] Two new weapons [*] Many new and improved maps [*] Beta Opposing Force storyline support [*] A secret monster ability [*] Literally hundreds of smaller additions, tweaks, and bugfixes Sven Co-op is a Co-operative based game for Valve Software\'s Half-Life. In this mod, players must work together against computer controlled enemies and solve puzzles as a team. It is essential that you are at least familiar with Half-Life and its controls, and it is recommended that you have completed Half-Life\'s Hazard Course. While Sven Co-op is similar to Half-Life, with similar weapons, monsters and characters, the difficulty has been increased. Sven Co-op\'s levels are set as missions and are generally separate from each other. Many missions span several maps, and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective / obtaining a high score is not essential to beat a level, its just part of the fun. Manual: http://www.svencoop.com/manual/

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2462 downloads

Uploaded:05-28-2007

Sven Co-op v2.0 Release

svencoop20f.exe | 61.64 MB

be played with other people, not to mention, the team added in many things. One example is the sven RPG, you can choose your class, and you can level up your character, might I add, those are tough sheep :P. Weapons wise, they replaced alot of models on different maps, and added in several others ie, dual uzi's, in the rpg I used the cross as a pistol, now thats some god fearing power(In seven days god created earth, In sven days god created the cross glock). At some points in the game, I was wondering when the hell I was going to find a new gun, or some ammo for that matter, which bites because the team also added some brand new enemies, which may seriously open up a can if you arent careful. They also built in an mp3 player, which is really sweet, however the mp3s have to be on the same HD as sven in order to work. In the end, I recommend the download if your in for some very hard mod action, just remember to use the pistol at long distances :D.

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847 downloads

Uploaded:05-28-2007

Sven Co-Op

svencoop20f-21.exe | 13.21 MB

work with them to overcome large numbers of AI-controlled enemies. Co-operative gameplay has been absent from the majority of recently released games, and is sorely missed by fans of the game mode. Sven Co-op fills this gap by providing not only the ability to play the original Half-Life Single-Player game co-operatively, but also a broad range of diverse co-operative scenarios. Though most are set in the Half-Life universe, Sven Co-op’s mapping features allow map developers to create their own, unique experiences for players, ranging from realistic military missions to medieval RPG themed adventures. Sven Co-op is the ultimate Social mod, ideal for LAN parties or for playing with small groups of friends. There is a lack of competitiveness between players; you\'ll spend your time enjoying yourself rather than trying to beat the top scorer. Participants tend to build strong bonds with others, as they are required to work together and heal each other, this has been shown through the strong community. Based around the enemies and feel of Half-Life, Sven Co-op expands the Half-Life Universe by featuring additional weapons, maps by established authors, and eight new monsters to fight (varying from the Baby Gargantua and Heavy Weapons Grunt, to enemies from Gearbox\'s Opposing Force which have been re-coded). As well as the hundreds of custom scenarios created by the community, popular custom Single Player levels are being modified to work with Sven Co-op (Including ETC by Dave Johnston and They Hunger by Neil Manke, which is in early planning stages). Sven Co-op has support from a number of community mapmakers, with further conversions planned for the future.[/quote]

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1914 downloads

Uploaded:05-28-2007

Svencoop: The Big One 490 Maps Map Pack

thebigonesc.exe | 694.44 MB

making the install progress so so simple. It will not leave any new software, other than the maps, on your pc. The installer is also gives much better compression ratios than a standard zip file. [b]Information[/b] [*] Size Compressed: 694Mb [*] Size Uncompressed: 1.90Gb The installer will NOT overwrite any existing maps of the same name in your installtion folder. This is to prevent the archive overwriting any newer versions of the maps you may have installed. It will however update any older versions of the maps you may have installed. Installation is one way, to uninstall you will have to manually delete the installed maps. If you want to install this on a HLDS, and the installer won't locate your installation directory you will have to manually locate one. You will need to point it to your svencoop directory. Example: C: -> HLServer -> half-life -> svencoop The map's in this pack are not created by me, all credit to the map creator's.

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1433 downloads

Uploaded:05-25-2007

Sven Co-op V3.0 HLSP Update

svencoop30_hlsp_update.exe | 922.61 KB

working in Steam, and Sven Co-op 3.0 must be installed. Sven Co-op 3.0 is available [url=\"http://halflife2.filefront.com/file/Sven_Coop_V30_FULL_Install;21902\"]HERE[/url]! IMPORTANT: You MUST close Steam before continuing installation. The previous version of the support files (which was included with Sven Co-op 3.0) were balanced for very large player counts, making the maps near to impossible for small groups of players to complete. This version reduces monster numbers, types and strengths to levels much more comparable to the originals, making it perfect for LAN or small Internet games. There is one known issue: While the final boss battle works well enough, the map does not change once the players are successful (you need to change the map manually, wait until the time limit is hit, or change the map via a vote). This is a code bug that should be fixed in Sven Co-op 3.5.

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1536 downloads

Uploaded:05-25-2007

Svencoop: The Big One Map Pack

the_big_one_sc_update1.exe | 434.16 MB

includes these changes[/b] [*] All the non tga files removed from env [*] All the .wc files removed (these dont get used by the game) [*] Made .res files with res gen for all maps Check the readme for the complete map list!

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43 downloads

Uploaded:06-06-2010

Sven Co-op: Scape Hotfix

escape_hotfix.7z | 295.72 KB

this quick patch to fix the doors - clients will NOT need to redownload the map nor apply the patch as its a server side fix.

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64 downloads

Uploaded:06-05-2010

Sven Co-op: HLRSE Server Kit

hlrse_server_kit_v1.3.7z | 307.51 KB

setting it to whatever value you have in listen/server.cfg minus 1, or plus 4 or 5. I am currently trying to figure out a way to fix this and/or enforce the sv_visiblemaxplayers that you set. If you get a lot of latency complaints, try disabling WinHL-Booster (simply remove it from /addons/metamod/metamod.ini). And if that doesn't help, you will have to edit qwertysping.cfg and lower the values for booster_autofps and sys_ticrate accordingly. 500 should be decent for slightly high-end machines, 333 is considered optimal for the majority of machines, and 250 for less powerful machines. Machines that are considered to be on the high-end of the spectrum might be able to get away with 1000. Also try setting the CPU priority on your server to "High."

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10042 downloads

Uploaded:05-23-2009

Sven Co-op 4.07 Update

svencoop407update.exe | 6.65 MB

description/readme for changelog.

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2192 downloads

Uploaded:04-15-2008

Svencoop: Optional Mission Mappack

sc_optional1.zip | 13.96 MB

the infamous Black Mesa incedent. To start off, there were tons of assassins, male and female, streaming and summersaulting everywhere. Got rid of them, and found a mini-turret that couldnt aim very well. I just crouched and it didn't hit me once! I did see the gunfire, so it wasn't like it had an obstruction in the way. Next room, there was a fight between alien slaves and *more* assassins, then you hear this alien sound and can't figure out where its coming from. Untill, of course, you respawn... Shock Trooper (electric alien thing) up above and behind you. I didn't like the stairs, though. They weren't all even, you had to jump on some, instead of "gliding" up them. *Extention* Gave me an "empty ambient" error and quit. *Hostage* Came into a big courtyard with plenty of marines for a while of play, and immediately I BLEW UP without cause, and got a fatal error: "level design error". I thought "Too true" ;) Hmmm... Next map. *Don't remember the name* I started out behind a gate, and my faithful torch-dude working on it. He got it open, and I went through. They (torch-dude and soldier) didn't follow :( So much for faithful :lol: It says my objective is to get into the complex. Hmmmmm, this is a hard one. Maybe I should go to the BIG RED TARGET?!? Yes, once you get there some explosives appear and barely give you a chance to escape. I went inside and...whoah! *I guess you'll have to download this for yourself to find out what the "whoah!" is...* -Amp_

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6 downloads

Uploaded:04-15-2008

Svencoop: Rusky Lobby Music

rusky_lobby.mp3 | 2.46 MB

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404 downloads

Uploaded:05-28-2007

Svencoop: Case Closed Map Pack

caseclosed.zip | 9.35 MB

maps. - Added extra monsters. - Added SC 3.x Features/Weapons - Grunts changed to SC 3.0 SD Grunts with heads/weapon customisations. - Balanced gameplay - Balanced weapon loadout. - Added extra detail in some area's to match the setting. - Added extra area's for transitions between maps. - Reworked lightmap - Optimised node paths

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4792 downloads

Uploaded:05-28-2007

Svencoop: Project Guilty Map Pack

projectguilty11.zip | 16.82 MB

project with your team. A certain group of people believe some corrupt marines are not guilty of some warcrimes. There are heavy dicussions if the corrupt army is guilty or not but your team must find out what they are doing with a secret unnone code. People that believe the marines dont know about that code..It could be dangerous. Your special Operation executive(SOE) team was send on a mission to take over the complex of the corrupt marines.They have taken over the complex with large army's of marines. Your now captured in a corrupt marine complex. Get out of there now and stop the communication link before the marine transmitted the secret codes (code unnone for us). We have heard that corrupt marines are doing top secret experiments to create a corrupt army to work for them. We must stop this at once. Work as a team or die...[/quote] [b]Changes in version 1.1:[/b] [*] SC 2.0 final new monsters included in all maps [*] missing texture lump is fixed [*] added more respawnpoints for players [*] added few new textures [*] added more text to the story in motd.txt files [*] added skill files for all maps [*] ingame minor text mistakes fixed [*] replaced crowbar [*] replaced ichthyosaur [*] level 1 - some minor improved brush changes - added few grunt voice sentences -added allot more brushes for the new objective now must destroy the main base supply first to proceed -level 2,3 : brush changes,textures corrections, new rooms -level 5 : in area 2 you now must destroy the gate of wood to proceed -level 6 : added more areas, changed some geometry, removed most female assassins -level 7,8 : reduced the time fighting in the rooms where players were trapped some more areas added(some of them shortcuts) in level 7 you can now see underwater (better view with fights in water) [*] ingame minor text mistakes fixed [*] minor fixes in all maps [*] EXTRA!: A secret map hidden in the mappack(2 levels long, try to find it!)

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11648 downloads

Uploaded:05-28-2007

Svencoop: Classic Map Pack

sc3_classic_mappack.zip | 31.83 MB

otherwise you might have some problems winning all these maps on your own. This map pack contains 55 maps . And just a reminder, these screenshots has been taken from randomly maps. [b]The Maps[/b] [*] The AssaultMesa2 Series [*] BlackOps [*] Durga [*] G-man Towers [*] GargHunt3 [*] Infiltrate [*] The JailBreak Series [*] MegaMonsterMassacre [*] The Nightmare Co-op Series [*] The SvenCo-op RPG series [*] The Operation Retribution map series (parts 1-7) [*] The Co-op Gut Reaction map series [*] GruntWar [*] SpaceViking [*] Powernode series [*] Phobia [*] Bunker [*] Grunts [*] Horde [*] War series [*] Undeath [*] Exhale series [*] Helebat3

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2707 downloads

Uploaded:05-28-2007

Svencoop: Optional Map Pack

sc_optional1.zip | 13.96 MB

to finish a map. [b]This File contain the following maps[/b] [i]2 Bases Fishing SE Mastamike Rescue3 Rush Hill Air Force Base Storage D Torn 2 sc_Alley Battlefield The Dogs map pack Escape Osp map pack Invasion maps GargHunt2 Blastcorpse[/i]

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2561 downloads

Uploaded:05-28-2007

Svencoop: Map Pack

sc_mappack20b.zip | 6.24 MB

contains the following maps: [*] moria [*] haywire [*] flee [*] GargHouse2k [*] minotaurs_maze [*] preperation_x [*] sc_cliffside [*] warehouse_invasion

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141 downloads

Uploaded:05-28-2007

Svencoop: Case Closed Scenario Patch

caseclosed_patch.zip | 681.45 KB

issues and bugs.

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417 downloads

Uploaded:05-28-2007

Svencoop: Earthquake Test Center Map Pack

sc_etc.zip | 3.53 MB

monsters, lifts, scripted sequences, etc. This Map Pack contains 7 map files, which is 1 whole story.

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4005 downloads

Uploaded:05-28-2007

Svencoop: Content Pack

svencoop30content.exe | 25.45 MB

by MysticMDT [*] Air Contact by Hezus [*] Between a Rock and a Hard place by Elvis [*] Infested by cold_blood3d_killa [*] SC_Mako by MrSheen [b]* New Player Models *[/b] [*] Selene, Master Death Dealer by fury_161 [*] Boris Grishenko by Toadie [*] Beta Gordon by Pumpkin_Masher Install all files to your Half-Life folder. They will be automatically installed to the right directories.

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346 downloads

Uploaded:05-28-2007

Svencoop: The Challenge Map

the_challenge.zip | 1.71 MB

Humans. [quote]Hints: 1) To open the first door you have to push the two buttons at the same time! 2) The pillars in the middle of the first temple room can heal you and recharge your armor. 3) In most missions, your goal is to destroy one or more cubes which has the tempel texture. 4) In one mission the monsters come out of green teleporter doors - destroy those doors to turn off the monsters' appearance.[/quote]

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8 downloads

Uploaded:05-25-2007

Svencoop: co-opman Music

co-opman.mp3 | 1.9 MB

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54 downloads

Uploaded:05-25-2007

Svencoop: Sila Lumenn Music

sila_lumenn.mp3 | 5.2 MB

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617 downloads

Uploaded:05-25-2007

Half-Life: Sven Co-Op Crate Attack Trailer

crateattack.avi | 6.1 MB

as well. A very nicely feature made by the Sven Co-op Team. [quote] A lot of work has been done recently to calculate where an NPC should shoot at a breakable object. Arbitrarily shapped objects that level designers may create are no problem for the system. [img]http://www.svencoop.com/images/crateattack_sm.jpg[/img] The red dots in the following image display the dynamically created target positions: [img]http://www.svencoop.com/images/crateattack2_sm.jpg[/img] Having monsters be able to attack breakable objects will mean level designers can have new gameplay options. For instance, imagine hordes of zombies trying to break down walls to get to the players. Or players may have to defend an important object from enemy attacks. There's plenty of areas to expand on with this feature. Breakable objects can have their own classification; they can be allied to specific factions in the game. A breakable object defined as "Alien Military" will be attacked by Human Grunts, and so on. That's all for now. [/quote]

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371 downloads

Uploaded:05-25-2007

Svencoop: Case Closed Scenario

caseclosed.zip | 9.35 MB

facility for another day at work: cleaning up the mess those smart ass scientists leave behind, refilling the soapboxes in the toilets, listening to Barney's stupid jokes and reading Penthouse Magazine. It's not the most exciting job in the world, but it pays good and you get lot's off free donuts. As usual, those scientists create black holes and open gates to other alien worlds filled with creatures who eat human flesh for lunch. Nothing special, but this time, they really messed it up and those aliens found a way to our planet. And guess what, you are in the middle of all this. While Gorden Freeman kicks alien arse, Corporal Adrian Shephard fights Freeman and Barney Calhoun tries to save some scientists, you just try to save you own butt and get the hell out of Black Mesa. It's a bigger mess you have to clean up this time... Changes to Co-op Conversion: - Converted 17 maps into 10 maps. - Added extra monsters. - Added SC 3.x Features/Weapons - Grunts changed to SC 3.0 SD Grunts with heads/weapon customisations. - Balanced gameplay - Balanced weapon loadout. - Added extra detail in some area's to match the setting. - Added extra area's for transitions between maps. - Reworked lightmap - Optimised node paths

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540 downloads

Uploaded:05-25-2007

SvenCoop: v3.5 Warehouse Trailer

warehouse_xvid640_high.avi | 61.22 MB

want to zoom in on the smaller version of the video... (the Low Quality version)

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367 downloads

Uploaded:05-25-2007

SvenCoop: v3.5 Cyborg Blevo Animation Video

cyborgblevoanimation.avi | 11.52 MB

created within Final Cut), so go easy on 'em, folks.

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1350 downloads

Uploaded:05-25-2007

Svencoop: The Big One Map Pack

svencoopmappatch2.zip | 307.27 MB

second update to the Update that I collected, and uploaded 8 months ago, but it seems to be that the community is still making wonderful, and enjoyable maps that server admins cant get enough of. I hope to provide a map pack update once every 7 months, with the next release around June 2007. Unfortunately with my self doing level design as a day job now, I am unable to enjoy making maps for Sven coop as much as I use to, so these packs are my contribution to the community instead - But hey lets hope nipper comes back, and makes some more cool levels for us? This patch includes 99% of the Sven Coop maps released on the Sven Coop mapping forums between the 17th April 2006, and 17th December 2006. For server admins (and finding out my self, how fun unzipping a zip file can be off site) this package is only a ZIP file. There are 63 maps total[/i]

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381 downloads

Uploaded:05-25-2007

Svencoop: Earthquake Test Center Map

sc_etc.zip | 3.53 MB

I found a hazard suit room, in which a "Mad Scientist" was running around. He had the title of "monster, and had 8 health (???). There was the legendary (or not so) G-Man behind a pair of doors, which weren't accessible. I have never seen him in a MP map! Untill now, of course, but I am wondering how the maker got it to trigger him walking! Anyway, I still didn't have a weapon and eventually found a crowbar. Otis? Hmmm crowbar is in the room with otis. So I went back AGAIN through the long halls, and couldn't find what to do next. I was frusterated so I went back to the Sci with 8 health. I beat on him with my crowbar, and got him to... negative 1000 health?!? There was another scientist (a calm one) by a window and he died x.X I came up with a startling revalation: "I should get Otis to follow me to the locked door and open it!" So thats what I tried. He wouldn't follow me, so I had to "push" him, and then 2 hours later when we arrived at the door, he wouldn't do a thing! Then I wanted a gun, so I whacked Otis and he started shooting me, therefore I killed him : ) He didn't drop the gun! Time for next map to review! The other maps worked fine in this mission, although I would suggest starting at the second map, not the 1st. Have Fun! Edit: Wow, sorry if my ignorance (or lack of sleep) caused you trouble, but to go through the "locked" door, just hit it with your crowbar, and it will explode and open, taking 5 health from you. You then proceed to get a machine gun and shotgun and hordes of grunts await... Download Now!

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11644 downloads

Uploaded:05-25-2007

Svencoop: Classic Map Pack

sc3_classic_mappack.zip | 31.83 MB

otherwise you might have some problems winning all these maps on your own. This map pack contains 55 maps . And just a reminder, these screenshots has been taken from randomly maps. [b]The Maps[/b] [*] The AssaultMesa2 Series [*] BlackOps [*] Durga [*] G-man Towers [*] GargHunt3 [*] Infiltrate [*] The JailBreak Series [*] MegaMonsterMassacre [*] The Nightmare Co-op Series [*] The SvenCo-op RPG series [*] The Operation Retribution map series (parts 1-7) [*] The Co-op Gut Reaction map series [*] GruntWar [*] SpaceViking [*] Powernode series [*] Phobia [*] Bunker [*] Grunts [*] Horde [*] War series [*] Undeath [*] Exhale series [*] Helebat3

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7 downloads

Uploaded:05-25-2007

Svencoop: Summertime Music

summertime.mp3 | 7.07 MB

in your \SvenCoop\mp3 directory where you installed Sven Co-op. -Amp_

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86 downloads

Uploaded:05-25-2007

Svencoop: Sven the Viking Music

viking.mp3 | 844 KB

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663 downloads

Uploaded:05-25-2007

Svencoop: RE - Covert Operations Mission

reco_final.zip | 56.96 MB

re-download, as this version has been updated. Extract the ZIP to your Half-Life\ directory. In the map, "You are members of HCF's elite retrieval squadron. Your mission? To break into rival corporations, steal their research, and eliminate any witnesses." It's an indirect follow-up to RE1: The Awakening, so expect even more spine-chilling zombie-whacking action, story-centric gameplay, and creative use of monster-replacement. Plenty of in-game cut-scenes, too.

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460 downloads

Uploaded:05-25-2007

Sven Co-op V3.0 FGD File

sc3fgd.zip | 18.33 KB

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