Half Life

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94961 downloads

Uploaded:06-01-2007

BrainBread v1.2 Full Install

brainbreadv1.2.exe | 90.91 MB

were rumours about an army experiment and problems with the nuclear reactor. By 12 a.m., half of the city's population was part of the cannibal horde, about a thousand were killed in car accidents and by gunshots from personal firearms. U.S. Army forces moved into the city to rescue as many as possible. They soon had to realize that the only way to stop the cannibal hordes was to shoot them. Tanks entered the city and killed hundreds. At the same time Black Hawk squads search for survivors. Survivors like you... BrainBread v1.2 Changelog: - .44 colt is now a slot 2 weapon - Included gastank - Included winchester - If an empty weapon is dropped it's automatically removed - Skill increases crosshair calm speed - Implemented last man standind mode - Fixed rounding error on remaining zombiekills - Probably fixed bug where a gun fires the wrong bullet type - Fixed ammo boxes not showing - Fixed escape zone exploit - Other bugfixes - Increased difficulty by 10% - Updated the official maps - Added official Science-Fiction campaign - Added custom user campaign Last man standing: Activated when playing on a map that starts with "lms_": - Once a zombie you cant respawn as a human - Last human standing wins - Mission completion means humans win - After 15% of the round time has passed joining players won't be able to join the human team anymore - Everything else remains the same Gastank: - Can't be shot while in the box - After throwing it can be shot or damaged in order to make it explode - It can be picked up anytime (also after being thrown) if the player doesn't yet have one and has a skill of 10 or more.

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553 downloads

Uploaded:06-01-2007

Brainbread

brainbreadv1.0.zip | 44.67 MB

(http://www.ironoak.de/PE) and our next Project a commercial RPG (we are still searching Members, take a look @ http://www.ironoak.de/PE/forum/index.php?act=ST&f=21&t=1554) but its quite fun ;). 

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1445 downloads

Uploaded:06-01-2007

Brainbread

brainbreadv1.0.exe | 37.96 MB

(http://www.ironoak.de/PE) and our next Project a commercial RPG. ;)

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4500 downloads

Uploaded:06-01-2007

Half-Life BrainBread Mod V1.1 Full Install

brainbreadv1.1.exe | 46.12 MB

morning when the chaos started: roaming hordes of bloodthirsty men ran through the city, killing everybody at sight. There were rumours about an army experiment and problems with the nuclear reactor. By 12 a.m., half of the city's population was part of the cannibal horde, about a thousand were killed in car accidents and by gunshots from personal firearms. U.S. Army forces moved into the city to rescue as many as possible. They soon had to realize that the only way to stop the cannibal hordes was to shoot them. Tanks entered the city and killed hundreds. At the same time Black Hawk squads search for survivors. Survivors like you... V1.1 Changes/Bugfixes ================ Code: - Reduced default zombie and gibcount - Fixed zombie with gun exploit (and probably human with zombiehands too) - Ammo does now refill while standing near to an ammo box and pressing the use key - Added blood controll cvar (cl_blood) - Added lensflare cvar (cl_lensflare) - Added many new mapping possibilities (see entdescription.txt especially the .tsk section) - Sepparated npc from human zombie spawns - Increased axe and desert eagle damage - Fixed precaching error - Humans won't see zombies on the radar anymore - Increased zombie hp and damage a bit - A zombie player dies after 60 seconds and respawns as human - Increased damage bonus to 7.5% - Fixed bleeding walls/glass bug - Fixed some startup crash bug - Removed some more PE stuff - some other things I don't remember - Some performance tewaks - Zombiesounds play a bit more often Maps: - Added new map bb_carnage - Fixed bugs on the other maps - Added an ending to bb_slaywatch Models: - Added new weapon .44 revolver - Created new ammo model

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729 downloads

Uploaded:06-01-2007

Half-Life BrainBread Mod V1.0 - 1.1 Patch

brainbreadupdatev1.1.exe | 24.14 MB

Fixed zombie with gun exploit (and probably human with zombiehands too) - Ammo does now refill while standing near to an ammo box and pressing the use key - Added blood controll cvar (cl_blood) - Added lensflare cvar (cl_lensflare) - Added many new mapping possibilities (see entdescription.txt especially the .tsk section) - Sepparated npc from human zombie spawns - Increased axe and desert eagle damage - Fixed precaching error - Humans won't see zombies on the radar anymore - Increased zombie hp and damage a bit - A zombie player dies after 60 seconds and respawns as human - Increased damage bonus to 7.5% - Fixed bleeding walls/glass bug - Fixed some startup crash bug - Removed some more PE stuff - some other things I don't remember - Some performance tewaks - Zombiesounds play a bit more often Maps: - Added new map bb_carnage - Fixed bugs on the other maps - Added an ending to bb_slaywatch Models: - Added new weapon .44 revolver - Created new ammo model

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