for the old players but to anyone willing to download and run the game. While the bigger part of esf's community went playing 1.2 at it's release saying "it's amazing!" the fanbase of 1.1 slowly died and was totally forgotten, Reversed-ESF is the counter-attack on this and they hope for beta 1.1 to turn out to be the most popular version once more. With major support from different people all over they proudly present to you another choice between fun fast paced action and aching fingers. Now they aren´t only trying to revive the golden times of 1.1, they also try to convince the ESF dev team to finaly get away from limiting the melee in any way. Don´t get them wrong here, they do have major respect for the ESF team, they are dedicated and created an awesome mod, just they are going into the wrong direction when it comes down to melee for them. That's about as much as there is to R-ESF, now we suggest you to go download the mod and above all, have fun. [*] Credits: [i]ESF dev team for the beta. "Me" (a.k.a Rick) for the bots (v 3.1) CS-LAND for the steampatch (v 2.0)[/i]
multiple times, new special attacks, and many more things! A reminder that EVM and ESF are separated, even though that EVM is created for ESF, the ESF team did not create EVM. You also need a "Evolution Mod X Model Pack" due the EVM Client & Server Pack do not have these.
Transformation CVAR *Patch requires EvolutionX installation
view information, pre-enter RCON control, and do loads of other stuff. You can alter EVERY setting that is there in ESF, and the minute you change that setting, it is written to the config file immediately. It even has an easy binds editor like normal ESF and tons of other settings that you can browse through!
full of action, extreme powerfull (multiple) beam attacks and a really impressive melee fighting system. In ESF, you can choose from 9 different characters of the DBZ universe (learn more about the characters in the "Character" section of this site). Each one of the characters has its own pros and contras and its own attacks. One of the coolest things about ESF is, that you are flying most of the time, the smooth animations and the abilitie to transform into a second form of your character ....::::LINUX VERSION::::....
It changes the MENU so it is compatibale with the ESF MOD. 3. Instead of the annoying "Half-Life" logo, now it is a "Dragon Ball Z logo". 4. New Game icon, that's displayed in the taskbar when in game. 5. When making a lan server and you press tab you will se now that instead of Half-life it says Earth's Special Focers. 6. New feature when connected, click escape, you will see "Player List
shows. For instance, the ability to fly, the ability to charge up and release huge balls of energy not to mention, you can control the beam midflight. You can even use the destructo disc, pwnage? I think so. The models are well done, and the effects compliment the models well. Gameplay-wise, ESF is one damn hard mod. I was quietly flying around, minding my own saiyan buisness, until some person playing as Cell knocked me flying to the ground, and while falling, and lying on the ground, he manged to charge up a large beam and pretty much nuke me while I was lying on the ground. Musically, the ESF team decided a more punk approach, which isnt really my genre, but in most places it suits the mod. In my opinion, this is a must download for anyone who wants something new in halflife, rather than guns(now we have special beam cannons!).
full of action, extreme powerfull (multiple) beam attacks and a really impressive melee fighting system. In ESF, you can choose from 9 different characters of the DBZ universe (learn more about the characters in the \"Character\" section of this site). Each one of the characters has its own pros and contras and its own attacks. One of the coolest things about ESF is, that you are flying most of the time, the smooth animations and the abilitie to transform into a second form of your character ..::: 1.0 -> 1.1 Patch :::...
version of ESF is released