Half Life

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1456 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_1_20_07_patch.zip | 47.11 MB

installed, because all you have to do is "extract" this in your half-life folder, and to overwrite all the files. So, for all the curious people, go quickly check out the "What's New In This lovely Patch" Below! [b] What's New?[/b] [b]Maps Added:[/b] - esf_timechamber - esf_OWtourn - esf_newguru - esf_lookout - esf_janemba - esf_encounter - esf_cave - esf_budokai [b]Maps Edited:[/b] - esf_kamehouse [*] [b]Code[/b] - Switch into buddy (default button: p) - Various bugfixes on blockstruggle - Bodychange fx (attack not working yet) - Charged turbo (swoop) now stops when player lets go of directional key; dash still works the same way o Note: Changes still in discussion for dash. To stop dash or swoop prematurely, the block or powerup key can be pressed. Block + Fly allows 'gliding' - temporary solution. - Fixed "Swoop trail stuck when pausing dash" bug - Fixed "After selecting a custom model, impossible to select original model again" bug - Fixed "Dash Model not rotating" bug - Fixed "Aura always emits white light" bug - Fixed "You can disc people during their respawn protecion time" bug - Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug - Removed old transformation FX system in preparation for new FX script system - "powerlevel" cheat can only be used when sv_cheats is active now - cvars to tweak the stats of all classes [*] [b]Animations[/b] Goku - 100% - SSJ Goku - 100% - SSJ2 Goku - 100% - SSJ3 Goku - 100% Gohan - 100% - SSJ Gohan - 100% - SSJ2 Gohan - 100% Vegeta - 100% - SSJ Vegeta - 100% -Krillin- Scatter Beam : FX added to charge animation -Trunks- Finishing Buster : FX added to end of animation [*] [b]Misc[/b] - Updated dash effect (new model) - Character select now has additional information about characters and attacks (still not complete though, place holder data still present) - Zero's dbz track added as the steam gamestartup sound

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1141 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

openbetapatch3042007.rar | 1.89 MB

or it will not work! Check out below for the change log: [b][u]April 29th 2007[/b][/u] [*] [b]New features:[/b] - Stamina system for buddies - Now taking buddy pl into account when calculating server averages for dmg averaging etc - Frogs/Ginyus now disappear 20 seconds after the old ginyu 'unfrogs' (dies/disconnects/swaps with frog-in-ginyu) - Scatterbeam update - 50+ class specific sounds removed so that they can be implemented within the animations later [*] [b]Bug fixes[/b] - Fixed "Solar Flare blinds both you and your buddy simultaneously" bug - Fixed "Bodychange avoidance" bug

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2013 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbetapatch2052007.rar | 1.5 MB

Beta, you'll get some problems along the road. Read below for the change log: [*] [b]May 20th 2007 - New features[/b] - Autoswat (Click here to view the Auto Swat video online!). - Bodychange fx [b]Bug fixes[/b] - Fixed "Ginyu bodyswap attack afterimage does not follow player" bug - Fixed "If you change body while having a buddy on and you type kill the game crashes" bug - Fixed "Being able to see the person through onscreen radar when being blind" bug

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663 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbetapatch9407.rar | 6.29 MB

have been waiting for 2 weeks, and never saw any update. It is because it has been changed to "an update every 3 weeks". Either way, those who enjoys playing the Open Beta, but got annoyed by the crash bugs, or were unable to get their transformation bar filled because an annoying bug. You will be very satisfied with this version because the bugs has been fixed! Fancy in a change log? Then look below: [*] [b]New features[/b] - You respawn as your old class when you die while bodychanged - Now spawning 'frog-inside-ginyus-body' when bodychange fails - The frog can (wall)jump (again?) now - Can't switch with the buddy while being a frog now [*] [b]Bug fixes[/b] - Fixed "red CF bar no longer fills" bug - Fixed "Permanent Body Change" bug - Fixed "Pumping PS Ball Always Travels in Straight Line" bug - Fixed "Bodychange from frog does not lift frog-like movement restrictions" bug - Fixed "PS origin point moves .. stuff. blah" bug - Fixed "Crash with ginyu Frog when blocking an energy attack" bug - Fixed crashing bug with kiblob - Fixed potential crash bug at startup You can consider this as an Easter Release, have fun! [b]NOTE: This patch can [u]only[/u] be used with the [url="http://halflife2.filefront.com/file/Earths_Special_Forces_Open_Beta_Full_Client;77017"]previous 18/03/07 release[/url]![/b]

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4116 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_3_18_07_patch.zip | 9.17 MB

even though there was a small delay, you can now enjoy the new patch for the Open Betea. [b]NOTE:[/b] This patch can only be used on the previous "18/02/07" version. Curious of this versions change log? Check out below: [*] New features: - Enabled Android 18's dead and pain sounds - Old style vgui images for ginyu force and a18 - Steam menu icon+team name - Attack select sprites for purple ball and body change - Added sounds for kiblob explosion and ps pump [*] Bug fixes: - Fixed title above A18 in old style menu, changed ginyu title into 'Ginyu Force' - Fixed up the loading screen to the new bg image - Fixed the respawn when being killed as a frog, now you will respawn as ginyu, this fixes several bugs - Fixed "Having Ginyu as buddy while being Guldo :: Aiming Direction Incorrect" bug - Fixed "Vegeta's Renzoku bounces when standing and aiming on the ground." bug - Fixed "You can't dash/teleport for about 5-10 seconds if you were solar flared while changing character" bug - Fixed "Sensu bean counts stay the same when switching servers" bug - Fixed "CT bars stays full after changing characters" bug - Fixed "You gain pl from hurting your buddy" bug - Fixed "Persistant aura color on bodychange" bug - Fixed "PL gain stats not transferred on body change" bug

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1282 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_2_18_07_patch.zip | 10.02 MB

to do is to extract this to your Half-Life folder, and then Launch the Open Beta. [b]Reminder:[/b] This is a [b][i]Half-Life[/b][/i] Modification, this will [b]not[/b] work with Half-Life 2, nor it will work on the WON version of Half-Life. [b][i]Steam is required![/b][/i] [*] [b][u]18-2-2007 :: Change log[/b][/u] - Class images in scouter stats for all classes - New Steam background image - Scouter is now on by default - Rudimentary body change implementation - Powerstruggle speeds up every 20 seconds and overpower boundaries get tighter Fixed bugs - Fixed "Scouter stats don't show in 640x480" bug - Fixed "Light emitting from power up stays on ground upon descending" bug - Fixed "Character selection camera view does not focus right if the model is bigger then the default model" bug (Look at notes at the bottom of the bug submission page to see how to fix for your own custom models) - Fixed "When you choose a custom model then teleport the original model image will appear not the image of the custom model" bug - Fixed "Character screen doesnt disapear" bug - Fixed "Able to charge swoop upon block struggling" bug - Fixed "Buddy change bug :: Keeping aura color when changing buddy's" bug - Fixed "Recoome's red powerup aura changes to white when you switch into him" bug - Fixed "Suicide by Gen Ball causes delay/non-play of death animation" bug - Fixed "Goku loses his "block" Animation" bug - Changed Cpt. Ginyu to Ginyu Force on class select and scoreboard

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1283 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_2_04_07_patch.zip | 13.42 MB

[b][i]Required[/b][/i] to have a previous version of the Open Beta already installed on your pc. All you need to do is extracting this to your Open Beta Folder. (Or to your Half-Life folder if the Open Beta folder already is created in the ZIP File). Interested in the new change log? Then read below: [*] [b][i]Fixed bugs[/b][/i] - Fixed "Telekinesis keeps on rising object when secondary fire is held" bug - Fixed "Solar Flare makes you invincible" bug - Fixed "Solar flare lets you change characters without dying." bug - Fixed "Holding down mouse button 1 and 2 during beam struggles = crash" bug - Fixed "Switching to Recoome = Crash" bug - Fixed "Ascend while using recoome as buddy crash" bug [*] [b][i]New features[/b][/i] - Recoome - Cycling through buddies using ascend/descend [*] [b][i]Animation changes[/b][/i] [u]Ginyu[/u] - run - idle - walk - Added all dash animations - Added all turbo charge animations [u]Gohan[/u] - run - turbo_run - blow_kick_front - run_back - ref_kamehameha_control - Changed SSJ Gohan's idle to his 'traditional stance' - Fixed SSJ Gohan's face [u]Vegeta[/u] - run - ref_charge_finalflash - new idle - new walk - new ref_charge_genericbeam [*] [b][i]Misc[/b][/i] - Scaled Dash model down

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