code changes that are going to be especially interesting for seasoned players. This patch would not have been possible without the help of a number of dedicated server communities, many of which will already run this patch as you read this. Please note that only server operators need to download and apply these changes. If you don\'t want to host a server, you do not need to download the files below.
This version is an update. Beta 4 is required to be installed !!!
location names, updated skulk wall-walking, a boost to grenades, map updates and much more. [quote]Natural Selection is a multiplayer Half-Life mod in which the Trans System Authority Frontiersman (Marines) battle the vicious Kharaa (Aliens). NS first came out in only one mode, what is now known as [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalClassic.htm"]Classic[/url]. This is the Real-Time Strategy/First Person Shooter (RTS/FPS) version and is used for competitive play. [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalCombat.htm"]Combat[/url] was added in version 3.0 and is a faster, more action oriented mode. It has elements of an RPG in that players gain levels that they can then spend on equipment, weaponry, classes, and abilities. The game is geared towards fast action with no building required[/quote] Server notes: To patch your existing NS 3.0 server, unzip this patch into your hlds directory. It will create an ns directory, and overwrite server.cfg and mapcycle.txt. If you backup your mapcycle.txt and restore it, don't forget to add ns_shiva
don't run a server, you don't need to update. This patch includes all previous NS v3.0.x changes as well. The [b]NS v3.0.4[/b] changelog is as follows: - Increased alien upgrade gestation time from two to three seconds. - Doubled the marine's Light MachineGun starting reserve ammo from 50 to 100. (Classic only) - Doubled the marine's Pistol starting reserve ammo from 10 to 20. (Classic only) - Reduced time to research the advanced armory from 180 to 160 seconds. - Increased HeavyArmor research time from 100 to 110 seconds. - Increased Jetpack research time from 50 to 60 seconds. - Increased siege damage from 380 to 400.
install anything. [b]Changes:[/b] [i]- Reduced observatory cost from 20 to 15. - Increased observatory starting energy to 40. - Reduced Armslab cost from 25 to 20. - Reduced Phase Gate transportation throttle rate from 0.8 to 0.5 seconds per player.[/i]
larger servers. On our test servers, we saw performance improvements of more than 20%. Additionally, we removed an exploit of the updated mapvote system, and fixed a bug that hindered the commander from dropping structures on a specific occasion. If you are a server operator, please download and install the new files from here. You do not need to install or download anything if you are not hosting a server. Enjoy!