Half Life
Half-Life: Tour of Duty Patch
spec_mode or follownext while alive. - Changing teams to spectator now kills you, if you were alive. - Changing teams will give you a death if it killed you. This prevents players changing teams in order to 'gain health'. - Dead players can't select voice commands from the command menu (or scripts). - Added correct version of cf_supply - Fixed 'unable to precache: fvox_zero.wav' error - Added per map specific .cfg file parsing. - Accuracy degrade returns to normal faster, and moves faster at the edges of the screen. - Fixed the overflooding of clients in maps with entities like choppers hud seems to display correctly, even when server is overworked. - Escape gameplay fixes and enchancements: - when 50% or more of the escaping team escapes, round ends IMMEDIATELY - works properly with other fixes to 1.1 gameplay (non-escaping team doesnt get a free win) - when either team is eliminated, the other team wins - this should make this gameplay much more fast paced and interesting - Stikifinga's new binoculars skin and model






