Half Life 2

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34067 downloads

Uploaded:04-03-2008

VTFEdit 1.25 Graphics Tool

vtfedit12520.exe | 849.54 KB

them to be recompiled.

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45 downloads

Uploaded:08-31-2009

SMOD: Navirus Patch Complete

navirus_patch_complete.7z | 15.34 MB

808's - Better strider - Improves menu selections - Press "h" now gives you stickybomb to shoot at gunship (before the jeep bridge jump) - Better airboat

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35 downloads

Uploaded:08-25-2009

Metamod: Source Windows

server.zip | 50.25 KB

game DLL and the Half-Life engine/binary, it intercepts the function calls between the two, with the option of passing them along untouched, as well as passing them on to as any number of additional mod-like DLLs. Thus, you can actually have multiple \"mod-like\" DLLs in operation at one time. I say \"mod-like\" because these additional DLLs (we\'ll call them \"plugins\") are not intended to provide a full \"game\"; that functionality is still provided by the \"game dll\". However, these plugins can add to or modify the functionality provided by the game dll, or by the engine itself - for instance, adding new server commands, or new client commands, or even disabling commands built into the game dll. Although the plugin isn\'t intended to provide full HL-game functionality, since it\'s receiving the same information given to the game DLL, it has the opportunity to do anything the game DLL can do (given enough coding effort of course). This is very similar to the way Alfred Reynolds\' AdminMod works, as it also sits between the engine and game dll, catching routines, and passing them on. thus modifying functionality. However, rather than providing just the additional server features builtin to AdminMod DLL, MetaMod allows you to add features from multiple, separate DLLs. Under that framework, AdminMod can be a plugin itself, and be run alongside numerous other plugins. And, as of version 2.50 of AdminMod, AM has now transitioned to running as a Metamod plugin. [/quote] This Metamod how ever works only on the SOURCE engine of half-life, and not on Half-Life 1. Be sure to read the [url=\"http://www.sourcemm.net/?go=docs&doc=install\"]\"How To Install Metamod: Source\"[/url] Page, otherwise you will get stuck for sure! You also might take a look at the [url=\"http://www.sourcemm.net/index.php?go=docs&doc=faq#id14\"]F.A.Q Page[/url] With all Questions & Answers.

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46 downloads

Uploaded:08-22-2009

Metamod: Source Linux, glibc-2.3.4

server_i486.tar.gz | 46.81 KB

game DLL and the Half-Life engine/binary, it intercepts the function calls between the two, with the option of passing them along untouched, as well as passing them on to as any number of additional mod-like DLLs. Thus, you can actually have multiple "mod-like" DLLs in operation at one time. I say "mod-like" because these additional DLLs (we'll call them "plugins") are not intended to provide a full "game"; that functionality is still provided by the "game dll". However, these plugins can add to or modify the functionality provided by the game dll, or by the engine itself - for instance, adding new server commands, or new client commands, or even disabling commands built into the game dll. Although the plugin isn't intended to provide full HL-game functionality, since it's receiving the same information given to the game DLL, it has the opportunity to do anything the game DLL can do (given enough coding effort of course). This is very similar to the way Alfred Reynolds' AdminMod works, as it also sits between the engine and game dll, catching routines, and passing them on. thus modifying functionality. However, rather than providing just the additional server features builtin to AdminMod DLL, MetaMod allows you to add features from multiple, separate DLLs. Under that framework, AdminMod can be a plugin itself, and be run alongside numerous other plugins. And, as of version 2.50 of AdminMod, AM has now transitioned to running as a Metamod plugin. [/quote] [quote][b]How do I tell my glibc version?[/b] There are a few common ways. The first is to run this command at a shell or command prompt: /lib/libc.so.6 This will print something like: "GNU C Library 20040808 release version 2.3.4" Another method is to run "gcc -v" and go by your GCC version. 3.3 usually means glibc 2.3.3, 3.4 usually means glibc 2.3.4. Another method is to use "locate libstc++.so". If you have libstdc++.so.5, you probably have glibc 2.3.3. If you have .so.6, you probably have glibc 2.3.4. If all else fails, don't worry - glibc is usually backwards compatible. You can probably get away with using the SourceMM with the oldest glibc version, or simply using trial and error. [/quote] This Metamod how ever works only on the SOURCE engine of half-life, and not on Half-Life 1. Be sure to read the [url="http://www.sourcemm.net/?go=docs&doc=install"]"How To Install Metamod: Source"[/url] Page, otherwise you will get stuck for sure! You also might take a look at the [url="http://www.sourcemm.net/index.php?go=docs&doc=faq#id14"]F.A.Q Page[/url] With all Questions & Answers.

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2100 downloads

Uploaded:01-07-2008

Portal - Bonus Maps

jordashportal01.zip | 10.54 MB

enough to run The Orange Box. Sucks, I know :p~~## - THGhost.[/b]

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65 downloads

Uploaded:09-23-2007

Half-Life 2: SourceBans RC1b to RC1c Patch

sb_rc1brc1c_patch.zip | 54.39 KB

people from all of the servers you have added into the system. Once you either ban a player from the server, or though the web interface, the specified player will instantly be banned across all of your communities` servers. You will no longer need to add the STEAM Id's of users to all of your servers` config files, and keep the configs synced and updated after each ban. With SourceBans, its as simple as `sm_ban` in the server console, and that player will be instantly banned from all of your servers. Admin Management System As-well as having a kick a** ban system for all of your servers, SourceBans allows you to manage all of your SourceMod admins though a simple and easy to understand web panel. For example, you can create a new admin group which will only be able to kick and ban. After this, you can add a new admin, type the required information and add that admin to that new group, and that admin will automatically inherit all of the privalages from that group. And starting next map, the admin will have the specified level of admin in the server, or group of servers that you have set. Admins can be set on individual servers, or if you want, you can create a group of servers. And when adding an admin, you will have the option to give that admin the privaleges on that group of servers. So adding admins is easy and fast. Main Features [*] Admin system for Sourcemod through the web [*] Admin rights system, set permissions per admin per server [*] Global banning system for your own servers, Web-Based banning [*] Ban by STEAMID [*] Kickban players directly on your servers directly from the web [*] Search ban database [*] Supports ALL Source modifications [*] Supports an unlimited amount of servers [*] Integration with Steambans for checking Steam ID's This Steam Bans Project has been created by: [img]http://www.steamfriends.com/skins/steamfriends/images/affiliates/sfbutton.gif[/img]

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229 downloads

Uploaded:09-23-2007

Half-Life 2: SourceBans RC1c Full

sb_rc1c.zip | 7.13 MB

people from all of the servers you have added into the system. Once you either ban a player from the server, or though the web interface, the specified player will instantly be banned across all of your communities` servers. You will no longer need to add the STEAM Id's of users to all of your servers` config files, and keep the configs synced and updated after each ban. With SourceBans, its as simple as `sm_ban` in the server console, and that player will be instantly banned from all of your servers. Admin Management System As-well as having a kick a** ban system for all of your servers, SourceBans allows you to manage all of your SourceMod admins though a simple and easy to understand web panel. For example, you can create a new admin group which will only be able to kick and ban. After this, you can add a new admin, type the required information and add that admin to that new group, and that admin will automatically inherit all of the privalages from that group. And starting next map, the admin will have the specified level of admin in the server, or group of servers that you have set. Admins can be set on individual servers, or if you want, you can create a group of servers. And when adding an admin, you will have the option to give that admin the privaleges on that group of servers. So adding admins is easy and fast. Main Features [*] Admin system for Sourcemod through the web [*] Admin rights system, set permissions per admin per server [*] Global banning system for your own servers, Web-Based banning [*] Ban by STEAMID [*] Kickban players directly on your servers directly from the web [*] Search ban database [*] Supports ALL Source modifications [*] Supports an unlimited amount of servers [*] Integration with Steambans for checking Steam ID's This Steam Bans Project has been created by: [img]http://www.steamfriends.com/skins/steamfriends/images/affiliates/sfbutton.gif[/img]

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741 downloads

Uploaded:08-02-2007

CrosuS v1.7.2a Installer

crosusinstaller.exe | 7.1 MB

mods. CrosuS currently supports a wide selection of games, including Half Life, Half Life 2, Counterstrike: Source, C&C Generals: Zero Hour, Battlefield 2, Doom 3, Quake I, Quake 3 Arena, Quake 4, Unreal Tournament, standalone games and many more. In the coming months, they are planning on expanding CrosuS to support even more games and features. [*] [b]CrosuS combines the best features from Modtoaster and Vapour to provide:[/b] - a download and install center for your games, mods and maps - reviews and link to information on the latest mods and maps - a meeting place for players and modder to exchange ideas or chat - a centralized place to keep informed regarding the supported games, mods and tournaments - an easy way to import current mods/maps from ModToaster For those who love to play Half-Life 1 / 2 Modifications, and like to keep up-to-date or to download some new mods. Then this is the program you need!

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810 downloads

Uploaded:08-18-2006

Vapour Online Beta

vapour_beta2.0.exe | 9.29 MB

Vapour makes it easy for you to package and distribute your updates because instead of having to create your own installer and have users download it, you can package your content using Vapour's tools. The tool can then automatically upload this to the Vapour servers so that you can make the game available to players. Players can download the update just by running the game, they don't have to manually download and install anything. If their installation gets somehow corrupted, they can use Vapour's 'validation' feature to restore the game to working condition. For more developer information about Vapour, read our game developer FAQ. For the Gamers, Vapour provides an easy way to update your favorite game mods. It lets you find servers to play on. It also allows you to browse available mods to find new games you might like. Vapour gives you a place to chat with other gamers about your favorite games, and there's a built-in mechanism for finding related game news and websites. You will need a Vapour account to be able to use this program. If you don't already have one, [url="http://www.vapour-online.com/content.php?section=register"]register one by clicking here.[/url] [b]You need to have the .NET Framework installed in order to use Vapour[/b]. There are 2 ways to download .NET Framework, [*] You can download it from [url="http://windowsupdate.microsoft.com/"]Microsoft Windows Update[/url] [*] Or either directly [url="http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&displaylang=en"]directly from the Microsoft website[/url]. If you are using Norton Internet Security or another firewall and you have problems logging in, [url="http://www.vapour-online.com/forums/viewtopic.php?t=105"]check this forum thread[/url] for tips to fix it. Also, Vapour is fully supported by HL2Files.com due the fact that Vapour is a great software for Modification that supports a lot of games.

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1308 downloads

Uploaded:02-28-2006

Half-Life 2 ThePC\'s Enhance Weapons Script

weapons_mod_1.0.rar | 2.16 KB

ThePC.cfg and Config.cfg to your half-life 2/hl2/cfg folder. 3. have fun. ----------------------------------------------

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2581 downloads

Uploaded:02-11-2006

Half-Life 2 Slowmotion Script

halflife_2_slowmo_script_v2.zip | 771 B

and added new mode. Can now choose between a slowmo mode with heightened reflexes or just plain slowmo/bullettime.

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