Jedi Knight III

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142662 downloads

Uploaded:04-25-2005

Darth Vader

vadervm2.2.zip | 1.81 MB

Luke Skywalker and the character who made star wars so popular (in my opinion of course), Mars has captured Vader PERFECTLY in everyway from the shine on his helmet, the real-like textures on his cape and the metal parts on the suit, it all looks marvellously realistic. It was a treat to go into the game and run around in game with this fantastic model, it's a model that everyone would surely like, even if they don't use it they'll download it. The sounds are there, when you roll he does the whole machine-breathing thing, there are team colors, an unmasked version, which looks amazingly accurate, and even a white Vader version! This is a true treat for anyone who plays this game, Mars and Psyko have done an awesome job. Download this or I will have to use Level 3 Force-Poke-With-Stick on you. New Sounds: Yes Bot Support; Indeed Team Support: Yeah! -Rink[/quote] Darth Daddy's Back, version 2.2 include LOTS more stuff than version one. One of the very few complaints about version one was the eyes, although alot liked them a few didn't saying how they didn't match the real vader. In this version, there are multiple Vader skins you can choose from, the episode III suit, the original trilogy suit and the others like white, no mask, default (yeah with them cool eyes), red and blue (which have been improve greatly). As well as a few little bug fixes and NPC support (there's a few NPC's you can spawn), there is now 'troop' support. Explained in the readme, in singleplayer you can spawn stormtroopers and get them to follow you. HOW COOL IS THAT?. I don't think the model could get any better, 10/10. New Sounds: Yes Bot Support; Yes Team Support: Yes NPC Support: Yes Troop Support: Yes Everything Else: Yes -Rink

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63406 downloads

Uploaded:10-06-2006

HS Anakin Skywalker

hs_anakin.zip | 10.62 MB

[b]three[/b] - amazing soundsets. If you thought the Anakin soundsets out there already were good, have a listen to these. With a minimal amount of background noise and music, these sounds will really make you feel like you [b]are[/b] Anakin Skywalker, rather than just watching him. The soundsets include an Episode 2 soundset, a neutral Episode 3 soundset, and a more Sith-like Episode 3 soundset. Of course Anakin must match his voice, so several clothing variations have been included: Episode 2 \'fro hair, normal Episode 3 duds, hooded and unhooded robes, and a battle-worn version. You\'ve all seen the WIP images that have been spread around the various community forums, and the model certainly lives up to the images. With an accurate mesh, beautiful texturing, and Infinity Blade\'s characteristically (near) perfect weighting, there\'s very little you could find to complain about. HapSlash has even gone so far as to include three head meshes: an Episode 2 head, and two Episode 3 heads with slightly differently shaped hair. Since we\'ve been waiting for, oh, about a year for this model, you\'d expect it would come with all the extras. And indeed it does. Some very tasteful team support, various NPC options, and of course a bot to play with. It also comes with single-player support (and the mouth is fully rigged for those who actually want to use it in single-player!). This way you can easily access the outfit you want to see! What more could you want? How about some spiffy shaders to complete the feel? You\'ve got it. The best Anakin model out, by a landslide. Download now... as if I had to tell you! [b]Team Support[/b]: Yes [b]Bot Support[/b]: Yes [b]NPC Support[/b]: Yes [b]New Sounds[/b]: Yes ~Inyri

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20660 downloads

Uploaded:09-18-2007

Revan Dark Star Wars Hilts

revandark_starwars_hilts.zip | 7.74 MB

been redone to death, these are probably the version you\'ll want. I must say I don\'t think I\'ve seen many hilts that were done better than these. I personally can\'t see one big one that\'s missing: there\'s Yoda, Anakin, Dooku, Maul, you name it, it\'s there. I like these because they have single-player support. That means not only can you use it in multiplayer, but if you\'re one of those strange people like me that still plays single-player, you can use these sabers there as well. The shaders were done very well, also. The result is a pack of 14 beautiful-looking hilts that look great in-game and out. I\'d definitely recommend this if you\'re a hilt buff. If not, I\'d recommend it anyway. They\'re a gorgeous bunch of hilts. ~Inyri

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93968 downloads

Uploaded:09-01-2005

Obi-Wan Kenobi

hs_kenobi_rots.zip | 7.35 MB

work of art - I find it hard to believe a modder could come up with better than Raven ever could - just look at what they turned Luke into - yet here's proof! Obi-Wan's face is spot on, and I mean right down to that little warty thing by his nose. I review loads of Star-Wars based models, but most of them are only recognisable by the clothes, because the face always seems... wrong. And this is why I love this model over all of those :D Sure, he looks in a slightly angry mood, but by my standards I'd pick this model over any other one currently out for JK3. Obi comes with full Bot, NPC and Team Support, and 4 different skins. My favourites are the classic robed versions, which come hoodless and non-hoodless, but the war-torn version of his normal clothes (minus the robe) and his standard outfit are also very impressive, and the textures have been modelled to a high standard. The hair, which is usually the worst part of a model, is also very close to the real thing, and I am absolutely positive every Obi-Wan fan will want to download this. Now, and some of you are gonna hate me for this - there are a few small problems, but let me stress that whilst they are small, they still should be fixed. Firstly the single-player selection doesn't work - it comes up with a model not found error and I end up as a stormtrooper. It still works through the console, but I was kinda looking forward to seeing Obi in the cutscenes. I don't think it's a problem on my end, but it could be. Secondly, while most of the sounds are fitting, some have music in the background, which sounds wierd to me. Still, it's not like I ever use taunts ingame. ;) Also included in the file is Kenobi's saber from Episode 3. I have never looked closely at his saber so I can't vouch for its realism, but it does look very good. It is also in a seperate pk3 from the SP model and the normal MP model so you can remove it if you wish. I have no doubt this will be a highly-downloaded model, and I am also sure it will keep all the Anakin fans appeased untill HapSlash releases his episode 3 model :) New Sounds: Yes Team Support: Yes Bot Support: Yes NPC Support: Yes ~Szico VII~

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11983 downloads

Uploaded:09-18-2007

Custom Lightsaber Pack

ts_saberpack.zip | 1.58 MB

but keeping the same style, I especially like the one with the blue stripes (4th saber down in the screenshot), There\'s also shaders which is a big plus for me, too often are there saber hilts submitted without shaders and kinda degrades the realism from it in game. The pack also include the hilts to be used in Single Player, which I\'m sure will please you SP fans. All round good saber models here, I\'m really impressed with a few of them and may even consider uploading them to my clan’s server. Trauma also made these on his Birthday! So everyone remember to wish him a Happy Birthday -Rink

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34750 downloads

Uploaded:06-20-2005

MaulVM

maulvm1.0.zip | 2.69 MB

are three different versions of maul contained in the pk3.. one the regular maul in his garb, a second with Maul cloaked, and a third with Mister Maul with no shirt. This was very well done and the only thing I could find about it that could be taken as a negative is the skin with no shirt is alittle pale. This is a very nice skin.. have I said that already?? NPC support: Yes Bot support: Yes Team support: Yes LOD support: No Great job! =-Lizardking

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1420 downloads

Uploaded:08-21-2009

Sith Stalker Single saber version

sithstalkersingle_ls_ashuradx.zip | 295.11 KB

hilt: [quote][b]Sith Stalker hilt[/b] Wow. Anyone played through the dark side ending of the game, and then used the sith stalker hilt all through out the second game you start? I didn't... :( Well, I chose the dark side ending, but I didn't use the Sith Stalker hilt. I seriously don't know why looking back on it now. However, now you lot can use it in Jedi Academy SP, created games and servers that allow unsupported hilts. Now, you know how I said that I didn't use the sith stalker hilt? I ended up having to search pictures on google, and oh boy this model is dead on. I couldn't notice any differences at all. The quality is amazing.[/quote] It has been given singe support, meaning that now instead of only having to have it backhanded you can now use the normal grip! Very interesting... by the way, you need the following file in order for this to work: [file="102485"]Galen Marek lightsaber v2+bonus hilt (V2)[/file] ~Authuran

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9309 downloads

Uploaded:09-27-2010

Darth Revan

darth_revan.zip | 10.04 MB

the Star Wars Expanded Universe; what happened to Darth Revan? It was revealed in KotOR 2 that he journeyed into unknown space in search of the \'true Sith\'. Ad up till now that was all we knew. Maybe more of that story would have been explored in KotOR 3, but that was scrapped shortly after pre production began. Hopefully now we will have some answers from the masterful story tellers at Bioware! Anyways, until then we have a Darth Revan model to sate your appetite! Made by Almighty_gir, this is an excellent piece of work. The modelling details on the belt with that large metal ring especially look good. Incidentally this is also the area that changes colour for the team skins. To be honest I probably would have simply recoloured all the red sections of the default skin for the team skins, but this way is nicely subtle. Though the blue belt ring does kinda clash with the red parts of the robes on the blue team skin. The one thing that I definitely think needs some improvement though is the cloak, since it looks very flat texture wise. Some more creases or folds in the fabric would improve it I think. Other than that a very good skin and model here, though some custom sounds would be nice. Yes I know, apart from the odd sentence the player says in KotOR like “ugh, I’ve been poisoned” Revan doesn’t have any voice overs, but I’m sure you could find some menacing sounding taunts somewhere that would pass for Darth Revan. ;) All in all though an excellent model and skin, I hope you decide to do more KotOR characters in future! [b]New Sounds:[/b] No [b]Bot Support:[/b] No [b]Team Support:[/b] Yes ~Nozyspy~

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16053 downloads

Uploaded:09-18-2007

Star Wars Saga Ultimate Hilt Pack

swsaga_ultimate_hilt_pack.zip | 8.12 MB

into one easily downloaded pack. You can choose if the hilts overwrite or put new ones in. A great pack, keep up the good work! -Rink

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59679 downloads

Uploaded:06-21-2005

General Grievous

grievousvm.zip | 1.32 MB

Grievous model. What a beauty it is, and I hated Grievous. Detail, down to the scratches on his metal surface and the six fingers on his hands, make this model one of a kind. Not only does this model have Bot, NPC and team support, but it also comes with a caped and non-caped version, as well as custom sounds! What would Grievous be without his unique voice? Well here you have it - General Grievous. Download and enjoy. Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri

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60072 downloads

Uploaded:07-02-2005

Count Dooku

hs_dookuja.zip | 3.79 MB

every way... Count Dooku\'s cape isn\'t stiff like on other models, his cape flows nicely, I\'m sure alot of you are glad to hear that :P. There are several skins included with the model, there is the default which is Dooku\'s Episode III robes, an Attack of the Clones version, which is his clothes from Episode II, the team skins and an imperial version (you need to download Hapslash\'s \"Improved Imperial Officer\" to see it) What I really like about the model is the attention to detail, it looks exactly like Christopher Lee, who plays Dooku in the films and there is nearly no clipping what so ever. Not only do you get this awesome model, Hapslash has also included Dooku\'s Lightsaber hilt, and an optional overwrite hilt. There\'s an NPC there, and new sounds. Most of the sounds are from Episode III, and I think they were great choices they fit well into combat. Pretty much the best model to come to JKA so far in my opinion, and I think I speak on behalf of the whole community when I say, Thank You Hapslash and Infinity Blade. New Sounds: Yes Bot Support: Yes Team Support: Yes NPC Support: Yes -Rink

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2755 downloads

Uploaded:08-10-2011

The Sith Stalker For Jedi Academy

ds_sith_stalker_sp.zip | 8.47 MB

Presenting for the public's appraisal: The Sith Stalker, from The Force Unleashed Series. I have a feeling this Darth Shiftee fella waited a good long while before emerging out of the shadows to strike at you with this. Why? The model's quite pro, tee-bee-aech. God knows I could say over 100,000 negative things about the subject matter, but this model? Next to none. The only faults I can point out are minor clipping issues at best, minor enough not to worth mentioning, since for once I don't feel like ruining peoples fun.(for now...) But yeah, deforms nicely, moves nicely, and to top it all off, it has a hilt to accompany it. Aye, you read correctly: Sweet stalker hand on hilt action. Ooh yeah, and don't think it's some crappy thrown together hilt. The quality of this sucker is just as grand as its wielder. So, skins, how are the skins themselves?! Immaculate. Yeah, pretty much. Clean, crisp, and even shaded. This goes for both the model, team skins and the saber. I swear, this thing practically can stroll down the Champs-Élysées and turn so many heads if it weren't so frightening to babies. The only real weakness in this model is the sounds. Not in like authenticity, mind you, it's just that the sound files coulda probably stood for a quick couple processes through the ol' Goldwave/Adobe Audition/Whatever program you prefer. In its current form though, it's still quite acceptable. I'm just trying to find a way to poke fun at it XB 1.1, since 1.0 mysteriously disappeared, has now been uploaded, with the option to use the character in Singleplayer Menus. Now all is well. So, that's it. I'm done. No more will I haunt your screen with text. Go. Now. Bot Support:Aye NPC Support:Nay New Sounds:Aye Team Support:Aye - Averus Retruthan ***The main download link at the botom of the page is currently not working! Please download from here instead!***

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10532 downloads

Uploaded:09-18-2007

The New Revan Dark Weapons

new_revandark_weapons.zip | 13.27 MB

magnificent weapon. Of course I'm not saying the skins on these weapons are bad, I'm just saying they're simple, and that works. The beauty of these places - and hilts - comes from their shaders. With a simply shaded skin, a custom chrome shader goes a long way. That's right. It's not the ordinary Raven chrome shader. Well, actually the shader [i]is[/i] the same, but the environment maps are custom-made to fit the style of the blades better. This produces an excellent chrome effect on the blades and hilts. This pack actually contains something I, until this very moment, thought was not possible to do in JA - a genuine glow. I'm definitely keeping this in my base folder, more to learn as a modeller than to use. Folks, this pack is very well done, both visually and technically. My hat's off to you, Revan. You are a god among mortals. Oh, in case you guys don't feel like reading the read-me (shame on you!) there are twenty-one weapons in this pack, including 4 lightsabers, 11 swords, 4 staves, 1 hammer (geez is it ever big), and one gun (a DEMP replacement). Read the read-me for more information on special weapons included in this pack. ~Inyri

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9302 downloads

Uploaded:03-28-2010

Ahsoka Tano

v2ahsokatano.zip | 14.29 MB

have here today is Ahsoka Tano, otherwise known to the Jedi Council as 'Snips', the Anakin with a better personality. What I see here is good. Textures are flawless on some aspects, but a bit bland. That is to say, it's accurate, but it just seems strange in the middle of battle. The only real problem I have with this model is not its textures or it's weighting. The bot support is good, and so is the alternative skins. My problem is that Ahsoka seems to have put on quite a bit of weight. I'm not entirely sure on that, so please remedy this situation with a sledgehammer to my jawbone. Regardless of this situation, however, the model is good. I would say for you to submit your bandwidth immediately. And I am. Do it to it. SOUNDS - No (At least, not that I could hear) TEXTURES - Yes TEAMSKINS - Yes BOT SUPPORT - Yes MODELS - Yes ~The Denariax

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40581 downloads

Uploaded:12-24-2005

Clones Ultima

clonesult.zip | 18.05 MB

have seen his original clones for JO. I, to this day, still use one of the reskins. This project is also very interesting, because it was not done by one man, but by 6. The Clonetroopers had to fight in an uncomfortable type of armor during the first years of the Clone Wars. That armor is called the Phase I armor and we've already seen it as a JO/JA model - Marz gave it to us in the previous pack. The models were kind of thin, and generally looked... strange. The new version corrects this, and they finally look like they were supposed to. There are quite a few color variations included, red, green, yellow and more. However, I really miss a SWBF1 Jet Trooper (a green clone with a jetpack, that is featured on the ARCs). It's pretty easy to do, too... Oh well. The ARC Trooper are great, lots of accessories, there are actually a little bit too many. You can't turn the jetpack off (coincidentally the very same jetpack that can be used to create the Jet Trooper) . Once again, there are many variants, and wow... They look great... When they're not moving. The legs clip through the skirt, and the pauldron is invisible from underneath. The model and the skins are really great, but these bugs always kind of down-grade it. The clones were given some better clothes later in the war, dubbed the Phase II armor. You could see the designs in Episode III. Noone has ever released a new model of these trooper before, there were, however, a few tries to skin them on a stormtrooper. The basic Clonetrooper is nice, just as it should be. There are quite a few paint jobs available, orange, green, grey, blue, red. They all have scratches over their bodies and are absolutely terrific, skin-wise. Detailed. And there's the Shadow Clone, something pretty new. He's nice, check him out on the screenshot below. There's also Gree, one of the few unfortunate clone commanders. He was slayed by Yoda on Kashyyyk. Once again, a detailed skin, everything as it should be. Next, Neyo! He seems to be an un-mirrored and reskinned Clonetrooper. He's okay, nothing spectacular. Commander Bacara is very nice. However, the skirt clips again! Bly, his troops, and Comamnder Deviss are almost perfect... Almost. Deviss doesn't have his binoculars down, as he should have (he always does in the promo screenshots). The skin is done very well, and will probably be one of my favourites. Along with this one, the 2nd Airborne trooper, sometimes called the "beehive trooper" at various JA forums. I think that he has one of the coolest SW helmets ever. I wonder, how many polies does this thing have? The skin is once again really good. Many people have tried skinning the Galactic Marine (incorrectly called the clone commander in both SWBF2 and this file) on the Snowtrooper model. It finally gets its own, but I can't say I'm impressed with it. It's too fat in my opinion, and the chest could surely be reworked. Next, Commander Cody. A wonderful skin by Darth Cuilerre (I hope I got the name right). There are a few mistakes on the skin. The strap should only be on the left leg, and the belt packs are not correctly coloured. That's because the model is mirrored, which isn't a good thing for non-symetrical skins. And last comes the Clone Commando. I can't say I like the model... at all. It's not like it should be, just take a look. The visor is wrong too... This could certainly be improved. Some of the clones are good, some are not. I miss the clone pilot and a few more variants, like the engineer. Still, the pack is going to be essential in the next couple of weeks and months, so get it or you'll only see Kyles! Arthenik PS: Big thanks to people from the *VaS* Ewok Hut server! Namely ElegosVos, Warfang, *VaS*MauroX *VaS*Axl, Grant Hammerhoof and my friend, Phoenix. Bot Support: Yes NPC Support: No Team Colors: On some of the models New Sounds: Yes (from RC)

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4495 downloads

Uploaded:01-25-2011

TOR Hilt Pack

tor_sabers.zip | 3.71 MB

the last six years now, and while the development team at SOE have added lots of great new content and have made great strides in improving the game after the ludicrous debacle that the \'New game Enhancements\' were, that whole episode has unfortunately stained SWG in many peoples minds, and it remains a \'what if\' in terms of the massive potential that the game had that has been wasted. Bioware, I am sure, will not make the same mistake! Anyways, while we wait in anticipation of what could be one of the greatest Star Wars games (if not one of the greatest MMO\'s, period) of all time, our old staffer Jose Carlos has popped up with an excellent pack of hilts, three of which are based on concept art for the game, one based on Ven Zallow\'s lightsaber hilt, and one based on Darth Malgus\' hilt also. As with Jose\'s other mods, the quality of these hilts is quite excellent, and there are staff and single hilt versions for the discerning Jedi to choose from. Or Sith, as the case may be. One of my favourites has to be the \'Centurion\' staff hilt, its nice and shiny (I like shiny things as well as glowy things :P) and those spikes look pretty scary too. Even more deadly looking though is Darth Malgus\' hilt, which looks like it has two axe blades on either side, as if a super hot beam of pure energy wasn’t dangerous enough! All in all an excellent hilt pack here, accurate too, from the reference pictures I was able to find. The only real complaint I have is that Ven Zallows hilt looks just a bit [i]too[/i] shiny. Keep up the good work Jose, I hope you will make some more TOR themed hilts once we have more info on what they will look like ingame! [b]New Models:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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8311 downloads

Uploaded:09-18-2007

Obi Wan Kenobi\'s ROTS saber

saber_obiwan.zip | 1.26 MB

2, reflection mapped New textures: YES New Models: YES Specularity Maps: YES Reflection Map: Yes, on ObiWanRotSRef (second version) elros

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8583 downloads

Uploaded:09-17-2008

Galen Marek (Starkiller)

galenmarekv1.zip | 3.7 MB

Using the Jaden model as a base, the creators built off our SP protagonist and shaped him into the protagonist of the much more recent game "The Force Unleashed." Gaze, and behold, but do not become disappointed, for the creators wish to announce that this version is merely a [b]teaser, rather than a full proper release.[/b] As such, you can more than certainly expect a new, more powerful version to compete with DLX's model in the near future, complete with revamped face and new outfit choices, of course. Speaking of which, what outfits are we blessed with? Not much, just the standard "training gear" you often see him in, along with a malevolent Sith Robe of sorts that I never actually beheld before. Quite imposing, indeed =_,=. So, in likeness and appearance, it still has a little ways to go, of course. There are little bits and pieces that the authors are aware need to be fixed which leads me to reiterate the bugs they are aware of: [quote]There are some weighting problems here and there that we hope to fix for future release, face and some other textures aren't finished yet.[/quote] The face is not rigged yet, so expect a cold blank stare for a while until that's fixed =_o there are also a few minor clipping problems with the sith robe version, but this is to be expected. Otherwise, you really can't go too wrong with it. I guess the only problems I have with this model lie within the sound department. Most of them are Jaden, and there's only one sound. This wouldn't really irk me normally, considering the status of the game, but did ya really have to use that taunt over and over again in the sound directory, including in the victory sector? I mean c'mon... I guess the only thing I should probably mention before wrapping this up would be that there's no new extras besides the sounds, but here's hoping the authors will =_= fix that as well. My piece is said, my mouth becomes useless. Let your eyes glaze over once more, and then let your hand do your mind's bidding... Bot Support:Nay NPC Support:Nay New Sounds: Aye Team Support:Nay - Averus Retruthan

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15891 downloads

Uploaded:04-09-2007

Advent Children - Cloud

broli_cloud_ac.zip | 741.75 KB

This is a model of the AC version of Cloud, where Cloud looks alot better than he does with Playstation graphics. The model works well, there are a few minor problems but nothing noticeable, the hair mainly, but while playing it isn\'t really something that spoils it, so it\'s all good. Unfortunately though, no new sounds, but I know the trouble they had getting them and I\'m sure someone will fix that eventually. The model was made by 3 people; Broli, Jimesu and V, they did a great job, look\'s exactly like Cloud in the movie, thanks for making it guys! Enjoy folks. Bot Support: Yes New Sounds: No Team Support: Yes -Rink

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3912 downloads

Uploaded:08-12-2009

Galen Marek lightsaber V2+ bonus hilt

galenmareklightsaberv2.zip | 18.1 MB

frown. But from the looks of this it seems accurate enough to Starkiller's lightsaber hilt. I mean really who ever gets that close to the lightsaber hilt where they can actually tell the difference? I know I don't. Nevertheless, this is nicely accurate to Starkiller's saber, and not to mention it comes with an optional pk3 to make the hilt use the staff stance, so it appears as if he is using Marek's moves himself. This has no bugs that I can tell, so +1 on that. Secondly, there is lots of detail, right down to the little button's on the grip so +1 on that also. Thirdly, there is a handy pk3 that makes it so we can use the hilt more like it was in The Force Unleashed so +1 on that. In conclusion, this hilt is definitely base worthy for those of you that enjoyed The Force Unleashed and I know will stay in mine. Enjoy. [/quote] Version 2 is here! And boy oh boy is it a treat for the TFU fans. Anyone sick of just Starkiller's hilt being made? Well... Ashura has included another secret hilt... which is pretty dark side ;) and won't be much of a secret in a second. [b]Starkiller's hilt[/b] Nothing much has been changed here, just been given SP support that the SP players out there will like :P [b]Sith Stalker hilt[/b] Wow. Anyone played through the dark side ending of the game, and then used the sith stalker hilt all through out the second game you start? I didn't... :( Well, I chose the dark side ending, but I didn't use the Sith Stalker hilt. I seriously don't know why looking back on it now. However, now you lot can use it in Jedi Academy SP, created games and servers that allow unsupported hilts. Now, you know how I said that I didn't use the sith stalker hilt? I ended up having to search pictures on google, and oh boy this model is dead on. I couldn't notice any differences at all. The quality is amazing. Nothing much could be changed if you made a v3. Starkiller only had 2 custom hilts with the game, right? All the other discoverable hilts were like Obi Wans hilt, Vaders hilt, etc... only real thing you could add is single support for the sith stalker hilt, so some of the non-backhanded stylists can use it regularly. Other than that, fantastic job! Enjoy. ~Authuran

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28514 downloads

Uploaded:12-29-2003

Anakin Skywalker

kc_anakin_ja.zip | 4.48 MB

Now, when I tested the model at the resolution I play at, the nose was a bit angular, but it still looked amazing. The team skins are as you'd expect, so I didn't take screens of 'em. You may recognize the author's name because he's also the creator of the Diablo Barbarian model, the Old Ben model and Londo (from B5). All of those models were just as impressive as his newest submission. There is bot support included and several taunts to choose from. If you're looking for a model to add to your collection, this is definitely a must-download. This will probably be used by many people - so get it. Now. :D Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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20154 downloads

Uploaded:05-24-2005

Princess Leia

princessleiaslave.zip | 4.58 MB

I don\'t recall ever seeing the slave model. And now, here she is, in all her glory. There are four seperate, perfect skins. The first one has Leia with her long hair and it looks great! I remember being excited when what\'s-his-face came out with that one model from ... um, was it Farscape? That was just because of the hair, and the hair actually wasn\'t that great. This is great hair right here! In the second screenshot you see Leia in her famous slave outfit. It looks great, and all of the details are included here. The third screenshot shows the classic Leia with her beautiful buns (her HAIR) and finally in the fourth is Leia in her ceremonial costume. StingRay, you did a wonderful job here. Leia is just beautiful and I can\'t wait to get someone to reskin her for me - with your permission, of course. ;) You had absolutely not reason to be intimidated to submit this model. It\'s great. My only complaint would be the colors in some of the skins. I think there\'s one where the reds don\'t match up just right. But that\'s it. Keep modeling! Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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18008 downloads

Uploaded:06-21-2005

Asajj Ventress

asajj_ventress.zip | 886.89 KB

have bot, NPC, and team support, but no new sounds. Add this to your list of female models! Bot Support: Yes Team Support: Yes New Sounds: No NPC Support: Yes ~Inyri

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7816 downloads

Uploaded:09-24-2009

PROTOTYPE mod

prototype_mod_1.0.zip | 1.99 MB

them, but this one had something different. Something...weakening about it. Anyways, there are two files included here. One is a skin of Alex Mercer, and the other is a collection of weaponry from Prototype. I'll start with the skin. I was a little...well, I can't say disappointed, because I didn't expect much from a reborn reskin. Since it's a reskin, it's about as close at it can get. However, the bottom of the white shirt really could have used a more defined edge, and the front of the vest should be unbuttoned. I think the jeans also need some work, too...they don't look too jean-y. No new sounds - altogether, I give it a "meh". Fortunately, the best has been saved for last. Five new sabers have been added that will give you Alex Mercer's hands to hack and slash with. The claws and fist are included, as well as the two-sided blade (don't know what it's called). All of them fit over your hand like a glove (a boxing glove, but still, a glove), so it adds to the feel of being mr. Mercer. Now, because of the glove being there, naturally, there are some bugs. Most notably, when you put away the equipment in JA+ mode, it either sticks out of your chest or sticks into your back. Ouch! It isn't fixable, but who cares, it's worth it. The other one was that the claws and thunder fist both gave a saber glow at the map's origin (I didn't check the sword). I'm sure this is fixable, as I've seen it before. There you have it. Download at your discretion. ~Dretzel

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26476 downloads

Uploaded:04-14-2004

Mara Jade

mara_jade.zip | 7.67 MB

Mara Jade I\'ve seen. And now, you can have it for JA! Lilandra is releasing this for JA, I\'m assuming with the author\'s permission. It doesn\'t appear as if anything was changed really. So this is the same great model as before, but now available for Jedi Academy users. There\'s bot support, team skins and new sounds. There are also a few different skins included. And you can choose between a ponytailed version or the one with her hair down. It\'s nice to have options. :) Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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4656 downloads

Uploaded:09-30-2010

Darth Sidious

darth_sidious.zip | 3.62 MB

do you need to know? Oh, what? Details? Fine. Textures appear to be made out of a pattern, probably in Photoshop or an equivalent thereof. While simplistic, they work well. The model itself is okish, but there's a lot of room for improvement. For a start, the shroud-like article of clothing (referred to as the flaps in the readme) bellows out, making it look like stiff padding rather than simple cloth. Next is the hood. Parts of the hood don't line up with the chest, letting you see a gap between them. This is easier to see on the "tfu" version (no shroud-like article of clothing (referred to as the flaps in the readme)). And then there's the sounds. Ow, my ears. Unfortunately, in order to acquire sounds for Sidious, one must rip them from only a handful of places, primarily, the movies. This means either A: There will be a lot of background noise, or B: The sounds will be hard on your ears due to the editing done to remove said background noise. Why, you ask? Because in removing the background noise, the voice has gained some noise 'artifacts' that are rather easy to hear. But hey, there isn't exactly an abundance of background-noise-free Sidious voice tracks available to the public, so that can be (slightly) overlooked. In all, a nice skin, but it needs work. Also, I recommend using the non-wing version ("tfu" version (no shroud-like article of clothing (referred to as the flaps in the readme))). New Sounds: Yes New Textures: Yes New Shaders: Yes Bot Support: No Team Support: No NPC Support: Yes SP Support: No Char_Color Support: No ~Crazy

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5199 downloads

Uploaded:09-16-2008

Mandalorians

mandalorians.zip | 31.43 MB

a little confuzzeling but I think you get the idea. :P Here Laam'inui brings us a large selection of new Mandalorian themed skins, not just as complete skins, but also for use in the species customisation screen which is a pleasing feature. I will go into some more detail further on, but I think I should paste in here the description the author gives from his readme, as it sums up most of the main points nicely. [quote] This is a kit-bashed model made out of multiple Neomarz models; his clones and his Mandalorian. I DID NOT bash these models together; I came across the smashed together model and try as I might, I could not find out who made it. I even sent emails to Neomarz, but I received no reply. Nonetheless, credits to whoever bashed Neomarz's models together. And of course, ALL credits to Neomarz for every single model piece on this wonderful project. Without him, compilation would not have been possible. Credits for the sounds go to the Knights of the Old Republic game. Also, credits to the MovieBattles II team, from whose Mandalorian’s I borrowed a few textures, namely the Boba Fett textures which I modified to fit onto Marz's model and then tweaked. They did the majority of the work for the Boba skin. Lots of credits to Spanki for his facial textures, which I used from his Jedi Customisation pack and tweaked and modified for this pack. His work is amazing, and my reskinning his work for this pack is just because his facial textures are, in my opinion, the best. This is an extremely large skin-pack I began making as soon as I discovered this smashed together model sometime in April-May. I've been circulating previous versions of this skin-pack among my RPG server for a while now, but I just recently got the idea to send it to JK3files (D'oh). It contains team skins, new sounds, a species customisation menu, and lots and lots of Mandalorian goodness.[/quote] Well, I think that sums most of the main points up very nicely, now let’s have a closer look at the skins themselves. There is a wide range of skins here, including an excellent looking Boba Fett. Most of the skins tend to stick to a dark colour scheme, featuring plenty of black and dark grey and other subdued colours. However a few of the skins have a nice splash of colour here and there which livens them up. I especially liked the orange and black Mandalorian armour. Not bright orange mind you, but more of a burnt orange, the two colours went together very nicely here I think. We also have one in desert-sand coloured armour, and one in a kind of forest green camouflage armour, which was my personal favourite out of all of them. And that is to name but a few, there are plenty more to choose from ingame! The skinning job is excellent, and I didn’t notice any bugs whilst I was testing these skins out. The range of customisation was also most impressive, with a choice of heads both with and without the helmet. Also changeable was the backpack, for which you have three different selections, the fourth one being no backpack at all. One thing that did bug me a bit though was the shine on the armour. Personally I am not particularly fond of putting a shiny shader on armour, because the JKA version of ‘shininess’ doesn’t always look that good depending on what type of texture you apply it to. That said, there is certainly nothing wrong with the way these skins look, its just that I personally am not that fond of shiny shaders being applied to skins. One other thing is that there is only one team skin for each team. Considering the range of skins in the default team menu, I think it would be cool if more red and blue team versions of these skins were made for use in team games. Overall though an excellent skin-pack here, with a wide range of customisation options and good skinning. If you are a fan of Mandalorian’s, or want a cool new skin-pack to get your teeth into, give this a download! :) [b]Species customization:[/b] Yes [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] Yes ~Nozyspy~

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3795 downloads

Uploaded:06-24-2010

Clone Galen Marek's lightsaber

clonegalensaber.zip | 2.26 MB

around pretending the Sith Stalker was another guy, and that he has to-... I'm getting off track. Anyways. HOUOU has brought us a pretty decent representation of TFU2's Galen Marek Lightsaber. Now, from what we know, Galen is now a clone, therefore speculating the 'Clone' portion of the title. I have seen the trailer, and from what I can tell, this saber is pretty accurate to the representing material. We couldn't see past the hands much, but that doesn't really matter. I foresee an eventual massive uploading of TFU2 files in the future, so I'll let you decide: Is this accurate enough to the sabers Galen had in the trailers? Download and see! ~MODELS - Yes ~TEXTURES - Yes ~SOUNDS - Default JK3 Saber Sounds ~The Denariax

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6968 downloads

Uploaded:09-18-2007

Episode III Anakin Saber Hilt

e3_anakinsaber.zip | 361.08 KB

perfect, lacked the special touch, and Haps being the guy he is created a totally awesome new model for us. Even though he mentioned the textures could need more work the detail in the skinning is brilliant. A must download, it even puts a new saber icon in there!. -Rink

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14677 downloads

Uploaded:09-03-2007

Toshi's Yoda

t_yoda.zip | 13.34 MB

model, and boy, I don't know how Toshi does it but he's not only a fast modeler, hes a decent one at that. This is his take on on the famous Jedi Master which as described in the readme was not intended for release, but we are now graced with the release of this model. Now I will admit, its not perfect in places. There is a little clipping but its really only minor and to me it isn't a problem. Plus that's the JA skeleton being a pain. The detail on this model is spectacular, you can really see Yoda's facial detail come out in the texture work. His proportions are spot on as far as I can tell as well. I really don't have anything bad to say about this model, Its just, Yoda o.O. The accuracy is amazing. The only thing I would suggest is adding in different versions of Yoda maybe if there is a version 2 planned. The author has included new sounds, team skins, bot support, and Yoda is also playable in SP. Toshi has also made a custom .glm to fit Yoda's fighting style better. Unfortunately it only works in SP though. Read more about this in the readme. To really put the cherry on top, Toshi has added Yoda's saber in here aswell also made by himself. This model definitely competes with those Yoda's already out there, and in my opinion is the best one out there. This is a must have for your base folder, I demand bandwidth is submitted! -|Jorka Sho'Hen|- [b]Bot Support:[/b] Indeed. [b]NPC Support:[/b] Indeed. [b]Team Skins:[/b] Indeed. [b]New Sounds:[/b] Indeed. [b]SP Support:[/b] Indeed.

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22341 downloads

Uploaded:01-28-2006

Delta CommandosVM

deltacomvm.zip | 4.6 MB

as he seems to be pumping models out one a week, but somehow he [i]does[/i] manage it, and we can all be thankful for that. I do love the skin on this model. You wouldn\'t expect this guy to be pristine and completely clean - after all, he\'s a combat-hardened warrior - so Mars doesn\'t give us clean armor. It\'s burned, scraped, and otherwise littered with combat scars. I want to give Mars a big hug for attaching the arms to the torso this time. He\'s probably tired of hearing me gripe about that, but I mean it in the best of ways :p. Here attaching the shoulders is ideal, as the large shoulder pads will hide any poor deformations that might occur because of it. Once again, some pretty nasty stretching during some animations, but I\'m starting to think that should be blamed mostly on the animation. The only way I can see to rectify it would be to add another edge loop around the torso, which would unnecessarily add more polies to the model. My one other complaint, about the humanoid head, is that the mouths aren\'t rigged. Not a real big deal, since most people don\'t play SP, but it would have been nice anyway, as it\'s not really that difficult a thing to do. Other than that, definitely a model worth having, even if you\'ve never played Republic Commando. Get it while it\'s hot! Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri

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25036 downloads

Uploaded:01-28-2006

MagnaGuardVM

magnavm.zip | 6.35 MB

because it\'s my job. Let\'s start with the good parts, though. A lot of detail went into this model in terms of skinned on parts versus modeled on parts. That is immediately noticible. The skin also seems relatively accurate, depending on which pictures you look at. Some pictures I saw looked blue, as this does, and some didn\'t, but that could be due to lighting. I did find some areas of the skin to look a bit strange, as if Mars had used the sponge filter on it, which he may have. However overall the textures look very good when the entire model is taken into account. So the flaws. Yes, even Mars isn\'t perfect. If he was I\'d wonder if he was an android or something. First flaw - shoulders once again weighted independently from the body. I do have to admit, though, with an automaton that\'s probably a better choice. It still bothers me, though, to see the area were the shoulder would normally be attached when the arm moves. Next flaw - very evil stretching in the upper torso during many animations. There problem here, though, is that the animations in JA are first of all quite hideous themselves, and second of all are not designed for a being that doesn\'t bend, like a robot. However the stretching could be more subtle, but unless you\'re looking for it you probably won\'t notice. I was impressed by the cape, though. No, it doesn\'t move realistically, but I\'ve come to believe that\'s impossible in the Quake 3 engine. This cape deforms amazingly well with the given animations, as well as I think may be possible in JA. There is a bit of clipping here and there around the left shoulder, but for the most part it doesn\'t clip. Overall, a well-done model that I\'m sure you\'ll all be more than happy to download. Well made given the restrictions of the engine. Mars was also nice enough to include a modified version of Hatrus\' electrostaff, which the bots use, so if you have an older version of the staff you may wish to use the version Mars has included, for the best experience. Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri

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25064 downloads

Uploaded:04-08-2004

Darth Malak Version 1.02

darthmalakv2.zip | 1.5 MB

(I hope that\'s right, if not, I shall keel Rhad) is finally modeled and added for Jedi Academy players. I have no idea what he really looks like, but this model is so non-descript, I kinda hope the character doesn\'t really look like this. The red team skin is the same as the default skin and then there\'s the blue one. There are some new taunts and other sounds included and bot support, though the author claims there are some issues with adding a bot. The biggest issue I came across was the saber. This model holds the saber and swings it much like that old Mandalorian model - remember that? It really bugs me. I would only suggest you download this model so you can offer suggestions for some changes to the author. Otherwise, wait for an update.[/quote] Looks like the author fixed a few things on this model. The eyes aren\'t so dark, and some weighting issues were corrected. The model still doesn\'t look that different than before, but you might want to download this updated version. :) Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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823 downloads

Uploaded:06-17-2010

Darth Phobos' Lightsaber Hilt

deceptionsaber.zip | 1.52 MB

Phobos. Along with Darth Desolous who's hilt SimonKTemplar also released recently, Darth Phobos only appears in the Wii, PS2 and PSP versions of The Force Unleashed. Having had a look at the Wookieepedia article for this character I can see there is a very good reference picture of her saber hilt there, and comparing that to SimonKTemplar's work here I can say that he has done a good job of making this model accurate. I also think this is the first double bladed hilt he has released (although I could be wrong) so its nice to see some more variety! One thing I would suggest improving a bit more is the edges of the textures around the metal rings, since they look a bit jagged, apart from that though, another fine hilt mod here! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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1892 downloads

Uploaded:05-25-2010

Zero Suit Samus v2

zerosuit.zip | 6.51 MB

skin when I see one. Having seen the original version of the skin, and after looking up some pictures on the internet I can say that overall this skin is much more accurate than the last version. The shoes particularly look much improved. For some reason many of the shoes/boots in JKA look far too pointy and far too flat, which is a problem the last version suffered from, but the new versions shoes look much more like the reference pictures I looked at, so a thumbs up there! :thumbsup: The hair on the previous version however seemed to be more accurate to the reference pictures I found; a bright yellowy blonde, as opposed to the more realistic and natural coloured blond on this skin. That isn't really a big deal though, for one amazing thing I should point out about the hair is that it appears to have its own specular textures! I have never seen this before, and the effect is pretty amazing, even though the hair is obviously only a tiny part of the skin. Actually seeing the shine off the hair change as you move the camera looks great and makes a big difference in the realism of the skin, so another thumbs up there! :thumbsup: I must point out though, that if you do not see the skin in your skin selection menu when you go ingame, don't be alarmed, the skin is there, but you have to select it from the skin customization menu. This I found somewhat odd, since you cant actually customize the skin, there are no extra heads or legs, so the skins you select from the torso menu represent the whole skin. Unless the author is planning on adding more components for the customization menu later on, this really seems like an odd and not particularly good thing to do, since initially I was wondering why no Samus skins were showing up in the skin selection menu. So I have to say a bit of a thumbs down there. :thumbsdown: Apart from that though this is an excellent mod, the skins look fantastic and there are a variety of colours to choose from. A must download for Samus and Metroid fans here! Keep up the good work Tyrael64, this is most impressive and I look forward to seeing more skins of this quality from you! :) [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] No ~Nozyspy~

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2537 downloads

Uploaded:04-22-2008

Sasuke Katana

katana_sasukev2.zip | 210.46 KB

low-detail weapon model, basic in construction and just as basic in the texture detailing. That\'s not to say it\'s bad, but aside from the shadowing on the blade I can see no texture detail at all. Shape-wise the model is spot on to the general design of a straight-edged Japanese weapon, not extravagant but at the same time functional. I\'d guess there\'s accuracy to the source material judging from the usage of the term \"manga\" in describing the source, and I know how much the Japanese love their black-and-white themes for these things. Simple but effective sword model. A Glock isn\'t pretty either, but it kills - and so does this sword. One more for the arsenal, eh? ~ Kouen

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3576 downloads

Uploaded:09-18-2007

Jedi Master Hilt

jedi_master_hilt.zip | 269.25 KB

it won\'t move with the map lighting. Other than that, this hilt just seems like your run-of-the-mill saber hilt. No shaders, no nothing special, just a hilt. To me it just looks like any Jedi-ish hilt already out there, and it replaces the Arbiter saber so I wouldn\'t download it myself. I prefer adding new sabers to replacing old ones. The screenshot will really speak for the hilt. I prefer something with a little more flair, but if you\'re the conservative Jedi type then give this hilt a download. Its chrome finish may not glint in the sun, but it looks alright. ~Inyri

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13629 downloads

Uploaded:05-09-2007

Cybernetic Maul

cybernetic_maul.zip | 2.56 MB

survived his bisection and fall into the shaft on Naboo and was fitted with cybernetic legs. His hunt for the only person to have defeated him, Obi-Wan Kenobi, began.[/Quote] This revamped Maul, while non-canon, is still pretty intense. Can you imagine facing a foe you were certain was dead, yet he returns, and more menacing than ever? I can, mainly because it happens to me all the time. But honestly, this model is decently done. The structure and the skin are both decent. He even has some pretty well done sounds that I'm assuming were done by a friend. I almost thought it was Maul himself O_o. My only qualm lies in the face. NO ANIMATION =_=, how foul. Maul needs to at least bare his nasty, and now pry nastier, yellow teeth. Minus my qualms, this release is pretty nice. My only suggestion would probably work on the face. I'm sure plenty of others have complaints, but personally I express no care. A fine job, and I do believe this merits the Retruthan Seal of Approval. *Stamp* Bot Support:Aye NPC Support:Nay New Sounds:Aye Team Support:Aye - Averus Retruthan

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18919 downloads

Uploaded:02-24-2006

Jango/Boba VM

clonemando.zip | 3.44 MB

rather negligible) weighting and clipping issues, this model is quite good. The only real thing I never liked about Mars\' clone models was the heads/faces. They\'re well modeled, and the skin on it is pretty good (although the jawline is a bit too well-defined graphically), but something about it bothers me. Maybe it\'s too round - I [i]really[/i] can\'t put my finger on it. But hey, put his helmet on and he\'s a beauty! The one other thing I found strange was how beat up the helmet was compared to the body armor. It\'s almost as if Jango let Boba play with the helmet some and had it returned after being pelted with small objects moving at high speeds. Anyway, you don\'t want to hear me complain about the little stuff. If you\'re a detail kind of person like I am you can find teenie weenie inconsistencies yourself. All models/skins have them. It\'s what makes them interesting, and if a model or skin was perfect there would be no reason for anyone else to ever try to make them, and that would just be boring for everyone. In the [i]big[/i] picture this model is a beaut. I\'ve loved Jango since I played Bounty Hunter on my PS2, and this model really captures him quite well, so long as his head stays firmly planted on his shoulders. I was a little disappointed when I discovered the chest plates were just painted on, but quite frankly I didn\'t notice until I was about to comment on how nice they looked, so I guess that\'s a moot point. In fact quite a few details on this model are simply \"painted on\", but if you can tell at first glance you\'re better than I am. If you can\'t tell, does it [i]really[/i] matter? In my opinion, no. I can complain about it all I want, but in the end if I can\'t tell while I\'m playing, it makes no difference to me whether it\'s made of a million polies or painted on a flat surface. Low-poly modeller\'s rule of thumb: if you can get away with it, and it won\'t take away from the model, do it! But wait! There\'s more! Yes, many different variants of Jango: with jetpack, without jetpack, with a different jetpack, with no helmet, with pilot headgear... plus, if that wasn\'t enough, two variants of Boba Fett. Now I\'m not going to comment on Boba\'s accuracy, because he\'s not the focus of this pack and I\'ve had to go look at him so many times that I don\'t feel like doing a comparison, so you can judge for yourself. The soundset is also pretty good. I assume Mars took it from Battlefront2, or some other game featuring Temuera Morrison, because obviously he didn\'t make the sounds himself and no one would expect him to. The only problem with it is that it sounds designed for a clone with a helmet. So what about when Jango doesn\'t have his helmet on? Well, he\'s going to sound a little funny. However to bypass this would mean a big (and pretty much unnecessary) increase in filesize, so it\'s really kind of a lose-lose situation. We do have the works here in terms of extras, though. Sounds, as I mentioned, but also team colors (Jango for blue and Boba for red), NPC support, and BOT support. The only thing I\'d really care about in terms of improvements would be a rigged mouth/jaw. I know it\'s a time consuming thing - my personal least favorite part to weight - but after three or four times it starts getting really easy ;) Anyway, definitely a good model by Mars. The weighting\'s definitely reaching that higher standard I\'ve come to expect from Mars, which I\'m happy about, and the rest of the model just completes the package. I hope to keep seeing work of this quality! I like it when I don\'t have many big things to gripe about :) Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri

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756 downloads

Uploaded:11-04-2005

T-16 Skyhopper

skyhopper_v2.0.zip | 480.21 KB

definitely recognise what it is, but the model is a very basic attempt at recreating the vehicle and the texturing could be vastly improved. Additionally, it has no weapons and no engine effects. Oh yeah, and when it blows up you see bits of an X-Wing... that\'s not right is it? There are 3 separate versions, the standard, the Jedi and the Sith. The Jedi and standard are practically identical, save a small logo, and the sith is just a black version. Nice idea, but definitely an idea which could go further with a more detailed model and improved texture work. On the plus side, it is one of the vehicles I find easier to fly :)[/quote] Well that\'s what I thought of the first version, and I can see that the author has taken onboard some of my suggestions there as well as the ones posted in the comments, which is always good to see :) It looks far more realistic now the engine works, although it\'s still a pretty useless vehicle if it doesn\'t have any weapons. The textures have been improved, and a little more \'definition\' has been added using embossing, however I think more can still be added - perhaps through more model detail instead of more texture work. Oh yes, and when the engine is turned off the engine looks wrong, as you can see the same texture there as the rest of the model. Additionally, the X-Wing bug has been fixed. :) Quite an improvement over the pervious model, but still plenty of room for improvement, keep at it :) ~Szico VII~

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18494 downloads

Uploaded:10-09-2005

Younglings

younglings.zip | 1.85 MB

Episode II and III. There are a variety of different skins included in the pack, most are explained in the readme, however there is a secret skin that should please a few people.. I don\'t want to spoil the surprise… The model is nice, although there is some clipping, that is understandable considering the model is supposed to be small (remember to use JAplus or another modelscaling mod to scale down the model to it\'s appropriate size), that\'s the only real problem that can be picked out with it. There are new sounds and they\'re so cute! Definitely worth a download if you\'re into Role Play, movie making or just kicking some grown up ass! [b]Be sure to add the following values to your JAplus modelscale.cfg \"youngani\" 0.7 \"youngfem\" 0.7 \"youngling\" 0.7 \"youngshak\" 0.7[/b] Sort of gave the secret skin away there, you can see the secret skin in the center of one of the screenshots.. :P Team Colors: Yes Bot Support: Yes NPC Support: Yes New Sounds: Yes (Beware those cold hearted, even you will be struck with the cuteness of these sounds) -Rink

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2672 downloads

Uploaded:05-24-2010

Revan's Lightsaber Hilt

revanchist.zip | 793.19 KB

a real life model of the weapon. Honestly, it's a relief to see such a humble hilt, as I do grow tired of the overly ornate temples that people hold in their hands these days. So, comparing the shot to the model, and the model looks like it's just about perfect down to the last detail, as does the skinjob. I noted no graphical defects or errors, and honestly, why should there be? This hilt makes no demands upon itself, but rather says: "Welp, here I am. Take it or leave it, but I could save your life one day..." ...and save you, it could. Because it burns things. - Averus Retruthan

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4734 downloads

Uploaded:11-18-2008

Final Fantasy VII Compilation

ff7compilation.zip | 13.61 MB

had to grab this file and set traps around it to keep those other reviewers off. Now onto the review..... First off the new start up, menu, console and loading screens. All of them look good, they fit and inkeep with the mod greatly. There isn't much more I can say about a group of pictures in all honesty. Now, the sword trail and hit animation (dual hound) both look very good and inkeep with the movie and the respective games. The sword trail isn't too dominant as some are, instead it just follows along, modestly increasing the feel of the mod. The new hit animations for the dual hound are great, a little sketchy but thats just splitting hairs. As you can see from the screenshot the author has taken care with these and both have come out well. Next up are the weapons. All of them are well made and have had a great deal of care and attention put into their creation. Buster sword: Everyone's favourite oversized sword. The model itself is great, very accurate apart from one thing, the swords grip seems a little too long, in this model it seems over 1/3 the size of the blade. It doesn't ruin anything but it looks a little off to me. Other than that its all there right down to the materia slots. The textures do the model a great justice and are extremely accurate. In the pursuit of perfection maybe adding a bit of damage would help but otherwise thumbs up. First tsurugi: Again a very accurate model with textures just as good. The fact that most of the details are on the model as opposed to the textures only wroks to make the sword better. Unlike the buster sword this one looks better without any battle damage, probably due to the fact it never recieved any throughout the movie. Masamune: Sephiroths great katana, a simple but awesome weapon. Not much to say for this one, it looks a little short and again the grip seems disproportionate to me but it doesn't bother you ingame. The colours are good and, well, thats about it. Double katana (Souba): Kadaj's sword used to battle Cloud Strife in Advent Children. The model is accurate as well as the textures, due to it being a katana there are very few details both in the model and the textures that warrant a detailed mention. The piece of cloth tied to the guard has been missed for the obvious reason it would be rigid in JKA. Loveless: Personally this is my favourite weapon, simply because its so decorative. The model is great, especially the handle portion of the sword. The design of Genesis' sword is reflected almost perfectly. The textures are well done and do well to give it the right feel. SOLDIER sword: The first blade wielded by Zack in Crisis Core. A simple sword with a rounded hilt and a plain blade. The model fits in well and just as with the rest of the weapons the textures are very accurate. 4-Point shuriken: A nice job done here, from what I can see it looks perfect. Dual hound: A very difficult weapon to achieve accurately in JKA but well done here. The animations flow well with the model and the textures are great. Kudos to the author for not messing this one up, it's not the easiest of weapons to make. Spear: Ah Cid, the most reocurring character in the series. His spear serves to remind us that he was once a Dragoon, a good one at that. The bandages on the pole are well placed and look very good. The part just below the spearhead (I'm no expert on spears sorry) is well made and adds to the superb accuracy of this weapon. Guard stick: Aerith's beating stick, slightly reminisce of those staffs on the show 'Gladiator'. I have always found this weapon slightly comical in a way. Very accurate again here. Overall kudos to the author, this is without question my favourite, and in my opinion one of the best made weapon mods to hit the site for a long time. The new trail and screens all go together well to create that FF feel that many of us know and love. I will definately be keeping this one in my base folder, I recommend anyone who likes FFVII or just well made weapons and pretty pictures does the same. Submit your bandwidth and enjoy. -Sciacca

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3451 downloads

Uploaded:06-28-2008

Bleach Zanpakuto pack 1

bleach_zanpakutos_pack_1.zip | 7.91 MB

deliver on that. Instead, you get a bunch of katana-like swords that are all similar to each other with a few slight differences, such as Kenpachi's sword, which has a broken down and jagged blade. Included are the following weapons, all in their basic form (I forget the actual name for the term): [quote]The swords included are (In no particular order): - Kyoka Suigetsu, the sword of the main bad guy of the series, Aizen Sousuke - Shinji Hirako's unnamed sword - Haineko, the sword of Rangiku Matsumoto, the female vice-captain of 10th squad - Gamuza, the sword of the arrancar Nell Tu - Pantera, the sword of the arrancar Grimmjow Jaggerjaq - Zaraki Kenpachi's sword, with it's beaten up cutting edge and rough appearance - Suzumushi, Kaname Tousen's sword - Shinsou, Ichimaru Gin's wakizashi. - Zenbonsakura, the sword of Kuchiki Byakuya[/quote] From everything I remember and have seen, they are pretty accurate. I'm not 100% about the lengths of the blades, since blades on swords always look off to me even if they are right for some reason... Skin-wise, it's pretty simple work, but accurate to what they are supposed to be. The shaders on the weapons help take the attention away from the simple skin. Couple that with the fact that you prolly wouldn't notice while playing anyway, and you've got a pretty good sword set here. You know the drill, give it a download if you like it!

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3088 downloads

Uploaded:09-18-2007

Classic Trilogy Lightsabers

classic_sabers2.zip | 1.71 MB

keeping saber hilt models low poly is two-fold - most of the time smoothing groups on, say, eight sides will look the same as smoothing groups on sixteen sides. Secondly, you hardly ever see the hilt up close enough to even see the detail. On the first saber I counted roughly a 24-sided cylinder. The first question that comes to mind is: "Why"? The other thing I noticed about these hilts is that, while there is a lot of detail in the model, there's not nearly as much detail in the skin, so much of the detailing in the model will go unnoticed. For such high-poly models, they should also have high-detail textures to make full use of this extra detail in the model. This is not the case here. It seems like the skins rely mostly on the included shaders for their looks. However honestly I think the chrome shaders are way over the top. Those sabers must've been polished for hours! Overall the models are very good, if just a little over the top, but the models and skins are not proportional to each other in detail, and this makes the hilts not quite as good as they could be. However if you're a detail freak, these hilts will probably be right up your alley.[/quote]In this version there are a few slight changes. Most notably among these changes are a softened shader and a texture change to the Ben saber (this adds another saber which has a more weathered look). I still must agree with my original review that the quality of the models [b][i]far[/i][/b] surpasses the quality of the textures, leaving them with something to be desired. However this time we also have included single-player menu support, so if you would like to use this hilts in single-player you can! Definitely a nice little bonus to add. Make sure to check the [file="57860"]original file[/file] for screenshots of the other hilts! ~Inyri

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11439 downloads

Uploaded:11-03-2006

HS_Gweth_Kelia

hs_gweth_kelia_v2.zip | 13.9 MB

ultimate female model that will replace Leela and hurt her feelings and make her cry, where I shall promptly laugh and then cleave through both their skulls. The result of this effort? Hapslash quality. Need I say more? Okay fine, it's really good, but it's not really not that thrilling to me. However, I'm sure the female players are rejoicing like crazy and will probably roar at me for not giving a rave review of this sensational model. I wasn't thrilled with the soundsets on Gweth at all. Apparantly they're from Babylon 5. They sounded like some uppity crank feminist who hasn't slept in five years and needs to be hit over the head with a scythe. The sound quality is decent, minus one gloating sound. Is it good overall? Yeah, definitely. I just can't say it's THAT great just because it feels like Hapslash sold out. That may not be the case, but I don't plan on playing Sherlock Holmes to find out the motive behind this model. Surrender your bandwidth immediately, lest I cleave you with a scythe myself. Bot Support:Aye NPC Support:Aye New Sounds:Aye Team Support:Aye - Averus Retruthan

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23655 downloads

Uploaded:12-07-2005

Clone Wars Cartoon Model Pack

psk0_cw_model_pack.zip | 15.26 MB

gentlemen, cel-shaded and look just like the real-life... actually cartoon-life counterparts! This is done rather nicely by using a small trick - texturing only one side of a face, so it looks like it is contoured from one side and it looks like it isn't from the other. Pretty clever, and it works well. First we have quite a few Jedi, namely Anakin, Obi-Wan, Luminara Unduli, Barriss Offee, Mace Windu, Yoda and Kit Fisto. Anakin looks pretty spiffy, with a nice-looking costume and the robotic hand, which is actually quite good :) It might not be eprfect, but it does get the job done. Obi-Wan is... strange. I don't know, his face jsut doesn't look too Obi-Wan-ish and certainly won't be my favourite, even though I like him in the miniseries. Luminara has a bug that I don't quite understand... Her cloak's front side doesn't appear in my game. It does work in ModView though... Anyway, she is exactly who she is supposed to be - Luminara Unduli. Psyk0Sith did a great job at her, it's one of my favourite models in the pack. Barriss Offee is Luminara's Padawan and appears in one or two CW episodes, along with her master. I don't know why, but it just doesn't strike me "this is Barriss Offee!" when I'm looking at the model in-game. Maybe it was because of her rather short time on screen, maybe it's just me, or maybe it is the model's fault. I'd lean towards the 3rd theory, though... Don't get me wrong, the model isn't bad! It's just that it's not clearly her. And she, by the way, has the same bug as Luminara does. Master Windu in this costume appeared in an episode devoted to him and him only, and in one or two comm transmissions. There are actually 2 versions of this skin, with and without a generic robe. The model is pretty much accurate, but... But... I'm not particularly impressed with the head, it could be thinner, I think the author could do that around the cheek area. Yoda, the little green guy with the funny quotes! He has two robe colors, a dark gray one and a tan one. I'm pretty much impressed with this little person, although the weighting is really sloppy. This model is really just like the Yoda from CW. It has the CW-esque head shape that it didn't have anywhere else. I like that one :) Then we have Kit Fisto, an another green guy, this time with an octopus on his head. He's only dressed in underwear, as portraied in an episode of CW, where he fought against the Quarren. I don't like the look on his face, he should be smiling, that's his trademark. I don't like his taunt either, but that's pretty much secondary. The model itself (except for that smile) is done rather well and you cannot possibly think it's someone else than Kit himself. Next we have the Dark Side people! Count Dooku, Asajj Ventress, General Grievous and Durge... Count Dooku is great, model-wise, I love how his goatie turned out! The clothes could be lighter, they jsut don't seem appealing to me. The cloaked variant is nice, but once again, there is a rigging problem, the little chain goes right through the robe in a weird way... Asajj, the Sith wannabe... I think she's not really new, but still, she is one of the better models in this pack. Nice, nice! The detail on this model is pretty good, considering the need for a lack of detail (animated series animators have to make the character frames as simple to draw as possible). The model is just liek the Dark Jedi I know :) Grievous next! I'm don't like the skin colors (too dark), or the face (looks like a human face enclosed in metal, the chin shouldn't really be pointed down THAT much), but I absolutely love the legs, I've never seen anything simmilar on a JA model, and wow, it totally fits in. Durge, the weird-looking octopusy...thingy. Now here I'm sure I've seen him already, released on his own. Poor Durge. Oh well, the model you ask? It's just like what you would imagine, and that is a good thing! He is bulky, jsut like the CW Durge was, and is really one of the best models in this pack. And last, but certainly not least, come the soldiers... A pink battle droid and a super battle droid for the CIS, and a Clonetrooper and an ARC Trooper for the good guys, the Republic. A battle droid... hm... And it's the pink, post-Geonosis variant. It's also one of the best models in the pack (I might say that ít is the best one) It is detailed, and looks just like it should, with everything working and functional. I love this model. Next, the SBD. The model is very nice and clean, but I don't like the sounds. A bit too high-pitched. I think they do come from Episode III, but I still don't like them. The model is great otherwise, almost perfect :) And now my favourite troopers of all times... Yeah, I do like Clonetroopers :) The model is very, very nice, but the clipping! That's really one of the few weak points of this pack... Now the independent Clonetroopers, the ARC Troopers. They are very, very, very nice and they are my favourites, along with the BD. They don't look like ARC Troopers, they are ARC Troopers! While the model is perfect, parts of the model clip through each another, due to the weighting. Shame, really. To sum it up, most of the models are pretty good, and I do like them. The sounds are not bad either, but there are a few soundsets I don't really like, the SBD one for example. Then there is the weighting. That really downgraded the pack alot, so I would surely try to improve in that. Clipping just isn't appealing. I hope you'll make more of these, this time with better weighting ;) PS: For an even more complete CW Cartoon experience, use the new lightsaber blades included in the Zip. New Sounds: Yes Team Support: Yes Bot Support: Yes NPC Support: Yes Arthenik

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43619 downloads

Uploaded:10-09-2005

YodaVM

yodavm.zip | 4.54 MB

created us a new Yoda, with plenty to choose from. There are 4 different skins included in this, and Ep2, Ep3, Ep5 and Fleeing Yoda. The model is great, only a few clipping problems, but as with the youngling, it is hard to avoid because of the size of the model (remember to add it to your JAplus modelscale server admins!!) The Ep2/3/5 are all easily explained, they\'re basically the robes Yoda was wearing in each of those movies, the Fleeing Yoda (Yoda heading to dagobah) includes a backpack, which is a unique idea and very well executed. There are a few taunts here too, some of them add two quotes together which work quite well. Overall it\'s currently the best Yoda we have and probably we have for the rest of this game\'s time. Yoda fans should be pleased ;) [b]To get the right size for Yoda, I suggest you add the following to ‘modelscale.cfg’ in your JAplus Folder: \"yodavm\" 0.75 \"yodaflee\" 0.75[/b] New Sounds: Yes Team Support: Yes NPC Support: Yes Bot Support: Yes -Rink

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9118 downloads

Uploaded:10-09-2005

Aayla Secura VM

aaylasecura_2.0.zip | 1.63 MB

my favourite female character in the movies, although she didn\'t say much lol. The model has three different skin variations, red, blue and black clothes, all selectable from the player menu. The model isn\'t perfect, the face doesn\'t look totally accurate however it does Aayla justice and doesn\'t make that big of an impact on the model. The clothes aren\'t too bad either, they\'re done rather well especially with the choice of three. There is bot support, team support as I mentioned and NPC support, however no new sounds unfortunately, but there isn\'t much that can be done about that since there is a lack of sounds from Aayla and the Female Jaden sounds fit perfectly in my opinion. A truly great model worthy of any JKA owner\'s download, certainly my favourite female model so far, and the best Aayla so far, the others just didn\'t look enough like her.[/quote] Marz has fixed the problems with the previous version, the biggest one of course being the lekku (tentacle thingies on the head for those who don\'t know) are now smaller and it really does help the model look alot more like Aayla now. Other new things like the improved face and body make this an obvious download for any Aayla Secura fan. Not much to say but great improvement Marz, Looks alot more like her now :D New Sounds: No (Female Jaden) Bot Support: Yes NPC Support: Yes Team Support: Yes -Rink (Yeah, back for the time being :D)

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21962 downloads

Uploaded:08-30-2005

AnakinVM

anakinvm.zip | 4.9 MB

model as compared to Mars' usual work. The skin was only so-so, and parts of the model deformed horribly. I know from experience that those particular sections are some of the hardest to weight (the shoulders, especially), but I would've expected something cleaner from an experienced modeller like Mars. As for the skin, the hair looks very unrealistic, the hands are a completely different skintone from the face, and the face is blurry. The model is quite good, but it's screaming "rushed!" at me. That said, it's still one of the best Anakin model's I've seen. And trust me, with all the reskins lately I've seen a lot of them. Because we are the lucky group we are, Mars has given us bot support, npc support, and movie sounds. There's team support, but the team skins are the same as the default skin. He also gave us Vader, to go with Anakin, so you can enjoy that model again! This isn't the best work I've seen from Mars, but it should certainly tide many of you over who have been waiting for a good Anakin model. Bot Support: Yes Team Support: No New Sounds: Yes NPC Support: Yes ~Inyri

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22587 downloads

Uploaded:11-22-2003

Clones

clonesfnl.zip | 1.97 MB

this skin pack is nothing short of extraordinary. Sure, they\'re clones, but they don\'t all have to look the same! The first one is a great looking skin with team support. The two team skins are what one would expect - your vanilla clonetrooper with some red here and blue there. Then there\'s the same clone as the default skin, but with this huge jetpack thing that\'s just very cool. You guys\'ll have to tell me what it does and where it\'s seen and stuff, cause I have no clue. The fourth screenshot there shows a trooper with another kind of jetpack and, dare I say it - shades on? Next is a another Fett look-alike, but without his helmet and another kind of jetpack thing - again, no clue what it is really. :) And finally, a bunch of other clones - another like the default, but with a jetpack and three like the team skins but in white, yellow and green and the last one is ... I\'m not sure what it is. So ... yeah. I counted four different taunts for the clones - all of which sound great. I\'m not sure Mars has ever submitted work that wasn\'t complete, so you can expect to find bot support here. I prefer this skin pack to his last one submitted - it seems to have more variety. I\'m eager to see what else Mars has in store for the community! :D Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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1553 downloads

Uploaded:02-05-2010

Mighty Morphin Power Rangers

mighty_morphing_power_rangers.rar | 6.38 MB

at the time I wanted to. Anyway, here's an update to the recently submitted Power Rangers pack. As far as I can tell, there aren't too many differences, so to begin with, here's the previous version's review: [quote]Well, well...a subject I happen to be an expert on. *adjusts glasses* Just kidding. Surely all of you remember this show from when you were a kid. The one show you just couldn't miss was Power Rangers. If you missed even the theme song, it was the end of the world for you. The red rangers has already made his way into JA, thanks to Inyri Forge. Now, TPK is trying to take it to another level - adding the rest of the rangers. On the surface, everything looks okay. The taunts have all been replaced by each ranger yelling the name of their zord. The uniforms are appropriately colored (probably wasn't very hard to do, but still, it was done) and the green ranger has been given the dragonshield. There are also variations of the red and black rangers with the dragonshield, but I didn't get the red ranger version to work. There were some things that were missing and some other things that could definitely use improvement, though. The biggest and most blaring problem is that red ranger is a male. Why is this important? Well...pink ranger and yellow ranger are females. Since this is a reskin of the red ranger and not a new model, uh...well, I'll put it this way: females that look like males aren't highly attractive these days. Besides, they need the miniskirt things added as well, they just don't look like pink and yellow rangers without them. Now, there was one other bigtime bug: the dragonshield is added as a one-sided object, meaning you can see right through the opposite side of it. If you're looking from the front, you can see through the back of it as if it doesn't exist. If I'm not mistaken, that can easily be fixed with a shader modification. One last thing is lacking...where's the white ranger?! I know Tommy is shown here as the green ranger, but as you may recall, there was an episode involving a duplicate green ranger who set out to battle the real Tommy. So yes, they did coexist. Don't ask how I still remember that. So, aside from that...I'd say this needs the blaring gender bender problem fixed and the white ranger added. It's just a shame that doing so will require a new model. Aside from that, it's a good starter. Finish it off, you're halfway there! New sounds: Yes Team support: No Bot support: No NPC Support: No ~Dretzel[/quote] The author states that the dragonshield has been fixed, but as far as I can tell, it is still viewed as a one sided object. The white ranger is still missing from the pack as well. Apparently the arm textures in the red and black dragonshield skins, but as I have not downloaded the previous version, nor do I intend to, I cannot confirm this. Those two skins do work properly ingame, though. Apparently the 'Dragon Dagger' on the black skin has been fixed as well, but I honestly can't see a difference when looking at the previous version's screenshot of that skin. Most of the rangers call out the name of their zord still, but the red and green ones do not. I'm not too fond of the green taunt, though, and the rest of them seem a bit too quiet. So yeah, the only real differences I can tell right now (judging from the previous review) are the sounds, and the red and black dragonshield skins working properly. Not a whole lot, sure, but it's an update anyway! Give it a download if you like it! New sounds: Yes Team support: No Bot support: No NPC Support: No

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5462 downloads

Uploaded:11-18-2009

Starkiller's Lightsaber

starkiller_saber.zip | 1.59 MB

Edition. The modelling work here is fantastic, the model is detailed, high-poly and well made. The texturing work is also excellent, with plenty of textural detail crammed in there as well. Bear in mind of course that this is the Ultimate Sith Edition version of Starkiller's saber hilt. This is the hilt he uses if he turns to the Dark Side (as far as I am aware) and the hilt is styled accordingly with some spiky appendages and an overall sharp and painful look about it. As I said Houou has done an excellent job of modelling this saber and what is more he has also included both a normal and backhanded version of the saber from which you can take your pick. Overall excellent work here, this is one mod that I honestly can't fault! Keep it up Houou, I look forward to seeing more from you in the future! :) [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b]No ~Nozyspy~

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2850 downloads

Uploaded:11-25-2008

Link (Twilight Princess)

tp_link.zip | 2.55 MB

Nintendo Wii and Nintendo Gamecube. Not much else to be said beyond that.[/quote] Personally I have only played a little of Link's latest adventure. From what I've seen this skin is very accurate. The main change from the old is that Link now sports a nice chainmail hauberk. All of Link's clothing has been updated accordingly and I must say it looks very nice. This skin does the origional a great justice and gives us all, in my opinion, the best version of Link so far to play with. Although in the event of a version 2 I would certainly like to see team skins, if not for the nostalgia of Links old tunics from the previous games. I will certainly be keeping this in my base folder. If your a fan of TLoZ or just like gender confused elves then I recommend you give this one a download. [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] No [b]NPC Support:[/b] No -Sciacca

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4946 downloads

Uploaded:09-18-2007

Darth Vader\'s ROTJ Lightsaber

rotj_vaderhilt.zip | 710.35 KB

the screenie, I prefer the other. This one is just too big and doesn\'t seem as polished. But for a guy who\'s just starting out, it\'s not a bad effort. ~AmosMagee

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46371 downloads

Uploaded:06-01-2006

Four Armed Grevious

grievous4_mlz_1_01.zip | 1.49 MB

give Grievous four arms! You generally would expect something of a remodel, but that\'s not the case here. First off, there are now four arms. All that the author has done is split the original Grievous arm, and then raise it up, and then he weighed it to the arms. While this works, it doesn\'t look all too good. First off, the top arms are very stretched, and they only move when the regular arms move. Otherwise you have two very stretched arms coming out of Grievous\'s back. It\'s funny, as I heard somewhere that Grievous looks like a chicken. Anyways, to make him look like a chicken, crouch, and you\'ll see what I mean. Anyways, the weighing wasn\'t that great, as evidenced in the stretching. I saw some places where a couple of reset xforms could have fixed. The left arm, mainly. When you walked it would be sideways. This model could have been weighed better. Okay, other the weighing issues, the author also made Grievous hunched. Yay. Now he looks like a hunched chicken. The hunchedoveredness really messes up a bunch of animations. Seriously, when you do the /bow animation, it looks like Grievous is smoothing his nonexistent hair or giving his head a massage. The strong stance animation makes it look like Grievous is scared and is hiding behind his arms. Okay, in taking the weighing issues and the hunchbacked animation issues, this could use some more work. But, on a plus side, the author has included a four saber mod to go along with the model. But, other issues aside, this can use some serious work. But I\'m sure some of you will like it nonetheless. Bot Support: Yes Npc Support: Yes Team Support: Yes New Sounds: Default Grievous Sounds. ~Zach[/quote] The only changes that were done is that the bot now uses the four saber mod, and that works, at least. But the author also tried to make it tos that the sabers that the bot used were blue and green. That didn\'t work. This model has some serious weighting issues, I would\'ve liked to see the next version actually be a reweighed version. Bot Support: Yes Npc Support: Yes Team Support: Yes New Sounds: Default Grievous Sounds ~Zach

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3790 downloads

Uploaded:11-21-2010

TFU 2 sabers

tfu2_ashuradx.zip | 2.17 MB

our cleverly marketed icon and new community deity, Galen Merak. The hilts remind me distantly of the default Praetor hilt, but they seem to maintain a degree of appeal and accuracy to their reference material. They look good, I won\'t lie about that. They definitely have a nice humble design about them, and look like they won\'t be too much of a resource hog(in the small way that sabers can be, that is.) I\'d say the real genius lies in how he markets this thing. It\'s clear to me Ash knew from the start people were going to want that diversity offered by TFU2\'s backhand wielding marketing tool, so we have a standard handed version for those of us who like treating our lightsabers like actual swords, and a backhand version. The backhand version alone functions as a one-bladed staff, BUT...he left out enough restrictions so that you, as a standard player, can indeed wield two backhand sabers with impunity, and you can still throw the right hander, so basically, y\'got nothing lost. Combine this with some VERY easy and memorable saber names, and you got yourself a very difficult weapon to simply pass up. So, any bugs to mention, Averus? Not really, this thing pretty much has nothing to break in itself, I\'d say. It\'s a solid, complete package, and I can\'t think of any reason why this would merit a V2, save for maybe if you wanted to add sounds or something, but honestly, a saber hum is a saber hum, I think we\'ll be okay. Off with ye, now, I have hands to wash. - Averus Retruthan

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2517 downloads

Uploaded:01-17-2010

Homer Simpson

jka_homer.zip | 1.19 MB

Simpson model or skin released here for JKA, there haven't been any Simpson's skins released here besides [file=37279]ArchAngel's Homer Simpson[/file] skin that was released here for JK2 back in 2005, upon which this mod is based. The skin itself does not appear to have been changed, however it does have several new features, including; bot support, NPC support and new authentic Homer sounds, which was my favourite part! Afterall what would a Simpson's mod/skin be without some authentic character sounds? ;) This also includes the team skins from the original mod, including evil Homer for the red team, of course. As for improvements, I would say that since this is a cartoon character, this skin would benefit a lot from being cell shaded, which would give Homer that more 'animated' appearance. Overall its good to see that this mod has been brought over to JKA and also to see that the author has added some new sounds and taunts to spruce up and old JK2 classic. If you are a Simpson's fan, this is a must download! ;) [b]New Sounds:[/b] Yes [b]Bot Support:[/b] Yes [b]NPC Support:[/b] Yes [b]Team Support:[/b] Yes ~Nozyspy~

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2556 downloads

Uploaded:09-30-2007

Devil May Cry Weapons Pack

mb_dmcpack.zip | 1.77 MB

pack. Behold as I tackle them all in the least amount of words possible: - Agni & Ruda: Fruity fraternal swords. Textures were decent, models were good, and I don\'t think they were too big - Alastor: Great model, superb textures, but looks too big. - Force Edge: Ditto - Rebellion: Ditto - Sparda: Awesome weapon, but I\'ma have to say Ditto once more. Notice a pattern? Yes, so did Averus. For the most part, the size was the biggest flaw. The second greatest flaw in a number of these weapons was that the .sab files were recycled carelessly, and that some of the sounds are not present, thus we end up with saber sounds for regular swords. A bit hasty, and overlooked, methinks. At a minimum, I would suggest tuning the sounds, and then this pack would be a lot more clean cut =_=. If you have modding skill or can deal with saber sounds, and demand this pack, SUBMIT BANDWIDTH NOW. Otherwise, hold off bandwidth until next version. - Averus Retruthan

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10693 downloads

Uploaded:09-18-2007

Star Wars Saber pack

_swsaberpack.zip | 2.89 MB

III) Anakin Solo An\'ya Kuro Aurra Sing Bear Clan Saber Boc Callista Crimson Mortem Dara Jade Darth Malak Darth Nemesis Depa Billaba Dooku (Young) Eeth Koth Emperor Even Piell Exar Kun (single) Exar Kun (staff) Jacen Solo Jaina Solo Jerec Jocasta Nu Ki Adi Mundi Kit Fisto K\'ruhk Leia Lilit Lumas Etima Mace Windu Mara Jade (her last saber) Mighella (Nightsister) Obi Wan (Episode III) Palpatine Clone Pic & Gorc Plo Koon Protosaber Quel Drin Fal Quin Lan Vos Saessee Tiin Sarris Tahiri Ulic Qel Droma Vima Da Boda Yarel Poof[/quote] That\'s ALOT of saber hilts there. I love this pack, the only thing that bugs me though is that a few hilts could look a little more shiney and metal looking. But besides that, if you love saber hilt mods, download this and enjoy some quality sabers!. I like the Emperor\'s one best :) -Rink

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4474 downloads

Uploaded:09-18-2007

Boba Fett's EE-3 Blaster Carbine

ee3_pah.zip | 1.59 MB

my reference pics I know this is very accurate to Boba Fett's EE3 carbine, full stock and all. The only thing it's missing is a trigger. Luckily despite the fact that this replaces the bowcaster the sounds are still that of the normal blaster. Along with the model we get a lovely specular shader, but we also get some modified effects as well as new icons! You won't have to bear seeing the bowcaster icon with the EE3 carbine. It comes with its own, and they do look very nice. The strings have not been modified, however, so it will still [i]say[/i] Wookiee Bowcaster. Now for my beefs. First of all, the muzzle flash in third person is about 2 inches in front of the muzzle. This looks a bit odd. Also, when the alt fire is charging it's still green, and the bolts seem to actually be a combination of both the blaster effect and the bolt effect. It still splashes green on walls and such. Kind of minor stuff, as the model is really the candy here. Still, it would be nice if those efx and tag glitches could be remedied. You know what would also make this cool? Changing the Boba Fett NPC to have the EE3. Would spice up single-player just a bit... ;). In any case, a great weapon model that should have a place in anyone's base folder, especially Boba Fett fans. Good work! ~Inyri

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3152 downloads

Uploaded:09-18-2007

Anakin Hilt Collection

anakin_hilt_col.1.5.zip | 2.2 MB

included, and were fully usable with a little .sab file modification. If you use this file as-is, you\'ll get graphical errors, won\'t be able to select the new hilts, and for some odd and very much unknown reason the Retaliator hilt has been renamed as \'Exar Kun\'. However, like I said, the saber models are still in the pk3, and they\'re still usable. What I did manage to learn from raiding the pk3, however, is that the sabers are also not MP compatible (the notInMP parameter has been set to \'1\'). I think the author should definitely remove that parameter. New sounds are included, and the menu entries are available in both English and German. I couldn\'t isolate the error which was causing my problems, though. From what little I could see in ModView, the models themselves are good quality, so if you want some extra Anakin hilts and you\'re competent at modding .sab files, then this might be of interest to you. The hilts are good quality, and for someone who knows what they\'re doing, it\'ll take three minutes tops to fix the problems. For the rest of you, well, you\'ll have to hope that the author takes up my strong suggestion that he tries to isolate the problem and resubmit a fixed copy. ~ Kouen

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11031 downloads

Uploaded:04-09-2007

Vincent Valentine

vincentvnew.zip | 4.92 MB

=_=. Ahem...at last, after many trials and tribulations, the JKA community is endowed with Final Fantasy VII's most famous antihero, Vincent Valentine. This model is nothing short of splend'rous, and to think otherwise MEANS HERESY. Regardless, this model's detail, texturing, and accuracy are superb to a fault. It looks almost exactly like the model used in Dirge of Cerberus, and perhaps even better than that. Included are not just 1, but 4 variants: The teamskins, a black version, and a slightly redder "Chaos" version. Ah yes, and SP Support Bah...uou fools almost had my hopes up when I saw Chaos in the selection XD I thought you secretly made Chaos and included it. CURSE YOU =_= Guess what came along with the good pimply Vincent? Yes, that is correct: Cerberus. For those of you unfamiliar with what I speak of, I refer to his trusty tri-barreled pistol made famous by DoC. The detail and texturing are nothing short of supreme, thus constituting the previous Heretical statement. The factors that initially confused me were the fact it changed the blaster pistol and why there was a saber of it. These actions were justified with custom animations and the idea of "pistol whipping" in mind. Sadly, there are a couple quirks: - Vincent's mouth isn't rigged: This was actually quite a problem in the forum, as there were a lot of complications involving the skin on the mouth. In short, it seems that they cut out mouth rigging. Perhaps it will appear in a second version. - Awkward choice for Cerberus saber attacks: While the idea of pistol whipping was a rather smart idea, the execution was a bit off. I would think that the dual saber attacks would have been more appropriate. Why? Because: 1.) It would look more as if he were pistol whipping in quite a couple attacks. 2.) It would involve use of his claw, which he used more for melee in DoC than the pistol. - The new animations have a few "flaws": For one, they are not compatible with JA+ users, which would be discouraging for those folk. Second, and while this is more of Raven's fault, the other guns will be shot with one hand. This is because Raven was lazy and decided to spam one stance for almost every gun in the game. Lazy fools. I shall lay death at their doorstep. - The NPC had a saber. Sort of stupid, but I suppose the agile disposition makes up for it. Otherwise, I would not pay attention to those flaws too much. Despite the flaws, I figure no mortal can resist the dark and mysterious disposition of Vincent Valentine =_= if they can, well then they have more gall than I. In that case, I would hunt them down and slay them so that I would rule still =_,=. ....QUIT READING MY GARBAGE TEXT AND SURRENDER BANDWIDTH ASAP. FILEFRONT DEMANDS YOU BREAK IT IN =_,= HAMMER IT WITH ALL THE PACKETS YOUR ISP CAN PROVIDE. Bot Support:Aye NPC Support:Aye New Sounds:Aye Team Support:Aye - Averus Retruthan

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2447 downloads

Uploaded:04-09-2007

Jack Skellington

psk0skellington.zip | 1.12 MB

doesn\'t come with bot support, but other than that, this is a top rate model. It looks just like Jack, and the sounds fit so wonderfully. The red and blue team skins are just that. So now you have Jack in JA! WOO! Wonderful job, as always, Psyk0! Bot Support: No Team Colors: Yes New Sounds: Yes ~AmosMagee

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10597 downloads

Uploaded:04-09-2007

Advent Children "AC" Sephiroth

advent_children_sephiroth.zip | 4.14 MB

I've seen this file being worked on, the creators talking about it for some time in my travels on various forums, and these guys are very good at what they do. (look at the readme to see who all contributed) This has to be one of the best ones I've ever seen. The detail involved is spectacular. I'm not even going to go into shader use or anything else because there really is no point. You guys did an outstanding job here. I do not even play the game this character is from, and I will be adding this to my base folder. The only thing else I will say is to those who spent such a long time on this, congrats and one heck of a nice model. from the read me: What has changed since The Midgar v2 version? 1) Bot Support 2) Team Skins. 3) Fixed textures 4) No confliction with Midgar pk3 or any old AC weapon mods. 5) Both the bot and the npc will use the masamune weapon. 6) If you DO have either of the above two mods, you may find you have 2 masamune weapons in your list, don't worry, they're both the same :) Team Colors: Yes Bot Support: Yes (Although taking on the NPC is much more challenging!) NPC Support: Yes New Sounds: No (Combination of laziness/the fact that Sephiroth never actually speaks and I prefer not knowing) -Lizardking

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13293 downloads

Uploaded:10-28-2003

Aayla Secura (Jedi Academy)

aaylaskin.zip | 620.21 KB

EXCELLENT. Unfortunately, as he says, it lacks shader compatibility in this version (so no team colors for Aayla I believe) but it still looks GREAT nonetheless. Did I mention it looks great? What are you waiting for? Download DOWNLOAD!!!!!! - Chrono

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1741 downloads

Uploaded:05-29-2010

Bastila's Lightsaber Hilt

meditant.zip | 1.46 MB

the author has named Meditant, in reference to Bastila's famous Battle Meditation. The hilt model is accurate to the one from Knights of the Old Republic, and its good to see that people are still making KotOR themed mods for JKA even after all this time. In fact, its good to see that both JKA and KotOR both still have active modding communities. I hope that will continue for years to come! The only think I can think of as far as improvements go would be to make the buttons on the hilt red, since it looks a little odd to me without them. Red buttons would break up the otherwise solid silver hilt. But, that said, I cant remember whether Bastila's hilt actually did have any red buttons, so maybe thats just personal preference on my part. Anyway, good work here SimonKTemplar, I hope you will make some more KotOR themed mods for us in the future! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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2655 downloads

Uploaded:05-24-2010

Darth Malak's Lightsaber Hilt

malignant.zip | 1.94 MB

THEN, ANOTHER FILE CAME IN! This time it's Malak's hilt, apparently known as "Malignant" (BOOOOO >_> [b]*hurls an ear of corn at whoever named that hilt*[/b]) and this time, it's not so humble and plain: Hilt carved into a double-knotted pommel, a shaft flecked with gold, and a twin pronged emitter guard to effectively so the galaxy can see this guy liked him some fancy. So, another comparison shot for us, and...well, honestly, it looks like he's hit every detail, and even made the hilt look far more polished than in the picture. Well played, Templar =_> No graphical errors or defects as far as I can see, so once again, another potent submission by master SimonKTemplar, and a worthy addition to any KOTOR or saber enthusiast's collection. - Averus Retruthan

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5561 downloads

Uploaded:07-15-2009

Ahsoka Tano's lightsaber hilt

ashoka_lightsaber_ashuradx_v2.zip | 7.72 MB

one, is Ahsoka Tano's lightsaber hilt. Which is pretty obvious ;). We get the backhanded version, and the regular version. Let me chop some bits from Nozy's v1 review: [quote]First off lets have a look at the model itself, which I would say is pretty accurate. However it is not 100% accurate, at least not to the reference pictures I was able to find on the net. The little things that stick out at the top should be flat, not round. The main difference though is the pommel of the hilt, which shouldn�t curve in again at the end, at least on one version of the hilt. Oddly there appears to be two different versions, each with a slightly different shape. These are only small differences however, and overall I would say that this model is about 95% accurate to the actual hilt (one of the versions anyway). The model itself is well made, and the texturing is also good, although they are fairly simple. Its nice to see that the author included normal and back handed variants here, allowing players to choose which version that would like. However, there is a slight issue here; the author has included a .cfg file which he says needs to replace the models/players/humanoid/animation.cfg for the back-handed animations to work properly. However I couldn�t actually find this file and even if I had, I am a little worried about replacing base JKA files like that. If you do I would definitely recommend backing up the original![/quote] EDIT: Mistake on my part, this file does not need you to replace the humanoid .cfg anymore, so that is definitely an improvement for the lazy like me :) [quote]As far as improvements go, all I would suggest is working a little more on the textures, maybe putting a little more detail into them, since they look a little flat. Perhaps a brushed aluminium texture would look cool?[/quote] He has also replaced the dull gray shiny texture with a much more nice chrome, reflective one. Enjoy =P. ~Authuran

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549 downloads

Uploaded:09-18-2007

Mark IV Staff Hilt

mark4hilt.zip | 104.46 KB

original hilt! Woo! This staff hilt looks very simple, but it\'s nice. It reminds me of other hilts I\'ve seen, but I can\'t be bothered with looking up which one it is. I have a lot of reviews to do here, y\'know? Once again, this hilt replaces a default hilt. ~AmosMagee

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5772 downloads

Uploaded:09-18-2007

Darth Vader Hilt

darthvaderhilt.zip | 284.55 KB

screenshot speak for itself. And it\'s best if you just test it yourself. ~AmosMagee

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6812 downloads

Uploaded:09-18-2007

Blastech DC-15A

dc15a_pah.zip | 987.75 KB

shame, and this DC-15A is no lesser a model. I\'m sure a lot of you remember this gun, either from the Battlefront series or Republic Commando. It\'s quite an accurate replica, and we should all feel lucky to have it, as it was originally made for Movie Battles, but has been graciously converted for use with baseJKA. It replaces the repeater, and comes with its own icons so you will actually see this weapon when you are changing guns. It also has some custom sounds and, if that wasn\'t enough, the strings have also been altered to reflect the change of weapon. Ideally you shouldn\'t seen \"repeater\" pop up anywhere in multiplayer! This is definitely a gun worth picking up for those that enjoy new additions, especially Star Wars related additions. Personally I think it\'s loads more interesting than the default repeater and is a great escape from the norm! Give it a download now. ~Inyri

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2248 downloads

Uploaded:09-18-2007

1ShotDoctors Personal Sabers

1shotdoctorspersonalsabers.zip | 698.98 KB

designs for each of the hilts are good, and the look of them in-game are also very sleek. My only concerns lie with the seemingly sub-par skinmaps, which are covered up by the chrome shader, and the inefficience of the models themselves. It seems like one or more of the models used a 16 sided cylinder - twice than what's necessary! An 8-sided cylinder would be plenty for what the author wanted to do here. The skinmaps also didn't do the models any favors. They were simple, and not realistic looking, as if the author was counting on the chrome shaders covering them up. Now that's a valid approach, however I personally detest it as it's the "easy" way out, and reduces the workload of the author. I would rather put out something I could be proud of, even if the detail won't be seen, rather than throwing something together and sticking a shader on top of it. In any case, however, the hilts do look very nice in-game, have interesting designs, and shouldn't really cripple an average computer. Just keep in mind, though, that insanely high-poly hilts are not only unnecessary, but can actually slow down weaker computers. Plus if you're not going to put the detail in the texture, putting it into the model is also kind of silly. ~Inyri

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18122 downloads

Uploaded:06-30-2006

The Legendary Goku

legendary_goku.zip | 6.41 MB

skin should have in order to succeed, when based off a non-original character which in this case, dare I say, is quite well known. Number one: The skin and model should actually look like the person who is on show, and that especially includes the facial texture. Number two: The model deforms correctly and can be selected from the menu. If a file has fulfilled these two criteria, I don't really care how many polies the model has - (hey, my PC can handle it. ;) ) unless of course it’s ridiculously high or ridiculously low. And, of course, when the model by chance also happened to be from one of my personal favorite anime shows, well, then, how lucky is that? ;) I think everybody here will recognize Goku from the images, at least those who have seen Dragonball Z on television. As I mentioned above, that’s a great sign. The textures aren't photo-realistic though, and perhaps are even a little low-res. But it still manages to work with this character because of its style. It's anime, where high-res textures aren't always key. And whilst some may disagree about the hair, I rather like it. It's modeled well on all three of this models forms (That's normal Goku, and Goku in Super Saiyan 1 and 3 transformations.) and I personally think that the almost flat-shades here are perfectly adequate. Now, I didn't notice any deformation bugs when testing, however the readme does mention that some exist, so that may be a factor to consider when downloading. I have a feeling that's probably only relevant in SP mode, which is supported by this pack, but I didn't test because...well, the JA storyline makes me want to hurt things. ;) The sounds were my only main concern - far too loud, and they're all practically identical, but at least they weren't Kyle. I also really liked the facial textures. There was a nagging feeling that they didn't look quite right, but when you wont see the character's face for most of the time when playing, a small personal nag shouldn't be very problematic, and if nothing else, this model is definitely the best Goku I've seen on this site, with the last version of Goku I saw being a rather crude reskin of the cloud model. So I do recommend this for Dragonball Z fans, and even if you're not a fan, you may still find this appealing. :D New Sounds: Yes Team Support: No Bot Support: No ~Szico VII~

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8880 downloads

Uploaded:07-05-2005

Serra Keto with Sounds

s_serra_keto_with_sound.zip | 976.19 KB

be on JK3Files, so that\'s an added bonus! I\'m hoping the author of the sounds doesn\'t mind that I added him [i]and[/i] Mars as the author. Since this model isn\'t yet up on JK3Files, I feel the need to critique it as well. My first impression of it is that she is quite stocky. It doesn\'t seem to look that way in-game, but in ModView she looks a bit heavy-set. The skin itself seems rather good, except in a few areas, and despite the proportions of the model I like it well enough, and may actually keep it. Now for the sounds, added by Kurt Libengood. He says he ripped them from the Episode III game. Now I don\'t want to know any more about that, because odds are it\'s not legal, but a few sounds never hurt anybody (nor made anyone not buy a game - that\'s the point of a EULA, right?) so I\'m going to let them slide. They seem to fit the model, and as I have no idea who Serra Keto is I can\'t comment on it any more than that. I [i]can[/i] say there was a particular taunt I absolutely adore... \"They\'re right, the dark side [i]does[/i] make you ugly.\" Made me laugh quite hard :p So for a model that had no original sounds, we now have some. Hopefully Mars doesn\'t mind his model being posted here along with all the rest. Good job on the model Mars, good job on the sounds Kurt, and may the community enjoy! Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri

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52492 downloads

Uploaded:11-06-2004

Samurai (v2)

samurai_v2.zip | 6.15 MB

one there has some great looking armor and katanas. The mask and helmet are very detailed and interesting to gaze upon. I didn't notice any problems with weighting, but I didn't play with it much. The team skins for the first model are what you'd expect, and they look wonderful. The second model features a maskless warrior who has a very serious look about him. Nice facial hair, too. The third Samurai there is actually no helmet or mask and is considered the "Archer". He looks great. According to the readme, these models were inspired by The Last Samurai and I'm quite pleased with them. The only thing that disappoints me is that there weren't any new sounds done. Please, please update this model with sounds. And do more models.[/quote] The V2 definitely expands on all the points mentioned in that review, with the inclusion of new sounds and more skins/models to add to the pack. The sounds are a two-edged sword, because, although the voices sound excellent, the phrases can seem a bit cheesy. I'd expect a samurai to have a japanese taunt with some kind of deep spiritual meaning, but instead we have things like "Don't cry." which I daresay sounds slightly wimpy ;) All the death sounds e.t.c are fitting and I've got no problems with these. Onto the actual models then :) Well, there’s not much to fault with these models. As with the first versions, there's plenty of detail - samurai swords, chains, cuffs and large intricate headgear all combine together to make a visually stunning model. The skins which accompany these models are of a similar quality - the textures are fantastic and the faces manage to capture that japanese/chinese kind of expression. I believe there's also some new models in this skin - a samurai who is less armoured, similar to Hattori Hanzo from Kill Bill, (in terms of clothing) and some otherwise samurai looking ones which I can't really relate to anything else, just have a look at the screenshots (which were from the author because they show the models much better than mine did.) One thing which I did find slightly irritating about some of the models was the flag wedged into their backs, but the author(s) have been extremely initiative and have included documentation on how to remove the flags. Very nice :) There are some flaws though, as with most new models. Firstly, you dont actually get to see most of the model when you're actually playing, which means you miss out on 80% of the work put into this. Honestly, the backs of these skins aren't what you want to be looking at, and the detail which is on the front is unfortunately lost when you're playing. Admittedly this isn't a fault of the author, but maybe a little more detail on the back could have been nice. Secondly, with the model shown in the final screenshot, his trousers have some clipping errors when you run. It's nothing that’s going to end the world, but is a small bug. The author didn't forget the team skins, and they are too stunning. Although not significantly different from the base skins, they clearly represent the red and blue aspect with different coloured helmets, belts e.t.c. The only aspect missing now is bot support, something I sorely miss from a great model/skin. I don't know if there's going to be a third version, but if there is, please add bot support so I can have samurai wars ;) New Sounds: Yes Team Support: Yes Bot Support: No ~Szico VII~

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2538 downloads

Uploaded:09-06-2010

Sith Lord from TOR

22sith_lord_from_tor.zip | 4.29 MB

skin of that anonymous Sith man. So, I guess I\'ve missed some things, as I don\'t recall seeing this guy without a mask, but whatever. Skinned off of Hapslash\'s infamous Anakin model, I gotta say this guy looks really ugly. Not quality ugly but character ugly. I don\'t know what it is with Bioware and disfigured Sith Lords(although that seems to be a trend all throughout Star Wars as well,) but this guy\'s face looks like he tried to shave with his lightsaber one afternoon and paid dearly for it. Now that\'s what the actual character looks to have done; the SKIN, however, seems to have taken it to the next level. It looks far more severe, and it looks like it was just delivered. It reminds me a lot of the saber scorchmarks that show up on characters in singleplayer. Otherwise, does it look like the character in question? Eh...not really. Just looks like a sith anakin with mandalorian chest plating and interesting wrist gauntlets. All in all, it\'s not a terrible first skin, but I reckon a lot of face work will need to be done before it looks anything like the guy in those pictures. Either way, welcome to the moddin\' community and good luck with your future projects ._.! Bot Support:Aye NPC Support:Aye New Sounds:Aye Team Support:Nay - Averus Retruthan

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979 downloads

Uploaded:08-19-2010

Kyle Katarn\'s Hilt

kyle_sp.zip | 177.24 KB

hilts, this one is strictly singleplayer...for good reason, since it\'s available in MP XD So, not much else to say here, once again. If you wanna steal Kyle\'s saber and play with it in SP, this is the file for you, mister or missus reader. Bai now! - Averus Retruthan

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1332 downloads

Uploaded:06-22-2010

Komari Vosa's Lightsaber Hilt

vosa_crescent.zip | 1005.83 KB

jk3files. ... SimonKTemplar returns, this time presenting us with Komari Vosa's saber, as well as Asajj Ventress' staff (...Did I spell that right? "Asajj Ventress?") [quote]In order to make a short break from making KOTOR and other hilts from the Old Republic era, I've decided to create this. I noticed how jk3files had several files with Vosa's lightsabers in them, however none were really to my taste or exactly accurate... and you all know how much I love accurate. So, included in this mod is not only Vosa's curved lightsaber but also joined pair as used by Asajj Ventress. The model was based off a reference shot from the ongoing Clone Wars Animated Series.[/quote] Basically, that. As usual, he gives me very little to complain about. Komari Vosa's saber: Looks good, works fine, and is dooku-style-curved. My only complaint about it is the best reference picture I could find showed a blue decoration-ish thing near the bottom of the hilt that wasn't on this. May well have been a matter of it not being on the reference picture he used, though. :P Asajj Ventress' saber: Looks good, works fine, and is once again dooku-style-curved. Honestly, doesn't give me anything to complain about. If you want either of them, you know what to do ;) -Caelum

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1466 downloads

Uploaded:04-08-2009

Broly - The Legendary Super Sayajin

broly.zip | 1.31 MB

making a manga themed franchise into a live action film with real actors is just totally wrong… I mean come on, how on earth are [b]real[/b] people supposed to have such gravity defying hair?! Anyway, on with the review! Here we have a scary looking bloke with blue hair who is apparently called Broly. Add an extra L to that and you get Brolly, which is what we often call an umbrella in England! No umbrella is included with this model though, sorry. Ehem, anyway, I don’t really know much about this character, save what I read on Wikipedia; that he seems to be a villain and the Legendary Super-Sayajin. It doesn’t really matter whether or not you know anything about Dragon Ball, you can tell that this is a good quality model and skin. From the videos I managed to find on Youtube, this is pretty accurate to how the character looks in the anime, especially that very pointy face that seems to be typical of most Dragon Ball characters. The textures on the skin fit with the theme of this being an animated character; they are more stylised than realistic. The model also looks great and is of a high quality. This model also has new sounds, which sound pretty scary and from what I know of this character fit pretty well. There are a few things missing which I think need to be added for next time around though, the most obvious one being team support which I think should always be included with a skin. The other thing is bot support, which, whilst not as important as team support is still something I would like to see with a skin/model of this high a quality. Overall though this is a very good model/skin and I look forward to any future projects the author has planned! If you guys are fans of Dragon Ball or just like the look of this mod, then be sure to give it a download! :) [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] No ~Nozyspy~

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6867 downloads

Uploaded:01-19-2009

Secret_Apprentice_HK

secret_apprentice_hk.zip | 6.46 MB

At last, I can use the ultimate Marek model to unleash my ultimate TFU-hulk-smash! NOW WITNESS THE PO-... aw, #*@!, I've already used up all my Garen Marek-related bashing on the other skins, models, and files that I've reviewed. I'm all out of material. Blegh, I guess it's directly on to the review. I'd just like to say before anything else in this review a personal note to HellKobra: TIE UP YOUR DAMN MODELS. There's dozens upon dozens of loose little miscellaneous parts on this model, from little boxes on the arms to straps on the torso and legs. Honestly, group the tiny little individual model parts together into a 'Leg' or 'arm' instead of just leaving it all separate like a jumble of Lego bricks. Not that it affects the ingame play in any way, it's just a all very confusing for us skinners to look at in the .skin file or in modview. I'm also guessing that if you grouped them together before weighting, then the actual weighting process would be easier since you wouldn't have dozens of things to connect to one bone. /endnote Now, the things that concern all of you little people. It's a fairly well done model, very accurate to what we all know little Mr. Marek to look like. We have the perplexing overabundance of leather belts, cloth strips, and torn clothing that the actual TFU model all bears. I don't understand why, but he chooses to dress like this. The skinning is all well done for the most part; it looks good, however it's not spectacular. More detail could certainly be put into the textures and make it look a bit sharper. Everything for the most part is just slightly blurry. Shrug. That's not to say there aren't little details because there are, such cuts beneath the ripped fabric or the blast marks on his metal collar thing. The face is done well and looks very much like Mr. Marek, but again we have the blurriness issue. Despite that however it is the highest quality skin of Mr. Marek that I've seen. Team skins are included, however they simply change the color of the loincloth that hangs down (I don't understand the loin cloth though. He wears pants. What's the point of it?) 2 new taunts are included however that is the extent of the new sounds. Kind of disappointing, but perhaps those were the only quality sounds he was able to find. Overall a nice addition to your vault of Galen Marek skins and models. This is what, the 12th or 13th you'll be putting in your base? Team skins - Ja. New sounds - Ja/Nej (Only 2 taunts, so kind of... but not really.) Bot Support - Nej. NPC Support - Nej. ~Laam'inui

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1354 downloads

Uploaded:09-18-2007

JSC Sabers – Silver Version

silver_sabers.zip | 379.68 KB

to match these new silver versions of that model. Now the sabers look awesome, I\'ll be the first to admit that. However I still have something against models which rely entirely on shaders - it seems to me like it takes a lesser amount of work than to actually skin something well. In any case, the sabers look good and that\'s about all that matters. The screenshots will really speak for themselves in this case, and they look even better in-game. Check them out for yourself. ~Inyri

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964 downloads

Uploaded:04-09-2007

Jaspion

jaspion.zip | 860.04 KB

character from a Japanese show, which in Portuguese is called \"Jaspion\". So if you look at it and think \"What the heck is that?\" then you\'re probably not alone. The model, however, seems quite accurate the character. There\'s no lacking of detail here, and even if you didn\'t know who the heck Jaspion was there\'s plenty to like in this model. Team support, bot support, and custom shaders are included. The shaders are really pretty neat. The model does indeed look to be covered in metal plates, rather than cloth. It even comes with single-player support, if you want to fight Rosh and Tavion as a \"Metal Hero\". This model\'s a winner in my book, even though I can\'t appreciate the TV series from which it originates. Bot Support: Yes Team Support: Yes New Sounds: No NPC Support: No ~Inyri

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4779 downloads

Uploaded:04-09-2007

Ganondorf

ganondorf.zip | 5.67 MB

say the result isn\'t bad at all. The model has an incredible likeness of Ocarina of Time\'s infamous antagonist. I can assure you, the masses who anticipated this, will not be disappointed. The textures were quite well done, team skins were included along with bot and NPC support. If that isn\'t enough to stir your emotions, then perhaps the large pack of Legend of Zelda weapons will! Yes, the Dan Kappahn graciously updated the LoZ Weapons pk3 to add in the Gerudo Broadsword, which I may say it very impeccable. However, there are a couple of nitpicks I would have suggested. For one, the cloak is stiff and doesn\'t move, resulting in CLIPPING. Also, your addition was a little hastily added. Some of the sounds were still mere saber sounds! Bah! However, don\'t let that get you down. That\'s nothing to worry about compared to the rest of this long awaited creation. Enjoy it fools. Surrender your bandwidth now, or else I shall surrender it for you =_,= Bot Support:Aye NPC Support:Aye New Sounds:Aye Team Support:Aye - Averus Retruthan

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12821 downloads

Uploaded:04-05-2006

Padme Amidala - Episode II

padme_epii.zip | 4.17 MB

three different styles. Padme with her cape, Padme without her cape, and a scratched Padme. It also has two different heads for Padme. A clean one and a dirty one, although it\'s hard to tell the difference. This was made for the MovieBattles mod, but that\'s just a side note. This uses SP support so that you can choose the outfit. which is great. I did notice some issues with the sounds, where it would start a Padme quote but would cut off at the very end. It was disconcerting, to say the least. I did find a wierd issue with the chest, where it would be dark on top and light on the bottom. I don\'t know if that\'s an issue with the shader or not, but it just looks unnatural. I didn\'t really quite catch many bugs, but thankfully the author did. Here is what was found: [quote]The only bugs that I have caught, were: Fanny-pack clipping through the cape when running with a weapon, Weapon tags on the left hand were messed up. So, a weapon that\'s in the left hand (only can be caused by dual sabers) will be floating behind the body. Force Lightning comes out of the left foot, when used. Sabers don\'t sit right, when holstered. [/quote] If you like moviebattles and want this, or if you just like Padme, give this a download. New Sounds: Yes Bot Support: Yes Npc Support: Yes Team Support: Yes ~Zach

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6017 downloads

Uploaded:08-08-2005

Deuces Wild Pack 2

deuceswild2.zip | 2.16 MB

heard of Sintra Messon, that's because it one of Mars' own creations! This model is by FAR my favourite female model ever. It's a female Mandalorian with 2 different models to choose from, one with a helmet and one without the helmet. What I love about the model is the fact it's an original character that could easily fit into the Star Wars Universe. Alot of detail here, and it's my favourite model in the pack. There is team support, bot support and NPC support for this skin, but unfortunately it doesn't have new sounds, The Second model here is the Serra Keto, she’s seen in the Episode III video game, I rented the game myself and I'm not a big fan of it, WAAAAY too short... but yeah that’s another story, lol. I liked Serra Keto in the game and now we can play as her in JKA, this model DOES have new sounds, the same sounds as the model posted on the site already, so the model is the best it can be now, there is also team support, bot support and NPC support here. Overall I would highly recommend you grab this pack, it's so good that even the guys will use the models, as well as the female gamers. New Sounds: Yes/No (Serra Keto Only) NPC Support: Yes Bot Support: Yes Team Support: Yes -Rink

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7925 downloads

Uploaded:03-20-2004

Haps Trooper

hapstrooper.zip | 1.49 MB

the original model, more of a subtle change, but it makes a difference and makes the model more appealing for me, any way. HapSlash has also changed the team versions from the all blue/red armour that Raven used, and just highlighted select area’s of the amour, and for me it’s an improvement on the raven team colours although personally I would have used a darker shade of red/blue. HapSlash has also kindly included a new E-11 blaster which again adds a few new subtle changes and improves the appearance of the blaster. I should also mention that both the E-11 and the Storm Trooper model replace ravens original models. ~Wolf New sounds: No (Ravens sounds are used) Bot support: Yes (Ravens bot support is used) Team colours: Yes

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13627 downloads

Uploaded:11-22-2003

Mandalorians

mandoloriansfnl.zip | 2.8 MB

Mandalorian model created and skinned by the one and only, Mars. An abundance of skins are included in this skin pack. Only one of them has team support and the skins that function as the team skins are also available for selection in the menu seperately. There are many to choose from (13 different ones, by my count) and all with very distinct differences. There\'s a very colorful basic Mandalorian, a dark black one with a nice shader and some silver details, a green one with a few dings in the helmet, and to complement that one, there\'s the same skin, sans helmet. Then there\'s one with a very interesting black vest-like shirt, a plain green and white one with some yellow shoulders, and then there\'s this other basic Mandalorian with four different looks. One without helmet, the other three with helmets and three different jetpacks. Then there\'s a black, white and red one (just saying that makes me wonder if there\'s a joke out there like \"What\'s black and white and red all over?\" \"A mandalorian who _______\"

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1160 downloads

Uploaded:07-01-2011

Sith Inquisitor

inquisitor.zip | 17.14 MB

and that’s never a sign of a friendly fellow! I have to say, this is a really nice pack from Jose, I say pack because there isn’t just a skin in here, but a little extra mod which also changes the staff stance, walk and run animations to something much better looking, rather than the strange waddle that the player perform with the base JKA staff animations. But not only that, there is also a staff hilt as well! Its great when some cool extras are thrown in! The skin itself looks pretty cool, and as the author says, is inspired by Revan and star Wars: The old Republic concept art. The belt/waist wrap especially is obviously inspired by Darth Revan\'s robes and the whole skin has a really nice Old Republic vibe to it. The colour scheme fits nicely too , though I’m not sure about the combination of the purple piping on the robe combined with the yellow waist sash for the blue team skin, personally I would have gone with a purple waist sash as the yellow really seems to clash... Not that I generally give fashion advice to the Sith of course! The only other thing that bugged be was the lack of bot support, but apart from that this is a really nice little package here from Jose Carlos. Apparently this was made in about 4 hours over pizza, if pizza helps you make stuff this good in 4 hours, damn I want whatever you had! :P [b]New Sounds:[/b] No [b]Bot Support:[/b] No [b]Team Support:[/b] Yes ~Nozyspy~

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873 downloads

Uploaded:09-11-2010

NPC Droid Pack

npc_droid_pack.zip | 3.27 MB

alone, not counting the available vehicles in this pack. That\'s right, you can drive some droids as well. So basically, the best way to sum up this pack is to call it a big ol\' recolor pack. Sounds kinda crude, I know, but that\'s about accurate. The majority of the droids are simply recolors of the base textures. Some are good, some are weird, others are repeats, but most of them are not. It\'s a pretty interesting pack, and some of the designs are really appealing. I like the imperial recolor of the R5 in particular, along with some of the green R2/R5\'s. Quite intriguing. Now, what about these vehicles? Pretty simple, you get to drive a regular R2, an imperial R2, and a regular R5. Now what Helena here has done that\'s quite ingenious is using the VH_ANIMAL vehicle class, which unlike the walker class, will NOT run over everyone you see, which was an unintended feature in some of the other packs I\'ve seen. It kinda makes it difficult when your R2 unit\'s rolling by you and he accidentally mows you down. This makes it so the droids won\'t be as much of a hazard, so you can walk alongside them without fear of getting crushed. Now there is one minor technical nitpick I want to make. I noticed the droids seem to constantly loop the movement rotor sounds regardless if the droid is in motion or not. This may be an unintended side effect of the class, and could very well be remedied by simply jumping out, but maybe there\'s a way to fix this? Now, am I the only one who thinks this needs a sequel? There\'s always the protocol droids to drive, gonks, and if you\'re feeling really adventurous, you can try your hand at interrogators, probes, and sentries. With a little creative .veh work, I think all of these could work beautifully. Just some food for thought thar. Anyway, think you need moar droids to work with? Answer: This pack. VICTORY! - Averus Retruthan

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1346 downloads

Uploaded:09-03-2010

Desann+

desann_smp.zip | 9.56 MB

team colors available at your whim. - Select the Retribution saber in single player and what not. - Select the red blade. Additionally, he has pitch-corrected the Jaden Male sounds so that they\'re deeper, to immerse yourself in the Chistori experience. Overall, not a bad mod, but I guess the only caveat is that now Jaden has desann sounds, which irked me a bit, but that was to be an expected side effect. You know the drill. Get it or don\'t. - Averus Retruthan

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2616 downloads

Uploaded:10-04-2009

Playable Model Pack

playable_model_pack_v1.zip | 10.28 MB

float around as a ghost swinging your lightsaber. Even better still, I use the light side of the force, so testing this out in-game was even more awkward than ever. But even playing as Ragnos didn't protect me from Tavion's wrath. Stupid yawing NPCs... Anywho, the weighting seemed fine to me, I didn't spot any glitches. Sounds are used from the respective sources in the game, although no taunts were there (obviously). A ragnos NPC has been added, but it still didn't stop my game from crashing when I used [b]/npc spawn ragnos[/b]. Looking at the NPC file, there's info about Desann in there, but Desann still spawned as himself. Not sure what's going on there. The hazard trooper and rocket trooper have been slightly downsized to fit onto the human skeleton, so they don't quite look right. That can't really be helped without the assistance of a serverside mod, though. Team support is included, but NPC and bot support aren't necessary. That's about all I have to say. I like this pack a lot - playing as Ragnos is the bomb. Check it out! New sounds: [b]No[/b] Team support: [b]Yes[/b] Bot support: [b]Not needed[/b] NPC Support: [b]Not needed[/b] ~Dretzel

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2187 downloads

Uploaded:09-29-2009

Rahm Kota's Lightsaber

kotasaber.zip | 876.71 KB

Unleashed mods! What we have here is a very impressive recreation of Rahm Kota's lightsaber hilt, y'know the Jedi who is basically just a Star Wars-ized Samurai. ;) The Samurai theme is also evident in the design of the hilt itself, which looks very much like the hilt of a Katana sword, with the interwoven wrappings. The quality of this hilt is very impressive and shows a good grasp of both modelling and texturing on the author's part. What is more, there are two different versions to choose from, the ordinary one and the ever popular back handed version. Although there is nothing as a 'perfect' mod, to be honest, in this case I think this hilt is pretty much as good as it can be, the author has done an excellent job here. Perhaps a modder who is more familiar with the process of making hilt models would be able to point out some areas for improvement though. All in all excellent work here and another worthy addition to our growing library of The Force Unleashed themed mod's! If you are a fan of The Force Unleashed or just like the look of this saber hilt, be sure to give it a download! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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1891 downloads

Uploaded:07-14-2009

TFU Secret_Apprentice_HK NPC

tfu_secret_apprentice_hk.zip | 6.46 MB

brought you what you asked for, which isn't much, but for the people who love fighting with NPCs this will be a fun little mod. Enjoy. ~Authuran

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2127 downloads

Uploaded:02-17-2009

Haps Stormtrooper v2

haps_stormtrooper_v2.rar | 2.01 MB

added on by Semedar, and I must say it looks quite good. There are two versions, shiny and really shiny. Now of the two the less shiny one looks far superior to me, probably due to the fact that the really shiny one looks like he just emerged victorious from a KY wrestling match. This is definately an improvement for those of you who like that extra bit of shine, or are a fan of KY wrestling. Well you have the screenshots below so toss your bandwidth into the pit, us staff are getting hungry. -Sciacca P.S. Think I used the word 'shiny' enough? Answers on a postcard please. "Let it shine!"-Take That

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1604 downloads

Uploaded:12-23-2008

Futurama PC Pack

futurama_ambrom.zip | 21.74 MB

with this show, it's on Comedy Central. If you want more information on the show's main plot, you can find it here: [b][url="http://en.wikipedia.org/wiki/Futurama"]Futurama[/url][/b] The first thing you'll notice about these models is the cel-shading. For those of you who don't know what cel-shading is, it's basically a technique used on skins & models to make them more cartoonish perse. As you can see, these models look just like the actual characters from the show. Cel-shading was actually a very good idea for this model pack because It gives you the feel of actually being in Futurama. Or is that just me? The first model in the pack is Fry. Fry is the main character in the popular show, and if you've watched Futurama from the beginning, you'd know his full story. The author did a great job on the textures of Fry. The cel-shading definitely added to the amazing features. Fry actually comes with two versions: With his jacket, and without it. Both versions are very good, and I didn't see any real problems with the actual model. The next model in the line-up is Bender. Unfortunately, I think the author made a boo-boo, because you can't change to the model in-game due to an unsupported model error. I'm sure the Author can fix this in a version two, but meanwhile, you'll all have to suffer through the fact that you can't play as Bender with this pack! >_> Last but not least, we have Leela. Yes, the cyclops with two ya-ya's and one eye! Strange, isn't it? Oh well. Anyways, once again, the author did a great job on this model. My only problem with Leela is when you look up, the back of her head looks squareish. Now, I'm not sure if this was intentional, or something you couldn't really fix. Although, I'd like to see it have more of a round look in a possible version two. Besides, when was the last time you'll saw a person walking around with a square head? Lately? Nope. Ah, I almost forget the sound files! You'll also notice that the taunts are quite funny, and are quotes directly from the show. I would tell all of you what they are, but I wouldn't wanna ruin the surprise now would I? Also, there's a hidden npc in this model pack, and it's none other than Lars himself from [i]Bender's Big Score[/i], the first Futurama movie. I'll leave it to all of you to figure out the npc name.... Overall, this is an awesome model pack, and the cel-shading makes it so much more like the actual characters in the show. I'm pretty sure you'll all have hours of fun playing as Fry, and Leela! Unfortunately, as I said, Bender is unplayable at the moment. Hopefully Ambrom can fix the model file in the next version. This is definitely worth a download if you are a fan of [i]Futurama[/i]. [b]New Sounds:[/b] Aye [b]Bot Support:[/b] Aye [b]Team Support:[/b] Nay [b]NPC Support:[/b] Aye (Also a secret npc) ~Syyrax

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1559 downloads

Uploaded:09-11-2008

TFU Starkiller Model

tfu.zip | 2.36 MB

good as the most recent Starkiller skin that came out. I highly suggest that the maker of this model enlist that skinner to help him in his project. The model is great. From what I've seen of the character, it's spot on. Unfortunately the skinning job is atrocious. Everything is flat, paintbucketed, and extremely blurry. He looks like a horribly drawn cartoon character. The upside is that, as you can see from the preview skins, the upcoming version two looks immensely better. I don't even understand why this version was released, considering how crappy it is compared to his previews for version two. A few sounds have been added but although they are nice, clear sounds, they don't really fit. I always feel weird when my character dies and recites a few sentences instead of screaming in agony. There's also a saber for you to use with him. You can choose to play as this character for single player. Bot Support - Yes Team Skins - Yes NPC Support - Yes New Sounds - Yes Species Customization - Yes ~Laam'inui

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1898 downloads

Uploaded:09-18-2007

Luke Skywalker\'s Lightsaber

luke_rotj.zip | 336.89 KB

everyone starts thowing stones because of the past few hilt packs to come through, this is a totally different model than the Luke Skywalker hilt currently in Jedi Academy. I would prefer that the authors themselves submit their work, but according to ZGred he has permission - so download at will and have fun! - Chrono

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6252 downloads

Uploaded:09-18-2007

Final Duel Maul Sabers

hsmaulsabers.zip | 556.91 KB

it\'s chopped in half. It\'s a beautiful saber. I have yet to see a saber model/skin that looks quite so pretty. Wonderful job here. ~AmosMagee

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2866 downloads

Uploaded:09-18-2007

Battle Realms Melee Pack

ts_brmeleepack.zip | 1.37 MB

definitely want to take a look here. Apparently this pack was initially intended for the Battle Realms mod, but apparently that's gone bottom up so Trauma has decided to release it on his own, and I'm sure quite a few people will be glad for that. There are quite a good number of weapons in this pack. Since I'm not up on my oriental weapons, I'm not going to try describing them lest I sound like a dunce, so I'll just let Trauma's read-me do the work for me: [quote]A variety of oriental weapons, all of them modified to have certain attributes depending on your fighting style you will want to use only a few of these, all these weapons have balanced attributes, for example, those that are fast have diminished capacity to inflict damage, and those are shorter have the capacity to parry and block easier, just like in real life =D Included in this pack is: A wide long sword Two staves of similar design A katana A wakizashi A ninjato A battle fan intended for dual using A crescent-shaped blade intended for dual using A large katana A large wide sword[/quote]Now as for critiquing this, I'm going to start out by saying the texturing could be better. Trauma is, by his own admission, not an A+ texturer, but these weapons look just fine in-game so I doubt any but the pickiest critiquers would care much about the texturing. His blade textures always look very nice. My personal favorite is the fan. It's so simple, yet so incredibly amusing... I was actually going to make one myself until I discovered Trauma had already beaten me to it. I do absolutely love the large blade draw sound. I may even steal it... ;) I did find one bug, however. It seems when you use the fan (at least) the ready animation is supposed to be the button hold animation. Unfortunately it seems to loop... Overall a great pack. Enough variety for anyone, and plenty of orientalness for any ninja or oriental weapon fan. Once again a great pack by Trauma Sensei, and I hope to see more in the future. ~Inyri

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5269 downloads

Uploaded:07-12-2007

Teenage Mutant Ninja Turtles

turtles.zip | 13.55 MB

sounds much better that way =_=. So anyway, as if you can't guess at this point, these are in fact who you may have seen from the recent film(because no one seems to remember anything unless its in movie format these days ¬_¬.) However, these gents are idolizing their childhood heroes, so I can't chastise them yet =_,= I too enjoyed these evil turtles, particularly he who wielded the katana of darkness. Generally, the model itself is great, and I really didn't see any big problems. Probably one of Shady-D's best works I've seen in a while. The skins are done by lightsource, so naturally they're in the topmost condition of awesomeness. However, the TAUNTS DRIVE ME NUTS! AGAGHAGHAGHAGHAGH....seriously, though, the taunts are obnoxious, in my opinion. Why? Because all they do is introduce themselves.(Ex: "I'm Raphael!") I always hate a skin with those kind of taunts. While they did add more taunts to certain ones, those particular taunts grind into my central nervous system =_O+ Included with this pack are the turtleses' weapons, only three of which work. The Nunchaku literally crashes your game. I've done extensive testing, and got the same result. I'm not quite sure of the error, but my guess is either model/shader trouble, or the fact that a good number of the sounds on it are missing. However, I am not an expert in the field, so I cannot be certain. The rest work fine though, although the bo staff is annoying with a lightsaber hum. The models themselves, however, are good. Therefore, VICTORY. There is team support, but only for Raphael, who acts as the team support. Sufficient enough, if you ask me. SUBMIT BANDWIDTH TO THE ADOLESCENT MUTATED SHELLED REPTILES PROFICIENT IN THE ART OF NINJUTSU. Bot Support:Aye NPC Support:Nay New Sounds:Aye Team Support:Aye(defaults) - Averus Retruthan

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5354 downloads

Uploaded:04-09-2007

Samus Aran

jamdlsamus.zip | 6.92 MB

the Meteoroid games I am confident saying that this model is pretty much exact, and its obvious to see that the author has put a lot of time and effort into creating such a wonderful model, he has even skinned the little exhausts for the jetpack, something I was surprised at and delighted to see, its not often authors pay so much attention to detail and the textures all look perfect. The team colours are not really a surprise, the colour of the legs and arms change, it looks good, but I can’t help but wonder if it wouldn’t look better if the torso and helmet changed colour as well. In short DOWNLOAD THIS MODEL NOW!!!!!! ~Wolf New Sounds: No Bot Support: Yes Team Colours: Yes

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282466 downloads

Uploaded:11-29-2004

C3PO v2

c3pomacman.zip | 588.69 KB

did. Admit it, it’s a bit disappointing when Raven just decides to not implement a C3PO into JKA. However, the model was boned and weighted, and now skinned. It looks great! The model is VERY detailed, down to the wires in the shoulder blades. It has a few dents and rusts spots to make it look all the more realistic. In addition, the model also has team support. Red team has a rusted version of our favorite little droid, and blue team gets a silver version. The default is the normal gold one, which also turned out quite nicely. The addition of team support is usually enough to make a skin or model worth it, but wait, there’s more! Macman has also fixed a missing leg glitch in his original! No longer do we need to watch a suffering C3PO limping along with one leg. ;) The skin ALSO comes with bot support. That’s right folks, you can pulverize the poor little thing as much as you want, and it can’t do anything about it! ;) This is a nice little extra for the 56kers that still want to get the full star wars experience without connecting to a server. But that’s not all! Macman ALSO provided us with some nice extra sounds. The small little touch of an “oh don’t you get technical with me,” or an “oh thank goodness I’m alright,” seems to be more than enough to add to the entertainment, and make it really feel like C3PO. Trust me guys, if you want a ‘3PO model, this is the one to get. Nice job, Macman! Team Skins: Yes! Bot Support: Yes! New Sounds: YES! ~Wassup1444465

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1032 downloads

Uploaded:02-04-2011

TFU2 Maulkiller

tfu2_maulkiller.rar | 4.62 MB

monochrome JKA, but then I looked up what a Maulkiller actually was and found myself forced to conclude the author was neither insane nor colorblind. So, basically, this is Maulkiller. [quote]This model is a re-skined from Darth Phae\'s TFU 2 Cloned Starkiller pack, I tried to make from one of the starkiller models he made into the Maulkiller skin/ costume that is in TFU 2[/quote] [b]The good[/b] -Decent level of accuracy judging by what little reference material I could find [b]The bad[/b] -Definitelys some discrepancies accuracy-wise -Default taunts -Due to a bug, the blue team skin appears to be missing the whole of its right arm, with the exception of a gravity-defying hand -It\'s gray-scale... While the author\'s has, in spite of some discrepancies, done a decent job recreating Maulkiller, I find myself unable to shake the feeling that I\'m looking at a desaturated reborn. It\'s black and white, and rather unremarkable. For the most part though, I believe this isn\'t the author\'s fault, but rather the nutcase who gave birth to Maulkiller. Then again, maybe I\'m overly negative ;) If you\'ve always wanted to be Maulkiller, here\'s your chance. [b]Bot Support:[/b] Nope [b]NPC Support:[/b] Yup [b]New Sounds:[/b] Nope [b]Team Support:[/b] Nope (one\'s identical to the default skin, other is not but misses an arm) -Caelum

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920 downloads

Uploaded:12-22-2010

Haazens Lightsaber

haazen_saber_ashuradx.zip | 1.9 MB

picked up. This contains 2 lightsabers: Haazen's lightsaber and a backhanded version of it. I've also added (optional) SP support for both.[/quote] I have to say, I rather like it. Then again, I rather like Haazen's hilt to begin with for the simple reason that it has an awesome shape. As usual though, both the quality and the accuracy here are great. Additionally, for the backhand saber fans amongst us, Ashura made a special backhand version. Other than that, it also comes with optional SP support for those of us who somehow actually like SP (yes, I'm looking at you Averus :p), though it does mention that... [quote]This collides with other SP compatible saber hilts , if you want to use SP support for this you have to remove all other hilts with SP support from your basefolder[/quote] Long story short: my name is Caelum and I approve of this hilt. -Caelum EDIT: And then I read the last line of comment #2. I'm afraid I may never look upon this hilt the same way again (or my bananas comment)...

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955 downloads

Uploaded:12-08-2010

Dee Hilts

z_deehilts.zip | 3.19 MB

with its own distinctive flare. While I see a lot of character hilt influences in these creations, it\'s safe to say that each hilt is indeed unique in its own right. Y\'mighta noticed that Galant, the first saber from the left, is quite shorter than its peers. This is probably a saber best used in the off-hand, given it looks slightly dorky to swing it by default. This one seemed like it could\'ve at least used a custom idle stance. The other hilts? Nah, they\'re fine. So, I\'m sure if you\'ve looked down at the shot and are somehow still reading, you can see these things are pretty neatly detailed. I\'m particularly fond of the variation of the ignition triggers between the hilts. I can tell a lot of planning and thought when into these, and for a customly created hilt, that counts for a lot. So, what\'s the Averus\'s favorite hilt? Regrettably, Tyrant, the fifth one.. What can I say, I like the grip on the handle ¬_¬ feels more ergonomically pleasing. Well, once again, you\'ve pumped some real effort into these hilts, Dee. I\'m quite impressed with the turnout. By all means, if you come up with some new ideas, show us. Always nice to see some ingenuity in this community. - Averus Retruthan

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624 downloads

Uploaded:08-17-2010

Boss Nass

bossnass.rar | 3.41 MB

the \"boss\" of gungans. We could see his debut back when Episode I The Phantom Menace was released. Now onto the model itself. The model is well made and resembles the character almost perfectly. All the most important details were nicely carved onto the mesh, including straps on the coat aswell as spikes on the eyebrows. Face looks spot on, although he has this \"angry\" look to him, maybe it should have been more neutral? My only real complaint lies with the fact he\'s not as... chubby as he\'s supposed to be aswell as a few clipping issues here and there but I guess that can\'t be helped considering the engine limitations. Textures are very detailed, especially the head and feet aswell the the pattern on the coat. Shoulderpads, hands and the golden necklace seem a bit blurry but I guess it\'s not that much of a problem. There\'s really nothing else I could pick on except for the arms of the coat being a slightly darker shade than the main portion making the arm-torso connection area seem a bit weird. As a cherry on top, the model comes with authentic sounds straight from Episode I, so you can expect the famous \"BLRBLRBLRBRLBL\" aswell as \"Wesa give yousa una bongo!\". Well then, what are you waiting for? Give this great model a download, you surely won\'t regret it. New Model - Yup Sounds - Yup Bot /NPC Support - Nay Team Support - Nay ~The Denariax

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1872 downloads

Uploaded:07-09-2009

Ahsoka Tano's Lightsaber Hilt

ahsoka_tanos_lightsaber.zip | 5.29 MB

flavours as well. But I will come to that a bit later. First off lets have a look at the model itself, which I would say is pretty accurate. However it is not 100% accurate, at least not to the reference pictures I was able to find on the net. The little things that stick out at the top should be flat, not round. The main difference though is the pommel of the hilt, which shouldn’t curve in again at the end, at least on [b]one version[/b] of the hilt. Oddly there appears to be [i]two different versions[/i], each with a slightly different shape. These are only small differences however, and overall I would say that this model is about 95% accurate to the actual hilt (one of the versions anyway). The model itself is well made, and the texturing is also good, although they are fairly simple. Its nice to see that the author included normal and back handed variants here, allowing players to choose which version that would like. However, there is a slight issue here; the author has included a .cfg file which he says needs to replace the models/players/humanoid/animation.cfg for the back-handed animations to work properly. However I couldn’t actually find this file and even if I had, I am a little worried about replacing base JKA files like that. If you do I would definitely recommend backing up the original! To be honest, the back-handed animations seemed to be just fine without the .cfg file, being a back-handed single saber variant of the dual saber animations, which actually looks really good! As far as improvements go, all I would suggest is working a little more on the textures, maybe putting a little more detail into them, since they look a little flat. Perhaps a brushed aluminium texture would look cool? Overall though good work here! Its nice to see more mod’s based on the Clone Wars series. Now all we need is an Ahsoka skin! ;) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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626 downloads

Uploaded:10-19-2008

Hidan's Scythe

hidanscythe.zip | 828.65 KB

research for this review as to the character and his gigantic scythe. As with many manga style weapons this scythe would most likely be physically impossible to wield. In real-world terms most people wouldn’t even be able to pick it up, let alone use it! But this is manga afterall, and physically impossible weapons are a big part of that. ;) From the pictures I managed to find, this is indeed very accurate. It seems to be the correct size and has some good detailing on it. The three huge scythe blades are also present and correct. The colours and textures all looked as they did in the example pictures I found, so Sithmaster555 has done well with the accuracy aspect. I do feel though that the textures used could have been a bit higher resolution / better quality, as they do look a bit blurry in places, especially around the binding on the handle. Apart from that another good fantasy themed hilt here from Sithmaster555, keep up the good work mate! If you guys are fans of Naruto or Sithmaster555’s work, or just like the look of this mod, then give it a download! [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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3420 downloads

Uploaded:08-16-2008

Lightsource's Batman Skinpack

batman_pack.zip | 7.72 MB

Batman model pack which consists of 5 models/skins -Batman Begins Default Red Blue -Batman Returns -Batman (The Dark Knight) Each model is [b]very[/b] movie-accurate in textures and models. They are all modelled up to the slightest detail noticable from the movies and the textures are almost identical. There aren't many good movie-based models around and this is definately one that is good. The use of shaders really brings the models to life, and they are recommended if you wish to see the models at their best. There are new sounds, as you would hope for, and they are all of good quality. The mouth also moves when you taunt etc. :) I only had one dislike about this pack, the vampire Batman. It looked too feminin and too overdone with the shadering and it resulted in it looking a bit too shiny. So, not much more to say about it because there are no bad points about it. Overall, an [b]excellent[/b] model pack and extremely accurate. This is definately worth the download whether or not you are a Batman fan. I will be keeping this in my base folder as it is just....great! -Dommie Kun NPC support: Yep New Sounds: Yep Team Support: Yep Bot Support: Yep

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6284 downloads

Uploaded:10-30-2007

Barret XM-109

barret_xm109.zip | 4.87 MB

Halo Sniper =_o. Whether there is any correlation to this observation, I am not certain. Regardless, the model and first person are Jakal quality, along with his efficient use of photo sourcing skins. The model comes both in a standard and camoflouge variant, so have at =_=. All of this is fine but I was personally taken aback by the scope. Currently in my base is a FN FAL which has a scope that is currently off by a good centimeter or two in terms of accuracy. While that may sound minor, it certainly makes a difference when you end up shooting past the target, and they notice. This scope, after testing, proved to have minimal inaccuracy. I believe it was off by a couple millimeters up, which, in the grand scheme, should not affect your target hit ratio too much. The scope is also rather attractive to Averus >_>

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4887 downloads

Uploaded:09-18-2007

KotOR Sabers

kotorsabers.zip | 4.09 MB

Republic-era saber would have looked like. There are seven seperate hilts here. The KotOR hilts - Bandon, Bastila, Jolee, Juhani, Malak, Vandar, and one original design - Revan. All are properly modelled, skinned, and shadered. some hilts have variations to them. Malak has a regular and a long saber. Vandar has a regular and short saber. The general hilts aren\'t the eye-catchers though. They\'re nice enough, but sort of generic. The Revan hilt is what takes the cake. There are single and staff variants, and all are beautifully modelled and designed. The single hilt contains light and dark variants, which are essentially the same hilt, only with the design reversed. The screenshots describe that perfectly. There\'s not really much I can say on these - the screenshots say more than words ever can. This is a great hilt pack, and if you\'re looking to expand your collection, these will be a perfect fit in there. Sadly, they don\'t built-in singleplayer menu support, which would have been great. But, as it is, if you want them in SP, you\'ll have to add it in yourself. Just one warning about the Revan hilts - they are very high-poly, so you should be careful about how many are on-screen at once, lest your FPS take a nasty fall. ~ Kouen

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3436 downloads

Uploaded:09-18-2007

Kensai\'s Hilt Pack

kensai_ja_hilts_fixed.zip | 2.16 MB

went into these. Here\'s a little more indepth on each saber: [b]Goldenbone:[/b] You can choose either the single saber, or staff saber for this, which is modeled after Darth Maul\'s hilt as seen in Episode 1. Obviously it is gold in color, and it shines like I would a golden saber to. [b]Silverbone:[/b] Sister of the Goldenbone, it is the same hilt, just colored silver. This also comes with the choice of using as a single saber or staff saber. [b]Tataku:[/b] A japanese styled saber staff. Looks like something a samurai would use... very badass looking. [b]Diago:[/b] A reskin of the Plo Koon hilt that is available here on JK2files. Had the rounded, silvery feel to it. [b]Saul:[/b] Modeled for the player Saul, it looks like Luke\'s saber with a few things added where the blade extends from. [b]Immortal:[/b] A plain looking, but gold-colored saber. Pretty simple here. [b]SithSM:[/b] Obviously a saber that is intended for sith use. Looks good, too. [b]Saesee Tiin:[/b] This one has been posted already on jk2files, but the author was given permission to use it in this pack.[/b] Overall, this is a beautiful hilt pack. I\'d highly reccommend downloading and adding these to your collection. ~Lord Griever~

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2764 downloads

Uploaded:09-18-2007

Crystal Hilts Pack

crystal_hilt_pack.zip | 988.08 KB

let you see inside to where the blade is created - at a crystal held in place by several spike clips. The single saber variations have a nicely rounded end instead of the standard flat end and are quite darkly colored. The staff hilts all are colored according to the blade they are best used for - see the screenshots to see what I mean. The only thing I noticed was at the very end there is a small slit gap in the mesh you can see particularly well in the purple blade below. The blade itself originates from the tip of each crystal - inside the hilt where the glass is which adds a nice touch, it\'s much better to see a blade come from inside than magically appearing hovering over the end of the staff. Good, clean staffs all round! -WadeV1589-

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4361 downloads

Uploaded:07-12-2007

Bender

bender.zip | 6.19 MB

apparatus, whatever they may call it, is madly inaccurate. I noticed it immediately, because Bender has two horizontal lines (at least) in the show that function as lips. This one in particular, however, only has one, so it looks like he has teeth, not a grid. The model also has a slight lopside to it, especially when you duck. The saber also holds strange in the right hand. O_o However, minus all that, it\'s still an amusing model XD. There are a few variants: - Normal - Flexo(the Bender look alike with the goatee) - Gold Bender - Dirty Bender with Burgle hat =_= All of which, while perhaps not totally accurate, is still an amusing package. I could see this being an amusing addition to the community. SUBMIT BANDWIDTH NOW, OR AS BENDER HATH SPOKEN: \"Compare your lives to mine and then kill yourselves!\" Bot Support: Aye NPC Support: Aye Team Skins: Aye New Sounds: Aye - Averus Retruthan

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5036 downloads

Uploaded:04-09-2007

Spawn JA

spawn_ja.zip | 1.8 MB

limited. What I do know, though, is that it\'s a good model and ought to finally be posted after what sounds like a long string of mishaps. I\'m just going to comment on what I know and let you guys decide the less technical aspects of it. Parts of this model I love and parts I look at and go \"ugh...\". Remember, though, that I\'m picky. First of all, poor Spawn has no knees. I can\'t figure out why his legs deform so well when he has no knees. In fact the weighting all seems really good. Stingray\'s sense of body proportions could use a little work in some areas (though in other areas it\'s great - he\'s got a really nice butt!), but the weighting overall seems very well done. I admit it is kind of hard to tell since he\'s almost completely black, but everything seems to bend the way it should and not bend in places it shouldn\'t, with the exception of a little puckering in his hamstring area. The first thing I noticed about the texturing is \"ugh, it looks like plastic.\" Then I reminded myself that it\'s a comic book character so I\'m sure it\'s supposed to look that way. The cape is pretty good, in that it has few clipping issues (if any), but if it were me I wouldn\'t have used the weighting technique she used - that is static weighting. For some capes it works okay, but for this cape the effect of the stiff cape is amplified because it\'s already sitting so far out from the body. However regardless of how you weight a cape someone will complain that it looks silly, so you do what you can. Capes come down to personal preference - there\'s no wrong way to weight a cape. Overall a very well-made model with few issues (that I\'m aware of, anyhow). Always nice to see some other lady modders in the crowd - there are so few of us these days ;). By the way, Stingray, for screenshots without having to rely on a second person, do the following: Load the map with cheats on. use \"cg_thirdpersonangle 180\" and \"cg_thirdpersonvertoffset -15\" in the console. \"cg_draw2d 0\" if you want the hud off. Take a screenshot. Voila! Painless ;). Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: No ~Inyri

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3071 downloads

Uploaded:04-09-2007

Red Power Ranger

red_powerranger_if.zip | 1.02 MB

that time are all the idiots at my school who tried to imitate the power rangers, but usually ended up maiming themselves. By the time I was allowed to watch it, I found it to be rather silly. Anyway, what we have here is a Red Power Ranger model from Inyri Forge, who\'s included bot support, NPC support, and single-player support though there aren\'t any team colors. She said she\'ll put them in the next version if she does it, though. The first thing I noticed when I loaded this model was that the back must be weighted wrong somehow, because every time I move the model\'s spine swishes around a little bit. He must be a jello power ranger. Inyri also said that she didn\'t weigh the fingers seperately from the hands. That doesn\'t seem to mean much since I used this model for a bit and didn\'t see any problems. Other than that, the model is built accurately and there\'s no other severe weighting errors. Then there\'s the skin. It really lacks shading on it. At first glance I thought it was two solid colors of red and white. However, I think this is due to the fact that their uniforms are made of plastic, which I\'m sure isn\'t easy to skin. There\'s also a shader for it that gives it a plastic-y shine. I think this is pretty well done model, though there is enough to warrent version two. ;) Team Support: No Bot Support: Yes New Sound: Yes NPC Support: Yes ~IfritZero~

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6234 downloads

Uploaded:04-09-2007

Kingdom Hearts: Riku

riku.zip | 696.3 KB

through the skirt when your dueling but that, as far as I know, can't be fixed easily so it's not much of a problem. Apart from that the body is brilliant. The face is very good but there's a few errors here and there. On the eyes there's 2 random blue spots that I assume are supposed to be the iris, unfortunately they are at the bottom of the eyes whereas the pupil is near the top. Also around the nose it looks as if the face is being almost sucked towards it, which looks really strange (I think this is a problem in weighting not the actual model). But if you're not looking up close it's not noticable. So excellent job. He has also included the Riku from the secret ending of 'Kingdom Hearts'. I have no clue if it's relevent to KH2 as i've not played it but anyway, its great. This model is just as fantastic as the other Riku and the only problem is, again, the nose. The hair also clips through the hood at points but honestly its not really a big deal. All this model needs is a few tweaks, some custom sounds (I found the fact there was none a little disappointing) and team skins. After that it will be perfect. However, right now it's one of the best and most accurate Riku models I've seen. It nearly looks exactly like the actual Riku in KH. Honestly TryForce, fantastic. Also included is Riku's Souleater (Sword). It's a pretty good model and skin and is a nice add on. Bot Support - No NPC Support - No New Sounds - No Team Skin - No ¬Elegos

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4330 downloads

Uploaded:09-04-2006

Queen Amidala + Handmaiden 1 and 2

queen_amidalahandmaidens.zip | 5.11 MB

a good thing. The skinning is also very well done. Although...the neck could use a little work, because other than its shape, it doesn't really make me think of a neck. But that's just a small detail. A bigger issue I have with this model is that it doesn't quite look like Natalie Portman. The head just doesn't really look to be shaped quite right. Feel free to correct me on it. But in all truthfulness, this is a good skin pack. There are two other handmaidens included in this pack, so enjoy. Bot Support: No Team Support: Yes Npc Support: No New Sounds: Yes ~Zach

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1367 downloads

Uploaded:04-06-2006

Morrowind Player Models

morrowindplayermodelsv2.2.zip | 14.75 MB

fixed the mesh ripping along the shoulders on the male models, as well as stripped the sounds. I have made the Argonian Female SP capable. And I found a bug, that when there where a lot of skins and models in my base folder the argonians did not show up, I found this to be because the pk3's where named after the race, which made them appear above the assets pk3's, I have renamed them, and now they seem to work fine under any conditions. I missed a weighting point on the wrist, it is now fixed. I fixed another weighting problem on the wrist, as well.[/quote] And now Inyri's original review. [quote] It's pretty easy to tell which parts of these models the author skinned himself and which were part of the original model's skin. However instead of the skinning, I'm going to start with the weighting, which the author also did himself. On the first model I looked at, the weighting seemed rather good. On the second, the Argonian male, it was not quite as good. In fact during several animations the mesh around both of the shoulders would tear quite badly, leaving a gaping hole in the model. As for the skinning, I noticed that most of the added textures were flat. No attempts were made to shade them where there would normally be shadows/hilights, and I even found that on some of the models parts of the textures were placed so badly that they overlayed onto other parts of the mesh. For instance with the Argonian male model, the "shorts" texture is clearly present running down the length of the calf. Oops! Overall the textures are flat, the models rigged poorly, there is a lot of stretching around the joints, and basically takes advantages of the strengths of the original modeller and his textures. I hope the author will practice his skinning techniques (and weighting techniques) a bit more for next time, because honestly I think mesh tearing and flat texturing has somewhat ruined this model. Bot Support: No Team Support: No New Sounds: Yes (some are new, some are Jaden) NPC Support: No ~Inyri [/quote] So yea, that's about it. ~Zach

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4745 downloads

Uploaded:06-21-2005

Aurra Sing

aurrasingvm.zip | 789.71 KB

intention or not, but it looks very strange. Also her legs are looking a little stubby, but from the photos I\'ve seen that may just be how she is. I do love her boots, though. Nothing like a Jedi bounty hunter with style. Marz graces us with Bot support, team support, and NPC support. No new sounds. Bot Support: Yes Team Support: Yes New Sounds: No NPC Support: Yes ~Inyri

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16609 downloads

Uploaded:01-26-2005

Super Battle Droid

sbd.zip | 423.74 KB

Battle Droid. The only thing, visually, I see missing is a little red dot. Other than that, this is a perfect model. Though it\'s not a complete package. No bot support was included, which is a shame. Cause like, you totally need an army of these things to kill, y\'know? And most unfortunate of all, there are no new sounds. :( Regardless, this is a great model and I can\'t wait to see what\'s next from Chairwalker. :D Bot Support: No Team Colors: Yes New Sounds: No ~AmosMagee

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589 downloads

Uploaded:08-20-2010

Wookie Lightsaber Hilts

wookie_sabers_ashuradx.zip | 2.7 MB

difference between them is that one is (almost) all wood, and the other is wood with a lot of chrome trim. The model offers a unique shroud and grip, and even has a ring to attach to one's belt. [b]Review:[/b] Well, they're certainly very interesting hilts. I can't say they'd fit my personal taste, but I'm sure we can find a home for them around here. The model itself is actually at a rather high level of quality, which can be attributed to Ashura's skill with a modeling program. The textures aren't quite as good as the model though. While the chrome version is ok, there appears to be line in the shroud caused by not texturing the entire UV map, and the wood version's shroud/trim looks a little strange to me. Although, it could just be my experience (or lack thereof) with wood in real life, so I won't count it against the rest of the mod. Shaders are present, so metal lovers rejoice. Bugs: Yeah, there are two bugs. (One for each hilt? :P) Bug 1: The models are placed juuuust a little to far forward in the player's hands. (That is, the shroud is too close to the hand) Bug 2: The saber files aren't complete. For both sabers, the on/off/loop sounds aren't defined, (resulting in default darkside sounds being used), and there's no mention of a saber length. This means the blade will be the default 32 length, rather than the normal 40 that comes with most single-blade hilts. Not a huge difference, but it's enough that you'd notice in a comparison shot for sure, and you might notice just by looking at the blades. In all, a nice pair of hilts. They'd be much better with a few bug fixes. New Model: Yes New Sounds: No New Textures: Yes New Shaders: Yes ~Crazy

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731 downloads

Uploaded:08-08-2010

Crade Elcin/Darth Destructus

cradeelcin.zip | 2.98 MB

staffs. Now, about the skin. There is one bug alone, and that is with \'Destructus\' torso. Yes, I have seen through it myself, quite literally. Myself, I found this skin to be a little same-y. It resembles a bald Anakin, but knowing that this is based on the Spanki packs, which were based off the Anakin model, that I can overlook. My only real complaint with this entire file is where the hair looks to be. I know it\'s there, it\'s kinda like a buzzcut. However, this buzzcut has no... \'flavor\', a little on the lazily saturated side. That, however, is my only complaint; I don\'t know if it has something to do with the skinning of the character itself, but I did find it to be pretty cool otherwise. To the sabers! These are replacements of the first three sabers in the Jedi Academy \'assets\'. Eeth Koth\'s hilt, the Improved Stinger by Desann[tm), and Destructus II, which is Desann\'s hilt, have been, in that order, the replacements for the beforementioned three sabers to be replaced. And, while this is cool, I would\'ve personally liked if you had reskinned each of the hilts, to give it more of a \'you\' feeling. There is NPC Support for Crade AND Destructus, along with SP support, sounds from the SP itself, and Team Colors. Strangely, the SP support also has German language support, so for all you Germans who want to have their native language, here you have it! A file for you. While I did complain a bit, I strongly feel the creator could improve on these, and I would certainly like to see more from him. What\'s the coolest part? He has his own story!... kinda. Not story mode, but his own movie in the works by the creator! And that\'s what you call \'extremely awesome\', when someone can put down that much creativity. NEW TEXTURES - Yes NEW SOUNDS - Yes NEW MODELS - No TEAM COLORS? - Yes ~The Denariax

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1385 downloads

Uploaded:06-21-2010

Acolyte Reborns

acolyte_reborns.zip | 7.23 MB

prudent to team up with Schrodinger to reweigh the nostalgically popular Gallimar model from JK2 to make the JK2 Reborns come alive in a new light...and a very fat one. Seriously, I cannot get over how BEEFY these guys look from the back. I've tried to view them in certain lights(and they look okay in the front,) account for the baggy/puffy clothing, but no matter what happens, I just think "Man, these guys look chunky." I downloaded old Gallimar and compared the original model to your newly-weighed version. Other than the sabers being fixed, it doesn't look like much was alterred in the figure. Y'ever heard that phrase: "Black is slimming?" That might be how Gallimar got away with how he looked in JK2 XD Now don't get me wrong, I'm not trying to sound mean or hateful of your work. I love this idea, and think it's a pretty neat idea to give the reborns a model, but like I said, that back just really needs some attention. I think if you tweaked the textures for the back, it may make it seem more proportionate. I wish I could tell you exactly how to alter it, but at this point, I'm not sure if it's the cloth going down the center or the texture application near the arms/shoulders. That's about all I can point out in terms of suspects. Maybe you agree with me, maybe you don't, but give it a look, you might see what I mean. Alright, enough about the fattycakes issues, we have a whole front we neglected to talk about. The fronts themselves look great, giving the reborn a sort of tabard look to their attire, which suits them well. The back amd sodes of the tabard are both carefully textured, using what appears to have been the leg textures in the previous rebornery, and it looks quite fine. Save for that area that shall not be mentioned, this was a pretty nicely executed mod. Now all it needs is bot and NPC support, and maybe an option to replace the old reborn, and we'll be set. Well-done, gents. Bot Support: Nay NPC Support: Nay New Sounds: Default Reborn Team Support: Aye - Averus Retruthan

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253 downloads

Uploaded:06-05-2010

Warb Null's Lightsaber Hilt

steelbrand.zip | 1.83 MB

Star Wars wiki,) Simon has found it fitting to make his hilt. The first thing I noticed was how long this hilt was. It's practically a lance in its own right, were it not for the saber length. It's a pretty modest hilt in its own right, however, being a long silver cylinder that starts with a thicker pommel, bellcurves out to a brief smaller cylinder and then bellcurves back out for the emitter. Two buttons and a belt ring are the only other distinct markings on this hilt. I'm not sure what to think on this one. The shading and design of this model is great, but it's just somewhat...plain I suppose. However, his hand was dictated by accuracy, and this model definitely marks up to par with his comparison shot. The only thing I'd' of suggested doing was putting a lengthier blade on this thing, as without it, it just seems sorta awkward wielding all that hilt for one puny blade. There is but only one stance on this, so expect to use staff if you download this. Though I'm no fan of it, I still declare this to be yet another great masterpiece from the Templar himself. Well played, m'boy, well played. - Averus Retruthan

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1522 downloads

Uploaded:05-09-2010

Ashura's E-11

e11_ashuradx.zip | 14.53 MB

wielded in the right hands. It's just a shame that JA downplayed the potency of their guns, as I'd be using this thing all the time, but NUUUUuUUU! We had to has sabers moar, didn't we? >_> So, AshuraDX decided the E-11 that JA gave us was far too lacking in detail. Rightly so, since we had to wait for Hapslash to give us a proper stormtrooper model, so the E-11's lack of detail is not surprising. This overhaul includes both 1st and 3rd person support. The gun is now a sleeker black, with far more detail trying to remain more faithful to the original prop. The scope on the E-11 doesn't look welded on there, and looks like it actually can be interchangeable, which I highly approve of. Speaking of interchangeable parts, perhaps one day we could possibly see variants of the E-11 with extended stock or maybe even the carbine or modified versions, eh? =_,= Just a thought. As it stands, this replacement is very effective looking, and gives this handsome rifle the makeover it deserves. I would certainly love to see more gun mods from ye Ashura, as you certainly have a knack for pumping these things out with pinpoint precision. A fine addition to anyone's base, and comes highly recommended for bandwidth swallowing. - Averus Retruthan

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925 downloads

Uploaded:02-05-2010

Power Rangers ZEO

power_rangers_zeo.rar | 6.03 MB

spot-on. The back of the so-called-gold skin (Which is more accurately a black skin with some gold on it) isn't quite right, and it's dragonshield is still one sided.The girls are missing their skirts, and the helmet shapes do not match the skins properly either, but those are model issues, and not very visible ones at that. The textures look believable enough, and I can't point out any major flaws with them, except for the one sided dragonshield issue. Sounds have been included, but they do not work. All I hear when I use them is 'Take that!' in the male voice for all but the pink skin, which uses the female version of the same taunt. Honestly, I can't think of more to say about this skin pack. Either you will like it or you won't. If you do, however, then give it a download and enjoy! New sounds: Yes (Not working though) Team support: No Bot support: No NPC Support: No

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3183 downloads

Uploaded:09-12-2009

Ichigo Kurosaki

ichigo_kurosaki.zip | 716.3 KB

show, so I can't say I found any major flaws. However, from what I saw a few minutes ago, this model's accuracy is spot on. The hair is good, the clothes were 100% accurate and his sword is strapped onto his back. Too bad you can't pull it off and use it...that'd be the bomb. Even the icy cold stare was included... *shudder* Aside from not being able to use the sword, The only real downside to this was that there were no new sounds. Ichigo sounds like *grunt* *grunt* *wheeze*. Kyle is the farthest thing from that. Aren't there any english versions of Bleach out there? The pk3 did include the sound folders, so I'm not sure if there won't be any, if they're coming out in the final version or if the author forgot to include them. No extras were included. Bot and NPC support would be nice to see for future releases, so you may want to consider it. That being said, for a beta, this certainly is close to being complete. New sounds: [b]No[/b] Team support: [b]No[/b] Bot support: [b]No[/b] NPC Support: [b]No[/b] ~Dretzel [i]P.S. - I added your readme to the .zip file, where it needs to be...please remember that in the future. :)[/i]

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2512 downloads

Uploaded:08-20-2009

Hirman's Cad bane

hirmanscadbane.zip | 13.68 MB

truth in all this excitement I've kinda lost track myself. But being this is a .44 Magnum - the most powerful hand gun in the world and would blow your head clean off, you've got to ask yourself one question--Do I feel lucky? Well, do ya punk?![/quote] This particular quote would surely fit if it was ment to be said by the guy of whose model we've got today. Yes, Cad Bane is a recent addition to already vast storage of Star Wars villains. We can see him debut in last episode of first season of Clone Wars (The 3D ones). Many people knew who he was based on as soon as he could be seen on screen, that of course, is Clint Eastwood. A man so badass that a replica of him had to make it's way into Star Wars, but enough with this nerdy babble, time for the file itself. This is another nice model from Hirman that's based on Cad Bane, obviously. It comes in 3 main flavours aswell as additional teamskins. To make this review cleaner I'll desribe each of them seperately. First one would be the default one. What we get is a Duros bounty hunter in clothes that clearly come from western movies. He wears a big... really big cowboy hat (Is he compensating for something? *wink wink*) A leather coat, pair of gauntlets, similar to the ones worn by Mandalorians, tight pants and pair of ordinary looking boots with something that looks like exhaust vent attached to side of each boot. The most notable thing though are the pipes comming from his back straight into his cheeks, could they be special surgery pipes that would allow him to breath in hazardous areas? Well, I don't know. As far as it comes to accuracy the model is quite spot-on and there aren't any issues to whine about really. The next variant is the same as the first one, except for one little change. His hat is gone. Instead we see his ball-head in full glory. But that's when I have to criticize for the first inaccuracy part. As some of you may already know, Cad Bane is of Duros race. Their heads have special shape that differs them from other humanoidal species, but Hirman didn't reflect that on his model. I suggest taking a good look at how Duros race looks online and then fixing that issue for the next version, if there's any planned. The last variant has its hat back on, but at the cost of the leather coat, so we get to see his skinnyness. The undershirt looks okay as far as I can tell but the belt from the sack he keeps on his right side sometimes clips into body, it's a nasty issue. Feel free to improve it in the future. Then of course we have those team variants that are same as the default one with the exception of gauntles being colored blue and red, depending on which team you'll be playing. Now comes the great finale, but before that I have one last thing to complain about. Once again Hirman used photosourced textures which take a lot of quality that could be done if the model has proper texturing done from scratch. Thankfully it doesn't look as bad as on Ahsoka and keeps the overall character look intact (As long you don't zoom-in, that is). Overall it's a solid model with decent texturing, despite it being photosourcing, which resembles Cad Bane the way it should. If you like Clint Eastwood or simply like badass villains, you must submit some of your bandwidth for this file. Then you may proceed to kidnapping senators, rescuing Jabba's friends and all that. Team skins: Yes. New Sounds: Yes. Bot Support: Yes. NPC Support: Yes. -Schrödinger

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3458 downloads

Uploaded:07-22-2009

Galen Marek's lightsaber + New Animations

galen_marek_lightsaberanimations_ashuradx.zip | 10.89 MB

haven't played The Force Unleashed too much, only on other people's consoles because I never bothered to get a 360 or the Playstation 3 :(. But from the looks of this it seems accurate enough to Starkiller's lightsaber hilt. I mean really who ever gets that close to the lightsaber hilt where they can actually tell the difference? I know I don't. Nevertheless, this is nicely accurate to Starkiller's saber, and not to mention it comes with an optional pk3 to make the hilt use the staff stance, so it appears as if he is using Marek's moves himself. This has no bugs that I can tell, so +1 on that. Secondly, there is lots of detail, right down to the little button's on the grip so +1 on that also. Thirdly, there is a handy pk3 that makes it so we can use the hilt more like it was in The Force Unleashed so +1 on that. In conclusion, this hilt is definitely base worthy for those of you that enjoyed The Force Unleashed and I know will stay in mine. Enjoy. ~Authuran

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280 downloads

Uploaded:05-14-2008

Lester Leetos Pack

lester_jka.zip | 14.87 MB

http://www.cyberpunkcafe.com/page.php?12 ] for 'Lesters Tech Advice'[/quote] Looking at that site gave me a few laughs, since its obvious from quotes like this: [Quote] H4v3 u 833n pr4ct1c1n9 ur 371t3 5p34k?[/quote] and [quote] Take the Red Leeto, and stay in the matrix![/quote] that its meant to be humorous, and not actually serious tech advice. ;) Anyway, this fellow certainly has a large skin / model pack dedicated to him! From the pictures I managed to find, the model and its skins in this pack are very realistic and true to the character. As well as the cel -shaded cartoon style skins, there is also a plethora of other skins here, ranging from a dragon type Lester, to a furry fox type Lester and even a snake skin Lester! That’s not all, there is team support for all the skins, which means triple the fun! I didn’t find a single bug in this model / skin pack, so well done to the author there! Adding to the coolness, there is bot support for these skins and also different custom taunts for various types of Lester, which I thought was a very nice touch. All in all a fantastic job by the author here, a very cool model complimented by a very large range of different skins for it! So, if you are a fan of Lester Leetos, or the CyberPunkCafe website, then this is one file you will want to download. And even if you have never heard of Lester Leetos (like me) I still recommend a download because this is a great model / skin pack that I am sure lots of people will enjoy. Download away! :) New Sounds: Yes Bot Support: Yes Team Support: Yes ~Nozyspy~

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1883 downloads

Uploaded:04-28-2008

DC-17M Rifle

dc17v2.02.zip | 343.59 KB

of the DC-17's versatility. This model replaces the bean shooter, or rather, the Imperial repeater as it's known by the community. The author put it rather bluntly: This is only a model, and only a model. This naturally will play a part in determining quite a few factors of the model. First off, accuracy =_=. Accuracy is decent, I suppose. It lacks an ammunition counter, but it doesn't seem too far off. Now, onto the model itself =_O the third person model is decently crafted, with the first person sight being a little less desirable, but both are decently crafted. The model is a little blocky and hard, but I believe the main deterrant of this model's potential is most definitely the skinning job. The textures feel blurry, with very little depth to them. The lack of a counter leaves a large absence of detail. The clip itself feels like more like an unnecessary protrusion rather than an actual clip, as there is not much detail suggesting a slot for it. The clip's ammunition counter also felt particularly blurry. My suggestion would be to improve your skinning, possibly investing in shader work, and then of course, it doesn't hurt to have extras like projectile tweaking and possibly even sounds. Otherwise, a fair compilation at best. Submit Bandwidth as you will =_= - Averus Retruthan

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3626 downloads

Uploaded:09-18-2007

Sith Saber Return

sithsabersreturnjk3.zip | 2.19 MB

out of ideas fast. So some of the sabers will be more plain then others. But then some people like the plain ones better then the complex ones. I tried to appeal to all kinds of people by making sabers that had different styles and looks. Almost all sabers are dark in color and look best with a red or blue blade in my opinion. You will see similarities from sabers that already exist. Like Exar Kun, Darth Bane, Darth Vader, The Palpatine Clones...And you will find shapes from things in the world around us. Some sabers are more menacing then others. I tried to provide the player with a range of "evilness" to choose from. There are sabers for 3 kinds of mods and such: JediMOD, ForceMOD, and AcademyMOD. So that means there double and single bladed sabers, and sabers made to be used two-at-a-time aka dual saber mods. You can tell which are which pretty much. The single bladed sabers are about regular saber length. And have an emitter on one end. The double bladed sabers are usually symetric with an emmitter housing on each end. An emmitter housing is the part that houses the saber blade emmiter. It can be decorated with spides, fins, or anything you can imagin. The double bladed sabers are usually longer then single bladed sabers. Then there are the dual sabers which are made for one hand. Some will be shorter then the single and double bladed sabers, but may be both single or double bladed.[/quote] It is rather an amazing pack, such variety that everyone should be able to find something to their taste. There are plain blades in here for those who like simplicity, then there are blades that look like somthing you'd see in an S&M shop! The blades are majorly black and grey in color but of course have variety, there is even one with that looks like wood as the handle, how very different! There are so many blades here I think you can forgive the guy for not including custom sounds, it would be a nice touch but after all this modelling, it's not something to worry about! I await the first person saying the entire pack is bad...there really should be something for everyone here! -WadeV1589-

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3129 downloads

Uploaded:09-18-2007

Role Play : A Fading Hope Saber Stance Pack

rpafh_saberpack.zip | 4.84 MB

borrowed and renamed to go into this pack. But I must admit, they are nice sabers, and there are a bunch of them. So if you like the guy that submitted this, or if you want a pack of several cool sabers, then give this a download. ~Zach

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2231 downloads

Uploaded:09-18-2007

Exar Kun\'s Staff Hilt

exarkun_staffhilt.zip | 176.68 KB

perfect for those of you who want to be Exar Kun in every way. ~AmosMagee

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564 downloads

Uploaded:09-18-2007

Eclipse 1.0 BETA

eclipse1.0-beta-.zip | 646.29 KB

in a round disc shape. Each hilt looks more like a staff and look cool even when not ignited. I didn\'t find them awkward to use at all. I thought with the sabers being at the very end like that, you would get reach, sure, but you didn\'t have a long saber to slice through someone, y\'know? But I really didn\'t notice a hinderance at all. What I\'d love to see is this look for the saber staff. Though I\'m not sure this would work for a singer saber. I dunno though. I\'m not sure if only the tip of the saber is doing damage or if even part of the hilt would. *shrug* In any case, this saber looks great and I didn\'t experience any problems. ~AmosMagee

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3816 downloads

Uploaded:09-18-2007

Buster Sword (FF7)

buster_if.zip | 646.1 KB

least I think it is roughly the same size as in FF7. The skin here is excellent. Its not brand spanking new and shiny, its used and battle-worn. The way it should be, with bullet dents, chips and scrapes. The hilt even looks dirty and used so Good Job there. The only thing that lets this sword down is the sounds. Its sounds too faint and weak, like a regular sized sword sounds. The Buster Sword should have loud and strong sounding slashes because of the size of it. Overall the model and skin are perfect for the FF7 Buster Sword, just the sounds let it down a small portion. But in any case I know it'll be staying in my base folder to annihilate some so-called sith lords with. Before you comment let me just stress that this is the Final Fantasy 7 Buster Sword! Not the Kingdom Hearts or Advent Children versions but the good ole classic FF7 one! -ElegosVos

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1568 downloads

Uploaded:09-18-2007

Blackhole Staff

blackholestaff_v1.1.zip | 1.45 MB

people off of using it. The model itself however is very nice, looking very sleak in black with a clear glass center with what appears to be in the middle what I would presume is a mini-black hole - would make sense for the saber name, non? Where the saber beams come out are spikes surrounding it which I always like, instead of a plain simple end, this is a saber with shape. Not only that but it\'s asthetically designed, should sabers be real and this one real, this would be one you\'d be glad to hold, it even has hand grips! Also included is an optional PK3 to change the effects of the saber, I rather like these new effects, they add impurities (for lack of a better word) to the saber trail. Even if you don\'t use the saber, I\'d say keep the effects mod for sure! -WadeV1589-

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5567 downloads

Uploaded:09-16-2007

TMU Neo & Morpheus + Katana

tmu_set.zip | 9.79 MB

have been released, though. Neo, Morpheus, and a few weapons. The author says that these are unfinished, except the katana, but they are pretty good for being unfinished. I\'ll get the weapons out of the way. There are three included that I could find, but two of them show up untextured ingame for me, both of which are the katana weapons (One normal, one backhanded). The third one, though, worked well except for the fact that it is held sideways, so it hits less than it would held normally. The textures are well done on it. Now to the Neo model. To be honest, I think it is great. It fits the character very well, I found no real issues with the model itself. The only thing I have to complain about is the shading on the face... The shadows on the lower part of the face seem too dark. Other than that, no complaints! The Morpheus model gets almost the same response, except for a couple of things. First off, the texture on the glasses wouldn\'t work for me. So when I checked it out in ModView later, I took them off to see what it looked like without them. Apparently Morpheus is cross-eyed, since the eyes on this model were. :D I also thought that some of the texturing could have used a little work, especially on the lower back of his coat. It just seemed... off. Hard to explain... Sadly, no extras were included either, such as team skins, Bot and NPC support, and new sounds. They really aren\'t hard to do, and with the quality of the work I have seen in this pack, I don\'t see why the author would not want to add them in also... Ah well... But these things aren\'t really enough to make me not want to use them. For being \'unfinished\', they are quite well done. I would love to see what the author\'s finished versions would look like. Give this a download. You will prolly not be disappointed. Bot Support: No NPC Support: No New Sounds: No Team Support: No

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12100 downloads

Uploaded:04-09-2007

Yuna

yuna.zip | 6.46 MB

with it. I'm a Final Fantasy freak and love everything Final Fantasy, so when this beauty came along it made my day. The hair, the clothes, the skin, the face - everything about this is nigh-on exact to the games. I can only think of one or two points to criticise, and even then I'm nitpicking. Firstly, the face isn't as spot on as the rest of the skin. Yes, it's still amazing, but at a close glance there are a few irregularities. Secondly (and now I'm REALLY nitpicking) was with the skins shown in the second screenshot. In Final Fantasy X, Yuna's dress didn't quite expand as wide as that about her waist, it makes her look a little fatter ;) But apart from that, this model is brilliant. It has all the neat touches and details from the game, and I'm most impressed that they've managed to avoid any noticeable clipping errors with the hanging down dress thing she wears in the first screenshot. There were some when executing moves, but trust me, you won't notice them :D There are 3 skins for this model - Yuna from FFX, Yuna (Gunner Dressphere) from FFX-2 and Yuna (Songstress Dressphere) from FFX-2. All three are intricately textured and detailed to the finest detail, but my favourite has to be the Gunner skin. It's just so spot-on! The others are pretty much as well, but the first one just reminds me of the game more than the other two. There are new sounds taken from the games, which are fine, as they sound like the real thing. I think the author could have found some more interesting ones though, especially for the angry noises (Yuna throws some real fits in FFX-2 ;) ) but aside from personal preference there's nothing wrong with these. No team skins however, and personally I wouldn't really mind as the original ones are brilliant, but maybe if you're making a v2 which is more customised to JA you should include team skins. Bot support too! I'd really enjoy some bot support here :) New Sounds: Yes Team Support: No Bot Support: No ~Szico VII~

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5080 downloads

Uploaded:04-09-2007

Sora

sora.zip | 2.96 MB

Shady-D picked up the model and skinned and weighted it for use in Jedi Academy. The skin, while simple, definitely looks like Sora, and while there are a few parts of it I don\'t like (contrast! I can\'t see Sora\'s face unless I\'m 2 inches away from it!) overall it does a good job. The real pitfall of this model is the weighting. I\'m not talking about little tiny issues, either. I\'m talking about arm-breaking weighting flaws. By \"arm breaking\" I mean that during some animations sora looks like he has a complete arm fracture about 3 inches above his elbow - arms don\'t bend that way! Also during several animations portions of Sora\'s torso peek out through his jacket, as if a couple of individual vertices were weighted to the wrong bone. Also the shoulders leave something to be desired, though to be honest that\'s probably because the shoulders don\'t seem to have been modeled with rig deformation in mind. One other deformation error I noticed was with the mouth, but I\'m going to help out with this. I may be bad at a lot of things when it comes to weighting, but weighting mouths I\'ve pretty much gotten down to a science. The easiest way to get proper lip deformation is to weigh the lips .4 to their respective lip bones and .6 to the cranium. Weigh the verts in the middle .6 to the cranium and .2 to the right and left lip bones. Don\'t forget to do the same for the chin, as well! This should keep your model from looking like it had a stroke. Symmetry is the key. For those of you who aren\'t familiar with weighting, don\'t feel bad if I just confused you. Anyway, overall it\'s a good model. It has a few problems, but that won\'t keep fans from enjoying it, and it certainly wouldn\'t keep [i]me[/i] from enjoying it. Bot Support: No Team Support: Yes New Sounds: Yes NPC Support: Yes ~Inyri

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7901 downloads

Uploaded:04-09-2007

Solid Snake

snakev3.zip | 4.17 MB

guy from the Metal Gear Series and graves has captured his style very well, with the bandana, hair and suit. The Sounds are from the games themselves and graves has done great job adding them (It has multiple taunts). You can also select the color of the clothing using the rgb custom character select or JA+ which is real great so just say you wanted a green suit you can have it without reskinning it! ^_^. It just gets better because it\'s got just about everything supported, it has 2 LODs, bot support, OJP support and probably more so really this model is very complete indeed. It’s all looking very bug free too, I found nothing bugged or wrong with it. One of the best models you can get for JKA good job graves you should be proud and keep up the great modelling! I have no suggestions on how to improve it because there’s nothing lacking or missing, which is what makes this model great. Download this if you have good taste in models or you’re a fan of MGS. New Sounds: Yes Bot Support: Yes Team Support: Yes Rating: 10/10 -Rink

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5030 downloads

Uploaded:04-09-2007

Roxas

roxas_if.zip | 4.42 MB

Roxas. I shall simply leave the strange likeness of the name Roxanne to the ages. Overall, the modelling was done sufficiently. However, flaws can be spotted if you look carefully. Namely two: - There is clipping of the shoes through the pants when you crouch. - There is a hole in the back of the right sleeve when you stand still. - slight seam visible when running in the back of the shirt. Slight nitpicks, but those don\'t compare to the work done on the head. Comparing the icon she provided and the model itself, the face looks a little weird on the model. First off, his mouth looks like a frog\'s from the front. I don\'t know how to put it any other way. O_o; Second off, although this may be a nitpick, the the face looks a little \"war-battered,\" or rather that the face looks a little too hardened. No youth can match up to the battles I have gone in =_,=. The skinning job is notoriously two-sided. The Lady Forge was good on the clothes, but not on the skin of this outrageously monotoned lad. However, it\'s not that terribly bad that you will double over and hurl your pesticides. The eyes look a little too dark as well. However, the saddest thing about the model is that he\'s a mere child. A shame. I could not help but feel pity on him because of the blades he wielded. Apparantly the Lady Forge cursed him with not one, but TWO keyblades. The kid called them Oathkeeper and Oblivion. I snarled at the oblivion but I took pity on the child... In English, that means there\'s two keyblade weapons in this pack too... Submit your bandwidth if you enjoy Inyri\'s evil work. OFFER IT I SAY ! OFFER IT OR BURN WITHIN THE FLAMES OF THE HEARTY Kingdom stuff...bah v_v Bot Support:Aye NPC Support:Aye New Sounds:Aye Team Support:Aye - Averus Retruthan

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7563 downloads

Uploaded:04-09-2007

Mario Bros.

mariobros.zip | 2.88 MB

So I was excited to see that finally there was a model made of Mario and Luigi! They are a bit big ... y\'know, like, the way Yoda was. But if you just use a mod to scale \'em down a bit, it\'d probably work a little better. Of course they\'re incredibly cartoony ... c\'mon ... it\'s Mario and Luigi! I think they look great. I really only have one complaint. The taunt. The other sounds are great. Especially the deaths. Those are perfect. But the taunt is just not what I expected. What did I expect Mario to say? I have no idea. But I guess the one thing that came to mind was like, y\'know that Mario song? The one that annoys Chrono when Kaoran plays it ... hehe. (Psst ... you should play that more often. ;)) Anyway, great job IG-64! :D Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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7991 downloads

Uploaded:04-09-2007

Grey Fox Model: Sound Fix

soundfix_gray_fox.zip | 3.14 MB

in .pk3 file, so you can now use this wonderful model in Jedi Academy, with working sounds. ~Wolf

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4814 downloads

Uploaded:04-09-2007

Final Fantasy Pack

final_fantasy_pack_v1.0.zip | 4.3 MB

a mod or anything like that, you first contact him to ask permission![/u][/b] How many of you have been waiting for these models? How many of you cried when he said he wasn't going to release them? Come now, you can admit it. This pack includes two models, both Final Fantasy in origin, and both from different games. One is an all-time favorite of most: the infamous Sephiroth. The other is the quiet, introverted hero of Final Fantasy VIII, Squall Leonhart. Both even come with their own weapons, though no sounds or team support. Sounds are promised in a future version, however. Anyway, you guys want to know about the models, don't you? Those of you who avidly watch the forums should have seen some in-progress images of both of these models. Let's start out with Sephiroth. Now I'll admit I've never seen Advent Children, but from what I remember of the production of this model it's based on the Advent Children version of Sephiroth. "But there's already an AC Sephiroth model!" you might say. I've seen pictures of AC Sephiroth -- I can say with certainty that this one is a [i]much[/i] closer representation, not to mention the skinning is just wonderfully done. Although for being Gir's third shot at Sephiroth you'd expect him to be almost perfect. All the details are there, right down to the buckles on his jacket. There is very little clipping (if any) with the model, which is amazing given the potential of clipping with the hair and [i]especially[/i] the jacket. But, as with all models, it's not quite perfect. Although to be fair the only thing I found to complain about was the mouth rigging, which seems sloppily (perhaps even poorly) done. "Incomplete" would be a more appropriate term. The mouth movement rigs [i]only[/i] the mouth, and the inside parts of the mouth seem to be missing or incomplete, so when he opens his mouth you can see through to the back of his head. To put the rigging bit into perspective, try talking without moving your jaw at all. You should see what I mean -- more than just the lips should move. Considering there are no sounds, however, there's ample time to complete that between releases, and it's not incredibly important for this release. Now, on to Squall. Final Fantasy VIII is an underrated game, in my opinion, and I am personally tired of seeing Squall reskins of the Dante model. No offense to the model itself, but it's just not suited for a Squall reskin. This interpretation of Squall, while not entirely in line with his representation in Final Fantasy VIII cutscenes, is absolutely stunning, and I love it. It's a unique representation, which is why I like it, and it gives Squall a much more masculine look than the one he had in the game. Think of it as Squall after going to the gym a few times a week. There is a slight problem with his hair shader which unfortunately causes the edges of his hair to have a slight white outline, which is really quite unfortunate, but once again since Gir has promised future releases we can hope for a fix at that point. I'm not going to go over the weapon models, because both are old and have been donated to the pack (you may have seen them before), and the player models are really the hilight here. Both very well done, have minimal clipping, and both sorely needed additions to the Final Fantasy model collection. Fans be sure to pick them up today! [b][u]NOTE: Please bear in mind that Gir has requested no alterations be made to these models without his expressed permission, so please make sure if you want to reskin these models, or use them in a mod or anything like that, you first contact him to ask permission![/u][/b] Bot Support: Yes Team Support: No New Sounds: No NPC Support: No ~Inyri

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5933 downloads

Uploaded:08-25-2004

Anakins Podracer

anikanspod.zip | 292.47 KB

took me a while to figure out how to spawn it after trying anakins_pod and all other variations.. Aparently it's just Anipod which was in the readme, shows what happens when you don't look! The vehicle itself isn't too bad. It does look amazingly basic though. It's modelled from a swoop bike so you know when the swoop hovers slightly, this does the same but oooh so different this thing doesn't hover.. IT JUMPS. Sometimes it's a nightmare to get in it. Also when you do manage to get in you'll notice it's hella fast. I crossed the entire of farcry of the jedi in under 2 seconds, that's from edge to edge. Now for problems the only one I really had was the handling of it, usually I'm fine with any sort of handling because it evens out the vehicle. But once you get this pod going in one direction, you'll be damned if you can stop it without taking 5-10 seconds getting it into another. Also another thing that bugged me is that the pod would tilt from side to side for no reason what so ever. I found that to be more annoying that a nice little addon. So yeah although I think this is a good vehicle you'd need alot of space on a map to use it. (also the screenshots are dark because farcry of the jedi is the only map large enough to try testing it on, that's with brightness up too, might need a better monitor :P) -Mithran-

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11319 downloads

Uploaded:11-16-2003

Sith-Speeder MST

sithspeeder_mst.zip | 283.93 KB

Darth Maul used in Episode 1. There is a mega weapon called MEGA BOOM! Yes, I said Mega Boom! It is pretty fast and the seating looks perfect. I don\'t think I will ever see such a good-looking vehicle model. The detail is amazing even beautiful. There is so much work put into this, Duncan and Monsoontide make a very good team. There is a very big explosion with the new weapon it has so it blows up twice and destroys you to shreds. So now I must say awesome job Monsoontide I really like this and this one is staying in my base folder forever! Great Job to both of you keep up the great work! I know you will *Gets and speeder and speeds to ShroomDuck’s house for a cup of tea* -XgamerX New Sounds: Yes

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371 downloads

Uploaded:12-08-2010

Darth Nihl\'s Lightsaber

darth_nihls_saber1.1.zip | 959.88 KB

all. This update was mostly for functionality purposes. There was a second saber blade that wasn\'t supposed to be there, and now GD has erased that, and effectively making it normal. Bam. One thousand thanks to you, G.D., I\'m glad you cared enough to make it work. ENGAGE BANDWIDTH SUBMISSION. - Averus Retruthan

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1503 downloads

Uploaded:09-28-2010

Hirman's Darth Bane

hirmans_darthbane.zip | 26.52 MB

Bane skin[/file] this entire site. All of that has just changed though - Hirman brings us Darth Bane. For those of us who have no idea who he is (or presumably, like me, never played KotOR read any Star Wars comics/novels), Wookieepedia has an article on the Sith in question right here. He's basically the guy who invented the Rule of Two. Regardless, this Darth Bane really isn't bad at all - I personally prefer the way it looks over the other one I linked to. It also comes with sounds, NPCs, bots & more. To me, it seems pretty accurate to the pictures of Bane I could find, and the skin & model are both of good quality. In fact, my only real gripe (aside from how teamskins really would be nice in a later version ;)), is clipping. Unfortunately, with the kind of clothes Bane is wearing, clipping is inevitable. I did notice several spots (arms, cloak, etc) where it might be fixable though, but I'm no expert. Still, this grand total of 3 Darth Banes to choose from (see screenshots) should more than satisfy all your Bane-related needs. ;) [b]Bot Support:[/b] Yep [b]NPC Support:[/b] Yep [b]New Sounds:[/b] Yep [b]Team Support:[/b] Nope -Caelum

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662 downloads

Uploaded:09-06-2010

DT's Dark Forces 2 Kyle

dt_kyle2_ja.zip | 1.14 MB

methinks. Why? Well, how many of them can say they use a whole new model? Not many. This Kyle model literally blows the old kyle out of the water tenfold. So, starting from head to toe, let's see what's gone on here. ...So, anyway, the head. There's so many things about this that puts the Raven Kyle model to shame. The overall head itself is much more crisp and smooth, and doesn't feel as jagged as the old model did. The nose is perfectly rounded off, instead of terminating in that pointy tip that some of you may noticed the old one does. The moustache is no longer grafted into the model, so people who inevitably reskin this will not have to contend with that ugly moustache blurring into their fresh faced characters. Now, the neck and torso, which also made me go "WHOA!" are a lot more vivid and lifelike. I've never really cared much for the old Kyle's shirt, as it felt grainy and generally unpleasing to look at. It didn't even feel like a real shirt so much as it did a bad texture. DT has changed that immensely, and the shirt now feels like it's an actual article of clothing instead of a texture applied to a generic body. You can see in the collar region where the flesh ends and the shirt clearly begins, and the difference is three dimensional, which is truly an excellent effect. The shoulder pad is no longer that hard and rigid piece of suck'age, but is now a nice and soft pauldron that conforms nicely over Kyle's shoulder. Guess what, skinners? I did some toying around and found out: [b]This Pauldron CAN be safely surfed off![/b] Intense, I know! O_o Kyle's belt now has a new addition that shoulda been here ages ago: THE OL' BRYAR PISTOL, resting in its holster. This too, and the belt, can be surfed off with no negative rammifications. I swear, I'm going to explode in awe. @_@; The pants didn't see much action model-wise, but the texture definitely speaks for itself. Very nice black pants. The boots are no longer those jagged clunky anchors but now they're slick leather boots in the purest sense. There was no expense spared here. All this, and I still haven't mentioned how amazing the textures are. DT, I can't believe you were able to effectively make Kyle's old grainy shirt look good. It's shocking. The skin textures were simply sublime, the pants, however dark they may be, are fluid and quite well done, and...I honestly should just stop talking before my feet spontaneously spawn high heels. XD Now, I feel like I gotta cover the extras. Rather than slap Kyle into a set of red or blue pajamas this time around, DT recolored the shirts accordingly, and they look good. They're appealing, subtle, and they get the job done. Now, there was no bot or NPC support added for the skin, and for good reason. This packet contains an extra PK3 that allows you to [b]replace your old kyle,[/b] and basically add the bot and NPC support for you. Sounds? Old JK2/3 voice, and not JK1. This isn't what I'd call a disappointment, since the old actor wasn't exactly the best in that department. Before I close out, I guess it's worth tapping on the subject of likeness. One of DT's objectives was to try and make this guy look like Jason Court, the full-motion video actor who played Katarn in JK1. The question is: is there a likeness? Ehh, I'm not seeing much of a resemblance here, but honestly, it doesn't matter. Even though it isn't a dead-on look of the actor, it *IS* a dead-on solid look of Kyle Katarn, both in Dark Forces II and, honestly, I'd say it could carry through JK2 and 3, and that definitely counts for something. I can see this staying in my base for as long as I keep this game installed, as it's simply the most beautiful recreation of Kyle Katarn I've ever seen, and will change the way I see Kyle(literally,) forever. Enough of this babbling. TO THE BANDWIDTH PITS WITH YOU ALL! Bot Support:Nay NPC Support:Nay New Sounds:Nay Team Support:Aye - Averus Retruthan [i]P.S. - The Yun skin in screenshot #2, along with a beautiful array of other DF2 skins, can be downloaded [file="108275"]here[/file] to fully complete your JK1 experience![/i]

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805 downloads

Uploaded:08-19-2010

Desann\'s Saber Hilt

desann_sp.zip | 217.69 KB

it\'s saber entry is just called \"Desann,\" but honestly, that\'s just nitpicking. One thing I would have suggested, since this is only for single player, is that you have tweaked the saber size so that it\'s Desann\'s preferred length, or include an alternate saber option to suffice. Otherwise, a nice clean conversion. INCOMING! - Averus Retruthan

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776 downloads

Uploaded:08-19-2010

Luke Skywalker\'s Saber Hilt

hilt_avenge.zip | 178.14 KB

be able to see them nice and delightfully. No multiplayer though, but I guess it\'ll have to wait for now. More to come. Mak is indeed on a roll. - Averus Retruthan

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948 downloads

Uploaded:06-12-2010

Darth Desolous' Lightsaber Hilt

desolate.zip | 1.22 MB

however Darth Desolous and Darth Phobos only appear in the PS2, PSP and Wii versions of the game. Typical LucasArts... Anyway, here SimonKTemplar returns again with another well made lightsaber hilt, this one being based off the one used by Darth Desolous. Whilst it is fairly simple in its style it looks quite nice, and kinda reminds me a bit of Qui-Gon's hilt in some ways. The only thing I could suggest to improve on is to make the gray areas of the hilt more black, to make it more of a contrast with the solver coloured hilt, since the gray doesn't look quite right to me. That's just my opinion however! I am again pleased to see someone making mods based on some of the less well known areas of Star Wars, as these are often the most interesting kind. Seeing as they haven't been covered in many sources they retain more of an air of mystery than the other parts of Star Wars we are more familiar with. Keep up the good work SimonKTemplar! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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527 downloads

Uploaded:06-03-2010

Freedon Nadd's Lightsaber Hilt

usurper.zip | 878.13 KB

properly. I would love to see a skin/model made of him *hint hint* ;) Here however we have his lightsaber hilt, one of a flurry of excellent new mods from SimonKTemplar. Judging from the fact that there are hardly any reference pictures of Freedon Nadd as it is, I wouldn't have thought that there would be any of his lightsaber hilt, but apparently the author was able to find a picture that showed enough of the distinguishing features to make a hilt model, with a little artistic license of course. The result is pretty unique, and I am really pleased that someone has brought us a mod based on a person from the distant Star Wars past. For those of you not familiar with [url=http://starwars.wikia.com/wiki/Freedon_Nadd]Freedon Nadd[/url] he was a Sith Lord from the Tales of the Jedi era comics, in the Star Wars time line that's about 4400 BBY (Before the Battle of Yavin) which makes it around 500 years before the Knights of the Old Republic era. Now that I have educated you all on ancient Star Wars history, lets wrap up this review! :P Overall excellent work here, my only complaint is that the player characters left hand is right down at the bottom of the hilt, and in fact the hilt ends mid way through the palm, so half of the players left hand isn't holding anything, meaning it is either a little too short, or the placement of the model in relation to the player isn't quite right. That however is not a problem you would really notice unless you were looking for it, so its not a big deal. I look forward to seeing the rest of the mods that SimonKTemplar currently has in our waiting list! :D [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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809 downloads

Uploaded:04-29-2010

Harley Quinn

harleyquinn.rar | 5.01 MB

shiver ran down my spine as I picked up the phone, with the only answer being a "Hello." A slightly girly sound came from the other end, and it was probably something that normal men shouldn't hear. "Hey, Denariax! It's Harley Quinn. No, seriously! Look, I got a hot tip for 'ya. Check out your mailbox, you got a surprise waiting for 'ya!" Intrigued by a response such as this, I proceeded to open my mailbox. Lo and behold, it was more than just a hot tip. It was Harley Quinn herself, manufactured into a three-dimensional player object for a game that I review for! Instantly satisfied, I placed this woman in my base folder, and started up my Jedi Academy game. After connecting, I ripped through the files I already have, and noticed Harley's face on an icon. I proceeded to click on it, and decided that it was worthy. The model itself is more than satisfactory. Instead of giving us something 'realistic', it went for the old style comic book look. Averus himself stated that she looked a bit smaller than the average normal person, or even the average Miss America. However, I began to tell him that this is what Harley Quinn actually looks like. She was extremely anorexic, and this model only details that fact with only a sense true Batman nerds will enjoy. Now, I then began to notice several issues. The neck itself was strange, a bit stiff you might say. However, I looked past this, as I noticed a blank spot where an icon should be. I clicked on that, and whoopsies! Harley's jester hat seemingly disappeared, which apparently also held her makeup togehter. I saw the short-haired girl I remembered, and I was happy. Now, this skin was more than satisfactory. I noticed that there were team skins! Usually, it would be red and black, and blue and black, correct? Well, not exactly. I saw a red and white, which didn't even look desaturated! I was impressed, with an impressitude not seen before many mere mortals. This is when I entered the game, and decided to see if this woman could speak. I pressed my 'I' key, the key I binded for Taunts. I was then attacked by a four-worded phrase, directly from the old cartoon itself. However, while being called a loser three times, followed by a laugh, I was still happy. And that, fellow citizens of Gotham Academy, is Harley Quinn in a detailed nutshell. I must leave you now, as I must now find someone to play the Harley for my Joker persona. Toodles! ~New Models - Yes ~New Textures - Yes ~New Sounds - Yes ~New Teamskins - Yes -The Denariax- PS: There is a reference somewhere in this page. Ohhhh, my comic teacher would be so proud.

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1303 downloads

Uploaded:09-16-2008

Arcs Remade

zzzzzzzzzarcsremade.zip | 11.53 MB

new Episode III ARC skins, mainly changing markings and colors but also changing a few of the helmet layouts to be rather unique, instead of the generic clone/stormtrooper helmet. On the whole, it's an interesting setup. Download if ya want it. ~Crazy New Sounds: Yes (SW:RC) Team Skins: Yes Bot Support: No NPC Support: No SP Support: No And, just because it's Laam, Custom RGB Support: No Icons: Yes RGB Tint Support: No (A cookie for anyone who knows what this is!)

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2799 downloads

Uploaded:09-05-2008

Lightsource's Joker Model Pack

lsjoker.zip | 12.79 MB

all of which were good skins. However Lightsource fresh from his recent triumph; making the best [file=93102]Batman skin-pack[/file] out there now brings us his version of the most infamous movie villain of the year, the Joker! As you would expect from a modder of Lightsource’s skill, the attention to detail and accuracy of this skin-pack is quite stunning. Just look at that face! To be honest, I think that is probably about as close as you can get in terms of accuracy to the makeup caked face of the Joker himself. The clothes are also incredibly accurate, both in terms of modelling and textural detail. Adding to that are the new sounds, which have been taken directly from the film itself, including the Jokers favourite; “Why so serious?!”. However, we dot just have the Joker in this pack, we also have one of his clown-masked goons. Unfortunately though this isn’t available as a player skin, but rather as a bot. Infact all the skins in this pack have bot support, but the goon is the only one that cant be selected as a player skin. Again though, even despite this, it is obvious that a lot of time and effort has been put into making this skin / model too. The texturing is accurate, and so is the modelling, creating an impressive likeness to those loveable Joker goons in the movie. ;) That’s not all though, the pack also includes a Joker themed HUD, which comes in a separate .pk3. Actually there are two .pk3s for this HUD, one which you put in your base folder as normal, and one which has been designed to work with JA+ which you will need to put in your JA+ folder (instructions in the readme). Graphically the HUD looks great, with the familiar coloured bars indicating, health, shields, ammo and force replaced by ‘Joker cards’ of different kinds, whilst the HUD itself is actually drawn in red in a sketchy, kind of psycho style, fitting to the Jokers personality. Wait, I haven’t finished yet! Also included are some new loading screens that show up when the game loads and when you load a map, scribbled over in Joker style, with big red smiles and green hair drawn on the faces of the two characters on the map loading screen. Akin to the scribbles you see on the mayors face on a newspaper in the film. Also scribbled on the loading screens are some of the Jokers favourite one-liners. And if all of that wasn’t enough, we also have a new weapon included too, which is both available for the player to use and also is used by the goon bots, one of the Jokers many knives. Now, as for things that could be improved upon…well to be honest I am at quite a loss to think of anything. This is a well rounded and all-inclusive pack here, which contains everything you need to become the Joker, if you so choose. One thing I would suggest is to perhaps make the Joker goon a playable character, or maybe even make a new pack full of different kinds of Joker goons from the movie. Apart from that the only other thing I would ask is…please make a Commissioner Gordon skin! We now have Batman, the Joker and Harvey Dent / Two Face. Now all we need is Commissioner Gordon! :D All in all then excellent work from Lightsource here. This is a must download for fans of Batman or the Joker! Oh and one last thing… [b]WHY SO SERIOUS?! HA HA HA HA HA![/b] [b]New Sounds:[/b] Yes [b]Bot Support:[/b]Yes [b]NPC Support:[/b]Yes [b]Team Support:[/b] Yes ~Nozyspy~

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6586 downloads

Uploaded:03-25-2008

Marka Ragnos

lord_marka_ragnos.rar | 3.71 MB

certainly makes him seem a bit more complete. I would have suggested a little more of an expanded look, seeing as he feels rather top heavy, both in size and decoration. However, it\'s still a rather almost complete transformation. Even the mouth is rigged =_=. The big downside here is the lack of sounds, or rather, the lack of taunts. The author decided to just go with the standard soundset ragnos possessed. Not exactly smart, but it is space savvy. Unfortunately, that\'s all that\'s there is the model. No additional extras. BANDWIDTH AT YOUR DISCRETION =_=. Bot Support:Nay NPC Support:Nay New Sounds: Nay Team Support:Nay - Averus Retruthan

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796 downloads

Uploaded:03-17-2008

Sasuke Katana

katana_sasuke.zip | 1.14 MB

apparently used in the Naruto Shipuuden mangas. The model is quite simple. A basic handle with a basic straight blade. The skinning is just as simple, looking to be done in the style of MS Paint. A shader helps the look, though, giving it a metallic look to it. To be honest, this needs work. But, I suppose if you are a fan, the quality won't matter at all. Give it a download if you like it.

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3924 downloads

Uploaded:02-15-2008

Sephiroth_pack

sephiroth_rv2.zip | 6.88 MB

missed the first release, as I think it was before my time in this modding community, but to date there have been a total of three Sephiroth models made by this author, though two were lost to time. But no matter! Time is not our master, right? In fact Gir called upon the community to do his dirty work for him and gather up the three models and send them [i]back[/i] to him so he could post up all three together in one concise pack. And that's exactly what we have. Now to be honest I've always liked all three. I found each model appealing for different reasons. I like the cartoony ones because I feel they are more in touch with Final Fantasy 7's graphical style. But then there's the most recent incarnation which is meant to be more realistic and in line with the Final Fantasy 7 movie, Advent Children. That also has a certain appeal. In any case I'm sure we can all say he's the master at making Sephiroth. He ought to be with as much practice as he gets! So here's the low-down on each model, in case you missed the original releases. The first model has two versions: a jacketed version and a jacketless version, both of which were seen in the original FF7 game. It has a very anime-ish style to it, much moreso than the next version, which is similar but more refined. That version also lacks a jacketed version. This version is accessible by the species menu. The last and most recent version is the Advent Children incarnation, available only in jacketed form. Three choices in three distinct styles -- hopefully it will have a little something for everyone! [b]Team Support[/b]: No [b]Bot Support[/b]: Yes [b]NPC Support[/b]: Yes [b]New Sounds[/b]: Yes ~Inyri

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6217 downloads

Uploaded:11-29-2007

Desert Eagle .50 Cal

desert_eagle_blaster_pistol.zip | 5.44 MB

annoying weapons to behold, in my opinion.(CSS has swayed my opinion to the P228 =_,=) Well, there are two versions within this pack, and this time, they\'re quite different, rather than just a skinjob. The standard nickel-plated deagle is decent, the model being of JaKaL\'s usual quality and the standard photosourced quality. My only discrepency would probably be the hand\'s ill texturing, but that is easily overlooked. The Tactical version has a decent model, and is actually pretty cool. One problem though: The FIRST PERSON IS TINY O_O+ The gun looks like a tiny little wuss, and we all know that Deagles generally ain\'t that small =_=. All in all, if I were anyone interested, I would say that the standard version overrules the tactical in terms of accuracy, but the tactical looks cooler, by a long shot. SUBMIT BANDWIDTH AS YOU WILL, FOR I WILL...do something. Somebody remind me to refill the threat jar eventually =_o. - Averus Retruthan

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5004 downloads

Uploaded:10-14-2007

M4 Snub-Compact Carbine

m4_snub_jk3blstr.zip | 1.58 MB

rifle, putting in its placed a silenced \"M4 Snub-Compact Carbine\" in its place. Suffice to say, I enjoyed the sounds that came with it. Quick, quiet, and to the point, unlike me. The model was wonderful, and I\'m guessing the skin was photosourced, as was the last project\'s. My only eyebrow raising qualm would have to be the comparison between the first and third person views. The first person view brings the weapon to look so small, yet the third person says otherwise. I cannot vouch for the weapon\'s size at this point in time, so I will leave that task to you. If you demand a little silence in your killing, then ENGAGE BANDWIDTH VACUUMS TO MAXIMUM INHALING! - Averus Retruthan

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5686 downloads

Uploaded:10-13-2007

FN Tactical Shotgun

fn_tactical_v2b.zip | 831.52 KB

overwrites the flechette gun with a shotgun, both in first person and third person views. It still fires the same kind of shot and ammo, but with a new model and new sounds it really does make the gun seem more like a shotgun. It has one of the more typical flaws with this kind of weapon -- many of the sides stretch due to not being UV mapped properly. This is a very common mistake, so hopefully the author will correct this for future models. However in the grand scheme of things it won't be noticeable, so don't let it stop you from downloading this snazzy-looking shotgun! Two variants of this gun are included -- the typical black and a desert variant. Remember to only choose one![/quote]Most of the above review still applies, although there are a couple of important changes to note. First of all I labeled this as a JK3 mod instead of a JK2 mod -- it'll work in both (just like the last version), so JK2 players can still feel free to download it! One of the other big changes is that the desert version has been removed. I don't know why, but, eh, that's how these things go. To go along with that, the entire texture has been modified. I said the texture was [i]modified[/i] rather than being improved for a reason. While I do agree with most of you that it's definitely an improvement, it is also still completely photosourced from real images. This has its benefits and its drawbacks. It makes the model look more realistic, but it also can hilight just where the model is inaccurate. Plus you can't claim as much credit over the final product when you 'borrowed' the textures from a google image search. With regards to the 'bugs' mentioned in the v1 review, there is still some stretching in the UV map, which is unfortunate since that could have easily been corrected between the versions. It's not nearly as bad or as noticeable as in the first version, though, so that's a plus. To be honest, though, I'd remove the cocking sound from the firing sounds. It seems out of place since the player doesn't actually go through the motion. ~Inyri

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2806 downloads

Uploaded:09-18-2007

T21 Stormtrooper Rifle

t21_rifle.zip | 2.46 MB

that big gun. v_v Anyways, this is that big gun! Presenting the T21 Stormtrooper Rifle. The model itself looks to be pretty accurate from the movie, and the skinning looks accurate as well, albeit this version of the weapon isn\'t weather beaten. This replaces the Golan Arms Flechette gun. Why it doesn\'t replace the bowcaster I don\'t know. Mainly because the T21 was a high powered blaster, not a flechette gun. And we all know how powerful the bowcaster is. ;) This looks like an excellent weapon model, and it does come with extra sounds, so download and enjoy! ~Zach

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1944 downloads

Uploaded:09-18-2007

Lord of the Rings Weapon Pack

lotrweaponpack.zip | 966.92 KB

flat texture - paintbucket - and the top of the staff is just a picture. The top of the staff is very low-poly, and the hilt is much higher poly than it needs to be. I also find it amazing that a wood staff can make the same sound as a metal blade entering flesh. Curious... [b]Gimli's Axe[/b] A simple texture for a simple model. The hilt is even square, and has some bad stretching on one of the sides. I don't believe this one is photosourced (not all of it anyway), but the textures do not look like what they're supposed to. The blade doesn't look like metal, and the handle looks more like stone than wood. Unless it's [i]supposed[/i] to be stone. I confess I can't remember. [b]Glamdring[/b] If you don't look too closely at this one, it looks pretty good. If you do, however, you'll notice there's not attempt at shading or detail on the blade, the handle is simply blurry grey and white lines with text on it, as is the lower part of the hilt. The only part of the skin on this sword that looks pretty good is the blue part of the handle, and that even looks a bit flat. I find it curious where this author puts detail and where he doesn't. For instance the little ribs on the handle are modeled on, but the blade itself is completely flat in terms of skinning. [b]Legolas' Knives[/b] Speaking of flat, the blade on this knife is so thin that I don't know how it doesn't snap off. The skin consists of a base color - flat - with some detailing on it. Looks okay from a distance, except for the nasty texture stretching over the top and bottom of the hilt. [b]Moria Orc Sword[/b] Kudos! The author finally tried to put some texture on the blade, instead of just a flat color. Unfortunately he only went halfway. There's no shading on the blade anywhere. There are some rusty stains (I think) which is a nice added touch, and gives me hope for the future. [b]Narsil[/b] w00t! Some shading on the blade! Still not realistic looking, but it's nice to see improvement even within the same pack. Technique will come in time. [b]Nazgul Sword[/b] The texture on the hilt looks sourced, and the texture on the blade looks random. The blade has [i]way[/i] too many faces - you could have gotten away with a fraction of what you used here. And remember, a cylindrical hilt probably only needs about 8 sides. The hands will be covering it as well, so you won'd see it. Remember - less is more. [b]Saruman's Staff[/b] Well the texture for the staff isn't entirely flat this time. It has a little bit of noise. Other than that, once again it's just paintbucket. The globey part of it is paint bucket with some symbols on it. Once again, way too many sides on the cylinder. [b]Aragorn's Sword[/b] I'm assuming it's Aragorn's sword, anyway. I couldn't match this up with one in his read-me, and I honestly can't remember that much from Lord of the Rings. I did see all of the films, though. I swear. With this one, the white parts were [i]so[/i] flat that I actually amused myself for a good five minutes by spinning the model, because it looked like everything but those parts was moving. It was more amusing than it should have been. Here we have a lot of flat colors, and even though the blade is slightly shaded it still looks flat. Looks nothing like metal. [b]Uruk'hai Sword[/b] Definitely one of the better looking models here, but also completely photosourced, and as per the usual there's some nasty stretching on the handle. [b]Witchking Sword[/b] The term "witchking" makes me giggle, but that's not the point here. Once again, a very flat model. The textures on this one don't even line up all that well, and they are very blurry. [b]Overall[/b] Skinning is not this author's strong point, [i]by far[/i]. The models really aren't bad. They could use some tweaking to technique, but they show great promise. The skinning, however, needs to improve. Remember, a model is only as good as the skin on top of it. Bad skins = ugly models. An unfortunate truth. Ask for help. People usually have great techniques they're hording all to themselves, waiting to share. All these weapons are also sized much too large, and many of them float around the hand rather than where they're supposed to be. The hand bolt is at (0 0 0), remember that. One of the models was even turned sideways. These are the kinds of things you should check for before submitting! Another big killer here are no shaders. No shaders! They are [i]swords[/i]! They should be shiny! I don't know how you could make a pack of this many swords and not put a shader on them. Trust me. If you're planning on using flat or bad texture, you need a shader to at least attempt to cover it up. And next time, credit your blood effects. Just because they cycle around the community doesn't mean they're fair game. ~Inyri

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1867 downloads

Uploaded:09-18-2007

LightDisc

lightdisc.zip | 40.23 KB

inane ability to kill players in a single hit, and it looks REALLY nice...but it unbalances gameplay so badly in favor of double-saber users, I don\'t see why you\'d use it. The author did a great job in modeling this, and it looks REALLY nice...(did I mention it looks really nice?) but as I said...its functionality in-game appeals to nothing more than Kata users or people who like to run around aimlessly swinging. You like killing? This is the weapon for you! - Chrono

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862 downloads

Uploaded:09-18-2007

JSC Sabers

jscsabers1.zip | 447.84 KB

screenshot of the third one. Hey! It was late when I did the screenshots. Leave me alone! :P Anyway, I really like the first one there. Both blades shown though are very cool. And the hilts too, of course. I can\'t help but think though, that the authors\' Cat model really needs to be holding the Eye of Thundera. ;) Great work guys! ~AmosMagee

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7519 downloads

Uploaded:09-18-2007

Final Fantasy VII - Advent Children Mod

assetsff7ac.zip | 9.62 MB

or the other if you so desired, in addition to a new startup screen. I'll start with the new screens first of all :) Okay, so this is basically a redesign of all of JA's menu screens and whatnot. Advent Children based, they all are well made and seem to work well for their purpose, e.g. the picture of Aeris when loading an unknown map. I'd imagine this would appeal mostly to Final Fantasy fans, and others may prefer not to include this section. However you can remove it if you want, yet still keep the fantastic weapon set which is included ;) You can check out the screenshots for an example of a changed menu. Incidentally, the only one 'm not too fond of is the main menu pic - it just seems kind of dark around the buttons. Although these are the immediately obvious effects of the mod, once you start playing you'll find it's inner beauty, the weapons pack. It has a huge number of well modelled and skinned weapons, with the most famous ones such as Cloud's buster sword and Sephiroth's masamune being exceptionally detailed. Some new saber trails and slash effects seen from the preview trailers are also included, and coupled with the new sounds they look very snazzy ;) I guess, despite these classic weapons being modelled perfectly, the one I was most impressed with was the gunblade lookalike, although right now the name eludes me. This looks very impressive and seems like the hardest to model as well. If I had to choose one I didn't particularly like it would be the Alastor. Even though the sword itself is just as high-quality as the rest, the electric effects on it don't work smoothly like the other effects do. Incidentally, the old version of this pack had some conflicts with the Midgar v2 map, but the author assures us that this version has no conflicts, so if you have any old versions I advise you update to this one :) Oh, there's also a lot of blood modding here when you slash people, so here's just a forewarning if you have something against blood mods. ~Szico VII~

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676 downloads

Uploaded:09-18-2007

EFP*Lightsaber

efp_saber_staff.zip | 839.19 KB

fan, I love the animations for how the staff works so I like this saber for letting me keep to my favorite style. :) The colors are almost neon so I presume these are the colors of the clan....ok ok so the green is almost neon, the yellow isn\'t as strong :p Anyway the spikes at the edge mean the saber blade doesn\'t just appear, it has a true source and also just below that are two small cylinders with animated shaders that I luuuurve....don\'t you just think that an animated shader on a static model just makes it that bit more \'real\'? The saber on and saber off sounds have also been replaced which makes this saber more unique (every extra bit you change guys makes these things better and better!) However the saber on sound is short and sharp which is a little annoying - it\'s almost like an energy based gun firing. -WadeV1589-

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3081 downloads

Uploaded:09-18-2007

DE-10 Blaster Pistol

de_10.zip | 663.64 KB

is for a different time and place). I\'ve used this gun in the past, I remember downloading it but I never actually got around to using it, what a mistake that was!. This gun replaces the blaster and it\'s only a beta at the moment but it\'s great. It includes new shaders, new efx files, new sounds and even replaces the blaster\'s icon! it\'s got everything you\'d expect from a new gun model. Great work, can\'t wait what you in store for us in the next version! -Rink

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1550 downloads

Uploaded:09-18-2007

Crossbow

crossbow_if.zip | 535.76 KB

and shoots bolts instead of arrows? Yes, it’s that kind of crossbow. The model looks nice, and it certainly does look like a crossbow, it’s missing a few things. One of them is the string. Crossbows certainly don’t magically fling arrows, now do they? Well this one does – meaning (if you haven’t already guessed) that it has no string. Well, okay, that’s about the only missing thing on this. Anyhow, Inyri has made bolts (the short, fat crossbow variant of arrows) replace the fire for the blaster rifle, which the crossbow replaces. She’s also changed the model for blaster pack ammunition to a couple of bolts. Now, for some things that could be added: first is that there be a crossbow icon for weapon selection – because right now it’s just the normal blaster rifle. Then next thing is that the icon for blaster pack ammunition be changed to be crossed bolts. (Meaning you see bolts when you pick up bolts instead of seeing a blaster pack). And the last, main thing is that the string for picking up blaster ammo to be changed to something along the lines of “picked up a couple of bolts”. But those are only suggestions to make the model (not the model in itself, the modification as a whole) better. Inyri has included content in this to make it more enjoyable. One is that she’s changed the firing rate in single player so that it’s slower, and more realistic. She has also included sounds for it. Now, I’ve blabbed about this for long enough. If you like it, download it, and if you don’t, then do the opposite of what I previously said. ~Zach

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3218 downloads

Uploaded:09-18-2007

Blades of Fury

blades_of_fury.zip | 44.14 KB

goes along with the claw trend. Texture-wise, it is, how do you say, cute. While it has a malevolent edge to it, I think the red is a bit bright and unshaded, so it doesn\'t quite feel too intimidating. The dual blades, however, should make up for that. A fiendish addition to any weapon enthusiast\'s collection. Bandwidth should be presented to your local bandwidth office immediately. - Averus Retruthan

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1541 downloads

Uploaded:09-18-2007

Angelic Weapons Final

angelicweaponsfinal.zip | 1.86 MB

lightsabers, staffs, scepters and shields. They can be used in MP in either standard form, but i think they would work better in one of the melee mods. overall, the artwork of these models is very impressive. The designs look cool, and they\'re things I might intend to keep on using. ;) One problem I\'m not too happy about is that I don\'t think Konra is aware of the features of the saber system. I say this because even though the swords and shields have no lightsaber blades, they still make the humming sound and burn holes in the walls ala lightsaber, which looks very weird. If you can get over that little glitch, it\'s definately a worthwhile download. :D -TiM

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5042 downloads

Uploaded:09-18-2007

Advent Children First Sword

first_swords.zip | 1.49 MB

that's been made with only paintbucketing and you think "omg that's the best mod ever!" because it has a chrome shader. But I know better, so I'll pass my knowledge onto you. These weapons were not skinned well at all, and I hate weapons that use shaders to cover up laziness or lack of skill. If you want to put out something good, take the extra time and either learn how to do it or find a partner to work with you. There's no reason to put out something that's only half done, and "well the community doesn't know any better" is a horrible excuse. So basically what we've got here is Cloud's First Sword from the popular movie Advent Children. Unfortunately the skins are all either pure flat colors or flat colors with a slight noise/motion blur combination. Very close to the bare minimum. The models themselves have much more detail than they need in comparison with the skins provided. In other words the level of detail throughout these models is inconsistent - higher-poly models should have more detailed skins, not [i]less[/i] detailed skins. If you're looking for a really excellent pack of Advent Children swords, I really wouldn't consider this it. But as it's all we have to work with now you'll have to settle. Had more thought and effort been put into the texturing and not just left for shaders to cover up I'd have a much warmer reception for this pack, but when it's obvious someone skipped out on a whole part of a mod just to push it to release, especially on a version two mod after people have already mentioned the quality of the textures, I'm just unable to be very cheerful about it. Oh yeah, and all the weapons do work in SP just fine. I would kill the ugly sword trail next time, though. ~Inyri

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6384 downloads

Uploaded:04-09-2007

The Predator , From AVP2

ps_predator.zip | 2.38 MB

for those who never heard of Alien vs Predator, you can best descripe this creatures looks as an Uruk Hai from lord of the rings meeting a robot or human(a bit that is ;) and with the scary (sometimes funny) taunts I definitely wouldn\'t want that under my bed at night :P and not only does this model/skin look great,this skin also as a cloaked version beside the regular team support, it\'s explained in the readme on how to use that. Just check it out for yourselve, in my oppinion I couldn\'t find anything wrong with this model. so enjoy! Bot Support: Yes Team Support: Yes Costume Sounds: Yes >)-Buffy-(

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2390 downloads

Uploaded:04-09-2007

Ryu Hayabusa

ryu.zip | 2.67 MB

something. Anyway, on with the review :) This is a pretty cool skin/model, it looks like a ninja, and it has a cool shiny effect on his armour, which I like. The muscles are well done, and its all pretty well textured. I like this skin, it really does have that ninja feel to it, if you know of a sword mod where you can get a katana, get that too, because it would look cool with one of those ;) It doesn’t have any custom taunts though :( Maybe some from the game or something would be cool. Also, bot support would be good too. But, all in all, this is a pretty cool skin/model, so, if you’re a fan of the game or character this is based off, or you like what you see, give it a download! :) New Sounds: No Bot Support: No Team Support: Yes ~Nozyspy~

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1902 downloads

Uploaded:04-09-2007

Renamon

renamon.zip | 1.05 MB

down and allow me to interview her. I decided to oblige and have her escorted to my tower. This is our interview([b]and for the record, I don't watch the show, so I can't emulate her personality.[/b]): -=Averus Retruthan Tower Residence, November 25, 2006, 1:53 PM=- Renamon: First off I can't thank you enough for this. I'm so excited! Averus: yes yes, right *scratches chin* well perhaps you could tell me a little bit about yourself? Renamon: Sure o.o well my name's Renamon and I'm from Digimon and well...I decided to come to Jedi Academy to check out what's goin on ^.^ Averus: indeed =_o *snaps fingers* Xathon, get us beverages immediately. Now then- Renamon: Um Mr. Retruthan? o.o; how do I look? Averus: ...I'm taken. Renamon: no no no ^.^; *laughs* I meant how did the transporting affect my look! Averus: ah...well in terms of your shape, I think you came through nicely; your skin however, seems a little base. Renamon: I know v.v; I can't even tell if I have yellow skin or fur anymore! Averus: Eh, your tail and legs betray it slightly. Renamon: oh o.o! Averus: yes, now do you have any team affiliations? Renamon: yep! Red and blue! Read up on the manual! Averus: Ah excellent, do you have a unique voice? I'm afraid our future readers won't be able to hear your voice just yet. Renamon: Well yes and no =.o; I have a couple lines I can say on my own, but apparantly people say my voice sounds like other females after that. Averus: ah I see. Have bot support? Renamon: oooh =.o; no, unfortunately, but! Averus: you've NPC support? =_o Renamon: yep! ^.^ Averus: Ah that's quite acceptable then. Well I'm afraid we're running out of time. It seems there is a wave of soldiers heading my way and I'll have to see to them immediately. Renamon: o.O; Alright then, sounds like I'm gonna run! Averus: indeed *extends undead hand for handshake* Renamon v.v; uhh... Averus: hahah I jest *extends the other* Renamon: *shakes* ^.^; eheh..bye! >.>; *runs* Averus: =_,= *clasps hands together while chuckling on his throne* -=End Interview=- For the imbeciles who don't read interviews: Bot Support: Nay NPC Support: Aye Team Skins: Aye New Sounds: Aye(somewhat) - Averus Retruthan

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5042 downloads

Uploaded:04-09-2007

Raiden

gvraidenja.zip | 6.39 MB

really, the simple fact is this had effort put in and it shows; besides he has my hair and I love my hair :D His backside is slightly odd but it looks fine when he grabs hold of a saber so that\'s no \'biggy\'. Speaking of that backside, the detail is insane! He actually has two very clear butt cheeks and the shading of the skin emphasises them even more. I\'m sorry to linger on the backside but it really did \'stand out\' at you! Moving away from the backside now...*cough*... lets get back to that hair and face. The hair is like perfect, it looks like actual hair, even has rough edges and a fringe. The face looks great, well done, very defined and verging on paint-realistic. This is one of those must have skins, there is no reason not to download it unless you genuinly don\'t like it (and I\'ll be honest, you\'re mad if you don\'t!) You can\'t fully appreciate this skin unless you use it first hand so get it now! Team Colors: Yes Bot Support: Yes New Sounds: Yes -WadeV1589-

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1839 downloads

Uploaded:04-09-2007

Jason Voorhees (Friday the 13th) Version 2

jason_voorhees_jtv2.zip | 5.7 MB

the most recognized slasher villans of all time. I have to admit, I have not seen Friday the 13th, but I have heard all about Jason. This model is very accurate, right down to Jason\'s Machette. The texturing job is really good, nice and detailed. Using the legs from the Indiana Jones model was definetly a good choice too. The model comes with Bot and NPC support, but no team colors unfortunatly. I like this model, but there are some things that still need improvement. The new sounds taken from the movie are really repetitive, and the sounds on the Machette are not complete. It makes a \"whoosh\" sound when you swing, but other than that is sounds like a lightsaber :(. Also, the head/mask seems a little too big... it might just be my imagination though.[/quote] Well things certainly have improved! The mask is not as big, so it looks better and a little more accurate. The machette sounds have been fixed, so the machette is now perfect in my opinion ;). Last, but not least, the team colors are there, but in a way I did not quite think the author would have done. Basically, the clothes are your average red/blue tint, but the mask changes: On default, he has one red marking above his nose, and a bloody gash in his mask (his clothes and hands are also bloody). On red, he has 3 red markings on the mask. On blue, he has two blue markings on the mask. Now, at first thought this does not seem too creative, but they are actually there to imitate Jason seen in various Friday the 13th \"parts\", like part five and so on... ah, just go look at the comparison picture lol ;). The only thing I think there is left to improve upon is the sounds. I think they are just too similar/repetitive. Hearing that odd noise (*[i]CHOO choo choo, HAH hah hah, CHOO choo choo[/i]* err however it goes) over and over and over again gets annoying. I\'d kinda rather hear some generic scary sounding guy sounds, but that is just me. [u]Bottom Line[/u] A must for the fans of Jason. Some nice improvements over the previous version. Bot Support: Yes NPC Support: Yes Team Colors: Yes New Sounds: Yes (*[i]CHOO choo choo, HAH hah hah, CHOO choo choo[/i]!*) ~ Innocent Hawk

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2986 downloads

Uploaded:04-09-2007

Gattsu, The Black Swordsman

black_swordsman.zip | 1.93 MB

This is a model/skin of Gattsu, who is apparently an anime character. I did a quick search on google for Gattsu, and from the pictures I saw, this really does look like him. The hair looks cool, and the armour on the legs looks incredible, you can see each plate, even down to the small ones on the feet. Its brilliant! :) And it gets better, there is another .pk3 included, a new saber, or should I say sword! And it's one hell of a sword! That thing must be what, 10 feet long? Its called Dragon Slayer.....nevermind Dragons, you could take out a whole herd of Mutant Rancor's with that! No wait, I'm not finished yet, there's more! This also includes a blood spatter mod, so when you hit someone with that mighty big sword, blood spatters out all over the floor. One thing I did notice, was that there didn't seem to be any custom sounds with the model, but there were with the Sword. Oh well, nothings perfect lol. Excellent job mate, I really cant wait to see your next skin/model :D New Sounds: No (Not on the model, but there is with the sword though) Bot Support: Yes Team Support: No ~Nozyspy~

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1638 downloads

Uploaded:04-09-2007

Odin

odin.zip | 2.11 MB

September 2005 (whoo boy, an oldie!) certainly does look like Odin, and is actually quite beautiful in its own right. It does, however, show some particular errors and weak points (such as the shape of the feet and the shape of the fae) which are very typical of Almighty Gir\'s early work, which he has since drastically improved upon. Why don\'t we focus on the high points though, shall we? The texturing here is very good, albeit somewhat simple. But then again, that\'s how the character is. They\'re simple, but in something of an elegant way. Also if you\'re interested in a model with a cape that deforms decently, check this one out. The cape is very short, so it doesn\'t have nearly the issues that most capes have. The only real issue I see with the textures is they have a very rubbery or plasticy quality to them, giving the model a less realistic look than it otherwise could have. That\'s not particularly rellevant, though, since the quality of the character in the game was really much the same way. Overall despite its ties to the past, this model is definitely a solid replica of a very popular and highly-regarded Final Fantasy character (c\'mon, who doesn\'t love Odin?) and a definite must-have for the fans of the series. If you\'re a Final Fantasy fan and you pass up Odin... shame on you. [b]Team Support[/b]: No [b]NPC Support[/b]: No [b]Bot Supoort[/b]: No [b]New Sounds[/b]: No ~Inyri

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6072 downloads

Uploaded:06-19-2006

Death

death_mlz.zip | 2.31 MB

was take the jawa, and distort it, making it taller, and a lot thinner. So yay, we have a thin, distorted Death! Mind you, it's a funny kind of distortion. It's all very ridiculous. And that's in a good way. ;) There are two versions of Death. First is a hooded version, and the second one is an unhooded version. The hooded version has evil green eyes, so watch out! The unhooded one actually has a skull on a cylinder neck. Yep. You heard me. There is no attempt at making a good skeletal neck. It's just a plain cylinder. Meh. With time you'll improve. The hands are skinned to be somewhat skeletal, but they don't really look that way. But you won't really notice ingame. And now the part that the author knew that I would go into detail - the weighting. The author did just enough to make carcass compile the model without rejecting it. That said, the weighting is terrible. The deformation of the arms is just horrid. In some cases, the arm looks as if it's almost detached. Anyways, the weighting seriously needs some work. Try going through more than one compile. Also, there are two different folders for each version. Since it's essentially the same model, you don't need to do that. Just have the other skin file named model_death2_default. The author has also included a custom weapon for Death. The effects look pretty "grim" and "deadly". But it does look like a nice little addition. Bot Support: Yes Npc Support: Yes New Sounds: No Team Support: No ~Zach

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7177 downloads

Uploaded:05-04-2006

Padme_EpIII

padme_epiii.zip | 12.69 MB

you may very well have stumbled across it. I\'ll admit it - I liked Padme. Well... I like Natalie Portman as an actress. Anyway, this model - or shall I say model [i]pack[/i] - gives a good representation of Padme in some of the outfits that haven\'t yet been represented. Stingray hasn\'t bothered including, for instance, the Geonosis outfit. Probably because this is an Episode III pack :p, but that outfit\'s already been beaten to death anyway. This pack consists of mostly Padme in her more formal garb, as seen in Episode III, as well as one outfit from Episode II. All are quite good and the face is remarkably similar to Natalie Portman\'s without looking like a picture was just pasted on the head. Kudos there! I didn\'t look extraordinarily hard at these models for technical kinks, but I did notice some slight weighting errors around the shoulders and knees, a couple of areas which are quite difficult to weight as it is. However neither area are easily noticible during gameplay so most of you will probably never even notice. I only noticed because I have a trained eye ;). Overall a very good pack of models, including both team and bot support. Definitely give it a download if you\'re a prequel fan - this is a pack not to be missed. Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: No ~Inyri

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12738 downloads

Uploaded:11-04-2005

Silver Dragon

silverdragon.zip | 1.45 MB

to mimic something that already exists. Is this that? Could be. It\'s certainly not a Jedi, though, and definitely has a unique flaire. My favorite part, oddly enough, is the hands. How many of you modellers out there use Raven\'s hands? Or learned your technique from them? *raises her hand* This author wouldn\'t have that, however. He seems to have made his hands from scratch, with the biggest difference being there are three, not four, fingers. The claws on each finger are also unique. My second favorite part is the head, and wouldn\'t you know it, the mouth even moves! Personally I\'d rather replace Desann with this model if it was JO compatible. He just looks so much nastier than Desann ever was, and Desann was pretty cool in my books. Now to the technical aspects. What makes this model so neat is the skin has a specular shine to it, giving it the impression of being armored scales. It\'s very subtle, so it\'s not over the top and metal-looking. The deformation looks pretty good too, especially considering it\'s a first model. What I\'m not so fond of is the very grainy look of the textures, which luckily you won\'t notice much unless you\'re looking at it very close-up, or looking directly at the textures, as I have a tendency to do. Other than that, however, the skin looks fantastic, as does the model. And on top of all that, it has single player support. Always excellent. I\'d recommend this to everyone except... well, nevermind. I recommend it to everyone. I mean really, who doesn\'t like dragons? If you can stomach lightsabers, the Force, and Wookiees, I don\'t think a silver dragon is out of the question ;) Bot Support: Yes Team Support: Yes New Sounds: Desann\'s NPC Support: No ~Inyri

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6269 downloads

Uploaded:09-17-2005

Deuces Wild Remix with Sounds

deuces_wild_remix_with_sounds.zip | 7.1 MB

models. Mars Marshall originally created them not having any custom sounds, which are essential to high quality. It\'s pleasing to see that Mars\' fine models have been finally finished. In addition, Kurt replaced some of the default female Jaden sounds with different ones. They\'re a welcome change to the original \"Take that!\" taunt that sounds as forced as Hayden Christensen\'s acting was in \"Star Wars: Episode II—Attack of the Clones.\" The included models that were given new sounds are [file=\"45814\"]Adi Gallia[/file], [file=\"45812\"]Serra Keto[/file], [file=\"45814\"]Shaak Ti[/file], [file=\"43482\"]Komari Vosa[/file], and [file=\"45811\"]Luminara Unduli[/file]. Adi Gallia was a serving Jedi High Council member during the Battle of Naboo and the Battle of Geonosis. She was a highly skilled pilot and swordswoman—she used an uncommon, reverse, one-handed grip for her red lightsaber—who was choked and stabbed by General Grievous on Boz Pity. The sounds all work well for this model; nothing seems out of place, forced, and they all have good balance. The rebellius Serra Keto—student of the well-regarded swordsman Cin Drallig—was a talented swordswoman who used two green lightsabers, specializing in the tenth form of lightsaber combat. She was murdered in the Jedi Temple by Darth Vader upon the infinitely nefarious Darth Sidious\' execution of Order 66. The model\'s hips seem to spread disproportionally too far out at the waist, but is otherwise great. The sounds, I felt, were some of the weakest in this model pack. The taunts were good, but the miscellaneous sounds like roll and land sounded rather muffled. The roll sound specifically sounded too frustrated and aggressive rather than the usual energetic \"herr!\" or \"ha!\" that accompanies a roll. Sounds are, otherwise, satisfactory. Shaak Ti is one of my favorite female Jedi (Aayla Secura is everyone\'s [i]most[/i] favorite, of course). She was a Jedi High Council member who wielded a blue lightsaber, but was unable to fully protect Supreme Chancellor Palpatine when he was \"abducted\" from Coruscant; she later died at the onset of the Great Jedi Purge when Darth Vader stabbed her meditating body in the Jedi Temple (or she may have been killed by General Grievous—LucasFilm themselves had trouble deciding). The model is great, and I even think that the robe (which was too far back on Adi Gallia, and is actually the same here) seems to just work here—it looks better on Miss Ti. The sounds are superb, as they all sound perfectly natural and fit the character quite well. No one can seem to decide on Komari Vosa\'s name. The filename in this model pack is correctly termed \"Komari Vosa,\" but the original review and the original model itself call her \"Vosa Komari,\" which (listen up!) I now define as [u]incorrect[/u]. Anyway, Komari Vosa was a fallen Jedi who instead turned to the Dark Side, but was later killed by Count Dooku; her twin red lightsabers were later given to Asajj Ventress. This is modeled well, but the sounds are somewhat odd. I\'ve never heard how she sounds in the game \"Star Wars: Bounty Hunter,\" but her taunt makes her sound like she\'s been sadly addicted to cigarettes for years, and her roll and land sounds, which are also a little bit muffled, sound quite wrong: did the Dark Side make her masochistic? General Luminara Unduli was a green lightsaber–wielding Jedi Master who taught Barriss Offee and fought in the Clone Wars. She was destroyed by the clones that she once led when Order 66 was insidiously executed. I love the skinning job on this model, which is mostly excellent except for a bit of angularity in a few places. The main rolling, landing, etc. sounds are fine, but I really like the taunts because of their dialogue and intriguing voice acting (even if they\'re a little cartoonish). This one\'s another fine job to Mars and Kurt. Kurt Libengood\'s done an overall great job adding sound accompaniment to Mars Marshall\'s models. Mars could work on his ability to model robes, but this is in summation a great model pack for any Star Wars fan, and [i]especially[/i] for our female players of Jedi Academy. —Ra-Kom Note: The readme listed below is actually the email, since Kurt Libengood was smart enough to include all of Mars\' readmes but lazy enough to forget to include a single one of his own! (Just kidding, Kurt—but still try to include an additional readme next time that sums all of this up for us.)

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5755 downloads

Uploaded:08-08-2005

Deuces Wild Pack 3

deuceswild3.zip | 1.47 MB

when she fights all those Magnaguards so the chancellor can escape from harm, Mars made the JK2 Shaak Ti I believe, and comparing them I have to say I prefer this one, the skin is much more defined and the model is much more improved, as well as the fact that the former was a JK2 model and didn\'t have the wrist bones so the dual sabers would mess in JKA. The model has team support, bot support and NPC support, however like most of the other models in the packs it lacks new sounds, which is a pity really, but nevertheless it\'s still some of the best work I\'ve seen. Adi Gallia was seen in Episode I and Episode II, I don\'t know much about the character nor have I watched Episode I or II lately, but the likeness is unmatched, this is an excellent texturing and modelling job. The model has a robed and unrobed version, which I found to be quite refreshing and a good bonus. Like Shaak Ti and most of the other models, it has no new sounds but the rest is there. To conclude the whole packs I gotta say that testing these was awesome, six models at once is amazing and I can\'t wait to see what Mars has in store for us next. An Aayla Secura perhaps Mars? :D New Sounds: No Bot Support: Yes NPC Support: Yes Team Support: Yes -Rink

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5945 downloads

Uploaded:08-08-2005

Deuces Wild Pack 1

deuceswild1.zip | 1.26 MB

models. This first of three packs has the Master - Padawan team of Luminara and Barris Offee, They\'re both seen in Episode II for a short while and also in the Clone Wars cartoon series. Luminara is the first of the models, it\'s very a impressive skinning job and the face is quite accurate to the character. This model has not support, NPC support and team support, although the team colours aren\'t that different from the main skin it doesn\'t make much difference to the overall quality of the model. There are no new sounds however, but it doesn’t subtract much from the skin. Barris Offee is the next model, this is one of my favorite models in the packs, The skin is once again accurate to the character, I\'m not sure about what she looked like in Episode II so much since it’s been a while since I watched it again, but this is how she looked in the Clone Wars series. There is team support, NPC support and bot support, unfortunate about no new sounds though. An excellent pack, worthy of any Star Wars fan\'s download. New Sounds: No Team Support: Yes Bot Support: Yes NPC Support: Yes -Rink

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12749 downloads

Uploaded:06-22-2005

Episode III Jedi Starfighter

manqjsf.zip | 5.76 MB

to find one that suits you. Here is a list of the features you\'ll find with this model: -Multiple versions including an Anakins, Obi-Wan\'s, Vader\'s, Plo Koons, Yoda\'s, and a Hot Rod design. -Animated wing foils -- can be flown with wing foils in the open or closed position. -To fly with the wing foils open, simply perform a normal take off allowing the animation to be initiated. -To fly with the wing foil closed, begin a normal take off, then press forward soon after take off making sure to do so before the animation can begin. - -Primary weapon fire -- green imperial lasers -Secondary weapon fire -- missile\'s -Barrel Roll -- using the \"Step Left\" and \"Step Right\" buttons (which I strongly suggest you reverse) will allow you to barrel roll and control the vehicle in a manner very much like the way they were flown in the movie. Be sure to read the readme for important information on how to use this vehicle, and enjoy! ~Inyri

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4332 downloads

Uploaded:06-21-2005

Dark Adept

dark_adept.zip | 527.86 KB

darkforce. This particular adept is a personal creation. She has salvaged a cannon sheild, and changed it into a makeshift helmet. Little is known of her origin.[/quote] Want something a little more unique? This may be for you. Created out of NeoMarz\' imagination, this black-clad female adept looks ready to kick some butt. Comes with Bot, NPC, and team support. No new sounds, however. Bot Support: Yes Team Support: Yes New Sounds: No NPC Support: Yes ~Inyri

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8229 downloads

Uploaded:06-21-2005

Luminara Unduli

luminara.zip | 666.44 KB

the model is pretty spot on. The clothing textures are all magnificent, and minus some strange hilighting on the hands and cheeks the flesh textures are rather good, as well. If you're looking for a good female model, this may be one to add to your collection. As would be expected by such a well-rounded modeller, the model comes with bot support and team colors, as well as NPC support. No new sounds, unfortunately, so we will all have to make do with female Jaden. Bot Support: Yes Team Support: Yes New Sounds: No NPC Support: Yes

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16993 downloads

Uploaded:06-12-2005

YodaNPC

npc_yoda_jka.zip | 1.3 MB

let me tell you this little guy looks pissed in game. The first thing I did was try on the skin. I spun the ole camera around to check out it\'s front, and it freaked me out. Yoda on a bad day! Ok, enough about that. This pack contains acouple different versions of yoda you can spawn as npc\'s. I spawned the first one... single green saber yoda. well.. he was definitly scaled to size. I walked up to him and proceeded to slice him apart. He didnt fight back.. hmmm. So, I spawned another, and this time I spawned alora with him. All Heck broke out!. That mean little yoda flew into action like a little dog attacking someones ankles! It was fun to watch lol. The skins look really good, and the npc\'s are well done as well. I think ill keep this one! Watchin those two fight reminded me of the yoda/Dooku duel! -Lizardking

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25055 downloads

Uploaded:02-17-2005

Darth Vader

vadervm.zip | 1.49 MB

popular (in my opinion of course), Mars has captured Vader PERFECTLY in everyway from the shine on his helmet, the real-like textures on his cape and the metal parts on the suit, it all looks marvellously realistic. It was a treat to go into the game and run around in game with this fantastic model, it's a model that everyone would surely like, even if they don't use it they'll download it. The sounds are there, when you roll he does the whole machine-breathing thing, there are team colors, an unmasked version, which looks amazingly accurate, and even a white Vader version! This is a true treat for anyone who plays this game, Mars and Psyko have done an awesome job. Download this or I will have to use Level 3 Force-Poke-With-Stick on you. New Sounds: Yes Bot Support; Indeed Team Support: Yeah! -Rink

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26523 downloads

Uploaded:01-16-2005

Episode III Anakin

episode_iii_anakin.zip | 1.9 MB

Anakin as a Sith from the upcoming Episode III. Whilst there are some deemable qualities shown, overall its not really up to scratch. It's probably hard wprking of stills for a film that hasn't come out yet, and especially so for a relatively new skinner, but it still falls in a few areas, mainly the head. So, what's wrong with the head? The hair is the first thing that sticks out like a sore thumb. Whilst I appreciate its probably quite a difficult part to look right, this hair is just plain wrong, and needs to be sorted out. Its misaligned and doesn't meet the skin of the head properly in some places. The face is also off by quite a long shot, as it is in most celebrity skins. However the cloak and clothing seems pretty good to me, despite a few transparency issues with the cloak neckline. There's overall, about 5 different skins, and an NPC. However it lacks team skins andf bot support. Overall I'm quite divided about this reskin. Whilst the face is so off that it couldn't be recognised as Anakin without the robes and stuff, other areas seem perfectly fine, although some higher quality textures would have been nice. There's also a hilt included, but I'm not really up on the realism of that, so you'll have to decide for yourself whether it works or not :) New Sounds: Yes Team Support: No Bot Support: No ~Szico VII~

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13092 downloads

Uploaded:07-02-2004

Darth Vos

darthvos.zip | 1.64 MB

Anyways, this is a new model, emaning you will probably have never seen it before, and to be honest its a wonderful change from Reborn models and other yucky things like that. Darth Vos kind of reminds me of Qui-Gon-Jinn from Episode I, this guy has a similar style of hair and his clothes look similar. (except the cloaked version) What I want to know is whether this guy is designed to be a good jedi or a bad one, It's very hard to tell. The first skin looks like what jedi's in the movies wear - He has a shirt like Anakin's from EPII, similar brown trousers and tall boots reminescent of Dragonball Z, albeit a bit longer. Then theres this jacket-typed thing with a belt, which looks like the thing Obi-Wan wears in EPI. So the author has made a nice model and merged lots of different clothes into this Darth Vos, along with some good hair for a model, and a few face-paints (All of which look very nice.) :) The second skin is what confuses me, from thinking this was a good jedi, he now wears a dark cloak, and the readme looks to me as if he may be a dark Jedi, but whatever :) The cloak looks good - It does have a few glitches i.e. transparency from the inside, but the hood style and textures used work very well. The third major skin is the same as the second, but without the hood. There are also red and blue team variations, and a whole load of bots to use :) So yeah, this is a very nice piece of work, and is definitely one of the better Jedi skins, but the thing that makes this shine is the model. Good work, and I am relieved to find there's no clan logos plastered onto him anywhere :) On a final note, the sounds included are top-class, but they dont fit with this guys appearance. However, they really are good, and the evil laught as a taunt is very amusing :) New Sounds: Yes Team Support: Yes Bot Support: Yes ~Szico VII~

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4913 downloads

Uploaded:12-29-2003

Republic Gunship

republicgunship.zip | 981.85 KB

the Clones Total Conversion and they are very lucky to have him on their team. The ship looks great in-game, though I did have a bit of difficulty even getting to the point where I could fly the darn thing. The ship actually started moving in a circle on its own and ran me over several times ... hehe. As you can see from the screenshot, the model that Mars made is pretty much a perfect replica of the Republic attack gunship. So if you\'re looking for some variety in ships to play with on maps like KOTOR Flight School, you should check this one out. Great work, as always, Mars. :) ~AmosMagee

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1675 downloads

Uploaded:12-20-2003

Lizard-Man

lizard_man.zip | 7.93 MB

done model. It reminds me of a lizard-man from the table-top game of warhammer. It has a humanoid body, with a snout like head, with horns, spikes and claws. It also comes with tea colors. As I said before this is a very nicely done model. The only major problems I found with it were the lack of Bot Support. Also it uses the Trandoshen sounds (I think) however they fit pretty well so I won’t complain. Also I think the skin should be in a slightly higher resolution as it seems to be a little blurry. Still great work, this is defiantly a keeper. ~DeathBringer New Sounds: No Team Colors: Yes Bot Support: No

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181 downloads

Uploaded:04-20-2012

Stargate Jaffa Pack

jaffapack_1.0.zip | 46.42 MB

honest. With all the great JKA Stargate maps that have appeared over the years (some are on here, some aren't, and some you don't even know about *HINT*), you were also probably wishing, that great looking Jaffa models would've appeared by now... Fanboy prayers answered today! :) By now, you've pretty much guessed what this file is. It is a character model pack, containing Jaffa models, which are actually good (good Jaffa models in JKA?! :eek: ). And not only that, great textures and new sounds have also been made for them as well! Anyone of you, that has followed Stargate SG-1 as closely as I have, will recognise all the faction symbols on their foreheads. There is a distinct lack of Apophis's guards though, if you don't count Teal'c (he's in here too, but not in US Air Force fatigues). Infact, Teal'c is the only guard in this pack, rocking the First Prime tattoo (gold poured and dried into a carved wound on a chosen Jaffa’s' head). Other things I really like about this pack, is the inclusion of the Apophis serpent guard helmet. But like I said before, no-one is rockin' the Apophis head tattoo besides Teal'c. The armour also comes with red highlights as an option, to reflect Apophis's rogue status after he took control of some of Sokar's Jaffa, after he escaped from Netu (The Devil You Know, season 3, episode 13). And for all you fans of the original movie out there (me included), Ra's personal guard (Horus and Anubis Guards) make an appearance in this pack as well. :) Model and texture wise, because of the way the JKA character skeleton is, naturally, you are going to get some minor issues, but they are outweighed by the quality of the whole pack. Single player support is also included, but not for all the model types in this pack. You'll only be able to use the red and silver armour variants for single player. The mouths do move in single player, but it is a bit freaky looking... There are no team colours in MP though, so you can't have Jaffa running around in blue armour or anything like that... :( [b]New Sounds:[/b] Yes [b]Bot Support:[/b] Yes [b]Team Support:[/b] No [b]NPC Support:[/b] Yes [b]New Models:[/b] Yes [b]New Textures:[/b] Yes -SuperSmeg

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280 downloads

Uploaded:10-04-2011

Minecraft Playermodel

minecraft_playermodel.zip | 517.98 KB

very blocky and therefore block oriented game. As such, the characters were very primitive and blocky. AshuraDX decided to publish a minecraft playermodel that not only celebrates the spirit of Minecraft, but you can also apply your own minecraft skin to the model. Technically, it also means you could prolly apply these textures to your character in minecraft with a little digging. Never has JK3 and MC been so closely married together in such a beautiful package. As to be expected, since this is a blocky character, there will be clipping. Otherwise, very entertaining addition. Bonus points if you can somehow get a creeper model produced. Bot Support:Nay NPC Support:Nay New Sounds:Nay Team Support:Aye - Averus Retruthan

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41 downloads

Uploaded:08-29-2011

Berserk - Guts\' Golden Age arc Sword

berserk_golden_age.zip | 8.49 MB

able to lift it up, let alone wield it. The same goes for anime/manga characters hair, defying gravity as it does. That said, I did see a guy in a park once that seemed to have actual anime styles hair, I swear those spikes were held up by super glue, but I digress! Here we have a sword which is called, aptly, \'Guts\' which is from the Golden Age arc of the anime/manga Berserk. While I know nothing about this anime, I was able to find a few pictures on the internet to compare the model to. While the design of the sword on the pictures I found seem to vary a bit they are all roughly the same and I would say that the excellent modelling on this model does the sword justice. Even more impressive for me were the very clean and high resolution textures with the crisp looking details which compliment the model very well. There are also some new sounds thrown in too! The only bugs I noticed were that when you hit a wall, the sword does not make a sound or bounce off, and the player holds the hilt a little too low down, though the author does mention this in his readme. All in all good work here, and another fine addition to our collection of anime/manga swords! [b]New Sounds:[/b] Yes [b]New Effects:[/b] No ~Nozyspy~ [b]PS, a note from the author, DiNeRo: [quote]I am currently taking up requests (as long as it is a project i find interesting) :3[/quote][/b]

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660 downloads

Uploaded:04-22-2011

Darth Bane\'s Curved Lightsaber

banecurved.zip | 310.43 KB

yet) but I don’t recall him using a curved hilt, but it was a bit ago that I read them, so I either missed that fact or have forgotten about it! Anyways, here we have a very nice hilt based off this beauty from Genesis Custom Sabers. The author has done an excellent job of recreating this real hilt in JKA, though there is a slight inaccuracy in that the center part of the hilt is red here whereas the one that it is based of has a bone/tooth/wooden section in the middle. It still looks cool though! Personally I do rather like curved hilts and they kind of remind me of bananas, though I don’t actually like bananas. The in-universe explanation is that the curve in the hilt allows the user to give some moves or attacks a bit extra reach or allows them to change their move/attack in a way that can surprise or knock their opponent off guard. Perfect for Bane\'s Machiavellian way of doing things! Overall a very nicely modelled hilt here with plenty of detail packed in, though the difference in the midsection from the reference that it is based off (which you can see in the second pic which is from Genesis Custom Sabers below) means it isn’t 100% accurate to that original reference, but that isn’t too much to worry about to be honest. Keep up the good work Darth Meran I hope to see more hilts from you soon! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

Darth Bane\'s Curved Lightsaber - Screenshots Screenshots:

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902 downloads

Uploaded:01-03-2011

Darth Meran\'s Gold Master Hilt

meran_master_saber.zip | 631.13 KB

hilt!” Or so an advertising campaign for this hilt might go. ;) At first when I saw the words \'gold hilt\' I wasn’t sure what to expect, but upon inspecting this hilt I was very pleasantly surprised. The modelling work on this hilt is fantastic! The twisted gold grip and even small details like the rubies and diamonds are modelled in superb high poly detail. The textures are good too, the detail on the jewels looking crisp and colourful. The hilt also has a new \'hum\' sound, however I wasn’t too fond of this myself as it sounded a little rough compared to the nice smooth hum of your average saber blade. Apart from maybe changing that one sound, perhaps the only other thing I could suggest would be to add a slight glow shader to your env texture, so that the shine has a slight glow as it moves across the hilt. All in all though a very well made hilt here! I definitely look forward to seeing more of your modelling skills Darth Meran! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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327 downloads

Uploaded:12-19-2010

Red Sith Scepter Reskin

sithscepter.zip | 46.26 KB

replace the gold highlights (such as on the horns) with red highlights, making it look even more menacing and evil! Be sure to give this a download if you like the look of it! :) ~Nozyspy~

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1247 downloads

Uploaded:10-06-2010

Darth Nihilus Lightsaber

nihilus_hilt_ashuradx.zip | 1.35 MB

seen Darth Boogeyman\'s hilt before. Interestingly enough, it seems rather humble, and could easily be mistaken for a Jedi\'s hilt. A very rounded design, with a bell emitter, this thing is pretty nice to behold. There\'s not much in the way of color, very basic chrome, with the only deviation being the red activator button. The only attempts to make it decorative are the pommel band near the bottom and a strange engraving around the top of the weapon. All around, this weapon is pretty well made. Nice model, nice texture, AND it\'s shadered. I think there\'s not much to complain about here. That being said, I\'ll shut up and let you all look at the pichurs. Bai now. - Averus Retruthan

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377 downloads

Uploaded:10-06-2010

The Crazy Assassin

crazyassassinv3.zip | 4.18 MB

rather enormous, yet simple skinpack in its own right. Basically, what we're given is a huge Quinlan Vos Reskin. The main basis of the skin is an armored suit gentleman with a strange electrical shader engulfing his suit. There are robed and hooded variations of each set of skins. I'd go through all the colors for you, but perhaps it's simply best if you take a look for yourself =_o. Thankfully, this enormous set of skins can be offset by using the species menu, thus making it slightly easier to create the combination you desire. The general overall quality of these skins is actually very high. The face texture is generally agreeable, the armor is pretty well done, and there aren't very many bugs. I will say that the unarmored versions have a strange deforming with the left arm when you taunt, but that's not at the fault of the skinner. There are a few holes in the back of the robe's texture, however, that I think could be fixed. They're not very visible unless you really look, though, so they're not that big of a deal. BANDWIDTH IS DEMANDED OF THEE, AND IF YOU DO NOT PAY YOUR TITHE TO THE TEMPLE, YOU WILL BURN IN BOREDOM FOREVER.[/quote] Hmm...well in the context of what I said, not much has changed. HOWEVER, there have been some changes all around. For one, there was a bit of a texture tweak to the back of the armor, a whole icon overhaul, re-addition of the tunic skins(I guess they were missing?) and an NPC update. [b]Note: The following is true of JAplus ONLY. On baseJA or whatever mod C.A. plays, this is not the case.[/b] Alright, so, there's only one major bummer about this skin: The scar on the cheek The organization. Basically, this skin is a [b]MASSIVE[/b] menu hog, on BOTH fronts. I know you hauled ass on the icons, and they look rather nice, but d'ya reckon that maybe some choices could be downsized? The main selection hogs up 30 slots alone, and the species takes up three. I would say, keep the species, make a default, red, and blue, and call it a day there. Just seems kinda selfish to steal your friends' menus like that, y'know? Other than that, still remains a potent and diverse skin. Whether you know Crazy Assassin, or just lookin' for a diverse skinpack for yourself, it's definitely worth a peek. Bot Support:Aye NPC Support:Aye New Sounds:Nay Team Support:Aye - Averus Retruthan

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1009 downloads

Uploaded:08-20-2010

Zuckuss

zuckuss.zip | 5.95 MB

literature, but I did read "Tales of the Bounty Hunters," and I found that I enjoyed: "Of Possible Futures: The Tale of Zuckuss and 4-LOM," quite intensely. I found the character of Zuckuss to be quite an entertaining and awesome entity. Zuckuss, for those unaware, is a Gand, an insectoid species that lives on the ammonia shrouded planet of Gand. Two species exist: those with lungs, and those without. If you've looked at the screenshots by now, you can probably guess Zuckuss is the former, and he is doubly unfortunate, as a problematic bounty hunt resulted in him being exposed to oxygen, and his lungs were damaged by the toxic mixture. He also has a very amusing split personality disorder. I'm actually very tempted to re-read Tales of the Bounty Hunters just to celebrate this release. So, with that aside, BEHOLD the Zuckuss model, and let me say, the accuracy is nearly astounding. Notice I said nearly, as there is one major accuracy issue. All Gands, lungless or not, have only three fingers on each hand, where as this one has a standard human hand. Honestly, I'm willing to overlook this for now though, because: 1.) The way this model is built, it looks like it could easily be cut off and replaced in future versions 2.) The hand there doesn't look that bad 3.)This model was based off of the Empire Strikes Back appearance, so the actor may have had a regular glove instead of the three fingers on the screen.(Points to whoever verifies this for me.) Everything else looks stellar. Seriously, thank you Scout, you've brought the Holy Grail to mah proverbial sick Arthur. There are a couple model-related issues, namely the weird deformation at the back of the skirt and a seam in the waist, but the deformation is negligible and the seam can only be seen at certain angles, so honestly, neither present that big of a problem. The skin work here is impeccable. I dare say this thing has some of the most humble yet awesome team skins I've seen in a while. The colors are nice and dark and blend in nicely with the character and the rest of the skin. To top it all off, this thing DOES have sounds, though there is a slight issue with JA+ users. Essentially, Scouttrooper made a modified trandoshan soundset(that fits in REALLY nicely, might I add,) but only included a single taunt. This means if you use JA+ or any other mod that features multiple taunts, you'll hear a lot of "Take Thats" before you hear the actual taunt. I know I can live past that, how about y'all? =_= And so, 5 out of the 6 bounty hunters are completed. All that's needed is Dengar, and the original ESB bounty hunter troupe will be complete. Scout, this is an excellent contribution, and a smashing debut into our little modding community. Bravo, sir, bravo. I am so totally going to be using this ad nauseum. Pharaoh commands that bandwidth be thrust into submission. DO AS I COMMAND! Bot Support:Aye NPC Support:Aye New Sounds:Aye Team Support:Aye - Averus Retruthan

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208 downloads

Uploaded:07-14-2010

Base Ball Bat

baseball_bat.rar | 375.56 KB

with [url=http://en.wikipedia.org/wiki/Cricket_bat]Cricket Bats[/url]. Of course, if you live in America, you are more likely to keep a Baseball Bat by the side of your bed instead. If you ever find you have burglars in your server, trying to steal your maps, then fear not, for JamyzGenius has provided you with a weapon with which to chase them off! The bat comes with three different coloured bands, red, black and blue and also some really cool, and hilarious new sounds! As for improvements? Well all I would suggest is maybe making the wood colour a little more natural, as it seems quite bright at the moment. Maybe make it a little less bright and give it a slightly worn look? It would also be cool to have some aluminium bat variants too. Other than that, maybe make the top a little more rounded. Apart from those small things however, good work here! If you are in need of a bat to chase criminals off with, I would suggest a Cricket Bat, but in the absence of one of those, these Baseball Bats will do nicely. ;) [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes [b]New Effects:[/b] No ~Nozyspy~

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759 downloads

Uploaded:07-05-2010

Stick_Ninja

zzstick_ninja.zip | 1.36 MB

sticks. For those of you who are familiar with [i]Xiao Xiao[/i], you'll definitely love this new model! The author was inspired by [url=http://jediknight3.filefront.com/file/Tankoonis_Stick_Man;87730]Tankooni's Stick Man[/url] for this model pack. To start off, we notice that these ninjas are pretty darn thin! Hmm, I wonder why. Could it be because they're sticks with an extraordinarily, lightning-quick metabolism? Oh, we already know that's the reason! Anyways, if we start the top with the head, we notice that the ninja has a "stealth mask," which is one of the classifying features of most of the ninjas we perceive. As we move farther down and take a look on the torso rear, we find ourselves looking at a nice, sheathed katana that's ready to shed excessive amounts of blood and gore! You'll also notice that our stick ninja has some comfortable shoes too. Have you ever seen a more stylish and comfortable looking ninja? I haven't! As I mentioned in the introduction, this pack consists of eleven different variants of the ninja. Each are unique in their own way, as you'll find out when you test out this great pack of stick ninjas. As well have eleven variants, there is also a few "hidden" models that you can discover. Start searching and guessing! :) Moving on, I found myself impressed with the great quality of this model. I hardly expected this to turn out so well, but I was proven wrong. I must congratulate you author, not many people who start out with modeling end up busting up such a decent piece of work. Overall, this is a fantastic model pack! It has so much potential and has room for improvement as well. I could definitely see more apparel being added or modified to make this stick ninja even better. Anyways, if you're looking for a retro ninja skin, this is definitely worth a download! [b]New Textures:[/b] Aye [b]New Shaders:[/b] Aye [b]New Scripts:[/b] Nay [b]New Sounds:[/b] Aye (Silent) [b]New Models:[/b] Aye ~Syyrax

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1094 downloads

Uploaded:01-17-2010

JKA - Hitman

jka_hitman.zip | 693.98 KB

where you use various weapons, ranging from the normal guns to fiber wire. And believe me, directly after I tested this, I wanted to go and buy the game all over again. Nostalgia is everywhere- Oh! Right, the mod. Okay, this is where it gets interesting. I could not tell if there were any model deformities, anywhere on the model itself. Its either the skinning is good enough to hide the errors, or there just aren't any errors. No offense to any modder out there, but that was a sight I love and don't see very often, even on higher end games. Which brings me to the next part of our glorious Man Who Hits: Sounds. From what I can see, or in this case hear, there are sounds for taunts, and even rolling! There's nothing cooler than running into a room, fiber wiring the victim, and rolling out of the room as quickly as possible as men with loaded guns- Right, I'm getting off track again. Anyways. I'd love to see more from this MaxFreeman. Sounds, bots, models, textures, the package is all here. All we need now is a victim. And that victim is you, as you send in more bandwidth. I wouldn't even consider it 'victimizing'... *Denariax goes off on a rant as you lower your eyes to the contents and screenshots.* NEW MODELS - YES NEW TEXTURES - YES NEW SOUNDS - YES NEW BOT FILES - YES -=Denariax=-

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491 downloads

Uploaded:11-10-2009

Sai Saber

sai.zip | 188.31 KB

[url=http://en.wikipedia.org/wiki/Sai_(weapon)]this Wikipedia article[/url] for more info. I remember seeing weapons like these in the Mummy Returns and I also believe they featured in the film "Elektra". They are basically short, thin swords with a fancy curved hilt. The modelling job here is pretty good and the weapons look just like the real thing. However I do think there could be a little more work on the texturing, since they seem a little flat and too white at the moment. Perhaps more of a bronze colour would look better, with a bit more textural detail. One other thing is that the saber blade appears around the blade of the sword. I'm not entirely sure whether this was intentional, but it does detract a little from the realism of the weapons. That’s only a small issue though, since they look cool with the saber blades there anyway, kind of like magic glowing Sai or something! Overall a cool weapon mod here, which definitely looks better when used in dual wield mode rather than single mode. Keep up the good work mate, I look forward to seeing more mod's from you! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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2269 downloads

Uploaded:09-11-2009

IG-88

ig88.zip | 1.32 MB

sentience program. Upon activation, the prototype destroyed it's makers and activated the other three robots. One became a bounty hunter to avoid arousing suspicion, and the other three did evil deeds elsewhere. The model itself looks pretty accurate, although all I was able to find for source material was a few screenshots. The strap going across the shoulder looked a little awkward in-game, since it was quite stiff. But really, that's a limitation of the game, so it's of no consequence. The shiny metal look of the droid may also have been a little too shiny - perhaps a bit darker would have looked better in a dark environment. [i]Edit:[/i] I failed to mention that this model also has SP suport. There are two options - an IG-88 with the shoulder band, and one without it. The voice used was female Jaden...blech. :p I do have one complaint...there are no new sounds! I'm not sure what an IG-88 droid would sound like, but even just some beeping sounds are better than Kyle/Jaden screaming all the time. The author said that the weighting was a bit off, and now I'm curious where the problem areas are...because I didn't see anything amiss. So far, I'd say this is Last_Wish's best contribution to the site. It looks good, and performs well. If only it had sound! ~Dretzel

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2413 downloads

Uploaded:08-10-2009

FF8 Lionheart

ff8_lionheart.zip | 1.13 MB

never played these games, don't even know what console they're for. They're video games. Obviously. But there are 13 or 100,000 of them or so. And they all take place in this world. That's all I know about them. And then there's this guy named Squall who comes in! He's the one with the big-ass sword. Which has then been modeled and put into Jedi Academy, about 53 fictional video game universes over. Ever wanted to play with a big-ass sword? Well, enjoy now because here it is! This is two versions of it, one with a shining blue color and one with a shining green color, supposedly where he uses magic or something. On to the design of the weapon. Well, I searched it over teh internet, and from the pictures I've seen, this is pretty well in terms of accurateness. Is that a word? Hmm.. then it is pretty well in terms of accuracy. That sounds better. It's got the... swirly part there, and the curvy part there, and it's hard to describe in words, but you get the gist of it, it's accurate. And this uses the same sword qualities that Tavion's sword uses, meaning instead of hums and vooms you get slash and that [i]shhhhrrriinnnkkk[/i] sound you get whenever you hit someone with it. Couldn't find any bugs with it, and it also comes in the green flavor, deliciously awesome. Mainly because it's a big-ass sword, and they're almost always win. Enjoy. ~Authuran

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710 downloads

Uploaded:04-04-2009

Guard Shoto

guardshoto.zip | 210.17 KB

impractical for combat, but that's beside the point. The author has created some fairly interesting weapons for you to use. The sabers are well designed and look like they should; they're accurate to the original design. The animations have been tweaked slightly to fit the new blades but, as the author says, there are still "some odd looking things". The blades look funny in some positions and during certain animations but it's impossible to fix unless the author designed entirely new animations for this one saber mod. Included are normal grip and, for you TFU enthusiasts, reverse grip variants. This saber pack also comes with a little script that switches your sabers for you between normal and reverse grip, but for some reason I couldn't get it to work. The script requires JA+, which I was running, but it just wouldn't cooperate with me. Oh well. Maybe you'll have better luck than I did. >_> If fighting with unorthodox weapons is your thing and you're a fan of The Force Unleashed then give these saber hilts a spin. ~Laam'inui

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460 downloads

Uploaded:01-29-2009

Gurren Lagann

gurren.zip | 5.22 MB

concept. So, apparently this model is based off a series known as Tengen Toppa Gurren Lagann. Never heard of it? Don't fear, I haven't either ._.; but from what I've gathered, it scares Averus greatly. Averus loves giant robots, but this one scares him greatly. WHY ON EARTH DOES IT HAVE A GIANT FACE IN THE TORSO WITH SUNGLASSES?! T_T AAGH.....Lord, I give up. Anyway, I looked up comparison shots(after having to skim through a bunch of suggestive shots of some girl ⌐_⌐) and it actually hits pretty well on the mark. It looks just like that hideously grotesque aberration, and not only that, but it has SPECIES CUSTOMIZATION! Oh yes, that's right. This thing has VERSIONS. You have the option of removing those freakish shades, adding DRILL SPIKES to your body, and adding a strange winged jetpack of sorts(also complete with drills.) BUT WAIT, THERE'S MORE MADNESS! Not only do you get a model, but you get practically ALL the fixin's, AND two new weapons: A giant drill(NO WAY?!,) and SHADES! Hang on a sec... [b]-=Averus repeated facedesks=-[/b] Okay, that feels better. Anyway, this package is pretty grand tribute to this....lovely and outright strange (even for my standards,) machine. It's just sad there was no sounds to complete the ensemble....then again, do I REALLY want sounds? Would my sanity be better preserved without them? I don't know, but this pack afears me. If you actually DIG this series, or if you want a one way ticket to drive Averus crazy, submit bandwidth promptly. Bot Support: Aye NPC Support: Aye New Sounds: Nay Team Support: Aye - Averus Retruthan

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178 downloads

Uploaded:12-29-2008

Candy Cane Sword

candy_cane.zip | 109.12 KB

author stated in his readme, this is his first stab at modeling swords. To be honest, it's not to shabby. Let's take an in-depth dive behind the scenes of this Candy cane. The first thing you'll notice about this Candy cane is, well, the candy cane. The author decided to make a sword which is a [i]food[/i]. Although we've seen this idea before, this is quite interesting if I must say so myself. I never pictured myself hacking and slashing at people with a giant candy cane.. have you? I didn't think so. Only in our dreams, right? >_> As we move on, we notice the textures. Overall, they aren't [i]that[/i] bad. I would suggest improving them a bit though. The author even stated that the textures aren't very good, and the lines on the candy cane don't match up correctly (Along with some fuzzy parts on it as well.) Nevertheless, you can always improve these textures in a version two. So, I wouldn't worry about it too much. The last thing I'd like to give awareness is the sound files. Unfortunately, they are the default saber sounds. I expected the author to add some sort of Christmas-themed sounds, seeing that there is no Candy cane noises in existence (except for the breaking of them upon the floor.) Although, I was wrong on my part. It's only version one though, so there's always time to find some fresh sounds to use for a version two. Overall, this isn't a bad first stab at modeling swords. I loved the idea of a Candy cane causing havoc across the Jedi Academy servers though. I thank you for that image in my head, [i]really[/i]. I suggest you read over my recommendations for improvements though. I hope to see a version two soon enough. This is definitely worth a download if you want to beat other players with giant Candy canes! ~Syyrax

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414 downloads

Uploaded:12-13-2008

Absolution Lightsaber

absolution_hilt.zip | 60.21 KB

ones... The cylinder used to model this one, also seems to be under the "medium" of 12 sides which I consider to be the best in look for Jedi academy without excesive overuse polies. It's just a grey cylinder with 3 black rims over it, two smaller ones near the top and one bigger one near the bottom. The textures also seem very bland and undetailed, certainly a huge room for improvement there. There's really nothing more that could be said about it other than what I've already mentioned... If you want a simple, silver lightsaber with black rims, here's something for you. Others... well submit bandwidth anyway. -Schrödinger

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991 downloads

Uploaded:11-20-2008

TFU Pike Lightsaber

tfu_pike_saber_by_vek892.zip | 44.16 KB

several times for the sheer joy of blasting my enemies away with epic powers non-stop, I was excited when I saw this weapon, as I always thought the pike sabers from TFU were awesome. Now, to remove any confusion, the Shadow Guard is NOT the Red guards you see in the old movies, they are the Emperor's Royal Guards who use a [b]Force[/b] Pike weapon. The Lightsaber Pike is basically a metal staff, which can ignite a short lightsaber blade on the end. Typically the pike is silver, but I think I also remember seeing a black and gold version in The Force Unleased. The developer of this hilt, Vek, has done a good job but I think more work is needed. In terms of shape its basically perfect and I commend you on that, but I feel the textures and design of the pike could definately be improved. I have done some looking around and its not easy to find good pictures of this weapon, but I did find a few which do include a bit more design, like some black rings at the top, perhaps a darker texture on the grip and things like that, because at a distance it almost looks like a plain silver pole, this seems to be something to do with the shaders, when your facing one way, it appears that the bottom half is darker, then when you face another way, its the top half. So yeh, that about sums it up, great idea with putting this together, shape and size is great, but I would like to see a v2 with improved texturing and shaders, or maybe even make a black one with gold trim just for me! Great work for your first attempt Vek, keep it up. I COMMAND THEE TO DOWNLOAD! ... if you like what you see of course. ;) - AmonRa

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1269 downloads

Uploaded:10-13-2008

AT-ST

atst.zip | 2.97 MB

This is quite possibly the most monumental, spectacular file ever contributed to this site. The ground of Jedi Knight 3 shakes when this file treads upon it. All who see, leave in awe. The mighty slayer of infantry, eater of babies, destroyer of worlds: The AT-ST Walker, has been made into a player model. Okay, I see you need a few moments to compose yourselves as well. Once you're conscious again I'll continue. Back on your feet? Good. I'll repeat myself in case you've forgotten. The AT-ST Walker has been made into a player model. You can now run around as a human-sized AT-ST and blow things apart with guns held by your invisible arms, or swing a magical saber around your very sexy metal hull. That's not all folks! You can even SOUND like an AT-ST, with authentic AT-ST sound clips; you can even play as an AT-ST in single player. Terrify those obnoxious clown cultists, and then dismember them and gorge yourself on their entr-... Sorry. You get the picture. This file is perfect in nearly every way. Team skins: Yes. New sounds: Yes. Single player support: Yes. Butt support: Yes. NPC support: Yes. In conclusion I'll summarize the sheer magnificence of this powerful file with a string of smilies and random symbols which look like they can be swear words. :D :D :D :O O_O o_o O_o o_O >_>

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697 downloads

Uploaded:10-08-2008

Dark Evil Spikey

dark_evil_spikey.zip | 583.42 KB

named ''Dark Evil Spikey'' because he got a lot of spikes on him and he looks cute. as usually no sounds, I don't know why I can't make my self work on that, Im probably lazy I guess. there's no arms, because he can move the sabers with pshyic powers^_^. oh, and the textures may be a little weird some places, this is because I didn't uvw map it as it's suppouse to be uvw mapped. I will read some tutorials until next time, hehe xD [/quote] Yes, that would be about it. The model is some sort of spiky monster without arms or face for that matter o.O Textures seem to be bland and shaders don't help the model at all so it's something the author should look into if version 2.0 ever gets made. As stated above by Last Wish, there are no sounds so expect the annying "TAKE THAT!!" taunt over and over again X_X If you want an unique model and you don't mind lack of sounds and not top notch quality textures then you must submit your bandwidth :D Team skins: Yep. Bot support: Yep. NPC support: Yep. New sounds: Not really. -Schrödinger

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207 downloads

Uploaded:08-24-2008

Ragnell Sword

regnellswordhd_fix.zip | 6.54 MB

[url="http://jediknight3.filefront.com/file/Regnell_Sword;93225"]previous version [/url] was a 2d cartoon style sword pack, again based off the anime movie/thing(?) This version is the HD version and is 3d and looks a lot more eye-catching and more SithMasteR555's quality of work. As said before, they look pretty accurate to what I have seen but the hilt's colour doesn't match what I saw, but the sources may be wrong.. The sounds are the fix with this one, though the previous version was deleted so everything here is new, the Duke Nukem sounds which were somehow added to this pack are now deleted and replaced with the ordinary sword sounds. So, if you like the look of it or are a fan of anime... or both, give it a download. -Dommie Kun

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1306 downloads

Uploaded:08-17-2008

Ratchet and Clank

rcmod.zip | 16.53 MB

game on them!(d'oh) Anyway, Rachet is a very large rabbit/hare/cat (? :P) and Clank is a small little robot who, by looking at the pictures, seems to always be on his back o_O To the model! The model of Rachet seems similar with only a few dismatches. The ears seem too wide and the tail seems like a very large acorn. The trousers also seem a bit too baggy. The model of Crank seems similar also but my only concern is that his wings are a tad too big, but that's just from looking at two pictures, perhaps I'm wrong. The textures! Crank - The metallic texture seems too white, almost plastic. If the texture was darker and there were shaders added to it then, in my opinion, it would look better. The eyes match but I think they could have had shaders added to them also. The red antenna(?) is good looking enough but a shader/dyn. glow would have made it look better. Ratchet - The textures look similar but some are too light, for instance the skin. What should be a light brown is a peachy/light orange colour. His stripes which should be a dark brown are a dark orange colour. The gloves should look more like leather and the trousers would have been better as an almost solid turquoise/light blueish colour. The feet seem pretty close but a bit too light in colour Blue Team Crank - Same Ratchet - The skin could be better, quite a bit better. The outer green colour on his overalls should be a light green/turquoise and in this model it is a darker green with a lot of dark dash lines going all around it. The inner black colour has some details missing from the game pictures and the model of it could have been improved. His gloves and helmet remain brown which should be black I presume? His goggles are an almost solid orange-brown. Red Team Crank - Not used Ratchet - [quote]the red skin is a COMBINATION of the Marauder and Liberator armors from Deadlocked...with a slightly modified paint scheme...clank is not on this versions back because he didnt travel with you in deadlocked.[/quote] I was unable to find a good source to check what this looked like compared to the game so I can't really point out mismatches etc. But, like the other two colour skins, this would probably have a few areas to fix. Bugs: Refer to the read-me for the bugs. All in all it is a good looking model and the model itself is accurate. The textures/skins could be improved quite a bit and some shadering, especially on Clank, would also be a good addition. So... if you are a fan of Ratchet and Clank or just like the look of the model, give it a download! File size seemed to be a bit larger than normal o_O - Dommie Kun Bot Support : Nope Team Support: Yep New model: Yep New sounds: Nope

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1322 downloads

Uploaded:07-08-2008

Karas Sword

karas_sword.zip | 914.04 KB

rapier than an outright sword, but still rather ornate for a world of demons and dragons. Wouldn't be totally out of place in Neo Dark Ages, actually. So yes, it is more of a rapier - one can tell from the physical appearance it's more of a light blade and would be knocked aside easily by heavier weapons. Thankfully the stats don't quite reflect that, which is both bad and good. Bad because it takes some strategic depth out, but good because no one's disadvantaged by choice of weapon. Obviously there's some semi-medieval semi-demonic styling going on here, but it doesn't spoil the model as such. The hybridisation of themes compliments it quite well, forming a more attractive weapon than your average attempt at this style. It's not super-duper-uber-gorgeous, but it looks like it'll [i]hurt[/i], and that's what swords do. Speaking of hurt, the sounds grated a little at first, but you'll get over that. There's also a pre-packaged overwrite if you want to use this on other servers which may not have the weapon installed. Just kiss your Adjudicator hilt goodbye first - the overwrite version will take the single_7 slot. ~ Kouen

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2698 downloads

Uploaded:06-23-2008

Phoenix sword - Talon

phoenix_sword_talon.zip | 919.72 KB

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790 downloads

Uploaded:06-23-2008

Yamato, Vergil's O-katana from DMC4

yamato_v_1.0.zip | 750.87 KB

need to worry about that factor. Size, I must let you all be the judge on. Everything looks well in order for this weapon, except for one tiny thing, which could warrant a 1.1 at least: The bounce sounds till sound like a lightsaber. Makes it sound rather awkward when clashing with your opponent's weapon. Fix that up, and I think we have a winner =_=. In its current state, however, it is more than ripe for bandwidth submission. Do so as you see fit. =_,= - Averus Retruthan

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615 downloads

Uploaded:04-24-2008

Exiled Clan Vehicles Shuttle and X-Wing MOD

exiled_vehicles.rar | 9.83 MB

because I\'ve nothing unbiased to say at this point =_o the main feature lies within the vehicle function anyway. The X-wing now has: - Upped Speed and Turbo - Two person capacity - Roll limit of 65 and a violet crosshair. Mr. Shuttle has - Higher Speed - Turbo - 32 passenger capacity Okay, apparently the shuttle was built to be a runaway freight train. The handling was not compensated for the speed, so don\'t expect to get into an effective dogfight. Otherwise, everything\'s green. =_= - Averus Retruthan

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3300 downloads

Uploaded:03-16-2008

Bloodsaber - the final -

bloodsaber_final_version.zip | 500.58 KB

giant hammer, where there are saber blades instead of the hammer's head. Ultra is like a large mace, where some of the spikes have been replaced by saber blades. Both sabers use only Desann's style, and bounce off things that you hit with them. As with the last version, you can only obtain these via SP console. They seem too powerful to be fair in MP anyway. :p Give it a download if you like what you see. I know I personally do. :p[/quote]We've got some minor updates from this last version, reviewed by Ryojin. I'm really quite fond of this mod; I can see it being kind of a cheat, since these weapons are [i]so[/i] big! But on the other hand I really love the idea of taking the original models and turning them into something completely different (I never would have thought to turn Desann's saber into a morning star, much less a morning star saber!). Some folks might consider it cheap -- as I might have in the past -- but now I can't help but think it's a really clever use of what was already available. So, updates. Instead of three saber choices we now have five. Two new morning stars have been included (one with no saber blades, and two with them). They have also been added to the single-player menu, so you can select them in-game without cheating! Still not available for MP, but I do see why. That's a [i]lot[/i] of blades. The 7-bladed saber is still available (see screenshots) as is the nifty saber-hammer. ~Inyri

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4232 downloads

Uploaded:11-24-2007

Transformers - Frenzy

frenzy.zip | 4.28 MB

impossible. And they proved it with great success. Carrying on and surprising us once again with his mesmerizing work, Lightsource brings us his representation of the annoyingly cool robot that transformed from a radio into this little harbinger of death. I must say when I saw it in game it was awesome. There were some slight and barely noticeable stuff that happens like clipping, when the saber goes above the head in a right swing the arms clip into the head but it’s not really a problem. Also the left swing makes the shoulder on the right arm sink a bit down but again it’s barely noticeable and probably you won’t even see it. The work on the texturing is spot on as we have come to expect from lightsource. The team skins he has provided us with consists of the torso parts being painted either red or blue. He also included bot and NPC support making this little character as badass as he can be. Also the sounds of it top it nicely making it’s whole presentation worthy of recognition. The thing blinks! :D Overall one of the best models I’ve seen so far and clearly once again raises the bar for what a skilled modeler can do in JK3. Download this now, you won’t be disappointed. :D Bot Support: Yus! NPC Support: YUS! Team Support: YUUS! New Sounds: YUUUS! [i]Ayane Yamazaki[/i]

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1479 downloads

Uploaded:11-22-2007

Elven Sword Pack

elven_sword_pack.zip | 1.05 MB

the model pack. This is a small collection of three elven weapons, an elven knife, an elven sword which can be used as a single hilt or as a staff, and the hadhafang. The are not as impressive as other weapons out there but they are indeed nice. One thing that bothered me though is the hilt on the sword looks weird, seems like the lines on it are uneven which take a little from it. Overall it’s a nice skin pack and everything LotR related is fine in my book. Download these swords or the rage of the Valar shall befall you! [i]Ayane Yamazaki[/i]

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2183 downloads

Uploaded:11-03-2007

FM-22 \'Archon\' Heavy Assault Gun

archon_if.zip | 2.83 MB

(which was humming very suscpiciously, I might add) I came to find that my sacrifice wouldn\'t have been in vain. She gave us a gun. A huge gun that hums with the might that runs through its metallic veins. This... thing she gave us could kill the greatest of warriors in but a single strike and we are to take it, not knowing which button does what (some child with very long legs and blonde hair looked at it and said \"Oooo, what does this button do?\" We removed her from the room before she could rain destruction upon us all). So, the good man that I am, I took it upon myself to examine this weapon and say what I think of it. She did a masterful job. The workmanship on this thing is great indeed. The metal she used looks like metal and the screen on it works like a screen should. And it\'s big. It\'s very big. It\'s so big that when you hold it, your view to the right of you is obscured. I was blindsided by a tiny, brown, whining thing with a dagger the size of a butterknife. It swiftly proceeded to attack me (that\'s also when I learned that catching a blade with your ribs really hurts). I survived and had a perfect chance to test the true might of this weapon and I am not disappointed. It fires green energy very much like an older boomstick, the concussion rifle (which this one replaces, due to the former\'s age) and falls no short of its older brother\'s firepower. There\'s but a single bug. In SP, the concussion rifle\'s ammo box/energy cell/boxy metal thingamajig on the side is present and mobile. In MP, however, it doesn\'t show up. Other than that, I saw no fault with it. Truly superb and I intend to keep it. Sometimes a bigger sword is all you need. - Jose

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496 downloads

Uploaded:09-18-2007

Vergil\'s Yamato

vergils_yamato.zip | 292.15 KB

failed miserably, therefore can\'t vouch for how close this is to the DMC version. As I am not too knowledgeable in the art of modeling, I shan\'t get into technical aspects of this sword, I can however talk about the overall presentation. The skinning is rather simple, the sword doesn\'t flaunt any fancy shaders, or particularly refined skins. The blade is a very simple grey texture, giving the sword a more stone like, than metallic look. The texturing on the hilt isn\'t particularly great or bad either, it\'s just average. Not bad enough to bug you, but not good enough to amaze. If the author is looking at any future releases of the sword, aside from working on the textures, I would suggest that he shorten the blade a bit. It might just be me, but the thought of swinging around a sword twice my size is less than appealing. ~Metall Pingwin

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2172 downloads

Uploaded:09-18-2007

Sith Master Hilt

sithmasterhilt_bh.zip | 393.9 KB

I\'m not going to gripe about shaders this time, and you\'ll know why after I finish reviewing the hilt. The hilts texture itself seems to be the same chrome pattern he uses for all his sabers, but somehow it seems softer to me. He stated that he added a \"grain\" to the black portion of the hilt. I personally would call it more of a bumpy texture than a grain. I don\'t personally like it - it makes it very confusing to try and figure out what kind of material that would be. It doesn\'t matter much because you can\'t see it from a distance anyway. Now for a little update on Broken Hope, which I thought you be prudent in case you guys don\'t feel like reading the read-me: [quote]This is my final hilt for JA because there really isnt much left to do & i dont have the time to put into the models as you can tell in my last couple of releases.[/quote]So give him a round of applause as he exits the stage. I know a lot of you will be missing him, but it gives some new folks a chance to step up to bat. Good luck Broken Hope. Bot Support: No Team Support: No New Sounds: No NPC Support: No ~Inyri

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988 downloads

Uploaded:09-18-2007

Outcast's Melee Weapons

outcasts_melee_weapons_v1.zip | 875.49 KB

and I'll just say that I never really became too fond of them. Unless your using a mod that removes glow on these specific hilts, your never really seeing the blade, now are you? On to describing! The pack contains seven skins, on 4 models, so yes, there are seven hilts heres. Based on the screenshot, the mostly used model(Vibrosword) seemed to be the best, surely enough of an excuse to skin it so much. The katana, well, we've seen plenty of those in every pack like this. The other two swords look fairly simple in design, though theres nothing wrong with that, Im a fan of simplicity. Though they certainly arn't goign to "wow" you like some of the other straight sword models here. On to the last model in the pack, the Axe. Whatever use you may find of it, do use precaution, as it looks like quite a dangerous weapon. Based on its comparison to the other blades, I know for a fact it will have one of the huge problems that I do dislike. When the actual lightsaber goes through the model, and its very visible, quite an unattractive thing to see on the screen. Though I'm in no way dishonoring this pack, it will finely suit any player who uses actual swords for their saber instead of the tradition hilt. The author even gives some decent descriptions of each blade in the readme, so quite creative. Do enjoy, and watch where your swinging your sword. -LordMyth

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1450 downloads

Uploaded:09-18-2007

Obi Wan Episode 3 Hilt

obiwanep3hilt_v2.zip | 384.94 KB

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1290 downloads

Uploaded:09-18-2007

Mark VII Staff Hilt

mark7hilt.zip | 228.86 KB

would have to be uploaded to the server). The hilt is simple yet effective, nice job!. -Rink

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4969 downloads

Uploaded:09-18-2007

Katana Pack

katana_pack.zip | 821.34 KB

shinobigatana and shirasaya. Then, to ice the cake, we have one sword to own them all - the dual masamune. Just a shame Jedi Academy\'s saberstaff style isn\'t good for this sword. :( Anyway, the models are all constructed well enough, the skinning job is good although I suspect a little photosourcing, the swords all shine well in-game thanks to a well-done shader. There\'s new sounds, although those grate on the nerves after a while. Single-player support has been added. New hit effects have also been added, which while not realistic, I love \'em all the same - just perfect for fantasy swords, and they sort of remind me of Onimusha. A nice little touch is that the saber throw in single-player is disabled while using these swords, and you\'ll get a kick instead. This fits the whole fighting style typically used by samurai, and let\'s face it, would you throw an elegant sword like a shinobigatana around? In multi-player, the throw is still present (unfortunately). If you like katanas, this pack is for you. You can even mod the NPCs to use them for some funfunfun. Just be aware [b]not[/b] to use these in a dark room with a high-end graphics card, max vid settings and dynamic glow. The hit effect can be... startling. ~ Kouen

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456 downloads

Uploaded:09-18-2007

Imales Saber Hilt

imales-ja-hilt1.zip | 229.13 KB

crystal end. It has two dark gray handgrips on opposing sides, with blue curves adorning them and the hilt. This is a simple and clean saber. It\'s not at all anything like any of the in-game hilts, and uses a gray and blue color scheme that\'s also unique to Jedi Academy. Effective, and refreshing. Hopefully we\'ll see an update to this one that includes new sounds. :) Technical Data: Pros: 1) Good 3D design 2) Good color choice Cons: 1) No new sounds Rating: 9/10 New Sounds: No JEDIofONE :mepimp:

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554 downloads

Uploaded:09-18-2007

Glass Blade Flamberg Sword

saber_flam.zip | 648.05 KB

translucent and shines when the light hits it just right. It\'s quite a lovely sword. When you do turn it on, you can still see the shape of the sword through the saber\'s glow. Looks to me like Darth Doughnut is well on the way to making a name for him/herself as a great weapon modeler for JKA! :) If you\'re looking for some variety in your saber/sword selection, I suggest this, the Glass Blade Flamberg Sword. :) ~AmosMagee

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2105 downloads

Uploaded:09-18-2007

Galactic Warriors Saber Pack

galwar_sabers.zip | 2.34 MB

MP and SP support is available New textures: YES New Models: YES Specularity Maps: YES

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2887 downloads

Uploaded:09-18-2007

Fantasy Swords Pack

fantasy_swords_pack.zip | 3.94 MB

logo, and from the various amazing-looking plastic children\'s replicas I have decided this one\'s just fine. The Anduril is likewise fine. The Excalibur I won\'t even judge based on accuracy, since there are [i]so[/i] many versions of it floating around. I don\'t quite remember the musketeer\'s sword looking the way sting does (yes, it\'s from the musketeers, not from LotR, sorry) but it works okay. Maria and Caelum I assume are original conceps, and they\'re quite interesting. Maria is just a sword, basically, with a broad base and a contrasting gold guard and black grip. Caelum is a double-sword, once again featuring a black grip and gold detailing. The textures on all the weapons are quite good, even the ones that are partially photosourced (the photosourcing blends in well). In case you don\'t want all these swords, all six come in separate PK3s. Each one makes use of shaders, and they use the sword trail, which I personally hate because if you don\'t get the blade the exact length of the model the trail looks silly. Aaanyway, though, it\'s a good pack and certainly worth a look. ~Inyri

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1345 downloads

Uploaded:09-18-2007

Darth Vader RotS Hilt

darth_vader_rots_hilt.zip | 152.35 KB

shape-wise, but it just doesn't look that attractive for some reason. Probably because it has no shaders, and the textures haven't been done that well. It looks like the author actually photosourced many of these textures, meaning the seems probably don't line up. I say 'probably' because the skin doesn't appear in ModView, and I'd never be able to get close enough to see it in-game. It was easy to tell, however, that the hilt was missing that something special - a specular or chrome shader would go a long way to fixing this. As for the technical things, which the read-me fails to mention, this hilt will replace the Defender hilt. The name will not change, so to use it you'll need to look for "Defender" in your hilt list, as you can see in the screenshot. ~Inyri

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3163 downloads

Uploaded:09-18-2007

Dark Forces 2 Saber Pack

jkdf2_saber_pack.zip | 2.75 MB

improved. While the models look decent, the textures aren’t so great. To me, in the game, they look very plain, without much detail. That being said, it looks like most of the detail is in the model. With sabers, one should try to have both be detailed. But actually, with most of the sabers, the texturing is pretty plain, and could have used more work. But it sure is nice to be able to have the sabers from Jedi Knight. But it would’ve been so much nicer if there had been a lot more work put into them. Mainly because right now they just feel halfway done. Although…one nice thing the author has included with this is the sabers for Jedi Outcast and Jedi Academy. ~Zach

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1459 downloads

Uploaded:09-18-2007

Anakin Hilt Collection

anakin_col_1.4.zip | 2.22 MB

multiplayer crash. But, it is nice to have all these sabers available for single player, especially if you're using a vader model. The main thing that would have made this better is if they did work for multiplayer. But they're done well as it is. ~Zach

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5757 downloads

Uploaded:09-06-2007

Bumblebee

sd_bumblebee.zip | 5.44 MB

the new movie, bumblebee happened to be my favourite character in the movie:p, not a fan of the cartoon though. I can tell you however, this model brings a whole new meaning to JA. As much as surprised I was to see this in the inbox, I was also delighted. Phew where to start, can I say anything bad about this model? no not really. Again we are graced with another awesome model for JA. The accurate modeling done by Shady-D, and awesome texture work done by Lightsource, combined, brings us pretty much a perfect Bumblebee in my eyes. I would of expected a lot of clipping, but its been avoided and there virtually isn\'t any at all. The author, or should I say, authors, have obviously spent a lot of time getting this right, and it can definitely be seen here. Team support has been included, as well as new sounds, npc support, and bot support! the whole lot. I will however add, the sounds for some reason don\'t work as stated by Shady, along with the animations. Though I\'m sure with a bit of tweaking yourselves, it shouldn\'t be hard to fix. This truly gets a well earned thumbs up from me :thumbsup:, and congratulations to you two. This is sure to be a hit with the community and there\'s no surprise there. May I also add, Bumblebee\'s personally gun has been included as well. Be aware it overwrites the default E-11. You like Transformers, you liked the movie, you like Bumblebee? this is definitely for you. -|Jorka Sho\'Hen|- New Sounds: Indeed. Team Support: Indeed. Bot Support: Indeed. NPC Support: Indeed.

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3556 downloads

Uploaded:04-09-2007

Vegito

vegito.zip | 2.41 MB

I've seen, this definitely works! :D Vegito isn't Goku, but very similar so I suggest any Dragonball Z fans out there take a look at this. My only complaint is that the clothes are a little bright, and it would've been nice to see a little more detail on the red top, but the eyes, face and general likeness are spot on. Theres two skins included here, one SSJ version (Super-Saiyan) which is basically the normal version, which has black hair, except now with blond/gold hair. There are taunts, but they don't exactly fit with their use, for example one of the choking sounds is completely out of place and theres often music playing behind the taunts, but it's not a major downer to be honest. There's no team skins or bot support which is a pity, but the skin itself has very little to criticise, aside from a slight texture mismatch under the ears - which you'll never see anyway. So overall, yeah, a very good skin :) New Sounds: Yes Team Support: No Bot Support: No ~Szico VII~

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5226 downloads

Uploaded:10-17-2006

Gamorrean

hs_gamorrean.zip | 4.99 MB

anyway, HapSlash brings us the Gamorrean guard, straight from Gamorr. Complete with fur undies, this pig is ready to get in your face! What\'s a good model without fitting sounds? Nothing, and we all know it. That\'s why this nice soundset, which I imagine almost everyone will recognize on the spot, really polishes off the model. Star Wars fans will be able to easily recognize this model as the large, porcine guards employed by Jabba the Hutt and other crime lord across the galaxy. With team support, bot support, and NPC support, the entertainment should last. On to the negatives. Well, more like negative, as I could only really find one. The shape of the model just isn\'t what Raven had in mind when they designed the skeleton and the animations. The Gamorrean fits the skeleton, to be sure, he\'s just a little... bulky. This results in him looking really quite strange when standing still, and his arms actually clip into his sides slightly. Probably not a big deal, though, since I imagine people rarely stand still in a FFA or duel, and RPers probably won\'t care. Other than that the textures are great, the model is great, and even the weighting seems to be of standard HapSlash quality. Star Wars fans will want to download this ASAP to add to their model collections. [b]Team Support[/b]: Yes [b]Bot Support[/b]: Yes [b]NPC Support[/b]: Yes [b]New Sounds[/b]: Yes ~Inyri

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14552 downloads

Uploaded:05-31-2006

Link

link_4ja.zip | 7.08 MB

users. And quite a few of his weapons. And some new animations. (Yes, I'm aware that there are previous versions of this - however, I'm referring to it as "new" since it's been extensively overhauled, and in truth I really wouldn't have known they were related just by looking at them.) Dan Kappahn, aka DAK, aka Antizac, brings us a great model pack here. We'll start with Adult Link. I can say, that it looks very much like Ocarina of Time, only more lifelike. If I saw Link walk round the corner on my way to college, I expect this is what he'd look like. The accuracy, considering the difference between the sources of the engines, is quite surprising. The customisation offers the three tunics - Kokiri, Goron, and Zora (green, red and blue respectively, for those who don't know), as well as three extras - purple, cyan and grey. I'm not sure if these were actually used in any of the games, since I've only played A Link To The Past, Ocarina of Time, Majora's Mask and OoT: Master Quest, but they look just as natural as the 'canon' colors. You can also make your own with JA+'s RGB selectors. Black and gold look rather cool, if I may say so. Wonder what masks those correspond with - Ninja Mask and Paladin Mask, maybe? :p My gripes with the Adult model are few. The boots - towards the top of the boots, the skin seems to turn into a flat black color. This doesn't detract from overall quality, but it's still not very nice-looking. Second is the holster. It looks good, and is a nice touch, but it doesn't really do anything. For JA+ users, it could have been added as a holster, but the swords don't seem holster-compatible either. Now onto the 'Fierce Deity' skin. While it does look like the Fierce Diety version of link, I do have one complaint. The eyes look quite dodgy the way they were skinned. That's just a minor gripe, and not really noticable ingame though. Other than that, it's just as high-quality as the adult Link skin. Next up, is Young Link. He certainly resembles his Ocarina Of Time counterpart very well. He's a bit chubby, though - I suppose with the baddies defeated, he's missing his excercise. One problem with Young Link, is that no modelscale.cfg was included. While this would do nothing for a lot of people, considering most servers run JA+, it would have been a nice touch. Not many gripes here either. The weapons are next. Included, are the Kokiri Sword, Master Sword, Hylian Shield, Kokiri Shield, and two versions of the Hero's Sword - one from Twilight Princess, the other from Majora's Mask. The weapons are all modelled... well, like weapons. They closely resemble their LoZ counterparts, but like the model, they've been changed a little to look more realistic. I didn't take seperate screenshots of the weapons, but I tried to include at least one shot of each with the model screens, so take a look for yourselves. Now, I admit, I didn't test the new animations pk3 which has been included, but apparently it changes the dual saber stance to something more suitable for a sword and shield. Anyway, this is a great pack, and a very nice upgrade. If you like this, download it. Even if you just like swords, get the swords - they're worth it. ;) ~ Kouen [b]Bot Support:[/b] Yes [b]Team Skins:[/b] Yes [b]NPC Support:[/b] Yes [b]New Sounds:[/b] Yes

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2396 downloads

Uploaded:09-15-2005

Bobble Heads Pack VM

bobblepackvmset1.zip | 7.09 MB

models based on his own originals. I think of this model pack as a parody of his work; he makes fun of the models and characters by placing them in the style of bobblehead dolls, which are dolls whose heads you touch and they will start bobbing up and down in a mirthful way. It should be noted that some of his original works are required for you to be able to hear the sounds: the good—but lacking—[file=\"46667\"]Anakin VM[/file] and the gloriously accurate [file=\"43366\"]Maul VM[/file]. The rest have their sounds included, except that BobbleVader seems to use the Jawa sounds. I don\'t know why, it wasn\'t mentioned in the readme, but there is something funny about a bobblehead Darth Vader with Jawa sounds—it works. There\'s little left to say unless I tell you more, as all that Mars has really done is resize the head of models that have already been reviewed; so, I will take a moment to give you my own opinion on each of the included models. BobbleAnakin is well-skinned, as it accurately represents the clothing and colorations of Anakin Skywalker, the greatest Jedi of all time. The stringy hair and plain face could use more detail, and the modeling job doesn\'t seem as good as it could be; its hips seem out of proportion—I don\'t think Anakin was that fat. BobbleMaul is well-modeled and well-skinned; it (I mean, the original Maul VM) is probably my favorite Maul model due to its accuracy to the clothing of everyone\'s favorite duelist. Oddly enough, BobbleMaul (but not Maul VM) has black horns, which isn\'t right; they should look like yellowed teeth. BobbleObi may be the least of these models; the torso and leg modeling (looks like Anakin VM was used for these) is inaccurate to Obi-Wan Kenobi, one of the most honorable and faithful Jedi ever, and the face is as undetailed as BobbleAnakin\'s was. Increasing the size of a head obviously brings up another problem—the finer details, on human faces most especially, get enlarged to show the lack of detail that you don\'t see as easily when it\'s properly proportioned. Enlarging Darth Vader\'s head to the proportion of BobbleVader doesn\'t present this problem, though, since he has not a showing human face. Darth Vader, the most iconic villian of all time, looks quite like Dark Helmet, a parody of the most iconic villian of all time, with that enlarged head (Dark Helmet is from the 1987 film \"Spaceballs,\" a parody of the greatest film ever made). Despite the cape, which has no flow, but rather just stays stuck in one modeled place, it\'s because of Darth Vader\'s head that works so well as a bobblehead that I feel that BobbleVader is the strongest in the model pack. I\'m sure you\'ll enjoy Mars Marshall\'s delightfully creative [i]Clash of the Bobbles[/i]. He calls it a tribute to all of the people who support him; I guess that includes us. Great job to a great modder! —Ra-Kom

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4408 downloads

Uploaded:08-24-2005

Arc 170 Fighter

mini_arc.zip | 6.52 MB

that much about Episode III, I can say this model looks very good. The skinning on it, thanks to Darth_Cuillere, makes the model look beautiful, from the excellent weapon skinning to the slightly faded red paint. The geometry of the model itself is quite detailed. Minilogo didn\'t seem to leave anything important out. The effects have also been well done (we get green lasers and some nice blue proton torpedos). It also comes with a spunky little R2 unit. If you\'re looking for a good addition to your vehicle collection definitely check this out. It\'s worth the slightly large download. [quote]Spawn code: /npc spawn vehicle mini_arc[/quote] ~Inyri

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1974 downloads

Uploaded:06-21-2005

Vosa Komari

vosa_komari.zip | 1.14 MB

around, but that doesn\'t really matter very much. Mars shows us his prowess with models by giving us yet another well-made female model. Bot, team, and NPC support is included. No new sounds. Bot Support: Yes Team Support: Yes New Sounds: No NPC Support: Yes ~Inyri

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8045 downloads

Uploaded:06-06-2005

AT-TE Vehicle from Attack Of The Clones

psk0atte.zip | 807.07 KB

beginning of the Clone Wars on Geonosis. Of course, I have the memory of a gnat sometimes, so I don\'t remember this at all. I certainly don\'t remember it being so big! But kudos to all involved in this model\'s creation - it looks great! ~AmosMagee

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4283 downloads

Uploaded:02-18-2005

Bantha

bantha2.0.zip | 257.15 KB

Okay, now, if I say it enough, maybe I\'ll actually do it - I need to read the readmes BEFORE testing files. I spawned the Bantha in a map and thought it ate me. I was standing in the stomach of a Bantha! I didn\'t realize I could just walk backwards a bit to get out of it, so I just killed myself and came back to ride it. It is fun to ride, but the legs constantly moving (even when not moving) is a bit distracting. Mars DID say it was glitchy, so I\'m not too bothered by it. Anyway, have fun with this new model.[/quote] Light Ninja helped Mars out by giving the bantha some new animations! So some me things don\'t look as buggy now. Great Job! -Rink

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11795 downloads

Uploaded:07-30-2004

Samurai Model

samurainew.zip | 1.14 MB

katanas. The mask and helmet are very detailed and interesting to gaze upon. I didn\'t notice any problems with weighting, but I didn\'t play with it much. The team skins for the first model are what you\'d expect, and they look wonderful. The second model features a maskless warrior who has a very serious look about him. Nice facial hair, too. The third Samurai there is actually no helmet or mask and is considered the \"Archer\". He looks great. According to the readme, these models were inspired by The Last Samurai and I\'m quite pleased with them. The only thing that disappoints me is that there weren\'t any new sounds done. Please, please update this model with sounds. And do more models. :D Bot Support: Yes Team Colors: Yes New Sounds: No ~AmosMagee

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7406 downloads

Uploaded:07-08-2004

Anakin\'s Custom Jedi Starfighter (v1.1)

anakinjsf11.zip | 857.35 KB

one of those yellow Naboo Starfighters from the Phantom Menace, except in blue. As usual, I couldn\'t fly it and ended up crashing every time. Whilst i died, I did notice a little bug. When the fighter blows up, it turns into an xwing blowing-up model. So you blow up as an X-wing instead of Anakins Starfighter. Naturally, you don\'t usually see it under all the flames which burn you to death, but just thought I should mention it. I was also unsure which author to put this under, as it seems credit should go equally to two authors. As the developer system is a little buggy I went with Zymotico, because he was already listed, but don\'t forget Neo_knight\'s part in this cool ship. Good work guys. Or is it guys? LOL never mind. Good work.[/quote] So there you have it. For the v1.1, not a whole lot has changed in terms of design, but there are a few. Firstly theres the R4 droid, which is a nice addition. The engines have also been changed, with the center one being removed, which in my opinion, is a not so nice \'addition.\' At least I can\'t see an x-wing when it blows up now :) One thing hasn\'t changed though. I still cant fly the darn thing :) ~Szico VII~

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7746 downloads

Uploaded:03-20-2004

Haps Sand Trooper

hapssandtrooper.zip | 2.45 MB

main difference been the beautifully detailed backpack of the storm troops back, the detail is wonderful. The armour has also been touched up to give it the appearance of it been sand stained, and ands some authenticity to the model. Nice work here HapSlash ƒº ~Wolf New sounds: No (Raven¡¦s sounds) Bot support: No Team colours: Yes

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5716 downloads

Uploaded:01-01-2004

Millennium Falcon

falconvm.zip | 2.36 MB

supposed to get a Millennium Falcon, but of course you don\'t instead you get a nice invisible ship, at least that happens to me. Now one interesting thing about this ship is you can\'t fly it very simply unless you have a lot of room to fly. It’s also a giant kill target so if you are waiting to be killed here you are :O. The look is simply amazing, but I have one complaint and that is I have the hardest time getting into the darn thing I have to search the whole thing for an opening where I can get in the ship then of course I get stuck to the wall :/. Overall this is an awesome job for the Millennium Falcon so great job Mars! Now there were a few errors, but nothing that messed with game play and I couldn\'t hear any new sounds unfortunately, but who cares you can fly it somewhat so that’s good enough! I still wish that it wasn\'t so hard to lift off because you automatically get stuck in a wall because it’s so big but oh well :). Great Job Mars looking forward to see the rest of those files :). -XgamerX New Sounds: Not sure New Textures: Yes

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4065 downloads

Uploaded:10-01-2003

Bothan Jedi

bothan.zip | 7.58 MB

some continuing. What a great first player model to receive from the mod community. :) Jason Fryer, along with many others who he mentions in the readme, created this Bothan Jedi with many different looks. The default skin is what one would expect of a Bothan Jedi, methinks. :) Long flowing robes, a stern look on his face and ornamental adornments in his hair. The team versions of the skin remain obviously Bothan, but both seem to be less, ornate, somehow. And with less fur, or at least, it appears as if there\'s less fur, it make these version seem almost, younger. The blue skin is hooded. Included also are a female version and another simply called male, though I assume the default and the team skins are also male. The female Bothan is a redhead with a decidedly more feminine body. Really though, the smaller waist is the only feature that differentiates her from the male Bothans. Yay for the first JA model! I can\'t wait to see what else Jason Fryer and other modelers come up with. Bot support is included, and as I mentioned before, there are team skins and other hidden skins included. Unfortunately, this uses, I think Kyle sounds. :/ Everything about this model is great, except that. The taunt just really pulled me out of the moment, y\'know? So with that said, I look forward to the next version of the Bothan. ;) Great work! Bot Support: Yes Team Colors: Yes New Sounds: No ~AmosMagee

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221 downloads

Uploaded:05-02-2012

Tensa Zangetsu

tensazangetsu.rar | 705.67 KB

absolutely nothing about. Perhaps the story centres around cleaning products. Anyway, the modelling and texturing work here is excellent. I have to say though that I absolutely love the 'shiny shader' used, it really does make the blade look like polished steel when it 'catches the light' so to speak. My only complaint is that the sword seems very long, I might be mistaken but I thought katana's were much shorter than that. Then again it could be an animé thing (judging by the artwork below). There is a 'blood mod' included here, but it didn’t work properly for me (I just got the grey and white squares instead of blood effects). Overall though another fine weapon from Ganseki! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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35 downloads

Uploaded:05-02-2012

Basilisc

basilisc.rar | 2.69 MB

not exactly a snake (though it is named for the red snake on the blade), but it looks quite capable of killing you with a single glancing blow! I am not quite sure how to describe it really, but the closest thing I can thing of is sharp lump of still red hot lava forged into a blade. Definitely something you do not want to be on the wrong end of then! I really quite like this sword, it is unusual and original and the modelling and textueing is excellent. The only thing I can think of to improve its lethality would be to have the red snake on the blade actually come to life, jump off, then bite the person you have probably just cut in half. You know, just to be sure. [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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33 downloads

Uploaded:07-10-2011

Hoodie Zombie

zombie_hoodie.zip | 1.1 MB

replicate the look of some of our citizenry quite well. Wait, what?... *Reads title* Ohh, I see, this is a Zombie! Well, same difference anyway. Now, fun poking at yob culture out of the way, lets have a look at the skin! Generally zombies do not have much fashion sense, after all, they walk around in the decomposing clothes they were buried in, however this fellow seems to have bothered to get some fresh clothes (apart from the blood spatters)! I also noticed that he wasn’t missing any limbs or other appendages, which is good because I am sure it increases his combat effectiveness. Overall I would say this skin nails down the look of a hooded zombie quite well, although I think the effect would be increased by adding some tears or holes to his clothes, and I would also suggest working on the blood stains around the neck and chest as they look a little flat. The only other thing is that the hoodie does not quite go with the normal Reborn pants, though I guess that makes sense if it is in fact an undead Reborn that has just thrown on a hoodie! Overall a cool and unusual skin, though I think it needs some team support for next time around! Keep up the good work Noxy (are you my evil twin perhaps? :P), I hope to see more from you! [b]New Sounds:[/b] Yes [b]Bot Support:[/b] Yes [b]Team Support:[/b] No ~Nozyspy~

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191 downloads

Uploaded:05-30-2011

Cathar Species

catharspecies.rar | 15.52 MB

will see it: ME. -=Syrup streaks across the sky=- But seriously, we got cats.[/quote] One takes the original female Jaden species. One retextures them to look like cats. One then gives them new, additional clothes. Behold: the Cathar are born - a species of female Jadencats. Alas, no male variants yet. Even so, they work, they work, and they work. And you have to admit they look kind of neat. Furries and non-furries alike, rejoice. For the record: these do not overwrite anything, they're a new species. [b]Bot Support:[/b] Nope [b]NPC Support:[/b] Nope [b]New Sounds:[/b] Nope [b]Team Support:[/b] Nope -Caelum

Nero's Blue Rose (DMC4) - Screenshots Screenshots:

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223 downloads

Uploaded:12-09-2010

Frank Drebin

drebin.zip | 1.96 MB

Swan Juno Eclipse, and is surrounded by a horde of fan girls fan boys. ...Moving on, today we are presented with Frank Drebin, a police detective from the Police Squad series and the Naked Gun movies, portrayed by Leslie Nielsen. I'll be frank (no pun intended, I swear), up until today I had never even heard of Frank Drebin. Yay for Wikipedia though, which soon showed me [url=http://upload.wikimedia.org/wikipedia/en/8/8d/FrankDrebin.jpg]what he looks like[/url]. [quote]He is known for being a bumbling fool, causing lots of problems, often more than he solves [...] He and Ted Olson (scientist) are the only characters that appeared in both Police Squad! and the Naked Gun films and were portrayed by the same actor.[/quote] While it's not a perfect duplicate, it is definitely a good try. Model-wise, I have no objections. Skin-wise, there are a few things to note. For the most part: -The hair. I'd love to see some more detailed hair, perhaps with some more colour shades. It seems too white to be credible right now, even if Drebin's hair is supposed to be white. -The hands: the skin on them seems considerably lighter than the head. Oversight? ;) -The suit: as with the hair, I'd love to see some more detail in that, possibly with more different colour shades Also - I have to ask - this is a new model right? Regardless though, as I said, definitely a good attempt already. Would like to see a second version of this :) [b]Bot Support:[/b] Yup [b]NPC Support:[/b] Yup [b]New Sounds:[/b] Yup (+1 for good quality) [b]Team Support:[/b] Yup -Caelum EDIT: Now it gets embarrassing. Apparently, Leslie Nielsen died recently. I swear I had no idea writing this until Crazy poked me about it, shows how little I know about the guy or his shows. :p As per poke'ge: RIP.

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246 downloads

Uploaded:12-01-2010

Darth Meran\'s lightsaber

meran_saber.zip | 778.66 KB

too bad. The emitter source started a little outside the hilt, so a bit off target, but I was okay with that. All in all, one would think the hilt was worth putting into a server just to look. ...But I\'m afraid this was an ego hilt.(Sorry, DM, you\'ll see why I got this impression shortly.) The moment I stuck this in, I checked the saber menu. First off, there are several versions: A staff, a staff with only one blade to use single blades, a broken hilt version to use single/duals, and a broken to use..*sigh* backhand attacks. However, they all share the same things in common: - The saber emissions length is, instead of 40, a whopping 55 no matter what hilt you pick. - The saber hum sounds like a loud generator running in your neighbor\'s yard two doors down. - The saber attack speed has been purposely altered so you basically attack as if you\'re already in Force Rage and then some. Oh, and I almost neglected to mention, the staff hilt uses the Tavion stance on single mode. Seriously, midlife crisis saber much? Before I close up shop here, let me point out that the backhand saber would have been better off using a staff stance for a single saber. I know, you were probably going for the TFU2 effect and wasn\'t thinking about the single, but y\'might as well have gone that extra length and made it a tad more functional in combat. I\'m done here. You\'ll know if you want it. - Averus Retruthan

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451 downloads

Uploaded:11-25-2010

[CONTEST] Aegis

96.jccontest.zip | 1.62 MB

spiky.[/i] [b]Pros:[/b] [*] Excellent shaders and textures. [*] Slightly unorthodox 'simple' design for a Sith Hilt. [b]Cons:[/b] [*] Slightly unorthodox 'simple' design for a Sith Hilt. Note: This hilt has been given a generalised review to avoid any biasing of the voters. All hilts submitted for the contest will be fully re-reviewed after the contest has finished.

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379 downloads

Uploaded:11-25-2010

[CONTEST] Naga Sadow's Sith Sword

contest_sith_sword_of_naga_sadow.zip | 769.67 KB

around 5000 BBY. I've been fiddling around with shaders and voila! I got them to work![/i] [b]Pros:[/b] [*] Accurate and good looking model. [*] Sith Sword not a subject often explored in JKA modding. [b]Cons:[/b] [*] Textures look somewhat blurry. Note: This hilt has been given a generalised review to avoid any biasing of the voters. All maps submitted for the contest will be fully re-reviewed after the contest has finished.

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181 downloads

Uploaded:09-02-2010

Episode III Lego Spaceships

ep3_lego_vehicles.zip | 4.9 MB

games are great! Not to mention hilarious. Plus I'm old enough to remember when playing with legos as a kid was cool. And not those crazy packs you got where you had something practically pre-assembled for you. No. I'm talking about getting a big box of legos and someone saying "Here you go, good luck!" Oh those were the days... So for those who aren't familiar with the concept of Lego Star Wars, it's one of the Star Wars Trilogies as told through legos. Yeah, duh, right? Well these three fighters -- the vulture droid, the tri-fighter, and the jedi starfighter -- are made of legos. And they're not too badly done. They look like lego vehicles as you would expect them to look when made out of knobby plastic. My one complaint is the amazing inefficiency of these models. They use [i]a lot[/i] of triangles! I've had problems with this same thing in the past, so I'm not getting up on a soap box pretending [i]I'm[/i] perfect, but 9000 triangles for a Jedi Starfighter is a little excessive. Way more detail in the mesh than needed, since it won't be deforming. Also the smoothing groups were rather poorly assigned, and this shows very much in-game. All the peg parts look rounded when they should be flat on top. Other than that, I'd just say cut down on the triangles, put your entire skinmap on one image to immensely save on file size, and you'll probably have a fine product. Considering these are all animated, they're definitely worth a download if you like the style and don't mind them lagging your machine ever so slightly. ~Inyri

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515 downloads

Uploaded:08-26-2010

Uriziel and Beliar\'s Claw

gothiclegendaryswords_ashuradx.zip | 6.07 MB

from a series of games called \'Gothic\'. Both are large, two-handed weapons, with Uriziel flaunting a large blue gem in the middle of the blade towards the hilt, and Beliar\'s Claw parading a large skull with horns between the blade and the hilt. -------- Wow. Interesting pair of swords, to say the least. The design of both swords may not be my cup of tea, but they\'d sure add to anyone\'s fantasy sword collection, even in real life. I can\'t say much on the accuracy, having never played any of the Gothic games, and having only reference pictures to go on. But from what I can tell, they\'re pretty much spot on. The model quality is very good, one only 2 noticeable errors. Both are on Beliar\'s Claw, and both are very minor. -The entire sword is slightly offset from the center. You can\'t really notice unless you spin it around in ModView though. -There are some \'holes\' in the skull, caused by the skull\'s design. It\'s hard to see this too, but you can if you get real close to the hilt. Regardless, these swords are certainly deadly-looking. [i]*eyes the hooks along Uriziel\'s blade*[/i] The textures are also very good. They come complete with specular maps and shaders to boot. My only qualms here would be the gem for Uriziel. From far away, it looks good, but up close you can see the seams in the texture that are caused by how it is textured. Also, there\'s a thin black line on the one side of the gold frame surrounding the gem. Veeeeeery minor, but it\'s a not-texturing-the-entire-UV-map error, I believe. There\'s also the nit-pickings of the shaders themselves. Doesn\'t make a difference, but you don\'t need the q3map_nolightmap parm for a saber model texture. That\'s used when compiling maps only, hence the \'q3map2\' prefix. No, this doesn\'t warrant an immediate release with a fix. In fact, it could be ignored. Like I said: I\'m nit-picking. [i](And padding my review, but don\'t tell Nozy that.)[/i] :P One more area before I release you upon the download button: The saber files. The .sab file itself is set up properly, for the most part. (Missing a numblades line or two, but that\'s unimportant) And, like any good sword mod, they have sword sounds all set up. (BaseJKA sounds though) Before you download, a few things to keep in mind: -These sabers cannot be thrown. -These sabers bounce on walls. -Uriziel has a blade length of 45, instead of the standard 40. Despite all the minor quirks I outlined, they\'re still very nice sabers. Definitely worth a download, even if just to satisfy your own curiosity. New Models: Yes New Textures: Yes New Shaders: Yes New Sounds: No ~Crazy

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982 downloads

Uploaded:08-19-2010

Revenge Hilt

revenge.zip | 101.91 KB

to release it for single player. Basically, the hilt is a simple recolor of the Stinger(reborn) hilt, coloring some portions into a solid red color. Nothing too fancy, I suppose, but it\'s nothing abhorrent, I suppose. In addition to this hilt bonus, Mak has unlocked the red saber, so those of you who haven\'t a mod for such can now use the red hue for your blade in single player. Woot. Until then, I shall lie in wait, to see when Darth Mak strikes again... - Averus Retruthan

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469 downloads

Uploaded:08-19-2010

HILT Stinger

hilt_stinger.zip | 90.63 KB

Not much else to say, really. It has an edited strings file so you should be able to see them quite well. If you don\'t, thou art blind. Stay tuned, for Darth Mak has more conversions to come... - Averus Retruthan

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428 downloads

Uploaded:08-08-2010

Astral Swords

astralsabers.zip | 2.12 MB

much longer, presumably meaning they are able to damage an enemy from farther away. I personally hope this does not affect player vs player multiplayer dueling, since having a saber that can damage from further away than your opponent is very unfair! But anyways, I also noticed that the speed of the attack animations and even the players run was significantly faster than normal, I\'m not sure how this would affect general gameplay, but I can tell you I wouldn\'t like to be stood near someone who could move a sword around [i]that fast[/i]. :P All in all an interesting little mod here, which is based on a very nice sword model. Give it a download if you like the look of it! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] Yes ~Nozyspy~

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1336 downloads

Uploaded:06-11-2010

Darth Bane's Lightsaber Hilt

overlord.zip | 1.51 MB

reviewmobile once more. Today on Reviewmobile TM: [quote]This lightsaber hilt belonged to Darth Bane, a fearsome Sith Overlord who lived approximately a millenia before the events that took place in Star Wars: Episode I. [/quote] Simon K Templar, you're making it excruciatingly hard to write a review about your sabers. *Points accusing finger* ...I have nothing to complain about. No, seriously, I know, it's dull, I want something to complain about, but quite honestly, there isn't anything. Both when it comes to accuracy and quality, this hilt is Caelum-approved. It looks good and it looks exactly like Bane's saber. Additionally, it has custom sounds and can be used for all your sabering needs. Long story short, if you've always wanted to use an excellent replica of Darth Bane's saber, behold, here it is. -Caelum

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533 downloads

Uploaded:03-21-2010

The DaeMon

sp_daemon.zip | 13.12 MB

Quinlan Vos as a base ._. and reminds me much of Shagrath from Dimmu Borgir. He's pretty much dressed in standard gothic attire, complete with the spikes, those bigass metal hoop belts, and the brightest thing is his corpse-paint skin. Woot. There's also a slew of variations on this skin in the species menu, including a big ol'skirt to complete that whole gothic priest look. Oh, and he has an electrical shader too >__> Texturally speaking, this skin is pretty clean all around. It's definitely no splatter of black in MS Paint, I'll tell ya that much. Much as I don't care for this skin, I must admit that it is a very solid package, a true uncompromised piece of work. The author knew exactly what he wanted, and knew what he needed to do to get it. It is also very well-rounded in that it has everything one would need .-. team skins, NPCs, new sounds, bot support...yep, he has it all. This is probably one of the most complete works I've seen in quite some time. Anyone who approves of this would definitely get their bandwidth's worth. Welp, I'm done making an ass of myself .-. proceed to the bandwidth vacuum button. Bot Support: Aye NPC Support: Aye New Sounds: Aye Team Support: Aye - Averus Retruthan

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324 downloads

Uploaded:03-15-2010

Azai's Sword

azais_sword.rar | 221.76 KB

words on the blade. Nothing more need be said. - Averus Retruthan

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796 downloads

Uploaded:02-17-2010

Ashbringer

legendary_ash.zip | 95.78 KB

like his [file="110653"]other weapons,[/file] this weapon is blessed with standard sounds and attributes, when honestly, it could indeed stand to have a separate version with some increased damage or a tiny bit of knockback. Otherwise, no complaints here. Welp, look, decide, eat. - Averus Retruthan

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617 downloads

Uploaded:02-17-2010

Sulfuras, Hand of Ragnaros

legendary_sulf.zip | 62.53 KB

it. Definitely not something one would wear to the Count's court. So, in terms of design, sounds, model accuracy, and .sab file attributes are pretty much on par with his [file="110653"]previous works.[/file] However, unlike the other weapons, I think this one could have stood to have some additional damage, maybe a little bit of knockback, y'know, something to make it stand out as a legendary weapon. Yes, I know fairness was in mind, but could always add a separate version. =_,= Clicky-click to activate hammer. ._. - Averus Retruthan

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685 downloads

Uploaded:11-24-2009

Tusken Rifle

tusken_rifle2.0.zip | 924.97 KB

the thirdperson model to that one, without changing the first person model. The effects appear to be the same as the standard rifle, but I hardly use it or see it used, so I could be wrong about that. It does change the image in the weapon selection bar, though, so there's a plus! Doesn't change the text though... Anyway, give it a download if you like it.

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913 downloads

Uploaded:10-15-2009

Berserk Dragonslayer Sword

dragonslayer_d.zip | 3.56 MB

typically gravity-defying anime style weapon (from the anime series 'Berserk'), so large that it would probably weigh twice as much as the person trying to wield it, but hey, this is fiction, anything can happen! ;) The model itself is simple, but well made and looks good. The texturing job fits perfectly and I didn't notice any misalignment in any of the textures. The rough metal texture running along the center of the blade makes this look like it is made out of rough cast iron or something, giving the impression that its even heavier, well it does to me anyway. There also appear to be some new sounds included, which sound cool. Even though there are sword like sounds in Base JKA (for the Sith Sword) I think any proper sword mod deserves some authentic custom sounds. Overall this is a cool sword mod here, definitely one for fans of anime style weapons! Keep up the good work mate, I look forward to seeing more from you! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes [b]New Effects:[/b] No ~Nozyspy~

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2014 downloads

Uploaded:09-16-2009

Demonic Weapons

demonicweapons.zip | 1014.6 KB

whacked-out lightsaber crystal... So five weapons, the sword, the drill-bit gauntlet, the impaley-spikey gauntlet, the battery-powered pizza cutters and the Lady Deathstrike claws. What's so special about them then? They're well-made and fairly stylish, and that's something. They're also not the exact kind of thing we usually get, even though they're not particularly creative (black + red + pentagram = demonic, for instance). Surely we can forgive Sithmaster555 for playing off a trope, though. Somewhat similar to Daedric themes encountered throughout the Elder Scrolls mythos, these weapons consist of physical components made out of obsidian, with stylised molten pointy bits which may be steel or may, in fact, be hardened lava. Bugger knows. Moving past the obvious, there are no actual errors with the file so all is good, the weapons aren't perfectly balanced against 'traditional' weapons but they do appear to be suitably balanced for actual usage, and aside from the shaders occasionally looking dodgy (and not looking too good without dynamic glow) these are pretty much par for the course with Sithmaster. Do so wish that just once, one person would break away from the misconceptions of blacks, reds and pentagrams adding up to demonic/satanic, though. Just once, to show that it is possible. Hey, come to think of it, maybe using those elements without invoking any tropes would be a good challenge for Sithmaster's next project! :p -Mikouen

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834 downloads

Uploaded:09-03-2009

Hazardtrooper

hazardtrooper.zip | 2.73 MB

business). Big, imposing, and no normal diet to speak of, these Hazard Troopers can coming crashing towards you with several hundred thousand credits worth of Imperial ordinance down on your toes. Built to withstand everything from acid, lava, and the hard vacuum of space: Hazard Troopers are some of the toughest and strongest that the Stormtrooper ranks have to offer. The model itself is not at all well-suited for the standard model animations (particularly lightsaber and acrobatics), but it does look fairly natural with a firearm equipped. From a game play standpoint, I can see one of these guys presenting a pretty big target to your opponents; but I'll chalk that one up for psychological warfare. The animations are really all that can be hacked at, but without some major model altercations and re-weighing, I understand that there is little that can be done. I would also like to point out that this is the right kind of thinking towards making your own mod. Does it seem obvious? Sound like someone's already made something like that? You might be right. If your not, then go make it yourself! That is what An_Innocent_Bystander did and I applaud him for it. -Sared New Textures: Yes Bot Support: No New Animations: No Overall rating: seven out of ten blueberry candy canes.

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2198 downloads

Uploaded:08-23-2009

Galen Marek's lightsaber V2

sa_galensaber_v2.zip | 554.68 KB

character, since the game doesn't reveal it, only the book does). Well, HOUOU decided the hilt needed some editing so here it is, a revised second version. What has changed since last time, you may ask. Well first of all the whole shape of the model was slightly edited to resemble the original hilt from TFU a bit more, it really does look accurate to me, judging by what I could find on the internet, since when I was playing TFU I didn't really pay attention to how the hilt looked, that is. The polygon management is also proper, the hilt maintains enough detail for this old enough game without having OVER NINE THOUSAND verts... (Trust me, I saw many models that were a big waste in this deparment). Texture was touched up a bit aswell since last time. The only thing I really miss is a well toned gloss shader with enviroment map, but that's just me. Want a good Starkiller hilt? Here is it, so grab it while wasting some of your bandwidth in the process. -Schrödinger

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1476 downloads

Uploaded:08-22-2009

Arcane Weapons Pack

arcane_pack.zip | 4.7 MB

because its particularly elegant or eye-catching (which it is), but because of the authors approach to it. Straightforward really, he didn't see one, so he decided to make it himself! Dyyor has presented us three simple weapons. A sword, a gauntlet (that thinks its a sword) and a shield. The first thing that knocked my socks off was the attention to detail on the shaders. The sword alone has five seperately rotating glyphs as well as the runes fading in and out on the blade itself. Likewise, the shield is composed of many rings rotating within rings within rings. The gauntlet is also shaped well and fits perfectly to hand of the player model. For the animations, dyyor has replaced the kata for the gauntlets with the spin/slash attack. Also take note, that the shield will not go flying off into the air if you attempt the same kata, only the blade. Do yourself a favor and make sure that you have dynamic glow (bloom) turned on when you use the shield, it adds a great deal of effect to it. Overall, I like this a lot. Simple design with intriguing detail. It's enough to look good without being (too) gaudy. Dyyor has promised to expand on this pack in the future and I eagerly await what he has to show us. My only suggestion would be colors; if I pick a purple blade, can I have a shiny purple shield? Please pretty please? -Sared New Textures: Yes New Sounds: No New Shaders: Very Yes New Models: Yes Overall rating: eight out of ten baked potatoes. Sour cream and cheese. Hold the bacon bits.

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3917 downloads

Uploaded:08-12-2009

Hirman's Ahsoka Tano

hirmans_ahsoka_tano.zip | 8.12 MB

move the file queue, so here I go. What we have here today is a new model to our collection. Not just a random model though, it's Ashoka Tano, Anakin's Apprentice from the recent Clone Wars Animated Series (the 3D ones, for those who spent last year under a rock or something :P ). Because it comes in 3 variants I'll try to describe them one after another. The first one is obviously, the default one. It shows how Ashoka looks in most of the episodes, with her normal bra-shirt, gauntlets, skirt, leggings and leather boots. As much as it comes to accuracy it looks pretty decently. The model could use some work still, because some parts are inaccurate. For example there is complete lack of gloves, even though Ashoka had gloves that were a part of the gauntlets. Another thing is head, which looks a bit too square, but that could be just me. The second variant is the same as the first with the exception that it has a backpack. The very same one in which Ashoka carried Jabba's son in the movie. The backpack looks nice and accurate so there's nothing else I can say about this one. Finally the last one, which is hooded version of Ashoka. She carries a cloak with a hood that covers up her lekku and bends in the same place where lekku bend, so that's a good thing, since I've seen a few Twi'lek hooded skins with hoods that didn't form as they should because of the lekku. Sadly, the hood suffers from a bit of clipping in animations (you can see head stick out on the back of the hood aswell as it's sides) while cape is as stiff as on VaderVM. That would be all when it comes to this variat, now time for a bit of criticism on texturing.. or maybe lack of it. The whole model seems to have the textures photosourced from many images that could be found on google which makes it look well, not up to the "good" standard. Photosourcing shouldn't be done unless you know what you're doing, in this case I can safely assume the person wanted to finish it fast, but it turned out as it shouldn't. The "textures" are blurry, you can see straight away they were copied and they lack accuracy. The face is the biggest issue really, beacuse of the photosourcing, it looks stiff, unreal. The lekku Have pretty much no shading or detail at all, cape suffers from the same issue. The leggings have wrong color, they were white with slight addition of pink, not pink as the author made them. I suggest looking into those details if V2 is ever going to be released. Overall it's a good start, but in my eyes it's more of a unfinished product, fixing up the problems would really give a lot of love to this model and surely get more attention to it. As a side note I'd like to add that there are also team skins and new sounds, so don't worry. Last thing I've got to say, is that the author suggested using Ashoka's lightsaber hilt made by Ashura, so if you want a "complete experiance", I suggest you grab it :) Now please submit some bandwidth if this model fits your taste. Team skins: Yes. New Sounds: Yes. Bot Support: Yes. NPC Support: Hey look, again yes. -Schrödinger

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1869 downloads

Uploaded:07-09-2009

Ganondorf (Twilight Princess)

tp_ganondorf.zip | 3.53 MB

the Zelda games, or their characters, but really you don’t need to, to appreciate that this guy is one scary guy! The combination of that greyish skin and fiery orange hair is pretty striking. And just look at that nose! Only bad guys have noses like that… What we have here is a reskin of the Ganondorf model by Antizac to make the character appear as he does in Twilight Princess. So does this reskin do this guy justice? Well, the short answer is yes! This is a really impressive reskin, the quality of the skinning and the textures is very good and all the different textures fit and blend together well. The armour is pretty ornate and looks cool as well, but I think one of the best parts was the cape, which the author has had to research quite a bit to get the look just right. Rounding off the skin nicely is team support and new sounds, although there isn’t any bot support, which is a shame since that would have made a full house. There are also a few other things that I think could be worked on, though these are mostly minor. Firstly I think the textures could be slightly higher resolution, as they look a little blurry in places. Also I would really love to see that sword that is in the screenshots below included as well, as that would round the mod off nicely. That’s just a suggestion though. Lastly, as I mentioned above, I would also like to see some bot support, though that is really only a minor thing. Overall this is impressive work here from Tyrael, if you are a fan of the Zelda series or just fancy playing as a really creepy bad guy, then make sure to give this a download! :D [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] Yes ~Nozyspy~

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1774 downloads

Uploaded:04-17-2009

Cell

cell.zip | 2.14 MB

main aspect of the show, but I won't get into that now. I'll get into the file review. =O Cell was a character from Dragonball Z; he was one of the many villains and, like nearly every other character featured in the show, he underwent many "stages" throughout his saga. With each form he got more and more powerful, and the authors of this model pack have included all three for you to play with. I'll just start by saying that cell is like... a bug, that like... goes through puberty as he goes through forms. No really. You can actually see the changes from the previous form in the next, and the final looks pretty cool. The very first stage, simple titled "Cell" by the author, looks like a little insect which could be squashed with your foot. He is extremely triangular and meek and features a triangle head, little wings, and a long tail, and he is rather dehumanized by his lack of a face. The model is pretty good but I just don't like this form that much because he looks so... weak. The texturing is well done but seems to lack any sort of shading... then again so did the cartoon. Regardless it's a faithful representation of the original DBZ concept. The second form called "Imperfect Cell" is quite a bit larger and more intimidating but he's lost his wings! Doesn't matter; they don't need their wings to fly anyway. The modeling and texturing on this form just seems superior to the last one, probably because this form is superior to the last. Again, a faithful representation. The last form, or "Perfect cell", is by far the coolest out of all three. He has grown back his wings and they're very large now, and his tail has shortened into a sort of stinger poking out of his back. He also sports a green exoskeleton which covers light gray skin and makes him seem more like a warrior and less of an insect. Also... he has a face now! A real face, complete with nose and mouth and eyes! The attention to detail in both modeling and texturing on this model surpasses both of the previous Cell forms and it really pulls off what most would consider the "Iconic" Cell look. The only problems I could spot were weirdly undetailed hand textures and a small hole underneath the left armpit, though both aren't really too noticeable. New sounds are included and fit the model, though I can't remember if they're Cell's actual voice from the cartoon or not. I can't recall what he sounded like. Oh well. They work. My only other suggestion for this pack now would be to give each model some cool character portraits; right now the icons for the models are really pixely and boring. Now you can have a three way Dragonball Z battle with Goku, Broly, and Cell! If you think that your power level is high enough, then give this file a shot; any Dragonball Z fan won't be disappointed. All we need is a Vegeta model, because Goku and his enemies aren't complete without Vegeta screaming "HIS POWER LEVEL!! IT'S OVER NINE THOUSAAAAAAAAAAAAAAND!!!!!!111". ~Laam'inui

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2037 downloads

Uploaded:03-24-2009

Energy Polearms

energypolearms.zip | 1.88 MB

is his latest work, a pack of five ‘Energy Polearms’ which are available from the staff saber menu. Apart from the standard Energy Polearm, there is also the Magma Polearm, Energy Polearm of Tides, Energy Polearm of Light and Energy Polearm of Darkness. Judging by the names, I would presume that these are fantasy inspired weapons as opposed to something more Sci-Fi. On each and of the weapon is a sort of double bladed head, each blade a colour that goes with its name, orange for the Magma Polearm, dark purple for the Energy Polearm of Darkness etc. The blades are also nice and glowy, which I like very much. :P The only thing really that I think could be made better here are the sounds, which seem to be the default JKA sword ‘swooshing’ sounds. I think different sounds for the different types of Polearm would be cool, maybe a hissing, or bubbling noise for the Magma Polearm, a waterfall sound for the Energy Polearm of Tides and so on. Once again though, a good quality weapon mod here from SithMaster555, keep up the good work mate! :) If you guys fancy some new weapons to try out, especially if you like fantasy themed ones, then give this file a download! [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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974 downloads

Uploaded:02-24-2009

Jedi / Sith Chistori

jedi_sith_chistori.zip | 1.91 MB

cutting remark countless times over. They're nearly to the point of exhaustion when on the horizon who shows up but... BROLY. He takes Desann and Obi Wan and rips their heads and hands off, and then proceeds to slam each of the body parts into the other person with such force that they instantly fuse with the body. Thus, Obi Wan now has Desann's head and hands, thanks to Broly. Broly. His power is maximum. Believe it or not, I basically described exactly what the author has done for this file - he's replaced Obi Wan's head and hands with Desann's, creating a purple-dinosaur-jedi. All of the texturing and modeling is done by other people - Namely Hapslash and Desann - and nothing has been changed from the original models. They've just been smashed together. In fact, this doesn't even include any team skins, new sounds, bot support, or NPC support which makes me cry. You could have put AT LEAST SOME OF YOUR OWN WORK INTO THIS. Sigh. Oh well. You're getting Hapslash quality modeling and skinning with Raven quality head and hands - decide for yourself if they mix well. The author HAS included a 'Sith' version which, predictably, is just all the clothing turned so black you can barely see any of the detail on it anymore, and though it IS a 'separate' skin it really doesn't make up for the lack of team skins. - New Sounds: Nej. - Team Skins: Nej. - Bot Support: Nej. - NPC Support: Nej. ~Laam'inui

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1280 downloads

Uploaded:02-03-2009

Galactic Flame Saber

g_flamesaber.zip | 966.74 KB

proportion of blade to handle. In real life, this would be one hell of an unwieldy sword. [b]Textures[/b] Good work with these. Not too large, and they get the job done. Only problem I see is the handle, which I find to be too dark. Oh, and +1 for using shaders. [b]Effects[/b] There's a sign of effort here, but I just don't like the blade effects. It would be better if it had flames running down the blade, like you see in Lord of the Rings. As for the hit effect... What can I say? It's pure awesomeness. 'Nuff said. :P [b]Sounds[/b] *blows whistle* FOUL ON THE 10-SECOND LINE! *does some hand-singles* Seriously, the sounds need to be completely redone. The loop sound has a blatantly obvious seam, and the sounds overall don't sound like a flame sword to me. Well, that wraps it up. *blows whistle again while holding both arms straight up* ~Crazy

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1265 downloads

Uploaded:01-31-2009

Obi-Wan Kenobi's Episode 4 Lightsaber - As New

obiwan_episode_4_saber.zip | 1.42 MB

Star Wars. But have you ever wondered what it looked like when it was shiny and new? Well wonder no longer, because here we have an excellent recreation of Obi-Wan’s Episode 4 lightsaber, as new, made by Dantrag_tc! This is really high quality work, and all the authentic details are here, right down to that strange ring od small dots that are around the emitter tip of the lightsaber. The model itself looks to have a pretty high poly count, though I am not really versed in such things. This means though that the detail is crisp and clean. A bonus of this file is that the saber can also be used in Single Player. Though as the author states in the readme, there may be some problems (the game may crash) if you try to use two of these sabers in duel wield or with very detailed playermodels because of the high poly count. All in all though excellent work here, this is definitely of the highest quality. Keep up the good work Dantrag_tc, I look forward to seeing more from you! :thumbsup: [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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150 downloads

Uploaded:01-29-2009

Excalibolg

excalibolg.zip | 175.65 KB

basically what you're beholding is a obtusely spiked club. The damagescale on this thing is literally 1000, so this thing could be considered a massive cheat weapon. Answer? Bring out the rancor =_,= they appear to be "immune" to damagescale, for some strange reason that I don't care to look up and will probably expect one of our community eggheads to show up and tell me exactly why this is... The texture is rather cartoonish, but only marginally. Were it not for the bold black outlining, this could pass off as a realistically textured weapon, methinks. Other than that, this is probably just another weapon to screw around with when you're bored.... ...which means submit bandwidth immediately, because I know you're bored. - Averus Retruthan

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500 downloads

Uploaded:01-24-2009

Maw (With Legs)

maw_with_legs.zip | 5.5 MB

this being...and maybe Jerec. Honestly, looking at this current model, I'm a tad disappointed. This was based off the noghri model, editing to portray Maw before he was dismembered by Qu Rahn...and in reality..it still looks more Noghri than it does Boltrunian, Maw's race. Similar as they seem, there's some subtle differences in facial builds that weren't really taken into account. Now I know you said you had to wing it when adding Maw's legs, but what I would have seriously suggested first was to add a lower half that supported the way too top heavy Noghri. I never saw Maw in full body, but I don't think he had ballerina feet. There were also the noted bugs in the readme, but I doubt those'll bug people too much. Now, onto the skins. For some reason, I always preferred the team skins on Maw versus what he had for default. The same seems to apply here, because the skin hue on the default seems too...orange. Going off these live action shots, precedent and wookieepedia shots, his skin was more brown than orange. Perhaps there's a more orange hue to it, but honestly, I woulda stuck with browner moar. Also, the front flap on the default stood out way too much. It felt too solid and didn't really look too much like cloth. Moving to the team skins, whilst the red team skin was impressive, the blue team skin felt too close to just being a noghri with an edited outfit. Kind of a downer. So, overall? It's a pretty good shot, but I think it could have used a little more tweaking and shifting before release. This still feels too noghri to be that behemoth former Shadow. However, if that doesn't bug you, then SHUT UP AND ADD YOUR BANDWIDTH TO THE WAGON =_= Bot Support: Aye NPC Support: Aye New Sounds: Aye Team Support: Aye - Averus Retruthan

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308 downloads

Uploaded:01-24-2009

Rickenbacker 4001

rickenbacker.zip | 1.26 MB

support and comes in a red and blue varriant.[/quote] That pretty much explains enough as it is, save for one thing: The red variant is blue. Yeah, I was wondering for a moment why he put two of the same side by side, but it appears that .sab error resulted in duplicates. How this wasn't caught is beyond me but that's just how it went. Other than the silent collision sound and the saber spin on red kata, the sounds are pretty solid. Combined with this rather sensual model, I daresay you can have quite the debacle as you ruin musical instruments by misusing them like some simian... Well, go on, START SMASHING! SMASH THE INSTRUMENT UNTIL YOU CRY AND BUY A NEW ONE TO SMASH! - Averus Retruthan

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179 downloads

Uploaded:12-21-2008

Rosh on a Spear

rosh_spear.zip | 383.72 KB

met his end. This time, not only does it have some originality, it has some amusement. Poor Rosh... I wonder what goes on in his mind, day after day, year after year. Must be torture to have to go through all those deaths. Wait, am I feeling sympathy for Rosh? *slaps self* Sorry, must have gone a bit crazy for a minute there. :P This saber mod gave me a bit of a chuckle, particularly when I struck an enemy with it. Yeah, cleaver use of the sounds there. I say download, and be amused! ~Crazy

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334 downloads

Uploaded:12-06-2008

Gibson SG

gibsonsg.zip | 3.39 MB

menu, three new guitar hilts, each of which with a different funky pattern emblazoned on it. These hilts are modelled after the Gibson SG electric guitar, and so far as I can see from the photos I managed to find on the Internet, these models are impressively accurate! The coolest bit (at least in my opinion) are the new sounds. I bet you can guess what they are can’t you? :P Yes, that’s right, the new sounds for the swinging, hitting, and saber on/off animations are appropriately shot clips of guitar music, a really cool and original feature there, great idea guys! Not really got the money spare to smash a [i]real[/i] guitar up? Well now you can do it in-game courtesy of Last Wish & Duragon! If you get enough people together who have this mod, I imagine you might even be able to actually play a little tune using the sound effects for these hilts. Great work here guys! :rock: [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] Yes ~Nozyspy~

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736 downloads

Uploaded:10-31-2008

Clair's sword [CLAYMORE anime]

clair_claymore.zip | 448.36 KB

Claymore, but I've heard it's pretty good. The first observation I made about this sword is that it has the Outcast Saber stance, where you hold it upside down. The actual hilt is similar to Count Dooku's saber. I've always liked the stance, because it's something different. It's getting quite boring using the default stances in my opinion. The overall structure of the sword is very good. Although, the size of this sword is fairly large. I felt like I was carrying around Pyramid Head's sword, which was creepy at the most. I noticed that the hilt seems a bit, what's the word.. plain. Maybe if you added some more detailed textures, because it definitely needs some ''flavor''. It also looks like the sword is almost medieval looking, or is that just me? Nevertheless, it's bound to be used in a massive killing spree soon enough.. >_> From what I saw, the textures on the sword aren't that bad. They could be a little bit better, but that can always be done in a second version. Also, I noticed the little red symbol at the bottom of the blade. I'm assuming that's what is on the actual blade in the anime? In my honest opinion, it could use some improvements. [b]For those of you who can't see the sword in your weapons list, type this command in the console to use it (But make sure it's uploaded to the server your on):[/b] [b]/saber clair_claymore[/b] All in all, this is an amazing sword. I can picture myself having a lot of ''fun'' with this... >_> This is definitely worth a download. So, SURRENDER YOUR BANDWIDTH! =_= New Hilt Model: Aye New Sounds: Aye (Basic sword sounds) ~Syyrax

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508 downloads

Uploaded:10-30-2008

Happiness

82happiness.zip | 1.89 MB

this model is it's fairly [i]thin[/i] body structure. I'm going to assume that this was intentional, and it's just adding to the theme. Another thing is the head. It doesn't even go with the body, which is odd. I'm not sure if this was done on purpose or not. Well, I guess the head wouldn't be mummy-themed if we're seeing the brain... you can't see it with wrappings around it, now can you? Something I really liked was the visual of the brain. According to the description, half of the head is ripped off so we can actually [i]see[/i] his brain. The textures of the cranium and brain aren't to shabby, but they could be better. Maybe add more texture to the actual brain itself, and that could definitely be an improvement in my eyes. One other thing is the gloves. They remind me of Kenny from South Park. I feel like I'm about to get brutally killed at one of the most unexpected times... but I'll live with it! Also, one of the major observations you'll make is the taunt. It's an evil, spooky laugh. It kind of sounds like the Joker, but a little different. It has great sound quality, which is definitely a plus. I can't imagine the aggravation from players when everyone is going around on servers on Halloween spamming this taunt. I will admit, it can get quite annoying after awhile. =_= Overall, this an amazing model. The only improvements that I suggest be made would be changing the head textures to the same ones used on the body structure. If this was intentional, then my apologies. This is definitely worth a download if you enjoy the whole Halloween theme. SUBMIT YOUR BANDWIDTH! =_O [b]New Sounds:[/b] Aye (Beware of the constant spamming of this evil laugh) [b]Bot Support:[/b] Aye [b]NPC Support:[/b] Aye [b]Team Support:[/b] Aye ~Syyrax

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2117 downloads

Uploaded:09-22-2008

Tobe's Modified CT Rifle & Pistols

tobes_modified_ct_rifle_pistols.zip | 1.16 MB

to convert the sabers that Tobe made into actual guns you can use - 2 variations for pistols, and the SMG for E-11 and Repeater. Let me tell you, I love them. They're great for night time RPs; very SWATty. People are going to be clamoring all over this mod. First on to the actual models. Tobe did a spectacular job without going overboard, and the flashlight effect fades perfectly. Very good looking models and skins. I love 'em. If only the laser pointer lined up with the crosshair... Oh, and NOTE: THESE GUN MODELS DO NOT WORK IN FIRST PERSON. Tobe made these originally as sabers, which means you will only be able to see the model in third person. In first person you will see the default gun model. Continuing on, we come to the sounds. Pistol sounds didn't work for me for some reason; I don't know why. The select weapon sound worked, but the firing sounds didn't. They did for the author, and the sound files are all in the folder and SHOULD work, my game is just retarded. The sounds sound good to say the least. The E-11 sounds a little odd, because each blaster bolt has the sound of a burst-firing from an SMG. It gets a little weird sounding at times, but whatever. It works. The repeater is my favorite. It's sounds are perfect; kudos to JaKaL for his sounds. Let's get to what I think could be improved were a version 2 to be released, HMMMMM? 1. Give the E-11 new sounds. 2. If you can get a modeler or someone to do it, add a first person view. 3. Add custom effects, i.e. bullets, and for the alt-fire repeater, a grenade. It's been done before, just ask permission to use someone else's effects (Like JaKaL. :P) 4. Uh... iono. Anyway, this is a very cool mod and people will probably mob it like peasants on Dr. Frankenstein's castle. Good luck fighting your way through the crowd of people for a download! ~Laam'inui

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446 downloads

Uploaded:09-21-2008

Glass Lightsaber

glass_lightsaber.zip | 173.75 KB

exactly how a lightsaber is supposed to work. However I have never seen a [I]glass lightsaber[/b] before! What we have here is exactly that, a saber hilt that is completely transparent, with the inner workings all beautifully modelled so you can examine it ingame. Personally I think this is a fantastic idea! It’s very original and looks great with all the little wires and the diatium power cell in the pommel. As the author admits, its not 100% accurate to the diagrams that have been drawn, since you couldn’t possibly model detail that small into a saber hilt in JKA. Besides that, lightsaber’s don’t actually exist…so no one really knows what would be in them at all! ;) Overall an excellent job here by the author. There’s plenty of detail packed in there, even down to the tiny lightsaber crystal set inside midway down the hilt. As for bugs…well I couldn’t find any, and since this is a pretty small mod there isn’t likely to be much that could go wrong. What I would say for the future is to maybe do some different designs of saber, like a different hilt type and equipment layout, or maybe a staff saber hilt. All in all an original idea that has been very well made, I recommend a download! :) [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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1977 downloads

Uploaded:08-14-2008

Starkiller_Roel

roels_starkiller.rar | 2.89 MB

good, I think it's probably the least accurate and least creative. Why? Well.. 1.) The model choice forces him to sport a jedi tunic. 2.) The face was pretty borrowed =_o Maybe that's just me feeling a little irked by his cocky statement, but the skin's not THAT entirely impressive. That's not to say it isn't good. By all means, it's actually drop dead amazing in terms of detail. No doubt, in terms of detail, this IS the best Starkiller out here. However, the model choice has just made it feel like another Anakin reskin, or worse, just something that looked like it was part of Spanki's customization O_o even though not all of it was. Speaking of which, the team skins could have had a little more effort applied into them. Basically, he tacked on Spanki sleeved red/blue colors and called it a day, save for the red team, where the demoniacally sithese eyes were applied. Oh yeah, and the sounds don't really help the skin out. What DOES help is the extras. There's an included backhand saber made by HOUOU, so that should help tide you over. If not, well there's always meteors =_o. Bot Support:Nay NPC Support:Nay New Sounds: Nay Team Support:Aye - Averus Retruthan

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878 downloads

Uploaded:08-11-2008

Massive Box

massive_box.zip | 222.61 KB

well) It isn't one of the most advanced models, mostly released it for fun. However, I promise that I make something with more poly soon^^.[/quote] Um... Fear the Box man! Well this is a certainly fun addition to SP Gameplay that i will be using its a little something call the Box men! This is basically a Box man Model with a Box Saber and Hilt +_+. Albeit weird and Completely insane idea it has been executed near perfect for what its meant to be. and it looks real funny when rosh snuggles up to you aboard the Yavin Runner ship in the first cutscene just before you crash. So I leave you with an equally insane comment. Fear the Box Man!!!! ~Rets

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1223 downloads

Uploaded:07-30-2008

Inuyasha

inuyasha.zip | 1.98 MB

I used to watch the show ad nausea a few years ago. From here on out, I'm going to revert to my age old tradition of calling him InuZ throughout the review.(Don't ask why XD) SO basically, this InuZ model here looks completely...sloppy. There's no other way to say it. The necks' hardly attached, and you can see through it. The arm holes of the outfit are visible, the head is hollow and there's no mouth texture, the hair's a complete NIGHTMARE, and the rest of it feels so geometric, it pretty much ruins what good qualities remain here. It's actually really sad. So, resisting the urge to compare to previous models of InuZ done in the past, I'll basically attack what's good about it so far: - You have the most basic appearance components, so you didn't skimp out completely. - You were bold enough to make actual eyes and a mouth. - You got the outfit relatively correct. - You made a weapon to accompany your work. Okay...I've got to attack it...and rip it apart =_= THE DAMNED HAIR. INUZ'S HAIR WAS NEVER STRINGY AND THIN IN THE BACK LIKE THAT. UGH *bashes head on desk* Anyone who's even REMOTELY looked at InuZ for longer than 60 seconds would acknowledge that. I'll admit, I think I understand where you were coming from, but I don't think it was gonna work. InuZ was meant to have a HUGE, soft, bushy man of hair. Detail pretty much almost was outta the question when it came to the individual chunks of hair. The front bangs also look sorta...off. Too pronounced, not enough fluff, I guess. Alright...textures *sighs* were not great, even for cel-shading. Cel-shading is not an excuse to skimp on fine detail. older Animé artists were good at one thing: leaving enough detail to get the point across. However, this isn't a cartoon we're dealing with, nor are you an animé artist, so you gotta improv for the most part. I really wish I could give you a good suggestion, but I'm not sure if what I could say would really help. Maybe the commentators on this file may give some good suggestions. So, I mentioned a weapon file that went along with this skin. Don't get too excited, as it's not exactly great either. The blade was actually not too bad, but the rest of it left something to be desired. The main qualm here was the furry guard, one of Tetsusaiga's primary hallmarks. It did NOT feel a thing like fur, but more like...frozen crystals that might remotely look like hair. Also, the fur was only "skin deep," and had only one side of a texture, as opposed to a more complete look, so when you jumped, it looked like hardly anything was there. Next, the tag. Not only was the tag in a poorly chosen area to hold the sword(it's usually best to have the top hand meet the guard as close as possible,) but it was ASS BACKWARDS! If you held the blade in strong stance, the blade would actually dig into InuZ's head! Finally, there were no sounds to speak of that worked, as the author didn't include the pathed sounds, so saber sounds ahoy! The only other good thing about the weapon was that it looked cool when thrown, and that's about it. So, all in all, this felt like a highly rushed model, and it paid dearly in the end result. I hope highly that the author takes a look back and improves this model. I think it can still be redeemed, but it requires some serious work. Don't feel discouraged, as I'm sure you tried damn hard. I know a lot of the bugs I pointed out you were already aware of, which gladdens me highly, as that shows you're able to keep the wool out of your eyes. Just keep striving to make it better, and I'm sure you'll have a badass product in no time! Bot Support:Nay NPC Support:Aye New Sounds: Nay Team Support:Aye - Averus Retruthan

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1302 downloads

Uploaded:07-27-2008

LotR Sword Pack

lotr_swords_rs_v2.zip | 2.55 MB

Sword pack can be found here[url=http://jediknight3.filefront.com/file/LotR_Sword_Pack;920780] Clicky [/url] As the Author states in his readme he's fixed the tag Problems. Made the Blades shorter/longer whichever the blade needed and fixed the shader problem.

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917 downloads

Uploaded:05-11-2008

Alien Quadrilogy Ellen Ripley

jedi_sw_3.zip | 4.74 MB

cheap Ripley rip-offs, aside from being good with guns and wisecracks she [i]wasn\'t really all that messianic[/i]. >_> Phew. Spleen, vented. So what\'s in here, you ask? Ellen Ripley, duh. Variants from all four of the [i]Alien[/i] movies. Each one is fairly accurate, as accurate as we\'re likely to get taking on board the limitations of the engine. I suspect a little photosourcing on the face, but eh, who doesn\'t photosource their face textures? All four outfits are extremely accurate to their movie equivalents, down to as much detail as I can get from DivX files. Assuming Jora had the same to work with, I\'d say a fantastic job has been done on these. Especially liking the [i]Alien Resurrection[/i] outfit, which is not only the most detailed of the five but also the most detailed in the movies - by comparison, the other four are somewhat plain and simple, and thus easier to reproduce as textures. I\'m not going to ramble, I really don\'t have any negatives to point out, so it would be useless. All the extras are present - sounds, bots, NPCs, team support, AND singleplayer species support. There\'s even a winter outfit for Hoth, heh. Overall a great pack for any [i]Alien[/i] fans out there, and certainly a good pack for anyone who\'s simply after more female models. ~ Kouen [b]Bot Profiles:[/b] Yes [b]NPC Profiles:[/b] Yes [b]Custom Audio:[/b] Yes [b]Team Colors:[/b] Yes [b]Other Extras:[/b] - Species customization support. - Hoth variant. - \'Proton\' lightsaber hilt.

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1309 downloads

Uploaded:04-13-2008

Pyramid Head

pv1.zip | 10.79 MB

viewing this page, as the screenshots are rather graphic.[/b] If it was the author's intent to not send screenshots in for this reason, I do not blame you. This is a pretty awesome job =_,=. Well, for the record, let me start by saying that I know next to nothing of first-hand experience of Silent Hill or its movie compatriot, so I decided to do a little research on this rather odd character. Turns out, he's pretty awesome, so I can see why this new modeller and Lightsource would come together to forge it. First off, the modelling. There are two versions: The Silent hill GAME version, and then the MOVIE version. Let us start with the game version, shall we? YES, WE SHALL =_,= so then, this version is probably the most bug caked of the two. Normally, I would scold the author for not working to fix those seam problems, but seeing as he's A.) A newcomer and B.) was working with a collaborater, I won't get on his case, seeing as he acknowledged them openly. Just for the reference, you can see how glaring the seam is from the screenshots. It's rather hard to ignore, but honestly, bugs aside, I think it's pretty well done. I just don't like that version of the pyramid helmet, because it reminds me of a giant retarded duck =_o. Also, the inevitable clipping occurs, but that cannot be helped, regardless of how you model it. Now then, onto the movie version. Malevolence pretty much defines this model and skin in totality. I mean seriously, that robe skirt is made out of (allegedly) human flesh =_,= how malevolent can it get after that? Well, this one's seams at the arms are a lot less noticeable, and therefore makes the model a lot more playable visually. There are tiny seams in the hands, but those aren't easily noticed, either. Overall, a pretty beastly model. Moving on, I'll abbridge the skinning section by simple summing it up in this manner: It's Lightsource quality. For those who aren't familiar with it, I'll just say that it's sufficiently malevolent and results in the death of the naysayer, most of the time. For those interested in looking into more of his work, I would suggest looking up the Loeb pack for starters. Included with this pack are 3 weapons: two versions of the "Great Knife" weapon and a spear. All three of them are quite marvelous, although the second blacker variant seems to be overscaled just a tad. I'm not sure who made them, but I will say they are quite awesome. My only note for these is that the .skin files be re-edited for sound purposes. The saber hum just doesn't do, y'know? Speaking of sounds,not bad work on the sound department. Granted, the quality's a little dim, but otherwise, it really completes the whole atmosphere of the skin. Overall, a malevolent job from the both of you. I must applaud the modeller on such an interesting starting route for entering the modelling community. I highly suggest you take the time to tweak and perfect these models, as victory would be the only result. I demand that bandwidth be submitted to all routes of submission. Failure to submit will result in you being part of this grim being's new wardrobe =_,= Mhmhmhmhmhmhmhm.... Bot Support:Aye NPC Support:Aye New Sounds: Aye Team Support:Aye - Averus Retruthan [b]CAUTION: I would advise at this point that all children, those of faint of heart, pregnant, hate the series Silent Hill, hate pyramid shaped objects, or all of the above to please disengage viewing this page, as the screenshots are rather graphic.[/b] For those who skip the reviews(because I know they're out there ⌐_⌐ )

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3843 downloads

Uploaded:04-10-2008

Symbiote Spider-Man

symbiote_spiderman.zip | 1.23 MB

turn was based on [url="http://jediknight3.filefront.com/file/Gray_Fox;10764"]ksk_h2O's Gray Fox[/url], which is a JK2 model. So there's one minor bug right off the bat - some new JA animations will refuse to function, including any dual saber animations (the off-hand lightsaber will be bolted to the model's left hand and will remain static). Just a fair warning of that. Anyway, onto the skin itself. As far as I can see, the patterning and overall design is perfectly accurate to [i]Spider-Man 3[/i]. The term "as far as I can see" is used because unfortunately, the textures are rather darkened. A little extra brightness and/or contrast would be good for a future version, so that the detail is more apparent as per the movie. I suppose out of fairness, the kudos for having almost perfect accuracy on the patterning should go to Elandain, but you don't need to be eagle-eyed to spot the difference between Spider-Man's basic and symbiote outfit patterning. The first thing to point out is that Pissed Off Peter has thinner webbing than his standard incarnation. Whether phonock has retextured over parts of the webbing or it's just a side effect of the blackness being added, the same is true for this skin vs it's original counterpart. Score one. The second difference is that Symbiote Spider-Man has extra, much thinner and much more spider webby patterning between the obvious web lines on the Standard Spider-Man outfit. phonock's version lacks these tiny details, and while they would be a pain in the butt to add, they would make the skin more accurate, so it's a shame they're missing. (Also, doesn't the Symbiote version have a golden tint to it's eyes?) Christ, is it me or do I have the innate ability to make a giant paragraph out of what should essentially be two short sentences? How.... annoying. What? WHAT!? Oh. Right. The review. Aside from that minor inaccuracy, the skin itself should more than suffice once phonock makes the detailing more visible. Extras are included, in the ways of NPC and bot profiles, which is good. No team colors, though. What I'd do for team colors, is seperate the white webbing and spider patterns from the black texture underneath with Photoshop's handy layering, give the white layer a red tint (and a blue tint for blue team), then save, and apply a subtle metallic shine to the red and blue via shaders. Just an idea.... Also, this will overwrite Elandain's Spider-Man, if you use that. It's not too hard to change that, though, so no worries. Overall a good addition to your Spider-Man collection. Could use a few improvements of course, but then, there's no such thing as a perfect file. So, to all you webheads out there, lasso this one in! ~ Kouen [b]Bot Profiles:[/b] Yes [b]NPC Profiles:[/b] Yes [b]Team Colors:[/b] No [b]Custom Sounds:[/b] Yes

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2747 downloads

Uploaded:03-07-2008

JA Swords Pack [1st release]

ja_swords_pack1st_release.zip | 11.97 MB

fantasies =_> like talking in third person. Composed in this pack are 26 weapons. Rather than go through all 26, I will do the reasonable thing and abridge Mr. review, using maybe a few for reference. Overall, the weapon categories can be easily divided into light-arms, saber hilts, and ....giant-arms. The biggest irk in this pack for me had to be the use of enormous swords. Granted, some merited their size, I.E. The sword of Giants was not intended for midgets, or giant midgets for that matter. Regardless, some of these weapons seemed overly scaled, examples being perhaps the bat blade. Others, like perhaps the demon Zariche weapon, felt a little small. The rapiers seemed the least affected by scaling. I guess the only other irk would be the idle stance, as few people would dare stand in a stance with their sword by their side, ready to take any goring that Averus would give them. This is heresy on so many levels that I would cane the author if I had the option. However, the pack goes uphill from there. Yes, didn't think I was going to say anything good, DID YOU, MASSES?! Well, suffice to say, the majority of the weapons were excellently modeled and skinned, and all deserve some serious applause. The only less than admirable weapon, in my opinion, was the incredibly, near 2-dimensional Lionheart gunblade. Normally, I would throw rocks at those who mess up gunblades, but seeing as I really couldn't tell it was the Lionheart that well, I decided to refrain. Overall, i would say this pack is delightfully impressive. I personally would suggest scaling down some of the weapons, on grounds that they could use it. By the power of the power I have in my fist, I command thee to equip bandwidth to your initiative slot, or death will follow. - Averus Retruthan

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1657 downloads

Uploaded:02-25-2008

T-21 Light Repeating Blaster

t21_if.zip | 2.13 MB

among you will recognise the T-21 as the weapon carried by the Stormtroopers through Mos Eisley. It was allegedly also used in the later phases of the Clone Wars and during the New Republic era, too. I think it\'s also the gun used by the Galactic Empire\'s Repeater Troopers in Galactic Battlegrounds (albeit lacking the tripod), although it\'s hard to tell from a sprite. By all accounts, the design itself is rather basic, as are most of the original trilogy designs. As such, the model isn\'t particularly awe-inspiring in the visuals, but it\'s a [i]gun[/i]. A Glock 17 ain\'t pretty either, but it gets the job done. First person view strongly reminds me of the rifles from Call of Duty, whether that\'s intentional or not it\'s a very neat \"cameo\" of sorts nevertheless. It\'s also likely because the T-21\'s design was based off the Lewis machine gun, which was used heavily during World War I - and yes, I *did* already know that before Inyri threw the Wookieepedia link for the T-21\'s article at me. Those links hurt. Ouch. I can\'t see any glaringly obvious flaws with the model, it looks polygonal but what doesn\'t in this game? Not sure why Inyri chose to overwrite the Concussion Rifle with this, the T-21 doesn\'t behave very much like the Stouker, with the T-21 being a fast-firing blaster and the Stouker being a slow-firing portable siege cannon. But you\'ll be glad to know that the rifle comes with matching icons and strings, which identify it properly on the menus. You know you\'re probably going to download this. There\'s something about shooting people with big guns y\'all just can\'t ignore. Violent, brutish... destructive... savages.... *downloads* Ah, darn it. -_-\' ~ Kouen

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1781 downloads

Uploaded:02-25-2008

Trinity

jedi_cam.zip | 1.94 MB

this model [i]is[/i] good ol\' Jan, but you really can\'t tell. The only reason I can tell is because I have a trained eye... and I\'d recognize that holster anywhere. I\'m not sure which film version of Trinity this is based on, as I promised myself I\'d never watch the two sequels again as long as I lived (the original is best, y\'know?) but it\'s basically Trinity in her slick black leather outfit, one with a tank top and the other with the jacket. The textures themselves are nothing impressive. I almost wonder if they\'re photosourced or something. The \'look\' is done almost entirely with the shader, so despite the relatively low-quality of the pleather textures you won\'t be noticing it any time soon anyway. And what would Trinity be without her sunglasses? And facial animations? Aye, we\'ve got some pretty good weighting going on here as not only does her mouth move when she talks (

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888 downloads

Uploaded:02-13-2008

Dureal sabers

durealsabers.zip | 22.96 KB

five modified Katarn hilts, two of which lack textures. I\'ll try and take \'em all on separately. Let\'s go from bad to worst. So, for appetizers, we have the Dureal. The blade itself seems normal, but then you start using it and you realize that there\'s some godly focusing crystals in this thing. It blocks better, breaks locks better, tosses other sabers better, can\'t be involutanirly thrown from your hand and kills better, all of that by a factor of two. The staff version does the same, as do the Tavion and Desann style modded hilts (the latter has a bigger blade as well). The main course. Dureal Shikai. Ten times longer than your average saber, three times the blades, ten times the parry, parry break and disarm bonuses, twice the damage and five times the knockback. Infinitely chainable, can\'t be saberlocked nor disarmed, but it does slow you down a bit. And now, ladies, gentlemen, various beasts and critters, we have the dessert. The coup de grace. The big bad wolf. The master of overpowering. Dureal Bankai. Seven blades. Ten times the saber length. [u]One hundred[/u] times the parry, parry break and disarm bonuses, plus damage (700 times the standard saber damage!) and knockback multiplied by the same factor. Infinitely chainable, can\'t be saberlocked nor disarmed and makes you twice as fast. Basically these are all cheat sabers. They\'re good if you want to kill a lot of guys really fast, but since they\'re so overpowered I can\'t see any server really using them. Seriously, with the Bankai, a glancing blow is all you need to seriously mangle any would-be attacker. But if you\'re one for great destruction in the blink of an eye, who am I to stop you from getting these? - Jose [i]Note to author: the screenshot included in the email showed up as a tiny white square. If you want screenies added to this, please send them in and I\'ll ad them to the file in a jiffy. Also, do refrain from including unnecessary folders in the zip.[/i]

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472 downloads

Uploaded:01-09-2008

Yamato v2

yamato_v2.zip | 272.2 KB

Marshal\'s weapons, the weapons tend to be a bit on the large side. I cannot verify weapon size accurately, but I will say that it\'s not something distracting. The skin is respectable as well, so death =_=. The only oddity I detected in today\'s selection was most noted in the weapon\'s swinging trail. The trail\'s effect seems only to take much effect in the upper blade to the tip. I kept feeling like I was waving some sort of RC remote control =_= one that controls a flying blimp bomb. Over all, RC wire factor aside, this is a decent model. I would seriously consider fixing the trail though, so as to make it feel a little more like a sword. Or, destroy the trail and optimize sword reality. Either way works. - Averus Retruthan

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3580 downloads

Uploaded:11-26-2007

Kadaj, Yazoo and Loz: Sephiroth's Remnants

remnants_fix.zip | 5.2 MB

first showed the people his model and Eclypse took it upon himself to finish it and get it in the game. All three of the bros are there and they look quite good, though not as effeminate as they did in the movie. Alright, so let's get the good out of the way. Gir's modeling is great. He's done a very nice job with the face and the outfit. The skinning also looks good. While I would've pushed for slightly more specularity in the textures, I suppose leaving it to the shader was a wiser choice. Eclypse's weighing is also improving. The only downside I saw was the upper torso area, where the straps holding the shoulderguards sometimes moved a bit with the arms. The shoulders also twist very strangely during some animations, but I suppose that's more Raven's fault than his. I would, however, have given the arms a bit more influence towards the spine to bring most of the shoulder guards along when the arms move. But that's just me. And now we get to the part where I tear it a new one. There's some inconsistency in the textures, namely Kadaj's head and neck don't match up. The alpha mapping on the hair could also be better, but as it is, it doesn't hurt the eye. There's also something about the faces that give them a slightly snake-like look. And I feel the groin and strap areas could do with some folds and the boots look like blocks of this... dark gray material. Overall, I think it's good. It could be improved upon, but that will be for the Fates to decide. There's bot, npc, team and even sp support (complete with a moving jaw!), so there's little more to ask for. The sounds, sadly enough, aren't there due to them constantly bugging out. But don't let that tear your hand away from that big, shiny button marked "download".[/quote]This update includes now-working bot support. No other changes seem to have been made, which is a shame because these models are sorely lacking custom sounds. [b]Team Support[/b]: Yes [b]Bot Support[/b]: Yes [b]NPC Support[/b]: Yes [b]New Sounds[/b]: No ~Inyri

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5358 downloads

Uploaded:10-26-2007

Delta Force M-16/M203 w/ACOG and C-Mag

delta_m16m203.zip | 6.23 MB

weaponry, that basically means a standard machine gun rifle with a grenade launcher, scope, and drum ammunition cartridge. Quite lovely, really. The general model itself is quite exquisite, with what I\'m assuming to be another well-done photosourced texture. Not just one, but two! Standard black, and desert camee-flaj. =_= Yes, now you too can join Averus in his desert campaign to recruit the middle eastern fanatics to the cause =_,=. The first person was exquisite, as were the sounds. Granted, I\'m not certain if that\'s what an M-16 truly sounds like, but honestly, I don\'t care. It sounds marvelous regardless. I\'ve said my part =_= gawk at the screenshots and ENGAGE BANDWIDTH SUBMISSION. - Averus Retruthan

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4322 downloads

Uploaded:10-21-2007

Agent Smith

smith.zip | 990.31 KB

only noticed one thing wrong with this model and it was the back of the suit in the area around the hips, I don’t know which bone you weighted that to, but it seems a bit off. Other than that the skin is pretty good too, all the look of Agent Smith is there and looks quite nice, the shaders on the shoes make them shine quite nicely although they seem a bit big. One thing that brought the model down a bit is the author didn’t rig the mouth so it has no motion with the great taunts that were added which is kind of a shame. Overall a great model in my opinion, it captures the essence of the original very well, has team skins too, blue suit and red suit for the different occasions. It also included two separate pk3s containing npc files which was weird, I thought one of them was supposed to replace Kyle as the boss in the final level but that did not work for me so, you guys will have to find the difference between these two npc files. So gets this so with the other matrix skins out there you can get your collection completed. Download now so you don’t get regrets! :D [b]Team Support:[/b] Yes [b]Bot Support:[/b] Yes [b]NPC Support:[/b] Yes [b]New Sounds:[/b] Yes [i]Lady Trinity[/i]

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1896 downloads

Uploaded:09-18-2007

Komari Vosa\'s Lightsaber Hilts

vosasabers_fix.zip | 513.25 KB

Tyrannus could no longer control her, he hired Jango Fett to kill her and, unless you lost at that game, he did. Some sources say the hilts were then destroyed, and other say they were passed on to Asajj Ventress. Either way, it is easy to see where Tryannus\'s influence came in with these hilts, which sport the curved handle design adopted by Tyrannus and many of his pupils. These models themselves are accurate in shape, and the skins aren\'t too bad. I have always disliked hilts that had all hilighting skinned on, though, and don\'t make use of a shader. This causes the hilts to look permanently strange because the hilights are much too bright, and won\'t move according to the light in the game. That\'s why putting shaders on metal weapons such as saber hilts is so important. However after comparing the hilts here to pictures of Vosa\'s hilts, the actually shaping of the hilts is almost spot on, so definite kudos there.[/quote]Most of that review still applies, since this is simply a \'fix\'. The author believed his texturing talents had improved since the original release -- over a year and a half ago! -- and decided to put himself to the test. The result: an improved version of a good hilt, which now features shaders!

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784 downloads

Uploaded:09-18-2007

Zefex Saber Pack

zefexsaberpackfinal.zip | 1.59 MB

(aside from what ya get if you use the gold hilt with any blade color other than yellow). One has to wonder why none of these were submitted as contest hilts. They would\'ve done well, no doubt. (PS: Deadline is tomorrow. Get your hilts in ASAP!) This pack contains several hilts (one new). They\'re well-constructed, well-textured, and shiny. What more can a Jedi want in a pristine-condition hilt? Recommended download for anyone who\'s into new hilts. ~ Kouen

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1392 downloads

Uploaded:09-18-2007

Wrist Saber

wrist_saber.zip | 65.97 KB

had some crits ready to hand out before I tested this hilt in-game, but apparently I\'m a bit rusty and they proved to be untrue. The author here really knew what he wanted, and he knew how to get it without complicating your life. The hilts themselves are set to use the staff ready animation, and trust me that it\'s a very good stance choice for this particular hilt. Take a look at the screenshots to see what I mean. After testing the hilts briefly, I would recommend using them only as dual sabers if you want to best possible look, as the single blade animations don\'t really look quite right for the shape of the hilt. Speaking of the shape of the hilt, don\'t these look just brilliant? They\'re beautiful with that chrome shader, and the shader isn\'t there to cover up bad texturing. If I want to be really objective I could say that the use of so many simple geometric shapes makes it look rather ugly close up, but since you\'re not going to see it close up there\'s no sense in bothering. The design is what\'s good here, and while, of course, the execution of the design could always be better, I\'d have to say this particular hilt is unique, decently made, and definitely worth a download, even if just because it\'s something new! ~Inyri

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463 downloads

Uploaded:09-18-2007

Widowmaker Custom Saber Hilts

jkjaadwidowmaker.zip | 6.36 MB

of incredible flare. The Ripper is a scaled down version of the sword into a shortsword, modded for speed and other factors. The Widowmaker is a larger modified version of the weapon, blessed with both the staff and dual stances to be available to it. And yes, it\'s modded for speed. Along with this pack are a couple extra bonuses mentioned in the readme. IF YOU DEMAND MORE SWORDS,(I know I can\'t have enough because I keep breaking the damn things.)THEN DESTROY FILEFRONT WITH YOUR BANDWIDTH REQUESTS. - Averus Retruthan

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610 downloads

Uploaded:09-18-2007

Ulic Qel-Droma Hilt

uliqd_hilt.zip | 57.98 KB

you might wanna give this a try. -Rink

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312 downloads

Uploaded:09-18-2007

Thundera Eye Hilt

thunderaeye.zip | 58.18 KB

hilt there) would call upon them. It also gave him \"sight beyond sight\". If you watched the cartoon, you\'ll remember what I\'m talking about. :) *hums the Thundercats theme* So, this hilt for JA has the Eye of Thundera in it. It\'s a great looking model, though it would\'ve been better as a sword. Because, well, of course, it was the Sword of Omens! I remember playing \"Thundercats\" with my cousins when I was younger, and though I was always Cheetara, I wanted to be the keeper of the Sword of Omens! Oh well. Now I can! I\'m so keeping this hilt in my base folder. :D ~AmosMagee

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560 downloads

Uploaded:09-18-2007

Spectre/Phantom Hilt Pack

spectre_phantom_hilt_pack.zip | 663.68 KB

glow each of the colors!! How is this cool!?! OH COME ON!!!! THEY GLOW! ...What? Stop looking at me like that!! Seriously though, excellent model, awesome use of the shaders...though you should have made the crystals glow (contact me and I\'ll let ya know how). It would have made them much better. - Chrono

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1052 downloads

Uploaded:09-18-2007

Soul Edge

soul_edge_if.zip | 1.43 MB

to say this is pretty accurate. It's about the right size and the sounds fit well but the textures dont seem quite right to me. It just looks lighter than I remember it being in Soul Calibur 2. Other than that its really close to the original and I love it. Overall I would say except for the textures seeming a tad bright it's a great model and everyone who loves SC or swords in general should grab it. ~Nexus

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629 downloads

Uploaded:09-18-2007

Prequel Hilt

prequelhilt.zip | 1.01 MB

models he\'s created, this is a great one that\'s worthy of your base folder. Unfortunately, it replaces one of the base sabers. ~AmosMagee

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1426 downloads

Uploaded:09-18-2007

Obi-wan Kenobi Ep3 Hilt

obiwanep3_hilt_final.zip | 491.04 KB

his best, it\'s my favorite broken hope hilt so far. The detail is beyond amazing. One again, you can choose if it overwrites or use it as a new saber. Keep it up, your work is so impressive. -Rink

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144 downloads

Uploaded:09-18-2007

Obi Wan Kenobi Ep. III Hilt

obi3hilt.zip | 128.21 KB

me to read the readme BEFORE testing files. Sheesh. Would've saved me a lot of time. Annnnnyway, this is supposed to be Obi Wan's saber from Episode III. I'm not sure how accurate it is since I haven't seen many photos from the highly anticipated ending of the first trilogy. You play with it and decide for yourself. However, it's probably more than a bit of an annoyance that it replaces the Sentinel hilt. ~AmosMagee

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899 downloads

Uploaded:09-18-2007

Melee Weapons

meleeweaponsv2.zip | 4.62 MB

most part (some handles look to be 12+ sided when far lesser sides would have produced the same effect), but the textures actually have less detail. Most or all of these weapons have no attempt at realistic shading, leaving them looking paintbucketed or as if they were done in MS paint, and most of the weapons look exactly the same, other than being different sizes, or having added parts. The only seeming improvement I can see in this pack is that extra weapons have been added. However with such a decreased attention to detail from the first version, I can't say if it's a bonus or not. To be frank, the modelling needs to be a little neater, and the texturing simply needs some detail. Judging from the quality from version one, I'd have to assume the author was just lazy here, because otherwise I can't see why the quality would drop so drastically. ~Inyri

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462 downloads

Uploaded:09-18-2007

Marraveur

saber_earthdigger_final.zip | 75.07 KB

in this case, it\'s where the most detail is. In this saber, near the blade emitter, is a rather interesting design. Okay, sure, maybe not that interesting, but it\'s nice to see some detail put into a saber. The other area of this model is the back. It looks something like a ravens head, or some kind of ominous animal. While the model on this wasn\'t that bad, the skinning wasn\'t that great. It consists of mainly solid colors, which never look good on a skin. Just try to move away from solid colors. Especially solid black. Try to give it a dark metallic look using a shader, but don\'t use solid black. But one thing that I really like about this was that it gave you the option to overwrite one of the default sabers. Why is this such a great thing? You can use it on any server. :) So, not a bad saber model. ~Zach

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1181 downloads

Uploaded:09-18-2007

Lego Lightsabers

lego_lightsabersv2.zip | 495.34 KB

the sabers are now accessible in the single player menu, so enjoy. Here\'s the previous review. [quote]Well, it appears like IFailedEnglish has decided to continue on Last Wish\'s idea of lego lightsabers. The author has expanded on Last Wish\'s idea by including several different sabers, and different styles of them. You get a lego Dooku saber, a regular lego saber, and a lego saber staff. There are also reverse versions of the Dooku and regular saber. The sabers also come in three different colors: plastic, silver, and gold. These look cool, and certainly look more detailed than Last Wish\'s single lego saber.[/quote] Oh, and optional lego lightsaber blades are included. ;) ~Zach

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1510 downloads

Uploaded:09-18-2007

Kyle Katarn\'s Saber

ts_kyleshd.zip | 176.84 KB

in-game. This is probably about as close to a high-poly model as I\'ve seen for Jedi Academy. Each bit is modelled on, with more sides than a modeller would normally use for a model. Normally a reviewer would say such detail is unnecessary, but the detail is indeed the entire [i]point[/i] of the model. So if you\'re looking for a well-made and good-looking saber model, check this out. It overwrite\'s Kyle\'s saber, but it\'s basically the same thing anyway... just better. ~Inyri

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992 downloads

Uploaded:09-18-2007

KOTF Clan Sabers

kotf_sabers_final.zip | 4.66 MB

if it was a clan with a two-letter acronym they could sport their whole clan tag at a time - one in each hand, or a dual with both letters. I guess KotF will need partners to do the same ;). The sabers themselves are nice-looking - different than normal hilts in that they are more of a white color than a metal shade, making them seem almost like they are made of ivory. However the blade is really a product of shaders - the skin underneath is not impressive. It is basically a cylindrical hilt, with decent shading, then right around it, which are textured in a random liquid metallic pattern which makes no attempt to follow any UV map set forth - it is just dropped on top indescrimininantly. The same goes for the top gold portion. So the case is here, as it is unfortunately many other places, a good shader covering up a sloppy texture. So in the future I would suggest taking as much time on the skin as on the model. Letting a shader cover up poor skinning work may be a short-term fix, but if you don\'t learn the art you won\'t go much farther with modelling. Trust me - it\'s a handy thing to pick up. ~Inyri

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781 downloads

Uploaded:09-18-2007

Knife

knifev1.1.zip | 135.99 KB

that the blade should now be on the correct way. Enjoy slicing and dicing! In case you\'re too lazy to click the link I gave you, here\'s the review from version 1: [quote]Here we have a model of a knife. Looks like just your regular combat knife to me. The model\'s pretty good, as are the sounds and textures. I had one big problem with it, though: the blade is on backwards. Without a lightsaber blade it\'s hard to tell, but after much testing I determined from the trail that indeed the blade tag is upside down, so the blade is sticking out the bottom of the knife instead of the top. With its already shortened blade, this makes it very difficult to kill anything. The quality of the model is pretty good, but that blade tag should definitely be fixed before the SP mod this was made for is released. However I\'d love to see more models like this. We don\'t get enough of those.[/quote]Thanks for fixing the error TK409er ;) ~Inyri

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1957 downloads

Uploaded:09-18-2007

Kingdom Hearts Keyblade Pack

keyblades.zip | 735.41 KB

one. The \"Dark Keyblade\" has an interesting key tip thingy. I like it. Also, there was apparently some issue with the first version of the first keyblade - which has been fixed with this saber pack. So download it and enjoy! :) New Sounds: Yes ~AmosMagee

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531 downloads

Uploaded:09-18-2007

IZaNaGI Saber Model

izzyblades.zip | 653.28 KB

The model itself is quite simple in design but the detail is all in the textures and shaders which are very nicely done. I can\'t really say much else about these sabers, they\'re clean, glow and look really neat...simple as! -WadeV1589-

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967 downloads

Uploaded:09-18-2007

Geonosian Carbine

geocarbine.zip | 45.99 KB

the DEMP, isn't bad. It needs a lot of work, but it looks fairly decent in-game. There are plenty of bugs, however. Firstly, it seems as though the author either didn't use a flash tag or used it improperly, as we get sort of a "crotch" shot. I've personally never had this happen to me during weapon compilation, but I'm assuming it's caused by the same thing as the crotchsaber. Either way, in third person view you'll be shooting out of your groin area. The skin for this model is photosourced, one hundred percent. This isn't really a bad thing, because it gives you that perfect accuracy and seems to look okay on the model. However a shader for this model would've been nice, to make the metal parts shine in the in-game lighting. Something for a future version, perhaps. Now for the model itself. When I look at it in ModView I was disappointed. It's rather square, horizontally. This really only matters if you look at it from the top. I don't suggest doing that, however, because it also wasn't UV mapped very well. To top, bottom, front and back all stretch the texture. I'm guessing the other used planar mapping to just map the sides, so the textures will stretch across the sides not mapped. I understand why he didn't map those sides, however if the model was rounder in those areas it wouldn't show up so much, so that may be something to consider for a future version as well. One little picky thing I must note, though you won't really see it in-game, is that he missed a couple model tips in terms of texture, so they're a white color. As I mentioned, though, you'll probably never see it. Overall a good start to weapon modelling. He says it's an old model, so he's probably improved by now, so hopefully we'll see some more models from him soon. ~Inyri

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959 downloads

Uploaded:09-18-2007

Force Sabers

force_sabers_pack.zip | 2.5 MB

[i]shaders![/i] Okay, so I [i]might[/i] put a little more emphasis on shaders than some folks, but I do think they're important, especially with weapons that are supposed to be made of metal. In this back, we have three weapons: the boomer, the tilted saber, and the crystal saber. The boomer I find to be the most creative, but also the ugliest. However the creativity really makes up for most of the poor skinning. It looks like a bow, but you hold it at the center and the "string" is really the saber blade. The author has perfectly sized the blade so it looks more like a cheese slicer than a lightsaber. And I [i]do[/i] mean that in a good way. Check out the screenshots if you aren't quite getting my analogy. My next favorite is the crystal saber. The skin on this saber is very average - not incredibly exciting, but not bad either. The real treat is in the shader. The end of the saber is given a crystal shader, so it's semi-transparent, and on top of that it has a nice blue pulsating effect that matches well with the blue crystal. The last saber, the tilted saber, simply has the blades tilted at about a 45 degree angle. It's a very typical-type saber... minus the tilty blades, of course. My suggestions would be the following: -Work on your skinning. Your hilts are good, but good skinning will make them even better. -Keep the creativity! It'll set you apart from the rest. -Work some more detail into your hilts. Take some of those wasted polies in the extra sides that you don't need for the cylinders and put them toward some extra detail in the hilt itself. There are also a couple "bonuses" I didn't mention, but in the spirit of the word "bonus" I'm going to leave you guys to find out for yourselves ;) ~Inyri

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1564 downloads

Uploaded:09-18-2007

Final Fantasy VII Weapon Pack

ff7_weapon_pack.zip | 5.04 MB

weapons, Aerith\'s Guard Stick, and a boomerang. A new version of the rod has also been added. { For a more detailed review of the Before Crisis weapons, check [file=68093]here[/file]. } So what\'s different about this pack? Well, a new hit effect is included (which looks more like a space phenomenon from a Star Trek episode than an effect caused by someone being struck). Several items are replaced with FFVII equivalents, with potions replacing medkits, ether replacing Force crystal, etc. I have to question the act of replacing the sentry drone with a cluster of materia. It just looks and feels completely wrong, and those bright glowing orbs are a liability in that they\'ll distract you an awful lot. Same goes for the Ultima Weapon - it\'s just too darn bright. Same with the hit effect, it\'s likely to stun you if you\'re in a dark area or have sensitive retina. This pack ain\'t for epileptics, that\'s for sure. Functionally, though, there\'s nothing to complain about. All the weapons work fine, as would be expected. The texturing job is for the most part just fine. All you really have to be wary of is the fact that they have altered parameters when compared to base weapons, so some weapons may give an unfair advantage whereas others will act as a severe handicap. ~ Kouen

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856 downloads

Uploaded:09-18-2007

Doom HiltPRO

doom_hilt_pro_pack.zip | 2.95 MB

although it's still slightly more detailed than it needs to be. Acceptably so, though. This new version includes some extra goodies for you. Not only does it include the basic hilt, which is far snazzier looking than the original, but it also includes a staff version of the hilt as well as some cool new moves (just some swapping of animations for some basic actions like rolling). Now I'm not sure exactly how this hilt is realistically usable -- I can't figure out for the life of me how an actual person would be able to handle that thing without it being incredibly awkward or, at the extreme, fumbling the whole hilt in the middle of the duel! Luckily Jedi Academy isn't really concerned with [i]realism[/i] so the side effect is only that the hilt kind of clips right through the model's hands. I personally don't like this, but I'm sure it won't bother some of you. The blade hovering slightly above the emitters did bother [i]me[/i] a little, and since that's easily corrected it probably should've been fixed before release. Overall definitely a good improvement and a cool-looking new hilt to add to your collection. The additional animation changes are included in a separate PK3, so if you don't want them you can choose not to install them. So if that was keeping you from downloading this hilt, don't let it! ~Inyri

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1165 downloads

Uploaded:09-18-2007

Darth Ametha\'s Lightsaber

ametha_lightsaber.zip | 547.8 KB

good for the ol\' smack your opponent in the eye with a pointy object trick! While simple, it still has quite a bit more detail than most hilts we see here. It follows many traditional hilt designs, including those for the grip and emitter, but also adds some unique bits, like the spikes near the top and, of course, that big spike on the bottom. An interesting hilt, to be sure, and the only thing that would really spruce it up would be some better and more interesting texturing. A little color couldn\'t hurt, either. Big downfall (yes, there\'s always one) in my eyes is the hum sound. The author states that if you find it annoying, you can change it to a second one included with the hilt by changing the .sab file. Well, most people aren\'t going to want to have to manually edit a mod they download. This particular hum sound is cool for about the first ten seconds, then it will make you want to tear your hair out. I would recommend that if you download this hilt, you [i]do[/i] indeed change the hum sound. Other than that, though, it seems like a decent hilt to add to your collection. ~Inyri

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523 downloads

Uploaded:09-18-2007

Dark Apprentice Saber

dark_apprentice_saber.zip | 252.07 KB

hilt, the buttons, and the emitter. There is a strange thing about this hilt, though... The chrome shader somehow makes it very... icky, for lack of a better word. I\'m not entirely sure why, but it doesn\'t overlay smoothly on top of the textures. As a result, it actually makes the hilt look [i]worse[/i] than it is in reality. However the blinking blue light on the switch panel is kind of a neat effect. Overall a nice simple hilt, and while it may be a little plain for some of the more wacky-loving folks among us, it\'s definitely a good step. ~Inyri

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342 downloads

Uploaded:09-18-2007

Da Hammer

da_hammer.zip | 222.76 KB

can certainly pick out the other flaws. Firstly, you can clearly see where the texture breaks. It looks like the author has just mirrored the skinmap and pasted a random texture over it with no consideration to the actual layout of the map itself. (Shut up, Inyri. I am [i]aware[/i] of the hypocrisy. >_> ) Not a recommended method of skinning models... Secondly, the .sab file. A lot of unbalancing features are in there. Not slightly unbalancing, but *terminally* unbalancing. That alone will likely stop a lot of people from using this. Thirdly, there are some minor z-fighting issues on the skin. I have no idea how that came to pass, but they\'re there. Overall, it looks like it\'s supposed to look, and hurts like it\'s supposed to hurt. You know where the download link is. Use it, don\'t use it, your choice. Free country, and all. ~ Kouen

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2558 downloads

Uploaded:09-18-2007

Bow v1

bowv1.zip | 446.57 KB

were great, They sounded like a bow. Especially the arrow thuds when they hit something. I really like this weapon mod. With the alternate fire, I really loved the concept and look of bouncing arrows. The arrows also stay sticking out of whatever they are shot into! Major plus! Great job! -Shahadi

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238 downloads

Uploaded:09-18-2007

Blossom of Death

blossomofdeath.zip | 623.75 KB

challenging thing about this hilt is the vines that are wrapped around it -- a very difficult thing to model. I know as I've tried it in a simpler fashion, and even what I did was hard. However this would really take some patience. Unfortunately it's not perfect, as the vines stick out from the hilt at some hard angles at places and don't always look like they are carefully wrapped around the hilt. Despite the difficulty of this technique, taking a little extra time to get it a bit nicer-looking would've been beneficial. Overall, however, it's a very unique hilt, and relatively well-made. The vines even have little leaves on them. I've never much liked having pommel rings on hilts, since the fact that they are stiff really makes me think of them as somewhat silly (including any other "dangling" portion on a hilt), but they look pretty good all things considered. I'd recommend that SithDagger keeps practicing, because his models are getting progressively better, which is something all of us here love to see. ~Inyri

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1910 downloads

Uploaded:09-18-2007

Anakin Solo Hilt

asolohilt.zip | 99.61 KB

saber hilt that\'s been posted has been by Broken Hope. :P As always, there\'s only one bad thing I can say about his hilts - they replace default hilts in the game. ~AmosMagee

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606 downloads

Uploaded:09-18-2007

-=*BBA*=- Training Sabers

bbatrainingsabers.zip | 256 KB

mainly. The texturing is very bland, using some kind of metal rod pattern for the hilt and solid grey for the trim, both of which are covered with a somewhat over-the-top chrome shader which brings attention to the unsmoothed cylindrical hilt. These hilts are also meant to be used for training, so they do a quarter the damage of regular lightsabers. ~Inyri

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1490 downloads

Uploaded:08-26-2007

KotOR Map Objects

kotor_mo_if.zip | 2.79 MB

objects for utilisation in your own home-made creations. Included we have the following five articles: - Workbench - Console - Storage containers - Kolto Tank - Flourescent light post from Davik's estate The models are all fairly well created, designed to give high accuracy with as little polygon wastage as humanly possible. They look very much like their original counterparts, and the texturing is almost a clear match albeit with enough significant differences to be able to clearly tell that they're reproductions. Each item is also fully equipped with relevant shaders, and in some cases multiple shaders have been utilised for those objetcs with several different elements. Since I'm working entirely from memory, I can't really vouch for *perfect* accuracy, but all it took was one look at these things and as soon as I saw each one I did immediately recognise it, so that's a very good sign. Anyone interested in making any KotOR maps, or indeed any other map where these can be utilised, these may interest you. Just remember that proper crediting needs to be given, and with the niceness of these, Inyri deserves it - these map objects could easily enhance any sci-fi themed map, whether Star Wars themed or not. All these map objects could be yours, for just $24.99 plus shipping. ;) ~ Kouen

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2233 downloads

Uploaded:05-20-2007

MogMod

mogmodv2.1ja.zip | 4.17 MB

in Moogle form, somewhat in the vain of the Devil May Cry series. Both male and female variants, of course, and a strong, beast-like build. But wait - there\'s more! There are also \"jester\" versions, as well as \"wild\" versions, and.... Is that a goddamn lightsaber? Yep, there\'s a Jedi version too! It gets better. You can do mix\'n\'match on the species selection screen. There were some slight issues with clipping and weighting, a lot of them from the front but a few at the back. That can\'t really be helped, it would seem. I had a few beefs with the armor, mostly just how fuzzy most of the detail was, but then again, it\'s just perfectionism rearing it\'s ugly head. Suppose I really need to stop that, after all, pobody\'s nerfect.[/quote] [quote]Well, do you remember how the male\'s chest looked like a deployed airbag before? It doesn\'t any more! The mesh has been altered the give the male variants a sleeker, more human look. Similarly the female\'s chest has been deflated and realisticized (What, that\'s not a real word? Well, it is now!). The models have also been re-weighed to smooth out the issues caused by these changes. Well, the mesh was altered, so they\'d have needed re-weighing anyway - but SithDagger is more than justified in saying that the new weighing job is much better than the old one, I looked specifically for the deformation problems the older versions had and didn\'t see them anywhere.[/quote] Updated in this version: [list][*]Female and male chest areas have been updated for accuracy. [*]New hairstyles have been added. [*]NPC support added. [*]Model has been reweighed for a better in-game experience. [*]Options for no wings in the species selection menu.[/list] [b]Bot Support[/b]: No [b]NPC Support[/b]: Yes [b]Team Support[/b]: Yes [b]Custom Sounds[/b]: No ~Inyri

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2339 downloads

Uploaded:05-05-2007

Qymaen jai Sheelal

sheelal_version_2.zip | 4.21 MB

changes: [quote]Everyone fancies themself a General Grievous fan these days. I wonder, though, how many will see this in the file list and say \"Hey, that\'s Grievous! Rock on!\" Few, I\'m betting. In any case, this is Grievous before he became so grieved. Out of all the characters in the prequels -- except maybe Jango Fett -- Grievous seemed to be the most interesting and yet the most disappointingly portrayed. However simply because his part was botched doesn\'t mean he\'s any less of an interesting character. Indeed this particular model portrays part of that interest. I\'ll leave you to hit Wookieepedia and read up on it if you don\'t already know. Let\'s get into the technicals. The model, I would say, is about 75% accurate to the original. Several parts were taken from Raven models, so those in and of themselves make the model inaccurate. The torso is far too small/frail, as his torso is supposedly covered in armor as far as I can tell. The face isn\'t quite shaped right, and the cape doesn\'t seem big enough and isn\'t tattered at the bottom. Some aspects of the texturing also don\'t help things along. The sleeves and flesh areas seem random -- the striations on the sleeves don\'t seem to be present in the images I\'ve seen. One of the biggest problems with the textures is they rely far too heavily on photoshop filters. Filters only get you so far. The rest has to come down to by-hand tweaks. Now on to the in-game performance. It\'s not too bad, really, despite some missing sounds and some really poor weighting in some areas (namely the cape -- capes are hard to weigh, but you can do them somewhat believably). Sounds such as the jump sound and the land sound are missing, so they are replaced by default Jaden sounds. Well gee, that all seemed so negative. Let\'s move on to some positive things, since this model isn\'t all that bad. A custom weapon has been included with this mod, namely Kummar\'s Lig sword. It seems a bit small, but otherwise seems to fit. A new sound has also been included, supposedly taken from an interview with Matthew Wood. No team skins, which is a shame, but bot support has been included, which is a nice addition. Overall a good and new addition to our archives that, while it could certainly benefit from more attention, is certainly acceptable as-is. ~Inyri[/quote] Now, as far as I saw, the only new thing was team support. I found that a bit disappointing, as I was expecting more from it, such as more choices for skins, npc support, possibly SP support, etc. But, the changes don\'t bring it down, so it\'s still a good update. Give it a download! Bot Support: Yes Team Support: Yes NPC Support: No New Sounds: Yes

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1309 downloads

Uploaded:04-09-2007

The Punisher

punisher20.zip | 1.84 MB

tough guy and the skins that go with it match, to a certain extent. Both skins are unique, but I especially like the jeans and top one, they look very realistic. The second skin with the skull shirt and belt looks a little more star wars like, and not as realistic as the first skin. Both of them look like they'd fit perfectly into and GTA game though :) Unfortunately the models aren't without glitches, with visible gaps between the head and shoulders, hands and arms. This is rather unsightly to look at, but hopefully when playing it won't matter to much, as it would be a shame to see this model go to waste for a few glitches - and they dont' interfere with gameplay. What adds to this pack is the implication of both team skins, bot support and new sounds - of which i must compliment. The new taunts and injury sounds especially impressed me because they not only sounded the part but the taunts were actually taunts, and not just a phrase that sounds cool :D Finally, just to polish it all off, the actual quality of the texture work is truly impressive, especially for the faces and jeans, its quite rare to see a truly great face - even Raven couldn't do it, does the Luke look like Mark Hamilton in JA? New Sounds: Yes Team Support: Yes Bot Support: Yes ~Szico VII~

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1037 downloads

Uploaded:04-09-2007

The Hulk

the_hulk.zip | 2.29 MB

will give an A for effort with this. The overall look of the hulk is not bad as far as the colors and general shape. I will say this is a vast improvment over the last version though. Now, I spent alot of time in game with this because I so wanted to like it, and even though I'm going to point out some things wrong, i do. The body of Mr. Hulk is very blocky, with odd shaped edges sticking out here and there. The various sections of the skin also do not appear to mesh together very well. Another aspect is depending on the movements of the model, parts such as his legs become pretty deformed. There are other sections where I you can see straight through it. When you kneel, the lightsaber moves into the Hulks wrist. The sounds used are not Hulkish as you will see. The author advised I think he had some issues changing them which is unfortunate.. would of really helped out with this. If your a fan of the hulk, try this out. It was pretty fun to mess around with. ~LK~

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882 downloads

Uploaded:04-09-2007

Santa Model

santa.zip | 523.18 KB

I\'m not even going to point out the issues with this model because they\'re not all that important with a novelty model like this. He\'s Santa. He\'s fat and jolly and red and white and this model captures that. :D He even has holly on his socks! Feeling that Christmas spirit? Download Santa and Mongo\'s new North Pole map and have a merry time. :D Bot Support: No Team Colors: No New Sounds: Yes ~AmosMagee

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400 downloads

Uploaded:04-09-2007

MogMod

mogmod1.1.zip | 4.27 MB

definitely looks more feminine, and both models have been reweighed, although there are still issues with the weighing. So here’s the previous review, since it applies the most. [quote] Now, when I first saw this, I had a glimmer of hope. Then when I tried it, I felt a little dismay. Despite having a Moogle model, it turned out to not be the Moogle I know and love, and have a cuddly toy of. (WHAT? It\'s Final Fantasy merchandise. It\'s a collectors item! REALLY!) So, you all heard about Square-Enix\'s new cross-platform deal yet? Yeah, instead of going with Disney for Kingdom Hearts III, they\'ve teamed up with Capcom for a new, darker action-adventure title - Moogle May Cry. ;) What we have here, is a sort of \"Gothic\" knight in Moogle form, somewhat in the vain of the Devil May Cry series. Both male and female variants, of course, and a strong, beast-like build. But wait - there\'s more! There are also \"jester\" versions, as well as \"wild\" versions, and.... Is that a goddamn lightsaber? Yep, there\'s a Jedi version too! It gets better. You can do mix\'n\'match on the species selection screen. There were some slight issues with clipping and weighting, a lot of them from the front but a few at the back. That can\'t really be helped, it would seem. I had a few beefs with the armor, mostly just how fuzzy most of the detail was, but then again, it\'s just perfectionism rearing it\'s ugly head. Suppose I really need to stop that, after all, pobody\'s nerfect. As much as I\'d love to pile on the critique, the only things I really can critique are issues the author is completely aware of. So, I\'ll just suggest a few improvements. - Armor detail. It could do with being clearer, as it\'s not really easy to notice without being at mid-max zoom in ModView. A little contrast in the colors would be nice to make it more noticable. - Change the style of Jedi robe to prequel robe style. Prequel robes often clip through the model a lot less, due to them being somewhat shorter. - The wings don\'t actually look as good as they should. I\'m not saying they need removing, but I\'m sure a shorter-winged version would have been a nice touch, for those not happy with the long wings. I guess I can settle for surfing them off though. Although flawed, this is a model pack which has been worked at pretty hard, and it\'s done as well as the engine will allow it to be done. If you like the looks of it, give it a download. ~ Kouen[/quote] I will certainly say that this is an improvement! ~Zach

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2489 downloads

Uploaded:04-09-2007

Meryl Silverburgh

meryl2.zip | 8.53 MB

femininity. She kicks ass, and looks good doing it. So I did a little image search on her and omigosh. Apparently Meryl is a model in ... other ways. I found quite a bit of fan art of her in ... compromising positions. Which also made me think that she\'d be a perfect candidate for being a Playmate. So here\'s her Playmate Data Sheet, and maybe one day, we\'ll see her posing in a Jedi Academy calendar? ;) Playmate Data Sheet Name: Meryl Silverburgh Bust: 36\" Waist: 24\" Hips: 36\" Height: 5\'7\" or Weight: 120lbs. Ambitions: To be the most popular female model for Jedi Academy, to obliterate all of my enemies and like, end world hunger. Turn-Ons: A big gun, tattoos, doing one-handed push-ups in my undies. *giggle* What makes a woman sexy: A big gun, tattoos, doing one-handed... oh, um, y\'know it\'s all from the inside. You can be sexy, or not. But you can\'t really choose because God ... um, what was the question? Turn-Offs: A guy who can\'t admit that anything he can do I can do better, guys that don\'t put the toilet seat down and um, a world without peace. An Ideal Date: Indoor shooting ranges are good. Or outdoor. Y\'know, or bowling. Bowling is fun. Any Fantasies? Oh, I do have this one where I\'m captured on this island and imprisioned and then brainwas... wait a minute, I think that already happened. Well, I have always had a bit of a crush on Solid Snake and I\'d love to see if he\'s called that because... what? Oh, I can\'t say that here? *grins* Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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3125 downloads

Uploaded:04-09-2007

Major Kusanagi

majorkusanagi.zip | 2 MB

\"Major Kusanagi\" and somehow assuming it would be a man... Oops. Definitely not a man. What\'s the best part about this model? Graves has already given it single-player support. Not only that, but it also has teams skins - I do like the red and blue shades, they\'re not overdone in any way - and some new sounds, which fit very well with the model. Unfortunately no BOT or NPC support, but those are really easy enough that anyone could probably whip those up with little difficulty, if they were really wanted. There were some technical spots on the model which I felt should be addressed. My first gripe was that her hips are awfully small. Now I know she\'s thin, but I\'m thin too and I have more pronounced hips than that. Granted I don\'t walk around in a thong... but... Anyway, it still looks fine unless you\'re really conscious of body anatomy, and even then it doesn\'t look too off. It\'s possible that it\'s just my imagination, too. The second thing I noticed was the hair. It does do the original character justice (I did a very brief google search, but got fed up by the pr0n), but it does have a dark purple line near the edges of the transparency shader. It\'s not that bad, but it was noticible enough to me to comment on. Now I get the impression it\'s supposed to be that way, so I\'m guessing it\'s an anime shading technique. I\'m also guessing that means anime fans will like that particular aspect of the skin, so mostly ignore me on that since I\'m not an anime buff. The last thing was the hands. I couldn\'t put my finger on that exactly, but while I was watching the beginning cutscenes from the Yavin level the fingers looked really strange. I don\'t know if they were rigged strangely or something, but it definitely caught my eye. Is it really that noticible? No, not really. It\'s not the type of thing that\'s going to absolutely ruin your game. Overall, my three gripes are incredibly minor. The model - and the skin - are very well done, so I give kudos to Graves on yet another fine piece of work. We always love to see quality original work, and I definitely hope there\'s more to come. Bot Support: No Team Support: Yes New Sounds: Yes NPC Support: No ~Inyri

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8452 downloads

Uploaded:04-09-2007

Jedi vs. Predator

jedivspredator.zip | 3.59 MB

a guy fighting a load of Predator bots - I gave up before it finished), but the second is a much more interesting addition. If you watched the media demo first, you may be wondering where the predator model can be found. Well, in this pack :D Buffy's review of the Predator model: [quote]For all you Alien vs Predator fans this is definitely a must have model, for those who never heard of Alien vs Predator, you can best descripe this creatures looks as an Uruk Hai from lord of the rings meeting a robot or human(a bit that is and with the scary (sometimes funny) taunts I definitely wouldn't want that under my bed at night and not only does this model/skin look great,this skin also as a cloaked version beside the regular team support, it's explained in the readme on how to use that.[/quote] So I guess if you already have that, you won't really be needing this, unless you want to watch the video. But it is a nice model to have, the sounds are great and it comes with team skins. A well-worth download. New Sounds: Yes Team Support: Yes Bot Support: Yes ~Szico VII~

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2051 downloads

Uploaded:04-09-2007

GIR Model

gir.zip | 1.87 MB

right, even down to that cute little smirk. The team skins just change a few things to red or blue. Oddly enough though, the smile is missing from the red skin. :/ The sounds are great and there are several there. The death sounds are my favorite ... and one of \'em is the infamous \"I loveded you, piggy, I loveded you!\" Also included is Gir as a dog. It also has a ton of sound clips from the show. Have fun with these models. :D Bot Support: No Team Colours: Yes New Sounds: Yes ~AmosMagee

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1736 downloads

Uploaded:04-09-2007

Count Dracula

dracula.zip | 1.82 MB

find it in this form anywhere else. Good, that's out of the way ;) Oooo. Dracula.. Scary ;) I'm not much of a person for Halloween personally, but this is still a nice bit of work which fits the upcoming festival theme to a T. First of all, I have to agree with the author - All the new Draculas' are pansies in recent films and I think that this kind of depiction is most definitely a 'classic' kind of portrayal. Maybe you could have made a little more of the fangs though, they seem to human-sized at the moment. So does it actually look like the lord of all vampires? Well, yes.. actually. ;) The face, medallion and red velvet cloak fit together very well to give what is unmistakably, Dracula. That's not to say its perfect, but I think it's a good attempt. The face bones look particularly cool, and the hair looks great. His yellow eyes also flash which is a nice addition. Team skins have been included to, along with new sounds, and bot/NPC support :thumbsup: However, the sounds aren't very high quality and many of them have background music in them. Plus they aren't really the sounds that I'd have chosen - you can tell they're from a really old film :D Aside from the sounds though, you've got a nice piece of work here James, keep improving your skills, maybe create your own cape next time and I'd love to see what you come up with :D New Sounds: Yes Team Support: Yes Bot Support: Yes NPC Support: Yes ~Szico VII~

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7935 downloads

Uploaded:02-20-2007

Hoverboard

hoverboard_if.zip | 2.44 MB

Forge. There are two pk3s in this pack, one containing the main hoverboard, and another containing extra skins and a single player swoop replacement. When I first loaded this up, I noticed that the readme said that the pack with the extra skins would work only if the other pack was not included. However, after loading up the game this way and finding myself riding a stormtrooper, I guessed that it was a typo that meant to say "will not work without hoverboard_if.pk3" :p Once I sorted that out, I played the Swoop level of JA with the hoverboards. First thing I noticed was the new animations. The weaponless hoverboard stance was the staff stance, which worked pretty well. For the E-11, it was the same, but with the E-11 held sideways, which I thought was pretty cool. With the saber, the hands were held to the side, which was a good pick. The attacking animation, though, was not all that great. It was the sideways staff slash. Due to this, it was pretty hard to actually hit other swoop riders, which was annoying. Something else I noticed, when I was riding along with my saber out, and hit a big bump, the saber went under the hoverboard while I fell and then back to the hand. It can actually look cool at times, spinning around like that, but most of the time it looks like the saber goes nuts and decides to attack the ground before returning to the hand. Now on to the model itself... The model seems to be a simple, yet effective one. Being what it is, something more complex may look bad. The skins are all well done, also, both in the quality of them and the variety of them. All in all, I think that this is a good vehicle set, even with the very few problems I had with it. I encourage you all to download this file for yourselves.

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2964 downloads

Uploaded:08-24-2006

Wat Tambor

ja_mdl_wattambor.zip | 2.68 MB

can you go wrong? This model is beautiful, right down to the polyflow, and the wonderful texturing makes me want to shed a tear (and possible throw a tantrum out of jealousy). Honestly the only problems I can find with this model is that the character is not supposed to be able to deform the way some of the JA animations do, so it seems that some executive decisions had to be made (such as "metal does not bend") so there's minor clipping between the shoulders and the chest, but I'm honestly amazed it's not worse given how it was rigged. Done very tastefully, to be sure. If you've been waiting for yet another solid prequel-based model, this is it, so savor it while you can. And what's a good model without the proper extras? We're not going to be deprived of them, don't worry. Custom sounds, team colors, excellent shaders, the works. And let's not forget bot support. Everything you could want in a model, and the quality to back it up. So what are you waiting for? Download this puppy right now! ~Inyri

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4950 downloads

Uploaded:08-11-2006

Werewolf

sd_werewolfv2.zip | 4.39 MB

with! Let me just say that is was kind of cool to run around as a werewolf. I liked this model. The legs are distinctly canine in origin, and the head of the model looks very vicious. The model itself is very unique, and looks a lot more like I think a werewolf would look like that than the previous model. The only issues I had with this model was with the leg deformation, but I can excuse that, since having legs of that shape make for freaky deformations, no matter how you weight them. The other thing that I kind of found weird was the skinning. It doesn\'t really look like fur to me, but I don\'t know much about skinning. Still, this model looks great, and the sounds are awesome. Team Support: Yes New Sounds: Oh Yeah ;) NPC Support: Yes Bot Support: Yes SP Support: No, sorry. :( ~Zach

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1676 downloads

Uploaded:02-17-2006

Kobold

kobold_if.zip | 12.54 MB

crossed with a Howler, and I mean that in a good way. Kobold is darn cool - although not without a few little annoyances. Firstly, the texture work is a little iffy around the seams of the neck and upper arms, and secondly I don't think the distinction between the team skins is good enough - changing the aura of the model from pale cream to blue or red on these skins might have helped things out here. Kobold also comes with his own 'sword,' although to be honest it's more of a long dagger. It's very very cool, and sounds fantastic. It's just a pity that it's so short, giving you a severe disadvantage against any saber-wielding opponents. Or you can see it the other way around - it's easier to take down the bots if you're the saber wielder. Either way, it's a very nice weapon. Unfortunately, the unfairness of the model may make you susceptible becoming easily aggravated whilst using it. Now I'm not sure about this, but the Kobold bots I played against seemed to have very little health, and were very susceptible to force attacks - flying further that I'd expected. I couldn't tell whether that was the case or not with my player model because they never seemed to be able to kill me - that's a first. :D The model has full team, bot, NPC support and some new sounds. I don't know where the sounds came from - but they seem to fit with the model, and some of them are quite amusing to listen to. I also think that you can mess around with it in the 'Build-a character' screen, as well as in Single-player, which is a very big plus. Overall, I really enjoyed messing about with this model - the animations just look so much better with the dagger than they do with a saber, and the model itself is of a high standard. Team Support: Yes Bot Support: Yes NPC Support: Yes New Sounds: Yes ~Szico VII~

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6140 downloads

Uploaded:08-17-2005

Deamon Knight

deamon_knight.zip | 2.49 MB

my melee weapons pack! Here we have a deamon knight, and boy is he scary looking! The screenshots mostly speak for themselves, but this model really is a work of art. A lot of the armor plating is removable, such as the arm guards, spikes, and leg guards. Even the helmet is removable, though the head beneath, while skinned, wasn\'t designed to be helmetless. If you don\'t mind a lack of ears, feel free to play with it without the helmet. The model makes good use of its shaders. It has an alpha shader, which makes the unwanted portions of the mesh transparent (such as the chin of the helmet), showing the intricate designs of the armor. The mesh also deforms wonderfully, given the intricacy of the armor. Even the short cape deforms rather well. Not only that, but it has a very unique specular shader. The specular shader is not white and black, like we are accustomed to. It is a subtle green and purple, giving the armor an shine reminiscent to that of oil. It also uses this same shader for the team skins, giving them a very unique red/blue color. Instead of the armor being red and blue, the specular shader is red and blue. Trust me folks, it\'s neat-looking. As if the model wasn\'t enough to make us drool, Gir has included a blade to go with it. Both the designs on the blade and the knight\'s eyes make use of a pulsing shader. The blade designs will pulse red, and the knight\'s eyes will pulse with their yellowish hue. The blade also makes use of Slice, Dice & Mince\'s blood effects. This is a model that should be in your base folder. It\'s well done and definitely unique. Remember to get it here, because you won\'t get it anywhere else. This model is a JK3Files exclusive! Bot Support: Yes Team Support: Yes New Sounds: Yes NPC Support: No ~Inyri

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7555 downloads

Uploaded:07-30-2005

Olts Sith Anankin

siith_anakin.zip | 2.63 MB

screenshots, I thought to myself "that looks kind of like Harry Potter." That may be going a bit too far, but the face of this model definitely isn't shaped quite right. As it stands, Anakin looks like he's about 13 years old. I'm not even really kidding - his face is much too thin, and the image the author photosourced for the face was probably not the best choice. The result: prepubescent Anakin. Also, the scar across his eye was very poorly done. It uses the crack technique, which is to paint a 1-pixel black line and copy a 1-pixel white line next to it. Unfortunately the author didn't use a 1-pixel brush, and that isn't really the proper technique for a scar. The rest of the model isn't bad, but I find myself wondering if the author has borrowed any textures - or even the base of the model - because his read-me was so vague. He credits Kevin Coyle as a being 'very useful' but doesn't explain [i]how[/i]. I give him the benefit of the doubt, here, hoping that the model is entirely the author's work. We do have bot and NPC support, but the bot personality file is in spanish so English-speakers may not particularly appreciate that. Also, the sounds... they're... they're... reborn sounds! [i]Why??![/i] Well, the taunts are anyway. I can assure you none of those sounds escaped the lips of Hayden Christiansen. The result is it looks like a 13 year old, but it sounds like a 35 year old. Very strange. Is this the best Anakin model? No. Is it the worst? No, I've definitely seen worse. Is it worth a download? That's up to you. I don't like Anakin anyway ;) Bot Support: Yes Team Support: Yes New Sounds: Yes? NPC Support: Yes ~Inyri

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835 downloads

Uploaded:07-06-2005

Mila Tan'ga

mila.zip | 1.16 MB

younger. For a first attempt this is good work, the size has been scaled down affectively and lekku has been dramatically reduced in size. Although the lekku lets it down a little, it is very square towards the end and it almost looks as if she got them trapped in a vise, but as I say, good work for a first attampt [quote]I'm hoping to do a few more characters that make up the crew of the starship Mila was assigned to by Luke, and build on the story a little more... and I'm open to suggestions.[/quote] Sounds very interesting, I will look forward to more downloads from you, keep up the good work and good luck for the future. Bot Support : YES Team Support: YES NPC uspport: YES -TheSpike-

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628 downloads

Uploaded:05-21-2005

BONES

jabones.zip | 1.21 MB

fun to play with, the only things that I noticed straight out that could be improved upon were that you could see through its eye sockets, and out the back of its head, and its ribs look a little weird, it would be cool if each individual rib was 3d too ;) It doesn’t have team skins :( Just a red and blue version, which aren’t available from the team skins menu. But, it DOES have bot support which is really cool….fighting a skeleton, reminds me of that Jason and the Argonauts film, with the skeletons with swords, only these ones have lightsabers! Hehe :D And the new sounds are cool too, all in all a good job! :) New Sounds: Yes Bot Support: Yes Team Support: No ~Nozyspy~

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7548 downloads

Uploaded:01-26-2005

Slave 1 Vehicle

slave1.zip | 1.34 MB

the map I was using, not sure. In any case, it has some clipping issues and definitely needs a bit of clean up. Other than that, this is a great ship. ~AmosMagee

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6418 downloads

Uploaded:07-30-2004

Sebulba\'s Pod Racer

sebulbapod06.zip | 771.94 KB

JK3Files.com. Thanks for doing this review, Lindsey! :) ~Amy (AmosMagee) --------------------- No doubt many of you have seen Duncan\'s excellent work as a modeler in Jedi Academy, such as his Droideka, his ATAT, Swoop bike from ROTJ, and several skins. It came as a shock when Duncan without warning decided to stop modeling for the game. No one is sure yet why he decided to quit. This pod racer was being designed for one of Sith J Cull\'s maps-Boonta Eve Classic, in which this pod racer, and a few others were to be made for the map, however, only this model was completed to my knowledge. I\'d like to thank Duncan for letting me release this model, and for all his hard work on JA/JO. He has brought enjoyment to many people. Now, onto the review- Duncan has done excellent skinning of the model; from the engines to the power coupling (the purple laser) that connects the two jet engines together. The model is based off the swoop from JA, so only the cockpit of the model is clipped; the engines are not, which makes them go thru hills or walls when the player is driving. The model also is a bit stiff to control, and it should be faster, this is a model based off a vehicle that exceeds 600 M.P.H after all. The vehicle is also huge, as you can see from my line up pic below, the pod racer towers above the swoop, ATST, and gives the shuttle there a run for its money on size. Sound effects have been added that give idle, running, and turn off sounds to the racer. Please note however, that it will also change the sound effects on the swoops, though personally I like the new sounds vs the ones JA had. I highly recommend that Star Wars fans download this. Perhaps some brave reskinner will up the speed, add clipping to the engines, and maybe put out a few other models. Lindsey P.S-I\'d like to thank Amos Magee for letting me write this guest review, perhaps in the near future you\'ll be reading more reviews by me ;)

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6115 downloads

Uploaded:07-20-2004

JSC Catz Model

jsccatzmpack1.zip | 27.61 MB

very tall, almost elf-like in it\'s shape, in my opinion. The feet have claws like a cat. The head is a perfect kitty head. :) And then there\'s the variety of heads here! They\'re just beautiful. Some are just solid colors, others are obviously based on certain types of cats - like the Siberian tiger. One of my favorite things is the last head/skin there. Yes, that\'s a cigarette hanging from his furry little mouth. (NOTE: Do not smoke. It\'s totally bad for you and stuff.) Sounds included are wonderful. Even the death sounds are perfect! The gold armor looks decent, but I\'d like to see what other reskins could be made on this model. And I can\'t wait for the female cat!!! Meow. Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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7678 downloads

Uploaded:04-08-2004

Hailfire Droid

hailfiredroid06.zip | 828.47 KB

thought they were a bit bigger than this. But I could be wrong. In any case, the model looks great. I did have a little trouble getting into the vehicle at first, but finally was able to jump in. The hailfire\'s animation looks great as it rolls around. Quite a smooth ride. :) The author mentioned in the readme that it was made specifically for Siege maps. That could add quite an interesting element to the game. They\'re much more maneuverable than AT-ST\'s and are lower to the ground and they shoot rockets! And I love rockets! So yay! ~AmosMagee

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2378 downloads

Uploaded:03-15-2004

Darth Malak

darthmalak.zip | 1.57 MB

modeled and added for Jedi Academy players. I have no idea what he really looks like, but this model is so non-descript, I kinda hope the character doesn't really look like this. The red team skin is the same as the default skin and then there's the blue one. There are some new taunts and other sounds included and bot support, though the author claims there are some issues with adding a bot. The biggest issue I came across was the saber. This model holds the saber and swings it much like that old Mandalorian model - remember that? It really bugs me. I would only suggest you download this model so you can offer suggestions for some changes to the author. Otherwise, wait for an update. Bot Support: Yes Team Colors: Yes New Sounds: Yes ~AmosMagee

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4277 downloads

Uploaded:02-09-2004

Speeder Bike MST

speederbikemst.zip | 544.26 KB

operates just as a swoop would, and it does have a weapon on it. I only mention that because I remember one or two that were created that didn\'t, like, shoot anything. So yeah. I only had a little difficulty getting on the bike at first. This, like some other vehicles, just work out that way. Y\'know, where you\'re just kinda standing IN the vehicle instead of jumping on it? But it\'s a minor issue. Monsoontide made this for the Open Jedi Project and is working on even more models, including: Acklay, Ewok Glider, Anakin\'s Air Speeder, Aiwha and a Desert Skiff. I can\'t wait to see more! Great job! ~AmosMagee

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8074 downloads

Uploaded:02-02-2004

Quinlan Vos Model

-a-aaron.zip | 1.66 MB

popular models to reskin for JA, so far. The model comes with several different versions, including a regular Jedi one, another regular Jedi one with a long coat, two Jedi robe ones, one dark brown, one light, two armored skins and then there\'s a light version of the first ... um, are you confused yet? Yeah, just look at the screenshots. There\'s a lot of skins there. The model is fabulous, of course. The skins are great too - there\'s a ton of choices here. The only downside is that there\'s no bot support, no team support and no new sounds. But since this is such a great model, I\'m willing to overlook those things. ;) Oh, and this happens to be Aaron\'s personal skin, so if he doesn\'t want custom sounds and stuff, I guess that\'s like, up to him and stuff. Wonderful job here. :) Bot Support: No Team Colors: No New Sounds: No ~AmosMagee

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2256 downloads

Uploaded:01-15-2004

Celtic Jan

celticjan.zip | 1.49 MB

time!? Well, personally, I'm grateful for this new model made by -=Rj==-TheBeast. Celtic Jan does keep most of Jan's looks and features, but what has been modified is significant. In this model, Jan doesn't have that cumbersome glove that always made feminine skins hard to pull off. Appropriately, Celtic Jan wears a a skirt with a classic tartan texture on it. A large silver medallion hangs on a necklace and she wears a silver crown on her head, over her bright red, long hair. Her shirt appears to be thin chain mail. The skirt kinda seems a bit large for her. It almost looks like it's going to slip off any minute. Her arms look great except for those darn seams at the top there. Those kinda bug me, but I guess you can't get away from that sometimes. I'm so glad that she has long hair, but it seems a bit too customized for this look, that I'm not sure how reskins are going to come out. This model is for both JK2 and JA and it's quite a complete little package. There's bot support and team skins. OMG I knew I forgot something! I forgot to take screens of the team supported skins. Darn it. Well, the default skin should be enough to make you want to download this! :) Her sounds are mostly from Raven, but I heard one that I can't quite place ... something like "That's a nice trick." I want to say X-Men, but I'm not sure. Anyway, great job -=Rj==-TheBeast! Bot Support: Yes Team Colors: Yes New Sounds: Sorta ~AmosMagee Ps. Someone just corrected me ... that taunt is from Matrix Reloaded. Thanks Chrono! :P

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2971 downloads

Uploaded:12-29-2003

Raven\'s Claw

ravensclawvm.zip | 538.89 KB

unwieldy to operate (I prefer smaller ships ... they\'re easier to control). So anyway, for those of you who always wanted to fly this ship on your own (and not just in cut scenes from JK2), here\'s your chance. :) Good work, Mars. ~AmosMagee

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68 downloads

Uploaded:07-19-2012

Eric Lassard

lassard.zip | 1.96 MB

80\'s and early 90\'s music, Jurassic Park and of course, the Police Academy films, which were always on TV in the 90\'s! I remember watching them when I was growing up, though I haven’t seen any for a long time now I still remember the characters. This is a skin of the benevolent yet clueless, goldfish and golfcart loving Commandant Eric Lassard. The skin is pretty awesome, the detailing on the clothing is excellent and the shiney buttons and badge are a nice detail. The face does resemble the character but it does look a bit \'fuzzy\' or smooth and lacking fine definition. I am guessing the face was photo sourced, but i imagine if it was sourced from stills of the movies themselves, that could be why the face is a bit \'fuzzy\'. If it is possible to find a high res photo of George Gaynes (who played Lassard) this might be a good way to get some more fine detailing into the facial texture. One other thing i think could do with tweaking are the team skins, they are different in colour, but the colours are so dark it is a bit difficult to actually tell them apart, i would brighten them up just a little to make it easier to distinguish them, but that is just me. Dont forget to use the included NPC file as well if you want some Lassard themed chat hilarity! All in all a very cool skin here, i love seeing unusual and interesting skins like this, so keep them coming! One Police Academy skin i would love to see is Sgt. Larvell “Motor Mouth” Jones (the real life Michael Winslow – Man of 10,000 sound effects), perhaps with some of his amazing, crazy, vocal sound effects as taunts! :D [b]New Sounds:[/b] Yes [b]Bot Support:[/b] Yes [b]Team Support:[/b] Yes ~Nozyspy~

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125 downloads

Uploaded:06-17-2012

Leslie Burke

lb.zip | 3.72 MB

character in a movie that I never saw (Bridge To Terabithia). From what I can see from Gggole Images, this model is a fairly accurate recreation of the character. The textures are overall not bad. Model work is quite good from what I can see too. That face though. That face, is so stoic and bland, and a little bit frightening. It\'s best to use this with the JA+ mod, as the proper size of the character is detailed within the readme. I used it without JA+ however, and I didn\'t see any problems. Could\'ve done with some new sounds though. [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Textures:[/b] Yes [b]Bot Support:[/b] Yes [b]Team Colours:[/b] Yes -SuperSmeg

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117 downloads

Uploaded:06-17-2012

Forsaken Reborn

forsakenreborn.zip | 8.18 MB

Side Reborns would look like if they were attempting to break from the clutches of the Dark Side. It's basically your standard Reborn reskin. I do like that shaders used for the tattoos, in that they have a glow cycle, well, some of them at least. Other than that, there isn't really much else that could be said about these. The texturing is otherwise good. They MAY work as replacements for the Reborns in singleplayer, though I am not sure myself since I don't have an SP game saved, so I can't check it. Anyway, if you are bored of the basic game Reborn skins, this may spark your interest. [b]New Models:[/b] No [b]New Textures:[/b] Yes [b]Team Colours:[/b] Yes [b]New Sounds:[/b] No -SuperSmeg

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216 downloads

Uploaded:05-22-2012

Nataria\'s Melee Pack 2

nataria_melee_pack_2.zip | 7.5 MB

weapons. This is a completely independent pack to the first one that he/she released, so don\'t go deleteing it. These are all under the single hilt menu this time, although there are 2 weapons that could be classed as staff saber type. 18 weapons in here, one secret, most with all new weapon hit effects, and a few with animated textures. I\'ve grown especially fond of the Energy Claymore. :D A few of the weapons are basically shields. One of them would definitely not work in real life battle situations because of it\'s small size. It still looks cool though. I didn\'t find any issues at all. If it were me though, I would\'ve put the 2 staff type weapons into the staff saber menu. That\'s just my preference. Even though the staff types appear in the single hilt menu, they still use staff saber type animations. This and Nataria\'s first weapons pack, are certainly keepers in my own opinion. I can\'t wait to see what Nataria cooks up for a third pack! :D [b]New Models:[/b] Yes [b]New Textures:[/b] Yes [b]New Sounds:[/b] Yes [b]New Effects:[/b] Yes PS: I kept saying \"he/she\", because I am not aware of what gender you are. My apologies. :p -SuperSmeg

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67 downloads

Uploaded:05-08-2012

Star Trek Phaser Hilt

star_trek_phaser_hilt.zip | 2.08 MB

This really took my by surprise and I think it is a very clever idea! This, combined with the authors Star Trek Jedi skins, which I will be reviewing soon, make a pretty cool Star Wars/Star Trek crossover package. As the author puts it: [quote]It\'s a Star Trek phaser, converted into a \"phaser saber\" by a force sensative Starfleet officer!!! It\'s a \"phasaber\"![/quote] Yes, I know that is utter sacrilege and no doubt I will have a price put on my head by some Star Wars and Star Trek fans for even mentioning the word \'crossover\' but I think this is a really original mod! :D Though it could do with some custom Phaser sound effects, overall this is some good work, keep it up! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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261 downloads

Uploaded:04-22-2012

Nataria\'s Melee Pack

nataria_melee_v1.zip | 3.31 MB

total (8 in the single saber catagory, 2 in the staff catagory) and they all look pretty freakin\' cool. I\'m a big fan of the dragon claws! :) You\'ll need to load them via console in single player, but in multiplayer, they are available straight away. I didn\'t see any bugs when testing them. [b]New Models:[/b] Yes [b]New Textures: [/b] Yes [b]New Sounds: [/b] Yes [b]New Effects: [/b] Yes -SuperSmeg

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79 downloads

Uploaded:04-20-2012

The Master\'s Laser Screwdriver

22laserscrewdriver.zip | 208.92 KB

I prefer sonic screwdrivers to laser screwdrivers, but that\'s probably just me. :D This is actually not a bad recreation of the Master\'s laser screwdriver, despite what the author says in his readme. Sure, it does have a couple of missing details, and is slightly larger than it should be, but that is only because if it were any smaller, it would be really difficult to see it. The texture is not bad, but it could have done with a bit more tweaking in my opinion. It\'s a new model though, and making new hilt models is not an easy task (I started on a false leg hilt a few months back, but it turned out to be a disaster, lol. :p ) Aside from that, it\'s a fairly good model, and goes great with the sonic screwdriver from [url=\"http://jediknight3.filefront.com/file/Dr_Who_Hilt_Pack;94911/\"]this[/url] pack, aswell with the [url=\"http://jediknight3.filefront.com/file/The_Tenth_Doctor;81827/\"]Doctor[/url] himself. Isomorphic controls have been left out of the laser screwdriver this time, so it\'ll work for you! :D One more thing, when the standard lightsaber blade is extended, it is actually 3 thinner blades. One for each \"port\" on the end of the laser screwdriver. I thought it was a nice touch. ;) -SuperSmeg

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20 downloads

Uploaded:04-17-2012

Hand Of Justice

handofjustice.rar | 3.98 MB

frightening looks, it should be called the 'hand of pain'! The modelling of the weapon is well done, though it could perhaps do with a few more polys, and a little more detail. The texturing is excellent though, very crisp and high resolution, something that is nice to see on a weapon; high quality textures often do not seem to be a priority for weapons, but I appreciate the extra detail! Overall a very strange weapon, I’m not exactly sure what else to say about it other than keep up the good work and I look forward to seeing what your imagination comes up with next! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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73 downloads

Uploaded:03-02-2012

Glider Vehicle

46glider_vehicle.zip | 834.27 KB

brings us this cool little mod which actually allows you to [i]fly[/i] the Glider! Flying around on a giant lizard bird thing? Yes please! :D To spawn the glider, you need to make sure cheats are enabled on the server, or your server has a mod like JA+ which allows people to spawn vehicles. To spawn the glider you need to put: /npc spawn vehicle glider_vehicle In the console! Ok so maybe you don’t exactly fly \'on\' it, unfortunately the character does not appear to sit on top of the bird, which is a shame, but I honestly have no idea how you could mod this to make the player appear to be sitting on the glider. Still, I guess you could pretend you [i]are[/i] the glider. Maybe pretend to be a Hitchcock style psycho bird and just randomly attack people?! Unfortunately though this bird does not carry guns under its wings, so you will have to use the beak! Either way I had quite a bit of fun flying this around, and there are also some new sounds as well! Amusingly the bird actually \'explodes\' when it takes enough damage. Evidently it must have eaten something rather combustible for lunch! All in all a very fun little mod here, give it a try! :D ~Nozyspy~

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15 downloads

Uploaded:02-19-2012

NYPD ESU

nypd.rar | 471.83 KB

Either that, or he's been hitting the steroids a bit too much. Skin wise, some of the textures are good, with a couple looking a little too large in my honest opinion. One problem I have with this, is that it cannot be loaded through the normal character select screen. It's a console command job. The console command can be found in the readme though, as well as for loading it as an NPC within single player. I wasn't able to load the single player version, but maybe other users will have more luck. New textures: Yes Team colours: No New taunts: No New model: No Download at your leisure. -SuperSmeg

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97 downloads

Uploaded:12-08-2011

Cobra Commander

97cobra_commander.zip | 3.32 MB

the point. :p I have at least some knowledge of the G.I. Joe mythology, just enough to know that all the "good guys" aren't all named Joe. :) But I digress. Here is the main bad guy, Cobra Commander, or it is at least very close to him, based on what pictures I have seen. All I really know about him, is that he has a worse sore throat than Darth Vader! :D It's essentially another Boba Fett reskin. I have seen a lot of those, but at least it's reskinned to be a character from a different media property, and not to be just another Mandalorian. "Cobra, retreat!!!" -SuperSmeg (I've also watched the redubbed PSA's, but that doesn't make me a G.I. Joe fan at all. And even though Christopher Eccleston (9th Doctor) is Cobra Commander in the movie, I refuse to watch it, even though I am a Chris Eccleston fan. No offense!)

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271 downloads

Uploaded:12-08-2011

Hawke

hawke.zip | 17.66 MB

unfamiliar with Bioware\'s work (Mass Effect, oh how I love thee!) But just because I don\'t know anything about Dragon Age, doesn\'t mean that I can\'t appreciate a character model based on a character from it. This, is Hawke (not Ethan Hawke, incase there are any fan girls out there), and he looks amazing (not Ethan Hawke, this model, anyway). He plays like any other character model out there, but also comes with the most awesome, impractical weapon ever! :) I would\'ve liked to have been able to take this guy into the single player portion of the game, but I can understand why it was not included. -SuperSmeg

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44 downloads

Uploaded:11-07-2011

JediNoob Red Squadron X-Wing Fighter Pack V1

jn_red_squadron_fighters_v1.zip | 13.17 MB

Squadron, Red Leader to Red Five. This would be all well and good, but...honestly, it looks like 13 MB of work was done for like, what, maybe 800 KB of product, maybe less? I\'ve been looking at the content inside for half an hour now. The only major differences I can note in this pack: - The X-Wings now have static droid choices, versus just random. - If you use the improved R2 mod, it\'ll change the idle babble the droids make. Otherwise, there appears to be NO difference in the skin content, at all. I looked painstakingly at all the screenshots, the textures, in-game renderings, even the .npc and .veh files. If this was intended to be a prank or joke, you succeeded, because goddess help me, I see no other reason to duplicate all this data save for either taking the long route of modding or just plain wasting a reviewer\'s time. I swear, I exhausted myself to insanity. All in all, I\'d say in the future, at least differentiate some textures on the Red Squadron members instead of keeping them all the same. If you can get a hold of a nice decal of a tie-fighter/bomber, plop some on the side to display just how many enemy fighters these heroes have destroyed, and maybe, just maybe.....a numerical depiction of their squad position? So, that\'s my spiel on it. Sorry if it sounded harsh, but I just had to be frank about how maddening the effort to file size and purpose ratio was. - Averus Retruthan

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64 downloads

Uploaded:10-24-2011

Toxic Detonator

toxic_det.zip | 1.23 MB

little mod here changes the thermal detonators into toxic grenades, complete with luminous green goo and splattery sound effects! I am particularly impressed with this mod, indeed it is one of the best weapon effect mods I have seen in quite a while. The author has obviously thought of all the things that needed changing to make the effect convincing and spent some time getting each of those things right, such as the green goo residue left on the floor (instead of a blast mark) the splatter sound effects, and even the flash of green light, instead of yellow, when the detonator goes off. It is a bit of a shame that the green goo left on the floor does not damage you when you go near it, as toxic residue should, but I don’t see how this could be done in JKA without changing some coding somewhere. All in all a very cool mod, the only think that is missing is a new weapon skin! :D ~Nozyspy~ ***The main download link at the bottom of the page is currently not working! Please download from here instead!***

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251 downloads

Uploaded:08-31-2011

Tron Legacy/Evolution Disk

trondisk.zip | 1.38 MB

bits, which makes me happy. I have to say it was pretty cool swinging a glowing frisbee/Tron Identity Disk around, it certainly make for an unusual weapon! I think that the disk would probably look better if you have dynamic glow turned off, as dynamic glow adds quite a bit of glow to the saber effect and it kind of obscures the disk a bit, but it still looks cool nonetheless! There is one thing that was a little disappointing; when thrown the disk rotates vertically, rather than horizontally as a thrown disk/frisbee actually does. Unfortunately I don’t see a way around this because of the way the way saber hilts are positioned in the game, but its not really a big deal. The Tron themed Luke skin is also pretty cool, even though it is a fairly simple reskin; his outfit now sports some glowing lines around the edges of his clothing like the Tron Legacy characters. Personally I think there are other models besides Luke that this might look better on, but it still looks cool nonetheless and its fun to use the Identity Disk and skin together as in the pics below. Lastly, if you do a v2, I think a phrase or two from the film itself would be good to use as a taunt! All in all a cool Tron themed pack here, if you are a fan of the film, or a fan of glowy things (like me) be sure to give it a download! :) [u]Luke Skin:[/u] [b]New Sounds:[/b] No [b]Bot Support:[/b] No [b]Team Support:[/b] Yes [u]Identity Disk[/u] [b]New Sounds:[/b] No [b]New Effects:[/b] Yes ~Nozyspy~

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384 downloads

Uploaded:08-11-2011

Sith Assassin Blade

assassinblade_v1.zip | 3.15 MB

basically, he decided to adapt the hidden blade to the Star Wars Universe. So, creatively speaking, the thing's gorgeous. The model looks nice, and they attach to the wrist and look good both active and inactive on a character....if it's a default JKA model. Yeah, I been looking around, and custom models, JK3 or otherwise, don't seem to be very friendly with this mod. I did see that the Anakin Skywalker model operated with it fine, but others were not so lucky. Some had the hilts flying away from the wrists, others had them positioned awkwardly. Either way, when you download this, test to see if this works with your model. Otherwise, y'might be kinda disappointed. So yeah, otherwise, nice weapon mod. Definitely worth a peek if you enjoy unique types of weaponry. - Averus Retruthan ***The main download link at the bottom of the page is currently not working! Please download from here instead!***

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966 downloads

Uploaded:07-07-2011

Assassins Creed weaponspack

ac_weapons_ashu.zip | 8.62 MB

character known as Altair, the main protagonist, presumably. I have to say, lot of fancy tools for killing a man. Thought a rusty dagger would've been enough, but I reckon 'tis not. ANYWAY, all of these weapons are uh...shall we say, slanted, when it comes to damages/stances, save for one. Essentially, we are granted 1 weapon replacement and 5 sabers. For speed's sake, I'll just attack the former first. Alrighty, so instead of having the clunky DL-44, Ashura has replaced them to make THROWING KNIVES. They even say THROWING KNIVES in all caps in-game. Kind of obnoxious, since a quick string change woulda saved face. The knife model is pretty majestic looking, I'd surmise, and even though there weren't any stance adjustments to make the motions look a bit more believable, it wasn't that big of a deal. Good stuff, indeed. The blob effect was changed to a knife, but sadly, no impact effect to reflect a knife stuck in the wall. However, I doubt this hasn't gone unforgotten by the good doctor. SO, swords. Yeah, I'm gonna say it off the bat: they're all rigged. Every weapon has a custom stance or altered scale to compensate for the smaller length. You want to piss people off, you use the hidden blade. Damagescale is 6x. Actually, the only person it'll piss off is you, because the length is so small you have to REALLY get up in their face to use it...and even then it's like a 1 in 5 chance you can hit them. Sucks, but hey, the hit is devastating. The rest goes down from there, settings-wise. The shortswords only have 2x damage scale, and the swords have regular scale, but instead have Tavion stance. When it comes to visuals and construction, the models are all eloquently crafted, and look pretty dead-on to their real game counterparts. My favor rests in the simplistic first longsword, as the rest are simply too fancy. SHING! Right, yeah, it's film time

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140 downloads

Uploaded:06-08-2011

Darth Sidious' Lighsaber Hilt

sidioussaber.zip | 326.87 KB

what is, it's ok; the author definitely put in some effort as the textures are all properly mapped. So, give this a try if you're looking for a popular character saber. -Computernerd [quote]Description: What it says on the tin- Darth Sidious' Lighsaber hilt. I did a quick look on JK3files, and I didn't see a hilt, so I made one myself.[/quote]

Darth Sidious' Lighsaber Hilt (1.0) - Screenshots Screenshots:

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357 downloads

Uploaded:05-14-2011

Jaden Korr's Lightsaber

jadensaber.zip | 3.15 MB

well made and refined. Maybe he didn’t make it after all, but bought it off the Holonet?! Here Jose brings us a much more accurate representation of what you might expect Jaden, someone with no Jedi training to make; a hilt bodged and cobbled together from bits and pieces! It looks like it may have been constructed using part of his microwave an old lead pipe and some chicken wire, and probably held together with some duck tape. Yes I said duck tape, not 'duct' tape, that’s what it is called in Britain, deal with it! :P Overall I would say that Jose has captured perfectly what Jaden's first hilt [i]should[/i] have looked like. Indeed I would say that some of the edges on that hilt look more likely to cut your fingers off than the blade itself! Anyway. so far as points for improvement go the only thing I can think to suggest would be to add some new sounds, It’s probably reasonable to assume that since the hilt itself has been bodged together from various parts, the blade would probably not ignite with a clean sharp hiss as is usual, but rather would sound a bit more rusty, clunky, rougher, less refined etc. Yes I know an energy beam cant be 'rusty' but you know what I mean! Anyways, if you fancy using this in your singleplayer runthrough to give it a bit more believabiliy, then be sure to give it a download! :D [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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240 downloads

Uploaded:05-06-2011

Nero's Blue rose (DMC4)

nerosbluerose_ashuradx.zip | 6.22 MB

chamber for the kill rocks, and they make people fall on their ass. Sometimes dead. Very fun weaponry, indeed, and I guess Ashura agrees, since he found it prudent to replicate a model revolver from the Devil May Cry series. I don't know whether to love or hate it ;_; Basically, like any game that features Japanese inspiration always has some weird quirk to it, this revolver has...two barrels. Not unheard of, but I'm just like "aw c'mon ._. really? Can't have a NORMAL weapon?" Honestly, I shouldn't be whining, because other than the second barrel, this gun is actually pretty tame. I looked at some comparison shots and was quite impressed. Y'hit it pretty nicely. All the major details seem to be accounted for, and I like how you kept the cylinders hollowed so you could see the bullets lined up with the muzzle. Just hope for y'alls sake you don't miss. The actual firing sound, though, I was slightly disappointed at. The gun's sound signature sounded WAAAY too meek, especially for a gun that was firing from TWO barrels. I know, I know, they were authentic, but a little amplitude wouldn'ta hurt :( the only other thing I noticed was that the weapon was being held a tad too low in the model's hand. Definitely something I'd recommend fixing if y'make a 1.1 or a 2. Welp, that aside, I doubt any of what I say will stop diehard DMC4 fans. Have at it. Screenshots broken or not, you know you wanna try it >_> - Averus Retruthan

Nero's Blue Rose (DMC4) - Screenshots Screenshots:

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316 downloads

Uploaded:03-09-2011

The Dagger of Time Movie Edition

dot_movie_ashuradx.zip | 3.2 MB

somewhat less glowy, but just as cool! As the title suggests, this is based off the Dagger of Time from the recent Prince of Persia movie, rather than from the games and as such is less glowy and abstract and looks something more like a real dagger, albeit a very intricate one. On that note, the texturing work on this weapon, especially on the blade is amazing and looks quite beautiful. The detail on the hilt of the dagger is also most impressive and the hilt itself seems to have a slight glow, presumably because the sands of time are contained within? I’m not familiar with the Prince of Persia but I’m sure those of you who are fans will appreciate these nicely detailed touches! On the subject of realistic touches, obviously a daggers range is pretty limited, being only a small weapon, and the author has reflected this by reducing the damagescale of the weapon. While this may seem a little impractical, it is logical and the author also recommends using the dagger in one hand and a sword in the other to mitigate the effect. Once again an excellent weapon mod from AshuraDX! Included in the .zip file is also the customary model render wallpaper of the Dagger model for you to use as wallpaper should you wish, which I think is a very nice touch, though I would like to see a widesceen variant as well, seeing as many people have 16:9/16:10 displays these days! The only other thing I would suggest is maybe the jewel on the pommel of the dagger should have been more of a reddish colour as opposed to purple, though I could be completely wrong, as it was very difficult to find any reference pictures on the net which clearly showed the jewel. Anyways, keep up the good work Ashura! :D [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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57 downloads

Uploaded:12-09-2010

Alphas Shoop da Whoop on a Stick

afl_alphas_shoop_da_whoop_on_a_stick.zip | 188.26 KB

That\'s all there is to it, I suppose. Looks accurate to the the images on the net, n\' it has no bugs. Have at. - Averus Retruthan

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120 downloads

Uploaded:12-03-2010

xmas3000

xmas3000.zip | 2.51 MB

officially started. Bah, humbug. This file is no exception though...and I love it :) [quote]The xmas3000 DEMP2 gun replaces/overwrites the regular DEMP2 gun. This is a weapon of xMASS destruction! It has a candy cane grip, dual present power supply, a jello cooling unit, & last but not least a Rudolph the Red-Nosed Reindeer emitter muzzle.[/quote] Fear it. Essentially, this replaces the DEMP2 electricity shooty gun with the lethal weapon of fatal death included on all of the screenshots (the last two in particular though). It also replaces the DEMP2 scorch mark with a genius scorch mark that has a random Christmas-related decoration on it: think scorch marks shaped as Christmas trees, reindeer and more. There is one drawback: FPS. I cringed when I hit my primary fire button and saw my FPS drop from 70 to 35 in a single shot. Personally, I think it's awesome. I'll admit it: I'm sort of hoping for similar replacements for all other guns :p My name is Caelum, and I highly approve of this file. -Scrooge Caelum

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124 downloads

Uploaded:11-25-2010

[CONTEST] Darth Nihls Lightsaber

contestdarth_nihls_saber.zip | 959.86 KB

now, so when I saw the JK3Files November sith saber modeling contest, I decided now was a good time to start. I also included an alpha of the my new saber blades that I'm working on for RotS, and another pk3 for SP support.[/i] [b]Pros:[/b] [*] Good work for the authors first ever hilt.. [*] Includes custom saber blades. [b]Cons:[/b] [*] Model and textures could do with a little more detail. [*] A second bugged blade is floating around characters legs. Note: This hilt has been given a generalised review to avoid any biasing of the voters. All Hilts submitted for the contest will be fully re-reviewed after the contest has finished.

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326 downloads

Uploaded:11-25-2010

[CONTEST] Beast Tamer

contestbeasttamer.zip | 4.3 MB

saber in SP you can use this (cheat)code : "saber w_varac"[/i] [b]Pros:[/b] [*] Very unusual animals head design. [*] Cool looking energy ribbon visible through cut-out in hilt. [b]Cons:[/b] [*] The textures and model of the beasts head could do with a little more detail. Note: This Hilt has been given a generalised review to avoid any biasing of the voters. All Hilts submitted for the contest will be fully re-reviewed after the contest has finished.

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355 downloads

Uploaded:11-24-2010

Fully Featured TP Link Pack

full_tp_link_pack.zip | 3.68 MB

any extras included in the skin. Welp, TK-962 fixed that with a couple tunic recolors and some bot and NPC files. Enjoy. - Averus Retruthan

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303 downloads

Uploaded:10-21-2010

Jaskur, the biggest party saber

jaskur_the_biggest_party_saber.zip | 65.11 KB

stuff. Though sounding easy, this can actually be extremely difficult. For example - what do you say about a file, when you can sum it up with a mere three-or-so words, like, say, \"Long saber, lol\"? Meet Jaskur, made by Jasku - a very long arbiter (saber single_1) hilt, that doesn\'t replace any other saber. Whilst neither the [file=\"113793\"]longest one I\'ve seen[/file], nor [file=\"58596\"]something[/file] [file=\"20045\"]new[/file], the sheer fact that it isn\'t Galen Marek or a Reborn makes me happy. So, how long is this thing? Well, it spans right over the pit in FFA1 (Vjun), and then some. Before you think of using it to cheat though, remember the person owning the server you\'re playing on will need to put it on his server first for it to work ;) So, a long saber. Surely a must-have for anyone looking to compensate for something, no? ;) -Caelum

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200 downloads

Uploaded:10-05-2010

Tenel Ka Djo\'S Lightsaber

telenkadjosaber_ashuradx.zip | 2.58 MB

from two of the teeth of Tenel Ka\'s grandmothers Rancor which had recently died (why anyone would want a pet like a Rancor I’m not quite sure, to be honest my idea of a pet is something that [i]wont try to eat you[/i]). For more info, head over to the [url=http://starwars.wikia.com/wiki/Tenel_Ka_Djo] Wookieepedia Article [/url] for Tenel Ka Djo. Looking at the reference pictures for the hilt in that article I can see straight away that it is definitely up to Ashura\'s usual excellent standard. The model is excellent, although the tooth rim around the top is a bit jagged and sharp, and could probably do with being a little more rounded and bumpy as per the pictures. The textures are also most impressive and are themselves as close to the actual look of the hilt in the pictures as I think it is possible to get. There is only one thing that bugged me though, being the Star Wars geek and perfectionist that I am, you spelled her name \'Telen Ka\' and not Tenel Ka, Ashura. Tsk Tsk... :P Anyway, all in all another excellent quality mod here from AshuraDX, and its great to see that authors are taking projects on that have been requested in the forums, I only wish more authors would do this! So a pat on the back for that Ashura. Keep up the good work, and I look forward to seeing more of your fine work! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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168 downloads

Uploaded:09-12-2010

Shockwave Hammer

shockwave_hammer.zip | 197.94 KB

opponents. It also glows! So, anyway, found while rummaging through an old hard drive... [quote]This is a two handed hammer that releases a shockwave upon impact with an object.[/quote] It is, of course, of proper 1ShotDoctor quality, coming with appropriate (default) sounds, fancy effects & a nice glow. It\'s about the length of a normal lightsaber. My only gripe is the effect upon impact with an object (see screenshot #1). While, sure, the circley thingy is fancy, I\'d prefer to see it gone. That\'s just me, though; for all I know you guys might love that. Regardless, a hammer of fine quality. You know you want it. -Caelum

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779 downloads

Uploaded:09-10-2010

Battlestar Galactica Vehicle Pack

bsg_vehicle_pack.zip | 15.14 MB

watched. This pack, however, brings intrigue to me. Pra Viilon, a long time clan leader, has taken advantage of a modeller name Coxxon\'s collection of Battlestar Galactica vehicle models that were \"free game to the public,\" and brought them to JK3 for us. Before I begin, I must say that all of these models are beautifully done, so hats off to Coxxon for his magnificent work there. Now, all of these vehicles share between 3 vehicle weapons, so fortunately for you all, there won\'t be a huge overload of vehicle weapons(since there is indeed a limit.) The weapons are as follows: [b]Viper Gun:[/b] Though the weapon obviously is designated for the Viper, this weapon is carried by every ship in the pack. The effect is actually a very amusing one: It\'s the heavy repeater effects, both in sound and visual effects. Mind you, this means by default you\'d be firing beans, but imagine if you were to, say, download the [file=\"72979\"]DC-15A Rifle,[/file] then you could be firing some kinky blue lasers, which is most potent. However, I found that it was just fine without the modification. [b]Nuke:[/b] Effectively what appears to be a nuclear missle, this weapon uses a modified torpedo effect with an extra kick. The damage is naturally quite potent, and the effect on your screen is quite dramatic...and disorienting. [b]Bomb:[/b] This weapon seems to be unique in that it is the only weapon that is meant to be fired down at the ground, and that it seems to be only in the possession of one ship. Essentially, it\'s what one would think it is, a bomb to drop onto ground forces. Now, with the weapons taken into account, let\'s see what we\'ve got: [b]- Viper MK. I:[/b] AKA, the original Viper from the classic series. This one is a vehicle that the community has seen before, created by [file=\"43473\"]Mars Marshall.[/file] This vessel is the least armed of the bunch, sporting only two Viper Guns, and it looks a bit clunky compared to its newer brethren, but it\'s still a sturdy model, and has the ability to roll left and right, a feat not every JK3 vehicle possesses. [b]Armament: 2x Viper Gun[/b] [b]- Viper MK. II:[/b] A much more cleaner model than its predecessor, marked by its sharper paint job and slimmer, more compact tri-thruster design and the additional armament. Just conserve your shots, as you only get two missles. [b]Armament: 2x Viper Gun, 2x Nuclear Missles[/b] [b]- Viper MK. VII:[/b] Wow O_o...what a farcry from the other Vipers. This thing looks closer to a real life jet than it does a sci-fi vessel. Still has the tri-barrel jets, but a much slimmer, grayer design, but not at the expense of flare, weaponry, or the rolling capability its predecessors had. [b]Armament: 3x Viper Gun, 2x Nuclear Missles[/b] Welp, that covers the Vipers. Now, we move onto the Raiders, a set of vessels in the dominion of the Cylons, whom I remember as being quite clunky and robotic. Very amusing bunch, but the Raiders are still quite awesome: [b]- Old Raider:[/b] This is the classic Raider from the old series, from what I understand. It appears to be the most unique of the bunch in its saucer-like shape, and its ability to hurl bombs. Despite its bulky size, the old raider remains a very nimble unit, and can roll away as well. [b]Armament: 2x Viper Gun, 20x bombs[/b] [b]- New Raider:[/b] Now THIS Raider received a MASSIVE imaginative overhaul. No longer the clunky saucer it once was, this new raider has a sleek new design with a monochrome silver paintjob, sleek curved wings outfitted with Viper Guns, and a cockpit whose design looks to be based off the Cylon\'s helmets. Very snazzeh indeed =_= and it rolls. [b]Armament: 2x Viper Gun, 2x Nuclear Missles[/b] [b]- Heavy Raider:[/b] Wow, this thing is a monster O_o; basically, the cylon cockpit has been grafted onto a large peculiar hull. With it, a massive upgrade in firepower has been bestowed. Though it can\'t roll, it can hover in mid-air, unleashing its barrage of lasers upon both aerial and ground targets with equal prowess. Not a ship whose attention you want to attract. [b]Armament: 6x Viper Gun, 4x Nuclear Missles[/b] That covers the Raiders, and now, we cover my favorite of the vehicles, [b]the Raptor[/b]. Now I have NO idea what the Raptor is associated with, but it\'s basically the answer to the Heavy Raider. There are only two versions, an unarmed and an armed. Now the unarmed is a bit of a misgnomer, as it does have a single Viper Gun for defense, but the armed version has a massive edge. Both can hover, and both are very awesome looking frigates. [b]Armament(Unarmed): 1x Viper Gun (Armed) 2x Viper Gun, 28x Nuclear missles[/b] So, about the map...WAIT, WHAT?!? A MAP?! You bet your ass. Anyone who remembers [file=\"76372\"]Flight School Final[/file] will be glad to know that Pra converted the map to use the Battlestar Galactica Vehicles included in this pack. However, you require the original map pack to play it, though the vehicles included with it are not compulsory, so fear. There y\'have it, kiddies. One massive vehicle pack that earns my most favorable gaze, which I guess in this case would be \"=_,=\" .... .... .... ..... What? - Averus Retruthan

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368 downloads

Uploaded:08-31-2010

Plo Koons Hilt

plo_koon_hilt.zip | 202.77 KB

what I was able to find on "Gallery de Google", as well as "Encyclopedia Wookiepedia", this looks nothing like Plo Koon's lightsaber. Maybe I'm not looking in the right places, maybe this hilt was misnamed, maybe the author modeled off the wrong reference, or maybe this is a sort-of new concept for Mr. Koon. I don't know. I'll leave it up to you, the downloader. As I said above, the model itself is simple, but high-poly. I counted 20 sides on the main body. (And 16 on the button!) Regardless, the model actually looks rather good. Personally, I was never a fan of the bottom-half-grip present in this hilt (as well as Vader/Anakin's hilts), but it is apparently a standard setup that numerous Jedi/Sith follow, so the grip here is good too. In fact, it makes an interesting contrast between the lower and upper halves of the hilt. It saddens me to say there are bugs, but I fear I must say it. There is a bug. What bug, say you? Simple: The model is slightly off-center from the parent tag. Not a big deal, but it's my job to blow things out of propor-- I mean, report errors in a mod. The skinning is.... Okay... The problem is, it was skinned in such a way as to suggest a fixed lightsource was aimed at the model. Sure, when rendering a still image, this is perfectly normal, but not in a game with variable lighting. The 'lines' in the metal should be put there by environment/specular shaders, not by Photoshop... Shaders... The shaders in this mod are-- Oh, wait, there aren't any shaders in this mod... Shame... This hilt could sure use some extra shine. Not all is lost though: There is support for single-player, but like any mod that offers this, it will break any other saber mod that tries to offer SP support too. The saber file is in order, but it's missing sounds, so be prepared for the default sith saber sounds. In all, not a bad mod. With a few improvements, it could be turned into a great mod. New Model: Yes New Textures: Yes New Sounds: No New Shaders: No SP-Support: Yes MP-Support: Yes ~Crazy

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376 downloads

Uploaded:08-26-2010

Desann\'s Saber Hilt

hilt_desann_sp_v2.zip | 216.83 KB

just the hilt for you! Personally I never understood what that big spiky blob was for on the bottom o0f the hilt, bashing people on the head I guess! This mod also allows you to choose the red blade colour in SP, for that added dark side effect! Anyways, not much more I can say about this, if you want to be able to use Desanns\'s unique and scary looking hilt in either SP or MP then be sure to give this mod a download! Keep up the good work Darth_Mak! :) [b]New Model:[/b] Yes, sort of. [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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794 downloads

Uploaded:08-23-2010

Ashura's Jawa Pack V1.1

jawa_pack_ashuradx_1.1.zip | 8.02 MB

suggestions (really now, that's twice, don't make me declare you insane! ;)), and has done the following: [b]Split into several files[/b] The Jawa skin, ionization blaster & fusion cutter now each have their own .pk3 file, so you can choose which parts you want to install; you can have just the skin, just the blaster or just the fusion cutter if you want, or a combination of them. [b]Jawa overwrite[/b] The final new .pk3 file lets you overwrite the default Jawa skin with Ashura's jawa skin - definitely one I'm keeping :) Additionally, the sound bug I mentioned in my review has been fixed; the fusion cutter now has its own sounds. Go forth and download. You know you want to. -Caelum

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46 downloads

Uploaded:08-22-2010

Ashura's Jawa Pack

jawa_pack_ashuradx.zip | 7.75 MB

Jawa reskin, originally for JAU, but I decided to expand it and make a complete Jawa pack... This includes: - A new Jawa skin with team and bot support. -A fusion cutter as lightsaber. -A Jawa ionization blaster, DEMP2 replacement. [/quote] Now, starting from the beginning... [b]The new Jawa skin[/b] As seen in the first couple of screenshots, this new Jawa is different from the standard one in several ways. It looks more dirty (to me atleast), its robes are a far lighter shade of brown and it generally looks better. In my opinion, a huge improvement - awesome job. It is a new skin, so it does not overwrite the default Jawa. Personally, I would have loved to atleast have the option to overwrite the default one with this one; something for a future version perhaps? :) To make it even better, the thing also comes with team & bot support. [b]Fusion cutter[/b] RPers rejoice - a saber that is, in fact, a fusion cutter. Works well, looks good, what more can one want? My only gripe lies with the sounds - they're standard saber sounds. Judging by the .sab file, this is a bug (you didn't include the sound folder you referenced!), but I've been wrong before. In any case, other than that, I like it a lot. [b]DEMP2 replacement[/b] As seen on the last two screenshots, the DEMP2 gun has been replaced by this thing (also this thing); a Jawa ionization blaster. Again, it works & it looks good. [b]3 new NPCs[/b] One hostile Jawa with a fusion cutter, one with a thermal detonator and one with an ionization blaster. Now, the one thing I'd like to see is everything being optional. What I mean here is a separate file for the blaster, fusion cutter & Jawa (preferably with another seperate file that just overwrites the old Jawa), so I can choose what I want and do not want. That's your call though, Ashura ;) In any case, awesome job. -Caelum

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106 downloads

Uploaded:08-20-2010

Ultimate Baseball Bat

ultimate_baseball_bat.rar | 567.5 KB

well. It\'s a shame, too, because this bat has a pretty decent model. It\'s not too showy, with the only fleck of color other than the wood grain being a small strip tied around the midsection. There\'s four colors, being red, blue, black, and a strange spiral pattern one. The model itself isn\'t bad at all, it\'s the sounds that kinda put me off. They\'re rather...cartoony, in a bad way. The turn on and off sounds is some guy yelling \"GEETTT UP!,\" or \"WHAAAAT?!\" respectively. The swing sound literally sounds like some guy making the sound with his mouth, and the hit sounds are stock punch impact noises. It goes without saying, I think a more unified soundset would have made this a lot more appealing instead of what you have now. I can probably guess you were going for a comical appeal, but I think y\'coulda used a normal soundset since it\'d be still funny to smack cultists in the head with a bat. So, with all that being said, the choice is yours, obviously. - Averus Retruthan

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39 downloads

Uploaded:08-20-2010

The JamyzGenius Lightsaber (saber22)

the_jamyzgenius_lightsaber.rar | 336.91 KB

and two plump lil red buttons in the midst of it all. There are two major things to note about this weapon...okay, one and a half, I suppose. The first more noticeable of the issues is that the turn on/off sounds do not work. The smaller issue is that the length is not entirely standard...it\'s literally ONE unit longer than a standard saber, which is just silly if y\'ask this one. XD The screenshots will tell the tale, so grab it if y\'wannit. A respectable craftwork, JG. - Averus Retruthan

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588 downloads

Uploaded:08-20-2010

SCORPION Vz61 (Fixed)

vz61_fixed.zip | 1.2 MB

were in the previous download, and has custom name support, as an added bonus. [b]Review:[/b] I didn\'t show any real interest in version 1, so I had to go download it in order to compare this version. It\'s pretty much the same as before, so Nozy\'s review still mostly applies. You can find it [file=\"100236\"]here[/file]. Bug fixes, as listed in the readme: 1. \"model indication in the first person was revised in the multi-player\". I\'m assuming the author means the first person model was fixed, as the original version had a bugged first-person view, and in this version, it\'s no longer bugged. +1 for that. I may keep this version... 2. \"Sound was a little changed.\" In testing, only the hit-surface sound is different. Now it\'s a high-pitched ping. (Nozy should be happy now. :P) 3. \"A language file was added\". As I said above, custom name support. Now, when you select the repeater, it doesn\'t say \'Imperial Heavy Repeater\', it says SCORPION Vz61. Not a requirement, but certainly a plus for a mod like this one. 4. \"Texture is just a little corrected\" I honestly couldn\'t tell the difference. Maybe I\'m blind, maybe the author\'s pulling my leg. I don\'t know. More likely the first one. Final thoughts: It\'s a nice weapon mod, there\'s no denying that. I have some gripes, but they\'re all personal taste gripes. First, I don\'t like the firing sound. It\'s too... Simple? It\'s hard to say for sure. Something about that sound just doesn\'t do this model justice. My other gripe would be the effects. True, they add to realism, but I can\'t stand having effects that hinder my ability to see (and in some cases hear, but not in this mod) incoming fire. Now, me being a modder, it is but a trivial matter for me to \'fix\' my gripes. But not everyone mods, so making the effects optional (and finding a better sound) should be a consideration in future versions. Still, it\'s a nice gun. Worth a download, even if just to try it out. [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes ~Crazy

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593 downloads

Uploaded:08-08-2010

Clone Galen Marek's Lightsaber (Fixed)

clonegalensaber2.zip | 2.27 MB

[url=http://jediknight3.filefront.com/file/Clone_Galen_Mareks_lightsaber;115195]here[/url]. I had originally looked at these files before, and from what I see, not much has changed. However, the Multiplayer bug has been officially fixed. Thanks, HOUOU! Galen will certainly have an easier time to roam with his fixed sabers in hands! MULTIPLAYER FIX ADDED ~The Denariax

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73 downloads

Uploaded:07-15-2010

Pole Saber

pole_saber.rar | 383.59 KB

about this! It could probably do with having slightly better textures, perhaps a shiny shader for a metal pole, or a wood texture for, well, a wooden one! One cool feature is that this includes the same new sounds as JamyzGenius' previous mod, The Fixer!, which are both amusing and unique! That's all I can say about this mod really, if you like the look of it, then be sure to give it a download! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes [b]New Effects:[/b] No ~Nozyspy~

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1629 downloads

Uploaded:07-15-2010

Justin Onasi's Lightsaber Hilt

revelationsaber.zip | 791.75 KB

homage of a fanfic that Simon has crafted. As such, it's definitely a unique hilt, in that the grip seems to be separated into two sections, as if you were meant to hold this blade in a certain position. The emitter has a standard fin decor, and the pommel has an interesting curve to it. All in all, it's both humble and intriguing at the same time. There's not much else to say, other than Simon's only going up from here. You'll know if you want it. - Averus Retruthan

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30 downloads

Uploaded:07-14-2010

The Fixer!

thefixer.rar | 250.27 KB

of wood, with an odd array of prongs at one end. I'm not sure whether this is a bug or whether it is intentional, but when you activate your saber a lightsaber blade also appears through the weapon, making it even more deadly! Not much else to say here since this is a pretty simple weapon, but if you like the look of this, be sure to give it a download, and if you are a fan of JamyzGenuis' mods then be on the look out because we have a lot more of them in our waiting list that are soon to be reviewed! ;) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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498 downloads

Uploaded:07-13-2010

Spoon of Death

spoon_of_death.zip | 996.8 KB

at your local JK3Files, as we have here a [b]SPOON SABER[/b] that I will from now on use to hunt and murder people with. Right, so, at any rate, as you can see on the screenshots, a spoon weapon. The model seems good, the (temporary) textures seem alright, and most importantly I still can't get over it being a spoon. Unfortunately, I do have a couple of gripes: -As said in the readme, the thing currently has normal saber sounds. -The spoon currently doesn't bounce off walls. Can't wait to see the final version of this, though. ;) Now then...can you endure twenty thousand spoonfuls of terror? -Caelum [i][b]*Caelum smacks you with a spoon*[/b][/i]

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690 downloads

Uploaded:07-13-2010

Sith Lightsaber

sith_saber_bonez_v3.zip | 2.01 MB

multiple skins, now with singleplayer support.[/quote] Basically, it now has SP support - no more need to use cheats to get it. Nothing else has changed in this version. [b]*Caelum runs off to get chocolate*[/b] -Caelum

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225 downloads

Uploaded:07-12-2010

Kyle Wan Kenobi - LightSaber

kyle_wan_kenobi_lightsaber.rar | 99.87 KB

as mapping and skinning! The first thing that strikes me about this hilt is that it is long, longer perhaps than Kyles hilt, which is already quite long! The hilt itself is fairly simple, but the diamond shaped grips used form an unusual, but nice contrast to the cylindrical hilt along with the black and chrome colour scheme. Overall good work here! I think this is the authors first hilt mod (correct me if I am wrong here) and if so then it is all the more impressive for a first hilt! As far as bugs go, the only one I came across is that there are no activate or deactivate sounds for the saber. A small bug, but something to fix for next time around. Keep up the good work JamyzGenius, you are turning out to be quite adept at several different kinds of modding now! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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414 downloads

Uploaded:07-06-2010

Random Sword Pack

random_sword_pack_v6_final.zip | 15.05 MB

[file="112943"]Random Sword Pack[/file]? A 6th version has appeared. New in this version are 4 new sabers: a Hylian shield, Blue Tang, Word of god & a U.S. Cavalry saber. Now, firstly, the Legend of Zelda Hylian shield (screenshot #1). Being extremely heretical, I've never played any Legend of Zelda games, but Google tells me it's pretty much accurate. My only gripe is it doesn't actually work well as shield - not only does it not properly block stuff (which is semi-inevitable, I admit), it also looks kind of awkward in combination with most other swords in this pack animations-wise. At the very least, I'd love to see a new idle animation for the shield. Still, the shield itself looks fine to me. Next, the Blue Tang (screenshot #2). In short, it is exactly what you see on the screenshot, including idle animation. I cannot help but wonder why it's called BLUE Tang, but other than that, it works fine and looks fine. The Word of god (screenshot #3) next up. Honestly, should've called this one Blue Tang ;) Other than that, once again, looks fine & works fine. This (s)word comes with some very fancy effects if you hit a wall or a player. The one you see if you hit a player looks alright, but the one you see if you hit a wall is [b]awesome[/b]. No, seriously, fancy lightning is fancy. ;) Finally, the real treat: one United States 1800's era Cavalry sword of the North (screenshot #4). Basically, this was the one I really loved every moment of - as you can see, a working, good-looking cavalry saber. I'm keeping this one. In any case, in the words of Darth Java...now go crazy. -Caelum

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146 downloads

Uploaded:07-05-2010

Machine Sabers

machinesabers.zip | 142.01 KB

gun, for some reason. The comlink has an appropriate idle stance, but as mentioned in the readme, it shows up in the "incorrect" hand given the stance held it in the left hand. However, I'd say if you added a blank saber that used that stance, you could place the comlink in the left and it'd look fine. Or, just put two comlinks in your hands and make it easier. The datapad uses the typing idle stance so it looks like you're fiddling with data on the pad. Not much else to say here so moving on. Finally, the Portable Sentry gun..this gun makes no sense. The idle stance is the blue stance taunt, and it doesn't even look like he's appropriately holding it. All three of these weapons use the servo hand sound that Rosh's hand made in the epilogue of JA as a LOOP, which is intensely annoying to the ears. That's about all I can say about these mods. If the sounds were edited, and there were an additional stance(the scanning emote in Hoth, maybe?) with the datapad, we'd be in business. - Averus Retruthan

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600 downloads

Uploaded:06-28-2010

Sith Lightsaber v2

sith_saber_bonez_v2.zip | 1023.31 KB

the option of customizing the colours of the hilt itself. Yes you heard that right, you can change the individual colours of the hilt to suite your colour preferences! How did the author do this? I don't really have any idea, but all you need to do is choose which combinations of .pk3 files included here you wish to use and the hilt will have the colours of your choice! Included in the .zip is a .html file, which when opened will provide you with a little interactive graphic which will allow you to choose which colour combination you want for your hilt and then tell you which combination of the many .pk3's included you need to put in your base folder for this to work (don't put all the .pk3s in your base folder since it wont work!). This is an ingenious idea, one that I absolutely love, and this gets two thumbs up from me! :thumbsup: If all that wasn't enough to get you drooling, the model itself is one of the most unusual, most detailed and most aesthetically pleasing (at least to me) hilts that I have ever seen, it even comes in a staff version too! Yes I know, I know, I'm supposed to give a balanced review, pro's, con's and all that, but really I honestly couldn't find anything wrong with this mod. The only think that I can think of that might be an issue for some people is that this seems to be quite a high poly model, and thus could cause a slight slowdown for some people with less powerful computers, but that really shouldn't be an issue as far as I can see. All in all; fantastic work, this is definitely my favourite saber hilt of all time, you really must make more sabers of this quality and beauty Mr. Wonko! I have never been quite sure whether I could really give a mod a 10/10, since nothing is ever perfect, but I think this takes its place up there with some of Darth Norman's maps, as a mod I would personally consider to be a worthy candidate of that 10/10 score. Keep up the fantastic work Mr. Wonko! :D [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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194 downloads

Uploaded:06-24-2010

Sith Lightsaber

sith_saber_bonez.zip | 737.57 KB

looks a bit... different from the others. The cool thing about this file, is that it comes in both it's normal Single appearance, which looks amazingly similar to the tail of an Alien from AVP, and a Staff appearance, which is... basically a bigger version, and double bladed, Alien tail! Now, for a V2, and I really hope there's a V2 because I actually thought this was a cool idea, I'd change the colors up a bit. They were a bit flat, in my opinion, just being grey and black. However, the model of the saber is a new idea, and I suggest the immediate submission to the Bandwidth just because of that one idea. -MODELS - Yes -TEXTURES - Yes -SOUNDS - Preset JK3 Saber Sounds (Although, that's not much of a problem, it is a saber right?) ~The Denariax

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159 downloads

Uploaded:06-08-2010

Jack Shephard (from LOST)

lost_jackshephard.zip | 1.88 MB

(vaguely) of the shows finale, I'm left scratching my head as to what all the hype was about in the first place, but that's just me. :P Here we have a skin of one of the shows main characters, Jack Shephard. The face is photo sourced, but it doesn't look quite right on this model to be honest, in fact, his nose seems to take on frightening dimensions! That said, the rest of the skin is absolutely fine, although I think the skin texture on the arms could do with a bit more texture and detail, it looks somewhat flat. Both the team skins feature Jack wearing different costumes as they appeared in Lost, which I always think is a nice feature to add to a skin, rather than the usual recolours of the default skin. There is also a new taunt, from Lost itself, which fills out the skin and adds some nice authenticity. Some new death and pain sound would be cool as well though! ;) All in all a good skin here, and something I am sure Lost fans will enjoy. Keep up the good work mate, I look forward to seeing more from you! Perhaps you could even use the Rax Joris model to make [url=http://www.youtube.com/watch?v=JoNhx_Rne3o]that rather plump chap[/url] with the curly hair! *wink wink, nudge nudge* ;) [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] Yes ~Nozyspy~

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576 downloads

Uploaded:06-06-2010

Kyle's Lightsaber Revamped

kylesaber_revamp.zip | 640.81 KB

map, which means it make sit nice and shiny. :) Kyle's saber hilt was never short to begin with, but shockingly the developers appear to have lengthened it for JKA, where as with this version SimonKTemplar has reduced it back to the size it was in JK2. Since we all know Kyle's lightsaber hilt well, there isn't much more I can say to be honest. I'm glad to see that it has been given a revamp, although its a bit of a shame that this version replaces the default JKA version (except it is now fittingly called 'Outcast' instead of 'Katarn'), since some people may well prefer the default JKA version over this JK2 styled one. Other than that, a nice little mod here! If you use Kyle's hilt a lot (like me) you may like this! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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527 downloads

Uploaded:06-05-2010

Faith

faith.zip | 12.4 MB

live under rocks too? So anyway, we got another Mirror's Edge rendition of Faith, the main character. This time, we got more accuracy, sounds, AND team skins. Yeah, Tyrael64 really pulled out the big guns on this one. The main skin is almost dead on with Faith's appearance, save for in the face, but that's not a tricky road to go down. I pretty much trapped myself into a short review strictly by saying that sentence. Seriously, I can't find much of anything to nitpick....well okay, there's that seam on the back of the neck that I could poke at, but that's also a tricky one to fix...plus it could very well be the model. Now I'm sure people will scream: "HER FACE IDN'T RIGHT," or "HER TATTOO AINT 100% RIGHT" or "I PEED ON THE CAT IN MY SLEEP," but honestly, I think this is the best we're getting until someone reconstructs that face. All in all, a damn fine job, Tyrael. You win a brick made of popcorn. Bot Support: Nay NPC Support: Aye New Sounds: Aye Team Support: Aye - Averus Retruthan

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610 downloads

Uploaded:04-26-2010

DKS Saber Pack 1

dks_sabers1.zip | 6.32 MB

OmNi server.. *sighs* Oh well, SWORDS! O_,@ These swords in particular are probably the first sign of life out of LordWraith that I've heard since DKS Medevil. Enclosed are 5 blades, most of them a longsword variant, but also are present are the scimitar and the vorpal blade. The one thing I noticed, however, was how BIG the handles were. The handles on these things were massive, and really needed to be scaled down a bit. These behemoths ended up having the player hold the weapon down near the pommel, which would seem very incredibly awkward to handle, and it sure bugged me quite a bit. However, beyond that, these weapons are quite gorgeously modelled AND textured, and would be quite the addition to any sword arsenal. - Averus Retruthan

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341 downloads

Uploaded:04-21-2010

Random Sword Pack

random_sword_pack_v5.zip | 11.78 MB

two knives. Same swords, two reskins for the Fable Longsword and Greatsword. All swords and knives bounce off walls now. Fixed some other stuff like stances, animations, and saber styles. Go crazy.[/quote] Alrighty then, we have liftoff. Everything's fixed, so if you liked V4, UPGRADE I SAY =_= - Averus Retruthan

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90 downloads

Uploaded:04-19-2010

Random Sword Pack v4

random_sword_pack_v4.zip | 10.52 MB

are included, the combat knife from Battlefield 2142 and Jack of Blade's knife from Fable: The Lost Chapters as well (not seen in game). *panting* this was a lot of work! If you find any bugs (besides the shaders LEAVE ME ALONE ABOUT SHADERS!!!) report them to me via email =)[/quote] Got enough swords? XD So yeah, version 4...if you took anything away from that, it's that this sword pack is pretty diverse in terms of game selection. I took a brief tour of the blades. First thing I noticed was that none of them bounced off the wall. Disappointing, but oh well. I also noticed a lot of them had a custom idle stance. Not bad. Now, I did notice a few handle issues on some swords: - Jack of Blades Knife - Hoplite Sword - Stalfos Sword - BJ-2 Combat Knife Where the player either handled it too close to the pommel or too close to the crossguard. Some of the idle animations had the lower hand holding nothing, but that can't be helped sometimes. But yeah, there you have it. MOAR SWORDS, MOAR GOAR. Activate download button now, sez I. - Averus Retruthan

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92 downloads

Uploaded:04-07-2010

single_phalanxV1.pk3

phalanx_single_hilt.zip | 112.29 KB

I say that? I believe that when a person first sends in a skin or model, its usually mediocre, sometimes even sloppy. I was wary about opening this file because of that. But then I saw something I actually liked. What we have here is a simple saber design. Actually, I can't even consider this simple. Most people couldn't dream about making something like this on their first try. Let me re-emphasize this for a bit. I was particularly awestruck. What I found was, while strange in some eyes, excellent in mine. The saber was shaped in the account of a recently-beheaded-by-mister-Skywalker 'Count Dooku'. I even like this more than the Count Dooku one. This model has a curve thats more of a sharp slant in the very middle. While being awkward in reality, I decided to test this small theory out by holding a similar piece of metal in my hands. It felt awesome. The skinning seemed a bit stretched on some parts, but that made me look at the modelling more. That literally might have been a UV map error, so I discarded the thought that this man seemed to not like the texturing part, because it was still good. Why do I like this so much, you ask? Because this one user has defied the normal laws of Jedi Academy entry-level statistics and shot me into a level of awestruck I've never been to before. Now, I command- no, I beg you. Send Troleja your bandwidth, because excellence was involved in the making of this entity. New Models - Yes New Textures - Yes New Sounds -Probably not, usual saber sounds. ~The Denariax

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197 downloads

Uploaded:04-07-2010

The Intergalactic Trash Can

trash_can.zip | 412.23 KB

compactor known as Are-Tew-Dee-Tew. There is a meme-like sign on the front, showing that it frowns upon the shenanigans of Rosh's demise. Its hard to keep my sanity here. I honestly cannot believe how this awesome could be thought up. This replaces the original R2D2- which is hilarious if you're in Single Player and randomly see one rolling by. Has the original R2D2 model and skin, with the head off to show Rosh crumpled up inside, sticking out a bit. This doesn't have any multiplayer animations, sadly... So no, you can't run around chopping people in half with the extended hand of Rosh out of the trash compactor. Wait, this is a good idea, lemme write it down... Anyways. Submit bandwidth, or you too shall be... compacted... by the Intergalactic Trash Can. New Model - Rosh and R2D2 combined into one. New Textures - Original textures from the Lucasarts. New Sounds - R2D2 sounds ~The Denariax (Seriously, my mind hurts from this insanity.)

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199 downloads

Uploaded:03-20-2010

RagDoll_Kangee

kangee.zip | 1.76 MB

faceless! Instead of a face, it has a whitish blob for a head, with two purple cylinders for eyes. Along with it's black hat, it also wears a shiny black outfit. None of the textures are that well done, the hands being the worst texture for hands next to paintbucketing. The model itself has a number of issues as well. The various pieces don't really flow together, the saber sticks right through the back of the hand, the feet go into the ground, and several cracks and seams can be seen during various animations. This is why it's a great idea to have people test out your models before releasing them... It's amazing how many problems can be found! Anyway, if ya like the model, give it a download. New sounds: No Team support: No Bot support: No NPC Support: No

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64 downloads

Uploaded:02-18-2010

World of Weapons - Pack 3

world_of_weapons_pack_3.zip | 3.09 MB

the technical designs remain mostly the same, in textural and .sab file attributes. Strangely enough, however, it appears only one of the weapons is throwable this time around. Our current presentations feature: [b]- Marrowstrike:[/b] The only weapon amidst the pack that can be thrown, this ornate blue spear with gold accenting is usable both in single and staff stances. [b]- Axe of Shattered Dreams:[/b] Probably one of the most crisp looking of the pack is this cyan-headed axe with black handle. [b]- The Maelstrom's Fury:[/b] Probably Akimoto's smallest weapon to date next to the Arclight Spanner, this curved cyan blade would have probably benefited from using either the Tavion stance or the Dual stance...and be throwable. [b]- Demonshear:[/b] For shearing demons, obviously. Probably the poorest quality photosourcing could be on this weapon, but the detail is still visible. [b]- Deathblow:[/b] Probably the second most crisp of the weapons, this shortblade echoes of elven inspirations with its light green accenting. Overall, a solid pack, I should say. A shame there were no bludgeoning weapons such as a mace or hammer in this pack, but I suppose demand was not high enough. I find myself quite fond of Deathblow's simple and elegant model design. Quite effective. Remain vigilant, peasants. More weapons will soon be made available to you, I can assure you this. - Averus Retruthan

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298 downloads

Uploaded:02-16-2010

World of Weapons - Pack 2

world_of_weapons_pack_2.zip | 2.98 MB

up to thee to learn of it from[file="110653"] previous tales.[/file] So, presented before our altar are a set of low level weapons that your typical warrior might encounter as you first begin the game. Considering I never even laid eyes upon a computer screen of someone who plays it, I cannot say...and no, the Youtube funeral attack video does not count. Now, the weapons: [b]- Enti's Quenched Sword:[/b] Now I have no clue who Enti is, or what is it that he quenched his blade in before distributing it to the public. Suffice to say, this is a rather modest weapon. Much more modest than I had expected out of a game like World of Warcraft. Though the blade looks to be about as long as an arming or a bastard sword, the handle is FAR too long to be a fruitful balance to this weapon, realistically speaking. [b]- Battleworn Hammer:[/b] This hammer looks sorta comical in appearance, really. A big ol' wooden mallet with green string binding it at the head and handle. [b]- Crooked Staff:[/b] A quarterstaff, bent all out of shape and nearly unusable for anything save a walking stick. This weapon seems rather odd because the white cloth wrapping about it seems to excede the diameter of the stick itself, thus making the appearance of duck tape rolls upon it o_O [b]- Pitchfork:[/b] Woe unto the one who would dare question the might of the Hayfork. This one seems to be more equipped for battle, however, as the prongs are far too short for efficably working with hay. [b]- Broad Axe:[/b] Your standard war axe. Good for leaving embedded in the skulls of your enemies. *nod* All in all, I would not be surprised if Akimoto must step in to counter those who believe these weapons are ported again. XD These are actually quite agreeable weapons overall. I feared overly ornate weapons would be coming our way...now of course, they will be, but for now, I am appeased by the simplicity of this weapons pack. Retain your vigil, masses. More is yet to come. - Averus Retruthan

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296 downloads

Uploaded:02-15-2010

World of Weapons - Pack 1

world_of_weapons_pack_1.zip | 2.45 MB

that I would refuse to let this see the light of day. Quite the contrary, really. There was quite a bit of behind the scenes work to ensure these weapons would receive a proper reception, both on the team's and the author's part. Akimoto surprised us all when he flooded our inbox with these weapons. We had feared the worst, but it is true: He has managed to craft a staggering amount of weapons and release them unto us in such a short amount of time =_=; This particular pack is one of multiple that will be coming out. The primary theme in this weapon pack is: Tools. Yes, tools..of trade, of excellence, and of fishing. Let us reveal the contents of this pack unto the masses: [b]- Arclight Spanner:[/b] A rather funny name for a wrench, if you ask me. That's all it is, a humble silver wrench. BRILLIANT! =_,= [b]- Big Iron Fishing Pole:[/b] The name speaks for itself. A large fishing pole, used to fish out the undergarments of many fair maidens from beneath their skirts...or fish, take your pick. [b]- Blacksmith's Hammer:[/b] Without the blacksmith's mighty hammer to tame the metals of our world into tools of great import. Strangely enough, however, is that it looks more like a warhammer than a smithing hammer o_O [b]- Mining Pick:[/b] Much as our smith's hammer beat the metal into our tools, where would the hammer lay its head without the pick that unearths the metal ores that would then become a sword? [b]- Skinning Knife:[/b] Ah yes, a tool that could be considered of just as of import, if not more, than the other tools. This blade would be instrumental to clading our bodies with the furs of great beasts, and skinning skull and bones to form armor...or trophies, or handpuppets. It matters not, the knife is indiscriminate in its service. All of these weapons were modelled quite well, and do quite the service to their World of Warcraft counterparts. The texturing, however, seems to do it a mild disservice. We learned that the good Akimoto had decided to photosource the weapon textures to fit his needs. The result is a rather low quality texture, but honestly, this texturing is actually quite sufficient for its purposes. I should only hope that in the future, Akimoto proves bold enough to craft his own textures! All the weapons are relatively uniform in their handling. Both sounds and .sab files are pretty much the same, save for a few differences here and there, none of which would prove detrimental to this file's use in public. In fact, he himself assured us that: [quote]No special "attributes" are added to keep the playability "fair" on most servers.[/quote] And fair they are. Now, what could improve these, I wonder? I would say a bit of catering to the sound department is the only thing I can currently recommend at this time, other than higher resolution textures. The sounds are definitely a bit bland, in that there's virtually no difference. I should think that a fishing pole of such thin stature would make a sort of "whipping" sound, and the blacksmith's hammer would cut through the air with heavier wooshes. The arclight spanner probably should hardly make a sound, but what fun would that provide? Either way, these improvements would be minor and should not in any way affect your enjoyment of these weapons. Should you enjoy the malevolence of these weapons, retain your vigil. More shall come swiftly to tantalize and delight your depraved desires. =_,= - Averus Retruthan

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786 downloads

Uploaded:02-02-2010

Qu Rahn's Lightsaber Hilt

jman_rahn_kyle_saber.zip | 86.28 KB

well worth buying! Here we have a new model of Qu Rahn's lightsaber hilt from Dark Forces 2. As you can see from the screenshots below, the author had some very detailed reference material to work from and as a result the modelling work here is excellent! The colour, textures and shape of the hilt are all as accurate as I think it is possible to get considering the only reference material you can get from the game itself are either shots of the low poly model ingame or some low resolution shots from the live action cutscenes. Excellent work here, and as far as I can see there isn't really anything I would suggest for improvements. Definitely worth a download if you are a Dark Forces 2 fan! I look forward to seeing more from you Journeyman! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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363 downloads

Uploaded:01-19-2010

Mighty Morphin Power Rangers

mightymorphin_powerrangers.rar | 5.55 MB

Rangers. If you missed even the theme song, it was the end of the world for you. The red rangers has already made his way into JA, thanks to Inyri Forge. Now, TPK is trying to take it to another level - adding the rest of the rangers. On the surface, everything looks okay. The taunts have all been replaced by each ranger yelling the name of their zord. The uniforms are appropriately colored (probably wasn't very hard to do, but still, it was done) and the green ranger has been given the dragonshield. There are also variations of the red and black rangers with the dragonshield, but I didn't get the red ranger version to work. There were some things that were missing and some other things that could definitely use improvement, though. The biggest and most blaring problem is that red ranger is a male. Why is this important? Well...pink ranger and yellow ranger are females. Since this is a reskin of the red ranger and not a new model, uh...well, I'll put it this way: females that look like males aren't highly attractive these days. Besides, they need the miniskirt things added as well, they just don't look like pink and yellow rangers without them. Now, there was one other bigtime bug: the dragonshield is added as a one-sided object, meaning you can see right through the opposite side of it. If you're looking from the front, you can see through the back of it as if it doesn't exist. If I'm not mistaken, that can easily be fixed with a shader modification. One last thing is lacking...where's the white ranger?! I know Tommy is shown here as the green ranger, but as you may recall, there was an episode involving a duplicate green ranger who set out to battle the real Tommy. So yes, they did coexist. Don't ask how I still remember that. So, aside from that...I'd say this needs the blaring gender bender problem fixed and the white ranger added. It's just a shame that doing so will require a new model. Aside from that, it's a good starter. Finish it off, you're halfway there! New sounds: [b]Yes[/b] Team support: [b]No[/b] Bot support: [b]No[/b] NPC Support: [b]No[/b] ~Dretzel

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487 downloads

Uploaded:01-18-2010

Stinger Remake

stinger_new.zip | 911.83 KB

surprised that nobody has tried to mod it until now since it is not available in JKA multiplayer. Here we have not just a mod of that saber hilt, but a whole new high quality model based on that hilt! As you can see from the screenshots below, the shape, textures and colours are very similar to the original, but of much higher quality. This hilt is, of course, available from the hilt selection menu. So now instead of having to type in the console or bind the console command to use the original saber hilt you can now use this much higher quality reproduction straight from the saber menu, which saves a good deal of faffing around. What is more, this also replaces the sabers used in JKA singleplayer by the Dark Side NPC's which is a nice touch since improvements to the quality of even small parts of JKA are welcome! Overall, excellent work here! Its good to see that mysterious old base JKA saber hilt get a new lease of life! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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530 downloads

Uploaded:01-04-2010

JKA Nogri Staff Lightsaber

nogrisaber.zip | 2.3 MB

I gotta admit, it makes for an interesting weapon! It's default style is staff, but if you try to change styles, you will end up with a single blade using Desann's style. There's really not much more to say about it... Give it a download if ya like it.

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1821 downloads

Uploaded:01-04-2010

Jedi Galen's saber + Kota's saber V2

jedigalensaber.zip | 1.35 MB

Houou's hits is nicely modelled and textured even down to the thin wrapping around the top of the hilt. Next up is Starkiller or Galen Marek's Jedi ceremonial lightsaber. Again, the modelling is excellent here, although the model itself is a simpler shape than Kota's hilt. The texturing is also very nice here, although I think it would look even better with a stronger looking shiny or specular shader on it since it looks a little flat grey at the moment. That's just my opinion though! All in all this is a very nice hilt pack, one to add to the list of top quality TFU mod's that we have on JKFiles! Keep up the good work Houou! :) [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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27 downloads

Uploaded:12-21-2009

Weeborn

weeborn.zip | 1.05 MB

exactly were [i]all[/i] the Reborn's in JK2 and JKA male? We did have Tavion as a bad guy... uhh I mean girl, didn't we? Anyway, I guess this will forever remain a mystery! Here we have a pink and red reskin of the new Reborn's from JKA. Personally I think one of the old JK2 Reborn's would have been a better choice for a female skin, since this Reborn model is... well, rather butch. To be honest I wouldn't like to meet a woman with these proportions down a dark alley! :eek: The skin is a very feminine pink and red and the sounds have also been replaced with female sounds. There are team skins, but unfortunately these are exactly the same as the default skin. I really think perhaps a baby blue colour scheme for the blue team version and maybe a deep red for the red team version would have fitted the female theme a well for the team skins, but never mind. There is always v2! ;) Overall this is a very interesting skin, something I haven't seen the like of before. I do think it could still do with some improvements, as I mentioned above. Overall though a good try, keep up the skinning mate! [b]New Sounds:[/b] No [b]Bot Support:[/b] No [b]Team Support:[/b] Yes (Just the default skin though) ~Nozyspy~

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181 downloads

Uploaded:12-02-2009

Dark Forces II Kyle's Lightsaber

kyles_saber.zip | 1.21 MB

gripkicking of the later games in the series, but it would have been far less without one particular item: The lightsaber. This particular file is an attempt to bring that lightsaber into Jedi Academy by reskinning the single_1 saber into it. Unfortunately, there's one major flaw with this plan: It looks nothing like it. What it does look like, however, is the single_1 saber model with a slapped-on metal texture with no noticeable attempt at detail or trying to get it all to fit together properly. Still, it's a start, and with practice it can improve. You know the drill: You likey, you download!

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205 downloads

Uploaded:11-27-2009

Gibson Flying V

gibsonv.zip | 27.78 MB

guitar. One of the rock and roll icons is to [i]smash[/i] your guitar upon the stage, with the power of rock supporting you. Now you can do the same, minus the casualities. Making guitar weapons is quite popular. After all, who doesn't want to smash a few instruments on Rosh's head? When the Stratocaster came out, we said "Les Paul!" When the Les Paul weapon came out, we said "Explorer!" When the Explorer came out, we said "SG!" When the SG came out, we said "Flying V!" When opening the door to the tenement that is jedi knight files, I saw something of interest upon the stoop. Upon testing it, I can indeed recommend this model to any guitar fanatic or just cool weapon lover. The Flying V delivers no dissapointment, bug-free, crazy wicked sounds, and the pinpoint accuracy that this deserves. Aw, but... just a few skins right? WRONG. [b]18[/b] different skins to rock out with, all of very high quality. So, if you want to be a guitar hero with the power of rock supporting you in your fight against the sith, I recommend you download this. Enjoy. ~Authuran

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447 downloads

Uploaded:11-27-2009

Gilder Vehicle

gliderflight.zip | 653.43 KB

consistently slow speed. The rideable version rides like a swoop, and bounces high in the air. No bugs here besides one texturing problem where you can't see the top of the wings. Other than that, enjoy. ~Authuran

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539 downloads

Uploaded:11-20-2009

Hatchet Saber

hatchet.rar | 967.62 KB

beautiful hand-crafted energy weapon! Slice and dice your enemies with these well-textured hatchet shaped weapons, and stab your enemies in the eye with the handy hook on the top! But wait, there's more! Act now, and get not one, but two blades on your weapon, all for the price of one click of the download button! .......... Alright, enough infomercial babbling. Time to get down to the dirty parts. It seems that if you use just one hatchet, it gets stuck in fast stance, so unless you specialize in that stance, it is recommended that you use two at once. Other than that, and the lack of range on these weapons, I think they are awesome, and suggest a download!

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199 downloads

Uploaded:11-07-2009

Crappy Weapon Pack

crappack.rar | 1.7 MB

of random weaponry. The pack includes a few lightsaber hilts and a few swords. Each is based off of an abstract idea - the swords (except for the ryojin sword) are based on large, pointed guards that nearly stick through your head. The sabers were a little different - one looked like a normal, made-from-concept-drawing saber, another looked sort of cartoonish, and the third...well, it was rather unique - two hilts mutated together into one. Very nice, I liked this one the best. The screenshot shows you all the weapons in one shot. If you like the look of them, then you know what to click. ~Dretzel

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103 downloads

Uploaded:11-07-2009

Tusken Rifle

tusken_rifle.zip | 924.92 KB

gun replacement and an effects replacement. The gun replacement works fine, but the effects replacement pk3 has a bad structure and therefore makes no changes. The only other bug of note is that the first person view of the gun is still the Tenloss. Simple, but if it's your kind of mod, then go for it. Fix that effects pk3 and there will (hopefully) be nothing lacking. ~Dretzel

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68 downloads

Uploaded:11-05-2009

Foecleaver

axebat.zip | 1.8 MB

wielding! Although if you were clever and quick you could simply pull the axe out of the bat and then chop the bat in half, your opponent would then be left with half a bat while you have a rusty axe, which should even the scores somewhat, no? As with all of our former staffer Jose's creations, both the texturing and modelling work is most impressive. The textures are a nice high resolution and the model itself has enough poly's to have nicely three dimensional nails sticking out of the bat. One thing I am puzzled about though is why the nails are not sticking out with the pointy side up, which would surely make such a weapon even more frightening. This weapon mod also has some nice new sound effects, which rounds it off nicely. Overall then, this is a slightly disturbing and frightening, but excellent piece of work from Jose! ;) [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes [b]New Effects:[/b] No ~Nozyspy~

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423 downloads

Uploaded:10-30-2009

Stokhli Spray Stick

stokhli_spray_stick.zip | 777.9 KB

[url=http://starwars.wikia.com/wiki/Stokhli_spray_stick ]Stokhli Spray Stick's[/url]. Well, there is another gap in my Star Wars knowledge filled! ;) I always thought they looked pretty cool, especially with that poison gas type firing effect and now thanks to An_Innocent_Bystander we have the chance to use these weapons for ourselves! This mod replaces the DEMP 2 rifle with the Stokhli Spray Stick, which I personally think is a good choice, since I was never a particular fan of the DEMP 2 as a weapon. The new model looks great as do the new effects, although keep in mind that you can choose to use this weapon wither with or without the Spray Stick Effects, since there are two .pk3s in the .zip. There is also a new icon for the weapon in the weapon selection menu that pops up, although I did notice that the text hasn't been changed and still names the weapon as the DEMP 2, so this is something I think could be fixed for next time. The only other bug is that in first person view, the weapon isn't properly visible, there is just a floating round blob in the middle of the screen, which is the end of the gun, the rest being invisible. No doubt this is due to the fact that the new weapon model doesn't quite fit in with the first person perspective. I don't know what could be done about this, but I think it would be good if it could be fixed. Overall though this is a very cool weapon mod and I will happily be playing around with this for a while to come! :) [b]New Model:[/b] Yes (Base JKA) [b]New Sounds:[/b] Yes (Base JKA) [b]New Effects:[/b] Yes (Base JKA) ~Nozyspy~

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265 downloads

Uploaded:10-07-2009

Random Sword Pack v3

random_sword_pack_v3.zip | 4.7 MB

has changed since the last time around. The most major change is that a new sword has been added to the pack; Darth Java's Sword, which is an ingame representation of the authors own home made sword (how you home make a sword I have no idea!). This is a nice touch which adds a bit more of the authors own personality to the mod I think. Judging from the screenshot it is also an accurate representation of his real life sword, which is cool. Although I think the 'colourful' colour schemes on the other swords in the pack perhaps use a bit more artistic license than their real life counterparts which are generally much duller looking (that isn't to say you cannot get some colourfully decorated swords though!) Also included is; a Knights Templar themed sword, a Crusader themed sword, a sword called Redemption and a Greek Hoplite sword, which I would personally say is the most realistic and true-to-life one out of the four. Although really it should be more of a bronze colour to reflect the common metal worked at the time, as opposed to this steely looking version. All four are well modelled, although I think there could be a bit more three dimensional detail in there along with some more detailed textures, the ones used now are OK, but they do look a little flat. The author mentions that he tried to add a shader to make the blades shiny but that they don't work. I'm not exactly sure what could be wrong here, but broken shaders are often caused by not having the correct file path in the .shader file for the shader images and such, so that’s worth checking out. One thing I especially liked about this pack though was that the swords each have different stances rather than using the default saber stances. They looked rather more cinematic and certainly some of them looked appropriate for a sword stance than the saber stances do. Lastly there also appeared to be some new sounds, at least for the saber activation and deactivation sounds, or should that be the sword sheathing and unsheathing sounds? All in all good work here, although I think the models and textures could be polished a bit more. Nevertheless though a good quality sword model pack here, if you guys like the look of this, be sure to give it a download! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes [b]New Effects:[/b] No [b]New Stances:[/b] Yes ~Nozyspy~

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108 downloads

Uploaded:10-07-2009

Oddsaber

oddsaber.rar | 662.53 KB

ones indeed. If I had to sum it up briefly I would say that it appears to be a standard saber hilt, fixed onto another longer hilt, only with no blade emitter on it. Instead it has a dangerous red spike on the end. Now not only do you have to worry about possibly hacking your own limbs off when swinging your lightsaber around, you also have to be careful not to go and poke your eyes out with that spike when you swing your saber around your head. :P As with Ryojin's other mod's, this is good quality, although I would say that it is a little plain in the design. Then again, as he explains in the readme, this is his take on a saber hilt model that was requested in our very own FileFront JKA Modding Forums. This is good to see, since it would be cool if modders would more frequently take up requests made by other community members on the forums I think. :) Overall a decent saber hilt here, but a little too plain for my personal tastes. Nevertheless though, another solid mod here from Ryojin. Give it a download if you like the look of it! [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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222 downloads

Uploaded:09-27-2009

Gibson Explorer

gibson_explorer.zip | 7.76 MB

and styles of electric guitar as there are different kinds of people and musical styles that use them. Here today we have the Gibson Explorer model from Last Wish and Duragon, the makers of the [file=96165]Gibson SG[/file] saber hilt that I reviewed a while back. Just like their previous work, this new hilt model is both very well made and very accurate the its real life counterpart (only, you don't go around attacking Stormtroopers with the real version now... do you? :P). There are a variety of skins to choose from here, four in fact, to suit your tastes. There is a plain white one, a plain black and white one, an unusual red one and one that has some kind of anime style pictures over it. Now I don't play the guitar or any musical instrument for that matter (though I did learn to play the violin a little back when I was at school) but one of my best friends does. To be honest I prefer the more traditional style of electric guitar that he plays, as opposed to these crazy looking ones with the pointy bits that look like they could poke someone's eyes out. :P Like their last guitar mod, the sounds for this model are short guitar clips, which is a cool idea. No doubt if you had a few players with using these guitar hilts in synch, you could probably play a simple tune or something... I hope we get a video of an ingame concert submitted in the future, now that would be something quite unique! As far as improvements go, I would say to add more skins for the next version if you decide to make it. Considering the wide verity of decorations these guitars can have I think you could easily double, or triple the size of this pack! Apart from that though I would say maybe add different guitar clips to each of the different guitar skins and then you really could have a proper ingame concert! All in all good work again here from Last Wish and Duragon, keep up the good work guys! [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] Yes ~Nozyspy~

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661 downloads

Uploaded:09-16-2009

Crystal Weapons

crystalweapons.zip | 1015.88 KB

rifles, daggers etc. These require rare components and a master weapon smith to make them and even Naktra Crystal weapons with mediocre stats go for ludicrous sums of money. Here we have three new Crystal themed weapons from Sithmaster555 that even the Ice Queen would be proud to have. First off we have [b]Deaths Hand[/b], which is basically a ball of crystal shards surrounding your hand. This was probably my favourite weapon out of the pack since it looks like one of the Ice Queen's evil snowballs! :P Next we have the [b]Crystal Sword[/b] which does exactly as it says on the tin, it’s a sword made out of crystal! This very much reminds me of the Naktra Crystal Dagger from Star Wars Galaxies. I do think however that this should be bigger and longer, since it isn't really the size you would expect from a sword, it is more like a large dagger. Last up we have the [b]Spiked Crystal Sword[/b] which is similar to the Crystal Sword but is double ended and has rather more spikes around the handle, hence the name. Again I think this should have been made bigger, perhaps more to the size of the staff saber or a little smaller. It just doesn't look quite right at its current size. That’s just my opinion though. All of the weapons are nice and glowy, which is a feature I have come to expect from Sithmaster555 and one which fits well with the crystal theme, although I would also have said that they could equally have been called Ice Weapons. All in all another excellent weapons pack here from Sithmaster555, although I would like to see this Crystal theme expanded upon in future, perhaps with some larger scale weapons. Besides, you gotta love stuff that glows! ;) [b]New Model:[/b] Yes [b]New Sounds:[/b] No [b]New Effects:[/b] No ~Nozyspy~

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84 downloads

Uploaded:09-09-2009

Random Sword Pack v2

random_sword_pack_v2.zip | 3.53 MB

aren't the most appealing things on planet Earth, and I daresay they go a little out-on-a-limb with the color scheme, although they do resemble swords very well. There are four swords given here: Crusader, Greek Hoplite, Redemption and Knights Templar. I'm not going to go into a full description of each individual sword, but they mostly consist of a gray-colored blade and a colored cross-guard. They're very straightforward. The blade textures themselves arent bad at all...they may be low-detail, but that also gives it a brand-new shiny appearance. But the hilts...well, in my opinion, they look a little out-of-place. It's not so much the colors as it is the smoothness and polygon edges...especially the cross-guards. Redemption and Greek Hoplite could use a little scarring/fancying up, whereas Knights Templar and Crusader could probably do with less black pits and more fancy designs. Some extras are also included. Sounds were given, which is always a must with swords. Also, new animations and stances were given for the swords, so when you use them you'll be in an appropriate pose for battle. They only gripe I had with the animations is that after a swing there's a little "pop" where the old stance animation ends and the new stance takes over. You might want to look for a way to smooth that out if you make another version, if it's possible. Shaders were added since v1, but they didn't seem to work for me in-game, and if they did, it wasn't very noticeable. So, have a look at the screenshots and decide whether or not you're interested. Not a lot has changed overall, but there's enough here to make this sword pack worth downloading for sure. ~Dretzel

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624 downloads

Uploaded:09-03-2009

Katanaswords-pack

ashuras_katanapack.zip | 14.56 MB

I sure hope it doesn't suck." My prayers have been answered thankfully. Ashura was requested by a Mr. "Random Guy" on MSN to make a Katana weapon for the game. Being as this was then shared with us, I can only assume that it met the request's requirements satisfyingly. It is a three part package. The first is a Katana with what can best be described as 'redonkulous' amount of dismemberment, as well as a sheathed version, and just the sheath by itself. Each sheath variety adopt the staff katas, giving it a great look and feel. Also, damage is reduced for the sheathed versions, substituted by a slight pushback effect. Your not going to go launching anyone off a ledge (well, not easily at least), but it will get them back a foot or two for you to try to edge in with another swing. The blade itself is simple, nothing to take your breath away, but in sharp contrast, I was very impressed by the job that Ashura did with the hilt and handle of the sword. It is simple, with the right amount of precision to really bring out the detail. I'm not sure if it was intentional, but the original Milkshape (.ms3d) source files have been included for your pleasure. No prisoners taken! Fifteen megabyte TGA's! Compression to the max! All new blueberry flavor! Keep it coming Ashura! -Sared New Models: Yes New Textures: Yes New Flavor: Yes New Sounds: No New Animations: Yes Overall rating: eight out of ten boxes of pockey. Hmmm.....pocky.....

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343 downloads

Uploaded:08-31-2009

Turquoise Dragon

turquoise_dragonv1.6.zip | 3.51 MB

color of the scales has been given a turquiose tint, the shoulder pads were removed and a black t-shirt has replaced the scales on the torso. The color of the pupils has also been changed, although as the author pointed out in the readme, it's not easily noticeable unless you're watching a cutscene in SP. I would venture to say the shirt is a little [i]too[/i] black, myself - it's just an absolute black with a logo painted onto the front. On top of that, I don't think black is a good color choice...even white would probably contrast better with the new color scheme. Ultimately, though, it's personal taste more than anything else. Also, since the shoulder pads were skinned off, some slight "enhancements" were left in the muscle tone on the shoulders...we'll say that's a good thing for now. XD One thing screamed out to be fixed, though - there are no muscle/scale shadows on the shirt. I realize that it is a black shirt, but the team skins are blue and red, and they are just [i]screaming[/i] to have shadows added. Flat color shirts make the wearer look like they didn't eat any vegetables since they were two weeks old. Team and NPC support were included, although I didn't see anything about bot support. Overall, I would say this is a decent first file, but it [i]definitely[/i] could be something bigger and better. Keep going! [b]New sounds:[/b] Just Desann [b]Team support:[/b] Yar [b]Bot support:[/b] Not that I saw [b]NPC Support:[/b] Yar ~Dretzel

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1051 downloads

Uploaded:08-11-2009

Organization XIII Weapons Pack

orgxiii.zip | 2.9 MB

disney people get together and beat the crap out of each other? Well, there is a cult inside this game entitled Organization XIII. No, not Organization 13. Organization XIII. You gotta get the, uh, Roman Numerals... and everything. Anyways, this organization has SO MANY PEOPLE I COULDN'T COUNT, but then I could and there are only 13 people. It kinda fits, you know? They all have their own swords, which are bright and colorful and extremely deadly, and large. Which has gotten them the title of big-ass swords. Not all of them are too big, actually some of them are pretty small. But as Yoda said, size matters not. For these smaller weapons pack a bigger punch, a kick in the face of your enemies! Kingdom hearts fans will rejoice! These are no under-par attempts to recreate a basic outline of them. These are actually high quality (or really the highest quality JKA can get) recreations I've seen so far! Really, I haven't seen any else but if I did these would probably be the greater. Just to name a few, there's the Big Scythe, the Yellow Claw Things, the Orb with a Lightsaber Laser in It, and much much more. The author has even put in new stances for them, so when you're using the attack and defense cards, instead of that hunched position you get when using basic sabers, you get a spread out stance, like 'hit me'. And when you hit someone with it, it is no laughing matter. Earth, wind and fire effects will stream from your enemies deep flesh wounds when they get the unfortunate slash across the face. These are high quality recreations here people, and it would be foolish for a Kingdom Heart fan [b]not[/b] to get these! Enjoy! ~Authuran

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219 downloads

Uploaded:08-05-2009

Howler And Gonks as Vehicles

howlerandgonk_vehicles.zip | 6.33 KB

mighty steed, and the other version is where you're sitting inside of him, somehow jammed inside his internal organs. With the gonk, you just get inside the tiny little thing and drive around. Put those together, add a little speed and turbo, and you have a funny-as-hell mod. What looks more funnier then just walking down a street, then VOOM a little lizard thing comes flying by you at like 50mph? What about finding a droid in the middle of nowhere, then all of a sudden seeing him fly away to Neverland? First when I tested it, I spawned to mp/ffa3 because I thought it was going to be like the regular NPCs but you controlled them. Boy was I wrong! I got in the howler, turned off the parking brake, put the key in, checked my rear view mirror, put it in drive and said "meh. Lets get this over with." Hitting the boost I was suddenly rocketed across the little square I was in. I was like "HOLY FISH PASTE" and immediately jumped out at the risk of my life. How amazed I was at the spectacular diet that it must have eaten to have acquired such rocket fusion and neuromanic distortion. Yes I just made that up, but I'll leave the rest of the file up for you to test. Enjoy ;) ~Authuran

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961 downloads

Uploaded:07-28-2009

Rockettrooper

aib_rockettrooper.zip | 1.95 MB

together and I can only assume that they're meant as zero-g soldiers, or soldiers in really abnormal and hazardous ground conditions. Now I don't remember where they fell into place in JKA but I do remember that they were in it. I also remember that Forcemod 3 included the rockettrooper skins as selectable models. This modder has basically done what Forcemod 3 did: take the rockettrooper and make it available as a multiplayer model. I think this is the first time it's been released on its own, however. The skin comes with a couple of very nice look team skins as well as the default gray. Team skins: Ja. New Sounds: Nej. Bot Support: Nej. NPC Support: Nej. ~Laam'inui

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130 downloads

Uploaded:07-23-2009

Random Sword Pack

randomswordpack.zip | 1.82 MB

models, but there is also a new stance for holding them, I guess to be more medievally like. The author has done a pretty good job making these, and I kind of like them because we don't see swords too often, which is what makes this unique. I found no bugs so don't worry about dem pesky critters gettin up in yer videa game. Nothing else to say here, except enjoy. ~Authuran

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378 downloads

Uploaded:07-13-2009

Lego e11 & repeater

legogun_ashuradx.zip | 394.05 KB

Legos are, please, step forward. If you don't know what they are, they're like building blocks used to make houses, ships, whatever you want, really. That's the fun of it. They also came with little characters to play with, and if you ever had a Star Wars battledroid character, you'll know that they came with the little blaster. The author has modeled this gun and put it ingame and replaced the e11 & repeater with it. Simple enough =p? So when I went ingame and tested it I was a little happy being the fan of Legos I am. I shot up some things (jawas, etc.) to make sure there were no bugs, but the author states there were no bugs so I didn't worry about anything. Be aware this only replaces the model, so effects and stances are not changed. Although I saw that when switching guns, the e11 picture at the bottom of the screen was untextured, though that may be only me. Download if you like legos. Srsly. ~Authuran

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465 downloads

Uploaded:06-16-2009

Red Nekuva v3

red_nekuva_v3.zip | 1.47 MB

the team skins, what else is new? Well the default skin is now back to being sparkly white, and those creepy eyes have also made a return, which I am glad to see. As with last time there is also bot support and some really scary new sounds, which sound oddly like General Grievous! I am definitely glad to see the team skins, as I said above, I think having a red, blue and white sparkly version to choose from makes a lot of difference here. I do still think there are some things that could be tweaked; for example, I think it would be really cool if the eyes or the sparkly ‘stars’ covering the skin could be made to be glowy. That would definitely add another extra layer of polish to the skin. Overall though, this is a cool skin, probably one of my favourite new skins here on JKFiles. If you guys have been following the development of this skin, or just like the look of it, then be sure to give it a download! :) [b]New Sounds:[/b] Yes [b]Bot Support:[/b] Yes [b]Team Support:[/b] Yes ~Nozyspy~

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1232 downloads

Uploaded:06-14-2009

SCORPION Vz61

vz61.zip | 1.23 MB

spitting out lumps of metal at high speed, to simplify it to its basics. But that’s just me. I am very impressed though with this depiction of this particular weapon, the modelling and skinning are excellent, and from the pictures I managed to find for reference, the accuracy is spot on. Not only do we get a new weapon model, but we also have new sounds and weapon fire effects. This is where my favourite aspect of this mod lies… Anyone who has seen The Matrix films will be familiar with the ‘bullet time’ scenes where you can see the ripples made by the bullets as they fly through the air. Well, Houou has managed to replicate this in JKA! This effect makes all the difference here; I had huge fun just shooting at stuff so I could see the bullet trails! :P Combined these aspects produce a high quality mod, though I still think there could be some improvements made. I think the sound effects for one need tweaking a bit; the weapon firing sounds are fine, but the ‘bullets hitting the wall’ sound effects sound a little too low pitched, as opposed to the high pitched “ping ping ping” kind of sound that I was expecting. I also think some bullet ricochet sounds would be cool. But perhaps the main problem I encountered was that in first person view, the gun only fully displays whilst firing. When you are not firing it just displays the front part of the Imperial Repeater Rifle that this weapon replaces, but without the rest of the weapon. This was disappointing since this is an otherwise very high quality mod. Overall though this is another good mod here from Houou, if you guys like the look of this, or want to play out your Matrix fantasies, then give this a download! :) [b]New Model:[/b] Yes [b]New Sounds:[/b] Yes ~Nozyspy~

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997 downloads

Uploaded:04-28-2009

Double-Helix Splittable Saber

doublehelix_ss.zip | 973.67 KB

Ventress has)? Well thanks to some scripting wizardry, now you can! The actual hilt is based off the ‘Double Helix’ saber prop by Parksabers.com and is a good representation, with both a staff and single version of the hilt available. The model looks cool and is well made and would make a good mod just on its own. The ‘saber splitting’ function however, is only available in single player. I presume this mod works in a similar way to the command you can use in MP to quickly switch between single, dual and staff sabers without having to go to the saber selection menu… and then die. So I imagine it should also be possible in multiplayer, but I could be wrong, this type of modding is not something I am that familiar with. Anyway, to use this in singleplayer you need to start a new game, and then when it comes to selecting the saber you start with, you need to select the staff version of the Helix hilt. [b]Don’t forget to put the included autoexec.cfg in your base folder for this to work in singleplayer though![/b] Then, once you have started a new game, all you need to do is press the z key to switch to the dual sabers, and then the x key to re-connect the two sabers back into the saber staff! :D As I said above, this mod doesn’t allow this function to be used in multiplayer, but both the staff and single hilts are available to use in MP. There is a bug here however. The staff version of the hilt does not appear to work properly in multiplayer; one saber blade emits from half way down the hilt, and the other sticks out of the hilt at right angles, which looks rather weird! I’m guessing this should be too difficult to fix though. One other thing is that no name appears in the saber selection menu for these hilts. It is just a blank space. These aren’t mod-breaking problems, but they definitely things that need to be worked on for next time. Overall though, this is a very clever little mod here, one which I have not seen the likes of before. So, if you guys fancy trying out an innovative new mod with some cool new saber hilts to boot, be sure to give this a download! ~Nozyspy~

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2387 downloads

Uploaded:04-23-2009

Prince Vegeta

vegeta.zip | 1.66 MB

LEVEL!! IT'S OVER NINE THOUSAAAAAAAAAAAAAAND!!!!!!111".[/quote] And look what we have here! It's already done. Impressive. Vegeta was probably my favorite character from Dragonball Z just because he was such a BAMF and such a jerk to everyone, and now you too can be a BAMF and a jerk to everyone with Sibeyle's model! =D The model comes with two versions and two subversions of each version. In simple-speak, that means we have armored Vegeta normal and amored Vegeta Super Saiyan, and unarmored Vegeta normal and unarmored Vegeta Super Saiyan. Basically what Super Saiyan is is the original but with blond hair. Yes. Their hair turns blond when they power up because us blondies are just so powerful and cool. The models themselves are somewhat disappointing when compared to the Cell model pack, especially the Perfect Cell model. They're blocky, somewhat lacking in detail, and they very easily distort when going through the basic Jedi Academy animations. The skins have the same problems as the models - blockiness, lack of detail, and prone to distortion. It looks like Vegeta and it looks good at a glance but upon closer examination they're not all that great. The skins are extremely simple and while they get the cartoony feel of Dragonball Z across they just don't look high quality. The skins look rushed just like the models. However you have to take into account the fact that no Vegeta model's been released before. There have been attempts to morph Goku models into Vegeta but those didn't really go very well, so this man is a pioneer! Chances are we'll get a version 2 from somebody. The best thing about this skin is the sounds, hands down. The PK3 contains an impressive array of Vegeta quotes, grunts, and insults, but these are NOTHING compared to one of the quotes. Yeah, I think you all know what I'm talking about. The author has included, as quote1.wav, Vegeta's most famous line in the entire Dragonball Z series. [quote]IT'S OVER NINE THOUSAAAAAAAAND!!!!![/quote] Yeah. Anyway, if you want to play Vegeta and pair up with the Goku model to fight the Cell and Broly models, go ahead; now you can. New Sounds: Ja. Team Skins: Nej. Bot Support: Nej. NPC Support: Nej. ~Laam'inui

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255 downloads

Uploaded:03-10-2009

Gnome Kyle

gnomekyle.zip | 1.05 MB

in-game... This is a [i]saber[/i]. That's right, folks, this is a lightsaber hilt! Kyle has been shrunk and stiffened, so now you can swing and wave him at your enemies. The best part is that he protests getting his head hit off walls and being thrown. I enjoyed standing in a corner beating his poor little head off the rocks for no reason. Somehow the sounds made it more fun. :p Very fun idea. I love crazy little mods...add this and a few other whacked-out files to your base folder and you have something truly epic on your hands! ~Dretzel

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524 downloads

Uploaded:03-07-2009

The Butcher Sword

butchersword.zip | 1.14 MB

pretty nice, and the texturing is good. There's a shader applied for a slight shine, which adds a nice touch. I would say the shape is a little off, though. I google image searched for butcher knife...then promptly regretted it. Too much graphic stuff. But anyways, from what I saw, only one side should be sharp, and the other should be fairly straight. Now, since this is a sword, it's really not a bad thing. Swords should be two-sided. Maybe just make the edge a little more gradual. Oh yeah, this thing does some nice damage. The author doubled the damage effects of this baby. Of course, the server you play on needs this weapon installed for that to work. Excellent quality job. I would ask for a shape adjustment adjustment if you do a v2, but it's still a cool weapon. Have at it! ~Dretzel

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909 downloads

Uploaded:03-05-2009

Ghost's Zanpakto - Cruel and Unusual Blades

ghosts_zanpakto_r1_cruel_and_unusual_blades.zip | 1.07 MB

[url=http://en.wikipedia.org/wiki/Bleach_(manga)]Bleach[/url] is a popular media franchise covering comics and anime, though I have never seen it myself and don’t really know much about it other than what I have read on Wikipedia. Anime / Manga is of course well known for its absolutely crazy looking swords and other weapons. Usually they are about as big as the person wielding them or have shapes that defy the laws of physics! :P Anyway, here we have a pack of ‘Cruel and Unusual Blades’ which I presume have been based off those seen in the anime or comics. True to form these are damn scary looking and are weapons you wouldn’t want to be on the pointy end of! This pack contains quite a lot of new weapons to use, a full list of which can be found in the readme. These are all very well made, and I didn’t encounter any bugs other than that no sound plays when you use the saber throw. Other than that they work perfectly and I think this is a really cool pack for anyone interested in the Bleach series. Those who are uneducated about Bleach and what it is about (like me) will find this pack slightly confusing, as all the names are in Japanese. Though thankfully not actual Japanese characters! So to the untrained eye it’s very difficult to tell some names apart, and impossible to know what they mean unless you look them up. This isn’t really a problem though, as anyone who is interested in downloading a new weapon pack will be sure to enjoy these. All in all a very well made weapons pack here, a must download for any Bleach fans and I think this is also something that anyone interested in downloading a new weapon pack will enjoy. If you are a fan of Bleach, or just like the look of this weapons pack, be sure to give it a download! :D [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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448 downloads

Uploaded:02-17-2009

Battle Frying Pan

b_frying_pan.zip | 303.89 KB

galactic skillets! But why use our skillets instead of the other leading brands? Well, not only is this one-of-a-kind skillet good for satisfying your morning hunger, but it's good for satisfying another hunger deep within...That deep-down yearning to chase down mindless creatures and bash them on the head! And, if you call in the next five minutes, we will send you a free complimentary starter skillet kit! Call now! 1-800-KILL-JAWA! *BONNGGG* Just a few crits. The sound when you strike a wall is a little...quiet. It needs a nice loud *BONNNGGGGG*! I'm also not really fond of the logo, but it doesn't hurt, I guess. Otherwise, the title says it all. Have fun! ~Dretzel

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451 downloads

Uploaded:02-06-2009

The Charmcaster

charmcaster.zip | 3.84 MB

wastes. Replacing the concussion rifle, this weapon resembles a sort of oversized revolver with energy clouds jutting out from it. I was going to say jetting, but unfortunately there's no animation to the excess energy streaming out of it. Methinks with a little effort, that could have been corrected. However, the healthy alternative provided is a "no energy" version that's simply the gun without the fumes venting out. While the design is admittedly clever, I find the lack of change in visual effects for the projectiles slightly disappointing. However, we should merely be thankful this was even released, as from the sound of it, this was the result of some boredom. Overall it looks rather impressive, so submit bandwidth while you can, as I'm definitely not going to let these weapons last for long =_= - Averus Retruthan

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257 downloads

Uploaded:01-28-2009

Laser Pointer with LED

laserpointer.zip | 658.5 KB

the other one has a L.E.D. light on the tip. Y'know, one of those bendy ones. Looks neat. Not only that, but the saber blades have been modified to suit the new hilts; you can choose any color laser for your saber. I didn't see any bugs, but I did find a rather interesting color mix...if you play this on tattooine, the laser actually looks like it's going off into the distance, depending on your saber stance. Another job well done from SithMasteR555. Download it - it's as good as it sounds. ~Dretzel

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407 downloads

Uploaded:01-19-2009

BladeStaff Pack

bladestaff_jk2jk3.zip | 5.03 MB

something similar to what the Emperors Shadow Guards use. But these are something quite different! Basically what we have is a few new single sabers, a couple with an axe on the end, and one with a very painful looking spiky mace on the end. There is also one available from the staff saber menu (it is the same as the single sabers, but it changes the stance to the staff saber stance). These aren’t your ordinary terrifying looking giant axes though, as when you swing them you will notice that they leave a glowy trail. I am guessing this is why they are called blade staffs, because this is similar to the trail that a lightsaber leaves. Other than that there are no glowy areas on these weapons, so the glowy trail it leaves sort of looks like ‘magic trail’ or something. Although saying that, I have no idea if magical weapons leave a ‘magic trail’, I’m a Star Wars geek, I’m not really into the whole fantasy genre, so I wouldn’t know! :P There were a couple of minor bugs that I noticed. The main one though is that one of these new weapons seems to replace the Katarn hilt in the saber selection menu. Like I said it is only a minor bug, but it can be slightly annoying if you use the Katarn hilt, as I do. As for improvements, I would suggest working a bit more on the textures, giving them some more detail and depth, as they look a little flat at the moment. Also the red splotches on the spiky mace (which I presume to be blood) don’t look quite right. Its difficult to explain really, they just don’t seem to ‘fit’. But that’s just my opinion. Apart from those small things though this is a cool weapon pack here, and I really liked the coloured glowy trail that the weapons leave, because like I said, it looks sort of like a ‘magic trail’ or something as opposed to the usual light trails left by our sabers. All in all a good mod here, keep up the good work mate! :) [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] Yes ~Nozyspy~

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264 downloads

Uploaded:01-18-2009

Plunger

plunger.zip | 215.55 KB

it's by no means boring, I had a great deal of fun beating my opponents to a pulp with this plumbing aid. The model looks very, well, plunger-ish. The textures accurately represent the object they are meant to. I found no bugs with this weapon so if you fancy yourself as a more violent version of Mario give this mighty tool a download. Enjoy. -Sciacca

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1137 downloads

Uploaded:01-14-2009

Rahm Kota

rham_kota.rar | 1.35 MB

be nice,) my instincts kicked in: what I was hearing was: "I wasn't trying too hard, but please praise my work regardless." Maybe that sounds a bit harsh, but it's not a very good attitude to have when skinning, or modding in general. That leads to quite a bit of negative backlash from the community. SO! The major thing I noticed immediately what the rather solid colors that are tell-tale mark of MS Paint. The pants, eye-wrap, and hair are pretty much victim to this editing. The rest of the skin seemed to be the result of default texture digging, as I noted the Jedi2 shirt was used here, as were parts of the Jedi1, I believe. At the risk of punching myself in the face, I will simply refer you to the master sticky found here: http://forums.filefront.com/sw-jk3-modding-editing/234876-master-sticky-read-before-posting-contains-tutorials-links-utilities.html As valiant as your attempt was, it fell quite short, and I would definitely sharpen your skinning skills before sending in another public display skin. This one doesn't bode well as a good start. However, MaceCrusherMadunusus, a renowned MB2 mapper, also had a rather rough start in his earlier days. Give it some time and practice, and you too can pown mightily with your skins. Also, the directory begins with SOUND, not SOUNDS. I was wondering for about 5 minutes why your sounds weren't working until I caught that tiny mistake. A shame that threw your total soundset usage out the window, so basically you just tagged on extra useless weight to your file's size, worse since you could have simply used a sounds.cfg to achieve the desired soundset. Insert Quarter and Try Again. You have a bit to learn, but I look forward to seeing what the fruits of your labor will yield. Bot Support:Nay NPC Support:Aye New Sounds: Nay Team Support:Aye - Averus Retruthan

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243 downloads

Uploaded:01-06-2009

Hamburger Remote

hamburgerremote.zip | 94.01 KB

they hunt for [b]YOUR[/b] blood to soak in. =_= So, in summation, screenshots will denote this evident joke, as your remote droid becomes a hamburger. This does not, however, alter the MP seeker model, so unless you play SP often, or unless you run a mod that allows NPCs to use Md3 models, you won't see it in game. A bit disappointing, but I digress. OFFER YOURSELF TO THE ALMIGHTY HAMBURGER AND YOU MAY YET LIVE TO SEE THE END OF YOUR RESPECTIVE DAY! - Averus Retruthan

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254 downloads

Uploaded:12-19-2008

Bat'Leth

batleth.zip | 470.75 KB

scary, crazy Klingon double handed sword thing from Star Trek! Until now I didn’t even know what this thing was called, but after copy pasting the name from the readme into the Memory Alpha Star Trek Wiki I was finally able to read up a bit on this weapon, called a [url=http://memory-alpha.org/en/wiki/Bat%27leth]Bat'leth[/url]. So with the advantage of a few pictures and some information on this thing, I feel I am now able to give it thorough reviewing. The first thing that is striking as soon as you set eyes upon these weapons is how scary looking they are, kinda like the Klingon’s (or pasty heads as i like to call then) themselves. :P There are two versions of this weapon contained in this pack, one that is spiky and vicious in style, and one that is rounded along the front. From looking at the pictures it’s easy to see that the models here are very well made and accurate to the actual props. There isn’t that much really I can say on their construction and skins though, because they aren’t very ornate weapons. There is the unusual shaped metal blade and the leather handles and that is it, but that’s exactly what they are supposed to look like! Both weapons are accessible from the staff saber selection menu, and are used much like a staff saber and there are also some new sounds to compliment the excellent models. All in all very good work here from Last Wish, this is a definite must download for anyone who is a fan of Star Trek or the scary Pasty Heads! ;) [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] Yes ~Nozyspy~

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606 downloads

Uploaded:12-16-2008

SM Really Random Wep Pack

sm_pwnpackkk.zip | 4.3 MB

JK3. (not all though) There are 9 weapons, and this is my biggest weapon pack I've uploaded. The weapons: Chainsaw Pike Baseball bat IRWIN Handsaw Coke can Coke can knife (made from a destroyed coke can....) SWORD OF DOOOOM (YEA RLY) Banhammer. The classic flyswatter VSB Staff (very sharp bladed staff)[/quote] Now I'm not sure I can do this pack a great deal of justice. Mainly because it includes the almighty ban hammer, at the sight of which I am compelled to cower in fear. Slacking aside this is a nice weapon pack, containing some comical slapstick (literally) weapons. Models and textures are not perfect by any means, but the do the job they are intended to do. There are some clipping issues, which is obvious if you look at the screenshots, especially the VSB Staff. Overall a well crafted set of weapons from a good author. I will be keeping it and in my opinion it's a must have download for all your christmas capering. ~Sciacca

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130 downloads

Uploaded:12-13-2008

Wooden Lightsaber

wooden_saber.zip | 427.04 KB

received from you eco lovers since from now on, rejoice because now even you can have your own lightsaber. The saber itself isn't too complicated. It's a simple design which doesn't use too many polies to make it look good, so you can't complain about poly wasting. The textures are supposed to resemble wood, and despite not being highly detailed they do their job nice. Ingame I couldn't need any kind of shader on the model so I can only guess it doesn't have any. As for the bugs, I couldn't find any other than the fact the saber shows on saber list without name, it's simply blank entry so author may want to fix that in next release. Other than that one bug, it's a nice and simple modification, feel free to submit bandwidth, ESPECIALLY YOU ECOS. -Schrödinger

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152 downloads

Uploaded:12-09-2008

Jane Lane

jane_ambrom.rar | 12.69 MB

certainly fits into that category. We have here Jane Lane, a character from the famous [url=http://en.wikipedia.org/wiki/Daria]Daria series[/url] that ran from 1997 to 2002. Unfortunately I am at a double advantage, as I have never seen this program. Never fear however, for Wikipedia shall come to the rescue! ;) Thankfully being a popular TV program, there are plenty of pictures available from a brief Google search, and from what I can see, this is a very accurate representation of the Jane Lane character. The model is very well proportioned and accurate to the character herself, although I fear that if a [i]real[/i] person had a head that size in relation to their body, they would simply fall over from the weight! :P Similar to how scientists once declared that a real woman with the chest dimensions of Lara Croft wouldn’t even be able to stand upright, let alone jump all over the place. No really, that’s true, I read it somewhere! Being cel shaded, there aren’t any textures as such on this skin, so that takes a bit of a chunk out of the review. Cel shading is of course the only way to go with an animated character though, as you cant get that ‘animated’ effect any other way. Rounding off the skin are some new sounds and witty remarks taken from the TV show itself, which I thought was a nice tough as it adds that bit extra authenticity to the skin. There aren’t any team skins unfortunately though, which was a bit of a disappointment as I think all skins should have team support really. Neither was there bot support, but that said this is still an excellent skin / model and I think the author should really make some more characters from this series as he has done a great job with this one! All in all, good work here, though it could do with a few extra features. If you are a fan of the Daria TV series, this character, or simply like the look of this skin, then give it a download! :) [b]New Sounds:[/b] Yes [b]Bot Support:[/b] No [b]Team Support:[/b] No ~Nozyspy~

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1182 downloads

Uploaded:12-07-2008

Halo Sword JK3 Compatibility Addon

halo_sword_jk3_compatibility_addon.zip | 1.1 MB

swinging fun from Halo, right into Jedi Academy. This model was originally released for JK2, but the developer has now released this compatability add-on to make the weapon functional in JK3. Reasoning for simply making it an add-on was because a v2 is currently under construction which will function in JK3. The model itself is well crafted, to me it seemed very accurate, and looks quite good. An array of sounds were included, which sound great, however there was one sound when you ignite your saber by using an attack, where the saber sound still remains, I've not made weapons for Jedi Academy before, so I'm not sure if this was something you were unable to change, but it would definately be nicer if it could also be replaced with a a similiar sound to the set you have used for other things. To be honest, I'm getting fairly sick of Halo, and I'm not even willing to play it on Xbox anymore, so I definately don't want to bring it into Jedi Academy, so personally this mod isn't for me. But for those Halo enthusiasts, or those who may have not played it before, you may enjoy this weapon quite a lot. Nice work by the developer. I COMMAND THEE HALO FANS TO DOWNLOAD! - AmonRa

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324 downloads

Uploaded:11-23-2008

Glacial Wind

iceblade.zip | 1017.85 KB

out of ice. Nice idea - I think it looks pretty good! The model looks like a frozen flame, trimmed to a sharp point and with a hilt added onto it. The sounds are actually the best sword sounds I think I've ever heard, so that's another plus. Ice sword plus good sounds is a winning combination. The only thing this sword didn't do was bounce off of walls when I hit them, but we wouldn't want to risk shattering this beauty, now, would we? Pictures are worth a googolplex worth of words, so have a look. I'd highly recommend this to sword collectors. ~Dretzel

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550 downloads

Uploaded:11-22-2008

SM Swords n' axes

sm_axesandswords.zip | 1.58 MB

Something interesting packaged into a nice little download. This pack includes two axes and two swords. There's a basic axe and a basic longsword, and then a neat variation of an axe and a rusted shortsword. These are pretty basic, and at the same time, elegant. The axes look and function like axes, and the swords look and funciton like swords. I think the rusted longsword could have looked a little rustier, but otherwise, these served their purpose well. I do believe I even spied some shader work on them. Like medieval weaponry? Here's your file! ~Dretzel

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226 downloads

Uploaded:11-19-2008

Sting

sting.zip | 567.88 KB

thick, but the length seems correct, and the textures looked accurate. I can't be positive, but I'm sure one of you fanboys out there will happily scour the texture making sure all the lettering is accurate, the swirl goes the right direction, etc. This file has two swords in it: A normal sting and a glowing sting. I wasn't too impressed with the glowing sting - I think it needed a little more shader work. However, it's there for those who want it. Anyways, the sword functions as any sword should. Sounds are included, however, they're from the public domain, so they aren't the best, but they do the job. Are you a fan of Lord of the Rings? Definitely add this to your collection! ~Dretzel

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407 downloads

Uploaded:11-16-2008

SM Steel Lasersword

sm_laz0rsword.zip | 1.13 MB

have one of my favourite weapons of recent release. This sword looks as though it belongs in a post apocalyptic war zone, it has a certain Hellgate: London feel to it. Which is definately a good thing. The model is good, although the grip and pommel are far too square. Apart from those defects the sword looks very well made indeed. The textures give the sword a well worn, real look to it. It could do with some minor improvements, like the aformentioned saber effects and a little more time taken around the pommel and grip. All in all a nice weapon considering the author calls it a random project, I will certainly be adding it to my arsenal of large unwieldy swords. Now submit your bandwidth, I'm hungry. -Sciacca

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52 downloads

Uploaded:11-02-2008

Red Chiss

red_chiss_for_ja.zip | 2.02 MB

the first things you'll notice about this is the actual skin color. The author has changed it from the default blue to a reddish brick color, which isn't completely red. I actually liked this color better than than the boring red. I'm sure most of you would love to see a Red Chiss walking around, wouldn't you? Anyways, you'll also notice that the eye color seems to be more yellow than before. Maybe it's just me, but I'm pretty sure my eyes aren't deceiving me.. >_> As we move on, you'll notice that the author has changed the undershirt color from the original yellow, to a purple. Honestly, he looks like a pimp now. All he really needs is a hat with a feather in it, and were good... right? Well, maybe not. There is some other [i]minor[/i] re-coloring of the vest, as well as the shiny green belt. I thought the green belt was quite creative. Another thing to add to the Pimp theme... =_O One of the last observations you'll come upon is the sound files. I was quite disappointed with the taunt, because it's a Cultist sound file. I'd suggest [b]not[/b] using that specific sound file for a Chiss species. It just don't go with the theme. If you plan on making a version two, I suggest adding either Pimp sound files (You can easily get them from movies, or other games), or just using the default Chiss sounds from Outcast. Overall, this isn't a bad first skin. I suggest some improvements in the sound file department, and then you'll be set. This is definitely worth a download if you're tired of using the same old Chiss skin. SUBMIT YOUR BANDWIDTH MORTALS! =_= [b]New Sounds:[/b] Aye (Cultist sounds need to be changed) [b]NPC Support:[/b] Aye [b]Bot Support:[/b] Aye [b]Team Support:[/b] Aye ~Syyrax

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183 downloads

Uploaded:10-28-2008

Crusher

crusher_v2.zip | 1.25 MB

included! Righto, lets have a look at this in more detail then. The sword blade itself seems to be styled after anime / manga style swords, as it is rather oversized compared to the player character. The modelling job on the blade is very good, with a subtle groove running down the center and the little kinks on the edge of the blade are a nice detail. Just to reinforce the point (pun intended) the blade also has a smattering of blood textured on it. The hilt guard has been completely redesigned, and now also fits more with the anime / manga style of sword. Though saying that…I also think that its shape reminds me of something out of Lord of the Rings! The new stance that has been included is similar to how samurai are often pictured holding their sword, with the blade held behind them, ready to slash upwards, probably cutting some poor unfortunate person in two. :eek: The new stance especially was a nice touch I thought, as it adds that bit extra to the mod. What about things to be improved upon? Well to be honest I don’t really know what could be improved upon here. The model is simple, but looks good, so there isn’t really much that can go wrong. Personally I would like to see a sword pack with more similar kinds of swords. I would also definitely like to see a more real-world proportioned version of this sword, as I think that would look cool. All in all, good work here and a solid improvement over the original. I look forward to seeing more work from you mate! :) [b]New Hilt Model:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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185 downloads

Uploaded:10-28-2008

Ember McLain

dlx_ember.zip | 2.61 MB

cartoon series, this character sports dazzling neon blue hair! ;) So lets have a look at this model and skin, and see how it measures up to the reference pictures I managed to find online. Well my first impressions are good, it does indeed look like the character from the TV show, the hair is pretty accurate, and the clothing is also accurate to the actual character. The model is cel shaded, which is appropriate since it is of a cartoon character, and I think the effect looks good. To give the character that ghostly glow, the author has added a pulsing glow shader to the skin. Personally I am a bit divided on whether I like the effect or not, to be honest I think I would have preferred if the skin was either completely glowy, or completely non-glowy. But that’s just me! Team skins are also included, the hair being changed from that bright neon blue to either red for the red team or green for the blue team, which did seem a little strange. But then again the default skin has the blue hair, so I guess the author had to choose a different colour for the blue team skin! Now, onto the bugs…unfortunately there are a few of these. Although the author did explain in his readme that this was a one time only skin that he used to test his ideas. The main bug I noticed was when the character glows the shading on various parts of the model seems to glitch a bit, forming white triangles. Also, unfortunately this doesn’t include any new sounds. I think some sound clips from the TV show would have been cool here. Overall though good work here, but I really feel that some more time should have been spent polishing it up a bit more. Well, if you guys like the look of this file, be sure to give it a download! :) [b]New Sounds:[/b] No [b]Bot Support:[/b] No [b]Team Support:[/b] Yes ~Nozyspy~

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2403 downloads

Uploaded:10-25-2008