Jedi Knight III

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31526 downloads

Uploaded:05-29-2008

bloodPLUS Gore/Dismemberment Mod

bloodplus.zip | 3.46 MB

here. v1.5 - the earlier release - features more of a "splat" variant, which while more moderate than the latter, is a tad more cartoony. I'll give the new sounds one thing to their credit - they sure are squicky. v3.1 differs from v1.5 in that it's more of a 'spurt' effect. Think GTA Vice City after blowing someone's limbs off, and you're not far wrong. Obviously, as with any mod that comes in two versions, only install one at a time. Other than that if you want a bit of 'realism' - or you're just one seriously sick puppy - this one may interest you. It's definitely more vicious than other blood mods I've used. ~ Kouen

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36263 downloads

Uploaded:10-16-2008

The Force Unleashed Pack

tfu_pack.zip | 675.12 KB

I'll leave the accuracy up to you, but I find the design to be spot on. The saber half of this mod is definitely a keeper. Normal and backhand versions are available. Oh, and did I mention the animation changes to the backhander? :P [b]Effects[/b] From clashes, to lightning, to saber blades, the overall quality of the effects half is rather good. Personally, I find the saber blades to be the best part, but that's a matter of opinion, unfortunately. :P Overall, a nice little mod, and worth the download if you like that saber! ~Crazy [i]Ah, nothing like a nice and short review, eh?[/i]

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144915 downloads

Uploaded:03-27-2004

Bloody Dismemberment

jabloodydismemberment.zip | 167.38 KB

dismemberment in SP because it was write protected (or was this just a case of using the command line?) Anyway this mod makes it so everyone is dismemberable, everyone spews out blood AND you get the gore sounds too. This is not for the faint of heart or for those who distain from blood in video games - some people love the realism, some people find it very bad...then they go off on a tangent of blaming kids behaviour on it...but anyway! Actually on that note, let me quote the readme as it makes a valid point -Its a game. In the immortal words of Bart Simpson: Don't have a cow, man! -If you have an argument against blood, don't download this file. Talk about in the forums, please don't jam up the comments with arguments. See that? "please don't jam up the comments with arguments"...we don't like that here anyway so head the readme! It actually works really well! The blood looks very much like blood does in most games where it's there by default, clear puddles on the floor with splashes around it and a spray when you first strike someone, it's definately one of the better blood mods out there. Even down to the spot on color and transparency, all nicely done. I have to say thanks to the added noises too; they really make it stand out! -WadeV1589- [file="81937"]Check here for a JK2 version of this mod![/file]

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35390 downloads

Uploaded:04-19-2005

Dismemberment Mod

jka_dismember.zip | 431.78 KB

Then download this mini-mod. It will satisfy that need you have for dismemberment. ~AmosMagee

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21262 downloads

Uploaded:09-20-2004

JK3 dismemberment

jk3_dismemberment.zip | 1.41 KB

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15819 downloads

Uploaded:07-06-2007

Backhand Lightsabers

bh_lightsabers.zip | 525.9 KB

picked wisely. :p And so, here is a nice little set of lightsabers from HOUOU. Anyone who played the console EPIII video game will instantly recognize this funky backhand fighting style. And this is basically all the mod does, the author made a rather simple (but neat looking) hilt to go with his backhand lightsaber, called sniper. There are three pk3s included, a regular version of his sniper hilt, a backhand version, and a backhand Katarn hilt. There are some major issues with multiplayer, as the game seems to crash when trying it out with all pk3s in your base folder (solo mode worked perfectly fine). The solution would be to pick one, and stick with it, or not use them in MP... After all, I doubt any server would simply allow exploits like that, but if you find one, enjoy. ~Metall Pingwin

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9050 downloads

Uploaded:07-02-2004

First Person Lightsaber Mod

jaspfpls.zip | 1.79 KB

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2380 downloads

Uploaded:07-05-2010

Cheat Menu

cheatmenu.zip | 49.64 MB

popular and useful cheats are on this menu and you have instant access to them. I found no bugs or anything, so it works pretty well. For those of you who are tired of typing in all of those cheat commands into the console, this is for you! Have fun everybody! This is definitely worth a download. :) [b]Note:[/b] Instructions are below in the readme! ~Syyrax

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3331 downloads

Uploaded:12-04-2007

Movie Battles II NPC Pack

movie_battles_ii_npc_pack.zip | 5.14 KB

Battles II, or you\'ll need to go download it. Most of the NPCs seem to have very similar stats, and I\'m still trying to figure out why Luke has Force lightning... But otherwise make sure to check the read-me for an idea of the NPCs included. ~Inyri

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1947 downloads

Uploaded:08-29-2009

TFU Black Saber

tfu_black_saber_v2.rar | 250.54 KB

However, problems arose due to its large amount of bugs. Infact, so many bugs for a saber mod that Spior called the File Exterminator to get rid of most of the bugs for v2. However, you know how labor is these days, and unfortunately, a lot of the bugs are still here, such as a wall bug and a water bug. No, I don't mean those little spiders you see hopping across the water. Graphical difficulty is a better term for it. Spior, before you release a v3, make sure you exterminate ALL the bugs. Enjoy or submit your bandwidth. Your choice. ~Authuran

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12795 downloads

Uploaded:03-29-2006

Ultimate General Grievous

ultimategeneralgrievous.zip | 6.59 MB

with an electrostaff. Unfortunately it seems you are unable to choose an uncloaked Grievous as an NPC, which is somewhat of a problem because the cape hasn\'t been culled properly and it\'s perfectly see-through from the front. However you can choose an uncaped version of Grievous in single-player. I forget whether there was already a mod for this, though I think there was... But this also includes some other things, like some new NPC files. However for one of the NPC files you will need to download the magnaguard separately. Before you get all excited over a four-armed Grievous, make note that not only do the extra arms not move independently of the original two, but when you swing they become completely detached from the body, so it\'s really nowhere near as exciting as it sounds. Sorry! But if you\'re a Grievous fan you might want to give this a download and check to see if there\'s anything here that you\'ve been missing. ~Inyri

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2526 downloads

Uploaded:03-08-2008

Cyan lightsaber blade + new force effects

cyan_lightsaber_blade.zip | 54.2 KB

one: [quote]This mini-mod will change the orange saber blade to cyan blade. I added some old force effects I modified, too. Force push/pull will not have the \'blur\' around the person, same with grip (only in SP). I also added JK2 lightning and orange force drain I did once. I edited the saber cores, too. They\'re simple, but they look good in-game.[/quote] Now, to fill in the holes. This won\'t work with JA+ at all, nor will most of the force effects. It\'s basically most effective in base JA. I really didn\'t notice the difference in the saber cores in their own right, except that they blur pure white when kata\'ing. The force techniques do as they say, but one was left out: Mind trick no longer has the sparkly aura around a person\'s head when under the influence of MT...this change, to be honest, is stupid. Hate to be blunt but =_o that sparkle aura was what made sure that you knew people didn\'t see you. Adding this mod would basically turn MT into a \"shot in the dark\" power. Granted, may add to some challenge, but honestly, I wouldn\'t take chances. For the majority of you who don\'t use MT, then don\'t worry. This file is still recommended for your bandwidth\'s consumption =_>. - Averus Retruthan

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8233 downloads

Uploaded:07-20-2005

Movie Saber Clash effects Mod

moviesaberclashmod.zip | 115.28 KB

the body look like a saber clash. Overall it gives the effect of a more realistic saber fight because it doesn\'t look like you are actually hitting anyone, making it perfect for movie making. It also makes the saber fights feel faster paced and exhilarating. I can only really see two downsides to this mod, firstly it would give you a bit of a disadvantage in duels, and normally you can tell if you got a good hit in or not. Also you still get the shield effect which kinda ruins the feel of it. Maybe that could be changed in version 2 *hint* I think this is probably one of the most practical mods I have ever seen; I can see a valid use for it. All in all, Good Work -TheSpike

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2581 downloads

Uploaded:09-16-2009

The Force Unleashed HUD v6

tfu_hud_v6_final.zip | 12.48 KB

much improved for this version, though the lack of antialiasing is still apparent among the edges. A small glitch overall presents itself in the armor bar stacking over the health bar - they don't quite line up right all the time, there seems to be some random shifting, usually with full health and 25 armor but sometimes at other amounts. Another remark I'd make is the ammo count being at the exact opposite end of the screen - I'm aware TFU didn't have one at all, but personally I would have at least moved it closer to the HUD element itself, just to make it easier to check status at-a-glance and get back to the game. From that analysis you can guess that it's not perfected, but it is the final version so if you're in the market for a Force Unleashed HUD for JA, this is probably the one to be using at present. -Mikouen

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4351 downloads

Uploaded:03-03-2008

BGMod (Better Graphics for JKA)

bgmod.zip | 329.44 MB

claim, as I think they\'ve simply got a higher contrast which makes everything look bumpy and, dare I say, somewhat unrealistic. I guess one positive side effect is that since the textures are all smaller, the game will run better with a lower-quality machine. But then again I never had problems playing the game on an ancient machine with a GeForce 2 graphics card, which was outdated [i]then[/i], so if you\'re running something worse than that you shouldn\'t use this mod -- you should upgrade your system. This mod also changes a lot of the menus and things, so if that would annoy you (blue --> red menus, etc) then you might want to think twice about this. I didn\'t notice a significant increase in game playability either (my FPS was basically the same as it was normally). Frankly with the read-me stated 1 FPS increase between baseJKA and this mod, I don\'t necessarily think it\'s worth the download time unless you like the look better. ~Inyri

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5275 downloads

Uploaded:09-04-2006

Elegance HUD

elegance_hud.zip | 138.5 KB

original HUD. Darth NormaN, who you would much more readily expect to see a map from, seems to be expanding his horizons. This very tiny, interesting, and futuristic HUD should be great for people who find the default HUD clunky and find that it obstructs their view of the playing field. Definitely worth looking into! ~Inyri

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5138 downloads

Uploaded:08-25-2005

New SP Species

speciespack.zip | 1.34 MB

their own combat sounds, though you will of course still hear Jaden's voice for the single-player cutscenes. They each also have torso/head/lower icons for the selection menu. If you like these non-human models, now you can play them in single-player. I guess having Jaden's voice coming out of a Gran is no odder than having it come out of a Kel-Dor. ~Inyri

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5827 downloads

Uploaded:08-16-2009

TFU Push V2

tfu_push_v2.zip | 8.34 MB

command This mod pleases Authuran. As a fan of The Force Unleashed, I have been wishing someone would make the push from it into our beloved game. And we have it. Not a perfect replica, I will admit. The push from the game sent out some crazy purple and blue thing from it. Yes, thing. I can't think of any other word to describe it. Anyways, this mod is great for people who love to use the force, people who love to spawn NPCs, and people who just love seeing other people fly away at incredible speeds! This mod certainly pleases Authuran. Not before have we got a super-push-new-effect-new-animation mod that can live up to this one. Certainly a high quality replication from the game, and from what I could find, only one bug. In singeplayer, if you try a melee move, if you end up picking up the person and throwing them, the NPC will fly at incredible speed, even if you don't use push on them. But if you make a version 3, it would be fantastic, especially if it didn't modify melee combat, and if you could make that crazy purple and blue thing that flies out of his hands when he pushes someone. I have no clue if that is possible as I am not an effect maker, but if it is, it would be nice. I recommend this mod, certainly no typical waste of hard drive. Enjoy. ~Authuran

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3570 downloads

Uploaded:12-28-2008

Telekinesis

telekinesis_v5.zip | 121.61 KB

various refinements that the author has made since the last version, the essence of the mod is summed up pretty well in the readme where the author explains: [quote] This Mod replaces force choke with telekinesis (Moving people around with your mind), makes people react in a cooler way when you force push them and replaces close range drain with choke.[/quote] After trying this mod out, I can say that I much prefer the new animations for enemies when you force grip (or Telekinesis should I say), they look much cooler and more cinematic. The same can be said for the new force push animations as well, enemies now look like they are being knocked back by a powerful force, rather than just falling over. I couldn’t quite get in the right scenario ingame to test out the new force drain animation, which is replaced by the force grip animation at close range, however. Altogether this a cool little mod, and considering that it makes enemies react more realistically to your force attacks and also makes the animations of such look much cooler, I think this is a mod I will be keeping in my base folder! :) Make sure to give this a download if you like the sound of it! ~Nozyspy~

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3569 downloads

Uploaded:03-03-2008

New Black Saber (JA+)

newblacksaberja.zip | 126.92 KB

the good ol\' days... Give this a download if you\'re looking for a black saber that looks more like a saber rather than a stick of black death. ~Inyri

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4929 downloads

Uploaded:10-19-2009

The Force Unleashed: Ultimate Sith Edition - Lightsaber Blades

tfuuse_blades.rar | 1.21 MB

blades look like in The Force Unleashed? Well I have no idea since I have not played it yet! I'm still waiting for it to come out on the PC, not long left now! :D These blades are obviously meant to resemble the saber blades from TFU however. From what I can tell, the only major change since the last version is that the tips of the saber blades are now more rounded instead of being pointy like in the previous version. The famous black and white lightsaber blade also returns in this mod. How a black blade can emit a white aura is beyond both me, and the laws of physics. But hey it looks cool and it is Star Wars! ;) The only problem with the black and white saber is that it replaces the orange saber, so if your favourite saber colour is orange, you might be disappointed. As for improvements I think the main things that need some more work are the tips of the blades because if you look closely you will notice that it looks like the very end of the blade has been clipped off, leaving a straight line right at the tip. This looks a bit odd close up, but should be too much of an issue generally speaking, but its always good to hunt down and fix those bugs! I'm glad to see more The Force Unleashed mod's here and I hope to see more in the future (although I would definitely like to see some TFU themed maps!) but I do think this mod needs some more work to polish it up. ~Nozyspy~

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7520 downloads

Uploaded:03-11-2006

Better Saber Clash Effect

saberflare.zip | 30.25 KB

maybe if there was a mod which had all different kinds of saber clash effects that would be cool…unless there is already. :S Anyways, I couldn’t see much difference with this mod, to be honest the saber clash effects go so quickly after you have actually clashed the sabers, that I couldn’t tell the difference. I took tons of screen shots to try and see, but I could never get one at just the right time to see the sabers clash. :( From the picture of the flare in the .pk3 though, this does look pretty cool, so if you fancy having a change from the normal saber clash effect, why not give this a download? ;) ~Nozyspy~

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28435 downloads

Uploaded:01-23-2004

Blood+

bloody.zip | 63.83 KB

blood is very good. Some people fall in love with gore stuff like this then this mod might be that one mod that will make you die. When you strike a player it squirts some blood, but when its a true battle it's a bloodbath isn't that delightful! One thing I wish they could do is put new sounds on these things like every 5 kills have it say Monster Kill or something similar. I liked the quality, but when you have the blood mod for both mp and sp it can mess up the quality of graphics so watch out there, but nothing to worry about :). Overall this is great for gore people now if you pass out at the sight of blood then this is NOT for you :). If you love blood like some people that I know then this is perfect for you and when I say perfect I mean perfect! It just splatters all 8 pints (I believe) worth of blood splatters everywhere even on your shoes! The blood stays on the ground and gets all over the walls if you are close enough. Great job Snowgim this is great for anyone that likes blood in their game :). -XgamerX

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7572 downloads

Uploaded:12-30-2003

Blood Mod

blood_mod_1.0.zip | 40.94 KB

The blood sometimes splashes onto walls and floors but you have to be very close to the walls, and I mean VERY close, or it will just vanish. As for floor blood, I dunno It just seemed to be random whether it stayed or not. Now, while this is a good idea, and the blood once on the walls/floor looks great, the actual animation when it\'s coming out of the body isn\'t that special. You hit them, and a load of small red spheres, globs of blood come flying out of the body - sounds nice but looks odd. It\'s a nice download despite this, because it looks cool to see your enemies splattered with blood, and generally increases the carnage ingame! Who wouldn\'t want that? :) ~Szico VII~

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673 downloads

Uploaded:01-24-2009

bloodPLUS revision 4.1

bloodplus4.1forsubmission.zip | 1.4 MB

but anyways, that’s just the way I feel about it. Here we have a new blood mod from the very aptly named bloodthirstydood, which adds some new features over the previous version of his mod, as listed in the readme: [quote] This is a revision of a mod by me already on here. It covers dismemberment as well. What is new: new look, better effects, simpler images.[/quote] As he also mentions, this mod works in both Singleplayer and Multiplayer, although in Singleplayer there appears to be extra effects available, whereas the Multiplayer version is a little more limited. There are some new ‘fleshy’ splattering sounds for when you hit people and you get more of an explosion or a cloud of blood, rather than a simple splattering or spurting. Although I must point out that since a Lightsaber would cauterise a wound as soon as it cut through the flesh, there probably wouldn’t be any huge spurting or splashes of blood. :P Ehem, if Lightsaber’s were real, of course! Anyway, if this mod is your kind of thing (although admittedly it isn’t to my tastes) then give it a download! ~Nozyspy~

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1635 downloads

Uploaded:03-08-2007

RGB Character Tint (SP)

rgb_character_tint_sp_zt.zip | 5.11 KB

shade of orange that you could never have? Now you can choose it! This involves a simple menu change, so it may not be compatible with other mods that alter the same menu file. ~Inyri

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8336 downloads

Uploaded:06-27-2005

Episode 3: Revenge of the Sith Lightsaber Blades

episode3blades.zip | 356.29 KB

RotS when I was watching it. The author states that this style grew on him after seeing RotS several times, and that in addition to modifying the core he brightened the color (and changed blue completey) and increased the resolution of the saber glow so it\'s more smooth. Yeah, I bet you smelled a gripe coming. All good mods have gripes. This mod is good enough, but I just don\'t like the glow. It seems to me like the author slightened the cores, pointed them, but left the big fat glow alone, and now it just seems too big. I\'d like this mod a lot better if the author went back and resized the glows to match the new blades, however that\'s my personal preference so you\'ll have to decide what you think for yourself. ~Inyri

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15256 downloads

Uploaded:01-14-2004

JediStyle Mod

jedistyle_modv1.0.zip | 11.62 KB

core _humanoid animation set via modifying the animation.cfg file, effectively making the model perform a different motion when an action is done. According to the ReadMe, these changes are: *Walk animation for Dual sabers *Walk animation for the Staff *Run animation for dual sabers *Run animation for the Staff *Force Jump animation *Blue stance for single saber(animated) *Red stance for single saber(animated) *Dual sabers stance *Stand idle animation *Dual sabers victory taunt (gloat) *Red stance victory taunt (gloat) Now I know the concept of rearranging the animation.cfg to make different animations isn\'t very new, but overall, I think the new animations look quite good. Some look a little weird in some cases (Like when you stop running on single red stance), but I think this is file is still worth a download. :) -TiM

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8044 downloads

Uploaded:11-08-2003

Ultimate NPC Pack

ultimate_npc_pack.zip | 476.27 KB

Trebor Anakin Skywalker Anakin Skywalker with dual sabers Obi-Wan Kenobi - Episode 1 Emperor Palpatine Agent Of Evil Battle Droid Dash Rendar Jerec Plo Koon Shaak Ti Yarael Poof Zam Wesell Exar Kun - Dual sabers Exar Kun - Saber Staff Exar Kun - Single Saber Ally Exar Kun - Single Saber Enemy Ki Adi Mundi Kit Fisto Mace Windu Mara Jade Mara Jade with a ponytail Qui-Gon Jinn Clonetrooper [/quote] Darn, not in alphabetical order. But, Christophomicus (love the name!) did include a link to each model that you need to download for these NPC\'s to work for ya. :) The only thing I\'m unclear about is if there was any modification to the settings of these NPC\'s. Anyway, if you\'re looking for more NPC\'s to play with, this pack should have something you want. :) Nice work. ~AmosMagee

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1821 downloads

Uploaded:05-20-2010

PS3 TFU HUD

ps3_tfu_hud.zip | 52.84 KB

spilling my guts on that. I only noticed two things off about this hud: - Shield is rather difficult to spot - The ammo counter seems rather alienated all alone in the corner. The shield is fine, but methinks the ammo counter could have been added to the HUD bar somewhere as well. Don't get me wrong, the numbering looks fine, but having those numbers float there randomly seems rather...obstructive? Yeah, that sounds about right. Other than that, can't go wrong with this HUD if you don't use guns much, since the counter disappears in saber mode. You know what to do. - Averus Retruthan

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1712 downloads

Uploaded:03-03-2009

AdZ's Force Mod

adzforcemod2.zip | 8.63 MB

fresh look to the effects shown when using the force powers, but includes a whole new set of icons for each power which look far better than the default, and far better than the v1 icons. So i'll start with saying that the icons are great, and for them alone, I would keep this mod. Now moving onto the effects themselves: [b]Lightning:[/b] There are not only new effects for the lightning power, but he has also included new sounds. The sound is nice, however i'm not sure if I would say it is better, certainly different though, and quite nice for a change. The lightning effect itself looks great though, and definately and improvement that I liked. [b]Mind Trick:[/b] Basically this power consists of small pink/purple dots flashing above a players head, i'm not sure why a purple colour was chosen, but it does look good, so cant complain about that! [b]Protect:[/b] Ok, the protect effect doesn't seem much different, it basically seems like a thinner and more transparent version of the default, but it also doesnt move around the skin like before, its more of a static effect. I never did like the default, and this new effect is a much more subtle and nicer effect.. much easier on the eyes for an old sod like me. [b]Drain:[/b] Now, for my favourite addition... the drain effect. This new effect is completely unlike the default, its more of a haze of red energy been pulled from the other player, rather than a lightning effect. I absolutely love this new effect, however I would prefer if it was slightly smaller, it covers a large amount of your aim, which might get difficult in the midst of combat, other than that its fantastic. As an addition to the new effects, the grip animation from the V1 version has still been included, but the animation itself has been made to go faster, and as an added bonus to the pack, he has also included a new flame burst / flame thrower sound. All in all, a fantastic force modification here, great work AdZ.. I hope you make a V3, i'll be keeping my eyes open for it, and for any other file you release! I COMMAND THEE ALL TO DOWNLOAD OR I SHALL STEAL YOUR SOULS AND PURGE YOU INTO THE UNDERWORLD... nah not really.. but seriously.. download this... *evil glare* - AmonRa

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7644 downloads

Uploaded:11-27-2006

Makermod Client Plugin

makermod_client_plugin.zip | 405.17 KB

I got bored playing by myself after a while. Anyways, this is a very nifty plugin for those of you who want to try out makermod and don’t feel like learning all the commands. Okay. So I start up maker mod, and I wonder how to use the plugin. I should’ve read the readme. Anyways, read the readme, set up your controls, and start having fun. However, it may take a little bit of understanding for some people to use this. But all in all, this was an enjoyable mod to review, and is made to help out people new to makermod! In addition to aiding you in building stuff, this mod will also aid in the administrative part of makermod. So if you wanted to try out makermod but got confused, then download this! ~Zach Note, to use this, you must be on a server with makermod on it, or be running the mod itself, ~I noted in the review that I crashed while using Korriban models. This is not the case for everyone. Many people have had the models work just fine.

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11033 downloads

Uploaded:11-03-2006

New Force Lightning Pack

bb_lightning.zip | 2.61 MB

into supreme forms. I know what you are thinking, and I HATE YOU FOR THINKING LIKE THAT! Yes, you must obviously think: oh what good is this filth mod to a patrician like myself? This man, Tobe, has given you the ability to change it into the following(and this is just MP): Web Snow Electricity of red and blue Fire Of Red or Green A concentrated beam of energy(green or red) multiple energy beams (green/red) Having tested this before, I can highly recommend this to you, the masses, for consumption and UTTER DELIGHT LIKE A LITTLE CHILD SKIPPING TO AN OIL FACTORY! Yes, children like oil, now be silent. The SP ones are for SP only and consist of electricity and a super concentrated beam of power. How can one not go wrong? What\'s better: the beams trace all the way to a wall, where you can trace your marks of power. The only downside? the range of damage from regular force lightning remains the same. However, this would require severe overhaul of coding, and I think Tobe\'s done enough on his part. He has even generously whipped up a custom soundset for each set of lightning. Overall? You want the brilliant effects you see below? THEN OFFER YOUR PATHETIC BANDWIDTH TO TOBE\'S FILE OF EVIL OR ELSE IT SHALL NOT BE GRANTED. FYI: Beware with what effects mods you combine with this, as I\'ve seen drastic damage done to the effects success back when I was a pk3 packrat. - Averus Retruthan

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1842 downloads

Uploaded:09-15-2006

X-MEN Iceman\'s Power Effects

ice_effects.zip | 925.07 KB

supposed to be the powers of Ice-Man from X-Men, but I can\'t make any good comparison. There are three effect changes in this mod, and all of them are variants of Ice-Man\'s powers. They all look pretty good, and I can\'t find any real flaws with the effects themselves...except that the hit effects haven\'t been changed. So you get hit by ice and it looks like you\'ve been hit by lightning. So the biggest problem with this mod is the lack of completeness. i.e. changing another set of effects. But other than that, this is a cool mod! Make sure you only have one of the effects changing pk3\'s in your folder at one time! ~Zach

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3642 downloads

Uploaded:09-16-2005

JA Enhanced Graphics

ja_enhanced_graphics.zip | 219.15 KB

pretty though :) Basically, this mod takes almost everything in the game which is remotely natural looking (and even some player models) and gives them a super dynamic glow. You'll need a vid card which supports this function to use the mod, and you better have eyes which can take a lot of strain! I guess whilst some things look nicer with a glow, giving my stormtrooper SP model a big glow doesn't really work - and seeing glowing rock faces and grass doesn't really fit the bill either. Still, it is interesting to see how the game looks with the shader modifications, and if you like glows in general you'll love this :) ~Szico VII~

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784 downloads

Uploaded:01-23-2010

Disco Lando's Lightsaber Effects Mod Pack

discolandosabermodpack1.1.zip | 1.03 MB

from looking in the .zip there are quite a variety of files to choose from which change various lightsaber sounds and effects. A full explanation of what all the various .pk3s do is in the readme, so I strongly recommend that you have a good read through it! Here is the list of .pk3s that the author included: [quote] [*] Removal of the green spawn/idle invulnerability shield (requires cg_rendertotexturefx 0). [*] Removal of the green damage shield. [*] New saber clash effects. [*] No saber sparks, no "blood" sparks. [*] New saber damage effect (localized electric flares when Sabers touch body parts - to replace the damage shield - so you know when you're dealing/receiving damage). [*] Round-tipped lightsaber blades with bolder but anti-aliased cores. [*] All new, painstakingly resampled authentic lightsaber sounds taken from digital copies of the Original Trilogy as well as other sources. [*] BONUS: Lightsaber color changing script. [/quote] Its still good to see new mod's which change the saber duelling experience of JKA though and make the sights and sounds more in line with that we all saw in the movies. I especially liked the new round tipped saber blades. I always thought the round tipped saber blades from Episode 1 and 2 were the best, I have never really liked the Blade tips as they are in JKA. I know there are other mod's which do this, but this mod bundles all the little ones into one pack, which saves time! The effect of the saber hitting flesh is also different, so now there is a sort of blue cloud instead of the purple cloud and sparks. I must say though that this looks a little odd, since I wouldn't expect someone's flesh to produce a weird plasma like blue cloud then it burns at the tip of my lightsaber! The saber clash/lens flare effect was definitely cool though, much better than the base JKA version! This mod also includes lots of new movie authentic sounds, again improving the realism of duelling. I agree with the author when he ponders why Raven didn't access Ben Burt's library of movie lightsaber sound effects when making JKA. But anyway, we have then now! There is also a .pk3 which removes the shield flare when you are hit and one that is supposed to remove the green bubble effect that appears around your character when you spawn. But you need to make an autoexec.cfg file which has the line "cg_rendertotexturefx 0" in it for this to work, which is a bit of a pain. To be honest I would have expected this to be included in the mod! Lastly, there are also some bonus sound files included in the .zip, although not included in the .pk3's. it appears you need to extract these to particular folders in your base directory, which again is a bit of a pain. Surely it would have been better to include these in the .pk3's? Anyway, overall this is a nicely rounded mod with plenty of things to help make your JKA experience more movie like. Fix those issues I mentioned above, that people for the most part simply wont want to be bothered with (making the autoexe.cfg for example) and this mod will be even better! :) Keep up the good work! ~Nozyspy~

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2602 downloads

Uploaded:04-18-2009

New Black Saber - JAPlus V2

newblacksaberjaplusv2.zip | 806.62 KB

first place!) since you cannot have black light. Surely the idea of black light defies the laws of physics in some way?! Anyway, here we have a small mod which changes the black lightsaber blades available in the JA+ mod so that they now have a white core, instead of being solid black. Obviously of course you will need the JA+ mod in order to use this (and presumably the client side part of the JA+ mod too), and you need to put the .pk3 in your gamedata/japlus folder rather than your gamedata/base folder. Personally I prefer the idea of a white core with a black ‘glow’ to the full black saber blade variant, I just think it looks cooler, and also a bit more natural, considering this is how all the other colours of lightsaber blade look. I also think it is a nice monotone contrast between the black and the white. A small mod here, but one that I am sure plenty of people will like. Take a look at the screenies below, and if you like the look of this mod, be sure to give it a download! :) ~Nozyspy~

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2240 downloads

Uploaded:02-22-2009

Better Game Effects

better_game_effects.zip | 4.51 MB

we have a mod that changes various game effects, including some of the projectile effects for the weapons, the saber blades, and also some new sounds. First off, it is easy to see that the saber blades have been changed; they now look much more like the ones in Episode 3, longer, thicker and pointier (careful, you might poke someone’s eye out with that thing! ;)). The saber also has loads of new sounds, which sound like they may have come from the original Jedi Knight game. Personally whilst they don’t sound quite like the movie sabers, I do prefer these changes since they sound much more deadly and visceral. The projectile effects for some of the weapons have also been changed. The Bowcaster now fires red bolts as it does in the films, instead of the traditional green that it has been in the Jedi Knight games and the repeater also fires red blaster bolts instead of the small round white bolts it fired before. Personally I prefer the red blaster bolts that the repeater now fires, I think they fit better with the weapon somehow. But that’s just me. There have also been some changes to the force lightning, saber lock and saber deflection effects, though in my limited time testing the mod I wasn’t able to try out all the new effects. One nice feature though was the new splash screen that displays when the game first loads and also when a map loads, I [b]much prefer[/b] this new one to the Base JKA one, it looks great! :D Added to that there is also a new background for the drop down console. All in all this is a cool mod here, and a welcome addition to the library of effects mod’s that we have here on the site. If you guys like the look of the mod from the screenshots below, be sure to give it a download! ~Nozyspy~

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3878 downloads

Uploaded:01-06-2009

Realistic Lightsaber Blades, Sounds and Force Lightning

real_effects.rar | 309.89 KB

look more movie like. This is one such mod, however, as well as improving the look of the saber blades to something more akin to the more ‘pointy’ blades in Episode 3, it also adds some new sound effects to the lightsaber as well as some improved force lightning effects. I especially liked the new saber sounds, they sound much stronger and more visceral and I think they are an improvement over the base JKA sounds. As for the force lightning effects, the lightning bolts themselves have been made bigger and thicker, as you can see in the screenshot below. I wouldn’t particularly say they look better than the original lightning effects, but they are certainly not worse either. I would say, rather, that they are best used as an alternative version if you want a change from the base JKA force lightning effects. Personally I liked them, and I think I will keep this file in my base folder for a while, to have a change from the same old base JKA effects! All in all then a cool little mod here, if you want a change from the base JKA lightning effects, and the saber blade effects and sounds, then you will enjoy this mod. Give it a download if you like the look of it! :) ~Nozyspy~

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1545 downloads

Uploaded:08-11-2007

.Hack Hud

dothackhudv11.zip | 145.99 KB

around a very interesting concept. The HUD itself seems like a fairly faithful replica of the original. There are some very minor inconsistencies when compared side by side, but it\'s nothing you would ever notice. The only issue I have with this HUD is that it absolutely lacks any indication of your saber style. Which may prove to be a big downside in some duels, especially if you want to surprise your opponent with a sudden uppercut, and you don\'t know if your using the strong or fast style without giving it away. Overall quite a nice HUD, and if you don\'t mind the lack of saber style bar, or a random face staring back at you, mocking you, laughing at your misery, then give this a download.[/quote]In this version the major update is the inclusion of the saber style indicator, which was originally missing. Just be warned that the blue style indicator is a little hard to see as it blends in with the blue background, but the style indicators are functional. There is also a second version of the HUD that includes a grey version of the blue bar -- there are no issues seeing the blue saber indicator here. A simple tutorial has also been added to let users know how to customize the HUD for their own personal use. Want to change the picture shown in the HUD? This is your chance! The author has also promised to provide assistance to those who are unable to follow the tutorial, so take him up on his offer if you need to. :) ~Inyri

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4780 downloads

Uploaded:05-19-2007

Republic Commando HUD

rc_hud.zip | 384.18 KB

remember, and some added parts to make it fit with Jedi Academy. The shield bars are where you would expect from RC, with the shield counter in the bottom left. Health is also in the normal place, with the counter in the bottom right. One slight inconsistency is that the health bars won\'t change color as your health drops. Your Force counter is on the left, in the middle, and the ammunition counter is opposite it on the right. The rest of the HUD is aesthetic. Definitely a great recreation of the RC HUD. Fans should pick it up right away. ~Inyri

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5789 downloads

Uploaded:04-04-2007

Realistic Dead Bodies

realistic_dead_bodys.zip | 1.13 KB

don\'t disappear as they normally do. So if you feel the need to have a big pile of dead Jawas sitting around for all eternity, this is the mod for you. This mod changes more than just the corpse removal time, however -- it edits your autoexec.cfg and adds in some other goodies, like dismemberment probabilities and knockback, and it automatically turns cheats on (so it can perform these commands, obviously) so keep this in mind if you plan to use it. ~Inyri

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1688 downloads

Uploaded:05-31-2006

Dual Sabers <-> Staff script

swordfuse.zip | 1.93 KB

staff saber. It doesn\'t even cover the single saber! If you\'re going to have a saber change script, then have it cover all of the sabers! So anyways, this is only for single player, so that\'s just something that you should know. It\'s not that hard to make saber scripts, so I think that if you really wanted one, you could make your own. But for you lazy singleplayer people who just randomly want a script that lets them switch between dual sabers and the saber staff, then this is for you. ~Zach

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2220 downloads

Uploaded:04-11-2006

Relatively Perfect Sabers

relatively_perfect_sabers_v1.2.zip | 1.48 MB

few things, such as the thickness of the blade, and trails. If you liked the previous verion, you\'re bound to like this one, give it a shot. -Red

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4605 downloads

Uploaded:08-21-2005

All Enemies Have Sabers

all_have_sabers.zip | 25.88 KB

assume it would get a little old, especially when a mob of angry saber-weilding mercenaries killed you. I don't imagine having a bunch of tuskens running at you with lightsabers would be much fun either. However for those of you who are 100% anti-guns, this may prove a neat little mod to have. Apparently this also changes Tavion in the final battle to... well... something else. I know what it is, but I won't ruin it for you. Just be aware it's probably not as exciting as you might expect. Just be aware this pack has a lot of .npc files in it, so if you already have a bunch of NPCs in your base folder you may not be able to use this mod. ~Inyri

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3200 downloads

Uploaded:01-24-2004

Classic NPCs

classicnpcs.zip | 11.98 MB

mapname (to get cheats enabled) then type "helpusobi1" or "devmapall" and then do /npc spawn "npc name here". So it's not hard to use. The NPCs that you can use are: -Mark1 -Mark2 -Glider -Minemonster -Galak_mech -Remote -Rebornfencer -Rebornforceuser and finally -Rebornacrobat This mod is worth the download if you like all the cool old NPC's. 10/10! SanosuKe

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4720 downloads

Uploaded:11-24-2003

Darth Maul NPC

darthmaulnpc.zip | 1.17 MB

the icon) with Darth Maul. The thing you notice right away besides his double-sided red saber is his apparent invincibility. I opened the npc to find his health set to 800 and all his force maxed out. Maul power, only without his taunts or sounds. Let\'s see an update to this with the sounds included, and maybe some more Sith added on, hm? :D Technical Data: Pros: 1. Maul! All newcomers will be owned! Cons: 1. None of Maul\'s sounds were included. 2. Kyle is unnecessarily replaced by Darth Maul. Rating: 8/10 JEDIofONE :mepimp:

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584 downloads

Uploaded:06-14-2012

DarthStevenus\'s Lightning Enhancement Pack v1.0

darthstevenuss_lightning_enhancement_pack_v1.0.zip | 108.62 MB

Academy. Well, DarthStevenus to the rescue, and then some! :) I don\'t know why this is listed as a mini-mod when it is anything but. Todays package, is new effects for Force Lightning, or as I like to call it now, \"Force F*** You!, mwahaha! }> The only thing is that you can only have ONE variant installed at a time. Me personally, I\'ve love to see a mod made that lets you cycle through all the different effects and colours within the game itself, but I suspect that would be impossible. Still, you\'re spoilt for choice with this pack as it stands at the moment. :) Not only do you get a selection of new effects for Force Lightning (I love the data beam variant), but you also get a new Force Lightning stance, a new Force Push effect, a new lightsaber, and 3 slightly modified weapons. This is most definitely, a win. :) [b]New Sounds:[/b] Yes [b]New Animations:[/b] Yes [b]New Effects:[/b] Yes [b]New Models:[/b] Yes [b]New Textures:[/b] Yes -SuperSmeg

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2364 downloads

Uploaded:07-07-2010

Ingame Character and Saber Menu

ingame_char_saber_menu_v2.zip | 10.25 KB

would not have made it under normal circumstances, it has been removed. Apologies to both Awakibiji and Master Ibonek.[/i][/b] Amazingly enough though, it would appear that this version of the in game menus will make up for this grievous error. Why? Well first off, a brief recap on this mod's function: This mod allows you to evoke the player creation menu and saber creation menu while playing single-player. A very nice function, if not slightly cheating. The previous mod only allowed you to switch a new model and a single saber model and color, and you had to activate a separate button to change it. This version, however: - Fixed the saber menu so you can evoke duals and staff - You may now choose the red saber color for your weapon. - The changes are automatically complete upon exiting the menu. This is definitely an improvement, but there are a lot of issues that crop up if you abuse this menu too much. For example, if you change from staff to single, you still have the staff stance in your repertoire of styles. If you change to ANYTHING while possessing dualies, you will still retain the second saber. This can result in you possessing both a staff and a single, which neat as it sounds, makes your animation incredibly buggy, since the games' trying to figure out which set to use...and failing. However, if used properly, this menu is quite the asset. YOU KNOW WHAT TO DO. GET IT OR SIT ON IT. - Averus Retruthan

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1963 downloads

Uploaded:08-23-2009

The Force Unleashed Lightsaber Blades v2

tfu_blades_v2.zip | 325.64 KB

black blade replaces the orange one and the white glow is a bit more realistic (If lightsabers can be called realistic, heh). There's really nothing else to say about it, so if you used the first version, I suggest you submit some bandwidth to download new one. -Schrödinger

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5550 downloads

Uploaded:11-21-2007

Best Clone NPC Pack v2

bestclonenpcpackv2.zip | 3.82 KB

This will add a plethora of new NPC files for this model pack, so if you were disappointed that the original didn\'t come with NPCs or want to try out a new NPC pack for it, give this one a shot. Details on what NPCs are included are listed in the read-me file. ~Inyri[/QUOTE] This is the V2 of clone npc pack. If you want to try some more clone like npcs then this pack is for you. A list of all the npcs is included in the readme so give it a look. [i]Ayane Yamazaki[/i]

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6014 downloads

Uploaded:09-07-2007

New Force Lightning Pack 2

bb_lightning2.zip | 6.46 MB

effects to the table, there\'s no chance that there isn\'t something available for you to drool over. The following new Force lightning variations are available in this pack:[list][*]Force Ifrit[*]Force Ifrit 2[*]Force Shiva[*]Force Shiva 2[*]Force Bat[*]Force Bird[*]Force Ivy[*]Force Death[*]Force BeamZ[*]Force Ice[*]Force ElectBlue3[*]Force ElectRed3[/list]Some of these are really cool. My favorites are the Shiva pair, Force Ice, and Force Bat. Each variation features its own sounds that really polish off the effect. And if you want the whole nine yards, make sure to grab the skins that go with each Force lightning variant (for instance Dracula goes quite well with Force Bat). Not a bad compilation, if I do say so myself, and not something we get a chance to see modified to such an extent very often. Well, never actually! So good work to Tobe, yet again. ~Inyri

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816 downloads

Uploaded:06-25-2007

Halo 3 Shield

halo_3_shield.zip | 67.82 KB

Master Chief apparently uses a shield grenade. The author would like to make it clear that this is a shield change only and does not affect or add any weapons to the game. A simple mod, to be sure, but likely a popular one with those awaiting the release of Halo 3. ~Inyri

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1060 downloads

Uploaded:04-21-2007

JK2 Animations

jk2_animations_v2.zip | 553.62 KB

and running stances from JK2 better than the ones in JK3? I know I personally do. The file I have here is a mod to change the idle, walking, and running stances to the ones in JK2. It does not change any of the actual stances while the lightsaber is on and the player is not moving, however. Also included is support for JA+ for those of you who use it. Give this a download if it sounds good to you. [/quote] So what\'s new? Well, that depends on which of the 6 included pk3s you use. There\'s the Version1Fix pk3s and the Version2 pk3s. For version 1 fix, all that\'s new is an error where when the character\'s legs aren\'t on the same level, it will still use the JK2 stance for the upper body. For version 2, apparently the legs will not bother re-elevating themselves on uneven ground. For both, from what I could tell, the wall run animations have been changed to the JK2 versions of them. Included is support for BaseJKA, JA+, and OJP for both versions of this file. Give it a download if you liked the JK2 Animations.

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1692 downloads

Uploaded:03-10-2006

Twi'lek Tint Colors

twilek_tints.zip | 232.72 KB

so maybe you didn't want to be eaten my a rancor, but I think you can see where I'm going with this. This mod adds eight color choices for the Raven twi'lek female model, including brown, pink, orange, line, green, teal, violet, and black. If you didn't have enough variation before this ought to be a step in the right direction! Now, if you're an avid Twi'lek model user, you can have that bit of extra customization to make your skin stand out as your own! ~Inyri

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9459 downloads

Uploaded:08-02-2005

General Grievous SP

grievous_sp.zip | 702.46 KB

Grievous mod, nearly identical to this one. I am very happy to see that this author, too, included both the caped and uncaped versions of Grievous. That\'s right. Play your favorite villain in the single-player campaign! Thankfully he even has his Grievous combat sounds, something I also made sure to check. Not much needs to be said here. The mod works exactly as it\'s supposed to. Try it out for yourself. ~Inyri

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1650 downloads

Uploaded:06-30-2005

Black Cores

blackcores.zip | 66.32 KB

background like water. Hope that the author will correct this in his next version .

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3643 downloads

Uploaded:06-06-2005

NPC Samurai Katana

npc_samurai_katana.zip | 8.66 MB

you to play as a Samurai, with certain Samurai weapons and spawn NPC Samurais. Some that you spawn will fight with you as an ally, but most are your enemy. Make sure you download the skins and models that are listed in the readme, or this mod won\'t work. ~AmosMagee

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8256 downloads

Uploaded:05-19-2004

Chryonic\'s Sabers & Lightning (v2.0) Final

chryonics_sabers_and_lightning_final.zip | 1017.67 KB

blue saber. It\'s just blinding. The green saber seems to match the lightning that\'s included in this pack. It has more of a teal color to it. The orange and yellow sabers haven\'t changed much. The purple saber\'s core looks thinner and the red saber has a firey orange glow. So it\'s kind of a weird saber mod. The only consistancy I see between sabers is that they\'re all brighter. Now the lightning mod I kinda like. I suppose I like the idea of color-coodinating your saber with your lightning. In fact, I\'m surprised no one\'s made a mod like that yet. Anyway, all that I noticed about the lightning is the color change. There are no new sounds. So, if you\'re a fan of mini-mods, check this one out. Maybe you\'ll like the changes made with the sabers and the color of the lightning. [/quote] I suppose I didn\'t really need to take screenshots of the sabers myself, since the author included some greats screens already. However, I did want to show you guys the sabers side-by-side so you could see how different two of them are. And I don\'t really understand why that is. The orange saber has texture, while none of the others do. And the red saber (maybe the yellow one too) seems to have a thinner core. I have no idea if that was intentional or not. But anyway, the sabers do look great - and I\'m not one for saber mods. :P The trails are very cool and that\'s what Chryonic seems to focus on. I think the author succeeds in keeping this mini mod that includes matching lightning simple and understated. This final version is much better than your first. Great job. :) ~AmosMagee

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1465 downloads

Uploaded:01-31-2004

Rodian Species

new_rodian_species.zip | 8.35 MB

exception. JKA brought numerous new things to the Jedi knight modding community, such as the ability to create completely original saber’s and the implementation of the Siege game type, it also brought in a system to create your own custom appearances. Maddog seems to have taken this last addition on board with this ‘skin pack’ and has created a new Rodian species. Maddog’s Rodians have a greenish blue skin tone that IMHO gives them the appearance of Rodians that live in or near water. The actual clothing for the Rodians remains the same as ravens except that Maddog has added bandages to the arms where there normally isn’t any clothing. The changes that Maddog has made aren’t huge and extravagant, but they are done very well and they add something new to the game, which is always a good thing, and best of all this is a whole new species pack so it doesn’t replace Ravens Rodian species. ~Wolf

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9261 downloads

Uploaded:01-13-2004

JK3 Saber Menu Mod

saber_menu_style_type_mod_v.2.zip | 5.42 KB

of the Single Player game. Raven tried to appease us by giving us a saber in the beginning of the game in JA, but once again, it wasn\'t enough! They teased us with the promise of a staff saber or dual sabers later in the game. RED SITH deals with our complaints of not having those options from the beginning with a mod that allows you to choose what saber you want from the very beginning. So if you\'re frustrated with having to just use the single saber for the first half of the game, download this mod and play Single Player through with the saber of your choice! Personally, I prefer using single saber anyway. To each his own! ~AmosMagee

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130 downloads

Uploaded:10-30-2011

Dark Forces 2 HUD

df2hud.zip | 186.8 KB

the plain old base JKA HUD to look like the HUD in the original Dark Forces II: Jedi Knight. The HUD itself is accurate to the original, though much higher resolution of course and with an addition or two, such as the saber style indicator. So, if you fancy a change from the usual JKA HUD, or are a fan of the original Jedi Knight then give this a download! As for me, I am feeling a bit nostalgic, so I might just go and re-install DF2: Jedi Knight and Mysteries of the Sith... ;) ~Nozyspy~ ***The main download link at the bottom of the page is currently not working! Please download from here instead!***

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283 downloads

Uploaded:09-19-2010

Gray, Glass & Transparent Console Backgrounds

gray_glass_transparent_console_backgrounds.zip | 81.03 KB

your screen and make black text that people inevitably use less difficult to read. However, you get to choose just how to resolve that issue. Honestly, the screenshots will say more in less time than I can, so take a gander and see if this would serve your interests. Thought this\'d go without saying, but since Cael\'s a dork, I\'ll mention it: Just put one in, folks. Definitely something that shoulda been out sooner, but it\'s here now, so DIG IN AND BASK IN ITS GLORY! - Averus Retruthan

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708 downloads

Uploaded:05-25-2010

Ultimate Weapons

ultiweaps_jk3.zip | 4.41 KB

ammo (as they would run out in a nanosecond otherwise, I wasn't joking when I said rapid fire insanity. :P) The blaster bolts from the E-11 no longer come out as bolts but effectively look like one long stream of glowing red death. Bear in mind that this doesn't work in MP, only SP. Rapid fire like this in MP would be a ridiculously unfair advantage, but in SP it provides for some most amusing battles as you slice down a gaggle of Stormtroopers with your super rapid fire E-11 or Bryar Pistol! As for improvements, well other than perhaps toning down the fire rate of things like det packs and trip mines I cant really think of any. BE aware though that if you fire too many projectiles at once the game may crash (after all JKA wasn't designed to handle the firing of twenty billion rockets within ten seconds! ;)). All in all a fun little mod here to spice up your SP games. Give it a download if you like the sound of it! ~Nozyspy~

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2028 downloads

Uploaded:04-19-2010

Lightning Effects

lightning_effects.zip | 72.06 MB

pleasure. The level 1 & 2 bolts are literally a concentrated beam of lightning of sorts, where as level 3 has a large bolt strike down from above. A neat change, and looks like a wizard's spell. Wow, that's...about all I can say. Just uh...don't install this with another lightning mod, and marvel at the potency of the lightningzes. - Averus Retruthan

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399 downloads

Uploaded:02-03-2010

Screen HUD 1.1

screen_hud_v1.1.zip | 68.01 KB

change of colour or a few embellishments. This isn't a bad thing, far from it, I like these other mod's as well, but it is very nice indeed to see a HUD mod which is so different from so many others out there. Here we have a very simple and clean HUD, it looks like something you might see on a digital watch or one of those digital weather stations. Why I just said digital weather stations I don’t know, it was the second thing that came to my head! Now shush! :P I very much like the look of this HUD and I think I may actually keep this in my base folder! As I said, it is clean and simple and also easy to read. Though that said, the one thing I would recommend working on is making the colours for the lightsaber style indicator a bit brighter as they are a little too muted at the moment. That's just my opinion anyway. Excellent work here Darknrd, this is definitely one of the best HUD's that I've seen! If you guys are looking for a clean, simple and easy to read good looking HUD, then I definitely recommend this! :thumbsup: Downloads awaayyyy!!! ~Nozyspy~

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267 downloads

Uploaded:02-01-2010

Particle Physics mod

kingo64s_particle_physics_jka.zip | 109.81 KB

such as smoke, sparks and dust to collide with objects and be affected by wind. This means that particles such as smoke won't float through walls and parts of the level anymore. With this mod you may get reduced performance so it is recommended that you do not use this mod if you already have poor performance due to increased particle complexity.[/quote] Well said, Kingo64, well said. Now, the big question: does this work? Well, yes and no. This effects mod seems to work only in single player, or at least so I've achieved. If the author intended it to work in MP, let him speak so in the comments and accept my apologies, but so far the only noticeable particle effects that I believe I saw were in single player, and I did some rather exhaustive testing. What I did find was hard to judge, really. A lot of the effects I could divine seemed to have an issue where they just hung in the air for a while. I did notice that the x-wing's explosion was lot less flamboyant. You didn't see the wings flying off into planetary orbit, but they did just sorta flop on the ground and give up, which seems unlikely. All in all, this experiment seemed like a good idea, but it could definitely use some fine-tuning. Let us know if you intend to build upon it =_= I'm sure there are many who share your desires for such improvements. I certainly am. - Averus Retruthan

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3275 downloads

Uploaded:10-20-2009

The Force Unleashed: Ultimate Sith Edition - HUD

tfuuse_hud_v1.rar | 894.13 KB

certainly get lots of TFU themed mod's here on JKFiles! Here we have the latest TFU themed mod, another rendition of the HUD from The Force Unleashed. It does indeed look like the HUD from the force unleashed, and it is somewhat bigger (I think it is anyway, I could be wrong) than some of the other TFU HUD mod's we have, however I do feel this needs quite a bit more work. The edges are rather jagged and the area inside is a little fuzzy. I could be wrong, but I think this also photo sourced from a TFU screenshot which would explain the problems I just mentioned. I definitely think you should try and make this HUD completely from scratch because that will allow you to get a much cleaner look to the HUD. That about wraps it up, so if you guys are fans of The Force Unleashed then you might enjoy this mod! :) ~Nozyspy~

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1606 downloads

Uploaded:08-12-2009

TFU Black Saber

tfu_black_saber.zip | 355.17 KB

better than Rosh. Anyways, one of the neat features about this game is you can change your lightsaber crystal anytime when you find them. You can find all the colors ; blue, green, red, purple, orange, yellow, and there is one bonus crystal you find on the final Death Star mission: a negative crystal. Yes, I said negative, as this crystal makes the lightsaber blade emit a black core with a white glow, and let me tell you, it looks awesome. Spior has perfectly recreated this, even though I never found that crystal (damn!) I've seen plenty of videos and images with it, and this is probably an exact replica. It comes with its bugs, though. It replaces the orange blade, so when you go near a wall or close to the floor you get an orange glow radiating off the walls, instead of the color of the blade. It also doesn't feature dynamic glow, so when you turn it on you still get the same thin glow you get without it. Keep in mind that the fact that this [b]replaces the orange blade[/b] will create problems if you have pre-installed saber color mods. Nice work, though, and if you make a version 2, I insist you fix the problems I said. Enjoy. ~Authuran

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1867 downloads

Uploaded:07-13-2009

TFU Force Push

powerfull_force_push.zip | 489 B

pushing jawas at least 300ft across the map off of a hill

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1007 downloads

Uploaded:05-21-2009

+11 Trainer

jatrainer11.zip | 2.13 KB

with the console won't find any use for it. Basically, this mod binds a bunch of cheats/NPC spawns to several keys on your keyboard. This is something I did ages ago for debugging maps, so like I said, I don't have a use for it. I was somewhat amused by the chat-spam bind...quite childish. The other thing is that when you run the 'uninstall' script to remove the binds, it does not replace the original binds you had. I'm pretty sure this is possible through a little trickery...it's not a big problem, but it's one of those things that makes people a lot more likely to use your binds. Bottom line, if you like the way this mod binds keys, download it. ~Dretzel

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480 downloads

Uploaded:09-26-2008

Revenge of the Sith Lightsaber Blades

darthmxep3sabers.rar | 1.68 MB

shade ep3 blades. It seems also the mini icons for the saber colors were changed aswell but then again, I haven't even noticed that untill I read about that in the readme :P It's also worth mentioning that the author is going to release a V2 that will include the rest of saber colors. So if you haven't got yourself an episode 3 saber blades mod yet and you need one, I guess this will be something for you. Submit bandwith if you like it. -Schrödinger

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2600 downloads

Uploaded:08-16-2008

AdZ's Force Mod

adzforcemod.zip | 9.62 MB

Effects - New Grip Sound + Animations - Speed trail and Force Push 'Bubble' Removed - New Force Lightning Sounds + Effects - New Force Shield Colour (now Cyan/Blue) - Force Push/Pull Steam effect now less visible. - New Force Icons Overall, all of these changes are definitely for the better, especially in the icon department. They now have this very clean and clear-cut feel to them. They're quite a beautiful set of replacements. The only oddity I did notice with them was generally when you used rage and it wore off, there was a white square around the icon which didn't look too good. Then again, name 5 people who actually use Force Rage, let alone use it well? -_- The grip change was...interesting, I suppose. I wasn't too impressed with the "grip victim" animation, just because it felt too puppet-y I guess. There wasn't enough struggling, plus I'd think the targets arms would be waving around a little more erratically, wouldn't you think? That aside, the new animation looks a lot better, because it doesn't look like you're constantly aiming for your opponents throat, plus it makes it look like a more forced telekinesis, which looks quite entertaining. There's also no more bone-crunching grip noises. Definitely a good change *thumbs up* Overall, I'd definitely recommend this file to anyone. It's not exactly soul-shattering, but it's one of those mods where one could say: "Oh yeah, that's definitely a welcome change." Give it a shot, and judge for yourself =_= - Averus Retruthan

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204 downloads

Uploaded:06-09-2008

No Shield SP Mod

noshield_sp.zip | 1003 B

Download

108 downloads

Uploaded:02-18-2008

Saber-Mo0d

sabermo0d.zip | 294.42 KB

capitalize on that idea. Now you\'ve got square blades that have colors. Screenshot says it all. Enjoy ._. - Averus Retruthan

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226 downloads

Uploaded:12-03-2007

Hello Kitty Console

hellokitty_upload.zip | 166.86 KB

not bad at all and also helps a lot when people write in black...(I hate that) Well if you\'re nostalgic or you\'re a fan of the small kitten then download now. :D [i]Ayane Yamazaki[/i]

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1601 downloads

Uploaded:04-01-2007

Legend of Zelda HUD

zelda_hud.zip | 49.59 KB

prove me wrong, be my guest. Switching gears, this HUD is very accurate to the LoZ games it sought to portray. The hearts represent your health and armor, the green bar representing your force, no style hud, and your \"money\" is your ammo. Very resourceful on the author\'s part. In general, it\'s very accurate and very reminiscent Despite that I will not be able to use this due to my reliance on JA+...*Stamps the Retruthan Seal of Malevolence* - Averus Retruthan

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1043 downloads

Uploaded:03-17-2007

No "Ingame Crash" Patch

no_crash.zip | 1.32 MB

persons game to crash. Anyways, this fixes that, for both Linux and Windows servers. I stand corrected. This fixes a problem that was not covered by sv_floodprotect 1, which prevents chat flooding. This tool prevents flooding from outside programs, or sending extremely long strings of text to the server. I apologize for this. -Bah. I did it incorrectly again. Here it is from the author. [quote]flood ---fixed from day one in basejka (sv_floodprotect) so irrelevant. (FIXED) ingame buffer overflow / using say etc to pass too long strings / jampgame (FIXED : L.A for win, this patch for both win and linux ) distant buffer overflow / using a tool to send too long commands to the server / jampded. (FIXED : Hex edit by L Auriemma) fake players / spamming the server by sending many fake connect commands. Does not crash but lags the serv terribly / jampgame ( fixed only in some mods, such as japlus. ) [/quote] ~Zach

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1857 downloads

Uploaded:01-28-2007

Clonewar stances and effects

x6.zip | 23.2 MB

for once. My initial thoughts were naturally apprehensive, but I stand corrected on that. Behold, the contents of this mod: - New Saber, Force, and Misc. Effects: We\'re granted with a new looks for..well...=_= the above mentioned. The only effect I was entranced by was the lightning. As such =_,= I included a picture of me decimating a fool with my medley of spells. Other than that, I\'m not phased too heavily by the changes. GET IT FOR YOURSELF AND JUDGE =_=. - New Sabers: Yes, masses. You are granted with a large medley of sabers from the entire Star Wars series, so it seems. The second screenshot lists but a few. If you must know, the green midget\'s saber is in there as well =_o along with others. Each is rather sexually appealing. Not only are they included separately, they overwrite the default sabers so thou won\'t be disappointed. - Angry sounds: FORCE, SABER, and...curses that\'s it? I wanted to do an angry finisher...oh well -=THUNDER AND LIGHTNING=- there. Now then, some rather well-composed sounds were implanted for Force Push/Pull, Grip, and Lightning. All except perhaps the Force Push were excellent. Force Push sounded more like one of my artillery cannons, unfortunately. Nothing that would demean the sounds as a whole. The saber sounds were typical movie sounds, so what else is left to say? Well, they were sufficient and not bad to listen to. Not mind-shatteringly impressive, but GOOD NONETHELESS =_=. - Stances: allegedly there were a variety of stances in this pack. Alas, even when booting up a clean base JA game, I found nothing. Perhaps it may be just me, but all I witnessed was some saber igniting chances. Perhaps it\'s simply myself, or perhaps the author is at fault I\'ll let you all figure that out. Apparently my machine is TOO INEPT AND THUS REQUIRES TO BE KILLED. Overall? Decent. It\'s most definitely worth a submission of bandwidth should you be looking for a bit of SPARKLING ANGER WITH YOUR GAME EXPERIENCE...or pretty sounds/effects. Either way, SUBMIT BANDWIDTH HERE! *points to the Filefront Tower* - Averus Retruthan

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2003 downloads

Uploaded:01-09-2007

Cyberpunk HUD

cyberpunk_hud.zip | 28.21 KB

on the Elegance HUD, as you can see (The tic marks are very similar). Simple design, and it doesn’t look too bad. I thought the colors were a bit bland, as it’s all white. Maybe have each bar for health, ammo, shields and force be slightly tinged red, orange, green and blue. Or not. I’d just like a little bit of variation. Anyways, if you like the look of this, then download it. ~Zach (I stand corrected. It does not work in Jedi Outcast.)

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2356 downloads

Uploaded:11-30-2006

Sith Lords Pack

sith_lords_pack.zip | 20.79 MB

and sounds. - New Menu - 3 maps - a small .cfg that\'s probably useless to you all I shall review these items of malevolent darkness in that order. Firstly, the Darth Jion skin. A basic reborn skin that was totally black and would have been a great success if not for one fatal flaw: the author attempted to use a cultist face texture for a reborn. The result is a twisted and contorted face. You\'re lucky I do not unleash my horde of Blade Harpies upon you for such sightlessness =_O! Proceeding forward, we arrive at the custom character reskins. While there is no script with a title on them,(see example in screenshot.) this is but a simple blackening of the clothing. Fashionable, but very simple if you ask me. With little to say about that, I shall proceed forward. =_= The saber retextures were quite primitive. The result was a simply blocky saber. A trail was lacking, so it felt like I was wielding a stick instead of a glowy saber. The sounds were...okay I suppose. Sabers sound all alike to me with the exception of a few sounds that entice my ears. The new menu was basically a red overhaul of the menu itself. Once again, very primitive and basic, but in my opinion it achieves an alright effect. The mouse cursor is all red, there is an Imperial March theme (though of questionable quality) playing in the background, and the menus themselves are all red. While I like it, it seems awfully effortless. The 3 maps. Yes, there are 3, but they are virtually the same: a simple box with a couple of buttons to spawn NPCs and open a barrier. The End. The maps were intended for ranks of the sith, as to be expected. While these maps were utilitarian, the author failed to put enough spawn points in the maps to prevent everyone from being crushed. Of course, if people could be PATIENT, it\'s possible to get along fine without that =_O *wags scythe at the public* The configuration is simply a set of commands that were intended for JA. If you want to work with it go ahead. Otherwise, I\'d suggest ignoring it if you don\'t know what the commands are meant for.(Or if you don\'t agree with those settings.) Overall, a very basic and primitive pack. I foresee that the author was doing what I do: Poke-Jab modding. Translated, it basically means the author did very simple alterations and innovations to make the whole pack look good. Not very impressive, but perhaps this could be of interest to some of the public. Make your pilgramage to the temple should you wish to take this. - Averus Retruthan

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441 downloads

Uploaded:09-26-2006

Vadersaber Weak/Vadersaber Angry/VaderNPC\'s

vader_breathing_angryweak.zip | 1.11 MB

the opposite. Now, what\'s the point of having vader sounds when you\'re not using the vader model? Oh well, even if there\'s no point, it\'s something the author cared about. So that\'s about all there is to this mod, a couple of sound tweaks. Although...this could be kind of useful in movie making. Want to change the mood/physical state of a character? Change the saber so that he breathes differently. :p So maybe there can be a point to this mod. And so, if you can use it, or the idea, feel free to download. Oh, there are two NPC\'s that come with this, they just use the sounds, so one is angry, and one is weak. You need the KeleeVaderpack for the NPC\'s, and you can get it [url=\"http://jediknight2.filefront.com/file/KeleeVaderPack;68263\"]here[/url]. ~Zach

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1619 downloads

Uploaded:09-23-2006

Effect Sabers (Shock & Flame)

effectsabers.zip | 423.36 KB

effects to some sabers. This mod does just that in single player, although there is one big problem with it when used in multiplayer. When I tried the mod in multiplayer, the effects from the sabers were perpendicular to the direction the blade was going. So you get the effects all right, but they\'re going the wrong way, which will mostly be to the left of the model. I checked my base folder for anything that might have been interfering with this mod, but I have a very clean base folder, and I didn\'t find anything that conflicted with this. But besides the great big error, this isn\'t such a bad mod. Although I would have liked it if the flames and lightning would have changed color along with my saber blade. So, this does work in single player. Just not in mutliplayer. The author might want to make the sabers usable in single player only, because otherwise it just looks freaky in multiplayer. ~Zach

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1255 downloads

Uploaded:07-09-2006

SW Scope

sw_scope.zip | 8.84 KB

tracking difficult, if not impossible. Then there was the issue of the rifle having no specific targetting crosshair, meaning veteran snipers had major advantages over those with a less \"covert ops\" style of play. This mod basically increases your viewing field when using the Disruptor scope to the full screen and adds a proper crosshair in the center. Perfect for snipers new and old alike, and I\'d advise everyone else who ever plays with guns to get it too so they\'re not at a disadvantage. ~ Kouen

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342 downloads

Uploaded:06-19-2006

Super Jawa NPCs

superjawasnpcs.zip | 3.42 KB

just Jawas with various weapons added, various Force Powers, a health boost and a massive boost to their Force energy pool. If you want some new (albeit rather annoying) NPCs, then this pack should do the trick for a while at least. ~ Kouen

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2782 downloads

Uploaded:04-01-2006

Almost Perfect Ep3 blades

ep_3_lightsaber_blades.zip | 107.96 KB

I'm not sure which one the author was going for, but it doesn't look much like either. The first screenshot you see here is the original JKA blade, the second is SithLordSopan's. Image Google for "Star Wars EP III" and you'll see the difference between all of them. What I DO like about this, is that it looks more "solid". You can kind of see through the default JKA. It is a change from the old blades.... but personally, I don't notice much what my saber looks like. -Red

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917 downloads

Uploaded:01-19-2006

No Shield Effect

no_shield_effects.zip | 7.49 KB

seem more like the movies. The bad part is that if, like me, you don't use your HUD that often, it makes it rather difficult to judge when you're hit or not. It'll also work for your opponents, which makes it difficult to tell if you hit them or not. Personally, I can't see myself using this mod too much since it causes some problems for the gameplay. I guess it could make things slightly more realistic, however. ~IfritZero

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2319 downloads

Uploaded:12-03-2005

Main Menu Title Video (Vader vs Luke)

main_menu_title_video_vader_vs_luke.zip | 12.88 MB

scene, and the quality isn\'t really sacrificed here, so you can see it pretty well. It\'s not really short, either, so it\'s a good flight from the norm. I\'d recommend it. [b]The Minus[/b]: Other than the file-size being reasonably large, the grid over the video makes it very hard to see. Sure, we should all know what\'s going on, but removing the grid would have made this mod 100% better, in my opinion, since it\'s not very hard at all to do. Even with the minus, it\'s a mod not many people try to do, so kudos for taking the time to learn how to make a ROQ video. I\'d recommend to everyone to try this out, unless you don\'t like Return of the Jedi *cough*blasphemy*cough*. ~Inyri

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2798 downloads

Uploaded:11-14-2005

New Saber Stances

new_saber_stances.zip | 8.46 MB

Episode 3. The problem with a mod like this is that, no matter how much effort you put into it, or whether you use new animations or recycle animation frames from the default GLA, they all look the same, and it's already been done about a dozen times. However the bonus to this is you [i]just[/i] get these stances, with no other content cluttering them up. They're worth it, if you're not looking for the "extras" that some other stance mods come with. ~Inyri

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2186 downloads

Uploaded:06-27-2005

Bakumatsu Saber Sound Stances

bakumatsu_saber_sound_stances.zip | 1.56 MB

animation frames to give each of the single-saber styles a new look. Blue style is based on Yoda\'s saber stance, yellow style is based on the Darth Vader vs. Ben Kenobi duel, and red is based on Anakin vs. Dooku. These stances all seem to look pretty good in-game. I really must question the author\'s decision to change the walk and run animations for the single saber. As I was running along with my single blade I felt (and sounded) like a herd of stampeding cattle. The author just moved some of the dual/staff animations to the single blade walk/run animations. I personally don\'t like them, but then again I never liked those animations to begin with. This truly is a matter of personal taste. The new saber sounds reminded me suspiciously of the saber sounds from Dark Forces 2, which makes me wonder if the author didn\'t just rip them from that game. I\'ll give him the benefit of the doubt, though. They are placed in a separate PK3, so you can choose whether you want to use them or not. Overall this is a pretty good mod, and not something you see very often. If you\'re looking for a little bit of variety, or like the saber stances from the movies, this may be a download for you. ~Inyri

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5284 downloads

Uploaded:12-11-2004

Infinite Ammo

infammo.zip | 4.26 KB

Download

7953 downloads

Uploaded:07-25-2004

Clone NPC Pack

npc_clones.zip | 1.97 MB

created the NPC\'s. If you download this NPC pack, you will not need to download the seperate skins/models. This pack alone is all you\'ll need. All that it includes really are some Clonetroopers with different weapons. One with a disruptor, another with a rocket launcher, and so on and so forth. Each NPC comes in its own pk3, so you can pick and choose easily which ones you want to use. ~AmosMagee

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859 downloads

Uploaded:05-17-2004

JK2 Lightning

jk2lightning.zip | 27.85 KB

tea I would download it, but personally I think the JA Lightning effects are better. - Chrono

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4899 downloads

Uploaded:05-10-2004

Chewy's Fire Saber Mod

chewysfiresaber.zip | 60.54 KB

provided screens) we have this Fire Saber from JK3Files developer Chewy. This is like, amazingly beautiful when you're looking at it. It's modifications like this that kind of make me wish you could ADD instead of REPLACE saber colors/types. It would make things so much more diverse and cooler, no? Anyway, if you're a fan of altering the sabers, download this and get-a-lookin'. - Chrono

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1909 downloads

Uploaded:02-04-2004

Sauron's Wrath

test_flameeffects.zip | 345.96 KB

or maybe it doesn't. Make your own mind up. This mod replaces the Force Lightning and Force Drain powers with something a little more LOTR-esque. So the Lightning had become a flamethrower...... but it also has Sauron's eye spewing it out from your hand. It looks a little pixellated but nothing too awful. Apart from that, the flamethrower is just like any other - Hogs FPS, sets the ground on fire, looks very cool e.t.c :) The next bit of the mod affects the Force Drain. Its really the same as the flamethrower except in blue. I always wanted a blue flamethrower ;) Nothing else has changed from what I saw. No bugs that I found, although the author says it will replace ANY other lightning effects, but I didn't have time to check that out. I trust him on that :) So thats what this mod is. The eye is blurry, but looks pretty accurate, and the flamethrowers just look darn cool :) Perhaps combine the blue flamethrow with the lightning? That would be awesome. Anyway nice effects here Captain America, keep going :) ~Szico VII~

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2445 downloads

Uploaded:01-15-2004

Shadow Trooper Race

shadow_trooper_race.zip | 8.64 MB

isn't a race, but either way, I thought having Jaden replaced with a Shadow Trooper was pretty cool. I mean c'mon, it COULD happen. ;) Aside from just the normal plain Shadow Trooper outfit, Thom has also provided the options to change the armor a little. So aside from just the plain armor, you can opt to have various parts of the armor removed, for example you can see his bare hands. Or you can go on the extreme side of the spectrum and have the Trooper's entire chest bare. And now for the final feature, something I found VERY cool. ;) Thom went through and digitally edited every single male Jaden sound so it sounds robotic and very much like a Shadow Trooper. The sounds are located in a separate pk3 so when you wish to use another male model, it won't sound robotic. On that note, I found the sounds also suited the Kel Dor male very well too, so that's like a double whammy right there. ;) Overall, I think this pack is very cool and definately worth getting. :) The sounds are an additional bonus that really add some realism to it (Unlike Raven and their human talking Rodian there... ;) ) and is a must have to your collection. :D -TiM

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3241 downloads

Uploaded:01-04-2004

Arc Blades

arc_blades.zip | 444.47 KB

two PK3s. One animated, and one static. They both look identical (see picture) but function differently. I was expecting a brilliant arc of electricity in these animations...but all it looked like was 4-framed animation of lightning reaching out and then coming back in. Kind of killed my expectations there. Still, to accomplish that with shaders is no easy task (trust me, I design shaders) so hats off to the author in that respect! Hopefully we\'ll get another version that has a little more detailed animation on those arcs. - Chrono

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329 downloads

Uploaded:10-28-2003

Shadowtrooper Sounds (JKA Port)

jk2shadowtrooper.zip | 2.04 MB

release since it would have been much easier to simply extract the sounds from the JK2 version of Shadowtrooper, change some directories here and there, and pack it in a pk3. Unless of course, you couldn\'t get the sounds to work, and decided to simply take the model. And that is what I believe was done here. And the mod is somewhat non-functional anyways. There are no jump noises in JKA, and when you fall off a ledge or whatever, the trooper laughs. WTF? Basically, this is not worth a download. All you get is the laugh of the old Shadowtrooper, nothing more. ~Lord Griever~ [b]Team Colors - Yes New Sounds - Sort of(JK2 sound) Bot Support - Yes[/b]

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93 downloads

Uploaded:03-08-2012

Textureless Swoop Fix 2.0

swoop_fixes.zip | 8.04 KB

choose from a variety of colours. No metallic paint option though unfortunately, and the chromed exhaust pipes cost extra. Just remember to only put [i]one[/i] .pk3 in your base folder. Just pick the colour you want and away you go! ~Nozyspy~

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519 downloads

Uploaded:01-15-2011

Atomic Thermal Detonator v1.0

atomic_thermal1.0.zip | 784.82 KB

fps? If so, this is the mod for you! [quote]What this mod does is modify the special effects for the explosion of the thermal detonator to look like an atomic blast. I did not increase the area of effect or damage because I wanted to see how this mod did first.[/quote] So maybe I was slightly overly sarcastic on that intro. This mod increases the size of the thermal det explosion SIGNIFICANTLY. That is - the explosion looks bigger, it isn\'t actually bigger damage-wise. Obviously there are a couple of disadvantages to an explosion of this size: -If a thermal det explodes near you, you\'ll be blinded with an inescapable mass of white glowies for a few seconds. -It costs a lot of FPS. For obvious reasons, this can be rather disastrous when multiple people are going around throwing thermal dets at eachother. On the other hand, hey, giant explosion! The first person to use this to blow up a caravan gets to share in my chocolate stash. -Caelum

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168 downloads

Uploaded:08-19-2010

Sl2 LightSaber Blades

sl2_lightsaberss.rar | 52.52 KB

distinct. A list doesn\'t hurt neither. I did notice something rather odd with this particular saber blade, as the core seemed to sorta \"wiggle\" about. It\'s hard to explain on paper without showing you footage. It just appeared that the core was crooked at several points in its form. The blur was also very geometric, as I could see a \"corner\" in the blur swing, which definitely doesn\'t look natural to me. Other than that, I\'m afraid there\'s not much else to say. It looks...okay, at best. I\'d say try at the very least try and cancel out that corner, if at all possible, and you\'ll be good to go, JG. - Averus Retruthan

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327 downloads

Uploaded:08-19-2010

Fixed Console Font

fixedconsole.zip | 15.13 KB

¼, ½, and ¾. Review: I saw a preview of this mod on the forums, so I can\'t say I\'m surprised to see it here. :P There isn\'t much I can say about this mod. It does as advertised, and without any compatibility errors. For those who are curious, this is possible because for some reason, the console font is stored in an image. (gfx/2d/charsgrid_med.TGA) At first I was concerned, because the default image was pure white and used an alpha channel, and on opening this mod, I saw the letters were part of the image. (Meaning it wasn\'t pure white anymore) But then I looked at the alpha channel, and was relieved. The font quality remains the same. A nice little addition to JKA, and certainly a must-have for anyone who cares about their console. ~Crazy? .>

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546 downloads

Uploaded:12-02-2009

Sith Stalker Lightsaber - SP

sith_stalker_splightsaber.rar | 382.7 KB

for yourself with the screenshot supplied. I will say that the spikes on the tip seem way too large, though. The texturing was plain as well, consisting of mostly solid shades. I did run across one major bug...the readme contained no information on how to use the saber in SP. It works great in MP, but if you want it for the campaign you'll have to poke around a bit and figure it out. ~Dretzel

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488 downloads

Uploaded:08-13-2009

The Force Unleashed Lightsaber Blades v1

tfu_saber_blades.rar | 146.65 KB

pump that bad boy up a bit! However, nothing is free from its faults. Since this replaces the orange blade, if you have any saber mods you will have to remove them :0 It would conflict with the negative saber and cause problems of epic proportions. No, not really, but it looked a little bit weird for me. And for the people who might ask, I have no idea why there is a screenshot for his lightning mod there. Enjoy. ~Authuran

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2450 downloads

Uploaded:08-11-2009

TFU LIGHTNING

tfu_lightning.rar | 90.49 KB

defined, and generates a lot more of them. If you like the look of the screenshots, this is for you. ~Dretzel

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120 downloads

Uploaded:07-28-2009

Sims3 Chaticon Minimod

sims3chaticon.rar | 37.4 KB

immerse myself in a virtual world I like that world to be different than what I already live in (Guild Wars, SW:tOR, JA Roleplaying, etc.). Regardless of my personal feelings, however, the author has made a unique and nice mod. He's replaced the little chat icon above the player's head with the one from the green diamond from Sims 3, which apparently is so well prevalent in the game that it even is included in the game's logo. Unfortunately I can't say much more about this mod that the screenshot doesn't show. There aren't many chat icon mods out there and it's refreshing to have something new every once and a while. If you want a break from the default chat icon or if you just like the Sims, give this little mod a try. ~Laam'inui

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734 downloads

Uploaded:07-14-2009

Xode's Minimalist RP/The Force Unleashed HUD

hud_xode.zip | 9.56 KB

game modes where your current health and shield levels are not your primary concern. The design was also loosely based off images of the HUD from The Force Unleashed.[/quote] First off I can tell you this is an impressive HUD, even if somewhat small. Its all there, health, shields, force and ammo, although the ammo and shield bars are much smaller, in line with the authors idea of this being mainly for RP gameplay. Nevertheless though, this is still perfectly suitable for any other gametype as it has all the essentials in there, even a saber style indicator, all wrapped up into one small stylish HUD. It’s not intrusive and doesn’t get in your way, which is always an important objective for a new HUD to fulfil. Overall I think this is an excellent quality HUD mod, although like I said, it would be nice if it was a little bigger so that the shield and ammo bars are a little clearer, making it even better for the rest of us players who don’t really do roleplay. All in all good work here! If you guys like the look of this, then be sure to give it a download! :) ~Nozyspy~

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566 downloads

Uploaded:06-09-2009

The Force Unleashed HUD

the_force_unleashed_hud.zip | 75.43 KB

of your screen representing your force power and health. It does really need more work though. One of the main things is that it doesn’t have a shield status bar, which makes it impossible to know what your shield status is. Also the increments with which the bar goes up and down are quite large and there are also no numbers, so it isn’t necessarily accurate as regards what your health and force status is either. Fix those problems and make it a little tidier around the edges and I am sure we will have a fine mod here! :) If you like the look of this mod, then don’t forget to give it a download and be sure to give the author some helpful tips in the comments section on where and how he can improve his modding skills, especially if you are a fellow modder! ~Nozyspy~

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1810 downloads

Uploaded:05-14-2009

Double Helix v2.0

double_helix_2.0.zip | 994.83 KB

issues and perfected this mod. First off, here is the original review: [quote] Ever wanted one of those staff lightsaber’s that split in the middle of the hilt, giving you a single saber in each hand, and then can re-connect back into a staff saber (kinda like the one Asajj Ventress has)? Well thanks to some scripting wizardry, now you can! The actual hilt is based off the ‘Double Helix’ saber prop by Parksabers.com and is a good representation, with both a staff and single version of the hilt available. The model looks cool and is well made and would make a good mod just on its own. The ‘saber splitting’ function however, is only available in single player. I presume this mod works in a similar way to the command you can use in MP to quickly switch between single, dual and staff sabers without having to go to the saber selection menu… and then die. So I imagine it should also be possible in multiplayer, but I could be wrong, this type of modding is not something I am that familiar with. Anyway, to use this in singleplayer you need to start a new game, and then when it comes to selecting the saber you start with, you need to select the staff version of the Helix hilt. [b]Don’t forget to put the included autoexec.cfg in your base folder for this to work in singleplayer though![/b] Then, once you have started a new game, all you need to do is press the z key to switch to the dual sabers, and then the x key to re-connect the two sabers back into the saber staff! :D As I said above, this mod doesn’t allow this function to be used in multiplayer, but both the staff and single hilts are available to use in MP. There is a bug here however. The staff version of the hilt does not appear to work properly in multiplayer; one saber blade emits from half way down the hilt, and the other sticks out of the hilt at right angles, which looks rather weird! I’m guessing this should be too difficult to fix though. One other thing is that no name appears in the saber selection menu for these hilts. It is just a blank space. These aren’t mod-breaking problems, but they definitely things that need to be worked on for next time. Overall though, this is a very clever little mod here, one which I have not seen the likes of before. So, if you guys fancy trying out an innovative new mod with some cool new saber hilts to boot, be sure to give this a download! ~Nozyspy~[/quote] So, let’s round up the issues that have been fixed in this new version; [*]Second blade no longer starts half way up the hilt on the staff saber version. [*]Issue fixed which caused one of the blades to appear out of the players crotch. [*]This mod now has multiplayer support, thanks to some clever scripting. You will need to be using the JA+ mod to be able to use the splittable saber script in multiplayer however. I think the changes that have been made have polished this mod up really well, and personally I couldn’t find any more bugs with this. So if you were a fan of the original, be sure to download this new bug free version! :) ~Nozyspy~

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1209 downloads

Uploaded:04-28-2009

Jedi Outcast Saber Cursors

outcast_saber_cursors_v1.1.zip | 211.04 KB

colours too! In the .zip is a choice of yellow, orange, red, purple, cyan, blue, green colours, all you need to do is pick the colour you like and put the corresponding .pk3 in your base folder, and voila! Just make sure not to put more than one of the .pk3’s in your base folder at a time, since the mod wont work properly if you do. Overall, a small but cool mod here, I think this is one that I will keep in my base folder! If you guys want a piece of classic JK2 in JKA, then be sure to give this a download! :) ~Nozyspy~

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60 downloads

Uploaded:03-10-2009

Spider Web v1

spiderman_web_v1.zip | 234.48 KB

get mapped onto the effect, the web isn't even recognisable. You have to pause the game at close range to see it. In all honesty, a texture can't do a spider web justice. It needs a whole new EFX file. Why not give that a go? :) NOTE TO THE AUTHOR: PLEASE TOGGLE CAPS LOCK OFF BEFORE TYPING YOUR READMES. CAPITALS DO NOT GRAB PEOPLE'S ATTENTION - THEY JUST IMPLY THAT YOU ARE SCREAMING AT THEM. ~Dretzel

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597 downloads

Uploaded:03-03-2009

AdZ's Force Mod

adzforcemod2lugor.zip | 8.63 MB

animation is not included for functionality purposes. Since its the same, I will simply copy my review, just disregard the drain part... [quote]Well, I don't know about the rest of you, but I loved the V1 of AdZ's Force Mod, and am excited to review the next version.. This mod certainly doesn't dissappoint, it not only gives a new and fresh look to the effects shown when using the force powers, but includes a whole new set of icons for each power which look far better than the default, and far better than the v1 icons. So i'll start with saying that the icons are great, and for them alone, I would keep this mod. Now moving onto the effects themselves: [b]Lightning:[/b] There are not only new effects for the lightning power, but he has also included new sounds. The sound is nice, however i'm not sure if I would say it is better, certainly different though, and quite nice for a change. The lightning effect itself looks great though, and definately and improvement that I liked. [b]Mind Trick:[/b] Basically this power consists of small pink/purple dots flashing above a players head, i'm not sure why a purple colour was chosen, but it does look good, so cant complain about that! [b]Protect:[/b] Ok, the protect effect doesn't seem much different, it basically seems like a thinner and more transparent version of the default, but it also doesnt move around the skin like before, its more of a static effect. I never did like the default, and this new effect is a much more subtle and nicer effect.. much easier on the eyes for an old sod like me. [b]Drain:[/b] Now, for my favourite addition... the drain effect. This new effect is completely unlike the default, its more of a haze of red energy been pulled from the other player, rather than a lightning effect. I absolutely love this new effect, however I would prefer if it was slightly smaller, it covers a large amount of your aim, which might get difficult in the midst of combat, other than that its fantastic. As an addition to the new effects, the grip animation from the V1 version has still been included, but the animation itself has been made to go faster, and as an added bonus to the pack, he has also included a new flame burst / flame thrower sound. All in all, a fantastic force modification here, great work AdZ.. I hope you make a V3, i'll be keeping my eyes open for it, and for any other file you release! I COMMAND THEE ALL TO DOWNLOAD OR I SHALL STEAL YOUR SOULS AND PURGE YOU INTO THE UNDERWORLD... nah not really.. but seriously.. download this... *evil glare*[/quote] - AmonRa

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134 downloads

Uploaded:02-28-2009

Less Annoying Console

lessannoyingconsole.zip | 11.83 KB

little ‘busy’ with the moving background and all. If you didn’t like the base JKA console, then this mod is worth a try for you, as it replaces the console background with a plain orange-brown background with a little smiley face in the lower right corner, a nice little humorous touch! ;) Not much else to say besides that, since this is only a small mod. Nevertheless I thought the smiley face was a nice touch, and unlike the base JKA console, where you cannot see black text because of the black background, all the different colours of text show up on this. I must admit, this was the most annoying thing about the base JKA console background for me. If you guys fancy a new console background, then give this a try! ~Nozyspy~

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143 downloads

Uploaded:02-15-2009

Warcraft Quest Icon Chat Bubbles

warcraftchatbubbles.zip | 8.69 KB

be a fan of WoW to appreciate this mod though, as it is just a chat bubble replacement mod. Included in the .zip file are two .pk3’s, one makes the chat bubble into the Quest Start icon, and the other makes it into the Quest Complete icons as seen in WoW. These are a question mark and an exclamation mark. Do bare in mind of course that you should only put [b]one .pk3 in your base folder at a time[/b] depending on which one you want to use, make sure not to put them both in. This is a fairly simple mod, but I’m not really a fan of the base JKA chat bubble, so any mod that replaces it is a welcome change. Overall, good work here, if you guys like the look of this mod, then give it a download! :) ~Nozyspy~

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73 downloads

Uploaded:01-22-2009

Sidescroller

sidescroller.zip | 1.25 MB

thought of as a good idea. There's basically one reason: no combos! A 2D sidescroller arcade is chock full of button combos that must be rhythmically executed. Ain't no hadokens that can be made here v_v only JA's combat, which DEMANDS 3D environment to become even remotely entertaining, as the attacks . Worse yet, you have to "adjust" your mouse(not even sure what he meant by adjusting your mouse meant.) Regardless, this required more work than what was put into it. More forward directed combos, rework the controls menu, and don't put your own JAMPconfig.cfg in. *sighs* Honestly, It's hard to say anything entirely pleasant about this mod, but I do appreciate the author's valiant idea and his enthusiasm, but honestly, this genre demands very specific controls. Nowadays, you could get away with a 3D sidescroller combat with 8-Way Run (coined by the Soul Series.) Case in point, more work overall plox. Doom befalls those who try and take a shortcut! Do not be afraid of trying to demand more out of JA's code. Things can be achieved, if you try =_= - Averus Retruthan

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2058 downloads

Uploaded:01-13-2009

Negative Saber Mod

negativesabermod.rar | 2.75 MB

does just that. Unlike Japlus's black bladed saber, this one makes just the core black (which I think looks MUCH better). The quality is actually rather high, considering the entire core of the saber is compressed into a 64x256 image. Also included are two versions of the saber blur. One of them is black (unsurprising), while the other is white. (gasp!) Like the core, the blur images are well done. But wait! That's not all! This mod only just happens to come with Starkiller's saber as a bonus! Unfortunately, this is where quality has a heart attack and dies in the hospital. I'll try to make it quick. No shaders, low poly, bad textures, and both versions of the saber are backhand, not backhand and normal as promised in the readme. There, that wasn't so bad, was it? My advice? Redo the saber from scratch, and vet your progress through the FileFront forums. (If you do that, and don't get any bad comments from Inyri, you're on the right track.) That's all. Cry HAVOC!! And let slip the Monkeys of Bandwidth! ~Crazy

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119 downloads

Uploaded:11-02-2008

Mandalore Chaticon

mandalore_chaticon.rar | 41.48 KB

there, but its missing the .pk3 extension. If you add this, then put the file into your base, it will work. There isn't much to say about this, its the mandalorians insignia which replaces the boring old base jka chat icon. Personally I think it would look better as the symbol with just a transparent background, rather than on the white background, but thats just my taste. Aside from the obvious error, its a nice enough modification. What you see, is what you get when it comes to the screenshot, so if you like, then give it a download, and dont forget to add the pk3 extension to the file name, otherwise it wont work. - AmonRa

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99 downloads

Uploaded:08-22-2008

Harvey Two-Face and Extra

harvey.zip | 5.3 MB

immediately that there was no hard division between the two faces, a true-to-life factor. The eye looks a little weird to me, but I guess that must mean the job was done =_,=. The suit here looks a lot more realistic, definitely suggesting some corroding. Unfortunately, I can't vouch for accuracy here, so I"ll leave that to you all.*didn't bother seeing the movie* The team skins represent Dent in his stay at Arkham(I'll assume that's an asylum or prison by the color of his attire,) whilst the red team attempts to portray the comic book version of Two-face. The only bug here was a mentioned one that carried on from the Smith model used, namely the left ear is normal when it shouldn't be. There's apparently an extra here that changes the stormtrooper into a SWAT Team member. Unfortunately, it just seems to be a desaturated stormtrooper with an icon and a not so great attempt to make the eye slits look like one large visor. Wouldn't say it's the best icing on the cake, but heck, maybe you'll enjoy it. Eat. Judge. Destroy. Bot Support:Aye NPC Support:Aye New Sounds: Aye Team Support:Aye - Averus Retruthan

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1187 downloads

Uploaded:08-18-2008

Telekinesis v4.0

telekinesis_v4.zip | 121.3 KB

changed our much loved drain to Force Choke +_+ This is one thing quite a few people may disagree with as is a Health Gaining Ability for Dark-Siders! But nevertheless its fun to have! Go Forth and Plunder the Download Button!! ~Rets

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178 downloads

Uploaded:08-16-2008

Rosh to Desann

roshtodesann.zip | 1.79 KB

HATERS!!!![/quote] Basically, to clear up any illusions, it merely replaces him in the .npc files. Nothing more, nothing less. Judge. Sit. Click. Annihilate. - Averus Retruthan

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1769 downloads

Uploaded:07-28-2008

Telekinesis

45telekinesis_v3.zip | 108.58 KB

nonetheless which alters your force powers slightly. The Author has changed two. One being force grip which is now renamed in-Game to Telekinesis. The other modification apparently is Force Push. Let’s start with Force Push. When trying this out I was SHOCKED. The author said he had changed force push by making peoples arms flail wildly when they're pushed down. I saw none of this except the normal Force Push animation. Now onto the force power that does work! The Force Grip has been re-named to Telekinesis. From the looks the red collection of force that gathers at your hand has been lightened but still looks way cool. Also when you grip someone they flail around like a fish out of water which is good fun to watch until your grip wears off. Overall this is quite a fun mod for those who like experimenting with their victims so i'll be sure to pass it on to Averus. To Improve: The Force Push Animation. The Target just falls down as normal. Maybe make them fly with their arms out and legs out like someone was punched by the hulk in the stomach. //Rets

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650 downloads

Uploaded:06-28-2008

Ancient Saber Effects

ancient_saber_effects.zip | 1.43 MB

The mod in itself is fairly simple, since it only changes the saber trail (and the ‘sword trail’ too, if you use a sword ingame). Very cleverly the author has changed the saber trail, so that when you swing your saber, instead of just a blur of bright colours, you actually get a symbol inside the trail. Now, I have seen saber trail effects mods before, but I don’t think I have ever seen one in which a symbol is visible in the saber trail. The symbol you can see in the trail with this mod is none other than the Star Forge symbol from Knights of the Old Republic, which since I am a big KotOR fan, was a nice surprise! :) Now, the readme explains that; [quote] …if your using a sword on server OR in SP then when you swing the elder sign is in your trail.[/quote] I don’t know what this ‘elder sign’ actually is, and unfortunately I don’t have a sword mod in JKA so I downloaded the first sword mod I could find on JKFiles to test this out. However it seems the one I downloaded didn’t have trail effects for the swords, so I couldn’t test it out. It seems that this wont work with all sword mod’s then, only the ones that have sword trail effects. Overall, though I could only use the saber half of this mod, I thought this was really cool. I never thought you could incorporate a symbol into the saber trail effects, so I had a nice surprise here. So, personally I think this is a really cool mod based on a very clever idea, if you guys like the look of it too, then give it a download! ~Nozyspy~

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1189 downloads

Uploaded:05-14-2008

Telekinesis v2.0

telekinesis_v2.zip | 108.48 KB

the grip stance to the push stance (At least, that's what I think it was), and makes the enemies flail their arms when picked up. It was also supposed to change the sound, but I found that the audio file was not working for it. A simple mod? Yes. An enjoyable mod? Yes. I suggest a download either way. :p [/quote]Remember that sound file that didnt work? Yep, that's the one. It'll work now. Other than that, this update makes no changes. Nice for people who downloaded the prior version or want some changes to Grip. ~ Kouen

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245 downloads

Uploaded:04-17-2008

Blank Icon Images

icons.zip | 18.4 KB

presented with refabricated versions, further refabricated from another refabricated set. That's a lotta refabrication. ~ Kouen

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879 downloads

Uploaded:04-06-2008

Star Trek: The Next Generation transporter FX

tng_transporter.zip | 476.42 KB

back, it usually just gets put on BBC2 as filler when someone borks something. I actually have some fond memories of episodes caught in a post-Simpsons can't-be-bothered-to-change-the-channel state of attentive viewing as a kid. Patrick Stewart was surprisingly good at bringing comedic tones to an overall serious role. They certainly got the right guy to play the charismatic captain.... Ah heck. The point is, that transporter effect, despite being relatively early in the whole particle effects didgeridoo, looked cutting edge and very sci-fi, unlike JA's default teleporter effect which basically reminds me of [i]ReBoot[/i]. Now you get that very same TNG teleporter effect for JA, in all it's splendor and glory and above all (for me, anyway) elegance. It's nice, sleek and subtle, unlike Raven Software's equivalent of a green halogen bulb being rapidly turned on then shorting out and exploding in the immediate aftermath. So, while this mini-mod may be perfect for a Star Trek fan, it's recommended for anyone simply because of it removing the awful (and sometimes headache-inducing) teleport/connect/disconnect effect used in baseJA and replacing it with something visually pleasing and functional. Be warned, however, that scoring over 1500 particles (sweet mother of Iny Fudge! :o ) it's not jackin' around - chances are it will cause some slowdown, 'specially on older/weaker rigs or if many instances of the .efx file are playing at once. But still. One of the nicer effects mods out there, to be sure. ~ Kouen

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927 downloads

Uploaded:03-24-2008

Faster Weapons

faster_weapons.zip | 4.09 KB

like the games as they are, this won\'t be for you, but if you prefer them to be insane (and not in a particularly good way, but in an amusing and \"mebbe good for a few kicks\" way), you\'ll be interested. ~Kouen

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73 downloads

Uploaded:03-20-2008

Hello Kitty CTF Replacement

hellokitty_ctflags.zip | 143.18 KB

more that I noticed new with this mod, but it works well with the other Hello Kitty mod that JKFiles just got in. Give it a download if you like it, I demand it!

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927 downloads

Uploaded:03-05-2008

New knockdown animations

new_knockdown_animations.zip | 11.61 KB

animations, and I honestly can\'t decide whether I like it or whether I think it looks silly. I\'ll have to try it out some more and see! Until then, though, decide for yourself. The author recommends Force pulling/pushing some NPCs to see how it looks. Enjoy! ~Inyri

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165 downloads

Uploaded:02-22-2008

Screen flashing grenade

ppppkkkk333333.zip | 53.52 KB

leaves tiny chunks of itself behind for a second or two. Alas, it has no such effect on the trip mines and the detpacks. But who uses those, anyway? If you feel that this one strikes your fancy, who am I to stop you from having a wee little peek? - Jose

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698 downloads

Uploaded:02-07-2008

Plasma blades

plasma_blades.zip | 53.16 KB

that\'s serrated on one side. Add to that the bonus of replacing the usual saber blur with the sword trail and the end result is nice indeed. The author has also modified the colours themselves, there\'s a list of changes in the readme a little ways down the page. Would\'ve liked to have the blade retain some of the color of the core it\'s replacing, though. Would\'ve made it blend better. But as it is, it\'s quite awesome. I noticed one bug. The green blade has some weird issues that result in the effects used for the blades to show through with some pretty bad alphas. It could be simply due to my rather shoddy graphics card, though. As far as bugs go, that\'s the only one I could find. Whether or not you\'re into blade mods, I still suggest you give this a try. Can\'t hurt, can it? - Jose

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1748 downloads

Uploaded:12-16-2007

Saber Magnify MP and SP V2

saber_magnify_mp_sp_v2.zip | 453.31 KB

affect however the ingame saber. Maybe some of you will appreciate it, I know I do because I can see the detail on the ingame sabers much better. The author also made it easier for us placing different pk3s to work for the different mods out there like Japlus, ojpbasic, base ja and forcemod 3. Ayane Yamazaki[/QUOTE] Now the author has provided ingame magnify so that if you need to look at your saber hilt while ingame you can do so. Kudos for that. And also sorry for taking this long, problems with pc and isp are a real drag. [i]Ayane Yamazaki[/i]

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467 downloads

Uploaded:12-03-2007

Saber Magnify MP and SP

saber_magnify_mp_sp.zip | 339.49 KB

however the ingame saber. Maybe some of you will appreciate it, I know I do because I can see the detail on the ingame sabers much better. The author also made it easier for us placing different pk3s to work for the different mods out there like Japlus, ojpbasic, base ja and forcemod 3. [i]Ayane Yamazaki[/i]

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585 downloads

Uploaded:11-15-2007

Sith Pack

sithlords.zip | 2.23 KB

you can see in the screenshots. Overall not much here but if you wanted to have these NPCs, given that you got all the pk3s this draws from, then go ahead and get them. Luckily the author has put into his readme the links to all the skins and models you need to get this working so that\'s a plus. [i]Ayane Yamazaki[/i]

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1573 downloads

Uploaded:11-08-2007

AvP2: Predator Crosshair

predatorware_crosshair.zip | 9.3 KB

this in my base folder. Download this if you are tired of the default crosshairs or if you\'re a fan of the original game. There isn\'t much more to say other than it doesn\'t change color when it\'s on an opponent or enemy as it is already red but other than that if you don\'t mind it not changing colors then this definately deserves a look. [i]Ayane Yamazaki[/i]

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681 downloads

Uploaded:10-21-2007

Realistic Weapon Speed Mod

realistic_weapons.zip | 7.64 KB

Firing Speed - No ammo wasting. Honestly, I wouldn\'t mind the first one, but the second one just takes the fun out of the experience for me. However, there may be some who may find great fun in this. =_= If so, SUBMIT BANDWIDTH. THIS WORKS FOR JK2 AND JK3 AS WELL. (Two PK3s for the choice) - Averus Retruthan

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816 downloads

Uploaded:08-09-2007

Jedi Order HUD

johud.zip | 327.42 KB

and not all on it\'s own. No, this is more of a HUD pack. Based on a HUD from World of Warcraft (Or a mod for it, mebbe? I dunno, I don\'t play WoW), this places all the information you might need right around your player, with the exception of the ammo counter, which is at the bottom towards the right. There are six variations on the same HUD, three of which show the shields, and three of which do not. In the three of each type, there are variations on transparency. One fully visible, one with 50% visibility, and one with 50% visibility with 75% visible edges. It was nice, I guess, to have the choices, but it can be a bit annoying to have to choose between em all. :p The HUD is now changed so that there are two crescent shaped bars on each side of the player in third person view. On the left side, the crescent is split into armor (At the top) and health (At the bottom), with the counter at the top and bottom respectively. On the right side is the saber style at the top half of the crescent, and the force bar for the bottom half. There is no counter for the force bar, which can be a bit annoying at times. This HUD does not really work for first person view, and it can seem to get in the way at times even in third person view. However, it is done well enough. So... Give this a download if you like the looks of it!

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1966 downloads

Uploaded:08-02-2007

Extra Music Changer

extra_music_changerjk3.zip | 170.49 KB

little minimod that allows you to open a new menu to choose any song from the game that you want, instead of the music of whatever map you are currently on. It\'s great for those of you who don\'t listen to your own music ingame, as I normally do. It\'s even good for those of us who do, but want to listen to the ingame music for a change, as I occasionally do. Anyway, give it a download if you like this as much as I do. :p

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610 downloads

Uploaded:07-12-2007

Improved Gunship

gunship_improved.zip | 646.78 KB

You'd end up impaling yourself on your own rockets ¬_¬+ Now, Beaker Bongload, a modder whose submissions seem to be flooding in recently, has FIXED THIS O_,o! Basically, the author has merely improved the vehicle file and sounds ot make it feel more gunship-esque. Before I continue, let me say that [b]YOU REQUIRE THE [file="22028"]ORIGINAL GUNSHIP[/file] TO RUN THIS MOD PROPERLY.[/b] Otherwise, it'll screw up. Anyway, here are the additions in a broken down format: - Authentic Gunship Sounds(which I love ._,.) - Machine Gun as Primary Weapon - Homing Rockets as Secondary - Better shield supply - 9 passenger carrying limit Honestly, I find this to be a great modification,as I think the gunships got the bad end of the bargain when initially released. This modification comes highly recommended for gunship enthusiasts. SUBMIT BANDWIDTH NOW, OR ELSE DEATH. - Averus Retruthan

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325 downloads

Uploaded:07-08-2007

Galaxist Saber Mod

galaxist_saber_mod.rar | 3.5 MB

ask Averus. Look carefully in the screenshots, and you will notice that the blade energies seems uneven and gritty. Personally, I would think this would be a more logical and accurate, given that I wouldn\'t think energy of that kind would remain in a perfectly straight line. However, that\'s just my opinion. Does this make your eyeballs send a message to your brain that it likes what it sees, thereby forcing your brain to send a signal to your mouth to make you say: \"Cool!\" in your native language? If so, I daresay you\'ve more than an idea as to what to do =_=. - Averus Retruthan

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315 downloads

Uploaded:07-07-2007

RPG Reborn - HUD

rpgrebornhud.zip | 212.96 KB

solid-looking, and turns the blue background of the remaining part to a silver/gray color. It makes the HUD smaller, less in-the-way, an overall improvement in my opinion. But, you guys should go and try it out for yourselves. Give it a download. Oh yeah, and here's a little note to the author: Please submit your screenshots in the proper format, or they will most likely not get uploaded. However, since I was feeling nice, I took a replacement screenshot to put up with the file.

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173 downloads

Uploaded:04-09-2007

Industrial HUD

industrialhud.zip | 787.62 KB

think industrial, I tend to think of metals, not what I saw here. That being said, it is not a bad HUD. The bars themselves seem to have been only modified: the red health bar has had lines cut into it horizontally and vertically, the green shield bar is now white with big arrows pointing to the right, the blue force bar is now just white with no other changes as far as I saw, and the ammo bar is now white with what appears to be cracks at the end of it. The background is mostly transparent, the parts that do show remind me of crosshairs more than a HUD. It\'s partially transparent, and the edges aren\'t very smooth on the main part of it, but otherwise looks good. The arrows in the shield bar sort of makes it look bad to me, as well as the jagged edges, but I suppose there are those who would like it. Give it a download if it sounds good to you.

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1563 downloads

Uploaded:03-31-2007

JKA Graphic Patch

graphicpatchbeta.zip | 302.17 KB

portray dream sequences as bright and kind of blurry? That\'s kind of what this mod does, but only to Bespin-themed maps. In the words of the author, \"I\'m bored of dumb textures.\" I hate to break it to him, but he has not changed the texture at all, so they\'re just as \"dumb\" as before. I\'m not quite certain why he thinks they\'re dumb, though, but I don\'t think adding a glow is really a good way to enhance game play. Personally I think it looks a little unnatural, and definitely makes everything look blurry. It actually started to hurt my eyes after a while. However there are always those of you who like anything shiny or glowy, so for those people this mod\'ll probably be a good thing. Give it a download if you\'re into glowyness. ~Inyri

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517 downloads

Uploaded:02-25-2007

Sniper

sniper.zip | 566.86 KB

an upgrade for the sniper scope which adds a red crosshair in the middle for more accurate aiming. Out of the 9 crosshairs, only a few I found I liked much. But each of them were a solid green, which took away from the environment for me. Overall, though, not a bad little pack. Give this a download if you want some new crosshairs in your game, be it JO or JA, since this works in both.

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594 downloads

Uploaded:01-05-2007

Sharingan Console

sharicons.zip | 136.5 KB

understand what a sharingan is. But that\'s okay, because it doesn\'t matter if I understand what they are (so don\'t feel the need to explain it to me - deep down, I just don\'t really care). Console mods are novelty mods, so the fact of the matter is that these [i]are[/i] sharingans, whatever those might be, and if you\'re a Naruto fan you can download it to get a little reminder of the show every time you need to use the console! Doesn\'t look half bad, either, so if you\'re bored of the stars you could grab this even if you\'re not a Naruto fan. ~Inyri

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324 downloads

Uploaded:12-31-2006

Old Trilogy Sabers

otsabers.zip | 183.62 KB

basically most of the saber blurs look the same to me. I know. I generally don’t notice that kind of detail. So you’re the one to judge whether or not it looks good. However, I did notice that the blue_line and purple_line textures in this look the same. While that doesn’t make a very noticeable difference, it does give the purple saber color a nicer look. So, if you like this, then download it. ~Zach

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652 downloads

Uploaded:12-28-2006

Matrix Shield

matrix_shield.zip | 34.3 KB

it's inanimate, most likely because it's a flat texture curved onto a round bubble. Jedi Academy's source coding doesn't allow for scrolling on the shield effect, and that adds to the freakiness factor. The pulsating effect which comes standard with shields is still here, naturally, and that (combined with the other aspects) makes the whole thing seem like looking at a Matrix screensaver after doing mushrooms or something. Er, not that I advise trying that sort of thing. >_> The idea doesn't really work out as well in practice as it does on paper, mostly due to the engine's limitations. Still, it's an interesting, if not weird, effect. It looks pretty good from a distance, but once you get up close the illusion is shattered. You guys know the drill. Feel like something new? Give it a download. It's certainly unique. Just be sure that you have no other shield effect pk3s in your base folder when using this, otherwise there will be clashes. ~ Kouen

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353 downloads

Uploaded:10-05-2006

2 NPCs

2_npcs.zip | 1.28 KB

work properly in MP mode. The second NPC file simply upgrades Rosh into a more competent opponent. He'll use his saber primarily for defense and use more force attacks to take you down. If you want these minor changes to your game, then go ahead and download them. You might actually like the new opponents. ~ Kouen

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1355 downloads

Uploaded:10-02-2006

Predator Crosshair

predator_crosshair.zip | 7.62 KB

what that crosshair looked like, it\'s basically a little red triangle. Simple, but still pretty cool. The author did include a menu tweak so you could select your crosshair, but I must have been doing something wrong, because I never saw a \'next\' button in the profile screen, so I never got to that menu. :( So, if you can get it to work, good for you. One thing the author could have done is make it so that the crosshair overwrites the regular crosshair, for those of us who aren\'t so tech-savvy. ;) ~Zach

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355 downloads

Uploaded:08-30-2006

Pirates of the Caribbean Credits

piratesofcaribean.rar | 1.3 MB

don\'t know about it. :p So yeah...this just changes the end credits of the game to some music from Pirates of the Caribbean. There really isn\'t that much to it. ~Zach

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751 downloads

Uploaded:08-16-2006

Green Blaster Effects

green_blastereffects.zip | 30.26 KB

green. Not that big of a thing, but some people may like it. One thing I\'ve noticed with 1Shot Doctor is that he makes a ton of tiny mods, so I\'m wondering why he doesn\'t make a somewhat bigger mod. I mean, he\'s probably going to expand on this idea and make a big color pack for blaster shots, and that\'s cool, I might even keep that one, but I\'m just wondering why he doesn\'t make a bigger mod? Meh. This looks nice, download if you want it. ~Zach

Download

703 downloads

Uploaded:06-26-2006

Graphical Chat Icons

graphical_chat_icon.zip | 62.75 KB

However, in my experience, a lot of chat killing happens when someone is in the process of attacking you and then you just put your chat up, and then dying. That, or someone wants to kill you when you're in chat. There are three different icons to choose from. one with the Jedi Knight logo on it, which says "setting", one with Vader holding out his hand saying "Wait", and one with crossed sabers saying "No". The most that I would debate with this would be that you're not always working with your settings (in reference to the first one). My main suggestion would be to make more of these, and not limit them to just star wars topics. But once again, this is a nice mod, because it gives people a template to work off of, should they want to change their chat icons. Download this if you want a change of chat icons. ~Zach

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1086 downloads

Uploaded:06-24-2006

Clone Wars Startup Pack

clonewars_startup_pack.zip | 2.33 MB

title, centered around ideas and images from the clone wars cartoon series, and as such, whilst this may not entirely correspond to JKA's intended graphical style, it is still a welcome change. Be careful about clashes with other similar pk3 files however - as these replacements will not work with other similar mods. My favorite addition here was the new splash screen, which is set at dusk near a small temple with two lightsaber wielders facing each other. The star wars logo is emblazed with perspective onto a nearby rock wall and looks very sharp. I also quite liked the new startup screen, as the buttons are clear and the artwork fits. I would have preferred the removal of the author's name from the bottom-left hand corner however. It also includes a new sound set, which is a mixed bag. It's really only the vocal samples which don't work, the others sound fine. :) I wasn't so keen on the loading screen or loading bar - there's too much white space here which makes them look a little plain, and the loading bar doesn't look good in red, at least, not for me ;) The little text logs on these does look nifty though, even if it isn't always entirely relevant to the map you are loading. I quite think you guys should take a look at the screenshots and see what you think, as I'm sure it will appeal to some of you. ~Szico VII~

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1331 downloads

Uploaded:05-14-2006

Main Menu Title Video (KotOR)

main_menu_title_video_kotor.zip | 12.56 MB

Knights of the Old Republic. The grid is still present, the dimensions of the footage are slightly distorted, the filesize is a bit large for a video you\'ll see three seconds of, and the videos just don\'t feel right without the proper sound - the same symptoms as the other instalments had. But, hey, I\'m not gonna nitpick... that\'s Inyri\'s job. :p If you like KotOR and want a new menu video, then give this a shot. If not, well, your choice. This file is mostly just a little novelty. ~ Kouen

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1675 downloads

Uploaded:04-14-2006

Increased Energy Mod

increased_energy_mod.zip | 1.09 MB

much use in tripling your force regeneration time, as it's real easy to do by enabling cheats and doing g_forceregentime (Whatever Time you want, I think it's in milliseconds), not to mention that you can make it a lot faster. That point aside, having 200 force points was nice, although you can easily get all the force powers in Ja+ with the /amempower command. The points for force power selection are increased as such: Initiate: 22, Padawan: 34, Jedi: 55, Jedi Adept: 76, Jedi Guardian: 100, Jedi Knight: 132, Jedi Master: 166. ~Zach

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3494 downloads

Uploaded:04-06-2006

Super Lightning

super_lightning.zip | 28.64 KB

lightning! There isn\'t very much left to say. Lots of lightning. For you lightning lovers, enjoy. ~Zach

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953 downloads

Uploaded:02-17-2006

t2_trip Egypt Re-texture

t2trip_egypt.zip | 9.83 MB

but goes a little bit further. This mod not only edits the textures, but also edits the background music and removes the buggy decals from the map in multiplayer mode. It also removes the working ones in single-player mode, but I can live with that, seeing as I never play single-player. (No prizes for guessing why.) ;) And all this comes together to create an 'Egyptian' theme. Now, I won't deny that it does look kind of Egyptian, but there's something missing that makes it fall short of its desired target. I can't say for sure whether the rocks need to be sandier, or the brick texture doesn't work, or whether the music doesn't quite sound Egyptian enough, or maybe even that the design of the map simply wasn't created to look like something from Egypt. Whatever it is, the mod is missing something. Overall, the new style is slightly better than the original, but this is purely due to the boredom people have suffered from looking at the old one. If nobody had ever seen either version before, I think I would still choose the original over this. ~Szico VII~

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2009 downloads

Uploaded:12-30-2005

Dark Forces II Cinematic Saber Blades

darkforces_ii_cinematic_saber_blades.zip | 894.11 KB

lightsabers that were already in the game. As such, the blades don\'t look much changed to me, but if you can pick out the alterations more power to you. Now what would be [i]interesting[/i] to see is Dark Forces 2 [i]gameplay[/i] blades. I can\'t imagine anyone who would want to use those, but it might be funny all the same. In any case, if you do like these blades better than the original go ahead and download them. I don\'t see anything that would make them hideously unplayable, since they\'re so close to the default blades. ~Inyri

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359 downloads

Uploaded:12-14-2005

No Grid Mod

no_grid_mod.zip | 5.42 MB

he separated it into two PK3s. The first PK3, \"only no grid.pk3\", does what you might expect - just takes away the grind. The second, \"not only no grid.pk3\", adds a bunch of little tiny stuff that I can\'t imagine anyone would care about. There\'s something of a starburst added to the main menu, the env map on the Star Wars text has been altered (wow, would you ever even notice that?), and the EAX logo in one of the menus has been changed (would you notice [i]that[/i] either?). The most random changes... personally I just prefer the original menu better. I figure if you\'re going to make changes, go all the way. ~Inyri

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3135 downloads

Uploaded:12-08-2005

Super Perfect EpIII Blades

super_perfect_epiii_bladesv2.zip | 886.99 KB

going to get any better than this without some serious changes to more than just images. So we can probably say, for now, that this is the closest we\'re going to get. The author recommends you use these blades with dynamic glow, but to be frankly honest they\'re even [i]farther[/i] from perfect if you use it. The glow is much too large with dynamic glow, so [i]I[/i] would recommend using them normally. Even normally the glow seems a little over the top, not to mention the colors are a little too saturated if you want to really go with what was in the film. The blue lightsabers in Episode III, which are quite possibly the most prominent color (considering Obi-wan and Anakin both had blue lightsabers) is completely the wrong color. In the films it is more of a cyan, so if the author [i]really[/i] wanted this to be \"super perfect\" he should have noted that and changed the color accordingly. Other than that, everything seems okay. The core seems about the right size and shape, depending on which pictures you look at, although I don\'t claim to be a prequel lightsaber expert. However as far as Episode III blades go, these definitely wouldn\'t be a bad choice. ~Inyri

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937 downloads

Uploaded:11-18-2005

Thunder Shield

tshield.zip | 30.36 KB

effect itself is also neat. Instead of the green shield you have now, this new effect will make it blue, and give it something of a lightning effect. The effect does look pretty cool. It's worth a try if you're tired of the green shield, or just prefer blue a little better. I might even keep it, just to change things up a bit. ~Inyri

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1627 downloads

Uploaded:08-01-2005

Kyle Katarn SP

kyle_sp.zip | 9.13 MB

twist. The author has given us the choice to replace the original Kyle NPC with Jaden, in case you don\'t like talking to yourself. At first I was thinking that\'d be really neat, but even though it\'s better than having two Kyles you still have the problem of hearing Kyle\'s voice coming out of Jaden and Jaden\'s voice coming out of Kyle. Also it seems he forgot to add the Kyle menu skin, so you get a very untextured Jaden when Kyle\'s briefing/debriefing you on your missions. I was happy to hear that Kyle has the right combat sounds, though. I was worrying we\'d be hearing Jaden grunts as well. ~Inyri

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1291 downloads

Uploaded:07-01-2005

X-HUD

xhud.zip | 11.94 MB

Each colour changes your UI and the colour of the sparks that come off your saber when you hit somthing. Also they all change your shield colour when you get hit. The different colours all come with their own artistic loading screens which have been included in the download if you wish to use them for something else. The only possible downside is that you have to swap pk3\'s around if you want to change the colour but to be honest how often do you want to change your UI colours? -TheSpike-

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1464 downloads

Uploaded:05-10-2005

Pet NPC Pack

petpack.zip | 9.86 KB

follow you around like pets, hence the name of the mod I suppose. But there are a few problems, although it says that only the server needs this mod, and the people in the server don’t, you do need to have cheats enabled on the server (by pressing /devmap mapname for those who don’t know). Also when I tried it, they didn’t always follow you around, sometimes they would follow you a few meters and then just stop, and not move like they were stuck or something :S Also note, this is important, that when you open the zip file you have to click the EXTRACT button, and find you base jka folder for the files to be extracted into, because I found that the mod didn’t work when you just click, drag, and dropped the contents of the zip file into your base folder :S But anyway, this is still a cool idea for a mod, give it a download and see if it works any better for you :) ~Nozyspy~

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1216 downloads

Uploaded:02-08-2005

Saber Cursor

saber_cursor.zip | 22.13 KB

replaces the arrow with the saber. Now on with the other reviews. ~AmosMagee

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2836 downloads

Uploaded:10-22-2004

Melee Mod SP Saber Menu

meleesp.zip | 40.89 KB

certain level. Shields and larger weapons are found in the dual-bladed saber and two sabers section. ~AmosMagee

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8228 downloads

Uploaded:09-20-2004

Big Rancor NPC

big_rancor_npc.zip | 1.72 KB

Mutant Rancor. And man, I thought a normal rancor was big. These things are downright humongerous, \'specially the huge one. Author\'s screenshots below will show ya what I mean. Anyway, if you thought trying to kill a normal rancor was hard, certainly have fun with these babies. -Shahadi

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2900 downloads

Uploaded:09-19-2004

New Crosshairs Selector

new_crosshairs_selector.zip | 13.05 KB

a crosshair of their liking, which will then be used as their crosshair ingame. innocent Hawk points out he is not the original UI scripter for this mod, and that he borrowed that particular set from MeusH (Amadeus Wieczorek), but he\'s made a totally new set of crosshair patterns for you to use. personally, I tink this is pretty neat, and some of the new crosshairs are really cool and designed quite interestingly. Definately worth a download! :D -TiM

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3442 downloads

Uploaded:09-13-2004

JK2 Walk for JK3

jk2walk.zip | 250.4 KB

walking around you ... carrying their saber at their side. It just didn\'t feel the same in JA. Sooooo ... this little mod will change the walk in JA so you can walk the same way you did in JK2. Yay! (I think there\'s already a mod out there like this, but oh well.) ~AmosMagee

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4200 downloads

Uploaded:08-06-2004

Effects Mod 1.0

fxmod_1_0.zip | 22.21 KB

to what you want. No sounds were changed - these are all just visual effects. The screenshot shows you all of the changes. The weapons\' effects have changed quite a bit, from camera shakes to bigger explosions, colour changes and even some force effects were changed. To really be able to form an opinion, check out the mod for yourself. ~AmosMagee

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3315 downloads

Uploaded:07-02-2004

Boba Fett in SP

bobafettmod.zip | 1.32 KB

Download

1699 downloads

Uploaded:01-25-2004

JK3 Sabers

jk3sabers.zip | 299.13 KB

make the saber tips" mod. This one really isn't all too different from the others but it claims to be!! I took some screens for you to judge for yourselves but it's staying on my computer for the time being. - Chrono

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2215 downloads

Uploaded:01-21-2004

1337h1umz saber mod 2.0

1337h1umz_saber_mod_2.0.zip | 622.04 KB

subtle, the sound’s aren’t a major change so it’s not likely that you will have any reason to dislike them. The blade appears to be marginally longer but not hugely noticeably as I try to show in the second pic. The glow on the blue saber seems to have been made brighter and larger and I try to show this in the first pic but again it’s nothing major. The black skin in the pic’s shows the original and the red skin shows the modified version. ~Wolf

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5404 downloads

Uploaded:01-19-2004

Even More NPC\'s Mod

tz_tg_npcs.zip | 12.9 KB

Tarados Gon are working on. Their next NPC mod called NPC Wars will include several pk3\'s with a Star Wars movie theme for each one. Y\'know, like The Phantom NPC\'s, Attack of the NPC\'s, A New NPC, The NPC\'s Strike Back ... etc. :) But I\'m getting way ahead of myself here because that\'s not the mod we\'re reviewing here. This mod will allow you to spawn such NPC\'s as Eeth Koth, PloKoon, Windu, KitFisto, Dooku, Anakin and Yarael Poof (AAHHH! Creepy toes!) ... among many others. You can find the entire list of NPC\'s below in the readme. It\'s a good collection of NPC\'s. And I can\'t wait to see what you guys have put together for your next mod. :) Especially if there\'s some customization of the NPC\'s. ~AmosMagee

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3452 downloads

Uploaded:01-15-2004

Double Bladed Saber for SP

doublebladedsaber.zip | 56.91 KB

the beginning. So, you can choose that instead of the single player. That\'s all this mod does. Want to hear a story about a knight, a princess and the slaying of a Rancor? No? Well, I can\'t think of anything else to say here! Um, the mod works. And I found no bugs. And the author created this very helpful screenshot to show us exactly what this mod changes and stuff. Good work with this mod! ~AmosMagee

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489 downloads

Uploaded:01-13-2004

Green Lightning

green_lighting.zip | 303.87 KB

of the latter. It\'s a lightning mod that simply changes the lightning to green and adds a teal orb around your hand. Honestly, I don\'t like this mod at all. The green looks fine, and there\'s nothing wrong with the mod. I just think green lightning seems a bit odd. And I don\'t like the orb, not even a little bit. The author has done a fine job making this mod, it\'s just not something I would use. Maybe you will! :D ~AmosMagee

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2140 downloads

Uploaded:01-01-2004

Mutant Rancor Vehicle

mutant_rancor_vehicle.zip | 2.88 KB

bryar pistol, and you're too high up to hit people with your saber. And you can't even get on if you dont have a high force jump, or nearby ledge :( So it's a very pointless mod, because you cannot actually DO anything with it. However it's extremely fun running bots over, and generally being bigger and better than all your opponents. ;) The second annoying (and slightly odd) thing, is that your rancor never stops moving its legs. It always looks like it's going forward, but doesn't move unless you are pressing the forward key. To add to this, it does stop, but only when you slice it. What kind of odd behaviour pattern is that :D This mod is a very nice idea, and although it has its fair share of flaws, in both single and multiplayer, the author has promised that more features will be added for the next version, and theat bugs will be fixed. I hope so, because if they are, I can see this becoming a cool mod. So, it's not quite ready yet, and it is rather big for a great deal of maps, but fun nontheless. A very cool idea which has been fairly well converted into a mod, and with the next releases I hope to see great things from it! ;) ~Szico VII~

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6327 downloads

Uploaded:11-08-2003

NPC Pack 2.0

npc_pack_version_2.zip | 147.38 KB

Version) Aayla Battledroid Clone Trooper Count Dooku The Emperor Exar Kun Kit Fisto Gungan Warrior Han Solo Jango Fett Ki Adi Mundi Darth Maul Obi Wan Kenobi (Episode 2) Plo Koon Qui-Gon Jinn Shaak Ti Darth Vader Yarael Poof Yoda Zam Vessel [/quote] In alphabetical order even! Mmkay, so that\'s a lot of NPC\'s you can spawn. The NPC\'s here have like, huge amounts of health to make it more challenging for you to kill them. Now, don\'t go and get the crazy idea that just by downloading this one little file that you\'ll be able to play against all of these character in Jedi Academy. You have to have the models/skins already downloaded and in your base folder. Have fun spawning allies and enemies and good luck defeating these challenging NPC\'s. :D ~AmosMagee

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2808 downloads

Uploaded:11-08-2003

Mutilation Mod

jkamutmod1.zip | 32.34 KB

see an abundance of mutilation. So he simply set the probabilities to 30 or 40 for all of the npc\'s. I played around with the mod a little, and I didn\'t see any difference at all. Maybe because this is meant strictly for single player? I don\'t know. In any case, if you want to give this mod a try, it\'s not a huge download, so go ahead. :) Then come back here and tell us what you thought of it! ~AmosMagee

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5541 downloads

Uploaded:10-18-2003

Flame-Thrower Mod

flamethrowermod.zip | 577.5 KB

little about this mod. The mini-mod by Dark_maul replaces force lightning in JKA with the Flamethrower from Bobba Fett in SP (or at least that’s what it looks like.) Now, coding being my worst subject in editing, I can’t really tell you whether or not taking one in game shader and putting into the place of another is difficult, although I wouldn’t think it is. Still as far as I’m concerned this was a good idea and it turned out good. I even like it better then the normal lightning. This is a very clean and professional looking mod, and the flame looks like it could be right out of the game (this COULD have to do with the fact that it is.) Basically, if your looking for something to spice up your game, I would defiantly recommend this. Great idea Maul, hope to see more from ya. ~DeathBringer

Download

255 downloads

Uploaded:03-07-2012

New Force Icons

new_force_icons.zip | 4.24 MB

graphics for the force icons in JKA. As you can see from the screenshots below, Dark Side powers are red (obviously!) blue is Neutral powers and green is Light Side powers. Personally I think it would have made more sense for the Light Side powers to be blue and Neutral to be green, but as the colour scheme has been taken from Dark Forces 2 I guess I cant complain as that is one of my favourite games. All in all a nice little mod here, personally I think these look much nicer than the base JKA icons! I also think a JK2 version of this mod would be cool! Give it a download if you fancy a change! ~Nozyspy~

Download

174 downloads

Uploaded:03-02-2012

Missing NPC's

35missing_npcs.zip | 1.39 MB

from the readme which explains what each of these missing NPC's is and what it does: [quote]The NPC's are: glider mark1 mark2 minemonster The glider is a flying reptile native to Yavin IV. It looks like a cross between a pterodactyl and a heron. When you spawn it, it will be "asleep." The easiest way to wake it up is to spawn a jawa nearby and walk in front of it. This works well for droids as well. The glider doesn't move very quickly, but it will follow you if you were the first person it saw when it woke up. Otherwise it's harmless. RavenSoft didn't make any sounds for the glider. For a more dynamic glider, check out my [url=http://jediknight3.filefront.com/file/Glider_Vehicle;120635]Glider Vehicle pk3[/url]. It uses the pekopeko and shakk sounds. The mark1 is a large, heavily-armed attack droid. It'll attack as soon as it sees you. The mark2 is a small droid that sort of sits there whirring about as if deciding what to do next. So far as I've seen, it's harmless. Minemonsters, or "shrugs" as we've been calling them on the server for ages, are nasty little creatures from the crystal mines of Artus Prime. They're surprisingly fast and vicious, and a swarm of them can cause serious injuries in a short time. Thankfully, they're not very smart.[/quote] Well I certainly remember the Mine Monsters from Artus Prime in JK2, nasty little critters. If you take a look around the cantina level of JK2 when you speak to the Chiss Bartender, have a look around, there is actually a a pit nearby where a couple of patrons are fighting Mine Monsters! The glider is also really cool looking, but alas it doesn’t really do much. I also remember the Mark1 and Mark2 from the Doomgiver levels in JK2; the Mark1 is the mini AT-ST type thing that breakes out of some crates in the Doomgiver levels and attacks you, and the Mark2 is basically a mouse droid type thing... with a gun! Overall then a small but interesting mod which you can definitely have some fun with if you put it on your server! :D ~Nozyspy~

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88 downloads

Uploaded:01-29-2012

Unreal UI - V3

36unreal_uiv3.zip | 10.77 MB

anything about the source material, I can see that this is a very slick and well made mod. There is plenty of movement in the menus and such, this is immediately obvious when the main menu screen loads, and a giant \'U\' symbol tries to leap out of the screen to kill you with its sharp stabby edges. :P They certainly aren’t static, that’s for sure, the ingame menus pulse slowly and even the cursor moves gently from side to side. The HUD is neatly rolled into just one package on the left side of the screen, which contains everything you need to know. Once again the graphics and presentation here are very slick! This also happens to have been made for a clan who\'s logo is also the Unreal logo, however since that is the case this is perfectly suitable for anyone who might be a fan of the Unreal Tournament games! Overall I think this is a great piece of work, although my main complaint is that giant \'U\' on the main menu, the way it zooms in and out and moves around is a bit hypnotic and it was uncomfortable to look at after a little while, I would suggest maybe lessening the amount of movement it does, but that\'s just me. Keep up the excellent work! ~Nozyspy~

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23 downloads

Uploaded:01-01-2012

Renegade Knights Chat Icon

35rk_chaticon_v1.zip | 153.86 KB

to other players. :p It looks nice though. Kind of like a Battalion of Knights seal. I'm sorry. I recently watched "A Knight's Tale" tonight, so that was the first thing that popped into my head when I saw this mod. [b]New Textures: Yes[/b] Download at your leisure. -SuperSmeg

Download

107 downloads

Uploaded:10-24-2011

SonofWindu's Custom Lightsaber Blades

sowsaberblades.zip | 1.28 MB

you swing, I mean, the OJP team managed to make film accurate lightsaber blur effects, why not Raven? It would have made the game much more cinematic... Oh well. SonofWindu here brings us a new mod which rather elegantly gets around that problem by simply removing the glowy white smudge in the middle of the saber trail and leaving a simple faintly coloured 'swoosh' instead, which I think looks very cool. The screenies the author has supplied below should give you a pretty good idea of what it looks like! The saber blades have also been tweaked; now looking slightly fuller with deeper richer colours and a slightly pointier tip. All in all a nice little saber mod here, which may just usurp the saber blade mod which I currently use! Keep up the fine work! :) ~Nozyspy~ ***The main download link at the bottom of the page is currently not working! Please download from here instead!***

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55 downloads

Uploaded:10-04-2011

Textureless Swoop Fix

swoop_fix.zip | 1.75 KB

though I'd recommend allowing people to choose the default color in a new version, hoss. - Averus Retruthan

Download

163 downloads

Uploaded:08-10-2011

Force Icon Mod

g7_forceiconmod_jk3.zip | 1.28 MB

multiplayer.[/quote] Need more be said? Yah, no. Pics at the bottom, if y'need the supplement. - Averus Retruthan

Download

222 downloads

Uploaded:08-04-2011

A mod worthy of recognition in the Jedi Archives: New MP options

mp_options.zip | 232.06 KB

mod of great and potent convenience, I reckon. Essentially, this is sort of a menu mod of sorts that allows for toggling of certain variables, settings, all that good stuff. The mod only can be activated whilst in-game, but it plays nice with others, so no big deal. What kinda functions does it activate? Eh, nothing MIND-BLOWING. Force Regen, speed, gravity, stuff like that, but it also has the ability to mod weapon damage(?) and enable some other misc. mods, which isn't too bad. So yeah, it's a neat little tool, but keep in mind, some of those commands require cheats to be active to use them, so may not be for everyone. M'kay, victory. - Averus Retruthan

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167 downloads

Uploaded:06-26-2011

Jedi Academy Hollywood Style

jedi_academy_hollywood_style.zip | 143.64 MB

author. First off, let's start with the first thing that caught my eye, the metal textures. They've been improved from the stock textures and given a nice new reflective-shine to them. Next on the list is the rock textures, they're not exactly what I'd call HD but good-looking, nonetheless. Finally, the effects files have been altered a bit as well; the bow-caster has the most noticeable change compared to the blaster, and speaking of which the pistol now has a nice new metal muzzle. Over-all, the Hollywood title may be a bit deceptive, but it's still a decent graphical tweak, so if you're into that sort of thing give this a try and don't forget to leave a hand print in the cement :D -Computernerd. [quote]DESCRIPTION:This is a graphics tweak and small weapons mod .I have added a chrome fx to all the metal texture through out the whole game and I have tweaked all the rock textures to make them more hi-def looking .Along with these improvements I also made new textures for the thermal detonators the disruptor rifle the DL-44 heavy blaster pistol and tweaked the E-11 blaster rifle and the wookie Bowcaster to look more like the movies Hope you like these changes.Now go fourth and blast some stormtrooper *&%^$%@![/quote]

Download

98 downloads

Uploaded:06-08-2011

Force_Shuriken

84force_shuriken.zip | 92.92 KB

have to admit, it looks pretty good even if at times it does look a bit like snow-flakes :p Despite that, it's a pretty neat mod and it will certainly be a big hit to all you Ninja enthusiasts. [quote]Are you a ninja? Are you a ninja wannabe? Do you have the Samuri and Ninjas pack? Do you have one of those t-shirts that states that you are a ninja? Do you just like sharp pointy objects? Then this is a mod for you. This is a lightning replacement that will turn your lightning into hundreds of shuriken. The electric hit effects have been changed to red to simulate blood. After all, you are throwing sharp impliments.[/quote]

Download

96 downloads

Uploaded:04-27-2011

Find Me!

findme.zip | 335.47 KB

cloaking device. Not only is it a fantastic looking design, it's barely visible, as a cloaking effect should be. However, even with the gloss, you can still be located. Some general cloaking tips: - Keep to shadowed/dark areas in the map to maximize invisibility. - Avoid bright areas, as the shader will make you easier to spot. - Make yourself a small target. Crouching or emoting a laydown will make you nearly impossible to see. - Corners and walls are your friend. If you can hug up against those, do it. Those above tips can work for the default cloak too, but this new cloaking is like cloak 2.0. Sadly though, it's sorta one of those mods that would only grant a competitive hindrance versus an edge. I'm keepin' it, though. Cloaks please me greatly. Well then...Ashura, I commend thee. The rest, get more moddery. - Averus Retruthan

Find Me ! - Screenshots   Screenshots:

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89 downloads

Uploaded:01-03-2011

Alternate AFK Chat Icon

chat_bubble.zip | 2.93 KB

people actually are AFK when their chat bubble appears, this could be quite useful, although unfortunately, everyone else needs to have this mod to see when other people are \'probably AFK\'. What we really should have had in JKA was a chat bubble for when we are chatting, and another bubble which appears when a person opens the options menu or has been idle for a certain amount of time, indicating they are AFK. Unfortunately though I cant see how this would be possible to mod. Of course, if you actually are chatting, a big sign saying \'probably AFK above your head isn’t going to be very accurate, but this is a clever little chat bubble mod nonetheless. Download if you like the idea! :) ~Nozyspy~

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126 downloads

Uploaded:11-21-2010

Ingame Menus fix

ingamemenusv1.1.zip | 172.75 KB

Menus[/file] mod. According to the author: [quote]With this mod you can open the serverbrowser, create an own server and watch a demo while you\'re ingame. Although you\'re leaving the game if you\'re watching the demo or create an own game (obviously). Thats hardcoded and not fixable. It\'s just a small fix to the mod Ive released in 2007. The old version had some small issues, which I fixed now. For example sometimes you couldnt open the menu and there were also some graphical issues Ive fixed. You can also use it, if youre playing japlus or any other mod. Just copy the file to your mod folder (like gamedata/japlus for example).[/quote] So, for those too lazy to read that, this release fixes several small issues with the previous release, and allows you to open the server browser, server creation menu or demo watching menu whilst ingame. I do have one gripe with this mod: when I open any of these (for instance the server browser) using this mod and then hit escape, it gets me stuck on the main menu with no way out. Hitting the back button works just fine, but hitting escape gets you stuck and forces you to reconnect. Also, for the record, this mod won\'t work if you\'re already running the [file=\"117420\"]Ingame Server List[/file] mod. It\'s one or the other. :p -Caelum

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335 downloads

Uploaded:11-11-2010

Ingame Server List

ingame_server_list.zip | 971.31 KB

entertainment. It\'s a quite real situation, giving the fleeting activity of many a server. Perhaps you just want to wait it out at another server while your favorite one picks upon activity? Another very true instance >_> ...Yeah, so, I think you get the point, this mod will be the answer to all your problems, yah? Basically, does a little fancy UI swap and replaces \"Restart Match.\" As illustrated by the shots below, you just select the \"Join Server\" function and it takes you to the server list. [b]All functions work[/b], though Zkyo has foretold that it won\'t work while you\'re running a solo game. A sad, but understandable problem. So, to reiterate: - You can find servers. - You can search for people ingame - You can add favorites. - You can join another game from it. - Server list can be refreshed, etc. All of it works, and if you can\'t find anything you like, you just hit the close button on the GUI and it returns you to the game. Best of all, it works with JA+ and any mod that doesn\'t horrendously modify the menu bar. Just insert the pk3 into the game folder (japlus for JA+ for example) and you\'re good to go. I foresee this little modification will be quite popular =_= NOW GO AND MAKE MY FORESIGHT TRUE! - Averus Retruthan

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251 downloads

Uploaded:11-03-2010

Royal Guard Pack

royal_guard_pack.zip | 6.14 MB

Royal Guard/Carnor Jax/Kir Kanos skins and breathes new life into them by not only making them available for JKA but also adding bot support to them as well! If you want to use these skins in singleplayer there are console commands included in the readme that you can use to change your playermodel in SP. Not only that but dog95 has also added HOUOU's Katana Pack for that extra dose of realism! Even though this is mostly only a compilation pack, it is nice to see these classic skins in JKA and enhanced with bot support! Be sure to give this pack a download if you like the look of it! ;) [b]New Sounds:[/b] No [b]Bot Support:[/b] Yes [b]Team Support:[/b] Yes ~Nozyspy~

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66 downloads

Uploaded:10-31-2010

JAX 1.02a GUI Fix

jax_fixed_ui.zip | 1 MB

remember how much fun we had with, and how useful the admin commands in particular were back in my clan days. Ahhh nostalgia! Anyway, here we have a mod for the client side version of JA+, which can be found [file=41256]here[/file]. What this mod does is change the look of the JA+ Client Side main menu, simple as that! Be sure to take a look at the screenies below to get a look at what the new menu is like. As for improvements, I would like to see the new menu theme extended to the menus you can call up when you are playing too, not just the main menu. Mainly however I would like to see the loading screen fixed, since... there doesn’t appear to be any! Unfortunately instead of a loading screen (the one you get if the map does have a levelshot) you just get the missing texture \'grey square of death\'. Apart from that though, good work here! If you use JA+ often and you fancy a change for the look of the menus, then why not give this mod a try? ;) ~Nozyspy~

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456 downloads

Uploaded:10-03-2010

Samus Aran Metroid HUD

metroidhud.zip | 760.53 KB

slight disadvantage, as I have yet to play Metroid: Other M, yet. This hud was allegedly sculpted to mimic the HUD you see behind the helmet of Samus Aran, famed intergalactic bounty hunter. Now, looking at this thing, yes, it looks very much like a helmet Samus would lurk behind. Very sleek interior design, and the visor leaves plenty of space to see what's going on. And now, to point out exactly where everything is: [b]Health:[/b] That 100 at the upper left corner, and the white bar next to it represents your health. The bar does decrease as you take health damage. Very much like Metroid, indeed. [b]Shield:[/b] The four little blocks under the white bar. Usually those represent energy tanks, but this works well enough. No numeration for shield. [b]Force:[/b]Center Left. [b]Ammunition:[/b] Center Right [b]Saber Stance:[/b] Alright, now this is the trickiest one, strictly because this picture does NOT show it, and even if it did, it's a little faint to locate. When you pull out your saber, these small little "data blocks" of sorts appear at the top of your visor. These change in color according to the stance you have. As I said, they're VERY small, so don't be surprised if you miss them at first glance. The rest is all decoration. Overall, I'd say this is a keeper if you use weapons a lot. Even if you do use saber on occasion, and want to have options, you can(at least in JA+ I know you can,) bind a button like so: 1.) Press shift+` (~) to bring down the console. 2.) enter: "bind x cg_hudfiles !" 3.) Hit said button you bound the command to. This will allow you to freely change between your helmet hud and a stripped down JA hud, so you won't feel distracted by the hud's limiting view space in third person. I may just do that myself. I like feeling like I'm behind a helmet. Welp, nothing else to scream at you, so... ....bai now. - Averus Retruthan [b]P.S. - Bryar Replacement and reticle sold separately :([/b]

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78 downloads

Uploaded:09-01-2010

His Holy Noodliness: The Flying Spaghetti Monster (FSM)

his_holy_noodliness.zip | 1.75 MB

skyboxes. -------- There isn't a whole lot to review here, other than the fact that the chosen FSM image could have been better. Sure, the quality is good, but I think this would be better with something more, um... [i]2D[/i] This mod affects the skyboxes used in 4 of the 5 FFA maps. Unfortunately (or maybe fortunately, for fans of FSM), this affects more than just the FFA maps, as the baseJKA skyboxes are shared a lot. Not only among the base maps, but custom ones too, since skyboxes are often hard to make. But no worries. It's still an interesting mod, to say the least. And Caelum, for boasting that you were in my reviewmobile in the (pre-review) description box, I sentence you to 20 lashes... ...And a version 2. :P ~Crazy

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77 downloads

Uploaded:08-29-2010

New Yellow Lightsaber Blade

new_ysaber.zip | 46.59 KB

the room. No, no one must ask the room to leave. I... I... ask the room shall by someone be left. Not. Ask nobody the room somebody leave shall I. Shall I leave the room? Everyone must leave the room... as it is... with them in it. Understand? ...Am I rambling? Probably, so I best move on to the review. [quote]This is a mod that will make the Yellow saber blade into a multicolor blade without saber trail.[/quote] It\'s a silly mod, really, but hey, it\'s meant to be! :p Honestly, not badly executed at all. It works like a charm & it feels like you\'re disembowelling your opponents with a candy saber. If you ever wanted a multicolour lightsaber to overwrite your yellow lightsaber, here you go. -Caelum

Download

136 downloads

Uploaded:08-26-2010

New Purple Lightsaber blade

purple_blade.zip | 584.35 KB

sabers battery is running out, and the blade is getting a little weak, but personally I think this looks like a jet of plasma! Think of one of those plasma globes and you will know what I mean, its even a similar colour too. Now a lightsaber blade isn\'t something that you would want be on the wrong end of, but neither is a jet of super heated plasma! I think you should make an actual plasma blade version, one that has purple and blue in it and has little tendrils of energy coming off it, now that would be very cool! *wink wink nudge nudge* ;) All in all a cool little mod here, give it a download if you like the look of it! ~Nozyspy~

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305 downloads

Uploaded:08-26-2010

Darker Lightsaber Blades + Core

dark_cblade.zip | 1.08 MB

cores to be closer to the blade color than actual white. It achieves this by making the very center of the core (but not the edges) transparent. [b]Review:[/b] When I opened the pk3, I saw what I thought was a bad job of a good idea. But when I tested it in-game, I was surprised to see that, as simple as the image editing was, it got the job done, and you couldn\'t tell the difference. No joke. This could have been (and probably was) done in paint bucket, but you\'d never know. +1 for that. There\'s not much else I can say. It does as advertised, no bugs, just stylized saber cores. Who knows? This could be just the file YOU want. ~Crazy

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115 downloads

Uploaded:08-23-2010

Ashura's Felucia Rancor (Add-on)

feluciarancor_ashuradx_addon.zip | 1.9 KB

following my suggestion (seriously, since when does that happen?!?!) and creating two files that let you overwrite the default rancor skin with Ashura's Felucia rancor. What this means is you can now make the default rancor look like this :) [b]Note:[/b] you will need to install both this file [i]and[/i] [file="116471"]the original Felucia rancor[/file] for this to work! -Caelum

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287 downloads

Uploaded:08-19-2010

Master Blades JKA

master_blades_1.rar | 47.85 KB

looks to have some sort of firey aspect to it. There\'s also been some color adjustments, many being brighter, the blue saber is now cyan, and the orange is now white

Download

121 downloads

Uploaded:07-13-2010

God (He hates groveling)

god.zip | 862.86 KB

I put him in the korriban skybox to amuse my clanmates, as our server uses Taspir[/quote] Seriously, HOW AWESOME is that? Now you can play on Taspir and have god staring down at you from his window in the sky at the same time. Quite honestly, there's not much else I can say about this; the screenshot pretty much sums it up. It does just what it says on the tin, so you know you want to get it. ;) Now, quickly, what's your favourite colour?! -Caelum

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170 downloads

Uploaded:07-06-2010

Weapon Pack

weapon_pack.zip | 4.5 MB

or anything was, but...I don't. Basically these just replace your guns shots with different Raven efx, overhauled force icons and menu, and...different noises. *sighs* Sorry, there's just a lot about this that's just so random, I don't even feel like I should continue on XD My best advice at this point is to just try it by yourself. It's so random it may entertain you. If not that, try it for the tusken sniper and the noghri staff.. - Averus Retruthan

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281 downloads

Uploaded:05-11-2010

Rapier Blades That Are Nowhere Near Perfect Or Even Resemble A Rapier V2

rapierblades_v2.zip | 228.31 KB

of the few minor exceptions. So, this is version TWO of "Rapier Blades That Are Nowhere Near Perfect Or Even Resemble A Rapier." The main function of this mod is to produce a pointy blade whose tip.... are nowhere near perfect or even resemble a rapier? D: This version, according to Master LightNinja, has yielded new graphical improvements(

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102 downloads

Uploaded:04-19-2010

Grey/Gray console background

console.zip | 88.73 KB

so everybody can read those turds who insist on talking in black text. It works, it works, and it works. Get it. - Averus Retruthan

Download

325 downloads

Uploaded:02-22-2010

Chat Icon Fun Pack

chat_icons.rar | 135.77 KB

really not a whole lot that I can say that the screenshots won't say better, (You know the saying, a picture is worth a thousand words!) so check out the screenshots and give it a download if you like what you see!

Download

131 downloads

Uploaded:01-18-2010

Hokori's Console

hokoris_console.zip | 390.69 KB

bottom right hand corner. It also pulsates, light to dark and back, slowly. I'm always glad to see mod's which change those less modded aspects of JKA! I don't think they grey quite fits with the blue theme of the JKA main menu however. Personally I think that if you tinted the grey texture to be a little more on the blue side it would fit better, but that's just my opinion! :) Well guys, if you like the look of this, then be sure to give it a download! ~Nozyspy~

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300 downloads

Uploaded:01-17-2010

Open Fire

openfire_mod.zip | 6.41 MB

launcher against those infuriating mercs who chase you around the Zonju level in JKA? Well Eezstreet here brings us a mod which allows you to do just that! Not only does this mod allow the use of all weapons whilst you are riding a Tauntaun or a Swoop, but it also increases JKA's vehicle limit (which has always been a pain in the backside for people wanting to add lots of new vehicles to JKA). Overall this is a very clever and original mod, and looks like it will be a lot of fun! So if you fancy firing off a few rockets or disruptor shots whilst riding your Swoop or Tauntaun, then be sure to give this mod a try! :) ~Nozyspy~

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29 downloads

Uploaded:01-06-2010

Chicago Bears CTF Flags

bear_ctf_flags.zip | 286.29 KB

with the logos for the Chicago Bears. Simple as that! So if you are a fan of the Bears, then this is something which may interest you! If though, you live anywhere else in the world except for the United States though, you might be a bit puzzled by this. :P ~Nozyspy~

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249 downloads

Uploaded:01-04-2010

Christmas Hats

santahats.zip | 2.09 MB

you install this mod into your base folder, all base JA models will be wearing one. You can also add hats to other models - see the readme for instrctions on how to do so. Basically, this is a nifty and small mod with some fun/social potential for sure. There is one downside to this mod - it is code based, so it won't be compatible with Lugormod, OJP, Makermod, JA+ and the like. That doesn't mean you can't use it, though, and don't let it stop you! If someone's out to make a christmas video, this will definitely be a necessity. Since it wasn't out in time this year, hopefully it will see some use next year, this is one of the better christmas mods I've seen! ~Dretzel

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295 downloads

Uploaded:12-27-2009

[YOT] High Quality Levelshots Complete

yotlevelshotsbundle.zip | 35.49 MB

will improve the gameplay, add features, improve the graphic quality and so on. I'm not focusing on throwing in things like a Cloud model, completely unrealistic saber trails and so on but keeping the core of Jedi Academy while adding features and improving on what's already there (both MP and SP). I plan on fixing some bugs in the game, removing the cap for how many mod's you can have, realistic dismemberment, and so forth. A site will be up in the next few months but if you're willing to help feel free to e-mail me or PM me on the forums. [/quote] Here we have the fifth and final batch of improved levelshots from Botdra. This here is the full monty, or if you are American 'the whole ball of wax' (you Americans and your odd phrases :P). This pack contains all the four previous level shot packs in on convenient .zip for those completists out there. As before, if you want the Siege Destroyer Bonus map and the MP Bonus maps to work, you will need to download them and have them in your base folder. You can find these files here: Siege Destroyer Bonus Map Bonus MP Maps As with all of Botdra's High Quality Levelshots mod’s, these .pk3’s will replace the rather poor quality Base JKA levelshots with nice new Hi-Res ones. The new levelshots have been taken from petty much the same angle as the originals and are in very nice high resolution and have dynamic glow on as well. Not only that but Botdra has evidently used his graphics card to force Anti-Aliasing on, so as well as being high resolution, all the edges are nicely smooth, with no jaggies to be seen. Overall a very nice series of mod's here Botdra, although, it may have been simpler just to release the full pack rather than five separate packs. I would very much like to see you give the JK2 levelshots (which are even worse quality than the JKA ones) a once over, so we can have nice high resolution levelshots for both JKA and JK2! *nudge nudge* ;) ~Nozyspy~

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71 downloads

Uploaded:12-27-2009

[YOT] High Quality Levelshots Siege Destroyer

yothireslevelshotsmpdestroyer.zip | 472.1 KB

be found [file=23923]here[/file]. As with all of Botdra's High Quality Levelshots mod's, the levelshot in this .pk3 will replace the rather poor quality Base JKA levelshot for the MP Siege Destroyer Bonus map. The new levelshot has been taken from petty much the same angle as the original and is in very nice high resolution. Not only that but Botdra has evidently used his graphics card to force Anti-Aliasing on, so as well as being high resolution, all the edges are nicely smooth, with no jaggies to be seen. All in all a simple but effective mod which I intend to keep in my base folder! If you like me have been wanting better quality levelshots for your JKA MP Siege Destroyer Bonus map, then this is the mod for you. :) ~Nozyspy~

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87 downloads

Uploaded:12-27-2009

[YOT] High Quality Levelshots Bonus MP Maps

yothireslevelshotsmpbonus.zip | 3.72 MB

found [file=21384]here[/file]. As last time, the levelshots in these .pk3's will replace the rather poor quality Base JKA levelshots. All the new levelshots have been taken from petty much the same angles as the original and are in very nice high resolution with dynamic glow on as well. Not only that but Botdra has evidently used his graphics card to force Anti-Aliasing on, so as well as being high resolution, all the edges are nicely smooth, with no jaggies to be seen. All in all a simple but effective mod which I intend to keep in my base folder! If you like me have been wanting better quality levelshots for your Bonus JKA MP maps, then this is the mod for you. :) ~Nozyspy~

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221 downloads

Uploaded:12-27-2009

[YOT] High Quality Levelshots SP

yothireslevelshotssp.zip | 16.7 MB

effective. All the new levelshots have been taken from the same angles as the original and are in very nice high resolution with dynamic glow on as well. Not only that but Botdra has evidently used his graphics card to force Anti-Aliasing on, so as well as being high resolution, all the edges are nicely smooth, with no jaggies to be seen. There are a few more noticeable differences with the SP levelshots pack than with the MP ones. One of the more noticeable ones is the t3_hevil levelshot. The original Raven shot has the Noghri photoshopped onto the levelshot, but Botdra's version has the Noghri as models in the map, which I think looks more authentic to be honest. Another thing is that the new levelshots don't include ones for t3_byss, t2_dpred or t2_rancor. I'm expecting that this is because the Base JKA levelshots for these maps aren't actually shots of the map itself but are a star chart style levelshot. Still it would have been nice to see some proper in-map levelshots for these levels, even if it was necessary for you to use artistic licence on what they would look like. Lastly, I would say that this mod is not really as necessary as the MP levelshot mod's, since the levelshots on the SP map loading screens are pretty small and thus don't really look that bad. Still though, its nice to see some improved levelshots for SP all the same! All in all a simple but effective mod which I intend to keep in my base folder! If you like me have been wanting better quality levelshots for your Base JKA SP maps, then this is the mod for you. :) ~Nozyspy~

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147 downloads

Uploaded:12-27-2009

[YOT] High Quality Levelshots MP

yothireslevelshotsmp.zip | 14.43 MB

of many of my projects :P). Botdra has saved others and me the trouble of having to make them ourselves though with this series of levelshot mod's. The levelshots in these .pk3s will replace the rather poor quality Base JKA levelshots, which like I said is something I have been wanting for a long while now. A simple mod, but very effective. All the new levelshots have been taken from the same angles as the original and are in very nice high resolution. Not only that but Botdra has evidently used his graphics card to force Anti-Aliasing on, so as well as being high resolution, all the edges are nicely smooth, with no jaggies to be seen. All in all a simple but effective mod which I intend to keep in my base folder! If you like me have been wanting better quality levelshots for your Base JKA maps, then this is the mod for you. :) ~Nozyspy~

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556 downloads

Uploaded:12-17-2009

Over the Top Lightning and Saber Blades

ott_lightning_and_blades.zip | 118.24 KB

forgive the terrible puns) considerably. No it doesn't actually make the attack more powerful, but it does make it [i]look[/i] considerably more powerful by adding a lot more of the lightning and particularly by adding a screen shake whenever you use Force Lightning, which I think was a great idea! It definitely gives it more of the feel or a raging maelstrom of Dark Side energy. This mod also includes some new saber blades, which actually look like the neon tubes you find on shop signs, a very interesting effect for a saber blade! Overall this is a nice little mod here, the new, more energetic (there's another pun...) lightning effects coupled with the screen shake really look cool, and the new saber blades are nice too. If you guys like the sound of this mod, or like the look of it from the screenshots below, be sure to give it a download! :) [b]New Effects:[/b] Yes [b]New Sounds:[/b] No ~Nozyspy~

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1760 downloads

Uploaded:11-12-2009

Force Storm

force_storm.zip | 3.15 MB

that strike down lightning on your enemy, that is! It might be a very simple mod, but it's a great one, if you ask me. I would highly suggest giving it a download if you're a lightning lover. Even if you're not, it's still worth it!

Download

282 downloads

Uploaded:09-22-2009

Jawa TFU-like

jawa_tfu_bonus_.zip | 8.65 MB

tuskens. In fact, it makes them unafraid of everything, including you. Basically, get ready for some super-jawa-pwning action! It was so funny to watch a jawa with a lightsaber chasing down and then hacking away at every tusken in sight, and then turning on me after that...seriously, high-five. Even though it is TFU related, which is something I resent, that's one of the most out-of-character things I've ever seen in this game. There are new sounds and a new gun included as well, but I didn't get either of them to work. I'm not sure if the gun was supposed to display anywhere in-game - my testing revealed nothing. Please correct me if I am wrong. The sounds seemed spotty - some worked and some didn't seem to work. Now, the biggest problem here is that the jawa gun and the jawa saber are not textured. Seriously, they need texturing. Badly. The author stated in the readme that if someone wants to texture them, they're more than welcome to, but I would probably have waited to texture them before a public release. Well, you know where the download link is. If you like the sound/look of it, don't hesitate! ~Dretzel

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80 downloads

Uploaded:09-16-2009

Levelshot Mod

levelshotmod.zip | 2.04 MB

had the idea to replace the old and somewhat blurry and low quality Base JKA and Base JK2 level shots with some new hi-res ones, but alas never got around to it. These new levelshots, taken by OpiWahn aren't carbon copies of the originals though, but instead show different areas of the maps than the originals. Personally I think this mod was a great little idea, and I would really like to see a JK2 version of this as well! If you guys fancy a change from the old Base JKA map level shots, then be sure to give this min-mod a download! ;) ~Nozyspy~

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186 downloads

Uploaded:09-16-2009

Desert t2_trip

desert_t2_trip.rar | 943.96 KB

improvement that adds up to a big difference. We all know that oddly, t2_trip is easily in the top 3 most popular JA maps through strength of over-usage, but visually it's really not that special. Sometimes it's even hard on the eyes. While this texture minimod does make the map quite plain, that's as much of a blessing as it is a curse. Essentially the landscape becomes sand, and there are cacti all over the place in what amounts to one untamed desert. Sure the cacti could look better, as it stands they're fairly obvious photosources, but there's much more prolific shrubbery now and a much smoother terrain texture in what used to be a rather barren and harsh map. The areas that look good look really good, the areas that don't look no worse than the original. It's nice if you want something different, at any rate. -Mikouen

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313 downloads

Uploaded:08-28-2009

Nightvision Mod

nightvision.zip | 109.08 KB

ranting about nightvision, snarky comeback, and cue usage instructions. Couldn't be simpler actually, four step process. Step 1 - enter "/exec nightvision" into the console. Step 2 - enter "/vstr NVision2" into the console to activate default mode (use "/vstr NVision3" if you have a widescreen resolution, or "/vstr NVision" to remove the border if it causes problems). Step 3 - press N to toggle nightvision on or off. Step 4 - do a barrel roll. Yep, that simple, however be sure to read the readme anyway for the detailed info on glitches and how to avoid/fix them. On the one hand this is a cool toy which could potentially be used for a rather tactical edge to the game. Certainly acts as a sufficient counter to any players dropping from the shadows. The lamentable fact is that most maps unfortunately offer few opportunities for this to come into play, having notably few twilight or pitch black areas. We totally need to make more maps that have such contrasts between light and dark, so that this mod can really come into it's own. -Mikouen

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586 downloads

Uploaded:08-24-2009

The Force Unleashed HUD v5

the_force_unleashed_hud_v5.zip | 106.12 KB

version 5 is here and... sad to say, not much has changed from the previous ones. I have followed the thread on the forums hoping that Rogueboy would make his own HUD instead of copy and pasting another one into his outline... but I was disappointed. We have yet another picture of a HUD just copy and pasted into a little space which the outline doesn't even match the one from the game. It actually looks quite odd, a HUD inside another HUD. I completely insist that the author makes his own, whether it be in paint, GIMP, photoshop, insert image editing program here. The one he copied over, again, doesn't even fit inside the space he originally made. Anyways, download if you want version 5 of this HUD. Really, only thing I can say is that the original hud the author copied over is sharper than the last. Make one yourself in the aforementioned programs, it really isn't hard since it's a simple HUD. Enjoy. ~Authuran

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444 downloads

Uploaded:07-14-2009

The Force Unleashed HUD v4

the_force_unleashed_hud_v4.zip | 117.63 KB

force i have made it so you can get the yellow from when you use enough force and when there is yellow you can't use the force like TFU[/quote] The changes from v3 to v4. Now personally I don't like this much due to the low quality and blurriness, but for you hardcore TFU fans this will be fun to have. ~Authuran

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672 downloads

Uploaded:06-26-2009

Star Trek USS Kelvin Makermod Script

kelvin.zip | 1.59 KB

have a new Makermod script which when used will create a replica (although not to scale obviously!) of the doomed USS Kelvin from the latest Star Trek movie. Yes I am aware of the sacrilege of putting Star Trek files on a Star Wars mod site, now shush. :P Overall this is a really cool little file here and as you can see from the screenies below, the results are impressive. Pretty accurate too, and what’s more you can even go inside the ships bridge. ! Although I’m not too sure Starfleet will be pleased about those Jawa’s in the bridge there… If you are a fan of Makermod or Star Trek, or both, then be sure to give this file a download! :) ~Nozyspy~

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283 downloads

Uploaded:06-23-2009

The Force Unleashed Hud v2

the_force_uunleashed_hud_v2.zip | 92.95 KB

they do indeed look quite a bit smoother. This time around there are two .pk3 files in the .zip, one for the ordinary HUD which only has the force and health bars and one which has a bar for the shields too. I would suggest working some more on the shield bar for the next version though, as I didn't notice it was there at first. The bar itself is grey and very thin, which makes it difficult to pick out from the rest of the HUD. Again I would also suggest working on making the increments with which the status bars go up and down smaller, as the status bars are necessarily very accurate. Overall though an improvement on v1 and I look forward to seeing how v3 will turn out! :) If you like the look of this mod, then don't forget to give it a download and be sure to give the author some helpful tips in the comments section on where and how he can improve his modding skills, especially if you are a fellow modder! ~Nozyspy~

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222 downloads

Uploaded:05-11-2009

Green Lasers

greenlasers.zip | 19.95 KB

file...the disruptor's blast flare changes halfway to green - it flashes green and the red really fast. That's a rather interesting combination of red and green there... XD Might want to fix it. Simple, does what it's supposed to...for the most part. I'd suggest fixing that minor bug. ~Dretzel

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280 downloads

Uploaded:04-17-2009

Fire Hud

fire_hud.zip | 418.01 KB

the colours of the HUD to a fiery colour palette of reds, oranges and yellows and in each corner of the HUD is a small flame. Personally I think this is a pretty cool looking HUD, although I think it would be good if the health, shield and ammo bars etc. could be made to look like fire, molten lava or metal, or maybe some hot coals or something, rather than just being re-coloured. Overall though, I like the idea, but I would like to see it expanded upon more for next time. Keep up the good work mate! :) ~Nozyspy~

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71 downloads

Uploaded:04-11-2009

Menzis' Shadow

menzisshadow.zip | 742.06 KB

mod is based off another author; Menzis, idea of modding the player shadow. From what I gathered from the readme, this unique shadow, in the form of a crow, is meant to be used with the [file=88204]Menzis skin[/file]. Since I am not really familiar with the aforementioned mod’s, I will review this mod based on its own merits. As I said at the start, modding the player shadow is an idea that had never occurred to me, and until now I was unaware that it had been done. Obviously being in the shape of a bird, a crow as it says in the readme, this shadow is very unusual, and as I said before, it would appear it is meant to be used with Menzis skin mentioned in the readme. This is a fairly simple mod, so there isn’t really that much to say. It is certainly a very clever idea, and the shadow itself looks good and sharp. The green eyes are a little odd, although from looking at the Menzis skin the colour scheme seems to be green and black, and so I guess it makes sense for the eyes to be green on this shadow. It certainly looks creepy, that’s for sure! :eek: All in all a decent mod here. Good work mate, I look forward to seeing more of your work. This is definitely a clever idea and I hope to see some more player shadow mod’s around! If you guys like the look of this, or have the Menzis skin and want a matching shadow, be sure to give this a download! :) ~Nozyspy~

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276 downloads

Uploaded:04-09-2009

Screen HUD

zz_scrn_hud.zip | 64.96 KB

and retexture it a bit, but not Darknrd. Darknrd has created a HUD which I actually really like for a number of reasons. For one thing it's small and doesn't take up as much room as the old HUD did. Another reason would be that it is simple and yet pleasing to look at; Darknrd hasn't ruined it with lots of superfluous touches but he has made it cool enough to make it, well, cool. All of the colors representing the force, shields, and health are placed perfectly and I really like the way that they kind of drain down like a sink draining of water. My only suggestion would be to make the draining of colors for the various attributes be more gradual, rather than blocky like it is now. If you want a new HUD mod, give this a shot. I know this is staying in my JA+ folder for a long time. ~Laam'inui

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204 downloads

Uploaded:03-10-2009

Spider Web v2

spider_man_web_v2.zip | 53.05 KB

replaces force lightning) looks more like strands of spiders silk, rather than a web like texture being shot out, which is more what it looked like in v1. Personally I think this is an improvement over the previous version although I would agree with that Dretzel said in his previous review that this mod really needs a new EFX file to do the ‘spider web’ effect justice. Never the less this does look pretty cool, and I think this will work well with any Spiderman skins you guys may have! Give this a download if you like the look of it! :) ~Nozyspy~

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296 downloads

Uploaded:01-06-2009

Glowing Blood

glowing_blood.zip | 96.77 KB

look to gameplay. As far as I'm aware lightsaber wounds dont bleed but a bit of gore doesnt hurt anyone. There isn't really much more I can say about this mod, there are no bugs that I have seen so theres a plus. Give it a download if you like to see your murderous acts in the dark. -Sciacca

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311 downloads

Uploaded:12-21-2008

Mystic Forces Clan HUD

mystic_huds21.zip | 1.07 MB

recently thrown this new HUD of his at the face of JKFiles. I must say it's well recieved. An update of his previous work and I must say a great improvement. It's not too intrusive, shows your stats clearly in both graphical and numerical form and it looks rather nice. The HUD comes in a variety of colours all of which are well crafted. My only gripe is that this is a clan HUD. Now the clans eye of Ra logo looks nice no matter who uses it, but when it's tagged with the clans name it restricts use greatly. I do belive that is the idea of creating a clan specific HUD though. [/quote] I do apologise for my mistake on the previous review, it seems I overlooked the bug in question. If you downloaded v2.0 then this is a must. ~Sciacca

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153 downloads

Uploaded:12-16-2008

Mystic Forces Clan HUD

mystic_huds2.zip | 1.07 MB

your stats clearly in both graphical and numerical form and it looks rather nice. The HUD comes in a variety of colours all of which are well crafted. My only gripe is that this is a clan HUD. Now the clans eye of Ra logo looks nice no matter who uses it, but when it's tagged with the clans name it restricts use greatly. I do belive that is the idea of creating a clan specific HUD though. There are no bugs as far as I've seen, so nice work Adz. If your a member of this clan, or one of those relatively annoying suck up who wants to be a member, give this HUD a download. If not, well, it's a clan HUD. ~Sciacca

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48 downloads

Uploaded:12-03-2008

Whoa!!! What happened to Rosh?!?

whoa_what_happened_to_rosh.zip | 1.34 MB

mustache and a little fuzz under his lip. And I really mean a little. I don't know if it's enough to constitute a goatee...bah, doesn't matter. It's a goatee because I said so. :p It's really a pretty small change. I think it makes Rosh look a little older. The added hair looks somewhat cartoony, and it lacks a lot of detail, but you can't exactly get up-close in the game (unless you play single player mode). So in the end, it's just a question of whether or not you think Rosh needs the goatee and mustache. This skin overwrites the default Rosh skin, but that's the point of the file, so no gripe there. Rosh is requesting a download. Cancel or allow? New sounds: No Team support: Yes Bot support: Yes NPC Support: Yes ~Dretzel

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151 downloads

Uploaded:12-02-2008

Bearded Heads

beardedheads.zip | 9.71 MB

pack offers a bearded version of each of the three heads available with the Human-Male Jaden. [b]Head 1: White, with brown hair.[/b] This one offers a brownish-gray mini-goatee with a downward handlebar-looking mustache. The overall quality is decent, but there is room for improvement. [b]Head 2: White, with blonde hair.[/b] This face offers a full chin with a bit of mustache, all seemingly close-cut. The hair color appears to be blonde, but it's hard to tell. The overall quality could be improved. [b]Head 3: Black, with matching hair.[/b] This one is the most simplistic of the group. There's a hint of stubble under the nose, and a small spike on the chin. This one has the best quality, in my opinion. Well, there you have it. Decent quality and a good idea, but there is one little problem: The author decided to include the entire Human-Male Jaden folder, when only the faces were really necessary. ~Crazy

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1448 downloads

Uploaded:11-15-2008

Throwable Stuff

jc_coolies.zip | 1.18 MB

had to point that out. But yunz are here for the file review, no doubt. I found this file quite amusing. The concept is neat - throwable objects. But what made it amusing was Jose's [i]choice[/i] of objects. They range from several crates and a table, to a stone statue and even the Millenium Falcon! That one was the most fun. Better still, according to the readme, you mappers out there can use these in your maps. This is really neat for a map with a hangar bay or cargo area - now you can add more realism! Now, on the downside...As Jose mentioned in the readme, due to time contraints, some of the objetcs (like the Millenium Falcon) aren't properly clipped, so you can walk through the model. I was fine with that, although there was one other thing that bothered me. Apparently, these objects aren't meant to be destroyed, because when I threw them into pits, they just disappeared without exploding. If you do a version 2, definitely see what you can do about that. Well, there you have it. If you like playing solo and want things to throw around, or you want to make videos, or you want to have the coolest hangar bay map ever, download this! ~Dretzel

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71 downloads

Uploaded:11-10-2008

Desert Tauntaun Reskin

deserttauntaunreskin.rar | 1.13 MB

brings us a desert themed Tauntaun, one which looks to be well accustomed to the harsh and dry environment of a desert. Now, this is a very simple re-skin from what I can tell. The body has been given a tinge of brown, dirty feet, and some rather ghoulish green eyes which I felt matched the skin great. When I say its simple, I don't mean that in a bad way, infact.. quite the opposite. Its often the simple things which turn out to be epic, and I have to say this is no exception to the rule. So, whether you just want a bit of change, or whether you want to do a bit of an RPG on Tatooine, this mod would fit the need perfectly. Great work to the Author, keep it up. I COMMAND THEE TO DOWNLOAD! - AmonRa

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99 downloads

Uploaded:11-05-2008

Heineken Larger - Bottle and Glass Mini-Mod

realistic_winebottle_beerglass_v2.rar | 44.83 KB

must admit, upon seeing this I was rather surprised! What this mod does is re-texture the JKA wine bottle to look like a bottle of Heineken and the large glass to look like a beer glass. Apparently this mod is mainly aimed at Lugormod users, or users of similar mods. The reason I was surprised by this file is that the models it re-textures are very tiny, and as such are often overlooked when placed in a map. They do however add to the feel of a map, especially if it is a barroom setting. These re-skins make the setting all the more believable, and I am very impressed that even the smallest models in JKA have not been forgotten when it comes to giving them a makeover! As for improvements, I would suggest maybe making the textures a bit higher resolution, and trying to line the textures up on the wine bottle a bit better. Besides that though, it looks good! Well that’s about it folks, there isn’t really much more I can say about this mod, since it is quite small. What I will say though is that I think this idea is really cool, and I am sure that users of Lugormod will enjoy using these models especially! ~Nozyspy~[/quote] Well, now we have the V2 and its definately an improvement. The label on the heineken bottle has been perfectly sized and placed, and the image quality looks to be better. I did notice one very minor thing, and it may just be my eyes after a long day at the office, but it seems as though the label is on a slight angle to the left, as I said, that might just be me, and frankly is not even noticable unless your looking for it. And, my favourite... the beer glass. You have successfully made this game induce cravings for beer in me. It looks great, and im betting.. it would taste great to. I commend you on taking the advice given from your v1, and releasing this version with the improvements. Excellent job, and as nozy said, its great to see the community taking notice of the small details like these models, because sometimes, the smallest things can make the biggest difference. I'll be keeping this mod installed. Enough from me though, I need to go get myself a nice cold beer.. :beer: as for the rest of you.. I COMMAND THEE TO DOWNLOAD! - AmonRa

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63 downloads

Uploaded:11-02-2008

Heineken Bottle and Beer Glass - For Lugormod

realistic_winebottle_beerglass.rar | 362 KB

this mod is mainly aimed at Lugormod users, or users of similar mods. The reason I was surprised by this file is that the models it re-textures are very tiny, and as such are often overlooked when placed in a map. They do however add to the feel of a map, especially if it is a barroom setting. These re-skins make the setting all the more believable, and I am very impressed that even the smallest models in JKA have not been forgotten when it comes to giving them a makeover! :) As for improvements, I would suggest maybe making the textures a bit higher resolution, and trying to line the textures up on the wine bottle a bit better. Besides that though, it looks good! Well that’s about it folks, there isn’t really much more I can say about this mod, since it is quite small. What I will say though is that I think this idea is really cool, and I am sure that users of Lugormod will enjoy using these models especially! ~Nozyspy~

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75 downloads

Uploaded:11-02-2008

Bloaty Heads

bloaty_heads.zip | 3.13 KB

contents of the .zip file into your base folder. This file includes a shader which changes the size of the heads of almost all of the base models. I am not going to review each model that has been changed as that will ruin the enjoyment of seeing the changes for yourself :). I'll go over a few of the changes so you can get a brief idea of what this file does: [b]Jawa[/b] - Eyes have been stretched out of his head from both sides... it looks like the Jawa was involved in a fence exploding accident. [b]Chewbacca[/b] - Chewies hair has grown longer and his eyes are huge... he looks like he's taken something he shouldn't of. [b]Rebel[/b] - He has bigger lips than Angelina Jolie after botox injections O_O [b]Desann[/b] - This is actually one of the better looking changes, there are no visible bugs like most of the others. Very impressive looking indeed. [b]Mon Mothma[/b] - Looks like Postman Pat. After going through the character selection and checking various models I must say this file is a lot of fun even though it is incredibly buggy but it seems that's what the author intended. - SiLink

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46 downloads

Uploaded:10-25-2008

Helectic Cores

helectic_cores.zip | 20.66 KB

this means that the solid white beam at the center of the saber blade has been replaced with something more interesting to look at. In this case we have three new saber cores to try out. [b]Just make sure you only put one .pk3 in your base folder at a time though, and also make sure you don’t have any other saber blade modifications in there, otherwise this might not work.[/b] The first core we have is called Hectic. This is a kind of ‘perforated’ looking core. Its difficult to describe…perhaps something similar looking to the perforated holes you get at the top of a notebook where the paper is placed on the wire rings. The second core is called Genetic, and as the name suggests, this has sort of a ‘genetic’ look to it, like the double helix of DNA strands. Although it looks more stretched out and thinner than a real double helix. Lastly we have a core named Electric. The name here is a dead give-away, as you have probably guessed, this core is meant to look like electricity! The blade core this time is all jaggedy, sort of like a miniature lightning bolt. Overall this is a nice pack of new lightsaber blade cores. I really cant think of anything that could be improved upon here, since the mod is simple to begin with and has also been executed very well. For next time I would say that I would like to see even more different styles of blade cores! If you are tired of the plain old solid lightsaber blade core, then give this file a download! :) ~Nozyspy~

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62 downloads

Uploaded:10-14-2008

Black Guns

black_guns.zip | 1.92 MB

been restored to its true colour, black! ;) Along with the E-11 other weapons colours have also been tweaked, including the Disruptor Rifle and DEMP-2, which are now a steely grey colour. The mod also includes new custom icons for these weapons. Overall I think this is a simple, but good idea. The E-11 certainly does look better, and the Disruptor Rifle is a more realistic colour along with the DEMP-2. There are a few problems however. In the readme it lists the Flechette Launcher as having been re-coloured as well, but when I tried it ingame it just looked the same as usual. Also the grey colouring for the Disruptor and the DEMP-2 does look a little flat. Personally I think it could do with some sections darkening or lightening, to give a bit more variation to the tone of the colour. Overall though a good little mod here if you want a change from the normal weapon colours on JKA. If you guys like the look of it, give it a download. :) ~Nozyspy~

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147 downloads

Uploaded:09-28-2008

Gently Red Green Bubble Replacement

gently_red_green_bubble_replacement.zip | 2.53 KB

before(it might for all I know,) I can say this mod is definitely still a nice change for those who dislike the green shield. The change has already been quoted, and the results are actually somewhat pleasant. It's a definite middle-ground between the green shield and having no shield at all, aside from make a gentle green versus the vibrant green. A small, but welcome utilitarian change. If you suffer from similar lag problems, or just seek a change in shielding, then seek the altar of downloading. - Averus Retruthan

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127 downloads

Uploaded:09-26-2008

Mystic mod expansion-redo

mystic_mod_expansionredo.zip | 2.17 MB

are: [quote]This mod does the following: Makes sabers brighter (red saber is narrower) Makes console mystic, yet sublime. Makes the loading screens mystical. Makes your shield blue and icey. average blaster flashes are blue. Crossbow charge is blue. flamejets have a blue tent when you move. makes saber menu pwnage stars in console are non-existint. rain is red lights and the what-not usedon some maps are red explosions of stuff like det packs are darker saber damage burn marks and stuff are realy fleshy and bright dirt is gray the misty stuff that appears when you push someone is blue water-splashes and the ripples from you being in water is red (like if you were bleeding) force-fields have mystic symbols on them smoke is blue things like the force boons have different symbols on them (red/blue rebel symbol, tweeked) the loady-screen when you start it up has a red background steam is red removed stupid cursor-box. minor things like the character menu and force config are mystic like highlited things are red background for the bar in mp is red added different saber trails, packaged seperately for you to use what you like. there may be more stuff i added, i just can't remember. [/quote] I honestly have NO idea what the author was going for here. This seems too much like a cry for attention versus a mod with an actual direction and/or purpose. Granted, there are SOME interesting changes, but that's essentially destroyed in the long run. My suggestion? Start from square one, and plan out a central theme better. There's not many things that qualifies as "mystic" here. Maybe someone else will get the theme better than I did. =_o If so, give it a shot. - Averus Retruthan

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171 downloads

Uploaded:09-23-2008

Runic-Magic Saberz

runicmagic_saberz_.zip | 198.09 KB

it doesn't do anything else... just a cool effects mod to tag-team my saber mods and more recent mystic mod/mystic mod expansion/redone.[/quote] Now personally I find the authors lack of enthusiasm towards his work rather unpleasant, one should always take pride in their work. The mod is pretty simple in itself changing the default saber blades into runed blades. It may just be me but the blades seem a little, slanted, for want of a better word. Apart from that one gripe the mod does just what it says on the tin. Not personally my cup of tea but for those of you who like the idea of having light emitted runes protruding from your hilt, drop your bandwidth by the door and move on. -Sciacca

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64 downloads

Uploaded:09-22-2008

Mystic Mod

mystic_mod.zip | 1.04 MB

head out with my T-21. Now, aside from my violent tendencies when it comes to magical mystical fantasticalness, we have a rather unique mod here. I can almost guarantee that no other mod does everything this mod does, and that may be good or it may be bad. First off: we have brighter sabers, as you can see from the screenshots. To be honest they seem way [i]too[/i] bright to me, and they come off as squarish and ugly. It just looks bad. Second off: It makes the console 'sublimely awesome'; MYSTICAL FANTASTICAL PYRAMIDS AND RUNES in your console, stealin' ur cheetz. You can see in the screenshots. Next, it makes 'loading screens mystical'. What this essentially means is that your splash screen and loading screens will be replaced with garish, pixelated screens rife with pyramids and runes. At least make the image quality enough to not have giant pixels staring out at me and laughing (Specifically on the text). Next it 'makes your shields burn'. I have no idea what this means considering that the shields in JA+ confuse me already. I can only think that touching shields burns. All in all, if you want a mystical, fantastical mod of miscellaneous effects, download this. ~Laam'inui

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191 downloads

Uploaded:09-10-2008

Saber Effects By Vandar

saber_effects.zip | 198.05 KB

change to Master Vandar from KotOR. 2: A gizka will appear on you saber trail! ^^ 3: Ancient Magick symbols will appear on your sword trail. >:) 4: when you get damaged, your shield looks like a ball of FIRE! 5: slightly fatter sabers! for those of you who want sabers like corran horns or similar, i threw that in. 6?: and finally, an extra tidbit with a bit of history. I've gotten a lot of requests lately to make a 'white' saber color for my imperial knight skin. when I asked what color i should replace, he said: Blue! so, ther you have it Tw1ns P1l1ng, a blue over- wright sabermod, turning the blue to white! enjoy![/quote] Well, that about sums up the description. The saber blades that were actually changed now look [i]horrible[/i] to me, and most of the changes seem to scream out "LOOK AT ME! I'M ON DRUGS! HERE IS MY MOD TO PROVE IT!" Ok, maybe that's going too far, but still, they look crazy. Oh, and the shield effect is still the default. All I ask is... [b][i]WHY!?!?[/i][/b] ~Crazy

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49 downloads

Uploaded:09-02-2008

Moog HUD

moog_hud.zip | 408.46 KB

purple, with ammo a strange color that I'll leave you to identify. The clan's name, Moog, has been placed on the left side, rather ominously. Overall, the recolor job is agreeable, with the exception of those hud bases. (You know, the gray, metal portions.) ~Crazy

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69 downloads

Uploaded:08-26-2008

JA-Re Vandared

jarevandared.zip | 5.11 MB

screens, loading screens, etc. Oh, and there's and a re-color or two. All changes are SMALL, with not as much quality as one would think. Alas, there are a lot of textures included that are unchanged, meaning they simply bloat the file size. I can't really describe it in more detail. Not something [i]I'll[/i] be keeping, but hey, whatever floats your warship. :P [i]EDIT: Review altered to make mod's features more clear, sorry to those who were confused...[/i] ~Crazy Assassin

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95 downloads

Uploaded:08-23-2008

Transparent Radar

transparent_radar.zip | 8.46 KB

friendly.[/quote] Not much more to add, get's rid of the background colour and makes it see through to make it easier to see your teammates. I honestly never cared much for the radar and thought it was fine how it was as it doesn't take much space and is clear enough, but if you're wanting a change for the radar for any reason, then give it a download. It's simple but quite effective. -Dommie Kun

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180 downloads

Uploaded:08-22-2008

Awesome Icons

awesome_icons.zip | 18.95 KB

Forth and Lol with these new icons! +_+ ~Rets

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207 downloads

Uploaded:08-22-2008

Player NPC files

player_npcs.zip | 1.19 KB

what use the author had for these, I could see these as a good tool to mess around SP with. Take a look in the readme and it'll pretty much tell you all you need to know once you've submitted bandwidth. - Averus Retruthan

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30 downloads

Uploaded:08-21-2008

Moog Chat Icon

moog_chaticon.zip | 5.51 KB

purple and black bubble, featuring the word…Moog. To be quite honest, I haven’t a clue what the word means, or if it is even a word. :P But ah well, I still think it looks cool anyway, and I would like to give the author a pat on the back for actually modding the chat bubble. Personally I think that is one small area of JKA that could do with a bit more creativity, perhaps a small icon of a keyboard, or a cartoon chat bubble, or something of the sort would be a cool little mod too. ;) Anyways, if you guys like the look of this, give it a download! ~Nozyspy~

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124 downloads

Uploaded:08-21-2008

Mystic Forces Clan HUD

mystic_huds.zip | 2.16 MB

into, because it is a fairly small mod. However it does make quite a change to your HUD ingame. Of course the main downside here for ordinary users is that this has been designed primarily for use by a particular clan, and it does have the clan name on it. However the name isn’t overly intrusive and there are no big logo’s either. Another good thing is that this comes in multiple colours! We have white, red, pink, orange, green, cyan, blue and black, so there is plenty to choose from! :) The design itself is clean and simple, and looks nice I think. Although I really think it would be a cool idea if there was a non-clan version without the clan name in there, so that your average player could use it, because I really think it has a cool design. Overall good work here, but like I said above, I would like to see a non clan version too for the rest of us. :P If you guys like the look of this, or are part of the Mystic Forces clan, then give this a download! [b]New Textures:[/b] Yes ~Nozyspy~

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485 downloads

Uploaded:08-18-2008

!!BOSS!! Hud

bosshud2.0_ri.rar | 210.12 KB

Logo of the BOSS clan is now the little Gem on the bottom corners that holds the HUDS together. The Background has been lightened. The Health has been darkened the Armour & Ammo is now White which does look dodgy against the already light background. The Force has been darkened too! Overall a darkening and lightening, Simple but i'm sure effective for BOSS ~Rets

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399 downloads

Uploaded:08-01-2008

Star Wars - Project: Nexus HUD

project_nexus_hud.zip | 2.63 MB

interest from some promo screenshots, since that's the sort of kindly person I am![/quote] Wow that Project slipped through my dusty brain i've never heard of it. But as the man states this is a good new HUD :) First of all we'll start with overall. This HUD is a Helmet type HUD to give you the Helmet type of gameplay like in Star Wars Republic Commando but altered a bit. On the Left is Your Saber Style Meter and on the right your ammo and a Purplish thing which i couldn't work out maybe its scenic. Anyway The Force Meter is next to your Saber Color on your right. This HUD is also got quite a bit of neon blue around its edges for a cool kind of look. Your HP Is the TOp Bar and i haven't figured out Armour yet either. Thus I come to the end of my HUD Review as i am running out of time on this planet so [b] SUBMIT BANDWIDTH OR PERISH [/b] I'm not as scary as Averus >.>

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186 downloads

Uploaded:07-31-2008

Minities

minities.zip | 8.7 MB

The screenshots shall speak the colors for me, as I'm massively lazy to list out colors that people can figure out for themselves(We can do that, correct? ⌐_⌐) I think my only suggestion for another version would be to try and compact your file. There were a couple instances, namely in the .veh and .npc extensions that I believed you could have just smashed together and made the file that less messy, and I'm more than certain you could have applied a custom skin as opposed to making each vehicle a separate addition. Whilst I can't remember how to do it to save m'life, I'm sure one of our more versed community members in the forums or the comments will help you out on that front =_=. Overall, a decent toy to play with =_= engage... - Averus Retruthan

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275 downloads

Uploaded:07-30-2008

Virus HUD

virushud.zip | 202.31 KB

modest changes. Basically, the hud has been effectively revamped, given a black background, and all the counter images have been darkened. The corners of the hud now have a biohazard symbol upon them. The end result? Respectably decent. Not exactly one of those "WOW OMG KNOCK MAH OKAPI OFF THE SOUP CAN PLZ" huds, but definitely a good one. THROW FORTH YOUR BANDWIDTH UNTO ME AND BEG FOR BUMBLEHBEES. - Averus Retruthan

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413 downloads

Uploaded:07-28-2008

Black Sun Clan HUD

bsshud1.zip | 755.26 KB

of the HUD is as the author states the coloured orb that holds the black sun logo. This orb has a shiny effect on it too which indicates theres always light wherever you go which helps fend off the evil beasts of the night. The Author has also tried a metallic effect but it was has been limited due to the fact theres only a tidbit of metal on the HUDs. The Main area of the HUD which holds your vitals and non-vitals is just coloured which is simple but effective. The Author states theres something wrong with the saber change icon from blue yellow red but i couldn't see any such problems as i cycled through the various HUDs. Overall a nice scenic HUD change which i'm sure the Black Sun Clan will like. //Rets

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310 downloads

Uploaded:07-25-2008

Grey Console

grey_console.zip | 3.27 KB

or for typing messages) to a flat grey colour. The default console is a moving starry background with the Star Wars logo on it, but the main background is a very dark blue colour, which means that black text is hardly readable. This changes the console to a flat grey colour, so now all colours including black are visible. There is a slight catch however, because now the green colour text is harder to make out. I would suggest maybe darkening the grey somewhat so that the contrast is higher between the colours (but not so much that you can no longer see the black text properly), because for some reason the green text seems to go all fuzzy and difficult to read when placed on a light grey background. And no it’s not just my eyes. :P Overall though a simple but useful little mod here, you can see the results yourself from the screenshot below, so if you like the look of this and think you would find it useful, give it a download! :) ~Nozyspy~

Download

60 downloads

Uploaded:07-16-2008

Taspir Power Complex V3 Mod Clan latino

taspir_power_complex_mod_clan_latino.zip | 4.48 MB

=_=. http://jediknight3.filefront.com/file/Taspir_Power_Complex_V3;91395 Now, a factor the authors were very keen about was making the map clan customizable. As you can see, a clan has in fact cashed in on it. One Clan Latino has made some additions and crafted their own additions to TPCV3, now making it more to their tastes. So, case in point, it's a buncha net pictures, and some custom plates. The plates are very bland. Basically an MS paintjob, filling the background with a deep red and then putting fancy letters in different color/font to compensate. Oddly enough, they included pics of some that weren't changed. Ah well, who cares, eh? In the clan? Know the clan? Wanna get to know and/or get in the clan? GET THIS FOR THE FULL EXPERIENCE THEN =_= - Averus Retruthan

Download

448 downloads

Uploaded:07-11-2008

Jaden NPC Pack (v2)

jaden_npc_pack.zip | 1.65 KB

lists in the readme, including; toning down the force powers to a more reasonable level, and of course making this an NPC pack, with various different kinds of Jaden to choose from. The commands to spawn them in-game are listed in the readme, but for convenience sake I will paste them below too; [quote] jaden_hm (Jaden as a Human Male) jaden_kdm (Jaden as a Kel Dor Male) jaden_rm (Jaden as a Rodian Male) jaden_hf (Jaden as a Human Female) jaden_tf (Jaden as a Twi'lek Female) jaden_zf (Jaden as a Zabrak Female)[/quote] Note of course that you need to put the line ‘/npc spawn’ before the character (without the quotes), like /NPC spawn jaden_hf and such. Also remember that the cheats need to be enabled before you can use this command. Well, that just about wraps it up, if you guys like the sound of this mod, then give it a download! :) ~Nozyspy~

Download

294 downloads

Uploaded:06-11-2008

Rebel/Imperial NPCs

rebelimpnpcs.zip | 3.1 KB

NPCs in here, so you'll probably be pushed close to your NPC extensions limit without JA Unlimited, and will most certainly be in trouble when it comes to singleplayer mode. ~ Kouen

Download

337 downloads

Uploaded:06-11-2008

Desert NPCs

desert_npcs.zip | 1.39 KB

actors. The last three in the file are basically stormtroopers, with half as much health as the player and boosts to their AI settings. Not much else to say, is there? ~ Kouen

Download

146 downloads

Uploaded:05-14-2008

DJE NPC Pack

15djenpc_pack.zip | 17 MB

match up against yours pretty well. I don't know what these things have been taking, but I'm fairly sure the Olympics Comittee forbids them. Er... Well, to sum it up. Various jawas, most of them giant sized, and all with high enough stats to make them a fairly challenging battle. Various skins and varying differing weapons, it's pretty tricky to describe what you're getting so the best way to put it is to see for yourself. ~ Kouen

Download

437 downloads

Uploaded:05-13-2008

Telekinesis

telekinesis.zip | 74.2 KB

stance to the push stance (At least, that's what I think it was), and makes the enemies flail their arms when picked up. It was also supposed to change the sound, but I found that the audio file was not working for it. A simple mod? Yes. An enjoyable mod? Yes. I suggest a download either way. :p

Download

71 downloads

Uploaded:05-02-2008

Nsaber

nsaber.zip | 21.24 KB

colors are fubared =_=. What I wasn't counting on was the rather perplexing textures and shader he tacked onto it @_@; The colors are more transparent, and basically, you get this whole rainbow color fluctuation as well. They fluctuate rather wildly, so it was hard to actually get good screenshots. Thankfully, timescale saved the day =_,= Honestly, I find it to be a more =_o *shrug* toy-like item than something you'd keep in your base forever, but who knows? Perhaps it appeases you, the reader, and it makes you want to throw your monitor out the window if you do not receive it. If so, I would highly advise a bandwidth appeasement rite, lest you end up having to pay for broken monitors and windows =_=. - Averus Retruthan

Download

112 downloads

Uploaded:05-02-2008

Rapier Blades That Are Nowhere Near Perfect Or Even Resemble a Rapier

rapierblades.zip | 108.37 KB

say more about this mod, but there's nothing else to say... If you like it, give it a download. If not, pass it up.

Download

29 downloads

Uploaded:04-14-2008

HipTrip

thehiptripdotzip.zip | 24.79 MB

upon what this did to T2_trip. Some of you might like this mess, but to me, it\'s just ugly. Have a go if you feel like subjecting yourself to a sad excuse for an acid trip. - Jose

Download

105 downloads

Uploaded:04-13-2008

Ownage Mod

ownage_mod.zip | 18.55 KB

economy, which in turn causes inflation rates which own small businesses. Lung cancer and emphysema are a nasty way to go - let's face it, cigarettes own. According to The Buggles, video owned the radio star. My brother got arrested, he's a serial owner. Dude, what are you aiming at, own him already? Okay, I'll just go get my lawyer to draw up the deeds! Et cetera. So you see, that when taken out of context, one can easily cause offense just by substituting one word with it's L33tin (read: stupid @$#%£&€ gobbledy-gook #&$%) equivalent. Or sound totally silly, either way not good. However. This mod probably won't offend anyone, because JA doesn't really spout potentially offensive phrases using the word "kill". But that's pretty much all this mod does. Replaces the term "kill" with "own". Huh, yeah, ownage. Like my big lazy.... Oh. This thing still turned on? >_> Joke review for a joke file. Please direct any hate mail to our [url="http://www.zombo.com"]customer service department[/url]. ~ Kouen

Download

370 downloads

Uploaded:04-12-2008

RJA Ancient Trilogy NPC PACK v1

ancienttrilogy_npcpackv1.rar | 3.05 KB

you will have to go download them yourselves. Fortunately, the author was kind enough to put a file with links to the models in the archive also, so there\'s no need to hunt them down. :p There\'s really nothing more to say here, so I will just take off now. Give it a download if you like it.

Download

113 downloads

Uploaded:04-07-2008

RJA Npc-Pack 01

rja_npcpack.rar | 1.95 KB

others. It\'s pretty much your basic NPC pack, so there\'s really nothing more to say about it! Give it a download if you want!

Download

235 downloads

Uploaded:03-23-2008

TIE Bomber Missile Launcher

tiebomber_missiles.zip | 14.74 KB

file does in a nutshell. Your Merr-Sonn will now fire TIE Bombers instead of the standard Arakyd 3T3 missile. May not be much good as a high explosive, but on the plus side, it'll give the bad guys a major headache. ~Kouen

Download

154 downloads

Uploaded:03-23-2008

Crimson saber

crimson_saber.zip | 9.67 KB

tint to it. That\'s it. Honestly, I don\'t see the point, as there is already a red saber in the game. If you really didn\'t like the yellow ones that much, you could have changed it to one of the very many colors not included in the game... Ah well, you guys might like it. Give it a download and see.

Download

224 downloads

Uploaded:03-23-2008

Rebel Pilot NPC

rebel_pilot_npc.zip | 3.45 KB

model. That being said, they are average NPCs. Nothing to really talk about for them. If you want them, give it a download. If not, then don\'t. It\'s up to you.

Download

110 downloads

Uploaded:03-22-2008

evil_shadows

evil_shadows.zip | 924.63 KB

players into a shadowy blob with glowing spots where they eyes would generally be. Included are different pk3s for different colors: black, blue, green, red, white, and yellow. Not a bad idea, but sadly, I wasn\'t quite impressed with how it actually looked ingame. The shadow stays at the same angle, no matter how the rest of the lighting in the map or on the model is. It is at an odd angle at that, it doesn\'t look quite natural. Of course, one could easily view it as a sort of \'possessed shadow\'. I am reminded of a slightly childish RPG that I once started called Okage: Shadow King, where a boy\'s shadow was possessed, to be honest, but that\'s another story altogether. Take it or leave it, up to you. Others might not share my views on this, and may like it or dislike it more than I. I suggest a download for personal experience.

Download

140 downloads

Uploaded:03-22-2008

lightning replacement

lightning_replacements.zip | 69.84 KB

changes, so this mod has been released alone. It simply changes the lightning to yellow. If you like it and want it, give it a download!

Download

353 downloads

Uploaded:03-21-2008

Saber color and lightning replacements

saber_color_and_lightning_replacements.zip | 122.02 KB

switches. Saber blades are all changed (except red). Blue = Cyan Green = Light Orange Orange = Crimson Purple = Light Green Yellow = Lilac(?) Aside from blue->cyan, those all seem kind of illogical. The green is changed to orange, but there\'s already orange. Purple is changed to green, but if you hadn\'t changed green to orange you\'d already have green, and thus yellow needs changing so you can get purple which wouldn\'t need changing if you didn\'t need green which you would already have if you hadn\'t changed green to orange, and orange is turned to basically, red which is unchanged so you get two reds.... Yeah. If that didn\'t make you dizzy, what will? Lightning is changed to a yellow color, too. But sadly, thanks to the evil machinations of the Forest Imps, you have no yellow saber to go with it. All in all the colors look pretty enough, so by all means if you want a change, try this on for size. ~Kouen

Download

173 downloads

Uploaded:03-20-2008

Hello Kitty Chat Icons

hellokitty_chaticons.zip | 971.65 KB

specifics on how they look. All in all, these changes aren\'t for me. I never liked the whole Hello Kitty thing, and to be completely honest, for the longest time I didn\'t even know what the hell it was. But, others may enjoy this mod (If the Hello Kitty Doom3 flashlight was any indication), so give it a download if you like it!

Download

83 downloads

Uploaded:03-17-2008

Peace Chat Icon

peacechaticon.zip | 1.34 MB

normal circumstances. There\'s really not much else to say. This mod does it\'s intended job. Give it a download if you like it.

Download

350 downloads

Uploaded:03-17-2008

'Lame Me' Chat Icon

botdralameme.zip | 10.32 KB

certain that by now you already know what those two words are. But should you still be a little lost, have a look at the screenshot. A picture's worth a thousand words, as they say. - Jose

Download

456 downloads

Uploaded:03-15-2008

lightning_crows

crows.zip | 305.89 KB

previously appeared to be seagulls. I had fun with this mod, simple as it is. Slowed my computer down a lot, though, but I am thinking that is because of the 15 other programs I have running at the same time. :p Anyway, give it a download if you want to hurl some crows at people via the force!

Download

75 downloads

Uploaded:03-13-2008

Mets vs. Phillies CTF Mod

50metsvsphilliesctfmodv2.zip | 97.97 KB

review: [quote]Hello again, friends! I've got another flag mod for you! Now now, don't groan, hear me out first. This is not only a flag mod, but it also changes the symbol you see above other player's heads to tell what team they are on! As you can tell by the title and readme, it changes the teams to Mets vs. Phillies. The quality is the same as the last flag mod I saw, where the logo was just slapped onto a solid background for the flag. Ah well, if this floats your boat, give it a download![/quote] So what's new? Well, to quote the readme: [quote]I added both team names and team flag indicators[/quote] And that's that. Give it a download if you like it.

Download

103 downloads

Uploaded:03-13-2008

Jawa Icon Mod

jawaiconmod.zip | 7.37 KB

Download

9 downloads

Uploaded:03-13-2008

Mets vs. Phillies CTF Mod

metsvsphilliesctfmod.zip | 73.76 KB

tell what team they are on! As you can tell by the title and readme, it changes the teams to Mets vs. Phillies. The quality is the same as the last flag mod I saw, where the logo was just slapped onto a solid background for the flag. Ah well, if this floats your boat, give it a download!

Download

63 downloads

Uploaded:03-12-2008

Mikkel's Medieval Chat Icon

mikkels_medieval_chat_icon.zip | 26.71 KB

paper on a wooden board, held on my magic. If you feel that you've grown tired of your current chat icon and wish for something themed after times long gone (or yet to come, depending on your opinion of fate, predestination and all that) then you might find this to be to your liking. - Jose

Download

27 downloads

Uploaded:03-11-2008

Football CTF Flags

football_flags.zip | 88.75 KB

flags. The first set has Giants (blue) and Patriots (red), the second has Giants (blue) and Packers (red), and the third has Jets (blue) and Patriots (red). The backgrounds all appear to be a solid textureless color, and the logos are just slapped on top. I'd recommend seperating each team's flag, so that the downloaders could mix and match as they please, and perhaps adding some actual texture to the flag's background would be nice. Give it a download if you are a fan of these teams.

Download

58 downloads

Uploaded:03-09-2008

Eastern Division Baseball CTF flags

baseball_flags.zip | 77.57 KB

baseball movie and even those can be counted on the digits of a single hand), I've no idea what teams these really belong to and what the relations between said teams are. Maybe they're appropriate, maybe they're not, that's for you to decide. So we have the Mets and Red Sox as the red team and Phillies and Yanks as the blue team. Can't have 'em all, so you gotta pick and choose. Happy capturing. - Jose

Download

132 downloads

Uploaded:03-08-2008

Mikkel\'s Chat Icon Pack 1

chat_icon_pack_1.zip | 137.94 KB

with less scribbledygook...The second is two fingers held in the air, which apparently means time out in some other area of the world ._. The colors are listed on the screenshot below. IF ANY OF THESE THINGS APPEASE YOU, SUBMIT BANDWIDTH. If not, DO IT ANYWAY, so I can laugh at you for doing so. - Averus Retruthan

Download

1 downloads

Uploaded:03-06-2008

Oblivion CTF Flag

oblivion_flag.zip | 31.13 KB

red team flag with the Empire logo removed and the Oblivion logo pasted in the corner as a replacement. Second point. Sadly it\'s only been rendered around the outside, not the inside, so a big chunk of the game\'s box is still intact. The logo also looks most pixellated, so I\'m guessing it was taken from a small image and scaled up rather than from a big image and scaled down. Two minor imperfections, but hey, not everyone\'s a Photoshop wiz, right? This will tickle the fancy of any JA-playing Oblivion fans. ~ Kouen

Download

424 downloads

Uploaded:03-05-2008

BGMod BESPIN (Better Graphics for JKA)

bgmod_bespin.zip | 3.23 MB

person to person. What I [i]will[/i] say is that the textures simply seem to have their contrast increased. Whether or not you think this makes the game look crisper or cleaner or simply unrealistic is also subjective. However the resolutions on these textures has not been decreased, like in the last pack, so any performance increases that may have added are no longer applicable with this mod. ~Inyri

Download

184 downloads

Uploaded:03-04-2008

WoW PVP CTF Flags

19wowctfflags.zip | 68.93 KB

Okay, now with that out of the way, let me explain why that's in the least bit relevant - it's what these flags are based off. Blue team gets the Alliance's lion emblem, red team gets the Horde runic thingy which looks like the inspiration for TESIV: Oblivion's logo. The new flag models, FYI, are not part of the package deal, this is just a retexture of the default flags to have these logos instead of Rebel/Imperial. You know where the download link is. Decision's in your hands. If your personal preference leans towards Warcraft in general, or you just like the flags, then you may be interested in these. ~ Kouen

Download

79 downloads

Uploaded:03-02-2008

Mikkel's New Chat Icon

mikkels_new_chat_icon.zip | 15.9 KB

one that usually goes unnoticed, but if you think it strikes some of your fancies, I say have a go. - Jose

Download

28 downloads

Uploaded:03-01-2008

CTF Flag - Newfoundland

newfoundlandflag.zip | 14.77 KB

that until 1907, Newfoundland was actually a province of England - but it's true in the sense that the Dominion of Newfoundland flag was placed in usage when Newfoundland gained independence in 1907, but then was phased out for the provincial flag in 1934, when the Dominion of Newfoundland became the Canadian province of Newfoundland and Labrador. Canada sure likes to be confusing, eh? Anyway, it replaces the blue flag, plain and simple. So there's not much else to say except "O RLY Owl knows where you live!". ~ Kouen

Download

42 downloads

Uploaded:02-29-2008

Finland CTF Flag

finland_ctf_flag.zip | 21.38 KB

screenshot, although I\'m more partial to Denmark (probably just because I like Hamlet!). Even so, the Finnish now get their 15 minutes of fame! Consider using the author\'s [file=\"87117\"]Soviet flag[/file] in conjunction with this flag mod. ~Inyri

Download

40 downloads

Uploaded:02-27-2008

CTF Flagg - Norge

ctf_flagg_norge.zip | 175.96 KB

flag in the same sentence. Naturally, since both this and Boogy's Soviet version replace the red teams' flag, you can only use one at a time. Other than that, pretty straightforward. If you're from Norway, or like Inyri you just think that Norwegians rule, give this one a slot in your base folder for some national CTF pride. ~ Kouen

Download

36 downloads

Uploaded:02-25-2008

Union Jack CTF Flag

blueflag_unionjack.zip | 69.67 KB

knew it would happen eventually, right? Well I guess he thought just having the Soviet flag was silly, so he made a Union Jack counterpart to it. He described it now as "Cold War CTF". Could be fun, eh? Now we just need to go find some suitable skins. ;) ~Inyri

Download

104 downloads

Uploaded:02-25-2008

Soviet CTF Flag

soviet_flag.zip | 32.11 KB

simple, but it does what it\'s meant to so that\'s a plus as far as I\'m concerned! Check it out if you\'re interested. ~Inyri

Download

49 downloads

Uploaded:02-25-2008

Bright Mod

bright_mod.zip | 3.59 MB

This mod basically includes two new skins for the CTF flags, new saber blades, and a pair of new reborn new skins. The skins are almost solid red and solid blue (not quite, but it seems that way). The faces and hands are almost solid green. Not sure why, but they are. Just keep in mind that the reborn new skins overwrites the original. The saber blades seem to just have more color on them and look a bit thicker as a result. ~Inyri

Download

212 downloads

Uploaded:02-21-2008

shade of ragnos (fix)

shadeofragnosfix.rar | 195.68 KB

original multiplayer unknown map levelshot image, but different enough. Check the screenshot if you want to know what it\'ll look like. ~Inyri

Download

1228 downloads

Uploaded:02-20-2008

Zero\'s Saber Mod

zerosabermod.zip | 1.41 MB

changed to look like a flame with two oriental symbols in it. A small change, but it does add a little bit more interest to the game, so be sure to grab it if you like the look of it. ~Inyri

Download

389 downloads

Uploaded:02-18-2008

Luke NPC & Sabers

luke_npc_and_sabers.zip | 41.37 KB

Luke, maybe you want to get this to make it more challenging. The second PK3 makes four hilts accessible that weren't usable in MP in baseJKA: the reborn's, Kyle's, Luke's, and Desann's. Fairly straightforward, and the two bits are split apart so if you only want the hilts or only want the NPC you won't be stuck with the other half. ~Inyri

Download

588 downloads

Uploaded:02-16-2008

empire replacement pack

empire_replacement_pack.zip | 16.66 KB

Wars, although it'll be more like Clone Wars vs. the Rebellion I guess, since it doesn't seem that the New Republic side has been changed. Keep in mind that none of the necessary models are included with this pack (to avoid crediting issues) so be sure to download them at the links included in the read-me. This pack includes NPCs for both troops and vehicles, including droid troopers, droidekas, super battle droids, droid fighters, and other similar models. ~Inyri

Download

878 downloads

Uploaded:01-09-2008

Gungan Pack V2

gungan_pack_v2.zip | 1.38 MB

plainly tell, you are given a pack of NPCs that represent a number of Gungan folk. Honestly, the NPCs work, and function, so that covers that. They are of modest means as well, for the most part, so you won't see Gungans leaping at 4000 meters to pursue. The real kicker here is that they use custom weaponry. Why is this good, you may ask Averus? Averus says that there is a link to all the necessities, thus aiding the experience completion. Victory is yours, in the end...if you like Gungans. I didn't care for them much. They remind me of watered down Mudokons. Man, I'd love to chant and possess someone's body...then I could be a slig and gun down insubordinate workers. =_,= Anyway, PREPARE BANDWIDTH FOR DEPARTURE. OTAH BONGO DEMANDS YOUR PRESENCE IMMEDIATELY.[/quote] Well =_= fear, FOR A VERSION 2 HAS APPEARED. This pack includes more NPC templates, along with a cybernetic soundset for Jarjar. That's about it in a nutshell. If you enjoyed the previous pack, and/or required more DARK GUNGAN SOLDIERS, then proceed to submit bandwidth =_>. - Averus Retruthan

Download

203 downloads

Uploaded:01-09-2008

Half Visible Flags

half_visible_flags.rar | 5.98 KB

SCREENSHOTS AND DECIDE IF BANDWIDTH IS NECESSARY >_>. - Averus Retruthan

Download

779 downloads

Uploaded:01-03-2008

Ultimate NPC Fix

ultima_npc_fix.zip | 43.15 KB

Download

141 downloads

Uploaded:01-02-2008

Dark Jedi Productions (LTD) Start-Up Video

darkjedilimited.zip | 6.6 MB

with some advertisement for what I suspect to be the author\'s self-proclaimed modding group. Of course it doesn\'t include a mod with it, so I don\'t know why you\'d want to see his modding group\'s name every time you load the game, especially since it\'s pretty random -- some Matrix-y stuff, then like a psychedelic ocean ripple with some text. Use it if you\'re... bored, I guess. ~Inyri

Download

150 downloads

Uploaded:12-23-2007

Christmas Flag Pack

christmas_flags.zip | 158.77 KB

replaced with a little Christmas tree (with blue ornaments, how fitting!) and the red team\'s flag is replaced with a candy cane. Perfect for the season, and lemme tell ya that candy canes are good all year round. Pick these up if you\'re looking to add a little festivity to your next CTF -- or is it CCTF now? :p -- match. ~Inyri

Download

225 downloads

Uploaded:11-25-2007

Ingame Menus

ingamemenus.zip | 810.7 KB

use the demo function you will be removed from the server you're already in, so take care while using these menus. ~Inyri

Download

404 downloads

Uploaded:11-16-2007

Movie Blur

movieblur.zip | 3.31 KB

away like in the game does. I actually couldn\'t tell much difference. But if you guys can then I\'m sure you\'ll like it. Any mod that makes the game a bit more accurate movie-wise is fine by me. So what are ya waiting for? Gives this a download if it appeals to you! :D [i]Ayane Yamazaki[/i]

Download

119 downloads

Uploaded:11-13-2007

Jawa NPCs

jawa_pack.zip | 324.34 KB

want to use these properly you\'ll need to download those files. It\'s basically your typical super-high-health-kill-you-with-a-big-gun NPC pack (even has a super-sized Jawa called the Jawa King!). Worth a shot for those of you who would rather beat up on Jawas than play against real people. Or maybe you and your buddies just hate Jawas... ~Inyri

Download

1118 downloads

Uploaded:11-05-2007

Best Clone NPC Pack

clones_npcs.zip | 2.97 KB

separately. This will add a plethora of new NPC files for this model pack, so if you were disappointed that the original didn't come with NPCs or want to try out a new NPC pack for it, give this one a shot. Details on what NPCs are included are listed in the read-me file. ~Inyri

Download

657 downloads

Uploaded:11-04-2007

Gungan Pack

gungan_pack.zip | 5.18 KB

tell, you are given a pack of NPCs that represent a number of Gungan folk. Honestly, the NPCs work, and function, so that covers that. They are of modest means as well, for the most part, so you won't see Gungans leaping at 4000 meters to pursue. The real kicker here is that they use custom weaponry. Why is this good, you may ask Averus? Averus says that there is a link to all the necessities, thus aiding the experience completion. Victory is yours, in the end...if you like Gungans. I didn't care for them much. They remind me of watered down Mudokons. Man, I'd love to chant and possess someone's body...then I could be a slig and gun down insubordinate workers. =_,= Anyway, PREPARE BANDWIDTH FOR DEPARTURE. OTAH BONGO DEMANDS YOUR PRESENCE IMMEDIATELY. - Averus Retruthan

Download

873 downloads

Uploaded:10-26-2007

NEW MODELSCALE.CFG

new_modelscale.zip | 1.9 KB

server providers and mp game solo players who dont know how to scale models themseles. this file includes all yoda and vandar models i am aware of, younglings, SBDs, new nihilus skin and more as well as all old skins. This is for JA+ servers and it wont work in standart baseJKA multiplayer[/quote] There you have it. Do with it as you will =_= - Averus Retruthan

Download

668 downloads

Uploaded:10-17-2007

Halloween Theme

halloween_theme.zip | 26.12 MB

zombies aren\'t real, but if they were they\'d follow certain real-life rules... like how dead people don\'t bleed. Plus you\'d think they\'d be a little decayed, whereas these skins just seem to be missing chunks and comparatively bleeding very little for it. Each skin has bot support, NPC support, and new sounds. Some of the skins have team support (seems to just be copies of the default skin) and some simply link to the original model\'s team support, which is odd. Overall a good package for Halloween, although a little far out in some ways. Still, very timely and should give you a bit of a chill.[/quote]The above four skins are included in this mod, however it goes a little bit further than that to give you the whole Halloween experience. Using ghastly images sourced from across the wide reaches of Google, phonock has created a Halloween-inspired menu as well as [i]thirteen[/i] options for the drop-down console. You heard me. Thirteen. Like Friday the Thirteenth. Ooooooh creeeeepy. The consoles vary in subject from evil-looking clowns to blurry ghost-like figures to cartoon depictions of Frankenstein\'s monster (yes, kiddies, the monster\'s name is not Frankenstein -- Frankenstein was the scientist!). Definitely a lot to choose from here to really personalize your Halloween theme, and since this mod doesn\'t affect gameplay you can safely be in the Halloween mood without having to worry about anyone else! Make sure to give this one a look if you want a little something extra to \'decorate\' your game. ~Inyri

Download

133 downloads

Uploaded:10-15-2007

Christian Mod

christian_mod.zip | 613.23 KB

Japanese for "Evil" or "Shadow". I'm actually a 17 year old white guy from North Carolina. Now, on to the file... This mod replaces the splash screens and the console and adds what the author describes as "a Christian theme". Now, I am a Christian, and I must say, I don't see an instance of Christianity in these pictures. The console picture was replaced by a stretched picture of lightning; and the splash screen is just the title of the game and the words "Christian Gamer" pasted at the top. I think it would have been better if you had a picture of the cross, or angels, or something. Now, the author states in his readme: [quote]I'm a Christian, and one day I decided I'd make a mod to remind me of it...[/quote] Let me say that if you are a Christian, you shouldn't have to make a mod to remind you of it. That's what the Bible and prayer are for. But if you like this file, and want to consider yourself a "Christian Gamer" then this file is for you. ~ Ryan (Yami)

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67 downloads

Uploaded:10-10-2007

Twisted Souls Mod

twisted_souls_mod.zip | 1.11 MB

console to suit the Twisted Souls Community. I suppose the only thing that concerned Averus was the message"Not just a community, but a family." placed right over two men locked in a rather... suggestive embrace. Incest, anyone? ¬_¬ - Text Messages: For those who still kill things, you now can see new messages. One noted by the screenshot is definitely grammatically incorrect, and the messages, as I suspected, were probably too corny for a number of folk. Whatever floats their boat, I won't argue against. - Splash and Unknown Map images: Yoda with a lightsaber and text above and below him. Looks good visually, but I'd personally rather not have a wrinkled gnome on my screen while a map's loading. Don't let my rather biased opinion affect your thoughts on downloading, however XD. Other changes include shield efx and chat icon changes. I personally was not impressed with the mod, but you all may very well think otherwise. I invite you to take a test spin of it for yourself and see if it tickles your fancy. =_= Otherwise, death and doom shall spread out like a blanket on a bed with 95 mattresses. - Averus Retruthan

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133 downloads

Uploaded:10-09-2007

World of Jedi Knight

wojk_by_weirdo23.zip | 314.22 KB

author, with text underneath them that says \"World of Jedi Knight\". The only thing is... the drawings have [i]nothing to do with Jedi[/i]. One [i]might[/i] be female Jaden, but the other one is definitely some kind of Elf... probably from WoW, knowing my luck. They\'re pencil drawings, so they\'re pencil on lined paper which may be a drawback for some. The sketches themselves are quite nice, though. Just beware of the misleading file name and check the screenshots before downloading! ~Inyri

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1424 downloads

Uploaded:10-02-2007

Jedi Academy Screen Pack

ja_screenpack.zip | 9.38 MB

altered it to look more like the box art... which is basically a stone wall, if you\'ll recall way back when you still had the box. In mostly unrelated news, I actually found my original box the other day... Anyway, this kind of background is included with some simple rounded buttons and some new launcher music. The only thing I feel it\'s missing is a border around the background to make it look a little bit more enclosed. The other half of this mod is some splash screens which are replaced with some of the author\'s Jedi Academy artwork, each of which look [i]very[/i] nice. There are three images in total and they replace the loading splash screen, the MP unknown map splash screen, and the SP unknown map splash screen. In case you don\'t care for that kind of thing but like the images, they are included as wallpaper images in the archive at 1024x768 resolution, so they\'re higher resolution than the included screenshots. ~Inyri

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171 downloads

Uploaded:09-24-2007

QuakeConnect v1.0

quakeconnect.zip | 272.73 KB

work if you ask me. Basically what this mod does, is creates a console for you to type in so you can say stuff while minimized or something, and look at conversations that might be going on while afk. Also, it logs the game for you, but you have to copy and paste what it logs into a text document. I did find a little bug. For some reason, when I tried to change the time that the console logs for before refreshing, it came up with an error and closed. So make sure you actually change the time you want it to log for, before executing a console command for any of the listed games in the readme. Now for installation. Something the author didn't explain, is you need to extract all of the files in the ZIP, into the gamedata folder of your selected game. Well, I had to for JA for it to work, it might of just been me I'm not sure. Anyway a nice little mod, though if you plan on creating a V2, try to add in more functions. -|Jorka Sho'Hen|-

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543 downloads

Uploaded:09-16-2007

ROTS Minimod

rotsminimod.zip | 9.42 MB

honestly, I figure as long as you follow his instructions in the readme, or just use the playermodel command, you'll be fine =_=. By the way, in case you didn't read the requirements, Anakin doesn't come with it =_O For those of you still left in the dark on this model and wish to try it: http://jediknight2.filefront.com/file/HS_Anakin_Skywalker;70767 You know the drill =_= and if not, you'll certainly meet the drill =_,= AHAHAHAHHAHAHAHAHAHA! *folds arms and disappears* - Averus Retruthan

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381 downloads

Uploaded:08-26-2007

Sith Scepter hilt

sith_scepter_saber.zip | 398.36 KB

use this against Tavion, sometimes your game will crash. To the author, next time I suggest taking out the saber blade so it is just the scepter itself, and maybe include a version that dosent overwrite a base saber model. Not really something I would personally use but maybe some of you can find some use for it. -|Jorka Sho'Hen|-

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1689 downloads

Uploaded:07-23-2007

clonewarsnpcs

clwn.zip | 1.18 MB

[file=\"53471\"]Clones Ultima[/file]. The NPC\'s are pretty simple, all following the same basic format with very little to no boosting of stats. You will need the original files to use these NPCs, so check the read-me if you\'re missing any of them. ~Inyri

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154 downloads

Uploaded:07-13-2007

TLJK hud

tljk_hud.zip | 341.96 KB

a little mod for you. This does, of course, change the mod, but not very much. It seems that most of the HUD is the same. The force bar is a different color, though, and part of the \'metal\' part of the original HUD has been changed to a slightly transparent blue with what appears to be a white JK logo in it. Honestly, I am not impressed with it. The change is a bit too... small. At least, I think it is. However, if you guys disagree, feel free to give a download and check it out for yourselves.

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163 downloads

Uploaded:06-26-2007

Gray Icon Replacments

gray_icon_replacements.zip | 241.84 KB

species head icons have been changed. Rather than the ugly ones with the gray backgrounds we now have icons that match the style of the rest of the multiplayer model icons. Don't know what I mean? Check the screenshots. This should be great for people who use the Jaden species in multiplayer and want to feel more like a regular Joe! ~Inyri

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470 downloads

Uploaded:06-11-2007

.Hack HUD

dothackhud.zip | 51.14 KB

interesting concept. The HUD itself seems like a fairly faithful replica of the original. There are some very minor inconsistencies when compared side by side, but it's nothing you would ever notice. The only issue I have with this HUD is that it absolutely lacks any indication of your saber style. Which may prove to be a big downside in some duels, especially if you want to surprise your opponent with a sudden uppercut, and you don't know if your using the strong or fast style without giving it away. Overall quite a nice HUD, and if you don't mind the lack of saber style bar, or a random face staring back at you, mocking you, laughing at your misery, then give this a download. ~Metall Pingwin

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189 downloads

Uploaded:06-07-2007

Mc\'s Hud Pack

mcs_hud_pack.zip | 1.2 MB

look \"cooler\" as the author put it. Each one looks a little more ghostly, if you ask Averus. However, not much was done to the tick marks or anything of that nature, so the change was very small. It comes in the following colors: - Blue - Green - Greyish Red - Pink - Red Perhaps not enough variety to appease all crowds, but who knows? Regardless, I think this pack is simple, yet efficient in its own way. Great news as well: This will work for JA+ users. I personally will be using this just because I know it works XD. LEECH BANDWIDTH, MASSES, AND CHANGE YOUR FILTHY UNWORTHY HUDS =_=. - Averus Retruthan

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456 downloads

Uploaded:06-06-2007

Throwable staves

throwable_staves.zip | 1.86 KB

fast style when only one blade is active. From my own personal usage, the staff throwing works only in Single Player, but the style change works in multiplayer. So, if you like the sound of it, give it a download. I, meanwhile, need to find new ways to tell you to give it a download. :p

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298 downloads

Uploaded:05-30-2007

Shadowmod

shadowmod.zip | 14.51 KB

changes the simple shadows to be slightly more detailed. That meaning it\'s made to look like a projected outline of a person. Sounds nifty? It is, save for the fact that every time you change the direction you run in, so does the shadow. Let\'s just say that the effect made me want to go back to blobs, for it was simply annoying and unrealistic. If you don\'t mind that small glitch, which I believe might be impossible to fix, then give this a download. ~Metall Pingwin

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238 downloads

Uploaded:05-19-2007

SP Collection - Alora

sp_collection_alora.zip | 1.91 MB

the Hoth missions, as the Hoth clothing fix has not been applied here. Yes, yes, I know. Tragedy, isn't it? Other than that, it works exactly how you'd expect. It will definitely clash with any other SP species mod, though, as there's a pretty good chance the same values have been used in each of the mods. It's a risk which is always present with this sort of thing, so if that happens, you'll have to decide which species mod you want to keep and remove the other. Well... if you want to play as Alora in SP without haxing, use this. ~ Kouen

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194 downloads

Uploaded:05-15-2007

Ja Hud

ja_hud_beta.zip | 15.59 MB

Alright, I shouldn't say litte... It's pretty big, but it shall explain why, very soon indeed. This HUD is still a beta, and a working one at that *thumbs up*, it seems that a beta that works is becoming more and more of a rarity lately. Now I'm sure the file size is constantly grazing your mind. Well, this HUD also includes a completely redesigned menu and loading screens. The main menu includes red Jedi Academy lettering, with a nice, seizure inducing, animation. And the picture of a hand, shooting out lightning doesn't help as the lightning flashes continuously, I daresay it led me to slight nausea. Now once I actually got to the game itself, and saw the HUD, I wasn't very impressed. The HUD is pretty basic, you get three bars, two blue, one red. As expected they fill up and empty as your health, shield and force powers fluctuate. The fourth column tells you which stance you are currently using with a cursive M, L or S. Theres also a changed talk bubble as well the console window. One minor error I found: During a loading screen there is writing which says: Patience is Virtue Somebody forgot an a... tsk tsk tsk. ~Metall Pingwin

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68 downloads

Uploaded:04-18-2007

Congo\'s Violet/Blue Dispensers

congosnewdispensers.zip | 347.96 KB

dispenser is purple. Good? Bad? Up to you. Doesn\'t make much of a difference to me, although being so used to the green/orange I think I\'d be confused for a while. It would take some time to get used to, at least. Download if you\'re looking for some small changes to your SP gameplay! ~Inyri

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238 downloads

Uploaded:04-18-2007

JK2 Animations

jk2_animations.zip | 33.14 KB

to the ones in JK2. It does not change any of the actual stances while the lightsaber is on and the player is not moving, however. Also included is support for JA+ for those of you who use it. Give this a download if it sounds good to you.

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312 downloads

Uploaded:04-13-2007

Renegade HUD

renegades_hud.rar | 267.51 KB

when I start up my game, I do get a surprise! It turns out to not be a HUD mod at all, but instead a console image mod. All this does is remove the stars from the JA console, and changes the background to an image of a penguin. Yes, you read right, a penguin. Why? I am not entirely sure. So... Uhhh... Give it a download if you like penguins.

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344 downloads

Uploaded:04-09-2007

Flame HUD

flamehud.zip | 643.25 KB

[url=http://jediknight2.filefront.com/file/Industrial_HUD;77829]Industrial HUD[/url], with a color change and a few filters. The background is now red and silver, but it looks as if it has been liquefied. The bars look cracked, and the whole things has the effect of having had acid splashed on it and burnt through. The parts that have holes have what you could call a skeleton of the HUD underneath, which I though was a pretty cool thing to have. Now, when I think of a flame HUD, I would think of seeing fire. This HUD doesn\'t really fit that name, but I suppose it could be worse. Anyway, a decent HUD, I thought. Could be much worse. Give it a download if you like it.

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1120 downloads

Uploaded:04-06-2007

Electric HUD

electric_hud.zip | 1.42 MB

also a console image mod. I load up my game, open the console, and see the normal JA console. I then realize that I forgot to put the mod in my base folder, and immediately felt stupid. :p Once things were in place, I found that the console was indeed different. The background looked good enough, but the moving image in the front bugged me. Why? The edges of the image didn't blend together, so it had a hard line scrolling around the console. But, it did fit the electric theme, so it is not that bad. As for the hud itself... The part behind the bars that show the various amounts (such as health, ammo, armor, etc) seems to be little (if any) different. The bars themselves seem like they have had a pattern blended into em, and possibly a slight color change.The rest of it looks similar to a red and black hud I once saw (Might be one of the two that the author based their hud on.) but it is a blue color, like almost everything else, and of course resembles electricity. So my final thoughts on it? I thought it was all decently done, though the moving image in the console bugged me. If it weren't for that and the fact that I do not really care for the shade of blue that is used in a lot of it, I might have kept this hud. But don't let that stop you guys from enjoying it. Give it a download if this is your thing.

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144 downloads

Uploaded:03-27-2007

LotS Clan Hud

lots_clan_hud.zip | 35.47 MB

this is a HUD, as the name suggests. I\'ve been sitting on this file for a few days, keeping it in my base folder and observing it each time I reviewed a file. From what I can tell it\'s one of those \"subtle tweaks\" things. What you would actually think of as the HUD is quite simple, actually. As far as I can tell it\'s a recolor of the default HUD. Could be that it\'s more different, but I keep the HUD off most of the time, and haven\'t used the default one for months, so I can\'t remember 100%. This version is not too bad, though. The mod also changes other non-HUD aspects of the game, like loading screens, some parts of the GUI, and the loading screen. Let me just say now that if you\'re not a member of LotS, this probably wouldn\'t be for you because of all these very clan-specific extras. But then again who knows? Give it a try if you\'re interested or curious. ~Inyri

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916 downloads

Uploaded:02-26-2007

JK3 Text Mod

jk3_text_mod.zip | 49.25 KB

My one objective complaint about this mod is that it doesn't change enough. It changes a few strings here and there, such as the previously cited string, but it doesn't change a lot of things that it could, making the mod ever so slightly boring. But, should you want a few sporadically changed strings here and there, give it a try and see what it changes. At such a small download size, you won't have lost much if you decide you don't like it. ~Inyri

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148 downloads

Uploaded:02-26-2007

Mini Imperial NPCs

mini_imperial_npcs.zip | 2.95 KB

hearing the word "swarm". You can spawn a "swarm" of mini stormtroopers with this mod, if you so desire, or a rocketrooper or hazardtrooper, for that matter. Each PK3 includes an NPC file with a half-sized NPC in it. I'm not sure why there are three PK3s for one mod, beside avoiding NPC extension errors, but with only 3 NPCs I wouldn't think it would be much of a problem. I found only one (potentially serious) bug with this mod. Both the rocketrooper and the hazardtrooper are fine, but the stormtrooper is a little... broken. The player team is set to player, but the enemy team is also set to player, so the stormtrooper is trying to cope with you being both his ally and his enemy at the same time. Suffice it to say that this little stormtrooper is a bit confused, and you might find him a little boring to spawn. ~Inyri

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1000 downloads

Uploaded:02-14-2007

New Sabercolors

newsabercolor.zip | 191.09 KB

are the changes? Well it looks to me like the author enlarged the glow of the saber, and a white core has been added, with a bit more contrast on the colors. Simple? Yes. How could it be improved? If the author had troubleshot the reason the orange color changes didn’t work, fixed them, and then had a complete pack. If you like it, then download it. ~Zach

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138 downloads

Uploaded:01-20-2007

Short Alora NPC

shortalora.zip | 17.07 KB

O_o....midget...*swings scythe horizontally at her and misses* =_O+ MIDGET! *Vertically cleaves her skull open* ahh =_,o midget =_,= I believe that she was also given a staff saber to make it more obnoxious =_= but that is irrelevant to Averus. DO YOU ENJOY MIDGETRY? DOES THIS OBNOXIOUS SCREENSHOT MAKE YOU GIGGLE IN YOUR CHAIR? THEN SUBMIT YOU FOUL BANDWIDTH THEN, INSTEAD OF GIGGLING, WHICH PROMPTS ME TO BEHEAD YOU =_O+ - Averus Retruthan

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593 downloads

Uploaded:01-19-2007

T2_Trip Redone:Grassland

t2_trip_redone_grassland.zip | 9.67 MB

just taking the textures, and putting green all over them. The efforts give mixed results. Is it really worth it to throw green all over the map? I don’t think so. In fact, I’m thinking that the map looks really moldy right now. But if you like it, then it’s your cup of tea. ~Zach

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116 downloads

Uploaded:12-22-2006

Trip Redone: Chistmas

t2_trip_christmas.zip | 7.99 MB

opinion is that it doesn’t look that great. It looks almost like someone took bleached sand and spread it across the map unevenly. While the idea wasn’t bad, the result was….strange in my eyes. I do complement the author for taking the initiative to redo all those textures, but a white T2_Trip just isn’t within my tastes. Please note that also if you have this, and if any other map uses T2_Trip textures, those textures will be replaced by these. But you can always remove this to get the regular textures back. ~Zach

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231 downloads

Uploaded:12-22-2006

Technicolor Shield

technicolor_shield.zip | 340.05 KB

multicolored shields, and nicely done at that.. Not a huge change, but still a nice one for those who don\'t care too much for the default shield color.

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273 downloads

Uploaded:12-19-2006

More Shields

i3caboose.zip | 136.5 KB

different.... okay, it\'s a [i]little[/i] different. This particular mod contains a few shields you may not find in others, for what should be obvious demographic reasons. This mod contains four shield options: black, white, pink, and pink with flowers. Pink with flowers!? Yes, I heard one of you say it! We all have a sense of humor, right? We\'re all secure men and we can handle flowers, right? Er, well, I don\'t speak for myself obviously, but you get the idea! While perhaps not a serious mod, I found the flowers shield to be quite amusing, and I probably like pink flowers about as much as you guys. But even I have to admit... there\'s something funny about seeing flowers after you\'ve stepped on a trip mine. Keep in mind you can only use one shield at a time, and that the \"black\" shield is actually equivalent to seeing no shield. Give it a whirl if you need something new! ~Inyri

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94 downloads

Uploaded:12-15-2006

stormtrooperbot

stormtrooperbot.zip | 2.3 KB

couple of stats and some strings, this is quite almost exactly the same as the default stormtrooper bot included with the game. I\'m not sure what the point was of changing the strings and changing a couple of weapon weights and such, honestly, but perhaps the fact that the stormtrooper bot doesn\'t talk much matters to some of you guys. If you want to hear the stormie complain when you kill him, give this a download. Otherwise it\'s really something of a waste. ~Inyri

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714 downloads

Uploaded:11-28-2006

'Cool' New Disruptor

new_disruptor.zip | 483.11 KB

can tell, the only thing the author did to the disruptor skin was desaturate it. Now, that doesn’t take much effort, but seeing as it’s a weapon reskin…you don’t really expect too much. The new hit effect was interesting. It’s blue, and I have no idea why it would be. So that’s just about all that’s in this, with the addition of some sounds for the disruptor. ~Zach

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281 downloads

Uploaded:11-27-2006

NPC Training Pack

iron_gauntlets_npc_trainning_pack.zip | 3.52 KB

the bots just lack brains altogether. Personally if I were going to train myself to be a better JKA player (and let's face it, I'm a lost cause!) I certainly don't think I'd rely on NPCs to bring my skills up to par. However, to be fair, I suppose it's good practice when no one else is around. And if you can survive against these over-inflated NPCs, you deserve a medal! This pack includes 11 NPCs, all using default game resources, that have some beefed up stats, and it is set up so that there are five levels of difficulty, with level 1 being the easiest and level 2 being the hardest. I have to admit, I wasn't planning on testing these in-game until I took a look at the NPC file. To whet your appetite, the first NPC in the NPC file has a force regen of 999 and 2000 HP. Sounds like fun, doesn't it!? To further amuse you, the second NPC in the list is a shadowtrooper with Chewbacca sounds. Now I couldn't resist getting a sample of [i]that[/i] one in-game, and lo and behold I did hear a Wookiee roar or two. The odd thing about these is at least two of the NPCs sport at least four separate soundsets! There is even a Desann NPC with Ragnos [i]and[/i] rancor sounds. Weird... For those who enjoy testing their might against NPCs, this may be an ideal pack, as it provides both a challenge [i]and[/i] a giggle here or there as that evil shadowtrooper screeches at you in Shyriiwook! By the way, iron_gauntlet, the reason force_lvl_2 will make Tavion sounds sometimes is because you have set it to. [quote] snd ragnos sndcombat rancor sndextra ragnos [b] sndjedi tavion[/b][/quote]You may want to check over your soundsets next time before packaging it up! ~Inyri

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156 downloads

Uploaded:11-24-2006

Noct_SaberMod

noct_sabermod.zip | 310.96 KB

any screenshots with this. Anyways, the saber core and glow is rather unique, and I think it’s worth a download just so that you can check it out. ~Zach

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336 downloads

Uploaded:11-18-2006

Special Swoops

special_swoops.zip | 6.38 KB

shall quote from the readme. Remember, you can only have one of the PK3’s in your base folder at a time. Oh, one thing. I had some trouble with the windows compression – i.e. it wouldn’t extract. So I used a different program and extracted it, and then re-compressed it using windows compression. If you have windows, that’s what I would suggest you do. Another thing – these pk3’s modify the regular swoop, meaning if you cannot spawn any other variations without replacing the one you are using. I think a better thing to do is have all the variations be different vehicles so that you don’t have to switch everything out. And now the variations list: [quote] ROCKET SWOOP -This swoop shoots strong rapid fire missiles! BOMB SWOOP -This swoop shoots deadly bombs with huge explosions MINE SWOOP -This swoop drops bombs, better keep moving or you\'ll die. LASER SWOOP -This swoop shots powerful green laser exactly the ones from the tie-fighter FAST SWOOP -This swoop goes 4 times faster then normal, the shots are also normal[/quote] ~Zach

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382 downloads

Uploaded:11-05-2006

Military HUD

military_hud.zip | 27.42 KB

that’s simple enough to use. I liked it, not too much clutter and was still creative. Plus, for saber stance, there’s a picture of a saber and its glow shows the stance color. The only problem I found was that the HUD sometimes showed a black and white rectangle in the upper left corner for no reason at all. On some maps it showed up, others it didn’t. I have no clue how that happened, nor if something was supposed to be there. Summary: Great HUD, I would suggest downloading it ASAP. (>Zemmurktrooper

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608 downloads

Uploaded:10-24-2006

Cartoon HUD

cartoon_hud.zip | 219.66 KB

generally in the way, so several modders have come out with smaller, more minimalistic HUDs to give the player the visual advantage in battle. This HUD is about as minimal as they come, and not just in size. The health and Force displays are in the top left corner, and... yeah, that\'s it basically. There are no visual displays for saber style, ammo, or armor. Ammo will show up as a text counter in the lower right corner, so you\'re not completely in the dark. But if you don\'t know what the style stances look like -- especially if you\'re constantly changing stance mods -- the lack of the stance indicator could be something of a pain. Other than that, though, it\'s a very simply HUD that ought to appeal to those who like a more cartoony look, plus it\'s not really in the way, which is definitely a plus. ~Inyri

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132 downloads

Uploaded:10-24-2006

Red vs. Blue

redvsbluev1.1.zip | 1.08 MB

NPCs. Blue will be on your team, and red will be on the enemy team. This means that blue Rebels and blue Imperials will also be on the same team, so mixing and matching is possible. It also comes with four weapon variations: E-11 blaster rifle, repeater, fletchette gun, and concussion rifle, all easily accessible by simply adding a number onto the end of the NPC string.[/quote] This time around we have a few additions. First of all, there is a new Rebel skin. Honestly I don\'t like it, but only because the boot sole can clearly be seen on the side of the leg. Someone apparently wasn\'t careful... If that was fixed, it would be fine. Otherwise a few new NPCs have been added: the acrobat, the captain, and the swordman. The acrobat uses the Noghri stick, the captain uses the DEMP, and the swordman uses dual sith swords. Both are available like the normal NPCs: [quote] npc list: (works as last one did) Expected entry rebel # imp # Example: npc spawn rebelred4 Result: Rebel in red clothing shooting at you with a concussion rifle ------------------------------------------------------------------------------ Color key: red- bad blue- good Weapons assign as follow: 1- E11 2- Repeater 3- Flech (put _alt at the end to get alt fire for this npc) 4- Concussion Rifle 5- Rocket Launcher 6- Sniper Rifle 7- Gernade -----------------------------------------------------------------------------[/quote]For the three new classes above, use the normal prefix, then add _acrobat, _captian, or _swordman ([b]note[/b] that captain is spelled wrong in the NPC file, so you will have to spell it wrong to access the NPC). ~Inyri

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218 downloads

Uploaded:10-12-2006

Über NPC Mod Pack

ber_npc_mod_pack_v.2.zip | 888.29 KB

textures. That\'s basically it. The changes in this are best described in the readme. (From the readme) [quote]This mod basically changes Kyle to have a medallion type thing, and a couple more belts. It also gives luke bright green hair, just for the heck of it. The JK2 version of Tavion now wields a purple saber, and moves at about two-hundred miles per hour, which believe it or not, looks pretty neat in-game. Luke now uses a green saber-staff instead of his usual saber. Luke, Kyle and Rosh now have force protect / heal turned off so they can\'t just sit there and take all your hits any more. Instead, they now have roughly five times the hit points as before, making for, in my opinion, much better saber duels. Rosh and the basic Reborns now have pure burberry woven into their clothing.All stock npc\'s are now fully chop-to-bits-able, and I\'ve also added some new blood effects for good measure. Lastly, Jawas now wield a red lightsaber each, and instead of being neutral will attack you, and those mean ol\' tusken raiders![/quote] So that\'s about it. There is a blood mod included, but from the looks of the textures it\'s rudimentary, but that doesn\'t matter. This mod was made for personal use, so let\'s just let that be known. If it was me making a mod, I\'d want to make something a bit more....grand...but that doesn\'t matter, since I\'m not making one! stick out tongue But basically all the tweaks are mentioned, so if you like what you see, download this. ~Zach [/quote] Here are the changes (quoted from the readme): [quote]Tuskens now carry iether their stupid staff thing, or a heavy repeator. Just about all of the boss battles in SP have been made a lot more difficult, especially the end game tavion, and Kyle. Alora\'s been upgraded also, to wield a stylish red saber staff in place of her old saber. Desann is now twice his normal hieght, and his saber\'s been enlarged too. [/quote] Looks like a a couple of simple npc tweaks. Simple, but if it floats your boat, then download it. ~Zach

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498 downloads

Uploaded:10-03-2006

Saw

saw.zip | 3.05 MB

weapons from the Melee Mod. So expect a lot of weapons and cool things. I actually kind of applaud the author because he made it so that you could get this, and that you didn\'t have to download anything extra. So that\'s just about it. ~Zach

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96 downloads

Uploaded:09-29-2006

Über NPC Mod Pack

ber_npc_mod_pack.zip | 728.4 KB

changes Kyle to have a medallion type thing, and a couple more belts. It also gives luke bright green hair, just for the heck of it. The JK2 version of Tavion now wields a purple saber, and moves at about two-hundred miles per hour, which believe it or not, looks pretty neat in-game. Luke now uses a green saber-staff instead of his usual saber. Luke, Kyle and Rosh now have force protect / heal turned off so they can\'t just sit there and take all your hits any more. Instead, they now have roughly five times the hit points as before, making for, in my opinion, much better saber duels. Rosh and the basic Reborns now have pure burberry woven into their clothing.All stock npc\'s are now fully chop-to-bits-able, and I\'ve also added some new blood effects for good measure. Lastly, Jawas now wield a red lightsaber each, and instead of being neutral will attack you, and those mean ol\' tusken raiders![/quote] So that\'s about it. There is a blood mod included, but from the looks of the textures it\'s rudimentary, but that doesn\'t matter. This mod was made for personal use, so let\'s just let that be known. If it was me making a mod, I\'d want to make something a bit more....grand...but that doesn\'t matter, since I\'m not making one! :p But basically all the tweaks are mentioned, so if you like what you see, download this. ~Zach

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317 downloads

Uploaded:09-26-2006

Different Itemcones

itemcones.zip | 2.31 MB

spawn points. To tell the truth, they never really bothered me. But it annoyed the author, so here we have a couple different effects to choose from. Coming at you in four colors each for four styles, you get the Item cone changer. You get to choose from multicolored, red, blue, and green cones with effects including lightning, particle, rings, and fire. I myself like the ring effect, because it almost looks like a teleport effect, while I think the lightning effects could use a bit more body to the bolts. Mainly because the bolts look like very thin legged spiders. But anyways, this is a cool little pack, and remember, you can only have one in your base folder at a time. ~Zach

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222 downloads

Uploaded:09-25-2006

Wavy Sabers

wavysabers.zip | 73.27 KB

different saber blades? From what I saw of the editing, you really could do a lot of variations. One could be a \'saber saw\', although the teeth on the saw wouldn\'t be too impressive. Another one would be a \'fragmented\' saber. Now that would be cool. :p Anyways, download this if you like it. ~Zach

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184 downloads

Uploaded:09-14-2006

Rosh: Light or Dark

rosh_light_or_dark.zip | 2 KB

single lightsaber, Rosh with a staff lightsaber, and Rosh with dual lightsabers. These NPC\'s are supposed to be more difficult to kill than the original Rosh, who, let\'s face it, wasn\'t really that difficult. Without the Kothos twins he\'d have been a walk in the park. Perhaps with this mod you\'ll find slaying Rosh to be a little more satisfying. Of course you\'ll have to spawn him yourself to kill him, and if you accidentally spawn one of the lightside Rosh NPC\'s you\'ll have Rosh tagging along behind you! Bad? Good? Up to you. I\'d rather have Luke tagging along, personally, and I don\'t even like Luke ;). ~Inyri

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198 downloads

Uploaded:09-14-2006

Harder NPC's

hardernpcs.zip | 24.21 KB

box, but they continually get in your way when you're trying to kill those pesky reborn! This mod should take care of that problem by having the Jedi fight on the reborn's side, so you can slaughter them along with the reborn. While this causes continuity problems, it does make for a more interesting game. This mod also gives Jawas weapons and makes them attack you. I found that kind of handy because I'd always accidentally kill them while trying to kill the Tuskens anyway, and now I don't have to feel guilty about it. However the fact that they have blasters does not make them any more challenging than just cutting them down in cold blood. After minor testing I discovered [i]one[/i] reflected blaster bolt will spell out their demise. This'll be handy for folks with consciences, but for folks who want a challenge this particular bit of this mod probably won't do much for them. Besides the team swapping, this mod is supposed to make the NPC's "harder" to defeat, as you may have guessed from the mod name. The author openly admits in his read-me that this doesn't really make them more difficult. It simply alters some Force powers (giving them more) and, as I mentioned, swaps over the teams for the Jedi and Jawas. So while it doesn't necessarily enhance the difficulty of the single player campaign all that much, it will make for a more interesting play through, especially since you'll have to focus on combating more Force powers rather than just barreling in with your lightsaber. ~Inyri

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209 downloads

Uploaded:08-30-2006

Shikar\'s NPC Pack

shikarnpcs.zip | 1.53 MB

Bothan, Sandtrooper, and Max_Rebo. This does not include the models. It only includes the npc entries. ~Zach

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269 downloads

Uploaded:08-28-2006

NTaunts and NBots

nbotsntaunts.zip | 194.82 KB

fact that the ugnaught would use the secondary blaster rifle fire when you got close to it. Apparently some bots will team up, which is cool as well. But one thing that I think shouldn't have been changed was the bot taunts. Now that they're based around the presumption that the player is using scripts or spamming one move constantly. But other than those things, this looks pretty cool for those of you that like bot matches. This should work in both Jk2 and JKA, with only a few issues in JKA. And what issues that might occur wouldn't be noticable. ~Zach

Download

1 downloads

Uploaded:08-26-2006

Red vs. Blue

red_vs_blue.zip | 652.24 KB

This means that blue Rebels and blue Imperials will also be on the same team, so mixing and matching is possible. It also comes with four weapon variations: E-11 blaster rifle, repeater, fletchette gun, and concussion rifle, all easily accessible by simply adding a number onto the end of the NPC string. [quote][b]Note[/b]: Each number represents a different weapon the npc are holding. 1= e11-blaster 2= imp repeater 3= flechette gun (or shotgun) 4= concussion rifle NPC names are: rebelblue# rebelred# impblue# impred# (replace # with a number)[/quote] ~Inyri

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1016 downloads

Uploaded:08-20-2006

R2D2 NPC

r2d2_npc.zip | 1.19 KB

little droid following you. ~ Kouen

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287 downloads

Uploaded:08-14-2006

New Load Bar Colors

new_load_bars.zip | 10.99 KB

bars that are very simple, which look to be centered on one color. But, it still looks good, and if you want your load bars changed, then download this. You can only have one of the load bar pk3's in your base folder at one time. ~Zach

Download

252 downloads

Uploaded:08-14-2006

More New Load Bar Colors

more_new_load_bars.zip | 12.19 KB

bar. While a cool idea, I like the default loading bar, and if I wanted to see change, I'd like to see change in the actual bar shape. Something like putting a box around it, or something like that. But for all purposes, these do work, and itf you want some change, then download them. Remember, choose one of the pk3's and put it into your base folder. only one can be in your base folder. ~Zach

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737 downloads

Uploaded:08-03-2006

Expensive-Looking HUD

expensive_looking.zip | 571.86 KB

inverted a few things and then fiddled with some other things. But in all, it doesn\'t look too bad. But the author could have used to change the saber style tick mark, just to make the HUD a bit more complete. ~Zach

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683 downloads

Uploaded:08-02-2006

Movie Lightsabers

movie_lightsabers.zip | 58.45 KB

point. But still, it's not too a bad thing to try. The author has changed the tips on the saber, as well as fiddling with the saber trail, along with a few other things, like the clash effects. It doesn't really matter to me, but it might to other people. I must make a side note concerning screenshots. Make them big, so people can see what they are. Don't make them tiny, like the ones that are provided, which were too small to upload (i.e the system rejected them), and resizing them would take what small quality there was and kick it in the shins. ~Zach

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214 downloads

Uploaded:07-24-2006

Light Gun

lightgun.zip.zip | 3.16 KB

of cool, it\'s a little bright. If the author could tone down the intensity of it by a lot, it could act as a lighting tool for movies. that\'s just a thought. But the real thing that would make a \'Light Gun\", or so the author has named this, is if there was a custom weapon model for this. That would be cool, especially if you changed the death effect from the bowcaster to that of the disruptor. But really, this is a neat little mod, that will eat up your FPS, but looks cool nonetheless, and can be expanded upon. ~Zach

Download

396 downloads

Uploaded:07-19-2006

Near Seamless Teleport

near_seamless_teleport.zip | 3.45 KB

it, but it\'s an interesting change. Going along with this, I have a few ideas to put forth. I will admit some of them are not mine, but they\'re good nonetheless. The first one, is to fiddle with the effects more, and have it so you have an explosion go off whenever you get teleported, and have it trigger at both places that you were, and get moved to. The next idea is not mine, but it entails using the disruptor effect (the one you get when you get killed using full power). Anyways, have that scroll up when you start your teleport, and have it scroll down when you end your teleport. Those are just a few ideas. One concern I have is whether it will work on servers with the star trek teleport turned on. I don\'t really know if it will. Anyways, if you don\'t want a teleport effect, download this. ~Zach

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354 downloads

Uploaded:07-09-2006

New And Improved Botfiles

newandimprovedbotfiles.zip | 2.05 KB

bot names to something less generic. Oh, and ya gotta love this guy's disclaimer. [quote]This ain't officially from Raven or LucasArts... As you can tell.[/quote]Beats all that legal mumbo-jumbo, anyway. ;) ~ Kouen [img]http://filefreak.net/images/smilies/cactuar.gif[/img]

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1447 downloads

Uploaded:07-06-2006

Rocket Trooper Engine

kpak.zip | 3.16 KB

there isn\'t much to criticize in this mod, there are things that I can suggest. The main thing that I would suggest would be to make your own flames, and make a colored flame pack, where you can select your flame color! That would be really cool. I think I would even keep it in my base. :) ~Zach

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767 downloads

Uploaded:06-30-2006

Hud n' Gunz

hud_n_gunz.zip | 695.88 KB

green bars where your force and health is? Well, now they're white bars! And somehow the author managed to misalign them, so the different chunks now like, overlap each other. Also in this pack is suppossedly a gun HUD icon modification. Now, The only thing i thought was different (and I may not even be right about this) was that the icons now have a little orange line around them. Or maybe I'm just blind. Well, that's about it. If you want a white, misaligned HUD with a really really small picture of Boba Fett in the corner, then this is for you. In the the extremely more likely event that you don't like this, well, you're not obliged to download now are you? ;) ~Szico VII~

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351 downloads

Uploaded:06-24-2006

New Frag Messages

newfragmessages.zip | 4.7 KB

template with which to make your own custom messages. One thing that I was kind of disappointed with was the the fact that this is only for people with english as their default language. Maybe you could change the french kill strings as well? :) Not a bad little mod. Download if you want a change of kill messages. ~Zach

Download

128 downloads

Uploaded:06-21-2006

RTCW Menu

rtcw_menu.zip | 3.48 MB

that I didn\'t like was the secondary menu strip that activates when you click on, say, Profile. A strip above the skin selection is the same as original. I think it would\'ve been alot better with some metal bars or something. Make it look more WWII-ish. However, I liked the \"Ja\" and \"Nein\" bit on the Quite Game screen. A nice touch. This is a matter of personal preferrence, download if you like the screens or don\'t. The skin is done well, but it might not suit everyone. Arthenik

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184 downloads

Uploaded:06-19-2006

New Lag Icons

newlagicons.zip | 11.79 KB

amusing. #1 is a white square with \"LOL 999 ping 4U\" written in it. #2 is a small white skull on a black background, with the word LAG written on it in red. #3 is a pink square with \"Your Ping Sucks\" written on it. I would have taken better screenshots, but I can\'t emulate a lag spike by doing anything short of ripping my modem out of the phone line, so I didn\'t even try. Still, this little mod changes the obscure and generally boring default icon, so if you want it, go for it. Personally, I\'ll stick with the default, since I never see the lag icon anyway. ~ Kouen

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162 downloads

Uploaded:06-09-2006

Tusken Lord

tusken_lord.zip | 1.68 KB

blue versions of the NPC as well, but I can tell you without testing it that the blue version is going to be red because he didn't change the customskin to blue. Worth a download? Up to you. Personally I don't go around having contests of strength in SP with tuskens, but maybe you do. If so give it a try and see if you can best the Tusken Lord. ~Inyri

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144 downloads

Uploaded:06-09-2006

Spirit Jedi Blur Sabers

spiritjedi_blursabers.zip | 801.15 KB

Well... part of one. First we have the default saber, which just like all the others. Double-bladed, too long, and too fast. Then we have a second version... the skin on the hilt is missing, and you can only see the blade when you swing. The "skin" is Desann, with everything but the chest armour turned off. The author says in the readme that someone tested this? I doubt it. Or if they did, they try very hard. Either that, or my computer is really, really messed up, causing the saber's skin not to show. Suggestions: Actually do some skinning. Don't make any more cheat sabers. [b]NOTE TO ALL AUTHORS:[/b] If you want decent screenshots, take them yourself. Other reviewers may be nice enough to take good screens for you, but I'm not. The only reason I take these crappy ones is so that our downloaders don't fuss at [i]me[/i]. So send in your own. [u]Skin[/u] Bot/NPC Support: Yes Team Skins: Yes New Sounds: No -Red

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530 downloads

Uploaded:06-01-2006

Training_SP

training_sp.zip | 4.85 KB

tougher, and specialised, NPCs to help you with various forms of saber combat. None of them will use Force powers, except from Jump and occasionally Protect, so for best effect, you should avoid using them too. There are two tiers of NPC - Standard, and Specialist. Standard NPCs are more difficult renditions of what Jedi Academy throws at you in singleplayer, and Specialist are much more efficient foes comparable to humans. All in all, both tiers provide a good challenge for the unprepared player. Also included is a small script which utilises various keys to control the spawning, freezing/unfreezing, and killing of the NPCs. I don\'t think I need to tell you that you need cheats activated in order to use this, due to the codes used. The keys this script will hijack, are: / - Freeze/unfreeze . - Select opponent , - Kill all NPCs = - Spawn selected unit This kind of training is offset by the fact that most servers have mods, which use different damages and hit detections than baseJKA, but still, if you want to practice on something with a bit more guts than your average Reborn Master, give this a shot. ~ Kouen

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185 downloads

Uploaded:05-30-2006

Ninja vs. Pirate Flags

ninjasvspiratesflags.zip | 43.25 KB

flag says \" Ninja Team\" And the blue flag says \"Pirate Team\". That\'s not all that\'s on the flags, they have a small picture of a ninja for the red team, and a skull and crossbones for the blue team. The author didn\'t know how to change the flag icons on the HUD, so I took some initiative and actually found the files. You need to look in the gfx\\hud folder for the flag icons. So, if you like pirates or ninjas, then download this. ~Zach

Download

296 downloads

Uploaded:05-29-2006

Redeem\'s Saber Blade Mod

rsbm.zip | 259.72 KB

with a core of the same color. This leads to some interesting saber blades, although it also leads to some interesting saber trails. On some of the sabers they almost looked square...But anyways, this does look nice, and you can use this on any JA+ server. I\'m not sure if you can use it on every server, but you at least do it on the JA+ ones. Another part of this mod deals with the RGB sabers. Have you ever wanted to have the core of your blade stay white? I know I have. What the second part of this mod does is allows you to set your color to whatever you want, and then it\'ll add a white core to it so that you get a nicer saber. The author also included a Clan Mod addon similar to this, but I\'m not entirely sure if it worked, seeing as it didn\'t do what it was supposed to, and that was make the black saber core black. Other than that, it works just fine, but if it\'s not that, it\'s the other version. I liked this mod, and while it\'s just a small mod,.I\'ve always wanted the white core in the RGB sabers. In my opinion, this mod would have been fine with just that addition. I would post screenshots, but you can\'t really see the difference unless you actually use the mod. ~Zach

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1710 downloads

Uploaded:05-29-2006

Lightning Mod

lightning_mod_v2.zip | 180.69 KB

lightning, JK2 lightning intermixed with red lightning, red lightning, each provided with and without flash effects. Now, for the addons. There are two lightning styles added, excluding the flashy versions. And they are: Green-Yellow style, and flames. While there is already a flame lightning effect within JA+, you might like to burn those stupid stormtroopers in singleplayer. And as for the green-yellow style..try to stay away from that. Yes, it\'s a nice attempt, but it doesn\'t look that great if you\'re attacking someone with what looks like green and yellow streamers. Other than that, it\'s not that bad. Remember, you can only have [b]one[/b] of the pk3\'s in your base folder. ~Zach

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159 downloads

Uploaded:05-23-2006

Lightning Mod

lightning_mod.zip | 1.83 MB

accurate to JK2's lightning. It *may* have been simply copied over, but I can't prove it either way, so I'm not going to go down that road. The second style is red lightning. This one actually reminds me more of drain than lightning,but it's definitely not the same effect as drain uses. Style #3 combines the red lightning with a bluer version of JK2's lightning. It looks pretty cool, despite not looking very much like a lightning storm. Next up is the red lightning again, only this time with no flash effects. And, finally, we have a blue and purple lightning effect which also has a purple flash effect and a deep blue glow. Check the screenshots out, and if you like any of these, download the pack and try them out. Just be aware that you can [b]only have one of these pk3s[/b] in the base folder at any one time. ~ Kouen

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1540 downloads

Uploaded:05-08-2006

FF White Magic CURE

z_ff_cure.zip | 82.61 KB

pretty cool. -Red

Download

99 downloads

Uploaded:05-05-2006

Nirvana and Sonic Youth Flags

flagchange_nirvanaandsy.zip | 61.23 KB

this, except that the blue flag now has a Sonic Youth guitar on it, while the red one has the Nirvana smily on it. I like the smily, just because it\'s silly. Meh. One thing that I think would be cooler is if the guitar was bit more defined, and also if the logos used shaders and \'\'glowed\'\'. That\'s just me. Tired of the default flags? Or just like Sonic Youth or Nirvana? If so, give it a try! ~Zach

Download

214 downloads

Uploaded:05-01-2006

Star Menu Mod

star_menu_mod.zip | 7.77 MB

of the rest of the start up screen but just looks as if it had been randomly placed there, it could use some kind of design at least. Same goes for the blue rotating part. However, it does add a nice new and cool video at the start up of a short space battle, granted I can't remember which since I'm not the hugest star wars fan but yeah it's a nice video. It also adds a lightsaber cursor which is a nice change from the default one used. The console has also been modified slightly, it now thanks you for downloading the mod. So, if you like big yellow stars, download this. ~Elegos

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3160 downloads

Uploaded:04-15-2006

Forcemod III Update

fm3v1.013_update.zip | 44.25 KB

in mind this is not from the developers of the original mod. See the readme for full details. Some of the newly supported models include Omewaan's skinpack andthe Leia model, and a full list of the spawn commands are available in the zip file. ~Szico VII~

Download

305 downloads

Uploaded:04-14-2006

Main Menu Title Video (Obi-Wan Ep.II)

main_menu_title_video_obiwan_ep.ii.zip | 11.68 MB

of the default JA cutscenes (so if you play JA single-player you probably shouldn\'t download this). The clip is of Obi-wan and Dooku\'s duel in the Geonosis hangar, which in my opinion was one of the least exciting duels in any movie. All they do is circle around each other, then clash blades like twice before Dooku owns him! Obi-wan was a wuss :p. If you\'re into collecting these kinds of videos give it a download, but personally the stretching really ruins it for [i]me[/i]. ~Inyri

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427 downloads

Uploaded:04-07-2006

Main Menu Title Videa (Aayla Secura)

_main_menu_title_video_aayla_secura_.zip | 10.45 MB

her by, every time I load Jedi Academy! So, for those of you who like Aayla Secura and are bored with your main menu video, this is for you! The author has also included a tip in the readme. Here it is. [quote] TIP!: This RoQ is with sound! (music). Do as follows: change your game resolution to the 640x480 and switch full screen to off (so that your comp won\'t lock up). Now, type in the console: /cinematic ja01 ... and enjoy Aayla\'s new fate! :P ROTFL LMAO :D[/quote] Upon doing this I was amused to be hearing the Numa Numa song, which automatically gave the movie a funny air, which I didn\'t like. It should have been slow, sad music to commemorate Aayla\'s death. But that\'s just me. ~Zach

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800 downloads

Uploaded:04-06-2006

Clonetrooper Helmet HUD

clonehelmethud.zip | 131.03 KB

though. But perhaps some of you out there can find a good use for it. Give it a download if you like it! ~Inyri

Download

972 downloads

Uploaded:04-06-2006

Main Menu Title Video (This Weapon is Your Life)

main_menu_title_video_this_weapon_is_your_life.zip | 7.16 MB

lightsabers, some blasters, and other weapons. This was supposed to present the differing weapons of different cultures. I don\'t know about that, but it is certainly an nice change to the normal video. If this interests you, or if you just bored with the normal video, give this a download. ~Zach

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2556 downloads

Uploaded:03-29-2006

Bounty Hunter Reskin v1.0

bountyhunterlite.zip | 10.63 MB

well. And I don\'t know what mod that is that the author used for the Mandalorians. This is great, if you\'re looking for a change, try this. The author wishes it to be known that this may interfere with MovieBattles. Although, this is only if you put it in the MB folder. -Red

Download

1 downloads

Uploaded:03-27-2006

The Mighty Boosh Splash Screens

2kings_the_mighty_boosh.zip | 1.68 MB

don't know, with no fancy embellishment. I guess if you're a fan of these dudes, you may like it... NOTE: The first image you see is the Start-up splash, this will show every time. The second is the "SP" splash, it shows during SP loads. THe third is the "MP" splash, it only shows in MP when the map you are loading doesn't have a levelshot. -Red

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512 downloads

Uploaded:03-20-2006

The Better JKA Hud

better_jka_hud.rar | 362.5 KB

than a red background and putting a saber symbol on it. Now on the right side we have the saber symbol as well, along with the red background, but what I think makes this stand out is the force bar. Deugar has made them a dark purple in the center and a lighter purple towards the edges. Well seeing as you can\'t do that much with a hud, it\'s not that bad. If you like custom hud\'s this might be for you. ~Zach

Download

127 downloads

Uploaded:03-20-2006

Terrain Troopers

troopers.zip | 1.75 KB

something on my end. If want some NPCs that have different skins, different weapons, need to be spawned manually, and are more aggressive, give this a shot. -Red

Download

310 downloads

Uploaded:03-10-2006

High FPS Trip

high_fps_trip.zip | 5.55 MB

like this one....are just getting a bit silly. :( Okay, so first things first. Number 1, if your PC can\'t run this level on JK3, then it can\'t run any other JK3 level either. Number 2, if that is the case, then why you\'d need this mod anyway is a hard question to answer. Number 3. It doesn\'t really make any fps difference at all. (At least not on my PC.) The only thing it does is make it look as if you\'ve turned all the textures into flat shades, or put your gfx settings down to Ultra-Low (if there had been such an option.) My verdict is rather negative, as you can see, but hey, who am I to say don\'t download a mod which kills your textures, makes an already plain level even [b]more[/b] plain, and adds some horriffic music which does not fit the map in the slightest. Oh, it does fix those decal errors in Mp though, there\'s one bonus. But then again, so do the other mods out there... ~Szico VII~

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562 downloads

Uploaded:03-02-2006

THE BEST FILE YOU'LL EVER SEE!!!!

startinupdashield.zip | 106.76 KB

although the number of variants is low. Still, they're there! We have blue, red, yellow, and green, though the green looks a lot like the default shield color. I personally kind of like the yellow one. Easy to see, and is kind of neat. Not like silly yellow corvettes... Ugh. Remember, pick [i]one[/i] color to put in your base folder! ~Inyri

Download

275 downloads

Uploaded:02-27-2006

Flame Hud

flame_hud.zip | 201.43 KB

that's your kind of thing, download it today! I have to say, it did put a smile on my face at least. ~Inyri

Download

356 downloads

Uploaded:02-27-2006

Red Shield

red_shield.zip | 59.04 KB

red better than green, check it out. Need I say more? ~Inyri

Download

198 downloads

Uploaded:02-16-2006

Just Another HUD

hud.zip | 452.53 KB

readme explain: [quote] A mod that makes the health and shield bar white, the ammo bar blue, the force bar red, and the background red with blue trim.[/quote] I spose if you like those colours then you might like this mod, or even if your just looking for a change from the normal HUD colours (which do get a bit boring after playing JKA for years lol), then you might like this also ;) Personally I quite like this mod, so well done to the author there, keep up the modding! :D ~Nozyspy~

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767 downloads

Uploaded:02-12-2006

Blood_guns_only_v1

blood_guns_only_v1.zip | 1.68 KB

readme), but it also does not seem to affect the repeater. I also found that it [i]does[/i] affect lightsabers, which the author says it does. I did discover that there is a difference between multiplayer and singleplayer - in singleplayer the saber causes the blood affect, but in multiplayer it does not - so there may be some discrepancies because of that. Given the fact that there are no new textures in this PK3, I am guessing the affect itself is a recolored element of the normal hit effect - probably a recolored smoke or something like that. While it looks nothing like a real blood spatter, it\'s still not too bad and might be worth having if you\'re a blood mod enthusiast. ~Inyri

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1232 downloads

Uploaded:02-04-2006

T2_Trip Textures

matty_t2trip_textures_beta.zip | 1.74 MB

textures in the 'quicktrip' texture folder, thus altering the appearance of that particular level. Consequentlly, if you don't play single-player or the t2_trip level in multiplayer mode, you probably won't be interested in this. However, If you DO play that level, I sugegst you check this out, as it's quite nifty :) It does look better than before in my opinion. A lot better. It just doesn't look so dull and boring, there's more color variance and it feels more creative than it did before. However there is one crucial problem with it, and I suspect it is to do with decal texturing. When you'd normally see a decal texture, now you see some really odd looking stretching of the texture, producing what looks like a giant stripe in some places. This really isn't the kind of bug which can be ignored, so as this is a beta, I think the author should go back and try to fix this bug. It may be as simple as a missing alpha layer on a new texture, but I am not sure. ~Szico VII~

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669 downloads

Uploaded:01-27-2006

RealLightning

reallightning.zip | 997.77 KB

itself. I do not like the original lightning; it does not look good, it sounds dull, and it is no where close to the lightning of the films. SuperQ changes the lightning by beginning it in larger arcs, ending in smaller ones, as the author describes it. He also modified the bolt colors, the shapes, and the lightning sounds. All changes are clear and obvious, but they may not appear to be for the better. The new shape of the lightning is really what is bugging me. I think the colors are fine, but each lightning bolt now looks just like a squiggly line. I do not recall such squiggly lines from the movies. As I remember, the lightning of the films is somewhat in-between the jaggedness of the default lightning and the squiggliness of \"RealLightning.\" Another problem, however smaller, is the sounds, which are adequate. They do not make the experience of using lightning any more fun or exciting; but instead, it\'s just a change. I believe that this lightning may just be a test-run for the author. Seeing that he is capable of editing the lightning to a different shape, I\'m sure he\'ll be able to advance further into the realm of small modding. I wish him good luck for next time; but this time, it\'s not much. --Ra-Kom

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1996 downloads

Uploaded:01-11-2006

EPII,III,IV-VI Clones->Stormtrooper NPCS

eprepimpclones.zip | 10.29 KB

you'll have to download them yourself. This includes NPCs for Mars Marshall's Clones Ultima pack, and several of HapSlash's "improved" models. The NPC files themselves are quite bare minimum, and if you already have a lot of NPC files this could cause some extension overload problems for you. This will really only be useful if you like to play single-player, or do a lot of video filming in single-player. Most of the mods you need for this to function can be found right here on JK3Files: [file="24384"]HapSlash's Sandtrooper[/file] [file="24382"]HapSlash's Improved Stormtrooper[/file] [file="53471"]Mars Marshall's Clones Ultima[/file] Make sure to check the NPC list in the ZIP for links to the other files you will need. ~Inyri

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227 downloads

Uploaded:12-21-2005

Killer Jawa

killer_jawa.zip | 15.48 KB

edited bots.txt instead of adding a .BOT file, so it will likely screw up your bot list while it\'s in your base folder. No changes have been made to the actual Jawa model, except that it has some new/altered icons, and the sabers are also nothing new - they use the dual_1 model. Next time, ask someone about the proper method of creating bots, as editing bots.txt is not a good method, and half the time will do nothing but screw your games bots up. ~Inyri

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903 downloads

Uploaded:12-21-2005

Main Menu Title Video (Darth Maul)

main_menu_title_video_darth_maul.zip | 30.27 MB

Qui-gon is stabbed, then he\'s suddenly dueling Maul on Tatooine). Also, which I find to be the biggest downfall, is that the video is horrendously stretched. There was no attempt made the have the video fit the menu with a proper proportional scale, so the video was just squished to fit in. Personally I think that makes it look incredibly silly, and there\'s also just something about watching a lightsaber duel with no sound that gets me every time. Anyway, if you\'re a Maul or Episode I fan, give it a try. It could have been done better, however. ~Inyri

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170 downloads

Uploaded:12-15-2005

Bluemod

bluemodv1.zip | 25.78 MB

wrong sample rate (this means they will not work). The second thing I noticed was the new saber sounds - specifically the swing sounds - are just awful. Occaisionally there's a double-swing sound, which is really queer-sounding when you're using the red stance and the sound swings twice before you're halway done with your swing. Then I thought to test out the new jetpack sounds. It reminded me of a hippopotomus farting. I tried to come up with a nicer description, but that really just fits it to a T. The lightsaber blades have been altered to have a white area outside the blade. Of course this results in there being hard edges to your saber (see the screenshot). The new bowcaster effect also results in missing textures, so I'm guessing he boo-booed in the EFX file. Things like broken sounds and missing textures make me wonder if he tested this at all. Another interesting change is music. A lot of music was replaced, including all of the MP music, and a couple of single-player level music pieces. I'm assuming that is because they play in multiplayer, but imagine playing the Mos Eisley level... to Duel of the Fates. It's a great song and all, but it doesn't fit. I'm guessing this wasn't taken into account, however. Two other modifications here. A new skin was added - a blue stormtrooper - which I find to just look kind of silly. More like a blue plastic model than a stormtrooper, and it seems to have Jaden roll/jump sounds, which is really irritating. The other modification that I can easily find is some of the strings, which don't actually seem changed, but just colored. Overall, I find it lacking in quality and creativity. Even if the author didn't plan to release it and suddenly decided to, if he [i]is[/i] going to release something it should be more substantial than a compilation of sounds that don't work and recolored strings. ~Inyri

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644 downloads

Uploaded:12-14-2005

Super Perfect EpIII Blue Lightsaber

super_perfect_epiii_blue_lightsaber.zip | 11.09 KB

people, myself included, thought his blue saber not to be the right shade compared to the sabers seen in Episode III. This mod attempts to rectify that shade error. I compared it next to an image of Obi-wan\'s blue lightsaber, and it indeed seems much closer... though not perfect. But indeed it\'s a great improvement over the very dark purply-blue default blue saber blade, so definitely check it out if you already have the blade pack, or just want a more accurate blue lightsaber. ~Inyri

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502 downloads

Uploaded:12-13-2005

Main Menu Title Video (Obi+Ani vs Mr D)

main_menu_title_video_obiani_vs_mr_d.zip | 19.39 MB

and I find it to be a great distraction. Secondly, the clip is much too long. If it were me, I would have just limited it to the saber duel and stopped it at Dooku\'s beheading. Thirdly, which is something that I didn\'t notice on his last submission of this type, is that this video replaces the first cutscene, when it doesn\'t need to had the author just tweaked one menu file. As a result, if you happen to play single-player you\'ll see this video instead of the shuttle descent video. Kind of obnoxious, considering to edit the menu file would take the replacing of probably one word to get it to be independent. Plus, to be honest, these videos are all fine and dandy, but they\'re just not the same without the sound and music. So is it worth it? I don\'t know. Almost 20 mb for something you\'ll ideally be looking at for 5 seconds at a time, unless you actually sit there and watch it before connecting to a server. You decide. ~Inyri

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805 downloads

Uploaded:12-05-2005

KOTF Clan Saber Hilts Pack

kotf_sabers.zip | 2.4 MB

this pack contains some unusual and pretty unique saber hilts. Sure we have all seen saber hilts with maybe an extra saber or two added on. I saw one once that was like an X with a saber blade extending out of each arm of the X! I’m sure it would be interesting trying NOT to slice your legs off whilst fighting with that…ehmm anyway…These saber hilts are actually letters! There are five hilts here, one normal hilt, and four ‘letter’ hilts which spell out the initials of the Knights of the Force clan, or KOTF. What I think is great about these is the way the extra saber blades have been added. There’s smaller ones on each edge of the letter, and then the full size central beam that goes straight up like normal. For instance, with the letter O hilt, there are six little beams that make up the O, and then a seventh beam which goes straight up like normal. Here I am blathering on trying to describe it in words! It’s probably just easier to look at the screenshots below! ;) Anyway…a very cool little mod here. I know people sometimes don’t like clan-related files. But this really is a unique (as far as I know anyway) and quite unusual saber mod. Give it a download if you like what you see! :) ~Nozyspy~

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2946 downloads

Uploaded:11-16-2005

Super Perfect Episode III Blades

super_perfect_epiii_blades.zip | 119.79 KB

Perfect Episode III Blades\" tries to replicate the blades seen in \"Star Wars: Episode III—Revenge of the Sith,\" and it\'s probably the most accurate blade mod for Episode III, but just not good enough. Episode III\'s blades are designed slightly differently from other films in the saga. They are fairly thick in core and in glow, the end of the blade arcs to a medium-sharp point, and the glow arcs the same way, with the tip of the core and the glow ending at generally the same place. All previous mods fail to achieve accuracy to the film is in the shape of the glow. None have been able to make the glow go to the right place at the tip of the blade; they all extend far past where it should be. This mod, unfortunately, does not correct this problem. The core ends in a point, and then the glow goes too far out and ends with too round a tip. (See diagram in screenshot three for visual explanation.) It\'s a common problem that no one seems to fix, but aside from that, there are still good features of the mod. The proportions of the blades are, as I said, the most accurate I\'ve seen in width of core and glow. However, there is another problem that only this mod seems to have, and that is that it just doesn\'t look good in-game. Perhaps the images that he used were low quality, or his resolution was too high, but, although they are not blurry, they are not smooth as they are in other mods and in the film. The blades seem to have rough edges where there should be clean curves. They looked, to me, as if the blades were being displayed on an old television with static problems. They didn\'t hit the mark. Sorry, but \"Super Perfect Episode III Blades\" stop quite short of perfect. They just need to look better, and I don\'t know if the engine doesn\'t allow it, but will someone ever try to make truly accurate Episode III blades? This mod gives me hope, but until next time, I can only wait. —Ra-Kom

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424 downloads

Uploaded:11-02-2005

Drugs

jonny2199_minimod.zip | 1.68 KB

to certain keys. It\'s supposed to be based off of a gamed called N.A.R.C., and even without ever playing or having heard of said game I find it rather obviously to tell what it\'s about. Rather than try to describe this myself, I\'d rather just quote the read-me so as not to get anything wrong: [quote] First, enter the console (if you do not know how, give up now) and type in \'exec drugs\' without the \'\'s (they\'re there to show you what to type). A confirmation message will appear. The controls are... , to activate slo-mo (but also weird vision) . to deactivate the above. ctrl to activate xray (see through walls) alt to disable the above (you can\'t see walls when the above is activated) Up arrow to activate super muscles (deactivates HUD) down arrow to deactivate the above (gives smaller lightsaber)[/quote]So if you\'re a fan of the game N.A.R.C., or just like fooling around with JA, give it a download and have a grand ol\' time. ~Inyri

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821 downloads

Uploaded:10-22-2005

clan Hudd

daa_clan_hudd.zip | 449.48 KB

nice really. It also has a new console which looks decent but really is just a giant advertisement for their clan. Overall if you're into custom HUD's you will probably like this one alot. ~Nexus

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762 downloads

Uploaded:10-17-2005

Realistic Luke NPC

realistic_luke.zip | 1.55 KB

when I pitted him against Desann [i]and[/i] Tavion, just out of curiosity. Tavion of course died, being the wimp she is, but Desann lasted quite a while and finally put the finishing touches on the ol' farm boy. Overall I don't know how useful this mod would be, unless you like to watch 15 minute long NPC duels. However if you [i]do[/i], or have some other use for a beefed up Luke NPC, give it a try. ~Inyri

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1098 downloads

Uploaded:10-16-2005

Giant Jawa (NPC)

super_jawa.zip | 1.46 KB

make you enjoy the game more, and then there are mini-mods that make humungous objects that make no difference in your level of enjoyment, perhaps even lowering it. The \"Giant Jawa\" NPC mini-mod, which also included a slightly larger \"Hazard Trooper\" (the stormtroopers that walk around inside refrigerators blasting you with concussion rifles on that planet in the single-player mission that rains acid) NPC, allows you to spawn a Jawa that is probably bigger than a rancor, but unfortunately it\'s not worth how it sounds. I\'ll first confront a problem, not with the mod, but with the concept of it: the grueling lack of effort or creativity. It does not take talent or a great amount of thinking or work to come up with the concept of \"BIG JAWA,\" as opposed to, say, the \"Big Bang\" theory. I don\'t expect anyone to be a physicist, but the author could perhaps have come up with a nicer name than \"Giant Jawa\" or \"Super Jawa.\" At least the author didn\'t actually call it \"Big Jawa\"; that would be quite embarrassing. Just for your information, in-case you randomly decide to download this file, the way to use the NPCs is incorrect in the readme. To spawn it, you either have to be in cheat mode (\"\\devmapall map_name_here\" in multiplayer; \"\\helpusobi 1\" in multiplayer) and type \"\\npc spawn SuperJawa\" or \"\\npc spawn Haz\", or be using a mod that supports NPC spawning where you have the proper permissions to do so, and run those commands. What\'s really unfortunate is that the Jawa NPC itself is rather unstable. It twitches around, sometimes too fast for realism, and it just doesn\'t act like a Jawa. Other neutral NPCs also don\'t act like their real counterparts, but no one else crouches down and back up so fast and so often that it looks as if it\'s vibrating. This problem stays with the Super Jawa NPC, which has merely been scaled to a much larger size, and now with an added problem: the tangible area of the model is reduced to just the very bottom of the Jawa, somewhere in the middle. I can fire rockets that will hit at the Jawa\'s robe in-between his legs, but if I fire it at his head, it will just go right though. (This also seems to be the case with the Hazard Trooper, which fires at you at the same time.) The author really could have pulled through some more effort. I\'m not sure if he knows how to do more than create NPC files, because this file doesn\'t tell me anything about him. It has no point, no concept, and buggy execution—but if you really love the idea of firing at a Jawa larger than a rancor and having the shots go through it and seeing the Jawa inexplicably twitch around convulsively, go ahead and download this file. Have the time of your life. —Ra-Kom

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1047 downloads

Uploaded:09-15-2005

Cool Blud

saberwoundsnew.zip | 346.44 KB

cg_dismember values to be set)—the caps of the body parts of the dismembered model are now a brightly lit orange. For a mini-mod, I actually like it. It\'s really a minute little change, but if you look down at the screenshot, you might be able to barely tell that the author isn\'t very far off from how it looks in the movies. This mod is so small that nothing is really wrong with it; but it could be a little bigger and have more changes. An ounce more of creativity could make this more interesting—how about making actual blood, as the mod is called? But for what it is, good job. Download it if you get tired of the default cap texture and you don\'t want to download anything else.... —Ra-Kom

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1613 downloads

Uploaded:09-15-2005

Ma-Tricks Console

matricks_console_10.zip | 244.56 KB

in-game to see it fully, as a screenshot will not do it the justice it deserves. ~Inyri

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602 downloads

Uploaded:08-26-2005

Hungry Mod

hungry_mod.zip | 338.11 KB

changes the in-game text to be about food! If you still don't get what I'm talking about, look at the screenshots. They gave me a good laugh, and I'm sure they would for any one of you. There are plenty more than what is in those screenshots, but I won't ruin the humor (or the surprise) by listing them all out. Find out for yourself! It's bound to be a good laugh. [b]Note[/b]: Be aware that since this changes the strings, if you have other mods that change strings this mod may not work. ~Inyri

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282 downloads

Uploaded:08-03-2005

Crazy SP

crazy_sp.zip | 3.5 MB

Jawa Tavion > a very messed up looking Chewbacca Alora > tusken Raider[/quote]Now Chewie is \'messed up looking\' because the author didn\'t use the transparency shader for the fur. While this mod is incredibly simple and has little actual value, it\'s actually pretty funny, and is probably good practice for the author in the future. Next time it might be better to change the combat sounds as well, so that we don\'t get Tavion\'s grunts coming out of a Wookiee ;). Those need to be changed in the NPC files. A good start, and a good laugh. Keep practicing. ~Inyri

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191 downloads

Uploaded:07-22-2005

{Kott} NPC Pack

kott_npc_pack.zip | 1.75 KB

NPCs (several reborns, the stormtrooper, and a couple Wookiees). The author mentioned a bug where you have to hit the melee Wookiee NPC before it starts attacking you. I personally didn\'t have this problem - it started after me right away - but in case it\'s a bug for some people it may be a good idea to keep that in mind. One thing I noticed with these NPCs is that the author didn\'t put much in the files, but... dismemberment was still very high. I have never had quite so much fun dismembering Wookiees before. I\'m assuming since it was not actually put in the NPC file it auto set itself to 100%, so if you like dismemberment you may actually have a good time with this pack. I found it much more amusing than I should have. ~Inyri [b]NOTE[/b]: Find the {Kott} Skin Pack here: http://jediknight2.filefront.com/file/Kott_Skin_Pack;45051

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526 downloads

Uploaded:07-18-2005

Pyro"s HUD

pyroshud.zip | 1.07 MB

HUDS i've seen keep it up :) .have fun elros

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1208 downloads

Uploaded:07-16-2005

Super Maul NPC

supermaulnpcv1.5.zip | 5.61 KB

files and they really aren't that much better. Our "super" Darth Maul has 200 more health points than Mars' original version, though what will probably make you all happy is that our new version has dismemberment set to 100% on each body part. Check the screenshot below to see what I mean. This new version does have a couple of Force changes, such as being given absorb and protection to make him harder to kill. He's also been given HapSlash's Maul hilt. The hilt itself looks very good, and fits quite well with the Maul NPC. This NPC has both a dark side version (robed Maul) and a light side, or "good", version (shirtless Maul). The light side Maul is significantly weaker, but dark side Maul definitely seems to put up a good fight. I never did kill him, to be honest. I think he fell off of the platform. Poor guy. ~Inyri

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2570 downloads

Uploaded:07-11-2005

Pyro's Saber Mod

pyros_saber_mod.zip | 323.73 KB

previous experience with flame trails to base it on. Here we have trails for each color saber, as well as the sword trail. What I like best is the author didn't go over the top. The trails look very nice for each saber, and they're not solid colors. He's mixed in a little orange here and there, as well as some other complimenting colors for each saber color. The sword trail is also nice, because it is subdued and not a big bright flame. Now supposedly this mod has JA+ support as well, but seeing as I don't have/use JA+ I wasn't able to test that. It works fine in base JK3, so I'm assuming the JA+ version works fine as well. If you're looking for a trail mod to spice up your game, or just like flames as the author seems to, have a look at this mod. I'm sure it definitely has that flair that some people are looking for. ~Inyri

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48 downloads

Uploaded:06-22-2005

Menu Team Communications Expansion

menu_team_comm._expansion_v1.0.zip | 3.09 MB

for this. According to Shao: \"One day, I was inspired to set new sounds for the Voice Command menu. I took some Clonetooper sounds, named them appropriately as templated in the mp_generic_male sounds directory, and gave them a few replacements for \"Go for the primary objective!\" and such. In essence, I set it so anyone using the Clonetrooper model gets their own sounds for the voice menu. So while some are saying \"Roger.\", others are saying \"Yes, sir!\" - and I wanted to make sounds for more models in the MB community in hopes that it would inspire people to use the Voice Command menu more frequently. Note that the characters don\'t all have every single team message, as I couldn\'t find sounds that match or are relevent to some of the sayings such as \"I need a tech over here!\" \" This sounds like a cool idea and if you use the MBII mod, this might be right up your alley. -Lizardking

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299 downloads

Uploaded:06-21-2005

JKA Loader

jkaloader.zip | 578.07 KB

little things. It pains me that Raven haven't fixed the mod loading bug from the menu in a new patch, but at least we've got clever little mods like this to help us out. :D It's not the most brilliant mod ever created, but a lot of people may find it useful, so good job here :) ~Szico VII~

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123 downloads

Uploaded:06-12-2005

Rustic E-11

rustice11.zip | 399.63 KB

in appearance.. the metal seams pitted and worn. It\'s a cool look for the same gun. Nice job there. -Lizardking

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203 downloads

Uploaded:06-12-2005

Snow Covered E-11

snowcoverede11_v2.zip | 517.52 KB

say.. and i don\'t care lol. What he did, he did well. Looks really good in my opinion, good work! -Lizardking

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2905 downloads

Uploaded:06-12-2005

Prequel Saber Blades & Colors

prequel_saberbldsclrs.zip | 29.42 KB

seen in the prequels. There is a visible difference between these and the stock ones. For instance, the stock blades have a bright center glow to them, where these are more evenly lit. I guess it comes down to preference and what a person leans towards. Take a peak and see.. this might be up your alley. -Lizardking

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1108 downloads

Uploaded:06-09-2005

Superbot Bot Pack

superbot.zip | 8.82 KB

They use just base JKA models, which is a shame, it would be cool if they had been reskinned a bit to show that they are special, but oh well. Give it a download and see what you think :) ~Nozyspy~

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1652 downloads

Uploaded:05-09-2005

Mini NPC\'s

pack_npcs.bysnok_askar.zip | 1.73 MB

proper sized?) is probably the coolest, especially when your dueling him :) They are also really, really, freaky, especially the mini Jawas, and the super mini Rancor. Those Jawas are scary especially when they’re running towards you with a saber that’s like a zillion times bigger than they are, they’re like…tiny, and they run sooo fast, really creepy :P This is a really fun mod to play around with, making squads of mini stormtroopers to use as target practice is fun >: ) hehe, well worth a download :) ~Nozyspy~

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521 downloads

Uploaded:05-02-2005

Serenity Mod

vas_mod.zip | 9.28 MB

First impressions are... it\'s very pink, but fortunately Rink is feeling very Pink today :D. The menus are solid and well put together, it looks nice and certainly looks like it took alot of work. Next are the loading screens and the startup screen, they basically consist of a picture of 2 ewoks, very well put together, clean and effective. The ingame stuff is great, the HUD is cool, just not my style but I LOVE THE CROSSHAIR, although I\'m not planning on using all of the mod, I will definitely use that crosshair, it\'s awesome. There is also some new duel music, which is the main star wars theme (y\'know the yellow text coming down at the beginning of the movie theme lol). Overall a cool mod that is worth checking out, good job. -Rink

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799 downloads

Uploaded:04-19-2005

X-wing Mod for OJP

xwing_mod_by_jedi_desert.zip | 4.2 MB

Usually mods don\'t require other mods to be able to use \'em. This one seems to require that you have the basic OJP mod to use. Since I don\'t have that, nor have I reviewed it, I wasn\'t able to test this. So I\'m going to do something I don\'t often do - I\'m posting this file without testing it. It\'s an X-wing mod that makes the X-wing last longer in battle and so you always have an R2. I\'ve never come across a less informative readme before. So those who are in the know regarding the OJP mod, here\'s the X-wing mod. *shrug* Let me know how it is. ~AmosMagee

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2732 downloads

Uploaded:03-05-2005

Metal HUD Mod

metalhud.zip | 188.64 KB

Download

1500 downloads

Uploaded:03-02-2005

BlitzFist

blitzfist.zip | 397.78 KB

moves and fun mods check this one out. -Rink

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607 downloads

Uploaded:02-16-2005

Elite Imperial Clone Troops

elite_npcs_v2.zip | 5.77 KB

little program with different capabilities and weaknesses. Some wield lightsabers, others carry a repeater and one of these troopers has a \"light dagger\" - a shorter version of a light saber. Play with \'em a bit and give some feedback here for the author of these little dudes. [/quote] This updated version of Elite NPCs you might find are a bit harder to kill. Now some of the NPCs can dodge sniper and blaster shots and one of them even wields dual pistols. Be careful with these dudes. ;) ~AmosMagee

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132 downloads

Uploaded:01-26-2005

Taffer\'s Chat Icon v1

tafferchaticon.zip | 18.66 KB

download this mini-mod for a new chat icon. :D ~AmosMagee

Download

580 downloads

Uploaded:01-24-2005

Elite Imperial Clone Troop NPCs

elite_npcs.zip | 4.51 KB

Some wield lightsabers, others carry a repeater and one of these troopers has a \"light dagger\" - a shorter version of a light saber. Play with \'em a bit and give some feedback here for the author of these little dudes. ~AmosMagee

Download

146 downloads

Uploaded:01-19-2005

Junkie-Riders Xmod

junkieridersxmod.zip | 13.15 MB

is supposed to be like, the be-all, end-all in duel maps. I wasn\'t impressed. It was bland and boring. I found z-fighting. The map is too big for a duel map and too small for an FFA. There\'s nothing interesting about it. The sabers didn\'t seem to be different in the slightest. The Bushido sword was nice, but I wonder who modeled it. The menus were changed, there are apparently some skins included and taunt moves. Overall though, this mod is less than mediocre. Download it if you\'d like, but you\'ll find better mods much more worth your time to download. ~AmosMagee

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681 downloads

Uploaded:11-29-2004

MP \"Player Skin Not Found\" Kyle Overwrite

kyle_overwrite.zip | 176.33 KB

that you don\'t have installed. I found that it was very useful when I connected to a CTF server and [b]everyone[/b] was using an unknown skin. This made things easier on my processor, and easier for me tactically, as I could spot an opposing team member a mile away. :) Well done IG-64, this is one mini-mod that is [i]staying[/i] in my base folder. Bot Support: No New Sounds: No Team Support: Yes Known Bugs: None -Sared

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184 downloads

Uploaded:10-19-2004

Luke Ride

luke_ridev1.zip | 1.7 KB

\'useless\' side rather than the \'comical\' one. :( So what is \'Luke Ride?\' Well, its a vehicle in which you can ride on Luke\'s back (or at least that\'s the idea.) As it turned out though, you dont actually ride on luke\'s back, your character actually goes inside luke, causing Z-fighting between the 2 models. Oh, and theres no animation on luke either, he sort of floats in the air in a slightly awkward position. Don\'t get me wrong, this mod is the beginning of a funny idea, but it really has to be better than this for it to go anywhere - not to mention that i can\'t see many people wanting to use this. Why ride a buggy luke when you can get on a rancor and run people over? :) Heh, at least its a small file. ~Szico VII~

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1375 downloads

Uploaded:10-11-2004

Mini Rancor

minirancor.zip | 2.29 KB

the new movie. Have fun ;) -Shahadi

Download

602 downloads

Uploaded:09-19-2004

Concussion Repeater Effects

concussion_repeater_effects.zip | 4.02 KB

think it's a bad mod, but it doesn't really offer anything useful. Overall, I don't think it's [i]extremely[/i] useful, but you might enjoy this if you're tired of the orignal repeater effect. :P -TiM

Download

3633 downloads

Uploaded:08-27-2004

Tavion Loading Screens Art Pack

tavion_art_pack.zip | 1.69 MB

include screenshots of each image in this \"Art Pack\", so you\'re just going to have to download this to see the others that sevenSixteen did. They\'re quite lovely and are definitely worth a download. In fact, you should also check out the guy\'s website ... you can find a link in the readme. Hopefully you\'ve set a trend here and people will start creating their own artwork for something like this instead of just throwing a photo into a zip file, naming it product.bmp and giving us useless startup screens. :D And hopefully we\'ll see more from you in the near future! ~AmosMagee

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2487 downloads

Uploaded:08-25-2004

Realistic Effects Mod V2.0

realistic_effects_mod_version_2.0.zip | 657.48 KB

still been changed :(. Okay in the last one the bowcaster fired red bolts instead of green. I must say although they look okay I\'m more of a fan of the green ones. The bryar and the DL-44 now fire red lasers instead of the yellow which I must say is an improvement. The DL-44 now a proper Solo gun like it should be :D. The demp-2 is one of the changes that I\'m not sure if I like or not, the bulky electricity ball has been swapped for a blue laser. Now I like this yet not at the same time. Because this is probably the only weapon which actually fires somewhat differently and isn\'t just a colour change. Yet at the same time I like the big ball of electricty that hurtles towards people, so jury\'s out on this one. I could list the individual changes for each weapon but I\'ve gone through a few already and I don\'t want to take the fun out of messing aruond with the mod for yourselves so download now and have some multicoloured happy rainbow fun. -Mithran-

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1529 downloads

Uploaded:08-17-2004

Chewy\'s Heads Up Display

zzchews_hud.zip | 679.02 KB

It has a bit of a Sith feel to it. The red and black work well for this. Especially for those dedicated to the Dark side. ;) ~AmosMagee

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5050 downloads

Uploaded:07-18-2004

Dark Lightning v2.0

darklightningv2.0.zip | 324.49 KB

on how long you hold it. therefor you can\'t really aim at someone. so For those people who use lightning with fighting. This won\'t be very usefull for you. even so the lightning itself still looks really cool. and the sound of thunder. gives it an extra touch. -Buffy- New Sounds: Yes

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324 downloads

Uploaded:07-18-2004

Realistic Effects Mod

realistic_effects_mod.zip | 91.8 KB

Rockettropper 2 jetpack. I also changed the blaster shots, and made the red ones, more red. The Wookiee Bowcaster was supposed to shoot red projectiles, it now does. The emplaced guns were supposed to shoot green turbolasers, because, well, they are turbolasers, and now they shoot green!! The Thermal Detonators now have a lot larger explosion and shock wave radiuses, as well as a longer range of damage.[/quote] Personaly I don’t particularly like the red bowcaster shots the green looks better if you ask me, the thermals explosion does look a lot better. ~Wolf

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2713 downloads

Uploaded:07-02-2004

Stances Mod (v2.0)

stancesv2.zip | 12.03 KB

your opponent and stuff, but the walk just looks ludicrous? Thankfully, Aidy fixed that in this Stances Mod. But it\'s not really a stances mod. It\'s just called that. No stances have been changed. The walk for all three sabers have been changed though! YAY! But wait ... there\'s more! The roll animations are also different! The roll forward kinda like, makes your character dive forward, with their body completely horizontal and then into a hand spring like thing and up. It\'s pretty cool. The side roll is now the cartwheel and the backwards roll - oh wait - is that even possible with the patch now? I tried and tried, and didn\'t get to see the Maul type acrobatic flippy thing (technical term). I rarely ever keep mini mods like this. I don\'t like to change my game too much. But when it fixes a few things that I didn\'t like, then yeah, I\'m gonna use it. Great work here, Aidy! [/quote] So while the first version of this mod didn\'t change actual stances, it did change the walk. Now Aidy has modified his Stances mod to actually make new stances for each saber choice. I have to say though, that the stances are a little awkward. To go from the blue stance with a single saber into the lunge, it just doesn\'t seem to flow well, y\'know? But it still looks kinda cool. The roll animations stayed the same and there are a lot more changes in this second version. Download it and try it out for yourself. :) ~AmosMagee

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303 downloads

Uploaded:07-02-2004

WoDS Blood Mod

wods.bloodmod.zip | 3.96 KB

soemthing more original..... how many blood mods have there now been? ~Szico VII~

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422 downloads

Uploaded:07-02-2004

Jedi Academy Siege NPC Replacements

siegenpcrlf.zip | 8.69 KB

now more aggressive, and according to the author, they\'re harder to kill. He also included some files that are supposed to reduce laming on the bridge. Um, I have no idea what this means. I\'ll just quote the readme: [quote] Two files are included in an attempt to stop/reduce the effect of the two most common means of laming on Hoth (that I\'m familiar with). Ie Code & Bridge laming. These RFL (Reduced Laming Factor) files are intended as a stop gap measure to reduce the possiblily/impact of code/bridge laming.[/quote] So anyway, this is an NPC pack that includes 3-4 different Rancor and Wampa files and the aforementioned RFL files. ~AmosMagee

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11814 downloads

Uploaded:07-02-2004

New Lightning Effects

newlightningeffects.zip | 48.22 KB

and brighter. The color has been tweaked just a bit, and it seems a little different when it hits someone. Not sure how it changed though ... since I rarely use lightning. But if you\'re looking for a change for your lightning, grab this ... you might like it. :) ~AmosMagee

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5645 downloads

Uploaded:07-02-2004

Movie NPC Pack

movie_npc_pack_3.zip | 9.1 KB

for all of the characters that there are models/skins for from the movies. Of course, you have to go and download the models for these NPC\'s to work. :) ~AmosMagee

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1041 downloads

Uploaded:07-02-2004

Gun Speed Mod

guns.zip | 576.5 KB

something? Anyway, the mod itself speeds up weapons fire for all weapons except the blaster pistol...to be honest I didn\'t really notice much difference, it also is supposed to prevent energy being used but this didn\'t work for me. Mini mod, good if it works and if you like to make the game easier. -WadeV1589-

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1525 downloads

Uploaded:07-02-2004

Energy Sabers

energysabers1.0.zip | 41.56 KB

not-moving energy lines. -WadeV1589-

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744 downloads

Uploaded:03-27-2004

Rampage Mod II (for SP)

jarampage2.zip | 312 KB

level 3 jump, speed, push, pull and protect along with level 1 lightning - a pretty good mixture! You also get infinite primary ammo with limited secondary ammo. On top of that all (non light saber) NPC\'s have the Rampage Repeater (that is catchy you have to admit) but only 1 health (insane?!) So I loaded it up...and the first thing I noticed was my cursor had become a repeater, nice little touch! I found a pretty instant problem though, the very first mission of SP is impossible if you change from your lightsaber to start! You can\'t cut that bloody tree down with a repeater! Ah well after (re)starting that mission and going further, it was fun, everyone was easy to kill but man did they enjoy firing several rounds off at you first. It\'s nothing major but it\'s one of those true mini-mods that are fun once in a while. -WadeV1589-

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1189 downloads

Uploaded:03-05-2004

JA Menu Conversion

mcatotc.zip | 3.9 MB

work re-coding parts of the game or creating a new character and so on, now modders include those with an artistic flare in the menu sense. Yes, this is a menu mod, one of those mods that require no C++ but can make the game appear very different. So what gets replaced this time? Various menu graphics changed to be in line with the second Star Wars movie. I liked the load-up screen, replaces that bloody annoying copyright pertaining to LucasArts. WE KNOW YOU OWN THE GAME DON\'T REMIND US! So yeah it\'s not gone but it\'s replaced :) The main menu screen is interesting, nice to see the manipulation of the central movie viewer - you see it through the roman numerals II now, very nice: however who\'s the green dude? Don\'t say Yoda otherwise he\'s looking pretty damn ill; looks like he has a severe case of bloatitis! The console also has an Episode II flashing background. As you get onto the \'Starting up\' screen you\'re greeted with another new screen; just my luck to forget this dudes name! I must get more caffeine today... There is also an included folder that changes that start-up screen, you know the one \"Install JA\", \"Play JA\" and so on. This also follows the second movie theme. -WadeV1589-

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3460 downloads

Uploaded:03-05-2004

Crosshair Selection

crosshairs.zip | 7.76 KB

editing .menu files allowing for much easier customisation. This mod takes advantage of the ability to change menu\'s easily by allowing you to select a cross-hair from the Profile screen in JA. This gets acccessed almost every time you play online and so what better place to allow for a visible part of your display to be changed? However this is effectively a mod, albeit not a source-level mod. That means compatability issues can arise and the readme does note that this mod will not work with \"The Last Hope\" mod. -WadeV1589-

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1459 downloads

Uploaded:03-01-2004

Jedi Xtreme

bigone3.zip | 20.72 KB

find a pick up you\'ll get more from it. It also has the (oft seen) mod of increasing the dismemberment probabilites of various NPC\'s meaning if you set cg_dismember 100 you\'ll see lots of body parts flying if you spawn NPC\'s! The sabers are now bloody huge for all the default ones, not as big as a mod I reviewed a while back with sabers that tore into the sky but still big! -WadeV1589-

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2274 downloads

Uploaded:02-26-2004

A.K.O.B. (v2)

all_kinds_of_blood_v2.zip | 2.74 MB

Which is very cool. Each color comes in a seperate pk3, so you can easily switch between red, yellow, blue, orange, purple, green and then some custom colors like Kooky, Crazy and Wacky. I didn\'t get screenshots of all of the colors, but the one you see (with me in it - the last one) is of the \"Kooky\" color. Just looks purple to me. *shrug* Maybe I\'m overlooking some finer points to the gore, I dunno. This is really bloody, but it doesn\'t really get an \"ew\" from me when the colors are so unrealistic. I know a lot of you have issues with blood mods and sabers because the saber would cauterize, etc. I still stand firmly behind my claim that in that one scene where Ben chopped off that guy\'s arm (or hand?) there was blood. Soooo ... back to the review of the mod. I like it. It\'s fun and gory - not something I\'d use every time I play, but it makes for a nice change of pace. [/quote] Well, not much has changed about this mod, except that the author added black blood. Except, well, that doesn\'t quite work either. I threw just the pk3 for black blood into my base folder and the screenshot you see below is what I got. Looks red to me. *shrug* The author claims that he\'ll be updating this mod again soon to add more effects and gore (yay?) to version 3. Is this worth downloading as a second version? No. Don\'t waste your time. ~AmosMagee

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2991 downloads

Uploaded:02-19-2004

Reborn Ghost

reborn_ghost.zip | 2.35 MB

basically changes a few elements, adds a few new sabers and sounds an adds some additional Reborn skins. Seraph wrote about it's precise features in a ver nice method, so I'll list them here. [quote You get two Staff hilts by {THC}ShovelHead modified for: 1)Staff with Red stance 2)Staff with Blue stance 3)Length increased a little -Luke's, Reborn's, and Desann's single saber hilt (Saber Blades Skinny) -Orange saber is replaces with White to match the Ghost Reborns. -Saber Color Green is modified to fit the green Reborn skin (Saber Blades Skinny) Six reskins of the Reborn with Black Faces: 1)Black--------------------------> model reborn/black 2)Black and white----------------> model reborn/ghost 3)Red and black------------------> model reborn/red 4)Blue and black-----------------> model reborn/blue 5)Purple and black---------------> model reborn/purple 6)Cloaked with green Lightning---> model reborn/cloak [/quote] Overall, I thought this mod was pretty darn cool. I mean, we can all use new sabers. ;) I don't think we could have done with the "Lost Sabers" (Luke's/Desann's/Reborn's) because they're already available to download separately. Heck, even I released a mod that gives you those sabers just after JKA came out. :P In any case, I think the Reborn skins look awesome, so I recommend you check these out. I'm not very partial to sabers that have glass components in them (Just doesn't seem right. :P ) so those new sabers don't look too good to me, but then again, that's just me. :P Anyway, it's definately a fine piece of work for a first mod. MUCH better then my first mod. :P And definately worth the download! -TiM

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1249 downloads

Uploaded:02-17-2004

JA Launcher v1.1

jalauncherv1.1.zip | 174.11 KB

in the same directory as the launcher; you now receive a message instead. The readme tells you to place the launcher in your base directory however the .exe file actually needs to go in the GameData folder and not the base folder. ~Wolf

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1151 downloads

Uploaded:02-13-2004

Red Lighting

redlighting.zip | 30.65 KB

hot shade of red! That\'s right folks, for as long as the file doesn\'t get deleted due to server corruption on all the mirrors this mod can be yours! Right so yeah...Color Balanced the blue lightning to make it red, keeping all the hues and contrasts. If you want a change, this\'ll give you a mini-mod of a change. If you want to go into graphics design....do this yourself ;) -WadeV1589-

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4226 downloads

Uploaded:02-12-2004

Saber Menu (Revised)

sabermenurevised.zip | 5.1 KB

you got a saber from the very beginning of the Single Player game. Raven tried to appease us by giving us a saber in the beginning of the game in JA, but once again, it wasn\'t enough! They teased us with the promise of a staff saber or dual sabers later in the game. RED SITH deals with our complaints of not having those options from the beginning with a mod that allows you to choose what saber you want from the very beginning. So if you\'re frustrated with having to just use the single saber for the first half of the game, download this mod and play Single Player through with the saber of your choice! Personally, I prefer using single saber anyway. To each his own! [/quote] This update has been made to address a few issues from the first release, from the readme the fixed bugs are as follows: Selectable Saber Types & Styles appear on screenDesired hilt & style are still usable after the \"Vjun3\" missionPlayers can continue game play by selecting the \"Continue\" button in the bottom right corner (after completing Vjun3). In the end I agree with Amos however, I am a single saber user, I sometimes use a staff but in the end I love single saber! It\'s one of those things :) -WadeV1589-

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1931 downloads

Uploaded:02-06-2004

Boba Fett 2 NPC

bobafett2.zip | 1.02 KB

find that he\'s still impossible to kill. So to solve this frustrating issue with the Boba Fett NPC, Bones created this Boba Fett NPC. This altered version of Boba Fett is still difficult to kill, but no longer impossible. So if this is something you\'ve been looking for - well, search no more! Just download this NPC, toss him into your ext_data folder and kill Boba Fett as much as you\'d like. :) ~AmosMagee

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91 downloads

Uploaded:02-03-2004

Screenshot Splash (v1.0)

screenshot_splash_v1.0.zip | 169.22 KB

corners of the screen as your game loads. I like the idea of changing this screen, but not the way this one was done. There\'s so much more you could do with that screen, it\'s a shame it was wasted on just two little screenshots and a squished logo thing from the original startup screen for the game. ~AmosMagee

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517 downloads

Uploaded:01-31-2004

Vexor Zeth

vexorzeth.zip | 1.98 MB

Tiri's Burning hand pack, although for some reason it doesn't work for me. Am I alone in this? Anyway, back on track. The 2 skins are of 'Vexor Zeth' (duh) and they look sweet. Everyone loves Boba Fett reskins, right? ;) So, its Boba Fett reskinned to a more dark-red kinda colour. Looks very good, especially when you compare it with the story (Which I enjoyed reading -SEE README.) He also has this energy badge thing on his arm. The second skin is basically the same model, but invisible. He's not entirely invisible, but pretty much most of the time. Every now and again, orange 'flames' will lick his body. They don't look particularly flame-like, but oh well. Both of these also come as bots, which have very personalised attack patterns relating to the story. ;) Next up, the force flamethrower. Now this I really do like. Remember the JK2 level where the gravity went off and you had to escape through loads of fire beams and stuff like that? Well, it looks like one of those fire beams. Slows FPS quite a bit though :( It does the same damage, has about the same reach, but looks a lot cooler. Another bug I spotted was that the sound doesn't match the flamethrower. U press the, key, fire comes out of your hand - but no noise until one second after that. And the noise carries on for a second after you finish firing. All Credit to Dark_Maul. :) I cant really say much about the flame-hands, because I can't see em, but I'm sure they've been reviewed as a seperate item somewhere on this site :D Hers's the link to the burning hands on their own. [url=http://www.jk3files.com/file.info?ID=21514]Burning Hand Technique[/url] UPDATE: I Figured out why the hands didn't work :P They were actually a saber hilt, and not an automatically starting mod. So yay :) Sorry for being dumb Ryamic;) Team Support: Yes Bot Support: Yes New Sounds: Yes ~Szico VII~

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1637 downloads

Uploaded:01-25-2004

Lightsaber Cursors

lightsaber_cursors.zip | 17.07 KB

the little things that really make modding the game fun. It comes with PK3s for each lightsaber color, for your coloring goodness. Just try to stay in between the lines. - Chrono

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1402 downloads

Uploaded:01-22-2004

Cloaked Saboteur

cloakedsaboteur.zip | 937.69 KB

about actually starting the mod. There are 2 ways, which I found. Firstly, open the console and type exec cloaked , then hit the \'w\' and \'q\' keys to cloak and decloak. The immediate and obvious problem with this, is that many players use the \'w\' key, to move forward, and its a bit of a drag when it doesn\'t work anymore :( However, the other way (and easier for those not familiar with the console) is simply to go into profile, and change to the faded version of the Saboteur skin. However, you can\'t be going into profile all the time, it\'s a bit boring. So thats a bad point about this mod. As for the actual gameplay of it - well it does exactly what it\'s supposed to. It makes your character cloaked. Not completely invisible of course, but hard to spot. :) It\'s a very good idea, and well created. Very good work here :) I did find a way to change the bind keys - If anyone doesn\'t know how, open up the cloaked.cfg file using notepad, and alter these 2 lines. bind Q \"echo ^7Decloaked ; model saboteur; play sound/chars/shadowtrooper/decloak\" bind W \"echo ^7Cloaked ; model CloakedSaboteur; play sound/chars/shadowtrooper/cloak\" simply change the \'Q\' and \'W\' keys to your preference, and save :) New Textures: No New Sounds: No Bot Support: Yes Team Support: Yes ~Szico VII~

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132 downloads

Uploaded:01-14-2004

Pillow Hat Clan Official Lightning Pack (v1.01)

pillow_hat_clan_lightning_pack_1.01.zip | 1.19 MB

pack that includes three pk3's. The first one has sayings like "Anything worth fighting for is worth fighting dirty for" and "You have been clobbered one by the Pillow Hat Clan". There's another version of that same lightning mod, but in blue. And then there's another one that has "smaller pillow hats as lightning bolts", as described in the readme. There are no new sounds, but that's okay. The visual is enough. This is a clever way to change an aspect of the game other than making a skin to make it your own - or rather, a different way of slapping your clan's name onto something. Take a look and decide whether you like it or not. [/quote] Not much has changed in this update to the seemingly popular lightning mod. 1,244 downloads in just two days!? This mod must be better than I thought! Well, I guess there's even more reason for you to download this new version. It's the same mod - but with sound! Now when you use the lightning, there's a voice that whispers what the words on the lightning say. It's a very cool addition to an innovative idea for a mini-mod. ~AmosMagee

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237 downloads

Uploaded:01-14-2004

Chronix Sabers & Lightning (v1)

chronix_sabers_and_lightning.zip | 205.65 KB

match the lightning that's included in this pack. It has more of a teal color to it. The orange and yellow sabers haven't changed much. The purple saber's core looks thinner and the red saber has a firey orange glow. So it's kind of a weird saber mod. The only consistancy I see between sabers is that they're all brighter. Now the lightning mod I kinda like. I suppose I like the idea of color-coodinating your saber with your lightning. In fact, I'm surprised no one's made a mod like that yet. Anyway, all that I noticed about the lightning is the color change. There are no new sounds. So, if you're a fan of mini-mods, check this one out. Maybe you'll like the changes made with the sabers and the color of the lightning. :) ~AmosMagee

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386 downloads

Uploaded:01-14-2004

A.K.O.B.

akob.zip | 2.87 MB

seperate pk3, so you can easily switch between red, yellow, blue, orange, purple, green and then some custom colors like Kooky, Crazy and Wacky. I didn't get screenshots of all of the colors, but the one you see (with me in it - the last one) is of the "Kooky" color. Just looks purple to me. *shrug* Maybe I'm overlooking some finer points to the gore, I dunno. This is really bloody, but it doesn't really get an "ew" from me when the colors are so unrealistic. I know a lot of you have issues with blood mods and sabers because the saber would cauterize, etc. I still stand firmly behind my claim that in that one scene where Ben chopped off that guy's arm (or hand?) there was blood. :P Soooo ... back to the review of the mod. I like it. It's fun and gory - not something I'd use every time I play, but it makes for a nice change of pace. :) ~AmosMagee

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326 downloads

Uploaded:01-14-2004

Minimal HUD

minimal_hud.zip | 156.03 KB

the blue sections that register the health/force etc. Overall, I think this mod is really cool. It's perfect for those people who don't care about those fancy shmancy graphics that are there really only as eye candy and just want to play the game. I didn't see any issues or unwanted artifacts where the metal used to be, so overall, nice work Gigon!! -TiM P.S How was that Gigon? I hope I wasn't too rude on it. ;)

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1303 downloads

Uploaded:01-14-2004

Chat Icon Color Pack

chaticons_colorpack.zip | 41.96 KB

overall color of the icon to Blue, Green, Purple, Red or Yellow. The way you choose this (Which I think is pretty nifty) is that each color is in it's own PK3 file, so you just drag the one you want into the base directory, and replace it when you want another one! Overall, I think this is a great mod! It's small and it does it's job very efficiently. There's nothing I can see that's bad (No criticism this time! ;) ) with it, and overall, you should get it now! -TiM

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222 downloads

Uploaded:01-13-2004

Reddot X Air

rd_x_a.zip | 2.83 KB

game. This mod has 9 crosshairs which you can cycle through using the F12 key. The crosshairs come in pairs, one with a red dot, then the same crosshair with a white dot. It\'s pretty good. This mod works in both JK2 and JK3, so you can also change the crosshairs that the author said were too dim there. If you do use this mod in JK2 there are however some problems. The problem with this mod in JK2 is small. It\'s simply that one of the crosshairs got the \"missing texture\" texture. Also, and this is for JK2 and JA the crosshairs are less transparent with no shaded area. So, I like this mod and I will be using for my own personal use. =) Nice work Gigon, keep it up! SanosuKe

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196 downloads

Uploaded:01-13-2004

JA Dutch Bots v1.0

ja_dutch_bots.zip | 253.98 KB

say one way or the other after being killed, killing you, or entering the game, it\'s in Dutch. Maybe someone will do a bunch of these mini-mods with all kinds of different languages for the bots. That would be kinda cool. :) ~AmosMagee

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547 downloads

Uploaded:01-12-2004

Green Mod

green.zip | 3.13 MB

Everything is changed, including the little mouse-over glow on the buttons. That is all. Nothing more, nothing less. It\'s just ... green. I\'m tempted to break into the song by Kermit the Frog about being green, but I think I\'ll stop just short of that and end this review now. :) You\'re welcome. ~AmosMagee

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2953 downloads

Uploaded:01-12-2004

Highspeed Melee

highspeed.zip | 397.04 KB

said, I don\'t have much experience with melee in JA. Apparently, this mod makes it possible to attack with the punch repeatedly. Also the melee stance was changed. It seems that other things were also sped up, hence the name of the mod - Highspeed Melee. :) Also, the sound effects were changed a bit so that the sounds are bit more exaggerated, I suppose. So if this is something you\'ve been looking for - something that speeds up the attacks and changes a few things a little - then download it now! :) ~AmosMagee

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1 downloads

Uploaded:01-12-2004

Pillow Hat Clan Official Lightning Pack

pillow_hat_clan_lightning_pack.zip | 818.88 KB

"Anything worth fighting for is worth fighting dirty for" and "You have been clobbered one by the Pillow Hat Clan". There's another version of that same lightning mod, but in blue. And then there's another one that has "smaller pillow hats as lightning bolts", as described in the readme. There are no new sounds, but that's okay. The visual is enough. This is a clever way to change an aspect of the game other than making a skin to make it your own - or rather, a different way of slapping your clan's name onto something. ;) Take a look and decide whether you like it or not. ~AmosMagee

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2649 downloads

Uploaded:01-09-2004

Trauma Sensei\'s Stances (v2)

stances_v2.zip | 81.19 KB

realistic, but the Samurai-looking ones for single-saber are the ones I love the most. All in all, not a bad modification but could use some work. The side flips and such are a nice touch but as I said much work is needed for this to be better (and it has the potential to be). Download it to take a look and keep it if you like it ^_^.[/quote] The author says that he made some corrections to this mod. But, I can\'t say that I see anything different to this mod at all. The stances changed are the forward and backward roll and the author includes a pic of the sideways jump thingy - but that doesn\'t look any different to me than the original one. Some of the stances where you\'re just standing there, holding the saber look awkward. And others seem intuitive. Like the single saber blue/light stance. It just seems natural. I really like the standing stance when your saber(s) is off. It\'s a relaxed position with your hands behind your back. Honestly, I don\'t like the forward or backward roll - they\'re too complex for just a little roll. But if you\'re a fan of these animations, then by all means, download away! :) ~AmosMagee

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1209 downloads

Uploaded:12-26-2003

Chemix

chemix_v6.zip | 14.54 MB

The faces for these two skins have remained the same, which looks a little similar, but they are all wearing different clothes/armour which makes them look polished. :D Every skin also has a part in their clothing with is luminated, like a green circle that glows e.t.c. As for the two reborn reskins, they look like the people from the film 'Tron' which are very cool, they have lots of green light-up patterns and lines over their clothing, and they look very nice. The only thing I didn't like was some of the face art. I'm not sure which skins it was on, but they have lines all over their faces for some reason... Face paint maybe? But the main point is that it doesn't look very good, especially when all the other parts look good. :( Now onto the saber hilts. The models are very good, but the artwork on them is somewhat lacking.. They're covered in what looks more like a simple colour than a texture, grey,white, green. There is the odd texture on em which looks okay, but unfortunately they are kinda ruined by the other parts. There is also a 'Katana' sword which, despite again having i cool model and shape, looks rubbish because of poor texturing :( There is also a double bladed version of this sword which is a nice addition :) So, there are 2 single bladed lightsaber hilts and 2 double bladed hilts, all with new blades to match em. Another thing - don't you think the sword ought to be shiny, instead of dull grey? Overall some very nice skins, but the hilts are not as good as I hoped. ~Szico VII~

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1180 downloads

Uploaded:12-18-2003

Plus Models

plusmodels.zip | 582.36 KB

charatcers. This mod will let you play as: *Lannik Racto from mission on Coruscant, *Elder from mission on Nar Kreeta, *Jedi Master from academy on Yavin 4. :) These skins are all pretty nice (duh.. :), they were made by Raven.) and seeing them available in multiplayer to add to the already tiresome set of bots the game comes with is a great feeling. One other thing - The Lannik Racto skin is already a multiplayer model, but apparently there are two 'different' Lannik Racto's, so this will replace the old one and rename it, just so you know. ;) Nice job - every thought of getting all the sp charatcers into multiplayer? :) ~Szico VII~

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2070 downloads

Uploaded:12-12-2003

Real-Blood

realblood.zip | 3.33 KB

splashes on attack and blood on the floor....I must admit this is irrational to me, a lightsaber would cauterise any wound it inflicts...however for blades (such as oh I dunno, Squall or Seifer\'s gunblade ^.^) this mod is a good idea! The problem it has however is the blood splats on the floor aren\'t always on-top. For those of you who know shaders, the blood is an efx file using an image that does not contain polygonOffset. So basically you\'ll get the blood tearing with the floor. -WadeV1589-

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249 downloads

Uploaded:12-11-2003

Falcon Fix

falconfix.zip | 880.16 KB

couldn\'t see a difference. Then again, maybe I wasn\'t looking in the right place. LOL So, my apologies, there are no screenshots here. But maybe you could like, download it and try it out yourself and let us know if this fixes something that needed to be fixed. Also, the author mentions something about the engine exhaust ports needing fixing? Bah. And I thought I was picky. ~AmosMagee

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4748 downloads

Uploaded:12-08-2003

Body Blood

bloodybody.zip | 193.38 KB

looks like moulding leaves, you actually see blood! Yes, blood! This mod also changes the effect bullets have on a character, they are no longer little black holes, but litte red holes, just to make things a little more realistic ;) It\'s a nice idea, and this mod is well made, but I can\'t see this being the most popular mod ever because its not really an amazing advancement, but if you want more gore in your games, download this! ~Szico VII~

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2259 downloads

Uploaded:12-07-2003

Mutilator 100

jkjamutmod100.zip | 32.34 KB

the stats of the npc's, so they have different health, use different weapons e.t.c. It's not something to be awe-inspired by, but it can add some interesting turns to your jk3 gaming! :) I cant tell you exactly what had changed, download it and see for yourself! Although the author has now corrected me and said it actually is suppossed to allow more dismemberment of the character models i.e chopping off limbs is easier. Sorry for the mistake. ;) One point quickly, if you want this mod to be turned on and off, dont put the pk3 in base. Instead, make a new folder in /GameData and call it Mutilatormod100, then put the pk3 in there. Ingame, go to setup, mods, and you can load it from there. ~Szico VII~

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751 downloads

Uploaded:12-06-2003

Kaberna HUD

kaberna_hud_v2.0.zip | 374.62 KB

futuristic feel to it which I rather like. It also seems to stand out more to me. One I\'m definately keeping. -WadeV1589-

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1821 downloads

Uploaded:12-04-2003

New Weapon Effects and Swoops

new_weapons_and_swoops.zip | 618.86 KB

green and pink together like this - if this were clothes you'd have a mild fashion crisis. disruptor_rifle.pk3 - This one I like, it replaces the zoom on the disruptor as well as the blast effects, the rotating inner red symbols looks very nice and the blast is green and big, I do like this one. sonic_charge_launcher.pk3 - A replacement for the rocket launcher missiles. The rocket now has a blue tint and when it explodes releases a mini shock wave. The sound is ear piercing though so if you fire a rocket, be sure to run away before you hear it! swoops.pk3 - Adds 3 identicals swoops with 3 similar weapons. The swoops are the black ones I'm sure you've all seen before, the weapons are blaster effects that can be seen below. The advantage of separate PK3's is you only keep what you like and for me it would be the disruptor rifle. -WadeV1589-

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1198 downloads

Uploaded:12-03-2003

Saber to Hell

sabertohell.zip | 6.21 KB

gobsmacked I am sure this mini-mod would provide some short fun games simply because trying to dodge such a mighty thing is like trying to dodge the nightmare recurring dream you have once you've seen Michael Jacksons face, requires more effort than a human can muster! If you love to just go insane in JA and do stuff that is totally out-of-the-box then go for this, just for a short laugh or if you're lazy and want to wipe out every enemy there i in SP with a flick of your wrist! The true downside to this mod though is what I have touched on, it replaces the default sabers so if you don't want super length sabers you have to remove this from \base\. -WadeV1589-

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414 downloads

Uploaded:12-03-2003

|JM| Jedi Masters Interface and HUB mod

jmjedimastersinterfaceandhub.zip | 831.09 KB

Unfortunately this isn’t one of those. This mod is very well done, and has a clean look to it. It changes the background for the consol along with added the JM logo to the HUB. However although this looks nice, I really couldn’t see anyone except maybe a JM member wanting to use this. This is kind of one of my pet peeves; when clan members submit their start-screens or backgrounds, and I mean, they’re very nice and all, however if I’ve never even heard of clan (insert clan name) why would I want to use their stuff. Well I’m done venting now… so…um… good job, perhaps something that the public would want to use more next time. ~DeathBringer

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1 downloads

Uploaded:12-03-2003

Trauma Sensei's Stances

stances_a.zip | 92.32 KB

single-saber are the ones I love the most. All in all, not a bad modification but could use some work. The side flips and such are a nice touch but as I said much work is needed for this to be better (and it has the potential to be). Download it to take a look and keep it if you like it ^_^. - Chrono

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1065 downloads

Uploaded:11-24-2003

Stances Mod - But Not Really!

stances.zip | 52.05 KB

Thankfully, Aidy fixed that in this Stances Mod. But it's not really a stances mod. It's just called that. No stances have been changed. The walk for all three sabers have been changed though! YAY! But wait ... there's more! The roll animations are also different! The roll forward kinda like, makes your character dive forward, with their body completely horizontal and then into a hand spring like thing and up. It's pretty cool. The side roll is now the cartwheel and the backwards roll - oh wait - is that even possible with the patch now? I tried and tried, and didn't get to see the Maul type acrobatic flippy thing (technical term). I rarely ever keep mini mods like this. I don't like to change my game too much. But when it fixes a few things that I didn't like, then yeah, I'm gonna use it. :) Great work here, Aidy! :D ~AmosMagee

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3422 downloads

Uploaded:11-15-2003

Smoke to Blood mod

blood_smoke.zip | 1.17 KB

comes from it, well now its blood. Too bad this wasn\'t out before Halloween. The reason he thought he should make such a mod was because he was disappointed that there was no Blood mod that worked with JKA. I don\'t really like the gore, but hey I bet a lot of the rest of you do :). Overall Krayte Dragon\'s idea to make it for JKA was very good. No wonder he is a Dragon he rips the flesh off your body and lets you bleed to death :). One thing that makes this type of mod a bit less realistic is the fact that because a saber is so hot it won\'t make you bleed if it goes through and that’s why Darth Maul didn\'t bleed when he was hit with the saber and fell down the pit. Good job Krayte Dragon lets see the fairy version of this :P. Like the work! *Starts bleeding again* Damn! I knew I shouldn\'t have tried it on myself... -XgamerX

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1448 downloads

Uploaded:11-08-2003

GameUpgrade 1.0

gameupgrade.zip | 53.5 KB

on the Jedi Master level. Well, Darkseide made this mod just for you. He altered the NPC\'s for single player to make the game a bit more challenging. This game upgrade gives a boost to many NPC\'s, which hopefully will make a better game for you to play. He\'s also included two new vehicles. New, meaning, well ... you couldn\'t ride the mutant Rancor or a sand creature worm thing in the game. Now he says you can. Though, in the readme, he\'s listed the sand creature vehicle as a bug. :/ If you\'re feeling adventurous, try this out, then come back and let us know what you thought. :) ~AmosMagee

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286 downloads

Uploaded:10-18-2003

Salvation from the Gray Icons

salvation_from_the_grey_icons.zip | 332.14 KB

ones. Unfortunately, I find them to be a tad too colorful. But it is a great idea. What I would have done is maybe put some sort of image back there. The colors just don’t seem to fit the overall Jedi mood. When I think of Jedis I think of their clothes, earth tone shades, not emotional greens and blues and pinks. I really like the idea but I personally feel it could use some refinement. In the meantime, though, these are staying in my base folder because I absolutely cannot stand the nasty gray icons the game came with. The only error I found with these icons came with the Twi’Lek heads. When you adjust the shade of your Twi’Lek’s skin, the color of the background would change. It ended up looking very ugly and very distracting. But, it was still better than the gray. Good work, Wolf. I’d love to see some refinement! - Daku

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1449 downloads

Uploaded:09-28-2003

JA Remix Hud

ja_remixhud.zip | 219.99 KB

and adding the JK logo to the center. This mod also changes the force ticker’s color from blue to red. This mod doesn’t change a lot, but what it does change, is done well. This is a nice small download for people looking to spice up their HUD ever so slightly. Good work, keep it up. ~DeathBringer

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