Return to Castle Wolfenstein
the tutorial for this tool is here http://www.gamebanana.com/tuts/8899 Ok now you know all that i will let you know a bit about this mod. It is just a skin pack im making its about half done so i decided to post it just incase i dont finish it for some reason but i most likely will. What ive changed is the german uniforms so that they are all waffen ss so they look more like the ones from return to castle wolfenstein. Also the skins ive modded are al hi-rez now so the little bits on them e.g. belt buckles, medals, and title cuff\'s can be seen more clearly. Anyway you can see some examples in the pictures. Oh you might find the game will start up a little longer because it is loading the skins.
Peñarol this is my first submit Feel free to use it,but give me credit if you use it please :( yea i know this skin is not good for you but is my first skin.i maded this thing from scratch, Leandro
pack includes WWII symbols which may offend some, RTCWFiles excepts no responsiblity for the content and you use this file at your own risk! [/b] [i]RTCWFiles Staff note: Sorry for any confusion regarding the earlier posting of this file in the wrong catagory, it has since been corrected.[/i]
carried by both the Allies and the Axis.
characters from the \"Terminator\" movies. Along with the new skins are; New Intro music Muliplayer UI changes Team Flags Reinforcement Flags
due to other obligations, but he got the ball rolling enough for me to finish the Japanese skins. I decided to release it seperately instead of packed with the British skins, as that seems to be the general conseneus of Wolfenstein fans. British skins to follow soon, I hope.[quote]
go along with the Allied Soviet skins.
backpacks, and wear their helmets, like the RTCW army recommends.
(fictional) unit objective and checkpoint flags. Decided to enhance that creepy 'dressed in black' look.
the arm bands, chestpin(666), and some of the backpacks giving them the pentagram logo. All flags, portraits, and UI have also been altered to reflect these changes. Gibs have been changed as well to produce..errr..well, zombie gibs. I also borrowed a couple textures and shaders from Quake III to do the glowing eye effects. A few sounds from George Romero's "Dawn of the Dead" were added in place of the default victory music just for giggles. I opted not to give them helmets but rather to paste their class logo on their heads instead. You might notice that the Soldier's head logo is the twisted cross. Originally they were all gonna be Nazi Zombies but I changed my mind seeing how a buttload of people are offended by this symbol. Of course, then again my satanic pentagram logo might have the same effect on some people, who knows? Somehow the Zombie Soldat never got changed. Sorry if it offends anyone. Anyway, I hope you enjoy these skins as much as I enjoyed making them. Thanks for downloading my 1st skin pak for RtCW![/quote]
flags - Replaces recruitment posters with real SS recruitment posters - Replaces dead officer's uniform with real SS uniform - Replaces eagle logos in limbo screen by nazi symbol Warning: If any of these things offends you in any way, don't download it.
good and would give a different feel to your game if you used them. If you only like skins that look like the same old boring axis skins or skins that dont have that "military" look to them, then this skinpack is NOT for you.
player skins but also 2 flagpole skins, an american and a german one. Anyways the screens look nice in .tga / .jpg format, I didn't have a look in-game yet since I don't have RTCW installed here @ work. So if you have some nice shots, please send them in at firstname.lastname@example.org Also if someone knows the author of this nice skin pack, get in touch aswell (email@example.com) [b]Installation:[/b] Unzip the .pk3 file into your RTCW/Main folder. Screenshot taken from PlanetWolfenstein.CH, thanks!
helmets. [/quote] [img]http://www.gamingfiles.com/screenshots/13/files_extra/1600.jpg[/img]
beret* ------------------- *The markings on the body skins are from the Royal Marines. Each skin has individual ranks (Soldier = Private, Medic = Lance Corporal, Engineer = Sergeant, Lt = Leiutenant)
Beret ------------------- Each skin has individual ranks (Soldier = Private, Medic = Corporal, Engineer = Sergeant, Lt = Leiutenant)
flags. Boards, doors, trucks with svastikas. Airplanes and vehicles - changed skins Modified boards, parts of walls and doors too. healthpacks - changed skins for better visibility. Venom Gun : new, steel design[/quote] [img]http://www.gamingfiles.com/screenshots/13/files_extra/1602.jpg[/img]
to aim. I had to change the skin of the main character and the animations for 2 reasons. I. There were NO animations except going forward side to side and jumping so i gave him other animations II. Now when i did that it f*cked up the skin and the character was just a floating head sort of thing. So i changed the skin to look like the nazi's from the begining of the game. This will only change the skin of the character so if you dont like the view you dont have to look at it. I have included an option to go back and forth between first and 3rd person views so you dont HAVE to go thru the instructions im bout to give twice....Hope you enjoy this somewhat....[/quote]