Soldier of Fortune
you need it, but it's adviced to download the new, updated version. Again, click here to get that, it's version 1.1, 5.2 MB big and includes the source code for the game.
maps released by Raven.
files for the sib1, sib2 and sib3 single player levels from the original Soldier of Fortune. An SOF mapper (Torcherer) e-mailed me and requested the .map files so he could modify them and turn them into DM maps for the mod community. After asking the SOF team leads, they agreed that we could release the files. As I didn't think it was fair to give the maps to him alone, I decided to give them out to the various SOF fan sites for free distribution so anyone could use them. More .map files could be released in the future and perhaps other SOF assets and utilities as well, but we aren't committing to it. Perhaps when we've finished work on Soldier of Fortune 2 and Jedi Outcast we'll have more time. The only rules for the use of these map files are the same as they are for all Raven mod releases: 1. These are for personal, non-commercial use only. Anything created using these files must be freely distributed. These files are not to be sold, used in a retail product or used in any way to make money. 2. Credit should be given to Raven Software in any documentation accompanying releases using this material. It's not nice to pass off our work as your own. :) This file release isn't exclusive to any one site. Feel free to mirror it and re-distribute it (as long as you don't charge people to obtain it). Enjoy! Kenn Hoekstra, Ravensoft[/quote]I agree Kenn, enjoy!
need [url="http://www.adobe.com/products/acrobat/readstep.html"]Adobe Acrobat Reader[/url] to read it! Have fun with it...
they are 2 tutorial doc's that somehow didnt get put into the install of the SDK. You can find out more in the news post.
SoF which can be found in sof sdk/bin/. The filename is sofradiant.exe. For help on how to use the mapeditor, download our Mapping Tutorial by Intruder, you can find it in our "Maps > Others" category. Note that an SDK is most useful for people who want to modify the game in any ways, if you don't know anything about graphics or programming, the only useful item in this zip file will be the map editor. Here's the full list of updates/changes: [b][u]SoF SDK V1.1 - June 15, 2000[/u][/b] [b]Added to the Bin directory:[/b] - SoF.QE4 - Sample project file for QERadiant. [b]Added to the Docs directory:[/b] - SoF partial animation list.htm - Animation listing for SoF. [b]Changed the Ghoul directory to:[/b] - Max2/GHOULExp.dle - the 3DS Max V2.x plugin. - Max3/GHOULExp3.dle - the 3DS Max V3.x plugin. [b]Added the Source directory:[/b] - It is recommended that you compile the source code using Microsoft Visual C++ V6.0 SP3. - Game - Gamex86.dll source code. [b]Tools:[/b] - SoFData - SoFData source code (with M32 texture format). And thanks to Rick Johnson for uploading something to our ftp, hehe, it was some .msi file, no idea what it was exactly since it's only 3.2 megs, thanks anyways Slick Rick!
its actual page go here. Enjoy :)