Stalker

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10354 downloads

Uploaded:05-03-2010

AtmosFear for S.T.A.L.K.E.R. - Clear Sky

atmosfear_cs_1.3_complete.7z | 90.33 MB

existing in vanilla version. Also a full weather cycle has been created for Agroprom Underground. The vision distances for some weather cycles has been increased (and reduced for other) so on a clear day you can now see almost across the whole area. The weather behavior has been altered. There are now 2 main weathers cycles, good and bad. They change in 2h - 8h periods depending on the area. The weather still changes from hour to hour within each period. Different weather balance graphs for each area have been implemented. Swamps, Red Forest and Yantar are often foggy. Agroprom, Cordon and Warehouses are mostly clear with more storms. Dark Valley and Limansk are rainy and stormy so don't expect much sun there. The rest of the areas have the weather balanced more or less equally. Over 90 new sky textures has been added. Those include newly rendered textures and retouched, edited and color corrected textures from vanilla version, StalkerSkies by Cambragol and Panoramic Mod by Argus and STALKER Complete by ArtistPavel. The mod also replaces vanilla blowout sequence making blowouts dark and gloomy, showing strange atmospherical phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. To check what's new in v1.3 see readme file. More screenshots and installation guide here: http://atmosfear.crommcruac.com

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113189 downloads

Uploaded:12-30-2009

S.M.R.T.E.R. Pripyat

smrter_0.41_alpha.7z | 243.85 MB

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29719 downloads

Uploaded:11-20-2009

All Starting Equipment

starting_equipments.rar | 7.29 KB

the way to go

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23349 downloads

Uploaded:05-24-2010

S.M.R.T.E.R. Pripyat Weapons Addon

s.m.r.t.e.r._0.41_weapons_addon_light.7z | 31.78 MB

SR25 It also adds Snag's unique AKSU with a fixed scope attached. more will follow.

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8500 downloads

Uploaded:05-01-2010

Clear Sky Complete

clear_sky_complete_v1.1.2_setup.exe | 356.21 MB

focus on improving the original game’s graphics, sound, and atmosphere, while preserving its core elements. Built upon the success of STALKER Complete 2009 (which was downloaded well over 100,000 times), this entry in the Complete collection continues the tradition of aesthetically updating the game without changing the original story or gameplay. Fans can expect a polished and pure Zone experience designed around the most graphically demanding title of the S.T.A.L.K.E.R series - S.T.A.L.K.E.R. Clear Sky. [img]http://img203.imageshack.us/img203/3738/43103319115321a9a135o.jpg[/img] [img]http://paveldolgov.com/images/blogspotimages/moddb/graphics.png[/img] S.T.A.L.K.E.R. Clear Sky is a graphically improved prequel that integrates newer visual technology that we introduced in our previous mod for S.T.A.L.K.E.R. Shadow of Chernobyl. This gave us a solid foundation for further enhancements, letting us focus solely on the design elements of the games’ art style and aesthetics. The most notable feature is the introduction of the brand new set of distant scenery textures that put the player in the middle of a large open world, rather than the previously “enclosed” map. The original photographs used in this project were captured by our studio during our travels to the Russian industrial town of Mednogorsk, which represents how Pripyat once was. Once we returned to the studio we applied our graphic design expertise to edit our real-life environment captures to closely match the fictional in-game Zone environment. Other graphical enhancements include stunning new lighting effects, natural daytime/nighttime transitions, vivid sunsets/sunrises, redesigned emissions, a new high resolution nighttime constellation map, a full moon, and many other aesthetic improvements too numerous to list. [img]http://paveldolgov.com/images/blogspotimages/moddb/textures.png[/img] S.T.A.L.K.E.R. Clear Sky features improved textures compared to S.T.A.L.K.E.R. Shadow of Chernobyl, however there was still a lot of room for refinement. Instead doing a total retexture, we only needed to replace select sets with respect to game designer's vision. This new texture set contains the best work by the community along with the introduction of new rendering techniques authored by our studio, such as: * Reworked foliage and terrain, making the grass draw line less noticeable * Detailed textures for most of the weapons * Replaced bricks, concrete, metal and ground textures * Refined human and mutant textures * New details such as smoldering firewood, leaves, and stones * Vehicles now appear realistically rusted and abandoned [img]http://paveldolgov.com/images/blogspotimages/moddb/sound.png[/img] The purpose of this sound overhaul was to further enhance the ambience and atmosphere of the Zone with the addition of higher quality and more realistic ambient audio files. Each map now includes a sound theme that varies between night and day. All this has been integrated without diminishing the original sounds unique to Clear Sky, ensuring a superior audio experience. All weapon sounds have been replaced with comprehensive analogues, and footsteps, bullet impacts, anomalies, creatures, and many other sound categories have been improved. [img]http://paveldolgov.com/images/blogspotimages/moddb/music.png[/img] This mod introduces nearly a hundred acoustic guitar and vocal songs. They have been added to campfire music sets, and are unique to each faction. This live music was recorded specifically for this game, creating an unforgettable ambience. Also, some new and familiar music tracks can be heard on the radio and megaphones throughout the Zone. However, this mod doesn't modify the dynamic combat music, which can still be turned on and off in the game options. [img]http://paveldolgov.com/images/blogspotimages/moddb/bugfixes.png[/img] Bug fixes are the specialty of the Sky Reclamation Project, a community patch which brings the joint effort of a large number of community members together to address bugs still present in Clear Sky after its final patch, and eliminates many game breaking issues. This mod is included in Clear Sky Complete, and features: * Crash Fixes - many potential “crash to desktop” errors have been eliminated. * Quest Fixes - fixed bugs in 9 quests that couldn't be completed under certain conditions. * Gameplay Fixes - fixed a large number of gameplay bugs that could keep the game from progressing, like preventing the accidental death of important characters and other triggered events. * Weapon Fixes - fixed animations, incorrect ironsight positions and corrected the depth of field effect on most weapons. [img]http://paveldolgov.com/images/blogspotimages/moddb/tweaks.png[/img] Various tweaks have been implemented in Clear Sky Complete to create a more fluid experience for a player and to maintain continuity with other games in the S.T.A.L.K.E.R. series. Noticeable tweaks include: * Reducing the grenades available to NPCs to prevent “grenade spamming” * Bandages and medkits heal and stop bleeding, and less bleeding in general * All pistols now have ironsights * Weapons now have real-life names * Enabled trading weapons with NPCs, and NPCs now sell ammo and supplies * Reduced military minigunner's vision distance * Added the ability to carry explosives * Corrected Bandit behavior so they won't mug the player if their player-status is friendly * Increased flashlight output [img]http://paveldolgov.com/images/blogspotimages/moddb/features.png[/img] * [b]The Wish Granter[/b] - activated via the ESC F1 keyboard shortcut, it is a hidden interface designed to let you enable vehicles, control weather, and place anomalies, characters, mutants and much more on the map. You can essentially build the game around your preferences through this interface. * [b]Sleeping Bag[/b] - allows the player sleep in-game, and now features an advanced safety level indicator. * [b]Gnomus' Scopes[/b] - a scope system similar to one used in most modern FPS games. * [b]Elite Nightvision[/b] - improved black & white night vision. * [b]Teleport[/b] - allows the player to jump between points in the environment with the ability to save custom coordinates for future use. [img]http://paveldolgov.com/images/blogspotimages/moddb/ui.png[/img] With the new user interface update you no longer have to skip through introductory movies. Also, the HUD colors have been muted so they don't distract and the inventory window is now semi-transparent, which allows the player to view the weapon currently being equipped. Also, the ESC+S shortcut from Stalker Complete 2009 is added, which works like a “smart quick-save” creating a separate save file with level name, in-game date, and time each time it’s used. A collection of screenshots showcasing enhanced weather, textures, environments: [b]Site Admin Note:[/b] This mod has been out for a while and I had started to add it to the site but it somehow got lost in the process and I would like to personally apologize to the fans out there for not having this on here earlier.

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10951 downloads

Uploaded:04-25-2010

Absolute Scopes Texture Pack for SCoP

absolute_scopes_v1.2.zip | 20.2 MB

(widescreen) aspect ratio versions. What's new: - 4:3 textures fixed by b1ub4k - Optional config files for DX9 and DX10

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13103 downloads

Uploaded:08-28-2010

Vehicles for CoP

sborochka_tachek.rar | 28.8 MB

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10746 downloads

Uploaded:02-08-2010

Super Cheat Mod

69super_cheat_mod_1.0.7z | 34.13 KB

around in-game, and not have to be constantly on your toes for a mutant attack or something this is the mod for you! Features are as follows: -Starts a new game with a super modified leather jacket(!) "armor", that is essentially bulletproof. If you stand up to a guy as he loads shotgun blast after shotgun blast at you for awhile, you will notice your health going down a bit... -Starts a new game with a godlike artifact that does everything good in a big way, including healing, and reduces everything bad in a big way. Combine with the above and you are basically invincible... -Starts a new game with a modified FN2000, with 999 ammo clip and an insanely powerful impact. You can use this to play with the physics in the game as well... -Starts a new game with 250000 credits. (Not that you will need it...)

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12267 downloads

Uploaded:09-27-2008

Extra weight mod by Lux (5000kg)

extra_weight_mod_by_lux_5000kg_v1.0.zip | 6.07 KB

Cordon to Garbage that I had to post this :D Also, it's a one-file solution, no more system.ltx editing like before, only actor.ltx. More details in readme below!

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4151 downloads

Uploaded:05-03-2010

Absolute Structures Texture Pack for CS

absolute_structures_v1.0.7z | 160.39 MB

Compilation and NeilMC's Graphics Pack. All the textures in the pack has been sharpened on MIP map level. It means gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines.

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27638 downloads

Uploaded:02-17-2010

CoP Spawn Menu Mod

cop_spawn_menu_modv1.1.rar | 14.54 KB

Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

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100501 downloads

Uploaded:09-21-2008

S.T.A.L.K.E.R. World Wide Patch

stkww10005.exe | 33.88 MB

crashes. This isn't the full change log according to Oblivion Lost. [quote]"Implemented - compression option to switch off the network traffic on a server networked games (default is off). This solves the problem of overloading the CPU servers with low productivity. - A bug in the dialogue. This error resulted in the fact that dialogues with a high degree of nesting were lopping. - The possibility of creating servers for tournaments. Access to the players on the list server implemented on the server (login and password). Fixed-over 10 crashes in multiplayer game - Maintenance of statistics on MP-match points, the use of weapons, and per-zone hit points"[/quote]

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1899 downloads

Uploaded:10-13-2009

Quick Mode

86quick_mode.zip | 125.52 KB

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15077 downloads

Uploaded:11-20-2009

S.M.R.T.E.R. Pripyat

s.m.r.t.e.r._pripyat_v0.31_alpha.7z | 124.34 MB

42 hidden stashes - added more irradiated zones - added ~50 anomalies in Zaton - added new anomaly field spawning random artifacts in Zaton - added 2 Psi-Zones in Zaton - added 9 smart terrains in Zaton - added 6 smart terrains in Jupiter - added 6 smart terrains in Jupiter Underground - added 7 smart terrains in Pripyat - added 24 new Outfits and helmets (Outfit Mod) - added Zombies to the range of mutants - added Izloms to the range of mutants - added regular Levelchangers to Jupiter and Pripyat Underground - added AK74u with dotsight (Arsenal Mod SoC) - added HK416 (Arsenal Mod SoC) - added HK417 Sniper (Arsenal Mod SoC) - added SR25 Sniper (Arsenal Mod SoC) - added Gewehr 43 (Arsenal Mod SoC) - added MP7a3 (Arsenal Mod SoC) - added Arctic Warfare - added AK 47 (Modern Mod) - added Benelli M3 (Modern Mod) - added Spas 12 (Modern Mod) - added Walther P99 (Modern Mod) - added HK USP Match (Modern Mod) - added M4a1 (Modern Mod) - added XM8 (Modern Mod) - added silencers and scopes (for arsenal weapons) - added nightvision to seva suit - added fireplace to dangerous cave - added some scripted spawns (quest related) - Jupiter Underground is now redoable - Cleaned up the HUD, made it smaller - NPC Counter removed - noise and visual indicators removed - smaller warning icons in HUD - removed 'slightly damaged' icons for weapons, suit and helmet - quick button indicators removed - increased amount of blood - new hit texture for monsters - traders buy heavier damaged goods - weight limit increased to 80kg - added teleporters (increases the size of the maps a little bit) - replaced the bolt with a throwing knife - allowed weapons in base - intro screens can now be skipped by a single press on Esc - changed a lot of the vanilla spawns, made them more versatile - reworked phantoms, poltergeists and psy dogs - tweaked some of the monster relations - increased the number of 'jobs' on some smart terrains - loading screen has been changed

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2294 downloads

Uploaded:03-19-2011

L.U.R.K. Artifacts, Recoil, Ammo Weight Fix

recoil_artifacts_ammo_weight_fix.zip | 233.78 KB

with the S.T.A.L.K.E.R. mod L.U.R.K., version 1.1 (most recent version).

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1169 downloads

Uploaded:01-10-2011

CoP Spawn Menu mMod - French

cop_spawn_menu_mod_v1.1_fr.zip | 17.57 KB

generate NPCs, ammunition, weapons and other ... Effets: - Réactive and rèajuste un menu de debuggage crée par GSC. - Ajoute une nouvelle option de génération d\'objets dans le menu principal lors des parties solo. - Offre la possibilité de générer des PNJs, munitions, armes et autres...

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14988 downloads

Uploaded:06-19-2007

Vehicle Enhanced

sp_vehicles_enhanced_v1.0.zip | 2.2 MB

[url="http://stalker.filefront.com/file/Vehicle_Enhanced_Patch;80214"]Don't forget to grab the patch[/url] (Requires a start of a new game) *****

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16844 downloads

Uploaded:05-04-2009

Faction Commander

factioncommander_2.5_final.7z | 5.15 MB

follows. The command system is composed of six commands which include Default, Assemble, Expansion, Cancel, Attack, and Defend command. You could choose the action magnitude of a command. Non-player factions also have their commanders who use artificial intelligence and could make counteractions to their enemy. You could choose four levels of artificial intelligence, they are Disable, Normal, Hard and Insane.

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2446 downloads

Uploaded:05-01-2010

Removable Quest Items

removablequestitems.rar | 4.5 KB

is useful if you're playing freeplay and you don't want to drag all the documents around.

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3359 downloads

Uploaded:03-18-2010

C.O.P. Variation Mod

cop_v.m._1.0_prerelease.rar | 123.44 MB

and variations to the world, many new sorts of Stalkers will be met during your play through the zone, and some optional items have been included. This is the pre-release of the final version, if all turns out well, the actual release of 1.0 will include a few more optional choices.

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3669 downloads

Uploaded:08-28-2009

Total Factional Warfare

total_factional_warfare_v0.9beta.zip | 95.96 MB

faction in control of the whole Zone. For the purpose of the mod the main story has been completely removed, and to add to the flavor I created a new main character and a new back story. Please read the [b]whole[/b] README below during download. This version is the current, stable, version. New game required in order to play.

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16555 downloads

Uploaded:09-21-2008

S.T.A.L.K.E.R. US Patch

stkus10004.exe | 14.61 MB

version. Connectivity. Connecting to the server will be possible only if the host's version of the game is the same as yours. Patch 1.0004 changes and fixes: Optimization: 1. Calculating detailed objects was moved to the second CPU stream. 2. Engine optimization, which resulted in FPS 10-15% gain. 3. Shaders optimization. MP features: 1. Implemented the standalone dedicated server. 2. Retail version now works correctly with the standalone dedicated server. 3. Added remote control for the dedicated server. 4. Max ping disconnect option implemented. 5. Self-correcting network packets wrapper was implemented. This resulted in better ping values and traffic reduction by 50-100%. 6. Artifacts counter is not shown in the statistics. 7. Checking available maps without disconnecting the current game is now possible. 8. The list of the players is not dropped to the beginning upon the attempt to scroll it. Now it became easier to put the players on ban voting. 9. Fixed some bugs with defining the cause of death. 10. The exploded grenade does not continue lying on the ground after the detonation. 11. Fixed the artifact activation and the spawned anomalous zone functioning algorithm. MP crash fix: Fixed all known crashes. SP fixes: 1. Fixed the bug with shooting from the grenade launcher. The grenade is fired with the first shot now. 2. Fixed the disappearing weapons when crouching for a long time. 3. Fixed the game crash on Pripyat location, when the player approached any of the monolithians' camps. 4. Fixed Voronin's tasks to eliminate the bandit Poker. 5. Fixed the random quests at the Wild Territory. 6. Fixed the random task to destroy the bandits' camp at the Cordon. 7. Fixed the random Barkeep's task to clear the snorks lair at the Dark Valley. 8. Fixed the bug with the automatic task to defend the camp when switching location or saving/loading the game. 9. Fixed the random quest to destroy the mutants lair when pseudo dogs are nearby. 10. Fixed the task to destroy the mutants lair. 11. Fixed the random tasks with the raids of characters' camps. 12. Fixed the choice of goods at Barkeep and Petrenko after completing the random tasks. 13. The wounded do not run away from the grenade now. 14. The zombies at Yantar do not run from the grenade now. 15. Fixed the crash caused by the patrol route at Yantar. 16. Fixed the crash caused by the patrol route at Agroprom Research Institute. 17. Fixed the task with getting rid of the Duty group in the village at the Military Warehouses level. 18. Fixed the bug with repeating the scene of the Duty group ambush at the beginning of the Military Warehouses level. 19. Fixed the bug with camera fly-through on the stadium at Pripyat. 20. Fixed the bug with Bes character, when the latter couldn't be healed.[/quote]

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1010 downloads

Uploaded:05-10-2010

XoBaR's Minimalist HUD

stalker_clear_sky_minimalist_hud_v1.1.rar | 7.12 MB

right-click) - no enemy positions on PDA (thx to Ceano) - no PDA sounds when detecting NPC nearby optional : - new "grenade warning" icon - no "grenade warning" icon

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6645 downloads

Uploaded:04-02-2010

Anomalous Artifact Hunters

anomalous_artifact_hunters.zip | 168.99 KB

rewarding. There are 2 versions included you can choose to install.

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5432 downloads

Uploaded:12-17-2009

White Mod

s.cop.white_mod_gamma.zip | 65.55 MB

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27288 downloads

Uploaded:10-13-2009

S.T.A.L.K.E.R. Oblivion Lost U.L.T.I.M.A.T.E.

s.t.a.l.k.e.r.20u.l.t.i.m.a.t.e.7z | 811.83 MB

textures Arena Extension Stalker Arcade InGameCC mod RepairMod Real difficulty Strelok Suit RFYL** DetectorMod Quest Overhaul ArtifactWeight Bolt Retextured Attachment Retextured Grenades Retextured Binocular Retextured NMDG: No More Diving Goggles Knife Retextured Real Winchester1300 and SPAS12 Nightvisions and enviromental ambient All Monsters Parts Monster Hordes Zone Life Outfits Pell-Mell 7 New Unique Weapons 1 Old-New Unique Weapon Real Reputation Free Life ArcadeHeal Tough Guys...and other

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34834 downloads

Uploaded:05-03-2010

STALKER Complete 2009

stalker_complete_2009_v1.4.4_setup.exe | 703.1 MB

graphics and added functionality that don’t change the original story or gameplay. The game hasn’t been changed beyond recognition, but rather enhanced while preserving the core elements that made it the unique experience it is. What makes this mod different? It was designed by professional graphic artists with rich experience in the field, following industry standards for creating interactive 3D environments. It features artistic works and modifications from many community members unified under one art direction. The game has been redesigned with new visual qualities, and is offered as one convenient, complete package to reach a user base beyond the modding community. This mod has been created with a thought of bringing the beautiful and immersive game of S.T.A.L.K.E.R. Shadow of Chernobyl from the previous generation when it was created to an up-to-date experience you’d expect from games currently being developed. The following list details the carefully chosen collection of technically advanced and aesthetically brilliant modifications that were created by talented modders, concept artists, and programmers over the past two years. They are meant to technically and artistically enhance the original feel and atmosphere the developers meant you to experience, without compromising it in the process. You’ll notice every single detail has been retouched and has a polished feel to it. This is ideal for first time players or people who finished the game in the past and now are coming back to replay it on newer, more powerful hardware on improved resolution and graphics. Natural lighting, vast panoramic views, depth of field, parallax mapping, SSAO, over 900 reworked texture files, including vehicles and armor suites with manual bump editing, you won't believe it's the same game. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/weather.gif[/img] Developed by a professional art studio, the weather system in Stalker Complete 2009 is a pinnacle of visual game design. It features work by several artists including challenge winners from conceptart.org (the largest concept art community which produces works for games and movie industries). It’s based on the same elements and principles found in representational art such as aerial perspective, composition, balance, and color theory, to name a few. The key features include: * Natural multi-phase day and night transitions, based on daily observations, photographs, and studies by artists from Dolgov Studios * Vast distant views, creating large open world around the player. * New multi-phase moon design authored by Dolgov Studios. * Proper sun travel according to date (01.05.2012) and geographic location (Ukraine). * Enhanced High Dynamic Range lighting and Sun effects (including realistic sunsets and sunrises). * Increased weather cycling. * Different types of storms, both fast and slow. * Wet surfaces during rain. * High resolution nighttime constellation map. * Improved water animations. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/graphics.gif[/img] This mod takes full advantage of Shader Model 3.0 and introduces advanced shader technology first seen in the game “Crysis”. This tool allows creating close-to-life illusions of true relief and depth, in addition to adding rendering techniques creating an enormous difference in the way the game looks. Improvements include: * Parallax Occlusion Mapping - Gives 2D textures the illusion of 3D geometry, most visible on surfaces such as brick walls. * Screen Space Ambient Occlusion - a shading method, approximating the way light radiates in real life, creating soft shadows in corners and hard to reach places. * Depth of Field - A shading method that approximates the way light radiates in real life, creating soft shadows in corner-type places with a difficult lighting sample. * Motion Blur - A streaking effect frequently used to show a sense of speed when the camera quickly moves around. * Particle system - Enhanced rendering of fire, explosions, smoke, muzzle, sparks, falling leaves, anomalies, fog, and more. * Water Shaders - Improved water effects ported from S.T.A.L.K.E.R. Clear Sky. * Fire Dynamic Lighting - Fire now illuminates the surroundings, casting dynamic shadows. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/textures.gif[/img] This mod includes a texture overhaul featuring the “Photorealistic Zone”, a total rework of every texture in game by Argus over a nine month period. Special attention has been given to preserve the game’s original look while the original textures have been replaced with higher quality versions and manually bump-edited files. The textures are heavily optimized to reduce performance impact. Elements that are improved include: * Locations - All location textures have been replaced with higher quality photographs with partial use of original files and assets other games in the S.T.A.L.K.E.R. series. * Living Creatures - Mutated creatures have soaking wet flesh showing through wounds, creating a disturbingly graphic effect. Also, all humans in Zone have been retouched down to even the finest details (armor, shoes, wrinkles, faces, even their eyeballs). * Vehicles - 20 year old vehicles in the Zone now appear realistically rusted and abandoned. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/bugfixes.gif[/img] The game’s notorious reputation of being a huge bugfest ends here. Over the past two years a joint community effort has accumulated fixes for most known bugs and crash to desktop exits left out by developers after patch 1.0005. With the release of the unofficial community patch, bug fixes and numerous positive gameplay tweaks are implemented, such as realistic weapons names, reduced head bobbing, increased actor’s height, increased inventory weight limit, extended quest times, and more. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/ai.gif[/img] Artificial Intelligence received major reworking: * New abilities - NPCs can avoid anomalies, remove dead bodies from camp sites, throw grenades, change armor, and even heal other NPCs. You can also give weapons and armor to NPCs by selling or dropping it near them and giving them privacy to equip them (NPC’s preferences may prevent them from accepting the items, however). * Early detection - removed the ability for NPC's to notice you at unrealistically large distances. * Stealth - Removed the ability for NPC’s to notice the player at unrealistically large distances. * Death panic - Reduced the sound distance of death cries (in the original game it caused the entire camp to alert once one member was hit, as it was set to be heard at a great distance). [img]http://www.paveldolgov.com/images/blogspotimages/moddb/sound.gif[/img] This mod replaces a massive amount of in-game sounds, including weapons, anomalies, equipment clatter, footsteps, nightlife, bullet fly-by sounds and more with higher quality versions. Also, the mod adds unique ambient sounds for each weather cycle. “Repetitive” NPCs will now only say their lines once (such as the “Get out of here, stalker” line), and hundreds of additional ambient sounds like bar kitchen cooking, nighttime horror sounds, fog sounds, and more have been added to the game, creating a more immersive audio experience. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/music.gif[/img] The mod also adds a new music collection, featuring 84 new acoustic guitar compositions added to the existing set plus a few vocal songs in authentic language unique to each faction. This is the only music mod where compositions have been performed live and recorded specifically for this game by a musician (no MIDI or generic karaoke tracks were used). This is live music with human touch that blends seamlessly with the ambient soundtrack, and makes you want to spend more time by the campfire. Also, NPCs will now randomly play the harmonica in addition to the guitar. Finally, 19 authentic music tracks can be heard on the radio and from the megaphones throughout the Zone. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/localization.gif[/img] S.T.A.L.K.E.R. Shadow of Chernobyl is not exactly a textbook example when it comes to localization. Misspelled words, typos, grammatical errors, and humor lost in translation can be charming at times given the context, but creating unnecessary difficulty in understanding their meaning. Most of the text received a grammar-friendly rewrite, providing a much improved English localization. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/userinterface.gif[/img] A visual overhaul mod isn’t complete without a new, custom user interface. This is why we are proud to present our very own Main Menu, Loading Screen, and redesigned HUD. Created by our graphic design firm, the interface incorporates existing in-game art and photographs of actual Chernobyl disaster zone artifacts, adding a unique art style and authentic feel. Certain buttons have been conveniently reorganized for more intuitive access and new shortcuts added, such as ESC S which works like a “smart quick-save”, creating a separate save file with the level name, in-game date, and timestamp each time it’s used. [img]http://www.paveldolgov.com/images/blogspotimages/moddb/features.gif[/img] * Sleeping Bag - It’s always in the inventory and allows the player sleep in-game. * Faction Change and Reset - Now players have the ability to reset hostile status and join factions outside of the storyline. * Ragdoll Physics - Natural death and hit animation, and kills will no longer cause extreme ragdoll effects. * Bulb tweak - Now you can shoot the lights out! * Gnomus' Scopes - High resolution scopes for widescreen and standard monitors. * Repair Kit - A special item to the game that allows you to repair weapons and armors out in the Zone. The only way to get this rare item is to loot it from a NPC’s corpse. * Repair Services - The bar trader and Screw now sell weapons and armor repair services. * Chernobyl TV - Replaced the original TV animation with actual Chernobyl footage. * Elite Nightvision - Black & white night vision based on the psy_antenna postprocess effect. This one really makes you see in the dark. * ZRP Teleport - The ESC J shortcut lets you jump between the points in the environment. * Third-Person View - Press F1, F2 and F3 to cycle through camera views and + or - to zoom in & out (by default this feature enables camera toggle only, add -psp switch to a shortcut to activate a third-person gameplay, please refer to Technical FAQ page 15 for assistance). * Other features - Authentic food and drink skins, the ability to drag dead creatures’ bodies, the ability to carry selected explosive fuel cans & barrels, the ability to shoot birds, and more! [img]http://www.paveldolgov.com/images/blogspotimages/moddb/freeplay.gif[/img] After your journey ends with the “good” ending, you’ll get the dialogue that will let you continue the game in freeplay mode, allowing creatures and NPCs to migrate freely about in the environment. It will be a living and breathing zone with self sustained A-Life and unscripted events. This feature doesn’t remove the ending scene, so players will still have the enjoyment of viewing the cinematic completion of the game. You can skip the entire story line from the start by pressing ESC T while in-game and teleporting to the last map or by clicking Freeplay and “Equip for Level” to start from the first map. There is also a large number of small subtle changes that make big difference in overall experience. ReadMe contains extended list of mods and their respective authors who contributed to this project. This mod will run smooth as long as you have a video card with Shader Model 3.0 and large amount of memory to accommodate textures, it performs better than S.T.A.L.K.E.R. Clear Sky/Call of Pripyat, while providing similar and often better visuals, it's DirectX9 and the X-Ray engine at full potential. Designed and tested for STALKER version 1.0005/1.0006. Starting a new game is required!

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14817 downloads

Uploaded:04-10-2010

Absolute Structures Texture Pack for SCoP

absolute_structures_v1.0.zip | 207.34 MB

Compilation and NeilMC's Graphics Pack. All the textures in the pack has been sharpened on MIP map level. It means gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines.

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12775 downloads

Uploaded:03-13-2010

CoP Trader Mod

cop_trader_mod.rar | 13.14 KB

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16343 downloads

Uploaded:02-28-2010

AtmosFear for S.T.A.L.K.E.R. - Call of Pripyat

atmosfear_cp_1.3.zip | 35.18 MB

existing in vanilla version. Also a full weather cycle has been created for Jupiter Underground. The vision distances for some weather cycles has been increased (and reduced for other) so on a clear day you can now see almost across the whole area. The weather behaviour has been altered. There are now 2 main weathers cycles, good and bad. They change in 2h - 8h periods depending on the area. The weather still changes from hour to hour within each period. Different weather balance graphs for each area have been implemented. Zaton is often foggy as it is a swamp like area. Jupiter is mostly clear with more storms. Pripyat is rainy and stormy so don't expect much sun there. Over 90 new sky textures has been added. Those include newly rendered textures and retouched, edited and color corrected textures from vanilla version, StalkerSkies by Cambragol and Panoramic Mod by Argus and STALKER Complete by ArtistPavel. The mod also replaces vanilla blowout sequence making blowouts dark and gloomy, showing strange atmospherical phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. To check what's new in v1.3 see readme file. More screenshots, videos, installation guide and download links here: http://atmosfear.crommcruac.com

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3140 downloads

Uploaded:02-17-2010

CoP Spawn Menu Mod

skidz_spawn_menu_mod.rar | 13.94 KB

Items, Ammo, Weapons, other Misc Items.

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4202 downloads

Uploaded:11-27-2008

Atlas (Spawn Menu) Mod

atlas_spawn_menu_mod_1.0.rar | 587.4 KB

spawning artifacts, armour, weapons, ammo, quest items, monsters, and stalkers. Everything else is either for the cut-out monsters or the menu. How does it work? Atlas Mod is enabled through the main menu. If items are spawned, they will go directly inside Strelok's inventory. If a monster/stalker is spawned, it will spawn according to the co-ordinates you enter into the location console included in the menu. If you don't enter anything, it will spawn right near you.

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327 downloads

Uploaded:07-14-2011

Localisation Fix

localisation_fix_for_vanilla_1.1.zip | 3.52 MB

descriptions improved, subtitles matched to the audio and NPC icons for incoming messages have been fixed. It also modifies some audio and corrects some hud elements. Contains a modified all.spawn so requires that no other mods are installed and a new game must be started. This updated version adds a few new fixes to the English language text files that were missed from version 1.0 and also adds a few HUD and PDA fixes.

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263 downloads

Uploaded:07-07-2011

geiger_clicks

geiger_clicks.zip | 576.7 KB

because it only add new sounds, no config file are used...

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2118 downloads

Uploaded:09-12-2010

S.C.O.P.: Realistic

s.c.o.p._realistic.rar | 90.54 MB

(ground, rocks, trees, sky...). - Simulated real lighting and colors. - Included some sky textures from Atmosfear 2. with Panoramic mod. - Asphalt textures from Ceano\'s Graphic Compilation. - Included some level music from SoC. It\'s optional.

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95 downloads

Uploaded:02-10-2010

Behemoth Mod

behemoth_mod.zip | 10.87 KB

out the duty base with a pistol give it a shot. The mod raises your carry weight to 5000Kg and makes you pretty much invincible.

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24090 downloads

Uploaded:10-29-2009

Full Upgrades for Weapons and Armors Mod

full_upgrades_mod_1.0.rar | 67.01 KB

the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

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32875 downloads

Uploaded:10-05-2009

Sell Everything

sell_all.rar | 7.83 KB

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4550 downloads

Uploaded:07-13-2009

Clear Sky Patch

stkcsruspackrpatchany10fixed.zip | 60.69 MB

Alt+TAB task switch error, when the OS didn't have other windowed applications running Single player: * fixed an error with stalkers using non-combat smart-covers during fight Network game: * fixed an error with different CD-key case * console command make_config_dump no longer leads to game crashes * console command make_config_dump no longer leads to FPS reduction * improved anti-cheating system * added important packages encryption feature * extended the number of parameters transferred by make_config_dump console command * changed the system of banned player check

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27474 downloads

Uploaded:10-01-2008

PRIBOI STORY

priboi_story_1.1_dez0wave.7z | 265.07 MB

this version brings all the cutout features from PS 1.0. However we are already working on 1.2, and that will bring more fun, and almost each level will contain new alife. In 1.1, mostly we concentrated to fix what we can, there were some bugs, most of them was acceptable, but we tried to clean the mod as much as we could. This mod is not an other serious sam style braindead shooting simulator. We aimed on adventure - rpg elements, however the life in the zone is not easy as you would think. If you think your pc can handle some graphics tuning, we tested priboi 1.1 with Sky4ce Skygraphics 1.81 mod. You can grab it from here: Download: http://depositfiles.com/files/6880508 (v1.81) You may find more info about us at our website, or we can inform you about the progress in email too. The 1.1 version contains all PS 1.0 features, we included the 1.0 readme too, so you will find everything in 1 place. We hope you will have more fun in this version. We included some weapons and some new drivable vehicles, and optimized the levels. If you have a question, or just want to say something, you will find us at GSC Forum, or our main site. We have a nice, small community here.

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1343 downloads

Uploaded:09-21-2008

S.T.A.L.K.E.R. Chinese Patch

stkch10004.exe | 26.18 MB

version. Connectivity. Connecting to the server will be possible only if the host's version of the game is the same as yours. Patch 1.0004 changes and fixes: Optimization: 1. Calculating detailed objects was moved to the second CPU stream. 2. Engine optimization, which resulted in FPS 10-15% gain. 3. Shaders optimization. MP features: 1. Implemented the standalone dedicated server. 2. Retail version now works correctly with the standalone dedicated server. 3. Added remote control for the dedicated server. 4. Max ping disconnect option implemented. 5. Self-correcting network packets wrapper was implemented. This resulted in better ping values and traffic reduction by 50-100%. 6. Artifacts counter is not shown in the statistics. 7. Checking available maps without disconnecting the current game is now possible. 8. The list of the players is not dropped to the beginning upon the attempt to scroll it. Now it became easier to put the players on ban voting. 9. Fixed some bugs with defining the cause of death. 10. The exploded grenade does not continue lying on the ground after the detonation. 11. Fixed the artifact activation and the spawned anomalous zone functioning algorithm. MP crash fix: Fixed all known crashes. SP fixes: 1. Fixed the bug with shooting from the grenade launcher. The grenade is fired with the first shot now. 2. Fixed the disappearing weapons when crouching for a long time. 3. Fixed the game crash on Pripyat location, when the player approached any of the monolithians' camps. 4. Fixed Voronin's tasks to eliminate the bandit Poker. 5. Fixed the random quests at the Wild Territory. 6. Fixed the random task to destroy the bandits' camp at the Cordon. 7. Fixed the random Barkeep's task to clear the snorks lair at the Dark Valley. 8. Fixed the bug with the automatic task to defend the camp when switching location or saving/loading the game. 9. Fixed the random quest to destroy the mutants lair when pseudo dogs are nearby. 10. Fixed the task to destroy the mutants lair. 11. Fixed the random tasks with the raids of characters' camps. 12. Fixed the choice of goods at Barkeep and Petrenko after completing the random tasks. 13. The wounded do not run away from the grenade now. 14. The zombies at Yantar do not run from the grenade now. 15. Fixed the crash caused by the patrol route at Yantar. 16. Fixed the crash caused by the patrol route at Agroprom Research Institute. 17. Fixed the task with getting rid of the Duty group in the village at the Military Warehouses level. 18. Fixed the bug with repeating the scene of the Duty group ambush at the beginning of the Military Warehouses level. 19. Fixed the bug with camera fly-through on the stadium at Pripyat. 20. Fixed the bug with Bes character, when the latter couldn't be healed.[/quote]

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1075 downloads

Uploaded:09-13-2008

Real Weapon Names Clear Sky (ENG - ITA)

real_weapon_name_cs_eng_ita.zip | 74.67 KB

game (Tasks, dialogs)

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241 downloads

Uploaded:01-20-2012

Tracer Round Mod

tracer_mod_v1.0_warburg.zip | 8.44 KB

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243 downloads

Uploaded:04-02-2011

NanoCell Inventory

nanocell_inventory_cop.zip | 324.36 KB

widescreen).

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5421 downloads

Uploaded:05-30-2010

Better Blood

betterblood.zip | 663.23 KB

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896 downloads

Uploaded:02-10-2010

BRIGHTER NIGHT

bright_night_mod_by_dj_pico.rar | 5.23 KB

Download

6557 downloads

Uploaded:01-07-2010

Visible range mod

visible_range_mod.rar | 616.18 KB

much more rich than before, plus it's really helpful for better orientation.

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16995 downloads

Uploaded:11-24-2009

FOV Switcher

fov_switcher_v16.7z | 13.73 MB

the world seems more volumetric.

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2421 downloads

Uploaded:10-17-2009

Natural Flashlight

natural_flashlight.zip | 610.79 KB

Download

7798 downloads

Uploaded:09-21-2009

Sky Reclamation Project

srp_v1.0.1.zip | 8.49 MB

are as follows: Crash fixes: + Fixed a rare crash in the Red Forest which would occur if the player followed one of Strelok's helpers into the ambush at the Witch Circle, when the ambush squad had already been killed. + Fixed a possible all.spawn Army Warehouses waypoint CTD when mutants attack the military base (thanks smoq2). (New game required) + Fixed a typo in the all.spawn (thanks PhoenixHeart). (New game required) Quest fixes: + Fixed the Clear Sky "Find a way to Chernobyl NPP" quest not completing. + Fixed the Army Warehouses Return Item quest where multiple Flame artifacts would be demanded from the player for completion of the task if the player was in possession of more than one Flame artifact upon returning to the quest-giver. + Fixed the Army Warehouses Return Item quest where multiple boxes of 7.62x54 mm 7N1 rounds would be demanded from the player for completion of the task if the player was in possession of more than one box of 7.62x54 mm 7N1 rounds upon returning to the quest-giver. + Fixed the Army Warehouses Return Item quest where multiple Meat Chunk artifacts would be demanded from the player for completion of the task if the player was in possession of more than one Meat Chunk artifact upon returning to the quest-giver. + Fixed the Freedom barman's quest to eliminate the threat at the gas station being canceled when the player completes the task. + Fixed the Freedom "Respond to the SOS signal" quest where, if the player initially fails the quest, they will keep receiving and failing the quest each time thereafter, whenever they go near the dead squad. + Fixed the issue in the Cordon where the player could pay the stalker squad on the hill multiple times for their assistance in dealing with the vehicle station military squad. + Fixed the issue where Drifter didn't offer any reward after you saved him from dogs. He should offer you a stash info which contains the third cordon flash drive "electronic stabilization system for shotguns". + Fixed the issue with the first Clear Sky Return Item quest where the Makarov PM on the soldier's corpse is actually not "modified", despite the quest description clearly stating that it is. Gameplay fixes: + Corrected global dialog & message texts. + Fixed armor descriptions pertaining to artifact containers and upgrade possibilities. + Assigned unique names to some quest weapons & armors which were missing them. + Fixed a multitude of info_portion and texture related console errors. + Fixed the issue where the player's weapon would sometimes be intermittently holstered during a firefight at the bandit base, despite being an enemy to the bandits. + Fixed the issue where Yoga and Flayer of the bandit faction could get gunned down prematurely, in most circumstances by Duty (thanks Red7204). + Made Sergeant Cheersov temporarily invulnerable during the snork attack in Agroprom to prevent his premature demise (thanks Red7204). + Fixed the issue where Yoga would not disappear when he is supposed to during a raid on the bandit base (thanks Red7204). (New game required) + Resolved the error where the player could not drag and drop objects with the SEVA suit equipped (thanks OGSM Team). + Made a number of characters invulnerable, to prevent the accidental death of important characters like traders and mechanics, or the random death of others such as Drifter and Hound (thanks Vandal). + Fixed the bad timer on artifact respawn times (thanks Pavlov). (New game required) + Fixed the Professor Beanpolev dialog, which could trigger over his normal greet dialog and sound strange. + Fixed the Uncle Yar dialog succeeding the completion of the night bloodsucker quest, where the player could only reply to Yar's greeting with a prompt "Bye." + Fixed the issues with the Professor Sakharov dialog where (a) he would ask the player to go see Lefty even after the player had restarted the cooling device, and (b) the player could ask for information about zombie attacks even after that is no longer contemporary. Weapon fixes: + Fixed the wrong ironsight positions on most weapons in the game (thanks Angus McFisticuffs & burger & Tariq). + Synchronized the sounds and animations of the Winchester 1300 (= Chaser 13) and LR300 (thanks Gosuke). + Fixed a multitude of errors and inconsistencies concerning the weapon upgrade system (thanks DerHeiligeApfel). For the complete change log, see "Weapon Upgrade System Notes". + Synchronized the depth of field -effect occurring when weapons are reloaded with each weapon's respective animation (see "reload_dof doc"). + Synchronized the bore and reload sounds of the following weapons: Abakan, AK-74, AK-74u, BM16, FN F2000, G36, LR-300, PKM, SVD, SVU, TOZ-34 (thanks RoboMook & smrtphoneusr). + Added a sound for the 2nd bore animation of the following weapons: G36, L85, LR-300, MP5, SIG 550. + Made the two second-tier SPAS-12 & Winchester 1300 upgrades mutually exclusive, as they should be. (New game required) Graphical fixes: + Fixed the DX10 wet surfaces effect (thanks BaconBuster). + Made camo nets and fences visible on ATi based graphics cards (thanks MacroN). + Improved performance and enhanced the general image quality when playing the game in DX10 mode (no change for DX9 mode) (thanks jjwalker). + Disabled the annoying, redundant flashing diskette icon appearing on screen every now and then. + Replaced the weapon icons in inventory view for the PMm, PB1, RPG-7 and AK74/2U to icons that represent their real look (thanks Marked_2 & Danila_STALKER & BobBQ). + Replaced the inventory icon for the exoskeleton to one which matches the in-game model. + Resolved an error with the "Sunrise" Suit arm texture (thanks Kill_the_Strelok). For more details, see the readme below.

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4638 downloads

Uploaded:08-14-2009

Float 32 Mod

float32_fixed_ati_shaders.zip | 8.7 KB

on that page. The mod increase performance for about few percentage and get shadows and lights to look smoother. Enjoy!

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25003 downloads

Uploaded:07-12-2009

Clear Sky Patch

stkcstolpackefigspcjhpatchany10.zip | 71.28 MB

fixed Alt+TAB task switch error, when the OS didn't have other windowed applications running Single player: * fixed an error with stalkers using non-combat smart-covers during fight Network game: * fixed an error with different CD-key case * console command make_config_dump no longer leads to game crashes * console command make_config_dump no longer leads to FPS reduction * improved anti-cheating system * added important packages encryption feature * extended the number of parameters transferred by make_config_dump console command * changed the system of banned player check

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12529 downloads

Uploaded:07-12-2009

Clear Sky Patch

stkcsforpackefigspcjhpatchany10.zip | 70.16 MB

Alt+TAB task switch error, when the OS didn't have other windowed applications running Single player: * fixed an error with stalkers using non-combat smart-covers during fight Network game: * fixed an error with different CD-key case * console command make_config_dump no longer leads to game crashes * console command make_config_dump no longer leads to FPS reduction * improved anti-cheating system * added important packages encryption feature * extended the number of parameters transferred by make_config_dump console command * changed the system of banned player check

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1515 downloads

Uploaded:05-09-2009

Ambient Audio Overhaul

pt1_aao_v18.zip | 40.98 MB

realistic ambient audio files. AAO v1.8 now includes dynamic environments, ever game level now has it's own "tone."

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584 downloads

Uploaded:01-19-2009

Additional Nightvisions

additional_nightvisions.rar | 3.7 MB

interesting.

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187 downloads

Uploaded:10-20-2008

Alienz Lights

alienz_lights_soc_1.2.rar | 910.03 KB

flashlight, whichever one correctly named will be used. ...so you can store all of them in the same folder ... and when you want to use a different color just rename the one you choose to "light_night"... get it? I'm still trying to figure out how we can use all of them with an in-game switch ... like fire-modes on a rifle... but no joy. I nixed the shoulder mount idea because of the way it works while on the head ... I found that when searching for stashes in the dark the shoulder mount would not point at the correct spot and that the head mount did ....

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12748 downloads

Uploaded:10-08-2008

Full Upgrades for Armors and Weapons Mod

full_upgrades_for_armors_and_weapons_mod_1.0.zip | 696.26 KB

fully upgraded pistols, which you couldn't before and fixes a few "problems" with some outfit files in v1.5.0.5 : * exo-outfits' composite plates upgrade doesn't work * o_svoboda_exo_outfit_up.ltx file is uncomplete/contains mistakes * o_scientific_outfit_up.ltx file contains some mistakes

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499 downloads

Uploaded:10-01-2008

Fist Attack Mod

gosuke_fist_mod.zip | 1.06 MB

Download

2285 downloads

Uploaded:10-01-2008

Weapon Damage Mod

weapons.zip | 94.02 KB

Download

110361 downloads

Uploaded:10-01-2008

Oblivion Lost 2.2 for 1.005

ol22_for_10005.7z | 169.51 MB

the best mod features: Total free play, modified A-Life, reality enhancement, better AI, faction wars with cooperative game play. It is recommended to play in HELL difficulty! This mod works properly only with 1.0004 and 1.0005 patch! Although the 1.0005 version is working with the 1.0006 patch as well, but that is just an MP Patch.

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30577 downloads

Uploaded:09-08-2008

Clear Sky: Game Database Unpacker

stalker_soc_and_cs_unpacker.zip | 487.59 KB

credit goes to a 3rd party of which I don't know the name, for now I will thank Jarvis for getting me the original link to this file.

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585 downloads

Uploaded:08-06-2008

Normal Accuracy

normal_accuracy.rar | 92.4 KB

becomes effective from 10 to 1000 (presumably meters). This should also work with Stalker 1.0005 - but I haven't tried it as I use mods that require 1.0004 and I didn't want to have to patch up just to check this and then reinstall the game to get back to 1.0004 and reinstall the mods etc. etc. A kind downloader could verify it operates in 1.0005 maybe? :-) To follow at some point in the future will be my own modified weapon and ammo configs - ie. to make some ammo types behave more correctly in relation to each other, some weapons to have more unique traits and darts and slugs to make nice big holes in things :-)

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42403 downloads

Uploaded:04-26-2008

Oblivion Lost

oblivion_lost_2.0.7z | 112.23 MB

[url="http://stalker.filefront.com/file/Oblivion_Lost_20_10004_Compatability_Patch;89585"]THIS[/url] patch!!! [quote] What is the purpose of this mod? The purpose of this mod is to get closer to the old Oblivion Lost, and give the best performance possible, while implementing the best mod features: Total Freeplay, Modified A-Life, and Reality Enhancement. It is recommended to play in HELL difficulty! This mod works properly only with 1.0004 or 1.0005 patch! The default is 1.0005! The default version working with the 1.0006 patch aswell, but that is just an MP Patch. If you want to play with the 1.0004 patch, then you must install the OL1.0004 compatible patch. FEATURES: FREEPLAY - Although you can follow the storyline, it is not necessary, you can explore all levels without completing them, but you must have the decoder to be able to get to Monolith Control and NPP Stancia2. - Removed the scripted blowout from Stancia1 and the dead zone from Stancia2, so you can explorate the whole Power Plant. - The last portal teleports the actor to the court, so the game is open-ended, you can make your way back to the previous levels. - New level changers (NPP Stancia2 to Control Room, Control Room to Sarcophagus, Sarcophagus to NPP Stancia1, NPP Stancia1 to Pripyat, Cordon'to Dark Valley). A-LIFE - Now almost everything can happen, there's a chance to meet any NPC on any level. - Sometimes the army raids, sometimes they don't, this is totally random, too. - The mutants are making their way through the Zone in big hordes. - The mutants are entering places where they could not enter before, so there's an increased chance to meet them in npc populated areas. - Sometimes you may happen upon unique situations, it can be very hard or even funny. - You will not have the same situations 2 times on the same level. - The respawn can be very random, there's a chance to meet different types of mutants then before. - The bugs of the older versions and the vanilla bugs have been corrected, now you won't see any failed quests and Quest NPC's who die before you can complete their quests, also the vanilla respawn is working properly and balanced. FACTION WARS - There's a chance to meet any faction in any level, also it's totally random. - A message will give you notice about the random events. - The Military attacks the bandits in the carpark. - The Military attacks the loners and the bandits in the Hangar. - You can meet Mercenaries in Agroprom. - The Duty and the Military attacks Borov's base. - The Freedom attacks the Duty base. - The Military sometimes attacks Rostok Wild Territory. - The Duty attacks the Freedom base. - All factions try to reach the center of the Zone, and there's a chance to some of them become zombified by the Psy Emission. REALISM - All weapons are stronger and well-balanced. - Almost to all weapons are able to attach addons. - Added realistic sounds to the weapons, rounds, ammos, materials and environment. - NPC's can bleed, if they are hurt they fall down to the ground and if they don't receive any medkits within a minute, then they die. - Bandages and foods don't heal the actor. - The average bleeding doesn't stop by itself, only the minor. - Added realistic head-bobbing to the actor when he is heavily wounded. - Well-balanced armor degradation. - The crosshair is reduced to a dot. - New sniper weapon scopes. -There is a huge difference between day and night, you can sneak in the pitch black, but it's not very easy, I had to make a compromise between a good stealth and bugfree npc behaviour. - If the actor turns on the flashlight at night, then his enemies spot him immediately. - Reduced the sound volume of the Knife, now it's a dangerous and invisible weapon during night, presumably the NPC's won't notice the actor if he is smart enough. - The quality of the weapons which are looted from corpses is generally very bad. NEW WEAPONS - BM16 Long Rifle - M-134 Minigun - AK-47 REWORKED AI - The npc's can avoid anomalies. - The npc's can throw grenades. - The npc's can use medkits, heal themselves and each other. - The npc's can upgrade and replace their armor and they will collect suits and weapons found laying about. - There are no dead npc's around campfires, but if someone dies near one, the campers will drag the corpse away. RE-ENABLED CONTROLLER AI - The controller can take control on the npc's and lead them against his enemies. - If an npc is inside the controller's aura, then he will immediately become zombified. - When the controller dies, then "controlled" npc's will return to normal. WEATHER - There are 24 hour cycle weathers in all levels. - The night is dark and scary. - Restored the Sun and the Moon. - Atmospheric sky textures. - In NPP Stancia2 the weather is always rainy and cloudy, it fits in to the atmosphere of the Nuclear Plant. BLOWOUT - The blowout is totally random, you never know when it will happen. - So there are many hideouts in each level, but carrying antirad is very important. - The npc's are running to hideouts, while being attacked - they fire back, at the end of blowout - they return to usual places. They protect the hideouts from enemies. - The strength of the blowout is always stronger and stronger if you are closer to the NPP. In the NPP blowouts are deadly, you must runn down to the Sarcophagus as soon as you can. - The mutants lie on the ground during the high radiation sequence of blowouts, they feel pain from that. - More mutants will appear after blowout and give madness to the environment. - Artifacts will birth from anomalies after blowout. - The blowout will continue if you save and load the game or move to an other level, you can't bypass it. DYNAMIC ANOMALIES - The anomalies change their positions after blowouts. - Stronger anomalies can appear and they will be very deadly. - Be careful of them if you are driving cars, now the routine which you learn in the vanilla game is useless. DYNAMIC HUD - Player's field of view lowers when you wear suits with masks, condensation effect (glass becomes covered with moisture) ARTIFACT TRANSMUTATION - It's a kind of alchemy, as you can see in other rpg games. You can modify artifacts by placing them in the proper anomaly, but be careful, you can ruin them too. There are "recipts" hidden in the zone, and you need to find them, or get them with completing quests. These papers contain the solution for creating unique items, so you should carefully read them. There are different levels for artifacts, each with new features. If you are lucky, you will be able to create a new artifact with unique properties. SLEEPING - Now Marked One gets tired after 30 hours of action: it begins to double your vision, etc. If you continue to play and will not sleep, Marked One will fall asleep approximately after 6 hours. - You can't sleep for a while if you had an energy drink. - You can't sleep during blowout. - To sleep, use the sleeping bag in your inventory.. MUTANTS - Added all cutout mutants (Dwarf, Chimera, Cat, Zombie, Izlom) - Theyhave many different types of skins. - Added the Psy Dog as a new mutant (with attack effector). - Two boss enemy characters (Burer and Koshei) - they are tougher and have stronger attacks then the usual mutants. VEHICLES - Added all drivable vehicles (Niva, Zaz, Kamaz, Tractor, UAZ, BTR, Moskvich). - The vehicles don't float. - Well-balanced driving properties. - Added realistic engine and gear sounds to the UAZ. MISCELLANEOUS - Replaced main menu music. - Main menu from the 2215 beta. - Added the "Turn on the engine" to the options/controls. - Added the AMK Options menu, you can disable the Suit HUD visors. - NPC's can buy anything from the actor but in very low prices. - All traders can repair. - New stalker and weapon textures. - Additional skins for stalkers and bandits. - Traders sell their supplies at very high prices, but they pay very low prices for everything, now they are well-balanced. - Finding a medkit is not so easy, also it's very expensive to purchase them. - Shootable crows. - You can place markers on the pda map with GPS. - Reworked the helicopter AI. Now they use rockets and will sometimes use evasive maneuvers. If the pilot loses the player from it's FOV (Field of Vision), then it will halt it's attack and fly away. - Antigas armors enabled. - The npc's can play the harmonica. - Alcolholism, don't drink too much vodka. - Replaced some dialog sounds to russian. - Added some songs to the camping stalkers. - Sidequests and autoquests have no time limit. - You can obtain the quests again after 1 day. - In standard task of the "Kill stalker" type, now, there are several ways to end task - victim can pay for its life. - A lot of vanilla bugfixes.[/quote]

Download

809 downloads

Uploaded:05-18-2012

Pripyat realistic weapons

pripyat_realistic_weapons.zip | 131.79 KB

make them crazy strong, so, do this only if you want to. This should work with any mod, it is very basic, however i cannot say anything for mods that change models or add weapons.

Download

369 downloads

Uploaded:03-15-2012

Increased Spawns

cop.rar | 22.58 MB

Download

152 downloads

Uploaded:01-09-2012

Maxed Weapons Fire Distance

weaponsfiredistance.rar | 5.91 KB

in weapons.ltx from 3 to 1000000. Now weapons can be fired across large distances, so feel free to start using your handgun and assault rifle the way that they work in real life! All credit for the concept, planning, and proof of concept for this mod goes to stalkerStalker of the GSC modding community.

Download

283 downloads

Uploaded:12-01-2011

No Weapon Sway

no_weapon_sway_v1.0.rar | 708 B

aim for about a second or so, which in STALKER is game breaking because of how fast combat can be.

Download

174 downloads

Uploaded:12-01-2011

Desert Fox\'s H&K G3 FIX

desert_foxs_hk_g3_v1.1.zip | 4.14 MB

weapon). Note: THIS CAN ONLY BE USED WITH STALKER COMPLETE 2009 AND THE REALISTIC WEAPONS ADD-ON OR THE STALKER RE-ANIMATION PROJECT!

Download

143 downloads

Uploaded:08-11-2011

Groza OC-14 Re-Touch

oc14_enhanced.rar | 1.24 MB

Download

2462 downloads

Uploaded:09-12-2010

Modern AKs-74M

crowhitewolfsmodernak74s.zip | 856.15 KB

Download

4544 downloads

Uploaded:08-28-2010

Spartan 11:11 Mod

spartan_1111_mod_beta_dc_v0.65.5.7z | 194.52 MB

everywhere, International Factions are also in the Zone. Fire fights are common amongst Factions and deadly Mutants don’t care to crash the party. Fight, survive and work your way to the Free play mode. The Zone is now, a WAR ZONE!

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8503 downloads

Uploaded:08-19-2010

AtmosFear 2 for CoP

atmosfear_2.1_cop.7z | 178.57 MB

blowout sequence. 7 dynamic weather cycles Full weather cycle for Jupiter Underground Increased vision distances Altered weather behaviour Different weather balance graphs for each area 120+ new photorealistic sky textures AtmosFear: Blowout (optional)
Reworked blowout sequence AtmosFear 2: Fallout (optional)
Deadly radioactive and acidic fallouts occur in The Zone Dynamic depth of field (DOF) Optional high-resolution and ultra-resolution texture packs Included option pack with various tonal range, night brightness, weather periods length and balance settings Optional Ambient Audio Overhaul Core by imperialreign

3 additional dynamic weather cycles has been added to 4 existing in vanilla version. Also a full weather cycle has been created for Jupiter Underground. The vision distances for some weather cycles has been increased (and reduced for other) so on a clear day you can now see almost across the whole area. The weather behaviour has been altered.
There are now 2 main weathers cycles, good and bad. They change in 2h - 8h periods depending on the area. The weather still changes from hour to hour within each period. Different weather balance graphs for each area have been implemented.
Zaton is often foggy as it is a swamp like area. Jupiter is mostly clear with more storms. Pripyat is rainy and stormy so don't expect much sun there. Over 120 new photorealistic sky textures has been rendered for that mod. AtmosFear: Blowout
The mod also replaces vanilla blowout sequence making blowouts dark and gloomy, showing strange atmospherical phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. Particle waves sweeping across the area. New sound and environment effects created by imperialreign has been implemented. Various NPCs fate after blowout (those not in the cover). Various blowout warnings. AtmosFear: Fallout
The Zone is now even more hostile as radioactive and acidic fallouts occur from time to time. They can cause significant damage if player caught in the open without decent protection from armor, artifacts or drugs. The nearest cover is shown on the minimap when radiation or biohazard levels become deadly. Acidic fallout very quickly degrades the armor/helmets. More screenshots, installation guide, F.A.Q. here:
http://atmosfear.crommcruac.com

Download

478 downloads

Uploaded:08-16-2010

S.T.A.L.K.E.R. Loading Screens

loading_screens_by_piterq_v2.0.rar | 64.55 MB

X19, Agroprom Underground, Control Monolith and Sarcophagus.

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3366 downloads

Uploaded:06-14-2010

Full Equipment Upgrades for Clear Sky Complete

full_equipment_upgrades_for_clear_sky_complete.zip | 156.41 KB

so you can still use all upgrades.

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1793 downloads

Uploaded:04-25-2010

Invulnerable NPCs

invulnerablenpcs.rar | 42.11 KB

"DoItYourself Instructions.txt" for more details.

Download

57 downloads

Uploaded:04-10-2010

XoBaR's Minimalist HUD

stalker_clear_sky_minimalist_hud.rar | 6.93 MB

right-click) - no enemy positions on PDA (thx to Ceano) - no PDA sounds when detecting NPC nearby optional : - new "grenade warning" icon - no "grenade warning" icon

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591 downloads

Uploaded:04-09-2010

Sgthaarde's H&K MP5

sgthaardes_hkmp5_1.0.zip | 721.56 KB

Download

684 downloads

Uploaded:04-05-2010

No Blowout Warnings

noblowoutwarnings11.rar | 18.72 KB

blowouts and increased damage modules.

Download

1701 downloads

Uploaded:04-02-2010

Ultimate Exoskeleton Mod

ultimate_exoskeleton.zip | 8.63 KB

at Sidorovich and Barkeep

Download

304 downloads

Uploaded:04-02-2010

Freedom 4 Color Pack

freedom_4_color_pack.zip | 3.78 MB

Download

3027 downloads

Uploaded:03-18-2010

Real Weapon Names Call of Pripyat (ENG)

stalker_cop_real_weapon_names_eng.zip | 94.32 KB

names and descriptions to their real designations, and also made the same changes to all of the references to specific weapons I could find in the NPC dialogue and loading screen tips.

Download

2067 downloads

Uploaded:03-13-2010

Green Zone

86green_zone_2.0.rar | 14.19 MB

HERE: http://stalker.filefront.com/file/Green_Zone;111355

Download

3130 downloads

Uploaded:02-28-2010

Better Lighting and Shadows

call_of_pripyat_better_lighting_shadows.zip | 2.66 KB

look of Call Of Pripyat, but it's certainly an improvement (in my opinion). If anything, you've got nothing to lose.

Download

8791 downloads

Uploaded:02-22-2010

Wear Your Goddamn Helmet Mod

wearyourgoddamnhelmetmod.rar | 5.09 KB

fingerless gloves.

Download

2016 downloads

Uploaded:02-14-2010

Nightvision Variations

nightvision_variations.zip | 16.83 KB

generation to various colors (the first generation stay in green) and to extend the flashlight scope. ********** Francais : ********** Ce mod a pour but de changer la vision nocturne de seconde et de troisieme generation en differentes couleurs (la 1ere generation reste en vert) et d'allonger la portée de le lampe torche.

Download

405 downloads

Uploaded:02-10-2010

Arm Reskins

act_arm_perchatka.zip | 2.38 MB

Download

15832 downloads

Uploaded:02-08-2010

Voron COP

voron_cop_v1.1.zip | 23.62 KB

list the items by clicking on the buttons at the top of the window. You are also able to transport you instantly in the level with the new Teleporter dialog. Enjoy!

Download

1138 downloads

Uploaded:02-03-2010

Clear Sky Bugfix mod

bugfix_v_1_1.zip | 32.94 KB

more details) The trader and secret trader at Agroprom stalker base are now indestructible, so the bandits won't be killing them anytime soon. Temporary patch on some stashes in yantar/agroprom (see readme for more details) Fixed a bug with the Akm-74/2U which would make it sometimes weight 17kg when upgraded Finally included correct SVU files (this is the end of it, unless someone bring s it up again) For more information, refer to the readme file for more details and credit to other modders where it is due. If there are any bugs in this (hopefully not) or other bugs you want corrected in future Bug fix releases, PLEASE leave them as comments on this file. At some point, the bug fix mods will be merged with the SRP mod. Stay tuned!

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173 downloads

Uploaded:01-25-2010

Clear Sky Bugfix Mod

bugfix_v_0_1.zip | 15.72 KB

(hopefully enough credit given in readme)

Download

126 downloads

Uploaded:01-25-2010

Clear Sky Bugfix Mod

bugfix_v_1_0.zip | 18.82 KB

found somewhere in Duty base. Several weapons including the SVU, Walther P9m, and SIG 5K. It also includes Isilidur's freedom mechanic fix, and red2704's bandit characters fix. If there are any bugs, leave them as a comment on this file. -Fluffy22

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1722 downloads

Uploaded:12-17-2009

S.T.A.L.K.E.R. Call of Pripyat - Serbian

s.t.a.l.k.e.r._copserbian_v.1.0.zip | 8.91 MB

Audio translations for closing video (outro) soon will be finished and will be published as a supplement to this translation. Hopefully it will be very soon. Authors: Group of stalkers from BENCHforum and the Forum Sveta Kompjutera --------------------------------------------------------- Ovo je kompletan prevod teksta za S.T.A.L.K.E.R.: Call of Pripyat na srpski jezik.Uz prevod teksta nalaz se i audio prevod za uvodni video (intro).Audio prevod za odjavni video (outro) ce biti uskoro zavrsan i bice objavljen kao dodatak ovom prevodu.Nadam se uskoro. Autori: Grupa stalkera sa BENCHforum-a i Foruma Sveta Kompjutera.

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10441 downloads

Uploaded:11-13-2009

Detailed and Translated COP Maps Package

detailed_cop_maps_translated.zip | 27.38 MB

Pripyat city and X8 secret laboratory.

Download

3891 downloads

Uploaded:10-29-2009

Headbob FIX

headbob_fix.rar | 1.59 KB

out with semicolons so can be seen for reference. The file is GAMEDATA / CONFIGS / MISC / effectors.ltx It can be edited using Notepad. If you already have mods installed that contain that effectors.ltx file then simply edit the one you already have.

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14647 downloads

Uploaded:10-23-2009

Better Weapons, More Realistic

realisticweapons1.1.zip | 4.31 MB

m , the cadence of shoot are increased in 625 RPM and the weapon have more accuracy AK 74u the weapon have more accuracy and the RPM are increased to 700 RPM the LR300 have more accuracy and the rate of fire now is 950 RPM , effective shoot distance now is 300 m and same changes in other weapons ( the Rate of fire, and the effective shoot distance is the REAL VALOR OF THE WEAPON, i found it in Wikipedia xD.

Download

1029 downloads

Uploaded:10-13-2009

Clean UI

clean_ui_v0.99.zip | 9.78 MB

IS 16:9 AND 16:10 COMPATIBLE! PS: This will be the last version I release of this mod. I left the version number at 0.99 in case someone wants to pick up where I left off and align the weapon attachments for widescreen resolutions and release that as v1.0. Thanks for all the feedback everyone, and enjoy the mod!!

Download

1923 downloads

Uploaded:07-30-2009

STALKER FOV SWITCHER

fov_switcher_v14.7z | 10.72 MB

the world seems more volumetric.

Download

187 downloads

Uploaded:07-30-2009

Better Grass

better_grass.7z | 60.18 MB

Download

8595 downloads

Uploaded:07-20-2009

Float 32 Mod

float32_2.0.msi | 274 KB

on that page. The mod increase performance for about 30% and get shadows and lights to look smoother. Enjoy!

Download

19639 downloads

Uploaded:07-13-2009

S.T.A.L.K.E.R. Oblivion Lost 2009

socol2009_rc1.exe | 770.35 MB

Oblivion Lost 2.2 mod, created by Kanyhalos and OLP Team. It represents the merging of some very popular SoC mods released in these last two years. It includes dynamic weather and sky; new lightning effects, shaders, textures and bump maps; new improved sounds; new weapons; new gameplay additions and more. It’s my ideal SoC version and I hope you’ll have fun with it!

Download

1144 downloads

Uploaded:05-09-2009

Ambient Audio Overhaul pt.3

pt3_aao_v18.zip | 153.7 MB

realistic ambient audio files. AAO v1.8 now includes dynamic environments, ever game level now has it's own "tone."

Download

1026 downloads

Uploaded:05-09-2009

Ambient Audio Overhaul pt.2

pt2_aao_v18.zip | 48.64 MB

realistic ambient audio files. AAO v1.8 now includes dynamic environments, ever game level now has it's own "tone."

Download

2408 downloads

Uploaded:03-17-2009

Repair Kit

repair_kit_v1.1.zip | 4.56 MB

want to repair, you must unequip everything (including your armor), then equip the one item you wish to repair. After that, just click the repair kit and your item should be repaired. There are options so you can use this mod with Oblivion Lost or Oblivion Lost + Arsenal Merge. To do that you must use the folder with the name of the mod you're using. You can also change options for the actual repair kit, in the options folder.

Download

3359 downloads

Uploaded:01-28-2009

Faction Wars

faction_wars.rar | 1.03 MB

they will do as they see fit, and each play is totally different, you can have quite a low key game, such as maybe duty and freedom having small skirmishes around each map and some factions spreading around, to it having a huge jump in wackiness, and have the monolith stream in from the north and take over the entire bar area from the stalkers and the duty. All is possible and all is random, given a small while, the zone will grow into a war zone, at the start it will seem the same, but later on you will notice a HUGE difference, and before you think this is some low key faction war spawns, think again, factions makeovers, troops around the zone in real time, in online and offline mode, unlike other faction war mods which just spawned a few people, this goes a step further, and unleashes a key aspect of the Stalker A-life in factions, which should have been there from the start.

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1740 downloads

Uploaded:12-16-2008

FOV Switcher

fov_switcher_v13.zip | 16.96 KB

the world seems more volumetric.

Download

1554 downloads

Uploaded:10-25-2008

No More Fences

no_more_fences_1.0_dez0wave.zip | 439.42 KB

compatible with any mod, that does not alter the files in the mod. Maybe it would have been wiser to release it last year, when it was interesting to go thru the level boundaries somehow in shoc, maybe it can still make some fun for a while.

Download

2239 downloads

Uploaded:10-21-2008

Faction Changer Mod

factionchanger_0.1.rar | 7.92 KB

Download

1771 downloads

Uploaded:10-10-2008

Clear Sky Ambient Audio Overhaul

cs_ambient_audio_overhaul_v03b.zip | 16.59 MB

ones, as well as including more types of ambient sounds not originally part of the game. This mod replaces many of the ambient audio sounds, and adds in new ones as well, along with addressing some "annoying" audio issues (i.e. extremelly loud faction base radio music, the aggrevating Duty megaphone announcements, etc). This version sees more fine-tuning of the ambient environment audio, fixes a couple of small issues, and further broadens the ambient "tone" of a few of the locales. Feedback is very much appreciated!! For the time being, enjoy!

Download

4320 downloads

Uploaded:10-08-2008

Improved Sound Effects: Clear Sky

improvedsoundeffectscsv13.zip | 3.04 MB

Sound Effects for SoC. Files have been properly commented Replaced sounds to: -Weapon Fire, Reload, draw, and holster -Devices -PDA -Bullet hit flesh -Doors -bullet whine -Interface -3 detectors -actor footstep, death, hurt and pain -bullet impact -glass -wood -ragdoll -Nightvision -Barrel -Metal -RPG Explosions -Heli explosion and rocket -Ambient Backgrounds --v1.3-- Replaced sounds to: Ambient Background Actor hurt and pain -Added new sounds for weapon Draw, Reload, Silencer fire noises -Changed Contact sound -Changed chain hook noise for footsteps -Changed Generic Noise -F1 Grenade will use its own sound explode sound -Lr300, Val, Vintorez will use their own weapon reload sound instead of the gorza -Config file changes --v1.2a-- -Switched footstep tin and metal sounds -Synced hunting rifle and sawn-off shotgun reload. -Fixed sig550 reload and fire (whoops)

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428 downloads

Uploaded:10-03-2008

Clear Sky Ambient Audio Overhaul

cs_ambient_audio_overhaul_v02b.rar | 23.89 MB

aggrevating Duty megaphone announcements, etc). This is currently a rough conversion of my SoC Ambient Audio Overhaul for Clear Sky. This mod is still in a beta form, as I'm trying to iron out some issues - ambient audio is handled much differently in CS than it was in SoC. Feedback is very much appreciated!! For the time being, enjoy!

Download

1546 downloads

Uploaded:10-02-2008

ABC - Sleeping Bag Mod PL

abc_sleeping_bag_mod_pl.zip | 765.16 KB

gry bedziesz mial swoj spiwor. Polish Translation of Speed's Sleeping Bag Mod.

Download

7942 downloads

Uploaded:10-02-2008

ABC - Sleeping Bag Mod

abc_sleep_mod.zip | 940.57 KB

trader, when the level start you will see your sleeping bag :) This mod is part of the new ABC version, which was already planned, but v8motorhead was asking in my thread how to do it and i posted how i would do, then i did the code and i decided to release it as mini mod. enjoy.[/quote]

Download

1839 downloads

Uploaded:10-01-2008

SRP Minigun

srp_minigun.rar | 622.13 KB

Download

5658 downloads

Uploaded:10-01-2008

Oblivion Lost

oblivion_lost_1.3.7z | 105.68 MB

ambitious mods out there today. This mod aims to bring Shadow of Chernobyl back to its original "Oblivion Lost" roots and adds in some of the gameplay features we STALKER fans have longed for, like FREEPLAY (explore the zone after the final NPP mission), improved A-Life, and so much more!!! [quote]FEATURES: FREEPLAY - New level changers (Stancia2 to Control Room, Control Room to Sarcophagus, Sarcophagus to Stancia1, Stancia1 to Pripyat, Cordon to Dark Valley and a new Radar to Bunker) - Removed the scripted blowout from Stancia1 and the dead zone from Stancia2, so you can explorate the whole Power Plant - The last portal teleports the actor to the court, so the game is open-ended A-LIFE - Now almost everything can be happened, there's a chance to meet any NPC's on other levels - Sometimes the army raids, sometimes not, this is totally random, too - The mutants are making their ways through pass the Zone in big hordes - The mutants are entering places what they aren't entered before, so there's an increased chance to meet them in human-being places REALISM - All weapons are strongers and well-balanced - Almost to all weapons be able to attach addons - Added realistic sounds to the weapons, rounds, ammos, materials, environment - NPC's are bleeding, if they are hurted then fall down to the ground, and if they don't receive any medkits about a minute, then they die - Bandages and foods don't heal the actor - The average bleeding don't stop by itself, only the minor - Added realistic head-bobbing to the actor when he is heavily wounded - Well-balanced armor degradation - The crosshair is reduced to a dot - Reduced HUD and removed NPC counter STEALTH - The NPC's can't notice the actor during night if his flashlight is turned off - If the actor turns on the flashlight, then his enemies spot him immediatelly - Reduced the sound volume of the Knife, now it's a dangerous and invisible weapon during night, presumably the NPC's won't notice the actor if he is smart enough WEATHER - There are 24 hours cycle weathers in all levels - The night is dark and scary - Restored the Sun and the Moon - Atmospheric sky textures BLOWOUT - The blowout is totally random, you never know that when it will start - The blowout spawns mutants and artifacts in random places - The NPC's are falling down when the blowout starts, and they stunned to the ground when it explodes, also the actor is slowered and has got some minor effectors - The blowout is dark at night and shiny at daylight - If the weather is rainy, then the blowout increases the intensity of the rain, the thunders and the wind MUTANTS - Added all cutout mutants (Dwarf, Chimera, Cat, Zombie, Izlom) - They have got so many different types of skins - Added the Psy Dog as a new mutant (with attack effector) - Two boss enemy characters (Burer and Koshei) - you can kill them with special methods VEHICLES - Added all drivable vehicles (Niva, Zaz, Kamaz, Tractor, UAZ, BTR, Moskvich) - The vehicles aren't floating - Well-balanced driving properties - Added realistic engine and gear sounds to the UAZ ARTIFACT ACTIVATION - This is a method of transforming the artifacts created by an anomaly back to the anomaly they were originally created in - Each artifacts have got different HUDs MISCELLANEOUS - Replaced main menu music - Main menu from the 2215 beta - Added the "Turn on the engine" to the options/controls - NPC's can buy everything from the actor but in very low prices - All traders can repair - New stalker and weapon textures - More types of skins of stalkers and bandits - Sleeping bag - Replaced some dialog sounds to russian - Added some songs to the camping stalkers[/quote] EDIT: Don't forget to grab the [url="http://stalker.filefront.com/file/Oblivion_Lost_Cumulative_Patch;88621"]patch[/url]!!

Download

13849 downloads

Uploaded:10-01-2008

Transport Mod

transport_mod_v1.0.zip | 3.84 MB

trucks, tractors, etc... All in all, a very interesting mod for those of you who wish to explore the Zone in a vehicle, not on foot. :p After you download the mod, why not [url="http://stalker.filefront.com/file/Transport_Mod_Patch;77778"]grab the patch[/url]?

Download

4871 downloads

Uploaded:10-01-2008

Transport Mod Patch

transport_mod_v1.0_patch.zip | 33.05 KB

and minor issues with the character have been fixed. More information on the mod itself can be found [file=\"77758\"]this page (click)[/file]. :)

Download

522 downloads

Uploaded:10-01-2008

Hand Texture Replacements

handmod1.rar | 1.02 MB

camouflage and green cotton gloves -U.S BDU Camouflage and full gloves -Duty black full gloves and sleeves -Bandit brown leather coat and green cotton gloves[/quote]

Download

284 downloads

Uploaded:09-29-2008

SSDangerDoom's Stalker CS menu music mod

dangerdooms_menu_music_mod.zip | 5.13 MB

contact me on Xfire Xfire: nicholasanthoneymaxwell Or if you would just like to chat contact me there as well. Link to the song http://www.youtube.com/watch?v=Pt-NvcuDVBc

Download

1697 downloads

Uploaded:09-25-2008

Arena Extension 0.3.1 English

arena_extension_mod_english_1.1.rar | 8.93 MB

of new random battles, Arnie has a life now instead of sitting in his little corner of the arena, battles against mutants are now possible, and so is weapon selection, along with much more! I have also included a few optional extras. The list is included in the .rar file. The original Russian sounds are also included if you get tired of my voice-acting. :D Credits to the original mod authors and GSC are implied. If you would like to include this mod in a compilation, please ask. I will definitely let you if you include the original authors and me in the credits. Here are a few videos. Thanks to Jamie1992 for making them. http://uk.youtube.com/watch?v=K1AR7mGGOhI http://uk.youtube.com/watch?v=P-cV70Pn8XY

Download

917 downloads

Uploaded:09-25-2008

Intro Music Clear Sky

intro_music_clear_sky.rar | 2.79 MB

very good alternative to the standard Clear sky intro music which I had hoped would be different fron S.T.A.L.K.E.R Shadow Of Chernobyl. I did not compose this piece, I found it a few years on a music site- I cannot find the name of the writer/ owner, so if anybody is familiar with it, please let me know so I can give full credits to them.

Download

399 downloads

Uploaded:09-25-2008

Ballistics Mod

ballistics_mod_v.2.rar | 32.29 MB

other in a hanger) and the bandit camp. The purpose of this mod is mainly to de-nerf the weapons in stalker cs and make them more realistic as compared with their real world counter-parts. In this first iteration I am mainly experimenting with changing the ammunition variables. Such as; the armor piercing coefficient, damage multiplier, spread, and accuracy. Please keep in mind that this is still very beta and not intended to provide perfect realism. It is merely a rough draft for getting as close to that point as possible. That being said, any feed back is GREATLY appreciated. I am looking for everything from general impression, to comparison of realism to real world experience (I have very little and am modding this based on information I have looked up on the various ammo types) My email is flankerx7@yahoo.com, also my GSC name is Elementlmage and this mod discussion link is : http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=17052&sec_id=22 Version .2 Thoughts: Well, here we go again. After a couple of days of feedback, testing, and tweaking here is version .2 of what for now will be called "Ballistics Mod" due to my lack of creativity and caring for what ever the hell my mod is called. From here I have big plans. The next mod will include a complete revamp of the ironsight accuracy system and maybe some work on the upgrade system although I haven't really decided on the scale of the upgrades yet. As usual none of the current value are set in stone. They can and most likely will be tweaked again to provide better balance/realism as I continue to overhaul the weapon statistics in stalker cs. Anyone who wants to get started in modding weapons themselves or tweak my value for to there liking can go to this link to learn more about how the different scripts effect the gunplay. http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=17337&sec_id=22 Changes (quite a few): -Lowered buck shot AP to .15 from .2 -Increased 5.45x39 FMJ AP to .85 from .7 -Increased 5.45x39 FMJ damage to 1.2 from .9 -Lowered 5.45x39 AP's AP to 1.1 from 1.2 -Raised 5.45x39 AP's damage to .95 from .7 -Lowered 5.56x45 AP's AP to 1.2 from 1.4 -Increased 5.56x45 FMJ AP to .7 from .6 -Increased 5.56x45 FMJ damage to 2.3 from 2 -Increased 5.45/5.56 AP's accuracy by 5% due to the better balance and quality of the rounds -Increased all pistol and rifle periods to 50000 shots untill its condition reaches 0 (Deagle, SIG 220, and the USP all lost a tenth of a percent of their condition for each shot fired.) -AN-94 requires maintenance every 20k shots. -LR 300 requires maintenance every 25k shots. -When a weapon miss fires it loses 5 percent of its overall condition. This is the stock value. I have not changed b/c I only noticed right as I was about to release the mod. This will be fixed in version .3 -All weapons have had the accuracy penalty for poor condition severly lowered. From 100 percent to 0 percent will still notice some change but not nearly as bad as portraid in vanilla. The idea behind this change is that the penalty should be in reduced reliabilty and not in making your weapon a smooth bore musket. -Changed BM16(sawed off shotty) Base Spread from 1.1 to 2.3 -Modded all upgrade files to reflect the changes to the source weapon values. -Increased Shotgun Slug damamge to 2.5 from 1.2 and turned off "explode on hit" -Increased Shotgun Dart AP to 1.4 from .95 and turned off "explode on hit" -Increased Shotgun Dart Damage to 2.1 from 1.4 -Decreased 7.62x54 7n1 dispersal by 5 percent -Increased 7.62x54 7n1 damage to 1.6 from 1 -Decreased 7.62x54 7n14 spread by 10 percent -Increased 7.62x54 7n14 damage to 1.8 from 1.2 -Increased F1 grenades threat radius to 10 m and increased damage by about 250 percent.

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45494 downloads

Uploaded:09-23-2008

S.H.A.R.P.E.R. - FULL version - 832 textures!

cs_sharper_full_by_skeleton.zip | 230.75 MB

love ClearSky and I love even more now: :D - 832 textures are included in this mod! - No need to start a new game - Only textures - Same pixel size, so no FPS hit - Vanilla monsters is includded - FIX v1.0 is includded

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5863 downloads

Uploaded:09-21-2008

S.T.A.L.K.E.R. Polish Patch

stkpl10005.exe | 73.53 MB

Download

17479 downloads

Uploaded:09-21-2008

S.T.A.L.K.E.R. Patch (US ONLY)

stkus10001.exe | 3.87 MB

Download

4673 downloads

Uploaded:09-21-2008

S.T.A.L.K.E.R. Digital Distribution Patch

stkdd10005.exe | 29.39 MB

MP crashes. This isn't the full change log according to Oblivion Lost. [quote]"Implemented - compression option to switch off the network traffic on a server networked games (default is off). This solves the problem of overloading the CPU servers with low productivity. - A bug in the dialogue. This error resulted in the fact that dialogues with a high degree of nesting were lopping. - The possibility of creating servers for tournaments. Access to the players on the list server implemented on the server (login and password). Fixed-over 10 crashes in multiplayer game - Maintenance of statistics on MP-match points, the use of weapons, and per-zone hit points"[/quote]

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2989 downloads

Uploaded:09-16-2008

No Head Bob

noheadbob.zip | 1.53 KB

Download

236 downloads

Uploaded:08-08-2012

Stashed for AMK

stashed_for_amk.7z | 11.64 KB

Download

181 downloads

Uploaded:08-08-2012

Electro Artifacts Always Visible

electro_artifacts_always_visible_1.0.zip | 2.19 KB

regardless of the time of day. Should be compatible with all versions of S.T.A.L.K.E.R.: Shadow of Chernobyl.

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147 downloads

Uploaded:07-01-2012

MEHUD

mehud_v4.rar | 2.79 MB

relevant info MAIN HOMEPAGE: http://www.moddb.com/mods/mehud-4 CURRENT VERSIONS: [Standard Version] [No-minimap version] CHANGES: 1) Minimap (optional) has been shrunken and moved further into corner of screen 2) General \'style\' has been improved 3) All icons have been moved to the bottom of the screen, shrunken and desaturated 4) Noise and sight meters have been removed 5) All PDA/NPC alert sounds have been muted 6) Health and stamina bars have been moved to the bottom left of the screen

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501 downloads

Uploaded:06-11-2012

S.T.A.L.K.E.R. Shadow of Chernobyl Stashed Compatibility pack

stashed_compatibility_pack.rar | 11.94 KB

made by asker. But the real credit should therefore go to Proton (AKA Doug Wolanick).

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116 downloads

Uploaded:04-26-2012

Muzzle Flash Alignment Fix (Widescreen)

69fixed_muzzle_flash.zip | 18.36 KB

misaligned, notably with the snipers and most profoundly with the SVUmk-2. For more info refer to the readme. This is a fix for widescreen resolutions.

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163 downloads

Uploaded:03-15-2012

S.T.A.L.K.E.R Configuration File Cleaner

cleanconfigs.zip | 2.7 KB

only is this less horrifyingly ugly, but it makes editing things in Vim or other advanced text editors much easier. In other words, this script will turn the following: [pre] variable1 = 1 var2 = 2 mylongvariablename = 3 [/pre] into [pre] variable1 = 1 var2 = 2 mylongvariablename = 3 [/pre] Vertical alignment is calculated per-section, so one long variable name in a single section won\'t push all the alignments way off to the right. Tabs are used on both sides of the equal sign so that block-assignments such as [pre] var = val1, val2, val3, val4 [/pre] retain their correct alignment, without needing to mix spaces and tabs (always the wrong thing to do).

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88 downloads

Uploaded:03-15-2012

ZoA-Stashed Merge

zoastashed.rar | 29.67 KB

some type of loot. No more crossing a giant area of radiation, fighting off blooksuckers and bandits just to find an empty stash.\"

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745 downloads

Uploaded:03-15-2012

Windows STALKER Theme/Cursors

theams.zip | 20.62 MB

Download

47 downloads

Uploaded:02-29-2012

Reaper\'s Winterized Suits

reaperswinterizedsuitsv0.6.rar | 37.13 MB

and caps. Faces are more reddish on cheeks, noses and ears. Dead bodies are covered in lots of snow. Przedstawiam „zimowy” reskin dla wszystkich kombinezonów dla S.T.A.L.K.E.R.-a „Cienia Czarnobyla”, a także dla twarzy, rąk oraz trupów. Kombinezony są ośnieżone, niektórym stalkerom (a także wojsku, bandytom etc.) dodałem rękawiczki, czapki, szaliki itp.(co widać na screenach). Twarze stalkerów są zarumienione od zimna. Ciała już jakiś czas w Zonie są pokryte śniegiem. Myślę, że będzie to dobre uzupełnienie do różnych zimowych modów.

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244 downloads

Uploaded:01-09-2012

Sawn Off Sidearm

w_bm16.zip | 2.24 KB

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303 downloads

Uploaded:01-09-2012

Flash Light mod

flash_light_mod.zip | 1.43 KB

Download

204 downloads

Uploaded:12-01-2011

Squishy NPCs for Clear Sky

squishy_npcs.zip | 5.84 KB

identical wound. No more emptying entire magazines into guys wearing medium-level armor to get them to fall down.

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574 downloads

Uploaded:12-01-2011

Lots of Improvements (Weapons, Traders and More!)

lots_of_improvements.rar | 49.81 MB

guns at any quality. You\'ll get less money for the lower quality weapons. Changes have been made to bullet sounds, weapon attachments and handling. You will now find more artifacts and they are a bit easier to find. Everyone in the game now speaks Russian (text is still in English). This can easily be removed if you prefer the English voices. See the readme for more!

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95 downloads

Uploaded:11-08-2011

Desert Fox's H&K G3

desert_foxs_hk_g3.zip | 4.14 MB

Weapons add-on OR the Re-Animation Project already installed. Enjoy.

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79 downloads

Uploaded:11-08-2011

Vanilla Redux

vanilla_redux_1.0.zip | 5.69 MB

language text), \"Key Cards and Flash Drives\" (Borov and Barmans key cards, hotel key and new flash drive icons) and \"Disable Camera Flyby Cut-scenes\" (removes the cut-scenes in Agroprom and Wild Territory). Includes a lot of other tweaks to improve the single player game slightly, in particular the PDA and inventory screens. See the full list below. Contains a modified all.spawn so requires that no other mods are installed and a new game must be started.

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98 downloads

Uploaded:10-23-2011

S.T.A.L.K.E.R Peaceful Ending Monolith

peaceful_monolith_ending.mp3 | 2.1 MB

making the modifications.

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72 downloads

Uploaded:10-23-2011

Yugoslavian Army Reskin

vj.rar | 1.29 MB

Download

165 downloads

Uploaded:10-23-2011

Dynamic Depth Of Field Shaders

dynamic_depth_of_field_shaders_by_meltac_1.01.zip | 125.43 KB

which incorporated DOF only for long distances, and statically. [i]This mod is compatible with 98% of other mods and is highly recommended.[/i] [b]Main Features:[/b] [b]Near DOF[/b]: Unlike in the original shaders from Sky4Ace, not only objects far away but also those to which you are very close will be blurred (when you don\'t focus them). [b]Full Dynamic DOF ( \"auto-focus\" )[/b]: The depth effect depends on your target distance, meaning that objects which are further away or much closer than those you are focusing will be blurred - the way your digital camera does it in auto-focus mode. This effect is well-known from Stalker CoP and other newer games. [b]Zoom DOF[/b]: When zooming in weapon aim mode (with or without scope), the regions further away from the screen center will be continuously blurred, like in other games (e.g. Far Cry 2). This effect was requested long ago by the community but so far nobody had found a way to realize it because it can\'t be done by shaders only but needs some scripting. [b]Alternative blur algorithms[/b]: In addition to the classic method by Sky4Ace, a simple gaussian blur algorithm is provided to incorporate the intended depth effect. Users may choose which one to have the work done (using a console setting). [b]Heavy configurable[/b]: All the above effects may be deactivated or adjusted to your favor (check shaders/r2/ShaderSettings.txt).

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153 downloads

Uploaded:10-23-2011

Colt Woodsman

woodsman.7z | 1.97 MB

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799 downloads

Uploaded:10-04-2011

Odog\'s Exoskeleton Mod

odog_exo_mod.rar | 119.26 MB

Download

276 downloads

Uploaded:10-04-2011

Guaranteed Mutant Body Part Drops

guaranteed_body_part_drops.zip | 32.3 KB

don\'t kill you any slower, and blind dogs are just as annoying. Enjoy.

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47 downloads

Uploaded:10-04-2011

Croatian UN and MP uniforms

cro_mercs.rar | 887.6 KB

Download

73 downloads

Uploaded:09-30-2011

S.T.A.L.K.E.R. Intro Screens

s.t.a.l.k.e.r._intro_screens_by_p.i.t.e.r..7z | 7.08 MB

Monolith and Sarcophagus.

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1832 downloads

Uploaded:09-21-2011

Call of Pripyat Reloaded

call_of_pripyat_reloaded_0.7.rar | 1 B

medpacks or drugs. New side effects have also been added to the medication. I also tweaked the A.I. Additions mod that, in addition to drastically improving the A.I., allows NPC\'s to use grenade launchers, to choose their weapons depending on engagement ranges, or even to go on melee attack, knife on. NPC\'s can alose knock you out, steal your weapon, manage their own backpack, go stealth, cover themselves,... Finally, I made some slight adjustments in order to fix a few remaining bugs form the Vanilla game (mostly with wide-screen textures). And I also added specific scopes for sniper rifles.[/quote] As you can see this mod changes quiet a bit (and weighs in at over 1 GB), 56k\'ers need not apply. This mod changes a lot about the vanilla game, from textures to weapons, AI to damage. There isn\'t much it doesn\'t do. See the readme for full details!

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323 downloads

Uploaded:09-21-2011

p.r.i.p.y.a.t.a.n. new_textures and weapons characters

p.r.i.p.y.a.t.a.n._new_textures_and_weapons_characters.zip | 1 B

changes the main menu music. This mod REQUIRES the P.R.I.P.Y.A.T.A.N. Arms mod to function.

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82 downloads

Uploaded:09-16-2011

Green Fruitpunch Anomalies - For Complete 2009

green_fruitpunch_addon_v1.0.zip | 1.81 MB

original, acidic green!

Download

224 downloads

Uploaded:08-29-2011

AMK Settings Hot Swapper

amk_setting_hotswapper.rar | 45.35 KB

the option to make a choice from the AMK installer. It has settings to change between strong/weaker monster and visible/invisible anomalies.

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326 downloads

Uploaded:08-29-2011

LURK HUD for AMK

minimal_lurk_hud_for_amk.zip | 1.55 MB

Download

415 downloads

Uploaded:07-31-2011

FISH SPAWN

fish_spawn_2011_alpha1.zip | 32.73 MB

Download

272 downloads

Uploaded:07-31-2011

Dexxx Blowout & Dezowave Psyzone Merge

dexxx_blowout_dezowave_psyzone_merged_v1.0.7z | 3.12 MB

incorporate the NPC hiding scheme from OGSM (i.e. computer players hide in shelters during blowouts). There may be a few bugs in this version.

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536 downloads

Uploaded:07-31-2011

Improved HUD

improved_hud.7z | 1.34 MB

Download

47 downloads

Uploaded:07-14-2011

SHOC Graphic Pack

shoc_graphic_pack.rar | 14.07 MB

Download

106 downloads

Uploaded:07-14-2011

Graphic Pack for ShoC

graphic_pack.rar | 7.31 MB

Download

130 downloads

Uploaded:07-14-2011

Key Cards and Flash Drives

key_cards_and_flash_drives_1.0.zip | 2.11 MB

Also adds a few text fixes associated with these items. Contains a modified all.spawn so requires that no other mods are installed and a new game must be started (sorry!).

Download

391 downloads

Uploaded:07-14-2011

CoP Remix

cop_remix_v1.2.zip | 6.86 MB

Pripyat. Weapons now have the same rate of fire, muzzle velocity and effective range as the real ones, scope zooms are the same as the real PSO-1 and SUSAT scopes, many new armors have been added, artifact properties have been modified and much more.

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67 downloads

Uploaded:07-07-2011

Disable Camera Flyby Cutscenes

disable_flyby_cutscenes.zip | 2.4 MB

well. Contains a modified all.spawn so requires that no other mods are installed and a new game must be started.

Download

20 downloads

Uploaded:07-07-2011

Localisation Fix

localisation_fix_for_vanilla.zip | 3.5 MB

descriptions improved, subtitles matched to the audio and NPC icons for incoming messages have been fixed. It also modifies some audio and corrects some hud elements. Contains a modified all.spawn so requires that no other mods are installed and a new game must be started.

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566 downloads

Uploaded:06-21-2011

Stalker-COP 3GB RAM

stalkercop_3gb_ram_v1.6.02.7z | 246.08 KB

read-me for full tech details.

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589 downloads

Uploaded:06-13-2011

L.U.R.K. Artifacts, Recoil, Ammo Weight fix update

recoil_artifacts_ammo_weight_fix_update_1.1.zip | 234.08 KB

with the S.T.A.L.K.E.R. mod L.U.R.K., version 1.1 (most recent version).

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960 downloads

Uploaded:06-07-2011

Spartan 11:11 Mod PATCH

spartan_1111_mod_patch_build_4.7z | 4.09 MB

DC v0.65.5\" installed

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281 downloads

Uploaded:05-27-2011

Scope Replacement & Other Shenanigans

cop_mod_1.05.zip | 69.84 MB

to it and this mod is the result. Many additional changes and additions have been made. I cannot possibly take all the credit, however, because many of the added features have been taken from other mods. This mod would not be what it is now without them. Changes and additions include; - Altered consumable stats (more effects to medkits, slower healing, etc.) - Altered equipment stats (armor durability, ammo weight, etc.) - Altered player stats (stamina, speed, weight capacity, etc.) - Altered weapon stats (velocity, weight, ROF, etc. based on real-world stats) - Altered zoom stats (no ADS zoom without scope, scope zoom based on actual stats) - Fixed iron sight alignment - Improved AI (longer visual range, capable of using grenades, medkits, etc.) - New consumable (epinephrine) - New sound effects (environmental, weapons, etc.) - New weapons (XM8, UMP45, VSK-94, Saiga-12K) - New weapons by modification (L86A2 LSW, SVU-A, AN-94 Marksman) - Replaced flashlight effect (based on high-performance LED lights) - Replaced scope reticles (based on real-world counterparts)

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161 downloads

Uploaded:05-17-2011

Real ACOG Reticles

acog_replacements.7z | 14.45 MB

real world reticles. More information in the Readme.

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508 downloads

Uploaded:05-09-2011

God Rays (aka Sun Shafts) Mod (Alpha) for Call of Pripyat

blueshades_god_rays_mod_cop.zip | 50.29 KB

of day. The mod is completely analogous to the same mod for STALKER:CS, so please refer to the original description: http://stalker.filefront.com/file/God_Rays_aka_Sun_Shafts_Mod;97191

Download

187 downloads

Uploaded:05-09-2011

N52 Mini Mod

n52s_mini_mod.zip | 12.31 MB

Download

175 downloads

Uploaded:04-26-2011

Scope Replacement & Other Shenanigans

cop_mod_1.04.zip | 25.69 MB

to it and this mod is the result. Many additional changes and additions have been made. I cannot possibly take all the credit, however, because many of the added features have been taken from other mods. This mod would not be what it is now without them. Changes and additions include; - Altered consumable stats (more effects to medkits, slower healing, etc.) - Altered equipment stats (armor durability, ammo weight, etc.) - Altered player stats (stamina, speed, weight capacity, etc.) - Altered weapon stats (velocity, weight, ROF, etc. based on real-world stats) - Altered zoom stats (no ADS zoom without scope, scope zoom based on actual stats) - Fixed iron sight alignment - Improved AI (longer visual range, capable of using grenades, medkits, etc.) - New consumable (epinephrine) - New sound effects (environmental, weapons, etc.) - New weapons (XM8, UMP45, VSK-94) - New weapons by modification (L86A2 LSW, SVU-A) - Replaced flashlight effect (based on high-performance LED lights) - Replaced scope reticles (based on real-world counterparts)

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296 downloads

Uploaded:04-11-2011

Asphalt Retex (Adds Puddles)

puddles.rar | 29.43 MB

Download

706 downloads

Uploaded:03-31-2011

Vulcano Mod

vulcano_minigun_mod.zip | 349.5 KB

Download

369 downloads

Uploaded:03-25-2011

Axone Mod

axone_mod.rar | 993.57 KB

Download

1654 downloads

Uploaded:03-19-2011

Weapon skins by hatzcooc

weapon_skin_pack_1.zip | 9.51 MB

knife texture + darker weapon addon textures

Download

262 downloads

Uploaded:03-14-2011

Sclera\'s Interface Mod

sim.zip | 2.92 MB

type. PDA - Several PDA\'s are included, using graphics of modern smartphones. A default is installed, options can be found in the options folder. Cursor - Three cursors are available; tiny, small, and medium. Medium is installed by default, others are included in the options folder. Sound - New \'contact in range\' beep, and three sets of PDA sounds. A default is installed, options in the options folder. Hit marker - Subtle blood splat effect, without compromising the ability to determine the direction of the bullet. PDAs



HIT INDICATOR



HEALTH BARS



CURSORS

Download

346 downloads

Uploaded:01-28-2011

Winter Add-On Textures

winter_addon.zip | 6.56 MB

Download

11051 downloads

Uploaded:01-20-2011

Absolute Nature 2 Texture Pack for CoP

absolute_nature_2_cop.7z | 167.66 MB

different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level.Visible features on the ground in the distanceNew rendered grass, tree, bush and reed textures5 styles to choose from: default, green (summer), dry (autumn) rotten and dead.Each area can have different style applied.New ground textures.Fixed ground bump maps with proper specular intensity channel.3 texture resolution options to choose: default (the same as vanilla), high and ultra.

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811 downloads

Uploaded:01-10-2011

Call of Pripyat Corpses

cop_corpses.rar | 6.8 KB

Download

159 downloads

Uploaded:12-31-2010

Atmosfear 2 Traduction Française

atmosfear_2_traduction_franaise_v1.0.zip | 1.74 KB

d\'alerte/missions des retombées radioactives et chimique du MOD \"Atmosfear 2 for S.T.A.L.K.E.R. - Call Of Pripyat v2.1\" par Cromm Cruac

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122 downloads

Uploaded:12-31-2010

Silent Killer

cop_silent_killer.rar | 6.08 KB

Download

268 downloads

Uploaded:12-31-2010

Novice Mod

cop_novice.rar | 17.38 KB

desc_character_general or actor.ltx file.

Download

3359 downloads

Uploaded:12-31-2010

SDK for X-Ray 1.6

xraycopsdksetup.exe | 446.26 MB

Development Kit for X-Ray 1.6 engine (S.T.A.L.K.E.R.: Call of Pripyat version) under the Christmas tree. Please, note the following key features of the SDK 0.7: [list] [*]For the first time the SDK contains full set of instruments allowing you to create both single- and multiplayer levels. [*]The tools are partially documented (in Russian only). [/list] [b]! The tools are offered \'as is\' and GSC Game World is unable to provide any technical support on this SDK. All the tools questions must be discussed on forum.[/b] Have fun with the tools and Happy New Year!

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4210 downloads

Uploaded:12-29-2010

Absolute Structures Texture Pack

absolute_structures_soc_v1.0.7z | 135.48 MB

in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Most of the textures are the same resosution as vanilla so they don\'t require much more RAM to load. You can use them even on low spec machines.

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4582 downloads

Uploaded:12-29-2010

Absolute Nature Texture Pack for SoC

absolute_nature_soc_v1.3.7z | 142.03 MB

example Yantar is completely dead area, Agroprom institute surroundings are lush and green. Red forest trees have the strange genetic mutation or disease that makes the them reddish. Dark valley is already touched by the same disease as Red Forest with everything looking rotten. FEATURES This texture pack contains edited vanilla textures of ground and foliage. It also contains few textures from Argus texture pack. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Ground texture MIP maps has been edited manually to add more features visible in the distance. This texture pack also includes new grass textures, sligtly different for each level to add some variety. It also contains new tree and bush textures. There are 3 different texture resolution options: default (the same resolution as vanilla) high (tree and bush textures are 1024x1024 and grass texture resolution is doubled ultra (tree and bush textures are 2048x2048 and grass texture resolution is doubled)

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403 downloads

Uploaded:12-23-2010

CRO White Wolf's M16A1

whitewolf_m16.rar | 7.12 MB

scope, grenade launcher and silencer. More details are in the readme.

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1668 downloads

Uploaded:12-10-2010

Absolute Nature Texture Pack for SCoP

absolute_nature_v1.3_update.7z | 29.91 MB

are 3 different texture resolution options: * default the same resolution as vanilla * high tree and bush textures are 1024x1024 and grass texture resolution is doubled * ultra tree and bush textures are 2048x2048 and grass texture resolution is doubled There are 3 seasonal options to install: early spring, summer, autumn.

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19 downloads

Uploaded:11-09-2010

Clear Sky Reloaded

clear_sky_reloaded.7z | 11.02 MB

Inspired by the experience offered by mods like LURK and Complete 2009, Stalker CS Reloaded aims to provide Clear sky as it should be, all, whether the field of graphics, optimization, and the gameplay has been designed to offer the definitive Hardcore experience of STALKER Clear Sky, the mod is progressing rapidly and with your feedback and comments I hope to soon offer a version 1.0 reference! The main change is the latest work so much on the gameplay with a complete overhaul of all aspects of the game to improve gameplay and make changes at depths on the ballistic, the economy, the war of factions. First mod was balanced to provide a scalable game experience may be suitable for all players seeking a Part optimized only to those who want a complete overhaul of the gaming experience. Here is a list of additions: - Massive bugfix with ZRP project. - Ballistic completely redesigned to be realistic and balanced. - The type of ammunition has become more important. - Complete overhaul of the AI with many bug fixes and the ability to use much better than previously covered. - The economy has been completely redesigned. - The artifacts are more important. - The war of factions has been completely reworked. - Changing the medical system to be more hardcore and oriented like a RPG. - Make monsters less resistant but more aggressive. - Modifies the rewards of quests. - Every game is now harder and the reward is really exploit all of the possibilities. Features: - Added a sleeping bag. - Added ironsight. - The artifacts can be found (rarely) on the bodies of stalkers. - The detectors have been reworked. To maximize the potential of the engine, the great weather system developed by Artistpavel is integrated into the mod and is enhanced with many new textures and improved contrast ratio. Everything is optimized to avoid drop FPS in-game. The shaders have been reworked from work Float32 Gosuke to correct errors and optimize graphics performance. Some malfunctioning effects on DX10 were reintroduced. Changes of texture were the main objective of the mod. Absolutely all the textures have been reworked from the best work of the community and adding many new HD textures. The mod therefore includes more than 2,500 new textures in very high quality and with a maximum resolution to increase the size of some perfomances textures has been reduced while reworking their looks to gain fluency and quality. The textures of the weapons have also been completely redone to emphasize the "damaged" aspect while making them more true to real life models. Special Thanks to argus, Artistpavel, NMC and 4Aces for their fantastic work ! To maintain and improve the sound environment of Stalker. All of the sound effects, footsteps, collisions, voice, monsters, natural sounds, detectors were replaced by new high quality sounds. The music themes has been replaced by tracks from Fallout, Metro 2033 and others to amplify the immersion, and the the sounds of firearms have been fully reworked for greater realism with new high quality sounds, the sounds of reloading have been replaced to be more synchronized with the animation and sound effects of impacts were replaced.

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489 downloads

Uploaded:10-31-2010

S.T.A.L.K.E.R. Loading Screens

stalker_loading_screens_final.rar | 65.26 MB

Yantar, Red Forest, Pripyat, Chernobyl NPP,Chernobyl NPP 2 ,X16, X18, X19, Agroprom Underground, Control Monolith and Sarcophagus. Contain 331 screens. Enjoy S.T.A.L.K.E.R.s!!!

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221 downloads

Uploaded:10-31-2010

Hunter\'s Weapon Retexture

hs_wra1.zip | 1.44 MB

Download

29952 downloads

Uploaded:10-20-2010

Jamm\'s Weapon Sound Pack

jamms_weapon_sound_pack.zip | 3.05 MB

still being consistent within the rest of the game\'s ambiance.

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243 downloads

Uploaded:10-20-2010

Retexture ak74

ak_74_textures.zip | 1.75 MB

Download

277 downloads

Uploaded:10-20-2010

STALKER SoC HD Wallpaper

stalker_soc.rar | 1.11 MB

Download

689 downloads

Uploaded:10-20-2010

The Perfect Raindrop

the_perfect_raindrop.zip | 2.79 KB

Download

120 downloads

Uploaded:10-12-2010

XRAY Vesper 2400 PDA

xray_vesper_2400_pda.zip | 1.83 MB

Download

2536 downloads

Uploaded:10-08-2010

SMRTER v0.41 Fixs-N-Tweaks

sup3rsm4rtfixbyc4pt0r.zip | 22.77 MB

have also been added.

Download

347 downloads

Uploaded:10-08-2010

Urban Camo Hands and Arms

urban_camo_hands_and_arms.zip | 5.59 MB

was allot of requests for Urban camouflage on the existing camo gloves. Being a huge fan of urban camo myself, I decided to make my own and share them with you all! Enjoy! This is my first mod, so if there is any issues please leave a comment and I\'ll fix it ASAP. [/quote] Features -------- -Custom Bump Map for HDR Lighthing (May be updated in the future) -Hand painted urban style camo cloth -Matching camo sleeves for the arms -Fully compatible with Smart Mod Manager for easy instillation and removal

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489 downloads

Uploaded:10-05-2010

Nature Mod: Call of Pripyat

nature_mod_call_of_pripyat.7z | 36.2 MB

chernobyl and matched the vegetations\' color to the time of year that \'Call of pripyat\' is set.

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836 downloads

Uploaded:10-05-2010

Faction Wars for Rebalanced v1.05

rebalanced_v1.05_fw.rar | 2.04 MB

Monolitians in Rostok, Mercs in Yantar... All is possible. Obviously, certain quest are now impossible to complete so the mod is indicated for players who dont care about the main story and are interested only in freeplay.

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13963 downloads

Uploaded:09-26-2010

S.T.A.L.K.E.R. Weather Overhauled

swo_v3.1_lite.rar | 131.48 MB

learned thru this time is implemented to acheive best possible effect both - technically and visually. Please enjoy the new SWO - my final nad best entry to the SoC modding scene. Trojanuch [/quote] ------------------------------------------------------------------------------------- [b]Features:[/b] ------------------------------------------------------------------------------------- - dynamic weather system, composed of 7 unique 24h cycles - every single day in-game is differen weather-wise - fully implemented sun (and moon) flares - both perfeclty matching sky texture - almost all sky textures from SHOC, CS and StalkerSkies pack used. All of them hand-reedited to achieve the best quality skies in SoC ever! - smart dynamic scheme creating random yet realistic weather condition chains - no awkward 'weather jumps' form clear to storm - all changes are fluid with clouds gathering at fist before the rain starts - as always: sunrise and sunset timezone synchronization (Kiev, 01.05.2012) and semi-real, east-west sun arch (sun rises in the east and sets in the west) - best graphical quality achievable in SoC (3+ years of SoC weather editing experience) - available in 2 versions: BASIC (weather related features only) or FULL (incl. Ambient Audio Overhaul, Particle Enhancement v3 and other addons) - fully compatibile with Oblivion Lost v2.2 (via included comp-pack) and Priboy Story v1.1 (just install on top) ------------------------------------------------------------------------------------- [b]Changelog:[/b] ------------------------------------------------------------------------------------- [b]v3.0[/b] - initial release of dynamic weather SWO [b]v3.1[/b] - all sky textures reedited (recoloration, bluring, bug fixes) - all sky textures size increased to 6144x1024 - added 7 new completely sunrise sequences (1 for each weather preset) - this is my 'opus magnum' to be honest - fixed a lot of various bugs reported by users - switched shader support to Sky4CE 2.0 / tweaked weather to fit SSAO (was 1.8) - made sun flares finally look properly for all presets (used to look baloon-like for clear presets before) - completely revampled night and moon appearence [b]Dynamic Weather Demonstration[/b] [b]Gameplay Demonstration[/b] [b]Atmospheric Demonstration #1[/b] [b]Atmospheric Demonstration #2[/b] [b]Screenshot Gallery slideshow[/b]

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1475 downloads

Uploaded:09-24-2010

Berill-5M Armor Upgrade FIX

berill5m_fix.zip | 179.13 KB

Download

417 downloads

Uploaded:09-20-2010

J.J's Mod Repack by LiquidBronze

jjs_repack_by_lb.r03.rar | 30.07 MB

faction change b2 *AMK 1.4 addon clear sky dynamic music *gnomuss scopes v2 *nature grass mod v1.0 more brown-yellow version **Authenticity Sound Pack- Russian language spoken-author unknown **Ambient/Weapon sounds- AMK and Darius 6 **Clear Sky Trader model- converted by Hayk **New random NPC textures and head models-authors unknown **Clear Sky Lost Suits- xRatx **Panoramic Mod 2.0+r2 fix for AMK (for WS)- Argus/KTO **News TV - OcramX **Photorealistic Zone- Argus **Photorealistic Zone creatures-Argus **Less Generic Stalkers, Rookies & Bandits-jrmy **Russian Stop signs-martdms **Blood of the Monolith reskin by- Steph **Loading screens v2.0- piterq ***All shotgun types now go in primary slot (1), except the TOZ-34 ***MP5 now goes in primary slot (1) ***Minimal HUD: no mini-map/status, no weapon indicator, only health/armor bar ***Removed a number of music/sounds considered non-atmospheric ***Mutant health individually adjusted And more!!! This is just part 4 of the mod. Grab [url="http://stalker.filefront.com/file/;116870"]Part 1[/url], [url="http://stalker.filefront.com/file/;116887"]Part 2[/url] and [url="http://stalker.filefront.com/file/;116888"]Part 3[/url]!!!!

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399 downloads

Uploaded:09-20-2010

J.J's Mod Repack by LiquidBronze

jjs_repack_by_lb.r02.rar | 256 MB

faction change b2 *AMK 1.4 addon clear sky dynamic music *gnomuss scopes v2 *nature grass mod v1.0 more brown-yellow version **Authenticity Sound Pack- Russian language spoken-author unknown **Ambient/Weapon sounds- AMK and Darius 6 **Clear Sky Trader model- converted by Hayk **New random NPC textures and head models-authors unknown **Clear Sky Lost Suits- xRatx **Panoramic Mod 2.0+r2 fix for AMK (for WS)- Argus/KTO **News TV - OcramX **Photorealistic Zone- Argus **Photorealistic Zone creatures-Argus **Less Generic Stalkers, Rookies & Bandits-jrmy **Russian Stop signs-martdms **Blood of the Monolith reskin by- Steph **Loading screens v2.0- piterq ***All shotgun types now go in primary slot (1), except the TOZ-34 ***MP5 now goes in primary slot (1) ***Minimal HUD: no mini-map/status, no weapon indicator, only health/armor bar ***Removed a number of music/sounds considered non-atmospheric ***Mutant health individually adjusted And more!!! This is just part 3 of the mod. Grab [url="http://stalker.filefront.com/file/;116870"]Part 1[/url], [url="http://stalker.filefront.com/file/;116887"]Part 2[/url] and [url="http://stalker.filefront.com/file/;116890"]Part 4[/url]!!!!

Download

403 downloads

Uploaded:09-20-2010

J.J's Mod Repack by LiquidBronze

jjs_repack_by_lb.r01.rar | 256 MB

faction change b2 *AMK 1.4 addon clear sky dynamic music *gnomuss scopes v2 *nature grass mod v1.0 more brown-yellow version **Authenticity Sound Pack- Russian language spoken-author unknown **Ambient/Weapon sounds- AMK and Darius 6 **Clear Sky Trader model- converted by Hayk **New random NPC textures and head models-authors unknown **Clear Sky Lost Suits- xRatx **Panoramic Mod 2.0+r2 fix for AMK (for WS)- Argus/KTO **News TV - OcramX **Photorealistic Zone- Argus **Photorealistic Zone creatures-Argus **Less Generic Stalkers, Rookies & Bandits-jrmy **Russian Stop signs-martdms **Blood of the Monolith reskin by- Steph **Loading screens v2.0- piterq ***All shotgun types now go in primary slot (1), except the TOZ-34 ***MP5 now goes in primary slot (1) ***Minimal HUD: no mini-map/status, no weapon indicator, only health/armor bar ***Removed a number of music/sounds considered non-atmospheric ***Mutant health individually adjusted And more!!! This is just part 2 of the mod. Grab [url="http://stalker.filefront.com/file/;116870"]Part 1[/url], [url="http://stalker.filefront.com/file/;116888"]Part 3[/url] and [url="http://stalker.filefront.com/file/;116890"]Part 4[/url]!!!!

Download

516 downloads

Uploaded:09-18-2010

J.J's Mod Repack by LiquidBronze

jjs_repack_by_lb.r00.rar | 256 MB

faction change b2 *AMK 1.4 addon clear sky dynamic music *gnomuss scopes v2 *nature grass mod v1.0 more brown-yellow version **Authenticity Sound Pack- Russian language spoken-author unknown **Ambient/Weapon sounds- AMK and Darius 6 **Clear Sky Trader model- converted by Hayk **New random NPC textures and head models-authors unknown **Clear Sky Lost Suits- xRatx **Panoramic Mod 2.0+r2 fix for AMK (for WS)- Argus/KTO **News TV - OcramX **Photorealistic Zone- Argus **Photorealistic Zone creatures-Argus **Less Generic Stalkers, Rookies & Bandits-jrmy **Russian Stop signs-martdms **Blood of the Monolith reskin by- Steph **Loading screens v2.0- piterq ***All shotgun types now go in primary slot (1), except the TOZ-34 ***MP5 now goes in primary slot (1) ***Minimal HUD: no mini-map/status, no weapon indicator, only health/armor bar ***Removed a number of music/sounds considered non-atmospheric ***Mutant health individually adjusted And more!!! This is just part 1 of the mod. Grab [url="http://stalker.filefront.com/file/;116887"]Part 2[/url], [url="http://stalker.filefront.com/file/;116888"]Part 3[/url] and [url="http://stalker.filefront.com/file/;116890"]Part 4[/url]!!!!

Download

202 downloads

Uploaded:09-18-2010

Dade's CoP MOD

dadescopmod1.4.zip | 446.8 MB

[url="http://stalkerhispano.com/descargas/s-t-a-l-k-e-r-call-of-pripyat/mods-singleplayer/dades-cop-mod-1-4.php"]THIS LINK[/url] to download. When STALKERHispano site pop-ups just look at the right side of your screen and look for Download or Mirror 1 Buttons. I suggest to click on Mirror 1 button as Download button is giving problems to some users. When you click on Mirror 1 another page will appear then click to Download Moreover, if your are not a STALKERHispano user, you will be forced to wait few seconds before starting the download. This modification attempts to provide a new level of intensity, while emphasizing aspects of realism. GamePlay - Max. weight to run 25 kg - Max. weight to walk 50 kg - Review of all weights of objects, weapons and armors - Predator Night Vision - Limping added - Your view will move with big impacts (also the rest of stalkers) - No energy loss when jumping - Larger sprints - No default health recover - Acid rains - Death corpses disappears after 96 hours of his death (of the game) - Added possibility of moving objects - When starting the game, we won't get the detectors and some supplies have been changed - Depending on KGB budget you will start with 2000 RU (50 euros approx.) or 8000 RU (200 euros approx.) - You will have high chances to find some objects in certain localizations of the Zone - Aiming Sway - Money loot from dead bodies - Items spawn system rebalanced - Little more chances to get weapons in good conditions - Now you can bring out quest items from inventory - Realistic damage scale versus the player (for example, headshots = damage x 2) Zone Warfare - Reworked factions relations - Real fights between mutants - New Faction: Renegades! (similar to bandits but hostile towards the player) - More battles between factions - Pripyat is now more populated - Stalkers rank and faction is going to affect their combat behaviour Graphics - Added new textures for guitars (My Guitar 2) - Enhanced textures of maps for PDA and MiniMap (Hight Quality Maps :: for the low PCs folks) - Better Svarog display (Svarog MK2) - Greener Zone (Green Zone 2.0) - Added S.T.A.L.K.E.R. CoP Ceano's Graphic Compilation - Zombied stalkers necrosis is noticeable - Added C.O.P. Variation Mod Pre-Release - Gnomus scopes - Some weapons animations improved by Gosuke Weapon Mod 6 - Improved NightVision - AtmosFear 2.1 with Blowouts y Fallout addons - Dynamic Deep of Field (thanks to AtmosFear) - New Gloves by FNX included Sound - Improved weapon sounds - Improved Sound Effects Mod included - Some sounds from Call of Pripyat Sound overhaul 1.2 - New blowouts sounds thanks to AtmosFear Artificial Intelligence - 150º Field of View - Enhanced distance of view (200 Meters). If meteorological circumstances allows it: · Up to 300 meters when the day is clear · No more than 50 meters with heavy fog - Stalkers heal have been increased (50% more) - Moral is now important for stalkers - Better aiming of stalkers when crouching - Some stalkers, if needed, will comply a full crouch ('lay down' of X-Ray Engine) - Stalkers now play harmonica - Added by AI Additions Mod: · NPCs now uses medic kits and banages (depending on health and wounds, and of course, if they are covered) · NPCs now reload weapons · If an NPC become the lucky owner of a grenade launcher, be sure he will use it (if he dont risks his life using it) · Now NPCs fight each others if they are from rival factions · NPcs are now able to attache sights, silencer or grenade launchers on their weapons · NPCs will stop shooting if a friend is in their line of fire - Stalkers travels more trough the Zone - Panic and morale implemented - Sound perception enhanced - Alundaio's Various AI Mod 1.06: · Hostile Relations. Stalkers will turn hostile if you point a gun in there face by a small chance. · Range modifiers. During the night, each stalker's range will slowly lower on each hour. It is also affected by rain. · Stalker Injury. Combo hits to limbs will result in certain events. For example, shooting an enemy in both upper arms within a short period of time will prevent enemy stalkers from being able to throw grenades for a short period of time. · Enemy Ignore. Thanks to Trojanuch we have discovered (from what I was told) a vanilla bug in which stalkers never leave combat idle in which they will wait till they see their last known enemy forever. Also this module aims to improve stealthy gameplay ( Silencers and knife ) by making how long they search for the actor or enemy dynamic and based off of many circumstances and conditions. · Companion Manager. For now, you can ask all friendly stalkers to join you on your journey through the zone! - Stalkers will now take mutant parts and artifacts from dead bodies. Protections - Weight reduced on almost all the armors - The Exo suit can increment your weight capacity up to 300 Kg - Armors and helms protection changed - Fixed suit durability Economy - Reworked based on Demand and Offer law - Opening of market with stalkers and traders (¡be carefull with ratios!) - Added mutant parts to the economy system - Trading overhauled: · Stalkers are going to pay generally more than most traders (as it's cheaper for them to buy from you than from traders) · Synch is a bandit trader, hence he wont buy anything from you that can be stealed to other stalkers at Zaton · Medics are going to sell/buy medical stuff at lower rates than before · Scientists are the higher buyers of Zone related stuff. On the other hand, they sell medical and high tech stuff at lower prices - Added knifes to the market HUD - Sound and vision indicators off - Minimalist crosshair - Power indicator when throwing nades off - Damage indicator off - Grenades indicator off - Bleed and radiation effects - Masks overlay if wearing helmets - Suit overlay if suit has helmet - Hit effect Armament - Real weapons value (WikiPedia) - Weapons no longer zoom when aiming with the ironsights - Devasting grenades - Ballistic system reworked Bestiary - Bear (v1.2) - PseudoDog · Resistence values changed · Pseudodog tail - Blind Dog · Field and distance of view consistently reduced · Blind Dog is now a world perceptive creature (you can void them by not making any noise) · Faster movements while attacking or panic · Mutant dog tail - Cat · Speed increased - Fracture - PseudoGiant · Pseudogiant hand - Zombie · Zombie hand - Zombied S.T.A.L.K.E.R. · Field and distance of view enhanced · Resistence values changed - Boar · Boar leg - BloodSucker · Bloodsucker tentacles - Flesh · Mutant flesh eye - Snork · Snork leg - Rat · Tushkano face - Controller · Controller hand - Poltergeist · Poltergeist glas - Chimera · Chimera teeth · Fire Chimera properly implemented - Added some variables to sound perception - Crows BugFix Plans for furture versions of this modification are subject to change given the realm of plausbility for completion, and desire given. Collaboration with others is welcome. Suggestions, bug-reports, and various other requests and inquiries should be fielded to dade@stalkerhispano.com ___________ New on 1.4: GamePlay - Now you can bring out quest items from inventory - Realistic damage scale versus the player (for example, headshots = damage x 2) Zone Warfare - Project MAIO updated to 0.2.6 Graphics - AtmosFear 2.1 with Blowouts y Fallout addons - Dynamic Deep of Field (thanks to AtmosFear) - New Gloves by FNX included Artificial Intelligence - Alundaio's Various AI Mod 1.06: · Hostile Relations. Stalkers will turn hostile if you point a gun in there face by a small chance. · Range modifiers. During the night, each stalker's range will slowly lower on each hour. It is also affected by rain. · Stalker Injury. Combo hits to limbs will result in certain events. For example, shooting an enemy in both upper arms within a short period of time will prevent enemy stalkers from being able to throw grenades for a short period of time. · Enemy Ignore. Thanks to Trojanuch we have discovered (from what I was told) a vanilla bug in which stalkers never leave combat idle in which they will wait till they see their last known enemy forever. Also this module aims to improve stealthy gameplay ( Silencers and knife ) by making how long they search for the actor or enemy dynamic and based off of many circumstances and conditions. · Companion Manager. For now, you can ask all friendly stalkers to join you on your journey through the zone! - Stalkers will now take mutant parts and artifacts from dead bodies. Economy - Added knifes to the market Sound - New blowouts sounds thanks to AtmosFear Armament - Winchester animation restored HUD - Dynamic HUD updated to 1.2 Bestiary - Cat · Solved problems with 'ubercats' (now they are not godlike)

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2353 downloads

Uploaded:09-12-2010

Faction Fronts: Clear Sky

20102f082f282ffaction_fronts_1.2.2.exe | 399.79 MB

more variational and better balanced game. Adding new items and weapons. Making major enhancements to the AI and Faction wars, creating a completely unpredictable experience! Also revamping the aesthetics of the game along the way. You can expect a polished, refined zone experience. Full of variation and unpredictable events.

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184 downloads

Uploaded:09-12-2010

AKS-74U (v2.0)

aks74u_v2.0.zip | 1.29 MB

lenses.

Download

151 downloads

Uploaded:09-12-2010

AK-74 Re-texture

ak74.zip | 492.72 KB

Download

188 downloads

Uploaded:09-12-2010

AK-47 Retexture

ak47.zip | 1 MB

in ReadMe)

Download

1596 downloads

Uploaded:09-12-2010

STALKER Font for Windows

amazstalker.zip | 115.29 KB

Winzip software to uncompress it.

Download

26 downloads

Uploaded:09-02-2010

IB\'S PM Retexture

pm.rar | 137.7 KB

Download

60 downloads

Uploaded:09-02-2010

Aks-74U Reskin

aks74u_reskin.zip | 4.42 MB

Download

3223 downloads

Uploaded:09-02-2010

S.M.R.T.E.R. 0.41 Armor & Weapons Descriptions Fix

s.m.r.t.e.r._0.41_armor_weapons_descriptions_fix.zip | 224.53 KB

scientific suits now start with 1 container like supposed to Cleaned up code a little Thanks to smrtphoneusr and the team for the S.M.R.T.E.R. mod so far. You can use these in it if you want to.

Download

217 downloads

Uploaded:09-02-2010

Colt M1911 Re-texture

colt_m1911_reskin.zip | 468.82 KB

Download

627 downloads

Uploaded:08-28-2010

Daniel\'s mod for OL 2.2

daniels_mod_v1.0_for_ol_2.2.zip | 91.81 MB

allowing you to return to the Zone after visiting the CNPP. It also makes changes to the text, spelling, poor translations; adds keys, detectors, flash drives, vanilla HUD elements, new Bar radio station; and several changes to the final level. That\'s just a fraction of what this add-on mod does, for a complete list please read the mods documentation. This mod comes with an installer, simply add Oblivion Lost 2.2 to the game first then run the installer to add the new content and changes.

Download

746 downloads

Uploaded:08-28-2010

Military Stalker

military_stalker_v1.0_.rar | 77.01 MB

Download

2841 downloads

Uploaded:08-28-2010

S.M.R.T.E.R. 0.41 Armor and Misc. Descriptions Fixes

s.m.r.t.e.r._0.41_weapons_addon_descriptions_fix.zip | 48.87 MB

Addon (Lite). You must have S.M.R.T.E.R. 0.41 installed, you do not need Pripyat Weapons Addon (Lite) as I\'ve included it\'s files in this one. Credit goes to smrtphoneusr and the S.M.R.T.E.R. team for their work this far, they have my permission to use these in their mods if they so choose. Happy Stalking :)

Download

367 downloads

Uploaded:08-28-2010

SVD & DE Reskin\'s

weapons_reskins_pack.rar | 10.87 MB

Download

232 downloads

Uploaded:08-28-2010

StalkerMaintUtility

stalkermaintutility.rar | 556.92 KB

- StalkerMaintReadMe.txt StalkerMaintSetup.exe StalkerMaintSetup.msi StalkerMaintScreenie1.jpg StalkerMaintScreenie2.jpg WinRar v3.6.2 was used.

Download

658 downloads

Uploaded:08-23-2010

Spartan 11:11 Mod

spartan_1111_mod_beta_dc_v0.65.1.7z | 193.04 MB

Beta DC v0.65.1 More than the Zone can agree. Now the Zone, is a War Zone!

Download

466 downloads

Uploaded:08-23-2010

Modders Resource - Stalker Accessories

stalker_outfit_modders_resource.rar | 362.98 KB

Helmet and last but not least a Belt.

Download

1248 downloads

Uploaded:08-23-2010

X-Tream HUD CoP

xtrean_hud_cop_v1.0.7z | 17.13 MB

Version, only not Armour but Helmets.

Download

1005 downloads

Uploaded:08-19-2010

Sniper Rifle Mod

sniper_rifle_mod_v1.0a.zip | 2.2 MB

a realism mod nor does it make the sniper rifle a god weapon, it is for fun and sniper fans.

Download

151 downloads

Uploaded:08-16-2010

Wallpapers by PITERQ

screens_by_piterq.rar | 8.17 MB

Download

638 downloads

Uploaded:08-16-2010

X-Tream HUD

xtream_hud_v1.0.7z | 19.96 MB

Download

11344 downloads

Uploaded:08-16-2010

P.R.I.P.Y.A.T.A.N.

p.r.i.p.y.a.t.a.n.7z | 530.54 MB

Download

614 downloads

Uploaded:08-15-2010

TGZ HUD

tgz_hud.rar | 2.15 MB

player would want to keep. It just moves them, shrinks them and has a bit of a different color and feel. Two version are included in this download - a widescreen version and a standard screen version.

Download

37 downloads

Uploaded:08-15-2010

STALKER: 3D Cases

stalker_3d_cases.rar | 9.71 MB

Download

89 downloads

Uploaded:08-05-2010

STALKER: 3D Boxes

stalker_3d_boxes.rar | 8.25 MB

Download

500 downloads

Uploaded:08-05-2010

Gauss Rifle and Exo Suit Upgrade

gauss_rifle_and_exo_suit_password_is_omg.zip | 49.75 KB

it\'s cheaper and available at all traders.

Download

472 downloads

Uploaded:07-27-2010

Healing Bandages

healing_bandages.zip | 263.18 KB

Download

517 downloads

Uploaded:07-13-2010

MUTATED Skinpack

mutated_skinpack.zip | 21.27 MB

Psydog -Chimera -Snork -Bloodsucker -Fleshes -Poltergeist -Tushkano -Pseudogiant The main objective is give a vivid appaerance to these creatures, rather than seeing them as horror decoration. Also, MUTATED comes with some new UI icons, including cut mutants and other texures as bonus (see readme for more details)

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367 downloads

Uploaded:07-13-2010

SHOTGUN MOD CoP

shotgun_mod_cop_v1.0.zip | 2.99 MB

shotty fans.

Download

3050 downloads

Uploaded:07-13-2010

S.M.R.T.E.R weapon description entry fix

smrter_v041_fixed_descriptions.zip | 13.32 KB

and gramatical errors that were included in the original.

Download

2341 downloads

Uploaded:07-03-2010

CS Complete Realistic Weapons

cs_complete_realistic_weapons.rar | 168.78 KB

you) can be killed with one, well-placed shot. You will need to take cover whenever you can find it, and don't expect to run into the open, weapons drawn firing randomly into the crowd. You will die quickly. This makes traveling through the Zone a much more deadly yet exciting adventure.

Download

196 downloads

Uploaded:06-19-2010

Niko Bellic Skin

niko_strelok_mod.rar | 196.83 KB

Download

391 downloads

Uploaded:06-19-2010

MP5/BM16 MOD

mp5_bm16_mod.zip | 1.23 MB

Download

1416 downloads

Uploaded:06-19-2010

Faction Wars for FreeplayStart

f.w._for_f.s.zip | 2.16 MB

Download

237 downloads

Uploaded:06-10-2010

Mapmod - NPC Markers be Gone

npcmarkersbegone.rar | 326.14 KB

surprise and challange. For this purpose the PDA and the minimap will no longer act like a magic device, so it will not display NPCs. Check readme for more details.

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278 downloads

Uploaded:06-10-2010

CS Clear Inventory

clear_inventory.zip | 386.53 KB

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1664 downloads

Uploaded:06-10-2010

SCoP - White Mod

scop.white.mod.zip | 46.63 MB

will be easier to locate against the white snowy ground.

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654 downloads

Uploaded:06-10-2010

Spetsnaz Mod

engraphos.mod.05.spesnatz.zip | 1.55 MB

English and French (See the readme for full details)

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532 downloads

Uploaded:06-10-2010

Kalashnik555's MOD

kalashnik555s_mod.zip | 14.66 MB

Download

955 downloads

Uploaded:06-10-2010

New Gloves

arm_retex.rar | 2.04 MB

Download

293 downloads

Uploaded:06-03-2010

Spetsnaz Mod

engraphos.mod.03.b.zip | 1.84 MB

average knowledge of the zone. -------- Le major est un agent du Service de sécurité ukrainien, avant cette toutefois, il aurait été une expérience stalker expliquant sa connaissance supérieure à la moyenne de la zone. Equipment : - Stalker Suit [uniq suit no upgrades for this] - helmet Sphere M12 Helmet - L-85 uniq + 400 bulets - VSS-Vintorez sniper rifle + 150 bulets - PM Makarov Ceremonial + 150 bulets - 20 Anti-radiation drugs - 20 Army medkit - 3 Tourists Breakfast can - 12 bandages - 4 F1 grenade - TOZ-34 + 20 bucks Stats à entrer dans la zone: - Degtyarev Major - Le vétéran - Expert - Affiliation - militaire Equipement: - Suit Stalker [uniq costume aucune mise à jour pour cet costume] - Casque Sphere M12 Helmet - L-85 uniq + 400 bulets - Sniper VSS Vintorez fusil + 150 bulets - PM Makarov Ceremonial + 150 bulets - 20 médicaments anti-radiations - 20 medkit Armée - 3 Breakfast can - 12 pansements - 4 F1 grenade - TOZ-34 + 20 bulets

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229 downloads

Uploaded:06-03-2010

Camo Mercenaries

camo_killers.zip | 2.56 MB

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1819 downloads

Uploaded:06-03-2010

Faction Wars for Oblivion Lost 2.2

faction_wars_for_o.l_2.2.zip | 2.4 MB

Monolitians in Rostok, Mercs in Yantar... All is possible. Obviously, certain quest are now impossible to complete so the mod is indicated for players who dont care about the main story and are interested only in freeplay.

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251 downloads

Uploaded:06-01-2010

Lektors Minimod

lektors_minimod.zip | 223.38 KB

pasie - gęściej ułożona siatka plecaka ENG Simple mod which: - remove time limits from quest - completing side quest for factions ( Duty or Freedom ) won't destroy contacts with oposite faction - now you can carry 1000kg - 18 slots for artifacts - more lines in inventory

Download

150 downloads

Uploaded:05-31-2010

Spetsnaz Mod

engraphos.mod.03.zip | 2.47 MB

toutefois, il aurait été une expérience stalker expliquant sa connaissance supérieure à la moyenne de la zone. -------- The Major is an agent for the Ukraine Security Service, prior to this however he was supposedly an experienced stalker explaining his above average knowledge of the zone.

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582 downloads

Uploaded:05-30-2010

Winter Mod (BETA)

winter_modbeta.zip | 13.8 MB

Download

1509 downloads

Uploaded:05-24-2010

All Armed to the Teeth - Light

stalker_cop_armed_to_teeth_light.zip | 84.88 KB

everything, including Gauss Rifle and artifacts. Based on "Barkeeper sells everything" mod by me. - The player have 2.500.000 RU to spend. - It will also enable all mechanics to make all upgrades without any tools or restrictions. (credits to kzmajra@operamail.com) - Each faction wears a diferent suit, generally EXO skeletons of different colors. - Each faction use a different weapon model, generally Unique fully upgraded weapons with armor piercing rounds. - Sway effect when aiming have been added. - Some secret places and stashes have better staff. The purpose of this mod is to replay the game having a very different experience. The mod tries to make the game more hard and fun for people that had already been played the original version. The mod respects the style and balance of the original game version. Spanish: Stalker C.O.P. MOD Todos armados hasta los dientes Light - Todos los personajes poseen las armas y armaduras mas poderosas de la versión original del juego. - Los comerciantes de los bares de Skadovsk Y Yanov venden todo lo que existe en el juego, incluyendo el Rifle Gauss y los artefactos. Basado en mi mod "Barkeeper sells everything". - El jugador tiene al inicio 2.500.000 RU para gastar. - Todos los mecanicos pueden hacer todas las mejoras sin herramientas ni restricciones. (creditos a kzmajra@operamail.com) - Cada faccion viste una armadura diferente, generalmente EXO esqueletos de diferetes colores. - Cada faccion usa un modelo de arma diferente, generalmente armas especiales totalmente mejoradas con balas antiblindaje. - Se agrego un efecto de balanceo al apuntar el arma. - Algunos lugares secretos y escondites tienen mejores cosas. El proposito de este mod is volver a jugar teniendo una experiencia muy diferente. El mod trata de hacer al juego mas desafiante y divertido para aquellos que ya jugaron la versión original. El mod respeta el estilo y el balance de la versión original del juego.

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1063 downloads

Uploaded:05-24-2010

SC 2012 Weapon Revamp

sc_2012_weapon_revamp.rar | 23.36 MB

SoC's issue wasn't improved with until recently. Unfortunately, SC 2012, with all of its great improvements, didn't include this. Therefore SC 2012 can only benefit from this addon, which introduces a couple of big changes to SoC's combat system, most importantly Kingfriday's complete re-animation of every weapon in the game. With that, sounds from SC 2012 and others listed below and modification of the weapon characteristics are added which add an incredible sense of realism. As a result, gun fights are very smooth and much more intense.

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69 downloads

Uploaded:05-17-2010

CS Rad Inventory

cs_rad_inventory.zip | 2.02 MB

Download

529 downloads

Uploaded:05-17-2010

S.CoP - Green Mod

scop_green_mod.zip | 106.69 MB

deadly Blowouts and no Blowout warnings - Dynamic Huds for Suits/Helmets - Integrated "new" monsters like Cat, Zombies and Fracture - Integrated new Suit (Ecolog) - AK47 slightly more robust - BM16 can be single handed - New Ambietes - ...

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3655 downloads

Uploaded:05-04-2010

Gnomus Scopes for SOC

gnomuss_scopes_v2.1.zip | 8.91 MB

Download

170 downloads

Uploaded:05-03-2010

C.O.P. AUDIO Russo+Scritte ITA

c.o.p._audio_originale_russosottotitoli_in_ita.rar | 284.24 KB

gioco o creare dentro call of Pripyat una cartella gamedata e copiarci sopra questa.I personaggi parleranno in Russo ,per un maggior realismo e le scritte e i dialoghi da leggere saranno in italiano.

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3148 downloads

Uploaded:05-03-2010

Absolute Nature Texture Pack for CS

absolute_nature_cs_v1.1.7z | 127.19 MB

and IndigoSC's Green Zone. Textures has been edited on MIP map level which means that every MIP map in every texture has been sharpened gradually according to display distance. This results in overall sharpness of the image. Ground texture MIP maps has been edited manually to add more features visible in the distance. There are 3 ground/foliage seasonal options to install: - early spring - summer - autumn Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines.

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1353 downloads

Uploaded:05-03-2010

All Armed to the Teeth 2

stalker_cop_armed_to_teeth_2.zip | 21.77 MB

people that had already been played the original version. The mod respects the style and balance of the original game version. - All NPCs have the most powerfull weapons and armors in the original (vanilla) game version. - Each faction wears a diferent suit, generally EXO skeletons of different colors. - Each faction use a different weapon model, generally Unique fully upgraded weapons with armor piercing rounds. - Sway effect when aiming have been added. - Some secret places and stashes have better staff. - Trade prices of weapons have been changed to balance the economy, because of the use of more expensive weapons. - The Hud crosshair have been disable. - Compact HUD Mod from smrtphoneusr added: - warning icons are much smaller - changed the position of the booster icons, also resized them - main HUD is further in the lower right corner to take up less screen space - removed quick button indicators - removed noise and visual indicators - removed NPC Counter - Dynamic Hud Mod from Ceano added: - Adds a dynamic hud (mask) for all helmets in the game. Spanish: Stalker C.O.P. MOD Todos armados hasta los dientes 2 El proposito de este mod is volver a jugar teniendo una experiencia muy diferente. El mod trata de hacer al juego mas realista, dificil y divertido para aquellos que ya jugaron la versión original. El mod respeta el estilo y el balance de la versión original del juego. - Todos los personajes poseen las armas y armaduras mas poderosas de la versión original del juego. - Cada faccion viste una armadura diferente, generalmente EXO esqueletos de diferetes colores. - Cada faccion usa un modelo de arma diferente, generalmente armas especiales totalmente mejoradas con balas antiblindaje. - Se agrego un efecto de balanceo al apuntar el arma. - Algunos lugares secretos y escondites tienen mejores cosas. - Los precios de comercializacion de las armas han sido cambiados para balancear la economia, debido al uso de armas mas caras. - La mira artificial ha sido removida. - Compact HUD Mod de smrtphoneusr agrega: - Los iconos de advertencia son mucho mas pequeños - Se cambio la posicion de los iconos de aceleracion, tambien se les modifico el tamaño. - Los indicadores principales se movieron mas hacia abajo a la derecha para que ocupen menos pantalla. - Se removieron los indicadores de botones de acceso rapido. - Se removieron los indicadores de ruido y visibilidad. - Se removio el contador de personajes. - Dynamic Hud Mod de Ceano agrega: - Agrega una mascara dinamica para cada casco del juego.

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233 downloads

Uploaded:05-01-2010

S.o.C. No Scope No Zoom for Sll Weapons

s.o.c._no_scope_no_zoom_for_all_weapons.rar | 91.56 KB

silenziatore,il lanciagranate e lo scope appena si troval'arma e si hanmno i pezzi da montare.

Download

216 downloads

Uploaded:04-26-2010

Making Money - Loot Mod

making_money_v1.zip | 1.16 MB

effect in the game wahtsoever but can be sold within the price range of 50 RP to 300+ RP based on the item and people you sell. In short, cigarettes should be quite common and can be sold at a small price. PDAs are less common and are more expensive and encrypted flash drives should be rare but are most expensive out of the three. This mod is also designed to be compatible with the ATM Sleeping bag mod but comes with a standalone version for people that don't want to use that mod. If you do wish to use both you MUST install the ATM sleeping bag mod FIRST and then OVERWRITE with this mod.

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234 downloads

Uploaded:04-26-2010

XoBaR's Correctif traduction (French)

stalker_cop_correctif_traduction_fr_v1.55.rar | 198.63 KB

la version française officielle. Merci à Bast.

Download

678 downloads

Uploaded:04-25-2010

Afterlife Camera

afterlifecamera.rar | 3.81 KB

what happens in the Zone without you. Note that you'll only be able to watch NPC and mutants relatively close to you. This mod is made for fun, so I hope you'll enjoy it.

Download

708 downloads

Uploaded:04-25-2010

Making Money - Loot Mod (v1.05)

making_money_v1.05.zip | 1.16 MB

effect in the game wahtsoever but can be sold within the price range of 50 RP to 300+ RP based on the item and people you sell. In short, cigarettes should be quite common and can be sold at a small price. PDAs are less common and are more expensive and encrypted flash drives should be rare but most expensive out of the three. This mod is also designed to be compatible with the ATM Sleeping bag mod but comes with a standalone version for people that don't want to use that mod. If you do wish to use both you MUST install the ATM sleeping bag mod FIRST and then OVERWRITE with this mod.

Download

280 downloads

Uploaded:04-25-2010

Add/Remove Flashlight

addremoveflashlight.rar | 4.03 KB

will remove it. Pressing the "B" key at pause menu again will give you flashlight back. This mod is purely esthetical and has no practical purpose. It's useful if you want to take screenshot of your character from third person perspective, so that flashlight won't be sticking out of your forehead.

Download

554 downloads

Uploaded:04-25-2010

RCOM Beta

rcom_beta_v.1.0.5.zip | 139.42 MB

AI, mutants, armor, economy, upgrades, effects upon getting shot, and many more things mentioned in the feature list. I also have replaced all of Nimbles's guns with guns that are "Artifact Mods" instead; not because they are realistic (well, not anymore than an artifact itself anyway) but because they are a ton of fun. Most features don't need a new game, but to get everything working properly you will need one. NOTE: THIS MOD IS INTENDED FOR MASTER DIFFICULTY. On lower difficulties it will be less realistic due to the player being able to take more damage from just about everything. Shooting in the open will get you killed fast.

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11879 downloads

Uploaded:04-25-2010

Absolute Nature Texture Pack for SCoP

absolute_nature_v1.1.zip | 176.2 MB

and IndigoSC's Green Zone. Textures has been edited on MIP map level which means that every MIP map in every texture has been sharpened gradually according to display distance. This results in overall sharpness of the image. Ground texture MIP maps has been edited manually to add more features visible in the distance. There are 3 ground/foliage seasonal options to install: - early spring - summer - autumn Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines. What's new in this version: - Optional autumn texture pack has been added - Some transparency fixes has been done

Download

5286 downloads

Uploaded:04-25-2010

Absolute Scopes - S.M.R.T.E.R. Add-on

absolute_scopes_smrter_addon.zip | 10.64 MB

also holds the separate reticle for sniper rifles like AWM, H&K417 and M16 scope. You can choose from 4 different screen aspect ratio versions: 4:3, 5:4, 16:9 (widescreen) or 16:10 (widescreen).

Download

503 downloads

Uploaded:04-17-2010

Close Combat - CoP MP Map - Official

setupmpclosecombat.exe | 5.62 MB

map, named 'close combat' is a compact game location featuring a warehouse of containers in the Jupiter factory locale. The map is designed for dynamic play with use of close- and medium-range weapons. An interesting touch about the map is availability of one store per two teams for selling picked-up items in TDM (team deathmatch) mode.

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712 downloads

Uploaded:04-15-2010

S.T.A.L.K.E.R. Call of Pripyat: Redux v0.81 Patch

cop_redux_v0.81_beta_patch.rar | 4.95 MB

showing the differences between weapon statistics better - Ironsights have been corrected for numerous weapons - Radiation has been downtuned in damage - Stopped the regen of health when sated - Detector beep when near stalkers has been removed (finally!) - Possibly improved performance - Fixed a couple of dialogues that had broken - Fixed a bug where Stalkers might drop 100 bandages - Temporarily removes all stashes from the game due to massive vanilla overstocking - Credit has been given where missed in the read-me This patch should be applied directly over Redux v0.8, over-writing all files. A new game MUST be started for the changes to take effect.

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1678 downloads

Uploaded:04-15-2010

HARSH ZONE

h.a.r.s.h._zone_alpha_0.3.rar | 164.24 MB

while stealing your weapon. Enhanced Player reactions to the world around him/her. Getting hit hard hurts and you'll notice it when your view wavers like a punching bag getting beaten to a pulp. Push your body too hard and sleep deprivation will start to take effect, drink too much and you might pass out somewhere you really don't want to. You get the idea. Enhanced Damage reaction based on body parts. Why should getting hit in the neck do the same damage as getting hit in the arm? Now vital areas and joints take more damage, ending fights quicker and more brutally than before.. Beware though, what affects the NPC's also affects you. Minimalistic Hud with only the features a player should have to constantly monitor.. Want a map, pull out your PDA, otherwise stop complaining and go play a pansy mod. Trade is now not useless.. Ammo and Medkits are scarce amongst your victims and now you won't recieve any weekly "Gifts" after completing two certain achievements.. Now you must rely on the likes of Owl and Hawaiaan to get your necessities. Artifacts can now be found on the bodies of your victims.... But, just to be fair, the chance of finding artifacts on dead bodies is even less than the respawning of artifacts in anomalies after a blowout. And to compensate for the fact that you can find artifacts in other places, their trade price has gone down 50%.. Have fun earning enough money for that precious CS-1 suit. Gimped Start. Your Commanding Officer was a cheap bastard and offered you no equipment and only basic essentials that would last a couple days. With your trusty PM and dapper Leather Jacket, you head out into the zone like the bad ass you are, who needs equipment when you're just plain amazing? More realistic carrying weights.. Your maximum rate for running is 30KG before you start suffering from massive stamina loss. Your maximum rate for walking is 45KG before you start suffering from minor stamina loss while walking. Suits will obviously compensate for that short coming, but now more than ever, Energy drinks should be in your inventory. The last thing you need on your mind is having to run away from a pack of Psuedo Dogs only to have to stop every 30 steps because you decided you wanted to play Captain Pack Rat.. Pick and choose your essentials wisely. Traders have become more stringent in their weapon return policies btw, so don't go around picking up every tom, dick and MP5 you find during your adventures.. Take the ammo and move on, best advice you'll ever get.

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4164 downloads

Uploaded:04-15-2010

No Armor Degrade

no_armor_degrade.rar | 4.24 KB

Download

293 downloads

Uploaded:04-15-2010

Raw's Revamp for CoP

rrcop_099.zip | 261.05 KB

S.T.A.L.K.E.R. - Call of Pripyat.

Download

533 downloads

Uploaded:04-10-2010

S.T.A.L.K.E.R. Call of Pripyat: Redux v0.8

cop_redux_v0.8_open_beta.rar | 211.32 MB

interest to the Zone we all love. After weeks of hard work, CoP: Redux Open Beta v0.8 is ready for testing. Features ------------------------[Combat]--------------------------- - Weapons rebalanced for realism - Weapon names and descriptions made realistic - Removed almost all zoom from regular iron-sights - Tracers removed from regular ammo - Mutant damage resistance adjusted to be more realistic - S.T.A.L.K.E.R. damage resistance adjusted for realism - Removed grenade indicator ----------------[Artifacts and Anomalies]------------------ - Artifact overhaul - over 50 brand-new artifacts now in game with never-before-seen names, descriptions and effects - Anomalies now have a maximum of one artifact at a time - S.T.A.L.K.E.R.s now have a very small chance to drop artifacts - Radiation is twice as deadly -------------------------[Items]--------------------------- - Item drop-rates have been made much more realistic - Added 15 new food and drink items - Added 2 new medicinal items - Added 1 new outfit - Improved descriptions and names of vanilla outfits - Made statistics more realistic for vanilla outfits - Improved descriptions and names for almost all items - Adjusted weights of almost all items - Medkits now heal less all-round - Bandages now heal a lot, lot less than before - Food no longer heals - You will now get hungry more quickly - S.T.A.L.K.E.R.s no longer give away their hard-earned goods to you after completing achievements - You can now starve to death - S.T.A.L.K.E.R.s now drop weapons anywhere from 40 to 100% condition -----------------------[Graphics]-------------------------- - 'AtmosFear' and 'AtmosFear Blowout' integrated - 'Green Zone' integrated - 'CoP Variation' integrated, adding hundreds of new skins for all factions, as well as zombified S.T.A.L.K.E.R.s - Flashlight adjusted -------------------------[Misc]---------------------------- - 'CoP Sound Overhaul' integrated - Added/improved a lot of music, mainly from SHOC - Starting loadout changed - Corpse dragging re-enabled (Ctrl-F) - Removed crosshair - Maximum carried weight changed to 30kg and 45kg for sprinting and moving, respectively. - Added dozens of brand-new random phrases to S.T.A.L.K.E.R.s - Corrected some translations and improved some text segments - Removed alarms and lockdowns from safe-areas - Allowed weapons into safe-areas - Removed blowout warnings, but not the task to find shelter - Altered mutant relations to remove circling behaviour - Adjusted game-start time - Reduced corpse-stay time to simulate scavenger feeding - Modified 'Project M.A.I.O' integrated - Significantly improves A.I behaviour ----------------------[HUD + Visual]----------------------- - New HUD implemented, designed specially for Redux - New loading screen ------------------------[Economy]-------------------------- - Re-balanced entire economy - money is now much more valuable, and surviving will require good management of your money - All items have been revalued - Goods sold by Traders and prices paid have been reworked - Traders now buy items to a minimum of 65% condition Please remember that this is a beta, there will be errors, bugs and typos, as well as the possibility of things not working exactly as they should. Please report anything out of the ordinary, and leave feedback on the official forums: http://z4.invisionfree.com/STALKERRE/index.php?act=idx

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5149 downloads

Uploaded:04-10-2010

Stalker CoP IronSight Fix

ironsight_align_v1_1.zip | 77.32 KB

reworked. Now you can aim exactly what you want to shoot, not below.

Download

1731 downloads

Uploaded:04-10-2010

Absolute Nature Texture Pack for SCoP

absolute_nature_v1.0.zip | 141.3 MB

and IndigoSC's Green Zone. Textures has been edited on MIP map level which means that every MIP map in every texture has been sharpened gradually according to display distance. This results in overall sharpness of the image. Ground texture MIP maps has been edited manually to add more features visible in the distance. Most of the textures are the same resolution as vanilla so they don't require much more RAM to load. You can use them even on low spec machines.

Download

808 downloads

Uploaded:04-10-2010

Absolute Scopes Texture Pack for SCoP

absolute_scopes_v1.0.zip | 9.85 MB

reticules. They are in 3 different colors to choose from (green, amber, and red) and in 4x3 or 16x10 (widescreen) versions.

Download

524 downloads

Uploaded:04-09-2010

Player Freedom Armor Gasmask Edit

player_freedom_armor_gasmask_edit_1.0.zip | 336.03 KB

one with a full gas mask.

Download

2369 downloads

Uploaded:04-05-2010

Calibration Tools from Nimble

nimble_toolkit_3_for_smrterv0.41a.zip | 118.75 KB

Pripyat yourselves.

Download

248 downloads

Uploaded:04-05-2010

SCoP - Green Mod (Delta)

scop_green_mod_delta.zip | 51.18 MB

deadly Blowouts and no Blowout warnings - Dynamic Huds for Suit/Helm damages - Integrated "new" monsters like Cat, Zombies and Fracture - Integrated new Suit (Ecolog) - AK47 slightly more robust - BM16 can be single handed - New Ambiances

Download

5565 downloads

Uploaded:04-05-2010

Dade's CoP MOD

dadescopmod1.3.zip | 373.99 MB

objects, weapons and armors - Predator Night Vision - Limping added - Your view will move with big impacts (also the rest of stalkers) - No energy loss when jumping - Larger sprints - No default health recover - Acid rains - Death corpses disappears after 96 hours of his death (of the game) - Added possibility of moving objects - When starting the game, we won't get the detectors and some supplies have been changed - Depending on KGB budget you will start with 2000 RU (50 euros approx.) or 8000 RU (200 euros approx.) - You will have high chances to find some objects in certain localizations of the Zone - Aiming Sway - Money loot from dead bodies - Items spawn system rebalanced - Little more chances to weapons in good conditions Zone Warfare - Reworked factions relations - Real fights between mutants - New Faction: Renegades! (similar to bandits but hostile towards the player) - More battles between factions - Pripyat is now more populated - Stalkers rank and faction is going to affect their combat behaviour Graphics - Added AtmosFear CoP 1.3 & AtmosFear Fallout - Added new textures for guitars (My Guitar 2) - Enhanced textures of maps for PDA and MiniMap (Hight Quality Maps :: for the low PCs folks) - Better Svarog display (Svarog MK2) - Greener Zone (Green Zone 2.0) - Added S.T.A.L.K.E.R. CoP Ceano's Graphic Compilation - Zombied stalkers necrosis is noticeable - Added C.O.P. Variation Mod Pre-Release - Gnomus scopes - Some weapons animations improved by Gosuke Weapon Mod 6 - Improved NightVision Sound - Improved weapon sounds - Improved Sound Effects Mod included - Some sounds from Call of Pripyat Sound overhaul 1.2 Artificial Intelligence - 150º Field of View - Enhanced distance of view (200 Meters). If meteorological circumstances allows it: · Up to 300 meters when the day is clear · No more than 50 meters with heavy fog - Stalkers heal have been increased (50% more) - Moral is now important for stalkers - Better aiming of stalkers when crouching - Some stalkers, if needed, will comply a full crouch ('lay down' of X-Ray Engine) - Stalkers now play harmonica - Added by AI Additions Mod: · NPCs now uses medic kits and banages (depending on health and wounds, and of course, if they are covered) · NPCs now reload weapons · If an NPC become the lucky owner of a grenade launcher, be sure he will use it (if he dont risks his life using it) · Now NPCs fight each others if they are from rival factions · NPcs are now able to attache sights, silencer or grenade launchers on their weapons · NPCs will stop shooting if a friend is in their line of fire - Stalkers travels more trough the Zone - Panic and morale implemented - Sound perception enhanced Protections - Weight reduced on almost all the armors - The Exo suit can increment your weight capacity up to 300 Kg - Armors and helms protection changed - Fixed suit durability Economy - Reworked based on Demand and Offer law - Opening of market with stalkers and traders (¡be carefull with ratios!) - Added mutant parts to the economy system - Trading overhauled: · Stalkers are going to pay generally more than most traders (as it's cheaper for them to buy from you than from traders) · Synch is a bandit trader, hence he wont buy anything from you that can be stealed to other stalkers at Zaton · Medics are going to sell/buy medical stuff at lower rates than before · Scientists are the higher buyers of Zone related stuff. On the other hand, they sell medical and high tech stuff at lower prices HUD - Sound and vision indicators off - Minimalist crosshair - Power indicator when throwing nades off - Damage indicator off - Grenades indicator off - Bleed and radiation effects - Masks overlay if wearing helmets - Suit overlay if suit has helmet - Hit effect Armament - Real weapons value (WikiPedia) - Weapons no longer zoom when aiming with the ironsights - Devasting grenades - Improved Winchester 1300 animation - Ballistic system reworked Bestiary - Bear (v1.2) - PseudoDog · Resistence values changed · Pseudodog tail - Blind Dog · Field and distance of view consistently reduced · Blind Dog is now a world perceptive creature (you can void them by not making any noise) · Faster movements while attacking or panic · Mutant dog tail - Cat · Speed increased - Fracture - PseudoGiant · Pseudogiant hand - Zombie · Zombie hand - Zombied S.T.A.L.K.E.R. · Field and distance of view enhanced · Resistence values changed - Boar · Boar leg - BloodSucker · Bloodsucker tentacles - Flesh · Mutant flesh eye - Snork · Snork leg - Rat · Tushkano face - Controller · Controller hand - Poltergeist · Poltergeist glas - Chimera · Chimera teeth · Fire Chimera properly implemented Plans for furture versions of this modification are subject to change given the realm of plausbility for completion, and desire given. Collaboration with others is welcome. Suggestions, bug-reports, and various other requests and inquiries should be fielded here: http://stalkerhispano.com/foros/viewtopic.php?f=140&t=48279 - Added some variables to sound perception - Crows BugFix

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501 downloads

Uploaded:04-05-2010

COP Tweak Piglet

cop_tweak_piglet.7z | 6.34 MB

Read below for more words!

Download

1977 downloads

Uploaded:04-05-2010

LTX Quick Editor

ltx_quick_edit.zip | 213.05 KB

to be able to selectively edit certain values on a needed basis. I've included some filters for the weapon files. NOTE: Only the first found Key in the file will be read/replaced. Also some values just don't show up. I really can't figure out why. It's really not my fault they use such a stupid method to store data in a file.

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489 downloads

Uploaded:04-03-2010

Black Kite Professional

black_kite_professional.zip | 1.61 MB

little more enhancement or a lot. Also included are SIX awesome skins, you can install the one you like using the included instructions. Skins - Black Gun Gold Plated Blue Camo Crimson Camo Dark Camo Regular Camo

Download

538 downloads

Uploaded:04-02-2010

Spooky Flashlight

spooky_flashlight.zip | 157.08 KB

style shoulder mounted flashlight.

Download

651 downloads

Uploaded:04-02-2010

Hide HUD

toggleable_hud.rar | 2.34 KB

Download

2168 downloads

Uploaded:04-02-2010

Stalkers Artifact Loot

stalkers_artifact_loot.zip | 88.24 KB

find a few artifacts on a stalker, in the EXTREME edition you will find a full load with every artifact on zombie stalkers and regular stalkers will occasionally have a few.

Download

271 downloads

Uploaded:03-29-2010

New CS Hud

krebs_cs_hud_2.0.7z | 1.04 MB

Download

582 downloads

Uploaded:03-29-2010

Mykeh's Realism Mod and More

mykehs_realism_mod_v1.0.rar | 43.34 MB

PDA - Realistic aiming, and weapon damage - Various other sound replacements

Download

1858 downloads

Uploaded:03-29-2010

Spartan 11:11 Mod

spartan_1111_mod_beta_dc_v0.6.7z | 186.96 MB

Enjoy.

Download

134 downloads

Uploaded:03-29-2010

STALKER Rats and Spiders Combat Song

ratsandspiders.zip | 15.33 MB

unzipped folder.

Download

3485 downloads

Uploaded:03-29-2010

All Armed to the Teeth

stalker_cop_armed_to_teeth.zip | 52.09 KB

too. - The player have 2.500.000 RU to spend. - Sway effect when aiming have been added. - Beard, The Barkeeper at Skadovsk sells almost everything, including Gauss Rifle, special weapons and artifacts. (Based on "Beard the Trader" mod) - It will also enable all mechanics to make all upgrades without any tools or restrictions. (credits to kzmajra@operamail.com) It is funny to watch fully equipped squads fighting between them or against you. Stalkers use mostly special Groza fully upgraded assault rifles with armor piercing rounds and F1 grenades. Bandits use mostly special SIG 550 fully upgraded assault rifles with armor piercing rounds and F1 grenades. Both groups use fully upgraded EXO skeletons, and in some cases special PK fully upgraded machine guns and Gauss guns. No modifications has been done to the original AI behavior, physics or ballistics. I think the Vanilla version has the best balance in this aspects. Spanish: Stalker C.O.P. MOD Todos armados hasta los dientes - Los escuadrones de Stalkers y bandidos en Zaton poseen las armas mas poderosas del juego. - La frecuencia de creacion y el numero posible de escuadrones se ha incrementado. - El jugador tiene al inicio 2.500.000 RU para gastar. - Se habilito el efecto de balanceo del arma cuando se apunta. - Beard, el comerciante del bar en Skadovsk vende practicamente todo, incluyendo el rifle Gauss, armas especiales y artefactos. (basado en el mod "Beard the Trader") - Todos los mecanicos pueden hacer todas las mejoras sin herramientas ni restricciones. (creditos a kzmajra@operamail.com) Es divertido observar a los escuadrones enemigos totalente equipados luchar entre ellos, o contra el jugador. Los Stalkers usan generalmente fusiles de asalto especiales Groza totalmente mejorados con balas antiblindaje y granadas F1. Los Bandidos usan generalmente fusiles de asalto especiales SIG 550 totalmente mejorados con balas antiblindaje y granadas F1. Anbos grupos usan EXO esqueletos totalmente mejorados, y en algunos casos ametralladoras especiales PK totalmente mejoradas y rifles Gauss. No se hicieron modificaciones al juego original en el comportamiento de la inteligencia artificial, la física o la balitica. Creo que la version original tiene el mejor balance en estos aspectos.

Download

406 downloads

Uploaded:03-29-2010

Bug Fix for Kohuke's Mod Compilation

bug_fix_kohuke_mod.zip | 4.48 KB

fixes coming as soon I find anything to fix. If you find anything wrong, that might make your game to crash, just let me know @ bekhkhit@hotmail.com

Download

423 downloads

Uploaded:03-29-2010

Max Call Of Pripyat International MOD

max_callofpripyat_internationalmod.zip | 11.14 MB

folder: -- MOD requires a new game to avoid eventual crashes and replaces all my testing previous version (MiniMod 1,2... They can be deleted because obsolete). Good look and have fun

Download

615 downloads

Uploaded:03-24-2010

Add-On for Kohuke's Mod Compilation

kohuke_mod_add_on_v1.zip | 3.7 KB

NPC: * NPC does not take: ---* Grenades ---* Weapon add-ons ---* Medical Supplies ---* Food ---* Detectors ---* Special weapons ---* Ammo Everything else not listed here will be looted. No need to start a new game, should work with every other mod, that doesn't change looting. This is only compatible with CoP!

Download

356 downloads

Uploaded:03-24-2010

Clear Sky Radioactive Emissions

cs_radioactive_emission_v2.zip | 17.43 KB

reduces the effect of radiation damage based on your current suit.

Download

1039 downloads

Uploaded:03-24-2010

COP Scope Magnification Fix

cop_1.6.02_scope_magnification_mod.zip | 201.16 KB

the long range attached scopes useful for sniping, similar to the (upgraded) fn2000, (upgraded) l86, Vintorez, SVU, SVD and Gauss. Taking the following values as given (magnification = scope_zoom_factor): 6x = 5, 5x = 10, 4x = 15, 3.5x = 20, 2.7x = 30, 1.6x = 40 (please note that they are probably nowhere near accurate, as i didn't bother taking measurements.) the new values are: scopes: (all magnification values increased) - PSO1 (normal, contrast, nightvision) = 5x - SUSAT (normal, contrast, nightvision, custom) = 4x - PSO1 assault = 2.7x - SUSAT assault = 1.6x weapons: (upgraded g36, normal fn2000 zoom increased) - Gauss, Upg. SVD = 6x - Upg. Vintorez, Upg. SVU = 5x - Upg. FN2000, upg. l86, Upg. g36 = 4x - SVD, Vintorez = 4x - SVU = 3.5x - FN2000, l86, g36 = 2.7x Also changed the English description on the g36's first scope upgrade, to what it really does. (increases the zoom magnification)

Download

740 downloads

Uploaded:03-24-2010

Dynamic Hud 1.1 by Slevin Kelevra

dinamic_hudcop_v1.1.rar | 20.2 MB

mod does not incorporate any hud changes to make the default Stalker hud more appealing with this mod. I'm in talks with another modder right now to get a modded hud for this mod so as to make it more appealing. Here is a video to show you what it basically does. http://www.youtube.com/user/lucian82#p/a/u/0/3dQ4dmPSaxM

Download

980 downloads

Uploaded:03-24-2010

XoBaR's Light HUD

stalker_cop_light_hud_no_pda_sounds_v1.2.rar | 2.05 MB

the help of Shua. I also removed the grenade icons, and I deleted the PDA sounds wich indicate the presence of the NPC nearby. I made two versions of the Light HUD : one with the minimap, another without the minimap. See the screenshots in the archive. Thanks to smrtphoneusr

Download

137 downloads

Uploaded:03-24-2010

MaxC.O.P.MiniMod

maxc.o.p.minimodver.03.zip | 7.27 MB

Download

110 downloads

Uploaded:03-24-2010

Improved Strelok Meshes for SoC

improvedstrelokmeshes.zip | 5.11 MB

in final cinematics.

Download

858 downloads

Uploaded:03-24-2010

Clear Sky Bugfix Mod

bugfix_v_1_2.zip | 41.12 KB

mod released by me.

Download

1007 downloads

Uploaded:03-24-2010

XoBaR's Increase knife range

stalker_cop_increase_knife_range.rar | 3.49 KB

which are too large.

Download

63 downloads

Uploaded:03-24-2010

XoBaR's Correctif traduction (French)

stalker_cop_correctif_trad_fr_v1.52.rar | 198.43 KB

la version française officielle. Merci à Bast.

Download

1794 downloads

Uploaded:03-24-2010

CoP Remix

cop_remix_1.1.zip | 6.83 MB

Pripyat. See the readme for the full list of changes

Download

309 downloads

Uploaded:03-24-2010

Faiakes Harcore Mod

faiakes_hardcore_mod_1.0.zip | 19.57 KB

economy of the game pointless (and the game too easy). My solution was simple: 1) Raised the minimum used condition of weapons and armour required by traders to 80% 2) Reduced the amount of Food & Drugs bodies leave 3) Reduced the amount of Bullets bodies and weapons leave Raising the right equipment is now more of a challenge and you have to conserve ammo and resources, like any proper post-apocalyptic scenario would demand. Plus, the weight limitations make more sense (don't bother carry anything with more than one bar of wear, and even most of those you won't be able to sell. Use anyone you find along the way to see if you should bother to continue carrying something).

Download

517 downloads

Uploaded:03-18-2010

Weapon Add-On Fix

weapons_addon_fix_v1.1.rar | 10.92 KB

these files fix the issue behind it. This small "mod" enables the silencer, scope and grenade launcher for numerous weapons, which had previously been unable to use them. Nearly the same, in better and functional not based on a modified Mod but on the vanilla 1.004 version.

Download

2707 downloads

Uploaded:03-18-2010

Kohuke's Mod Compilation

kohuke_mod.zip | 164.88 MB

readme), which reset you carry weight and jump power to original; also the weapon degradation is added back in. The mod is designed the way I like my game and probably will not make any different versions of it. FULL DESCRIPTION AND INFO ON INSTALLING IN THE README FILE. In this mod you'll get: * carry limit rised to 2,000 kg (I'm a packrat - that's why) * jump power increased * weapons most weapons can take silencer and scopes * weapons degrade very little over time * knife does major damage now * bodies drop more goodies * traders buy stuff in any condition * starting equipment has 1 Tier 1 toolkit, 1 vodka, more ammo, food, meds, 1 anabiotic drug, the simple detector is replaced with veles. Incorporated the following mods: * Phonixheart - traders sell toolkits * Nazgutek and angrydog - bugfixes * Az - brighter flashlight and better rain * Kane4 - nightvision * krilatizmajra - svarog display better * Nordom, Ceive, Nawheel and dDefinder - better soundeffects * Darkenneko - variation mod * shua - high quality PDA maps * Chuppachup - better terrain * XoBaR Increase view distance * Mori - Wear Your Goddamn Helmet Mod You MUST start a NEW GAME! Have fun! NOTE: This mod might not be compatible with any other mods. Compile this with othet mods at your own risk.

Download

739 downloads

Uploaded:03-18-2010

Leandro's Widescreen UI (John2022Tweak)

stalker_leandros_widescreen_ui_john2022tweak.rar | 1.14 MB

artifacts grid/slots. We can now have up to 16 artifacts on your belt, in total respect with the UI.

Download

327 downloads

Uploaded:03-18-2010

English Patch for Crimson Legacy

crimson_legacy_eng_patch.zip | 32.82 KB

Search the "locatlization.ltx" file, open it with wordpad, DELETE ONLY "string_table_includes", but don't delete anything else; save and open the game again.

Download

2413 downloads

Uploaded:03-18-2010

Better Starting Equipment (Not overpowered)

beter_equipment_at_start_not_overpowered.rar | 755.29 KB

limit and startup-equipment

Download

1760 downloads

Uploaded:03-18-2010

M.I.S.T.Y.

m.i.s.t.y.rar | 58.68 MB

foggy with some Autumn feeling, and some clear periods. -Sky is changed with some known textures, ground, rocks... Some of the textures are retouched or removed. -Level music from SoC and CS is included. It's optional. -This mod is tested on 1.6.02. version and DX10 renderer, but it should work with other DX paths. Starac/Ancient.

Download

688 downloads

Uploaded:03-18-2010

Svarog MK2 RAD

svarog_mk2_rad.7z | 3.47 KB

Download

212 downloads

Uploaded:03-13-2010

KREB´s Texture Pack

krebs_texture_pack.7z | 99.9 MB

Download

20830 downloads

Uploaded:03-13-2010

S.M.R.T.E.R. Pripyat v0.41 Options Pack

smrter_pripyat_v041_options_pack.7z | 22.58 MB

NPCs (more vanillaish behaviour of NPCs) - Less Bloodsplatter (with HUD Masks) - Less Bloodsplatter (without HUD Masks) - No Bloodsplatter (with HUD Masks) - No Bloodsplatter (without HUD Masks) - Less Loot - New Compass (comes in 4 Variations) - Reenable Crosshair - Replace Winchester 1300 with Mossberg 590 - Retail English Language - Retail German Language - Smaller Crosshair (requires Reenable Crosshair Option) - Vanilla HUD - Vanilla Weight Limit Included Fixes: - All Previously Released Fixes for S.M.R.T.E.R. Pripyat - Widescreen Ironsight Fixes - 4:3 Ironsight Fixes

Download

353 downloads

Uploaded:03-13-2010

G36 Urban Warfare

g36_urban_warfare.7z | 3.41 MB

Download

2370 downloads

Uploaded:03-13-2010

Aiming Sway

stalker_cop_aiming_sway.zip | 1.42 KB

Download

1101 downloads

Uploaded:03-13-2010

Crimson Legacy

crimsonlegacy0.5beta.zip | 467.83 MB

may not know Spanish, but that's fine, I'll make an English Patch for version 1.0 of this mod. The mod is a compilation of existing mod, and the merging of such, plus some tweaks and other interesting things I found scavenging the unpacked vanilla gamedata files. So, the mod mainly contains: No time limit on quest, no headbobbing real gun names and damage extended torch range CLEAR SKY ARTIFACTS (I recycled ShoC artifacts, couldn't change the meshes but tweaked textures and aritfacts values, thanks to Vintar on GSC forums). Photorealistic Zone (Argus team) SWO 3 + ALL Addons (excepting extras) + hotfix 2 + AAO (from imperialreign) repair mod 2.0 some skins improved the current night vission using the .ppe files from "additional NV" (imperialreign) some nice sking from some people (credits on Spanish Readme until I make English Patch) Rules on Engagement + AI Pack RC + AI Additions + compatibility patch (artistpavel) my own Strelok suit (hand over Ghost Suit and get Strelok Suit that Ecologist was saving for Ghost xD) Exo and SEVA's from Monolith, Mercs, Duty and Freedom on sale GAUSS RIFFLE ON SALE (with ammo at eco. bunker on yantar) Fused the ShoC and CSky maps 8 Artifact slots on belt and other little tweaks I made myself... Why is no English patch yet? I want to make sure that I'll not make any other change to text files, so I can translate myself from spanish to English every file. Please be patient.

Download

658 downloads

Uploaded:03-13-2010

Hardcore Mode, the Mod

hardcore_mode_v1.1.7z | 3.85 MB

killing people). -Lowered effectiveness of health items, now you can't chain chug them to keep yourself up in a firefight! -Anomalies and radiation are more dangerous across the board! -Enemies drop much, much fewer health related items, medical supplies on traders actually get bought now! -Enemies can see you from farther away now, some are tougher, and some are faster! -Armor re-balance, doubled the costs and they provide much less anomalous protection. -Purchase new items from Nimble! -Stashes are gone (until I can get the stash system back to the way it was in the previous games). See readme for full list of changes. Requires a new game.

Download

1167 downloads

Uploaded:03-13-2010

AtmosFear for S.T.A.L.K.E.R. - Call of Pripyat - Option Pack

atmosfear_cp_1.3_option_pack.zip | 955.29 KB

range that is responsible for overall 'tint' of the colors. - Night brightness (You can choose the brightness of the nights) - Weather periods length (You can choose how fast the weather changes from good to bad) - Weather balance (Choose what weather you prefer, bad or good) - Alternative console settings (You can install and load alternative console settings, if you like bloom or don't like DOF) More info in readme file and in 'docs' folder in the archive

Download

456 downloads

Uploaded:03-13-2010

Dade's CoP Mod

dadescopmod12.zip | 80.27 MB

objects, weapons and armors - Predator Night Vision - Limping added - Your view will move with big impacts (also the rest of stalkers) - No energy loss when jumping - Larger sprints - No default health recover - Acid rains - Death corpses disappears after 96 hours of his death (of the game) - Added possibility of moving objects - When starting the game, we won't get the detectos and some supplies have been changed - Depending on KGB budget you will start with 2000 RU (50 euros approx.) or 16000 RU (400 euros approx.) - You will have high chances to find some objects in certain localizations of the Zone Graphics - Added AtmosFear CoP 1.3 & AtmosFear Fallout - Added new textures for guitars (My Guitar 2) - Enhanced textures of maps for PDA and MiniMap (Hight Quality Maps :: for the low PCs folks) - Better Svarog display (Svarog MK2) Sound - Improved weapon sounds - Improved Sound Effects Mod included Artificial Intelligence - 150º Field of View - Enhanced distance of view (200 Metros). If meteorological circumstances allows it: · Up to 300 meters when the day is clear · No more than 50 meters with heavy fog - Stalkers heal have been increased (50% more) - Moral is now important for stalkers - Better aiming of stalkers when crouching - Some stalkers, if needed, will comply a full crouch ('lay down' of X-Ray Engine) - Stalkers now play harmonica - Added by AI Additions Mod: · NPCs now uses medic kits and banages (depending on health and wounds, and of course, if they are covered) · NPCs now reload weapons · If an NPC become the lucky owner of a grenade launcher, be sure he will use it (if he dont risks his life using it) · Now NPCs fight each others if they are from rival factions · NPcs are now able to attache sights, silencer or grenade launchers on their weapons · NPCs will stop shooting if a friend is in their line of fire Protections - Weight reduced on almost all the armors - The Exo suit can increment your weight capacity up to 300 Kg - Armors and helms protection changed - Fixed suit durability Economy - Reworked based on Demand and Offer law - Opening of market with stalkers and traders (¡be carefull with ratios!) Interface - Changes ih the HUD: · Sound and vision indicators off · Minimalist crosshair · Power indicator when throwing nades off · Damage indicator off · Grenades indicator off Armament - Real weapons value (WikiPedia) - Weapons no longer zoom when aiming with the ironsights - Devasting grenades Bestiary - Bear (v1.2) - PseudoDog · Field and distance of view enhanced · Resistence values changed - Blind Dog · Field and distance of view enhanced · Resistence values changed · Speed increased - Cat · Speed increased - Fracture (v1.2) - PseudoGiant (v1.2) - Zombie (v1.2) - Zombied S.T.A.L.K.E.R. · Field and distance of view enhanced · Resistence values changed Plans for furture versions of this modification are subject to change given the realm of plausbility for completion, and desire given. Collaboration with others is welcome. Suggestions, bug-reports, and various other requests and inquiries can be written at: - STALKERHispano International Forums: http://stalkerhispano.com/foros/viewtopic.php?f=148&t=49783 - GSC Forums: http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr3&thm_page=6&thm_id=1841&sec_id=18#35422 - Here posting comments :) -

Download

115 downloads

Uploaded:03-06-2010

Crimson Legacy (Spanish Beta)

crimson_legacy_03_beta.zip | 137.07 MB

Shinigami (japanese for "The Death") is not human, is a soul bring back to life in his restored human body, but, who cares? the important thing is that he is awesome and strong and resist radiation and psi damage. So what? I MADE AN OUTFIT WITH THIS ABILITIES (resist hellish radiation and psi damage and heals 3 times faster than Healing Berill; note: get tired too fast). This is a pseudo-realism mod made with a compilation and recombination of existing (popular and not so) mods from other authors, and tweaks (after making then compatible, alter some numbers, why not?), and some other crazy things I wanted, such as 8 artefacts on belt, some retexture, find artefacts in death bodies and "be able to steal" the outfit from other stalkers. And more retexture, and more tweaks on all the mods I know I can modify. And so, this is 0.3 because I made other BETAs before, and they were a total fail. I know they have errors (some of them may never be solved), but once we know the mod is stable, I personally will make the patch for english translation and include it in the .zip. Some of you may be asking. What the Hell has the "Shiniwhat" to do with this? Well, in my community I participate in creative writting, making an altern version of Shinigami being a stalker who can't use his powers because that makes him got awfully tired. So. Spanish mod BETA. If you want to risk, you can try. Or wait some weeks for english patch (I want to be sure that I don't have to correct more spanish text files before translating)

Download

283 downloads

Uploaded:03-06-2010

Hardcore Mode, The Mod

hardcore_mode_v1.01.7z | 429.04 KB

standing is adjusted like the description says (so bandits are now hostile throughout the zone). -Lowered effectiveness of health items, now you can't chain chug them to keep yourself up in a firefight! -Anomalies and radiation are more dangerous across the board! -Enemies drop much, much fewer health related items, medical supplies on traders actually get bought now! -Enemies can see you from farther away now, some are tougher, and some are faster! -Armor re-balance, doubled the costs and they provide much less anomalous protection. See readme for full list of changes. Requires a new game.

Download

3196 downloads

Uploaded:03-06-2010

STALKER Complete 2009

stalker_complete_2009_v1.4.3_setup.exe | 660.2 MB

site on 12-08-2009. All comments were lost unfortunately. [/b] An oft-praised mod for S.T.A.L.K.E.R.: Shadow of Chernobyl which combines many different mods to massively upgrade the game without major gameplay changes, giving you a polished yet pure Zone experience. Contained within are new textures, sounds, music, sky, weather system and visual effects, along with bug fixes, AI improvements, upgraded graphics, ragdoll physics, a revamped user interface and so much more.

Download

2021 downloads

Uploaded:03-06-2010

BEAST - Needless Weight

no_inv_weight_0.6.rar | 11.82 KB

always burdened with 4.5 KG of weight that you have no choice but to carry. Your maximum 50.0 KG is really 45.5 KG in disguise. This mod simply makes the above items weightless giving back the 4.5 KG stolen from you. As an extra, Tool Kits are also weightless.

Download

10588 downloads

Uploaded:03-06-2010

AtmosFear for Call of Pripyat -High Resolution Texture Pack

atmosfear_cp_1.3_hires_tex_pack.zip | 92.84 MB

work. This hi-res texture pack requires at least 500MB more RAM memory than vanilla. Installing this pack can cause memory problems on systems with less than 3GB RAM.

Download

2822 downloads

Uploaded:03-06-2010

Shadow of Pripyat

shadow_of_pripyat_v0_9b.rar | 8.88 MB

extent) and re-enables most of the faction armor - on top of which adding some content from Clear Sky, such as the CS-1 Body Armor. Unlike most modifications which seek to rebuild the game from the ground up, Shadow is meant to add a subtle twist to the game. Visually, there is little to no change, but on a gameplay level, most special characters become much more challenging fights and it adds a certain level of difficulty to otherwise easy fights. As it began with artifact modification in mind, it also ups the prices for most artifacts, while making them suitably more effective - there's more incentive to both sell and keep artifacts, resulting in some hard choices - especially as faction outfits often sacrifice protection for artifact containers, and vice versa. This mod has been tested for compatibility with: - Call of Pripyat Variation Mod (0.3) - works fine, stable, but some unique weapons may not spawn. - Call of Pripyat Atmosfear - works fine, no conflicts. I currently would not encourage using it alongside SMRTR Pripyat for stability reasons. New features in Version 0.9b are slightly larger squads, allowing A-Life to be more confident and bold - artifact hunting and faction conflicts occur more regularly as a result. Faction relations are also more dynamic - eventually, even without doing quests, you can improve or utterly destroy your relationship with a faction. Quest impact is also modified so that Loners or Bandits will become hostile upon completion of some quests.

Download

226 downloads

Uploaded:03-06-2010

Green Zone

green_zone_1.0.rar | 8.73 MB

Download

2247 downloads

Uploaded:03-06-2010

S.T.A.L.K.E.R. Particle Paradise

gamedata20pp.rar | 462.94 MB

overhauled to the new environment of the game including the sounds and stalkers. The weapons are edited too. And ALL particles are enhanced, like artifacts, anomaly's, post-processes like radiation, night-visions, Extreme explosions, Extreme anomaly blowouts, even the leaves falling of a bush or tree are edited (don't know you'll see the difference) But the file that is in this file that makes that possible is Particles.xr a file that was 1.4 mb to 1.5 mb, and that seems not much but in effects that's 300 effects more. Even mutants have their own particle like boodsucker invisibility. Just check it out! Float32 And Sky4ceGraphics 1.78 included too.[/quote] This mod is a complete overhaul of the texturs, sounds, weapons, particle effects and much more.

Download

218 downloads

Uploaded:02-28-2010

Zastava M70AB2

crowhitewolfs.m70ab2.zip | 2.22 MB

Download

443 downloads

Uploaded:02-28-2010

S.A.D.I.S.T.

s.a.d.i.s.t.0.4.zip | 169.66 KB

everything. If you like punishing yourself S.A.D.I.S.T. is for you.

Download

2417 downloads

Uploaded:02-28-2010

Fixed Iron Sights (All Resolutions)

fixed_ironsights.zip | 1.35 MB

weapon config files. A sound mod is also included, mainly so the game doesn't break when you try installing the mod.

Download

2268 downloads

Uploaded:02-28-2010

Shadow of Pripyat

shadow_of_pripyat_0_9a.rar | 516.98 KB

re-enables most of the faction armor - on top of which adding some content from Clear Sky, such as the CS-1 Body Armor. Unlike most modifications which seek to rebuild the game from the ground up, Shadow is meant to add a subtle twist to the game. Visually, there is little to no change, but on a gameplay level, most special characters become much more challenging fights and it adds a certain level of difficulty to otherwise easy fights. As it began with artifact modification in mind, it also ups the prices for most artifacts, while making them suitably more effective - there's more incentive to both sell and keep artifacts, resulting in some hard choices - especially as faction outfits often sacrifice protection for artifact containers, and vice versa. This mod has been tested for compatibility with: - Call of Pripyat Variation Mod (0.3) - works fine, stable, but some unique weapons may not spawn. - Call of Pripyat Atmosfear - works fine, no conflicts. I currently would not encourage using it alongside SMRTR Pripyat for stability reasons.

Download

665 downloads

Uploaded:02-28-2010

Supersnoic Gun Sounds

supersonic_gunshots.zip | 85.56 KB

Download

9612 downloads

Uploaded:02-28-2010

SMRTER 0.41 + Voron 1.1 Expanded Spawn Menu

smrter_0.41_voron_1.1_expanded_spawn_menuv1.zip | 777.08 KB

Attatchements, Ammo, and even added the 'elusive' sniper rifle toolkit! Additionally I added the general repair toolbox in the foods. Now you have access to the entire arsenal... GET OUT OF HERE STALKER!

Download

2052 downloads

Uploaded:02-28-2010

C.O.P. Variation Mod

cop_v.m._0.9.rar | 107.71 MB

and variations to the world.

Download

1499 downloads

Uploaded:02-22-2010

Disable Grass (Transparent ReTex)

disable_grass_transparent_retexv1.zip | 1.04 MB

(manipulated by detail slider). I made this for myself since my computer can't keep up with the better graphical features, so I simply cut the losses and disable grass completely to inch a better framerate, and eliminate the rather silly 'end grass' render as I run across the zone! And lastly... THIS IS A SIMPLE TEXTURE REPLACER! NO NEW SAVE REQUIRED! Enjoy! :D

Download

833 downloads

Uploaded:02-22-2010

Compact HUD Variation Pack

compact_hud_variation_pack.zip | 12.25 MB

to release it for anyone who wants this amazing mod but also wants another part of the HUD there. There are three variation and the original featured. Pictures will show what each one looks like excluding the original.

Download

90 downloads

Uploaded:02-22-2010

XoBaR's Correctif traduction (French)

stalker_cop_correctif_traduction_fr_1.5.rar | 198.38 KB

la version française officielle. Merci à Bast.

Download

1847 downloads

Uploaded:02-22-2010

XoBaR's Increase View Distance

stalker_cop_increase_view_distance.rar | 146.52 KB

weathers : no change (350)

Download

596 downloads

Uploaded:02-22-2010

XoBaR's Light HUD

stalker_cop_light_hud_no_pda_sounds.rar | 1.6 MB

the presence of the NPC nearby. (you can easily keep the grenade icon or the PDA sounds by juste deleting one file) Thanks to smrtphoneusr.

Download

556 downloads

Uploaded:02-22-2010

Fixed Crosshairs for Widescreen Resolutions (plus Sound Mod)

fixed_xhairs.zip | 1.35 MB

existing weapon config files. A sound mod is also included, mainly so the game doesn't break when you try installing the mod.

Download

7520 downloads

Uploaded:02-22-2010

Improved Sound Effects: Call of Pripyat

improvedsoundfxforcop_1.1.rar | 6.26 MB

port of Improved Sound Effects for SoC & Clear Sky. Minor tweaks have been made to adjust the AI dection range of the sound effects. Replaced sounds to: -All weapon fire sounds certain reload sounds -Bullet whine and impact -Interface/Invertory -Detectors/PDA -Footsteps and death -Ragdolls -Some Ambient Background -Barrel and metal box physics -RPG Rockets and Explosions -Heli explosion, rockets, and gunfire -Doors ------------ ----v1.1---- ------------ -Redone most sound file comments which resulted in AI detection range tweaks -Switching weapons or equipment can now be detected by AI in close range (was disabled by default) -Increased volume of Bullet impact, contact beep and footsteps. (not AI related) -Changed gunshots of Groza and Abakan -Add new Eliminator and silencer gunshots -Fix some config issues

Download

5516 downloads

Uploaded:02-22-2010

XoBaR's FOV booster

stalker_cop_fov_booster_1.1.rar | 10.76 MB

of the RPG-7 which was bugged in the vanilla game. You can choose between 4 values for the FOV : 75°, 83°, 85° or 90°. Thanks to MacroN.

Download

268 downloads

Uploaded:02-22-2010

C.O.P. Variation Mod

c.o.p._v.m._0.81.rar | 7.37 MB

and variations to the world. [url="http://stalker.filefront.com/file/COP_Variation_Mod;110807"]This is a patch and requires 0.8.[/url]

Download

2727 downloads

Uploaded:02-22-2010

CyberVISION MOD

cybervision_mod_v1.0.zip | 121.81 MB

Realistic Weapons v1.0 Mods. All you need to know is included in the readme file.

Download

625 downloads

Uploaded:02-22-2010

Real Weapons Names ITA

nomi_armi_reali.7z | 9.86 KB

cambia i nomi fittizzi delle armi con quelli reali. Occorre modificare oppurtunatamente il file fsgame.ltx prima di poterlo utilizzare.

Download

910 downloads

Uploaded:02-18-2010

Clear Sky Battle Music Tntegration

cop_cs_music_mod.zip | 28.29 MB

humans in both Clear Sky and Call of Pripyat. (If you have never heard it play, then you need to have it enabled via option menu.) You get two choices; either have the game play the music from both Clear Sky and Call of Pripyat or just Clear Sky. See readme for more details.

Download

750 downloads

Uploaded:02-18-2010

C.O.P. Variation Mod

c.o.p._v.m._0.8.rar | 57.82 MB

and variations to the world.

Download

123 downloads

Uploaded:02-18-2010

House Ordos STALKER 2062 AD

house_ordos_stalker_2062_ad.rar | 13.77 MB

included in the archive (You will need Adobe Acrobat Reader) for full details, as the full readme isn't posted below.

Download

138 downloads

Uploaded:02-18-2010

Black Chaser 13

black_chaser_13.rar | 2.47 MB

Download

354 downloads

Uploaded:02-18-2010

S.T.A.L.K.E.R. Clear Sky Pistol Realism Mod

s.t.a.l.k.e.r._clear_sky_pistol_realism_modv1.rar | 33.99 KB

optimized, and they will also degrade at a slower rate. The MP5 is included in this mod.

Download

252 downloads

Uploaded:02-17-2010

House Ordos - Clear Sky 2062 A.D.

house_ordos_clear_sky_2062_a.d.zip | 23.26 MB

the behavior. To ease your life you can also repair your weapons and armors by all the main tinkers. Do you know "Stalker 2062 A.D."? Well, this is the prequel![/quote] This is the prequel to the popular STALKER 2062 AD Mod for Shadow of Chernobyl. The weapons have new names, new ammo's, grenades and accessories.

Download

1073 downloads

Uploaded:02-17-2010

Improved Sound Effects: Call of Pripyat

improvedsoundfxforcop_1.0.rar | 3.47 MB

Clear Sky. Files have been properly commented Replaced sounds to: -All weapon fire sounds certain reload sounds -Bullet whine and impact -Interface -Detectors/PDA -Actor footstep and death -ragdoll -Some Ambient Background -Barrel and metal box physics -RPG Rockets and Explosions -Heli explosion, rockets, and gunfire -Doors

Download

275 downloads

Uploaded:02-17-2010

Dade's CoP Mod

dades_cop_mod1.1.zip | 29.85 MB

relating prices with law of supply and demand (for example, soviet weapons are cheaper), plus the market has been opened to extend trading with stalkers and traders; be careful with ratios (some will pay more for certain products than others). In addition to realism, max weight has been set up to 25 Kg (after 30 you wont be able to walk); although weight of all objects has been reviewed to lower numbers. If your intention is to collect goods in the Zone, you can still use the bandits lite outfit (1kg & able to carry 5 artifacts) or the exoskeleton which will increase your charge capacity to 300 Kg. Also, protection versus radiation and chemical burn have been deleted from default protections (except with the scientific outfits). I have also included the fancy Predator Night Vision from the mod made by Dark Trinity, Night Vision Variations. Definitely, you will need to use all the catalog of drugs and antibiotics from now on. Happy hardcore gaming! :) Some things you'll notice, emphasizing this goal, is the minimalistic HUD interface. The field of vision, and general awareness of mutated creatures has been modified to better reflect your own perceptions, leading to more intensity in open areas. Their immunities have been modified in tandem with such changes. This modification incorporates works from other authors, including aesthetic and audible enhancements, as well as weapon parameters developed in order to accurately reflect their real life counterparts, such as higher accuracy and damage variables. Plans for future versions of this modification are subject to change given the realm of plausibility for completion, and desire given. Collaboration with others is welcome. Suggestions, bug-reports, and various other requests and inquiries should be fielded here: http://stalkerhispano.com/foros/viewtopic.php?f=140&t=48279

Download

824 downloads

Uploaded:02-17-2010

Scope Replacement & Other Shenanigans

cop_mod_1.02.zip | 3.86 MB

Real Gun Name English" by bobtail, not to mention the fact that I also forgot to revert the Exoskeleton's weight settings. The two mistakes have been undone, and I really do apologize for the fiasco. To make up for it somehow, I added a new scope reticle; the 1.5x16 ACOG. By the way, don't be alarmed at how TINY this version's filesize is--the archive contains the entire mod, and is not an incremental update. The source files for the reticles that I have created that came with the previous two versions were huge, but after simplifying them to have plain black background, their size went down considerably. And, no matter how many times and people ask, this will NOT work with the S.M.R.T.E.R. mod, or any other mods that use conflicting configuration files. Stop blaming how the mod is crashing your game, because it's not as simple as merely overwriting the existing mod files with the ones in this mod.[/quote] This updated version of the mod corrects various problems with the earlier versions of the mod. See the readme and changelog for full details.

Download

1491 downloads

Uploaded:02-15-2010

Stalker Extrem Mod (Beta)

s.t.a.l.k.e.r_extrem_mod_1.5_beta.rar | 1.61 GB

in configs and textures, Thx for Artistpavel and Holden, our two masters awesome and has all the STALKER community so active and enjoyable, and GSC Gameworld has obviously you're the best ... ENJOY! The balance of the game has been completely reworked since the first version of many popular features of the community have been built and modified for a game more dynamic, more unpredictable ... Complete overhaul of AI, the stalkers can perform more actions than ever, trying to survive above all, will flee if the battle seems to them too unbalanced, will be much more attentive to noise, again, depending on the weather they will be more or less capable identify the player, 'infiltration is really possible and is often paid (the same behavior has been built has some mutants that may very well not see you) A-life is more dynamic, Respawn have been improved, some monsters ever seen in Lurk or Amk are integrated, monsters that can not normally see that in the groundwater can be encountered at the surface, the packs of mutants are more numerous, more aggressive and really attack in groups. The weapons available to the NPC is more varied, depending on their skills in action, may now see effective weapons in the cord, group leaders are obviously better equipped than the average, have seen a special weapon. The ABC Sleeping Bag Mod and repair mod is added. The weather has been completely reworked from the work of trojacnuch and Artistpavel, the horizon is wide now, the cycle méteo random and dynamic. I also added a method similar to the mist mode "mist" of the weather AMK has a specific time of day. Mod arsenal was built and has reworked animations from Supplemental Gosuke few independent weapons have been added. The Ballistic has been reworked to be more realistic and vibrant without becoming burdensome, the accuracy is very variable depending on the weapon, choose the type of cartridge is an important point, as the choice of additional equipment, weapons jammed slower but this factor also depends on the weapon damage suffered, making the fighting more difficult and nervous x) Some animations have been completely reworked and some textures Full re-textured from the work of Argus, artistapavel, many textures and Clear Sky Call of Prypiat have also been added, I reworked some part of it. Shaders advanced From Artispavel modified with shaders of Clear Sky and Call of Prypiat, parallax occlusion mapping, dynamic soft shadows, advanced depth on Field, Enhanced Water ... I added a nice interface, simple and functional, I also completely reworked icons NPC and player after my own screens The campfire music has been completely reworked with hundreds of new acoustic music which adds a certain atmosphere around the campfires, the other NPC's comment that sometimes the music just heard and can play a song in their turn, the NPC now also play the harmonica (19 songs)

Download

993 downloads

Uploaded:02-15-2010

CoP Remix

cop_remix_1.0.zip | 153.97 KB

Version 1.0 includes the following changes. * First person sound effects (footsteps and gunshots) are now much louder. * Jump height increased slightly. * New starting equipment. You now start with a Berill-5M Armored Suit and the Steel Helmet, which has been renamed to the Sphere-08 Helmet. You also start with more ammunition. * Weapon stats have been made more realistic. All rifles now have the exact same fire rate and effective range as the real things. * Suit and helmet stats have been changed for more realism and balance. The SEVA suit now comes with a first generation night vision module. * 14 new suits have been added to the game! Unfortunately, due to the drastically changed inventory in Call of Pripyat, the suits do not have a unique icon in the inventory. Of course the skin is still what it should be for each and every suit. They are all upgradeable and they can all be bought/sold. * Your head is no longer visible in third person view with every suit. * The Exoskeleton is now compatible with other helmets. * Artifact prices and properties have been changed slightly. Health and endurance artifacts are no longer useless. The Heart of the Oasis and Compass artifacts have no negative properties, and the Compass has different properties. Several other artifacts have been changed. * Weapon names, several NPC names, and several outfit names have been changed. * New bullet caliber has been added to the game - the .50 caliber Action Express round (12.7 x 33mm). It is exclusive to the IMI Desert Eagle (Black Kite). They Desert Eagle/Black Kite is no longer compatible with .45 ACP rounds. There are two versions; normal and hydro shock. Owl will sell them after doing his missions. * Some changes have been made to Owl and Hawaiian's inventory. Owl more readily sells the advanced PSO-1 scopes and SUSAT scopes. Hawaiian sells better suits and PKM ammo without having to side heavily with Freedom or Duty. * Any suit that comes with an integrated helmet has some sort of night vision module. Which generation depends on the suit.

Download

67 downloads

Uploaded:02-15-2010

Blue BM-16

blue_bm16.rar.zip | 1.19 MB

Download

632 downloads

Uploaded:02-14-2010

White Mod Light

thesnowmod.zip | 53.45 MB

NO NEW GAME REQUIRED!!![/quote] This mod is a "light" version of the [url="http://stalker.filefront.com/file/White_Mod;108051"]White Mod[/url] from Dzeri that removes all of the other stuff and just leaves the white stuff (and no, not the filling from oreos)

Download

8717 downloads

Uploaded:02-14-2010

Russian Audio Dialogue Mod

stalkercop_russianmod.zip | 43 MB

all replaced with Russian when he replaced the localization file and had some unrelated text mods, so he made this mod as a much simpler solution without conflicts. The author also made this video after listening to the English files and finding them pretty entertaining:

Download

2249 downloads

Uploaded:02-14-2010

Svarog MK2

svarogmk21.0.zip | 4.67 KB

Download

497 downloads

Uploaded:02-14-2010

Scope Replacement & Other Shenanigans

cop_mod_1.01.zip | 26.21 MB

I decided that there were some serious glitches that had to be fixed. And if I'm going to release another version, then why not put some new stuff in it as well? This version adds four more reticles for the scopes; POSP 6x24, CWS, NSPU-3 and PSO 2.5x18. Also included are some minor fixes, as well as HUGE overhaul for the magnifications settings used by the scopes in the game so that they will accurately depict the magnification levels. Refer to the readme for more detailed information. Again, the source files for the reticles are included for those who wish to make use of them.[/quote]

Download

840 downloads

Uploaded:02-14-2010

C.O.P. Variation Mod

c.o.p._v.m._0.7.rar | 56.82 MB

and variations to the world.

Download

336 downloads

Uploaded:02-11-2010

Behemoth Mod

behemoth_mod_v1.1.zip | 25.37 KB

time limits on quests

Download

646 downloads

Uploaded:02-10-2010

Realistic Combat Overhaul with Artifact Guns

realistic_combat_overhaul_beta_v1.0.3.zip | 5.76 MB

changes to the AI, mutants, and getting shot effects. I later decided to replace all of Nimbles's guns with guns that are "Artifact Mods" instead; not because they are realistic (well, not anymore than an artifact itself anyway) but because they are a ton of fun. NOTE: THIS MOD IS INTENDED FOR MASTER DIFFICULTY. On lower difficulties it will be less realistic due to the player being able to take more damage from just about everything. Shooting in the open will get you killed fast.

Download

728 downloads

Uploaded:02-10-2010

Scope Replacement & Other Shenanigans

cop_mod.zip | 17.88 MB

nothing too major or game-breaking. But, really, I mainly made this mod for the scopes, and the rest were pastimes. This is the first mod for a STALKER game that I have released to the public, and I hope that it doesn't crash and burn anyone's games. It didn't, at least for mine, and has proven to be quite stable. That's to be expected, because most changes are very minor. Post all of your questions, compliments or hate and rage in the comments.[/quote] As the author states, this is mostly a re-do of the scopes in the game to have cooler reticules. There are other things thrown in there as well. See the readme for full details.

Download

1581 downloads

Uploaded:02-10-2010

Silent Nightvision

silent_nightvision.zip | 4.07 KB

more below.

Download

196 downloads

Uploaded:02-10-2010

Vintorez Ammo Mod

10vintorez_ammo_mod.zip | 2.27 KB

Download

141 downloads

Uploaded:02-10-2010

VAL Ammo Mod

vintorez_ammo_mod.zip | 2.27 KB

Download

69 downloads

Uploaded:02-08-2010

VAL Ammo Mod

val_ammo_mod.zip | 2.29 KB

Download

2864 downloads

Uploaded:02-08-2010

Voron CS

voron_cs_v1.1.zip | 20.34 KB

category's, you can list them by clicking on buttons at the top of the window.

Download

3447 downloads

Uploaded:02-08-2010

Call of Pripyat Patch

stalker_cop1601ru.zip | 40.22 MB

Download

13114 downloads

Uploaded:02-08-2010

Call of Pripyat Patch

stalker_cop1602ru.zip | 49.86 MB

Download

8361 downloads

Uploaded:02-04-2010

AtmosFear for S.T.A.L.K.E.R. - Call of Pripyat

atmosfear_cp_1.2.zip | 31.71 MB

existing in vanilla version. Also a full weather cycle has been created for Jupiter Underground. The vision distances for some weather cycles has been increased (and reduced for other) so on a clear day you can now see almost across the whole area. Over 90 new sky textures has been added. Those include newly rendered textures and retouched, edited and color corrected textures from vanilla version, StalkerSkies by Cambragol and Panoramic Mod by Argus. The mod also replaces vanilla blowout sequence making blowouts dark and gloomy, showing strange atmospherical phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. To check what's new in v1.2 see readme file. More screenshots, videos, installation guide and download links here: http://atmosfear.crommcruac.com

Download

967 downloads

Uploaded:02-03-2010

Artifact activation

ar_activation.rar | 4.27 MB

Download

614 downloads

Uploaded:02-03-2010

AtmosFear for S.T.A.L.K.E.R. - Call of Pripyat

atmosfear_cp_1.1.zip | 27.51 MB

textures and retouched, edited and color corrected textures from vanilla version, StalkerSkies by Cambragol and Panoramic Mod by Argus. The vision distances for some weather cycles has been increased (and reduced for other) so you on a clear day can now see almost across the whole area. You need to use your binoculars though as the distant objects are out of focus and blurry. The in-game console settings has been carefully tweaked to create a slightly hazy but atmospheric look. What's new in v1.1: - New horizon line created for clear and partly cloudy cycles. Now on the clear weather you can spot Chernobyl NPP to the north, radar at Limansk to the SW and even brain scorcher antennas in the hills to the SE. - Additional weather cycle created for foggy weather with very limited vision distance. - 26 additional textures has been added. - Vision distance for partly cloudy weather has been increased. - Alternative settings removing bloom and lowering DOF effect included.

Download

532 downloads

Uploaded:02-03-2010

COP Variation Mod

cop_variation_mod_0.6.rar | 51.68 MB

and variations to the world.

Download

363 downloads

Uploaded:02-03-2010

COP Variation Mod

cop_variation_mod_0.61_patch.rar | 7.17 KB

and variations to the world.

Download

101 downloads

Uploaded:01-30-2010

French Translation for CoP

maccinv_traduction_fr_prypiat_0.4_27.01.2010.zip | 629.6 KB

Prypiat. Corrections - fichier st_dialogs_jupiter : défaut de syntaxe faisant planter le jeu lors de son lancement: ENORME :-((( - Nombreuses traductions refaites pour une meilleure compréhension des missions. - Nombreuses fautes d'orthographe et de grammaire. - Ensemble des noms repris : PNJ et PJ, lieux, anomalies...Trop de différences entre certains, pouvant amener à une confusion certaine. Les plus : - Ajout des cinématiques traduites. - Ajout de la traduction pour le multiplayer.

Download

3440 downloads

Uploaded:01-30-2010

Fix for AMK.1.4

fix.zip | 7.96 KB

Download

663 downloads

Uploaded:01-30-2010

French Translation for CoP

maccinv_traduction_fr_prypiat_0.4.1_30.01.2010.zip | 629.56 KB

1.6.0.1 de S.T.A.L.K.E.R. Call of Prypiat. Mettre le dossier Gamedata dans le dossier du jeu situé dans Program Files ou Program Files (x86) Exemple de structure correcte: C:Program Files (x86)GSC World PublishingS.T.A.L.K.E.R - Call of Pripyatgamedata Remplacer le fichier fsgame.ltx situé dans le dossier S.T.A.L.K.E.R - Call of Pripyat, par celui existant dans l'archive, afin de valider les accès des nouveaux fichiers traduits. Corrections - Nombreuses traductions refaites pour une meilleure compréhension des missions. - Nombreuses fautes d'orthographe et de grammaire. - Ensemble des noms repris : PNJ et PJ, lieux, anomalies...Trop de différences entre certains, pouvant amener à une confusion certaine. - Le fichier st_dialogs_zaton corrigé, pour les raisons citées précédemment. - Le fichier st_dialogs_jupiter en cours de correction, pour les raisons citées précédemment.

Download

241 downloads

Uploaded:01-30-2010

C.O.P. Variation Mod

c.o.p._variation_mod.rar | 40.16 MB

and variations to the world.

Download

925 downloads

Uploaded:01-26-2010

AtmosFear Blowout Expansion for S.T.A.L.K.E.R. - Call of Pripyat

atmosfear_blowout_exp_cp_1.0.zip | 4.64 MB

file. Blowouts are now dark and gloomy, showing strange atmospheric phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. Screenshots, video, downloads and installation instructions here: http://atmosfear.crommcruac.com/call-of-pripyat/

Download

46 downloads

Uploaded:01-25-2010

COP Variation Mod

call_of_pripyat_variation_mod.rar | 23 MB

skins the author would be grateful.

Download

318 downloads

Uploaded:01-25-2010

Less AI Grenading

less_grenade_mod.zip | 25.96 KB

be up in separately, in a second.

Download

7491 downloads

Uploaded:01-25-2010

Improved Svarog Display

improvedsvarogdisplay.rar | 112.61 KB

artifacts. Now it'll be much easier to see them. Happy artifact hunting!

Download

6583 downloads

Uploaded:01-25-2010

Buy Toolkit 3

buy_toolkit_3.zip | 16.54 KB

it probably could have been done better. Have fun with your tier 3 upgrades! Only thing that was odd was that after I gave the first mechanic the 3rd toolkit, I somehow got the second toolkit as well. I tried again, and it didn't happen. No idea why it did this, but I just gave that toolkit to the 2nd mechanic. Apart from this bug, you will still need to find the 1st and 2nd toolkits.[/quote] If you don't want to wait around for the tier 3 upgrades this mod is for you! See the above description and readme for full details!

Download

405 downloads

Uploaded:01-25-2010

RAMBO Mod

stalker_cs_rambo_mod.zip | 859.01 KB

Download

252 downloads

Uploaded:01-25-2010

Call of Pripyat Variation Mod

call_of_pripyat_variation_mod_0.2.rar | 24.49 MB

and variations to the world.

Download

693 downloads

Uploaded:01-25-2010

CS Remix

57cs_remix_1.3.zip | 449.75 KB

HAVE NOT TESTED THE MOD ON PREVIOUS VERSIONS! Version 1.3 INCLUDES ALL OF THE CHANGES FROM version 1.0, 1.1, and 1.2. Version 1.3 has the following changes: - Added another new artifact, the "Shell Battery", which is the Battery artifact that protected from Burns in Shadow of Chernobyl. This can be found in stashes and bought from a trader. - Several suit properties slightly changed. - Wind of Freedom suit has now been changed to the Guardian of Freedom suit, and the new added Freedom Suit is now the Wind of Freedom suit. The normal Guardian of Freedom suit is now known as the "Freedom Berill". - Stashes changed, a compass can now be found in very few stashes. - Rewards have been changed. You receive slightly different items for joining factions. Leshiy now offers much better rewards. - 7.62 x 54mm AP rounds can now be purchased from several traders and found in several stashes (it used to be incompatible with any weapon and unobtainable, except for one 30 round box). These are the most powerful 7.62mm rounds in the game, but not quite as accurate as the 7.62 x 54mm 7H14 rounds (the ones that cost 1000 RU per box, the ones that are 450 RU per box are utterly inferior). - 9 x 39mm SP5 rounds can now be purchased from several traders and found in several stashes (it used to be unobtainable and incompatible with any weapon). These rounds offer the best accuracy out of any 9 x 39mm round, but not quite as powerful as the 9 x 39mm SP6 rounds. - The Dragunov SVD, SVU, and PKM are now compatible with the 7.62 x 54mm AP rounds. - The VSS Vintorez, AS Val, and Groza OTs-14 are now compatible with 9 x 39mm SP5 rounds. - The first person skin for the SEVA suit and PSZ-9MD Universal Protection is now BLACK. See the README For the rest of the details!!!

Download

70 downloads

Uploaded:01-25-2010

French Translation for CoP

traduction_fr_prypiat_0.3_19.01.2010.zip | 641.04 KB

jouer) Version 0.3 du 19.01.2010

Download

11749 downloads

Uploaded:01-25-2010

AMK Mod v1.4

j.js_mod_pack.rar | 239.07 MB

1.4 addon clear sky dynamic music *gnomuss scopes v2 *nature grass mod v1.0 more brown-yellow version *new sounds *some texture Greets from Lithuania :)

Download

74 downloads

Uploaded:01-25-2010

Retextured PM and PB

pm_pb_retextured.zip | 998.77 KB

Download

214 downloads

Uploaded:01-25-2010

AtmosFear for S.T.A.L.K.E.R. - Call of Pripyat

atmosfear_cp_1.0.zip | 20.45 MB

textures and retouched, edited and color corrected textures from vanilla version, StalkerSkies by Cambragol and Panoramic Mod by Argus. The vision distances for some weather cycles has been increased (and reduced for other) so you on a clear day can now see almost across the whole area. You need to use your binoculars though as the distant objects are out of focus and blurry. The in-game console settings has been carefully tweaked to create a slightly hazy but atmospheric look.

Download

1727 downloads

Uploaded:01-25-2010

AtmosFear for S.T.A.L.K.E.R. - Clear Sky

atmosfear_cs_1.0.zip | 20.45 MB

textures and retouched, edited and color corrected textures from vanilla version, StalkerSkies by Cambragol and Panoramic Mod by Argus. The vision distances for some weather cycles has been increased (and reduced for other) so you on a clear day can now see almost across the whole area. You need to use your binoculars though as the distant objects are out of focus and blurry. The in-game console settings has been carefully tweaked to create a slightly hazy but atmospheric look.

Download

468 downloads

Uploaded:01-25-2010

OGSM CS BUILD 3 TEXTURES

ogsm_textures.zip | 86.16 MB

Download

704 downloads

Uploaded:01-25-2010

OGSM CS BUILD 3

ogsm.zip | 64.69 MB

ECT. This is the newest version of the mod, with it includes patch 3. This is only a build but it is pretty cool. Expect Glitches.

Download

1290 downloads

Uploaded:01-17-2010

Peaceful Stalkers

peaceful_stalkers.rar | 3.9 KB

Download

13625 downloads

Uploaded:01-17-2010

Carry Max 75KG. Mod

carry_max75kg_stalker_cop.7z | 9.47 KB

Download

2002 downloads

Uploaded:01-17-2010

RealTime mod

realtime_stalker_cop.7z | 3.3 KB

Download

1098 downloads

Uploaded:01-17-2010

Stalker Weapons Retex

retex.rar | 60.96 MB

Download

865 downloads

Uploaded:01-17-2010

Realistic Combat Overhaul Beta

31realistic_combat_overhaul_beta_v1.0.2.zip | 5.73 MB

changes to the AI, mutants, and getting shot effects. I later decided to replace all of Nimbles's guns with guns that are "Artifact Mods" instead; not because they are realistic (well, not anymore than an artifact itself anyway) but because they are a ton of fun. NOTE: THIS MOD IS INTENDED FOR MASTER DIFFICULTY. On lower difficulties it will be less realistic due to the player being able to take more damage from just about everything. Shooting in the open will get you killed fast. INSTALLATION: Copy the the folders "gamedata" and "bin" into your Stalker directory. I suggest backing up your xr_Game.dll in the bin directory of your Stalker directory, because that it the one thing this mod overwrites. This mod can be used with other mods that don't contain any files that this overwrites other than the xr_Game.dll, which gets overwritten even on the vanilla version.

Download

500 downloads

Uploaded:01-17-2010

Bar Prop 2010

bar_prop_2010.rar | 915.5 KB

Download

297 downloads

Uploaded:01-07-2010

Clear Sky Desert Skin

cs_desert_skin_1.5.7z | 11.84 MB

skin of Clear sky faction suits. These are better for swamps, than the old ones, because of the color (to desert of the swamps better brown, than blue and white) Game: Stalker - Clear sky Patch: Any

Download

1067 downloads

Uploaded:01-07-2010

Sidorovich MoD

sidorovich_mod.rar | 3.65 KB

for those rookie's out there who want a bit more $$$ for their items. Credit to Balnazzar for the Trader Mod.

Download

1292 downloads

Uploaded:01-07-2010

Voron COP

voron_cop_v1.0.zip | 4.69 KB

PDA infos.

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1604 downloads

Uploaded:01-07-2010

Natural English Language for OL2.2

natural_english_language_v1.1.1_for_ol2.2.7z | 223.97 KB

Kanyhalos and others) experience for English language players. It corrects many vanilla Russian to English translation errors, incorporating many of the corrections from the excellent Raw Onion Revamp 1.05 Mod made by tharawdeal and onionradish for the vanilla game (please see the original Raw Onion Revamp 1.05 readme included in this package). I have gone to great lengths to not only merge the above mod into OL2.2, but also to add to and increase it's scope by correcting many of the issues that stemmed from Russian to English translations in the OL2.2 mod itself. Also, in the course of working on the mod, any bugs or errors that I came across that I could fix, I did; so the mod contains a few things that go beyond the scope of just a text file edit.

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2181 downloads

Uploaded:01-07-2010

Voron CS

voron_cs_v1.0.zip | 4.31 KB

Download

2022 downloads

Uploaded:01-07-2010

STALKER CoP Compile

21syl_early_mod.zip | 103.05 MB

Download

3292 downloads

Uploaded:12-30-2009

Mega Artefact

mega_weponartefact.rar | 14.53 KB

Download

6472 downloads

Uploaded:12-30-2009

All Starting Tools

data.zip | 220.86 KB

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156 downloads

Uploaded:12-30-2009

Codename

shotgun_.zip | 12.6 KB

some ammo. Have fun with your new toy!

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2224 downloads

Uploaded:12-30-2009

Autosave

autosave1.0.zip | 99.65 KB

1.0004 vanilla. Just unpack it into the gamedata folder and [i]voila[/i]. Starting a new game is not needed. You're free to include this minimod in other, bigger ones as long as credit is given. ~ utak3r ~

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3598 downloads

Uploaded:12-21-2009

Hi-Res Pistol Pack

hires_pistolpack.zip | 5.37 MB

Download

1454 downloads

Uploaded:12-19-2009

French Translation for CoP

maccinv_traduction_fr_prypiat_0.2_18.12.2009.zip | 262.28 KB

trop important, mais bon...) - st_dialogs_zaton - st_dialogs_jupiter Ces 3 fichiers restants sont en anglais, d'une très grande qualité de traduction (Merci à Tagaziel de FileFront).

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175 downloads

Uploaded:12-17-2009

The Projects

the_projects.rar | 25.35 MB

Download

501 downloads

Uploaded:12-17-2009

CS Remix

cs_remix_v1.2.zip | 323 KB

HAVE NOT TESTED THE MOD ON PREVIOUS VERSIONS! Main modifications include: - 12 new suits have been added to the game! Several of these suits were available in S.T.A.L.K.E.R. Shadow of Chernobyl. Each suit has the correct skin and realistic properties. All suits can be upgraded and they can be purchased from traders. Most of these suits have the correct inventory picture as well. - TWO new artifacts added to the game! The new artifacts are the Spring and the Pellicle, both of which were in SoC. The properties for the Spring are as follows: - Max Weight: +50 kg - Impact: +30 - Rupture: +30 - Bulletproof Cap: +30 - Explosion: +30 - Price: 50000 RU The Impact/Rupture/Bulletproof Cap/Explosion properties DO NOT show up in the inventory, but they really do exist. The Pellicle's properties are unchanged, but the price has been changed. - Chemical: +30 - Price: 30000 RU Look for these artifacts in places where they were in the old game. They can also be purchased from the trader in the Red Forest (mining tunnel), and they appear in a few secret stashes. DO NOT DROP THE PELLICLE ARTIFACT! DOING SO WILL CRASH THE GAME! You can safely buy them, sell them, and stash them though. - Many existing suit stats have been changed. - Weapon stats and upgrades have been changed for further realism. - Weapon and suit prices changed for more realism. - Nearly every artifact has new properties, and many artifact prices have been changed! - Many traders have new equipment and prices. Check out the trader in the Red Forest mining tunnel. He sells a variety of rare weapons and artifacts, including the two new ones. The Clear Sky trader also has much better equipment, and every faction trader sells items that their faction's fighters use. Sakharov sells a huge variety of suits, including most new Exoskeletons. He and the Clear Sky trader both sell the Gauss gun. - New starting equipment. You now start with a Bandit jacket (skin has been changed to the long coat) and a Vintar BC, which Scar (protagonist) is seen carrying in the opening cutscene. You also start with three special artifacts. - Several faction relations have been changed. The Military, the Renegades, and the Bandits in Limansk are neutral to the player, if the player is not in a faction and has not angered that faction. The Mercenaries are allies to the player. - Changed most stashes, better content in most of them. - Clear Sky faction and Monolith faction have been made much more powerful. Beware of the Monolith! They can quickly seize the Military Warehouses. - Several technicians can upgrade a slightly larger variety of weapons and armor. - Top of the line weapons have been made much more reliable.

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361 downloads

Uploaded:12-17-2009

Realistic Combat Overhaul with Artifact Guns

realistic_combat_overhaul_with_artifact_guns_beta.zip | 5.88 MB

to the AI, mutants, and getting shot effects. He then later decided to replace all of Nimbles's guns with guns that are "Artifact Mods" instead; not because they are realistic (well, not anymore than an artifact itself anyway) but because they are a ton of fun. NOTE: THIS MOD IS INTENDED FOR MASTER DIFFICULTY. On lower difficulties it will be less realistic due to the player being able to take more damage from just about everything. Shooting in the open will get you killed fast.

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4610 downloads

Uploaded:12-10-2009

Hive-Mind COP MOD

stalker_cop_hivemind_mod_beta_b100.rar | 383.14 MB

and many other changes This mod is a BETA and a WIP. See the readme for full details. [b]STALKER Files Note: This mod was submitted a while ago but due to tech issues it has taken a long time to get it added to the site. On behalf of FileFront and the STALKER Files Staff I apologize for the delay. -FFxSTALKERx[/b]

Download

265 downloads

Uploaded:12-06-2009

CS Remix

cs_remix_v1.1.zip | 154.54 KB

HAVE NOT TESTED THE MOD ON PREVIOUS VERSIONS! This mod includes 12 new suits, new faction relations, new artifact properties, new weapon properties and upgrades, new trader equipment/prices, improved technician skills, new starting equipment and much more. See the attached readme file.

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2154 downloads

Uploaded:12-06-2009

Oblivion Lost v2.2

oblivion_lost_v2.2_se_v0.9.7z | 29.06 MB

patch doesn't add a ton of textures or anything, I wanted to make this as small in size as possible. Previously most of these mods were available but not compatible with each other. I've made them compatible with OL v2.2 and added a few things of my own.[/quote]

Download

97 downloads

Uploaded:12-06-2009

CS Remix

cs_remix.zip | 130.42 KB

1.5.10 (LATEST VERSION)! I HAVE NOT TESTED IT ON ANY OTHER VERSION! This mod includes a number of weapon modifications (more reliability, properties changed, more realism), armor modifications (some properties changed for more realism and more balance), TWELVE new suits, new artifact properties, new starting equipment, different faction relations, etc. There are no known bugs at the moment.

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2256 downloads

Uploaded:12-06-2009

IL86 & SGI 5k Addon Fix

stalkercopil86sgi.zip | 7.92 KB

CoP due to the game balance.

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8774 downloads

Uploaded:11-24-2009

Less Stress - Mod for Call of Pripyat

less_stress.rar | 285.55 KB

you better weapons and much more! See the readme for full details!

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440 downloads

Uploaded:11-24-2009

SCoP-Green Mod

s.cop.green_mod_beta.zip | 29.13 MB

Download

348 downloads

Uploaded:11-24-2009

Photo-Realistic Reaper's Hands

reapershandsphr.rar | 7.04 MB

2048x2048 resolution for the best quality! Przedstawiam nową teksturę dla rąk dla S.T.A.L.K.E.R.-a ShoC. Tekstura jest wykonana ze zdjęć (w tym palce i nadgarstek, ze zdjęć mojej własnej ręki). Jest także, w zwiększonej rozdzielczości (2048x2048) oraz posiada bumpmapę.

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1380 downloads

Uploaded:11-20-2009

Monolith Mod

monolith.zip | 53.73 KB

properties. The Renegades, Bandits in Limansk, and Military are now neutral to the player. The Monolith faction is friendly to the player. With the Monolith as your allies, you now have new quests in which you assist the Monolithians in capturing parts of The Zone. These parts include the Military Warehouses, the Garbage, the Red Forest, and Yantar. Other changes make high end weapons more reliable. You can also sprint with the Exoskeleton, RP-74, RPG-7, SVD, and Bulldog 6. Several suits have had their properties changed. The SEVA suit, Bulat suit, PSZ-9D Duty suit, and the Exoskeleton come with five artifact containers. The Stalker suit comes with three artifact containers, instead of two. The Exoskeleton skin has been changed from the Loner Exoskeleton skin to the Mercenary Exoskeleton skin. The Stalker suit, SEVA suit, and Bulat suit also have new skins which are surprised. To help you fight The Zone, you have been given better starting equipment. You now start the game with a Vintar BC, which Scar (protagonist) carried in the opening cutscene. You also start with a Kora-919 pistol (Colt M1911A1), a Stalker suit, lots of ammo, and three surprise artifacts. See the readme for more specific details.

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1623 downloads

Uploaded:11-20-2009

Supersoldier Mod

supersoldier.zip | 12.46 KB

have fun!

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45 downloads

Uploaded:11-20-2009

Azot Capable Suit 6

azot_capable_suit_6.rar | 1.78 MB

Agroprom Research Institute, Duty Base.

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728 downloads

Uploaded:11-18-2009

S.T.A.L.K.E.R. Call Of Pripyat Benchmarker

stkcopbenchsetup.exe | 421.07 MB

graphical modes and find out how well your system is balanced for gaming and S.T.A.L.K.E.R.: Call of Pripyat in particular. This benchmark is based on one of the ingame locations – Pripyat . The testing process includes four stages, those utilizing various weather and time of the day settings (day, night, rain, bright sun). In order to test your system thoroughly the benchmark is provided with a number of presets and options including different versions of DirectX (9.0, 10.0, 11), screen resolutions, antialiasing etc, all at your disposal. If you like competitions pay attention to the special Test and Rate feature we included into this benchmark. The Test and Rate mode enables you to compare your performance results with those of other players. Be assured, when sending us your test results, we collect only the data explicitly visible in the query; GSC Game World has no commercial or harmful purpose with this test. Independently of the results, every participant will receive a present of personalized web banner with the rating place and overall achievement marked on it.Names and test results will be placed in the official rating boards that will launch publicly once we receive the first 500 test results.

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205 downloads

Uploaded:11-13-2009

Clear Sky NimbeI's A Good Guy

clearskynimbleisagoodguy.rar | 1.34 MB

patches) The idea is simple. The spawns are created OLNY if the player asks Nimble about the pda. That's the "trigger" for the changes. Close to Nimble you will see several items (A Duty outfit, L85, USP, ammo, and several basic items). I added 50 Zombied stalkers in 5 main locations in the Marsh level (10 npcs for each location). So in short... you need to ask about the PDA to see the changes. Btw, i added a vintorez, RPG7, and ammo in a specific place. It is not easy to see it (that's the idea, right?). I can only say it's hidden by a tree. New Zombied Locations: 1 - North farm 2 - First Tower 3 - "Trader to Cordon" position (i forgot the name, sorry!!!) 4 - Church 5 - Pump Station That's it.[/quote]

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573 downloads

Uploaded:11-13-2009

Dade's CoP MOD

dades_cop_mod.zip | 29.98 MB

substantial changes on the HUD: vision and sound indicators disappear, as well as cross-hair, grenade launching meter, as well as damage & grenade indicators. Personally, I suggest you not to cross swamps; if you need so, check it with binoculars, it can be a mortal trap. Creatures also suffers some changes, mainly on their field and distance of view, as on their immunities (from bullets and explosions mainly). From others authors, together with graphics and sound enhancements, there is a hard modification on weapons based on real data. Moreover, weapons no longer zooms when using the iron-sights and grenades (all kinds) are much more destructive than before. Regarding future versions, I have no clue! Many ideas on my mind (for example, acid rain), but let see what I can do - of course, collaborations are well accepted. Anyway, I wish to make a high review of the commerce system, discounts and quest prizes, and of course, apply any suggestion purposed. For any suggestion, bug-report or whatever, feel free to visit: http://stalkerhispano.com/foros/proyectos/dade-s-cop-mod.php

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3053 downloads

Uploaded:11-13-2009

CoP Plus Terrain

cop_plus_terrain_v2.rar | 17.48 MB

branches from pine trees - which I think look a bit odd. This is Version 2 - I've removed one texture (a leafy groundcover texture) to make Pripyat look less brown / orange / red - it means slight decrease in complexity of terrain texturing in the other levels but I don't think it's noticeable and certainly not a problem. If you don't mind Pripyat looking a bit orangy / red and prefer the greater complexity of ground cover textures instead then simply use the earlier CoP PLUS Terrain mod :-)[/quote] As the author states above this mod contains re-textures of the ground and tree textures to give them a more "natural" look.

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309 downloads

Uploaded:11-13-2009

Scary Monolith

scarymonolith1.1.zip | 12.53 MB

Download

3639 downloads

Uploaded:11-13-2009

Realistics Weapons

realisticweapons1.2.zip | 3.9 MB

Download

1206 downloads

Uploaded:11-04-2009

Weapon Mod CoP

weapon_mod_call_of_pripyat.zip | 455.09 KB

Download

172 downloads

Uploaded:11-04-2009

STALKER Text Adventure

stalker_demo4.rar | 31.1 KB

doesn't deserve to live but some people liked the first demo so i decided to take a deep breath, a bite of garlic and get back to work. Now i have worked about 3 hours on this game and if you ask me its a bit of too much when the demo1 took me only 5-10 mins to make. PS. not recommended for people with hear problems, old age and no sense of humor because you are going to need it. Alot! Because the requirements didnt fit on the requirements field i decided to put them here: DirectX11 GeForce 9800 GX2 Soundblaster Xtreme Fidelity Intel Pentium 4 Xeon 2, 8 GHz processor a microwave and a whole lot of kittens [/quote] Enjoy the authors demented sense of humor by checking out the demo!

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2315 downloads

Uploaded:11-04-2009

Compact HUD for CoP *Proper*

compact_hud_copproper.rar | 592.25 KB

is further in the lower right corner to take up less screen space - removed quick button indicators - removed noise and visual indicators - removed NPC Counter This mod can be used at all resolutions. Starting a new game is not required.

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903 downloads

Uploaded:11-04-2009

Spartan 11:11 Mod

spartan_1111_mod_beta_se_addon_final.ace | 38.07 MB

final add'on. or you will get problems. Have fun.

Download

412 downloads

Uploaded:11-02-2009

CoP PLUS Medicals

cop_plus_medicals.rar | 5.35 KB

you can find yourself immobilized and/or unable to sprint for a while after medicating. The ideal way to use this is to deselect any and all meds from the quick-use slots - ie. access meds from the inventory. The purpose of it is to compensate for the overabundance of Medkits and Bandages etc. and make healing a more tactical process where you have to find cover and take time to heal. The alcohol effect is supposed to impair your combat effectiveness for a little while, but in CoP doesn't work as well for this purpose as it does in Shadow of Chernobyl (the two games use different effectors and I haven't been able to duplicate the ones from SoC in CoP even when I copy across what I think are the relevant files - SoC makes things very blurry and sways a lot whereas CoP has less blur and some weird screen whiteout effect that comes and goes - so I've had to go really gently with the amount of effect each use has). If you like the Power / Endurance drop effect but not the rest then for amount and time of boost effect I've left original values in place but remarked out with semicolons - so go into each section and make the originals active - and for the alcohol effect just remark out the relevant line for each item - and you'll see the power value there so can mess with it too if you want - it's all customizable which is the great thing about STALKER games! :-)

Download

514 downloads

Uploaded:11-02-2009

CoP PLUS Terrain

cop_plus_terrain.rar | 15.91 MB

Download

136 downloads

Uploaded:10-29-2009

Scary Monolith

scarymonolith.zip | 12.52 MB

Monolith faction. Their clean, snow/urban camo outfits didn't match up with my vision of a group of crazed, fanatical Stalkers who worship the Monolith, guard the Brain Scorcher, are surrounded by zombies and mutants, and are exposed to vast levels of radiation as they live and operate around Chernobyl itself!! To me, these guys are total lunatics, the worst that the Zone can bring out in human beings, isolated from the rest of STALKER society (which is pretty isolated to begin with) and manipulated by the Monolith. I'm not a skilled artist, so I decided to merge some great textures made by some awesome members of the community to give the Monolith faction the look they SHOULD have had all along! - I gave them a slightly mutated face and eyes underneath that armor by using the zombie textures - They wear dark, faded, and dirty SEVA outfits (courtesy of Siro) with a red ammo vest (courtesy of Reaper), and rusted Exoskeletons (courtesy of Jamie). - I added realistic-looking blood stains, additional wear and tear, and a collection of human ears on the belt for some extra creepiness. CREDITS: Siro's Marked One Ending Suit by Siro http://www.fpsbanana.com/skins/26353 Jamies Armour Reskin Pack by Jaimie http://stalker.filefront.com/file/Jamies_Armour_Reskin_pack;81422 Reaper's Duty Reskin by Reaper http://stalker.filefront.com/file/Reapers_Duty_Reskin;93752 [/quote]

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2657 downloads

Uploaded:10-29-2009

S.T.A.L.K.E.R Re-Animation Project

srapv1.2a.rar | 28.4 MB

other mods and skins(replacement textures).

Download

6754 downloads

Uploaded:10-26-2009

STALKER Complete 2009

stalker_complete_2009_v1.4.1_setup.exe | 565.11 MB

experience you'd expect from games you play in 2009. We did not try change the game beyond recognition, that was not the point. The following list is the carefully chosen essential collection of most advanced and aesthetically pleasant modifications, created by talented modders, concept artists and programmers in the past 2 years. These are meant to technically and artistically enhance the game without compromising the original feel and atmosphere developers meant you to see. You'll notice every single detail has been retouched and has a polished feel to it. It was designed by professional graphic artists with rich experience in the field, following industry standards for creating interactive 3D environments. It features work by many authors from Stalker community under one art direction, redesigned with new visual qualities and offered as one convenient package to reach user base beyond modding community. This is ideal for first time players or people who beat the game when it first came out and now are coming back to replay it on new rig with higher resolution and better graphics.

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726 downloads

Uploaded:10-23-2009

SUPER SEVA OUTFIT

super_seva_outfit.zip | 4.73 KB

Download

251 downloads

Uploaded:10-23-2009

Weather Mod

clear_sky_weather_mod_1.1.7z | 761.4 KB

Download

476 downloads

Uploaded:10-23-2009

Compact HUD for CoP

compact_hud_minimod.rar | 588.18 KB

screen space - removed quick button indicators - removed noise and visual indicators - removed NPC Counter This mod can be used at all resolutions. Starting a new game is not required.

Download

757 downloads

Uploaded:10-23-2009

Relations, Traders and Weapons 1.0004

relations_traders_and_weapons_betav1.1.zip | 55.23 MB

Mod adds a less-functional Gauss Rifle and FN 2000 to buy from the Scientists, and adds many other new weapons. Enjoy, and remember: This, so far, only works with Patch 1.0004. More details in Readme.

Download

2925 downloads

Uploaded:10-23-2009

Better Blowout Sounds

betterblowoutsounds.zip | 2.01 MB

Download

411 downloads

Uploaded:10-17-2009

Bandit Weapons Mod

gamedata_bandit_weapons.zip | 6.8 KB

Download

454 downloads

Uploaded:10-17-2009

Product N0 4556

product_n0_4556.zip | 952.67 KB

Download

1200 downloads

Uploaded:10-17-2009

Artifact N Outfit Mod

artifact_n_outfit_mod_v1.0.zip | 4.09 MB

and high value. It is rare in the game and can be difficult to acquire at times. There is one Quest artifact that is greatly increased in user ability should you decide to keep it rather than conclude the quest, though it is better to finish the quest for the games sake.

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1588 downloads

Uploaded:10-17-2009

S.T.A.L.K.E.R. Oblivion Lost U.L.T.I.M.A.T.E.

1.0004.arena.fix.zip | 8.51 KB

patch. ---------------------------------------------------------------------------------

Download

307 downloads

Uploaded:10-17-2009

Weapon and Item Descriptions

new_item_descriptions_12.zip | 45.63 KB

Information was cribbed from Wikipedia, world-guns.ru, and various other sites.

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186 downloads

Uploaded:10-17-2009

Relations, Traders, and Weapons

relations_traders_and_weapons_betav1.0.zip | 49.62 MB

the "Real Reputation" mod by Isilidur. Full credits in Readme. [quote]These mods together create a very fun game, HOWEVER, this is still Beta V1.0. I uploaded this for your testing, as I simply do not have time right now. I love feedback, and suggestions, as this improves my skill at mods. NOTE: If this causes damages to your PC/game, I am not responsible. If you download and install this, you accepted that I am NOT responsible. You have been warned. Though I don't this will murder your game/PC.[/quote] Screenshots coming soon! Feel free to contribute!

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326 downloads

Uploaded:10-17-2009

Relations, Traders, and Weapons

relations_traders_and_weapons_betav1.02.zip | 58.76 MB

Kelly's Mod adds many neat features like the 'MP5 .45' and the 'Powered USP'. [quote]This mod is in Beta, meaning, it is being tested. I have uploaded this for you to have you guys test it and make suggestions, or even submit more mods to it (don't forget to send me screenshots if you want!). HOWEVER! If you download this, you agree that I am NOT responsible for any damages to your PC/game. If you do not want to accept this, then just don't download it. Enjoy, and credits are in the Readme.[/quote]

Download

1743 downloads

Uploaded:10-17-2009

CoP PLUS

cop_plus.rar | 22.52 MB

customised or even returned to normal for those who just want the weapon tweaks and sounds - see the readme for details. Patterning is a problem when messing with ground textures - there may be a bit visible but its not too bad. These are not custom textures - they're just mix n match renames. The weapon tweaks are work in progress - and they are done with GAMEPLAY in mind - NOT realism - so theres no point carrying on about incorrect muzzle velocities etc.

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414 downloads

Uploaded:10-13-2009

Chuppa Clear Sky

chuppacs.rar | 118.05 MB

and run, higher jump. * NPC Looting. * AMK Sleeping Bag. * Dezowaves No More Fences. * Pistol Iron Sights (Karstux). * Inventory Icons and Items from CS Enhanced. * Medkits, Bandages and Antirads changed - only accessible from the Inventory and each use has much smaller effect than original plus there are side effects. * Swamp faction war tweaked to make CS take the entire swamp including Northern Farmstead (I think from Decane). * Weapon sounds - many weapon sounds altered - some animation / reload sounds synchronised that were bad - these adjustments are not taken from other mods but some of the sounds have been taken from various sources. * Weapon configs and ammo configs tweaked as well as some descriptions altered. * Some NPC tweaks - bandits are a bit harder to kill, npcs stand up to mutants better. * Mutants tweaks - some are more aggressive and some are a tad more difficult to kill. Known bugs: 1. Lebedev will reappear after leaving the room at the beginning of a new game - he disappears after a short while. 2. Crosshair doesn't stay turned off between level loads / game loads. My original work here is strictly limited to weapon, ammo, npc, mutant and items config tweaks - I make no special claim to those config changes - the rest is from various other mods as Ive indicated. Acknowledgements: Decane Dezowave Karstux Remcov alienempyr - and any others are welcome to identify themselves and I apologise if I've overlooked any specific permissions requirements which if any will be unintentional oversight.

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7419 downloads

Uploaded:10-13-2009

More Campfire Music!

more_campfire_music.zip | 8.15 MB

for some reason they don't show up in the game, so the author got them working.

Download

4697 downloads

Uploaded:10-13-2009

Realistic Weapons Ballistics and Sounds

realisticweapons.zip | 2.21 MB

625 RPM and the weapon have more accuracy AK 74u the weapon have more accuracy and the RPM are increased to 700 RPM the LR300 have more accuracy and the rate of fire now is 950 RPM , effective shoot distance now is 300 m and same changes in the other weapons ( the Rate of fire, and the effective shoot distance is the REAL VALOR OF THE WEAPON)

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1195 downloads

Uploaded:10-13-2009

Better weapons, more realistic

betterealisticweapons.rar | 2.19 MB

625 RPM and the weapon have more accuracy AK 74u the weapon have more accuracy and the RPM are increased to 700 RPM the LR300 have more accuracy and the rate of fire now is 950 RPM , effective shoot distance now is 300 m and same changes in the other weapons ( the Rate of fire, and the effective shoot distance is the REAL VALOR OF THE WEAPON)

Download

160 downloads

Uploaded:10-13-2009

Quick Mode

quick_mode.zip | 131.5 KB

Download

2181 downloads

Uploaded:10-13-2009

Weapon mod - Call of Pribyat

weapon_mod_call_of_pribyat.zip | 196.47 KB

mid-damage-values. Pistols are worth using now! Higher rpm, damage and accuracy. Shotguns are serious Close Combat guns. BM16 can used with detector now. Sniper are the most accurate weapons but wont kill with one shot... unless you hit the head of course Also all ballistics are re-balanced. 5.56x45 is accurate. Mid-penetrating armor 5.45x39 is strong. Highly penetrating. 9x18mm is mid-damage and mid-penetrating (about 80% more lethal) 9x19mm slightly more damage then 9x18mm ... Flashlight is smaller and makes the nights more intense Cross-hair is just a small dot now But this is no realism-mod! The rifles aren't so accurate that a sniper is useless. The values are balanced but still different from each other.

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231 downloads

Uploaded:10-08-2009

Weapon Histories

wephist11.zip | 39.93 KB

weapons. The other file sets new game_relations between factions like in Clear Sky, but also links the price of goods to NPCs (but not Traders) to their attitude to you and based on your reputation.

Download

7156 downloads

Uploaded:10-08-2009

Real Weapon Names + Descriptions

st_items_weapons.xml | 30.35 KB

Eagle. And the same goes for all the guns in the game. They all have descriptions as well. The only thing not done is ammo descriptions due to the fact no one reads them. Hopefully we can all get some better English text mods in the coming weeks.

Download

181 downloads

Uploaded:10-05-2009

Weapon Histories

wephist10.zip | 31.58 KB

tie-ins to the STALKER universe by including speculation on how it got into the Zone and who might have them. There are several entries for weapons that aren't in vanilla STALKER, so I encourage installing the Gosuke's P90 and PKM mod as well as AEM, Arsenal, and the Trader mod to unlock the TOZ34. This is updated from version 0.8 and includes ammunition information and minor formatting corrections.

Download

299 downloads

Uploaded:09-30-2009

English translation low quality dialogs.

stalkerlowqualityenglishtranslation.zip | 260.49 KB

is work of Google translator. This isn't full translation and only covers certain things.

Download

416 downloads

Uploaded:09-23-2009

Clear Sky Weather Mod

clear_sky_weather.7z | 170.94 KB

Download

785 downloads

Uploaded:09-09-2009

Rifle Mod

rifle_mod_v1.3.zip | 3.34 MB

changed. Hit power has been changed to be more appropriate to the weapon class. Bullet speeds and range have been increased to match ammo class. Sniper rifles now have 10x scopes, hit harder and greater range. Very deadly! ALL rifles have multi fire rates, except sniper (SVD and SVU). PKM (RPK) now has multi fire rate, single, burst and auto. Now has zoom Ironsight with closer tolerance in that mode plus the ability to sprint with it in relaxed mode. Has a slightly higher hit power, more appropriate to its weapon class. It does not have silencer capability. 16x9 values NOT tested nor can I assure they will work in widescreen, don't have a widescreen monitor. ALL rifles now have silencer capability (some via tech upgrade only) and all tech mods are available to use. Exception to the silencer is rifles that already have a silencer permanatly installed and sniper rifles. Bear in mind that some tech mods may have an effect that works against another, so choose wisely. Also most upgrade factors have been improved and costs have been changed accordingly to improvement. IE: Rifles can carry more ammo in a clip with upgrade, but the cost to do this has gone up dependent on the weapon and the number of rounds added. Standard scopes are improved in power. IE: a 2x = 4x, 4x = 6x. Exception is the FN2000/G36 scope which is really in 5x, not powers of 6. Yes.... a mystery to me, something hard coded. (A note on scopes, I discovered a glitch with the tech upgrade scopes for sniping and wide field view. If you buy the 6x or 1.6x scope from a tech... it will work, BUT DO NOT UPGRADE the rifle afterwards or you will lose that scopes upgrade power, even if you just put a silencer on it! It WILL revert to standard power scope of 4x. So buy that scope as your last upgrade. This is a glitch even in vanilla STALKER. I have no fix for this yet, but am working on it.) New weapons and weapon upgrade XML TEXT that reflects the weapon a little more accurate. Didn't change .dds icon files with this release to reflect changes. English text only, sorry. IE: in L85A1, tech upgrade SUSAT Scope upgrade icon shows 4x when it really is a 6x, though text is correct. Be mindful of the glitch I mentioned above! Binoculors have been given a 10x power rating. Grenade launchers have a slightly bettr range and hit impulse radius. Silencers.... they go phhttt, what else can I say. Knife is stronger and has a slightly better reach. RPG and grenades not added to this mod.

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260 downloads

Uploaded:09-09-2009

Stalker Skin Pacc

stalkerskinpacc_1.0.rar | 7.48 MB

camo Sposn Camo and a Random known as Urban Coffee (Fall camo and Urban camo vest)

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408 downloads

Uploaded:09-09-2009

SWAT:Reblanced

swat_rebalanced_v1.0_rc1.rar | 66.71 MB

Download

105 downloads

Uploaded:09-09-2009

Grenade Retexture

grenade_reskin.zip | 70.24 KB

d!ck, ugly bastard". "Its a REALLY mean insult and has to be coupled with a smack in the targets face immediately. Or your opponent will do it." - Russian Friend's quote

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913 downloads

Uploaded:09-09-2009

Spartan 11:11 Mod

spartan_1111_mod_beta_se_addonv0.2.ace | 8.2 MB

see the readme for the full list!

Download

142 downloads

Uploaded:09-03-2009

Stalksuit Russian Camo

stalksuit.zip | 1.77 MB

Download

3956 downloads

Uploaded:09-02-2009

Sky Reclamation Project

srp_v1.0.0.zip | 8.49 MB

rare crash in the Red Forest which would occur if the player followed one of Strelok's helpers into the ambush at the Witch Circle, when the ambush squad had already been killed. (Decane) + Fixed a possible all.spawn Army Warehouses waypoint CTD when mutants attack the military base (thanks smoq2). (New game required) + Fixed a typo in the all.spawn (thanks PhoenixHeart). (New game required) Quest fixes: + Fixed the Clear Sky "Find a way to Chernobyl NPP" quest not completing. (Decane) + Fixed the Army Warehouses Return Item quest where multiple Flame artifacts would be demanded from the player for completion of the task if the player was in possession of more than one Flame artifact upon returning to the quest-giver. (Decane) + Fixed the Army Warehouses Return Item quest where multiple boxes of 7.62x54 mm 7N1 rounds would be demanded from the player for completion of the task if the player was in possession of more than one box of 7.62x54 mm 7N1 rounds upon returning to the quest-giver. (Decane) + Fixed the Army Warehouses Return Item quest where multiple Meat Chunk artifacts would be demanded from the player for completion of the task if the player was in possession of more than one Meat Chunk artifact upon returning to the quest-giver. (Decane) + Fixed the Freedom barman's quest to eliminate the threat at the gas station being canceled when the player completes the task. (Decane) + Fixed the Freedom "Respond to the SOS signal" quest where, if the player initially fails the quest, they will keep receiving and failing the quest each time thereafter, whenever they go near the dead squad. (Decane) + Fixed the issue in the Cordon where the player could pay the stalker squad on the hill multiple times for their assistance in dealing with the vehicle station military squad. (Decane) + Fixed the issue where Drifter didn't offer any reward after you saved him from dogs. He should offer you a stash info which contains the third cordon flash drive "electronic stabilization system for shotguns". (Decane) Gameplay fixes: + Corrected global dialog & message texts. (Decane) + Fixed armor descriptions pertaining to artifact containers and upgrade possibilities. (Decane) + Fixed a multitude of info_portion and texture related console errors. (Decane) + Fixed the issue where the player's weapon would sometimes be intermittently holstered during a firefight at the bandit base, despite being an enemy to the bandits. (Decane) + Fixed the issue where Yoga and Flayer of the bandit faction could get gunned down prematurely, in most circumstances by Duty (thanks Red7204). + Made Sergeant Cheersov temporarily invulnerable during the snork attack in Agroprom to prevent his premature demise (thanks Red7204). + Fixed the issue where Yoga would not disappear when he is supposed to during a raid on the bandit base (thanks Red7204). (New game required) + Resolved the error where the player could not drag and drop objects with the SEVA suit equipped (thanks OGSM Team). + Made a number of characters invulnerable, to prevent the accidental death of important characters like traders and mechanics, or the random death of others such as Drifter and Hound (thanks Vandal & Decane). + Fixed the bad timer on artifact respawn times (thanks Pavlov). (New game required) + Fixed the Professor Beanpolev dialog, which could trigger over his normal greet dialog and sound strange. (Decane) Weapon fixes: + Fixed the wrong ironsight positions on most weapons in the game (thanks Angus McFisticuffs & burger & Tariq). + Synchronized the sounds and animations of the chaser 13 and lr300 (thanks Gosuke). + Fixed a multitude of errors and inconsistencies concerning the weapon upgrade system (thanks DerHeiligeApfel). For the complete change log, see "Weapon Upgrade System Notes". + Synchronized the depth of field -effect occurring when weapons are reloaded with each weapon's respective animation (see "reload_dof doc"). (Decane) + Synchronized the bore and reload sounds of the following weapons: Abakan, AK-74, AK-74u, BM16, FN F2000, G36, LR-300, PKM, SVD, SVU, TOZ-34 (thanks RoboMook & smrtphoneusr). + Added a sound for the 2nd bore animation of the following weapons: G36, L85, LR-300, MP5, SIG 550. (Decane) Graphical fixes: + Fixed the DX10 wet surfaces effect (thanks BaconBuster). + Made camo nets and fences visible on ATi based graphics cards (thanks MacroN). + Improved performance and enhanced the general image quality when playing the game in DX10 mode (no change for DX9 mode) (thanks jjwalker). + Disabled the annoying, redundant flashing diskette icon appearing on screen every now and then. (Decane) + Replaced the weapon icons in inventory view for the PMm, PB1, RPG-7 and AK74/2U to icons that represent their real look (thanks Marked_2 & Danila_STALKER & BobBQ). + Replaced the inventory icon for the exoskeleton to one which matches the in-game model. (Decane) + Resolved an error with the "Sunrise" Suit arm texture (thanks Kill_the_Strelok). For more details, see the readme below.

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3258 downloads

Uploaded:09-02-2009

Spartan 11:11 Mod

spartan_1111_mod_beta_se.ace | 153.75 MB

them.

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292 downloads

Uploaded:08-29-2009

Hotfix 1 for Unreal Freeplay Mod Mix v.1.2

shoc_unr_mod_v.1.2_hotfix_1.zip | 194.23 KB

patch for Unreal Freeplay Mod Mix v.1.2. Main components of this mod can be downloaded here: ver.1.01 http://stalker.filefront.com/file/Unreal_Freeplay_Mod_Mix;99826 update to ver.1.2 http://stalker.filefront.com/file/Unreal_Freeplay_Mod_Mix_Update;103131

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582 downloads

Uploaded:08-28-2009

Total Factional Warfare

total_factional_warefare_v0.8.9_with_patch1.zip | 95.99 MB

faction in control of the whole Zone. For the purpose of the mod the main story has been completely removed, and to add to the flavor I created a new main character and a new back story. Please ignore the installation instructions in Patch1 README, patch is already merged into the mod.

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908 downloads

Uploaded:08-28-2009

Ergo's Finnish RK-95 TP

ergosrk95tp.zip | 5.53 MB

the Rk 62, It is considered to be the best AK-47 variant in the world by many experts, due to the superior quality of materials and workmanship. This special variant uses 5.56x45 mm ammo. The mod adds a new assault rifle into game. It's accurate, quite powerful and very reliable, but the firing rate is a bit slower than other assault rifles.

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914 downloads

Uploaded:08-28-2009

Clean UI

clean_ui_v0.96.zip | 4.8 MB

This mod does not require you to start a new game. • This mod may not work properly for 16:9 (widescreen) users. • This mod is SRP 0.8.2 -compatible.

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538 downloads

Uploaded:08-25-2009

Unreal Freeplay Mod Mix Update

shoc_unr_mod_v.1.2_update.zip | 637.24 MB

changes allow you to shortcut main story line on some points and open all levels for practically unlimited freeplay. Of course, the game can be played normally as well. Levels were edited a bit as well, most of permanently locked doors are open, non-functional ladders are fixed, some houses in Pripyat have climmable drain pipes and so on. version: update to 1.2 unpacked size: 1.3 GB (contains Arsenal RC1 textures and SC 2009 textures) tested on: S.T.A.L.K.E.R. - Shadow of Chernobyl 1.0005 requirements: Original game and Unreal Freeplay Mod Mix v.1.01, strong PC for smooth play This file is update and contains only new files, for functional game following basemod must be installed first: http://stalker.filefront.com/file/Unreal_Freeplay_Mod_Mix;99826

Download

990 downloads

Uploaded:08-21-2009

Total Factional Warfare

total_factional_warfare_v0.8.8beta.zip | 95.97 MB

faction in control of the whole Zone. For the purpose of the mod the main story has been completly removed, and to add to the flavour I created a new main character and a new backstory.

Download

205 downloads

Uploaded:08-18-2009

Ergo's Scarce Loot

ergosscarceloot.zip | 3.27 KB

selling dozens of them. Well, install this mod and you will find yourself roaming through all the stashes in The Zone searching for those *PRECIOUS* bullets. As well as you will leave the little scratches bleeding, since you want to save those rare bandages for big gashes when you are about to die. PS. Stashes are still untouched, so you might want to check those when you are lacking ammo or bandages. ;)

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1348 downloads

Uploaded:08-15-2009

Pistol Ironsights Mod

pistol_ironsights_mod_v1.1.zip | 1.59 MB

spent many hours dialing in the pistols to shoot correctly, but not to effect it so it is spot on every time. Simply, I did not mess with the radius and deflection aspects. Next I cleaned up the code layout that occurs from unpacking, which leads to some dirty code. I spent many hours testing and trying to make sure that there were no issues, but I can't assure that every machine will be flawless. All tests were done under maximum game settings.[/quote] Updates: Ver 1.1 - Added a pistol that was overlooked when zipping this mod together, the SIG 220. Sorry all for the oversight.

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2036 downloads

Uploaded:08-14-2009

Pistol Ironsights Mod

pistol_mod_v1.2.zip | 3.05 MB

to a closer aim tolerance to front and rear sight, much more accurate at distance. Improved hit power balance between weapons and their tech upgrades. Corrected and removed the crosshair zoom on SIG 220.... Opps, I was tired and that slipped through! What you will find in this mod: ALL pistols have ironsights. (*Tested in 4x3) Prices for pistols have been changed. Hit power has been changed to be more appropriate to the weapon class. IE: a .45 hits harder than a 9mm, but is harder to control and some what less accurate when fired quickly. Bullet speeds and range have been increased to match ammo class. ALL pistols have multi fire rates. (Yes I know it is not accurate to the gun, but it was for fun. If that bothers you, just leave it set on single shot.) ALL pistols now have silencer capability and all tech mods are available to use. Bear in mind that some tech mods may have an effect that works against another, so choose wisely. Also upgrade factors have been improved and costs have been changed accordingly to improvement. IE: Pistols can carry more ammo in a clip with upgrade, but the cost to do this has gone up dependent on the weapon and the number of rounds added.

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266 downloads

Uploaded:08-14-2009

Shotgun Mod

shotgun_mod.zip | 2.94 MB

Download

176 downloads

Uploaded:08-11-2009

Pistol Ironsights Mod

92pistol_ironsights_mod.zip | 1.59 MB

control and some what less accurate when fired quickly. Bullet speeds and range have been increased. ALL pistols have multi fire rates. (Yes I know it is not real to the gun, but it was for fun. If that bothers you, just leave it set on single shot.) ALL pistols now have silencer capability and all tech mods are available to use. Bear in mind that some tech mods may have a effect that works against another, so choose wisely. Also those factors have been improved and cost factors have been changed. IE: Pistols can carry more ammo in clip, but the cost to do this has gone up dependent on the weapon and the number of rounds.

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303 downloads

Uploaded:08-07-2009

3rd Incremental Patch for SC09 v1.32

3rd_incremental_patch_for_sc09_v1.32.rar | 11.8 KB

that GSC Game World didn't fix and artistpavel neither. This patch is authorized by artistpavel (SC09 author), so don't blame me for Copyright rights ;) Enjoy!

Download

392 downloads

Uploaded:08-07-2009

2nd Incremental Patch for SC09 v1.32

2nd_incremental_patch_for_sc09_v1.32.rar | 1002.23 KB

author) so don't blame me for copyright rights! ;) Enjoy!

Download

389 downloads

Uploaded:08-01-2009

Better Grass

better_grass_1.1.7z | 28.34 MB

and quality, if needed. See more in screen shots (the color of the grass is different but similar as in the screen shots).

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134 downloads

Uploaded:07-31-2009

Dark Zone

dark_zone.7z | 12.72 KB

Download

300 downloads

Uploaded:07-30-2009

Merc UK camo

cs_merc_uk_camo.zip | 1.45 MB

the urban camo to suit the UK mp camo)

Download

2015 downloads

Uploaded:07-24-2009

Spartan 11:11 Mod

spartan_1111_mod_beta_v0.8.ace | 156.91 MB

is. Beta v0.8

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293 downloads

Uploaded:07-20-2009

ElcanDR

elcandr.zip | 977.58 KB

Download

2003 downloads

Uploaded:07-17-2009

Faction War Changes Mod

faction_war_changes_mod.zip | 34.89 KB

respawns every game hour, and the factions will try to take all of the points that they are assigned in the all.spawn and faction.ltx files not just the entrances and exits option 2 is lower squad numbers, respawn every 3 game hours, all points enabled option 3 is high squad limits, respawns every hour, all points. option 4 is normal faction war except respawns every game hour.

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303 downloads

Uploaded:07-17-2009

Bandit Characters

bandit_characters_no_attack_fix_1.02a.zip | 5.13 MB

gives you a shotgun, some dialogue, a stash, and can give out quests. He is normal again after the snork attack and can be killed. 1.02 I found out why Yoga was not disappearing during emissions or base attacks and that is due to a mistype in the all.spawn. In 1.02 I created two versions, one is with an edited all.spawn the other is without one. This way if you have a mod installed that edits the all.spawn you can use that version and if you don't have a mod with a edited all.spawn already, you can use the one I changed. More details in readme

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388 downloads

Uploaded:07-17-2009

S.T.A.L.K.E.R. ARCADE scopes

s.t.a.l.k.e.r._arcade_scopes.zip | 8.63 MB

your modification !!! ---------------------------------------------------------------------------------- I found little no-bug in STALKER ARCADE. Winchester 1300 has realistic RPM ( round per minute ) - crazy very slowly reload. In the "Winchester 1300 RPM FIX" folder you found a fix for this problem. Thats ALL - sorry I must going back to the ZONE. One month I only tested my mod-compilation "SA" that I could normally play the game;-)

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795 downloads

Uploaded:07-14-2009

Level Musics

level_musics_v0.5.zip | 42.82 MB

level.

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3717 downloads

Uploaded:07-13-2009

Reaper's Photo Realistic Weapons

reapersrpw.rar | 79.84 MB

Każda tekstura posiada swoja bumpmapę, ikonę itd. Tekstury są w 2 wersjach, dla Cienia Czarnobyla oraz Czystego Nieba. Do tego specjalne wersje dla najpopularniejszych modów: Priboi Story oraz Oblivion Lost. UWAGA, by tesktury dobrze działały z wspomnianymi modami patrz INSTALACJA w ReadMe!!! This is a reskin for all weapons, ammo, scope rectiles and knife for S.T.A.L.K.E.R. Shadow of Chernobyl and Clear Sky. All new textures have got their own bumpmap, icon etc. There are also special versions for mods: Priboi Story and Oblivion Lost. IMPORTANT, for correct installation check INSTALLATION in ReadMe!!! PS Szkoda, że można hostować tylko 10 screenów... Więcej screenów w paczce. Sorry, I can’t show You more screens. Fileront gave place only for 10..More screenshots in package. Reaper

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251 downloads

Uploaded:07-12-2009

SiG Sauer P220 9x19 mod

sig_sauer_p220_9x19_mod.zip | 776.73 KB

retaining most of the damage (50%+)- damage values reduced from my Realistic Weapon damage mod. The gun is sold at the bar by barkeep and, obviously uses 9x19mm ammunition. ENJOY!! :rock:

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211 downloads

Uploaded:07-12-2009

Bandit Characters fix update/Duty UG soldier fix

bandit_characters_no_attack_fix_duty_ug_soldier_fix.zip | 9.21 KB

the dialogue, get the stash and do any additional quests that he offers. Once the snork attack is over he is normal again and can be killed.

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4508 downloads

Uploaded:07-12-2009

S.T.A.L.K.E.R. ARCADE

stalker20arcade.7z | 793.92 MB

Download

330 downloads

Uploaded:07-10-2009

OGSM English Instrument Variation Addon

ogsm_eng_iva.zip | 957.51 KB

OGSM Team, and to Remco for his English translation. Many thanks to all of you! In OGSM, the ability to purchase and "play" guitars and harmonicas was implemented. Activating the item would play a single sound file for each instrument. The Instrument Variation Addon (IVA) adds 6 new sound files for the guitar, and 3 for the harmonica, picked randomly when the item is used.

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608 downloads

Uploaded:07-10-2009

Realistic weapon damage mod

realistic_weapon_damage_mod_v1.0.zip | 626.76 KB

use a silencer and the SiG 550 can be attached with a SUSAT scope and silencer. Enjoy!! By ImperialTrooper Be free to do as you please with this mod - :)

Download

177 downloads

Uploaded:07-09-2009

Mecha Pack

mecha_pack.rar | 12.01 MB

Download

421 downloads

Uploaded:07-09-2009

SoundEFX

sound_effects_v06.zip | 48.61 MB

have been edited and re-commented for proper playback in-game. Level Musics replaces many of the in-game ambient musics with more ambient, atmoshperic and darker musics. THIS MOD IS STILL UNDER DEVELOPMENT!!! FEEDBACK WOULD BE GRATEFUL!!!!

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803 downloads

Uploaded:07-09-2009

Spartan 11:11 Mod

spartan_1111_beta_v0.5.rar | 174.05 MB

Download

11230 downloads

Uploaded:06-26-2009

ATM Sleeping Bag

atm_sleeping_bag_v1.0.0b.zip | 568.92 KB

below for details. Thanks to RemCoV (OGSM) for supplying the original Russian version of the mod.

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282 downloads

Uploaded:06-23-2009

Clean UI Patch

clean_ui_v0.95_patch.zip | 1.35 MB

still have to download the main mod before using this patch.

Download

360 downloads

Uploaded:06-23-2009

New Hud for Clear Sky

new_hud_v_1.2.7z | 1.28 MB

Download

388 downloads

Uploaded:06-20-2009

More realistic weapons

weapons.zip | 193.36 KB

Download

6143 downloads

Uploaded:06-20-2009

Faction Commander

factioncommander_2.5_final_patch1.rar | 36.12 KB

entrence of Agroprom. * Side quest of Stalker scientific group at the swamp of Agroprom. * Main quest of Stalker messenger at the lagoon of Garbage. (haven't tested it yet, sorry) * some other side quests that I don't have time to test...

Download

484 downloads

Uploaded:06-19-2009

Decane's Clean UI

clean_ui_v0.9.zip | 4.31 MB

This mod does not require you to start a new game. ¤ This mod may not work properly for 16:9 (widescreen) users. ¤ This mod is SRP 0.7.2 -compatible.

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1891 downloads

Uploaded:06-17-2009

STALKER Multiplayer Unofficial Patch

stalker_patch_702c_ww.7z | 49.63 MB

claims to them will be erroneous too. Initially the Patch was reflected for decision of the most persuasive problems of a multiplayer, such as a necessity to vote every Five minutes for change of weather on clear or the narrowed corner of the review (FOV). But more functions were added like the perspective support of unofficial maps and correction of errors of a drawing in r2. Plus alternative r2-render on the basis of just one shader from the some old version of float32 mod. See the readme for full details

Download

621 downloads

Uploaded:06-17-2009

Stalker Radio Mod FIXED

stalker_radio_fixed.zip | 4.2 MB

of your choice with a custom-made seamless loop by me that sounds like a real, Russian STALKER radio station. (IMO) If you've ever played Fallout 3, it's similar to the radio station that DJ Three Dog hosts. The loop is approximately 6 minutes 31 seconds long. The two hosts play music and tell jokes and comment in between. All the music and audio was taken directly from the game files, including the host's chatter (put together from the separate stalker chatter sound files) and the music, which was taken from the STALKER soundtrack available at http://soc.stalker-game.com/?page=soundtrack. To elaborate further on how this mod was made, the various STALKER chatter is located in sound files. There are sound files for individual jokes, responses, combat related chatter, etc. I used these for the commentary between the two hosts. They were put together one by one so as to match the conversation as best as possible. (comment on music followed by another comment, followed by joke, followed by comment/laughter on joke, etc) The music between the commentary was taken from the game files and from the STALKER soundtrack. I put the audio through a filter so that it sounds as though you're hearing it from a radio, as well as some added soft static. Everything was put together in an audio-editing program called Audacity.

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234 downloads

Uploaded:06-15-2009

Clear Sky Desert Skin

clear_sky_desert1.2.7z | 6.16 MB

Download

221 downloads

Uploaded:06-15-2009

Stalker Radio Mod

stalker_radio.zip | 5.19 MB

station. (IMO) If you've ever played Fallout 3, it's similar to the radio station that DJ Three Dog hosts. The loop is approximately 6 minutes 31 seconds long. The two hosts play music and tell jokes and comment in between. All the music and audio was taken directly from the game files, including the host's chatter (put together from the separate stalker chatter sound files) and the music, which was taken from the STALKER soundtrack available at http://soc.stalker-game.com/?page=soundtrack. To elaborate further on how this mod was made, the various STALKER chatter is located in sound files. There are sound files for individual jokes, responses, combat related chatter, etc. I used these for the commentary between the two hosts. They were put together one by one so as to match the conversation as best as possible. (comment on music followed by another comment, followed by joke, followed by comment/laughter on joke, etc) The music between the commentary was taken from the game files and from the STALKER soundtrack. I put the audio through a filter so that it sounds as though you're hearing it from a radio, as well as some added soft static. Everything was put together in an audio-editing program called Audacity.

Download

406 downloads

Uploaded:06-10-2009

New clear sky hud

new_hud.7z | 1.59 MB

contamination level. And there's no map anymore, so, you will have to look to the PDA (as in real) and also, there's no more compass.

Download

146 downloads

Uploaded:06-10-2009

Clear sky desert skin

clear_sky_desert1.1.7z | 8.06 MB

Download

412 downloads

Uploaded:06-10-2009

Personal Mod

personalmod.zip | 73.31 MB

allowing NPCs much more freedom and ambition to capture territory. This mod is intended for people who have just installed vanilla CS and want a little extra something without radically changing the experience (ex. Oblivion Lost 2.2 for SHoC) I wanted pistol ironsights with the excellent "Improved Sound Effects v1.3" including valuable mutant parts and more efficient Faction Wars. So here we are.

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344 downloads

Uploaded:06-10-2009

AMK1.4 Clear Sky Dynamic Music Add-on

amk_1.4_addon_clear_sky_dynamic_music.rar | 32.2 MB

couldnt find any mods out there that had it. So I made my own. This is an Add-on to the AMK1.4 mod + AMK Dynamic Music Pack. Basically it just overwrites the HL2/UT/Quake AMK Dynamic Music with my Clear Sky Music that I ripped out of the Clear Sky Game. So you MUST have the AMK Dynamic Music Pack + the patch for it installed FIRST before you overwrite it with my Add-on... This is pretty much and Add-on for an Add-on. Links for the AMK1.4 + ENG Patch + AMK Dynamic Music + Patch are in this pack if you dont have them already installed. Also in this pack are the old AMK "HL2/UT/Q Dynamic Music"s incase you feel like reverting back. THIS ADD-ON IS STILL UNFINISHED I was unable to rewrite the scripts (kept getting CTD's) so I just replaced the old dynamic music files with the Clear Sky ones, so the Clear Sky tracks are fairly short (As short as the AMK ones are). I'm in the middle of trying to get help from AMK team on writing full scripts for these so they play just like they would in Clear Sky. However, how it is right now is still good, it just has shorter tracks that loop. -------------------------------------- What I mean about why its short is: AMK has 14 tracks that play roughly 4-8 audio files that just loop. STALKER Clear Sky has 3 tracks that play roughly 20 audio files that will loop. I couldnt rewrite the scripts so it only played 3 tracks with 20 Clear Sky Audio files at random so I had to make 14 tracks with roughly 4-8 audio files in each track to match the AMK mod so it wouldn't CTD. -------------------------------------- Here you can hear what it sounds like... http://www.youtube.com/watch?v=aw7loO19-4E http://www.youtube.com/watch?v=U9_Y6lYbWGQ I hope you enjoy it. --------------------------------------

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287 downloads

Uploaded:06-02-2009

Bandit Characters No Attack Fix

bandit_characters_no_attack_fix.zip | 6.1 KB

no longer attack or leave the base. More Details in Readme below

Download

96 downloads

Uploaded:06-02-2009

Clear Sky Desert Skin

clear_sky_desert.7z | 7.43 MB

Download

220 downloads

Uploaded:05-30-2009

Blockpost Leader Fix

blockpost_leader_fix_for_fc_2_5final.rar | 1.62 KB

continue the main quest). This small file will fix that. I've been doing this for my own fun (and my own mod), but if, by any chance, you can contact the author of the Faction Commander mod, feel free to let him know about this bug.

Download

400 downloads

Uploaded:05-27-2009

Unreal mod reduced textures patch for v.1.01

shoc_unr_redtex_patch_v.11.zip | 252.2 MB

adaptors. If you are experiencing problems with too detailed textures on older machines, you can use this patch. It removes photorealistic detailed textures and uses default textures instead. Package still contains Weather Overhaul textures. New game is not required.

Download

3384 downloads

Uploaded:05-27-2009

STALKER Complete 2009

stalker_complete_2009_patch_1.32.7z | 178.07 MB

most immersive, atmospheric shooter, or you're back for replay, this mod is for you, I'v been working on it for several months and here it is, the world of STALKER like you've never seen before with graphics 2.0, unlike other global mods, this one doesn't alter the original story and gameplay: STALKER Complete 2009 Version 1.32 by artistpavel ---------------------------------------- This mod has been created with a thought of bringing the beautiful and immersive game of STALKER from the last generation era, when it was created to an up-to-date experience you'd expect from games you play in 2009. I did not try to include every single mod out there that changes the game beyond recognition, that was not the point. The following list is the carefully chosen essential collection of most advanced and aesthetically pleasant modifications, created by talented concept artists and programmers in the past 2 years. These are meant to technically and artistically enhance the game without compromising the original feel and atmosphere developers meant you to see. You'll notice every single detail has been retouched and has a polished feel to it. This is ideal for first time players or people who have beaten the game when it first came out and now are coming back to replay it on new rig with higher resolution and better graphics. Screenshots can be found here: http://www.flickr.com/photos/artistpavel/sets/72157608341111036/detail/

Download

9537 downloads

Uploaded:05-27-2009

STALKER Complete 2009

stalker_complete_2009.7z | 390.47 MB

you've never seen before with graphics 2.0, unlike other global mods, this one doesn't alter the original story and gameplay: STALKER Complete 2009 Version 1.3 by artistpavel ---------------------------------------- This mod has been created with a thought of bringing the beautiful and immersive game of STALKER from the last generation era, when it was created to an up-to-date experience you'd expect from games you play in 2009. I did not try to include every single mod out there that changes the game beyond recognition, that was not the point. The following list is the carefully chosen essential collection of most advanced and aesthetically pleasant modifications, created by talented concept artists and programmers in the past 2 years. These are meant to technically and artistically enhance the game without compromising the original feel and atmosphere developers meant you to see. You'll notice every single detail has been retouched and has a polished feel to it. This is ideal for first time players or people who have beaten the game when it first came out and now are coming back to replay it on new rig with higher resolution and better graphics.

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226 downloads

Uploaded:05-25-2009

CS Stalker Suit fix

kts_csstalkerfix.rar | 1.06 MB

Download

1713 downloads

Uploaded:05-24-2009

Unreal Freeplay Mod Mix

shoc_unr_mod_v.1.01.zip | 787.37 MB

on freeplay. Apart from integrated mods functions it contains also some new (sometimes experimental) features, in example possibility to shortcut main story line, different and enhanced TV and radio programs in the Zone, operational ladders in NPP area, pain after the wound and some others. Mod was created and tested on version 1.0005. Mod version: 1.01 unpacked size: 1.5 GB (contains full Photorealistic Zone textures and Weather Overhaul tetures) Mod description follows, read README file in the package and below for more information.

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1218 downloads

Uploaded:05-24-2009

Bump Mapped 1935 Hand Texture

1935_hands_bumpmappedv1.rar | 600.03 KB

other pretty bump mapped objects :)

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1719 downloads

Uploaded:05-24-2009

Commando_ray's Mod Compilation

commandorays_mod_compilation.zip | 218.26 MB

maps - etc. Tested only on 1.5.0.4

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1821 downloads

Uploaded:05-21-2009

Photorealistic Zone v1.0 for Oblivion Lost 2.2 Compatibility Patch

photorealistic_zone_v1.0_for_oblivion_lost_2.2_patch.zip | 199.36 KB

correctly merges the texture.ltx files from both mods. I've included compatibility patches for Oblivion Lost 2.2 and Oblivion Lost 2.2 merged with Arsenal RC1, if you happen to use that. I've also included patches for the new Photorealistic Zone - Creatures v0.6 mod aswell, you may download this mod from Argus' website. There are 4 options: Photorealistic Zone v1.0 for Oblivion Lost 2.2 Photorealistic Zone v1.0 for Oblivion Lost 2.2 + Arsenal RC1 Merge Photorealistic Zone v1.0 + Photorealistic Zone - Creatures v0.6 for Oblivion Lost 2.2 Photorealistic Zone v1.0 + Photorealistic Zone - Creatures v0.6 for Oblivion Lost 2.2 + Arsenal RC1 Merge Each option has one file - textures.ltx.

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2267 downloads

Uploaded:05-18-2009

Clear Sky Faction Mod

csfm_2.4.7z | 186.16 MB

customization Check CUSTOMIZATION READ ME!

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388 downloads

Uploaded:05-10-2009

LowTech Bandit FIX

lowtech_bandit_v.2_fix.zip | 4.46 MB

updates v.3 update- still working on assalt bandit for cs and rookie Hope you enjoy stalkers! =D

Download

99 downloads

Uploaded:05-10-2009

LowTech Bandits

lowtech_bandit_v.1.zip | 3.64 MB

Download

447 downloads

Uploaded:05-10-2009

STALKER Enhancement update to v1.2

stalker_enhancement_update_to_v1.2.7z | 5.81 MB

for my Update to v1.1, just the base mod linked above. Mod description: Balanced (and increased) weapons and outfit condition decrease rate. Improved some textures (minor updates, may not be visible, but they are there). Trader's merchandise now depends on your progress with main missions. Calibrated scopes and reticles mod is optional if you don't like or don't want Gnomus' scopes. It can be found in CalibratedScopes folder. Light has further range. Belt now has 20 slots. Note for text bellow: equiped in slot = can be used via hotkey (knife, binoculars, light) Flashlight, binoculars, PDA, knife and detector which are equiped in slot (not belt but their own slot) are only shown in trade screen. To equip/unequip an item from it's slot you need to buy/sell it or move from/to chest. To equip a better detector first sell the old one then buy the new one. You can put their duplicates, which will be shown in the inventory, to the belt to make it look like you equiped them. They all weight 0 kg so no worries about unnecessary weight. The bolt can only be purchased from Sidorovich. The knife and binoculars can be dropped when equiped by using "drop weapon" command (default: G) and can be picked up without crashing the game. Important/Attention: When one of above items is not equiped and it is on belt do not use the "move to slot" command via right-click menu or the game will crash. Included mods: Gnomus scope mod - reallistic scopes. Author: Gnomus Dunin ammo mod - changes the number of ammunition in the box (before it was varrying, now it is constant - how many ammo in the clip, so many in the box). Author: Dunin Radio mod - more songs on the radio in the 100 Rads bar and megaphone. Author: Theophagy Satellite map mod - gray-blue satellite map of the Zone. Author: Silenzio Harmonica mod - NPCs can now play harmonica too. Author: Gordon-X Calibrated scopes and reticles mod - realistic and calibrated scopes. Author: PieJesu Weather overhaul mod - improved nights, rain, added fog, etc. Author: TheVoodoo Rules of engagement mod - tweaked NPC vission distance and player's probability of being seen. Author: KoGar Repair mod - Sidorovich, Barman, Sakharov and Screw can repair your weapons and outfit. Author: Shebuka Show reward mod - before you take a task, it's reward are shown, so you'll know if the task is worth it's reward. Author: Onionradish

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367 downloads

Uploaded:05-09-2009

Old military PDA skin

pda_military_old_style.rar | 734.14 KB

textures.

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1043 downloads

Uploaded:05-09-2009

STALKER Clear Sky artwork

cs_artwork.zip | 8.51 MB

Download

243 downloads

Uploaded:05-07-2009

New Strelok Icons for Marked One

new_strelok_icons_for_marked_one.zip | 2.02 MB

with OL2.2 or OL2.2 + Arsenal Merge.

Download

1436 downloads

Uploaded:05-04-2009

Gnomus Scopes Addition

gnomus_scope_addition_2.zip | 1.44 MB

format are included.

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1549 downloads

Uploaded:05-04-2009

Natural English Language Mod 1.0 for Oblivion Lost 2.2 + Arsenal RC1 Merge v0.2

natural_english_language_v1.0_ol2.2arsenal_rc1_merge.zip | 58.88 KB

came with Oblivion Lost 2.2, aswell as a ton of other things that in general makes the mod A LOT better. Unfortunatly if you tried to use the mod with Arsenal RC1 merged into Oblivion Lost 2.2, you either got a crash or some features were missing. This small patch fixes that crash and adds the mod's features to the Arsenal RC1 files. I've also added some other fixes I've made. This is sort of a temporary patch until elgen can release a new official version that's compatible with Oblivion Lost 2.2 + Arsenal RC1 Merge. REQUIRED MODS: ---------- Oblivion Lost 2.2 Arsenal RC1 Oblivion Lost 2.2 + Arsenal RC1 Merge - v0.2 Natural English Language Mod 1.0 for Oblivion Lost 2.2

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2657 downloads

Uploaded:05-04-2009

Gosuke Weapon Mod 4

gosuke_weapon_mod_4_v131_fixed.rar | 8.58 MB

and PKM. This was fixed and re-submitted by "Bad_Motha" to fix typos of file names and typos within certain files, which allows this mod to work without crashing. I currently installed with other mods. This might have issues with some mods.

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685 downloads

Uploaded:05-04-2009

Clear Sky Patch

stkcs_rus_1509.zip | 47.59 MB

screenshots from the player’s screen. Improved integrated anti-cheating system that allows the remote admins to track the modifications in network game parameters. Fixed bug with killing the player after respawn. Improved player-checking system upon connection. Fixed bug with RPG-7. Fixed bug in buy menu. Added new effect High Definition Ambient Occlusion. Increased the game stability. Changes of game balance in Multi-player: - Increased damage dealt by "Tunder С14", "SA Avalanche ". - Added possibility to attach scope to "SA Avalanche". - "UDP Compact" pistol now has an increased cartridge (12 bullets).

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2212 downloads

Uploaded:05-04-2009

Clear Sky Patch

stkcstol_1509.zip | 66.68 MB

screenshots from the player’s screen. Improved integrated anti-cheating system that allows the remote admins to track the modifications in network game parameters. Fixed bug with killing the player after respawn. Improved player-checking system upon connection. Fixed bug with RPG-7. Fixed bug in buy menu. Added new effect High Definition Ambient Occlusion. Increased the game stability. Changes of game balance in Multi-player: - Increased damage dealt by "Tunder С14", "SA Avalanche ". - Added possibility to attach scope to "SA Avalanche". - "UDP Compact" pistol now has an increased cartridge (12 bullets).

Download

5400 downloads

Uploaded:05-04-2009

Clear Sky Patch

stkcsfor_1509.zip | 67.04 MB

screenshots from the player’s screen. Improved integrated anti-cheating system that allows the remote admins to track the modifications in network game parameters. Fixed bug with killing the player after respawn. Improved player-checking system upon connection. Fixed bug with RPG-7. Fixed bug in buy menu. Added new effect High Definition Ambient Occlusion. Increased the game stability. Changes of game balance in Multi-player: - Increased damage dealt by "Tunder С14", "SA Avalanche ". - Added possibility to attach scope to "SA Avalanche". - "UDP Compact" pistol now has an increased cartridge (12 bullets).

Download

347 downloads

Uploaded:04-28-2009

Strelok Suit with Enhancement v1.1 patch

strelok_suit_compatibility_with_enhancement_v1.1_patch.zip | 433.26 KB

mesh. It doesn't replace the Stalker suit but adds a new suit to the Barman for sale. This mod also adds a new Marked One icon. Order of mods instaltation: 1. STALKER Enhancement v1.0 2. STALKER Enhancement update to v1.1 3. Strelok Suit (don't worry about overwriting Enhancement mod files, that's why this patch is out ;D) 4. Strelok Suit compatibility with STALKER Enhancement patch (this mod)

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243 downloads

Uploaded:04-28-2009

STALKER Enhancement Update to v1.1

stalker_enhancement_update_to_v1.1.zip | 481.19 KB

slots. Note for text bellow: equiped in slot = can be used via hotkey (knife, binoculars, light) Flashlight, binoculars, PDA, knife and detector which are equiped in slot (not belt but their own slot) are only shown in trade screen. To equip/unequip an item from it's slot you need to buy/sell it or move from/to chest. To equip a better detector first sell the old one then buy the new one. You can put their duplicates, which will be shown in the inventory, to the belt to make it look like you equiped them. They all weight 0 kg so no worries about unnecessary weight. Important/Attention: When one of above items is not equiped and it is on belt do not use the "move to slot" command via right-click menu or the game will crash.

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661 downloads

Uploaded:04-26-2009

Strelok Suit

strelok_suit.zip | 4.7 MB

as Strelok recorded in his flash drive. Thus the anomaly protection is bit lower, but it has increased bullet and shrapnell protection with new kevlar plates. The suit was found by an unknown stalker somewhere in the underground tunnels bellow Agroprom Research Institute, presumably in Strelok's secret hideout. Important! Do not use my SEVA Stalker Suit with this mod because this suit is made to be custom and unique. it will only ruin the effect of this suit. You don't want the entire Loner faction to look like you :D

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254 downloads

Uploaded:04-26-2009

SoundEFX

sound_effects.zip | 5.77 MB

sounds (e.g. broken glass, bullet ricochets, corpse thudding, drum hits, etc.) *mutant sounds (e.g. idle, eating, attacking, etc.) *actor sounds (footsteps, breathing, weapon hit, etc.) *some NPC sounds (human and mutant footsteps)

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278 downloads

Uploaded:04-25-2009

SEVA Stalker Suit

seva_stalker_suit.zip | 496.29 KB

Download

645 downloads

Uploaded:04-25-2009

STALKER Enhancement

stalker_enhancement_v1.0.7z | 36.28 MB

encounter a bug please contact the author.

Download

3629 downloads

Uploaded:04-22-2009

UI & HUD Overhaul

ui_hud_overhaul_v1.5.zip | 4.71 MB

post-processing effects for each type of anomaly, and the radiation effects are a lot clearer than with vanilla SoC. The nightvisions have been replaced with better ones from Clear Sky. Whenever you get a new objective, or complete one, a news item will temporarily pop up and give you more information. Also whenever you get information for a stash, a news item will pop up and tell you which level it's on(esc = Escape A.K.A. Cordon, gar = Garbage, etc.), as well as some more info. If you play with a different mod that has cars in it(Oblivion Lost 2.2 or something), you now get a car condition bar to see how much damage your car can take before exploding. Some people may not want this, so the option to disable it is in the #options folder.

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174 downloads

Uploaded:04-21-2009

Mini-mod For Gosuke weapon mod

bens_minimod.zip | 9.66 KB

because it is hard to come by in the Zone.

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541 downloads

Uploaded:04-18-2009

MissionMOD

missionmod.barkeep.zip | 196.49 KB

other changes.

Download

2695 downloads

Uploaded:04-16-2009

Gosuke Weapon Mod 4

gosuke_weapon_mod_4_v131.7z | 6.22 MB

Download

36 downloads

Uploaded:04-14-2009

Relentless Juiced Energy

relentlessmod.rar | 1.13 MB

juiced energy (may do other varieties in future) This mod is compatible with the ABC sleeping bag mod for any users of that mod. HELP NEEDED I would very much like to make my mod compatible with the weather overhaul mod by The Voodoo. Currently without the weather overhaul mod my reskin works fine. With it however, my custom Inventory icon still works, but my can skin is overridden by a blue "Non Stop energy" can skin. If anyone can help me overcome this problem it would be VERY much appreciated. Also if anyone could help me to find and edit the Energy Drink item description I would be very much obliged. Credits will be given where due for help with these issues. Either email me at thisguyiscensored@hotmail.com or comment below. :D thanks.

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1165 downloads

Uploaded:04-14-2009

Gnomus Scope Addition

gnomus_scope_addition_1.zip | 771.41 KB

installed already (like Arsenal or Smp 2.3 that uses Arsenal weapons) then just replace that scope texture with this one renameing this texture appropriatly.

Download

202 downloads

Uploaded:04-14-2009

S.T.R.A.N.G.E stalkers life

stalkersstrangelife.mp3 | 6.13 MB

something creative. the first secounds its a stalker playing guitarr and humming but later on he gets out into the zone exploring some :O i want to thank Crumb for making the extremely good music in the end,tho i wouldent suggest you listen to that if you havent done the good ending in stalker shadow of chernobyl since its a spoiler. im sure this wont be downloaded much but as i said its nothing special,although if someone likes the humor in it, please tell...

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569 downloads

Uploaded:04-14-2009

Clear Sky Faction Mod

csfm_2.3.2.rar | 127.85 MB

Download

315 downloads

Uploaded:04-14-2009

New Inventory Screens

inventory_screens.zip | 11.45 MB

you can choose from. Looks a lot better if you join like Bandits, and you have that kickass trenchcoat on. I also included a new Transparent inventory screen, you should be able to use this with whatever pictur you choose. I did not make this, Thnak Fanatical Commissar for his work on this.

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93 downloads

Uploaded:04-14-2009

Relentless Juiced Energy

23relentlessmod.rar | 2.26 MB

need help making the skins work with The Voodoo's Weather Overhaul mod for SHOC- can seems to use a different skin with this mod and overrides my skin. Also help still needed in finding and editing the Energy Drink item description to better reflect the mod change :P Hadk(timcnd1)

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1367 downloads

Uploaded:04-14-2009

Weapon Skins from S.C.S.H.I.S.B. Mod

waffenskins_scshisb.rar | 16.84 MB

our homepage: http://stalkermod.st.funpic.de/ Skins made by: Stollsteffen and Woronin

Download

5045 downloads

Uploaded:04-14-2009

Free Play

freeplay_v1.1.rar | 19.5 KB

Download

7951 downloads

Uploaded:04-06-2009

CS:Enhanced

cs_enhanced_v1.2.rar | 86.35 MB

Download

1368 downloads

Uploaded:04-06-2009

Clear Sky Faction Mod

csfm_2.3.1.rar | 113.68 MB

"Customization Read Me!" for a full mod customization.

Download

787 downloads

Uploaded:04-06-2009

Restored TOZ-34 Shotgun

restored_toz34_shotgun.rar | 3.6 KB

1.0005 version, should work on other versions. POL: TOZ-34 jest bardzo rzadka bronia w grze. Ten prosty mod umozliwi ci kupno tej strzelby u Sidorowicza. Znajdziesz go na poczatku gry w Kordonie. Testowano na wersji 1.0005, powinno dzialac tez na innych.

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475 downloads

Uploaded:04-06-2009

UI & HUD Overhaul

ui_hud_overhaul_v1.4.zip | 4.43 MB

post-processing effects for each type of anomaly, and the radiation effects are a lot clearer than with vanilla SoC. The night vision have been replaced with better ones from Clear Sky. Whenever you get a new objective, or complete one, a news item will temporarily pop up and give you more information. Also whenever you get information for a stash, a news item will pop up and tell you which level it's on (esc = Escape A.K.A. Cordon, gar = Garbage, etc.), as well as some more info. If you play with a different mod that has cars in it(Oblivion Lost 2.2 or something), you now get a car condition bar to see how much damage your car can take before exploding. Some people may not want this, so the option to disable it is in the #options folder. If you play with a widescreen monitor, some features may not work. It is compatible with any other mod, but it will overwrite changes other mods make to the HUD and UI. It has been tested on 1.0005 and should work with any other patch. If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are three major additions to the HUD; a stamina bar, an ammo icon, and a compass.

Download

365 downloads

Uploaded:03-20-2009

UI & HUD Overhaul

ui_hud_overhaul_v1.3.zip | 2.65 MB

post-processing effects for each type of anomaly, and the radiation effects are a lot clearer than with vanilla SoC. If you play with a widescreen monitor, some features may not work. This is because I do not have a widescreen monitor, so I can't test it. It is compatible with any other mod, but it will overwrite changes other mods make to the HUD and UI. It has been tested on 1.0005 and should work with any other patch. If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are three major additions to the HUD; a stamina bar, an ammo icon, and a compass.

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534 downloads

Uploaded:03-17-2009

Minipatch for Reaper's Warsaw Pact Weapons Reskin PR

reapersprwarsawpactweapons2.0minipatch.rar | 13.71 MB

AKS-74U (Akm 74/2u), I forgot include that to my last package -Little corection for magazines: AK-74S, AKS-74U, AN-94 Abakan, Groza OC-14-4A -Changed some NPC icons -Changed some tasks icons -taextures.ltx file, I forgot include that file last time, too

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1279 downloads

Uploaded:03-14-2009

Reaper's Warsaw Pact Weapons Reskin PR

reapersprwarsawpactweapons2.0.rar | 43.38 MB

multiplayer icon. Pack has version fo Shadow of Chernobyl and Clersky. 1.Weapons: -AK-74S (Akm 74/2) -AKS-74U (Akm 74/2u) -AN-94 Abakan (Obokan) -VSS Vintorez (Wintar BC) -AS Val (VLA) -PM (PMm) -Fort 12 (Fort-12Mk2) -6P9 (PBs 1) -TOZ 34 (TOS 34) -BM 16 (Sawed-Off) -RG-6 (Bulldog 6) -RPG-7W (RPG-7u) -SVD (SWDmk2) -SVU (SWUmk2) -Groza OC-14-4A (Tunder s14) -PK (RP-74, only Clera Sky) 2. Scopes: -PSO-1 -rectile for PSO-1 -rectile for PGo-7 (RPG-7V scope) 3.Grenades: -VOG-25 -VOG-25P -PG-7V (RPG-7V grenade) -F1 -RGD-05 4.Ammo: -5,45x39 -5,45x39 PB 7N22 -7,62x54R 7N1 -7,62x54R PB -7,62x54R -9x18 -9x18 PB -9x39 PAB-9 -9x39 SP-5 -9x39 SP-6 And for: -GP-25 -PBS-1 silencer

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960 downloads

Uploaded:03-12-2009

Repair Kit

repair_kit_v1.0.zip | 3.18 MB

want to repair, you must unequip everything (including your armor), then equip the one item you wish to repair. After that, just click the repair kit and your item should be repaired. I've included many options so you can use this mod with Oblivion Lost or Oblivion Lost + Arsenal Merge. To do that you must use the folder with the name of the mod you're using. You can also change options for the actual repair kit, in the options folder. To use this mod with other major mods that edit the same files, you will need to merge them. It's usually very easy, all you need is something like Notepad++ and some common sense.

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1487 downloads

Uploaded:03-12-2009

Cool Mod

cool_mod.rar | 1.08 MB

Download

101 downloads

Uploaded:03-12-2009

Soldiers Icon Pack

soldier_icons_symphony.7z | 5.18 MB

Download

210 downloads

Uploaded:03-12-2009

NoMoreBoringCordon

nomoreboringcordon_1.0.rar | 3.76 MB

the readme for full details!

Download

270 downloads

Uploaded:03-12-2009

CEEM

ceem_0.9.zip | 417.22 KB

on long ranges.

Download

465 downloads

Uploaded:03-12-2009

Skins Overhauled 2.0

skins_overhauled.rar | 27.35 MB

Download

487 downloads

Uploaded:03-12-2009

SEPULMAN'S HUD

sepulmans_hud.rar | 820.7 KB

Download

250 downloads

Uploaded:03-11-2009

UI & HUD Overhaul

ui_hud_overhaul_v1.2.zip | 2.36 MB

post-processing effects for each type of anomaly, and the radiation effects are a lot clearer than with vanilla SoC. If you play with a widescreen monitor, some features may not work. This is because I do not have a widescreen monitor, so I can't test it. It is compatible with any other mod, but it will overwrite changes other mods make to the HUD and UI. It has been tested on 1.0005 and should work with any other patch. If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are three major additions to the HUD; a stamina bar, an ammo icon, and a compass.

Download

622 downloads

Uploaded:03-07-2009

Newmod

newmod.rar | 153.4 MB

par. Check the readme for full details!

Download

219 downloads

Uploaded:03-04-2009

SIG550

wpn_sig550.dds | 1 MB

Download

231 downloads

Uploaded:03-04-2009

CEEM

ceem_0.8.zip | 168.53 KB

Download

428 downloads

Uploaded:02-27-2009

Triggerhappy

triggerhappy_v0.3.zip | 490.92 KB

Download

218 downloads

Uploaded:02-27-2009

UI & HUD Overhaul

ui_hud_overhaul_v1.1.zip | 2.12 MB

may not work. This is because I do not have a widescreen monitor, so I can't test it. It is compatible with any other mod that doesn't change the UI or HUD, and it is compatible with Leandro's Widescreen UI. It has been tested on 1.0005 and should work with any other patch. If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are three major additions; a stamina bar, an ammo icon, a compass, as well as the inventory, trading, and looting screen changes.

Download

3106 downloads

Uploaded:02-27-2009

Real Cordon Flash Drive Fix

real_cordon_flash_drive_fix_v2.0.zip | 2.45 KB

mod to prevent Drifter from dying and not giving you the info.

Download

514 downloads

Uploaded:02-27-2009

STALKER MOVIE - Original soundtrack theme for menu

stalker_ost_main_theme.zip | 1.69 MB

awesome and haunting original soundtrack.

Download

2570 downloads

Uploaded:02-27-2009

Faction Wars Respawn Fix

faction_wars_respawn_fix_v1.01.zip | 6.3 KB

rival faction is concerned. On account of the above, auto-quest spam has been significantly reduced.

Download

974 downloads

Uploaded:02-27-2009

More Artifacts

more_artifacts.rar | 171.12 KB

artifacts in your belt.

Download

571 downloads

Uploaded:02-27-2009

Additional Nightvisions + Anomaly Effects

additional_nightvisions_02.rar | 3.71 MB

interesting. Version 1.5 also adds in additional anomaly effects, taken from Clear Sky. Each typ of anomaly now has it's own type of post-processing effect, instead of all anomalies using the same .ppe.

Download

367 downloads

Uploaded:02-22-2009

Clear Sky Faction Mod

csfm_2.3.rar | 56.66 MB

Download

1534 downloads

Uploaded:02-19-2009

STALKER Weather Overhauled

swo_v3.0_quick_fix2.rar | 352.65 KB

Lost compatibility patch (working BETA)

Download

1115 downloads

Uploaded:02-17-2009

STALKER Weather Overhauled

swo_v3.0_quick_fix.rar | 58.69 KB

with quick fix already aplied! or 1. Copy the contents over already installed SWO v3.0 2. Use one of the aptionals (moon_on and moon_off) according to the setting you have installed.

Download

5044 downloads

Uploaded:02-17-2009

STALKER Weather Overhauled

swo_v3.0.rar | 220.93 MB

from SHOC, CS and StalkerSkies pack used. All of them hand-reedited - smart dynamic scheme creating random yet realistic weather condition chains - as always: sunrise and sunset timezone synchronization and semi-real, east-west sun arch - overall improvement in visual quality - easy installation process via full Smart Mod Manager support [b]Dynamic Weather Demonstration[/b] [b]Gameplay Demonstration[/b] [b]Atmospheric Demonstration #1[/b] [b]Atmospheric Demonstration #2[/b] [b]Screenshot Gallery slideshow[/b]

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836 downloads

Uploaded:02-17-2009

Natural_English_Language_v1.0_for_OL2.2.rar

natural_english_language_v1.0_for_ol2.2.rar | 290.68 KB

issues that stemmed from Russian to English translations in the OL2.2 mod itself.

Download

279 downloads

Uploaded:02-14-2009

UI & HUD Overhaul

ui_hud_overhaul_v1.0.zip | 1.19 MB

the HUD changes, but you won't get the rest of the features. It is compatible with any other mod that doesn't change the UI or HUD, and it is compatible with Leandro's Widescreen UI. It has been tested on 1.0005 and should work with any other patch. If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are two major additions; a stamina bar and an ammo icon.

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204 downloads

Uploaded:02-14-2009

Scar Skin by The_Evil_Goat

scar_skin_by_the_evil_goat.zip | 2.32 MB

files to enable the gamedata folder and another to enable the 3 person cams in-game.

Download

656 downloads

Uploaded:02-14-2009

Gosuke Weapon Mod 4

gosuke_weapon_mod_4_v12.7z | 2.51 MB

Download

451 downloads

Uploaded:02-14-2009

ClearSky EnGraphos Mod

06.mod.moderate.rar | 2.3 MB

the artifacts properties to make it a bit more challenging.

Download

819 downloads

Uploaded:02-10-2009

In Game CC and Subtitles for Oblivion Lost 2.2

ingamecc_for_ol2.2.zip | 1.48 MB

with Arena Extension and Arsenal. All credit goes to fi csoport. Original mod page: http://stalker.filefront.com/file/In_Game_CC_and_Subtitles;90520x#1577323

Download

64 downloads

Uploaded:02-05-2009

Nuka Cola Pack

nuka_cola_pack_v1.zip | 2.78 MB

Download

2126 downloads

Uploaded:02-03-2009

Panoramic Mod 2.1 Final for Oblivion Lost 2.2

panoramic_mod_2.1_final_for_ol2.2.7z | 15.58 MB

THIS MOD GOES TO ARGUS.

Download

1594 downloads

Uploaded:02-03-2009

STALKER Weather Overhauled 2.2.2 for Oblivion Lost 2.2

s.w.o.v2.2.2_for_ol2.2.7z | 18.54 MB

sunrises, WAY better dynamic lighting, and a whole lot of other features too long to list here. This is the full version, with the latest patch. ALL CREDIT FOR THIS MOD GOES TO TROJANUCH. Original mod page: http://stalker.filefront.com/file/STALKER_Weather_Overhauled;89293

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714 downloads

Uploaded:02-03-2009

Better UI

betterui_v1.0.zip | 728.46 KB

Compatible with Leandro's Widescreen UI. Leandro's Widescreen UI effects only widescreen monitors, while this one effects normal ones.

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1228 downloads

Uploaded:01-28-2009

All armor mod v1.0005

all_armor_mod_v10005.rar | 1.48 MB

Download

609 downloads

Uploaded:01-20-2009

True Sky Mod Preview (AI Demo)

truesky.rar | 8.07 KB

Download

2923 downloads

Uploaded:01-17-2009

Stalker - Rebalanced Hotfix

stalkerrebalanced_v1053_hotfix.zip | 10.8 MB

tidy up a number of issues that slipped through in the main release, more detail can be found in the readme file included. Enjoy, Shadow.

Download

364 downloads

Uploaded:01-17-2009

Requiem for a Menu

cs_requiem.zip | 4.19 MB

Dream" by Clint Mansell and his orchestra. It WILL pump you up. :) Enjoy.

Download

2921 downloads

Uploaded:01-17-2009

God Rays (aka Sun Shafts) Mod

blueshades_god_rays_mod.zip | 31.83 KB

mod for you. There are other mods out there that do it, but this one does just that and nothing besides that.

Download

629 downloads

Uploaded:01-17-2009

Improved Artifacts

improved.artifacts.v1.rar | 3.91 KB

Download

280 downloads

Uploaded:01-12-2009

STALKER Hispano Clear Sky Dedicated Server Package

stalkerhispano_dedicated_e.exe | 319.64 MB

Sky Dedicated Server without the need of installing the whole game, and therefore it consume less resources. The main objective in this first release was to reach 1 Gb for the entire uncompressed pack and, as you can see, it is still an objective. Unfortunately, the remaining files of the package that will be removed on the next release are not so huge and taking into account future patches, probably the total size will increase release by release rather than go down. I would like to clarify that this package is not meant for piracy purposes, in fact, it has only the necessary files to run a Dedicated Server, and even some dlls are not here as they are not requested by the application; by so discard any possibility to obtain any illegal copy of the game from this package. New in version 1.4: -Patched to 1.5.08

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95 downloads

Uploaded:01-12-2009

WoW- Burning Crusade-Computer Screen video-CS v.1.0

wow_burning_crusadecomputer_screen_videocs_v.1.0.zip | 6.25 MB

few minutes.I love this scene from this trailer.

Download

572 downloads

Uploaded:01-12-2009

Variational Weapons

variational_weapons_v3.zip | 41.07 MB

Aks are worthless, they do more damage tha the NATO-rifles. Also My own textures for the OL-weapons are in this mod.If you are using static light they look ugly-chromed, they will changes this.They will also look better on Dynamic-lightning. New weapon-sounds are they're, too. If you wanna know whats more in this little peace of mine than look in the readme... The weapons are almost perfect for my opinion, but this is not my final version! The next will also have different rounds-per-minute rates. (G36's have this already) You see I don't give up on OL2.2 + Arsenal! But you should know that I'm not working on this anymore... My next version will be for the "Supermod Pack V2.1 for Oblivion Lost 2.2".

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236 downloads

Uploaded:01-08-2009

3 New Weapon Skins

mynewskins.zip | 977.22 KB

Download

326 downloads

Uploaded:01-08-2009

DJ's Sunshafts

djs_sunshafts.rar | 2.2 KB

Download

7 downloads

Uploaded:01-08-2009

February '05 Calendar

february2005.zip | 1.13 MB

Download

2552 downloads

Uploaded:01-06-2009

Stalker CS Weight Mod

weight_mod_v1.2.zip | 12.57 KB

Download

341 downloads

Uploaded:01-06-2009

OL2.2 + Arsenal German Patch

ol2.2_arsenal_german_patch.zip | 1.51 MB

language....and don't worry that you wont understand the game anymore, it will be still in German

Download

836 downloads

Uploaded:12-30-2008

Gosuke Weapon Mod 5

gosuke_weapon_mod_5_v11.7z | 2 MB

texture and sound. added new sprint motion. changed hud position. 2008/11/23 ver 1.0 first release.

Download

3968 downloads

Uploaded:12-27-2008

Faction Commander

factioncommander_2.0final.7z | 3.04 MB

follows. The command system of this mod is composed of six types of commands. The commands include Default, Assemble, Expansion, Cancel, Attack, and Defend command. You could choose the magnitude of the action of command. Non-player factions also have their commanders who use artificial intelligence and could make counteractions to their enemy. You could choose four levels of artificial intelligence, they are Disable, Normal, Hard and Insane. [url="http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=19724&sec_id=22"]Discussion thread for Faction Commander 2.0[/url] Faction Commander 2.0 - Advanced Assistants Demo Faction Commander 2.0 - Mutant Infestation Demo

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318 downloads

Uploaded:12-25-2008

Clear Sky Faction Mod

csfm_2.2.2.rar | 32.6 MB

Download

718 downloads

Uploaded:12-23-2008

Weapon Fixes (with weapon idle animation)

fixes_with_animation.rar | 145.29 KB

idle animation is where the weapon goes up in the air and unloads and reloads, etc.... -restores all grenade launcher velocity values to about stalker shoc values (no more weak grenade launchers spitting out grenades) -increased weapon accuracy and damages -can use all upgrades -increased groza,val,vintorez bullet velocities closer to real world value -all weapons that can accept scopes and genade launchers will without upgrading (including the gp37 and il86). -tweaked cordon minigun -no weapon jamming or degredation (or very,very little) -can run with all weapons (sniper rifle, bulldog 6, etc..except rpg7 because it causes ctd) -removed tracers -restored groza, fn2000, vintorez to about shoc values -increased knife distance and damage so you can actually use the knife now. -this mod can also be added or removed at any time in the game

Download

447 downloads

Uploaded:12-21-2008

Weapon Fixes

weapons_fixes.rar | 149.42 KB

launcher velocity values to about stalker shoc values (no more weak grenade launchers spitting out grenades) -increased weapon accuracy and damages (use upgrades at your own risk) -increased groza,val,vintorez bullet velocities closer to real world value -all weapons that can accept scopes and genade launchers will without upgrading (including the gp37 and il86). -tweaked cordon minigun -no weapon jamming or degredation (or very,very little) -can run with all weapons (sniper rifle, bulldog 6, etc..except rpg7 because it causes ctd) -removed tracers -restored groza, fn2000, vintorez to about shoc values -increased knife distance and damage so you can actually use the knife now. -this mod can also be added or removed at any time in the game

Download

1402 downloads

Uploaded:12-20-2008

Antidegradation mod

antidegradation_v11.7z | 8.15 MB

Download

340 downloads

Uploaded:12-20-2008

Clear Sky Faction Mod

clear_sky_faction_mod_2.2.1_winter_edition.rar | 62.06 MB

Mod Addon adds Nature Mod Winter Edition 2.0 by sputnik_tr_02 NOTE: When you install do not merge with 2.2.1 becouse this one inclue it.

Download

361 downloads

Uploaded:12-18-2008

New Vintorez Skin

vintorez_skin.zip | 366.58 KB

viel besser und realistisch aussehen lassen soll. viel Spass damit! thanks for help to stollsteffen

Download

427 downloads

Uploaded:12-18-2008

Beretta And TOZ34 Retexture

barettatozv1.1.zip | 2.73 MB

Download

291 downloads

Uploaded:12-16-2008

S.T.A.L.K.E.R Fun Video

stalker.zip | 68.54 MB

enthält Spoiler!! Installierte MOD´s - Invasion MOD - Inferno MOD - Viele kleinere... Viel Spaß wünsche ich euch ;)

Download

431 downloads

Uploaded:12-15-2008

NO Reloading

no_reloading.rar | 103.48 KB

Download

325 downloads

Uploaded:12-15-2008

Clear Dream Movie

clear_dream_movie.rar | 77.42 MB

You can read them below: STALKER files computer screen Random Mod (only ZOMBIES + some textures) Sporo tam błędów ale mod jest ok :) Gosuke Weapon Mod 4 v11 (winchester type B Only meshes + sounds and lr300 Only meshes + sounds) Ballistics Mod v.41+ v.5 (Only weapons) iL86 Retex RussianAudioModFull :) STALKER SoC and CS unpacker Endgame v1.05 (only mstalker file from creatures folder) ilurkers weather mod (only sunshaft clouds) CS sharper full by skeleton (without act textures) GameData mapshots (ui from configs) lukasz cs pack :D NIghtVision upgrade fix Mechanic fix 4 No Garbage muggling :] No intro fix Real Gun Names Pl 1.1 Realistic FlashLight for ClearSky 1.0 I wish good watching ! Lukash AKA Lukashov from LSV

Download

120 downloads

Uploaded:12-15-2008

Shiny Desert Eagle

shiny_desert_eagle.zip | 269.27 KB

Download

235 downloads

Uploaded:12-11-2008

Weapon Fixes

weapon_fixes_and_adjustments.rar | 143.64 KB

stalker shoc values (no more weak grenade launchers spitting out grenades) -can run with all weapons (sniper rifle, bulldog 6, etc..except rpg7 because it causes ctd) -increased weapon accuracy and damages (use upgrades at your own risk) -restored groza, fn20