Star Wars Battlefront 2
setup is a bit tricky however. Where most mods have one you will need to backup or rename your main one, then rename one of the packed to mision.lvl and place it in the usual folder. If you want to switch maps do the same. Readme probably explains it better than I do. In point form: -Move to level_pc folder -Rename or move original/current mission.lvl -Rename the one you want to play to mission.lvl It will swap Mos Eisley for the map you\'ve chosen. This should keep you entertained for quite while, and since I had hoped Eduapolin would do a series like his Geonosis assault this is just as good. -K.
instructions on how to use the munged files. Sounds are also included. It\'s a pretty good model; if you\'re familiar with setting up sides, go ahead and download this and give it a try! -Mav [url=http://www.xfire.com/video/24d3ae/][img]http://video.xfire.com/24d3ae-4.jpg[/img][/url]
lasers and torpedoes. The second seat has bombs. The third seat has an Ion Cannon.[/quote] Not really a whole lot to say about this. It's a very simple modification to a single .odf. I guess if you really, [i]really[/i] don't want to do your own .odf work, you could go ahead and use this, but it's really a simple modification. It's a small download, at least - download if you like. -Mav
so lasers are more effective as they are in the cameo. -Missiles are now limited. Something I personally tink they should have done in the game to begin with. Because it uses the essental side files, the file is pretty big and whether or not you should download it depends on whether or not this is the kind of mod you're into. Frankly, I can imagine a lot of missile n00bs turning their noses up at the prospect of not having infitnite explosives. And before a bunch of peple ask about mod tools, this was done with ex editing by another promising new modder. Welcome, imperial droid, to the community.
load in the AT-PT (as seen in the Rogue Squadron games) to be used as they please. The model itself is a well-made version of the vehicle, and the vehicle includes its own set of animations. It\'s smartly crafted, as is habitual for this author, and it\'s a worthwhile addition to any vehicle map. It\'s worth emphasizing again that this is a side file, so you won\'t have direct access to the assets - you can only load the pre-munged vehicle into your own map. Make sure you take a look at the readme for further clarification on how to use this neat little asset. -Mav
mods. Included are all the necessary files to get it ingame, as well as a wrecked juggernaut to add ambience to any torn battlefield. Please credit the author, useful for modders only. ~ Sky
fun![/quote] No surprises here, it's exactly what it says. It's basically a quick odf edit, but if you don't know how to do it [you should probably learn, but that's not the point here], I suppose you can use this. And of course, this is for modders only. -Mav
or were planning to, I suggest you get this one instead. -K.