Unreal Tournament 2004

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72968 downloads

Uploaded:01-20-2007

Unreal Tournament 2004 - Mega Bonus Pack

ut2004megapack.exe | 200.56 MB

You can install this bonus pack on any version of UT2004. The MegaPack includes the following maps: Assault: AS-BP2-Acatana Intense space fighting and on-foot combat combine in this recreation of the historic Skaarj invasion of the Acatana asteroid belt. AS-BP2-Jumpship Be part of the elite team that infiltrated and hijacked the first warp capable Jumpship. AS-BP2-Outback City slickers just took over the outback’s top brewery – get over there pronto and stop the production of their tasteless Zero Beer before it takes over Oz! AS-BP2-SubRosa Fight your way into a Liandri research facility and steal the original plans for the Redeemer. AS-BP2-Thrust A recreation of the infamous destruction of the Saturn IX rocket where a team of rebel fighters launched it unguided and half fueled into hostile waters. CTF: CTF-BP2-Concentrate Tall spires tower over this Capture the Flag battle set on a derelict outpost deep in the Elorean Seas. CTF-BP2-Pistola This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena. Deathmatch: DM-BP2-Calandras The courtyards of Calandras were once beautiful and welcoming. While the Temple’s interiors have been preserved, a new less-inviting use has been found for the exteriors. DM-BP2-GoopGod For centuries the Nali monks managed to keep this sacred burial ground hidden until Liandri satellites discovered the location during a routine satellite sweep. The area was mined, and what remained was converted into a tournament arena, corpses and all. The content from the first bonuspack, also included, is: Onslaught: ONS-Adara ONS-IslandHop ONS-Tricky ONS-Urban Three new vehicles: SPMA (Self Propelled Mobile Artillery) The SPMA is a two person vehicle, with the driver controlling a long range artillery piece. Alt-fire deploys the spotter camera. Enemies will want to shoot down the spotter camera as soon as they see it, to keep the SPMA from raining destruction from afar. An AVRiL at the spotter camera will automatically re-direct toward the SPMA if it ever becomes visible to the AVRiL. Paladin The Paladin is a defense focused vehicle, with a powerful energy projectile cannon and a defensive shield alt-fire. Firing the cannon while the shield is deployed will heavily damage nearby players. Cicada The two-man Cicada ground attack bomber is a powerful weapon against ground targets, but is easy prey for Raptors. The pilot can fire missiles, or use the alt-fire to specify a target. While holding alt-fire, multiple missiles are loaded up, and released when alt-fire is released. These missiles will all track toward the specified target location, so the alt-fire can be used to avoid enemy fire while loading up missiles. The second seat in the Cicada is an energy beam turret located on the belly of the Cicada. Its alt-fire is chaff that can be used to confuse incoming AVRiLs. Six new characters: Mekkor (Skaarj) Mekkor is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Severely injured in battle, he is testing his new cybernetic armor in the Tournament. Skrilax (Skaarj) Skrilax is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Alongside his brother Mekkor, he was severely injured while fighting the Iron Skull Clan.\" Barktooth (Iron Guard) Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range Flak shots very satisfying.\" Karag (Iron Guard) Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the Terran Colonial Authority. His style and panache already have the the Tournament audience abuzz.\" Kragoth (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Known as the \'Star Slayer,\' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.\" Thannis (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.\"

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151093 downloads

Uploaded:12-02-2005

UT2004 v3369 Patch

ut2004winpatch3369.exe | 12.71 MB

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420 downloads

Uploaded:04-23-2012

Max Payne 2 player model for UT2004

maxpayne2_ut2k4.zip | 3.32 MB

and Files there for I only re-weighed there mesh to UT2003/2004 Bipeds. Credits: Rock Star Games, Epic Games.

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681 downloads

Uploaded:11-09-2011

Sergeant Kelly\'s Ballistic Bonus Pack (V9)

sergeantkellysbonuspackv9.zip | 105.47 MB

Weapons V2.5, and will not run on the older V2.1. V2.5 can be snagged on the RuneStorm website. We hope you enjoy the weapons. :) Here\'s our current lineup: Melee: [Berserk Fists] [NEX Plas-Edge Sword] [XM300 Dragon Nanoblade] Machine Pistols: [MR-DR88 Machine Pistol] [GRS1 Machine Pistol] [A49 Skrith Blaster] Shotguns: [Sawn-Off Coach Gun] [SKAS-21 Super Shotgun] Assault Rifles: [CYLO Urban Assault Weapon] [CYLO Firestorm IV Incendiary Rifle] Long-Range Rifles: [LS-14 Laser Carbine] [LS440M Enhanced Shock Rifle] [R98 Hunting Rifle] [SRS Mod-2 Battle Rifle] Grenades: [XM84 Heavy Tech Grenade] [FMD G28 Medicinal Aerosol] Heavy Weapons: [Bulldog 20mm Assault Cannon] [SRAC-21/G 20MM Autocannon] V8 Weapon 1 - [HMC117 Photon Cannon] V8 Weapon 2 - [XMB500 Incendiary Minigun] V8 Weapon 3 - [EVPC 9000 BFG] V8 Weapon 4 - [X-83 A1 Anti-Materiel Rifle] V8 Weapon 5 - [X5W Black Ops Blade] V8 Weapon 6 - [10-Gauge Coach Gun] V8 Weapon 7 - [AH-208 \'Eagle\' Pistol] V8 Weapon 8 - [The Golden Gun] V8 Weapon 9 - [RS04 .45 Handgun] V6 Weapon 1 - [M781 Automatic shotgun] V6 Weapon 2 - [AH-104 \'Pounder\' Handcannon] V6 Weapon 3 - [Flak 16 SM-AT/AA Tank Cannon] V6 Weapon 4 - [M30A2 Tactical Rifle] V6 Weapon 5 - [Elite A73 Alien Rifle] V6 Weapon 6 - [GRSXX Golden Glock] V6 Weapon 7 - [H-V Plasma Cannon]

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9618 downloads

Uploaded:11-11-2004

Admin Plus (1.4)

adminplus_v11.4.zip | 32.87 KB

Summon, Loaded, but also new ones like Spider, GiveItem, CustomLoaded, ChangeName, private message, and more! AdminPlus also gives the ability to Create Custom Loaded load out, similar to type Admin Loaded to get all the default UT2004 weapons, the custom loaded allows you to get any weapons from weapon packs and mods you may be running! This is a complete list of commands. (Some may be disabled in the ini)\" Always put admin in front of the command you want. Ex: admin ghost\" Ghost/Walk/Spider/Fly are disabled for bots, it makes them act weird\" MOST COMMANDS CAN BE ISSUED TO OTHERS BY NAME, PARTIAL NAME, or \'ALL\'\" Examples: Admin Loaded Brockster, Admin Ghost Broc, Admin Godon All\" ------------------------------------------------------------------------------ GodOn/Godoff - Toggle God Mode. | Ex: \'admin GodOn all\'\" InvisOn/InvisOff - Toggle Invisibility | Ex: \'admin GodOff Brock\'\" Loaded - Give All Weapons | Ex: \'admin Loaded all\'\" Help - Access This Help Message | Ex: \'admin help\'\" Ghost - Ghost Mode | Ex: \'admin ghost Jakob\'\" Fly - Fly Mode | Ex: \'admin fly Jak\'\" Spider - Spider Mode (Walk up walls) | Ex: \'admin spider Luna\'\" Walk - Return To Normal Walk Mode | Ex: \'admin walk all\'\" Fatality - Take Revenge On a Player | CauseEvent - Trigger an In-Game Event\" ------------------------------------------------------------------------------ InvisComboOn/InvisComboOff - Toggle Invisi Combo\" CrateComboOn/CrateComboOff - Toggle Crate Combo\" SpeedComboOn/SpeedComboOff - Toggle Speed Combo\" ------------------------------------------------------------------------------ Slap - Takes a little damage away (set in ini) and knocks players back\" CustomLoaded1,2,3 - Loads Custom Weapons that you set in the server ini file\" TempAdmin - Grants Temporary Admin Status (Only Works on Single Admin Systems\" TempAdminOff - Removes Temporary Admin Status (Only Works on Single Admin Systems\" ChangeName - Changes a person\'s name to a name you choose\" usage (admin ChangeName bob jim) changes the name bob to jim\" HeadSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" PlayerSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" GiveItem - Give a weaponclass or full adrenaline to the person you choose\" usage (admin GiveItem xweapons.redeemer) or (admin GiveItem adrenaline)\" Summon - Allows You To Summon Actor Classes\" AdvancedSummon - Allows You To Summon Actor Classes To A Given Player\'s Location\" usage (admin AdvancedSummon classname username)\" ChangeScore/ResetScore - Lets You Change a players score to a value you select\" SloMo - Lets You Modify The GameSpeed of the Current Game (1=normal speed)\" SetGravity - Lets You Modify The Gravity of the Current Game (-950=normal grav)\" Teleport - Allows You to Teleport to the Surface (Wall) In Your Crosshairs\" PrivMessage/PM - Allows Admins to send private messages to separate players\" DNO - Disables Next Objective In Assault Games\" ----------------------------------------------------------------------------- Changes since v1.3: - Fixed: --- Debug message removed from the privmessage command. It stated the player wasn\'t in the game, even though they were. The function still worked, but just gave the admin an incorrect message --- Changed the naming convention to match the version number, new version is actually titled \"AdminPlus_v14\" - ToDo: --- Graphical interface that pops up on key press with lists of options for multiple players, items, etc.

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5568 downloads

Uploaded:02-04-2006

UT2004 3369.2 patch for Mac OS X

ut2004macpatch33692.dmg.bz2 | 198.53 MB

nor Linux 3369.2 patch at this time, as these issues were specific to the Mac port.

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1630 downloads

Uploaded:01-20-2011

XS Vehicles Alpha 2.5

xsalpha25.zip | 22.4 MB

aircrafts to Lightning tanks to the terrifying Wyvern Battlecruiser. This Vehicle pack was developed by T-Shinzon so all credit goes towards him not me.

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4376 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.zip | 143.47 MB

lockers, etc.)

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6428 downloads

Uploaded:06-08-2005

UT99 Enhanced Soundtrack

ut99_soundtrack_enchanced.rar | 133.13 MB

music.

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11135 downloads

Uploaded:10-15-2005

UCMP2 Mappack

ucmpvolume2.zip | 245.98 MB

visuals. [b]FF|Review:[/b] -Description coming in a choppy- UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 2 includes:[/b] -Description coming in a choppy-

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301 downloads

Uploaded:10-03-2007

DM-Knex

dmknex.zip | 8.79 MB

pieces. Game play is good for about 4-6 players. Every step in this map could be your last, as if you fall of the ledges you fall to limbo. Extra credit to the mapper for taking the time to make the custom staticmeshes! Relic

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17040 downloads

Uploaded:07-02-2005

Red Orchestra Full

ro_3_3_full.zip | 696.89 MB

come from listening to the players and testers - here are some of the highlights for you: - A unique player momentum system, giving an ever-more lifelike feel to movement within the game. The player doesn't just stop and start instantly, but takes a moment to get moving, or to stop. - An item that has long been on the request list: different speeds depending on the direction of movement. The player now slows when strafing or moving backwards, for added realism. - Improved AI for the bots operating vehicles: the driver will stop and go when ordered - and you can order the bots out of the vehicle if you want it all to yourself! - One beautiful new map, never seen before: Baksan Valley - see screenshots below! - With full access to the UT engine, we have been able to throw in some major rendering optimizations. This is showing an improvement of up to 40% in frame-rates on lower-end CPUs. Additionally, a number of the maps have been further optimized for improved performance. - Vehicle movement has been improved: the brakes on tanks now hold the tank from rolling down shallow hills - and they won't "spin" so easily! On top of this, there is a whole bunch of tweaks and amendments to weapon recoil, audibility of footsteps and breathing, regaining of stamina - and many others besides! For the full list, download the new Release and look at the full change log in the readme. We're looking forward to seeing you on the servers again, for yet more hard-core Eastern Front combat - to your weapons!!

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85122 downloads

Uploaded:05-20-2004

CBP2 Volume 1

cbp2volume1zip.zip | 194.33 MB

play. The middle power node is the turning point in the game get that your pretty much home free....hopefully ;) Argento is a very good map love the idea one thing I have to say about this map is it is to bright. Power nodes also well placed. Valarna is a very big map this map has to be my favorite ONS map released in the CBP2. Mirage was very fun to play when I was on our server action packed map :). As far as the models go they had some interesting ones Aurora is a Matrix look alike but has totally different features on the body. Well glumpf looks strange can’t explain it...he kind of looks like a snakeish looking creature. GothGirl is a very hot modeled model :) ;) karaash looks like he is the same race of glumpf but this model is green and has a bit different clothing. To keep you from having to read all this I’ll shut up now and let you download it ;) (I'm sorry I couldn’t list all the maps / features of this CBP there’s just so many! :) ) Enjoy! -RedTechie [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/CBP2_Volume_2;26550"]Volume 2[/url]

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2241 downloads

Uploaded:07-30-2006

ONS Falloutfield

onsfalloutfield.zip | 26.39 MB

themselves far underground survived the initial devistation. Once the humanoid\'s supplies were exhausted, they were forced to surface. Some died within days, others went completely insane before dying of their radiation burns, and there were the ones who lived on. It was a select few that saw the power of a nation waiting to be taken like candy from a baby. They remembered their past and how the support and loyalty of thousands had been the result of live blood sport. And so it was, FalloutField was constructed from the remains of a past long forgotten. The tribes of earth rejoiced in the games and for the contestants, it was an honor to die in any combat for their leader. The organizers of the Unreal Tournament got wind of the field from some low life bounty hunters (who else would be caught hanging out in the sh$t hole of the galaxy), they decided to contact the \"Leader\". Well lets just say the negotiations didn\'t work out, the tournament decided earth would be a nicer place without the inhabitants and so they crushed the humanoids of earth. Earth and FalloutField are now Official Property of Tournament. Welcome to the sh%tt%$st place in the galaxy, but WOW! I\'ve got to hand it to the earthlings for putting together one hell of a track. Enjoy just don\'t hurt yourself. A win here can put your team up big in the overall standings.

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5180 downloads

Uploaded:08-06-2006

AMP - Another Map Pack

anothermappack.zip | 23.84 MB

often. This should make a fine addition to your collection.

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56652 downloads

Uploaded:10-21-2004

UT2004 Community Bonus Pack 1

cbp1.zip | 137.49 MB

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15689 downloads

Uploaded:07-30-2004

CBP2 Volume 2

cbp2volume2zip.zip | 191.16 MB

also new skins, some new mutators and some other goodies. Some of the maps are simply amazing, especially the snowy ones :) It's a bit of a pity theres no SP stuff, but with this plus the first pack there's really nothing to fault, as with so much variety this should please everyone :) (Plus I got to use the server to server transfer, always wanted to do that :D ) ~Szico VII~ Maps : BR-Bahera by Ed Duke-Cox CTF-Bahera by Ed Duke-Cox CTF-Botanic by Dave "Anarkist" Kostiuk CTF-Pistola by Sidney "Clawfist" Rauchberger and Dave "Anarkist" Kostiuk DM-Buliwyf by Nathillien Thilsa DM-Drakonis by Vorlon DM-Kerosene by Paul "Taz" Mader DM-KillbillyBarn by Teddie "teddabod" Tapawan DM-Koma by Soenke C."Warbeast" Seidel DM-KroujKran by Rogelio "Desperado#2" Olguin and Hourences DM-Meitak by Nick "neoduck" Donaldson DM-Niflheim by Nathillien Thilsa DM-Tempest by Dave "Anarkist" Kostiuk, Rogelio "Desperado#2" Olguin, Ed-Duke Cox and Rachel Cordone DM-TensileSteel by Colin "Lruce Bee" Murphy DM-Torkenstein by Emanuel "krolizard" Da Roit DM-Tydal by Rich "Lord Heisher" Black DOM-Gerroid by Anthony "Radeon285" Vogt ONS-Brassed by Emanuel "krolizard" Da Roit ONS-Pasargadae by Ed Duke-Cox ONS-Yorda by Soenke C."Warbeast" Seidel Skins Bale, Enki, Neil and Tyler by Jerome "Loric" Diard Mutators Angel Item Physics by Rachel "Angel Mapper" Cordone Target Practice by Rachel "Angel Mapper" Cordone [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/;26250"]Volume 1[/url]

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50649 downloads

Uploaded:02-23-2004

Unreal Tournament 2004 DEMO

ut2004betademo.exe | 209.35 MB

for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world. - Onslaught Mode Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks. Vehicles Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction. Levels More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament. Weapons The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll. New Characters Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill. New Technology Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before. New technological features include: Voice-over IP support - command and coordinate. Give orders, rally your troops or talk smack with the enemy. Voice recognition - give orders to bots; no more typing when you should be fighting! Completely redesigned menus, including a new server browser with right-click menus and many brand-new configurable features. Improved AI: vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination. Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more. Integrated map vote and match set-up for Internet play. UnrealTV - a proxy broadcast system allowing a huge number of spectators to watch a match live over the Internet. Pixomatic software renderer allowing incredible performance with no 3D card required. Play UT2004 on your laptop! A re-designed HUD, improved weapon effects (bullet decals, incredible explosions), improved first person weapon rendering and innumerable improvements for mod authors, new announcer voices, rendering optimizations...the list goes on!

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5716 downloads

Uploaded:01-15-2007

Cerberus Bomber

cerberusbombar.zip | 1.54 MB

fighters, particullary in it's controls) in the skies. Modeled after the style and role of Cicada, the vehicle finds it's best use (aside from an eye-candy) as a surprise-attack support vehicle, allowing for delivery of the devastating entronic missiles right into the insides of the enemy base in a matter of seconds... Or simply as a Phoenix-like bomber aircraft. Also, balance regulations don't allow for melee combat, excluding tactical overkill. Mutator included.

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4858 downloads

Uploaded:05-17-2005

Tweak Tool 2004

tweaktool2004v22.zip | 248.27 KB

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618 downloads

Uploaded:02-24-2012

Quake Map Pack

quake_map_pack.7z | 30.04 MB

forums. List: CTF-Freefall DM-1on1-Aerowalk DM-1on1-TheVeryEndOfYou DM-Q1DM1 DM-Q1DM3 DM-Q1DM4 DM-Q1DM6 DM-Q1E1M7 DM-Q2DM6 DM-Q2DM7 DM-Q3DM2 DM-Q3Tourney2 DM-Q3Tourney3 DM-UCMP-1on1-BloodRun DM-UCMP-BloodRun

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5360 downloads

Uploaded:10-31-2006

Nuclear Strike Painter

nuclearstrike_v1.1.zip | 101.8 KB

should be playing UT2004 in a dark room anyway), or you WILL suffer retinal damage. Trust me on that, I found out the hard way...

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3164 downloads

Uploaded:10-21-2006

ONS-Torlan-mappack-v3

onstorlanmappackv3.rar | 67.55 MB

included in the file. -Smartguy087

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1489 downloads

Uploaded:03-28-2006

ONS BeerBattle

onsbeerbattle.zip | 1.85 MB

Redeemers are easily accessible at the bases as well as the super shock rifle - created to be a furious frag-fest!

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11763 downloads

Uploaded:03-08-2006

Darth Vader

ut2k4alcorvader.zip | 3.93 MB

Obiwan Kenobi, he was injured by a Force Stigmata attack and thus went through the process of death and rebirth. Since then, he\'s totally instrumentalized by Emperor Palpatine, also known as Darth Sidious. There is no good within him, except maybe for a little, little bit.

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4002 downloads

Uploaded:04-07-2005

Bramideon

onsbramideon_se_beta4.zip | 10.1 MB

was taken over by the Liandri corperation. It has been a battleground in the tournament ever since.

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10738 downloads

Uploaded:03-27-2005

Ultimate Community Map Pack vol. 1

ucmp_volume1.zip | 171.71 MB

includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 1includes:[/b] -Description coming in a choppy-

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7041 downloads

Uploaded:02-23-2005

UT2004Mi

ut2004misetup.exe | 1.16 MB

is the built in cache manager. It takes files in your UT2004 cache folder and puts them into the proper folders so you can use them offline. The other great feature is the file compresser/decompressor. If you are a server admin this is a must have just for this feature. It allowes you to compress your maps, skins, etc. without having to do it through the dos prompt. It also allows you to decompress .uz2 files without using dos. And for all of you hardcore clans out there, it has a demo manager built in. So when you are reviewing the demo of your last clan match you can do it with ease.

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6444 downloads

Uploaded:10-21-2004

AS-Germania

asgermania.zip | 11.78 MB

this through a few times with 10 experienced bots and they take about 7 mins to complete it. Its short and sweet. It may feel to tight in the tent area for many but I like that kind of thing, big wide open spaces do nothing for me, just long distances to run for no aparent reason. I tried lot of time settings for the objectives and these seem to balance out best. I chose the three weapons for specific reasons. And put them where they are for certain reasons, like the Flak cannon kind of helps the attackers towards the end. The Turrets are quite easy to destroy because when they were more difficult they made the attackers life just to hard.As always with my maps there is maybe to much junk laying around, and way to much stuff to get hung up on, but hey thats the way it was back then :) Thanks to Zerstorung for his litte tutorial I couldn\'t have started without it. And ACC for his tips on doing an opening sequence For some reson the screenshot won\'t show in the preview window so as its not that impotant I won\'t worry. my in game settings right now are Gamma 1.10 brightness 50 contrast 50\" Very fun map. No announcer at the beginning to run you through the checkpoints. Can be a bit boring playing with just the bots, but i have added this to our clan server and it is great! It has real sounds from the movie and has a very good feel to the map. Great work!

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1436 downloads

Uploaded:08-20-2008

Sergeant Kelly's Ballistic Bonus Pack

sergeantkellybwbp.zip | 12.24 MB

exciting gameplay. The level of effort is really noticed in this release. The graphics and particle effects on the weapons are simply awesome. [b]Here is a Full List of the Weapons:[/b] [list][*] [i]M30A2 Assault Rifle[/i] - A tactical rifle with a camera zoom and gauss charge. [*][i]M781 Automatic Shotgun[/i] - A fully automatic M763 variant with wooden furnishings. [*][i]Flak 16 SM-AT/AA RR[/i] - A high powered anti-tank recoilless rifle capable of severe damage. [*][i]AH104 Assault Pistol[/i] - A .600 HEAT handcannon with an excess of power. [*][i]A73 Elite Skrith Rifle [/i]- A multi-purpose rifle that can launch plasma grenades. [*][i]GRSXX Golden Glock [/i]- An overpowered superweapon in a 24K package. [*][i]HVPC Plasma Cannon [/i]- The ultimate in variable plasma technology. [/list] Read the full descriptions of the weapons in the readme. If you enjoy high-standard weapons with different secondary functions and fire modes, you will love this great addition to the already great [url="/file/Ballistic_Weapons_Bonus_Pack_2_UMOD;70103"]Ballistic Weapons Mod[/url]. Enjoy!

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7445 downloads

Uploaded:04-11-2008

WarHammer 40.000 Players Models Pack

wh40kplayersmodels.zip | 46.53 MB

models: Chaos Khorne Berserker ChaosMarine Chaos Marine Champion of Khorne

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3402 downloads

Uploaded:03-25-2007

Super Mario UT

supermariout.zip | 8.89 MB

features of the stage are included. The pipes, the platforms, the blocks, even the fort at the end. Layout is standard of a 2D-3D conversion - it runs from one end to the other like an alleyway. One small terrain issue I found is that you\'ll need to either boost yourself over the hills, or use a lowgrav mutator. Weapon placement is all well and good, although gameflow suffers a little because of it since the map is generally a one-way thing, so gathering ammo isn\'t easy. That\'s fine if you don\'t expect the kind of game provided by wider, more open maps, but some may find the linearity to be a bad thing. The textures are all photosourced, so they\'re not particularly high-res. They get the job done, though, so no worries there. Also included is the Mario model by Mike Bastianelli, for your enjoyment. ~ Kouen

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2046 downloads

Uploaded:10-07-2006

Battle on the Rooftops

battleontherooftops.zip | 1.84 MB

models, scipted health packs, and a few other things. Hope you enjoy.

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3032 downloads

Uploaded:12-08-2005

AS SkyRace Final Version

asskyracefinalversionfix.zip | 5.1 MB

a strongly decreased amount of lag and hiccups, a high boost in the overall frames per second, and heaps of gameplay fixes, exploit fixes, additions and more. Download this map if you are fond of Assault racing combined with traditional Assault aspects. Have lots of fun with this one.

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7741 downloads

Uploaded:09-01-2004

Liandri Trooper (MALE)

liandritrooper.zip | 6.24 MB

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5716 downloads

Uploaded:07-18-2004

UT2004 RPG v1.2

ut2004rpgnout4mod1.2a.zip | 336.46 KB

in like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more Have fun, and remember, theres no limit on your Level! Well, heres the version 1.1 of the UT2004 RPG mod. I looked at the readme file and kinda gawped. I didn't even know half those errors existed. Oh well. Anyways, while it's not in the list, I think it's patch compatible now, I remember it started to give me speed hack errors when I downloaded the patch. Oh well smile So what's really new for v1.1 apart from those bug fixes listed in the readme? Well, for me theres two main good changes. Number 1, the default exp you get when killing someone of a higher level has been reduced, so now if you kill a level 4000 player you dont shoot up to level 5000, which to be honest is a welcome change smile Secondly, if you spawnkill, you don't get any points (in modes like assault/onslaught) which again is a nice addition smile I'm not too sure how that works though, maybe killing people within 5 seconds of spawn? Anyways, they're both good additions smile However, whilst the new additions, and not fixes are good, this mod doesn't offer a whole lot more than the first one - perhaps it's not meant to, and it's really just to fix the bugs, but for me I'd have hoped for something a little new, but oh well frown As a final note, If you want to keep you old stats, simply copy your UT2004RPG.ini to another folder, reinstall all the new files and then paste it back in. Sometimes you can just leave the .ini file and it will work, but it didnt show up in the mutator list for me until I removed all the files and then added them again, creating a new UT2004RPG.ini which i had to then replace with my old one. Have fun! big grin ~Szico VII~ [/quote] It seems I managed to accidentally slip a late beta of UT2004RPG v1.2 in the packages instead of the correct version. I've corrected this error, so please redownload the latest version. You know you have the right version if it says v1.2a at the top of the readme. I'm very sorry for the inconvenience.

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1045 downloads

Uploaded:08-07-2010

Weapon Of Power

weaponsofpower_v1.5.1.rar | 1.39 MB

also add some new weapon power ups that is applied to weapons of power Read the readme file for more help

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932 downloads

Uploaded:06-27-2010

Invasion Mappack

inv_mappack.rar | 9.04 MB

spawning) DM-ThePit (this map contains one special vehicle the badger) DM-Instaltion 486 (this map contains 2 special rooms, one of these specail rooms contains thing for the rpg Mod) DM-Legacy (just a simple Inv map, the map would look better if you changed the brightness etc) DM-VoteFor (This is a inv map that is made out of the MG clanmap, AS-[MG]-DontVoteFore, the trigger for the floor is in a secret room) Hope it works

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1693 downloads

Uploaded:06-01-2010

Killing Floor 2.52

killingfloormod252_repack_setup.zip | 278.63 MB

animations fixed * breaking glass fixed * zombies fixed * performance bugs fixed About KF: ========================= Killing Floor is a multiplayer horror modification for UT2004. [img]http://i50.tinypic.com/mj1is0.jpg[/img]

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4785 downloads

Uploaded:01-15-2007

Felina Haynesworth

felina_ut2k4_11.zip | 8.92 MB

Entertainment Legalization). She entered the Tournament without COABEL approval with the mentality that killing all the other combatants will end the Tournaments for good. She\'s young, stubborn, and nieve, not great things to be when you\'re in an arena where everyone wants to kill you.

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1144 downloads

Uploaded:10-21-2006

Assassin Skin

ut2k4assasin.zip.zip | 1.56 MB

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4913 downloads

Uploaded:07-01-2006

ArenaMaster Bonus Pack

3spn_tam_v3.0_bonuspack.zip | 54.29 MB

polished off some high quality maps, made specifically with TAM\'s gameplay in mind. Thanks again too all who entered and contributed to the voting. Winners included the grand prize winner, DM-Moov by \"SlainChild\", DM-Grotto by \"The Third\" awarded best visuals, and DM-Structured by \"Chookwoods\" for best gameplay. You may have already seen some of these maps on various servers, and hopefully now, we\'ll see them on a lot more.

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7660 downloads

Uploaded:06-12-2006

UCMP3 Mappack

ucmpvolume3.zip | 62.48 MB

and the most download-worthy UT2004 mappack ever eleased, introducing a blazing amount of professionally carved, highly detailed and precisely play-balanced maps to fit in the Unreal universe. UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 3 includes:[/b] -Description coming in a choppy-

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11664 downloads

Uploaded:12-05-2005

UT2004 v3369 Patch [Win 64]

ut2004win643369.zip | 9.19 MB

other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. Changes are listed below.

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4490 downloads

Uploaded:09-23-2005

Samus Aran

samus.zip | 3.78 MB

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1142 downloads

Uploaded:09-03-2005

Coret Classic

ctfcoretclassic.zip | 12.44 MB

times are still high depending on your settings but there are a few tweaks to increase this. I would suggest server admins setting a standard join time to game higher than normal ;)

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3493 downloads

Uploaded:08-21-2005

Archasis Mod

archasis100umod.zip | 97.89 MB

final version is planned (but not limited) to have the following features: team-based game type:Fortress Command, a combination of assault and domination - there are numerous flag points throughout each level and the two factions battle for dominance of all the flags. The winning team is the one that captures every point. Class system with six completely different types (Knight, Archer, Mage, Paladin, Assassin, Necromancer). Each class has their own set of weapons and special abilities Experience/Level-ups RPG system of character development with each match Stamina system to add realism to gameplay as well as the need for more strategy in battle All new content including models, animation, textures, sound and music Variety of battle environments including forests, castles, caves, cliffs, towns, and coastlines

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1984 downloads

Uploaded:07-18-2005

Mut Bot Manager

mutbotmanagerv6_1.zip | 27.96 KB

which bots are to be added or killed to be specified, and also allows you to specify the skill of the bots being added. Now games can contain bots with differing skill levels!

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6974 downloads

Uploaded:07-02-2005

Ripjack

ripjack_v12.zip | 1.84 MB

finger at just the wrong moment and you could just as easily shred yourself with an explosive razor. Utmost caution is advised both while wielding the weapon and facing a competent opponent wielding it. Note: completely forgot to put it in the Readme that there\'s a custom crosshair with the weapon as well, which is the default for it but can also be selected as your default crosshair if you don\'t use weapon-specific crosshairs :) -------------- Changes: -------------- - Tweaked PlayerViewOffset and Weapon DrawScale for a nicer look in 1st person. - Added random gibbage to alt razor. Razor explosion will now sometimes completely gib the target - no ragdoll! - Tweaked both razor trail effects so that they destroy correctly now (fade out particles first, then destroy: looks a lot nicer). - Tweaked trail effects, explosion effect and heat emitter effect to look nicer. - Optimized the code a bit. - Fixed it so you can no longer fire a razor immediately after firing an alt razor. - Added HeadshotRadius to the razor; makes it a little easier to get headshots (aimed for headshots rather than random). - Added new custom Explosion sound for alt razor. - Fixed an issue where the primary razor wouldn\'t spawn if you were standing right in front of something/someone. - Dropped MomentumTransfer on alt razor by a considerable amount.

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6604 downloads

Uploaded:02-08-2005

007-Temple

dm007temple.zip | 4.37 MB

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1949 downloads

Uploaded:01-24-2005

MapMixer

mapmixer22024jan2005umod.zip | 580.41 KB

settings for each map, including Game Type, Mutators, Player Counts, Bot Skill and Bots, including randomisation of some parameters. MapMixer provides it\'s own map list system which includes the ability to handle game types on a per map basis. Think of it as a configurable extension to the way you use UT2004 in either single player or network games with server and client support.

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2764 downloads

Uploaded:10-07-2004

OMFG 2

omfg2_v1.0.zip | 183.73 KB

WOTgreal editor by Dean Harmon. Quick hack to get dual OMFG\'s and infinite ammo (999 pickups). Oh, and homing rockets... Added some AI from RocketLauncher but still doesn\'t stop bots killimg themselves!

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6770 downloads

Uploaded:10-05-2004

Ageha

ut2k4mdlageha.zip | 3.54 MB

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20304 downloads

Uploaded:08-31-2004

Ultimate Dragon

ut2k4mdlkouryuu.zip | 3.17 MB

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3693 downloads

Uploaded:07-30-2004

DM-Unreal Ville

dmunrealville.zip | 24.46 MB

Amazing lightning effects. Awful sky... ;) You get what I mean. I'm guessing this wont appeal to people who prefer unreal maps, but this is so much like it could be a real place - it's cool! :D Unfortunately, as with almost every map, there's a slight downer, but fortunately its a small one. The weapons are few and far between, there should really be more of them and stuff. Oh, and the standard of the sky falls short for this map, like I said before. But, well a picture speaks a thousand words. I've said it before and I'll say it again. Check the screenshots, as I'm finding it hard to conjour words which describe my admiration of this map well enough ;) Atmosphere. It makes or breaks a map for me. And nothing adds to a great atmosphere better than great sounds. And the ambience here is great, especially the doors and creaking gates. Those really stood out as amazing additions, reminiscent of silent hill for me. So fix that sky and add some lightning noises instead of just the flash and you will have a perfect map. The FPS remained constatnly good throughout the whole map as well. Oh! And theres a little train running around the map, through back gardens and shrubs (which unfortunately you can't go into :( ) Oh, one last thing. Please let me go into the bar and gardens in the next map - If there's gonna be one! ~Szico VII~

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7628 downloads

Uploaded:07-30-2004

kitty

kitty.zip | 2.04 MB

... i wanted it to be the same structureless slick style as in splintercell hitman and metal gear solid

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34567 downloads

Uploaded:07-30-2004

Chaos UT2004: Evolution (Umod)

chaosut2004evolutionumod.zip | 218.2 MB

site. Radeonator will also probably write up a full review. But if you want the file in umod format now, here it is:) ~Szico VII~ ChaosUT2: Evolution (also known as \'ChaosUT2\', or \'CUT2004\') was developed by Chaotic Dreams, and is a free modification (commonly referred to as a \'mod\') of the popular retail game Unreal Tournament 2004, which was created by Epic Games and Digital Extremes. Chaos is a mod with a very long history (at least as far as mods are concerned). The original Chaos was made for Quake2 (ChaosDM for Q2), and that version was eventually included on the retail CD called \'Extremities\'. The Chaos team then moved on to Unreal Tournament and produced ChaosUT, which was later included on the retail CD released by Epic Games called the \'Unreal Tournament Game of the Year Edition\'. The next version was for UT2003, for which Chaos recieved 1st place honors for Best Mutator, in Phase 1 of the MSU Contest. And finally we come to this version, for Unreal Tournament 2004, which has every indication of becoming the biggest, funnest, and highest quality version of Chaos ever. Chaos has been designed to be as flexible and as compatible as was reasonably possible. Which is why we have provided a \'mutator\' version of our \'mod\'. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. However, Chaos does in fact also come with it\'s own complete game types, each with full bot support, and each fully functional in online play. And it is important to note that some Chaos features (ie: melee weapons) are only available thru these Chaos game types, and not thru our mutator. ChaosUT2 can perhaps be referred to as \'a mod for those who like the game they bought\'. In other words, we make no attempt at a \'total conversion\', something that takes possibly the greatest FPS game yet, and turns in into something completely different. That is not our vision. What we have attempted to do, as always, is to expand the game, bring some nice variety to your play, but to do it in a way, where (hopefully) you might not even be able to so easily tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, longer, and maybe even better, all the while appearing almost as if it came with the game, right out of the box. By doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included, covering everything from custom startup menus, to complete game types, to custom quit messages, has been designed and tested to work with the latest version of UT2004. Perhaps the heart of the mod however, are the high quality, highly addictive Chaotic weapons. The current version contains a total of 18 weapons. And while some of them were inspired by the ealier versions of our mod, each has been reegineered and rebuilt from the ground up. Eight of the weapons included are melee weapons, which come complete with their own custom animations. The melee weapons are now available in all Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps. for those who have played Chaos before, we thank you! It is our fans that keep us alive, as a mod and a mod team. And for this we are sincerely grateful. For those who are experiencing Chaos for the 1st time... Welcome! It is our pleasure to bring this mod to you, and we hope that you enjoy yourself. (Oh by the way check out the grapple hook, its awesome :) ) ~Szico VII~

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10256 downloads

Uploaded:07-30-2004

ONS-Aliens

onsaliens.zip | 10.07 MB

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17593 downloads

Uploaded:07-03-2004

Monkey Matrix

monkeymatrixmoves2004v130zip.zip | 268.93 KB

when you go to work, when you go to Church, When you pay your taxes. It is the world that has been pulled over your eyes to blind you from the truth. MonkeyMatrixMoves is a mod for Unreal Tournament 2004 which simulates both bullet time and some of the amazing aerobatics seen in the film \'The Matrix\'. This build was submitted to Phase 3 of Epic\'s make something unreal mod contest. Bullet Time Bullet time slows down the gameplay. Everything slows down, including weapons, player movement and projectiles. When you have adrenaline (more than the minimum required, which you can set in the mutators config menu) press you bullet time activation key. This key bind can be changed from the UT2004 controls tab in the UT2004 settings menu. Double Jump Similar to the UT2004 double jump, but can be performed at any time, not just when you are at the top of your first jump. Can be used to gain extra hight or to dodge projectiles in mid air. Simply press jump when you are in the air. Crouch Hover Allows you to hang in mid air. While in crouch hover, you can shoot and change weapons. Is limited to 7 seconds and can only be used once per jump. When in the air, hold crouch. You can end the hover early by letting go of crouch. Air Dodge Allows you to spontaneously change direction while in the air. While in the air, double tap either forward, backward, left or right depending on the direction you wish to air dodge. Super Jump You jump higher than normal. While on the ground, hold crouch then press jump. Wall Run Allows you to run along walls. When next to a wall, dodge towards the wall to start the run. Hold down the same direction you dodged in to keep running, press jump to flip off the wall. MonkeyMatrixMoves Mutator Allows MonkeyMatrixMoves to be played with standard UT2004 gametypes (Not onslaught or assault). Use the mutator config menu to select arena or instagib and change various game settings, including minimum adrenaline usage per bullet time activation.

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19278 downloads

Uploaded:05-14-2004

INSTAGIB MINIGUN

edominiinsta.zip | 24.1 KB

fires slowly but much more accurate. Good for killing waves of invading monsters.

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856 downloads

Uploaded:03-20-2011

UT99 Conversion for UT2004

ut99_conversionmod.zip | 127.04 MB

just in action! Hey, im great, Im Gamer2011, this is my first mod.

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1296 downloads

Uploaded:01-13-2010

UT2004 Battle Droid

battledroids2_1.zip | 22.61 MB

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546 downloads

Uploaded:09-21-2008

ASnipe's Static Meshes V2

asnipes_staticmeshesv2.zip | 12.86 MB

Instructions in enclosed ReadME). So for UT2004 UED and for the KF Unrealed version 2.5 --- there are 2 maps enclosed: 1/ DM-asnipes_Meshes.ut2 2/ KF-asnipes_MeshesV2.ut2 If you want the .ase files / textures, maybe because you're using a different mod with a different UED, I'll upload them. I'm not sure what people want... so I'll try it this way.

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320 downloads

Uploaded:06-09-2008

DM-Evil_Hands

dmevil_hands_ut2004.zip | 4.16 MB

special goal of high funfactor in mind. You can smash your opponets with giant stone hands when they attempt to pick-up a vital weapon. It is basically unavoidable to not walk underneath the hands at some point. There are switches to control the hands on the second level of the main structure. This is another UC2 remake map, 1 of 2 currently released to the public created by myself. All 3D assets creted by me for either this map in particular, or other projects yet to be released. Your are not to use anything from this map as a basis or any part of any other map. I think the original UC2 version was creted by Ryan Brucks (Ictus). I could be wrong about that though. I seem to recall a story of him recounting the construction of the map during the UC2 development, and sat=ying it took him 2 days. I also aimed to do that same thing, and met my goal. Hope you enjoy smashing your way to victory!!!! UT2k4evar!!!

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2951 downloads

Uploaded:05-14-2007

Kranial Mappack #1

kranialmappack1.zip | 68.51 MB

map has it\'s own theme, and I found no two to be alike. You can tell, no doubt, that a lot of time and thought was put into this pack! Here are some map descriptions from the author... CTF-KG-Decrepit On a planet covered in city, there are bad parts of town, and then there are BAD parts of town. Built on the cheap by corporate giants, sector 34 was never meant to last long, and the only remaining structures of any value are the com towers that still burn bright to the sky. The once booming light industries housed there have moved on to more profitable places, and the inescapable rusting ferrocrete now houses more crime lords political dissidents than real workers. Crime is not just a way of life here, it\'s a religion. The winners get to leave this place. And the losers? Well, you aren\'t one of *those* people, are you? I sure hope not. CTF-KG-Chill The only thing that\'s colder than the average temperature up here are your relations with the other team. Give them a warm welcome.... CTF-KG-RGB RGB gas processing facility was never in red numbers. Owning company - RGB United - can\'t know what the problem is because Rubingas and Bigryum are extremely valueable. And RGB United is also the only company who posses the secret of how to trasform Garnitum into these two precious substances. Transformation process however requires regular breaks at night... and here came the Liandri with the idea to use the facility for their bloody sport. RGB facility is well-suited for CTF because of its shape. And spectators love to see people falling into the Garnitum too. Of course - Tournament Lease for night costs something... and yes, RGB United really can\'t know what the finacial problems are about. 2 maps left without a description are DM-KG-Vega and ONS-KG-LunarSurvey. Vega is a multi-level map intended for 2 players, though I found room for 4. It has an indoor/outdoor theme inside vegetation covered caverns. LunarSurvey I found to be quite impressive, especially the transportation! If your teammates hog all of the vehicles - not to worry! There is a network of motorized platforms that will transport you all over the lunar base. Unlike most ONS maps, each power node station is pretty much unique, and the power core bases are beautifully built. Hope to see this one on some ONS servers. TR_Relic

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8793 downloads

Uploaded:01-22-2007

UT2004 Windows XP Bonus Maps

ut2k4_winxp_extra.exe | 12.37 MB

Packs\". What I am sure of, is that these are naturally two excellent Onslaught maps. [b]Ascendancy[/b] and [b]Aridoom[/b]. [b][i]ONS-Ascendancy[/i][/b] (Screenshots 1-4) This one, I liked. It has that... feel to it. The basic outline is rocky terrain, adorned with fascinating crystal structures and small outposts ready for occupying. There\'s also a small base built in to the hillside, which for some odd reason has a Raptor spawn point in it. Each team also starts with an established base, with a good compliment of vehicles. This is a map built for two large teams, no question about it. The terrain layout, the established bases and outposts, and the vehicles on offer - every specialist plays their role on this one. It\'s warfare, and it\'s not in a very friendly mood. I found over 40 different tactical approaches to taking out the enemy side within my first ten minutes of playtesting. This map will lead to some fun battles, this I can guarantee. No two games on ONS-Ascendancy will ever be the same. [b][i]ONS-Aridoom[/i][/b] (Screenshots 5-8) This one is nowhere near as big as Ascendancy. In fact, it only has three powernodes. Still doesn\'t make the map any less playable, though, it\'s just on a smaller scale. The general summary of Aridoom is two small forts in a desert canyon, with some open ground leading between the two, as well as the remnants of a major roadway. It\'s a small map, but there\'s certainly a good amount of cover to use. I wouldn\'t really recommend playing this with more than 5 players per team, it gets cramped at that point. I can\'t really say much about this one, it\'s pretty standard-issue. Good, but standard-issue nevertheless. Overall, this is a twin-pack that needs to be in the arsenal of any ONS player, for quality and playability if nothing else. ~ Kouen

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3014 downloads

Uploaded:10-21-2006

Clone Bandits Community Mappack

cbmappack.rar | 28.67 MB

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1402 downloads

Uploaded:10-07-2006

Advanced Bot VampirusJR

vampirusbot.zip | 19.19 KB

enhanced compare Relative Strength - bot hunting and attack, only if have some advantage over enemy - bot don\'t follow enemy on lift, if enemy have ShockRifle - enhanced use ShockRifle and make Combo from any position - bot make preventive ShockRifle Combo, when enemy not visible - bot always rotated to the Enemy - bot avoid BioRifle Goop on the ground - advanced weapon selection - mutator have global tuning accuracy ( default 50 % ) basically for ShockRifle and SniperRifle - advanced retreat to the Health, never run toward Enemy, only backward Bot with 50 % accuracy win average Human Player, with 100 % - every ProGamer. (except case when you kill bot once and hiding all rest time, or use level bug when bot get stuck) Some limitation - if you want use normal bots after play with \"Advanced Bot VampirusJR\", you should restart UT2004. Do not use Bot in TeamDeathMatch even you play 1vs1, only DeathMatch.

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2064 downloads

Uploaded:09-02-2006

AS 666DOGRACETRACK

as666dogracetrack.zip | 10.18 MB

gameplay.

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1776 downloads

Uploaded:03-08-2006

ONS TCMP DG Meadowland

onstcmpdgmeadowland.zip | 22.01 MB

A larger depth of flora would be nice, however, due to limitations of the Unreal Engine and current computer video hardware, to keep the framerate respectable only a medium amount of trees and deco were implemented. Features - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - no CSG (BSP brushes) was used for greater map speed - realistic high resolution terrain with erosion and multiple textures - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects

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1651 downloads

Uploaded:01-04-2006

ONS Galadriël System

onsgaladrilsystem.zip | 9.44 MB

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8808 downloads

Uploaded:09-23-2005

Super Mario Skin

super_mario.zip | 2.68 MB

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1513 downloads

Uploaded:07-09-2005

1on1 Egyptian Battles

dm1on1egyptianbattles.zip | 86.88 KB

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1091 downloads

Uploaded:06-28-2005

Ankol Forest

ctfankholforest.zip | 6.24 MB

opposite eachother. You can either go through the forest, use the indoor passageways on the side (these have hidden traps) or you can go to the other base underwater. This gives the opportunity to get in the enemy base undetected. The AI of the bots is perhaps a bit on the low side. They did not even hit me most of the time, but who wants to play with bots anyway. Considering the size of the map i\'d say 12 or perhaps even 16 players.

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13220 downloads

Uploaded:03-23-2005

Weapons of Evil

woe.zip | 8.51 MB

23rd century, manufacturing equipment and constructing arenas throughout the galaxy. With the recent expansion into armaments, it has been decided that Evil Corp. should increase it\'s stake in the Tournament by supplying the entire arsenal available to contestants. There are a total of 11 weapons, including two in the super-weapon class, and one in the IG class. Also included as an optional extra is the ADS-2 \"Sentinel\" automated defence system. Note that this is the weapons only, not the complete total-conversion, which isn\'t ready for release yet.\' Now then back to my evil laughter :evilgrin:

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1981 downloads

Uploaded:03-08-2005

Shieldgun Map Pack

shieldgun_map_pack.zip | 4.13 MB

maps are pretty good fun if you like your shieldgun or your opponents being introduced to big nasty traps! Maps: |- DM-SG-Punji by [b]Slainchild[/b] (players: 2-4) |- DM-SG-Roflchopter by [b]Slainchild[/b] (players: 2-2) |- DM-SG-SpaceDuel by [b]Catdaemon[/b] (players: 2-8) |- DM-SG-WindTunnel by [b]Catdaemon[/b] (players: 2-4)

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111129 downloads

Uploaded:11-15-2004

UT2004 ECE Content 1.1 (3339 Compatible)

ut2004ecebonuspack11.exe | 84.43 MB

OVER THE ORIGINAL ECE BONUS PACK. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don\'t call destroyed powercore \"green powercore\" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator \"sticking\" in instant action games - Don\'t let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don\'t allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn\'t visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don\'t limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with \"Incompatible Games Files\" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don\'t allow clients

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7348 downloads

Uploaded:10-05-2004

Necris Skin Pack II

necrisskinpack2.zip | 10.6 MB

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4157 downloads

Uploaded:08-11-2004

China Girls

chinagirls.rar | 3.42 MB

dressed in her cammo gear and armed with a glowing yellow dragon sword. [/quote]

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6507 downloads

Uploaded:07-31-2004

ONS-Toon Country 3.0 Fixed

onstooncountryv3fixed.zip | 4.43 MB

something in it that is so stupid, it's because it's Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely. The only faults I can find with this map are as follows: Firstly, you can’t go into the sea due to invisible walls Secondly, if you go into the lakes on the land you blow up and die. I am really disappointed with this, I had hoped to go hide down there, but oh well… maybe for a v2? And that’s about the best description I can give. However before I leave make sure you check out the volcano, it looks really nice, as do the mountains… and... yeah, you get my point Oh, one last thing, there’s a small clipping problem around one of the rocks, I’ll mark it on my screenshot. Nothing to worry about though, it’s nothing major. [/quote] And this is great, not only has this map fixed all of those little invisible wall areas, but you can now go into the water! Awesomeness!! :D ~Szico VII~

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6503 downloads

Uploaded:07-29-2004

Exion Umod

exionv200ut4mod.zip | 68.35 MB

and opened one of the Exion maps. The maps are remakes of original UT2004 maps, but with some massive changes. The ones that have the ONS-Exion prefix have destructable buildings. While this is nothing like what one would see in Red Faction, it is still fun to hop in a tank and blast the hell out of a wall instead of going around. The destructableness is pre-programmed, so it isn\'t as pretty as I expected. I thought, from what the readme said, that it was fully destructable buildings. Most of us, in ONS games, use the link gun to help speed up the building of nodes in those times of dire need. Well, there is no link gun in this. That upset me greatly. The weapons system is somewhat different, you start with the shield gun and the regular assault rifle, but when you hit up a weapon locker, you get all the guns available. When you switch to your assault rifle again, you drop the original assault and get the Exion Assault Rifle (or whatever it is called). Which is basically the same thing with what seems to be a huge boost in power on the damage side. You also get a Exion Assault Rifle Pro (don\'t quote me on the weapon names). This gun is the assault rifle, but with no grenades, a scope, extra power, and huge amounts of recoil. The order of the weapons is changed for no apparent reason and any weapon that is energy based is gone. So no Shock Rifle, no Link Gun, no Ion Painter, etc. I don\'t know if it was just me, but it seemed that the assault rifles were MUCH better to use than the other weapons. Ah, now on to the bugs. I am no beta tester that can find a tiny 2 pixel tear in the map, but these were bugs that litterally bugged the crap out of me. (I gotta clean my pants after this review.) The assault rifles shouldn\'t be as powerful as they are. With the pro rifle (or whatever the new one is called), I can tear through a power node with a full clip and still have some ammo to kill about 10 guys. Since it takes only 2-3 shots to kill someone with it. When you have the scope enabled on that pro assault rifle, there is no recoil, when you don\'t have it scoped, don\'t expect to hit much. The way the buildings break is terrible, I can shoot it with a rocket or an AVRIL and it doesn\'t break apart. Shoot it with the assault rifle for a few secs and it breaks nicely. The only thing that broke them easily is the tank. Another thing, I don\'t know where the maker of this mod lives, but I have never seen a tree the size of a tank bend like the trees in these maps do. All in all, I wish I could have the maps with all their break-up action and not have the crappy re-work of the weapons. I enjoy blowing up buildings and hiding behind crates and boxes that I can push around (I am just so strong). But the weapons modifications are gonna scare me away from these maps. Seriously, no link gun on Onslaught? What the hell can you be drinking that will make you do that? So download this mod if you can deal with what I consider terrible weapon modifications. PS. If there are typos or spelling errors. I don\'t care, it is 12:07 AM and I was bored so I felt like writing a review for this since my mom is a *bleep*-ing *bleep* that sucks on *bleep* and decided to take away my internet when she isn\'t around.

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632 downloads

Uploaded:07-08-2004

Team Radar Zip

teamradar4.0.zip | 62.28 KB

corner.. Features: * Full team on the radar map, including custom vehicles that define their own icons and the standard vehicles with icons by Airmoran * Dynamic interface that allows you to change the colors of the two teams\' icons and the colors of the empty vehicle icons. * Hotkey for fullscreen semi-transparent radar image * Compatible with all stock UT2k4 gametypes [/quote] This is definately an excelent mod. It adds a small radar area to the left of the screen, allowing you to locate various teams or even items. I know I like it.

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4230 downloads

Uploaded:07-03-2004

FF7 Tifa

ut04mdltifa.zip | 411.76 KB

If you\'re wondering: No, I still haven\'t googled up her background story.

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485 downloads

Uploaded:11-03-2008

DM-WauzKitchen

dmwauzkitchen.rar | 18.21 MB

whole kitchen is highly detailed and brings the player into an allusion that the kitchen is real. Cabinets are hinged open, things are left around, posters are on the walls, even cans of Red Bull can be found scattered around the map. Who ever lived here before must have been sloppy. In this map, mouse traps and spatulas act as jumping platforms, while rulers and other hard surfaces are your walkways. Weapons can be found throughout the map on shelves, the floor, and the table alike. The map is best with 12 to 20 players. The map does support offline bots, so you can practice and learn where everything is before you go killing your friends online. To visit the author's website for more information and help dealing with the map, visit [url="http://wauzie.com/kitchen"]wauzie.com[/url].

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363 downloads

Uploaded:08-07-2008

Dm-DesertWar-2K4.ut2

dmdesertwar2k4.zip | 8.18 MB

to be of the same scale. Great map for a frag-fest, as you could probably fit at least 10-12 players in there. ~ Relic

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809 downloads

Uploaded:07-18-2008

TRBPWeapons

trbpweapons.zip | 2.77 MB

his other mutators: VehicleStuntRewards, MutEffects, and an improved UT2003 style play mutator. Relic

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1799 downloads

Uploaded:02-03-2007

~[TR]~Relics ONS Map Pack

trrelicsonsmappack.zip | 16.81 MB

[b][i]ONS-TR-Europa[Final][/i][/b][/u] Finally, an Onslaught map with a moon theme. For those not in "the know", Europa is the smallest of Jupiter's moons. The map has ample space for wide-scale combat, and a wide degree of variation in the rocky terrain. This gives plenty of room for vantage points and risky vehicle maneuvers in the heat of battle, adding that extra edge to the game. Sadly, I only saw one chokepoint, but it's a great defensive asset for the red team. Powernodes themselves are, for the most part, located in towers. Each tower contains a teleport point leading to the top, allowing for a nice sniper ledge and a hard-to-gain powerup spot. The powernodes are easily defendable, provided you properly garrison the towers, but at the same time any suitable defense can be counterattacked. The defense-offense balance is well-stricken. Architecturally, there are a few points of contention. The base layout, for one. The upper level in the bases are severely underused. Not that it's a bad thing, I just felt that more could have been done with them. The terrain fits the purpose, but it doesn't have too many elements which have an impact on gameplay. One thing I generally look for in maps, is maps that will have a certain twist to how the game is played, and compared to Relic's other maps, I just feel that this one is a little less unique. The map is almost glitch-free, but I did find one little thing that could be considered "glitchy". Spider mines don't handle the terrain well. Actually, that's an understatement, they don't handle the terrain at all. Hardly Relic's fault, though. In summary, a classy ONS map with a theme that hasn't been done too many times before. I had fun just driving around on it in the Scorpion, and had a blast when I tried it in botmatch. I expect to see this one on quite a few ONS servers. [u]2. [b][i]ONS-TR-TheIsles[/i][/b][/u] Ah hah! [i]Now[/i] we get back to Relic's uniqueness theme, and we get back to it with style. Personally, I love this map. Maybe because I generally like aerial combat, but probably because it's a whole new challenge for me. Anyway, that's enough babbling. What's in this map, you ask? Each team has a cruiser for a base. It's carrying three Cicadas and four Raptors, as well as some turrets, weapons, and the powercore. The powernodes are hidden on three islands, which you must reach by air. Once you've taken an island, you can also unlock the Manta, which works as a hovercraft due to it's nature. Don't think of taking a swim, or you're finished. The map is impressively wide. I sure hope y'all have a good sense of direction. Teamwork is a necessity. If you want to get anything done, you're gonna need those Cicadas with their heavy firepower, which means you hot-shot Raptor pilots are flying escort. Mantas are good for little other than scouting, since the Raptor missiles will wipe them out. There are a few graphical problems, mostly due to the size of the map. Seems UT2004's vis range doesn't stretch that far, and things just don't look good when fading in from the horizon. I also spotted a few minor clashes, mostly on the islands, where the water sometimes pops up through the rocks. No big deal, though. A unique map with a unique style of play. Definitely one you'll be wanting to try. [u]3. [b][i]ONS-TR-Transmission[/i][/b][/u] This map has already been hosted here seperately. For a full review, check [file="75022"][u]this page[/u][/file]. These maps won't be to everyone's taste, of course, but they're definitely worth trying if you're into Onslaught. ~ Kouen [b]NOTE:[/b] You will need the [file="52476"]UT2004 Mega Bonus Pack[/file] to use this map, as it includes the Cicada bomber.

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3558 downloads

Uploaded:01-15-2007

Tumbler

tumbler2.zip | 1.06 MB

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2684 downloads

Uploaded:01-07-2007

Old Skool Monsta Toolz

osmt_v1.4.zip | 497.5 KB

Unreal actors and settings so that "old timers" can easily pick it up and "newcomers" have lots of online reference documentation already available. It also includes a new story-driven singleplayer or cooperative gametype (OSM Adventure) with progressive objectives conquering puzzles, traps and monsters. The only real forseeable problem with this update is that it conflicts with the Invasion AI, and therefore is not compatible with that specific gametype. The v1.4 update adds a new ScriptedAction command, ACTION_SetEnemy, which can be used to force-select a specific monster's opponent. It also fixes the options display for OSM Adventure Server Rules and patches a small bug which caused the Brute to play sleeping sounds whether it was asleep or not. ~ Kouen

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7698 downloads

Uploaded:10-19-2006

Jango and Boba Fett

bountyhunter.zip | 6.75 MB

There may be a new version of this file in the future...possibly a joint effort with Mars. Boba Fett: I've used elements of a skin made by Cev Lost, who made a outstanding effort to improve the original Mandalorian armor. I've spen hours doing color correction on these skins, but tried to leave the original armor scratches intact. I've also created custom shaders to give the armor a nice metallic effect. The original character that Cev Lost created, called Korbain Thor, wore primarially red armor. I've changed that back to a more natural green color for Boba Fett and made his pack red and green instead of mostly red. Jango Fett: I've made Jango the the way I would invision him and how he may appear in the Clone Wars. I've toned down the blue color clothing and helmet colors and gave him a more "metallic" feel. I think too many of the Jango models out there feature skins that appear to "cartoonish", rather than making them look more natural. Both Models: The models use several textures as I've re-UV mapped each model. I originally had the model down to two textures, but later discovered that I could still play on-line just fine with multiple textures. So, I used my original 4 textures instead of two. I had to use a separate texture for the chest decal. I orginally combined all textures into two textures, but the decal wouldn't display correctly. The problem is, the decal uses transparancy and I couldn't seem to make a shader that contains the body, hands and decal as a single texture. Hence the separate decal texture. I think the decals could be more accurate and Boba has two shoulder decals, which isn't really the way it's supposed to be. Jango's chest decal isn't in the movie either...as far as I know. Anyway, I thought the decals looked cool. Sounds: Well, sounds for these two bounty hunters are hard to come by since they rarely talk anyway. I'd have to make them my self, which would take some time to do. So...no sounds for now. I may create a sound pack in the future. [/quote]

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7003 downloads

Uploaded:09-13-2006

RuneStorm Map Pack 1

rsmappack1.zip | 59.86 MB

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1432 downloads

Uploaded:07-11-2006

Angrist

angrist.zip | 3.83 MB

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3194 downloads

Uploaded:07-10-2006

UT2004 SoundBlaster X-fi Patch

sbxf_utpatch_us_3369.exe | 180.46 MB

support. Weapons and music both now use multiple voices for a bigger sound, and three dimensional panning for use with multi-speaker set-ups to surround you with sound.

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1030 downloads

Uploaded:07-03-2006

Atreon

atreon.zip | 4.46 MB

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8005 downloads

Uploaded:05-07-2006

Ballistic Weapons Gold Edition UT2004

ballisticv170_zip.zip | 54.96 MB

running the latest version of UT2004. It comes in ut4mod and straight extractable zip in case you need it. Just remember that if you intend to run a server, the ut4mod installs Ballistic in the server packages while the extractable one won\'t. You would have to do this manually. It is advised that you set your new controls after installing this and be sure to READ THE MANUAL before asking us how something works.

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2132 downloads

Uploaded:05-03-2006

Sailor Senshi Pack 1.2

ut2k4_modelsailor_senshi_pack_1.2.zip | 3.84 MB

of her life sending the survivors souls into the future to be reborn in hopes that they would this time be able to live out peaceful lives. Among these souls was her daughter, Princess Usagi and her court, the Sailor Senshi. However, this wasn't meant to be. An old enemy had reappeared and Princess Usagi and her court had their memories reawakened in order to combat this threat. History was about to repeat it's self....

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670 downloads

Uploaded:03-30-2006

BR The Cage

brthecage.zip | 4.64 MB

from the conecting storage and dressingrooms gave the competators the ability to make stylish entrances. Unfortunately the owner of the establishment went bankrubt and the arena was sold and turned into a warehouse. Though the renovation the arena didn\'t change mutch and the infamous text in the dressingrooms was untouched. A few years went and the latest owner also went short on cash. Ironically the previous owner had gotten back on his feet again and bought the arena back. He had too small funds to get it back in bussiness but he knew that Liandri Corp was interested in purchasing it. After some agreements the owner drove away with a transportvehicle full of cash and the new owner started to renovate their new investment. Some of the supplies were left from the arena\'s warehousedays but Liandri decided too keep them. New lights and other necessary equipment were installed and the killing started once more, to a well paying crowd, in the arena were there is no escape..

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1005 downloads

Uploaded:03-26-2006

ONS 2on2 JardindeAnimba

ons2on2jardindeanimba.zip | 5.62 MB

vines through their early stages, and they soon shot up to become part of a grand garden. To protect the meager remnants of life on this planet the warrior commisioned an Onslaught arena within in the hopes that the tournament\'s popularity would prevent the land-hungry Liandri corp. from wiping the garden out forever. -Small 2v2 map with 5 nodes.

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802 downloads

Uploaded:01-09-2006

DM-Eroeh

dmeroeh.zip | 17.36 MB

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1399 downloads

Uploaded:12-07-2005

WAAAGH Ork Voicepacks

waaagh_voicepacks.zip | 30.95 MB

\"Warboss\" soundpack is intended for player use (though both work fine). It contains everythoing the \"Ork\" voicepack has, but the Orders (attack, defed, etc), and some taunts use the Warboss voice.

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775 downloads

Uploaded:10-30-2005

Sailor Senshi Model Pack

ut2k4_modelsailor_senshi_pack_1.1.zip | 3.01 MB

in a savage war, the queen of the Moon spent the last moments of her life sending the survivors souls into the future to be reborn in hopes that they would this time be able to live out peaceful lives. Among these souls was her daughter, Princess Usagi and her court, the Sailor Senshi. However, this wasn't ment to be. An old enemy had reappeared and Princess Usagi and her court had their memories reawakened in order to combat this threat. History was about to repeat it's self....

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3576 downloads

Uploaded:10-28-2005

DM Haunted Mansion SE

dmhaunted_mansionse.zip | 14.93 MB

explored.

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2059 downloads

Uploaded:10-13-2005

ROOtator

rootator.zip | 248.37 KB

the RooHunt Match (essentially a change in the Deathmatch and TeamDeathmatch gametypes).

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1198 downloads

Uploaded:07-17-2005

CTF BraveNewWorld

ctfbravenewworld.zip | 7.02 MB

grown, and immunized with utter efficiency. Producing more or less intelligent offspring is simply a matter of adjusting variables. Is there anything technology can\'t do? Now open to the tournaments, this life-giving compound is the perfect place for humanity\'s favorite blood sport. Inspired by the novel \'Brave New World\' by Aldous Huxley.

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2867 downloads

Uploaded:06-03-2005

Army Weapons

armyweapons3_5.zip | 1.48 MB

like the shock rifle or the link gun. Also, the original existing UT2004 weapon models are used for the new weapons. These are really the only cons about this mod, and they are not really anything that will ruin the fun factor of this mutator. On the pro side, the default weapon is powerful, and the other weapons are good as well. The accuracy of the weapons also is dependent on what stance you are in (crouched, standing, or moving), but even in the moving stance, the weapons are pretty accurate. Some of the weapons have clips, but the mutator lacks a reload feature to were you can bind a key to reload those weapons before the clip is empty, a con that can somewhat ruin the fun factor of the mutator. Otherwise, the mutator is very stable, at least on my computer, and and is not too hard to use, so you should have a good time with this mutator. I would recommend this mutator to anyone looking for a mutator or mod for real weapons (shotguns, machine guns, etc.). Note: I am not sure if the Developer's E-mail in our description is still valid. For safety, just go by the one in the readme if you want to contact the developer. Screenshot Note: First screenshot courtesy of file submitter, who will remain anonymous unless he does not want to. I edited the last screenshot to point out the Frag Grenade pickup that luckily happened to get in that screenshot since I did not intend it to.

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1351 downloads

Uploaded:05-13-2005

ONS-Minus

onsminusece.zip | 10.73 MB

onslaught map for Unreal Tournament 2004 set in a vast sun-drenched classic cityscape.

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1887 downloads

Uploaded:05-09-2005

Flamboria

flamboria.zip | 8.14 MB

defense system for which King Mentor dwells. I wasn\'t sure if I would ever release it but I am thinking now why not? I am also the creator of Hollenberg for Call of Duty United Offensive which has had over 10,000 downloads on www.codfiles.com Anyway enjoy. PS... There is a secret way to get inside the network of houses that you can see and eventually these lead to the inside of the water tower. The way in is through the Cave of Dave which can be entered by standing on a certain spot and sniping a skull. LOL When you make it to the top of the inside of the tower there are 2 Redeemers waiting as a reward. You can enter and re-enter via teleport from a high cliff in order fire them off.

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1379 downloads

Uploaded:02-25-2005

ONS-Urban Strike

onsurbanstrikes.zip | 7.44 MB

excellent and quite frankly this map looks and feels brilliant, but the FPS sucks. Bad FPS =game lag. Which is a huge disappointment because the rest of this map is quite simply stunning. The only thing i can suggest is to perhaps get a city skybox, so that it seems larger? :) The map itself is for Onslaught, and there are powernodes and teleporters. The cool thing is the teleporters. You see, they look exactly like the nodes, so at a first try I found myselft ending up of roofs when all i wanted was to get a powernode! Its annoying at first but servers as a nice feature once you get to recognise them. I believe they\'re colour coded too. So yeah, theres also a train/monorail track running around the arena, with lots of tanks and raptors to mess around in. Perhaps next time you could improve FPS and make a monorail actually go around thet track? That would be awesome :D What else can I say - I\'m disappointed about the FPS, because this makes it hard to play online, and yes I do have a decent GFX card. Apart from that though this map is amazing, although it is a little smaller ingame that it seems in the screenshots. :( ~Szico VII~

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6021 downloads

Uploaded:01-27-2005

Hitler

hitlerfinal.zip | 422.01 KB

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7221 downloads

Uploaded:12-05-2004

2K4 Character Unlocker

unlocker.zip | 78.03 KB

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992 downloads

Uploaded:10-27-2004

ONS - Uallyr

onsuallyr.zip | 24.86 MB

dropped quickly, the lake froze over and the stone of the tombs turned blue as a thin layer of frost spread over it. At sunset the ancient torches are relit for combatants fighting man against man - without vehicles, in one of the tournaments oldest arenas. [/quote] I have no energy to say anything. Great map though.

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3370 downloads

Uploaded:10-21-2004

All Weapons Instagib

allweapons_instagib.zip | 2.17 KB

laugh. Judging by the readme I have got the correct author, if not, apologies all round.

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5117 downloads

Uploaded:09-25-2004

Strange Love 2k4

strangelove2004.zip | 59.49 KB

land. [b]FF|Review:[/b] Is that a redeemer in your pants or are you just happy to see me?

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105288 downloads

Uploaded:09-23-2004

UT2004 Editor's Choice Edition Content

ut2004ecebonuspack.exe | 84.43 MB

but not all. I must say, that the new vehicles kick the most possible ass ever. The artillary thing is fun, but very hard to play with. All the recoil in it ruins your shot, but will be good if someone in your clan knows how to use it. The Paladin tank is cool, I use it as a giant shield gun basically. Secondary fire produces a big ass shield in front of the tank, primary shoots some wierd energy blast. I haven't been able to play with the Cicada, but I would imagine it sucks unless you play online. It is a two seater flying vehicle. It isn't as manueverable as the Raptor, but it can dive and climb faster. It has missle that can be launched by the pilot, and the passenger has control over the laser that can shoot down Avril rockets. The maps are nice too, haven't played them much. I will try to review the maps later, I am watching my new Star Wars DVDs.

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4261 downloads

Uploaded:09-04-2004

UT2004 Navy Mod

ut2004navyumod.zip | 19.05 MB

and enjoy. Plus, all you map makers out there can add these to your maps. The bots don\'t usually like getting in the boats for some reason, maybe they get seasick?

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64 downloads

Uploaded:08-12-2004

Fragops Full Zip

fragopsv139cfulllmw.zip | 390.09 MB

lack of soldiers to secure the now-devastated eastern hemisphere. Hundreds of private Mercenary corporations immediately sprouted, offering to pay their employees steep sums to fulfill their contractors\' needs. Tens of thousands of jobless fighters answered the call for work. And then it all went to hell. The corporations became immensely powerful -- and rich, thus becoming more unscrupulous towards the contracts they accepted. The jobs often bordered on terrorism. NATO was powerless to stop them, with many major operatives now holding key positions in the council. In a last ditch effort, they called upon all 1st-world countries to train elite Special Ops units to help combat this powerful threat -- their leaders offering to pay the same price for men as the Mercenary corporations. The year is now 2007. The world is at war. There is no good, no evil -- nobody seems to be able to tell what either is anymore. The only thing that matters is the next paycheck... and where it comes from determines your alliance. Choose wisely. [/quote] Changes: [quote] v1.39c (Gold) Added: Changed: - Doubled volume of M4 reload sound - Breaking glass shards spin more randomly now - Improved muzzle flash performance, reduced \"wallflash\" effect - Slightly reduced player collision radius -- people won\'t get stuck on doors as much - Price of Super 90 has been raised to $625 - Price of Red Label has been raised from $650 to $900 - TeamKill cash penalty is now $800 - Raised per-round cash awards back up by $50 - Changed USP ammo readout to (correctly) .45ACP instead of .40S&W - Improved directional footstep sound playing - UT2004 mod architecture now fully supported, can be started with only UT2004.exe -mod=FragOps now -- there is no longer a need to specify the intro map or log file. - Reduced Super90 and Red Label effective range by 6% - Darkened blood pool textures - Rebalanced Assassin and Sprinter trait - Fixed missing \"-5% ranged damage\" in Sprinter trait description. !NOTE that this trait has _always_ had -5% damage, but the description didn\'t tell you. - Reduced overall sprint multiplier by 4% - Improved initial loading speed when opening buymenu Fixed: - Fixed a rest loop - Fixed an accessed none in blood splats - Fixed a possible interact hacking exploit - Fixed a TK ratio bug causing FF to always be at 1% even when set to 0 - Fixed rare accessed nones in taclights and lasers - Fixed a weapon duplication exploit - Fixed sniper scopes randomly unzooming when using certain traits - Fixed no-footstep bug once and for all! Maps: [/quote]

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297 downloads

Uploaded:07-31-2004

ONS-Grit SE

onsgritse.zip | 7.23 MB

ever seen the movie. I\'m saying this because most maps with this texture set feel very \'Unrealish\' - You know, like they were made by some people trying to recreate egypt? Even if you dont understand what I just said, you\'re still looking at a fabulous map. The background blends with the skybox very well at ground level, I almost thought the pyramids were part of the level at first. Once you get into the air though, the ground of the skybox doesnt match with the actual level very well. But the map is very cool. The little pyramids and burned vehicles scattered around the level look like they\'ve been blasted into pieces (You know, all those egyptian legends, creepy stuff.) The level is however,very spare in terms of detail, but I feel that this adds to the atmosphere, as in a real desert there wouldn\'t just be trees anywhere. The little oasis in the center of the map is a nice touch though - perfect for screnshots My favourite part though has to be this large pyramid sitting at the back of the map, and the fact that it isn\'t actually part of the node setup makes it seem more foreboding. It\'s like in a game where theres this cave where you dont have to go into, but if you do theres like level 100 enemies and stuff like that. Once again, the atmopshere here really rules. You can hear all these screams and clattering noises when you go down into the depths of the pyramid, and every now and again you get little messages saying \'You should not be here\' and things like that. The best bit (I wont spoil it for you) is down the passages here though. Aside from the dangerous jumps with massive spikes below, theres also a few \'traps\' you should look out for. It\'s a slight pity that in a competetive match on this map you wont have time to go iinto the pyramid. So yeah, the whole map is awesome, even the indoor bases and things like that look very nice. Maybe the vehicles dont fit for Egypt, but if you look at it as if it\'s stargate then I\'m sure you people can cope. Oh, and I didn\'t like the music at all, so I removed it. But its there if you do like it.[/quote] And here are the author\'s notes for the SE. This is the Daytime Second Edition of the original ONS-Grit. Changes include fog (3x better framerate), increased ammo at weapon lockers, different music, and various bug fixes. Look for ONS-Grit-Nights if you feel stealthy :) A sandstorm has covered the desert, obscuring its many secrets... The bases of two warring factions reside in the South-Eastern and South-Western regions of the vast desert. The Oasis in the center of the Wastes has miraculous healing properties. Special runes in the Western and Eastern regions call on the power of the Gods themselves to provide protection against foes. The far Northern temple holds great rewards for those who are worthy. TrickTrap Temple Traps and spike pits guard the greatest weapons on the map. (Pedestrian-only area) Underground people mover Get from the bottom of the map to the top of the map faster than any other vehicle (Peds-only area) Player Controlled Node-Shields Buttons at Node 1 and 9. As long as the player stands on the trigger, the shield will be up - however, the player is completely vulnerable while standing on the trigger.Healing Oasis: Anything within the water\'s range is healed 10 points per second (Anything==Friendlies, Enemies, Small Vehicles) 7 Link Setups in addition to the Default setup (about 14 nodes total on the map for extra customization)

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2897 downloads

Uploaded:07-31-2004

Soria ut2k4

soriaut2k4.zip | 3.48 MB

Model and skin from scratch. Software used : 3D Studio Max 4.2, Photoshop 7, Maya Known Bugs : Not sure. Build/Animation time : \" A nicely detailed female model. (>^_^)>

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18938 downloads

Uploaded:07-30-2004

DM-Forbidden.zip

dmforbidden.zip | 7.18 MB

being cheeky to the authors so dont take it the wrong way. Author 1: David Spalinski Email Address: solidflux1@hotmail.com or david.spalinski@epicgames.com Home Page: www.planetunreal.com/solidflux Author 2: Soenke Warbeast Seidel Email Address: warbeast@nuclearvision.de Home Page: www.warbeast.de Special Thanks to: Ryan Ictus Brucks, Jim Entropy Brown, Stuman, willhaven, Inoxx, \"Tha Edge\", Ed Duke Cox, Jay Harrison, Plumb_Drumb, The rest of the CBP.

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24722 downloads

Uploaded:07-30-2004

Arkon2004

arkon2004v40.zip | 7.8 MB

explains why this mod is so damn good!! The sounds are really good quality, as said in the requirements, the special effects, do seem to lag low-spec computers. Apart from that though its really good, 13 destructive weapons are included, just stick ya Mutator on, and away you go:)

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5509 downloads

Uploaded:07-30-2004

AS-Confexia

asconfexia.zip | 40.99 MB

mission is to attack a large and well defended fortress located in an urban wasteland. One round usually lasts around 35 minutes. AS-Confexia furthers our commitment to delivering only the best to the gaming community. We are developers who came from the MOD community, and will continue to strive to make quality maps that will entertain and excite you for hours. We hope you enjoy this map as much as ONS-TORLAN, and encourage all the MOD developers to never stop trying or believing. It’s all possible.

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6940 downloads

Uploaded:07-30-2004

Effigy 2004

2k4mdleffigy.zip | 3.84 MB

Download

3394 downloads

Uploaded:07-18-2004

allvehiclearena

allvehiclearena.zip.zip | 2.67 KB

ones you donwloaded. Just extract both files to the system folder and activate the mutator from the mutators menu.

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291 downloads

Uploaded:07-18-2004

2k4heavyvehicles.zip

2k4heavyvehicles.zip | 2.17 KB

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1133 downloads

Uploaded:07-08-2004

UT2004Mi (EXE)

setup.exe | 1.16 MB

Download

148 downloads

Uploaded:07-08-2004

InstaGib4EVER(ZIP)

instagib4ever.zip | 167.39 KB

Download

600 downloads

Uploaded:07-03-2004

Makato

ut04mdlmakoto.zip | 360.46 KB

androids. Makoto was created by the Raumflotte, a loose alliance of Gods, dragons, demons and androids, as their newest combat android. Unfortunately, the natural reproduction process isn\'t as unproblematic as it was thought to be, unlike the \"perfect\" constructed androids, Makoto has several flaws and underdevelopments. The one mentioned most often are her breasts, even though they were intentionally kept small (unnecessary weight and ressource usage). Makoto also has a very \"flawed\" psyche, very succeptible to fears and acting without thinking. Because of this (and a little pulling of strings by her parents) she was thrown out of the military and forced to live the live of a civillian. The usual depiction of robots in art made her (for some reason) believe that she will die soon and be forgotten. Oblivion is her worst fear since it is often claimed that robots don\'t have a soul and thus will just cease to exist once they die. She\'s striving to do something memorable in her life, even though she doesn\'t yet know what that will be (Saving the wold? Leading the android race to world domination? Kill Bill Gates? So many choices...). She\'s an avid gamer and her real world fighting style mimics that of the FPS games she plays. Since her body is regenerating quickly (that means total destruction -> full health in 5 seconds) due to the nanobots in her blood she fights deathmatches even in real life and rarely bothers with protecting herself, just trying to cause the most damage. Sometimes she hunts Illuminati or takes down Black Helicopters just for fun and even though she knows there are world-spanning conspiracies at work, she isn\'t paranoid, she sees herself as the hunter and knows that no force on Earth could stop her. Overconfidence is her biggest problem, though... Makoto is a character in a hobby-project a few friends and me are working on. She wasn\'t originally made for UT2003/04, I just decided it\'d be nice to have her in that game. The portrait mimics the style of how bosses will be introduced minus the big, red, flashing word \"Warning!\" (yes, I know, that\'s normal for SH\'M\'UPs, not RPGs, but who cares?).

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5960 downloads

Uploaded:05-09-2004

Blade - The Vampirehunter

bladethevampirehunter.zip | 1.92 MB

he is able to exist in day light. Blade`s main aim is to rid the world of vampires and therefore he is looking for some victims. Are you ready to face the ultimative creature of DAY and NIGHT? Let him hunt you... Skin supports team colors

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2654 downloads

Uploaded:04-23-2004

CTF Philae nightfall

ctfphilaenightfall.zip | 10.22 MB

Enjoy! And I finally got ahold of Will.K and I have his permission to release this. For those that might wonder... ================================

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7506 downloads

Uploaded:04-23-2004

Remote Strike 2004

remotestrike2004.zip | 22.43 MB

guns on Onslaught I was fairly surprised to hear “tacky” sounds when I fire, they aren’t as clear as the ones that came with Unreal Tournament. However the looks of all the guns are really graphical, no pixels or un-clearness, they look as good as the default ones. Even so when firing with some of the bigger weapons, I found my character being forced backwards from the force, making it almost impossible to run and fire, as you go as slow as a slug! If you stand still and fire, you get your gun going up in the air, and to the right, so it makes aiming hard as well. The red target is a good idea; it makes the hard aiming a little easier. The icons at the bottom of the screen, from where you choose what weapon you want to use, are all out of place, the Pistol is to the left of the box, and the big guns or the weapon with the Knife, the icons are far too big, and take up about 1 and a half boxes, making the whole thing hard to see. On certain weapons the ammo icon with the amount of ammo underneath, is chopped off the screen, and is very un-clear to see. The very good thing about this mod is the fact that it doesn’t make your game laggy in anyway. The actual idea of the weapons included are very good, they all have a strong secondary fire, and take away a proper amount of health, so they are not instant kills. The left click fire is about the same power as the default weapons, if not a little more or less, making things a little different, therefore creating an exciting game. Overall this weapon mod is a really good thing to have on your game, and because it is a mutator you don’t always have to use it. Apart from the fact that it makes your character jump back, and makes the screen shake a lot, it’s a handy tool to making a better match. This mod is worth downloading! ~Szico VII~ ~Mike~

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3479 downloads

Uploaded:04-15-2004

UTcacheEXTRACTOR2004

utcacheextractor140.zip | 380.03 KB

proper folders maps/mutators/skins etc.

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293 downloads

Uploaded:09-04-2010

Unreal Tournament 2004 Community Compilation Pack 1

ut2k4ccp1pf14rc1archive.zip | 346.06 MB

umod, also including a very well detailed readme file for your general reading or for installation procedures. Sporting the following features: 74 Maps, majority of which are VCTF maps making that gametype a reality today. 25 Onslaught Power Node Link Setups dubbed CrossHatch, you\'ll understand that name when you play. 1 Master Mutator, Excessive 3.01. 3 Mutators, Instagib4Ever, PingCompensation2, NoVehicleLocks. 3 Gametypes, Vehicle Invasion 1.16, Vehicular Homicide, & Vehicular Genocide. 1 Invasion Wave Table, making every wave following an obvious level up. 32 Custom Intelligent Bots, Made to make instant action mode seem human like multiplayer 2 Excellently designed fully functional Player Models, Bender from Futurama, and Martian from Mars Attacks. Requirements: Unreal Tournament 2004 with ECE Bonus pack and fully Patched Approximately 1.25 Gb

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113 downloads

Uploaded:04-30-2010

MutTimedMessages

muttimedmessages1.1.zip | 3.84 KB

its 1.0 but in fact it really is 1.1

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819 downloads

Uploaded:01-09-2010

KirovAirship

kirovairship.zip | 4.04 MB

Download

264 downloads

Uploaded:11-18-2009

DM-Dark Cemetery

dmdark_cemetery.zip | 6.3 MB

Download

602 downloads

Uploaded:10-11-2009

TF2 Sniper with the lost WildBill model

tf2sniper_wilddog_skin_and_voicepack.zip | 32.05 MB

time, you died, and I lived happily ever after. THE END. and Your bleeding GRAVY fatso! And with him, the lost WildBill model that was lost alongside the YoJoe vehicle pack that meet an unfortunate demise. All put in for your enjoyment (Well, mostly to make sure that people CAN use the Sniper skin for the WildBill model. Guuuuuh) Credit for WildBill goes to the original creator. If comes by, please tell me your name, and I'll add it. :) Enjoy the Sniping mates.

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271 downloads

Uploaded:07-09-2009

BR-uXc-Barn-of-Chaos_V2-2k6

bruxcbarnofchaos_v22k6.zip | 24.12 MB

inspired by the movie Deliverance and the comes with the XxxX music fix with some themed music. Hope you enjoy!

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535 downloads

Uploaded:05-11-2009

ONS- Torlan GroundWar

onstorlan_groundwar.zip | 2 MB

change the dynamic, in some respects making this an easier map as your opponent has none of the (arguably) tricker-to-destroy air vehicles, but at the same time harder since neither do you. It's definitely one for fans of the original Torlan who are after variants with an adjusted metagame. ~Mikouen

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501 downloads

Uploaded:12-20-2008

DM-S3M Metallica

dm_s3m_metallica.zip | 27.68 MB

is a bridge that connects two parts of the map. On the bridge, bursts of blue flames spew out for a rock effect. There are small buildings that also accompany the map. These buildings have Metallica paraphernalia in them. Both buildings have a homey atmosphere with computers, couches, and televisions in them; definitely something Metallica would have in their game room. The terrain is pretty well done. There is a presence of green grass through most of the map except near the hilly areas which boast a cliff terrain. The small houses could use a little bit more detail. It seems that all in them are luxuries and have big open areas of nothing! In the small houses, you will find a lot of weapons and power up. Camping in there would definitely be a good strategy.

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507 downloads

Uploaded:09-29-2008

DM-DesertWar

dmdesertwarfinal.zip | 9.87 MB

are the only place for protection in this wide-open area. Vechiles such as German tanks appear on a platform. In the distance, mountains are visible with a partly cloudy blue sky; adding to the over all effect. Desert trees, rocks, and other debris are also scattered around the map. A gattling cannon and various different vechiles are available to decimate your opponent with. Dm-DesertWar is medium, but the wide open areas make it feel quite small, so expect fast games with high carnage. This version includes small bug fixes, more blocking volume, and the skybox is now fixed. So what are you waiting for? Download Dm-DesertWar and get your desert warfare fix!

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1854 downloads

Uploaded:02-13-2008

KOS-MOS

kosmos_fixed.zip | 3.07 MB

compared to this in-game rendered version. What struck me initially, was that this mode shares the same style as XenoAisam's PASKAL models, rather than being as accurate to KOS-MOS as possible. Which is okay, I guess, completing the set and all that. Just doesn't feel too KOS-MOSsy. Anyway, KOS-MOS goes through four forms throughout Xenogears, allegedly. She's an armored android with built-in weapons (sorry, no sword-arm in UT2004 though). Etc, etc, okay, it's a confusing backstory if you haven't played the game. Basically, picture an armored human female, in a revealing outfit typical of most animes, in the same chibi style as the other PASKAL models. Or just check the screenshots. It's a decent model, and not one to miss if you've been collecting the PASKAL models thus far. ~ Kouen -EDIT 13/Feb/2008- Updated fixed version of the file. ~Kouen

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359 downloads

Uploaded:12-03-2007

CTF-TR-Dynasty

ctftrdynasty.zip | 15.22 MB

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2115 downloads

Uploaded:10-05-2007

ONS-AirMars-G8

onsairmarsg8.rar | 4.07 MB

you may have guessed, a primary feature, which is complemented by two new variations of classic vehicles. First, there\'s the Falcon, a heavily modified Raptor which is quicker, more agile, and fires link gun blasts. Secondary fire launches a burst shot. The second vehicle is the Hornet, a modified Manta capable of flight, which has a built-in gatling weapon. Not very exotic, but who can complain about more ways to nuke people? The map itself uses an interesting concept. Each team starts on a carrier craft which houses their power core and a plethora of vehicles. Defending these craft is anything but easy, so the best way to defend them is to make sure the enemy can\'t reach them. Three of the powernodes are located on the freighter in the center of the map, and the other four of the powernodes are situated on the four escort craft. Two of the powernodes on the central freighter are in hangars, and capturing them will obtain an extra Falcon, Raptor and Hornet for your team. Essentially, it\'s a two-way version of Assault, with the main objective being capturing the fleet before your enemies can. Much of the map, as mentioned before, involves air travel. Unlike other ONS maps, however, there\'s an emphasis on teamwork. With Cicadas in the air, ground positions are difficult to fortify. With Raptors and Falcons hovering around, Cicadas aren\'t safe. With Hornets cruising around spitting out high-velocity bullets at a rate of 20 rounds per second, unwary Raptor and Falcon pilots will get shredded in moments. The only way to succeed is to use all three types of craft in coordination. The overall design and texturing is really nothing to write home about, but in all the simplicity comes great gameplay. Perfect for getting 32 people in a server and waging war in the armosphere of Mars. A solid map that any aerial combat fan should enjoy. Did notice one minor error. Bots are incapable of traversing ladders when there\'s a human player nearby. Oh, and final note, you\'ll need the [file=\"30967\"]ECE Bonus Pack[/file] for this map to work. ~ Kouen

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1613 downloads

Uploaded:09-28-2007

CTF-MobiusConcourse

ctfmobiusconcourse.zip | 17.63 MB

difficult enough, but adding quality custom content makes it much more challenging. Despite the maps layout, which leaves little room for zoning and normal methods of optimization, it runs great. I have to say, I expect to see maps this detailed only in the upcoming release of UT3. This map reminds me of one of the UT3 maps that was in a game trailer at some electronics show. A very futuristic and alien design. What also impressed me was the extensive use of the karma engine. Several items in the map react to weapons fire and contact with players...stuff you do not see very often. I highly recommend this map to be hosted on every CTF server out there. The author gets a score of 10 from me! Great work, and I am eager to see more work from this mapper. Relic

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1424 downloads

Uploaded:06-10-2007

NaluriV2

naluriver2.zip | 7.01 MB

of a "schoolgirl" look to her, Naluri looks like she means business. The model has a hi-tech headset attached, and all the standard refinements from the author's take on the Paskal team. This model, unlike the other one, is more suited to sandy environments than the other (which would work better in dark city environments). There are also two versions of the model available - cell-shaded and difused. This is another quality anime model, and my comment is the same as for the last one - keep 'em coming. Anime or not, more quality commando models are welcome in my book. ~ Kouen

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2155 downloads

Uploaded:05-07-2007

Dark Elite Mappack

dmhwzcrazyhouseofnoob.zip | 92.32 MB

contains 4 deathmatch maps...two of which contain vehicles, but no real bot support. Also included are custom player skins, a custom voice pack, some custom artwork, and something unique that you do not see very often - a machiminia movie. Not bad work for a beginning mapper. TR_Relic

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1826 downloads

Uploaded:03-01-2007

DM-DG-Spacejunk

dmdgspacejunk.zip | 12.16 MB

deathmatch level has room for about 12 players, though I found it to be challenging with only 6 bots. You'll wear out your keyboard dodge jumping behind tons of obstacles, or you won't live long! There are plenty of places to take cover at ground level, but the best tactic is to think vertically. Grab the ion painter and you'll make one heck of a mess from above! There's lots of eye candy in this map, from the awesome skybox view to the custom emitters. Nice job! ~ Relic

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1548 downloads

Uploaded:02-23-2007

Nurani

nurani.zip | 3.53 MB

nicely in winter environments. What sets this model apart from the rest of the Pascal Force is the character\'s aggressiveness and battle tactics. A feared and formidable foe! Personally, I think the player skin could have used a bit more detail, but on the same note...detail might have ruined the ability to camouflage... Overall - nicely done! A great addition to the Pascal Force collection! ~{TR}~Relic

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1960 downloads

Uploaded:02-15-2007

Rohani

rohani.zip | 5.12 MB

Download

656 downloads

Uploaded:01-25-2007

Naluri

naluri.zip | 5.99 MB

of a \"schoolgirl\" look to her, Naluri looks like she means business. The model has a hi-tech headset attached, and all the standard refinements from the author\'s take on the Paskal team. This model, unlike the other one, is more suited to sandy environments than the other (which would work better in dark city environments). There are also two versions of the model available - cell-shaded and difused. This is another quality anime model, and my comment is the same as for the last one - keep \'em coming. Anime or not, more quality commando models are welcome in my book. ~ Kouen

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1875 downloads

Uploaded:01-15-2007

Semi SUV II

semisuv.zip | 371.6 KB

today :) .

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3028 downloads

Uploaded:10-21-2006

UT2004 SkaarjDeath model

death_ut2k4.zip | 2.01 MB

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1231 downloads

Uploaded:10-10-2006

DM MPC BUTT-O-WEEN

dmmpcbuttoween.zip | 20.54 MB

Download

414 downloads

Uploaded:10-05-2006

CTF Dark Forest

ctfdark_forest.zip | 2.52 MB

Download

2564 downloads

Uploaded:09-27-2006

vCTF DG Arctika

vctfdgarctika.zip | 24.4 MB

seas. The chunks of land that remained suffered a harsh frozen climate, barely able to sustain humans. The few survivors of the war battled over what land remained. Welcome to the new continent of Arctika... A strong environmental goal with realistic terrain and plenty of atmosphere. Part of the design goal in this map was to create a lot of custom futuristic staticmeshes for the team bases to give them a fresh new look. - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - realistic high resolution terrain with multiple textures - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects

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5152 downloads

Uploaded:09-23-2006

Ballistic Weapons Bonus Pack 2 - UMOD

bwbp2_umod.zip | 5.59 MB

the UT2004 base, it features some very impressive effects and characterisitcs. If you\'re a fan of BW or very fun, high standard weapons, then you\'ll definitely want to get your hands on this one. This is the UMOD installer form of this download.

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4755 downloads

Uploaded:09-21-2006

AS Stargate

stargate.zip | 10.26 MB

the Stargate to explore the unknown.

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2226 downloads

Uploaded:09-15-2006

Cloud Skin

cloud_skinv2.rar | 471.19 KB

Download

8313 downloads

Uploaded:09-13-2006

Ballistic Weapons Bonus Weapon Pack 1

bwaddpack1_zip.zip | 6.46 MB

Lasersight, Silencer RS8 10mm Pistol ; Lasersight, Silencer THIS PACK REQUIRES; Ballistic Weapons v1.72 .ZIP Package

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2149 downloads

Uploaded:08-30-2006

DM BeautyBabes][v2

dmbeautybabesv2.zip | 12.65 MB

Download

1500 downloads

Uploaded:08-19-2006

AS ArboreaTrial Fix

asarboreatrialfix.zip | 6.02 MB

Download

4325 downloads

Uploaded:08-09-2006

Futurama Models

futurama_characters.zip | 22.55 MB

Download

4695 downloads

Uploaded:07-23-2006

Ballistic Weapons v1.72 Patch

ballisticv172patch_zip.zip | 475.66 KB

that are based on a new, enhanced weapon system. New features are added, like reloading, realistic aiming and area specific damage. All the effects and items are replaced too and we have even used completely new sounds for everything New in v1.72 (check their site for changes in v1.70 and v1.71) Dropped weapons sink into floor instead of UT effect Ballistic Weapons mutator replaces non-pickup wepons Mac/Linux spinning screen bug fixed Brass sinks into floor Priotites tweaked Starting with melee weapon fixed Pistol settings tweaked Various core changes and feature additions

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1563 downloads

Uploaded:07-12-2006

ONS Islands Rock

onsislandsrock.zip | 8.84 MB

leather tomb!

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594 downloads

Uploaded:06-07-2006

Gesnor

gesnor.zip | 3.9 MB

kings), the royal suit of the ancestral wars. Gesnor wants tournament reward to clone and revive his friend.

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1760 downloads

Uploaded:05-20-2006

ONS Warlords

onswarlords.zip | 15.94 MB

Skaarj and Humans had started behind the passed tournament and no one knows the end. Liandri Corporation gave up control.

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759 downloads

Uploaded:05-17-2006

ONS Cinder

onscinder.zip | 2.69 MB

and it\'s going to be miserable.

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2159 downloads

Uploaded:04-12-2006

DM Stargate

dmstargate.zip | 2.74 MB

Download

2217 downloads

Uploaded:04-02-2006

RoadKill Warriors Alpha 2

rkwalpha2.exe | 361.3 MB

weapons and a lots of explosions & fire! 1. Shoot\'n Drive (Standard TDM gameplay) 2. Thievery (Locate and steal the Fuel Containers from enemy territory and return to homebase location. While carrying the containers you cannot use your weapons, but be cautious! The others can shoot at the conatiners and make it explode). 3. Last Man Driving (Get a vehicle and crush your opponents with it, the last man wins the round). Desert King (Protect your base from incoming Bloodhunters (computer controlled). 4. The Escape (Take The Fuel Truck from your base and drive it to a specific location, beware of the other team and dont let them get the truck) 5. Sabotage (Infiltrate the other team HQ and plant explosives to blow up the base but remember, the other team has the same objectives so u need to protect your own base too...)

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475 downloads

Uploaded:03-29-2006

DM Conveyor2k4-XGS

dmconveyor2k4xgs.zip | 6.08 MB

Download

1919 downloads

Uploaded:03-26-2006

ONS All Fall Down

onsallfalldown.zip | 8.49 MB

humans. If you have a server, please try it in your rotation. Note: Requires ECE bonus pack, and if you dislike Skaarj, use a \'no skaarj\' link setup --or create a new link setup with \"No_Skaarj\" in the name.

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1495 downloads

Uploaded:03-08-2006

ONS GizaOasis

onsgizaoasis.zip | 4.8 MB

Download

3433 downloads

Uploaded:02-12-2006

Popo

ut2k4mdlpopo.zip | 4.32 MB

Download

3078 downloads

Uploaded:02-11-2006

AS CraterBase

ascraterbasefinal.zip | 2.08 MB

its worth it. If you\'ve ever played the first AS-Craterbase, then you will be surprised at how much its changed since then. Here are a few of the changes i made, better lighting, better emmiters that work online, finished the incomplete movie sequence at the beggining, added better vehicles (as well as defense vehicles for defenders) and better gameplay. This is one crazy map filled with vehicles and super weapons, i really hope you enjoy it!

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3225 downloads

Uploaded:01-31-2006

FragBU Bonus Pack

fbubp.zip | 62.94 MB

their correct locations. ---------------------------------------- MAPS: CTF-FBU-1on1-Xerosis - Raffi_B CTF-FBU-Barcelona - Gred Mega and Raffi_B CTF-FBU-Iron2 - Raffi_B CTF-FBU-Veiled - Radeon285 ONS-FBU-Desertion - Styx ONS-FBU-Highlands - Styx, Reeps, and Raffi_B ONS-FBU-Scorched - Styx, Reeps, and Raffi_B ONS-FBU-Stonehaven - King Mango VCTF-FBU-AkhaRu - King Mango MUTATORS: Heavy Health - SlayerDragon - The less health you have, the faster you move! Heavy Armor - SlayerDragon - The less armor your vehicle has, the faster it will move! GAMETYPES: Nalicow Invasion - Parser - Replaces the standard Invasion monsters with fully-functional Nalicows! They moo, hump, and fly, so you\'d better watch out!

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2095 downloads

Uploaded:01-31-2006

AS Deek Dreadnaught Final

asdeekdreadnaughtfinal.zip | 12.82 MB

destroy this massive ship! This version has better Bot direction, and a number of additions.

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1295 downloads

Uploaded:01-27-2006

ONS-DG-FalloutIsland

onsdgfalloutisland.zip | 17.74 MB

Download

2083 downloads

Uploaded:01-25-2006

DM CarnEvil

dmcarnevil.zip | 21.5 MB

serve the purpose of entertainment or population control? Info - This level was created as an end semester project by the Fall 2005 class of the 3D Gaming program at Seneca College\'s Animation Arts Centre in Ontario, Canada.

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795 downloads

Uploaded:01-23-2006

AS Deek Dreadnaught

asdeekdreadnaught.zip | 12.5 MB

destroy this massive ship!

Download

2237 downloads

Uploaded:01-21-2006

ONS UrbanWarfare

onsurbanwarfare.zip | 5.96 MB

sniper towers, weapon buildings and numerous other things of interest as you explore the city, but it also makes for a great Onslaught map as well. The node setup is the same as the map Dawn and there is a jump pad transit system that allows you to make Matrix-like jumps from building top to building top. A map like no other!

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3013 downloads

Uploaded:01-16-2006

ONS Alien Crossfire

onsaliencrossfire.zip | 16.12 MB

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5112 downloads

Uploaded:01-11-2006

Tyrant

ut2k4mdltyrant.zip | 3.18 MB

teamcolors).

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1517 downloads

Uploaded:01-09-2006

Omega Unit Male

omegaunit_male.rar | 1.31 MB

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4128 downloads

Uploaded:01-07-2006

ONS UP Operahouse

onsupoperahouse.zip | 14.85 MB

buildings. Both the Axis and Allies wish to capture the opera house due to its strategic location. Take a gun and get a move on. -Special thanks to Lord_Simeon for the flag meshes, and their textures. And to Lunarbunny, for the war propaganda. Enjoy.

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3269 downloads

Uploaded:12-26-2005

SkaarjBot

skaarjbot.rar | 2.24 MB

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1459 downloads

Uploaded:12-25-2005

AS Deek Starfire

asdeekstarfire.zip | 8.62 MB

continued to destroy well after despatching the last of the Arions enemy. Finely they came to Earth, using their proven stategy....Collect materials from the planet for industrial worth, mine the orbit and destroy all ground and space resistance.

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2178 downloads

Uploaded:11-29-2005

UT2K4 Diamax Sniper Weapons

ut2k4_diamaxsniper.zip | 151.29 KB

Marius Duras Diamax\'s first mods.

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2968 downloads

Uploaded:11-23-2005

DM Bathroom

dmbathroom.zip | 571.86 KB

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1680 downloads

Uploaded:10-30-2005

Assassin Cats Skinpack

assassincat_ut2k4.zip | 4.44 MB

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1425 downloads

Uploaded:10-27-2005

Super Adrenaline

super_adrenaline.zip | 214 KB

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1572 downloads

Uploaded:10-26-2005

DM-Haunted_Mansion

dmhaunted_mansion.zip | 20.22 MB

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3475 downloads

Uploaded:09-26-2005

ONS Maelstrom

onsmaelstrom.zip | 6 MB

with the amount of nodes results in massive alterations to gameplay mechanics. ONS-Maelstrom is like no other map made - it is a new kind of Onslaught. ***This map requires the ECE Bonus Pak!

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2330 downloads

Uploaded:09-08-2005

CTF-Boardwalk

ctfboardwalk.zip | 16.89 MB

secluded passage ways and alternative routes to the respective bases. Capturing the flag won’t be easy, so when the going gets tough, don't hesitate to respawn at your team's favorite watering hole for a cold one and enjoy the dazzling sunset.

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1339 downloads

Uploaded:08-21-2005

ONS Dream

onsdream.zip | 5.39 MB

triggers, located in the building in the middle.The bridges opens after 45 seconds automaticly. The tactical possibilities of the bridges is shown especially in the end of a game, when enemie\'s vehicles shouldn\'t reach the other side (i.e. for an \"over-time\").

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1825 downloads

Uploaded:08-16-2005

Miko Fox

mikofox_2004_v2.1.zip | 1.53 MB

PG rated skin than the original model. To use one of these in the extras folder Rename it MikoTextures.UTX and place it in the texture folder.

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636 downloads

Uploaded:07-25-2005

CTF Avengerdocks

ctfavengerdocks.zip | 2.3 MB

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2535 downloads

Uploaded:07-22-2005

Comet

dmcomet.zip | 3.81 MB

had to be made for this comet\'s back side, before it makes its final journey into the black abyss. Take part in this chilling atmosphere and liquid nitrogen lake unlike any other landscape you have experienced.

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875 downloads

Uploaded:07-19-2005

DM N64 Bob-Omb

m64_bobomb_new.rar | 2.89 MB

through the map or float in the air when you die ...sry. Enjoy!

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1369 downloads

Uploaded:07-15-2005

Instagib Custom

igcustomv1beta.zip | 6.07 KB

kill with you instagib rifle, you get to choose how the victim reacts to it. You can choose the victim to ge trownback, turned into a skeleton, or simply gibbed (for those who don't know what gibbing means, gibbing means tearing/blowing your enemy to pieces0, or you can have the mutator randomize the kill method. You can also customize the death method for both the primary and secondary fire, so you can gib one person and throwback another at will. Both firemodes will stay the same, however; only the death method changes. Again, a surprisingly fun mutator, I would recommend this for a download and a tryout. Semi-Personal Note: This mutator was created by Lulolwen for CHAKA, a Gaming Forums Moderator, after he requested this mod via a thread in GF. Thank you very much Lulowen for doing this. I think that you have created something that is suprisingly fun and keep up the good work!

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939 downloads

Uploaded:07-07-2005

ABU Village

abuvillagev.2.1tdm.zip | 1003.03 KB

version are; - Fixed the Water volume problem. - Added an animated level preview. - Added a mushroom farm.

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4105 downloads

Uploaded:07-04-2005

DM Bikinibottom

dmbikinibottom.zip | 12.26 MB

main area of SpongeBobs, Patricks and Squidwards homes and there are a few jumps to play with and etc.. . I did not bot path it but the bots seem to find things just fine i.e. jump pads, teleporters and weapons if you turn them up high enough, they don\'t navigate everything but enough to give a good fight.

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775 downloads

Uploaded:06-30-2005

Anti-Camper

anticamperfinal.zip | 2.2 MB

in consideration the type of weapon the player is using, the mid damage the weapon is capable to inflict, if he's driving a vehicle.. and according to those, the mutator will warn the Hunter (an in-game character provided by the mutator itself), that the player should be sniped. So, the Hunter starts hunting the player, and until the player don't get killed, he will try to put a bullet in his head. The hunter, due to he's an agent (if you saw "the Matrix" movie, then you know what I'm talking about), can be murdered in no such ways. His major ability is to teleport wherever he wants to. You can hide, but can't escape.

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2421 downloads

Uploaded:06-19-2005

Serenissima

dmserenissima.zip | 47.63 MB

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5111 downloads

Uploaded:06-14-2005

UT2004RPG

ut2004rpgnout4mod.zip | 380.64 KB

speed, health, adrenaline, and damage modifiers or abilities such as Regeneration. Bonus EXP is given for killing players of higher level than you, multikills, sprees, headshots, winning a match, and (in certain gametypes) scoring game objectives. Every player\'s level, stats, and abilities are all saved to .ini and reloaded in future games when that player joins.

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1040 downloads

Uploaded:06-06-2005

Dante

dante.zip | 1.24 MB

its basicly uses the torch/brock model with black and white styla armour. if i get good enough feedback i might put up the redux im doing, and mebbe a team with the black/white armour.

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412 downloads

Uploaded:06-03-2005

UWRC-Subway

uwrcsubway.zip | 7.62 MB

of the level, and each path is quite different, but hopefully the paths are equal in length or at least equal such that one path will not give a player an advantage over those that take the longer or harder path, and, as far as I have played it, the paths do seemed to be balanced well. The entire level is also constructed very well to the earthquake-devestated city. From manhole entrances and burning subway cars do destroyed skyscrapers, you will find it all in this map as it has plenty of detail in order to convey the devestated city setting to the player. Only minor graphical glitches exist in the rails at the turns, but that is to be expected as no graphics engine is perfect at the moment (not counting future ones, ex UE3). It seems that a lot of work was put into making this stage, and it seems that the hard work paid off well. Of the UnWheel stages I have posted and tested so far (only 2 to go), this is the best one I have played. I hope that you will enjoy it as much as I have. Note: This map has some decent bot support, but if you plan on playing against bots, I recommend playing against one bot, maybe two at the most, or else you will have most of the field staying at the starting line or only going so far on the track and stopping. If you keep the bot count to one or two, the bots will actually race the entire track unless they get stuck somewere or they get shoved off the track far enough which means that the one or two bots will actually provide an off-line competitive race. Additional Note: Last screenshot submitted by the level developer.

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5344 downloads

Uploaded:06-03-2005

UTComp 1.6a

utcompv16a_96.zip | 299.92 KB

here is the change log:- Added Lightning Gun and Sniper Rifle headshots to weapon stats. Voting now show the name of the player who started the vote. Coach Mode now defaults to and forces First Person view. Spectators with admin rights can now call new votes and participate in voting. Adminready now always works as a spec. Fixed Vehicle fire hitsounds not playing with scoreboard stats disabled. Added \"Enable Enhanced Netcode\" and \"Allow players to vote on Enhanced Netcode\" settings to Webadmin. Fixed ?EnableEnhancedNetcode command line parameter. Fixed link primary projectiles sometimes not hitting with Enhanced Netcode. Added EnhancedNetcode variable in serverinfo. Fixed recursion crashes with UTComp and Epic's Arena mutator. Fixed Clan Arena sometimes letting players join teams during rounds. Fixed exploit in Clan Arena allowing people to spectate in free float mode after dying. Fixed vertical aim occasionally being disabled after spawning in Clan Arena. Fixed Clan Arena clock being garbled in overtime. Fixed weapons spawning in Clan Arena allowing players to get ammo after they run out. Clan Arena and Duel servers now show on their appropriate server browser gametype categories. Added short map names for DM-1on1-Roughinery-FPS, DM-Deck17-FPS, DM-1on1-Lea and DM-Campgrounds2004-G1E to mapvote. Very minor GUI improvements [b]FF|Review:[/b] Probably the most popular on-line mutator, featuring original Quake gameplay and settings: hitsounds, brighter (much brighter) skins, kick/vote system, and other minor alterations of similar sense. Beware though, as most servers that use it on-line are mostly just a gathering place for l33t haXorz, seemingly 13-year-old and caring for nothing else but fragging opponents with consecutive direct hits, constant running around, battling on repetitive maps and never caring for a bit of tactics or even fun-factor... Yeah, that frags much better than just shooting them...

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637 downloads

Uploaded:05-20-2005

ShieldGun Pack II

shieldgun_pack_v2.zip | 5.34 MB

included: DM-SG-Cenotaph, DM-SG-Frozen, DM-SG-Grinder, DM-SG-Minefield Singleplayer: No Multiplayer: Yes, obviously New textures: No New meshes: No New sounds: Yes (custom bird sounds from my own BR-Templus2k4) New music: No Known bugs: Lighting issues on the razorblades in DM-SG-Grinder Weapons: No damage Shieldgun Construction: About 1 week

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744 downloads

Uploaded:05-19-2005

UT2003_2004 Addon Installer

ut2003_2004_addon_installer.zip | 58.45 KB

only UT200X related files are in this folder) and follow the steps in the program and it should install anything for you into the games. Note: Sorry, but no readme for the program is available as of yet, unless you can read German (the included English readme has nothing in it). I might play with this file and come up with my own readme if you are having trouble using this program. Killer_Kyle

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1108 downloads

Uploaded:05-09-2005

Siege 2004

siege2004v105.zip | 23.2 MB

different structures (seven constructable) which offer a variety of strategic combinations - many BR-maps and nearly every CTF-map is playable - an inventory-system with the full \'old\' arsenal, five new weapons and nine new items to purchase and combine

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3267 downloads

Uploaded:05-07-2005

ONS-BigDam

onsbigdamver1_3.zip | 23.74 MB

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973 downloads

Uploaded:03-17-2005

VCTF-Sky Lake

ctfsky_lake.zip | 14.86 MB

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1822 downloads

Uploaded:03-13-2005

VCTF CBP2 Valarna

vctfcbp2valarna.zip | 8.47 MB

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1530 downloads

Uploaded:03-09-2005

Zound

zound_v51.zip | 784.14 KB

Version 5.1: ------------------------------ |- Fixed Random sounds not working which needed an extra character at @ random |- Fixed 49 character chat limit |- Fixed where the Hidden=True did not hide the triggername |- Added RepeatDelay where sounds cannot be repeated for x seconds |- Replaced hello and byebye Triggernames with PlayerEnter and PlayerExit (hello and byebye Triggernames can still be used as secondary names)

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3754 downloads

Uploaded:03-05-2005

Mass Vacuum 2.0

massvacuumbeta2.0.rar | 73.92 KB

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605 downloads

Uploaded:03-04-2005

Stakeout Mutator

stakeout_mutator_beta13.zip | 2.24 MB

then carry their corpse around as a trophy. Note. hold the pike fire in to hold the ragdolls longer. I need to mess with the vehicles a little more but the pike and stakes do damage them. If you stand on a vehicle and fire the pike down at it, the vehicle will lift off and take you up. If you hit a vehicle with the pike it will come to a halt. PLay in the goodkarma map with the pike and you can play rugby (American football?) with the karma balls. included is:- stakeout Arena mutator:- You must use this arena mutator so that the stakes can be picked out of the walls. Stakelauncher Mutator:- replaces the lightning gun with the stakelauncher I would like to recommend this mutator (NOT MINE, no point re-inventing the wheel): http://www.ut2003hq.com/downit2.php?ID=5393 to replace the default inventory with the pike and the stake launcher. I found that replacing the shield gun with the PIKE and the Assault rifle with the stakelauncher works best.

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1624 downloads

Uploaded:02-25-2005

AS-Frigate 2004

asfrigate2k4.zip | 6.24 MB

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5740 downloads

Uploaded:02-02-2005

ArenaMaster & Team ArenaMaster

3spnv240.zip | 154.79 KB

Round-based play. Players have one life per round. 2. Last Player/Team Standing wins the round and scores a point. 3. First Player to 5 wins (AM), First Team to 10 wins (TAM). (admin configurable) 4. Health and armor decrease for every point scored. 5. Players spawn with all weapons but limited ammo. 6. Adrenaline bonuses of 30 per kill, 10 for Sprees, Multi-kills, etc. 7. Time limit per round. During Overtime, all players\' health drains at the same rate. 8. Camping results in increasing damage per violation (AM only). 9. Players cannot fire or be damaged during first 5 seconds of each round. 10. Friendly Fire Reversal option (TAM) whereby player receives damage for shooting team mates. Miscellaneous 1. In-game menu (defaulted to HOME key or console command \'menu3spn\') allows for admin and player configuration. 2. Player brightskins for improved visibility. 3. Line-of-sight hitsounds. 4. Individually enable/disable adrenaline combos (player and admin) 5. End of round statistics announcement for accuracy and damage leaders. 6. Enhanced HUD gives status and location of team, and list of remaining enemies. 7. Modified spawn code improves intelligent spawning 8. Shock rifle modified to use only 3 ammo per combo. 9. Virtually every game variable is admin configurable.

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1741 downloads

Uploaded:01-31-2005

DM-(GU)-Pooltable (2K4)

dmgupooltabledm2k4.zip | 2.73 MB

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165 downloads

Uploaded:01-24-2005

Oblivion Skin

oblivion_ut2k4.zip | 2.52 MB

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2762 downloads

Uploaded:01-07-2005

Dark Force skin pack

darkforce.zip | 1.03 MB

term fix [quote] go to Upaint then you click on file and then you click on export character to unreal! [/quote]

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3690 downloads

Uploaded:12-05-2004

Jin-Roh PanzerCop

jinroh.zip | 1.17 MB

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3693 downloads

Uploaded:11-20-2004

CTF4 Full Zip Install

ctf4_1002.zip | 214.35 MB

four teams the objective becomes more than just attacking the enemy flag and defending your own. You must think carefully about which team to attack. Because other teams can get points without ever attacking your base (they can attack the other teams instead) - it becomes important to watch what all the teams are doing. Just because you have a strong defense does not mean you will win! CTF4 also comes with TDM4, which is Team Deathmatch with up to 4 teams. [/quote] Works excelently even with bots. This mod could be a new favourite online.

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5783 downloads

Uploaded:11-20-2004

CTF4 Full Umod Install

ctf4_1002_umod.zip | 214.35 MB

four teams the objective becomes more than just attacking the enemy flag and defending your own. You must think carefully about which team to attack. Because other teams can get points without ever attacking your base (they can attack the other teams instead) - it becomes important to watch what all the teams are doing. Just because you have a strong defense does not mean you will win! CTF4 also comes with TDM4, which is Team Deathmatch with up to 4 teams. [/quote] Works excelently even with bots. This mod could be a new favourite online.

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1797 downloads

Uploaded:11-19-2004

Unreal4Ever Full Zip Install

u4ev4zip.zip | 49.44 MB

you go berserk, when you get to many, you explode. Getting killed will make you lose all your points. And last you lose 2 points every second. U4E: IAM replace This allows you to replace a weapon of you choose with the IAM, also allows you to have a non-overheating version of the IAM. U4E: UFO This will replace the Raptor with a UFO. The UFO has 2 firemodes, primairy will shot a medium powered laser where you aim, this doesn\'t overheat to much. Altfire on the other hand shots a very powerfull beam straight down, but overheats quickly. When the progressbar is full you overheated the UFO and will have to wait for it to cool down again before you can fire again. So remember to watch this bar closely and prevent it from reaching the end of the bar! [/quote] [quote] Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenedes, sticky grenades, gas grenades, hive grenades, flying grenades, Freezer, Phasor, BFG and the Dollbomb Included Vehicles: UFO Included Gametypes: Gateways, Vehicle Gateways [/quote]

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2130 downloads

Uploaded:11-16-2004

Light Xan

lightxan_ut2k4.zip | 1.82 MB

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7080 downloads

Uploaded:11-16-2004

Space Corp\'s Team Skin Pack

ut2004spacecorpsteampack.zip | 9.78 MB

Corp\'s for short. If you didn\'t, there you go then, you know now :) The Space Corp\'s team entered for this years tournament includes a selection of the organisations finest officers, ranging from the young and newer recruit Tiara to the older, wiser and more experience Colonel Xavier odell. The leader for the team has been chosen as Commander Diego, though, as it will help give him the experience in commanding his team on tough assignments outside of the Tournament. Odell joins him thus as a guide and as a perfect balance to the team. Also a member is Lieutenant Chris Beckett, who will act as second in command for the Tournament. While he also has vastly more experience than team-mate Diego, he has chosen to defer to him for this tournament. Tiara is the youngest member of the team and thus the one with the most to learn, and the most to prove. But don\'t think of her as being incapable, as she earned her place in this team through the ESC Tournament qualifying rounds. Another female member of the team is Kalena, a weapons and demolition expert for the \'Space Corps\' security organisation who is often called out on dangerous assignments that require a good knowledge of weapons usage. She enters the tournament as another great asset to the team entered for this years tournament. The final, and leading member, of this years Tournament entry is Commander Diego, who himself is an ex semi-finalist, although only via a private entry not associated with Space Corp\'s. He has a lot to prove, and also a lot to gain.... And there we have it, the Elite Space Corporation\'s first full team entry into the Tournament. [/quote]

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725 downloads

Uploaded:11-04-2004

Jailbreak Zip ECE

jailbreak2004bzip.zip | 118.59 MB

2004. The Jailbreak team also released UT Jailbreak, for Unreal Tournament, and the press center for this older version is also available. Stay out of Jail! In Jailbreak, like in many other game types, your objective is to frag the opposing players—but unlike other game types, fragged players go straight into safe custody in the enemy jail when they\'re killed. To get them out of there, one of their teammates will have to fight his way into the enemy base and trigger the jail release switch that\'s hidden there (Jailbreak!). It is your task to defend your prison release switch and to free your own teammates when they\'re in jail. If your opponents manage to get all members of your team in prison, the opposing team will score a point, and your team will die a horrible death. Jailbreak strongly focuses on team play and forces players to take on different roles for their team as the game goes on—defending their release switch, going into offense to frag opponents, or attacking the enemy base to release your own team members from prison. You\'ll have to be a versatile player to survive and win a game of Jailbreak. [/quote]

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492 downloads

Uploaded:10-27-2004

DM-MaC-Kitchen-SSR

dmmackitchenssr.zip | 5.84 MB

Download

737 downloads

Uploaded:10-27-2004

KouRyuuC

ut2k4sknkouryuucamo.zip | 1.64 MB

Download

1070 downloads

Uploaded:10-27-2004

KouRyuuB

ut2k4sknkouryuublack.zip | 1.41 MB

worth it.

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1008 downloads

Uploaded:10-23-2004

SA2k4 Lite

sa2k4lite100.zip | 18.39 KB

multiplier, so you can see how far youve zoomed, the scope thingy is less cluttered, you get what im on about, also for any lover of Ut99! I know the readmes big, but what can you do eh?

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5985 downloads

Uploaded:10-18-2004

UT2004 RPG Umod

ut2004rpg2_umod.zip | 349.02 KB

weapon speed, health, adrenaline, and damage modifiers, as well as special abilities. Bonus EXP is given for killing players of higher level than you, multikills, sprees, winning a match, and (in properly setup gametypes) scoring game objectives. Everything is saved to .ini and reloaded in future games when that player joins. [/quote] A very awesome mod. [quote] -Fixed Cautiousness self-healing exploits -Fixed Max Ammo stat when magic weapons are turned off -Fixed Speed Switcher ability when magic weapons are turned off -Fixed bots getting listed as the highest level player when Fake Bot Levels is on -Capped bot levels generated in Fake Bot Levels mode to a maximum of 25 levels above the lowest level player -Fixed Ultima not giving EXP for kills if its owner didn\'t respawn by the time it went off -Fixed Teleporter and Summoning Charm sometimes using adrenaline without triggering the effect -By default, the EXP required for each level now increases by 5 per level forever instead of being capped at 150 -Translocator can no longer be magical because it was confusing the bots -Increased the size of the EXP bar so the numbers are more readable -Level/EXP display now adjusts its position/size if necessary to show really high levels -Added Level/EXP text to stats menu -Ghost ability causes its owner to drop the flag -Fixed superweapons being replenished after each Invasion wave if magic weapons were enabled -Added SuperAmmoClassNames array to UT2004RPG.ini that lists any additional ammo types that should be considered as belonging to a superweapon -Fixed UDamage Reward mutator causing infinite duration UDamage pickups to be dropped if the victim was using a Triple Damage artifact -EXP is now awarded for destroying Assault turrets -EXP for attacking monsters is now awarded by damage and not by kills, so that multiple players attacking a monster will share the EXP (killer always gets at least 1 EXP) -Damage/kill experience is now shared between linked players -Changing teams now kills all of that player\'s summoned monsters -Changed the summoned monster tinted skin to an emitter effect -Fixed some issues with artifacts and vehicles -Added Healing magic weapon, courtesy of Druid -Restored \"Bot Bonus Levels\" option since some people prefer it to \"Fake Bot Levels\" -Fixed Awareness not drawing health bars for monsters on the local player\'s team in listen/standalone games -Ghost no longer activates when killed by falling off of AS-Convoy -Fixed magic weapon effects being applied to damage that wasn\'t caused by a weapon -Fixed summoned monsters not benefiting from summoner\'s Health Bonus -Fixed \"Reset Player Data Next Game\" option not resetting data for players that actually played in the next game [/quote]

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3990 downloads

Uploaded:10-18-2004

UT2004 RPG Zip

ut2004rpg2nout4mod.zip | 373.22 KB

weapon speed, health, adrenaline, and damage modifiers, as well as special abilities. Bonus EXP is given for killing players of higher level than you, multikills, sprees, winning a match, and (in properly setup gametypes) scoring game objectives. Everything is saved to .ini and reloaded in future games when that player joins. [/quote] A very awesome mod. [quote] -Fixed Cautiousness self-healing exploits -Fixed Max Ammo stat when magic weapons are turned off -Fixed Speed Switcher ability when magic weapons are turned off -Fixed bots getting listed as the highest level player when Fake Bot Levels is on -Capped bot levels generated in Fake Bot Levels mode to a maximum of 25 levels above the lowest level player -Fixed Ultima not giving EXP for kills if its owner didn\'t respawn by the time it went off -Fixed Teleporter and Summoning Charm sometimes using adrenaline without triggering the effect -By default, the EXP required for each level now increases by 5 per level forever instead of being capped at 150 -Translocator can no longer be magical because it was confusing the bots -Increased the size of the EXP bar so the numbers are more readable -Level/EXP display now adjusts its position/size if necessary to show really high levels -Added Level/EXP text to stats menu -Ghost ability causes its owner to drop the flag -Fixed superweapons being replenished after each Invasion wave if magic weapons were enabled -Added SuperAmmoClassNames array to UT2004RPG.ini that lists any additional ammo types that should be considered as belonging to a superweapon -Fixed UDamage Reward mutator causing infinite duration UDamage pickups to be dropped if the victim was using a Triple Damage artifact -EXP is now awarded for destroying Assault turrets -EXP for attacking monsters is now awarded by damage and not by kills, so that multiple players attacking a monster will share the EXP (killer always gets at least 1 EXP) -Damage/kill experience is now shared between linked players -Changing teams now kills all of that player\'s summoned monsters -Changed the summoned monster tinted skin to an emitter effect -Fixed some issues with artifacts and vehicles -Added Healing magic weapon, courtesy of Druid -Restored \"Bot Bonus Levels\" option since some people prefer it to \"Fake Bot Levels\" -Fixed Awareness not drawing health bars for monsters on the local player\'s team in listen/standalone games -Ghost no longer activates when killed by falling off of AS-Convoy -Fixed magic weapon effects being applied to damage that wasn\'t caused by a weapon -Fixed summoned monsters not benefiting from summoner\'s Health Bonus -Fixed \"Reset Player Data Next Game\" option not resetting data for players that actually played in the next game [/quote]

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627 downloads

Uploaded:10-13-2004

AS-Liberate (MSU-HM)

liberateut2k4.zip | 30 MB

unzip into your UT2004 Folder and play, the files should unzip into thier correct locations. If you receive any errors check that the files are in their correct location. There should be a AS-Liberate file in the maps folder, XRT-train.utx in textures folder, XRT-train.usx in the staticmesh folder,and Run.ogg in the music folder. I give permission to share, upload or distribute this map but please don’t alter it.

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8786 downloads

Uploaded:10-13-2004

AS-OverLord 2004 (MSU-F)

asoverlord2k4.zip | 13.19 MB

suggestions ================================================================== HUGE Thanks - Dave Ewing - For making the Original Overlord - Phil Cole - For making AS-Junkyard, where I was inspired quite a lot, and where a lot of my static meshes came from (Espesially outside) - UT2004 SE Bonus disk VTM\'s - Where I learnt how to create Static Meshes (I Know, there still pretty bad, so if anyone knows any tutorials on modeling in Maya, please e-mail me. thanks) - Angel Mapper - For her amazing Assault Mapping tutorial - Westwood studios for their music from Red Alert 2 ================================================================== - Play Info - Game - UT2004 Single Player - Yes (Bots) Recommended Players - 12-24 - Construction - Editor - UnrealEd 3.0 Other Programs - Maya 5.0 PLE Construction Time - about 2-3 months, on and off =================================================================== Description - Overlord2k4 is based off the UT99 assault map \'Overlord\'. The map has been fully adapted for Unreal Tournament 2004. This scenario is a recreation of one of the most famous, and important events in World War history, Operation Overlord. =================================================================== Copyright / Permissions ----------------------- Authors may NOT use this level as a base to build additional levels. Custom Scripts and Textures may not be used without authors permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If your going to use any custom stuff (don\'t know why you would though) make sure you e-mail me and give me a place on the credits. =================================================================== CHANGES SINCE BETA 1 - Minigun Turrets are now easier to destroy (from 800 to 250) - Added Shields at the sand mound player starts - Level is Optimized. Yay. - Shingle is a bit longer - the Beach traps are no longer in EXACTLY the same postition - Moved the Defenders\' weapon lockers on the mound down so that they are easier to access - Moved Defenders\' weapon lockers in the BigGun player start room for easier access - rotated the Defenders player starts on the top of the mound (Defenders) - Base entry objective can no longer be missed - Ammo room objective can no longer be missed - Changed the texture for the water (Don\'t know if i will keep it) - added a few more exploding barrels - you can no longer \"Escape\" from the level - added more decerative StaticMeshes outside - Karma Fence now works correctly - tweaked bot paths (Bots are now better at getting the Bangalores) - got rid of the shark \'easter egg\' - fluid surface works correctly - added a boat creaking noise - added a noise to the boat doors when they open and hit the water - sky box is fixed - added steam to the vents in the wall, with sounds - no longer fall through the terrain when getting the Hellbender - can no longer fall in between the sides of the towers and the mound - Attackers can no longer get up the mound between the towers - Added more boats - New Log StaticMesh - Ambient sounds on the beach have been improved (Not so load and distracting anymore) - Replaced Minigun in Ammo room with a Rocket Launcher - Added various decorations on the inside as in the original - Added a Flak Cannon and Rocket Launcher in the boiler room (for Defenders) - Changed the title (NOT THE NAME OF THE MAP) to \"Operation Overlord 2004\" from just \"Overlord2k4\" - Slightly edited the jump pad particle Effect (Now Slightly Bends. Still a bit dodgy though) - Smoothed out terrain underneath the boats - Added wall panels to the steeper sloped walls, to make look better, and to also insert an Anti-Portal - Weapon Locker in Last Attacking player start position is no longer imbedded in the Static Mesh - Added Ambient sounds to the Boiler Room Control room thing (with the big turbines) - Added an Announcer for the countdown - Defenders can no longer enter the Hellbender - Changed the song (Now Junkyard) - Added Spawn Protection Sentinels to the Base Entry Objective player starts - Big Gun room has been completly modified, it is now bigger and better - Added a few more mortar holes - The dragon head sprite is now hidden - The Mortars have COMPLETELY changed, they still use the same system though - The weapon bases in the Base Entry objective player starts are no longer floating - Added a light to the last hallway, it was way to dark before - Added more Location Volumes - Put a new control panel in - Added a water splash for when the boat doors hit the water (Looks funny though, and doesn\'t always work) - Added a description - The terrain is more better aligned with the Terrains next to it - Removed the \"Enter the Boiler Room\" Objective - Player starts on the Beach are now facing forward - The Weapon locker in the Boiler room now has a lightning gun - Took out the weapon lockers inside the rooms where the defenders start in the boiler room - Called the inside \"Base\" rather than \"Bunker\" - New Screenshots - Added a few more defence points at each of the objectives - Fixed the Control Panel Room - Changed the Announcer for some of the objectives - Got rid of the \"Enter the Ammo Room\" Objective. Now the Attackers must open the Ammo Room security gates. This makes that part of the level more playable for the defenders - Defenders player starts are now above the Ammo Room. Defenders now have to jump down into the Ammo Room - Added some ammo for Defenders in the boiler room - moved the new player start triggers on the beach further up - Added a rocket launcher to the Attackers weapons bases at the shingle player starts - The \"Destroy the Big Gun Control Panel\" objective is now optional CHANGES SINSE BETA 2 - Added rain - Added a raining sound - Made the ASCriticleObjective Volume smaller in the boiler room - Railing on the ramp is no longer colliding (Used to be able to get stuck) - Turrets are now stronger (now 500) - Now a 20 percent chance that bots will decide to go left at the towers - Bots are more aggresive - Outside is even more darker - Fog is thicker, and darker - Added some lights on the mound. It seemed to go pitch black when I darkened outside - fixed the position of the lights on the light posts - changed the song yet again (now \"Grinder\" From Red Alert 2) - Made the Energy Core look like proper bangalores - Added a new emitter for the shingle (matal bars) - Few more ai tweaks - Now have to walk up to the boat doors to open them (Fix for the countdown starting before the actual game had started) - Added a grate thing infront of the control panel - \"Big Gun\" is now called \"Long Range Cannon\" - Added various Static Meshes - Added Intro and Outro (Outro Doesn\'t work properly though) KNOWN ISSUES - The bots suck

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2473 downloads

Uploaded:10-09-2004

LiMa

lima.zip | 143.32 KB

Download

4277 downloads

Uploaded:10-08-2004

Vehicle Invasion

vehicleinvasion115.zip | 149.45 KB

turrets are disabled. You can change the player\'s health and shield strength. AVRIL and RAPTOR\'s rockets lock on monsters mutators included. More maps supported including AS-Mothership, AS-Acatana and Navy maps. JailBreak maps fully supported and satoreMonsterPack v1.03 and higher for the lock-on. You can force default UT2004 weapons or vehicles in map with different weapons and modified vehicles. Maplist configuration supporting all maps. Fixed Cicadas Include to fix the Crosshair problem and the stuck problem. The mutator auto replaces the Cicada by a fixed Cicada so no mutator is required to do the change. The mutator adds Health Chargers in map without Health Charger or Health Pack.

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3423 downloads

Uploaded:09-18-2004

Mudrock 2K4

ut2k4bang_gundam_v_1.1_updated.zip | 1.96 MB

Download

6866 downloads

Uploaded:09-16-2004

DM_HelmzDeep

dmhelmzdeep.zip | 9.15 MB

Download

622 downloads

Uploaded:09-09-2004

King of the Hill Zip

koth2k4_nonumod.zip | 63.62 KB

at least one zone in the initial install and New Zones maybe created using console commands and onscreen menu (see below) [/quote] I always have and always will love king of the hill, has some bugs, but it is only a beta.

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4775 downloads

Uploaded:09-08-2004

ONS-Dinora (MSU-F)

onsdinora.zip | 12.77 MB

like most of those!

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1602 downloads

Uploaded:09-05-2004

Apocalypse

apocalypsea1_ut2k4.zip | 925.76 KB

Download

6094 downloads

Uploaded:09-03-2004

Meryl Remix 2004

merylremix_2004_1dot0.zip | 7.88 MB

Milkdrop, then reworked in photoshop to make them look more like... actual dresses. There is also a nifty \"mix and match\" guide (merylmixandmatch.txt, included in this zip) for creating your own variations on Meryl. No Unreal Editor use or knowledge required, just how to use notepad. :) [/quote] A nice little model that has the ever so handy (lol Gothic) TEAM COLORS. I liked the original Meryl model and the Meryl_74, and this takes the cake. Whats better than blowing the hell out of a girl in a skirt?

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1378 downloads

Uploaded:09-03-2004

CTF-Apartment1337

ctfapartment1337.zip | 14.96 MB

the most unique map I have made. I plan to release a DM version... like, a smaller DM version of course... but I dunno. All I can say is enjoy.[/quote]

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2613 downloads

Uploaded:09-02-2004

Agent Smith

smith_tc_ut2k4.zip | 2.18 MB

Download

1073 downloads

Uploaded:09-01-2004

elimination 2004 (ZIP)

elimination2k4_v110_nonumod.zip | 57.72 KB

allows you to make it so that the players do not start with all weapons and instead start with a default loadout and pick up other weapons from the map. - Updated HUD that shows your remaining lives as the most prominent statistic and also shows your rank and spread according to lives left. The HUD also shows the current top 3 players in the game so you can easily tell whom you should be picking on . - Updated scoreboard that keeps players sorted in the order that they were eliminated rather than ranking eliminated players by kills. - There are informational text messages displayed that tell you when a player is eliminated, and there is a warning message displayed when you are down to your last life. - Improved observer mode HUD that gives you a lot more information than the LMS HUD. 2) Team Elimination This is a team version of Elimination where each player gets X number of lives, as specified in the rules. The team that runs out of lives first loses. The team scores on the HUD show total lives remaining per team. The scoreboard is sorted in order of lives remaining. 3) Elimination Tournament Edition This a round based version of Elimination. In each round, players have a certain number of lives (as specified in the rules). When there is only one player left, the round ends. At the end of each round, scores are evaluated and compared to the score limit. If there is a winner then the game is over. Otherwise, a new round begins. The game will also end if there has been a time limit specified and it expires. Players score points in the following ways: 10 points for a 1st place finish in a round 6 points for a 2nd place finish in a round 3 points for a 3rd place finish in a round 1 point for a kill -1 point for a suicide

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6331 downloads

Uploaded:08-30-2004

Liandri Angel

ut2004mdlliandriangel.zip | 8.32 MB

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1342 downloads

Uploaded:08-27-2004

CTF-420LavaGiant2

ctf420lavagiant2.zip | 2.79 MB

Download

488 downloads

Uploaded:08-26-2004

Axan

axan_model.rar | 896.25 KB

Download

2308 downloads

Uploaded:08-25-2004

XL Skin Pack

klasnic_xl_ut2k4.zip | 5.92 MB

Download

473 downloads

Uploaded:08-01-2004

Straw Golem

ut2k4strawgolem.zip | 3.37 MB

Download

760 downloads

Uploaded:07-31-2004

Excessive 2004

excessivezip.zip | 4.24 MB

fragfest! In the fast and furious bloodfest that is Excessive, it's not about staying alive it's about taking as many people as possible out with you.

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2195 downloads

Uploaded:07-31-2004

dark3Dmod

dark3dmod.zip | 1.95 MB

Download

977 downloads

Uploaded:07-30-2004

Atakapa Chopper (Umod)

atakapabattlecopter.zip | 4.74 MB

missles but these shoot a bit faster. Heres somethin neat: sometimes, if you get hit in the back with an avirl missle, the back part of the hellacopter breaks off and you start falling but that doesnt mean its destroyed. This vehicle has 600 health and has custom sounds that are pretty realistic.

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4186 downloads

Uploaded:07-30-2004

Bender 2k4

bender2004.zip | 6 MB

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730 downloads

Uploaded:07-30-2004

Sasori (Scorpion)

sasoriut2k3.zip | 2.6 MB

the Satin mesh, without which I couldnt have done this skin. Sasori, Japanese for \"scorpion,\" is more than a fitting name for this warrior. The sting of her tongue is almost as sharp as her aim. They say looks can kill, but Sasori\'s flak cannon usually gets there first

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18034 downloads

Uploaded:07-30-2004

DOAX Tina

ut2k3doaxtina.rar | 3.45 MB

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1027 downloads

Uploaded:07-26-2004

UDE 3005 (UMOD)

ude3005.zip | 3.82 MB

do a bunch of other stuff too. I just posted it so that some people out there can \"discover its true power\". Run the umod thingy then go to your system folder, then find the UDE folder and find the UT icon and select it to finish the installation. (>^_^)>

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906 downloads

Uploaded:07-18-2004

ONS Resources

onsresources.zip | 225.33 KB

Powernode when a Team has it under control. But of course Players can get them. They start each round with an amount of Credits and will get additional Credits for fragging enemies, headshots, first blood event and so on. In addition to that every Player gets 5 credits every 10 seconds for each Powernode (and the Powercore) his Team has under control. At each Powernode you can excess the menu for node-teleporting. This menu includes a new tab which let you buy the vehicles that would be available at this node if you would play “Onslaught”. To prevent Players from destructing your expensive vehicles to easily the AVRiL rocket launcher is only available at Weapon-Lockers in exchange for credits. [/quote]

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2030 downloads

Uploaded:07-08-2004

UT2004Mi (ZIP)

ut2004mi.zip | 1.12 MB

Download

4704 downloads

Uploaded:07-08-2004

Little Eris 2004

ut2k4mdllittleeris.zip | 3.49 MB

"Robot" but speaks "Merc" voice. (Voices are "Merc". Cries are "Merc". SoundEffects are "Robot".) Auther: Hide 2004/5/22 Modeling: LightWave 7.5 Constructing PSK: MilkShape 1.7.0 Skining: Photoshop 4.0 Packing UKX: UnrealED 3.0 Polygons: 2600 Textures: 2x1024x1024 1x512x512 1x256x512 Team Color Support: No Custom Animations: Yes (But most of animations are used from the default female model. Some new custom animations only.) Custom Sounds: No new voice, but 2 new SoundGroups in SPECIES_MercBot.u Custom Karma: No *** Extras *** If you have both of the skin-packs "ut2k3skn-LittleErisA1" and "ut2k3skn-LittleErisA2", you can use those skins with this model in UT2004. To install, just copy the LittleErisA1.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA1".) LittleErisA2.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA2".) LittleEris2k4A.upl file to UT2004's System folder (This file is in "Extras" folder of this model.) radeonator2000

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3329 downloads

Uploaded:05-20-2004

Sniper

sniperupdated.zip | 1.84 MB

again. -RedTechie

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2895 downloads

Uploaded:04-28-2004

ONS-(RTS)Sanctuary

onsrtssanctuary.zip | 1.74 MB

Download

317 downloads

Uploaded:04-18-2004

DM-Prism

dmprism.zip | 685.05 KB

wall right in front of you. Overall an okay map, but you can get easily frustrated. It's still worth checking out.

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3897 downloads

Uploaded:04-18-2004

ONS-Tank Wars

onstankwars.zip | 2.96 MB

one) are very enjoyable. Basically, this is a very small Onslaught Map with a difference. One powernode right in the middle, and a Powercore about 500m away on each side. The problem is that there's also about 12 tanks inbetween each team's powercore *gulp.* I think there should also have been a Leviathan tank that spawns at the middle node, but unfortunately its not my map and I can't do anything about it. So basically with a lot of people you get carnage - and It's really fun. The problem is that nobody will ever win unless the teams are really small or 1-sided. Usally this ends up with me getting bored and leaving after at least 30mins. Also theres not too much detail on the ground flooring, and from a high view it seems a little empty - but what the hell, that's not what counts in this map :) All I can say it try it, but prepare to be frustrated. One last point. Due to the amount of vehicles this map is pretty heavy on CPU and FPS, so be warned. Good work here Tristan Griffith, can't wait to see more from you :D ~Szico VII~

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14102 downloads

Uploaded:04-17-2004

ATI Startup Logo

atilogo.zip | 166.28 KB

new and all in-class, the magnificent... ATI Startup Logo! Now, by all means, what's a better way to get the game started than a reminder that you're running it on the top-class, world-standard apex of technology forged in the solemn domains of ATI itself?.. Too bad the graphics are a bit cheesy though... But you won't want to nag at details, right?

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16435 downloads

Uploaded:04-10-2004

Chute

edochute1.zip | 129.14 KB

this out, It just looks amazing :) This has got to be a featured file :) ~Szico VII~

Download

1142 downloads

Uploaded:03-20-2004

[VSK] Sniper Rifle

vsksniperrifle.zip | 12.38 KB

rifle by removing the annoying smoke that keeps you from being all you can be... The mod also modifies the sniper-rifle ammo pickups, in addition to having 50 ammo to begin with each spawn, you will also recieve 50 ammo per ammo pack. So if you\'re a camping whore who lives the high life, or the dancing idiot who\'d just as soon put a bullet in your brain, this mods for you. Accept no substitutes.

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129 downloads

Uploaded:07-01-2012

ONS MyRoom

onsmyroom.rar | 4.69 MB

Download

149 downloads

Uploaded:05-30-2012

DM-Invasion-A-Vs-B

dminvasionavsb.ut2 | 3.54 MB

Download

54 downloads

Uploaded:12-14-2011

CTF-FFH Industrial

ctfffhindustrial....zip | 1.81 MB

Download

176 downloads

Uploaded:03-20-2011

DM-Wazakashi

dmwazakashi.zip | 9.68 MB

Download

649 downloads

Uploaded:04-27-2010

DM-VCTF-Ice

dmvctfice.rar | 45.28 MB

Download

146 downloads

Uploaded:04-13-2010

CTF-Ancient Mine

ctfancientmine.zip | 2.69 MB

player.

Download

326 downloads

Uploaded:03-26-2010

K.I.A: S.A.S of the Dead. Map Pack 1.

kfsaswarehouse.ut2 | 1.46 MB

friends are a group of S.A.S agents in the far away future are forced to wake up after dark to help protect the S.A.S base which is code named as the warehouse against a Zombiefiing parasite.

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228 downloads

Uploaded:03-26-2010

DM-BB-VehicleWar-beta2.ut2

dmbbvehiclewarbeta2.zip | 7.52 MB

BB-Beautybabes, but it turned out to be a different map. Bigger and with mutch more vehicles, also the big Leviathan is present in this map. This is the beta2 version. Error in the blocking volume leviathan is fixed!

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150 downloads

Uploaded:03-26-2010

Shield Madness!

shield_madness_0_2_1.zip | 16.76 MB

friend, but now i done it, and it looks and plays better than i planned:) so, this map are there. Beware! there are NO path nodes:) - this map made for online play only. Enjoy!

Download

145 downloads

Uploaded:03-25-2010

DM-TheInsurancecomp

87theinsrrcompny.zipx | 4.14 MB

Download

845 downloads

Uploaded:01-13-2010

Brian Griffin v2 for UT2004

briangriffinv2.zip | 6.86 MB

Download

229 downloads

Uploaded:01-13-2010

CTF-OverDeaD

ctfoverdead.zip | 9.19 MB

empty until this day. Now, they made up it to be a battle arena for Capture the Flag. The Map includes the following stuffs: Stuff: Adrenaline Mini Health Health Super Shield Keg O`s Weapons: Shock Rifle Bio Rifle Flak Cannon Rocket Luncher Sniper Rifle Battle Can begin! Download your own NOW!

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159 downloads

Uploaded:01-13-2010

DM-BB-Funnel-Remake-v2

dmbbfunnelremakev2.zip | 1.7 MB

Download

383 downloads

Uploaded:01-13-2010

UT2004 Holograms

ut2004hologramsv1_1.zip | 7.08 MB

Download

599 downloads

Uploaded:12-07-2009

PlayerModifier

playermodifier.zip | 40.92 KB

properties. Comments: This may contain some bugs, but please report them to me. And high speeds may lag in a network game. Credits: Troy, for the scripting. Eliot and meowcat, for helping me a bit. Homepage: a minor mutator doesnt need a homepage, does it? ------------------------- Feautures ------------------------- You can... • Change the AirSpeed, GroundSpeed and WaterSpeed. • Change settings of the health. • Change the maximum falling speed. • Start with all weapons. ------------------------- Installation ------------------------- 1. Place all files located in the system folder into your UT2004 system folder (..UT2004System) 2. To run this on a server you have to configure it ingame or in the configuration file which is automatically created when you have used it once. You don't have to add anything to the ServerPackages or ServerActors, just choose it as a mutator. If you run your server with a batch file, you have to add this to your runbatch.bat: Mutator=PlayerModifier.ModifyPawn 3. Have fun!

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128 downloads

Uploaded:11-18-2009

Clan MD skins Final

md_final.zip | 27.16 MB

ugyura like ninjas

Download

537 downloads

Uploaded:11-12-2009

Unreal Championship 2 Model Pack

uc2finalv1.rar | 113.89 MB

sharpened -Original environment maps -Original voicepacks (certain chars) -Original bios -Original skin vertex weight rigging -Original shaders -Original Team skins/masks -Original Emissive/light maps -Original/Custom portraits -Original/Custom specular maps

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2248 downloads

Uploaded:11-21-2008

ONS-Hyrule

onshyrule_fanupdate.zip | 12.53 MB

the world of Hyrule. The main attraction, the castle, stands large and proud. Players can see the castle throughout the map, making the player feel small and making one feel like they are there. Other regions are a housing section, a windmill wall, and a structure overseeing the volcano among other regions that aren't highlighted here. Some of the New Updates in this Version Include: [list][*]Many missing weapons added, more powerful weapons harder to get. [*]Vehicles added, Leviathan for Default Link Setup and Bonus Vehicles in all Link Setups. [*]Health Packs and Armor at nodes, Keg O' Health in secret room. [*]Redeemer added in hardest to reach place. [*]Target Painter added in secret places. [/list] A full list can be seen in the readme. New missing weapons, power-ups, and other things that you would expect to see in a death match map are here as well. If you like or remember playing to old Link games, this map is for you.

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898 downloads

Uploaded:09-01-2008

Inventory System

inventory_system_v4.5.zip | 1.47 MB

healing items. Tons more items and perks can also be purchased. The system has its own leveling/stats system for a longer replay experience. In addition to this awesome array of features, this mod also has over 30 missions, the ability to turn into creatures and to summon vehicles and auras. The player has the ability to trade items and weapons using the Trader Gun. This is a great mod which adds many neat and interesting things. An Inventory System would be enough, but the author includes so much more. To view some questions and answers you might have about the mod, please revert to the readme.

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938 downloads

Uploaded:08-27-2008

ONS-Rathole

onsrathole.zip | 95.84 MB

to be a classic on the onslaught servers. There's plenty of room in this map for your entire clan ! Nicely done...

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1324 downloads

Uploaded:08-14-2008

KF-HappyHour

kfhappyhourv225.zip | 6.79 MB

Download

454 downloads

Uploaded:07-22-2008

ONS-MercenaryValley

onsmercenaryvalley.zip | 13.9 MB

Download

543 downloads

Uploaded:07-21-2008

MutEffects

muteffects.zip | 1.53 MB

demonstrate playing br-anubis with a hellbender replacing all shield pickups and Udamage replacing the redeemer. This is just a simple application, you can get as wild as you want with it. The game does not get more customizable as this!!!

Download

235 downloads

Uploaded:07-18-2008

MutStuntRewards

mutstuntrewards.zip | 3.69 KB

his other mutators: TRBPWeapons, MutEffects, and an improved UT2003 style play mutator. Relic

Download

178 downloads

Uploaded:05-09-2008

DM-Prodigious

dmprodigious.zip | 406.9 KB

you may retreat into the temple if needed (probably should.)

Download

428 downloads

Uploaded:03-26-2008

KF-GothicV3

kfgothicv3.zip | 11.93 MB

Online Servers. This is a big, dark and dangerous map, but the main thing is it's survivable. There are places to run... Links for the mod files to play this map KF-GothicV3 can be found at http://www.killingfloor.freedomsnet.net/forums/ GothicV2 is on the KF Servers but V2 has no music.

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91 downloads

Uploaded:01-15-2008

Screenshot Sender

screenshot_sender_beta_1.rar | 182.75 KB

right? Be warned that the server will alert the player that they\'re downloading, so you might want to try [url=http://homepage.eircom.net/~JBarrett847/MutatorRenamerBetaF.zip]this[/url] to rename the mutator, thus making it harder for clients to detect. It\'s straightforward enough, not much else to say. The readme is in .pdf format, though, so you\'ll need Acrobat Reader in order to read it. ~ Kouen

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899 downloads

Uploaded:12-19-2007

LrdMidknightMapPack

lrdmidknight_map_pack.zip | 16.35 MB

pack. Sushi is oriental themed, and reminds me a lot of some of the far east themed maps from UT3. Built for up to about 10 players, the temple has an immense network of hallways, stairs, corridors - all criss-crossing over each other. The foilage in the map is great for hiding out, and also shrouds a few key pickups. As with most of Midknight\'s maps, the pickup layout is just right. His use of lens flares is also right on track...adding a lot of life to the level without going overboard. The damage amp is tricky to find, so you\'ll have to explore for yourself to figure out how to get to it. IronRot takes place in an urban scrapyard with the same signature features of Midknight\'s other maps. The skybox / background is huge and detailed. Skyscrapers line the night sky as far as the eye can see. Many of the pickups are hidden beneath exploding barrels, which gives you good reason to blow stuff up. The junk in the yard makes up a good part of the fighting platforms, such as rusted sheets of metal and other items. IronRot has a nice mix of BSP, meshes, and terrain making this a very interesting map. A must download for all deathmatch fans. ~Relic

Download

1290 downloads

Uploaded:12-12-2007

Rokiahi V2

rokiahiv2.zip | 10.95 MB

basically a visual update and nothing went wrong during the process. Enjoy if you like anime female models, if not, well... guess this one won\'t be your cup of tea. ~ Kouen

Download

902 downloads

Uploaded:11-15-2007

The Reliquary Bonus Pack Beta 2.0

trbp20beta.exe | 245.15 MB

and gents. I'm just going to jump right in and start with the maps. -------------------- DM-TRBP-Bender (by Relic) We start out with a fairly run-of-the-mill industrial complex. I'm really going to keep it short here, since there's a lot of stuff to review. The architecture and layout work very well, and are condusive to UT2003's faster style of gameplay - which this bonus pack promotes. The multi-level structure can be rather confusing at first, but that's a good thing. You need to learn the lay of the land, otherwise, there'll be hazing afoot. Design-wise, there's an impressive use of pixel effects and shaders throughout. The construction itself lends to suspension of disbelief, as the atmosphere just feels... right. All the usual suspects are involved, a few pitfalls, couple of tunnels, bridges over a long drop, etc. Bender is, in all respects, a traditional UT map, and for that, we can be grateful. DM-TRBP-Cyanide (by LrdMidKnight) Maybe it's just me, but this map seemed gratuitously oversized compared to my little Skaarj dude... But anyway, size doesn't matter. (Can't believe I just said that.) Cyanide is a very nice facility-styled map. It's small, but good for tight-range deathmatches, or - as I like to call them - 12-man clusterf***s. Get 12 or more people up here with flak cannons... Bob's your uncle. ;) The general setting is a rooftop, and from the helicopter sounds, I'd believe that a sort of backstory is an attacker/defender thing. Would've been a good start to an Assault map, to be honest. It's tight, but has decent spread of powerups and plenty of cover. Decent sniper's nest, and a HEV Suit pickup that may not serve much of a purpose in this particular map, but it looks pretty damn cool. Design is less traditional, but it works and looks damn good doing so. Kinda reminiscent of BioDome Eclipse, actually... DM-VDM-TyrianStation13 (by LrdMidKnight) I'm gonna mix it up and hit the VDM maps now, to avoid monotony. Too much DM in the space of an hour drives Kouen insane. o.O The first word to slip into my mind upon entering this map, was "Midgar". Those who played Final Fantasy VII would probably understand the symmetry. This map is basically a train station in a very large industrial city. There are two outhouses to each side and a walkway going around overhead. You can also go down to the boarding platform - just try not to get hit by the train. n interesting thing I'd note in this map's construction, is that almost as much effort went into outside the playable area as inside. Nice touch especially on how the train can be seen travelling in the background. The map looks good, plays even better, even though the VDM aspect extends no further than two Locust hoverboards. DM-VDM-Demolition (by Relic) Destruction Derby, anyone? This map is where most if not all of the new vehicles come into play. Aside from the vehicles, this map is basically a sandbox. Rough terrain, some stunt setups, and a liberal smattering of vehicles and items. Not too much to comment on here, just ride around and have fun. DM-TRBP-DiscoFever (by Lord Vipes) This is a small one. Designed for 1v1 matches, should accomodate six people. Will be a close squeeze though. There's five rooms, each filled with goodies. The main dance floor, two side halls, the rear hall, and the control room up above. Not a lot of cover, but with a little teamwork skilled players should be able to set up and fortify a perimeter. Not much cover in any of the rooms, so in a team game, all the cover would definitely come from your buddies. It's small enough to not support large games, but at the same time it's so small it makes large games much more interesting. Not much more to say. A little map, but a nice one. Be careful of flak monkeys - in close ranges like this, flak cannons are a major threat. DM-TRBP-Foundry (by UnReally) In a nutshell, this map is more of an Unreal Tournament map than all of Epic's maps combined. The reason UT was superior to it's rivals is that rather than trying to be revolutionary and awe-inspiring, it was built merely to be played. Anything else was a bonus. This map definitely reflects this philosophy. It's not heavy on the aesthetics, but it looks as good as it needs to. Gameplay is where it shines. Two levels. Ground floor, and the upper floor. Plenty of space to shoot between the two. Rather than using stairs, there's just basic ramps, which makes it much easier to use spider mines and grenades for those who like to use the ONS weapons in Deathmatch. No high-poly meshes, no seriously high-res textures, none of that gawd awful particle crap so many people insist on using when pixel shaders would be more than sufficient. Whether your computer is an XPS custom-built gaming rig, or a three-year-old Athlon office system, this map will give you no headaches on performance. Nice to see the scales balanced, instead of giving the advantage to those who feel the need to overcompensate by buying a $600 graphics card which grants only marginal performance increase over a $250 card. Plus, this map just has the feel of UT99, which none of the official UT2k3/2k4 maps have. Trip down memory lane, no? DM-TRBP-Gloom (by UnReally) Since this review is long enough as it is, I'm going to redirect to [file="83397"]Relic's review of this map[/file]. CTF-TRBP-Blender (by Relic) DOM-TRBP-Blender (by Relic) CTF and Domination versions of Blender. The map remains unchanged since the DM version. CTF-TRBP-ParasiticDream (by LrdMidKnight) DOM-TRBP-ParasiticDream (by LrdMidKnight) This map uses various elements such as terrain and plenty of possible routes to take in order to create a challenging CTF experience which relies far more heavily on tactics than reactions and reflexes. I can't really describe it. You have to play it. There are so many foxholes, so many twists and turns, so many places to take cover... Fastest finger first doesn't really cut it. You'll need to anticipate your enemy and their actions, and not only that you'll need to be aware of the surroundings. Don't let the apparent scale of the map and the recommended player limit deceive you - this map is bigger than it looks when you have to prevent an attack on your flag. Close-range weaponry will likely be more effective in the way of damage potential, but there's always the chance of feeding more ammo into the wall or a hill than your enemies. Long-range weapons aren't so efficient at cutting the hitpoints here, but if your marksmanship is up to date you'll find that they're more reliable for scoring hits. An interesting CTF map, to be sure, and quite interesting in the Domination gametype too, although not so much for me, being a CTF junkie. ONS-TRBP-EuropaSE (by Relic) ONS-TRBP-ThePlazaSE (by Relic & Giles Cresswell) ONS-TRBP-TheIslesSE (by Relic) These maps have had seperate releases and have been reviewed in full. Fundamentally, these versions of the maps are the same as the others. Only noticeable differences are that they are considerably larger and have had a serious aesthetic overhaul. They basically play out the same though. One main difference aside from the overhaul and update, is that Europa now has blast doors on the bases which can be opened or closed from inside. Useful for keeping people out, but similarly not so useful in the respect that it keeps your people in. Use with discretion, naturally. Check the reviews and screenshots here: - [file="75574"]Europa[/file] - [file="76359"]The Plaza[/file] - [file="75574"]The Isles[/file] -------------------- Vehicles Ahh, yes, quite a few new vehicles were added here. You can find and play with them all on the Demolition map for the most part. However, the SEAL Landing Craft is only available on The Isles in Onslaught. Flakrat: A light scout vehicle built off a modified Scorpion framework, with dual flak cannons installed in lieu of the web cannon and blades. It's also seemingly lighter and faster. Taking fire from this baby is like taking fire from four pissed off flak monkeys at once. Ouch! FragEd Special: A crimson motorbike with a minigun and a grenade launcher as it's primary and secondary weapons. Tapping jump while riding will trigger a quick vertical boost, whereas holding the button will trigger a flip maneuver. The bike can be fully rotated during this maneuver. Locust Hoverboard: Needs no explanation, as we're likely all familiar with UT3's Hoverboard. Hitting jump will cause the Locust to jump in much the same way as the Manta, and hitting secondary fire will trigger the Locust's attack - a close range cyclone spin which crushes whatever it comes into contact with. Wyvern: A red bike which fires two types of rocket-propelled grenade. Primary is fragmentation, secondary is incendiary. Primary is more effective against armored targets, whereas secondary seems to be more useful against lighter targets. Like the FragEd bike, it has aerobatical capabilities. Scorpion MkII: Basically, a Scorpion, with a high-caliber chaingun installed. Manta MkII: Aside from the really really big chaingun on the front, this is indistinguishable from a standard Manta. Be careful, this thing hurts. SEAL Landing Craft: An unarmed vehicle used for ocean transport. It's only real purpose is travelling from island to island while staying under the radar. -------------------- Mutators, Pickups and Extra Weapons See the Readme section for a list of mutators and pickups. One criticism I do have, is the addition of shoulder-mounted link cannons and rocket launchers. As cool as such features are, the way they are implemented, they automatically fire when you fire any weapon, consuming ammo. This does equal more damage, but there are a lot of bad side effects. Makes it harder for a sniper to do their job without revealing their location, for instance, not to mention the fact that your rocket launcher and link gun will be almost always empty. This feature does need rethinking a little, I'd say. -------------------- On the whole a high-quality pack, lots of content, and as an extra it adds a folder full of TRBP wallpapers. The most important part by far is that unlike the UT2003 Style mutator Epic included, the mutator included in TRBP really does revert the game to UT2003's style of play to a degree where I can barely tell the difference. Nice work from everyone on the team, could still use a little refinement, but that's what Beta versions are for. Everyone remember to give these guys some feedback!

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291 downloads

Uploaded:10-12-2007

FunnelClanMapPack

funnelclanmaps.zip | 11.06 MB

certain weapons are not available in your weapon inventory when picked up. During my team\'s development of our own bonus pack, we encountered a similar problem. It seems the UT engine can be overloaded by picking up too many items. I suppose these maps would be useful for clan practices - and turkey shoots :rolleyes: ~ Relic

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119 downloads

Uploaded:10-07-2007

CTF LGI Eliminated

ctfeliminated.zip | 1.14 MB

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728 downloads

Uploaded:10-02-2007

JumpGun

jumpgunbeta.zip | 2.78 KB

various maps out there. Basically, the JumpGun is a portable jump pad. There's also a built-in superpowered forward dodge move, but... who really needs to use super forward dodges? Maybe when crossing the occasional canyon, sure, but not a lot of maps even have canyons.... Anyway, why is this fun, you ask? It drastically alters the way you have to perceive the game, that's why. Previously inaccessible areas can now be accessed with impunity. Other tricky areas are now much easier to access. There are many more viable sniper nests. It really forces you to think outside the box and rework your tactics, since it opens the way for dozens of new play styles. Sadly, it can't be added into normal spawn rotation via mutator, and has to be spawned via console. However, it could easily be implemented into custom maps. Would be nice to have it added into standard gameplay, though. Also, it uses the shield gun model, rather than it's own unique model. But, modelling isn't particularly easy, so that can be forgiven. All in all, a fun little widget. Give it a try. ~ Kouen

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344 downloads

Uploaded:09-01-2007

DM-UFO

dmufo.zip | 977.26 KB

and again, it takes more than just running down a corridor to get to a pickup. The more interesting factor to this map is the multiple levels, and the fact that you need LowGrav mutator enabled to properly traverse them. The low gravity enhances the game a little, but not a whole lot. Still does make things a little more interesting. Needless to say that without LowGrav, you\'d die an awful lot from falls, and if you somehow managed to survive falling down to the lower levels, it\'d be impossible to get back up. The key thing to remember with this map, is that movement is the most important thing, with fighting skills coming a close second. Give it a try, you\'ll may like it, you may not. Won\'t know until you try though. ~ Kouen

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1958 downloads

Uploaded:06-21-2007

SpecAlpha

specalpha.zip | 4.88 MB

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2843 downloads

Uploaded:04-14-2007

DM-Zahltagsniper

dmzahltagsniper.zip | 8.82 MB

building has multiple levels and elevators for picking off targets from a distance. The map is complete with a cafe, nightclub, partial subway system, underground city utilities....endless places to explore. BUT the main feature of the map is the heli - which at first I thought was just there for decoration. After looking around aimlessly for a way on top of the buildings (to get to the redeemer) I found that you can enter the helicopter. Woo ho ho it takes you for a ride! It travels from building top to building top, giving you access to aerial sniping positions and access to all of the buildings. Very unique aspect. I give this map a 9 out of 10 ! Watch out when u grab it ... IT\'S HOT ! TR_Relic

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1447 downloads

Uploaded:03-26-2007

Infinity3rd V 2.0

infinity3rdv2.zip | 289.04 KB

this plasma sniper rifle. I\'ll be more descriptive this time...this rifle fires balls of plasma at a high rate of speed - leaving your victim in flaming bits. It also has a fair amount of recoil that can also inflict damage on the player. The HUD is nicely done, and looks more like a special OPS type of weapon. The new version offers many configurable options. These include: rate of fire, amount of recoil, recoil damage to the player, arena style or sniper only replacement, and inaccuracy mode when running. The previous version was TOO accurate, so these new options make the weapon much more enjoyable. You\'ll have to experiment with the weapons settings to get the desired effect. Some of the options are very touchy as far as their numeric values. The screenshots of the configuration screen should work for most situations, but set the weapon up as you wish :P I\'m glad to see this new version ... nicely done ... add this one to your weapons collection! TR_Relic

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722 downloads

Uploaded:01-27-2007

Grinder

grinder.zip | 2.31 MB

team skins sadly don\'t blend in as much, since they have vibrant red and blue pieces standing out. Aside from how well it looks on certain levels, the skin just looks good and practical, and is a very nice addition to the Robot family. There\'s a few clipping errors, but those are caused by the original model itself, not this file. If you like Robot models/skins, this is one which will find a nice home in your collection. ~ Kouen

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1451 downloads

Uploaded:01-26-2007

the Vine

onsthevine.zip | 1.63 MB

unorthodox approach to game balance - if you want to cross the map, you're either going to have to fly and be a sitting duck, or battle your way across land bridges which serve as chokepoints. This really tests your team's ability to coordinate and over each other, which is unfortunate for me because my teams usually end up being filled with clowns. Heh. Although the style isn't to my personal taste, it certainly looks good. The terrain work represents marshland pretty well, and the lakes just add to that effect, also adding a nice hazard for Scorpion and Manta drivers. The bases and small outposts covering the powernodes all have that rustic and abandoned feel to them, which is what the map aims for and succeeds at achieving. The bases themselves have a great layout, they've got an open but well-defended entrance, and the frontal walls make good defense points. Base assaults can quickly turn into siege if the defenders are cunning. The generators are anything but easy targets, which can make all the difference in the end game. What would I have done differently if I had made this map? Well, to be honest, it's a bit [i]too[/i] open. There are plenty of long-range weapons available (sniper rifle, for one), but there aren't any good positions to use them. Sniping just leaves the players vulnerable. Also, the lack of ground cover makes Raptors a dominating force against infantry. Visually, I wouldn't change how the map looks. It looks different to other ONS maps, and that's a good thing. This map looks great and plays great as it is, though, so I see no real reason to nitpick. Give it a go. If you like Onslaught, there's no reason why you won't like this. ~ Kouen [b]NOTE:[/b] This map apparently uses vehicles from the Editor's Choice Edition bonus pack. If you don't have the ECE pack, you can get it by installing the [file="52476"]UT2004 Mega Bonus Pack[/file].

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1433 downloads

Uploaded:01-20-2007

ONS Transmission

onstrtransmission.zip | 7.85 MB

map provides, as well as a few other fun purposes. General layout? OK. The two generators are each on top of large buildings at either side of the map. There are several other tall buildings in the middle, but it\'s mostly flat ground. There\'s a road going around the whole central park, as well as two highways each leading to a powernode. Other node locations are on top of buildings and on the flat ground underneath the highways. In direct contrast to it\'s official counterpart, ONS-Urban, most of the map is a wide, sunny, and open area. This gives plenty of room for sniping, but there\'s also plenty of cover, so there\'ll be times where you have to get up close and personal. Aerial assaults are viable, but thanks to the turrets guarding the highway powernodes, you\'re not untouchable by any stretch of the imagination - piloting skills are necessary here to avoid the hail of fire you\'ll attract. You could also, if you like mini games, use the roads for street racing. Why? Because it\'s kinda fun. :p Relic scores again with a good multi-purpose ONS map. There\'s a bit of everything in here, and it doesn\'t excel in any field, likewise it doesn\'t fail in any field either. Plus, you can fit at least 22 players in this before it gets anywhere near cramped. Fun for all the family. ~ Kouen [b]NOTE:[/b] You will need the [file=52476]UT2004 Mega Bonus Pack[/file] to use this map, as it includes the Cicada bomber.

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925 downloads

Uploaded:01-17-2007

Rokiahi

rokiahi.zip | 10.8 MB

the fictional version of Paskal is more of a high-tech commando squad rather than a royal guard force, but that still doesn\'t change the fact that this is a neat anime model. The only real thing I would worry about is the fact that it looks kind of blocky, and not as rounded as a CGI human would be. Aside from that, it\'s a perfectly usable model which is definitely a break from the normal routine. I\'d actually like to see the rest of the fictional Paskal team, but that\'s probably because I generally like commando games. >_> ~ Kouen

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1780 downloads

Uploaded:01-15-2007

UnWheel Car - Racetang

uwracetang.zip | 1.21 MB

but its tendancy to fishtail seems to not be as bad as most of the other racecars in UnWheel. Download this car and take a test drive of it yourself to see how it runs.

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563 downloads

Uploaded:11-23-2006

CTF-Freefall

ctffreefall.zip | 5.29 MB

weapons, gameplay, visuals and pretty much everything else, but, on the overall, it's still a kamikaze-run from one side to the other: no cover, defense... The pace and coordination are your best friends while in there - one wrong step and you'll find yourself falling to your death, unable to reach a few vital inches to a piece of solid ground - right alongside with any bots that happen to be nearby, which seem to consider cliff-jumping to be the most joyful of all activities. ~ Draco *NOTE* This is identical to the BR-Freefall map, however this version designed for the Capture The Flag gametype.

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3677 downloads

Uploaded:11-23-2006

Tarek

tarek_ut2k4.zip | 1.61 MB

welcome. Behold! Tarek the Great! Screenshots really do speak for themselves. ~ Draco

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1715 downloads

Uploaded:11-01-2006

CTF-Kernel

ctfkernel.zip | 12.73 MB

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761 downloads

Uploaded:10-21-2006

Knives\' \"Greatest Hits\" Volume 1

knivesgreatest_hits_volume_1.zip | 4.68 MB

do good in 1v1 play. It carries my signature brand of frantic, fast-paced action with easy access to powerful weapons and health. Has a lot of z-axis action but the majority of the combat will take place on the lowest floor, which is the most diverse in terms of obstacles. I think this map is a lot of fun and according to UT2004 stats, it has been played online quite a bit. Enjoy! CTF-ANTHEM2004 BETA 1: The first version (probably only one for a while, too) of yet another remake of my original Anthem. Anthem and its first remake (AnthemEvolution) were a hugely popular staple of the UT2003 Files Wicked Game Server back in the UT2003 days. After playing it, it\'s easy to see why: white-knuckle, in your face, intense action with a strong emphasis on teamwork. The bases have 4 outside entrances but only 2 ways into the flag room, so you MUST cooperate in order to survive. All the awesome weapons are again easily available so that anyone can kick arse from the moment they spawn and everyone is on an equal playing field, so that true skills determine who comes out on top. This is my most beautiful and best playing map ever, and I\'m sure you\'ll love it. BR-DRD-FLARIZED v2: This map, a relic of the days when IG BR was still cool, is still played online occasionally. It\'s basically the same popular Flarized with two important differences: a new sniping room above each goal and an awesome jungle makeover. Other than that, a typical IG-oriented BR map. BR-REMNANTFINAL: My 2nd ever BR map was anxiously received by my IG BR playing buddies in UT2003 when it first came out, but a horrible bug was exposed: the skybox had a HOM effect! AHH! It took me 3 versions to fix it (along with some humiliation), but now it is finally fixed. This is a typical IG BR map (another relic from the good old days), but with a really cool junkyard theme and a general feeling of loneliness that pervays throughout the map. To speak for how fun this map is in IG BR: even with the terrible HOM bug, the earliest version of this map was still played and loved to death back in UT2003 on certain servers. Fun stuff for a bit of nostalgia. [/quote]

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107 downloads

Uploaded:10-13-2006

DM TTT Track 11

dm_ttt_track_11.rar | 7.52 MB

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6737 downloads

Uploaded:10-12-2006

Unreal 2 Retail Patch v1403

u2_retail031403.exe | 4.06 MB

fix EAX-related PlaySound crashes. - Fixed VerifyImport crash (occurred when level changed after game settings modified). - Fix for IKey assertion (crash) due to \"special\" keys on some keyboards (e.g. internet enabled keyboards). - Fixed crash if some items used after they\'ve been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example). - Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info\'s). - Possible fix for DirectMusic-related \"GetEventTool\" crashes. - Fixed bug report system sometimes crashing or silently failing due to long URLs. - Fixed GetOggDuration crash if –nosound used. - Fix for sound-related crash when exiting some levels with DirectX 9. Performance for v1403 - 10% improvement in golem mesh rendering performance. - Fixed unnecessary particle lighting overhead problem. - For performance reasons, most carcasses are cleaned up more quickly now. - For performance reasons (mainly in marsh) dropped energy rifles are cleaned up after 10 seconds. - M08B: improved performance by making sure generator rotating movers only rotate when they are visible. - MM_Marsh: added field generator and turret to PreCacheList to avoid hitches when these appear. - M12: fixed particle overhead. - Added new code/changes to limit overhead due to ragdoll deaths (see \"Advanced Tips for Improving Performance\" in the readme for details). Fixes for v1403 - Sound fixes. Should reduce occurrences of sound \"stuttering\" that some people have had due to sound overload / thrashing. - Fixed player dodge speed and height. Can be modified via user.ini settings (see DodgeXYVelocityScale and DodgeJumpZScale in the [U2Pawn] section). - M03A1: gave ammo to merc with grenade launcher. - M08B: lowered carcasses, blood to floor. - M09E: fix for 2 fems staying \"inert\" if the fem with the RL is killed before being triggered. - Fixed damage warnings (accessed nones) along with fix for damage effects (blood) being spawned so far inside character\'s mesh that it doesn\'t show up (currently only affects mukhoggs). - Sunlight fix (flickering in waterfront and potentially other places). - MM_Waterfront: fall out of world fix. - M12: fixed sun disappearing in opening cutscene with ParticleDensity=0. Also CS_Outro, PA_Acheron, PD_Acheron. - Display gamma/brightness/contrast values when changed via F10/F11/F12 keys. - Fix for inert skaarj lying prone on bank in M08B (skaarj will now react to hearing the player even if player bypasses trigger). - Fix for \"Joe\'s\" script breaking in M10_Avalon in some cases. - Fixed changing actor detail level in-game could result in invisible NPCs (in TutA). - Made key bindings delete button more obvious (click on this to delete key bindings). - Fix from Jason Yu for bots sometimes not respawning after being killed in botmatches. - Added files needed to fix umod support. The umod registry settings will also need to be modified for Unreal II umods to work. We\'re working on making a separate downloadable installer for this but in the meantime, people who installed the game in the default folder can click on the .reg file in Unreal2Help. - Increased crawling spider damage by 3x. - Fixed rammers not attacking properly. - Fix for Golem references being lost resulting in “invisible” NPCs if game saved/loaded prior to spawning in NPCs which use a mesh which is no longer in the level. - Fixed music not playing issue with some levels. Changes for v1403 - Added carcass cleanup particle effect. - Added support for modifying player movement speed via Unreal2.ini setting (for the duration of the game). For example, to increase the player\'s movement speed by 50% set PlayerSpeedRatio=1.5 in the [U2GameInfo] section. - M08B: fixed trigger that player could avoid. - Added 70 and 72 Hz to refresh rates options. - Support for scaling the hud / ui to better support multiple monitor setups. This can now be controlled via the ScaleX, ScaleY, OffsetX, - OffsetY properties in the [UI.UIConsole] section in Unreal2.ini. For example, use ScaleX=0.333 and OffsetX=0.333 for three screen support. - Added \"mouse over\" context information for the EAX check box. Warns against enabling EAX on non-Audigy / Audigy 2 cards and warns about possible performance issues. AI for v1403 - Mod authors can once again enable script warnings / errors by setting bDisableErrorMessages=false (by default all script warnings / errors are silent). These were completely disabled for RC7 with the intent of re-enabling these for the patch. Note that you have to enable the Component=Console.MessageArea line in UIScriptsUI.ui (remove the \";\") to see debug messages in-game. Editor for v1403 - Fix for not being able to paint on terrain in editor. - Fix for terrain build crash if no terrain map in level. - Fixed editor \"first run\" (UnrealEd.ini added to system folder). - Fixed WBrowserStaticMesh::UpdateMenu crash. - Fixed crash if you clicked on delete in the decolayer terrain tool, without a decolayer actually being selected. Testing / Stats for v1403 - Improved in-game profiling support / logging. - Improved in-game stats. Added \"stat lock\". Other for v1403 - Added Mike Lambert to in-game credits.

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3018 downloads

Uploaded:10-12-2006

Unreal 2: The Awakening Demo

unreal2demo.exe | 153.48 MB

Awakening\'s single-player campaign. Lock and load, Marshall - you\'re moving out. ---------- MINIMAL SYSTEM REQUIREMENTS: Operating System: Windows 98/2000/ME/XP Processor: Intel Pentium III or AMD Athlon 733MHz (1.2GHz or higher recommended) Memory: 256MB RAM (386MB RAM or greater recommended) Video: 32MB, Win98/2k/ME/XP and DirectX 8.1 compatible graphics card. Sound: Any Win98/2k/ME/XP-compatible card. SoundBlaster Audigy cards recommended. DirectX: DirectX version 8.1 or higher.

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1131 downloads

Uploaded:10-10-2006

ONS Raptors Rage

onsraptors_rage.zip | 1.98 MB

have the advantage. -- Bot Navigation=Yes -- NOW is the TIME to FLY Sky High or Die. -- Good LucK !

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808 downloads

Uploaded:10-08-2006

CTF-LunarBase

ctflunarbase_ii.zip | 3.01 MB

moved the Red base spaceship closer to the flag. A valley lies between the two bases to stop those who cheat when they can´t beat the bots on their home turf. I hope this map is still fun to play.

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504 downloads

Uploaded:10-08-2006

CTF-Krateo

ctfkrateo.zip | 1.83 MB

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352 downloads

Uploaded:10-07-2006

DOM Spaceheap

domspaceheap.zip | 8.67 MB

restriction: time(about 2 days worth of work), had to be the same layout as SpaceHulk Mission 1.3 which has many many dead ends. But enjoy it for what it is and you will not be let down.

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4563 downloads

Uploaded:09-23-2006

Ballistic Weapons Bonus Pack 2 - ZIP

bwbp2_zip.zip | 5.57 MB

the UT2004 base, it features some very impressive effects and characterisitcs. If you\'re a fan of BW or very fun, high standard weapons, then you\'ll definitely want to get your hands on this one. This is a straight extractable .zip form of the download.

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1170 downloads

Uploaded:09-21-2006

DM TwinTowers-9\'11

dmtwintowers911.zip | 15.66 MB

part of the building where the planes flew in. Also a zone with Osama Bin Laden - al-qaeda. Here you also will see the pictures off all the hijackers. The pictures off the planes are the ACTUAL ones that flew into the towers. All zones are connected by teleports. The map runs very well, also on a standard cpu. Textures are almost all custom. In fact the walls are a made from a picture of the real WTC. And when you know me, a redeemer witch you cannot get easy. Look and find ! When you play this map, remind the people that died on a terrible way. We die for fun in UT.

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751 downloads

Uploaded:09-18-2006

ONS ZeroImpact 32p

onszeroimpact32p.zip | 5.47 MB

Enidlareg-Ogop plane. Button your overcoat tournament players and prepare to experience all the gut splattering brutality that this sub-zero arctic paradise can offer you.

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332 downloads

Uploaded:09-17-2006

utHUD Mutator

uthudv02.zip | 135.57 KB

access the data.

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234 downloads

Uploaded:09-17-2006

CTF evl HellsGate

ctfevlhellsgate.zip | 1.49 MB

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642 downloads

Uploaded:09-15-2006

ONS SnowBatts

onssnowbatts.rar | 3.6 MB

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318 downloads

Uploaded:09-15-2006

DM Meteorite

dmmeteorite.rar | 699.95 KB

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1373 downloads

Uploaded:09-03-2006

DM Doom1level1

dmdoom1level1.zip | 11.52 MB

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689 downloads

Uploaded:08-30-2006

DM-][-CampGrounds-2K7-][

dmcampgrounds2k7.zip | 2.89 MB

finally complete new look.

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993 downloads

Uploaded:08-27-2006

DM-BeautyBabes][vh

dmbeautybabesvh.zip | 11.36 MB

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520 downloads

Uploaded:08-25-2006

BR-Anubis][2345AD]

branubis2_2345ad.zip | 6.3 MB

use of the ion cannon ensured a victory for the robot race of warriors. Within 3 years, the invaders managed to completely transform most of the planet. They took special interest in the Temple of Anubis...and made the site their primary information node and central headquarters. The Automatons use a new metal alloy unknown to man in their construction. This odd alloy can exsist in solid or liquid state, but is deadly to lifeforms in it's liquid state....

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260 downloads

Uploaded:08-25-2006

DM AtroV2k4

dmatrov2k4.zip | 2.32 MB

be set to adept or higher, for ALL maps for bots to perform correctly. Check it out.

Download

404 downloads

Uploaded:08-21-2006

DM 3pole2k4

dm3pole2k4.zip | 5.52 MB

everytime. One other interesting aspect of this map is, if you circle around the center pole you can effectively span the complete map, teleporting from one end,center,and the other end. Allowing for a different kind of strategy. The sniper rifle is modified, lite first person view smoke, and faster refire rate. All the weapons are in there. You need to do a double jump to make it from the center platform to land on the center pole, which was intentionaly done. Watch your back, check it out !

Download

905 downloads

Uploaded:08-19-2006

AS DarknessChallenge

asdarknesschallenge.zip | 587.7 KB

Download

963 downloads

Uploaded:08-19-2006

ONS Spiffingrad T32

onsspiffingradt32.zip | 10.99 MB

modified by Titan Onslaught communit.

Download

1213 downloads

Uploaded:08-16-2006

DM Flying Fortress I

dmdxnflyingfortress1.zip | 232.86 KB

Download

1430 downloads

Uploaded:08-10-2006

AS 666Levelerraceblack

as666levelerraceblack.zip | 19.35 MB

including )o(mnipotents and theboobdome and ix clan server and some other random servers so a lot of bugs have been fixed!

Download

2891 downloads

Uploaded:08-06-2006

DM Pipeworks][

dmpipeworks.zip | 7.15 MB

mainting the same standard of gameplay, while fixing exploits and problems. [b]FF|Review:[/b] A brilliant map by any means, from visuals and dynamics to balanced gameplay and weapon placement, in other words, a work of [i]professional[/i]. Really, something you'd rather expect Epic to do, atmosphere and all... Just look at the screenshots if haven't already! Lots of vertical as well as cross-ground gameplay. ...And absolutely no reference to italian plumbers!

Download

2274 downloads

Uploaded:08-02-2006

Heaven of Relics 1.2

heavenofrelics12.zip | 1.41 MB

default. Increased overall compatibility with several other mutators. Implemented an option which allows to drop relics when relic carriers die. Added new configuration menu with relics profiles and other features. Allowed advanced players to alter some relics abilities through the .ini file. Changed Mutant glow color to pale gold. Modified slightly the Relic of Translocation. Relics can be placed now by mappers. The mutator should be activated while playing. Fixed Relic of Ammo showing its visual effect while riding vehicles. Fixed Mutant Relics bug that happened when Mutants respawn.

Download

349 downloads

Uploaded:08-02-2006

Armor Guy

armorguy.zip | 2.07 MB

Download

440 downloads

Uploaded:07-23-2006

CTF NX Coast to coast

ctfnxcoasttocoast.zip | 2.86 MB

Download

1703 downloads

Uploaded:07-18-2006

ONS ChainsIsle2

onschainsisle2.zip | 10.73 MB

Download

456 downloads

Uploaded:07-18-2006

ONS-GravCore-UNK

onsgravcore.zip | 1.02 MB

variable gravity fields as both teams battle for dominance inside the grav-core.

Download

461 downloads

Uploaded:07-18-2006

ONS-Deserted

ons_desertedv1.5_by_raygen.zip | 7.02 MB

source, right?..

Download

1013 downloads

Uploaded:07-11-2006

ONS-DG-SandStone-Night

onsdgsandstonenight.zip | 27.46 MB

resulting in a super-human race with increased aggression and shameless disregard for human life. The super-humans dedicated their contentious lives to travelling through the web of space portals, destroying other worlds. Deep within the Magellanic Cloud your battle to survive now begins. Welcome to the planet SandStone.

Download

1713 downloads

Uploaded:07-11-2006

ONS-DG-SandStone

onsdgsandstone.zip | 28.26 MB

resulting in a super-human race with increased aggression and shameless disregard for human life. The super-humans dedicated their contentious lives to travelling through the web of space portals, destroying other worlds. Deep within the Magellanic Cloud your battle to survive now begins. Welcome to the planet SandSton

Download

210 downloads

Uploaded:07-05-2006

ONS Deserted

ons_deserted_by_raygen.zip | 7.12 MB

the middle now spawns another Ion Plasma-tank, a Paladin and a Cicada instead of a Scorpion, a Manta and a Raptor

Download

570 downloads

Uploaded:07-05-2006

Frost

frost.zip | 2.22 MB

Download

1502 downloads

Uploaded:07-05-2006

DM Forest Of Lost Souls

dmforestoflostsouls.zip | 23.57 MB

Download

2691 downloads

Uploaded:07-01-2006

ArenaMaster 3.0

3spn_v3.0.zip | 835.98 KB

logged over 550,000 matches since it\'s first public release in January of 2005. For those who don\'t know about TAM, it is a variant of Last Man Standing, where each player has one life per round, the last player (or team) alive in a round scores a point. There are many more features including custom announcements, custom scoreboard and stats screen, custom adrenaline combos (radar and ammo regen), and a whole new feature, Team Adrenaline Combos that enable players to power up their entire team and activate multiple adrenaline combos at the same time.

Download

1526 downloads

Uploaded:06-26-2006

MOMO Mizrahi

momo.zip | 3.54 MB

Sakura) has a special connection with MOMO. Before Sakura died, she asked Jr. to take care of her "sister", MOMO. Juli Mizrahi, the wife of Joachim and mother of Sakura, is unsettled by MOMO, because she is reminded of Sakura. MOMO is programmed to feel human emotion, unlike other Realians, and wishes desperately for attention from Juli, whom she considers her mother. The cyborg Ziggy (Ziggurat 8), assigned to protect MOMO, acts as a father figure for her (it was, in fact, MOMO who gave him the nickname "Ziggy").

Download

804 downloads

Uploaded:06-26-2006

ONS B3WintersHollow

onsb3wintershollow.zip | 6.38 MB

Download

523 downloads

Uploaded:06-24-2006

DM Entropic

dmentropic.zip | 12.04 MB

with an unusual theme, designed primarily for TAM / TDM.

Download

1867 downloads

Uploaded:06-24-2006

AS Bumper Cars

aspwbumpercarzfinal.zip | 1.29 MB

stuck under the bumper, the cones now popup after you go on it (trick others to land on it), and if you try walking the course or you get flipped out of your vehicle, you\'ll be teleported to the n00b box, where 4 energy turrets will be ready to kill you.

Download

1126 downloads

Uploaded:06-18-2006

AS CrashRing

ascrashring.zip | 5.65 MB

Download

3245 downloads

Uploaded:06-17-2006

CTF-DG-PineRidge

ctfdgpineridge.zip | 25.58 MB

things in their passing. In the midst of the tree-lined ridges, the battle for the flag begins... This map was designed to look like a realistic paintball game area in the wilderness, or a hunting spot or military training and excercise area. The difficult and very time-consuming task was placing all of the trees to look natural, which took many days. Features - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - no CSG (BSP brushes) was used for greater map speed - realistic high resolution terrain with multiple textures and deco layers - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects - moving clouds, rooftop raindrop spatter, and plenty of other detail - a large number of custom audio sounds

Download

1435 downloads

Uploaded:06-15-2006

Skeleton Chopper

skeletonchopper_v01.zip | 2.47 MB

purposes.

Download

421 downloads

Uploaded:06-15-2006

ONS ZeroImpact

onszeroimpact.zip | 5.21 MB

Enidlareg-Ogop plain. Button your overcoat tournament players and prepare to experience all the gut splattering brutality that this sub-zero arctic paradise can offer you.

Download

1608 downloads

Uploaded:06-08-2006

DM Azure2k6

dmazure2k6.zip | 7.13 MB

Liandri Conflict\" Xbox title. Includes lots of custom meshes and is most suited for 2-6 players.

Download

1450 downloads

Uploaded:06-07-2006

DM NinthGate

dmninthgate.zip | 30.6 MB

Download

1754 downloads

Uploaded:05-28-2006

AS EgyptianChallenge

asegyptianchallengev6.zip | 4.19 MB

Download

333 downloads

Uploaded:05-25-2006

DM ColdLazarus

dmcoldlazarus.zip | 4.47 MB

place has been brought up to code by Liandri, you still can\'t excape the cold.

Download

668 downloads

Uploaded:05-24-2006

ONS Majestic-ECE

onsmajesticnewvehicles.zip | 9.48 MB

Download

1826 downloads

Uploaded:05-17-2006

AS CaveOfTrials v3

ascaveoftrialsv3.zip | 4.5 MB

Download

2444 downloads

Uploaded:05-14-2006

DM-Aeris

dmaeris14052006.zip | 11.15 MB

is a medium sized map representing a part of a derelicted castle. There are some open-air areas and an underground level.

Download

1262 downloads

Uploaded:05-14-2006

DM-Mannix03

dmmannix03b.zip | 27.55 MB

Download

2686 downloads

Uploaded:05-11-2006

Chibi Usagi

ut2k4_modelchibi_usa.zip | 809.17 KB

Their enemy, PallaPalla, witnessed this and decided to make their debate become a reality by swapping their ages.

Download

485 downloads

Uploaded:04-28-2006

DM Parish

dmparish.zip | 18.38 MB

laying around.

Download

459 downloads

Uploaded:04-23-2006

DM Relinquish

dmrelinquish.zip | 18.41 MB

laying around.

Download

1028 downloads

Uploaded:04-23-2006

ONS Blastdark

onsblastbark.zip | 1.65 MB

map is intended for a playerload of 6-14 players but can easily accomodate more. Intended for fast paced onslaught games with heavy Z-Axis fighting around the center 3 nodes. Enjoy!

Download

950 downloads

Uploaded:04-18-2006

ONS-DG-Meadowland-32

onsdgmeadowland32.zip | 22.55 MB

Butterflies flutter over the flowers, birds sing their morning hymns, eagles soar among the clouds, while engines roar and weapons fire... in the meadowlands. Control the Nodes and attack the opposing team Core in the peaceful Meadows. This map is a 32 player version of ONS-TCMP-DG-Meadowland, and is optimized for 32 player online matches. It also includes more Nodes, new Link setups, additional vehicles, a different weapon loadout and other small changes.

Download

1363 downloads

Uploaded:04-17-2006

ONS Skybase

onsskybase_b1.zip | 924.93 KB

bullet/laser/missile/tank/tank-shell, you should like this map. The layout is set up so there\'s a huge choke point in the middle, which makes for some pretty awesome battles, especally with the \"Excessive 3.02\" mutator.

Download

541 downloads

Uploaded:04-10-2006

DM IceArcadian

dmicearcadian.zip | 2.96 MB

heaven to punish all those below. Not recommended for those afraid of height.

Download

458 downloads

Uploaded:04-09-2006

DM PuzzlePark

dmpuzzlepark.zip | 2.21 MB

Download

723 downloads

Uploaded:03-30-2006

Emperor

emperor.zip | 5.52 MB

Download

1265 downloads

Uploaded:03-25-2006

BR Intense Map Pack

brintensepack.zip | 10.87 MB

Download

509 downloads

Uploaded:03-19-2006

AS-PW-TheGreatRace

aspwthegreatrace.zip | 686.56 KB

his release. Hope you guys enjoy it.

Download

1280 downloads

Uploaded:03-18-2006

Dm-AlexIsland

dmalexisland.zip | 12.99 MB

than is nice UT2004: smart illumination, beautiful complex textures, are used shaders, there is warpzones, translator, softlights, lift with opening doors, the underwater world and still is a lot of that. I hope it is pleasant to you...

Download

1297 downloads

Uploaded:03-11-2006

DM-SexyBeach][extreme-vh

dmsexybeachextremevh.zip | 10.42 MB

the enemy power core. The others you can capture to get the other team by the ballz. Super weapons are on the sides of the map(from blue side: Right side= bomber painter, left side=redeemer).

Download

1416 downloads

Uploaded:02-21-2006

CTF-CityScape

ctfcityscape.zip | 5.17 MB

there are some holes in the platforms that you don\'t think you can fall through.

Download

408 downloads

Uploaded:02-14-2006

Red Eyes

redeyes_themostcrapskinever.zip | 600.56 KB

well. Enjoy. P.S. I disagree with the developer. It's a good first skin.

Download

704 downloads

Uploaded:02-13-2006

CTF- Jehuty

ctfjehuty.zip | 7.9 MB

in their respective color, while outside statues and strange colored energy flows beside of a walkway connecting the two pyramids. This map also features a couple of new powerups I've never seen before in an Unreal Tournament map. What they are and where they are are things you will have to find out on your own.

Download

729 downloads

Uploaded:02-07-2006

ONS WindField

onswindfield.zip | 6.92 MB

was the offline play, looking at the bomber coming from a long distance, and the 2 nodes that lie to the power core. Which means that you have 2 nodes that link on the power core instead of 1. So if there is like 2 good players camping on a node the other team can use the other path and try to make it fast to the enemy base. Somehow, sine the map was built in 2 days, it is not the best around. It feature a new vehicle, the black manta. It has basicaly the same stastics as the stock manta that comes with the game, except it have different statistics.

Download

807 downloads

Uploaded:02-07-2006

DM MPC Walls of Floyd

dmmpcwallsoffloyd.zip | 14.07 MB

server, but people kept asking me where can they get it and is it for download anywhere, so I desided to post it so anyone can get download it. ENJOY !!

Download

1631 downloads

Uploaded:02-04-2006

ONS FBU Stonehaven

onsfbustonehaven.zip | 12.56 MB

How long will you last.

Download

325 downloads

Uploaded:01-31-2006

CTF =]FSB[= DarkThornz

ctfdarkthornz.zip | 607.12 KB

server :)

Download

588 downloads

Uploaded:01-28-2006

DM-TCMP-DG-1on1-Waterfall

dmtcmpdg1on1waterfall.zip | 23.99 MB

a gateway to spiritual enlightenment. Now long abandoned it sits in fragmented decay. Will you choose the path of inner peace or the way of bloody battle? Wander the paths of an ancient temple set in the mountains by a waterfall.

Download

3026 downloads

Uploaded:01-28-2006

DM-DG-Colosseum

dmdgcolosseum.zip | 9.72 MB

Download

927 downloads

Uploaded:01-27-2006

Tranz Mod

psitranslocators.zip | 2.73 MB

Distance Toss, Slow Recharge Time, only 5 charges. Improved Trans Camera, No Trail, Stealth Effects, Can be used with Onslaught, Recommended for Sniper \" No run and Gun \" servers. Custom Death Messages and effects.

Download

1267 downloads

Uploaded:01-27-2006

VCTF EasterIsland

vctfeasterisland.zip | 6.36 MB

Download

646 downloads

Uploaded:01-21-2006

ONS Suicide

onssuicide.zip | 4.42 MB

Download

1471 downloads

Uploaded:01-17-2006

ONS Araja

onsaraja.zip | 7.23 MB

Download

328 downloads

Uploaded:01-16-2006

CTF Brean 2120

ctfbrean_2120.zip | 4.87 MB

Download

645 downloads

Uploaded:01-12-2006

BR 2on2 SpeedFire

br2on2speedfiref.zip | 7.62 MB

SMs from Original Content.Only a few are self-made(such as the Lift).So I made old Industrial Facility with desolate Look and tighty Atmosphere. I`ll hope you enjoy it.

Download

2224 downloads

Uploaded:01-09-2006

DM MPC Sniper Village

dmmpcsnipervillage.zip | 14.73 MB

map, added new music in the pub and ammo room, along with more pickups and few changes here and there.

Download

546 downloads

Uploaded:01-09-2006

ONS Tranquility

onstranquility.zip | 2.71 MB

Download

1776 downloads

Uploaded:01-08-2006

Omega Unit

omegaunit_male.rar | 1.31 MB

Download

5846 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.exe | 143.28 MB

lockers, etc.)

Download

466 downloads

Uploaded:12-29-2005

DM Antediluvian

dmantediluvian.zip | 4.43 MB

Download

633 downloads

Uploaded:12-28-2005

ONS Reaver

onsreaver.zip | 127.07 KB

Download

400 downloads

Uploaded:12-28-2005

CTF Checkmates

ctfcheckmates.zip | 7.85 MB

Download

611 downloads

Uploaded:12-25-2005

Xmas Snowy Peaks

xmassnowypeaks.zip | 5.52 MB

Download

1026 downloads

Uploaded:12-24-2005

DM MPC Polar-Express

dmmpcpolarexpress.zip | 6.79 MB

Download

4324 downloads

Uploaded:12-22-2005

Ballistic Weapons - Gold Edition v1.50 - UMOD

ballisticv150gold_umod.zip | 75.33 MB

new, enhanced weapon system. Updated December 22 to fix the UMOD.

Download

544 downloads

Uploaded:12-20-2005

DM-[ARC]ChristmasEve

dmarcchristmasevezip.zip | 13.29 MB

Download

22232 downloads

Uploaded:12-17-2005

Alien Swarm

alienswarmv13.zip | 121.24 MB

squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer. Changes: * Decompression kills are shared equally between live marines (counting as assisted kills). * Suiciding while infested is no longer a good idea. * The Swarm Queen is now capable of smashing Sentry guns. * Hand grenades now have a wider area of effect and will detonate when passing close to aliens. * Medics will see injured marines with a flashing red name. * Heal effect changed to give instant feedback. * Empty servers will reset to the Sigma campaign (there is a server setting to disable this if desired). Misc. fixes: * Anime smiley works in a multiplayer game. * Voice chat will join correctly. * Fixed texture level of detail settings on various interface textures. * Fixed a campaign rarely getting stuck on the lobby with all missions complete. * Flares now correctly burn out on a dedicated server. * The MaxIdleTime server setting will no longer kick spectators. * Deselect marine button no longer interferes with campaign levelling up at widescreen resolutions. Changes for custom maps and campaigns: * Players can start and load custom campaigns from the main menu. * Custom campaign vote mutator (by Smattbac & Butters) included by default, so players can start and load custom campaigns from in-game. * Mappers can restrict equipment on a per map basis. * Mappers can add custom equipment on a per map basis. * All weapons use the AoHelper function for setting things on fire. * Ammo dropping function moved inside the Ammo bag class to better support custom Ammo bags (like in Telic). * Any music with \"AllowStim\" at the end of the song title can be played alongside a Stim. * No longer able to carry two SIZE_Large items. * Added a bBastille variable to make custom equipment only Bastille can use.

Download

232 downloads

Uploaded:12-14-2005

CTF Niven2049

ctfniven2049.zip | 3.72 MB

Download

689 downloads

Uploaded:12-13-2005

UT2004 3369.1 Mac Hotfix

ut2004macpatch33691.dmg.bz2 | 9.31 MB

audio now correctly spatializes, other OpenAL fixes. The Mac version requires a 3369 install, so the whole ECE Bonus Pack doesn\'t need downloading again. There is no Win32 or Win64 3369.1, as these issues were specific to Linux/Mac, nor is there one planned as far as I know.

Download

599 downloads

Uploaded:12-12-2005

ONS Crossfire SLE

onscrossfiresle.zip | 4.3 MB

www.teamwarfare.com. Bots do not work with this map.

Download

161 downloads

Uploaded:12-08-2005

DM [ARC]AlienTundra

dmarcalientundra.zip | 1.81 MB

Download

1185 downloads

Uploaded:12-02-2005

Bleeding Onyx Skin Pack

bleedingonyx_ut2k4.zip | 23.13 MB

Download

2285 downloads

Uploaded:12-02-2005

Bonus Skaarj Skin Packs

bonusskaarj_ut2k4.zip | 22.6 MB

Download

1563 downloads

Uploaded:12-02-2005

WarBots Skin Pack

warbots_ut2k4.zip | 37.69 MB

Download

779 downloads

Uploaded:11-29-2005

ONS Sleepy Ruins

onssleepyruins.zip | 6.66 MB

really neccessary.

Download

440 downloads

Uploaded:11-25-2005

VCTF-Basically

vctfbasically.zip | 4.91 MB

Download

153 downloads

Uploaded:11-24-2005

Demon Action

dm1on1demonaction.zip | 2.75 MB

Download

984 downloads

Uploaded:11-23-2005

MapMixer

mapmixer23018nov2005.zip | 811.11 KB

invoked with. It allows you to easily personalise settings for each map in a session, including Game Type, Mutators, Player Counts, Bot Skill and Bots, with optional rule and mutator randomisation. MapMixer provides it\'s own map list system which includes the ability to handle game types on a per map basis. It can be invoked as a standard mutator although it provides it\'s own hook into the game main menu and where you can launch the game session.

Download

532 downloads

Uploaded:11-16-2005

CTF 2k4Woody

ctf2k4woody.zip | 5.66 MB

of the bases there is a water sump with large glass panels seperating the bases. The main hall as well as the flag rooms have a second floor and several ways to help avoid your persuers.

Download

667 downloads

Uploaded:11-07-2005

vCTF UCMP2 River Canyon

vctfucmp2rivercanyon2.zip | 7.41 MB

cave ceiling as well as the civilization itself. The canyon seems calm and peaceful at first glance, but the murderous river is willing to tell it\'s dark story, more than once again...

Download

134 downloads

Uploaded:11-06-2005

CTF-EgyptAndAction

ctf_egyptandaction.zip | 2.78 MB

Download

532 downloads

Uploaded:11-05-2005

Bones (CTF4 Compatible)

bones_ctfour.zip | 989.2 KB

Download

502 downloads

Uploaded:11-04-2005

DM Quakerfield2k5

dmquakerfield2k5.zip | 3.78 MB

Download

3415 downloads

Uploaded:10-30-2005

Glass Model

ut2k4glass.zip | 1.33 MB

Download

870 downloads

Uploaded:10-26-2005

Blood Ritual

setupbloodritualwin32.exe | 81.01 MB

There are also runes, like in CUT2 and the like which can give you special abilities like speed. There are custom weapons too, with pretty unique firing modes. The Headhunter primary is like the Ripper from UT, but the secondary fire throws an energy net that catches people like the Scorpion energy. The Honor Guard is a machine gun-come-mine thrower, and the Stalker is your basic sniper rifle. All the weapons seem to be evenly balanced with great textures. Really a recommended download.

Download

581 downloads

Uploaded:10-24-2005

ONS-Evergreen

onsevergreen.zip | 13.87 MB

Download

904 downloads

Uploaded:10-22-2005

ONS Lantanius

onslantanius.zip | 4.44 MB

included. The screenshots may look very bright but it did not look bright ingame. So yeah, check this baby out.

Download

2611 downloads

Uploaded:10-22-2005

DM Nightmare on Elm Street

dmmpcnightmareonelmstreet.zip | 22 MB

teleporter that sucks you into a dream tunnel and then the next thing you know you are in freddies boiler room, with no way out except one, and thats a secret to be found. loaded with cool static meshes and sounds and also effects, this map will be a great halloween treat.

Download

691 downloads

Uploaded:10-21-2005

ONS-CTCanyonRun

onsctcanyonrun.zip | 17.3 MB

lot of fun.

Download

428 downloads

Uploaded:10-21-2005

ONS-=LOD=DomeOfDoom

onsloddomeofdoom.zip.zip | 942.69 KB

Download

338 downloads

Uploaded:10-18-2005

CTF Skyliner X1

ctfskylinerx1.zip | 1.71 MB

Download

471 downloads

Uploaded:09-12-2005

ONS-first-encounter

onsfirstencounter.zip | 1.1 MB

thank SuperApe from UnrealPlayground for the use of his SuperVehcleFactory script. I whish to thank SuperApe from UnrealPlayground for providing a modified attack craft exhaust for me.

Download

389 downloads

Uploaded:09-11-2005

ONS-DeathTollRPG(ECE)

onsdeathtollrpgece.zip | 1.32 MB

Download

587 downloads

Uploaded:09-10-2005

ONS-BattleMesas

onsbattlemesas.zip | 1.43 MB

planet, your fight awaits you, are you ready! This map is Bot tested and player approved :)

Download

871 downloads

Uploaded:09-09-2005

DM Anukhet

dmanukhet.zip | 12.9 MB

battlefield.

Download

2697 downloads

Uploaded:09-09-2005

Wehtam Invasion III

wehtaminv3.zip | 3.31 MB

Download

250 downloads

Uploaded:09-05-2005

DM-SlaughterHouse

dmslaughterhouse.zip | 3.43 MB

Download

8413 downloads

Uploaded:09-01-2005

Killing Floor Mod

kfsetup.exe | 119.43 MB

zombies. Killing Floor features some of the most detailed and atmospheric environments you will see in a horror themed mod, and the objective is to make something that is not only visually pleasing, but also rewarding and fun from a gameplay standpoint . This mod is unique in that it features full support for environmental physics. In a nutshell? If you bump into a garbage can, it's going to fall over. Shoot a computer monitor, and it will topple off the table it was resting on. This adds a whole new level in gameplay and can often facilitate some strategic employment of the physics system, like putting a table up against a doorway, etc.

Download

945 downloads

Uploaded:08-28-2005

Aias

aias.rar | 1.17 MB

Download

1119 downloads

Uploaded:08-28-2005

ONS 3on3 Colossal

ons3on3colossal.zip | 13.83 MB

Download

3277 downloads

Uploaded:08-28-2005

Brian Skin (Cellshadefix)

briancellshadefix.zip | 3.35 MB

Download

1557 downloads

Uploaded:08-25-2005

Map Converter CTF

ut2004mapconverter108.zip | 156.4 KB

removes JB, BR, ONS and DOM goals, lights, etc. Changes each playerstart team number if required. Changes team number for vehicles, deco flag and other team related stuff. Changes the AI for bots to be able to play in any map. Adds a maplist configuration for all maps in the mutator menu.

Download

660 downloads

Uploaded:08-23-2005

ONS Pericale

onspericale.zip | 1.18 MB

Download

2824 downloads

Uploaded:08-22-2005

CTF Stargate SG-1

ctfstargatesg1.zip | 3.93 MB

Download

186 downloads

Uploaded:08-22-2005

CTF Torinosu

ctftorinosu.zip | 1.99 MB

agile and fast as the hawks that fly overhead to survive...

Download

1264 downloads

Uploaded:08-16-2005

The Sinstriss Sisters

ut2k4skinthesinstrisssisters.zip | 5.23 MB

Star General, and thrown into the Tournament. Her quick victories earned her temporary freedom. She now fights in the arena and across the planet to prove her and her sister\'s innocence

Download

914 downloads

Uploaded:08-15-2005

Crypt

dmcrypt.zip | 776.19 KB

two story level with a few little secrets I put in there, they won\'t be hard to find I\'m afraid. This basically Just two rooms with a few decorations for you to blow people up in.

Download

708 downloads

Uploaded:08-12-2005

DM 1on1 Pyramid2k4

dm1on1pyramid2k4.zip | 5.13 MB

Download

1421 downloads

Uploaded:08-09-2005

Mechanatrix Skin

ut2k4_mechanatrix_ver2.0.zip | 4.25 MB

Gamecube, I decided I wanted to go with a more minimal, clean, and bright look to the model and texture. I guess a model over 5000 polys can\'t be considered minimal, but I made sure the textures focused purely on design and less on making things look grimy, dirty and worn. I purposely didn\'t paint any lighting or shadow into the textures. With such a high vert count, I figured I would let the level lighting in the UT maps handle lighting and shadows.

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986 downloads

Uploaded:07-30-2005

ONS-A_New_Dawn

onsanewdawn.zip | 4.87 MB

amusement parks, with large fish in them. Other than that, the map seems much the same as ONS-Dawn.

Download

2518 downloads

Uploaded:07-28-2005

Abysmal

dmabysmal.zip | 4.19 MB

long break to play the game a lot and try to re-learn the workflow of UT2004. I slaved over this thing, learning a few new techniques, and a few new tricks which are all over the place. I tried to contain every sort of gamestyle I know of, close-quarters, long range, camping, so on and so forth. It went through 5 alpha stages, several beta stages, and hundreds of re-conceptulizations. This right now, is my masterpiece. Enjoy!

Download

550 downloads

Uploaded:07-27-2005

The Three Stooges

thethreestooges.zip | 1015.46 KB

Download

956 downloads

Uploaded:07-26-2005

ONS-Coldsteel

onscoldsteel.zip | 6.83 MB

Download

307 downloads

Uploaded:07-08-2005

Asesino

asesino.zip | 326.57 KB

Download

781 downloads

Uploaded:07-04-2005

DM Seasons

dmseasons.zip | 8.93 MB

results in the players seeing every season in one match.

Download

1382 downloads

Uploaded:07-03-2005

Vanillasex Art Gallery

dmvanillasex_art_gallery.zip | 23.32 MB

while admiring them though, you\'re liable to get blood and gore all over them and that\'s not good for the paint.

Download

782 downloads

Uploaded:07-03-2005

Strikeforce

strikeforce_v3.01.exe | 351.43 MB

Force 2004 V3.01 is currently under development as "Strike Force Red Cell" for a full commercial release on the PC and possibly the Xbox platform in 2006. This current new V3.01 has one of our multiplayer game types “team dm” included. We also included 12 multiplayer maps, 8 characters and 13 weapon based classes. Our lead coder “Jovi” is currently working on two new game types and a new inventory system for an upcoming patch in the coming months. Strike Force uses the Unreal Technology to its full potential with breath taking AAA graphics! If you want to try a top ranked, award winning mod that’s going commercial then Strike Force is what you’ve been waiting for.

Download

330 downloads

Uploaded:07-02-2005

Under The War

dmunder_the_war.rar | 7.35 MB

ground where the Xan soldiers would mine priceless crystals to use for thier power source. Which started the war, But since the war is now over, it has been abandoned Its no used for the UT competition.

Download

710 downloads

Uploaded:07-02-2005

Crotch Shot Pro

crotchshotpro_v3.zip | 101.9 KB

crotch shots without dying will make you a Crotch Master. Five crotch shots without dying, and you will achieve Crotch Domination! -------------------------- Featured Mutators: -------------------------- [i]MutCrotchShotPro:[/i] Adds crotch shot capability to any lightning guns or sniper rifles. This is the mutator to use if you want to add crotch shots to lightning guns or sniper rifles that already exist in the map. [i]MutCrotchLightningGuns:[/i] Replaces all sniper rifles with crotch shot enabled lightning guns. This is the crotch shot version of the standard Use Lightning mutator. [i]MutCrotchSniperRifles:[/i] Replaces all lightning guns with crotch shot enabled sniper rifles. This is the crotch shot version of the standard Use Sniper mutator. [i]MutCrotchArena:[/i] Replaces all weapons with a crotch shot enabled weapon. This is the crotch shot version of the standard Arena mutator. You can select crotch shot enabled lightning guns or sniper rifles to use in the arena match. [i]MutCrotchstaGib:[/i] Instant-kill combat with modified shock rifles. This is the crotch shot version of the standard InstaGib mutator. Head shots are also enabled by this mutator, and zoom is a configurable option. [i]MutCrotchShotUpKick:[/i] Adds extra upkick to ragdolls from fatal crotch shots. This mutator is a companion for any of the crotch shot weapon mutators. It basically determines how high players jump when they die from a crotch shot. -------------- Changes: -------------- - Created specific crotch shot versions of the lightning gun, sniper rifle, and super shock rifles and crotch shot damage types for each new weapon. - Created crotch shot versions of all the standard mutators in the Arena group. - Added head shot code to the super shock rifles and created the corresponding head shot damage types. - Created a separate add-on mutator for crotch shot death upkick. - Switched the crotch shot checks to use the RootBone location and animation prediction like standard head shots.

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1593 downloads

Uploaded:06-30-2005

Head Shot InstaGib

head_shot_instagib_v1.zip | 9.04 KB

Mutators: -------------------------- [i]MutHeadShotInstaGib[/i] Instant-kill combat with modified and head shot enabled shock rifles. This is exactly the same as the standard InstaGib mutator, except head shots are enabled. [i]MutHeadShotZoomInstaGib[/i] Instant-kill combat with modified and head shot enabled zoom shock rifles. This is exactly the same as the standard Zoom InstaGib mutator, except head shots are enabled. [i]MutHeadShotOnlyIGRules[/i] Adds rules to only allow head shot damage in Head Shot InstaGib matches. This is a companion mutator for either of the Head Shot InstaGib mutators. It\'s good for practicing or for a change of pace.

Download

564 downloads

Uploaded:06-28-2005

Winter Wonderland

winter_wonderland.zip | 5.24 MB

what happens at the north pole when there is a difference of opinion on management philosophy. Anyway,good elves and bad elves, the outcome is totally predictable. Enjoy the map, feel free to use any items in it.

Download

852 downloads

Uploaded:06-28-2005

Semiramis

ctfsemiramis.zip | 19.11 MB

[/quote] The author of this map took a very long time creating it as you can tell from all of the detail put into it. This author is also the creator is ONS-RapiNui which is another well put together map. I did run into some FPS issues when I played the map, in some parts I would avg 30 and others 50, I have 9600xt. Either way if you like maps for there beauty then you should download this one. -Smartguy087

Download

239 downloads

Uploaded:06-26-2005

DM Faction

dmfactionv1.zip | 993.89 KB

BenTropical texture with a new one that everyone should have.

Download

809 downloads

Uploaded:06-26-2005

Vendetta

vendetta_v4.zip | 165.3 KB

last death. The last victim icon helps you hunt down your last victim for consecutive frags. Bonuses can be awarded for getting revenge on your last killer or for success against a particular opponent. Possible bonuses are: Revenge, Domination, Ownage, and Disgrace. Players earning bonuses will receive that point value, plus 2x that value in adrenaline. Suicides or team kills automatically reset any eligibility for or progress toward a particular bonus, but getting killed does not.

Download

353 downloads

Uploaded:06-22-2005

ONS-Gallipoli

onsgallipolibeta3.zip | 17.94 MB

the fog of war; it makes me think I’m really on a battlefield. This should be a great map when the final version comes out. -Smartguy087

Download

1204 downloads

Uploaded:06-19-2005

iFull Tower

dmifulltower.zip | 11.73 MB

its reputation as Indestructable since the catastrophic tectonic shifts of 2363, the iFullTower is now the destination of choice for the finest of Tournament Combatants, where domination of the 150 foot tower itself is seen as the greatest Tournament Trophy of all.

Download

254 downloads

Uploaded:06-14-2005

ONS-AthwartTundra

onsathwarttundra.zip | 2.27 MB

attack offers a variety of strategy and varied terrain and meshes will keep the tanks from ruling but offer cover from the roaming rapters. There is both a deemer and a painter to be located and you will have plenty of vehicles out of the base and at each node pickup. Beta version is being tweaked and feedback is appreciated.

Download

934 downloads

Uploaded:06-14-2005

ONS Dreamus

onsdreamus2.zip | 14.68 MB

Download

323 downloads

Uploaded:06-13-2005

UWRM-Train Race Beta

uwrltrainracebeta.zip | 18.65 MB

comprises of a road course that crosses over a number of railroad tracks that feature moving trains on them. These trains introduce an unique challenge and factor into the game as the trains can quickly change the status of the race and make for some exciting moments that you may chat about for days (\"Man, I can remember when I barely zoomed around that train that day. The thing almost hit me, but I got through.\") Some of these crossings are right next to tunnels, giving no warning as to when a train will be crossing and making for a daring game of chance. The road course itself is long, so getting stuck behind a train may not cost you the race. Overall, the map is nice, and there are no glitches until you try to race along the train track themselves. Then you will find that the tunnels have no floors in them :D. You will also find some ramps across the track, making for some \"Dukes of Hazzard\" style stunts if you happen to get to the crossings at the right time. The only downside is that the train crossing feature is the only stand-out feature of the map, and it may get old for some, but in the excitement of racing I seriously doubt that this will happen and thus the train crossing create enough fun to possibly make this map an UnWheel server favorite. As you may notice, I acquired this map because of the train PoTD and, as I said, I did play around with the trains :D. Overall, it is a fun map and I recommend it for download. As the title says, it is in the beta stages of development, and I look forward to the next few betas or the finished product.

Download

1440 downloads

Uploaded:06-13-2005

Necris Lauren

necrislauren_ss.zip | 2.72 MB

background story: She took her life when her boyfriend and teammate, Brock Died. the Liandri could not afford to lose two popular competitors at once, so the they Resurrected her using the Necris process. Though this did not come without its prices. She is only Marginally sane, and she is incredibly depressed. Ironicly these two things make her the perfect warrior for the Tournament.

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1140 downloads

Uploaded:06-12-2005

DM-HC-Bachelorpad-2k4

dmhcbachelorpad2k4.zip | 25.25 MB

ranging from the super shock riffle to a new weapon, the goliath cannon. This is a multi room map that provides many places for you to snipe from. It also has some hidden features and sound effects that I will allow you to find for yourself. Although this is an old map, I could not find it anywhere on our servers so I decided to add it. Download this map, you won’t be disappointed. -Smartguy087

Download

5373 downloads

Uploaded:06-09-2005

ONS-Airmars

onsairmars.zip | 3.6 MB

play great, so offline players should also have a good time.[/quote] ONS-Air Mars is one of the best maps I have seen in a very long while! Second to[url="http://unrealtournament2004.filefront.com/file/ONSDKGunshop;31512"]{D$K}-Gunshop[/url], this is my favorite map. I fully recommend that you download this map to put on servers with a large capacity. The map will provide VERY long game play even if the teams are a bit uneven. Also don’t stray to far from the convoy or you will be destroyed by orbital ion cannons. -Smartguy087

Download

349 downloads

Uploaded:06-06-2005

Killing Floor Mod Demo

kfdemo.zip | 59.75 MB

zombies. Killing Floor features some of the most detailed and atmospheric environments you will see in a horror themed mod, and the objective is to make something that is not only visually pleasing, but also rewarding and fun from a gameplay standpoint . This mod is unique in that it features full support for environmental physics. In a nutshell? If you bump into a garbage can, it\'s going to fall over. Shoot a computer monitor, and it will topple off the table it was resting on. This adds a whole new level in gameplay and can often facilitate some strategic employment of the physics system, like putting a table up against a doorway, etc.

Download

1168 downloads

Uploaded:06-04-2005

ONSVehicleFactory

vyngorilla2.zip | 1.77 MB

system attacks any approaching vehicles, while the 2 gunners lay down suppressing fire on enemy infantry and \"soft\" targets. Three passengers can go along for the ride. A Mutator is included to replace the Hellbender

Download

250 downloads

Uploaded:06-03-2005

UWRL-Suicide

uwrlsuicide.rar | 1.69 MB

The tracks finish line also ends in a stunt, though I will not spoil what stunt it is here. The tracks length is average for a Rally track, and the special stunt portions of the track provide a decent surprise and some fun to the map, but not much else stands out of the map. Overall, it is a good rally map and one worth trying out.

Download

301 downloads

Uploaded:06-03-2005

UWRC-Ocean Run 2

uwrcoceanrun2.rar | 6.34 MB

upgrade to an already nice map. Since the original Ocean Run was never described since it is bundled with the UnWheel mod, I will give a quick description of Ocean Run, which essentally applies to both levels. Ocean Run takes place in a San Francisco-like setting. Most of the track, which takes place on bridges, is in heavy fog, making for some interesting and challenging driving. There are a good deal of straightaways on this track, allowing for fast speeds, as well as few not too bad turns, but the turns and even the straightaways become quite nasty in the foggy portion of the stage. This map will provide a unique and challenging racing experience for all.

Download

415 downloads

Uploaded:06-03-2005

UWRC-Grande Vallee (Includes Reverse Track).

uwrcgrandevallee.zip | 7.4 MB

Mountainous Mediterranean town complete with bridges and tunnels. It is very well suited for the UnWheel race mode, as well for any racing game, but that does not mean that you can't drive a monster truck around the track :) It is an enjoyable race map and is well suited for the player looking for a traditional racing track on UnWheel, as wwll as one who whishes they could drive the monster truck through the track as well. Enjoy. Note: This file actually includes the forward and reverse versions of the track. A sweet two for one deal. :)

Download

313 downloads

Uploaded:06-03-2005

UNRC-Deck17

uwrcdeck17.zip | 11.54 MB

nothing special. The acutal play area is small, and you can't do things that you would like to do, like land your car into the lava pit because the game sends you back to the track if you try. Overall, it's a decent, average map.

Download

232 downloads

Uploaded:05-27-2005

ONS-CosimiaSE

onscosimiase.zip | 4.29 MB

Download

810 downloads

Uploaded:05-21-2005

ONS-Echo

ons_echo_v101.zip | 10.63 MB

through a lot of beta versions, while it is bug free as far as I can tell, let me know if you find any problem.

Download

181 downloads

Uploaded:05-15-2005

Will Rock Voicepack

willrock.exe | 3.11 MB

Download

291 downloads

Uploaded:05-15-2005

Serious Sam Voicepack

serioussam.exe | 2.48 MB

Download

1330 downloads

Uploaded:05-10-2005

Emeka

emeka.rar | 1.98 MB

differences. Pick the one you prefer, it's all a matter of taste.

Download

547 downloads

Uploaded:05-08-2005

Wizards Tower

wizardstower.rar | 1.1 MB

also need to get up so that\'s when the transporters come in handy. There are some weapons lying around here and there but it seems like there\'s some sort of a \'over usage\' of the lightning gun. The textures are really interesting. Each level has different textures on the wall and I like the one on the bottom. The dark texture on top looks a bit boring. Now the gameplay is not that bad but it ain\'t that great either. I think it has something to do with the AI bots. The AI of the bots is a bit low. I kept walking towards the bots and sometimes they didn\'t shoot even when I was standing right in front of them. It\'s not hard to win this way and I think I speak for everyone when I say that there\'s nothing wrong with a challenge. Still, I recommend a download.

Download

602 downloads

Uploaded:04-22-2005

DM-School

dmschool.zip | 448.07 KB

Download

330 downloads

Uploaded:04-20-2005

ONS-Stormyweather

onsstormyweather.zip | 8.66 MB

map has been extensively playtested online, and a lot of bugs and issues have been ironed out in the beta stages, so the map should play very well and allow a good back-and-forth match.

Download

606 downloads

Uploaded:04-12-2005

ONS-B3LushGreen2

onsb3lushgreen2.zip | 3.82 MB

Download

237 downloads

Uploaded:04-10-2005

Sweden

sweden.zip | 1.33 MB

Download

663 downloads

Uploaded:04-10-2005

Cyborg

cyborg.zip | 1.36 MB

Download

1278 downloads

Uploaded:04-10-2005

SoldatUT V3

soldatutv3.zip | 39.86 KB

Proper HUD radar for Invasion A way better crosshair that doesn\'t make the game crash so much. Alot of random improvements and bugfixes. This is so awesome!!!

Download

2988 downloads

Uploaded:04-09-2005

DD Map Pack

dds_map_pack.zip | 2.65 MB

Download

3756 downloads

Uploaded:04-08-2005

DM-Campgrounds2004-G1E

dmcampgrounds2004g1e.zip | 1.77 MB

Download

1462 downloads

Uploaded:04-03-2005

The Guardia

astheguardia2005.zip | 8.85 MB

similar to the original map, it has the same architecture and there are no major changes in the map or the objectives. However, THIS IS NOT an attempt to recreate exactly the original map. I have added some changes in the decoration, architecture and lighting. But overall, i think it remains very close to it\'s original and it gets the same \"feeling\" when playing it.

Download

306 downloads

Uploaded:03-29-2005

TAG 2K4

tagmodel.zip | 3.4 MB

Download

11024 downloads

Uploaded:03-28-2005

God Horus V2

ut2k4godhorus_v2.zip | 17.09 MB

Download

1051 downloads

Uploaded:03-25-2005

Wehtam Invasion 2

wehtaminvasion2.zip | 2.03 MB

Your only hope? The Most advance form of instagib weapon available. The Magic Wand. Using the Magic Wand mutator you can switch effortlessly between the deadliest form of instagib weapon, and your trusty translocator (team boosting is also available). Think invasion has given you all it can offer, THINK AGAIN!

Download

1270 downloads

Uploaded:03-22-2005

UT2k4 Trooper

ut2k4trooper.zip | 5.28 MB

Download

784 downloads

Uploaded:03-21-2005

ONS-Atoll

onsatoll.zip | 4.75 MB

Download

762 downloads

Uploaded:03-21-2005

ONS-Squalor

onssqualor.zip | 7.65 MB

Download

246 downloads

Uploaded:03-20-2005

ONS-AndAction

onsandaction.zip | 294 KB

ONS-AndAction3 has small airships with multiple guns, I don\'t recall the name of that type of airship.

Download

494 downloads

Uploaded:03-20-2005

Ons(RTS)Redbluff

rtsredbluffece.zip | 16.65 MB

Skunk) Walker destroyed this peace by taking over the town of Dry Gulch and hogging all the water for himself. This caused a ruckus between the two towns because old Walker made it look like the people of Dry Gulch were getting greedy. The Chipawha now no longer trusted any of us pale faces,\" \"So the peaceful life that once was is no longer.\"

Download

1701 downloads

Uploaded:03-17-2005

Necris BabylonV2

necrisbabylonv2.zip | 8.01 MB

project would be the skin textures/veins and colors, and custom shaders for the models visor. You can see I taken time to edit the original Gitty model and I believe I've actually improved visual performance by limiting texture cliping. The original Gitty model was not alligned to the Merc skeleton very well in my opinion. You'd think Epic would take more care in doing this. Never the less, I can't bash them becasue they make awesome products, and I hope these models will fit in nicely with the two other Necris models for UT2004. Textures are contained in the .ukx animations file. I hope you enjoy these models!

Download

624 downloads

Uploaded:03-16-2005

Archasis

archasis081full.zip | 90.14 MB

final version is planned (but not limited) to have the following features: Check Screenshots for more details.

Download

176 downloads

Uploaded:03-15-2005

Ruins of War

ctfruinsofwar2k4.zip | 1.24 MB

Download

129 downloads

Uploaded:03-15-2005

CTF-Mythos-Classic

ctfmythosclassic.zip | 1.21 MB

completely redoing the bots. This particular version, which is like the original CTF-Mythos (not the SE) is designed for smaller groups, 2v2 and 3v3 are your best bets for this map. As an added bonus, included is a DK version of the map, which has the lights turned waaaay down. I have always been a fan of the original Unreal DarkMatch, and this is my little tribute to it. Try the DK map, it is very cool and eerie to play just being able to see the enemy or your teammates.

Download

527 downloads

Uploaded:03-14-2005

DM-Fairyland

dmfairyland.zip | 5.63 MB

FairyLand.

Download

1394 downloads

Uploaded:03-12-2005

DM-MPC-Wreckroom

dmmpcwreckroom.zip | 24.46 MB

the teleporter room :) caution: dont hang out in there to long and sight see or be a camper.........IT WONT WORK! ...Map has alot of cool features and is great sniper map.Hope you Enjoy it !

Download

276 downloads

Uploaded:03-12-2005

ONS-draor

onsdraor.zip | 3.45 MB

Download

324 downloads

Uploaded:03-12-2005

(LGIwp1)BoS-Egyptian2K4

ctflgiwp1bosegyptian2k4.zip | 1.2 MB

so i hope you\'ll enjoy it. please get back to me with any comments, questions, and or suggestions on this or any other maps i\'ve made.

Download

999 downloads

Uploaded:03-12-2005

(LGIwp1)-)AO(-BarnBurner2K4

ctflgiwp1aobarnburner2k4.zip | 1.35 MB

on this map, so i hope you\'ll enjoy it. Please get back to me with any comments, questions, and or suggestions on this or any other maps i\'ve made.

Download

3620 downloads

Uploaded:03-11-2005

CTF-SandOfEternity

ctfsandofeternity2.zip | 15.72 MB

Download

79 downloads

Uploaded:03-09-2005

CTF-Onyx

ctfonyx.zip | 1.83 MB

Download

227 downloads

Uploaded:03-09-2005

ONS-JungleHill2

onsjunglehill2.zip | 8.3 MB

there was some sort of civilization here.... at one point:) This map also has the assault cannons in it!!!

Download

348 downloads

Uploaded:03-08-2005

CTF-1on1-TDC

ctf1on1tdc.zip | 2.73 MB

Download

1449 downloads

Uploaded:03-08-2005

DM-mpc-barroom

dmmpcbarroom.zip | 14.6 MB

Download

338 downloads

Uploaded:03-08-2005

DM-1on1-Danger

dm1on1danger.zip | 5.31 MB

Download

1702 downloads

Uploaded:03-08-2005

BloodLoss

blood_loss.zip | 10.73 KB

Bleeders steadily lose health, leave blood trails and experience slowdown until they either heal themselves back to 75 HP or more, or die of bloodloss. In the latter case they lose a point. You need to heal yourself back to 100 HP or higher to fully reverse slowdown effects. The rate of bloodloss can be adjusted in the config menu (default = 1 HP/sec). BLOODLOSS LITE Same as Hardcore, only without the slowdown effects. Place these files in the ut2004/systems folder and enjoy!

Download

170 downloads

Uploaded:03-08-2005

ONS-Hollon2

onshollon2.zip | 4.54 MB

visiting the planet....hmmmm. Great mappage!

Download

374 downloads

Uploaded:03-06-2005

Templus Sanctuary

brtemplus2k4.zip | 5.48 MB

centuries of offering shelter to the filth of society this ancient and defiled sanctuary has withstood the decay and corrosion of the sands of time. find glory or death in Templus...

Download

1277 downloads

Uploaded:03-04-2005

BR-Vauxhall

brvauxhall.zip | 4.49 MB

lived but now just only the sound of burns trembles the walls. Decorated with red and blue lamps of the corporation Liandri the old station seems new but the squeaking of the metal remember now old this station is. Past never returns and there won\'t arrive any train.

Download

1358 downloads

Uploaded:03-04-2005

AS-Project

asproject.zip | 4.16 MB

Download

435 downloads

Uploaded:03-04-2005

ONS-TokaraSwamps

onstokaraswamps.zip | 2.31 MB

can be hidden on this mysterious land?[/quote]

Download

482 downloads

Uploaded:03-03-2005

ONS-Blight

onsblight.zip | 1.84 MB

has it\'s advantages and disadvantages, no levi here but you can grab a deemer if you find you want to. Raptor, tank, tons of mantas and scorps and benders. Thanks to Donator for beta testing as well as my clanmate VLD|Alco for some specific ONS tips.[/quote]

Download

1199 downloads

Uploaded:03-01-2005

UltraRifle

ultrarifle.zip | 2.92 KB

Fire = Knock-away Shock-Beam but it doesn\'t do any damage -> You\'ll see what i mean [/QUOTE]

Download

1502 downloads

Uploaded:02-26-2005

ONS-BoilingParadise

onsboilingparadise.zip | 3.76 MB

Download

297 downloads

Uploaded:02-26-2005

ONS-Castaway

onscastaway.zip | 1.38 MB

boom! boom! Die Beeoch!

Download

9070 downloads

Uploaded:02-25-2005

VCTF BLOODGULCH

vctfbloodgulch.zip | 2.61 MB

Download

351 downloads

Uploaded:02-25-2005

ONS-ColdFusion][

onscoldfusionv2.zip | 4.09 MB

Cool and cold atmosphere! This version has adjustments since V1.

Download

844 downloads

Uploaded:02-25-2005

ONS-Torlan [Phoenix Paradise]

onstorlanphoenixparadise.zip | 2.01 MB

Paradise is at its core, Torlan, but with a difference. Being an Ion Tank fanatic, I can\'t help but love this map, especially as I haven\'t seen another map aside from the sssault one with it in, although It\'s a shame they automatically blow up if you leave them for about 10 seconds! :( There\'s also a rather excessive amount of Pheonix painters -hence the name, however I think 10 is perhaps a slight bit too much, especially as they respawn very quickly for superweapons. Theres now 2 redeemers on one of the middle towers. Yes you heard me, ONE of the middle towers, because there\'s now four! Its a nice touch, although I\'m a bit disappointed they all look the same.. :( The thing about this is that is is Torlan in a way, but its just different too, I spent a while looking around and very few areas looked the same, but perhaps this was just because of the towers, perhaps not, but still I find it a welcome change. There is a Leviathan at each base, and an extra 3 Mantas, and an Ion tank. Fun fun fun. :D And thats about it. It can get quite laggy with a lot of people playing, which is an extreme disadvantage, but this is due to the extreme wealth of vehicles in the map. If you plan on doing this again, perhaps make it more original and remove some of the target painters, make them ion painters. And that\'s about all I have to say on the matter. I\'m not going to go on about it not being the author\'s own work, and yes I do agree that the author doesn\'t deserve all the credit, but at least give him a break from any abusive comments, especially if you havent pklayed this map, because it really IS fun :) Oh, and one last thing - why aren\'t there any vehicles on the top area above the middle node?! Do you know how annoying it is to be up there without a vehicle! Also, check out the screenshots for more info. ~Szico VII~

Download

444 downloads

Uploaded:02-25-2005

ONS-KAKMO[UPC]

onskakmoupc.zip | 11.64 MB

Download

166381 downloads

Uploaded:02-22-2005

UT2004 v3355 Patch

ut2004winpatch3355.exe | 12.65 MB

Download

1540 downloads

Uploaded:02-19-2005

ONS-Annihilation

onsannihilation.zip | 21.82 MB

included and when used as a mutator it will replace both the lightning gun and the 18th century muzzle loader that they call the Classic Sniper Rifle in both the xWeapons and XWeaponLocker pickup bases. Please Note: You must have at least the v3339 patch and ECE Bonus Pack installed to play the map.

Download

4078 downloads

Uploaded:02-19-2005

ONS-RoadRage

onsroadrage.zip | 11.31 MB

bridge that looks like it was modeled after the Golden Gate Bridge in San Francisco.

Download

1142 downloads

Uploaded:02-19-2005

ONS-Tim-SlateSE

onstimslatese_final_final.zip | 2.77 MB

Download

2487 downloads

Uploaded:02-16-2005

DM-MPC-TheGreatRoom

dmmpcthegreatrooom.zip | 23.37 MB

Download

733 downloads

Uploaded:02-12-2005

ONS-Cosimia Final

onscosimiafinal.zip | 4.78 MB

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4376 downloads

Uploaded:02-10-2005

Klasnic Marines

klasnic_marines_ut2k4.zip | 25.31 MB

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1393 downloads

Uploaded:01-24-2005

BotMixer

botmixer10024jan2005umod.zip | 170.83 KB

requires MapMixer to perform some small administration, so you can only use BotMixer in conjunction with MapMixer.

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5459 downloads

Uploaded:01-18-2005

AS-Castle

ascastle_2k4.zip | 3.27 MB

must destroy both chains of the frontdoor to reach the inside switch, which open the inner Castle doors. Now again some switches to reach. Therefor you must get up the front towers by using the stairs/lifts or the ladders outside. In the left tower is an optional object, your second spawnpoint, which is located in the middle of the castle. On the right tower is the main object, the switch to open the big tower door. The last hold object is located on the top of the big tower. At the bottom you have first some stairs, then a lift with great jump possibilities and at least you must walk to the top or you can try the way through defenders second spawn (outside ring of the tower) and use the ladder/jumppad outside the tower.

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1169 downloads

Uploaded:01-10-2005

CTF Cathedral

ctfcathedral.zip | 1.67 MB

Download

5112 downloads

Uploaded:01-09-2005

Gargoyle 2K4

ut2k4mdlgargoyle2k4.zip | 1.88 MB

Download

5852 downloads

Uploaded:01-09-2005

MPC Bedroom

dmmpcbedroom2k4.zip | 9.46 MB

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1205 downloads

Uploaded:01-06-2005

ONS Tokara Swamps

onstokaraswampsbeta.zip | 1.46 MB

Download

743 downloads

Uploaded:12-17-2004

DM-BC-RainFoxX

dmbcrainfoxx7mb.zip | 1.83 MB

what is inside one of the small green windows. There is a lot else to discover in far areas of the arena.

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1370 downloads

Uploaded:12-11-2004

Kitty

kitty.rar | 460.05 KB

around for your decision [/quote] A nice looking model done by Unreally.

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7681 downloads

Uploaded:11-20-2004

Fraghouse Invasion Community Pack

2k4_fhcp.zip | 85.91 MB

FHI-SkaarjGen (remember the Skaarj Mothership entrance from Unreal?) and FHI-Hanger-E1M1 (the first Doom map brought to life for FHI!). (Features): * 23 new maps * New music * Da Wrecka\'s Boss Life Gauge mutator * Da Wrecka\'s Boss Rush and Reloaded gametypes (very fun twists on the original gametype) The contents are fun and exciting, so if you want to freshen up your collection of FHI goodies, download the FHCP now! Just an installation note: the zip is divided into two main folders, FHI2k4 and Music. Just extract both to your UT2004 folder remembering to retain the directory structure. [/quote]

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1376 downloads

Uploaded:11-19-2004

Unreal4Ever Full Umod

u4ev4umod.zip | 49.3 MB

you go berserk, when you get to many, you explode. Getting killed will make you lose all your points. And last you lose 2 points every second. U4E: IAM replace This allows you to replace a weapon of you choose with the IAM, also allows you to have a non-overheating version of the IAM. U4E: UFO This will replace the Raptor with a UFO. The UFO has 2 firemodes, primairy will shot a medium powered laser where you aim, this doesn\'t overheat to much. Altfire on the other hand shots a very powerfull beam straight down, but overheats quickly. When the progressbar is full you overheated the UFO and will have to wait for it to cool down again before you can fire again. So remember to watch this bar closely and prevent it from reaching the end of the bar! [/quote] [quote] Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenedes, sticky grenades, gas grenades, hive grenades, flying grenades, Freezer, Phasor, BFG and the Dollbomb Included Vehicles: UFO Included Gametypes: Gateways, Vehicle Gateways [/quote]

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103 downloads

Uploaded:11-19-2004

Soul Reaver

soulreaversv3.zip | 5.25 KB

shield level - Also for each shard after the first you gain an extra 25% to damage - Each player who carries a shard will have a purple glow - When you kill a player you will get 1 frag per shard that they carry, if they have no shards you will still get 1 frag. - Each shard will effect the maximum adrenaline you can have, by adding 20 to it. You can still execute combos at 100 or wait and have a longer combo - A player with no shards will not be able to use adrenaline combos [/quote]

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651 downloads

Uploaded:11-18-2004

ChaosUT2:Evolution Full Zip Install

cut2pr36fullzip.zip | 265.72 MB

enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods or mutators. However, Chaos also comes with it\'s own complete game types, each with full bot support, and each fully functional in online play. But it is important to note that some Chaos features (ie: melee weapons) are only available thru the Chaos game types! [/quote] There is no quick way to describe all the new features in this mod. But here are the changes from the previous version: [quote] Here is a partial list of the changes from 3.51 to 3.6: * Tweaked VengeanceSoul effect to have a slight random velocity * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player * Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion) * Camera view lock for bike (keeps camera directly behind bike for aiming). * Moved Vengeance death check to PreventDeath() so monsters can activate it * Removed defunct Relic Static Meshes * Added back the two missing textures from ChaosMapItemzTexturs * Tweak for Jump Boots to make bots use them a \"wee\" bit better * Tweaked how the needle ball attaches to players to prevent them from falling off * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location * Added switch to the chaos UT mut that allows to swap out the scorp for the bike * Added the HH Gametype (with its own set of monsters, rules, effects, ect) * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) * Added new sounds for venge and improved existing trail effect * fix AN in TurretTranslocator, remove prepivot hack from tank * Updated sounds for mug to improve quality and sync with new visuals * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked) * Vehicles enabled in T/KOTH * Added in the ChaosBike :) * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) * Tweaked MugProjectile a bit to get Firepools to spawn correctly * Tweak to Relic Shield Low End Effect to fix issue with it staying * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot * Added in Team Talk Icons and a neutral talk icon * More tweaks to Mug Projectiles and their interactions (you can use it to \"walk\" on water for example when you freeze the top of some water) * Tweaked bot AI on mug a bit to reflect the changes we have made to it * Added in ChaosUT2 Credits * Added Pilot Light/Steam effect to MUG * CPP changed with new model/skin, effects, firing modes, ect There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc). [/quote]

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22200 downloads

Uploaded:11-18-2004

ChaosUT2:Evolution Full Umod Install

cut2pr36fullumod.zip | 265.65 MB

enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods or mutators. However, Chaos also comes with it\'s own complete game types, each with full bot support, and each fully functional in online play. But it is important to note that some Chaos features (ie: melee weapons) are only available thru the Chaos game types! [/quote] There is no quick way to describe all the new features in this mod. But here are the changes from the previous version: [quote] Here is a partial list of the changes from 3.51 to 3.6: * Tweaked VengeanceSoul effect to have a slight random velocity * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player * Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion) * Camera view lock for bike (keeps camera directly behind bike for aiming). * Moved Vengeance death check to PreventDeath() so monsters can activate it * Removed defunct Relic Static Meshes * Added back the two missing textures from ChaosMapItemzTexturs * Tweak for Jump Boots to make bots use them a \"wee\" bit better * Tweaked how the needle ball attaches to players to prevent them from falling off * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location * Added switch to the chaos UT mut that allows to swap out the scorp for the bike * Added the HH Gametype (with its own set of monsters, rules, effects, ect) * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) * Added new sounds for venge and improved existing trail effect * fix AN in TurretTranslocator, remove prepivot hack from tank * Updated sounds for mug to improve quality and sync with new visuals * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked) * Vehicles enabled in T/KOTH * Added in the ChaosBike :) * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) * Tweaked MugProjectile a bit to get Firepools to spawn correctly * Tweak to Relic Shield Low End Effect to fix issue with it staying * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot * Added in Team Talk Icons and a neutral talk icon * More tweaks to Mug Projectiles and their interactions (you can use it to \"walk\" on water for example when you freeze the top of some water) * Tweaked bot AI on mug a bit to reflect the changes we have made to it * Added in ChaosUT2 Credits * Added Pilot Light/Steam effect to MUG * CPP changed with new model/skin, effects, firing modes, ect There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc). [/quote]

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1048 downloads

Uploaded:11-17-2004

Damnation Zip

damnation_v2.zip | 218.09 MB

you stand against a ruthless, mechanized foe. A self-styled \"steampunk fantasy-western,\" Damnation stands apart, providing the gaming community with not only fresh, new gameplay, but an untapped world to explore as well. Damnation is a new breed of gaming experience. As a first/3rd person action/adventure title, Damnation\'s gameplay is unprecedented. Combining the immersion and precision-gunplay of a traditional first-person shooter like Call of Duty with the navigational puzzle design of 3rd-person adventure titles like Prince of Persia: Sands of Time, Damnation is a new paradigm in genre-blending gameplay.

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3851 downloads

Uploaded:11-16-2004

Fraghouse Invasion Full Zip

2k4_fhiv31_zip.zip | 71.23 MB

takes the normal Invasion gametype and gives it a few subtle tweaks that make immense gameplay changes. Monsters are spawned at specific locations rather than player starts, meaning the players can start in a fort structure as a defence from the oncoming hordes of monsters! The features include: # Revamped style of play - you can hide out in your base, hog the ammo and health and snipe at the monsters from afar or get stuck in with the spammier weapons. # A collection of cool new weapons designed for taking down the enemies, including the Mini rocket launcher, Flare launcher, Volva, BS69 and Yichus among other weapons such as the super Howitzer weapon and the Widowmaker. # A bunch of new monsters to replace the old, stale ones from the original Unreal. You\'ll find monsters such as near-invisible Ghosts to avoid, Werebeasts to be savaged by, Solid Shot soldiers to be sniped by and flying Ictus to be pummelled into oblivion by. # Objective maps - most of which involve working as a team to destroy the onslaught of monsters, infiltrate their base of operation and complete a small number of objectives to win the match. # Boss maps - on maps prefixed with BOSS, when you reach the final wave a boss will be spawned and you will have to kill it. Each boss has 20,000 health points and will shoot at a player whenever they are shot at, so it is advisable to use the map\'s features as cover! # Over 30 new maps to leave stained monster blood on, ranging from space ports to desert dunes, eastern Chinese lands and lava-filled barren wastelands. [/quote]

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9768 downloads

Uploaded:11-16-2004

Fraghouse Invasion Full Umod

2k4_fhiv31_umod.zip | 71.24 MB

takes the normal Invasion gametype and gives it a few subtle tweaks that make immense gameplay changes. Monsters are spawned at specific locations rather than player starts, meaning the players can start in a fort structure as a defence from the oncoming hordes of monsters! The features include: # Revamped style of play - you can hide out in your base, hog the ammo and health and snipe at the monsters from afar or get stuck in with the spammier weapons. # A collection of cool new weapons designed for taking down the enemies, including the Mini rocket launcher, Flare launcher, Volva, BS69 and Yichus among other weapons such as the super Howitzer weapon and the Widowmaker. # A bunch of new monsters to replace the old, stale ones from the original Unreal. You\'ll find monsters such as near-invisible Ghosts to avoid, Werebeasts to be savaged by, Solid Shot soldiers to be sniped by and flying Ictus to be pummelled into oblivion by. # Objective maps - most of which involve working as a team to destroy the onslaught of monsters, infiltrate their base of operation and complete a small number of objectives to win the match. # Boss maps - on maps prefixed with BOSS, when you reach the final wave a boss will be spawned and you will have to kill it. Each boss has 20,000 health points and will shoot at a player whenever they are shot at, so it is advisable to use the map\'s features as cover! # Over 30 new maps to leave stained monster blood on, ranging from space ports to desert dunes, eastern Chinese lands and lava-filled barren wastelands. [/quote]

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692 downloads

Uploaded:11-15-2004

ONS-FacingGiants2004

onsfacinggiants2004v2.zip | 23.52 MB

medieval castle and the other an ancient pyramid. This is the updated version where the former skybox has been removed and been replaced by fog for performance\'s sake. A lot of detail is also now only visible with high world detail on. This version also contains working botpaths! I hope you enjoy the map, there is much to discover! :-) [/quote] Beautiful doesn\'t describe this map well enough.

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2369 downloads

Uploaded:11-15-2004

Frag.Ops Full Exe Install

fragopsv21setup.exe | 462.51 MB

economy and severe lack of soldiers to secure the now-devastated eastern hemisphere. Hundreds of private Mercenary corporations immediately sprouted, offering to pay their employees steep sums to fulfill their contractors\' needs. Tens of thousands of jobless fighters answered the call for work. And then it all went to hell. The corporations became immensely powerful -- and rich, thus becoming more unscrupulous towards the contracts they accepted. The jobs often bordered on terrorism. NATO was powerless to stop them, with many major operatives now holding key positions in the council. In a last ditch effort, they called upon all 1st-world countries to train elite Special Ops units to help combat this powerful threat -- their leaders offering to pay the same price for men as the Mercenary corporations. The year is now 2007. The world is at war. There is no good, no evil -- nobody seems to be able to tell what either is anymore. The only thing that matters is the next paycheck... and where it comes from determines your alliance. Choose wisely. [/quote]

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1053 downloads

Uploaded:11-15-2004

Frag.Ops Full Zip Install

fragopsv21fulllmw.zip | 501.22 MB

economy and severe lack of soldiers to secure the now-devastated eastern hemisphere. Hundreds of private Mercenary corporations immediately sprouted, offering to pay their employees steep sums to fulfill their contractors\' needs. Tens of thousands of jobless fighters answered the call for work. And then it all went to hell. The corporations became immensely powerful -- and rich, thus becoming more unscrupulous towards the contracts they accepted. The jobs often bordered on terrorism. NATO was powerless to stop them, with many major operatives now holding key positions in the council. In a last ditch effort, they called upon all 1st-world countries to train elite Special Ops units to help combat this powerful threat -- their leaders offering to pay the same price for men as the Mercenary corporations. The year is now 2007. The world is at war. There is no good, no evil -- nobody seems to be able to tell what either is anymore. The only thing that matters is the next paycheck... and where it comes from determines your alliance. Choose wisely. [/quote]

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9146 downloads

Uploaded:11-15-2004

Excessive Overkill Zip

excessivev301_zip.zip | 4.51 MB

ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Excessive, it\'s not about staying alive; it\'s about taking as many people as possible out with you. [/quote]

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9400 downloads

Uploaded:11-15-2004

Excessive Overkill Umod

excessivev301_umod.zip | 4.77 MB

ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Excessive, it\'s not about staying alive; it\'s about taking as many people as possible out with you. [/quote]

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240537 downloads

Uploaded:11-15-2004

UT2004 v3339 Patch

ut2004winpatch3339.exe | 12.63 MB

1.1 to be compatible with 3339. You do NOT need to download this updated bonus pack if you've already downloaded the original ECE BP. Just update to patch 3339 and you'll be set. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don't call destroyed powercore "green powercore" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator "sticking" in instant action games - Don't let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don't allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn't visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don't limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with "Incompatible Games Files" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don't allow clients

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779 downloads

Uploaded:11-08-2004

Dmitri Hellion Skin

klasnicdmitri.zip | 2.26 MB

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2473 downloads

Uploaded:11-03-2004

Defence Invasion

defense_invasion.zip | 2.9 MB

you have to face the waves of the Invasion Monsters while preventing them from advancing further in the map. For 2-4 players.[/quote] Also comes with 2 maps: DEF-Claustrophobia and DEF-Serenna

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2014 downloads

Uploaded:11-01-2004

CTF-Face2

ctfface2.zip | 735.74 KB

Download

115 downloads

Uploaded:10-31-2004

CTF-Ganimade3

ctfganimade3.zip | 14.58 MB

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827 downloads

Uploaded:10-31-2004

Sion

ut2k4sion.zip | 832.25 KB

Tsuki Hime: Melty Blood, a spin-off (or something) of the hentai game Tsuki Hime. The game itself is a 2d fighting game for the PC with high production values and deep gameplay that got recently turned into an arcade game. Since getting a copy of the game is damn hard for a non-Japanese as few importers carry indy games I only know the character from the demo which lacks the story mode and therefore any information on her background story. I\'m going by what I found on the net here. Sion is an alchemist and fights with a whip-like device that allows her to read other people\'s minds. During some adventure she got bitten by a vampire and thus transformed into one herself. She\'s trying to hunt down the vampire that did this to her and at the same time searches for a cure (just killing your infector doesn\'t turn you back, obviously). Since even Melty Blood still has dating sim aspects, Sion of course falls in love with some guy named Shiki (psychopatic anime loser boy who cuts people into pieces). But I think I shouldn\'t tell you too much about the love life of the person on the other end of the Flak Cannon, right?[/quote]

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125 downloads

Uploaded:10-30-2004

StarFleet Logo Souces

thelogo.zip | 520.84 KB

if you dont have photoshop. Anyway, I also did this in a new way so that you don't overwrite anything, and you can play online just fine. Thanks to the guest who posted in the other forum and told me how to do it. Without him, you would not be able to play with your custom team symbol. So thanks for that. If you give me your name, ill give you credit ;) Another important note i forgot to mention in my tutorail. When importing the file, make sure you check the "alapha" box or it wont work, thats all Have fun with this ;)

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1186 downloads

Uploaded:10-29-2004

ONS-JungleHill3

onsjunglehill3.zip | 9.12 MB

vehicles from. [/quote]

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564 downloads

Uploaded:10-27-2004

ONS-Dark Zone

onsdarkzone.zip | 2.98 MB

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1363 downloads

Uploaded:10-27-2004

BR-Big Guns

brbigguns.zip | 1.28 MB

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1608 downloads

Uploaded:10-19-2004

Bush

bush.zip | 3.26 MB

\"We will find him dead or alive.\"

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546 downloads

Uploaded:10-19-2004

Admin Plus

adminplus_v1.3.zip | 32.67 KB

Ghost/Walk/Spider/Fly are disabled for bots, it makes them act weird" MOST COMMANDS CAN BE ISSUED TO OTHERS BY NAME, PARTIAL NAME, or 'ALL'" Examples: Admin Loaded Brockster, Admin Ghost Broc, Admin Godon All" --------------------------------------------------------------------------------" GodOn/Godoff - Toggle God Mode. | Ex: 'admin GodOn all'" InvisOn/InvisOff - Toggle Invisibility | Ex: 'admin GodOff Brock'" Loaded - Give All Weapons | Ex: 'admin Loaded all'" "Help - Access This Help Message | Ex: 'admin help'" "Ghost - Ghost Mode | Ex: 'admin ghost Jakob'" "Fly - Fly Mode | Ex: 'admin fly Jak'" "Spider - Spider Mode (Walk up walls) | Ex: 'admin spider Luna'" "Walk - Return To Normal Walk Mode | Ex: 'admin walk all'" "Fatality - Take Revenge On a Player | CauseEvent - Trigger an In-Game Event" --------------------------------------------------------------------------------" "InvisComboOn/InvisComboOff - Toggle Invisi Combo" "CrateComboOn/CrateComboOff - Toggle Crate Combo" "SpeedComboOn/SpeedComboOff - Toggle Speed Combo" --------------------------------------------------------------------------------" "Slap - Takes a little damage away (set in ini) and knocks players back" "CustomLoaded1,2,3 - Loads Custom Weapons that you set in the server ini file" "TempAdmin - Grants Temporary Admin Status (Only Works on Single Admin Systems" "TempAdminOff - Removes Temporary Admin Status (Only Works on Single Admin Systems" "ChangeName - Changes a person's name to a name you choose" " usage (admin ChangeName bob jim) changes the name bob to jim" "HeadSize - Changes HeadSize of the person you choose (1=default size)" " usage (admin HeadSize john 3.5) changes john's head size to 3.5" "PlayerSize - Changes HeadSize of the person you choose (1=default size)" " usage (admin HeadSize john 3.5) changes john's head size to 3.5" "GiveItem - Give a weaponclass or full adrenaline to the person you choose" " usage (admin GiveItem xweapons.redeemer) or (admin GiveItem adrenaline)" "Summon - Allows You To Summon Actor Classes" "AdvancedSummon - Allows You To Summon Actor Classes To A Given Player's Location" " usage (admin AdvancedSummon classname username)" "ChangeScore/ResetScore - Lets You Change a players score to a value you select" "SloMo - Lets You Modify The GameSpeed of the Current Game (1=normal speed)" "SetGravity - Lets You Modify The Gravity of the Current Game (-950=normal grav)" "Teleport - Allows You to Teleport to the Surface (Wall) In Your Crosshairs" "PrivMessage/PM - Allows Admins to send private messages to separate players" "DNO - Disables Next Objective In Assault Games" [/quote]

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2214 downloads

Uploaded:10-13-2004

Female Soldier

female_soldier.zip | 5.68 MB

I then added the sniper and assault rifles to the body of each character. The weapon meshes are found in the weapons static mesh file, which I extracted using the Wotgreal Exporter and the UT package tool. The textures for the guns are in the UT2K4 textures folder. I used Bryce3D for the screenshot image. Mesh data and textures courtesy of Epic Games. © 2002 Epic Games. All Rights Reserved. Installation: Put the Female Soldier.upl file into C:/UT2004/System folder and the Female Soldier.ukx into the animations folder. Graphic tools used: PhotoShop 7, UnrealED, and Milkshape3D. The skin textures are contained in the .ukx (animation) file and can be opened through the textures browser. Just make sure you select \"all files\" and then open the FemaleSoldier.ukx file that\'s in the animations folder. Enjoy! - Qx9

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3637 downloads

Uploaded:10-13-2004

AS-Aarjskaw (MSU-F)

asaarjskaw.zip | 8.77 MB

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3675 downloads

Uploaded:10-13-2004

AS-AbyssLite (MSU-F)

asabysslite.zip | 17.55 MB

make my life a whole lot easier so if you download this please post some screenshots use www.imageshack.us and post the bottom link when you have uploaded it thank you. OLIAX

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5124 downloads

Uploaded:10-11-2004

Drizau

ut2k4drizau.zip | 2.65 MB

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1556 downloads

Uploaded:10-10-2004

Control1A

controlx1a.zip | 56.71 KB

have, nuff said

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7778 downloads

Uploaded:10-09-2004

Space Bunny Chick

ut2k3ut2k4bunny.zip | 3.74 MB

boing-boings all over the place ! thanks for the screeny buffy ;) (2nd one)

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2942 downloads

Uploaded:10-08-2004

BUF Skin Pack

bufskinpacksd_01.zip | 55.74 MB

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210 downloads

Uploaded:10-07-2004

ONS-DryIce-ECE

onsdryiceece.zip | 3.8 MB

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770 downloads

Uploaded:10-05-2004

CTF- Cola Wars

ctfcolawarsfragbuv1.zip | 3.67 MB

floating around one day be sure and try this map out with it ;). ColaWars, torn down and rebuilt from scratch, for UT2004. The basic form is still there (that could be good or bad).

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352 downloads

Uploaded:10-05-2004

InstaRVA

instarva.zip | 52.03 KB

Download

1274 downloads

Uploaded:10-05-2004

BR-Romra Station CE

brromrastationce.zip | 2.13 MB

Download

8130 downloads

Uploaded:10-05-2004

Zombies of NightMare

zombies_of_nightmare1.zip | 4.9 MB

restarted. The maximum number of Zombies in the arena and the Zombies skill,starting health and the damage done per second is configurable (Note that the damage done is then adjusted according to the skill eg.the lower the skill, the lower the damage). You can set the Zombies to be very aggressive as well. When a Zombie dies, he drops a pickup (such as health packs, shield pack, udamage, etc..), according to a "dropping probabilty" which can be set in the mutator's options. You can allow a "special dropping", which is meaning that in a configurable percent of cases a killed Zombie drops a "special" and also configurable pickup (XWeapons.RedeemerPickup as default). You can optionally allow Zombies to gib up violently and eventually explode, upon death. WOOT!!! The "gibbing probability" is configurable as well as the explosion damage, radius, damage type, emitter and sound. Ah!... and enjoy the new game-type I called "Skulls Invasion" !!! "Skulls Invasion" is the name of the new game-type where humans have to fight against an evil order of Skeletons!!! The Skeletons' properties are all set in order to the skill you choose in the mutator option panel.

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831 downloads

Uploaded:10-03-2004

DM MF TheLongestYard

dmmfthelongestyard.zip | 1.62 MB

Download

10167 downloads

Uploaded:10-03-2004

Stupid Weapons

2k4_stupidweapons.zip | 23.78 KB

it. Messing around in a map rather than playing on it has never been more fun since the original UT! The other weapons are just as fun, sick and satisfying to use, including the Momentum Rifle (splat!), the Flak Blaster, imaginatively-titled Spam Cannon and Bouncing Rocket Launcher! If you\'re after a light modification to UT2004 with balls, look no further.

Download

226 downloads

Uploaded:09-30-2004

ONS-AHD-TE-BV

onsahdtebv.zip | 12.9 MB

http://unrealtournament2004.filefront.com/file/ONSAn_Honorable_Death;29512 Note that you have to DL the ECE vehicles in order to play this map. Get em here http://unrealtournament2004.filefront.com/file/UT2004_Editors_Choice_Edition_Content;30967 Its gotta chinese feel to it. (>^_^)>

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2191 downloads

Uploaded:09-29-2004

Deployable Fun

2k4_deployablefun.zip | 3.22 KB

Download

3500 downloads

Uploaded:09-28-2004

VCTF-WGS-DragonSpire

vctfwgsdragonspire.zip | 10.81 MB

Download

2191 downloads

Uploaded:09-20-2004

DM-Gerudo Valley

dmgerudovalley.zip | 5.37 MB

and the classic sniper rifle in the top prison. [/quote] Well done this map is. Expect many to download it I do. There are a few bugs in the map, I kept getting stuck on the ramps on the boxes, some of the tunnels are really dark, and if you go off the left edge of the sniper tower thing, you fall into a little niche in the map. Other than those, the map is very good. I can\'t remember if it is exactly how the original Gerudo Valley (from OoT) looks, but it seems similar enough. The music is quite good. Another great map that everyone should download.

Download

5560 downloads

Uploaded:09-18-2004

Amon 2k4

ut2004mdlamon.zip | 3.9 MB

Download

6097 downloads

Uploaded:09-08-2004

Evolved

klasnic_evolved_ut2k4.zip | 8.93 MB

Download

1235 downloads

Uploaded:09-07-2004

ONS-Mothership (MSU-F)

onsmothership.zip | 11.03 MB

barren world light-years away. Now two rival Skaarj clans, the Iron Skull clan and the Red Claw clan, have landed to battle over the Mothership. Will you fight alongside the Iron Skull, or with the Red Claw? [/quote] I can't run this map at all, it is gi-normous, but from what I read in the Atari forums, it is wicked good. USE THIS LINK TO DOWNLOAD THE FILE. FOR SOME REASON, IF THERE IS A FILE OF THE SAME NAME ON FILESFRONT, THIS SITE CANNOT LINK TO IT. http://files.filefront.com/3627437;/pub2/Unreal%20Tournament%202004/Maps%20Levels%20Missions/Other/

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976 downloads

Uploaded:09-04-2004

CTF-AP-Desert Combat

ctfap_desertcombat.zip | 4.34 MB

on. But it is a little small for the jets.

Download

5356 downloads

Uploaded:09-04-2004

Advanced Armor Mod

advancedarmorumod.zip | 3.25 MB

Weapon Damage is configurable on some Weapons and projectiles = = = = Shields are Configurable on Hurricane Tank and Armadillo APC = = = = Fire Rates Are Configurable on most weapons [/quote] Allows you to replace some vehicles with new, more kick ass vehicles.

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13335 downloads

Uploaded:09-03-2004

Ultimate Duke Nukem Voice Pack

ultduke.zip | 3.87 MB

from Duke and the sexy fun of UT2004?

Download

3795 downloads

Uploaded:08-31-2004

Annihilation Arsenal

annihilationarsenal3.exe | 17.85 MB

Download

345 downloads

Uploaded:08-31-2004

CTF-Haste

ctfhaste.zip | 2.53 MB

Download

14246 downloads

Uploaded:08-31-2004

trainergirl

ut_trainer_ut2k4.zip | 7.61 MB

Tom Rigging : Scott Ruggels Scripts : Scott Ruggles Textures : Travis Tom, Scott Ruggles & Keshaun Watts Texture Effects : Scott Ruggles

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7598 downloads

Uploaded:08-31-2004

Leela

leela_ut2k4.zip | 3.89 MB

Tommassello

Download

1428 downloads

Uploaded:08-29-2004

Fluid

skaarjfluid_ut2k4.zip | 117.77 KB

Download

7010 downloads

Uploaded:08-29-2004

Zencoders Weapons

ut2004zencodersweapons203.zip | 2.42 MB

Download

2389 downloads

Uploaded:08-26-2004

Ophelia-BTH Local

opheliabthlocal.zip | 1.59 MB

¦ ¦ ¦ ¦ - stripped her of her pants (aka trousers) and her top ¦ ¦ - re-dyed her hair ¦ ¦ - cleaned that oil/dirt/running-mascara of her face ¦ ¦ - gave her a bra, a thong, and hold-up stockings - BTH ;) ¦ ¦ - gave her an arse too, nice [/quote] Ahh, one step closer to naked Ophelia. I hope it is using the enhanced model!

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17270 downloads

Uploaded:08-25-2004

Mars Attacks Martian 2K4

martianut2k4.zip | 8.05 MB

Download

751 downloads

Uploaded:08-19-2004

ONS-Impregnable

onsimpregnableprefinal.zip | 5.3 MB

the power core is inside a giant fortress. I enjoyed playing the map, though it did give me poor fps. I recommend you all download it.

Download

2877 downloads

Uploaded:08-18-2004

AlteredVehicles(FINAL)

alteredvehiclesfinal.zip | 2.03 MB

bigger deadly vehicle explosion, etc. You may also summon vehicles by typing this in the console: \'summon alteredvehicles.ONS(vehicle name)\' (>^_^)>

Download

1672 downloads

Uploaded:08-18-2004

DM-TDB-Healpod

dmtdbhealpod.zip | 9.27 MB

thing is cool. But the button of death isn\'t, lol.

Download

3028 downloads

Uploaded:08-18-2004

DM-TDB-Crane

dmtdbcrane.zip | 9.4 MB

the edge. Way up on the top there is a sniper rifle.

Download

2050 downloads

Uploaded:08-15-2004

ONS-An Honorable Death

onsanhonorabledeath.zip.zip | 13.9 MB

won\'t spoil it for all of you though. Bot support isn\'t perfect on the map, but it does the job. I do wish it had weapon lockers, I couldn\'t find one anywhere. There are weapons sitting around, just no weapon lockers. Definately worth a download for you ONS fans.

Download

563 downloads

Uploaded:08-14-2004

DM-The Big Bang

dmthebigbang.zip | 447.49 KB

Something you can play with your friends. I like running around with my shield gun on this map, personally.

Download

4197 downloads

Uploaded:08-08-2004

VCTF-WGS-Bedrooms2k4

vctfwgsbedrooms2k4_fin.zip | 5.16 MB

friendly. Play on!

Download

5169 downloads

Uploaded:08-08-2004

Suhi Model Pack

ut2004suhi.zip | 6.5 MB

Download

3044 downloads

Uploaded:08-06-2004

Adella

adella.rar | 1.54 MB

jumping animations, lol.

Download

432 downloads

Uploaded:08-06-2004

Vertigo 2k4

ctfvertigov2k4.zip | 2.7 MB

Download

2235 downloads

Uploaded:08-03-2004

ONS-FireStorm

onsfirestorm.zip | 2.07 MB

Download

557 downloads

Uploaded:08-03-2004

Clone Bandits (ZIP)

clonebandits1.0noumod.zip | 50.88 MB

stocked with life-giving clones. Sweet, sweet clones! As a \"Bandito de los Clones\" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from your enemy\'s supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base in a selection of tricked-out vehicles. Drop \'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun![/quote] This mod adds a new gametype to 2004. Its alot like ONS, but instead of power nodes, you steal clone pumps, and steal clones from the enemy\'s base. Uses its own custom vehicle set, which includes some fritchin\' wacky stuff. Rocket Propelled Exploding Motorcycle, anyone? Definitely worth a download!

Download

435 downloads

Uploaded:08-02-2004

CheckMate

checkmateut4modv0.8.zip | 20.91 MB

team will have one King, and any number of Pawns, Knights, Bishops, Rooks, and Queens. Non-King player classes are bought using credits that are accumulated by fragging other players who are of equal or lower class to your own. A round is won by killing the opposing team's King. At this point a new round will begin, with the highest scoring player on each team becoming the new King. Once the round limit or time limit is reached, the team with the most rounds won will win the match, and a new map will be played. How To Play Goal: To eliminate the opposing team's King before they can eliminate your team's King. Gameplay: The first player to join a team will be made King; all other players who join the team will be Pawns. The Pawn is the weakest of the player classes, but you can purchase improved player classes by accumulating credits using the scoring formula below. A round is won by fragging the opposing team's King. At that point, there will be a short intermission, then the highest scoring player from each team will become the new King at the start of the next round. Play continues until the round limit or time limit is reached, at which point one team is declared the winner. To keep things fair, the King's health scales up as more players join the game, and scales down as players leave the game. There is also an adjusting factor if the teams are unbalanced, in favour of the shorthanded team's King. Credits: Credits are awarded for killing opposing team members according to the following formula (rounding down): creditsAwarded = (enemyClassValue ÷ yourClassValue) The value of each class is the same as its value in chess: Pawn.......1 point Knight.....3 points Bishop.....3 points Rook.......5 points Queen......9 points King.......10 points For example, if a Pawn kills a Knight 3 credits will be awarded to the Pawn. However if a Rook kills a Bishop, no points will be awarded to the Rook. The King does not gain credits, but his kills award credits to the rest of his team (the value of the player fragged is distributed evenly amongst his teammates). ...::||||Classes||||::... Pawn Description The weakest of the player classes, but he gains the most credits for killing other players. Special Ability Sacrifice - Detonate yourself to take out nearby opponents Weapon Pulse Rifle - a weak gun with regenerating ammunition Statistics Health - 50 Shields - 0 Speed - medium Cost Free - A Pawn is worth 1 credit, but he can always be purchased for free Knight Description Close to medium range fighter with a natural triple-jump ability Special Ability Cloak - conceal yourself from other players for a short period Weapons Grenade Launcher - primary fire launches grenades that explode on impact, secondary fire launches bounce grenades Pulse Rifle - secondary weapon Statistics Health - 125 Shields - 25 Speed - medium Cost 3 Credits Bishop Description The Bishop is the team's sniper Special Ability Speed - provides a temporary boost of speed Weapons Sniper Rifle - Use secondary fire for zoom, primary fire to shoot Pulse Rifle - secondary weapon Statistics Health - 100 Shields - 10 Speed - medium Cost 3 Credits Rook Description Strong yet Slow, the Rook is the King's defender Special Ability Castle - teleport to your King Weapons Minigun - rapid fire weapon Siege Cannons - fires two high-velocity rockets; must be in siege mode to use. While in siege mode, the Rook cannot move, only shoot. Pulse Rifle - secondary weapon Statistics Health - 200 Shields - 75 Speed - slow Cost 5 Credits Queen Description Powerful and mobile, the only downside to the Queen is that she can only accumulate credits by killing other Queens, or the King. Special Ability Grappling Hook - pull yourself to other areas Weapons Rocket Launcher - Secondary fire activates a laser guiding dot, which can be used to aim rockets in flight. Use primary fire to launch rockets. Pulse Rifle - secondary weapon Statistics Health - 175 Shields - 50 Speed - medium Cost 9 Credits King Description Fast and with lots of health, the King is the leader of his team Special Ability Castle - Teleports the healthiest Rook on your team (denoted by the yellow radar indicator) to your current location Warcry EMP - The Electro-Magnetic Pulse disables enemy shields, de-cloaks Knights using their special ability, dissipates the Queen's grappling hook, and disables enemy special abilities for a short time. It will also disable the King's special ability during that time, so use it wisely. To use this warcry, press the key bound to Slot 1. Weapon Gauntlet - The primary fire acts as a powerful melee weapon. The secondary fire has 2 modes: in the air it performs a ground smash attack, and on the ground it causes the King to charge forward before performing the ground smash. Statistics Health - 1000, scales with number of players on each team Shields - 0 Speed - fast Cost The King cannot be purchased. The first player to join a team will become King, and all other players on the team will become Pawns. Once a King has been killed, the round ends and the highest scoring player on each team will become the new King.

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541 downloads

Uploaded:08-01-2004

Clone Bandits (UMOD)

clonebandits1.0installer.zip | 51.22 MB

stocked with life-giving clones. Sweet, sweet clones! As a \"Bandito de los Clones\" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from your enemy\'s supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base in a selection of tricked-out vehicles. Drop \'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun![/quote] This mod adds a new gametype to 2004. Its alot like ONS, but instead of power nodes, you steal clone pumps, and steal clones from the enemy\'s base. Uses its own custom vehicle set, which includes some fritchin\' wacky stuff. Rocket Propelled Exploding Motorcycle, anyone? Definitely worth a download!

Download

284 downloads

Uploaded:08-01-2004

ONS-Julia

onsjulia.zip | 2.4 MB

Download

845 downloads

Uploaded:08-01-2004

ONS-Caldera

onscaldera.zip | 4.03 MB

Download

2119 downloads

Uploaded:08-01-2004

ONS-CataldiPark

onscataldipark.zip | 6.11 MB

Download

729 downloads

Uploaded:07-31-2004

ONS-Grit Night

onsgritnights.zip | 7.53 MB

and bright atmosphere has gone, but it's been replaced by the eerie shadow of darkness. ;) Admittedly the edges of the arena do look worse from closer proximity, but in the air they look much better than in the first versions. I miss the change in music for the hidden area (Yet the new normal music is thankfully much better), and the little messages are long missed, but the new ambient sounds and atmosphere do this map proud. Whilst it is better in some ways though, it is also worse in other ways. The pyramids look particularly pretty in the night version, with the blue glow, and the raptors look nice and 'neon' on the first pyramid, I loved that. :D However, although FPS is improved, it was fine before, and now the darkness fog prevents you from seeing very far in the map. I also think you could make a better skybox which is dark and includes the pyramids. However it's always nice to see night-time maps, they appeal to me, and although this map isn't new, this element gives its gameplay a whole new interesting slant :) ~Szico VII~

Download

1605 downloads

Uploaded:07-31-2004

ONS-Cruiser_VL-5

onscruiservl5.zip | 3.98 MB

begun, one of these now home of the unreal tournament onslaught matches.....Welcome to the Cruiser VL-15

Download

93 downloads

Uploaded:07-31-2004

Unreal Annihilation Zip

ua2004beta1.1fullzip.zip | 115.28 MB

and the engine\'s favorite First Person view. Both of these views will aid the player in leading his units to victory. The story line simply follows in Total Annihilation\'s footsteps. Even after the war between humans had ended, the two factions of the Arm and Core still fight on over un-inhabited worlds, lead by their Commanders. Instead of human pilots, the Core simply copied their soldier\'s brain patterns into a comuter, allowing them to simply copy it into each new unit, where the Arm uses cloning to create its pilots. Thus the war of the clones vs patterns began, better known as the Arm vs the Core. [/quote] I currently have no time to do a full review, please e-mail me a review to gsmith2001@gmail.com if you want to.

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1530 downloads

Uploaded:07-31-2004

ONS-Calliope

onscalliope.zip | 4.13 MB

Download

1503 downloads

Uploaded:07-31-2004

GothGirl

ut2k4gothgirl.zip | 2.34 MB

the occasional game of Bombing Run. Other info : Never intended to import this model into any game until Jay Harrison from CBP hooked me up with the CBP team. I must say I enjoyed the entire process from concept to the finished product. Thanks to : The CBP Team, for answering the many questions I had to ask :) ================================================ * Play Information * New Sounds : NO CTF Skins : YES LODS : NO * Construction * Poly Count : 2634 polys Vert Count : 1351 Verts Skin Count : 1 512x512 for the head & 1 1024x124 for the body Base info : Default UT2K4 sounds and animations. Model and skin from scratch. Software used : 3D Studio Max 6, Photoshop 7 & UT2K4 Editor Known Bugs : Not sure. Build/Animation time : Not sure either. Worked on her a little each day over the span of 1 to 2 months. radeonator2000

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1550 downloads

Uploaded:07-31-2004

Necris 2k4 Pack

necrispack2k4.zip | 13.72 MB

Download

90 downloads

Uploaded:07-31-2004

Fraghouse Invasion Umod

2k4fhiv3umod.zip | 71.23 MB

cool new weapons designed for taking down the enemies, including the Mini rocket launcher, Flare launcher, Volva, BS69 and Yichus among other weapons such as the super Howitzer weapon and the Widowmaker. * A bunch of new monsters to replace the old, stale ones from the original Unreal. You\'ll find monsters such as near-invisible Ghosts to avoid, Werebeasts to be savaged by, Solid Shot soldiers to be sniped by and flying Ictus to be pummelled into oblivion by. * Objective maps - most of which involve working as a team to destroy the onslaught of monsters, infiltrate their base of operation and complete a small number of objectives to win the match. * Boss maps - on maps prefixed with BOSS, when you reach the final wave a boss will be spawned and you will have to kill it. Each boss has 20,000 health points and will shoot at a player whenever they are shot at, so it is advisable to use the map\'s features as cover! * Over 30 new maps to leave stained monster blood on, ranging from space ports to desert dunes, eastern Chinese lands and lava-filled barren wastelands. * Many, many bug fixes, including (we hope!) the legendary Stinger bug. Tons of additions, new weapon models, new monster skins, a much harder challenge than regular Invasion. [/quote] If you can do a real review, please e-mail one to gsmith2001@gmail.com, thanks.

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2325 downloads

Uploaded:07-30-2004

AirPower V3.2

rpower32umod.zip | 13.38 MB

Download

3991 downloads

Uploaded:07-30-2004

ONS-Apocalypse

onsapocalypse.zip | 15.97 MB

Download

9207 downloads

Uploaded:07-30-2004

Neo

neo.zip | 1.79 MB

less well done than the model - It does look like Neo is quite a few ways but there's something not quite right, maybe it's the sunglasses. But in battles and things it looks good enough to be Neo. Okay, so it isn't as good as Agent Smith, but it's very very close. How about a Morpheus or a Trinity next? Either way, a picture is a thousand words, like I've said before, so go have a look. ~Szico VII~

Download

5451 downloads

Uploaded:07-30-2004

Droid 2k4

droid2k4.zip | 4.48 MB

Download

1903 downloads

Uploaded:07-30-2004

Chaos UT2004: Evolution (ZIP)

chaosut2004evolution.zip | 216.61 MB

upload it, he'll also probably write up a full review. But if you want the file in zip format now, here it is:) ~Szico VII~ ChaosUT2: Evolution (also known as 'ChaosUT2', or 'CUT2004') was developed by Chaotic Dreams, and is a free modification (commonly referred to as a 'mod') of the popular retail game Unreal Tournament 2004, which was created by Epic Games and Digital Extremes. Chaos is a mod with a very long history (at least as far as mods are concerned). The original Chaos was made for Quake2 (ChaosDM for Q2), and that version was eventually included on the retail CD called 'Extremities'. The Chaos team then moved on to Unreal Tournament and produced ChaosUT, which was later included on the retail CD released by Epic Games called the 'Unreal Tournament Game of the Year Edition'. The next version was for UT2003, for which Chaos recieved 1st place honors for Best Mutator, in Phase 1 of the MSU Contest. And finally we come to this version, for Unreal Tournament 2004, which has every indication of becoming the biggest, funnest, and highest quality version of Chaos ever. Chaos has been designed to be as flexible and as compatible as was reasonably possible. Which is why we have provided a 'mutator' version of our 'mod'. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. However, Chaos does in fact also come with it's own complete game types, each with full bot support, and each fully functional in online play. And it is important to note that some Chaos features (ie: melee weapons) are only available thru these Chaos game types, and not thru our mutator. ChaosUT2 can perhaps be referred to as 'a mod for those who like the game they bought'. In other words, we make no attempt at a 'total conversion', something that takes possibly the greatest FPS game yet, and turns in into something completely different. That is not our vision. What we have attempted to do, as always, is to expand the game, bring some nice variety to your play, but to do it in a way, where (hopefully) you might not even be able to so easily tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, longer, and maybe even better, all the while appearing almost as if it came with the game, right out of the box. By doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included, covering everything from custom startup menus, to complete game types, to custom quit messages, has been designed and tested to work with the latest version of UT2004. Perhaps the heart of the mod however, are the high quality, highly addictive Chaotic weapons. The current version contains a total of 18 weapons. And while some of them were inspired by the ealier versions of our mod, each has been reegineered and rebuilt from the ground up. Eight of the weapons included are melee weapons, which come complete with their own custom animations. The melee weapons are now available in all Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps. for those who have played Chaos before, we thank you! It is our fans that keep us alive, as a mod and a mod team. And for this we are sincerely grateful. For those who are experiencing Chaos for the 1st time... Welcome! It is our pleasure to bring this mod to you, and we hope that you enjoy yourself. (Oh by the way check out the grapple hook, its awesome :) ) ~Szico VII~

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2164 downloads

Uploaded:07-30-2004

Copper Head

copperhead.zip | 1 MB

Download

939 downloads

Uploaded:07-30-2004

Legendary1

legendaryut2k4.zip | 4.03 MB

Download

4949 downloads

Uploaded:07-30-2004

Panzer Cop

ut2k4mdlpanzercop.zip | 2.36 MB

colourful but an amazing piece of work nonetheless. Based on a design featured in Jin Roh: The Wolf Brigade, copyright Production I.G. ~Szico VII~

Download

799 downloads

Uploaded:07-30-2004

DeathBowl Fortress

dmdeathbowlfortress.zip | 2.59 MB

Download

5604 downloads

Uploaded:07-30-2004

Raptor 2004

raptor2004.zip | 7.05 MB

Download

9089 downloads

Uploaded:07-30-2004

Enhanced Ophelia

opheliaenhancedv1.5.zip | 5.88 MB

natural it is kind of perverted in a way enhanced version of Ophelia, with a new skeleton and animations, and hair was re-uvunwrapped. Some people at the ATARI forums http://www.ataricommunity.com/forums/showthread.php?s=&threadid=400021 wanted to know how to get breasts to bounce, so I took it upon myself to modify an existing UT2004 character by applying a new skeleton (with boobie-bones) and re-do the animations to exploit it. The karma ragdoll also is custom to help the "bounce", but since UT2004 is such a fast paced game, seeing subtle details like bouncing boobs will be difficult to notice at first... .so look closely :P BTW, textures are inside the .UKX so theres no UTX file so don't freak out. Added new animations for the crouching, as the breasts were slightly off. I also added a custom skeleton to prevent crashes. Changed the .max and the psk source as well.

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486 downloads

Uploaded:07-25-2004

CTF-Thorns2k4

ctfthorns2k4ce.zip | 1.79 MB

Download

677 downloads

Uploaded:07-25-2004

CTf-MedievalWarfare2

ctfdkmedievalwarfare2.zip | 2.71 MB

Download

346 downloads

Uploaded:07-25-2004

CTF-Crossfire

ctfcrossfire.zip | 1.12 MB

Download

734 downloads

Uploaded:07-25-2004

CTF-BadNeighors

ctfbadneighborsv2.zip | 1.13 MB

Download

1062 downloads

Uploaded:07-24-2004

XXXLG4XX

xxlg4xx.zip | 1.83 MB

Download

251 downloads

Uploaded:07-24-2004

VCTF-Trench Warfare

vctftrenchwarfare.zip | 805.25 KB

Download

2191 downloads

Uploaded:07-24-2004

VCTF-PavillionWars

vctfpavilionwars.zip | 14.32 MB

Download

1054 downloads

Uploaded:07-24-2004

CTF-Roman Arena

ctfromanarena.zip | 8.54 MB

Download

1011 downloads

Uploaded:07-22-2004

VCTF-Junglebattles

vctfjunglebattlesv2.zip | 889.85 KB

Download

1126 downloads

Uploaded:07-22-2004

VCTF-DogFight

vctfdogfight.zip | 878.21 KB

Download

2009 downloads

Uploaded:07-18-2004

SuperweaponsBar.108.zip

superweaponbar108.zip | 9.49 KB

Download

1284 downloads

Uploaded:07-03-2004

UT2004 RPG v1.1

ut2004rpgv1.1.zip | 326.97 KB

up this mod to get you to level 9999 in like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more Have fun, and remember, theres no limit on your Level! [/quote] Well, heres the version 1.1 of the UT2004 RPG mod. I looked at the readme file and kinda gawped. I didn't even know half those errors existed. Oh well. Anyways, while it's not in the list, I think it's patch compatible now, I remember it started to give me speed hack errors when I downloaded the patch. Oh well :) So what's really new for v1.1 apart from those bug fixes listed in the readme? Well, for me theres two main good changes. Number 1, the default exp you get when killing someone of a higher level has been reduced, so now if you kill a level 4000 player you dont shoot up to level 5000, which to be honest is a welcome change :) Secondly, if you spawnkill, you don't get any points (in modes like assault/onslaught) which again is a nice addition :) I'm not too sure how that works though, maybe killing people within 5 seconds of spawn? Anyways, they're both good additions :) However, whilst the new additions, and not fixes are good, this mod doesn't offer a whole lot more than the first one - perhaps it's not meant to, and it's really just to fix the bugs, but for me I'd have hoped for something a little new, but oh well :( As a final note, If you want to keep you old stats, simply copy your UT2004RPG.ini to another folder, reinstall all the new files and then paste it back in. Sometimes you can just leave the .ini file and it will work, but it didnt show up in the mutator list for me until I removed all the files and then added them again, creating a new UT2004RPG.ini which i had to then replace with my old one. Have fun! :D ~Szico VII~

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2071 downloads

Uploaded:07-03-2004

Bullet Time 2004 Umod

bullettime.rar | 8.36 KB

in the mutator settings screen. The speed that BulletTime can also be set in the mutator configuration settings. I dont yet know if this will work on a multiplayer game, but in theory if should - please email me at curse_101@hotmail.com if you want help with this. [/quote] Similar to some other mods we have, but works with Chaos UT2k4!

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921 downloads

Uploaded:07-03-2004

ONS-Dreamus Beta 3

onsdreamusbeta2.zip | 9.34 MB

Download

4166 downloads

Uploaded:05-26-2004

Jailbreak for UT2004 (.Zip)

jailbreak2004zip.zip | 98.71 MB

this .zip. To install this, just extract the files from this into your UT2004 folder. Enjoy -Sharky

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625 downloads

Uploaded:05-25-2004

ONS-Aswan

onsaswan.zip | 3.86 MB

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1367 downloads

Uploaded:05-16-2004

DM-Unknown Space

dmunknownspace2004.zip | 1.34 MB

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4163 downloads

Uploaded:05-16-2004

Bladea - The Vampire Huntress

bladea_the_vampirehuntress2k4.zip | 1.35 MB

is now able to exist in day light as well with the same strength like her idol Blade. Bladea\'s main aim is also to rid the world of vampires and therefore she is looking for some victims. Are you ready to face the ultimative creature of DAY and NIGHT? Let her hunt you...

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284 downloads

Uploaded:05-15-2004

ONS-DryIce

onsdryice.zip | 4.5 MB

raptors, lots of nodes and very nice snowy scenery with a kind of industrial feel :) So this map goees into my selection. The only bad thing is it can take longer than other maps to load, although I\'m not sure why. ~Szico VII~

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951 downloads

Uploaded:04-28-2004

ONS-IronSpine-Fixx0r

onsironspinefixx0r.zip | 8.76 MB

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972 downloads

Uploaded:04-28-2004

ONS-Icybo2

onsicybo2.zip | 2.3 MB

Download

10217 downloads

Uploaded:04-28-2004

ONS-Icarus

onsicarus.zip | 4.1 MB

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1477 downloads

Uploaded:04-28-2004

ONS-GZ_FortisErectus

onsgzfortiserectus.zip | 2.78 MB

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1167 downloads

Uploaded:04-28-2004

ONS-Eire

onseire.zip | 4.8 MB

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1674 downloads

Uploaded:04-28-2004

ONS-Desolate

onsdesolate.zip | 2.67 MB

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1239 downloads

Uploaded:04-28-2004

ONS-Desert_JunkYard

onsdeserjunkyard.zip | 5.45 MB

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1866 downloads

Uploaded:04-28-2004

ONS-Deadlock

onsdeadlock.zip | 8.33 MB

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1454 downloads

Uploaded:04-28-2004

ONS-ColdFusion

onscoldfusion.zip | 3.48 MB

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521 downloads

Uploaded:04-28-2004

ONS-cobrapass

onscobrapass.zip | 1.78 MB

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1896 downloads

Uploaded:04-28-2004

ONS-ChainsIsileFinal

onschainsisilefinal.zip | 1.04 MB

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1129 downloads

Uploaded:04-28-2004

ONS-Camo

onscamo.zip | 2.39 MB

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1931 downloads

Uploaded:04-28-2004

ONS-Biohazard

onsbiohazard.zip | 3.21 MB

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1557 downloads

Uploaded:04-28-2004

ONS-AlbatrossSanctuary

onsalbatrosssanctuary.zip | 2.62 MB

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4673 downloads

Uploaded:04-16-2004

The Peak Monastery

dmtdbpeak.zip | 11 MB

the map well. It is fairly well set out, so its nice an spacious, so you can run around a bit. As you can see by the Screenshot, the attention to detail is pretty good:) The map is also a re-make from UT1, and it really is a good re-make. Overall, this map is worth Downloading, plus your computer doesn\'t have to be Top Of The Range to play it!

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1475 downloads

Uploaded:04-15-2004

Medusa Combo

medusacombo.rar | 7.6 KB

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1752 downloads

Uploaded:04-14-2004

Seige_2004

siege2004v103.zip | 22.52 MB

different structures (seven constructable) which offer a variety of strategic combinations - many BR-maps and nearly every CTF-map is playable - an inventory-system with the full 'old' arsenal, five new weapons and nine new items to purchase and combine Dont Forget To Visit: http://www.siege.net.ms/

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4970 downloads

Uploaded:04-14-2004

ONS-Top Gun

onstopgun.zip | 388.07 KB

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1342 downloads

Uploaded:04-14-2004

ONS-Evil Mood

onsevilmood.zip | 8.69 MB

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1067 downloads

Uploaded:04-11-2004

VCTF-StripMine

vctfstripmine1.zip | 1.48 MB

team. Either way, you\'re dead already. Author\'s Notes -------------- This is, I believe, the first VehicleCTF level that has been fully pathed for the bots. The bots will drive all of the vehicles and will man all of the gunners positions as well. All spawn points, except for one on each of the long pipe runs, are behinds the base walls. No spawn points are located within range of the Leviathans. They will, eventually, use the Leviathans, but not right away. That is an intentional design consideration and not an oversight. The bots will play the map well on any setting, but are superb at Masterful or above. It originaly had flying vehicles in it, but it is much more of a slugfest as it is now...and that is what I what I was attempting to create. Enjoy!

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10007 downloads

Uploaded:04-11-2004

BFG

bfg.zip | 13.77 KB

BFG in the Arena mutator. If youselect BFG, you cannot reload. But I don't think anyone will be able to run out 999 rockets before they die :P

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1027 downloads

Uploaded:04-10-2004

Lightsuit

2k4lightsuit.zip | 4.1 KB

light up dark areas and clash lighting colour schemes! In the Options - Controls menu you can find a key that you can set to toggle the light on and off when you are running the mutator. Under the Mutator Configuration menu, you can also specify the colour, hue, radius and brightness of your suit light. (New for UT2004) ============================================ Known bugs A few, yes: * You need Dynamic Lighting enabled to see the light. If anyone knows a way around this, please let me know! * It might drag your frame-rates down, but there\'s not much I can do about this. * It won\'t work with mutators or mods that use custom controller classes. I think a mutator like MatrixMoves is a good example.

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1690 downloads

Uploaded:04-08-2004

ONS-Highland

onshighland.zip | 2.35 MB

definitely the right kind of size (think Torlan) but getting from one node to the other, especially with a lot of bots or players can be exceptionally difficult. The vehicles in this map are so few and far between that it became a chore to get where I wanted to. Same goes for weapons.. Geez, all I wanted was a link gun and could I find one? Could I hell. Aside from that, the terrain is okay - Theres quite a few hills and castle-type areas for the powernodes, but apart from that its just flat with a few trees sprinkled here and there. Finally, the grass looks very oversized. I think when the author applied it he stretched it too much, because it definitely was blurred. Aside from all this bad stuff just think - Hey! We got ourselves a new Onslaught Map! :) And admittedly it can be just as fun as any other map when you've got a vehicle and weapons. The only problem is if you dont have these (chances are you wont) then it becomes tedious and boring. Just add some more vehicles spawns and weapon lockers and I'll be a very happy reviewer :) ~Szico VII~

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48 downloads

Uploaded:04-27-2012

CLN-TwinTombs

clntwintombs.zip | 4.33 MB

map has been changed to include the Pump Towers for either side (Red base/Blue base). Along with the vehicles, Hot Rod, Rocket bikes, and tanks.

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31 downloads

Uploaded:04-27-2012

CLN-MahloeehFirst

clnmahloeehmap.zip | 18.82 KB

map consist of two alien egg containers that the player captures and takes to his camp to score (as in CTF, capture the flag), and two towers that need to be built (as in Onslaught).

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128 downloads

Uploaded:04-05-2012

DSDB-MapPack-April

dsdbmappackapril.zip | 47.41 MB

lately. 4 maps are in this mappack but all can be played on CTF or DM. Each map has the required server files for compressing as well. All of the maps are fun and can be played on CTF/DM with mutators too! I hope they are as fun for you as it was for me creating them.

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106 downloads

Uploaded:03-15-2012

Forbidden Planet

dmforbiddenplanet.zip | 2.55 MB

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45 downloads

Uploaded:03-05-2012

MiA-HitSound (serveractor)

mia_hitsound.zip | 406.3 KB

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165 downloads

Uploaded:12-08-2011

Dm-DesertWarExtreme_2K4.ut2

dmdesertwarextreme_2k4.zip | 11.54 MB

is made by Miracle Matter. This mutator changes the ONS painter into a nuclear one. It combines very good by the gameplay of this map. Map is suitable for an intense fight with 4 or more players. It is also tested onnline, gould not find mayor bugs. Another feature of the map are the several \'secret\' teleport entrances to the ONS minelayer and several other powerups. This map is fun for sniping or invasion gameplay. There are more vehicles in this map as in desertwar-final.The many new static meshes were made by me, except the chairs and tanks, they come from the spin-off game \'Red Orchestra\'.

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95 downloads

Uploaded:10-31-2011

Lost Shadow Cemetery

dmlostshadowcemetery.zip | 6.07 MB

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172 downloads

Uploaded:10-11-2011

MEDVED`s Master Pack Revision 1

mtmprev1.zip | 81.03 MB

ones. There are these 9 maps inside: DM-DeepBurn [v.1.0.1.1] (2008, edited 2009) DM-Metallica [v.1.1.4] (2008, edited 2010, 2011) DM-ShieldMadness [v.0.2.1] (2010) - made to play with Shield Gun Arena, Quad Jumps and Low Gravity DM-CorpseCorp [v.0.1.1] (2010, edited 2011) - Quad Jumps recommended CTF-FacingFireAndSteel2k11 (2010, 2011) - an evil restyle of CTF-FaceClassic DM-1on1-FightFireWithFire (2010) - a very simple map for fast dueling DM-DiePod [v.0.1.4] (2010) DM-Encore! (2010) - just one more pile of garbage DM-CastleInc [v.0.1.1] (2011) - featuring the Giant Portrait of Ozzy Osbourne, hand-drawned by Ruslan Cibin, a.k.a. Master, DoctorHOO, RUSS... Havefun! - MEDVEDxEvilPunk, a.k.a. MEDVED\'BS\'RUS.

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10 downloads

Uploaded:10-10-2011

Heather Chandler Voice Pack

heatherchandlervp2k4_v1.0.rar | 1.1 MB

[i]Heathers[/i] for Unreal Tournament 2004. If you haven\'t seen the film yet, then I suggest you don\'t use this voice pack because it may contain spoilers. [b]Samples:[/b] \"F*** me gently with a chainsaw!\" \"You blow it tonight, girl, and it\'s keggers with kids all next year.\" [b]Contents:[/b] 3 Acknowledgments 0 Names 6 Friendly Fires 2 Orders 2 Other/Miscellaneous 14 Taunts

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48 downloads

Uploaded:10-04-2011

Leslie Burke

lbtex.zip | 1.65 MB

Download

23 downloads

Uploaded:09-24-2011

Winona Ryder Voice Pack

winonarydervp2k4_v1.1.rar | 3.71 MB

Sound clips taken from her movies in fifteen titles. Voice pack updated in September 23, 2011. [quote]Winona Ryder is one-of-a-kind promising American actress, widely known for her excellent movies in some leading and supporting roles that I decided to make a voice pack of her for UT2004. This voice pack contains \'different age\' of this character that is certain made a range from child star to adult actress; this is the only necessary when her movies from the past were highly impact in the making of this voice pack since the 1986 film Lucas was her first debut feature when she is young. I couldn\'t find some of her clips for Order and Other events that needs to complete this pack, but it does contain all the text for any events which do not have sounds attached to them, so you can still use them. That\'s because there are too many movies of her to be recorded and compiling some more samples though. The sounds are 8-bit, 22 kHz mono .WAV files. Have fun and happy fragging. ;)[/quote]

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65 downloads

Uploaded:09-12-2011

DM-WorldWar100

dmworldwar100.zip | 904.05 KB

area. The music was ripped from another map which I cant remember.

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12 downloads

Uploaded:09-05-2011

Sergeant Al Apone Voice Pack

sergeantaponevp2k4_v1.1.rar | 2.61 MB

clips were added. Credits to James Cameron and 20th Century Fox. [QUOTE]Al Matthews plays the role of Sergeant Apone in James Cameron\'s critical acclaimed 1986 sci-fi/action film Aliens. Apone was sent out to Acheron LV-426 to investigate the incident at Hadley\'s Hope, and was the second in command of the squad when he joined the Colonial Marines Corp. He later achieved the rank of Gunnery Sergeant. Now this cigar-chompin\', smack-talkin\', gun-slingin\' tough guy is gonna show you how it\'s done in the Tournament! This voice pack has sounds for nearly all events. Version 1.1 is adding some unused sounds for a bit to make more understandable; so it will make a complete VP, except for the two (Defending/Offensing). You will notice that some few events in Orders and Others section are using the same clips that should be intended to leave that.[/QUOTE]

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14 downloads

Uploaded:09-05-2011

Brooke Shields Voice Pack

brookeshieldsvp2k4_v2.0.rar | 3.47 MB

adult actress. [QUOTE]This is a voice pack of the beautiful and stunning American actress Brooke Shields, known for her controversial roles that include Pretty Baby (1978) and The Blue Lagoon (1980). The voice pack contains different age of this celebrity that is certain made a range from child star to adult actress. This new version is quitely adding more sound clips and the file name with the .U, .INT and .UPL extensions are the same as the file size is bigger enough. Some old movies are very particular for me to do some samples recorded from VCD or DVD as just came out of the box into my DVD-ROM, not even if you have any VHS video formats to obtain record some samples using your microphone to reach out of your speakers on your PC, familiar with the sound card. The text for these blank events is in place so you can still use the command, you just won\'t hear anything. The sounds are now 8-bit mono, 22kHz, PCM format to shrink the file size. If you have the original bigger size, just overwrite the files with the newer files.[/QUOTE]

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19 downloads

Uploaded:09-05-2011

Danielle Harris Voice Pack

danielleharrisvp2k4_v2.0.rar | 3.12 MB

It contains different age of this celebrity that is certain made a range from child star to adult actress. [QUOTE]Danielle Harris, known as the popular scream queen for her roles in several horror movies, including Halloween 4: The Return of Michael Myers (1988) & Halloween 5: The Revenge of Michael Myers (1989) as Jamie Lloyd and Rob Zombie\'s Halloween (2007) & Halloween II (2009) as Annie Brackett. It took one month for me to rebuild this sound pack into 1 by Voice Packager. I have a table below of all the movies from which I recorded the samples for this pack (they are sorted by year) and the roles of the characters are shown in UnrealEd 3.0 depending some samples are being recorded. This is a second and updated version of the voice pack with sounds for most events. It contains different age of this celebrity that is certain made a range from child star to adult actress, mentioning the \'Sound Clip Years\' is used; but it contains amount of swear words in some taunts that may be too unsuitable for younger players to hear. In this version, I\'m adding some more clips of the three characters (plus two new); the HTML document of the ReadMe file has a new style built with CSS3, I tried to build my own webpage, but to no avail, at least there are two sound samples and two images came out from this, some links are for non-Unreal-related sites; and have made a few fixes to problems that I did not see in the previous versions. You will notice that not all of the voices are the same. The same sounds are used for Double Domination and Capture the Flag gametype. I had to rename the .U, .INT and .UPL files in the archive because it was worth to cause some earlier versions I\'d modified.[/QUOTE]

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55 downloads

Uploaded:09-05-2011

Bruce Campbell Voice Pack

brucecampbellvp2k4_v1.0.rar | 4.14 MB

archive that contains only one of each sounds with 8-bit, 22 kHz mono .WAV files; these are taken from the early 80s and 90s as he started his career timeline. Some of the samples are extremely complete and understandable with cover all the bases here except with the Name/Leader sounds. GoldWave 5 is used to increase the volume of all the samples, it should be more audible above the sounds of gunfire and explosions. The same sounds in the Others section are used for Double Domination gametype. I would admit it that there are more samples of him in the early 21st Century and compiled them to the new pack of Bruce Campbell. I hope you will enjoy this pack.[/QUOTE]

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10 downloads

Uploaded:09-05-2011

Jennifer Connelly Voice Pack

jenniferconnellyvp2k4_v2.0.rar | 3.79 MB

actress. The ReadMe file of the archive is in HTML format and has links to images and sounds. [QUOTE]Jennifer Connelly is one of the most beautiful actresses in Hollywood, nothing to say that this is how pay tribute to some a lot of actors/actresses that I recorded some couple of samples and compiled them to UT2004, hopefully this is the way that I was started. I\'m not a huge fan of her but almost frequently caught up in my sense of reality because she deserves well. This is a complete and robust voice pack fill the Acknowledgment, Friendly Fire and Taunt events, as well as Order and Other events, but still I tried to cover all the bases here though; the default texts are appeared in place that you can still use them anyhow without hearing the sounds. This voice pack is a compilation of her movies so it contains \'different age\' of this celebrity, ranging from child star to adult actress. The irrelevant samples for her are removed I didn\'t like that doesn\'t understand enough and adding more samples for her in this second version to make loud and clear. Note that the package name is ending with \"VP1\" suffix, it means that this is the volume of the voice pack instead of renaming it, calling itself a \"Jennifer Connelly Voice Pack One\". I\'ve included the .UPL file with a portrait in the .UTX file of this character that can be used as a bot for Instant Action or Multiplayer games. It is not a full model, so the texture only shows a portrait. This voice pack contains foul language throughout, so there was no point in me marking any of the taunts.[/QUOTE]

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62 downloads

Uploaded:07-14-2011

Rotation Factory

rotofactory.zip | 6.14 KB

rotation list spawns. Phasmida1

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103 downloads

Uploaded:07-05-2011

DM-Rankin-Hog-Warts

rankin_hog_warts.zip | 1.37 MB

pickups and weapon bases remain in the same location.

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229 downloads

Uploaded:06-01-2011

Colossus Arena

dmcolossus_arena.zip | 33.64 MB

purpose... Skirmish!

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22 downloads

Uploaded:05-26-2011

Danielle Harris Voice Pack

danielleharris2k4vp11.zip | 3.27 MB

range from child star to adult actress.

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67 downloads

Uploaded:05-20-2011

DM-AncientHall

dmancienthallv3.zip | 2.53 MB

(http://unrealtournament2004.filefront.com/file/DMAncient_Hallv2;113167)

Download

17 downloads

Uploaded:05-20-2011

Sergeant Al Apone Voice Pack

sergeantapone2k4vp1.zip | 3.25 MB

tough guy is gonna show you how it\'s done in the Tournament! Credits to James Cameron and 20th Century Fox.

Download

15 downloads

Uploaded:05-20-2011

Jennifer Connelly Voice Pack

jenniferconnelly2k4vp11.zip | 5.2 MB

complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too). Version Update [14/5/2011]: Same sound clips but removed the default Female Merc Voice and samples are converted from 16-bit to 8-bit to shrink the file size for downloading.

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133 downloads

Uploaded:05-20-2011

Asphalt

asphalt.rar | 4.59 MB

warehouse located on the outskirts of Oxida Nova, once was used by the Axon Research Corporation during the Corporation wars against the Izanagi Corporation on Taryd, when the Krall and Necris arrived, the Warehouse was abandoned and remained empty for many years. Now the Liandri Mining Corporation has purchased this place to be used as a arena in their Tournament.

Download

8 downloads

Uploaded:05-02-2011

Winona Ryder Voice Pack

winonaryder2k4vp1.zip | 4.1 MB

in this game. Sound clips taken from her movies from Square Dance (1987) to The Dilemma (2011).

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42 downloads

Uploaded:04-23-2011

UE2 Soldier Jake Logan

ue2model.rar | 21.17 MB

Download

156 downloads

Uploaded:04-16-2011

Chuck Norris

chucknorrismodel2k4.zip | 1.5 MB

Download

69 downloads

Uploaded:04-16-2011

Vampire Plus

vampireplus.zip | 4.7 KB

conversion ratio).

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14 downloads

Uploaded:04-16-2011

Brooke Shields Voice Pack

brookeshields2k4vp1.zip | 9.44 MB

seemingly suitable as you should.

Download

8 downloads

Uploaded:04-16-2011

Danielle Harris Voice Pack

danielleharris2k4vp1.zip | 7.83 MB

also different voice of this character that is certain made a range from child star to adult actress; that is because you hear some bytes at her different age. I hope you enjoy this voice pack. :)

Download

15 downloads

Uploaded:04-16-2011

Jennifer Connelly

jenniferconnelly2k4vp1.zip | 12.51 MB

star to adult actress; and it has complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too).

Download

189 downloads

Uploaded:03-24-2011

DM-Zerodark

dmzerodark.zip | 1.52 MB

Download

31 downloads

Uploaded:03-24-2011

KF-MahloeehMiniCanyon

kf_mahloeehminicanyon.zip | 20.92 MB

and ammos to help fend for themselves.

Download

112 downloads

Uploaded:03-10-2011

Saracen2

dmsaracen2.zip | 181.99 KB

inner peace and self control, 600 years later the Liandri has found this peaceful land and made a arena out of it, from the heavens, Master Ronin looks down with disgust of what the world has done to his home.

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263 downloads

Uploaded:03-06-2011

Asylum2(Workingversion)

dmasylum2.zip | 262.97 KB

fault, I am deeply sorry for that problem. Now this version has been tested by me and some of my colleagues to see if the problem still existed, it did not, so we have now fixed the problem, I hope you enjoy and this time we will carefully analyse our future releases for problems.

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168 downloads

Uploaded:01-20-2011

UE2 Soldier V0.8

ue2soldierv08.zip | 24.32 MB

Download

76 downloads

Uploaded:01-02-2011

Unreal Engine 2 Demo Soldier

ue2_soldier.zip | 10.74 MB

Download

110 downloads

Uploaded:12-21-2010

DM-INV-OMFGSOKOOL

dminvomfgsokool.zip | 1.15 MB

for destroying monsters.

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74 downloads

Uploaded:12-21-2010

DM-Drop In (Zip)

dmdrop_in.zip | 5.07 MB

Download

80 downloads

Uploaded:11-08-2010

KF-MahloeehWaveChange

kfmahloeehwavechange.zip | 37.68 MB

every other wave start. The player is spawned at a building and encounters the undeads. Then the player is swooped to the hillside to encounter some more undeads.

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64 downloads

Uploaded:11-03-2010

KF-Mahloeeh-OldeTunnel-Prefinal

kf_mahloeeh_oldtunnel_final.zip | 2.98 MB

Several respawnable ammos and guns. Map is very similar to the KF-OldeTower. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

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172 downloads

Uploaded:11-02-2010

DM-Dispossesion

dmdispossesed.zip | 6.9 MB

Download

140 downloads

Uploaded:09-24-2010

DM-Hardline

dmhardline.ut2 | 4.11 MB

Download

173 downloads

Uploaded:09-21-2010

DM-INV-AlienLockdown

dminvalienlockdown.zip | 478.57 KB

Download

91 downloads

Uploaded:08-31-2010

KF-Mahloeeh-Maze

kf_mahloeeh_maze.zip | 5.74 MB

triggered doors. They are activated by going to certain spots. The usual accessories are included.

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384 downloads

Uploaded:08-30-2010

AS-RaPyramid

asrapyramidv3.zip | 15.5 MB

download this.

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290 downloads

Uploaded:08-07-2010

KF-BikiniBottom

kf_bikinibottom.zip | 6.59 MB

room.

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72 downloads

Uploaded:08-07-2010

KF-GreenCity-Revised

kf_greencity_revised.zip | 3.95 MB

room. Plus a respawnable shotty and ammo.

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104 downloads

Uploaded:06-30-2010

KF-EZE-Tron

kf_ezetron.zip | 530.06 KB

Download

104 downloads

Uploaded:06-29-2010

KF-BetaFortress

kf_beta5_fortress.zip | 3.63 MB

around the fortress.

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132 downloads

Uploaded:06-29-2010

KF-SGC25-Corrected

kf_sgc25.zip | 19.85 MB

Download

119 downloads

Uploaded:06-29-2010

KF-DeathMountain

kf_deathmountain.zip | 7.79 MB

added and money room atop a peak.

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145 downloads

Uploaded:06-27-2010

CTF-3on3 Joust EV

ctf3on3_joust_ev.zip | 1.42 MB

rocket lnch. and shock rifle.Two new rooms with you can deliver your and enemy´s flag.This map is good for 6 players(3 red and 3 blue ^^) please rate HRABATOR

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192 downloads

Uploaded:06-11-2010

DM-Flux 22

dmflux2_22.ut2 | 11.95 MB

very easily on the map

Download

306 downloads

Uploaded:05-27-2010

DM-Zaber-Cubic2004

dmzabercubic2004.zip | 4.8 MB

without relying on extra textures, meshes etc. On the downside the ambient sounds tend to spread out a bit far and the whole map in general is very flat, maiking DeathMatch a touch dull That said I think the map's a success, while alright for deathmatch, the map is a real blast in Invasion, where the isolation of all the rooms and corridors allows the monsters to corner you, although if you move around enough the map's size tends to thin out the pack

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1607 downloads

Uploaded:05-14-2010

VCTF-HUT-Ice

vctfhutice_v3.rar | 9.54 MB

Download

247 downloads

Uploaded:05-14-2010

DM-Arachi-Final-Pro

dmarachifinalpro.zip | 7.44 MB

Create a layout that is so amped up in gameplay and flows flawlessly. (movement, angles, measurement, perception.) The variety of scenarios that can happen in Arachi are limitless, thus providing a very new and unpredictable experience each and every match. 2.) The artificial intelligence of these bots amazes me. I gave them the know-how to dodge up slants, perform elevator jumps, use elevators and jump pads easily, and jump-spots for them to know when to jump to other areas. 3.) A visually compelling appeal with much detail in lighting, shadows, and vertices of detailed objects. The sky-box and shadows and custom created shapes make this a one of a kind look. Beautiful custom water texture embedded in the map file. Installation: (...is simple) Unzip the file you've downloaded to see the two files that were inside it... dm-arachi-final-pro.ut2 (You must place this into your "Maps" folder of your UT2004 directory) massacre.usx (You must place this into your "Static Meshes" folder of your UT2004 directory) Download Link To FileFront: [url]http://www.filefront.com/16381765/DM-Arachi-Final-Pro.zip/[/url] ...And you're set to use! I hope you Enjoy this as much as I did creating it. Frag on. :) - »*xKc*Måssàçŕë«

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245 downloads

Uploaded:05-03-2010

DM-1on1-Photian

dm1on1photian.zip | 1.72 MB

flares!

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155 downloads

Uploaded:04-28-2010

DM-Ancient Hall(v2)

dmancienthallv2.zip | 742.7 KB

Added custom static mesh on walls - Added 4 more spawn points - + Other little things

Download

174 downloads

Uploaded:04-28-2010

BR-AncientMine

brancientmine.zip | 2.88 MB

support quite a lot of player. This is based on the CTF verson of Ancient Mine. plz give feedback.

Download

130 downloads

Uploaded:04-27-2010

Fury Arena

dmfuryarena.zip | 2.3 MB

creative. The map is an enclosed arena, with 4 floors and stairs to get up to them. The highest floor has the powerful powerups and the redeemer! Best for TDM with 6-12 players. Enjoy :)

Download

285 downloads

Uploaded:03-31-2010

Pacification

dmpacification.zip | 6.6 MB

clense the soul so that the transition between life and death could be a peaceful one. With a little help from the Liandri Corp to sponsor renevation, will you let the Temple pacify you...

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131 downloads

Uploaded:03-26-2010

Fall & Die

dmfallanddie.ut2 | 4.79 MB

StiGMaT@msn.com

Download

570 downloads

Uploaded:03-26-2010

KF-TheHive251-Original

kf_thehive251_original.zip | 8.94 MB

exceptions but they are few and far between. The map is however really fun to play.

Download

156 downloads

Uploaded:03-26-2010

Dm-Eisbrecher

29dmeisbrecher.zip | 2.63 MB

12 (approximately 75,000 horsepower); Maximum speed: unbelievable; Feature: unsinkable; It has a very large number of decks and this is one of many ------------------------------------------------------------------------------------- Quake 4 remeik.

Download

110 downloads

Uploaded:03-26-2010

DM-TeX-Amanhatra

dmtexamanhatra.zip | 3.94 MB

Download

128 downloads

Uploaded:03-26-2010

Dm-Hellzone[-MGMC-] V3.0

dmhellzonemgmc_v3.zip | 17.92 MB

http://www.filefront.com/3803307/HaloUT-Content-Pack-1.75-umod--zip/ HaloUT Umod URl: http://www.filefront.com/3803287/HaloUT-Content-Pack-1.75-umod--rar/ HaloUT Patch URL: http://www.filefront.com/3810289/HaloUT-Patch-1.751-for-Pack-1.75/ Arkon Mod URL: http://www.utzone.de/forum/downloads.php?do=file&id=1150_ARKON-WEAPONS-2004-(v4.0)

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119 downloads

Uploaded:03-25-2010

DM-Anchntlevl

ancchentlev.zipx | 4.49 MB

and grass. Hope you enjoy-dont forget-look everywhere.. Plasma1 THX to cg-textures for images.

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109 downloads

Uploaded:03-25-2010

KF-TheHive251-Revised

kf_thehive251_revised.zip | 4.15 MB

weapons and lessen zombies spawns. NOTE: Tunnel door can be opened by switch next to it. Have fun.

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284 downloads

Uploaded:02-17-2010

Donut Creations of 09

donut_creations_of_09.zip | 63.65 MB

name is Richey (last name repelled). Richey has a lot of nicknames his most common nick names are "SK37CH3Y", Donut, Baron O'BeefDip, Tehzlur, and R3X.

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123 downloads

Uploaded:02-05-2010

ZombieRagdollFiles.zip

zombieragdollfiles.zip | 452.96 KB

KarmaData folder.

Download

37 downloads

Uploaded:01-17-2010

KF-TheHiveBeta-Revised

kf_thehivebeta_revised.zip | 4.02 MB

level (by pipes area), and different spawn point! NOTE: The player needs the double-barreled shotgun to jump over the trash bin after the elevator to hurdle over to the train. I made sure there are plenty of respawnable weapons scattered all over.

Download

172 downloads

Uploaded:01-13-2010

KF-Ninth-Gate25

kf_ninth_gate25.zip | 25.62 MB

But has KF2.5 weapons and trader.

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170 downloads

Uploaded:01-13-2010

KF-Ice-Cavern2

kf_ice_cavern2.zip | 5.35 MB

double-barreled shotgun and LAW can be gotten from deep pond.

Download

197 downloads

Uploaded:01-13-2010

AS-MultiDodginHell

multidodginghell.rar | 556.93 KB

objective & after pressed moving camera with a sounds.

Download

372 downloads

Uploaded:01-13-2010

DM-BB-BeautyBabes_vh

dmbbbeautybabes_vh.zip | 11.95 MB

gameplay. Also suitable for sniper action. Best played with 6 or more players. Beautiful and sexy ladies are hanging on the walls. But no porn !!! Have fun with this big funmap !

Download

224 downloads

Uploaded:01-10-2010

AS-{GTH}Trials-of-Gayness-Final

asgthtrialsofgaynessfinal.zip | 1.79 MB

There are 3 main stages with each stage increasing in difficulty. Stage 1 has 6 rooms, Stage 2 has 5 rooms and Stage 3 has 3 rooms. I didn't decorate the map with static meshes and whatnot but it does have a tech theme I suppose from the textures and lights I used. Anyhow, gl/hf and enjoy.

Download

150 downloads

Uploaded:01-10-2010

DM-Horizon_2010

dmuc2horizon_2010.zip | 5.55 MB

Which is why I put a year in the map title.:) Enjoy 2-8 player but really not over 4 recomended.

Download

259 downloads

Uploaded:01-10-2010

Mummy

mummyskin.zip | 14.69 MB

perfectly preserved thanks to Mummification. After three thousand years of being dead, he is ready to kick some butt. supports team colors.

Download

34 downloads

Uploaded:01-09-2010

MutTimedMessages

muttimedmessages.zip | 3.26 KB

Download

252 downloads

Uploaded:01-09-2010

DM-Horizon_2010

82dmuc2horizon_2010.zip | 5.55 MB

Download

146 downloads

Uploaded:01-09-2010

KF-Robot-Factory

kf_robot_factory.zip | 5.94 MB

and dualies. Trader is also in map.

Download

84 downloads

Uploaded:01-09-2010

KF-Mahloeeh-Forgotten Hope

kf_mahloeeh_forgotten_hope.zip | 2.33 MB

map to your liking. Mountainous locale with buildings for refuge (or maybe killing places). Close to a watery hillside.

Download

87 downloads

Uploaded:12-12-2009

SK37CH3Y R3X

sk37ch3y_r3x.zip | 5.53 MB

Download

64 downloads

Uploaded:12-12-2009

Combat Elite

combat_elite.zip | 7.88 MB

-Sledge ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~***~*~*~*~*~*~*~*~**~****~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~~**~*~*~*~*~*~~**~~*~*~*~*~*~****~~~*

Download

161 downloads

Uploaded:12-07-2009

Laura

laura.zip | 8.15 MB

Download

137 downloads

Uploaded:12-07-2009

KF-Citadel

39kf_citadel.zip | 1.38 MB

Download

78 downloads

Uploaded:12-07-2009

KF-Mahloeeh-Mountain

kf_mahloeeh_mountain.zip | 2.17 MB

Download

105 downloads

Uploaded:12-07-2009

Isolation04

isolation.zip | 88.62 KB

Download

109 downloads

Uploaded:12-02-2009

Nightfyr

nightfyr.zip | 6.85 MB

liked the game he got himself a copy and requested that i make him a model."

Download

89 downloads

Uploaded:11-12-2009

KF-Citadel25

kf_citadel.zip | 1.38 MB

subdirectory KFMod20. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

Download

147 downloads

Uploaded:11-03-2009

CTF Eightball

ctf_eightball.zip | 4.13 MB

that came to them with the invasion of the sky demons. Their secret retreat was discovered by the demons, however, and the ruins of the temple complex they erected there are all that remains. Perhaps, had they decided to turn the Staff upon the demons, you would not be here now to spill yet more blood upon this sacred soil... ------------------------------- CTF-Eightball is a large, deceptively complex capture-the-flag map for up to 16+ players,though it works best with about ten. Strategy is key - it is highly recommended that larger teams use communication to their advantage. Gameplay occurs as much vertically as it does horizontally; a series of mesas, towers, and passages make sneak attacks and feints possible, while sinuous deviations in terrain altitude provide a measure of cover from direct fire. Even at distances, however, splash weapons are brutally effective - and, of course, what would a map named "Eightball" be without rocket launchers right next to each base? Spiraling ramps inside the towers connect the various levels of the map together and provide access to the sniper nests. Weapons with linear fire patterns are placed high, while splash weapons are located at the low points of the sandy ledges running around the perimeter of the map. Spider mines are placed in the lowermost section for defensive purposes. A Redeemer occupies the center of the map, with a super health in the passages beneath it.

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81 downloads

Uploaded:11-03-2009

Clan MD LAST

md_last.rar | 33.12 MB

need to release a .zip file please let me know

Download

145 downloads

Uploaded:11-03-2009

DM-Guadelou

guadelou.zip | 1.07 MB

a huge ponzi scheme and all of the inhabitants of unreal rose up and fought against the crooked scoundrels hosting the tournament. After much bloodshed and sensless violence the land became a much more stable invironment for the skaarj and humans alike to keep overpopulating their pea sized brained families. And in the end everyone was keeping it real....keeping it unreal.

Download

115 downloads

Uploaded:10-21-2009

unreal_remix

unreal_remix.zip | 23.84 MB

Download

141 downloads

Uploaded:10-12-2009

DM-PWN-Facility

pwn_facility.zip | 973.92 KB

Download

373 downloads

Uploaded:10-07-2009

DM-PerfectDarkTemple

dmperfectdarktemple.zip | 22.51 MB

cause of the crash. There have been rumors of Skedar activity in the region, so be careful. Carrington out.

Download

125 downloads

Uploaded:09-17-2009

KF-Abyss-Lite

asabysslite.zip | 17.55 MB

*.ut2, read-me file in *.txt, and screenshots files in *.jpg's. Main directory is Unreal Tournament 2004. Get more info on other maps by visiting Mahloeeh site - http://poompoom600.bravehost.com

Download

191 downloads

Uploaded:09-17-2009