Unreal Tournament 2004

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73971 downloads

Uploaded:01-20-2007

Unreal Tournament 2004 - Mega Bonus Pack

ut2004megapack.exe | 200.56 MB

You can install this bonus pack on any version of UT2004. The MegaPack includes the following maps: Assault: AS-BP2-Acatana Intense space fighting and on-foot combat combine in this recreation of the historic Skaarj invasion of the Acatana asteroid belt. AS-BP2-Jumpship Be part of the elite team that infiltrated and hijacked the first warp capable Jumpship. AS-BP2-Outback City slickers just took over the outback’s top brewery – get over there pronto and stop the production of their tasteless Zero Beer before it takes over Oz! AS-BP2-SubRosa Fight your way into a Liandri research facility and steal the original plans for the Redeemer. AS-BP2-Thrust A recreation of the infamous destruction of the Saturn IX rocket where a team of rebel fighters launched it unguided and half fueled into hostile waters. CTF: CTF-BP2-Concentrate Tall spires tower over this Capture the Flag battle set on a derelict outpost deep in the Elorean Seas. CTF-BP2-Pistola This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena. Deathmatch: DM-BP2-Calandras The courtyards of Calandras were once beautiful and welcoming. While the Temple’s interiors have been preserved, a new less-inviting use has been found for the exteriors. DM-BP2-GoopGod For centuries the Nali monks managed to keep this sacred burial ground hidden until Liandri satellites discovered the location during a routine satellite sweep. The area was mined, and what remained was converted into a tournament arena, corpses and all. The content from the first bonuspack, also included, is: Onslaught: ONS-Adara ONS-IslandHop ONS-Tricky ONS-Urban Three new vehicles: SPMA (Self Propelled Mobile Artillery) The SPMA is a two person vehicle, with the driver controlling a long range artillery piece. Alt-fire deploys the spotter camera. Enemies will want to shoot down the spotter camera as soon as they see it, to keep the SPMA from raining destruction from afar. An AVRiL at the spotter camera will automatically re-direct toward the SPMA if it ever becomes visible to the AVRiL. Paladin The Paladin is a defense focused vehicle, with a powerful energy projectile cannon and a defensive shield alt-fire. Firing the cannon while the shield is deployed will heavily damage nearby players. Cicada The two-man Cicada ground attack bomber is a powerful weapon against ground targets, but is easy prey for Raptors. The pilot can fire missiles, or use the alt-fire to specify a target. While holding alt-fire, multiple missiles are loaded up, and released when alt-fire is released. These missiles will all track toward the specified target location, so the alt-fire can be used to avoid enemy fire while loading up missiles. The second seat in the Cicada is an energy beam turret located on the belly of the Cicada. Its alt-fire is chaff that can be used to confuse incoming AVRiLs. Six new characters: Mekkor (Skaarj) Mekkor is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Severely injured in battle, he is testing his new cybernetic armor in the Tournament. Skrilax (Skaarj) Skrilax is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Alongside his brother Mekkor, he was severely injured while fighting the Iron Skull Clan.\" Barktooth (Iron Guard) Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range Flak shots very satisfying.\" Karag (Iron Guard) Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the Terran Colonial Authority. His style and panache already have the the Tournament audience abuzz.\" Kragoth (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Known as the \'Star Slayer,\' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.\" Thannis (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.\"

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151340 downloads

Uploaded:12-02-2005

UT2004 v3369 Patch

ut2004winpatch3369.exe | 12.71 MB

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10881 downloads

Uploaded:03-27-2005

Ultimate Community Map Pack vol. 1

ucmp_volume1.zip | 171.71 MB

includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 1includes:[/b] -Description coming in a choppy-

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810 downloads

Uploaded:11-09-2011

Sergeant Kelly\'s Ballistic Bonus Pack (V9)

sergeantkellysbonuspackv9.zip | 105.47 MB

Weapons V2.5, and will not run on the older V2.1. V2.5 can be snagged on the RuneStorm website. We hope you enjoy the weapons. :) Here\'s our current lineup: Melee: [Berserk Fists] [NEX Plas-Edge Sword] [XM300 Dragon Nanoblade] Machine Pistols: [MR-DR88 Machine Pistol] [GRS1 Machine Pistol] [A49 Skrith Blaster] Shotguns: [Sawn-Off Coach Gun] [SKAS-21 Super Shotgun] Assault Rifles: [CYLO Urban Assault Weapon] [CYLO Firestorm IV Incendiary Rifle] Long-Range Rifles: [LS-14 Laser Carbine] [LS440M Enhanced Shock Rifle] [R98 Hunting Rifle] [SRS Mod-2 Battle Rifle] Grenades: [XM84 Heavy Tech Grenade] [FMD G28 Medicinal Aerosol] Heavy Weapons: [Bulldog 20mm Assault Cannon] [SRAC-21/G 20MM Autocannon] V8 Weapon 1 - [HMC117 Photon Cannon] V8 Weapon 2 - [XMB500 Incendiary Minigun] V8 Weapon 3 - [EVPC 9000 BFG] V8 Weapon 4 - [X-83 A1 Anti-Materiel Rifle] V8 Weapon 5 - [X5W Black Ops Blade] V8 Weapon 6 - [10-Gauge Coach Gun] V8 Weapon 7 - [AH-208 \'Eagle\' Pistol] V8 Weapon 8 - [The Golden Gun] V8 Weapon 9 - [RS04 .45 Handgun] V6 Weapon 1 - [M781 Automatic shotgun] V6 Weapon 2 - [AH-104 \'Pounder\' Handcannon] V6 Weapon 3 - [Flak 16 SM-AT/AA Tank Cannon] V6 Weapon 4 - [M30A2 Tactical Rifle] V6 Weapon 5 - [Elite A73 Alien Rifle] V6 Weapon 6 - [GRSXX Golden Glock] V6 Weapon 7 - [H-V Plasma Cannon]

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9709 downloads

Uploaded:11-11-2004

Admin Plus (1.4)

adminplus_v11.4.zip | 32.87 KB

Summon, Loaded, but also new ones like Spider, GiveItem, CustomLoaded, ChangeName, private message, and more! AdminPlus also gives the ability to Create Custom Loaded load out, similar to type Admin Loaded to get all the default UT2004 weapons, the custom loaded allows you to get any weapons from weapon packs and mods you may be running! This is a complete list of commands. (Some may be disabled in the ini)\" Always put admin in front of the command you want. Ex: admin ghost\" Ghost/Walk/Spider/Fly are disabled for bots, it makes them act weird\" MOST COMMANDS CAN BE ISSUED TO OTHERS BY NAME, PARTIAL NAME, or \'ALL\'\" Examples: Admin Loaded Brockster, Admin Ghost Broc, Admin Godon All\" ------------------------------------------------------------------------------ GodOn/Godoff - Toggle God Mode. | Ex: \'admin GodOn all\'\" InvisOn/InvisOff - Toggle Invisibility | Ex: \'admin GodOff Brock\'\" Loaded - Give All Weapons | Ex: \'admin Loaded all\'\" Help - Access This Help Message | Ex: \'admin help\'\" Ghost - Ghost Mode | Ex: \'admin ghost Jakob\'\" Fly - Fly Mode | Ex: \'admin fly Jak\'\" Spider - Spider Mode (Walk up walls) | Ex: \'admin spider Luna\'\" Walk - Return To Normal Walk Mode | Ex: \'admin walk all\'\" Fatality - Take Revenge On a Player | CauseEvent - Trigger an In-Game Event\" ------------------------------------------------------------------------------ InvisComboOn/InvisComboOff - Toggle Invisi Combo\" CrateComboOn/CrateComboOff - Toggle Crate Combo\" SpeedComboOn/SpeedComboOff - Toggle Speed Combo\" ------------------------------------------------------------------------------ Slap - Takes a little damage away (set in ini) and knocks players back\" CustomLoaded1,2,3 - Loads Custom Weapons that you set in the server ini file\" TempAdmin - Grants Temporary Admin Status (Only Works on Single Admin Systems\" TempAdminOff - Removes Temporary Admin Status (Only Works on Single Admin Systems\" ChangeName - Changes a person\'s name to a name you choose\" usage (admin ChangeName bob jim) changes the name bob to jim\" HeadSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" PlayerSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" GiveItem - Give a weaponclass or full adrenaline to the person you choose\" usage (admin GiveItem xweapons.redeemer) or (admin GiveItem adrenaline)\" Summon - Allows You To Summon Actor Classes\" AdvancedSummon - Allows You To Summon Actor Classes To A Given Player\'s Location\" usage (admin AdvancedSummon classname username)\" ChangeScore/ResetScore - Lets You Change a players score to a value you select\" SloMo - Lets You Modify The GameSpeed of the Current Game (1=normal speed)\" SetGravity - Lets You Modify The Gravity of the Current Game (-950=normal grav)\" Teleport - Allows You to Teleport to the Surface (Wall) In Your Crosshairs\" PrivMessage/PM - Allows Admins to send private messages to separate players\" DNO - Disables Next Objective In Assault Games\" ----------------------------------------------------------------------------- Changes since v1.3: - Fixed: --- Debug message removed from the privmessage command. It stated the player wasn\'t in the game, even though they were. The function still worked, but just gave the admin an incorrect message --- Changed the naming convention to match the version number, new version is actually titled \"AdminPlus_v14\" - ToDo: --- Graphical interface that pops up on key press with lists of options for multiple players, items, etc.

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5715 downloads

Uploaded:02-04-2006

UT2004 3369.2 patch for Mac OS X

ut2004macpatch33692.dmg.bz2 | 198.53 MB

nor Linux 3369.2 patch at this time, as these issues were specific to the Mac port.

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11232 downloads

Uploaded:10-15-2005

UCMP2 Mappack

ucmpvolume2.zip | 245.98 MB

visuals. [b]FF|Review:[/b] -Description coming in a choppy- UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 2 includes:[/b] -Description coming in a choppy-

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6507 downloads

Uploaded:06-08-2005

UT99 Enhanced Soundtrack

ut99_soundtrack_enchanced.rar | 133.13 MB

music.

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85207 downloads

Uploaded:05-20-2004

CBP2 Volume 1

cbp2volume1zip.zip | 194.33 MB

play. The middle power node is the turning point in the game get that your pretty much home free....hopefully ;) Argento is a very good map love the idea one thing I have to say about this map is it is to bright. Power nodes also well placed. Valarna is a very big map this map has to be my favorite ONS map released in the CBP2. Mirage was very fun to play when I was on our server action packed map :). As far as the models go they had some interesting ones Aurora is a Matrix look alike but has totally different features on the body. Well glumpf looks strange can’t explain it...he kind of looks like a snakeish looking creature. GothGirl is a very hot modeled model :) ;) karaash looks like he is the same race of glumpf but this model is green and has a bit different clothing. To keep you from having to read all this I’ll shut up now and let you download it ;) (I'm sorry I couldn’t list all the maps / features of this CBP there’s just so many! :) ) Enjoy! -RedTechie [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/CBP2_Volume_2;26550"]Volume 2[/url]

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105384 downloads

Uploaded:09-23-2004

UT2004 Editor's Choice Edition Content

ut2004ecebonuspack.exe | 84.43 MB

but not all. I must say, that the new vehicles kick the most possible ass ever. The artillary thing is fun, but very hard to play with. All the recoil in it ruins your shot, but will be good if someone in your clan knows how to use it. The Paladin tank is cool, I use it as a giant shield gun basically. Secondary fire produces a big ass shield in front of the tank, primary shoots some wierd energy blast. I haven't been able to play with the Cicada, but I would imagine it sucks unless you play online. It is a two seater flying vehicle. It isn't as manueverable as the Raptor, but it can dive and climb faster. It has missle that can be launched by the pilot, and the passenger has control over the laser that can shoot down Avril rockets. The maps are nice too, haven't played them much. I will try to review the maps later, I am watching my new Star Wars DVDs.

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3420 downloads

Uploaded:03-25-2007

Super Mario UT

supermariout.zip | 8.89 MB

features of the stage are included. The pipes, the platforms, the blocks, even the fort at the end. Layout is standard of a 2D-3D conversion - it runs from one end to the other like an alleyway. One small terrain issue I found is that you\'ll need to either boost yourself over the hills, or use a lowgrav mutator. Weapon placement is all well and good, although gameflow suffers a little because of it since the map is generally a one-way thing, so gathering ammo isn\'t easy. That\'s fine if you don\'t expect the kind of game provided by wider, more open maps, but some may find the linearity to be a bad thing. The textures are all photosourced, so they\'re not particularly high-res. They get the job done, though, so no worries there. Also included is the Mario model by Mike Bastianelli, for your enjoyment. ~ Kouen

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7732 downloads

Uploaded:06-12-2006

UCMP3 Mappack

ucmpvolume3.zip | 62.48 MB

and the most download-worthy UT2004 mappack ever eleased, introducing a blazing amount of professionally carved, highly detailed and precisely play-balanced maps to fit in the Unreal universe. UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 3 includes:[/b] -Description coming in a choppy-

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50717 downloads

Uploaded:02-23-2004

Unreal Tournament 2004 DEMO

ut2004betademo.exe | 209.35 MB

for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world. - Onslaught Mode Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks. Vehicles Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction. Levels More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament. Weapons The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll. New Characters Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill. New Technology Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before. New technological features include: Voice-over IP support - command and coordinate. Give orders, rally your troops or talk smack with the enemy. Voice recognition - give orders to bots; no more typing when you should be fighting! Completely redesigned menus, including a new server browser with right-click menus and many brand-new configurable features. Improved AI: vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination. Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more. Integrated map vote and match set-up for Internet play. UnrealTV - a proxy broadcast system allowing a huge number of spectators to watch a match live over the Internet. Pixomatic software renderer allowing incredible performance with no 3D card required. Play UT2004 on your laptop! A re-designed HUD, improved weapon effects (bullet decals, incredible explosions), improved first person weapon rendering and innumerable improvements for mod authors, new announcer voices, rendering optimizations...the list goes on!

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3061 downloads

Uploaded:12-08-2005

AS SkyRace Final Version

asskyracefinalversionfix.zip | 5.1 MB

a strongly decreased amount of lag and hiccups, a high boost in the overall frames per second, and heaps of gameplay fixes, exploit fixes, additions and more. Download this map if you are fond of Assault racing combined with traditional Assault aspects. Have lots of fun with this one.

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7102 downloads

Uploaded:02-23-2005

UT2004Mi

ut2004misetup.exe | 1.16 MB

is the built in cache manager. It takes files in your UT2004 cache folder and puts them into the proper folders so you can use them offline. The other great feature is the file compresser/decompressor. If you are a server admin this is a must have just for this feature. It allowes you to compress your maps, skins, etc. without having to do it through the dos prompt. It also allows you to decompress .uz2 files without using dos. And for all of you hardcore clans out there, it has a demo manager built in. So when you are reviewing the demo of your last clan match you can do it with ease.

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15764 downloads

Uploaded:07-30-2004

CBP2 Volume 2

cbp2volume2zip.zip | 191.16 MB

also new skins, some new mutators and some other goodies. Some of the maps are simply amazing, especially the snowy ones :) It's a bit of a pity theres no SP stuff, but with this plus the first pack there's really nothing to fault, as with so much variety this should please everyone :) (Plus I got to use the server to server transfer, always wanted to do that :D ) ~Szico VII~ Maps : BR-Bahera by Ed Duke-Cox CTF-Bahera by Ed Duke-Cox CTF-Botanic by Dave "Anarkist" Kostiuk CTF-Pistola by Sidney "Clawfist" Rauchberger and Dave "Anarkist" Kostiuk DM-Buliwyf by Nathillien Thilsa DM-Drakonis by Vorlon DM-Kerosene by Paul "Taz" Mader DM-KillbillyBarn by Teddie "teddabod" Tapawan DM-Koma by Soenke C."Warbeast" Seidel DM-KroujKran by Rogelio "Desperado#2" Olguin and Hourences DM-Meitak by Nick "neoduck" Donaldson DM-Niflheim by Nathillien Thilsa DM-Tempest by Dave "Anarkist" Kostiuk, Rogelio "Desperado#2" Olguin, Ed-Duke Cox and Rachel Cordone DM-TensileSteel by Colin "Lruce Bee" Murphy DM-Torkenstein by Emanuel "krolizard" Da Roit DM-Tydal by Rich "Lord Heisher" Black DOM-Gerroid by Anthony "Radeon285" Vogt ONS-Brassed by Emanuel "krolizard" Da Roit ONS-Pasargadae by Ed Duke-Cox ONS-Yorda by Soenke C."Warbeast" Seidel Skins Bale, Enki, Neil and Tyler by Jerome "Loric" Diard Mutators Angel Item Physics by Rachel "Angel Mapper" Cordone Target Practice by Rachel "Angel Mapper" Cordone [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/;26250"]Volume 1[/url]

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6755 downloads

Uploaded:10-12-2006

Unreal 2 Retail Patch v1403

u2_retail031403.exe | 4.06 MB

fix EAX-related PlaySound crashes. - Fixed VerifyImport crash (occurred when level changed after game settings modified). - Fix for IKey assertion (crash) due to \"special\" keys on some keyboards (e.g. internet enabled keyboards). - Fixed crash if some items used after they\'ve been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example). - Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info\'s). - Possible fix for DirectMusic-related \"GetEventTool\" crashes. - Fixed bug report system sometimes crashing or silently failing due to long URLs. - Fixed GetOggDuration crash if –nosound used. - Fix for sound-related crash when exiting some levels with DirectX 9. Performance for v1403 - 10% improvement in golem mesh rendering performance. - Fixed unnecessary particle lighting overhead problem. - For performance reasons, most carcasses are cleaned up more quickly now. - For performance reasons (mainly in marsh) dropped energy rifles are cleaned up after 10 seconds. - M08B: improved performance by making sure generator rotating movers only rotate when they are visible. - MM_Marsh: added field generator and turret to PreCacheList to avoid hitches when these appear. - M12: fixed particle overhead. - Added new code/changes to limit overhead due to ragdoll deaths (see \"Advanced Tips for Improving Performance\" in the readme for details). Fixes for v1403 - Sound fixes. Should reduce occurrences of sound \"stuttering\" that some people have had due to sound overload / thrashing. - Fixed player dodge speed and height. Can be modified via user.ini settings (see DodgeXYVelocityScale and DodgeJumpZScale in the [U2Pawn] section). - M03A1: gave ammo to merc with grenade launcher. - M08B: lowered carcasses, blood to floor. - M09E: fix for 2 fems staying \"inert\" if the fem with the RL is killed before being triggered. - Fixed damage warnings (accessed nones) along with fix for damage effects (blood) being spawned so far inside character\'s mesh that it doesn\'t show up (currently only affects mukhoggs). - Sunlight fix (flickering in waterfront and potentially other places). - MM_Waterfront: fall out of world fix. - M12: fixed sun disappearing in opening cutscene with ParticleDensity=0. Also CS_Outro, PA_Acheron, PD_Acheron. - Display gamma/brightness/contrast values when changed via F10/F11/F12 keys. - Fix for inert skaarj lying prone on bank in M08B (skaarj will now react to hearing the player even if player bypasses trigger). - Fix for \"Joe\'s\" script breaking in M10_Avalon in some cases. - Fixed changing actor detail level in-game could result in invisible NPCs (in TutA). - Made key bindings delete button more obvious (click on this to delete key bindings). - Fix from Jason Yu for bots sometimes not respawning after being killed in botmatches. - Added files needed to fix umod support. The umod registry settings will also need to be modified for Unreal II umods to work. We\'re working on making a separate downloadable installer for this but in the meantime, people who installed the game in the default folder can click on the .reg file in Unreal2Help. - Increased crawling spider damage by 3x. - Fixed rammers not attacking properly. - Fix for Golem references being lost resulting in “invisible” NPCs if game saved/loaded prior to spawning in NPCs which use a mesh which is no longer in the level. - Fixed music not playing issue with some levels. Changes for v1403 - Added carcass cleanup particle effect. - Added support for modifying player movement speed via Unreal2.ini setting (for the duration of the game). For example, to increase the player\'s movement speed by 50% set PlayerSpeedRatio=1.5 in the [U2GameInfo] section. - M08B: fixed trigger that player could avoid. - Added 70 and 72 Hz to refresh rates options. - Support for scaling the hud / ui to better support multiple monitor setups. This can now be controlled via the ScaleX, ScaleY, OffsetX, - OffsetY properties in the [UI.UIConsole] section in Unreal2.ini. For example, use ScaleX=0.333 and OffsetX=0.333 for three screen support. - Added \"mouse over\" context information for the EAX check box. Warns against enabling EAX on non-Audigy / Audigy 2 cards and warns about possible performance issues. AI for v1403 - Mod authors can once again enable script warnings / errors by setting bDisableErrorMessages=false (by default all script warnings / errors are silent). These were completely disabled for RC7 with the intent of re-enabling these for the patch. Note that you have to enable the Component=Console.MessageArea line in UIScriptsUI.ui (remove the \";\") to see debug messages in-game. Editor for v1403 - Fix for not being able to paint on terrain in editor. - Fix for terrain build crash if no terrain map in level. - Fixed editor \"first run\" (UnrealEd.ini added to system folder). - Fixed WBrowserStaticMesh::UpdateMenu crash. - Fixed crash if you clicked on delete in the decolayer terrain tool, without a decolayer actually being selected. Testing / Stats for v1403 - Improved in-game profiling support / logging. - Improved in-game stats. Added \"stat lock\". Other for v1403 - Added Mike Lambert to in-game credits.

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5258 downloads

Uploaded:08-06-2006

AMP - Another Map Pack

anothermappack.zip | 23.84 MB

often. This should make a fine addition to your collection.

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17077 downloads

Uploaded:07-02-2005

Red Orchestra Full

ro_3_3_full.zip | 696.89 MB

come from listening to the players and testers - here are some of the highlights for you: - A unique player momentum system, giving an ever-more lifelike feel to movement within the game. The player doesn't just stop and start instantly, but takes a moment to get moving, or to stop. - An item that has long been on the request list: different speeds depending on the direction of movement. The player now slows when strafing or moving backwards, for added realism. - Improved AI for the bots operating vehicles: the driver will stop and go when ordered - and you can order the bots out of the vehicle if you want it all to yourself! - One beautiful new map, never seen before: Baksan Valley - see screenshots below! - With full access to the UT engine, we have been able to throw in some major rendering optimizations. This is showing an improvement of up to 40% in frame-rates on lower-end CPUs. Additionally, a number of the maps have been further optimized for improved performance. - Vehicle movement has been improved: the brakes on tanks now hold the tank from rolling down shallow hills - and they won't "spin" so easily! On top of this, there is a whole bunch of tweaks and amendments to weapon recoil, audibility of footsteps and breathing, regaining of stamina - and many others besides! For the full list, download the new Release and look at the full change log in the readme. We're looking forward to seeing you on the servers again, for yet more hard-core Eastern Front combat - to your weapons!!

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1354 downloads

Uploaded:08-14-2008

KF-HappyHour

kfhappyhourv225.zip | 6.79 MB

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8874 downloads

Uploaded:01-22-2007

UT2004 Windows XP Bonus Maps

ut2k4_winxp_extra.exe | 12.37 MB

Packs\". What I am sure of, is that these are naturally two excellent Onslaught maps. [b]Ascendancy[/b] and [b]Aridoom[/b]. [b][i]ONS-Ascendancy[/i][/b] (Screenshots 1-4) This one, I liked. It has that... feel to it. The basic outline is rocky terrain, adorned with fascinating crystal structures and small outposts ready for occupying. There\'s also a small base built in to the hillside, which for some odd reason has a Raptor spawn point in it. Each team also starts with an established base, with a good compliment of vehicles. This is a map built for two large teams, no question about it. The terrain layout, the established bases and outposts, and the vehicles on offer - every specialist plays their role on this one. It\'s warfare, and it\'s not in a very friendly mood. I found over 40 different tactical approaches to taking out the enemy side within my first ten minutes of playtesting. This map will lead to some fun battles, this I can guarantee. No two games on ONS-Ascendancy will ever be the same. [b][i]ONS-Aridoom[/i][/b] (Screenshots 5-8) This one is nowhere near as big as Ascendancy. In fact, it only has three powernodes. Still doesn\'t make the map any less playable, though, it\'s just on a smaller scale. The general summary of Aridoom is two small forts in a desert canyon, with some open ground leading between the two, as well as the remnants of a major roadway. It\'s a small map, but there\'s certainly a good amount of cover to use. I wouldn\'t really recommend playing this with more than 5 players per team, it gets cramped at that point. I can\'t really say much about this one, it\'s pretty standard-issue. Good, but standard-issue nevertheless. Overall, this is a twin-pack that needs to be in the arsenal of any ONS player, for quality and playability if nothing else. ~ Kouen

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5399 downloads

Uploaded:10-31-2006

Nuclear Strike Painter

nuclearstrike_v1.1.zip | 101.8 KB

should be playing UT2004 in a dark room anyway), or you WILL suffer retinal damage. Trust me on that, I found out the hard way...

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56716 downloads

Uploaded:10-21-2004

UT2004 Community Bonus Pack 1

cbp1.zip | 137.49 MB

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3200 downloads

Uploaded:10-21-2006

ONS-Torlan-mappack-v3

onstorlanmappackv3.rar | 67.55 MB

included in the file. -Smartguy087

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1408 downloads

Uploaded:12-07-2005

WAAAGH Ork Voicepacks

waaagh_voicepacks.zip | 30.95 MB

\"Warboss\" soundpack is intended for player use (though both work fine). It contains everythoing the \"Ork\" voicepack has, but the Orders (attack, defed, etc), and some taunts use the Warboss voice.

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1870 downloads

Uploaded:03-12-2005

Dm_Zeitkindpro

dm_zeitkindpro_utlf_beta1.zip | 22.86 MB

\'shoot-y-goodness ™\' Best played with low grav and the quad jump mutator so you can bounce around.

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6491 downloads

Uploaded:10-21-2004

AS-Germania

asgermania.zip | 11.78 MB

this through a few times with 10 experienced bots and they take about 7 mins to complete it. Its short and sweet. It may feel to tight in the tent area for many but I like that kind of thing, big wide open spaces do nothing for me, just long distances to run for no aparent reason. I tried lot of time settings for the objectives and these seem to balance out best. I chose the three weapons for specific reasons. And put them where they are for certain reasons, like the Flak cannon kind of helps the attackers towards the end. The Turrets are quite easy to destroy because when they were more difficult they made the attackers life just to hard.As always with my maps there is maybe to much junk laying around, and way to much stuff to get hung up on, but hey thats the way it was back then :) Thanks to Zerstorung for his litte tutorial I couldn\'t have started without it. And ACC for his tips on doing an opening sequence For some reson the screenshot won\'t show in the preview window so as its not that impotant I won\'t worry. my in game settings right now are Gamma 1.10 brightness 50 contrast 50\" Very fun map. No announcer at the beginning to run you through the checkpoints. Can be a bit boring playing with just the bots, but i have added this to our clan server and it is great! It has real sounds from the movie and has a very good feel to the map. Great work!

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672 downloads

Uploaded:02-24-2012

Quake Map Pack

quake_map_pack.7z | 30.04 MB

forums. List: CTF-Freefall DM-1on1-Aerowalk DM-1on1-TheVeryEndOfYou DM-Q1DM1 DM-Q1DM3 DM-Q1DM4 DM-Q1DM6 DM-Q1E1M7 DM-Q2DM6 DM-Q2DM7 DM-Q3DM2 DM-Q3Tourney2 DM-Q3Tourney3 DM-UCMP-1on1-BloodRun DM-UCMP-BloodRun

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333 downloads

Uploaded:03-26-2010

K.I.A: S.A.S of the Dead. Map Pack 1.

kfsaswarehouse.ut2 | 1.46 MB

friends are a group of S.A.S agents in the far away future are forced to wake up after dark to help protect the S.A.S base which is code named as the warehouse against a Zombiefiing parasite.

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7482 downloads

Uploaded:04-11-2008

WarHammer 40.000 Players Models Pack

wh40kplayersmodels.zip | 46.53 MB

models: Chaos Khorne Berserker ChaosMarine Chaos Marine Champion of Khorne

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2098 downloads

Uploaded:09-02-2006

AS 666DOGRACETRACK

as666dogracetrack.zip | 10.18 MB

gameplay.

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4954 downloads

Uploaded:07-01-2006

ArenaMaster Bonus Pack

3spn_tam_v3.0_bonuspack.zip | 54.29 MB

polished off some high quality maps, made specifically with TAM\'s gameplay in mind. Thanks again too all who entered and contributed to the voting. Winners included the grand prize winner, DM-Moov by \"SlainChild\", DM-Grotto by \"The Third\" awarded best visuals, and DM-Structured by \"Chookwoods\" for best gameplay. You may have already seen some of these maps on various servers, and hopefully now, we\'ll see them on a lot more.

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5872 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.exe | 143.28 MB

lockers, etc.)

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11709 downloads

Uploaded:12-05-2005

UT2004 v3369 Patch [Win 64]

ut2004win643369.zip | 9.19 MB

other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. Changes are listed below.

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3804 downloads

Uploaded:04-08-2005

DM-Campgrounds2004-G1E

dmcampgrounds2004g1e.zip | 1.77 MB

Download

4025 downloads

Uploaded:04-07-2005

Bramideon

onsbramideon_se_beta4.zip | 10.1 MB

was taken over by the Liandri corperation. It has been a battleground in the tournament ever since.

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6648 downloads

Uploaded:02-08-2005

007-Temple

dm007temple.zip | 4.37 MB

Download

6045 downloads

Uploaded:01-27-2005

Hitler

hitlerfinal.zip | 422.01 KB

Download

3748 downloads

Uploaded:07-30-2004

DM-Unreal Ville

dmunrealville.zip | 24.46 MB

Amazing lightning effects. Awful sky... ;) You get what I mean. I'm guessing this wont appeal to people who prefer unreal maps, but this is so much like it could be a real place - it's cool! :D Unfortunately, as with almost every map, there's a slight downer, but fortunately its a small one. The weapons are few and far between, there should really be more of them and stuff. Oh, and the standard of the sky falls short for this map, like I said before. But, well a picture speaks a thousand words. I've said it before and I'll say it again. Check the screenshots, as I'm finding it hard to conjour words which describe my admiration of this map well enough ;) Atmosphere. It makes or breaks a map for me. And nothing adds to a great atmosphere better than great sounds. And the ambience here is great, especially the doors and creaking gates. Those really stood out as amazing additions, reminiscent of silent hill for me. So fix that sky and add some lightning noises instead of just the flash and you will have a perfect map. The FPS remained constatnly good throughout the whole map as well. Oh! And theres a little train running around the map, through back gardens and shrubs (which unfortunately you can't go into :( ) Oh, one last thing. Please let me go into the bar and gardens in the next map - If there's gonna be one! ~Szico VII~

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2670 downloads

Uploaded:04-23-2004

CTF Philae nightfall

ctfphilaenightfall.zip | 10.22 MB

Enjoy! And I finally got ahold of Will.K and I have his permission to release this. For those that might wonder... ================================

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4700 downloads

Uploaded:04-16-2004

The Peak Monastery

dmtdbpeak.zip | 11 MB

the map well. It is fairly well set out, so its nice an spacious, so you can run around a bit. As you can see by the Screenshot, the attention to detail is pretty good:) The map is also a re-make from UT1, and it really is a good re-make. Overall, this map is worth Downloading, plus your computer doesn\'t have to be Top Of The Range to play it!

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1070 downloads

Uploaded:08-07-2010

Weapon Of Power

weaponsofpower_v1.5.1.rar | 1.39 MB

also add some new weapon power ups that is applied to weapons of power Read the readme file for more help

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963 downloads

Uploaded:06-27-2010

Invasion Mappack

inv_mappack.rar | 9.04 MB

spawning) DM-ThePit (this map contains one special vehicle the badger) DM-Instaltion 486 (this map contains 2 special rooms, one of these specail rooms contains thing for the rpg Mod) DM-Legacy (just a simple Inv map, the map would look better if you changed the brightness etc) DM-VoteFor (This is a inv map that is made out of the MG clanmap, AS-[MG]-DontVoteFore, the trigger for the floor is in a secret room) Hope it works

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2985 downloads

Uploaded:05-14-2007

Kranial Mappack #1

kranialmappack1.zip | 68.51 MB

map has it\'s own theme, and I found no two to be alike. You can tell, no doubt, that a lot of time and thought was put into this pack! Here are some map descriptions from the author... CTF-KG-Decrepit On a planet covered in city, there are bad parts of town, and then there are BAD parts of town. Built on the cheap by corporate giants, sector 34 was never meant to last long, and the only remaining structures of any value are the com towers that still burn bright to the sky. The once booming light industries housed there have moved on to more profitable places, and the inescapable rusting ferrocrete now houses more crime lords political dissidents than real workers. Crime is not just a way of life here, it\'s a religion. The winners get to leave this place. And the losers? Well, you aren\'t one of *those* people, are you? I sure hope not. CTF-KG-Chill The only thing that\'s colder than the average temperature up here are your relations with the other team. Give them a warm welcome.... CTF-KG-RGB RGB gas processing facility was never in red numbers. Owning company - RGB United - can\'t know what the problem is because Rubingas and Bigryum are extremely valueable. And RGB United is also the only company who posses the secret of how to trasform Garnitum into these two precious substances. Transformation process however requires regular breaks at night... and here came the Liandri with the idea to use the facility for their bloody sport. RGB facility is well-suited for CTF because of its shape. And spectators love to see people falling into the Garnitum too. Of course - Tournament Lease for night costs something... and yes, RGB United really can\'t know what the finacial problems are about. 2 maps left without a description are DM-KG-Vega and ONS-KG-LunarSurvey. Vega is a multi-level map intended for 2 players, though I found room for 4. It has an indoor/outdoor theme inside vegetation covered caverns. LunarSurvey I found to be quite impressive, especially the transportation! If your teammates hog all of the vehicles - not to worry! There is a network of motorized platforms that will transport you all over the lunar base. Unlike most ONS maps, each power node station is pretty much unique, and the power core bases are beautifully built. Hope to see this one on some ONS servers. TR_Relic

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1224 downloads

Uploaded:08-16-2006

DM Flying Fortress I

dmdxnflyingfortress1.zip | 232.86 KB

Download

1576 downloads

Uploaded:07-12-2006

ONS Islands Rock

onsislandsrock.zip | 8.84 MB

leather tomb!

Download

4878 downloads

Uploaded:05-17-2005

Tweak Tool 2004

tweaktool2004v22.zip | 248.27 KB

Download

7041 downloads

Uploaded:03-03-2005

1on1 DM Pack

1on1pack.zip | 41.15 MB

Download

8930 downloads

Uploaded:09-18-2004

Lucifer 2K4

ut2004mdllucifer.zip | 3.89 MB

Download

7788 downloads

Uploaded:09-01-2004

Liandri Trooper (MALE)

liandritrooper.zip | 6.24 MB

Download

4168 downloads

Uploaded:08-11-2004

China Girls

chinagirls.rar | 3.42 MB

dressed in her cammo gear and armed with a glowing yellow dragon sword. [/quote]

Download

743 downloads

Uploaded:07-30-2004

Sasori (Scorpion)

sasoriut2k3.zip | 2.6 MB

the Satin mesh, without which I couldnt have done this skin. Sasori, Japanese for \"scorpion,\" is more than a fitting name for this warrior. The sting of her tongue is almost as sharp as her aim. They say looks can kill, but Sasori\'s flak cannon usually gets there first

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5568 downloads

Uploaded:07-30-2004

AS-Confexia

asconfexia.zip | 40.99 MB

mission is to attack a large and well defended fortress located in an urban wasteland. One round usually lasts around 35 minutes. AS-Confexia furthers our commitment to delivering only the best to the gaming community. We are developers who came from the MOD community, and will continue to strive to make quality maps that will entertain and excite you for hours. We hope you enjoy this map as much as ONS-TORLAN, and encourage all the MOD developers to never stop trying or believing. It’s all possible.

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10282 downloads

Uploaded:07-30-2004

ONS-Aliens

onsaliens.zip | 10.07 MB

Download

186 downloads

Uploaded:03-20-2011

DM-Wazakashi

dmwazakashi.zip | 9.68 MB

Download

1708 downloads

Uploaded:06-01-2010

Killing Floor 2.52

killingfloormod252_repack_setup.zip | 278.63 MB

animations fixed * breaking glass fixed * zombies fixed * performance bugs fixed About KF: ========================= Killing Floor is a multiplayer horror modification for UT2004. [img]http://i50.tinypic.com/mj1is0.jpg[/img]

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2169 downloads

Uploaded:05-07-2007

Dark Elite Mappack

dmhwzcrazyhouseofnoob.zip | 92.32 MB

contains 4 deathmatch maps...two of which contain vehicles, but no real bot support. Also included are custom player skins, a custom voice pack, some custom artwork, and something unique that you do not see very often - a machiminia movie. Not bad work for a beginning mapper. TR_Relic

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2860 downloads

Uploaded:04-14-2007

DM-Zahltagsniper

dmzahltagsniper.zip | 8.82 MB

building has multiple levels and elevators for picking off targets from a distance. The map is complete with a cafe, nightclub, partial subway system, underground city utilities....endless places to explore. BUT the main feature of the map is the heli - which at first I thought was just there for decoration. After looking around aimlessly for a way on top of the buildings (to get to the redeemer) I found that you can enter the helicopter. Woo ho ho it takes you for a ride! It travels from building top to building top, giving you access to aerial sniping positions and access to all of the buildings. Very unique aspect. I give this map a 9 out of 10 ! Watch out when u grab it ... IT\'S HOT ! TR_Relic

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603 downloads

Uploaded:12-12-2005

ONS Crossfire SLE

onscrossfiresle.zip | 4.3 MB

www.teamwarfare.com. Bots do not work with this map.

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1573 downloads

Uploaded:12-02-2005

WarBots Skin Pack

warbots_ut2k4.zip | 37.69 MB

Download

5120 downloads

Uploaded:06-14-2005

UT2004RPG

ut2004rpgnout4mod.zip | 380.64 KB

speed, health, adrenaline, and damage modifiers or abilities such as Regeneration. Bonus EXP is given for killing players of higher level than you, multikills, sprees, headshots, winning a match, and (in certain gametypes) scoring game objectives. Every player\'s level, stats, and abilities are all saved to .ini and reloaded in future games when that player joins.

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3648 downloads

Uploaded:03-11-2005

CTF-SandOfEternity

ctfsandofeternity2.zip | 15.72 MB

Download

9155 downloads

Uploaded:11-15-2004

Excessive Overkill Zip

excessivev301_zip.zip | 4.51 MB

ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Excessive, it\'s not about staying alive; it\'s about taking as many people as possible out with you. [/quote]

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2534 downloads

Uploaded:10-13-2004

AS-Utopia (MSU-F)

utopia_ut2k4.zip | 27.71 MB

make my life a whole lot easier so if you download this please post some screenshots use www.imageshack.us and post the bottom link when you have uploaded it thank you. OLIAX

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7358 downloads

Uploaded:10-05-2004

Necris Skin Pack II

necrisskinpack2.zip | 10.6 MB

Download

18050 downloads

Uploaded:07-30-2004

DOAX Tina

ut2k3doaxtina.rar | 3.45 MB

Download

3188 downloads

Uploaded:07-26-2004

Badger

2k4badgerbadger.zip | 577.44 KB

permission to make this model.

Download

1150 downloads

Uploaded:07-08-2004

UT2004Mi (EXE)

setup.exe | 1.16 MB

Download

116 downloads

Uploaded:12-21-2010

DM-INV-OMFGSOKOOL

dminvomfgsokool.zip | 1.15 MB

for destroying monsters.

Download

548 downloads

Uploaded:11-12-2009

Unreal Championship 2 Model Pack

uc2finalv1.rar | 113.89 MB

sharpened -Original environment maps -Original voicepacks (certain chars) -Original bios -Original skin vertex weight rigging -Original shaders -Original Team skins/masks -Original Emissive/light maps -Original/Custom portraits -Original/Custom specular maps

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584 downloads

Uploaded:05-20-2008

DM-Castle_Valley.ut2

dmcastle_valley.zip | 12.92 MB

botpathing gives a fast instant action gameplay. Tried to make a nice skybox, with nice textures from Hazel. To reach for the redeemer and spiderlayer you gotta find the entrance, can you s... ? I hope so ! And don\'t fall of the walls or towers at the wrong side, it will kill you! Have fun playing this map !

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905 downloads

Uploaded:11-15-2007

The Reliquary Bonus Pack Beta 2.0

trbp20beta.exe | 245.15 MB

and gents. I'm just going to jump right in and start with the maps. -------------------- DM-TRBP-Bender (by Relic) We start out with a fairly run-of-the-mill industrial complex. I'm really going to keep it short here, since there's a lot of stuff to review. The architecture and layout work very well, and are condusive to UT2003's faster style of gameplay - which this bonus pack promotes. The multi-level structure can be rather confusing at first, but that's a good thing. You need to learn the lay of the land, otherwise, there'll be hazing afoot. Design-wise, there's an impressive use of pixel effects and shaders throughout. The construction itself lends to suspension of disbelief, as the atmosphere just feels... right. All the usual suspects are involved, a few pitfalls, couple of tunnels, bridges over a long drop, etc. Bender is, in all respects, a traditional UT map, and for that, we can be grateful. DM-TRBP-Cyanide (by LrdMidKnight) Maybe it's just me, but this map seemed gratuitously oversized compared to my little Skaarj dude... But anyway, size doesn't matter. (Can't believe I just said that.) Cyanide is a very nice facility-styled map. It's small, but good for tight-range deathmatches, or - as I like to call them - 12-man clusterf***s. Get 12 or more people up here with flak cannons... Bob's your uncle. ;) The general setting is a rooftop, and from the helicopter sounds, I'd believe that a sort of backstory is an attacker/defender thing. Would've been a good start to an Assault map, to be honest. It's tight, but has decent spread of powerups and plenty of cover. Decent sniper's nest, and a HEV Suit pickup that may not serve much of a purpose in this particular map, but it looks pretty damn cool. Design is less traditional, but it works and looks damn good doing so. Kinda reminiscent of BioDome Eclipse, actually... DM-VDM-TyrianStation13 (by LrdMidKnight) I'm gonna mix it up and hit the VDM maps now, to avoid monotony. Too much DM in the space of an hour drives Kouen insane. o.O The first word to slip into my mind upon entering this map, was "Midgar". Those who played Final Fantasy VII would probably understand the symmetry. This map is basically a train station in a very large industrial city. There are two outhouses to each side and a walkway going around overhead. You can also go down to the boarding platform - just try not to get hit by the train. n interesting thing I'd note in this map's construction, is that almost as much effort went into outside the playable area as inside. Nice touch especially on how the train can be seen travelling in the background. The map looks good, plays even better, even though the VDM aspect extends no further than two Locust hoverboards. DM-VDM-Demolition (by Relic) Destruction Derby, anyone? This map is where most if not all of the new vehicles come into play. Aside from the vehicles, this map is basically a sandbox. Rough terrain, some stunt setups, and a liberal smattering of vehicles and items. Not too much to comment on here, just ride around and have fun. DM-TRBP-DiscoFever (by Lord Vipes) This is a small one. Designed for 1v1 matches, should accomodate six people. Will be a close squeeze though. There's five rooms, each filled with goodies. The main dance floor, two side halls, the rear hall, and the control room up above. Not a lot of cover, but with a little teamwork skilled players should be able to set up and fortify a perimeter. Not much cover in any of the rooms, so in a team game, all the cover would definitely come from your buddies. It's small enough to not support large games, but at the same time it's so small it makes large games much more interesting. Not much more to say. A little map, but a nice one. Be careful of flak monkeys - in close ranges like this, flak cannons are a major threat. DM-TRBP-Foundry (by UnReally) In a nutshell, this map is more of an Unreal Tournament map than all of Epic's maps combined. The reason UT was superior to it's rivals is that rather than trying to be revolutionary and awe-inspiring, it was built merely to be played. Anything else was a bonus. This map definitely reflects this philosophy. It's not heavy on the aesthetics, but it looks as good as it needs to. Gameplay is where it shines. Two levels. Ground floor, and the upper floor. Plenty of space to shoot between the two. Rather than using stairs, there's just basic ramps, which makes it much easier to use spider mines and grenades for those who like to use the ONS weapons in Deathmatch. No high-poly meshes, no seriously high-res textures, none of that gawd awful particle crap so many people insist on using when pixel shaders would be more than sufficient. Whether your computer is an XPS custom-built gaming rig, or a three-year-old Athlon office system, this map will give you no headaches on performance. Nice to see the scales balanced, instead of giving the advantage to those who feel the need to overcompensate by buying a $600 graphics card which grants only marginal performance increase over a $250 card. Plus, this map just has the feel of UT99, which none of the official UT2k3/2k4 maps have. Trip down memory lane, no? DM-TRBP-Gloom (by UnReally) Since this review is long enough as it is, I'm going to redirect to [file="83397"]Relic's review of this map[/file]. CTF-TRBP-Blender (by Relic) DOM-TRBP-Blender (by Relic) CTF and Domination versions of Blender. The map remains unchanged since the DM version. CTF-TRBP-ParasiticDream (by LrdMidKnight) DOM-TRBP-ParasiticDream (by LrdMidKnight) This map uses various elements such as terrain and plenty of possible routes to take in order to create a challenging CTF experience which relies far more heavily on tactics than reactions and reflexes. I can't really describe it. You have to play it. There are so many foxholes, so many twists and turns, so many places to take cover... Fastest finger first doesn't really cut it. You'll need to anticipate your enemy and their actions, and not only that you'll need to be aware of the surroundings. Don't let the apparent scale of the map and the recommended player limit deceive you - this map is bigger than it looks when you have to prevent an attack on your flag. Close-range weaponry will likely be more effective in the way of damage potential, but there's always the chance of feeding more ammo into the wall or a hill than your enemies. Long-range weapons aren't so efficient at cutting the hitpoints here, but if your marksmanship is up to date you'll find that they're more reliable for scoring hits. An interesting CTF map, to be sure, and quite interesting in the Domination gametype too, although not so much for me, being a CTF junkie. ONS-TRBP-EuropaSE (by Relic) ONS-TRBP-ThePlazaSE (by Relic & Giles Cresswell) ONS-TRBP-TheIslesSE (by Relic) These maps have had seperate releases and have been reviewed in full. Fundamentally, these versions of the maps are the same as the others. Only noticeable differences are that they are considerably larger and have had a serious aesthetic overhaul. They basically play out the same though. One main difference aside from the overhaul and update, is that Europa now has blast doors on the bases which can be opened or closed from inside. Useful for keeping people out, but similarly not so useful in the respect that it keeps your people in. Use with discretion, naturally. Check the reviews and screenshots here: - [file="75574"]Europa[/file] - [file="76359"]The Plaza[/file] - [file="75574"]The Isles[/file] -------------------- Vehicles Ahh, yes, quite a few new vehicles were added here. You can find and play with them all on the Demolition map for the most part. However, the SEAL Landing Craft is only available on The Isles in Onslaught. Flakrat: A light scout vehicle built off a modified Scorpion framework, with dual flak cannons installed in lieu of the web cannon and blades. It's also seemingly lighter and faster. Taking fire from this baby is like taking fire from four pissed off flak monkeys at once. Ouch! FragEd Special: A crimson motorbike with a minigun and a grenade launcher as it's primary and secondary weapons. Tapping jump while riding will trigger a quick vertical boost, whereas holding the button will trigger a flip maneuver. The bike can be fully rotated during this maneuver. Locust Hoverboard: Needs no explanation, as we're likely all familiar with UT3's Hoverboard. Hitting jump will cause the Locust to jump in much the same way as the Manta, and hitting secondary fire will trigger the Locust's attack - a close range cyclone spin which crushes whatever it comes into contact with. Wyvern: A red bike which fires two types of rocket-propelled grenade. Primary is fragmentation, secondary is incendiary. Primary is more effective against armored targets, whereas secondary seems to be more useful against lighter targets. Like the FragEd bike, it has aerobatical capabilities. Scorpion MkII: Basically, a Scorpion, with a high-caliber chaingun installed. Manta MkII: Aside from the really really big chaingun on the front, this is indistinguishable from a standard Manta. Be careful, this thing hurts. SEAL Landing Craft: An unarmed vehicle used for ocean transport. It's only real purpose is travelling from island to island while staying under the radar. -------------------- Mutators, Pickups and Extra Weapons See the Readme section for a list of mutators and pickups. One criticism I do have, is the addition of shoulder-mounted link cannons and rocket launchers. As cool as such features are, the way they are implemented, they automatically fire when you fire any weapon, consuming ammo. This does equal more damage, but there are a lot of bad side effects. Makes it harder for a sniper to do their job without revealing their location, for instance, not to mention the fact that your rocket launcher and link gun will be almost always empty. This feature does need rethinking a little, I'd say. -------------------- On the whole a high-quality pack, lots of content, and as an extra it adds a folder full of TRBP wallpapers. The most important part by far is that unlike the UT2003 Style mutator Epic included, the mutator included in TRBP really does revert the game to UT2003's style of play to a degree where I can barely tell the difference. Nice work from everyone on the team, could still use a little refinement, but that's what Beta versions are for. Everyone remember to give these guys some feedback!

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4804 downloads

Uploaded:01-15-2007

Felina Haynesworth

felina_ut2k4_11.zip | 8.92 MB

Entertainment Legalization). She entered the Tournament without COABEL approval with the mentality that killing all the other combatants will end the Tournaments for good. She\'s young, stubborn, and nieve, not great things to be when you\'re in an arena where everyone wants to kill you.

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2689 downloads

Uploaded:01-07-2007

Old Skool Monsta Toolz

osmt_v1.4.zip | 497.5 KB

Unreal actors and settings so that "old timers" can easily pick it up and "newcomers" have lots of online reference documentation already available. It also includes a new story-driven singleplayer or cooperative gametype (OSM Adventure) with progressive objectives conquering puzzles, traps and monsters. The only real forseeable problem with this update is that it conflicts with the Invasion AI, and therefore is not compatible with that specific gametype. The v1.4 update adds a new ScriptedAction command, ACTION_SetEnemy, which can be used to force-select a specific monster's opponent. It also fixes the options display for OSM Adventure Server Rules and patches a small bug which caused the Brute to play sleeping sounds whether it was asleep or not. ~ Kouen

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7716 downloads

Uploaded:10-19-2006

Jango and Boba Fett

bountyhunter.zip | 6.75 MB

There may be a new version of this file in the future...possibly a joint effort with Mars. Boba Fett: I've used elements of a skin made by Cev Lost, who made a outstanding effort to improve the original Mandalorian armor. I've spen hours doing color correction on these skins, but tried to leave the original armor scratches intact. I've also created custom shaders to give the armor a nice metallic effect. The original character that Cev Lost created, called Korbain Thor, wore primarially red armor. I've changed that back to a more natural green color for Boba Fett and made his pack red and green instead of mostly red. Jango Fett: I've made Jango the the way I would invision him and how he may appear in the Clone Wars. I've toned down the blue color clothing and helmet colors and gave him a more "metallic" feel. I think too many of the Jango models out there feature skins that appear to "cartoonish", rather than making them look more natural. Both Models: The models use several textures as I've re-UV mapped each model. I originally had the model down to two textures, but later discovered that I could still play on-line just fine with multiple textures. So, I used my original 4 textures instead of two. I had to use a separate texture for the chest decal. I orginally combined all textures into two textures, but the decal wouldn't display correctly. The problem is, the decal uses transparancy and I couldn't seem to make a shader that contains the body, hands and decal as a single texture. Hence the separate decal texture. I think the decals could be more accurate and Boba has two shoulder decals, which isn't really the way it's supposed to be. Jango's chest decal isn't in the movie either...as far as I know. Anyway, I thought the decals looked cool. Sounds: Well, sounds for these two bounty hunters are hard to come by since they rarely talk anyway. I'd have to make them my self, which would take some time to do. So...no sounds for now. I may create a sound pack in the future. [/quote]

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4773 downloads

Uploaded:09-21-2006

AS Stargate

stargate.zip | 10.26 MB

the Stargate to explore the unknown.

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8322 downloads

Uploaded:09-13-2006

Ballistic Weapons Bonus Weapon Pack 1

bwaddpack1_zip.zip | 6.46 MB

Lasersight, Silencer RS8 10mm Pistol ; Lasersight, Silencer THIS PACK REQUIRES; Ballistic Weapons v1.72 .ZIP Package

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2906 downloads

Uploaded:08-06-2006

DM Pipeworks][

dmpipeworks.zip | 7.15 MB

mainting the same standard of gameplay, while fixing exploits and problems. [b]FF|Review:[/b] A brilliant map by any means, from visuals and dynamics to balanced gameplay and weapon placement, in other words, a work of [i]professional[/i]. Really, something you'd rather expect Epic to do, atmosphere and all... Just look at the screenshots if haven't already! Lots of vertical as well as cross-ground gameplay. ...And absolutely no reference to italian plumbers!

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1130 downloads

Uploaded:06-18-2006

AS CrashRing

ascrashring.zip | 5.65 MB

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2174 downloads

Uploaded:04-12-2006

DM Stargate

dmstargate.zip | 2.74 MB

Download

1499 downloads

Uploaded:03-28-2006

ONS BeerBattle

onsbeerbattle.zip | 1.85 MB

Redeemers are easily accessible at the bases as well as the super shock rifle - created to be a furious frag-fest!

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11791 downloads

Uploaded:03-08-2006

Darth Vader

ut2k4alcorvader.zip | 3.93 MB

Obiwan Kenobi, he was injured by a Force Stigmata attack and thus went through the process of death and rebirth. Since then, he\'s totally instrumentalized by Emperor Palpatine, also known as Darth Sidious. There is no good within him, except maybe for a little, little bit.

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427 downloads

Uploaded:02-13-2006

D3nnisKs Dominance

d3nnisksdominance1.0.ut4mod.zip | 29.21 MB

your team\'s capital of points allows this. The goal is to conquer and hold critical positions on the map and prevent the enemy from doing the same. Holding these positions will increase your team\'s capital and consequently your tactical possibilities. Additionally the player who conquers such a position will get a special bonus.

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3047 downloads

Uploaded:01-16-2006

ONS Alien Crossfire

onsaliencrossfire.zip | 16.12 MB

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4434 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.zip | 143.47 MB

lockers, etc.)

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3600 downloads

Uploaded:10-28-2005

DM Haunted Mansion SE

dmhaunted_mansionse.zip | 14.93 MB

explored.

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2535 downloads

Uploaded:07-28-2005

Abysmal

dmabysmal.zip | 4.19 MB

long break to play the game a lot and try to re-learn the workflow of UT2004. I slaved over this thing, learning a few new techniques, and a few new tricks which are all over the place. I tried to contain every sort of gamestyle I know of, close-quarters, long range, camping, so on and so forth. It went through 5 alpha stages, several beta stages, and hundreds of re-conceptulizations. This right now, is my masterpiece. Enjoy!

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350 downloads

Uploaded:07-12-2005

Archasis Mod

archasis091zipped.zip | 91.14 MB

final version is planned (but not limited) to have the following features: team-based game type:Fortress Command, a combination of assault and domination - there are numerous flag points throughout each level and the two factions battle for dominance of all the flags. The winning team is the one that captures every point. Class system with six completely different types (Knight, Archer, Mage, Paladin, Assassin, Necromancer). Each class has their own set of weapons and special abilities Experience/Level-ups RPG system of character development with each match Stamina system to add realism to gameplay as well as the need for more strategy in battle All new content including models, animation, textures, sound and music Variety of battle environments including forests, castles, caves, cliffs, towns, and coastlines

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957 downloads

Uploaded:07-07-2005

ABU Village

abuvillagev.2.1tdm.zip | 1003.03 KB

version are; - Fixed the Water volume problem. - Added an animated level preview. - Added a mushroom farm.

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4122 downloads

Uploaded:07-04-2005

DM Bikinibottom

dmbikinibottom.zip | 12.26 MB

main area of SpongeBobs, Patricks and Squidwards homes and there are a few jumps to play with and etc.. . I did not bot path it but the bots seem to find things just fine i.e. jump pads, teleporters and weapons if you turn them up high enough, they don\'t navigate everything but enough to give a good fight.

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2434 downloads

Uploaded:06-19-2005

Serenissima

dmserenissima.zip | 47.63 MB

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1335 downloads

Uploaded:05-10-2005

Emeka

emeka.rar | 1.98 MB

differences. Pick the one you prefer, it's all a matter of taste.

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1642 downloads

Uploaded:02-25-2005

AS-Frigate 2004

asfrigate2k4.zip | 6.24 MB

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710 downloads

Uploaded:01-23-2005

ONS-Ligeia-Final

onsligeiafinal.zip | 11.15 MB

Download

111144 downloads

Uploaded:11-15-2004

UT2004 ECE Content 1.1 (3339 Compatible)

ut2004ecebonuspack11.exe | 84.43 MB

OVER THE ORIGINAL ECE BONUS PACK. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don\'t call destroyed powercore \"green powercore\" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator \"sticking\" in instant action games - Don\'t let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don\'t allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn\'t visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don\'t limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with \"Incompatible Games Files\" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don\'t allow clients

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2483 downloads

Uploaded:11-03-2004

Defence Invasion

defense_invasion.zip | 2.9 MB

you have to face the waves of the Invasion Monsters while preventing them from advancing further in the map. For 2-4 players.[/quote] Also comes with 2 maps: DEF-Claustrophobia and DEF-Serenna

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3383 downloads

Uploaded:10-21-2004

All Weapons Instagib

allweapons_instagib.zip | 2.17 KB

laugh. Judging by the readme I have got the correct author, if not, apologies all round.

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5996 downloads

Uploaded:10-18-2004

UT2004 RPG Umod

ut2004rpg2_umod.zip | 349.02 KB

weapon speed, health, adrenaline, and damage modifiers, as well as special abilities. Bonus EXP is given for killing players of higher level than you, multikills, sprees, winning a match, and (in properly setup gametypes) scoring game objectives. Everything is saved to .ini and reloaded in future games when that player joins. [/quote] A very awesome mod. [quote] -Fixed Cautiousness self-healing exploits -Fixed Max Ammo stat when magic weapons are turned off -Fixed Speed Switcher ability when magic weapons are turned off -Fixed bots getting listed as the highest level player when Fake Bot Levels is on -Capped bot levels generated in Fake Bot Levels mode to a maximum of 25 levels above the lowest level player -Fixed Ultima not giving EXP for kills if its owner didn\'t respawn by the time it went off -Fixed Teleporter and Summoning Charm sometimes using adrenaline without triggering the effect -By default, the EXP required for each level now increases by 5 per level forever instead of being capped at 150 -Translocator can no longer be magical because it was confusing the bots -Increased the size of the EXP bar so the numbers are more readable -Level/EXP display now adjusts its position/size if necessary to show really high levels -Added Level/EXP text to stats menu -Ghost ability causes its owner to drop the flag -Fixed superweapons being replenished after each Invasion wave if magic weapons were enabled -Added SuperAmmoClassNames array to UT2004RPG.ini that lists any additional ammo types that should be considered as belonging to a superweapon -Fixed UDamage Reward mutator causing infinite duration UDamage pickups to be dropped if the victim was using a Triple Damage artifact -EXP is now awarded for destroying Assault turrets -EXP for attacking monsters is now awarded by damage and not by kills, so that multiple players attacking a monster will share the EXP (killer always gets at least 1 EXP) -Damage/kill experience is now shared between linked players -Changing teams now kills all of that player\'s summoned monsters -Changed the summoned monster tinted skin to an emitter effect -Fixed some issues with artifacts and vehicles -Added Healing magic weapon, courtesy of Druid -Restored \"Bot Bonus Levels\" option since some people prefer it to \"Fake Bot Levels\" -Fixed Awareness not drawing health bars for monsters on the local player\'s team in listen/standalone games -Ghost no longer activates when killed by falling off of AS-Convoy -Fixed magic weapon effects being applied to damage that wasn\'t caused by a weapon -Fixed summoned monsters not benefiting from summoner\'s Health Bonus -Fixed \"Reset Player Data Next Game\" option not resetting data for players that actually played in the next game [/quote]

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8817 downloads

Uploaded:10-13-2004

AS-OverLord 2004 (MSU-F)

asoverlord2k4.zip | 13.19 MB

suggestions ================================================================== HUGE Thanks - Dave Ewing - For making the Original Overlord - Phil Cole - For making AS-Junkyard, where I was inspired quite a lot, and where a lot of my static meshes came from (Espesially outside) - UT2004 SE Bonus disk VTM\'s - Where I learnt how to create Static Meshes (I Know, there still pretty bad, so if anyone knows any tutorials on modeling in Maya, please e-mail me. thanks) - Angel Mapper - For her amazing Assault Mapping tutorial - Westwood studios for their music from Red Alert 2 ================================================================== - Play Info - Game - UT2004 Single Player - Yes (Bots) Recommended Players - 12-24 - Construction - Editor - UnrealEd 3.0 Other Programs - Maya 5.0 PLE Construction Time - about 2-3 months, on and off =================================================================== Description - Overlord2k4 is based off the UT99 assault map \'Overlord\'. The map has been fully adapted for Unreal Tournament 2004. This scenario is a recreation of one of the most famous, and important events in World War history, Operation Overlord. =================================================================== Copyright / Permissions ----------------------- Authors may NOT use this level as a base to build additional levels. Custom Scripts and Textures may not be used without authors permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If your going to use any custom stuff (don\'t know why you would though) make sure you e-mail me and give me a place on the credits. =================================================================== CHANGES SINCE BETA 1 - Minigun Turrets are now easier to destroy (from 800 to 250) - Added Shields at the sand mound player starts - Level is Optimized. Yay. - Shingle is a bit longer - the Beach traps are no longer in EXACTLY the same postition - Moved the Defenders\' weapon lockers on the mound down so that they are easier to access - Moved Defenders\' weapon lockers in the BigGun player start room for easier access - rotated the Defenders player starts on the top of the mound (Defenders) - Base entry objective can no longer be missed - Ammo room objective can no longer be missed - Changed the texture for the water (Don\'t know if i will keep it) - added a few more exploding barrels - you can no longer \"Escape\" from the level - added more decerative StaticMeshes outside - Karma Fence now works correctly - tweaked bot paths (Bots are now better at getting the Bangalores) - got rid of the shark \'easter egg\' - fluid surface works correctly - added a boat creaking noise - added a noise to the boat doors when they open and hit the water - sky box is fixed - added steam to the vents in the wall, with sounds - no longer fall through the terrain when getting the Hellbender - can no longer fall in between the sides of the towers and the mound - Attackers can no longer get up the mound between the towers - Added more boats - New Log StaticMesh - Ambient sounds on the beach have been improved (Not so load and distracting anymore) - Replaced Minigun in Ammo room with a Rocket Launcher - Added various decorations on the inside as in the original - Added a Flak Cannon and Rocket Launcher in the boiler room (for Defenders) - Changed the title (NOT THE NAME OF THE MAP) to \"Operation Overlord 2004\" from just \"Overlord2k4\" - Slightly edited the jump pad particle Effect (Now Slightly Bends. Still a bit dodgy though) - Smoothed out terrain underneath the boats - Added wall panels to the steeper sloped walls, to make look better, and to also insert an Anti-Portal - Weapon Locker in Last Attacking player start position is no longer imbedded in the Static Mesh - Added Ambient sounds to the Boiler Room Control room thing (with the big turbines) - Added an Announcer for the countdown - Defenders can no longer enter the Hellbender - Changed the song (Now Junkyard) - Added Spawn Protection Sentinels to the Base Entry Objective player starts - Big Gun room has been completly modified, it is now bigger and better - Added a few more mortar holes - The dragon head sprite is now hidden - The Mortars have COMPLETELY changed, they still use the same system though - The weapon bases in the Base Entry objective player starts are no longer floating - Added a light to the last hallway, it was way to dark before - Added more Location Volumes - Put a new control panel in - Added a water splash for when the boat doors hit the water (Looks funny though, and doesn\'t always work) - Added a description - The terrain is more better aligned with the Terrains next to it - Removed the \"Enter the Boiler Room\" Objective - Player starts on the Beach are now facing forward - The Weapon locker in the Boiler room now has a lightning gun - Took out the weapon lockers inside the rooms where the defenders start in the boiler room - Called the inside \"Base\" rather than \"Bunker\" - New Screenshots - Added a few more defence points at each of the objectives - Fixed the Control Panel Room - Changed the Announcer for some of the objectives - Got rid of the \"Enter the Ammo Room\" Objective. Now the Attackers must open the Ammo Room security gates. This makes that part of the level more playable for the defenders - Defenders player starts are now above the Ammo Room. Defenders now have to jump down into the Ammo Room - Added some ammo for Defenders in the boiler room - moved the new player start triggers on the beach further up - Added a rocket launcher to the Attackers weapons bases at the shingle player starts - The \"Destroy the Big Gun Control Panel\" objective is now optional CHANGES SINSE BETA 2 - Added rain - Added a raining sound - Made the ASCriticleObjective Volume smaller in the boiler room - Railing on the ramp is no longer colliding (Used to be able to get stuck) - Turrets are now stronger (now 500) - Now a 20 percent chance that bots will decide to go left at the towers - Bots are more aggresive - Outside is even more darker - Fog is thicker, and darker - Added some lights on the mound. It seemed to go pitch black when I darkened outside - fixed the position of the lights on the light posts - changed the song yet again (now \"Grinder\" From Red Alert 2) - Made the Energy Core look like proper bangalores - Added a new emitter for the shingle (matal bars) - Few more ai tweaks - Now have to walk up to the boat doors to open them (Fix for the countdown starting before the actual game had started) - Added a grate thing infront of the control panel - \"Big Gun\" is now called \"Long Range Cannon\" - Added various Static Meshes - Added Intro and Outro (Outro Doesn\'t work properly though) KNOWN ISSUES - The bots suck

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8144 downloads

Uploaded:10-05-2004

Zombies of NightMare

zombies_of_nightmare1.zip | 4.9 MB

restarted. The maximum number of Zombies in the arena and the Zombies skill,starting health and the damage done per second is configurable (Note that the damage done is then adjusted according to the skill eg.the lower the skill, the lower the damage). You can set the Zombies to be very aggressive as well. When a Zombie dies, he drops a pickup (such as health packs, shield pack, udamage, etc..), according to a "dropping probabilty" which can be set in the mutator's options. You can allow a "special dropping", which is meaning that in a configurable percent of cases a killed Zombie drops a "special" and also configurable pickup (XWeapons.RedeemerPickup as default). You can optionally allow Zombies to gib up violently and eventually explode, upon death. WOOT!!! The "gibbing probability" is configurable as well as the explosion damage, radius, damage type, emitter and sound. Ah!... and enjoy the new game-type I called "Skulls Invasion" !!! "Skulls Invasion" is the name of the new game-type where humans have to fight against an evil order of Skeletons!!! The Skeletons' properties are all set in order to the skill you choose in the mutator option panel.

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6895 downloads

Uploaded:09-16-2004

DM_HelmzDeep

dmhelmzdeep.zip | 9.15 MB

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5382 downloads

Uploaded:09-04-2004

Advanced Armor Mod

advancedarmorumod.zip | 3.25 MB

Weapon Damage is configurable on some Weapons and projectiles = = = = Shields are Configurable on Hurricane Tank and Armadillo APC = = = = Fire Rates Are Configurable on most weapons [/quote] Allows you to replace some vehicles with new, more kick ass vehicles.

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20321 downloads

Uploaded:08-31-2004

Ultimate Dragon

ut2k4mdlkouryuu.zip | 3.17 MB

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17279 downloads

Uploaded:08-25-2004

Mars Attacks Martian 2K4

martianut2k4.zip | 8.05 MB

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6525 downloads

Uploaded:07-31-2004

ONS-Toon Country 3.0 Fixed

onstooncountryv3fixed.zip | 4.43 MB

something in it that is so stupid, it's because it's Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely. The only faults I can find with this map are as follows: Firstly, you can’t go into the sea due to invisible walls Secondly, if you go into the lakes on the land you blow up and die. I am really disappointed with this, I had hoped to go hide down there, but oh well… maybe for a v2? And that’s about the best description I can give. However before I leave make sure you check out the volcano, it looks really nice, as do the mountains… and... yeah, you get my point Oh, one last thing, there’s a small clipping problem around one of the rocks, I’ll mark it on my screenshot. Nothing to worry about though, it’s nothing major. [/quote] And this is great, not only has this map fixed all of those little invisible wall areas, but you can now go into the water! Awesomeness!! :D ~Szico VII~

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1960 downloads

Uploaded:07-30-2004

VCTF-ColdBlood

vctfcoldbloodv2.zip | 2.03 MB

Download

355 downloads

Uploaded:07-30-2004

Legendary2

legendary2ut2k4.zip | 1.65 MB

Download

24741 downloads

Uploaded:07-30-2004

Arkon2004

arkon2004v40.zip | 7.8 MB

explains why this mod is so damn good!! The sounds are really good quality, as said in the requirements, the special effects, do seem to lag low-spec computers. Apart from that though its really good, 13 destructive weapons are included, just stick ya Mutator on, and away you go:)

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5625 downloads

Uploaded:07-30-2004

Raptor 2004

raptor2004.zip | 7.05 MB

Download

9099 downloads

Uploaded:07-30-2004

Enhanced Ophelia

opheliaenhancedv1.5.zip | 5.88 MB

natural it is kind of perverted in a way enhanced version of Ophelia, with a new skeleton and animations, and hair was re-uvunwrapped. Some people at the ATARI forums http://www.ataricommunity.com/forums/showthread.php?s=&threadid=400021 wanted to know how to get breasts to bounce, so I took it upon myself to modify an existing UT2004 character by applying a new skeleton (with boobie-bones) and re-do the animations to exploit it. The karma ragdoll also is custom to help the "bounce", but since UT2004 is such a fast paced game, seeing subtle details like bouncing boobs will be difficult to notice at first... .so look closely :P BTW, textures are inside the .UKX so theres no UTX file so don't freak out. Added new animations for the crouching, as the breasts were slightly off. I also added a custom skeleton to prevent crashes. Changed the .max and the psk source as well.

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295 downloads

Uploaded:07-18-2004

2k4heavyvehicles.zip

2k4heavyvehicles.zip | 2.17 KB

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4711 downloads

Uploaded:07-08-2004

Little Eris 2004

ut2k4mdllittleeris.zip | 3.49 MB

"Robot" but speaks "Merc" voice. (Voices are "Merc". Cries are "Merc". SoundEffects are "Robot".) Auther: Hide 2004/5/22 Modeling: LightWave 7.5 Constructing PSK: MilkShape 1.7.0 Skining: Photoshop 4.0 Packing UKX: UnrealED 3.0 Polygons: 2600 Textures: 2x1024x1024 1x512x512 1x256x512 Team Color Support: No Custom Animations: Yes (But most of animations are used from the default female model. Some new custom animations only.) Custom Sounds: No new voice, but 2 new SoundGroups in SPECIES_MercBot.u Custom Karma: No *** Extras *** If you have both of the skin-packs "ut2k3skn-LittleErisA1" and "ut2k3skn-LittleErisA2", you can use those skins with this model in UT2004. To install, just copy the LittleErisA1.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA1".) LittleErisA2.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA2".) LittleEris2k4A.upl file to UT2004's System folder (This file is in "Extras" folder of this model.) radeonator2000

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4182 downloads

Uploaded:05-26-2004

Jailbreak for UT2004 (.Zip)

jailbreak2004zip.zip | 98.71 MB

this .zip. To install this, just extract the files from this into your UT2004 folder. Enjoy -Sharky

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3921 downloads

Uploaded:04-18-2004

ONS-Tank Wars

onstankwars.zip | 2.96 MB

one) are very enjoyable. Basically, this is a very small Onslaught Map with a difference. One powernode right in the middle, and a Powercore about 500m away on each side. The problem is that there's also about 12 tanks inbetween each team's powercore *gulp.* I think there should also have been a Leviathan tank that spawns at the middle node, but unfortunately its not my map and I can't do anything about it. So basically with a lot of people you get carnage - and It's really fun. The problem is that nobody will ever win unless the teams are really small or 1-sided. Usally this ends up with me getting bored and leaving after at least 30mins. Also theres not too much detail on the ground flooring, and from a high view it seems a little empty - but what the hell, that's not what counts in this map :) All I can say it try it, but prepare to be frustrated. One last point. Due to the amount of vehicles this map is pretty heavy on CPU and FPS, so be warned. Good work here Tristan Griffith, can't wait to see more from you :D ~Szico VII~

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4993 downloads

Uploaded:04-14-2004

ONS-Top Gun

onstopgun.zip | 388.07 KB

Download

10015 downloads

Uploaded:04-11-2004

BFG

bfg.zip | 13.77 KB

BFG in the Arena mutator. If youselect BFG, you cannot reload. But I don't think anyone will be able to run out 999 rockets before they die :P

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896 downloads

Uploaded:03-20-2011

UT99 Conversion for UT2004

ut99_conversionmod.zip | 127.04 MB

just in action! Hey, im great, Im Gamer2011, this is my first mod.

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171 downloads

Uploaded:01-20-2011

UE2 Soldier V0.8

ue2soldierv08.zip | 24.32 MB

Download

666 downloads

Uploaded:04-27-2010

DM-VCTF-Ice

dmvctfice.rar | 45.28 MB

Download

856 downloads

Uploaded:01-13-2010

Brian Griffin v2 for UT2004

briangriffinv2.zip | 6.86 MB

Download

2265 downloads

Uploaded:11-21-2008

ONS-Hyrule

onshyrule_fanupdate.zip | 12.53 MB

the world of Hyrule. The main attraction, the castle, stands large and proud. Players can see the castle throughout the map, making the player feel small and making one feel like they are there. Other regions are a housing section, a windmill wall, and a structure overseeing the volcano among other regions that aren't highlighted here. Some of the New Updates in this Version Include: [list][*]Many missing weapons added, more powerful weapons harder to get. [*]Vehicles added, Leviathan for Default Link Setup and Bonus Vehicles in all Link Setups. [*]Health Packs and Armor at nodes, Keg O' Health in secret room. [*]Redeemer added in hardest to reach place. [*]Target Painter added in secret places. [/list] A full list can be seen in the readme. New missing weapons, power-ups, and other things that you would expect to see in a death match map are here as well. If you like or remember playing to old Link games, this map is for you.

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910 downloads

Uploaded:09-01-2008

Inventory System

inventory_system_v4.5.zip | 1.47 MB

healing items. Tons more items and perks can also be purchased. The system has its own leveling/stats system for a longer replay experience. In addition to this awesome array of features, this mod also has over 30 missions, the ability to turn into creatures and to summon vehicles and auras. The player has the ability to trade items and weapons using the Trader Gun. This is a great mod which adds many neat and interesting things. An Inventory System would be enough, but the author includes so much more. To view some questions and answers you might have about the mod, please revert to the readme.

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1876 downloads

Uploaded:02-13-2008

KOS-MOS

kosmos_fixed.zip | 3.07 MB

compared to this in-game rendered version. What struck me initially, was that this mode shares the same style as XenoAisam's PASKAL models, rather than being as accurate to KOS-MOS as possible. Which is okay, I guess, completing the set and all that. Just doesn't feel too KOS-MOSsy. Anyway, KOS-MOS goes through four forms throughout Xenogears, allegedly. She's an armored android with built-in weapons (sorry, no sword-arm in UT2004 though). Etc, etc, okay, it's a confusing backstory if you haven't played the game. Basically, picture an armored human female, in a revealing outfit typical of most animes, in the same chibi style as the other PASKAL models. Or just check the screenshots. It's a decent model, and not one to miss if you've been collecting the PASKAL models thus far. ~ Kouen -EDIT 13/Feb/2008- Updated fixed version of the file. ~Kouen

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1620 downloads

Uploaded:09-28-2007

CTF-MobiusConcourse

ctfmobiusconcourse.zip | 17.63 MB

difficult enough, but adding quality custom content makes it much more challenging. Despite the maps layout, which leaves little room for zoning and normal methods of optimization, it runs great. I have to say, I expect to see maps this detailed only in the upcoming release of UT3. This map reminds me of one of the UT3 maps that was in a game trailer at some electronics show. A very futuristic and alien design. What also impressed me was the extensive use of the karma engine. Several items in the map react to weapons fire and contact with players...stuff you do not see very often. I highly recommend this map to be hosted on every CTF server out there. The author gets a score of 10 from me! Great work, and I am eager to see more work from this mapper. Relic

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1199 downloads

Uploaded:06-25-2007

AS-Rescue

asrescue.zip | 3.63 MB

only is this a great assault map, it also has a nice intro movie - explaining your objectives very clearly. This map is very fast paced. With a coordinated effort, the attackers can complete all 4 objectives in about 2 or 3 minutes. I'm not saying that there is an advantage on the attackers side, but you will definately need superb defenses to hold them off. This should not be a problem for skilled players because there are plenty of weapons lockers and shields near the defender's spawn points. A must download for all assault fans. Great job ZedeX :rock: ~ Relic

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1421 downloads

Uploaded:03-05-2007

DM-Icebase][

dmicebase_ii.zip | 10.83 MB

perfectly optimized for performance. The effort put into the design...truly unreal. The setting is a high tech, futuristic base - bunkered safely inside a glaciated terrain. Outside, the view is picture perfect with crisp blue skies, beautifully layered terrain, and convincing ambient sounds. The outside area itself is so vast, I started to wonder if there was a base. Once I found it, I was in for a lot more surprises. Inside the base is just as huge. Every inch is pure eyecandy. There\'s more obsticales than you can count, while at the same time nothing seems to be cluttered. There is PLENTY of room to fight and enough ammonitions for a small army. Just when you think you have seen it all, you stumble upon the control room. Inside are 4 monitors displaying a live video feed of the game. You go over to a station and call in the airstrike...then run back to the monitors to watch everything outside get obliterated. This author gets a perfect 10 from me for not only the map, but the coding and custom content that was needed to make it a hit. Fantastic! 90 frames per second on my AMD X2 64 Dual Core, 2GB DDR, and GeForce 7950GT - with all video settings maxed out. :rock: ~{TR}~Relic

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2066 downloads

Uploaded:10-07-2006

Battle on the Rooftops

battleontherooftops.zip | 1.84 MB

models, scipted health packs, and a few other things. Hope you enjoy.

Download

1135 downloads

Uploaded:10-05-2006

Grove Pack

grovepack.zip | 30.42 MB

packs: 1. Both maps in here have been enhanced, sharpedened lighting, added zonesound echoes, new redone textures (now it doesn\'t glitch on when a dynamic light hits a wall) etc. 2.Reduced file sizes and yet better and faster to download. 3.More FPS!

Download

1091 downloads

Uploaded:09-09-2006

DM FreeTibet

dmfreetibet.zip | 27.08 MB

religion. This valley is one of these sacred places, during the day it transforms into an arena for the bloody show, but when night comes and the guns are silent again, the monks and nuns are coming back to meditate in the spirit of buddha and pray for a peacefull and free Tibet.” A large Map with different enviroments (outdoor, indoor and caves) and lots of z-axis action. Additional feature: If you press “use” in front of thankas and statues you get some cultural information about the item.

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1444 downloads

Uploaded:08-29-2006

DM US Livingroom2k4

dmuslivingroom2k4.zip | 7.53 MB

Download

4334 downloads

Uploaded:08-09-2006

Futurama Models

futurama_characters.zip | 22.55 MB

Download

1254 downloads

Uploaded:08-06-2006

DM Absolute

dmabsolute.zip | 12.09 MB

during gameplay. Other thoughts that went into this map was going more future themed.

Download

3226 downloads

Uploaded:07-10-2006

UT2004 SoundBlaster X-fi Patch

sbxf_utpatch_us_3369.exe | 180.46 MB

support. Weapons and music both now use multiple voices for a bigger sound, and three dimensional panning for use with multi-speaker set-ups to surround you with sound.

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527 downloads

Uploaded:06-24-2006

DM Entropic

dmentropic.zip | 12.04 MB

with an unusual theme, designed primarily for TAM / TDM.

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568 downloads

Uploaded:05-23-2006

DM Samodiva

dmsamodiva.zip | 18.97 MB

They used to sing and dance under the oldest trees in the world…. But that was a long time ago.

Download

957 downloads

Uploaded:05-17-2006

Conveyor2k4-XGT

dmconveyor2k4xgt.zip | 5.58 MB

Download

2692 downloads

Uploaded:05-11-2006

Chibi Usagi

ut2k4_modelchibi_usa.zip | 809.17 KB

Their enemy, PallaPalla, witnessed this and decided to make their debate become a reality by swapping their ages.

Download

8015 downloads

Uploaded:05-07-2006

Ballistic Weapons Gold Edition UT2004

ballisticv170_zip.zip | 54.96 MB

running the latest version of UT2004. It comes in ut4mod and straight extractable zip in case you need it. Just remember that if you intend to run a server, the ut4mod installs Ballistic in the server packages while the extractable one won\'t. You would have to do this manually. It is advised that you set your new controls after installing this and be sure to READ THE MANUAL before asking us how something works.

Download

1254 downloads

Uploaded:03-30-2006

AS Deek-Super-CarriersIII

asdeeksupercarriersiii.zip | 3.59 MB

two super carriers provide cover, It wont take to long before the Lexin finds its target!

Download

1276 downloads

Uploaded:03-25-2006

BR Intense Map Pack

brintensepack.zip | 10.87 MB

Download

4908 downloads

Uploaded:03-19-2006

Ballistic Weapons

ballisticv160_umod.zip | 78.55 MB

comes in ut4mod and straight extractable zip in case you need it. Just remember that if you intend to run a server, the ut4mod installs Ballistic in the server packages while the extractable one won\'t. You would have to do this manually. It is advised that you set your new controls after installing this and be sure to READ THE MANUAL before asking us how something works.

Download

556 downloads

Uploaded:03-12-2006

CTF Ajanta

ctfajanta.zip | 14.3 MB

Download

981 downloads

Uploaded:03-05-2006

DM Ascension Day

dmascensionday.zip | 13.03 MB

is for 2-6 players and for a classic deathmatch type game. Even if I have received many e-mail by DM-Ghoul\'s fans about a remake of this level for ut2k4 (and I\'ve started it), I decided to create something completely new, but with an atmosphere/structure/gameplay that remember it. The result is this Ascension\'s Day, a map with a personal style inspired by a fantasy/gothic theme and a frantic action with a lot of Z-fights. Those who played my maps know that I like giving them a sense, and not to create a simple place where one can play. So, about the environment, there is a contrast about the weather (a sunny day, typical for an ascension), and, for example, the evil presence inside the red crystals (they are below, where the spaces are darkest and choking). The atmosphere, at a first sight, could be joyful, but the appearance covered a more obscure reality. Following this concept I have tried to create an idea that influences the gameplay in an original way, and I hope you will appreciate it (it\'s a surprise ;). The construction of the level took me a long time, first because of my studies at university and then because I have tried to improve my skills with Unrealed and other programs I have used. At last, I\'m satisfied with the result, because I think it\'s quite original for many things (gameplay, architecture, etc) and it shows all my passion in creating worlds and architectures. I hope you will appreciate it too.Enjoy the map :)

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1641 downloads

Uploaded:02-04-2006

ONS FBU Stonehaven

onsfbustonehaven.zip | 12.56 MB

How long will you last.

Download

955 downloads

Uploaded:02-02-2006

AS Deek Station Runner Final

asdeekstationrunnerfinal.zip | 11.53 MB

near by planet. Round End Fixed!

Download

2107 downloads

Uploaded:01-31-2006

AS Deek Dreadnaught Final

asdeekdreadnaughtfinal.zip | 12.82 MB

destroy this massive ship! This version has better Bot direction, and a number of additions.

Download

1275 downloads

Uploaded:01-27-2006

VCTF EasterIsland

vctfeasterisland.zip | 6.36 MB

Download

2097 downloads

Uploaded:01-25-2006

DM CarnEvil

dmcarnevil.zip | 21.5 MB

serve the purpose of entertainment or population control? Info - This level was created as an end semester project by the Fall 2005 class of the 3D Gaming program at Seneca College\'s Animation Arts Centre in Ontario, Canada.

Download

1480 downloads

Uploaded:01-17-2006

ONS Araja

onsaraja.zip | 7.23 MB

Download

5125 downloads

Uploaded:01-11-2006

Tyrant

ut2k4mdltyrant.zip | 3.18 MB

teamcolors).

Download

757 downloads

Uploaded:01-09-2006

DM Prophecy

dmprophecy.zip | 21.26 MB

expect from this map is already there. Just waiting to be uncovered. Vertical gameplay, authentic, opportunity-enriched surroundings, excellent weapon/pickup placement and overall balance, absense of "domination" map-points, anti-malicious layout, sound triggers and sound-driven environment, overdrive music-track, rich sfx, hi-res textures, vulcan amount of detail and flexible gameplay... Damn, that map has more [i]Unreal[/i] feel to it than the Unreal itself! It's worth it's every bit.

Download

1781 downloads

Uploaded:01-08-2006

Omega Unit

omegaunit_male.rar | 1.31 MB

Download

2302 downloads

Uploaded:12-02-2005

Bonus Skaarj Skin Packs

bonusskaarj_ut2k4.zip | 22.6 MB

Download

1227 downloads

Uploaded:11-08-2005

Jack o Lantern

jackolantern.zip | 7.17 MB

Download

908 downloads

Uploaded:10-22-2005

ONS Lantanius

onslantanius.zip | 4.44 MB

included. The screenshots may look very bright but it did not look bright ingame. So yeah, check this baby out.

Download

505 downloads

Uploaded:09-07-2005

DM-Sirea

dmsirea.zip | 15.3 MB

room, and added some \"stuff\" to some of the rooms to enhance the gameplay. It will take a little while to get really used to the map. I have put a lot of time in the bots, and they can do insane stuff in the map, every liftjump works (though they sometimes use the elevator wrong, but that also depends on the skill level. About the visuals: I wanted something strange, though decently industrial/techish it has a weird unique feeling over it, i hope you like it. furthermore: This map will be very heavy, there will be a lot of difference between the high, normal and low detail settings, wich will also result in a difference in the looks of the map. If you want visuals, set it to high, if you want the best fps you can get... set it to low (though some people see that as cheating...)

Download

1556 downloads

Uploaded:08-22-2005

Cxt Skins 2k4

cxtskins2k4.rar | 2.59 MB

you\'re playing on. If you change during a game, the skin won\'t take effect until the next time you die and respawn.

Download

1351 downloads

Uploaded:08-21-2005

ONS Dream

onsdream.zip | 5.39 MB

triggers, located in the building in the middle.The bridges opens after 45 seconds automaticly. The tactical possibilities of the bridges is shown especially in the end of a game, when enemie\'s vehicles shouldn\'t reach the other side (i.e. for an \"over-time\").

Download

1269 downloads

Uploaded:08-16-2005

The Sinstriss Sisters

ut2k4skinthesinstrisssisters.zip | 5.23 MB

Star General, and thrown into the Tournament. Her quick victories earned her temporary freedom. She now fights in the arena and across the planet to prove her and her sister\'s innocence

Download

1430 downloads

Uploaded:08-09-2005

Mechanatrix Skin

ut2k4_mechanatrix_ver2.0.zip | 4.25 MB

Gamecube, I decided I wanted to go with a more minimal, clean, and bright look to the model and texture. I guess a model over 5000 polys can\'t be considered minimal, but I made sure the textures focused purely on design and less on making things look grimy, dirty and worn. I purposely didn\'t paint any lighting or shadow into the textures. With such a high vert count, I figured I would let the level lighting in the UT maps handle lighting and shadows.

Download

468 downloads

Uploaded:07-18-2005

vCTF Ascension

vctfascencion.rar | 4.57 MB

and find it.I took the concept from Halo2 Ascencion but made it a lot different.

Download

1388 downloads

Uploaded:07-03-2005

Vanillasex Art Gallery

dmvanillasex_art_gallery.zip | 23.32 MB

while admiring them though, you\'re liable to get blood and gore all over them and that\'s not good for the paint.

Download

1097 downloads

Uploaded:06-28-2005

Ankol Forest

ctfankholforest.zip | 6.24 MB

opposite eachother. You can either go through the forest, use the indoor passageways on the side (these have hidden traps) or you can go to the other base underwater. This gives the opportunity to get in the enemy base undetected. The AI of the bots is perhaps a bit on the low side. They did not even hit me most of the time, but who wants to play with bots anyway. Considering the size of the map i\'d say 12 or perhaps even 16 players.

Download

1448 downloads

Uploaded:06-13-2005

Necris Lauren

necrislauren_ss.zip | 2.72 MB

background story: She took her life when her boyfriend and teammate, Brock Died. the Liandri could not afford to lose two popular competitors at once, so the they Resurrected her using the Necris process. Though this did not come without its prices. She is only Marginally sane, and she is incredibly depressed. Ironicly these two things make her the perfect warrior for the Tournament.

Download

747 downloads

Uploaded:05-19-2005

UT2003_2004 Addon Installer

ut2003_2004_addon_installer.zip | 58.45 KB

only UT200X related files are in this folder) and follow the steps in the program and it should install anything for you into the games. Note: Sorry, but no readme for the program is available as of yet, unless you can read German (the included English readme has nothing in it). I might play with this file and come up with my own readme if you are having trouble using this program. Killer_Kyle

Download

308 downloads

Uploaded:04-09-2005

DD\'s JackKnife

ddjackknife.zip | 2.94 MB

Download

11041 downloads

Uploaded:03-28-2005

God Horus V2

ut2k4godhorus_v2.zip | 17.09 MB

Download

13246 downloads

Uploaded:03-23-2005

Weapons of Evil

woe.zip | 8.51 MB

23rd century, manufacturing equipment and constructing arenas throughout the galaxy. With the recent expansion into armaments, it has been decided that Evil Corp. should increase it\'s stake in the Tournament by supplying the entire arsenal available to contestants. There are a total of 11 weapons, including two in the super-weapon class, and one in the IG class. Also included as an optional extra is the ADS-2 \"Sentinel\" automated defence system. Note that this is the weapons only, not the complete total-conversion, which isn\'t ready for release yet.\' Now then back to my evil laughter :evilgrin:

Download

1278 downloads

Uploaded:03-22-2005

UT2k4 Trooper

ut2k4trooper.zip | 5.28 MB

Download

546 downloads

Uploaded:03-15-2005

CTF-{SoP}-Bedrooms

ctf_sop_bedrooms2k4.zip | 1.15 MB

Download

1006 downloads

Uploaded:03-03-2005

ABU-OneDarkNight-DOM

abuonedarknightdom.zip | 10.56 MB

Download

863 downloads

Uploaded:02-06-2005

Desolation Island

dm1on1desolation_island.zip | 78.73 KB

of Humans are still heard today!

Download

5753 downloads

Uploaded:02-02-2005

ArenaMaster & Team ArenaMaster

3spnv240.zip | 154.79 KB

Round-based play. Players have one life per round. 2. Last Player/Team Standing wins the round and scores a point. 3. First Player to 5 wins (AM), First Team to 10 wins (TAM). (admin configurable) 4. Health and armor decrease for every point scored. 5. Players spawn with all weapons but limited ammo. 6. Adrenaline bonuses of 30 per kill, 10 for Sprees, Multi-kills, etc. 7. Time limit per round. During Overtime, all players\' health drains at the same rate. 8. Camping results in increasing damage per violation (AM only). 9. Players cannot fire or be damaged during first 5 seconds of each round. 10. Friendly Fire Reversal option (TAM) whereby player receives damage for shooting team mates. Miscellaneous 1. In-game menu (defaulted to HOME key or console command \'menu3spn\') allows for admin and player configuration. 2. Player brightskins for improved visibility. 3. Line-of-sight hitsounds. 4. Individually enable/disable adrenaline combos (player and admin) 5. End of round statistics announcement for accuracy and damage leaders. 6. Enhanced HUD gives status and location of team, and list of remaining enemies. 7. Modified spawn code improves intelligent spawning 8. Shock rifle modified to use only 3 ammo per combo. 9. Virtually every game variable is admin configurable.

Download

1067 downloads

Uploaded:01-31-2005

X90

x90_ut2k4.zip | 1.35 MB

Download

1027 downloads

Uploaded:01-30-2005

ONS-Ligeia-Omegareactor

onsligeiaomegareactor.zip | 17.12 MB

in a while!! All of the movers and landscapes in this map provide that it is full of fun filled adventure. Like the story said the map is set 50 years into the future from the original ligeia. In that time the grass has grown and the buildings have rusted, but the tournament days are not over yet. The graphics and detail in this map rival any of the original maps by Epic, they would be lucky to have this map designer. This is a map that promises long game play whether you are playing on a server or in instant action. So download it now -Smartguy087

Download

2780 downloads

Uploaded:01-28-2005

Johnny The Homocidal Maniac

jthm_v1.zip | 1.37 MB

Max, UnrealEd

Download

289 downloads

Uploaded:01-27-2005

QueenB Blond

queenb_blond_ut2k4.zip | 4.02 MB

Download

1483 downloads

Uploaded:01-26-2005

DM Urotsukidoji

dmurotsukidoji.zip | 42.05 MB

I did to take my mind of it. I have a little 1.8 Ghz machine and it struggles a bit in some areas. But then Game play and frame rates were the last thing on my mind while making this, as is quite obvious from the lack of flow and great amount of meshes crammed in there. The female model, in all its forms is based on the Studio Maya, Maya Doll model for Poser 5 Web. Thanks to them for releasing her to the public I drastically reduced her polys and re-textured her, but she\'s still way to dense for a UT mesh. But then don\'t you get tired of those low poly pointy feminine models that hang around in Most games :) Many of the textures are from the texture Monk collection. If you want realistic textures then these are by far the best sorce out there. Way ahead in price and quality. Thanks to them for giving me the opertunity to be over extravigant in my choice of textures :) There\'s quite a bit of hidden stuff and things to do in there so get your use key ready. I have been running it with all the bots set to the Panzer Cop (Fuse Kazuki) model by Airmoran. This looks great in the setting :) This is just a fun level, so please treat it as such. However, if by chance you happen to have a mega machine and find it playable as well then that\'s even better. I had a lot of fun peicing it together, and I hope you have fun exploring it =)

Download

1172 downloads

Uploaded:01-10-2005

CTF Cathedral

ctfcathedral.zip | 1.67 MB

Download

1383 downloads

Uploaded:11-19-2004

Unreal4Ever Full Umod

u4ev4umod.zip | 49.3 MB

you go berserk, when you get to many, you explode. Getting killed will make you lose all your points. And last you lose 2 points every second. U4E: IAM replace This allows you to replace a weapon of you choose with the IAM, also allows you to have a non-overheating version of the IAM. U4E: UFO This will replace the Raptor with a UFO. The UFO has 2 firemodes, primairy will shot a medium powered laser where you aim, this doesn\'t overheat to much. Altfire on the other hand shots a very powerfull beam straight down, but overheats quickly. When the progressbar is full you overheated the UFO and will have to wait for it to cool down again before you can fire again. So remember to watch this bar closely and prevent it from reaching the end of the bar! [/quote] [quote] Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenedes, sticky grenades, gas grenades, hive grenades, flying grenades, Freezer, Phasor, BFG and the Dollbomb Included Vehicles: UFO Included Gametypes: Gateways, Vehicle Gateways [/quote]

Download

1050 downloads

Uploaded:11-17-2004

Damnation Zip

damnation_v2.zip | 218.09 MB

you stand against a ruthless, mechanized foe. A self-styled \"steampunk fantasy-western,\" Damnation stands apart, providing the gaming community with not only fresh, new gameplay, but an untapped world to explore as well. Damnation is a new breed of gaming experience. As a first/3rd person action/adventure title, Damnation\'s gameplay is unprecedented. Combining the immersion and precision-gunplay of a traditional first-person shooter like Call of Duty with the navigational puzzle design of 3rd-person adventure titles like Prince of Persia: Sands of Time, Damnation is a new paradigm in genre-blending gameplay.

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6497 downloads

Uploaded:11-11-2004

Sticky Translocator

stv2.zip | 24.71 KB

an option to disable / enable telefragging. Telefrags aren\'t gauranteed if the player is moving or the trans isnt fully stuck to the player ( And of course you have to have telefragging enabled.) [/quote]

Download

5703 downloads

Uploaded:10-31-2004

U2 Ranger

grexranger_ut2k4.zip | 5.52 MB

make them really shiny. [/quote]

Download

3112 downloads

Uploaded:10-31-2004

U2 Tech

grextech_ut2k4.zip | 4.72 MB

them really shiny. [/quote]

Download

4995 downloads

Uploaded:10-31-2004

U2 Gunner

grexgunner_ut2k4.zip | 4.79 MB

Download

3499 downloads

Uploaded:10-28-2004

LOZ Ganondorf Dragmire

ganondorf_ut2k4.zip | 802.34 KB

maps I uploaded before I went jobsearching to the normal ftp I forgot to do it Saiyaman156 says: Im on the can. Do I need say more? {D$K}OLIAX says: yes sir explain the poopy in detail does it have bump mapping?

Download

4009 downloads

Uploaded:10-18-2004

UT2004 RPG Zip

ut2004rpg2nout4mod.zip | 373.22 KB

weapon speed, health, adrenaline, and damage modifiers, as well as special abilities. Bonus EXP is given for killing players of higher level than you, multikills, sprees, winning a match, and (in properly setup gametypes) scoring game objectives. Everything is saved to .ini and reloaded in future games when that player joins. [/quote] A very awesome mod. [quote] -Fixed Cautiousness self-healing exploits -Fixed Max Ammo stat when magic weapons are turned off -Fixed Speed Switcher ability when magic weapons are turned off -Fixed bots getting listed as the highest level player when Fake Bot Levels is on -Capped bot levels generated in Fake Bot Levels mode to a maximum of 25 levels above the lowest level player -Fixed Ultima not giving EXP for kills if its owner didn\'t respawn by the time it went off -Fixed Teleporter and Summoning Charm sometimes using adrenaline without triggering the effect -By default, the EXP required for each level now increases by 5 per level forever instead of being capped at 150 -Translocator can no longer be magical because it was confusing the bots -Increased the size of the EXP bar so the numbers are more readable -Level/EXP display now adjusts its position/size if necessary to show really high levels -Added Level/EXP text to stats menu -Ghost ability causes its owner to drop the flag -Fixed superweapons being replenished after each Invasion wave if magic weapons were enabled -Added SuperAmmoClassNames array to UT2004RPG.ini that lists any additional ammo types that should be considered as belonging to a superweapon -Fixed UDamage Reward mutator causing infinite duration UDamage pickups to be dropped if the victim was using a Triple Damage artifact -EXP is now awarded for destroying Assault turrets -EXP for attacking monsters is now awarded by damage and not by kills, so that multiple players attacking a monster will share the EXP (killer always gets at least 1 EXP) -Damage/kill experience is now shared between linked players -Changing teams now kills all of that player\'s summoned monsters -Changed the summoned monster tinted skin to an emitter effect -Fixed some issues with artifacts and vehicles -Added Healing magic weapon, courtesy of Druid -Restored \"Bot Bonus Levels\" option since some people prefer it to \"Fake Bot Levels\" -Fixed Awareness not drawing health bars for monsters on the local player\'s team in listen/standalone games -Ghost no longer activates when killed by falling off of AS-Convoy -Fixed magic weapon effects being applied to damage that wasn\'t caused by a weapon -Fixed summoned monsters not benefiting from summoner\'s Health Bonus -Fixed \"Reset Player Data Next Game\" option not resetting data for players that actually played in the next game [/quote]

Download

5132 downloads

Uploaded:10-11-2004

Drizau

ut2k4drizau.zip | 2.65 MB

Download

2187 downloads

Uploaded:10-11-2004

VCTF PipeLine

vctfpipelineredux.zip | 2.56 MB

Download

2203 downloads

Uploaded:09-20-2004

DM-Gerudo Valley

dmgerudovalley.zip | 5.37 MB

and the classic sniper rifle in the top prison. [/quote] Well done this map is. Expect many to download it I do. There are a few bugs in the map, I kept getting stuck on the ramps on the boxes, some of the tunnels are really dark, and if you go off the left edge of the sniper tower thing, you fall into a little niche in the map. Other than those, the map is very good. I can\'t remember if it is exactly how the original Gerudo Valley (from OoT) looks, but it seems similar enough. The music is quite good. Another great map that everyone should download.

Download

394 downloads

Uploaded:09-10-2004

Air Buccaneers Umod

airbuccaneers1_0_umod.zip | 190.3 MB

is a compelling combination of graceful air ballet, fierce pirate-like action and 3D tactical manoeuvring. The game is designed for Internet/LAN multiplayer games but can be also practiced offline by using bots as opponents. The game contains: * New multiplayer type containing intense and strategic hot air balloon fights * New player models, weapons, graphics and sounds to complete the unique atmosphere * Nine maps with different game types * Original and highly unique content with special thematic atmosphere * Genre mix (airwar, tactical vehicle ops and \"sea\" battles) * Simple control interface (action button, jump, walk, strafe, turn, throw \"weapon\", F1 for stats) [/quote] Arr maity, ye should download hither mod and, umm, just download it.

Download

1248 downloads

Uploaded:09-07-2004

ONS-Mothership (MSU-F)

onsmothership.zip | 11.03 MB

barren world light-years away. Now two rival Skaarj clans, the Iron Skull clan and the Red Claw clan, have landed to battle over the Mothership. Will you fight alongside the Iron Skull, or with the Red Claw? [/quote] I can't run this map at all, it is gi-normous, but from what I read in the Atari forums, it is wicked good. USE THIS LINK TO DOWNLOAD THE FILE. FOR SOME REASON, IF THERE IS A FILE OF THE SAME NAME ON FILESFRONT, THIS SITE CANNOT LINK TO IT. http://files.filefront.com/3627437;/pub2/Unreal%20Tournament%202004/Maps%20Levels%20Missions/Other/

Download

1075 downloads

Uploaded:09-01-2004

elimination 2004 (ZIP)

elimination2k4_v110_nonumod.zip | 57.72 KB

allows you to make it so that the players do not start with all weapons and instead start with a default loadout and pick up other weapons from the map. - Updated HUD that shows your remaining lives as the most prominent statistic and also shows your rank and spread according to lives left. The HUD also shows the current top 3 players in the game so you can easily tell whom you should be picking on . - Updated scoreboard that keeps players sorted in the order that they were eliminated rather than ranking eliminated players by kills. - There are informational text messages displayed that tell you when a player is eliminated, and there is a warning message displayed when you are down to your last life. - Improved observer mode HUD that gives you a lot more information than the LMS HUD. 2) Team Elimination This is a team version of Elimination where each player gets X number of lives, as specified in the rules. The team that runs out of lives first loses. The team scores on the HUD show total lives remaining per team. The scoreboard is sorted in order of lives remaining. 3) Elimination Tournament Edition This a round based version of Elimination. In each round, players have a certain number of lives (as specified in the rules). When there is only one player left, the round ends. At the end of each round, scores are evaluated and compared to the score limit. If there is a winner then the game is over. Otherwise, a new round begins. The game will also end if there has been a time limit specified and it expires. Players score points in the following ways: 10 points for a 1st place finish in a round 6 points for a 2nd place finish in a round 3 points for a 3rd place finish in a round 1 point for a kill -1 point for a suicide

Download

2392 downloads

Uploaded:08-26-2004

Ophelia-BTH Local

opheliabthlocal.zip | 1.59 MB

¦ ¦ ¦ ¦ - stripped her of her pants (aka trousers) and her top ¦ ¦ - re-dyed her hair ¦ ¦ - cleaned that oil/dirt/running-mascara of her face ¦ ¦ - gave her a bra, a thong, and hold-up stockings - BTH ;) ¦ ¦ - gave her an arse too, nice [/quote] Ahh, one step closer to naked Ophelia. I hope it is using the enhanced model!

Download

2318 downloads

Uploaded:08-25-2004

XL Skin Pack

klasnic_xl_ut2k4.zip | 5.92 MB

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4344 downloads

Uploaded:08-21-2004

DM-TDB-Cartwright Hall

dmtdbcartwrighthall.zip | 17.2 MB

Lister. The hall, surrounded by a first rate park offers something for everyone. Exciting temporary exhibitions plus permanent art collections, including 20th Century British Artists are on display. The UT2003 version of this map was my submission to PC Format Magazine\'s \"Design a UT2003 level and win a PC\" contest. (PC Format Issue 154 - November 2003) UPDATE: My map won 1st place in the aforementioned contest and I received a new computer as the grand prize. In addition, I was invited to the UK to visit Cartwright Hall in person. I will take the trip later this year (2004). During my visit I will take reference photos and measurements for an updated version of this map! Visit my website (www.funrealtournament.com) for more information as it becomes available. [/quote] A very nice map, who wouldn\'t enjoy running around a museum killing people?

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2911 downloads

Uploaded:07-31-2004

Soria ut2k4

soriaut2k4.zip | 3.48 MB

Model and skin from scratch. Software used : 3D Studio Max 4.2, Photoshop 7, Maya Known Bugs : Not sure. Build/Animation time : \" A nicely detailed female model. (>^_^)>

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1507 downloads

Uploaded:07-31-2004

GothGirl

ut2k4gothgirl.zip | 2.34 MB

the occasional game of Bombing Run. Other info : Never intended to import this model into any game until Jay Harrison from CBP hooked me up with the CBP team. I must say I enjoyed the entire process from concept to the finished product. Thanks to : The CBP Team, for answering the many questions I had to ask :) ================================================ * Play Information * New Sounds : NO CTF Skins : YES LODS : NO * Construction * Poly Count : 2634 polys Vert Count : 1351 Verts Skin Count : 1 512x512 for the head & 1 1024x124 for the body Base info : Default UT2K4 sounds and animations. Model and skin from scratch. Software used : 3D Studio Max 6, Photoshop 7 & UT2K4 Editor Known Bugs : Not sure. Build/Animation time : Not sure either. Worked on her a little each day over the span of 1 to 2 months. radeonator2000

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1111 downloads

Uploaded:07-31-2004

DM-Altena

dmaltena.zip | 7.33 MB

it reminds me of :) I really enjoyed the scenery in this map. It is meant for one on one, and is therefore relatively small for a map (I wish this was bigger) but what is here is amazingly well done. The little windows up in the rooftops and the gargoyles add this cool feeling as you run around, and the full moon skybox just polishes off a nearly-perfect look. Eyecandy aside, this map plays pretty decently too. It's setup in a similar way to the Epic DM 1on 1 maps, with similar weapons and similar kind of places. The layout seems familiar too. If there is to be another map like this, I would enjoy an Onslaught map based in a small town like this, or maybe an Assault. Maybe it's me, but I enjoy maps which dont fit the 'theme' of the game, and this map makes the game seem much more relaxed and peaceful. You know at night when you're on holiday and you can hear crickets like buzzing and stuff? Well the ambient sounds make it feel almost exactly like that :) If anyone has ever been in Amsterdam at night, you'll understand what I mean :D ~Szico VII~

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6113 downloads

Uploaded:07-31-2004

Magdalena

ut2k4magdalena.zip | 4.09 MB

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18961 downloads

Uploaded:07-30-2004

DM-Forbidden.zip

dmforbidden.zip | 7.18 MB

being cheeky to the authors so dont take it the wrong way. Author 1: David Spalinski Email Address: solidflux1@hotmail.com or david.spalinski@epicgames.com Home Page: www.planetunreal.com/solidflux Author 2: Soenke Warbeast Seidel Email Address: warbeast@nuclearvision.de Home Page: www.warbeast.de Special Thanks to: Ryan Ictus Brucks, Jim Entropy Brown, Stuman, willhaven, Inoxx, \"Tha Edge\", Ed Duke Cox, Jay Harrison, Plumb_Drumb, The rest of the CBP.

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1436 downloads

Uploaded:07-30-2004

DM-Aristocracy

dmaristocracy.zip | 11.32 MB

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1873 downloads

Uploaded:07-30-2004

ONS_Alien][

onsalien2.zip | 9.36 MB

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7645 downloads

Uploaded:07-30-2004

kitty

kitty.zip | 2.04 MB

... i wanted it to be the same structureless slick style as in splintercell hitman and metal gear solid

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942 downloads

Uploaded:07-30-2004

Legendary1

legendaryut2k4.zip | 4.03 MB

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2447 downloads

Uploaded:07-30-2004

CTF- Odium Castle

ctfglodiumcastlere.zip | 11.44 MB

clearly converys of what seems an aftermath of a brutal battle in an old Keep or Castle. The rain puring down, creating small puddles and great ambient boise. The texturing is very well done and the blood stained grass is a really nice touch. Item placement is extremly well. Gameplay is good, but at first i found the layout abit confusing, but what would you expect in a old building. The lighting was good but, there couldbe some improvemtns - like the idle torch on the floor, could have a firery glow/flicker and the texturing on the wood that is buring could be more... Burning and less 'fresh' wood like. Architexture was appealing to the eye and fitted the theme well , aswell as texturing. Some people may dislike this map as it promotes flag camping, with the LG above the flag, but this can be easily overcome by a flak shell through the windows. Very balanced map and a keeper on my rotating. If only I played CTF more and less INV. ^_^

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483 downloads

Uploaded:07-30-2004

Slave Master

slavemaster10.zip | 5.08 MB

When a slave picks up items, they are given to his master and the slave earns \"favor.\" If a slave can earn 100 favor, he has \"earned his freedom\" and respawns as a player again. Another way for a slave to earn favor is by \"tagging\" enemy masters. Slaves can shoot a tagging orb by pressing primary fire. Once a player has been tagged, the slave\'s master can easily see the location of the tagged player. The objective is to enslave every other player in the match.\" This makes want to play deathmatch now! One battle can last a long time. (>^_^)>

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3574 downloads

Uploaded:07-30-2004

Troopers: Dawn of Destiny [UMod]

troopersversion3umod.zip | 295 MB

TIE Fighters, what person in their right mind hasnt dreamed of this day? Also new in this version are many weapons, including the modified E11, Power 5 pistol, and T21 heavy blaster. All the new maps are stunningly beautiful, from the sand blasted buildings of Mos Eisley to the mechanical Surface of the Death Star, never before has Star Wars looked so cool(well, outside the movie theatre hehe). This is a definate Must for any person, Star Wars fan or not. .zip coming as soon as the Dev team releases it, sry to those that hate UMod. ~Bigshot

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1287 downloads

Uploaded:07-03-2004

UT2004 RPG v1.1

ut2004rpgv1.1.zip | 326.97 KB

up this mod to get you to level 9999 in like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more Have fun, and remember, theres no limit on your Level! [/quote] Well, heres the version 1.1 of the UT2004 RPG mod. I looked at the readme file and kinda gawped. I didn't even know half those errors existed. Oh well. Anyways, while it's not in the list, I think it's patch compatible now, I remember it started to give me speed hack errors when I downloaded the patch. Oh well :) So what's really new for v1.1 apart from those bug fixes listed in the readme? Well, for me theres two main good changes. Number 1, the default exp you get when killing someone of a higher level has been reduced, so now if you kill a level 4000 player you dont shoot up to level 5000, which to be honest is a welcome change :) Secondly, if you spawnkill, you don't get any points (in modes like assault/onslaught) which again is a nice addition :) I'm not too sure how that works though, maybe killing people within 5 seconds of spawn? Anyways, they're both good additions :) However, whilst the new additions, and not fixes are good, this mod doesn't offer a whole lot more than the first one - perhaps it's not meant to, and it's really just to fix the bugs, but for me I'd have hoped for something a little new, but oh well :( As a final note, If you want to keep you old stats, simply copy your UT2004RPG.ini to another folder, reinstall all the new files and then paste it back in. Sometimes you can just leave the .ini file and it will work, but it didnt show up in the mutator list for me until I removed all the files and then added them again, creating a new UT2004RPG.ini which i had to then replace with my old one. Have fun! :D ~Szico VII~

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3335 downloads

Uploaded:05-20-2004

Sniper

sniperupdated.zip | 1.84 MB

again. -RedTechie

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19287 downloads

Uploaded:05-14-2004

INSTAGIB MINIGUN

edominiinsta.zip | 24.1 KB

fires slowly but much more accurate. Good for killing waves of invading monsters.

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955 downloads

Uploaded:04-28-2004

ONS-IronSpine-Fixx0r

onsironspinefixx0r.zip | 8.76 MB

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1874 downloads

Uploaded:04-28-2004

ONS-Deadlock

onsdeadlock.zip | 8.33 MB

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1133 downloads

Uploaded:04-28-2004

ONS-Camo

onscamo.zip | 2.39 MB

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14118 downloads

Uploaded:04-17-2004

ATI Startup Logo

atilogo.zip | 166.28 KB

new and all in-class, the magnificent... ATI Startup Logo! Now, by all means, what's a better way to get the game started than a reminder that you're running it on the top-class, world-standard apex of technology forged in the solemn domains of ATI itself?.. Too bad the graphics are a bit cheesy though... But you won't want to nag at details, right?

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136 downloads

Uploaded:07-01-2012

ONS MyRoom

onsmyroom.rar | 4.69 MB

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433 downloads

Uploaded:04-23-2012

Max Payne 2 player model for UT2004

maxpayne2_ut2k4.zip | 3.32 MB

and Files there for I only re-weighed there mesh to UT2003/2004 Bipeds. Credits: Rock Star Games, Epic Games.

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110 downloads

Uploaded:03-15-2012

Forbidden Planet

dmforbiddenplanet.zip | 2.55 MB

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169 downloads

Uploaded:12-08-2011

Dm-DesertWarExtreme_2K4.ut2

dmdesertwarextreme_2k4.zip | 11.54 MB

is made by Miracle Matter. This mutator changes the ONS painter into a nuclear one. It combines very good by the gameplay of this map. Map is suitable for an intense fight with 4 or more players. It is also tested onnline, gould not find mayor bugs. Another feature of the map are the several \'secret\' teleport entrances to the ONS minelayer and several other powerups. This map is fun for sniping or invasion gameplay. There are more vehicles in this map as in desertwar-final.The many new static meshes were made by me, except the chairs and tanks, they come from the spin-off game \'Red Orchestra\'.

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236 downloads

Uploaded:06-01-2011

Colossus Arena

dmcolossus_arena.zip | 33.64 MB

purpose... Skirmish!

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114 downloads

Uploaded:03-10-2011

Saracen2

dmsaracen2.zip | 181.99 KB

inner peace and self control, 600 years later the Liandri has found this peaceful land and made a arena out of it, from the heavens, Master Ronin looks down with disgust of what the world has done to his home.

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1668 downloads

Uploaded:01-20-2011

XS Vehicles Alpha 2.5

xsalpha25.zip | 22.4 MB

aircrafts to Lightning tanks to the terrifying Wyvern Battlecruiser. This Vehicle pack was developed by T-Shinzon so all credit goes towards him not me.

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194 downloads

Uploaded:06-11-2010

DM-Flux 22

dmflux2_22.ut2 | 11.95 MB

very easily on the map

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1619 downloads

Uploaded:05-14-2010

VCTF-HUT-Ice

vctfhutice_v3.rar | 9.54 MB

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132 downloads

Uploaded:03-26-2010

Fall & Die

dmfallanddie.ut2 | 4.79 MB

StiGMaT@msn.com

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130 downloads

Uploaded:03-26-2010

Dm-Hellzone[-MGMC-] V3.0

dmhellzonemgmc_v3.zip | 17.92 MB

http://www.filefront.com/3803307/HaloUT-Content-Pack-1.75-umod--zip/ HaloUT Umod URl: http://www.filefront.com/3803287/HaloUT-Content-Pack-1.75-umod--rar/ HaloUT Patch URL: http://www.filefront.com/3810289/HaloUT-Patch-1.751-for-Pack-1.75/ Arkon Mod URL: http://www.utzone.de/forum/downloads.php?do=file&id=1150_ARKON-WEAPONS-2004-(v4.0)

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153 downloads

Uploaded:03-26-2010

Shield Madness!

shield_madness_0_2_1.zip | 16.76 MB

friend, but now i done it, and it looks and plays better than i planned:) so, this map are there. Beware! there are NO path nodes:) - this map made for online play only. Enjoy!

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199 downloads

Uploaded:01-13-2010

AS-MultiDodginHell

multidodginghell.rar | 556.93 KB

objective & after pressed moving camera with a sounds.

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1309 downloads

Uploaded:01-13-2010

UT2004 Battle Droid

battledroids2_1.zip | 22.61 MB

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605 downloads

Uploaded:12-07-2009

PlayerModifier

playermodifier.zip | 40.92 KB

properties. Comments: This may contain some bugs, but please report them to me. And high speeds may lag in a network game. Credits: Troy, for the scripting. Eliot and meowcat, for helping me a bit. Homepage: a minor mutator doesnt need a homepage, does it? ------------------------- Feautures ------------------------- You can... • Change the AirSpeed, GroundSpeed and WaterSpeed. • Change settings of the health. • Change the maximum falling speed. • Start with all weapons. ------------------------- Installation ------------------------- 1. Place all files located in the system folder into your UT2004 system folder (..UT2004System) 2. To run this on a server you have to configure it ingame or in the configuration file which is automatically created when you have used it once. You don't have to add anything to the ServerPackages or ServerActors, just choose it as a mutator. If you run your server with a batch file, you have to add this to your runbatch.bat: Mutator=PlayerModifier.ModifyPawn 3. Have fun!

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267 downloads

Uploaded:11-18-2009

DM-Dark Cemetery

dmdark_cemetery.zip | 6.3 MB

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607 downloads

Uploaded:10-11-2009

TF2 Sniper with the lost WildBill model

tf2sniper_wilddog_skin_and_voicepack.zip | 32.05 MB

time, you died, and I lived happily ever after. THE END. and Your bleeding GRAVY fatso! And with him, the lost WildBill model that was lost alongside the YoJoe vehicle pack that meet an unfortunate demise. All put in for your enjoyment (Well, mostly to make sure that people CAN use the Sniper skin for the WildBill model. Guuuuuh) Credit for WildBill goes to the original creator. If comes by, please tell me your name, and I'll add it. :) Enjoy the Sniping mates.

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379 downloads

Uploaded:10-07-2009

DM-PerfectDarkTemple

dmperfectdarktemple.zip | 22.51 MB

cause of the crash. There have been rumors of Skedar activity in the region, so be careful. Carrington out.

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129 downloads

Uploaded:09-17-2009

KF-Abyss-Lite

asabysslite.zip | 17.55 MB

*.ut2, read-me file in *.txt, and screenshots files in *.jpg's. Main directory is Unreal Tournament 2004. Get more info on other maps by visiting Mahloeeh site - http://poompoom600.bravehost.com

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192 downloads

Uploaded:09-17-2009

KF-Castle25

kf_castle_2k4.zip | 3.34 MB

Story KF25 map. KF free weapons included - double-barreled shotgun, bullpup, flame thrower, and LAW. Trader is also in map. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

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165 downloads

Uploaded:09-17-2009

KF-SGC25

assgc_v1.zip | 20.1 MB

hope. P.S. Please read this important message - http://dottie33.freewebpages.org

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300 downloads

Uploaded:06-18-2009

DM-Genteel

genteel.zip | 25.32 MB

at the given time if you know his updated Email Address Please Post Me). many people on the beyond Unreal Forums Said it would be ok to cary on without his permission as long as i included thanks in the ReadMe.

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767 downloads

Uploaded:06-15-2009

RUSS Map Pack

ut2_russ_map_pack.zip | 23.37 MB

little reminded of a soccer pitch but then that's an obvious one. The map's design is rather simple, using mostly basic shapes in it's construction. Not that it's a bad thing entirely because you'll likely be too busy keeping your eyes on the field of play to notice. Some touches that were missing which I personally feel would've livened the map up a little include maybe using the 'sky screens' to show either camerashots of play, or scores in a similar manner to the Morpheus map. I didn't think much of SkyStadium as a VCTF map but as a BR map it makes for a very nice brawl when all you've got on your side is your ability to make it past the enemy team. DM-UNDERGROUND is also a wide, open brawler map. Plenty of health around the central walls, plenty of ammo on the outskirts, and a double damage powerup in the center which is essentially a terminator powerup, depending on your choice of gun. There's a bit of stealthy assassination involved in this map, however, as anyone who escapes the main melee is teleported to the shadowed upper edges, where they can snipe away unseen. I felt the lighting around ground level was a bit strong, and the map itself is rather empty, but then again that's what makes it so dangerous. DM-Survey. I guess the best way to sum this one up is "five towers, five thousand headshots". Each tower has several floors, which can be used for close combat, or passing through to reach the sniper nests at the top. These nests have only one entrance and are easily defendable, so without at least a bit of teamwork a skilled sniper could pick off the entire map's populace with ease. The map claims it is tailored towards 50 players, which shows in it's scale and emptiness. DM-OverTheEdge. This one's quirky. The game area consists of several raised pedestal platforms, with varous powerups dotted around on said pedestals. Arguably the safest place to be is the highest ground, as there's only two lines of attack to defend - however, the lowest pedestal being one of them isn't as easily defendable since it has a jump pad and the double damage. It's a basic map but very fun to play. Very different. The final three maps all fall into the VCTF category, the first being Face4. This map suggests a 32 player max population and it's pretty believable. Military CTF is probably a better term. RUSS carries on the tradition of simple construction here too, with the layout being a simplified version of Facing Worlds for use with vehicles. Players are much more susceptible to sniper fire in this interpretation though, as there's very little cover. The ion plasma tanks are fun for a dogfight, even if they are somewhat tricky to work with. VCTF-RUSSFaceFE is essentially a tweaked version of the former map. Night-time skybox, the flying infoscreens from SkyStadium forming a new midfield platform to snipe from, and Goliaths and Paladins replacing the ion plasma tanks. VCTF-SandyWay shows an evolution in RUSS' mapping style, using more complex terrain and prefab configurations. Desert, temples for bases, lot of dunes, you get the idea. With the size and open feel of this map, if you've got a big game going down, lots of players, this is a very good map for it. The limited visibility and lack of cover makes it hard to get the drop on an enemy, with both attack and defense becoming harder. As far as criticisms go I'd point out that the sand texture could do with being more defined, from medium to long distances it just appears as a flat color, but that's minor. Overall a solid collection of maps. They're not flashy but they sure do get the job done, you'll have fun playing some of them if not all of them. This pack also gives quite a bit of insight into RUSS' development as a modder, with the detail levels of these maps ranging from beginner to intermediate and showing a good degree of consistency along the way. ~Mikouen

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539 downloads

Uploaded:05-11-2009

ONS- Torlan GroundWar

onstorlan_groundwar.zip | 2 MB

change the dynamic, in some respects making this an easier map as your opponent has none of the (arguably) tricker-to-destroy air vehicles, but at the same time harder since neither do you. It's definitely one for fans of the original Torlan who are after variants with an adjusted metagame. ~Mikouen

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644 downloads

Uploaded:01-25-2009

RUSSFace-FE

vctfrussfacefe.zip | 6.95 MB

bridges that can be camped to stop all the enemies from capturing your flag. The bases are built on platforms that form a pyramid. This pyramid does not have walls, so it is easy to traverse and guard from enemies. Vehicles will also be there to help you slang the enemy flag and get back out quickly. Throughout the map, the view is amazing! Seeing the Earth from such a high view makes any player enjoy this map just a little more.

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1000 downloads

Uploaded:12-04-2008

Stealthy Skins

stealthskins.zip | 4.7 MB

away, as it is a black robot. It features sharp edges and a detached but connected body as one would expect a robot to look like. BlackHawk features black armor with red lights on the head. It looks very sleak and futuristic. Shadow is more of a commando featuring many cargo pockets and heavy, bulky armor. All of these skins will work with team colors. Since the author does not know how to make them work online, you will have to make your own file to allow it to be played online. Only with these skins will you truly become stealthy.

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553 downloads

Uploaded:09-24-2008

AS-Warship

aswarshipfinalv.rar | 1.23 MB

take it over, and then drive away with it. As a defender, your job would be to stop the attackers from doing this. Each team will receive their own set of unique objectives that will help them meet their goal. There are 18 objectives in all for both teams, a full list of both team's objectives can be seen in the screenshots. Before just dropping you into the mission, here is the back story: [i]While you were on a mission your spaceship crashed. You got lucky and landed somewhere between some rocks in the sea. There's no way out or a way to escape. After a little while you detect a ship, a huge ship, so maybe there's still hope to exit! Your job is to discover the ship, disable the owners of it and drive away from this awful place. Be careful and work together to escape.[/i] Will you be stranded forever or fight and make your escape to freedom?

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399 downloads

Uploaded:08-17-2008

DM-Space Basement

dmspacebasementse2k6dm.zip | 18.61 MB

research facility located on the outskirts of space. In an attempt to control violence among deep space miners, the Liandri mining corporation brought this arena to the tournament for their bloody public exhibitions. Either win or die. Those are your two choices. The features in this map include: [list][*]New sounds [*]AI enabled [*]New Power Ups [*]New Textures [*]New sound triggers [*]New sound track [/list] Will you live for nothing or die for something? Your call--

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462 downloads

Uploaded:07-22-2008

ONS-MercenaryValley

onsmercenaryvalley.zip | 13.9 MB

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313 downloads

Uploaded:05-05-2008

DM-NAKHTI-BLOCKFORT-SE-2K6DM

dmnakhtiblockfortse2k6dm.zip | 28.67 MB

has come to prove you are the best !!! will you crush your enemies and win the tourament ?

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477 downloads

Uploaded:01-06-2008

DM-HalloweenEclipse2

dmhalloweeneclipse2.zip | 8.33 MB

Files folder somehow, where it remained for a month, only to be randomly stumbled upon just now by me. Some people have all the luck, no? [img]http://forums.filefront.com/images/smilies/_doh.gif[/img] Well, we\'re here now, so yay. First thing I have to say, is that I would not like to be the poor son of a bitch whose blood that is on the walls. Yowch. However, in all fairness, said blood does look rather lifelike, a nice little bit o\' Photoshop magic at play I suspect, but blood and other spilled liquids are often tricky to get just right. But there is a helluva lot of it. Overkill. The layout, while being simple, is condusive to UT2004 gameplay. Plenty of space to move but not too much, the detail is simple, and while UE2 can handle pretty good amounts of detail without performance issues, that does mean that those of you for whom a Mac would be a brilliant upgrade over your current gaming PC will have no problems on this map, and that\'s a good thing I guess. To my disdain, I found a lack of sniper nests. No sniper wub. :( The little details such as wreckage are all present and... nice, I guess. Probably the best element is that an attack can come from any side at any time. Personally I\'d rather play TDM or Invasion than DM on this map, purely for the squad-based element. There\'s plenty of nice little cookies around. The jump booster effect, for example, sports pentagrams. Giant tarantulas on the wall, which really freaked me out (arachnophobia). Blood vials and bone shields replacing the health and armor pickups, and obligatory gargoyle statues. All in all, as a Deathmatch map, I\'d use this for 1v1 cat-and-mouse. Team Deathmatch, as many as you can support, and invasion, four or five at the most holed up with the bad guys roaming the rest of the place. It\'s not too elaborate, but it\'s definitely got the slasher flick thing going on, and I could see myself having it in frequent rotation. ~ Kouen

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907 downloads

Uploaded:12-19-2007

LrdMidknightMapPack

lrdmidknight_map_pack.zip | 16.35 MB

pack. Sushi is oriental themed, and reminds me a lot of some of the far east themed maps from UT3. Built for up to about 10 players, the temple has an immense network of hallways, stairs, corridors - all criss-crossing over each other. The foilage in the map is great for hiding out, and also shrouds a few key pickups. As with most of Midknight\'s maps, the pickup layout is just right. His use of lens flares is also right on track...adding a lot of life to the level without going overboard. The damage amp is tricky to find, so you\'ll have to explore for yourself to figure out how to get to it. IronRot takes place in an urban scrapyard with the same signature features of Midknight\'s other maps. The skybox / background is huge and detailed. Skyscrapers line the night sky as far as the eye can see. Many of the pickups are hidden beneath exploding barrels, which gives you good reason to blow stuff up. The junk in the yard makes up a good part of the fighting platforms, such as rusted sheets of metal and other items. IronRot has a nice mix of BSP, meshes, and terrain making this a very interesting map. A must download for all deathmatch fans. ~Relic

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1296 downloads

Uploaded:12-12-2007

Rokiahi V2

rokiahiv2.zip | 10.95 MB

basically a visual update and nothing went wrong during the process. Enjoy if you like anime female models, if not, well... guess this one won\'t be your cup of tea. ~ Kouen

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361 downloads

Uploaded:12-03-2007

CTF-TR-Dynasty

ctftrdynasty.zip | 15.22 MB

Download

503 downloads

Uploaded:10-21-2007

DM-Foundry

dmfoundry.zip | 11.81 MB

surface visual effects are done perfectly, and really add to the realism. As with most of Unreally\'s maps, the bots are super smart, and all pickups are placed strategically and evenly. This is a great 1 on 1 map, but it has plenty of room for up to 8 players.

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729 downloads

Uploaded:10-02-2007

JumpGun

jumpgunbeta.zip | 2.78 KB

various maps out there. Basically, the JumpGun is a portable jump pad. There's also a built-in superpowered forward dodge move, but... who really needs to use super forward dodges? Maybe when crossing the occasional canyon, sure, but not a lot of maps even have canyons.... Anyway, why is this fun, you ask? It drastically alters the way you have to perceive the game, that's why. Previously inaccessible areas can now be accessed with impunity. Other tricky areas are now much easier to access. There are many more viable sniper nests. It really forces you to think outside the box and rework your tactics, since it opens the way for dozens of new play styles. Sadly, it can't be added into normal spawn rotation via mutator, and has to be spawned via console. However, it could easily be implemented into custom maps. Would be nice to have it added into standard gameplay, though. Also, it uses the shield gun model, rather than it's own unique model. But, modelling isn't particularly easy, so that can be forgiven. All in all, a fun little widget. Give it a try. ~ Kouen

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307 downloads

Uploaded:09-09-2007

DM-BlueMassacre

dmbluemassacre.zip | 9.75 MB

floor, and a small subterranean cave. Both use basic architecture, have a smooth layout and look the part. Gotta admit that the shiny floors were out of place, seens someone went postal with a floor buffer. Powerups are spread pretty widely, so spray-and-pray isn\'t really a valid technique. I found myself taking cover behind obstables alot to avoid a slew of minigun rounds, so the smaller dodging space does add another dimension to how the map plays, especially if you use any damage-enhancing mutators. Not the most complex of maps, but there\'s nothing wrong with it, it\'s fully playable, and it\'s a little more pacey than 2k4\'s base maps due to it\'s size. This map definitely won\'t make your jaw drop to the floor, but it\'s perfect for when you want a clean deathmatch that\'s all about the guns and not the terrain. Oh, and watch your back - you\'re not alone. ~ Kouen

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306 downloads

Uploaded:08-10-2007

ALBAMercs

albamercs.zip | 5.31 MB

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1836 downloads

Uploaded:03-01-2007

DM-DG-Spacejunk

dmdgspacejunk.zip | 12.16 MB

deathmatch level has room for about 12 players, though I found it to be challenging with only 6 bots. You'll wear out your keyboard dodge jumping behind tons of obstacles, or you won't live long! There are plenty of places to take cover at ground level, but the best tactic is to think vertically. Grab the ion painter and you'll make one heck of a mess from above! There's lots of eye candy in this map, from the awesome skybox view to the custom emitters. Nice job! ~ Relic

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1549 downloads

Uploaded:02-23-2007

Nurani

nurani.zip | 3.53 MB

nicely in winter environments. What sets this model apart from the rest of the Pascal Force is the character\'s aggressiveness and battle tactics. A feared and formidable foe! Personally, I think the player skin could have used a bit more detail, but on the same note...detail might have ruined the ability to camouflage... Overall - nicely done! A great addition to the Pascal Force collection! ~{TR}~Relic

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1439 downloads

Uploaded:01-20-2007

ONS Transmission

onstrtransmission.zip | 7.85 MB

map provides, as well as a few other fun purposes. General layout? OK. The two generators are each on top of large buildings at either side of the map. There are several other tall buildings in the middle, but it\'s mostly flat ground. There\'s a road going around the whole central park, as well as two highways each leading to a powernode. Other node locations are on top of buildings and on the flat ground underneath the highways. In direct contrast to it\'s official counterpart, ONS-Urban, most of the map is a wide, sunny, and open area. This gives plenty of room for sniping, but there\'s also plenty of cover, so there\'ll be times where you have to get up close and personal. Aerial assaults are viable, but thanks to the turrets guarding the highway powernodes, you\'re not untouchable by any stretch of the imagination - piloting skills are necessary here to avoid the hail of fire you\'ll attract. You could also, if you like mini games, use the roads for street racing. Why? Because it\'s kinda fun. :p Relic scores again with a good multi-purpose ONS map. There\'s a bit of everything in here, and it doesn\'t excel in any field, likewise it doesn\'t fail in any field either. Plus, you can fit at least 22 players in this before it gets anywhere near cramped. Fun for all the family. ~ Kouen [b]NOTE:[/b] You will need the [file=52476]UT2004 Mega Bonus Pack[/file] to use this map, as it includes the Cicada bomber.

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3568 downloads

Uploaded:01-15-2007

Tumbler

tumbler2.zip | 1.06 MB

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5731 downloads

Uploaded:01-15-2007

Cerberus Bomber

cerberusbombar.zip | 1.54 MB

fighters, particullary in it's controls) in the skies. Modeled after the style and role of Cicada, the vehicle finds it's best use (aside from an eye-candy) as a surprise-attack support vehicle, allowing for delivery of the devastating entronic missiles right into the insides of the enemy base in a matter of seconds... Or simply as a Phoenix-like bomber aircraft. Also, balance regulations don't allow for melee combat, excluding tactical overkill. Mutator included.

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1680 downloads

Uploaded:12-02-2006

DM-Malevolence2007

dmmalevolence2007.zip | 24.86 MB

swinging platforms. The architectural work itself is impressive and flows smoothly between the mansion-style areas and the ground areas. Recommended players is 2-4, but no doubt this map can comfortably support double that without being cramped and uncomfortable. Close-quarters and open combat are seamlessly integrated, too. I\'m not entirely sure this is one to recommend for the collection, since it\'s one of those files where some will love it and some will hate it, but it\'s definitely worth a look. ~ Kouen

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1035 downloads

Uploaded:11-23-2006

BR-Freefall

brfreefall.zip | 5.51 MB

weapons, gameplay, visuals and pretty much everything else, but, on the overall, it's still a kamikaze-run from one side to the other: no cover, defense... The pace and coordination are your best friends while in there - one wrong step and you'll find yourself falling to your death, unable to reach a few vital inches to a piece of solid ground - right alongside with any bots that happen to be nearby, which seem to consider cliff-jumping to be the most joyful of all activities. ~ Draco *NOTE* This is identical to the CTF-Freefall map, however this version is designed for the Bombing Run gametype.

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3680 downloads

Uploaded:11-23-2006

Tarek

tarek_ut2k4.zip | 1.61 MB

welcome. Behold! Tarek the Great! Screenshots really do speak for themselves. ~ Draco

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1720 downloads

Uploaded:11-01-2006

CTF-Kernel

ctfkernel.zip | 12.73 MB

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1903 downloads

Uploaded:10-21-2006

CTF Gralada

ctfgralada.zip | 42.35 MB

known as The Priestess. Housed in metallic statues, The Priestess has been rumored by visiting engineers to send cries for freedom echoing through the plant\'s empty passages. Thankless as it is, however, the Priestess is unswerving in her task of maintaining Gralada\'s perpetually producing power.

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481 downloads

Uploaded:10-21-2006

Dm Bluehaze

dmbluehaze.zip | 1.07 MB

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3033 downloads

Uploaded:10-21-2006

UT2004 SkaarjDeath model

death_ut2k4.zip | 2.01 MB

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1537 downloads

Uploaded:10-21-2006

Anti-Air Hellbender

timprv.zip | 11.69 KB

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558 downloads

Uploaded:10-19-2006

Spyware UT2004

spyware_ut2k4.zip | 1.53 MB

worth a look and try. It's a crossbreed of Xan, pure machinery and authentic look, powered by nothing else than the zero-point energy itself.

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355 downloads

Uploaded:10-15-2006

Terra

terra_ut2k4_skin.zip | 3.13 MB

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1397 downloads

Uploaded:10-15-2006

Necris Ghosts

necrisghosts.zip | 9.44 MB

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3023 downloads

Uploaded:10-12-2006

Unreal 2: The Awakening Demo

unreal2demo.exe | 153.48 MB

Awakening\'s single-player campaign. Lock and load, Marshall - you\'re moving out. ---------- MINIMAL SYSTEM REQUIREMENTS: Operating System: Windows 98/2000/ME/XP Processor: Intel Pentium III or AMD Athlon 733MHz (1.2GHz or higher recommended) Memory: 256MB RAM (386MB RAM or greater recommended) Video: 32MB, Win98/2k/ME/XP and DirectX 8.1 compatible graphics card. Sound: Any Win98/2k/ME/XP-compatible card. SoundBlaster Audigy cards recommended. DirectX: DirectX version 8.1 or higher.

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1409 downloads

Uploaded:10-07-2006

Advanced Bot VampirusJR

vampirusbot.zip | 19.19 KB

enhanced compare Relative Strength - bot hunting and attack, only if have some advantage over enemy - bot don\'t follow enemy on lift, if enemy have ShockRifle - enhanced use ShockRifle and make Combo from any position - bot make preventive ShockRifle Combo, when enemy not visible - bot always rotated to the Enemy - bot avoid BioRifle Goop on the ground - advanced weapon selection - mutator have global tuning accuracy ( default 50 % ) basically for ShockRifle and SniperRifle - advanced retreat to the Health, never run toward Enemy, only backward Bot with 50 % accuracy win average Human Player, with 100 % - every ProGamer. (except case when you kill bot once and hiding all rest time, or use level bug when bot get stuck) Some limitation - if you want use normal bots after play with \"Advanced Bot VampirusJR\", you should restart UT2004. Do not use Bot in TeamDeathMatch even you play 1vs1, only DeathMatch.

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2572 downloads

Uploaded:09-27-2006

vCTF DG Arctika

vctfdgarctika.zip | 24.4 MB

seas. The chunks of land that remained suffered a harsh frozen climate, barely able to sustain humans. The few survivors of the war battled over what land remained. Welcome to the new continent of Arctika... A strong environmental goal with realistic terrain and plenty of atmosphere. Part of the design goal in this map was to create a lot of custom futuristic staticmeshes for the team bases to give them a fresh new look. - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - realistic high resolution terrain with multiple textures - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects

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639 downloads

Uploaded:09-27-2006

DM Kandhar

dmkandhar.zip | 6.36 MB

Download

2221 downloads

Uploaded:09-20-2006

Dark Corners mod

darkcorners.rar | 351.35 MB

been a rite of passage for all teenagers in town. To many the haunted estate is nothing more than an urban myth... Unaware of the lurking shadows, Julia reaches the attic only to realize that the stories about the house are true. The shadows are alive with an unseen evil that is bound to the darkness. Julia must now escape the house without succumbing to the frightening evil waiting at the edge of the light. Philosophy Dark Corners is a game based on film and visual storytelling techniques. These theories are the cornerstone of the games design. This applies not only to the NIS sequences, but to game play as well. In Dark Corners, the player is put into dark levels that are only lite by small bright lights. This technique utilizes the visual theory known as \"frame-within-a-frame\". During game play, the user can only see limited amounts of the screen at any one time, this build tension between the on screen light source and the edge of the screen. We are trying to give the player a sense of a bigger world, while only exposing bits of it visually. This keeps the player thinking there is something sinister just beyond the radius of the light. The horror genre can be divided into two schools of thought, gore (Dawn of the Dead) and suggestion (the Blair Witch Project). Building on the \"frame-within-a-frame\" feature of the game, we decided to go with suggestion. This entailed characterizing the darkness as an entity itself through the use of sound and scripted sequences. The result was the player has to apply a certain amount of closure to the game play and use their own imagination to fill in the visual gaps provding the game with an unsettling nature. \"Often it\'s what you can\'t see that is scarier than what you do see\" The result of the application of these theories was an immersive experience that pushes the boundaries of what is defined as horror in the videogame genre. Mechanics When the player enters the shadows they are attacked, when they are in the light they are healed. The player must then escape the house by solving a series of environmental puzzles that unlock room. Game progression is handled by giving the player tools to combat the darkness (flashlight, flares) and putting them in situations where they must use them to survive. Along with tools that game has a linear difficulty curve mitigated by the introduction of progressive complications during game play.

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755 downloads

Uploaded:09-18-2006

ONS ZeroImpact 32p

onszeroimpact32p.zip | 5.47 MB

Enidlareg-Ogop plane. Button your overcoat tournament players and prepare to experience all the gut splattering brutality that this sub-zero arctic paradise can offer you.

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2229 downloads

Uploaded:09-15-2006

Cloud Skin

cloud_skinv2.rar | 471.19 KB

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373 downloads

Uploaded:09-15-2006

DM-World War 2

dmworldwartwo.rar | 227.07 KB

have many folds, thas must i fixxe...A very bad war! :(

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924 downloads

Uploaded:09-15-2006

AS_World War 2

asworldwarii.rar | 227.39 KB

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7028 downloads

Uploaded:09-13-2006

RuneStorm Map Pack 1

rsmappack1.zip | 59.86 MB

Download

1013 downloads

Uploaded:09-13-2006

AS- The BattleField

asthebattlefield.rar | 274.21 KB

Download

706 downloads

Uploaded:09-13-2006

AS-Fallen City Race

asfallencityrace.rar | 177.28 KB

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2159 downloads

Uploaded:08-30-2006

DM BeautyBabes][v2

dmbeautybabesv2.zip | 12.65 MB

Download

388 downloads

Uploaded:08-29-2006

VCTF-ApA][Redrooms2

vctfaparedrooms2.zip | 3.79 MB

Some small visual updates too. This is the second edition of my first VCTF map. Nothing fancy, but it has good intense game play and looks solid. The layout is loosely based on another map with a similar name *cough*, but it\'s built from scratch with a totally different theme and a lot of different features.

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176 downloads

Uploaded:08-26-2006

Wehtron3 Skin

wehtron3.zip | 2.19 MB

Download

808 downloads

Uploaded:08-25-2006

UT2k6 DMA

ut2k6_dma.rar | 6.69 MB

Download

379 downloads

Uploaded:08-12-2006

ONS-MBB-Storage Facility

onsmbbstorage_facility_se.rar | 841.71 KB

corporations that sometimes this Storage will be as an Onslaught arena. Warrior ready your gun, prepare for fight... because battle on the Storage Facility begins!

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784 downloads

Uploaded:08-11-2006

AS Zirconium

aszirconium.zip | 16.71 MB

Beams to dissable warhead construction, and destroy the entire facility by placing explosives in the command center.

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504 downloads

Uploaded:08-09-2006

SMF Maps

smf.zip | 65.14 MB

Download

2252 downloads

Uploaded:07-30-2006

ONS Falloutfield

onsfalloutfield.zip | 26.39 MB

themselves far underground survived the initial devistation. Once the humanoid\'s supplies were exhausted, they were forced to surface. Some died within days, others went completely insane before dying of their radiation burns, and there were the ones who lived on. It was a select few that saw the power of a nation waiting to be taken like candy from a baby. They remembered their past and how the support and loyalty of thousands had been the result of live blood sport. And so it was, FalloutField was constructed from the remains of a past long forgotten. The tribes of earth rejoiced in the games and for the contestants, it was an honor to die in any combat for their leader. The organizers of the Unreal Tournament got wind of the field from some low life bounty hunters (who else would be caught hanging out in the sh$t hole of the galaxy), they decided to contact the \"Leader\". Well lets just say the negotiations didn\'t work out, the tournament decided earth would be a nicer place without the inhabitants and so they crushed the humanoids of earth. Earth and FalloutField are now Official Property of Tournament. Welcome to the sh%tt%$st place in the galaxy, but WOW! I\'ve got to hand it to the earthlings for putting together one hell of a track. Enjoy just don\'t hurt yourself. A win here can put your team up big in the overall standings.

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896 downloads

Uploaded:07-30-2006

DM-MPC Fire Station

dmmpcfirestation.zip | 14.65 MB

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541 downloads

Uploaded:07-18-2006

DM UCMP3 Altitude

dmucmp3altitude.zip | 14.03 MB

Download

1710 downloads

Uploaded:07-18-2006

ONS ChainsIsle2

onschainsisle2.zip | 10.73 MB

Download

356 downloads

Uploaded:07-12-2006

DM Glacialis

dmglacialisv1.zip | 11.43 MB

Download

1436 downloads

Uploaded:07-11-2006

Angrist

angrist.zip | 3.83 MB

Download

299 downloads

Uploaded:07-05-2006

Torgar

torgar_ut2k4.zip | 2.3 MB

Download

573 downloads

Uploaded:07-05-2006

Frost

frost.zip | 2.22 MB

Download

1510 downloads

Uploaded:07-05-2006

DM Forest Of Lost Souls

dmforestoflostsouls.zip | 23.57 MB

Download

410 downloads

Uploaded:06-28-2006

Hivelanders

hivelanders.zip | 15.08 MB

Download

1530 downloads

Uploaded:06-26-2006

MOMO Mizrahi

momo.zip | 3.54 MB

Sakura) has a special connection with MOMO. Before Sakura died, she asked Jr. to take care of her "sister", MOMO. Juli Mizrahi, the wife of Joachim and mother of Sakura, is unsettled by MOMO, because she is reminded of Sakura. MOMO is programmed to feel human emotion, unlike other Realians, and wishes desperately for attention from Juli, whom she considers her mother. The cyborg Ziggy (Ziggurat 8), assigned to protect MOMO, acts as a father figure for her (it was, in fact, MOMO who gave him the nickname "Ziggy").

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807 downloads

Uploaded:06-26-2006

ONS B3WintersHollow

onsb3wintershollow.zip | 6.38 MB

Download

426 downloads

Uploaded:06-18-2006

DM Revelation

dmrevelation.zip | 12.99 MB

Download

3249 downloads

Uploaded:06-17-2006

CTF-DG-PineRidge

ctfdgpineridge.zip | 25.58 MB

things in their passing. In the midst of the tree-lined ridges, the battle for the flag begins... This map was designed to look like a realistic paintball game area in the wilderness, or a hunting spot or military training and excercise area. The difficult and very time-consuming task was placing all of the trees to look natural, which took many days. Features - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - no CSG (BSP brushes) was used for greater map speed - realistic high resolution terrain with multiple textures and deco layers - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects - moving clouds, rooftop raindrop spatter, and plenty of other detail - a large number of custom audio sounds

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1456 downloads

Uploaded:06-07-2006

DM NinthGate

dmninthgate.zip | 30.6 MB

Download

408 downloads

Uploaded:06-07-2006

DM BronzeAge2K4

dmbronzeage2k4.zip | 12.7 MB

Download

680 downloads

Uploaded:06-07-2006

DM DarkInspiration

dmdarkinspiration.zip | 12.91 MB

Download

1006 downloads

Uploaded:05-30-2006

DM Campgrounds Urban

dmcampgrounds_urban.zip | 10.46 MB

Download

335 downloads

Uploaded:05-28-2006

CTF Oasis

ctfoasis.zip | 13.72 MB

Download

758 downloads

Uploaded:05-24-2006

Void Map Pack

voidmappack.zip | 1.47 MB

Download

2455 downloads

Uploaded:05-14-2006

DM-Aeris

dmaeris14052006.zip | 11.15 MB

is a medium sized map representing a part of a derelicted castle. There are some open-air areas and an underground level.

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1266 downloads

Uploaded:05-14-2006

DM-Mannix03

dmmannix03b.zip | 27.55 MB

Download

2136 downloads

Uploaded:05-03-2006

Sailor Senshi Pack 1.2

ut2k4_modelsailor_senshi_pack_1.2.zip | 3.84 MB

of her life sending the survivors souls into the future to be reborn in hopes that they would this time be able to live out peaceful lives. Among these souls was her daughter, Princess Usagi and her court, the Sailor Senshi. However, this wasn't meant to be. An old enemy had reappeared and Princess Usagi and her court had their memories reawakened in order to combat this threat. History was about to repeat it's self....

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488 downloads

Uploaded:04-28-2006

DM Parish

dmparish.zip | 18.38 MB

laying around.

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461 downloads

Uploaded:04-23-2006

DM Relinquish

dmrelinquish.zip | 18.41 MB

laying around.

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1370 downloads

Uploaded:04-17-2006

ONS Skybase

onsskybase_b1.zip | 924.93 KB

bullet/laser/missile/tank/tank-shell, you should like this map. The layout is set up so there\'s a huge choke point in the middle, which makes for some pretty awesome battles, especally with the \"Excessive 3.02\" mutator.

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380 downloads

Uploaded:04-12-2006

CTF-Oraxin-SE

ctforaxinse.zip | 14.12 MB

other things in the map because I wasn\'t quite happy with the last version, and this one is a lot more polished. There are more changes than I can even think about, but there are a lot of them, and I\'m finally happy to let the map go.

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485 downloads

Uploaded:04-01-2006

DM-Bloody_Bonifatius][v2

dmbloody_bonifatiusv2.zip | 18.86 MB

really exists in The Netherlands. The church itself is big and there are 2 lifts to transport you to the upper churchlevel. In this church you will find a lot of hiding places where you can go by teleport. Also you can jump high into the churchtower by jumppads. Almost all weapons are present, also ONS ones. High above on the church you can find ion painters, they only work outside. Two redeemers are in hidden places, one you can see, but can you really get to it?

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293 downloads

Uploaded:03-28-2006

CTF-(Tra)-LeStreets

ctftralestreets.zip | 68.81 MB

these textures are V useful. one flag is in a abandoned red building, the other, under a statue of a darwinia man. BOT SUPPORT however, the lighting is currently only ambient, a newer version will be released in the near-future with good lighting . layout is great, compact and fast. even if you dont like the map, the textures included are great for mapping.

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2150 downloads

Uploaded:03-26-2006

AS Thunderstrom

asthunderstrom.zip | 13.73 MB

the maverick physicists of Thunderstrom Technologies had built a prototype Faster-Than-Light spacecraft. Seeking to corner the market on FTL transportation, STFU dispatched a team of it\'s corporate commandos to steal the prototype from the heavily guarded Thunderstrom facility.

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398 downloads

Uploaded:03-26-2006

DM-Omnip)o(tentS-2006

dmomnipotents2006.zip | 14.17 MB

clan. It\'s finally finished and ready to be played by the rest of the world. Check it out, have fun fraggin\' your enemies.

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282 downloads

Uploaded:03-19-2006

DM-Kamchikawata

dmkamchikawata2k4.zip | 13.55 MB

Download

1285 downloads

Uploaded:03-18-2006

Dm-AlexIsland

dmalexisland.zip | 12.99 MB

than is nice UT2004: smart illumination, beautiful complex textures, are used shaders, there is warpzones, translator, softlights, lift with opening doors, the underwater world and still is a lot of that. I hope it is pleasant to you...

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271 downloads

Uploaded:03-12-2006

DM Derelicted2

dmderelicted2.zip | 475.54 KB

pickups in there. Voila! A new killing floor!

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510 downloads

Uploaded:03-10-2006

DM 1on1 Empae

dm1on1empae.zip | 3.97 MB

Download

419 downloads

Uploaded:03-08-2006

DM Giero

dmgiero.zip | 14.1 MB

the temperature regulated, kept cool to prevent damage to the ancient equipment still used here. Slowly gases buried beneath the deserts surface are pumped through the facilities tanks: cleaned, mixed, blended, then transformed into useable fuel. The Giero stations only connection to the outside world are it’s power lines, long cables running from pylon to pylon across the desert. With no one ever arriving to repair the damaged machines, the facility is gradually breaking down, a process which will continue for decades. The map is optimized for detail settings for those that don\'t have great computers (I know mine isn\'t). Setting world detail to low will knock off the uneeded meshes / particles.

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817 downloads

Uploaded:03-05-2006

AS Deek Station AlphaZ

asdeekstationalphaz.zip | 4.78 MB

re-capturing the Lores, he and his crew quickly destroyed the Teleporter suppressor, allowing Teleportation to the Station. The Commander and his crew can now destroy the tractor beams holding the Lores in place and escape.

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1422 downloads

Uploaded:02-21-2006

CTF-CityScape

ctfcityscape.zip | 5.17 MB

there are some holes in the platforms that you don\'t think you can fall through.

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1611 downloads

Uploaded:02-13-2006

vCTF 2Towers][

vctf2towers.zip | 10.13 MB

Download

3438 downloads

Uploaded:02-12-2006

Popo

ut2k4mdlpopo.zip | 4.32 MB

Download

1267 downloads

Uploaded:02-12-2006

Tyrantbots Skin Pack

rtyrant9a_ut2k4.zip | 13.83 MB

Download

1389 downloads

Uploaded:02-11-2006

AS Deek Super Carriers

asdeeksupercarriers.zip | 12.38 MB

is now time to flush them out! Destroy the mine field, Mineship layer and Destroy all three carrier ships.

Download

3090 downloads

Uploaded:02-11-2006

AS CraterBase

ascraterbasefinal.zip | 2.08 MB

its worth it. If you\'ve ever played the first AS-Craterbase, then you will be surprised at how much its changed since then. Here are a few of the changes i made, better lighting, better emmiters that work online, finished the incomplete movie sequence at the beggining, added better vehicles (as well as defense vehicles for defenders) and better gameplay. This is one crazy map filled with vehicles and super weapons, i really hope you enjoy it!

Download

734 downloads

Uploaded:02-07-2006

ONS WindField

onswindfield.zip | 6.92 MB

was the offline play, looking at the bomber coming from a long distance, and the 2 nodes that lie to the power core. Which means that you have 2 nodes that link on the power core instead of 1. So if there is like 2 good players camping on a node the other team can use the other path and try to make it fast to the enemy base. Somehow, sine the map was built in 2 days, it is not the best around. It feature a new vehicle, the black manta. It has basicaly the same stastics as the stock manta that comes with the game, except it have different statistics.

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813 downloads

Uploaded:02-07-2006

DM MPC Walls of Floyd

dmmpcwallsoffloyd.zip | 14.07 MB

server, but people kept asking me where can they get it and is it for download anywhere, so I desided to post it so anyone can get download it. ENJOY !!

Download

434 downloads

Uploaded:02-04-2006

DM Q1DM1

dmq1dm1.zip | 2.32 MB

is the case here. But a good UT2004 arsenal is still here. The triggered movers are all present and bots do their job well. I added a skybox to make the room with the hole a little neater-looking.

Download

3243 downloads

Uploaded:01-31-2006

FragBU Bonus Pack

fbubp.zip | 62.94 MB

their correct locations. ---------------------------------------- MAPS: CTF-FBU-1on1-Xerosis - Raffi_B CTF-FBU-Barcelona - Gred Mega and Raffi_B CTF-FBU-Iron2 - Raffi_B CTF-FBU-Veiled - Radeon285 ONS-FBU-Desertion - Styx ONS-FBU-Highlands - Styx, Reeps, and Raffi_B ONS-FBU-Scorched - Styx, Reeps, and Raffi_B ONS-FBU-Stonehaven - King Mango VCTF-FBU-AkhaRu - King Mango MUTATORS: Heavy Health - SlayerDragon - The less health you have, the faster you move! Heavy Armor - SlayerDragon - The less armor your vehicle has, the faster it will move! GAMETYPES: Nalicow Invasion - Parser - Replaces the standard Invasion monsters with fully-functional Nalicows! They moo, hump, and fly, so you\'d better watch out!

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728 downloads

Uploaded:01-31-2006

CTF TajMahal

ctftajmahal.zip | 11.79 MB

myself except Shiva which I had to modify from the 17000 monster mesh it was.

Download

1101 downloads

Uploaded:01-27-2006

Blast Ruins v3 Zoned

dmvrsblastruins_v3_zoned.zip | 3.66 MB

deemer. If rock closes on you, shoot the pole sticking out of the wall with the flack to exit.

Download

338 downloads

Uploaded:01-18-2006

CTF Tribute

ctftribute.zip | 11.51 MB

pickups that were shaped, textured, and recreated by me. This map now serves as a tribute to all classic mappers out there. This CTF goes right back to the basics folks. Enjoy!

Download

330 downloads

Uploaded:01-16-2006

CTF Brean 2120

ctfbrean_2120.zip | 4.87 MB

Download

498 downloads

Uploaded:01-16-2006

DM Pressure

dmpressurer1.zip | 10.77 MB

Download

736 downloads

Uploaded:01-10-2006

DM US WildWest2k4v2

dmuswildwest2k4v2.zip | 18.73 MB

Download

1520 downloads

Uploaded:01-09-2006

Omega Unit Male

omegaunit_male.rar | 1.31 MB

Download

2240 downloads

Uploaded:01-09-2006

DM MPC Sniper Village

dmmpcsnipervillage.zip | 14.73 MB

map, added new music in the pub and ammo room, along with more pickups and few changes here and there.

Download

809 downloads

Uploaded:01-09-2006

DM-Eroeh

dmeroeh.zip | 17.36 MB

Download

485 downloads

Uploaded:01-04-2006

DM Shadowflare

dmshadowflare.zip | 11.16 MB

on a collision course with absolute destruction, employees of this once famous space station figured it would be best to simply sell everything to the Tournament, and get out of there with what they could.

Download

1656 downloads

Uploaded:01-04-2006

ONS Galadriël System

onsgaladrilsystem.zip | 9.44 MB

Download

1564 downloads

Uploaded:01-01-2006

AS Deek SpacePlatformII

asdeekspaceplatformii.zip | 10 MB

to jumping within the Mech to a high platform under heavy fire.

Download

360 downloads

Uploaded:12-28-2005

DM FiveBoxes

dmfiveboxes.zip | 9.04 MB

Download

3282 downloads

Uploaded:12-26-2005

SkaarjBot

skaarjbot.rar | 2.24 MB

Download

854 downloads

Uploaded:12-25-2005

US DerelictCity2K4

dmusderelictcity2k4v2.zip | 12.62 MB

Download

294 downloads

Uploaded:12-24-2005

CTF Structural

ctfstructural.zip | 11.8 MB

Download

1153 downloads

Uploaded:12-22-2005

Bleodsioan Skins

bleodsian.zip | 15.38 MB

Download

4325 downloads

Uploaded:12-22-2005

Ballistic Weapons - Gold Edition v1.50 - UMOD

ballisticv150gold_umod.zip | 75.33 MB

new, enhanced weapon system. Updated December 22 to fix the UMOD.

Download

495 downloads

Uploaded:12-20-2005

DM Structured

dmstructured.zip | 16.84 MB

metal was polished and the wood was sanded, it returned to its former glory, and became a popular new tournament venue.

Download

1031 downloads

Uploaded:12-17-2005

Alien Swarm v1.2 to v1.3 Patch

alienswarm_12_to_13_patch.zip | 16.05 MB

squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer. Changes: * Decompression kills are shared equally between live marines (counting as assisted kills). * Suiciding while infested is no longer a good idea. * The Swarm Queen is now capable of smashing Sentry guns. * Hand grenades now have a wider area of effect and will detonate when passing close to aliens. * Medics will see injured marines with a flashing red name. * Heal effect changed to give instant feedback. * Empty servers will reset to the Sigma campaign (there is a server setting to disable this if desired). Misc. fixes: * Anime smiley works in a multiplayer game. * Voice chat will join correctly. * Fixed texture level of detail settings on various interface textures. * Fixed a campaign rarely getting stuck on the lobby with all missions complete. * Flares now correctly burn out on a dedicated server. * The MaxIdleTime server setting will no longer kick spectators. * Deselect marine button no longer interferes with campaign levelling up at widescreen resolutions. Changes for custom maps and campaigns: * Players can start and load custom campaigns from the main menu. * Custom campaign vote mutator (by Smattbac & Butters) included by default, so players can start and load custom campaigns from in-game. * Mappers can restrict equipment on a per map basis. * Mappers can add custom equipment on a per map basis. * All weapons use the AoHelper function for setting things on fire. * Ammo dropping function moved inside the Ammo bag class to better support custom Ammo bags (like in Telic). * Any music with \"AllowStim\" at the end of the song title can be played alongside a Stim. * No longer able to carry two SIZE_Large items. * Added a bBastille variable to make custom equipment only Bastille can use.

Download

755 downloads

Uploaded:12-15-2005

DM-BlizzzXL

dmblizzzxl.zip | 15.93 MB

though, this gets two thumbs up from me while I\'m not playing it. Good job Taaske!

Download

691 downloads

Uploaded:12-13-2005

UT2004 3369.1 Mac Hotfix

ut2004macpatch33691.dmg.bz2 | 9.31 MB

audio now correctly spatializes, other OpenAL fixes. The Mac version requires a 3369 install, so the whole ECE Bonus Pack doesn\'t need downloading again. There is no Win32 or Win64 3369.1, as these issues were specific to Linux/Mac, nor is there one planned as far as I know.

Download

1418 downloads

Uploaded:12-10-2005

AS Deek Spacestation

asdeekspacestation1.zip | 11.63 MB

into such can supply more power than a station will ever need. The problem? Will that becomes a matter of physic\'s, balancing an every increasing gravitational force with anti-gravity power nodes. The Station must first be built just outside the event horizon. Once completed, the station is pushed over the Event Horizon, and over the next year the anti-gravity power nodes will be slowely built up and balanced against the increasing measured gravity of the Black Hole. The descent will continue until a measured distance is achieved, to fully power the station. Of course such a station would have signifficant power advantage and weapon capability to defend itself. Hence spacestation1 of this construction does find itself under attack often, and there are considerations with the Black Hole so close as to what weapons can be use. This time the attacking ship was mistaken for an asteriod due to is size and its behaviour under the Black Holes influence.

Download

2564 downloads

Uploaded:12-07-2005

DM MPC Christmas Town

dmmpcchristmastown.zip | 20.9 MB

size of it. Go play in Santa\'s workshop if you\'re bored.

Download

743 downloads

Uploaded:12-07-2005

DM LaRoche

dmlaroche.zip | 25.72 MB

all these years, even some machines are still active. Apart from that, LaRoche is a beautiful place to frag... or rest in peace...

Download

211 downloads

Uploaded:12-07-2005

AS Skyrace

asskyracefinalversion.zip | 5.11 MB

be a bad idea. If the poisonous smog didn't instantly instantly kill you, the fall to the ground would likely do it anyway. Your goals are mostly to get a certain vehicle at a certain place. There are lots of hidden elements and tricks to pull off in this map. Play smart, explore beyond the main paths, and use your head. About all of the objectives may seem incredibly hard at first, but the more you explore and learn the map, the better you will become.

Download

556 downloads

Uploaded:12-07-2005

DM Endymion

dmendymion.zip | 13.87 MB

happened in the test town which changed the town forever,the shinra corporation stopt their testings and built a new town. Endymion was left alone for eternity.

Download

480 downloads

Uploaded:12-06-2005

DM-Decimate

dmdecimate.zip | 12.46 MB

How a deathmatch map should feel.

Download

1191 downloads

Uploaded:12-02-2005

Bleeding Onyx Skin Pack

bleedingonyx_ut2k4.zip | 23.13 MB

Download

1235 downloads

Uploaded:11-29-2005

Jerrys Vehicle Horse

jerrysvehiclehorse_v1.zip | 2.48 MB

Download

414 downloads

Uploaded:11-27-2005

CTF-HUT-StoneFallsF

ctfhutstonefallsf.zip | 18.42 MB

floor. Corrected black faces on two BSP surfaces. Tweaked Terrain to remove obscene hole under cliff mesh. Level Name: CTF-HUT-StoneFalls Game Type: CTF Botmatch: Yes Single Player: No Teamplay: Yes Difficulty Settings: Only For Bots New Textures: Yes New Meshes: Yes New Scripts: No New Sounds: No New Music: No

Download

394 downloads

Uploaded:11-23-2005

Coyopas

coyopas.zip | 12.09 MB

Download

2987 downloads

Uploaded:11-23-2005

DM Bathroom

dmbathroom.zip | 571.86 KB

Download

991 downloads

Uploaded:11-23-2005

MapMixer

mapmixer23018nov2005.zip | 811.11 KB

invoked with. It allows you to easily personalise settings for each map in a session, including Game Type, Mutators, Player Counts, Bot Skill and Bots, with optional rule and mutator randomisation. MapMixer provides it\'s own map list system which includes the ability to handle game types on a per map basis. It can be invoked as a standard mutator although it provides it\'s own hook into the game main menu and where you can launch the game session.

Download

840 downloads

Uploaded:11-16-2005

Mentals Skinpack

mentals_skinpack.rar | 2.67 MB

Download

743 downloads

Uploaded:11-16-2005

SM Ruby Skin

ut2004skinsmruby.zip | 5.41 MB

the Boring Legal Crud section for details).

Download

351 downloads

Uploaded:11-16-2005

TSE - Charlie

ut2k4tsecharlie.zip | 13.31 MB

Also a nice feature is that he included a teamlogo for the team. A real nice idea to round things up! The characters are pretty strong (the weakest is at Malcolm-niveau)! If you have them in your team they can help you a lot and a great help to win Single Player mode at higher levels.

Download

473 downloads

Uploaded:11-16-2005

TSE - Bravo

ut2k4tsebravo.zip | 12.7 MB

Also a nice feature is that he included a teamlogo for the team. A real nice idea to round things up! The characters are pretty strong (the weakest is at Malcolm-niveau)! If you have them in your team they can help you a lot and a great help to win Single Player mode at higher levels.

Download

1282 downloads

Uploaded:11-14-2005

Angelita Skin

angelita_ut2k4.zip | 979.23 KB

Download

402 downloads

Uploaded:11-08-2005

DM UCMP2 Taron

dmucmp2taron.zip | 14.42 MB

raided for it\'s priceless artifacts, the temple now withstands time as a remnant of a past civilisation. Only a giant Nali statue remains there now, as strangers wander in to further the temple\'s decay.....

Download

401 downloads

Uploaded:11-08-2005

CTF UCMP2 Vadamerca

ctfucmp2vadamerca.zip | 22.02 MB

Download

1335 downloads

Uploaded:11-07-2005

DM Backspace

dm1on1backspace.zip | 3.55 MB

the map looking clean and simple. Same goes for the use of sound in the map. I kept the amount and volume of the sounds quite low, so they don\'t distract you from what\'s happening around you.

Download

1188 downloads

Uploaded:11-06-2005

DM Campgrounds Egypt

96010dmcampgroundsegypt.zip | 1.41 MB

I think it is a very nice piece from me, cause this\'s my first tweak, and my 3rd map at all.

Download

461 downloads

Uploaded:11-06-2005

CTF UCMP2 Enlightenment

ctfucmp2enlightenment.zip | 24.71 MB

proclaim themselves kings. For this is the Age of Enlightenment, and there can be only ONE ! - This is a large terrain-based capture the flag map featuring two flag base castles, an intermediate series of battlements and many connected routes to and from the flags.

Download

280 downloads

Uploaded:11-04-2005

CTF TinMan

ctftinmanut2k4.zip | 16.22 MB

crushes you and the only thing missing is the SuperShock rifle which was found to be annoying.

Download

592 downloads

Uploaded:10-31-2005

Ghost Hunters Pack 2

ghosthunterspack2.zip | 13.8 MB

Download

1047 downloads

Uploaded:10-30-2005

Blue Gear Pack

bluegearpack_ut2k4.zip | 13.04 MB

Download

776 downloads

Uploaded:10-30-2005

Sailor Senshi Model Pack

ut2k4_modelsailor_senshi_pack_1.1.zip | 3.01 MB

in a savage war, the queen of the Moon spent the last moments of her life sending the survivors souls into the future to be reborn in hopes that they would this time be able to live out peaceful lives. Among these souls was her daughter, Princess Usagi and her court, the Sailor Senshi. However, this wasn't ment to be. An old enemy had reappeared and Princess Usagi and her court had their memories reawakened in order to combat this threat. History was about to repeat it's self....

Download

3418 downloads

Uploaded:10-30-2005

Glass Model

ut2k4glass.zip | 1.33 MB

Download

338 downloads

Uploaded:10-30-2005

DM UPH Hexed

dmuphhexed.zip | 11.31 MB

on!!! Check it out.

Download

1207 downloads

Uploaded:10-27-2005

AS Trials of Movement

astrialsofmovementv5.zip | 3.21 MB

Download

871 downloads

Uploaded:10-26-2005

Blood Ritual

setupbloodritualwin32.exe | 81.01 MB

There are also runes, like in CUT2 and the like which can give you special abilities like speed. There are custom weapons too, with pretty unique firing modes. The Headhunter primary is like the Ripper from UT, but the secondary fire throws an energy net that catches people like the Scorpion energy. The Honor Guard is a machine gun-come-mine thrower, and the Stalker is your basic sniper rifle. All the weapons seem to be evenly balanced with great textures. Really a recommended download.

Download

1578 downloads

Uploaded:10-26-2005

DM-Haunted_Mansion

dmhaunted_mansion.zip | 20.22 MB

Download

649 downloads

Uploaded:10-26-2005

DM Anschar

dmanscharbeta.zip | 15.01 MB

Download

2042 downloads

Uploaded:10-26-2005

Halloween Skinpack

angelmapperhalloween.zip | 366.77 KB

Download

258 downloads

Uploaded:10-23-2005

Internet Police

colossus.zip | 11.38 MB

Download

1523 downloads

Uploaded:10-02-2005

Rikki

rikki.rar | 1.27 MB

Download

3481 downloads

Uploaded:09-26-2005

ONS Maelstrom

onsmaelstrom.zip | 6 MB

with the amount of nodes results in massive alterations to gameplay mechanics. ONS-Maelstrom is like no other map made - it is a new kind of Onslaught. ***This map requires the ECE Bonus Pak!

Download

2162 downloads

Uploaded:09-25-2005

German Soldier

german_soldier_v1.zip | 5.53 MB

locations: C:\UT2004\System\german_soldier.upl C:\UT2004\textures\JerrysCreaturesTextures.utx C:\UT2004\Animations\JerrysCreatures.ukx

Download

4496 downloads

Uploaded:09-23-2005

Samus Aran

samus.zip | 3.78 MB

Download

306 downloads

Uploaded:09-22-2005

Athu and Devine Skins

athuanddevine.zip | 3.55 MB

Download

1579 downloads

Uploaded:09-22-2005

DM Urban Town

dmurban_town.rar | 2.39 MB

Download

1632 downloads

Uploaded:09-19-2005

Klasnic Svetlana

klasnic_svetlana_ut2k4.zip | 2.76 MB

Download

615 downloads

Uploaded:09-17-2005

CTF Canal

ctfcanalfinal.zip | 23.21 MB

Download

441 downloads

Uploaded:09-11-2005

DM-Agony2k4-SE

dmagony2k4se.zip | 10.1 MB

Download

589 downloads

Uploaded:09-10-2005

ONS-BattleMesas

onsbattlemesas.zip | 1.43 MB

planet, your fight awaits you, are you ready! This map is Bot tested and player approved :)

Download

874 downloads

Uploaded:09-09-2005

DM Anukhet

dmanukhet.zip | 12.9 MB

battlefield.

Download

2334 downloads

Uploaded:09-08-2005

CTF-Boardwalk

ctfboardwalk.zip | 16.89 MB

secluded passage ways and alternative routes to the respective bases. Capturing the flag won’t be easy, so when the going gets tough, don't hesitate to respawn at your team's favorite watering hole for a cold one and enjoy the dazzling sunset.

Download

781 downloads

Uploaded:09-07-2005

AS-Hellbender Race [Nightmare]

nightmareprefinal.zip | 7.98 MB

get it, the PreFinal is here. The final will be on the upcoming eVil Extreme Makeovers Map Pack with little difference than this one! Changes from v3-- Rocket Spam (causing serious server lag) has been solved, the OMFG Gun has been moved to the tower, replacing the redeemer up there. It's also the original OMFG gun, no longer dual, and only 100 max ammo. Two Spear Hellbenders on course, for the noob attackers. Many other vehicle health max tweaks Alert Tweaks And an all new P Room

Download

1149 downloads

Uploaded:09-03-2005

Coret Classic

ctfcoretclassic.zip | 12.44 MB

times are still high depending on your settings but there are a few tweaks to increase this. I would suggest server admins setting a standard join time to game higher than normal ;)

Download

8416 downloads

Uploaded:09-01-2005

Killing Floor Mod

kfsetup.exe | 119.43 MB

zombies. Killing Floor features some of the most detailed and atmospheric environments you will see in a horror themed mod, and the objective is to make something that is not only visually pleasing, but also rewarding and fun from a gameplay standpoint . This mod is unique in that it features full support for environmental physics. In a nutshell? If you bump into a garbage can, it's going to fall over. Shoot a computer monitor, and it will topple off the table it was resting on. This adds a whole new level in gameplay and can often facilitate some strategic employment of the physics system, like putting a table up against a doorway, etc.

Download

937 downloads

Uploaded:08-29-2005

vCTF Lapse

vctflapse.zip | 7.36 MB

Download

2833 downloads

Uploaded:08-22-2005

CTF Stargate SG-1

ctfstargatesg1.zip | 3.93 MB

Download

1131 downloads

Uploaded:08-21-2005

DM Blacksunday

dmblacksunday.zip | 16.14 MB

Download

1841 downloads

Uploaded:08-16-2005

Miko Fox

mikofox_2004_v2.1.zip | 1.53 MB

PG rated skin than the original model. To use one of these in the extras folder Rename it MikoTextures.UTX and place it in the texture folder.

Download

1179 downloads

Uploaded:08-16-2005

UTModsParty

utmodsparty09b_install.exe | 546.2 KB

Download

309 downloads

Uploaded:08-14-2005

CTF Opposite

ctfopposite.zip | 13.27 MB

Detail\' settings to low. That might help a bit...

Download

333 downloads

Uploaded:08-10-2005

DM Sector D27

dmsectord27.zip | 4.51 MB

Download

248 downloads

Uploaded:08-10-2005

Caige

caige.rar | 1.94 MB

Download

552 downloads

Uploaded:07-27-2005

The Three Stooges

thethreestooges.zip | 1015.46 KB

Download

2547 downloads

Uploaded:07-22-2005

Comet

dmcomet.zip | 3.81 MB

had to be made for this comet\'s back side, before it makes its final journey into the black abyss. Take part in this chilling atmosphere and liquid nitrogen lake unlike any other landscape you have experienced.

Download

779 downloads

Uploaded:07-22-2005

DM Codex2k4

dmcodex2k4.zip | 6.79 MB

evade your opponents flak cannon. The map itsself is not that big but it should hold up 8-10 players. I think it\'s based in some kind of old ruine. The detail is awesome, even spiderwebs have been added to make it more realistic. Bot support included.

Download

322 downloads

Uploaded:07-19-2005

DM Morbias

dmmorbias_ttf.zip | 1.94 MB

the actual frantic atmosphere of the original\'s gameplay. One or more \'improvement\' introduced by their authors always seem to get in the way. For this version, I tried to recrate the map\'s original geometry and weapon distribution as closely as possible, while still taking advantage of UT2004\'s superior graphics capabilities. My only true concession to UT2004 was the inclusion of the redeemer, a weapon which seems to have become a must where Morbias is involved.

Download

393 downloads

Uploaded:07-19-2005

Sophie

sophie.zip | 1.55 MB

Download

891 downloads

Uploaded:07-19-2005

DM N64 Bob-Omb

m64_bobomb_new.rar | 2.89 MB

through the map or float in the air when you die ...sry. Enjoy!

Download

170 downloads

Uploaded:07-18-2005

DM Hyperdrive

dmhyperdrive.zip | 1.94 MB

Download

1204 downloads

Uploaded:07-17-2005

CTF BraveNewWorld

ctfbravenewworld.zip | 7.02 MB

grown, and immunized with utter efficiency. Producing more or less intelligent offspring is simply a matter of adjusting variables. Is there anything technology can\'t do? Now open to the tournaments, this life-giving compound is the perfect place for humanity\'s favorite blood sport. Inspired by the novel \'Brave New World\' by Aldous Huxley.

Download

1300 downloads

Uploaded:07-12-2005

Klasnic Nikita ut2k4

klasnic_nikita_ut2k4.zip | 5.3 MB

Download

308 downloads

Uploaded:07-08-2005

Asesino

asesino.zip | 326.57 KB

Download

696 downloads

Uploaded:07-08-2005

DM Agony

dmagony2k4.zip | 9.46 MB

Download

706 downloads

Uploaded:07-08-2005

vCTF Retro

vctf00retrover2.zip | 6.48 MB

in bases. - Remplaced Paladin From scorpion inside garages. - Changed lightmap for better lightning detail. - Added a new ladder to jump, next another minigun turret - Fixed the box hole next to the flag , so you won\'t get stuck in there anymore.

Download

789 downloads

Uploaded:07-04-2005

DM Seasons

dmseasons.zip | 8.93 MB

results in the players seeing every season in one match.

Download

1228 downloads

Uploaded:07-03-2005

Cawan SE

dmcawanse.zip | 13.48 MB

both pathing. Enjoy -- PS: Set high worl detail to normal to remove buildings or set it to high to see them. All depend of your system to handle them easily.

Download

6980 downloads

Uploaded:07-02-2005

Ripjack

ripjack_v12.zip | 1.84 MB

finger at just the wrong moment and you could just as easily shred yourself with an explosive razor. Utmost caution is advised both while wielding the weapon and facing a competent opponent wielding it. Note: completely forgot to put it in the Readme that there\'s a custom crosshair with the weapon as well, which is the default for it but can also be selected as your default crosshair if you don\'t use weapon-specific crosshairs :) -------------- Changes: -------------- - Tweaked PlayerViewOffset and Weapon DrawScale for a nicer look in 1st person. - Added random gibbage to alt razor. Razor explosion will now sometimes completely gib the target - no ragdoll! - Tweaked both razor trail effects so that they destroy correctly now (fade out particles first, then destroy: looks a lot nicer). - Tweaked trail effects, explosion effect and heat emitter effect to look nicer. - Optimized the code a bit. - Fixed it so you can no longer fire a razor immediately after firing an alt razor. - Added HeadshotRadius to the razor; makes it a little easier to get headshots (aimed for headshots rather than random). - Added new custom Explosion sound for alt razor. - Fixed an issue where the primary razor wouldn\'t spawn if you were standing right in front of something/someone. - Dropped MomentumTransfer on alt razor by a considerable amount.

Download

527 downloads

Uploaded:06-30-2005

DM-1v1 Orphanage

dm1on1orphanage.zip | 6.89 MB

are immortal and only the people have forfeited the memory of the years when cruelty and lust prevailed. Much is hidden in the ancient orphanage once enveloped in gossips and now entangled by cobwebs. Do not cry when you find some little graves in the yard - better take care of those who reside now in a dark house, just across the road.[/quote] If you have not read the description yet I want you to right now! This is by far the best description I have ever heard in my time for reviewing maps for UT200x. The description is full of imagery that I can just relate to in my mind of what I think Russia looks like. If you haven’t realized yet the creator is a Russian that I really hope is an author of literature too. Also I would like to say how sorry I am for your loss and how cool it is of you to take negative emotions and create an awesome map reflecting how you are feeling. Anyway enough of my ranting, the map is well detailed including a drawing by a child stuck to a window that you could imagine in an orphanage. This map is perfect for 1v1 and deserves the rating I am giving it. -Smartguy087

Download

856 downloads

Uploaded:06-28-2005

Semiramis

ctfsemiramis.zip | 19.11 MB

[/quote] The author of this map took a very long time creating it as you can tell from all of the detail put into it. This author is also the creator is ONS-RapiNui which is another well put together map. I did run into some FPS issues when I played the map, in some parts I would avg 30 and others 50, I have 9600xt. Either way if you like maps for there beauty then you should download this one. -Smartguy087

Download

521 downloads

Uploaded:06-28-2005

Shyron

onsshyron.zip | 11.32 MB

might have better games in the other included layouts. Although the map itself is pretty large, nodes are spaced similarly to Tropic, so action is always constant even with a few players. vehicles are plentiful, even with a full load, and all have their jobs to fulfill. ***This map requires the ECE Bonus Pak!

Download

958 downloads

Uploaded:06-26-2005

Boardwalk

ctfboardwalk_beta2.zip | 15.6 MB

navigating through restaurants, hotels, and a nightclub this map will test all your skills. Don\'t forget to stop at your team\'s favorite watering hole for a cold one while watching the glorious sunset.

Download

8446 downloads

Uploaded:06-24-2005

Counter Organic Revolution (COR)

cor_beta_v1.0.zip | 266.06 MB

in the middle of a mechanical revolution.

Download

355 downloads

Uploaded:06-22-2005

ONS-Gallipoli

onsgallipolibeta3.zip | 17.94 MB

the fog of war; it makes me think I’m really on a battlefield. This should be a great map when the final version comes out. -Smartguy087

Download

327 downloads

Uploaded:06-22-2005

DM-Isis

dmisisv2.zip | 8.45 MB

Download

760 downloads

Uploaded:06-21-2005

Blue Noise

dm1on1bluenoise.zip | 1.37 MB

Download

460 downloads

Uploaded:06-16-2005

Bombshell

dmbombshell.zip | 5.6 MB

Download

255 downloads

Uploaded:06-14-2005

ONS-AthwartTundra

onsathwarttundra.zip | 2.27 MB

attack offers a variety of strategy and varied terrain and meshes will keep the tanks from ruling but offer cover from the roaming rapters. There is both a deemer and a painter to be located and you will have plenty of vehicles out of the base and at each node pickup. Beta version is being tweaked and feedback is appreciated.

Download

941 downloads

Uploaded:06-14-2005

ONS Dreamus

onsdreamus2.zip | 14.68 MB

Download

3787 downloads

Uploaded:06-12-2005

Airbuccaneers

airbuccaneers1_6_umod.zip | 243.83 MB

combination of graceful air ballet, fierce pirate-like action and 3D tactical manoeuvring.

Download

1144 downloads

Uploaded:06-12-2005

DM-HC-Bachelorpad-2k4

dmhcbachelorpad2k4.zip | 25.25 MB

ranging from the super shock riffle to a new weapon, the goliath cannon. This is a multi room map that provides many places for you to snipe from. It also has some hidden features and sound effects that I will allow you to find for yourself. Although this is an old map, I could not find it anywhere on our servers so I decided to add it. Download this map, you won’t be disappointed. -Smartguy087

Download

5390 downloads

Uploaded:06-09-2005

ONS-Airmars

onsairmars.zip | 3.6 MB

play great, so offline players should also have a good time.[/quote] ONS-Air Mars is one of the best maps I have seen in a very long while! Second to[url="http://unrealtournament2004.filefront.com/file/ONSDKGunshop;31512"]{D$K}-Gunshop[/url], this is my favorite map. I fully recommend that you download this map to put on servers with a large capacity. The map will provide VERY long game play even if the teams are a bit uneven. Also don’t stray to far from the convoy or you will be destroyed by orbital ion cannons. -Smartguy087

Download

420 downloads

Uploaded:06-03-2005

UWRC-Grande Vallee (Includes Reverse Track).

uwrcgrandevallee.zip | 7.4 MB

Mountainous Mediterranean town complete with bridges and tunnels. It is very well suited for the UnWheel race mode, as well for any racing game, but that does not mean that you can't drive a monster truck around the track :) It is an enjoyable race map and is well suited for the player looking for a traditional racing track on UnWheel, as wwll as one who whishes they could drive the monster truck through the track as well. Enjoy. Note: This file actually includes the forward and reverse versions of the track. A sweet two for one deal. :)

Download

5369 downloads

Uploaded:06-03-2005

UTComp 1.6a

utcompv16a_96.zip | 299.92 KB

here is the change log:- Added Lightning Gun and Sniper Rifle headshots to weapon stats. Voting now show the name of the player who started the vote. Coach Mode now defaults to and forces First Person view. Spectators with admin rights can now call new votes and participate in voting. Adminready now always works as a spec. Fixed Vehicle fire hitsounds not playing with scoreboard stats disabled. Added \"Enable Enhanced Netcode\" and \"Allow players to vote on Enhanced Netcode\" settings to Webadmin. Fixed ?EnableEnhancedNetcode command line parameter. Fixed link primary projectiles sometimes not hitting with Enhanced Netcode. Added EnhancedNetcode variable in serverinfo. Fixed recursion crashes with UTComp and Epic's Arena mutator. Fixed Clan Arena sometimes letting players join teams during rounds. Fixed exploit in Clan Arena allowing people to spectate in free float mode after dying. Fixed vertical aim occasionally being disabled after spawning in Clan Arena. Fixed Clan Arena clock being garbled in overtime. Fixed weapons spawning in Clan Arena allowing players to get ammo after they run out. Clan Arena and Duel servers now show on their appropriate server browser gametype categories. Added short map names for DM-1on1-Roughinery-FPS, DM-Deck17-FPS, DM-1on1-Lea and DM-Campgrounds2004-G1E to mapvote. Very minor GUI improvements [b]FF|Review:[/b] Probably the most popular on-line mutator, featuring original Quake gameplay and settings: hitsounds, brighter (much brighter) skins, kick/vote system, and other minor alterations of similar sense. Beware though, as most servers that use it on-line are mostly just a gathering place for l33t haXorz, seemingly 13-year-old and caring for nothing else but fragging opponents with consecutive direct hits, constant running around, battling on repetitive maps and never caring for a bit of tactics or even fun-factor... Yeah, that frags much better than just shooting them...

Download

814 downloads

Uploaded:05-21-2005

ONS-Echo

ons_echo_v101.zip | 10.63 MB

through a lot of beta versions, while it is bug free as far as I can tell, let me know if you find any problem.

Download

726 downloads

Uploaded:05-20-2005

Sweet Death

dm_sweet_death_v1.zip | 14.06 MB

is one shield, one keg of health and one double damage, but no super weapons. I hate super weapons. They ruin any game and there is nothing more annoying than the moment when you skillfully hunt someone down and suddenly - boom - a redeemer goes off. -------------- Remarks: -------------- "Sweet Death" was intended as a remake of Adam "Senn" Bellefeuil's map "Agony & Ecstasy" for Quake III. I always fancied this map for its gameplay. A relatively small map with two courtyards symmetrically linked via three pairs of connections, with three height levels vertically connected by two jump pads and a teleporter. The initial idea of a simple remake was quickly forgotten as the map began to grow. After two betas in December 2003 and January 2004 I somehow lost interest and ... but read the full story [url="http://purl.oclc.org/NET/advman/maps"]on my website![/url]

Download

641 downloads

Uploaded:05-20-2005

ShieldGun Pack II

shieldgun_pack_v2.zip | 5.34 MB

included: DM-SG-Cenotaph, DM-SG-Frozen, DM-SG-Grinder, DM-SG-Minefield Singleplayer: No Multiplayer: Yes, obviously New textures: No New meshes: No New sounds: Yes (custom bird sounds from my own BR-Templus2k4) New music: No Known bugs: Lighting issues on the razorblades in DM-SG-Grinder Weapons: No damage Shieldgun Construction: About 1 week

Download

1045 downloads

Uploaded:05-17-2005

CTF-Rail

ctfrail.zip | 13.73 MB

Obsolete and in disrepair, Liandri recently acquired the entire compound at a moderately low cost and is using the central dispatching area for large teams in sanctioned competition.

Download

698 downloads

Uploaded:05-14-2005

CTF-Tron_20

ctftron_20.zip | 6.74 MB

many ideas that I wanted to include from the original game that the level became far too big. So I took the three most complete rooms from my half completed DM level, duplicated them and made it CTF.

Download

1115 downloads

Uploaded:05-09-2005

Siege 2004

siege2004v105.zip | 23.2 MB

different structures (seven constructable) which offer a variety of strategic combinations - many BR-maps and nearly every CTF-map is playable - an inventory-system with the full \'old\' arsenal, five new weapons and nine new items to purchase and combine

Download

3276 downloads

Uploaded:05-07-2005

ONS-BigDam

onsbigdamver1_3.zip | 23.74 MB

Download

1094 downloads

Uploaded:04-29-2005

Classic Domination 2

cdom2mp_winsetup209.zip | 103.43 MB

the original, down to the unlimited use of the translocator! Also included is the new game type of Vehicle Domination. Domination with the use of Vehicles! This upgrade of Classic Domination includes new support for Double Domination maps, by default list Classic Domination internet servers in the Double Domination servers list. Fixed the bugs and yields better performance then the prior version of Classic Domination. The BotAI has had a major overhaul.

Download

333 downloads

Uploaded:04-20-2005

ONS-Stormyweather

onsstormyweather.zip | 8.66 MB

map has been extensively playtested online, and a lot of bugs and issues have been ironed out in the beta stages, so the map should play very well and allow a good back-and-forth match.

Download

664 downloads

Uploaded:04-10-2005

Cyborg

cyborg.zip | 1.36 MB

Download

278 downloads

Uploaded:04-09-2005

DD\'s Uller

dduller.zip | 3.01 MB

Download

384 downloads

Uploaded:04-09-2005

DD\'s Sunkiss

ddsunkiss.zip | 3.44 MB

Download

695 downloads

Uploaded:04-08-2005

Xipher

ddxipher.zip | 8.5 MB

shader to get it all nice and shinny. So THANKS Qx9 this skin wouldn\'t look as good as it does with out your help!

Download

333 downloads

Uploaded:04-07-2005

DM-Altus

dmaltus_beta2.zip | 11.31 MB

Download

1468 downloads

Uploaded:04-03-2005

The Guardia

astheguardia2005.zip | 8.85 MB

similar to the original map, it has the same architecture and there are no major changes in the map or the objectives. However, THIS IS NOT an attempt to recreate exactly the original map. I have added some changes in the decoration, architecture and lighting. But overall, i think it remains very close to it\'s original and it gets the same \"feeling\" when playing it.

Download

509 downloads

Uploaded:04-02-2005

Freemind

freemindv1.zip | 1.43 MB

mash together. Counterstrike Dude Quotes: [quote]\"my official skin.. i alway wanted a matrix-ish skin... but i could never get it down... well finnaly i picked a different model and tryed out some new stuff.. and omg did this come out great i love it... as for team skins.. i am workin on them... -IF ANYONE CAN PUT A SWEET SHADER ON THIS SKIN TO MAKE IT MORE SHINY OR TO HAVE ELECTRICITY LOOK TO IT.. PLZZZ PLZZZ EMAIL ME.[/quote]

Download

168 downloads

Uploaded:04-01-2005

Wehtron

wehtron.zip | 3 MB

Download

1662 downloads

Uploaded:03-29-2005

DM Onion

dmonion.zip | 13.09 MB

things in'. You know how to kill things don't you? DM-Onion is a well constructed map perfect for 5-12 players. When you play this map you might think that it looks familiar, well your right. The creator of the map used textures by non other than Hourences himself. Hourences is the author of DM-Rankin which is why this map looks similar. Don’t think that the entire map was done by Hourences, the author created his own meshes and used sounds from UT99. This map will make an excellent addition to your DM server, have fun. -Smartguy087

Download

2395 downloads

Uploaded:03-25-2005

God Horus Pack

ut2k4godhorus.zip | 15.34 MB

Download

787 downloads

Uploaded:03-21-2005

ONS-Atoll

onsatoll.zip | 4.75 MB

Download

763 downloads

Uploaded:03-20-2005

Egypt Gods

egypt_gods.zip | 3.03 MB

Download

190 downloads

Uploaded:03-17-2005

CTF-MOK-Toxic

ctfmoktoxic_2k4.zip | 4.59 MB

Download

625 downloads

Uploaded:03-16-2005

Archasis

archasis081full.zip | 90.14 MB

final version is planned (but not limited) to have the following features: Check Screenshots for more details.

Download

423 downloads

Uploaded:03-15-2005

CTF-Nightstronghold

ctfnightstronghold.zip | 12.84 MB

Download

153 downloads

Uploaded:03-15-2005

MOK-Madness

ctfmokmadness_2k4.zip | 3.63 MB

Download

3243 downloads

Uploaded:03-12-2005

Farnsworth 2K4

farnsworth2k4.zip | 5.68 MB

Download

1154 downloads

Uploaded:03-12-2005

Michael Myers

myers.zip | 1.72 MB

Download

787 downloads

Uploaded:03-12-2005

(LGIwp1)EliteArena2K4

ctflgiwp1elitearena2k4.zip | 776.23 KB

the work on this map, so i hope you\'ll enjoy it. please get back to me with any comments, questions, and or suggestions on this or any other maps i\'ve made.

Download

1005 downloads

Uploaded:03-12-2005

(LGIwp1)-)AO(-BarnBurner2K4

ctflgiwp1aobarnburner2k4.zip | 1.35 MB

on this map, so i hope you\'ll enjoy it. Please get back to me with any comments, questions, and or suggestions on this or any other maps i\'ve made.

Download

96 downloads

Uploaded:03-09-2005

ctf-oasis_of_ra

ctfoasis_of_ra.zip | 11.06 MB

Download

1710 downloads

Uploaded:03-08-2005

BloodLoss

blood_loss.zip | 10.73 KB

Bleeders steadily lose health, leave blood trails and experience slowdown until they either heal themselves back to 75 HP or more, or die of bloodloss. In the latter case they lose a point. You need to heal yourself back to 100 HP or higher to fully reverse slowdown effects. The rate of bloodloss can be adjusted in the config menu (default = 1 HP/sec). BLOODLOSS LITE Same as Hardcore, only without the slowdown effects. Place these files in the ut2004/systems folder and enjoy!

Download

1984 downloads

Uploaded:03-08-2005

Shieldgun Map Pack

shieldgun_map_pack.zip | 4.13 MB

maps are pretty good fun if you like your shieldgun or your opponents being introduced to big nasty traps! Maps: |- DM-SG-Punji by [b]Slainchild[/b] (players: 2-4) |- DM-SG-Roflchopter by [b]Slainchild[/b] (players: 2-2) |- DM-SG-SpaceDuel by [b]Catdaemon[/b] (players: 2-8) |- DM-SG-WindTunnel by [b]Catdaemon[/b] (players: 2-4)

Download

428 downloads

Uploaded:03-06-2005

BR-IcePalace

bricepalace.zip | 5.8 MB

almost everyone.\" This is a huge map, suitable for a large number of players.

Download

333 downloads

Uploaded:03-05-2005

AS-WarOfTheWorlds

aswaroftheworlds.zip.zip | 631.63 KB

Download

707 downloads

Uploaded:03-02-2005

DM-Revolution

dmrevolution.zip | 10.84 MB

Download

623 downloads

Uploaded:03-02-2005

TinyUZ2

tinyuz2_v121.zip | 46.18 KB

decompressed state. TinyUZ2 is a completely stand alone program, so you don\'t need to have a UnrealEngine2 game installed. This version of TinyUZ2 only depends on zlib version 1.1.4

Download

281 downloads

Uploaded:02-26-2005

ONS-Nevermore

onsnevermore.zip | 3.43 MB

Download

453 downloads

Uploaded:02-20-2005

ONS-Thunderstruck

onsthunderstruck.zip | 1.85 MB

Download

735 downloads

Uploaded:02-12-2005

ONS-Cosimia Final

onscosimiafinal.zip | 4.78 MB

Download

5709 downloads

Uploaded:02-11-2005

DM Redkin

dmredkin.zip | 12.76 MB

active and purring with activity as the warm Nali sun heats the facility, its metal traps the warmth causing those who dare to enter to drown in their own sweat. It is a Medium sized DM map is set in an industrial building. 3.5 room based well flowing map. One to two floors high and entirely indoor. The map should provide good flow, rather hardcore and serious DM gameplay and lot of strategic possibilties.

Download

2114 downloads

Uploaded:02-07-2005

Vicerien Skin

ut2k4skinvicerien.zip | 1.54 MB

colors.

Download

1765 downloads

Uploaded:02-05-2005

Shira skin

ut2k3skinshira.zip | 7.95 MB

Download

1915 downloads

Uploaded:02-02-2005

Hybrid Skin

xfour_ut2k4.zip | 2.51 MB

Download

1747 downloads

Uploaded:01-31-2005

DM-(GU)-Pooltable (2K4)

dmgupooltabledm2k4.zip | 2.73 MB

Download

203 downloads

Uploaded:01-31-2005

DD Sunkiss

dd_sunkiss_ut2k3.zip | 3.44 MB

Download

9219 downloads

Uploaded:01-29-2005

DM-Dust2K5

dmdust2k5.zip | 8.06 MB

(Which I assume is his because it was in his Blackhawk map).

Download

690 downloads

Uploaded:01-26-2005

Balist Assault Raptor

balist.zip | 16.84 KB

players on foot and manned vehicles/turrets. (not unmanned vehicles or projectiles such as AVRiLs or redeemers.) - new skins for both teams (very basic)

Download

739 downloads

Uploaded:01-22-2005

ONS-Storm valley

onsstormvalley.zip | 10.14 MB

look :-)

Download

5477 downloads

Uploaded:01-18-2005

AS-Castle

ascastle_2k4.zip | 3.27 MB

must destroy both chains of the frontdoor to reach the inside switch, which open the inner Castle doors. Now again some switches to reach. Therefor you must get up the front towers by using the stairs/lifts or the ladders outside. In the left tower is an optional object, your second spawnpoint, which is located in the middle of the castle. On the right tower is the main object, the switch to open the big tower door. The last hold object is located on the top of the big tower. At the bottom you have first some stairs, then a lift with great jump possibilities and at least you must walk to the top or you can try the way through defenders second spawn (outside ring of the tower) and use the ladder/jumppad outside the tower.

Download

800 downloads

Uploaded:01-13-2005

DM-OneFaceBETA

dmonefacebeta.rar | 11.45 MB

years. This has led to the development of two unique ecosytems existing side by side, in the shadow and light. The map is very big for DM, but as I have noted above I will be converting to another gametype, based on used feedback. Therefore: PLEASE GIVE FEEDBACK!!! I will be looking at requests, suggestions, and complaints for the next week or so before i make another version POST COMMENTS HERE!! or EMAIL ME! jakeforce2000@yahoo.ca

Download

749 downloads

Uploaded:01-11-2005

RO-Bahnhof

robahnhof.zip | 1.47 MB

Download

5873 downloads

Uploaded:01-09-2005

MPC Bedroom

dmmpcbedroom2k4.zip | 9.46 MB

Download

1573 downloads

Uploaded:12-24-2004

The Catcher's Xmas Pack

thecatchersxmaspack.zip | 3.55 MB

Canes V1.0 Changes the Weapons Lockers into Candy Canes. And Also CTT!(capture the tree) [/quote]

Download

1565 downloads

Uploaded:12-20-2004

Presents 2K4

presentsut2004v10.zip | 73.34 KB

Download

1219 downloads

Uploaded:12-18-2004

ONS-Torlan [Redeemer Paradise]

ons-torlan-redeemerparadise.zip | 2.39 MB

in each base. [/quote] [quote] A MODIFIED VERSION OF TORLAN PHOENIX PARADISE TO INCLUDE A LOT MORE REDEEMERS, AND A FEW MINI GUN TURRETS IN EACH BASE TO SHOOT DOWN ALL THOSE PESKY NUKES!! [/quote]

Download

3699 downloads

Uploaded:11-20-2004

CTF4 Full Zip Install

ctf4_1002.zip | 214.35 MB

four teams the objective becomes more than just attacking the enemy flag and defending your own. You must think carefully about which team to attack. Because other teams can get points without ever attacking your base (they can attack the other teams instead) - it becomes important to watch what all the teams are doing. Just because you have a strong defense does not mean you will win! CTF4 also comes with TDM4, which is Team Deathmatch with up to 4 teams. [/quote] Works excelently even with bots. This mod could be a new favourite online.

Download

7686 downloads

Uploaded:11-20-2004

Fraghouse Invasion Community Pack

2k4_fhcp.zip | 85.91 MB

FHI-SkaarjGen (remember the Skaarj Mothership entrance from Unreal?) and FHI-Hanger-E1M1 (the first Doom map brought to life for FHI!). (Features): * 23 new maps * New music * Da Wrecka\'s Boss Life Gauge mutator * Da Wrecka\'s Boss Rush and Reloaded gametypes (very fun twists on the original gametype) The contents are fun and exciting, so if you want to freshen up your collection of FHI goodies, download the FHCP now! Just an installation note: the zip is divided into two main folders, FHI2k4 and Music. Just extract both to your UT2004 folder remembering to retain the directory structure. [/quote]

Download

702 downloads

Uploaded:11-18-2004

ChaosUT2:Evolution Zip Patch

cut2pr36_patch_zip.zip | 105.07 MB

enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods or mutators. However, Chaos also comes with it\'s own complete game types, each with full bot support, and each fully functional in online play. But it is important to note that some Chaos features (ie: melee weapons) are only available thru the Chaos game types! [/quote] There is no quick way to describe all the new features in this mod. But here are the changes from the previous version: [quote] Here is a partial list of the changes from 3.51 to 3.6: * Tweaked VengeanceSoul effect to have a slight random velocity * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player * Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion) * Camera view lock for bike (keeps camera directly behind bike for aiming). * Moved Vengeance death check to PreventDeath() so monsters can activate it * Removed defunct Relic Static Meshes * Added back the two missing textures from ChaosMapItemzTexturs * Tweak for Jump Boots to make bots use them a \"wee\" bit better * Tweaked how the needle ball attaches to players to prevent them from falling off * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location * Added switch to the chaos UT mut that allows to swap out the scorp for the bike * Added the HH Gametype (with its own set of monsters, rules, effects, ect) * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) * Added new sounds for venge and improved existing trail effect * fix AN in TurretTranslocator, remove prepivot hack from tank * Updated sounds for mug to improve quality and sync with new visuals * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked) * Vehicles enabled in T/KOTH * Added in the ChaosBike :) * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) * Tweaked MugProjectile a bit to get Firepools to spawn correctly * Tweak to Relic Shield Low End Effect to fix issue with it staying * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot * Added in Team Talk Icons and a neutral talk icon * More tweaks to Mug Projectiles and their interactions (you can use it to \"walk\" on water for example when you freeze the top of some water) * Tweaked bot AI on mug a bit to reflect the changes we have made to it * Added in ChaosUT2 Credits * Added Pilot Light/Steam effect to MUG * CPP changed with new model/skin, effects, firing modes, ect There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc). [/quote]

Download

2636 downloads

Uploaded:11-18-2004

ChaosUT2:Evolution Umod Patch

cut2pr36_patch_umod.zip | 104.88 MB

enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods or mutators. However, Chaos also comes with it\'s own complete game types, each with full bot support, and each fully functional in online play. But it is important to note that some Chaos features (ie: melee weapons) are only available thru the Chaos game types! [/quote] There is no quick way to describe all the new features in this mod. But here are the changes from the previous version: [quote] Here is a partial list of the changes from 3.51 to 3.6: * Tweaked VengeanceSoul effect to have a slight random velocity * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player * Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion) * Camera view lock for bike (keeps camera directly behind bike for aiming). * Moved Vengeance death check to PreventDeath() so monsters can activate it * Removed defunct Relic Static Meshes * Added back the two missing textures from ChaosMapItemzTexturs * Tweak for Jump Boots to make bots use them a \"wee\" bit better * Tweaked how the needle ball attaches to players to prevent them from falling off * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location * Added switch to the chaos UT mut that allows to swap out the scorp for the bike * Added the HH Gametype (with its own set of monsters, rules, effects, ect) * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) * Added new sounds for venge and improved existing trail effect * fix AN in TurretTranslocator, remove prepivot hack from tank * Updated sounds for mug to improve quality and sync with new visuals * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked) * Vehicles enabled in T/KOTH * Added in the ChaosBike :) * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) * Tweaked MugProjectile a bit to get Firepools to spawn correctly * Tweak to Relic Shield Low End Effect to fix issue with it staying * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot * Added in Team Talk Icons and a neutral talk icon * More tweaks to Mug Projectiles and their interactions (you can use it to \"walk\" on water for example when you freeze the top of some water) * Tweaked bot AI on mug a bit to reflect the changes we have made to it * Added in ChaosUT2 Credits * Added Pilot Light/Steam effect to MUG * CPP changed with new model/skin, effects, firing modes, ect There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc). [/quote]

Download

653 downloads

Uploaded:11-18-2004

ChaosUT2:Evolution Full Zip Install

cut2pr36fullzip.zip | 265.72 MB

enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods or mutators. However, Chaos also comes with it\'s own complete game types, each with full bot support, and each fully functional in online play. But it is important to note that some Chaos features (ie: melee weapons) are only available thru the Chaos game types! [/quote] There is no quick way to describe all the new features in this mod. But here are the changes from the previous version: [quote] Here is a partial list of the changes from 3.51 to 3.6: * Tweaked VengeanceSoul effect to have a slight random velocity * Tweaked Koth bots so if a player hurts them they have a slightly random change to take revenge on the player * Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion) * Camera view lock for bike (keeps camera directly behind bike for aiming). * Moved Vengeance death check to PreventDeath() so monsters can activate it * Removed defunct Relic Static Meshes * Added back the two missing textures from ChaosMapItemzTexturs * Tweak for Jump Boots to make bots use them a \"wee\" bit better * Tweaked how the needle ball attaches to players to prevent them from falling off * Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location * Added switch to the chaos UT mut that allows to swap out the scorp for the bike * Added the HH Gametype (with its own set of monsters, rules, effects, ect) * Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer) * Added new sounds for venge and improved existing trail effect * fix AN in TurretTranslocator, remove prepivot hack from tank * Updated sounds for mug to improve quality and sync with new visuals * Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked) * Vehicles enabled in T/KOTH * Added in the ChaosBike :) * Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths) * Tweaked MugProjectile a bit to get Firepools to spawn correctly * Tweak to Relic Shield Low End Effect to fix issue with it staying * Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues * Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot * Added in Team Talk Icons and a neutral talk icon * More tweaks to Mug Projectiles and their interactions (you can use it to \"walk\" on water for example when you freeze the top of some water) * Tweaked bot AI on mug a bit to reflect the changes we have made to it * Added in ChaosUT2 Credits * Added Pilot Light/Steam effect to MUG * CPP changed with new model/skin, effects, firing modes, ect There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc). [/quote]

Download

256 downloads

Uploaded:11-17-2004

ONS-VerticalLimitECE

onsverticallimitece.zip | 11.34 MB

abandoned. Currently it expierences a revival as Onslaught- Arena to test man and machine to their vertical limit.” This is my first Onslaught Map. Can Vehicles drive and fight vertically in a different gravitational field? They can! So this map brings man, bot and machine to their vertical limit. This version needs the newest patch (I used HoverPathNodes) and the ECE-BP. In comparison with the normal version, the botpathing is better, of course there are more vehicles and I added some visuals. [/quote]

Download

9403 downloads

Uploaded:11-15-2004

Excessive Overkill Umod

excessivev301_umod.zip | 4.77 MB

ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Excessive, it\'s not about staying alive; it\'s about taking as many people as possible out with you. [/quote]

Download

240554 downloads

Uploaded:11-15-2004

UT2004 v3339 Patch

ut2004winpatch3339.exe | 12.63 MB

1.1 to be compatible with 3339. You do NOT need to download this updated bonus pack if you've already downloaded the original ECE BP. Just update to patch 3339 and you'll be set. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don't call destroyed powercore "green powercore" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator "sticking" in instant action games - Don't let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don't allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn't visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don't limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with "Incompatible Games Files" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don't allow clients

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549 downloads

Uploaded:11-09-2004

Chasm Map Pack

chasmmappack.zip | 10.89 MB

TimesPlitters 2. There are four versions of the map, one for each gametype (DM, BR, DOM, and CTF). Personally, I like the DM and DOM versions the most, especially the DOM (surprisingly enough). [/quote] A small map that brings back some good old memories of TS2.

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1014 downloads

Uploaded:11-09-2004

DM-Planky

dmplanky.zip | 16.17 MB

result, it is a very CPU intensive map, much better for multiplayer. There IS bot support, but be warned, the fog really doesnt affect the bots aim, and they are a bit suicidal too... [/quote] A very nicely done map. The moving planks don\'t seem to cause that much trouble with my CPU, and my computer is a good 2 years old.

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3011 downloads

Uploaded:11-08-2004

Jade

jade.zip | 2.16 MB

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593 downloads

Uploaded:11-02-2004

ONS-Vertigo

onsvertigo.zip | 2.97 MB

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831 downloads

Uploaded:10-31-2004

Sion

ut2k4sion.zip | 832.25 KB

Tsuki Hime: Melty Blood, a spin-off (or something) of the hentai game Tsuki Hime. The game itself is a 2d fighting game for the PC with high production values and deep gameplay that got recently turned into an arcade game. Since getting a copy of the game is damn hard for a non-Japanese as few importers carry indy games I only know the character from the demo which lacks the story mode and therefore any information on her background story. I\'m going by what I found on the net here. Sion is an alchemist and fights with a whip-like device that allows her to read other people\'s minds. During some adventure she got bitten by a vampire and thus transformed into one herself. She\'s trying to hunt down the vampire that did this to her and at the same time searches for a cure (just killing your infector doesn\'t turn you back, obviously). Since even Melty Blood still has dating sim aspects, Sion of course falls in love with some guy named Shiki (psychopatic anime loser boy who cuts people into pieces). But I think I shouldn\'t tell you too much about the love life of the person on the other end of the Flak Cannon, right?[/quote]

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2385 downloads

Uploaded:10-30-2004

Xan Final

xanfinal.zip | 522.4 KB

us.

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1189 downloads

Uploaded:10-29-2004

ONS-JungleHill3

onsjunglehill3.zip | 9.12 MB

vehicles from. [/quote]

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741 downloads

Uploaded:10-27-2004

KouRyuuC

ut2k4sknkouryuucamo.zip | 1.64 MB

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1074 downloads

Uploaded:10-27-2004

KouRyuuB

ut2k4sknkouryuublack.zip | 1.41 MB

worth it.

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2738 downloads

Uploaded:10-27-2004

Golgotha

ut2k4golgotha.zip | 3.33 MB

by Todd McFarlane. The Golgotha is an original model, which i intended to make as a model pack for my clan: The Generals Generals Website-> http://generals.zclans.com

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916 downloads

Uploaded:10-16-2004

Eclipse Skin

eclipse_skin_1.0.rar | 4.07 MB

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1589 downloads

Uploaded:10-15-2004

Corey Taylor

coreytaylor.zip | 836.52 KB

Slipknot fans!

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2683 downloads

Uploaded:10-13-2004

ONS-{D$K}Gunshop

onsdkgunshop.zip | 15.65 MB

http://www.studiobytes.com The custom static meshes seen in the map can be found at http://www.planetunreal.com/staticreality Thanks to all that helped on it and helped test it. There are 4 redeemers in this map. One in each base, 1 in the light above the middle base, and 1 in the corner in the wall by the middle base. 2 painters and 2 airstrikes. Only trouble with the map is the is with the pathnodes. Bots get in around in it good though. Please do not modify the map without asking me first. ENJOY!

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190 downloads

Uploaded:10-13-2004

DM-UnknownSpace][

dmunknownspace2.zip | 6.41 MB

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5007 downloads

Uploaded:10-13-2004

AS-Osaka (MSU-F)

asosaka.zip | 19.7 MB

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1546 downloads

Uploaded:10-13-2004

AS-HoloCorp (MSU-HM)

asholocorp.zip | 12.65 MB

make my life a whole lot easier so if you download this please post some screenshots use www.imageshack.us and post the bottom link when you have uploaded it thank you. OLIAX

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910 downloads

Uploaded:10-10-2004

Bloodlust

bloodlust.zip | 960.74 KB

select him in settings it comes up with Corrosions story etc, and as you might guess, I am a perfectionist. So the attention to detail with this isnt crappy ;) Oh btw I am Adam Willis, it says Slipknotic cos I changed it (Identifys me more ;) )

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1016 downloads

Uploaded:10-08-2004

CTF - Vector

ctfvectorv_2.zip | 9.47 MB

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2769 downloads

Uploaded:10-07-2004

OMFG 2

omfg2_v1.0.zip | 183.73 KB

WOTgreal editor by Dean Harmon. Quick hack to get dual OMFG\'s and infinite ammo (999 pickups). Oh, and homing rockets... Added some AI from RocketLauncher but still doesn\'t stop bots killimg themselves!

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304 downloads

Uploaded:10-05-2004

DM- Morta

dmmorta.zip | 21.58 MB

you can tell since all the rough edges in gameplay seem to have dissapeared.

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958 downloads

Uploaded:10-05-2004

Invictra

invictra1.2.zip | 2.08 MB

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430 downloads

Uploaded:10-05-2004

Bladel

bladel.zip | 1.52 MB

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1277 downloads

Uploaded:10-05-2004

BR-Romra Station CE

brromrastationce.zip | 2.13 MB

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6776 downloads

Uploaded:10-05-2004

Ageha

ut2k4mdlageha.zip | 3.54 MB

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3444 downloads

Uploaded:10-02-2004

Skaarj Fest

2k4_skaarjfestv2.zip | 8.35 MB

This will provide me with hours of entertainment indeed. [/quote] [quote] # Completely recoded monster system. Much more effective and stable, people experiencing crashes should find that those no longer happen. # 4 new monsters to demonstrate the new moddability of the mod. Coders can create addon monsters and add them to the game very easily via mutators. # The four new monsters are: Guardian, Rhagjar Spider, Ictus and Skaarj Officer. # A variety of code fixes. # New gametypes added. # Nalicow, Nali and Rhagjar spider special attacks (poop, teleport and doublebomb respectively) now recharge in 5 second intervals. # Basic but functional 1st person meshes for the default Skaarj weapons (claws, lasers, fury, fire). They give you an indication of which weapon you have selected. [/quote]

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3508 downloads

Uploaded:09-28-2004

VCTF-WGS-DragonSpire

vctfwgsdragonspire.zip | 10.81 MB

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3983 downloads

Uploaded:09-26-2004

Weapon Stuff

weaponstuff2.zip | 29.05 KB

place it in UT2003 files etc, but it does work for UT2004, well for me. ~Slipknotic

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5132 downloads

Uploaded:09-25-2004

Strange Love 2k4

strangelove2004.zip | 59.49 KB

land. [b]FF|Review:[/b] Is that a redeemer in your pants or are you just happy to see me?

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5569 downloads

Uploaded:09-18-2004

Amon 2k4

ut2004mdlamon.zip | 3.9 MB

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1458 downloads

Uploaded:09-15-2004

Altered Vehicles

alteredvehiclesrevised.zip | 2.02 MB

mutator just for a change, if your getting tired of the old vehicles, this may help. I made some changes in this version and fixed a few bugs. Install the files and select what vehicles you want to replace (>^_^)>

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2663 downloads

Uploaded:09-11-2004

Virus

virus1.0zip.zip | 24.53 KB

virus. The last person left without the virus wins. [/quote] This is fun, instead of tag, where you pass the \"it\"-ness, this just spreads. Makes for fast game if you cant hide.

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1434 downloads

Uploaded:09-11-2004

Flame Tag

flametag1.0zip.zip | 23.03 KB

does no damage, but the time spent on fire is tallied, and the one who has spent the least amount of time on fire wins the match. [/quote] It is basically a cool tag game for UT2004, will be fun at a LAN party or at least online. Reminds me of my favorite console game, Timesplitters 2

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3758 downloads

Uploaded:09-11-2004

Alien Swarm

alienswarmv12.zip | 121.9 MB

Anyways. [quote] Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer. [/quote] This mod reminds me of playing Natural Selection for Half-Life, except I am always the commander and th8e troops actually listen to me. For those of you that like top-down games, this is adefinately a mod for you.

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4778 downloads

Uploaded:09-08-2004

ONS-Dinora (MSU-F)

onsdinora.zip | 12.77 MB

like most of those!

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1390 downloads

Uploaded:09-05-2004

Skaarj Fest

2k4_skaarjfest.zip | 8.2 MB

provide me with hours of entertainment indeed.

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964 downloads

Uploaded:09-04-2004

Unreal Open Umod

unrealopenumod.zip | 18.41 MB

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2624 downloads

Uploaded:09-02-2004

Agent Smith

smith_tc_ut2k4.zip | 2.18 MB

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2069 downloads

Uploaded:09-01-2004

Monster Madness

monstermanager_1_0.zip | 134.79 KB

the randomization takes place) Allow U4E monsters Make sure the wave ends Kill sound (client specific - you only hear your kills) Reduce those rediculously large GIBs (only happens when the size of some monsters is changes, namely the ones that ship with the game) Many of the features in this mutator do not necessarily need Invasion, the random monster stuff will work with any monster spawned (i.e. InvasionEverywhere) There is a readme.txt and

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2178 downloads

Uploaded:08-31-2004

ONS-TIM-Gravitrek

onstimgravitrek.zip | 1.07 MB

particularly unique one wherein gravitational experiments are performed. The strange gravitational fields of the platform are reason alone to watch the tournament occur here.

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14257 downloads

Uploaded:08-31-2004

trainergirl

ut_trainer_ut2k4.zip | 7.61 MB

Tom Rigging : Scott Ruggels Scripts : Scott Ruggles Textures : Travis Tom, Scott Ruggles & Keshaun Watts Texture Effects : Scott Ruggles

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7600 downloads

Uploaded:08-31-2004

Leela

leela_ut2k4.zip | 3.89 MB

Tommassello

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992 downloads

Uploaded:08-30-2004

Electrode

electrode_2.0.zip | 2.48 MB

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1258 downloads

Uploaded:08-30-2004

Nanode

nanode.zip | 2.21 MB

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468 downloads

Uploaded:08-30-2004

Nova

nova.zip | 4.76 MB

and one of the models in here has dreads (which look very cool btw.)

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7018 downloads

Uploaded:08-29-2004

Zencoders Weapons

ut2004zencodersweapons203.zip | 2.42 MB

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72 downloads

Uploaded:08-23-2004

Deathball Full Install Zip

deathball21.zip | 93.32 MB

has nothing to do with a shooter. So you got these football pitches, and you have to get the ball into the enemy goal. You have a melee weapon and a balllauncher. With your weapon you can kick other players around, kill the enemy ballowner with 2 hits and also kick the ball away (volley). In your own penalty zone you can kill all enemy players with one hit. With the ball launcher you can charge up a shot, the longer you hold it the harder it will be and you can even add spin to the ball, so it will curl in the air. Just like in football you should have a keeper in your goal. He has some special abilities like he's 30% faster than others,he can dodge and jump higher. Death Ball should be played with 5 players on each team, but a few maps also support lower player counts. The gameplay is very easy too learn, but it's hard to master. At first it seems to be pretty simple, but the more you play the more you realise how complex it is and how many possibilities your team has. The ways to score are infinite. [/quote] See the changelog in the readme.

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741 downloads

Uploaded:08-21-2004

DM-Malevolence2004

dmmalevolence2004.zip | 5.25 MB

comparison.

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753 downloads

Uploaded:08-19-2004

ONS-Impregnable

onsimpregnableprefinal.zip | 5.3 MB

the power core is inside a giant fortress. I enjoyed playing the map, though it did give me poor fps. I recommend you all download it.

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2055 downloads

Uploaded:08-15-2004

ONS-An Honorable Death

onsanhonorabledeath.zip.zip | 13.9 MB

won\'t spoil it for all of you though. Bot support isn\'t perfect on the map, but it does the job. I do wish it had weapon lockers, I couldn\'t find one anywhere. There are weapons sitting around, just no weapon lockers. Definately worth a download for you ONS fans.

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4068 downloads

Uploaded:08-15-2004

BR-Arena Ruined Mappack

br_arena_ruined.zip | 7.88 MB

Download

4203 downloads

Uploaded:08-08-2004

VCTF-WGS-Bedrooms2k4

vctfwgsbedrooms2k4_fin.zip | 5.16 MB

friendly. Play on!

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3992 downloads

Uploaded:08-08-2004

AS-Monster Maze

asmonstermazev2.rar | 4.35 MB

maze that is defending by Invasion monsters. Very fun. The bot support needs some working, because none of my bots were on the attacking team. This requires at least Satore Monster Pack 1.12 or higher. Check the readme for links. This is great for online play. Well worth the download even if the bots are a little goofy. It isn\'t that hard to get them to switch.

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5174 downloads

Uploaded:08-08-2004

Suhi Model Pack

ut2004suhi.zip | 6.5 MB

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226 downloads

Uploaded:08-02-2004

CTF-Naelir

ctfnaelir.zip | 15.04 MB

is very nice and atmospheric, but the surroundings seemed too yellowy and stoney. So when you\'re playing this map, dont be on the red team ;) Thankfully, things improved when I found my way into the central area, which is a rather dark forest/clearing area with a few pools and bushes e.t.c The lighting and setting here works really well for the theme of the map, and I enjoyed messing about here. The blue base is lit differently from the red base and it really makes all the difference. What seemed bland in the red base is now vibrant and much nicer to look at. As far as gameplay, flow and item placement goes, they\'re all pretty decent, nothing special, but good for CTF, which is all a CTF map needs. It\'s nice to have something special sometimes, but for a solid game this is a nice map. The base setup is very good as well, and the flag is in a good place for assault/defense games. ~Szcio VII~

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440 downloads

Uploaded:08-02-2004

CheckMate

checkmateut4modv0.8.zip | 20.91 MB

team will have one King, and any number of Pawns, Knights, Bishops, Rooks, and Queens. Non-King player classes are bought using credits that are accumulated by fragging other players who are of equal or lower class to your own. A round is won by killing the opposing team's King. At this point a new round will begin, with the highest scoring player on each team becoming the new King. Once the round limit or time limit is reached, the team with the most rounds won will win the match, and a new map will be played. How To Play Goal: To eliminate the opposing team's King before they can eliminate your team's King. Gameplay: The first player to join a team will be made King; all other players who join the team will be Pawns. The Pawn is the weakest of the player classes, but you can purchase improved player classes by accumulating credits using the scoring formula below. A round is won by fragging the opposing team's King. At that point, there will be a short intermission, then the highest scoring player from each team will become the new King at the start of the next round. Play continues until the round limit or time limit is reached, at which point one team is declared the winner. To keep things fair, the King's health scales up as more players join the game, and scales down as players leave the game. There is also an adjusting factor if the teams are unbalanced, in favour of the shorthanded team's King. Credits: Credits are awarded for killing opposing team members according to the following formula (rounding down): creditsAwarded = (enemyClassValue ÷ yourClassValue) The value of each class is the same as its value in chess: Pawn.......1 point Knight.....3 points Bishop.....3 points Rook.......5 points Queen......9 points King.......10 points For example, if a Pawn kills a Knight 3 credits will be awarded to the Pawn. However if a Rook kills a Bishop, no points will be awarded to the Rook. The King does not gain credits, but his kills award credits to the rest of his team (the value of the player fragged is distributed evenly amongst his teammates). ...::||||Classes||||::... Pawn Description The weakest of the player classes, but he gains the most credits for killing other players. Special Ability Sacrifice - Detonate yourself to take out nearby opponents Weapon Pulse Rifle - a weak gun with regenerating ammunition Statistics Health - 50 Shields - 0 Speed - medium Cost Free - A Pawn is worth 1 credit, but he can always be purchased for free Knight Description Close to medium range fighter with a natural triple-jump ability Special Ability Cloak - conceal yourself from other players for a short period Weapons Grenade Launcher - primary fire launches grenades that explode on impact, secondary fire launches bounce grenades Pulse Rifle - secondary weapon Statistics Health - 125 Shields - 25 Speed - medium Cost 3 Credits Bishop Description The Bishop is the team's sniper Special Ability Speed - provides a temporary boost of speed Weapons Sniper Rifle - Use secondary fire for zoom, primary fire to shoot Pulse Rifle - secondary weapon Statistics Health - 100 Shields - 10 Speed - medium Cost 3 Credits Rook Description Strong yet Slow, the Rook is the King's defender Special Ability Castle - teleport to your King Weapons Minigun - rapid fire weapon Siege Cannons - fires two high-velocity rockets; must be in siege mode to use. While in siege mode, the Rook cannot move, only shoot. Pulse Rifle - secondary weapon Statistics Health - 200 Shields - 75 Speed - slow Cost 5 Credits Queen Description Powerful and mobile, the only downside to the Queen is that she can only accumulate credits by killing other Queens, or the King. Special Ability Grappling Hook - pull yourself to other areas Weapons Rocket Launcher - Secondary fire activates a laser guiding dot, which can be used to aim rockets in flight. Use primary fire to launch rockets. Pulse Rifle - secondary weapon Statistics Health - 175 Shields - 50 Speed - medium Cost 9 Credits King Description Fast and with lots of health, the King is the leader of his team Special Ability Castle - Teleports the healthiest Rook on your team (denoted by the yellow radar indicator) to your current location Warcry EMP - The Electro-Magnetic Pulse disables enemy shields, de-cloaks Knights using their special ability, dissipates the Queen's grappling hook, and disables enemy special abilities for a short time. It will also disable the King's special ability during that time, so use it wisely. To use this warcry, press the key bound to Slot 1. Weapon Gauntlet - The primary fire acts as a powerful melee weapon. The secondary fire has 2 modes: in the air it performs a ground smash attack, and on the ground it causes the King to charge forward before performing the ground smash. Statistics Health - 1000, scales with number of players on each team Shields - 0 Speed - fast Cost The King cannot be purchased. The first player to join a team will become King, and all other players on the team will become Pawns. Once a King has been killed, the round ends and the highest scoring player on each team will become the new King.

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1354 downloads

Uploaded:08-01-2004

VCTF-IceFields

vctficefieldsv2.zip | 3.71 MB

this map as fast as I relized that it was possible to make Vehicle Capture the Flag maps and as I haven\'t seen any good VCTF maps so far(Even though I might have missed those good maps) During the making of this map I learned many things about the editor and game, for example I learned how to create good looking fog effects and terrain. I also know that a \"plain\" skybox won\'t look as tidy you might think. Recomended players in single player are 1 player and 13 bots(14 competers) and recomended players for multiplayer game is 12 players. This map is not meant to be a battlefield, therefore I\'ve placed only a minor number of vehicles in the map, also I haven\'t used any \"heavy\" vehicles. Sorry to all ONS fans, but this is an VCTF map!\" -Author This map is ok. (>^_^)>

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476 downloads

Uploaded:08-01-2004

Straw Golem

ut2k4strawgolem.zip | 3.37 MB

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890 downloads

Uploaded:08-01-2004

ONS-Resilience

onsresilience.zip | 4.55 MB

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250 downloads

Uploaded:08-01-2004

ONS-Ranger MSU

onsrangermsu.zip | 7.02 MB

the norm, such as Toon Country and Ligeia, and then there\'s maps such as this that feel just a little plain to me. The music is the kinda stuff you\'d find with the game, but even so It wouldn\'t have been the music I\'d have picked. Anway, aside from my personal dislike, I know that different styles appeal to different people. Some of the green hills are a little spikey, and the texture isn\'t ideal in some cases, however the little bridges and node setup works very well. It\'s also good to see theat that map isn\'t perfectly repeated, but still gives neither side an unfair advantage. I am annoyed that my manta fell through one of the wooden bridges, grrrrrr. The pathways through the small hills and the little river with the pool and the waterfall is very nice, but perhaps the transition between the lake and the river\'s textures could\'ve been a little better. The indoor areas were also nice, but again, a little plain for me. Aside from this though, you\'ve got an Onslaught map thats fun and easy to play, seeing as FPS is pretty easy going, and even people with lower-spec machines should be able to play this reasnably comfortably. I also like he powernode setups, they make for interesting strategy gaming [/quote] Well, what\'s changed for what the author claims to be the final version of this map? Well, to be honest not a lot. The author says framerate is better, and it is, but it\'s not noticeable fo higher-spec machines, however if you had problems with the old one (i.e your PC was REALLY outdated) then this could be for you. The river still looks odd, and the mountain texture hasn\'t changed. So this final version doesn\'t offer a whole new experience from the new one. I do want to mention the small passageways filled with flowing energy which are nice, but theres not much more here. The author also says botpathing has been improved but I didn\'t have time to test it. ~Szico VII~

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882 downloads

Uploaded:08-01-2004

ONS-SnowValley

onssnowvalley.zip | 2.58 MB

bridge meaning that bots will do some stupid stuff getting that node. Its a good map anyways. (>^_^)>

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1113 downloads

Uploaded:08-01-2004

ONS-LastBattle

onslastbattle.zip | 3.18 MB

spectacular dog fights with lots of your peeps. Bots DO NOT play this map well. Hoping the author will release a bot pathed version.

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1607 downloads

Uploaded:07-31-2004

ONS-Cruiser_VL-5

onscruiservl5.zip | 3.98 MB

begun, one of these now home of the unreal tournament onslaught matches.....Welcome to the Cruiser VL-15

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1774 downloads

Uploaded:07-31-2004

Junk Mech 2k4

junkmech2004.zip | 5.5 MB

Download

212 downloads

Uploaded:07-31-2004

DM-GL-Ego

dmglego.zip | 6.55 MB

round in circles and you'll meet up with the enemy if you stop for one second but if you keep moving chances are you may never find them because they'll be lost just like you radeonator2000

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395 downloads

Uploaded:07-31-2004

Cartman voicepack

cartmanvoicepak.zip | 1.38 MB

Download

349 downloads

Uploaded:07-31-2004

Venus

venusut2k4.zip | 2.63 MB

job shibbyman

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1568 downloads

Uploaded:07-31-2004

Necris 2k4 Pack

necrispack2k4.zip | 13.72 MB

Download

9219 downloads

Uploaded:07-30-2004

Neo

neo.zip | 1.79 MB

less well done than the model - It does look like Neo is quite a few ways but there's something not quite right, maybe it's the sunglasses. But in battles and things it looks good enough to be Neo. Okay, so it isn't as good as Agent Smith, but it's very very close. How about a Morpheus or a Trinity next? Either way, a picture is a thousand words, like I've said before, so go have a look. ~Szico VII~

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4201 downloads

Uploaded:07-30-2004

Bender 2k4

bender2004.zip | 6 MB

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5459 downloads

Uploaded:07-30-2004

Droid 2k4

droid2k4.zip | 4.48 MB

Download

421 downloads

Uploaded:07-30-2004

DM-Pressure][

pressure.zip | 1.75 MB

accidentally killed his 23 students in the pressure chamber. While fending off accusations of \'n00b\' and \'OMFG j00 suXXor teh boen\', the Quakemaster issued the following statement: \"Humiliation\". After seemingly endless litigation, Liandri Corporation has been cleared of any and all responsibility for the tragedy and is pleased to announce the re-opening of thier North American Pressure Facility, which has been updated during the investigation, for tournament use. Quake afficionados are no longer admitted on tour dates.

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2174 downloads

Uploaded:07-30-2004

Copper Head

copperhead.zip | 1 MB

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567 downloads

Uploaded:07-30-2004

Legendary3

legendary3.zip | 2.55 MB

galaxy where war has devastated her homeland. She left...pursuing fame and glory. Now a member of "Team Legendary", she won't rest until she wins UT2004. !i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i! !!!WARNING!!! This skin has glowing animated textures and may cause seizures. Enjoy! i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i!i

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34574 downloads

Uploaded:07-30-2004

Chaos UT2004: Evolution (Umod)

chaosut2004evolutionumod.zip | 218.2 MB

site. Radeonator will also probably write up a full review. But if you want the file in umod format now, here it is:) ~Szico VII~ ChaosUT2: Evolution (also known as \'ChaosUT2\', or \'CUT2004\') was developed by Chaotic Dreams, and is a free modification (commonly referred to as a \'mod\') of the popular retail game Unreal Tournament 2004, which was created by Epic Games and Digital Extremes. Chaos is a mod with a very long history (at least as far as mods are concerned). The original Chaos was made for Quake2 (ChaosDM for Q2), and that version was eventually included on the retail CD called \'Extremities\'. The Chaos team then moved on to Unreal Tournament and produced ChaosUT, which was later included on the retail CD released by Epic Games called the \'Unreal Tournament Game of the Year Edition\'. The next version was for UT2003, for which Chaos recieved 1st place honors for Best Mutator, in Phase 1 of the MSU Contest. And finally we come to this version, for Unreal Tournament 2004, which has every indication of becoming the biggest, funnest, and highest quality version of Chaos ever. Chaos has been designed to be as flexible and as compatible as was reasonably possible. Which is why we have provided a \'mutator\' version of our \'mod\'. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. However, Chaos does in fact also come with it\'s own complete game types, each with full bot support, and each fully functional in online play. And it is important to note that some Chaos features (ie: melee weapons) are only available thru these Chaos game types, and not thru our mutator. ChaosUT2 can perhaps be referred to as \'a mod for those who like the game they bought\'. In other words, we make no attempt at a \'total conversion\', something that takes possibly the greatest FPS game yet, and turns in into something completely different. That is not our vision. What we have attempted to do, as always, is to expand the game, bring some nice variety to your play, but to do it in a way, where (hopefully) you might not even be able to so easily tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, longer, and maybe even better, all the while appearing almost as if it came with the game, right out of the box. By doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included, covering everything from custom startup menus, to complete game types, to custom quit messages, has been designed and tested to work with the latest version of UT2004. Perhaps the heart of the mod however, are the high quality, highly addictive Chaotic weapons. The current version contains a total of 18 weapons. And while some of them were inspired by the ealier versions of our mod, each has been reegineered and rebuilt from the ground up. Eight of the weapons included are melee weapons, which come complete with their own custom animations. The melee weapons are now available in all Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps. for those who have played Chaos before, we thank you! It is our fans that keep us alive, as a mod and a mod team. And for this we are sincerely grateful. For those who are experiencing Chaos for the 1st time... Welcome! It is our pleasure to bring this mod to you, and we hope that you enjoy yourself. (Oh by the way check out the grapple hook, its awesome :) ) ~Szico VII~

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4806 downloads

Uploaded:07-30-2004

AS-Thief_SE

asthiefse.zip | 5.13 MB

Download

520 downloads

Uploaded:07-30-2004

Alien Swarm (umod)

alienswarmv1.zip | 108.03 MB

your skills and earn medals of valor for superior performance. Control multiple marines, or just one. Play by yourself or cooperatively with your friends. Play single missions, or the full campaign. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer.[/quote] Great Mod, I can assure you that. Damned fun :D

Download

6950 downloads

Uploaded:07-30-2004

Effigy 2004

2k4mdleffigy.zip | 3.84 MB

Download

954 downloads

Uploaded:07-30-2004

DM-UrbanBay

dmurbanbayrev1.zip | 7.83 MB

Download

26870 downloads

Uploaded:07-30-2004

UT2004 v3236 Patch

ut2004winpatch3236.exe | 11.88 MB

enhancements.

Download

875 downloads

Uploaded:07-24-2004

VCTF-BigBash2

vctfbigbash2.zip | 5.97 MB

Download

253 downloads

Uploaded:07-24-2004

VCTF-Trench Warfare

vctftrenchwarfare.zip | 805.25 KB

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2197 downloads

Uploaded:07-24-2004

VCTF-PavillionWars

vctfpavilionwars.zip | 14.32 MB

Download

1222 downloads

Uploaded:07-22-2004

JCB Content Mania

jcbcontentmaniav73a.zip | 63.07 KB

Download

516 downloads

Uploaded:07-18-2004

Vehicle Detonators Umod

mutvehicledetonatorsumod.zip | 29.06 KB

have you had a Leviathan, or some other devestating war wagon that you were afraid to leave behind? How many times have you needed to switch to something more agile like a Raptor or Manta but couldn\'t trust your teammates to take over your vehicle when you got out? Now you can arm its detonator and enjoy the satisfaction of knowing a new one will be spawning back on it\'s platform in a few minutes, and that your opponents will not be able to carjack it and turn it against you! You can also use vehicles in new and exciting strategies: leave a Goliath parked on a power node, arm its detonator and let its explosive strength tear the node apart! Or drive a Hellbender straight at an enemy base, arm its detonator and drive out, letting the vehicle\'s momentuum carry its devestating ticking payload into an enemy stronghold! [/quote] I saw this and said to myself. OMFG I NEEEEEEEEEEEEEEEEEEED THAT!!! I will show those bots a thing or two about stealing my damn car. IT ONLY WORKS FOR ONSLAUGHT GAME TPYES AT THE MOMENT.

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5744 downloads

Uploaded:07-18-2004

UT2004 RPG v1.2

ut2004rpgnout4mod1.2a.zip | 336.46 KB

in like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more Have fun, and remember, theres no limit on your Level! Well, heres the version 1.1 of the UT2004 RPG mod. I looked at the readme file and kinda gawped. I didn't even know half those errors existed. Oh well. Anyways, while it's not in the list, I think it's patch compatible now, I remember it started to give me speed hack errors when I downloaded the patch. Oh well smile So what's really new for v1.1 apart from those bug fixes listed in the readme? Well, for me theres two main good changes. Number 1, the default exp you get when killing someone of a higher level has been reduced, so now if you kill a level 4000 player you dont shoot up to level 5000, which to be honest is a welcome change smile Secondly, if you spawnkill, you don't get any points (in modes like assault/onslaught) which again is a nice addition smile I'm not too sure how that works though, maybe killing people within 5 seconds of spawn? Anyways, they're both good additions smile However, whilst the new additions, and not fixes are good, this mod doesn't offer a whole lot more than the first one - perhaps it's not meant to, and it's really just to fix the bugs, but for me I'd have hoped for something a little new, but oh well frown As a final note, If you want to keep you old stats, simply copy your UT2004RPG.ini to another folder, reinstall all the new files and then paste it back in. Sometimes you can just leave the .ini file and it will work, but it didnt show up in the mutator list for me until I removed all the files and then added them again, creating a new UT2004RPG.ini which i had to then replace with my old one. Have fun! big grin ~Szico VII~ [/quote] It seems I managed to accidentally slip a late beta of UT2004RPG v1.2 in the packages instead of the correct version. I've corrected this error, so please redownload the latest version. You know you have the right version if it says v1.2a at the top of the readme. I'm very sorry for the inconvenience.

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936 downloads

Uploaded:07-18-2004

DM-VRZ Canyon

dmvrzcanyon.zip | 13.49 MB

let me refresh your memories if you dont. ;) This map = BR-Canyon. It's as simple as that. Sure theres now DM spawn points and weapons, but we're not looking at much else. :( I feel maps like this shouldnt be released like this, maybe if you called it DM-Canyon and gave a readme like, a simple DM conversion, but the readme sounds like the author made the whole map! ~Szcio VII~

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1529 downloads

Uploaded:07-18-2004

DM-Crane2

dmcrane2.zip | 1.91 MB

completely solid map I've seen recently, and whilst it may not be the prettiest map and not the most glamorous, the playability and fun is good. The author claims he made this map from scratch, and having never played the first crane map i have no idea how this version comparss to it, but i certainly am glad he did so. So a crane on a super-tall building aiwht lots of boxes to hide behind and a few fighting floors to mess around on :) Admittedly the skybox seems a little to small, with it fading out too quickly to give the view of a huge city, and the buildings around the main map aren't the most brilliant in design, but for a playable map which is glitch-free (i.e good for clan matches) then this could be your map :D ~Szico VII~

Download

485 downloads

Uploaded:07-08-2004

Invictra

invictra11.0.zip | 878 KB

Download

109 downloads

Uploaded:07-08-2004

InstaGib4EVER(Umod)

instagib4everut4mod.zip | 167.55 KB

Download

634 downloads

Uploaded:07-08-2004

Team Radar Zip

teamradar4.0.zip | 62.28 KB

corner.. Features: * Full team on the radar map, including custom vehicles that define their own icons and the standard vehicles with icons by Airmoran * Dynamic interface that allows you to change the colors of the two teams\' icons and the colors of the empty vehicle icons. * Hotkey for fullscreen semi-transparent radar image * Compatible with all stock UT2k4 gametypes [/quote] This is definately an excelent mod. It adds a small radar area to the left of the screen, allowing you to locate various teams or even items. I know I like it.

Download

4096 downloads

Uploaded:07-08-2004

Monstar

monstar.zip | 3.68 MB

Download

17608 downloads

Uploaded:07-03-2004

Monkey Matrix

monkeymatrixmoves2004v130zip.zip | 268.93 KB

when you go to work, when you go to Church, When you pay your taxes. It is the world that has been pulled over your eyes to blind you from the truth. MonkeyMatrixMoves is a mod for Unreal Tournament 2004 which simulates both bullet time and some of the amazing aerobatics seen in the film \'The Matrix\'. This build was submitted to Phase 3 of Epic\'s make something unreal mod contest. Bullet Time Bullet time slows down the gameplay. Everything slows down, including weapons, player movement and projectiles. When you have adrenaline (more than the minimum required, which you can set in the mutators config menu) press you bullet time activation key. This key bind can be changed from the UT2004 controls tab in the UT2004 settings menu. Double Jump Similar to the UT2004 double jump, but can be performed at any time, not just when you are at the top of your first jump. Can be used to gain extra hight or to dodge projectiles in mid air. Simply press jump when you are in the air. Crouch Hover Allows you to hang in mid air. While in crouch hover, you can shoot and change weapons. Is limited to 7 seconds and can only be used once per jump. When in the air, hold crouch. You can end the hover early by letting go of crouch. Air Dodge Allows you to spontaneously change direction while in the air. While in the air, double tap either forward, backward, left or right depending on the direction you wish to air dodge. Super Jump You jump higher than normal. While on the ground, hold crouch then press jump. Wall Run Allows you to run along walls. When next to a wall, dodge towards the wall to start the run. Hold down the same direction you dodged in to keep running, press jump to flip off the wall. MonkeyMatrixMoves Mutator Allows MonkeyMatrixMoves to be played with standard UT2004 gametypes (Not onslaught or assault). Use the mutator config menu to select arena or instagib and change various game settings, including minimum adrenaline usage per bullet time activation.

Download

1371 downloads

Uploaded:05-16-2004

DM-Unknown Space

dmunknownspace2004.zip | 1.34 MB

Download

4168 downloads

Uploaded:05-16-2004

Bladea - The Vampire Huntress

bladea_the_vampirehuntress2k4.zip | 1.35 MB

is now able to exist in day light as well with the same strength like her idol Blade. Bladea\'s main aim is also to rid the world of vampires and therefore she is looking for some victims. Are you ready to face the ultimative creature of DAY and NIGHT? Let her hunt you...

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287 downloads

Uploaded:05-15-2004

ONS-DryIce

onsdryice.zip | 4.5 MB

raptors, lots of nodes and very nice snowy scenery with a kind of industrial feel :) So this map goees into my selection. The only bad thing is it can take longer than other maps to load, although I\'m not sure why. ~Szico VII~

Download

10223 downloads

Uploaded:04-28-2004

ONS-Icarus

onsicarus.zip | 4.1 MB

Download

1559 downloads

Uploaded:04-28-2004

ONS-AlbatrossSanctuary

onsalbatrosssanctuary.zip | 2.62 MB

Download

856 downloads

Uploaded:04-28-2004

ONS-WasteLand

onswastelandv21.0.zip | 2.3 MB

Download

735 downloads

Uploaded:04-28-2004

UT2004 RPG

ut2004rpgnout4mod.zip | 310.01 KB

like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great :) As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning :) Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more :) Have fun, and remember, theres no limit on your Level! :D ~Szico VII~

Download

7516 downloads

Uploaded:04-23-2004

Remote Strike 2004

remotestrike2004.zip | 22.43 MB

guns on Onslaught I was fairly surprised to hear “tacky” sounds when I fire, they aren’t as clear as the ones that came with Unreal Tournament. However the looks of all the guns are really graphical, no pixels or un-clearness, they look as good as the default ones. Even so when firing with some of the bigger weapons, I found my character being forced backwards from the force, making it almost impossible to run and fire, as you go as slow as a slug! If you stand still and fire, you get your gun going up in the air, and to the right, so it makes aiming hard as well. The red target is a good idea; it makes the hard aiming a little easier. The icons at the bottom of the screen, from where you choose what weapon you want to use, are all out of place, the Pistol is to the left of the box, and the big guns or the weapon with the Knife, the icons are far too big, and take up about 1 and a half boxes, making the whole thing hard to see. On certain weapons the ammo icon with the amount of ammo underneath, is chopped off the screen, and is very un-clear to see. The very good thing about this mod is the fact that it doesn’t make your game laggy in anyway. The actual idea of the weapons included are very good, they all have a strong secondary fire, and take away a proper amount of health, so they are not instant kills. The left click fire is about the same power as the default weapons, if not a little more or less, making things a little different, therefore creating an exciting game. Overall this weapon mod is a really good thing to have on your game, and because it is a mutator you don’t always have to use it. Apart from the fact that it makes your character jump back, and makes the screen shake a lot, it’s a handy tool to making a better match. This mod is worth downloading! ~Szico VII~ ~Mike~

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1019 downloads

Uploaded:04-18-2004

Captain Brock

cptbrock.zip | 1.98 MB

to forfeit his team to Brock. Now with his new found squad, Brock united them with his current team to form the Thunder guard. Authors Comments: This was something i made for a laugh when i got my hands on GIMP 2, i love doing little things like this and i thought that i would start with something simple.

Download

3612 downloads

Uploaded:04-15-2004

DM - 1 On 1 Perversion

dm1on1perversion.zip | 3.59 MB

in:D -------------- Author\'s Notes -------------- A fun little 1-on-1 map. A few textures are by BerneyBoy (http://www.planetquake.com/berneyboy) with a couple of modifications here and there by myself. Enjoy! ~Screenshots By TBV_Betrayer~

Download

2386 downloads

Uploaded:04-15-2004

Team Radar

snorelaxteamradar21.0.zip | 50.32 KB

changeable for each team and for the empty vehicles. So as you can see its really simple to spot ya team mates or your vehicles!:) ~Screenshots By TBV_Betrayer~

Download

1478 downloads

Uploaded:04-15-2004

Medusa Combo

medusacombo.rar | 7.6 KB

Download

3313 downloads

Uploaded:04-15-2004

CTF-AMOUDE-2004

ctfamoude2004.zip | 18.83 MB

several boats, with jumps on them, MIND YOU DONT FALL IN AND DROWN!! The flags are rather interesting to find, as there are lots of little corridors, and places you think you can’t go through BUT YOU CAN. Overall this map is incredibly good, the music suits the atmosphere, and it has little streams, and is well lit. IF you like CTF's, well detailed maps, great maps to play in, THIS IS THE ONE TO DOWNLOAD:)

Download

1109 downloads

Uploaded:04-14-2004

Flight

onsflight.zip | 2 MB

Download

5334 downloads

Uploaded:04-10-2004

Gibalicious

gibalicious2.zip | 98.33 KB

meaning to the word "mess". Messing with the amounts of bloodchuncks* and blood decals, it populates the arena of a yet unspeakable mess with a whole new mess of mess to mess with during a mess. Messy. *having multiple, grim-looking skulls and outer limbs flying out of a single body can be quite mind-shattering, actually. Mirror mutator: [file=28472]Meathunk 2004[/file].

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4620 downloads

Uploaded:04-10-2004

Ejection

ejection.zip | 2.32 KB

Download

1699 downloads

Uploaded:04-08-2004

ONS-Highland

onshighland.zip | 2.35 MB

definitely the right kind of size (think Torlan) but getting from one node to the other, especially with a lot of bots or players can be exceptionally difficult. The vehicles in this map are so few and far between that it became a chore to get where I wanted to. Same goes for weapons.. Geez, all I wanted was a link gun and could I find one? Could I hell. Aside from that, the terrain is okay - Theres quite a few hills and castle-type areas for the powernodes, but apart from that its just flat with a few trees sprinkled here and there. Finally, the grass looks very oversized. I think when the author applied it he stretched it too much, because it definitely was blurred. Aside from all this bad stuff just think - Hey! We got ourselves a new Onslaught Map! :) And admittedly it can be just as fun as any other map when you've got a vehicle and weapons. The only problem is if you dont have these (chances are you wont) then it becomes tedious and boring. Just add some more vehicles spawns and weapon lockers and I'll be a very happy reviewer :) ~Szico VII~

Download

154 downloads

Uploaded:05-30-2012

DM-Invasion-A-Vs-B

dminvasionavsb.ut2 | 3.54 MB

Download

49 downloads

Uploaded:04-27-2012

CLN-TwinTombs

clntwintombs.zip | 4.33 MB

map has been changed to include the Pump Towers for either side (Red base/Blue base). Along with the vehicles, Hot Rod, Rocket bikes, and tanks.

Download

32 downloads

Uploaded:04-27-2012

CLN-MahloeehFirst

clnmahloeehmap.zip | 18.82 KB

map consist of two alien egg containers that the player captures and takes to his camp to score (as in CTF, capture the flag), and two towers that need to be built (as in Onslaught).

Download

131 downloads

Uploaded:04-05-2012

DSDB-MapPack-April

dsdbmappackapril.zip | 47.41 MB

lately. 4 maps are in this mappack but all can be played on CTF or DM. Each map has the required server files for compressing as well. All of the maps are fun and can be played on CTF/DM with mutators too! I hope they are as fun for you as it was for me creating them.

Download

46 downloads

Uploaded:03-05-2012

MiA-HitSound (serveractor)

mia_hitsound.zip | 406.3 KB

Download

56 downloads

Uploaded:12-14-2011

CTF-FFH Industrial

ctfffhindustrial....zip | 1.81 MB

Download

98 downloads

Uploaded:10-31-2011

Lost Shadow Cemetery

dmlostshadowcemetery.zip | 6.07 MB

Download

177 downloads

Uploaded:10-11-2011

MEDVED`s Master Pack Revision 1

mtmprev1.zip | 81.03 MB

ones. There are these 9 maps inside: DM-DeepBurn [v.1.0.1.1] (2008, edited 2009) DM-Metallica [v.1.1.4] (2008, edited 2010, 2011) DM-ShieldMadness [v.0.2.1] (2010) - made to play with Shield Gun Arena, Quad Jumps and Low Gravity DM-CorpseCorp [v.0.1.1] (2010, edited 2011) - Quad Jumps recommended CTF-FacingFireAndSteel2k11 (2010, 2011) - an evil restyle of CTF-FaceClassic DM-1on1-FightFireWithFire (2010) - a very simple map for fast dueling DM-DiePod [v.0.1.4] (2010) DM-Encore! (2010) - just one more pile of garbage DM-CastleInc [v.0.1.1] (2011) - featuring the Giant Portrait of Ozzy Osbourne, hand-drawned by Ruslan Cibin, a.k.a. Master, DoctorHOO, RUSS... Havefun! - MEDVEDxEvilPunk, a.k.a. MEDVED\'BS\'RUS.

Download

10 downloads

Uploaded:10-10-2011

Heather Chandler Voice Pack

heatherchandlervp2k4_v1.0.rar | 1.1 MB

[i]Heathers[/i] for Unreal Tournament 2004. If you haven\'t seen the film yet, then I suggest you don\'t use this voice pack because it may contain spoilers. [b]Samples:[/b] \"F*** me gently with a chainsaw!\" \"You blow it tonight, girl, and it\'s keggers with kids all next year.\" [b]Contents:[/b] 3 Acknowledgments 0 Names 6 Friendly Fires 2 Orders 2 Other/Miscellaneous 14 Taunts

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49 downloads

Uploaded:10-04-2011

Leslie Burke

lbtex.zip | 1.65 MB

Download

24 downloads

Uploaded:09-24-2011

Winona Ryder Voice Pack

winonarydervp2k4_v1.1.rar | 3.71 MB

Sound clips taken from her movies in fifteen titles. Voice pack updated in September 23, 2011. [quote]Winona Ryder is one-of-a-kind promising American actress, widely known for her excellent movies in some leading and supporting roles that I decided to make a voice pack of her for UT2004. This voice pack contains \'different age\' of this character that is certain made a range from child star to adult actress; this is the only necessary when her movies from the past were highly impact in the making of this voice pack since the 1986 film Lucas was her first debut feature when she is young. I couldn\'t find some of her clips for Order and Other events that needs to complete this pack, but it does contain all the text for any events which do not have sounds attached to them, so you can still use them. That\'s because there are too many movies of her to be recorded and compiling some more samples though. The sounds are 8-bit, 22 kHz mono .WAV files. Have fun and happy fragging. ;)[/quote]

Download

68 downloads

Uploaded:09-12-2011

DM-WorldWar100

dmworldwar100.zip | 904.05 KB

area. The music was ripped from another map which I cant remember.

Download

13 downloads

Uploaded:09-05-2011

Sergeant Al Apone Voice Pack

sergeantaponevp2k4_v1.1.rar | 2.61 MB

clips were added. Credits to James Cameron and 20th Century Fox. [QUOTE]Al Matthews plays the role of Sergeant Apone in James Cameron\'s critical acclaimed 1986 sci-fi/action film Aliens. Apone was sent out to Acheron LV-426 to investigate the incident at Hadley\'s Hope, and was the second in command of the squad when he joined the Colonial Marines Corp. He later achieved the rank of Gunnery Sergeant. Now this cigar-chompin\', smack-talkin\', gun-slingin\' tough guy is gonna show you how it\'s done in the Tournament! This voice pack has sounds for nearly all events. Version 1.1 is adding some unused sounds for a bit to make more understandable; so it will make a complete VP, except for the two (Defending/Offensing). You will notice that some few events in Orders and Others section are using the same clips that should be intended to leave that.[/QUOTE]

Download

16 downloads

Uploaded:09-05-2011

Brooke Shields Voice Pack

brookeshieldsvp2k4_v2.0.rar | 3.47 MB

adult actress. [QUOTE]This is a voice pack of the beautiful and stunning American actress Brooke Shields, known for her controversial roles that include Pretty Baby (1978) and The Blue Lagoon (1980). The voice pack contains different age of this celebrity that is certain made a range from child star to adult actress. This new version is quitely adding more sound clips and the file name with the .U, .INT and .UPL extensions are the same as the file size is bigger enough. Some old movies are very particular for me to do some samples recorded from VCD or DVD as just came out of the box into my DVD-ROM, not even if you have any VHS video formats to obtain record some samples using your microphone to reach out of your speakers on your PC, familiar with the sound card. The text for these blank events is in place so you can still use the command, you just won\'t hear anything. The sounds are now 8-bit mono, 22kHz, PCM format to shrink the file size. If you have the original bigger size, just overwrite the files with the newer files.[/QUOTE]

Download

21 downloads

Uploaded:09-05-2011

Danielle Harris Voice Pack

danielleharrisvp2k4_v2.0.rar | 3.12 MB

It contains different age of this celebrity that is certain made a range from child star to adult actress. [QUOTE]Danielle Harris, known as the popular scream queen for her roles in several horror movies, including Halloween 4: The Return of Michael Myers (1988) & Halloween 5: The Revenge of Michael Myers (1989) as Jamie Lloyd and Rob Zombie\'s Halloween (2007) & Halloween II (2009) as Annie Brackett. It took one month for me to rebuild this sound pack into 1 by Voice Packager. I have a table below of all the movies from which I recorded the samples for this pack (they are sorted by year) and the roles of the characters are shown in UnrealEd 3.0 depending some samples are being recorded. This is a second and updated version of the voice pack with sounds for most events. It contains different age of this celebrity that is certain made a range from child star to adult actress, mentioning the \'Sound Clip Years\' is used; but it contains amount of swear words in some taunts that may be too unsuitable for younger players to hear. In this version, I\'m adding some more clips of the three characters (plus two new); the HTML document of the ReadMe file has a new style built with CSS3, I tried to build my own webpage, but to no avail, at least there are two sound samples and two images came out from this, some links are for non-Unreal-related sites; and have made a few fixes to problems that I did not see in the previous versions. You will notice that not all of the voices are the same. The same sounds are used for Double Domination and Capture the Flag gametype. I had to rename the .U, .INT and .UPL files in the archive because it was worth to cause some earlier versions I\'d modified.[/QUOTE]

Download

55 downloads

Uploaded:09-05-2011

Bruce Campbell Voice Pack

brucecampbellvp2k4_v1.0.rar | 4.14 MB

archive that contains only one of each sounds with 8-bit, 22 kHz mono .WAV files; these are taken from the early 80s and 90s as he started his career timeline. Some of the samples are extremely complete and understandable with cover all the bases here except with the Name/Leader sounds. GoldWave 5 is used to increase the volume of all the samples, it should be more audible above the sounds of gunfire and explosions. The same sounds in the Others section are used for Double Domination gametype. I would admit it that there are more samples of him in the early 21st Century and compiled them to the new pack of Bruce Campbell. I hope you will enjoy this pack.[/QUOTE]

Download

10 downloads

Uploaded:09-05-2011

Jennifer Connelly Voice Pack

jenniferconnellyvp2k4_v2.0.rar | 3.79 MB

actress. The ReadMe file of the archive is in HTML format and has links to images and sounds. [QUOTE]Jennifer Connelly is one of the most beautiful actresses in Hollywood, nothing to say that this is how pay tribute to some a lot of actors/actresses that I recorded some couple of samples and compiled them to UT2004, hopefully this is the way that I was started. I\'m not a huge fan of her but almost frequently caught up in my sense of reality because she deserves well. This is a complete and robust voice pack fill the Acknowledgment, Friendly Fire and Taunt events, as well as Order and Other events, but still I tried to cover all the bases here though; the default texts are appeared in place that you can still use them anyhow without hearing the sounds. This voice pack is a compilation of her movies so it contains \'different age\' of this celebrity, ranging from child star to adult actress. The irrelevant samples for her are removed I didn\'t like that doesn\'t understand enough and adding more samples for her in this second version to make loud and clear. Note that the package name is ending with \"VP1\" suffix, it means that this is the volume of the voice pack instead of renaming it, calling itself a \"Jennifer Connelly Voice Pack One\". I\'ve included the .UPL file with a portrait in the .UTX file of this character that can be used as a bot for Instant Action or Multiplayer games. It is not a full model, so the texture only shows a portrait. This voice pack contains foul language throughout, so there was no point in me marking any of the taunts.[/QUOTE]

Download

66 downloads

Uploaded:07-14-2011

Rotation Factory

rotofactory.zip | 6.14 KB

rotation list spawns. Phasmida1

Download

105 downloads

Uploaded:07-05-2011

DM-Rankin-Hog-Warts

rankin_hog_warts.zip | 1.37 MB

pickups and weapon bases remain in the same location.

Download

22 downloads

Uploaded:05-26-2011

Danielle Harris Voice Pack

danielleharris2k4vp11.zip | 3.27 MB

range from child star to adult actress.

Download

69 downloads

Uploaded:05-20-2011

DM-AncientHall

dmancienthallv3.zip | 2.53 MB

(http://unrealtournament2004.filefront.com/file/DMAncient_Hallv2;113167)

Download

17 downloads

Uploaded:05-20-2011

Sergeant Al Apone Voice Pack

sergeantapone2k4vp1.zip | 3.25 MB

tough guy is gonna show you how it\'s done in the Tournament! Credits to James Cameron and 20th Century Fox.

Download

15 downloads

Uploaded:05-20-2011

Jennifer Connelly Voice Pack

jenniferconnelly2k4vp11.zip | 5.2 MB

complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too). Version Update [14/5/2011]: Same sound clips but removed the default Female Merc Voice and samples are converted from 16-bit to 8-bit to shrink the file size for downloading.

Download

136 downloads

Uploaded:05-20-2011

Asphalt

asphalt.rar | 4.59 MB

warehouse located on the outskirts of Oxida Nova, once was used by the Axon Research Corporation during the Corporation wars against the Izanagi Corporation on Taryd, when the Krall and Necris arrived, the Warehouse was abandoned and remained empty for many years. Now the Liandri Mining Corporation has purchased this place to be used as a arena in their Tournament.

Download

8 downloads

Uploaded:05-02-2011

Winona Ryder Voice Pack

winonaryder2k4vp1.zip | 4.1 MB

in this game. Sound clips taken from her movies from Square Dance (1987) to The Dilemma (2011).

Download

42 downloads

Uploaded:04-23-2011

UE2 Soldier Jake Logan

ue2model.rar | 21.17 MB

Download

156 downloads

Uploaded:04-16-2011

Chuck Norris

chucknorrismodel2k4.zip | 1.5 MB

Download

73 downloads

Uploaded:04-16-2011

Vampire Plus

vampireplus.zip | 4.7 KB

conversion ratio).

Download

14 downloads

Uploaded:04-16-2011

Brooke Shields Voice Pack

brookeshields2k4vp1.zip | 9.44 MB

seemingly suitable as you should.

Download

8 downloads

Uploaded:04-16-2011

Danielle Harris Voice Pack

danielleharris2k4vp1.zip | 7.83 MB

also different voice of this character that is certain made a range from child star to adult actress; that is because you hear some bytes at her different age. I hope you enjoy this voice pack. :)

Download

15 downloads

Uploaded:04-16-2011

Jennifer Connelly

jenniferconnelly2k4vp1.zip | 12.51 MB

star to adult actress; and it has complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too).

Download

194 downloads

Uploaded:03-24-2011

DM-Zerodark

dmzerodark.zip | 1.52 MB

Download

31 downloads

Uploaded:03-24-2011

KF-MahloeehMiniCanyon

kf_mahloeehminicanyon.zip | 20.92 MB

and ammos to help fend for themselves.

Download

269 downloads

Uploaded:03-06-2011

Asylum2(Workingversion)

dmasylum2.zip | 262.97 KB

fault, I am deeply sorry for that problem. Now this version has been tested by me and some of my colleagues to see if the problem still existed, it did not, so we have now fixed the problem, I hope you enjoy and this time we will carefully analyse our future releases for problems.

Download

77 downloads

Uploaded:01-02-2011

Unreal Engine 2 Demo Soldier

ue2_soldier.zip | 10.74 MB

Download

75 downloads

Uploaded:12-21-2010

DM-Drop In (Zip)

dmdrop_in.zip | 5.07 MB

Download

82 downloads

Uploaded:11-08-2010

KF-MahloeehWaveChange

kfmahloeehwavechange.zip | 37.68 MB

every other wave start. The player is spawned at a building and encounters the undeads. Then the player is swooped to the hillside to encounter some more undeads.

Download

64 downloads

Uploaded:11-03-2010

KF-Mahloeeh-OldeTunnel-Prefinal

kf_mahloeeh_oldtunnel_final.zip | 2.98 MB

Several respawnable ammos and guns. Map is very similar to the KF-OldeTower. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

Download

175 downloads

Uploaded:11-02-2010

DM-Dispossesion

dmdispossesed.zip | 6.9 MB

Download

141 downloads

Uploaded:09-24-2010

DM-Hardline

dmhardline.ut2 | 4.11 MB

Download

174 downloads

Uploaded:09-21-2010

DM-INV-AlienLockdown

dminvalienlockdown.zip | 478.57 KB

Download

295 downloads

Uploaded:09-04-2010

Unreal Tournament 2004 Community Compilation Pack 1

ut2k4ccp1pf14rc1archive.zip | 346.06 MB

umod, also including a very well detailed readme file for your general reading or for installation procedures. Sporting the following features: 74 Maps, majority of which are VCTF maps making that gametype a reality today. 25 Onslaught Power Node Link Setups dubbed CrossHatch, you\'ll understand that name when you play. 1 Master Mutator, Excessive 3.01. 3 Mutators, Instagib4Ever, PingCompensation2, NoVehicleLocks. 3 Gametypes, Vehicle Invasion 1.16, Vehicular Homicide, & Vehicular Genocide. 1 Invasion Wave Table, making every wave following an obvious level up. 32 Custom Intelligent Bots, Made to make instant action mode seem human like multiplayer 2 Excellently designed fully functional Player Models, Bender from Futurama, and Martian from Mars Attacks. Requirements: Unreal Tournament 2004 with ECE Bonus pack and fully Patched Approximately 1.25 Gb

Download

92 downloads

Uploaded:08-31-2010

KF-Mahloeeh-Maze

kf_mahloeeh_maze.zip | 5.74 MB

triggered doors. They are activated by going to certain spots. The usual accessories are included.

Download

385 downloads

Uploaded:08-30-2010

AS-RaPyramid

asrapyramidv3.zip | 15.5 MB

download this.

Download

290 downloads

Uploaded:08-07-2010

KF-BikiniBottom

kf_bikinibottom.zip | 6.59 MB

room.

Download

73 downloads

Uploaded:08-07-2010

KF-GreenCity-Revised

kf_greencity_revised.zip | 3.95 MB

room. Plus a respawnable shotty and ammo.

Download

104 downloads

Uploaded:06-30-2010

KF-EZE-Tron

kf_ezetron.zip | 530.06 KB

Download

104 downloads

Uploaded:06-29-2010

KF-BetaFortress

kf_beta5_fortress.zip | 3.63 MB

around the fortress.

Download

132 downloads

Uploaded:06-29-2010

KF-SGC25-Corrected

kf_sgc25.zip | 19.85 MB

Download

120 downloads

Uploaded:06-29-2010

KF-DeathMountain

kf_deathmountain.zip | 7.79 MB

added and money room atop a peak.

Download

147 downloads

Uploaded:06-27-2010

CTF-3on3 Joust EV

ctf3on3_joust_ev.zip | 1.42 MB

rocket lnch. and shock rifle.Two new rooms with you can deliver your and enemy´s flag.This map is good for 6 players(3 red and 3 blue ^^) please rate HRABATOR

Download

308 downloads

Uploaded:05-27-2010

DM-Zaber-Cubic2004

dmzabercubic2004.zip | 4.8 MB

without relying on extra textures, meshes etc. On the downside the ambient sounds tend to spread out a bit far and the whole map in general is very flat, maiking DeathMatch a touch dull That said I think the map's a success, while alright for deathmatch, the map is a real blast in Invasion, where the isolation of all the rooms and corridors allows the monsters to corner you, although if you move around enough the map's size tends to thin out the pack

Download

249 downloads

Uploaded:05-14-2010

DM-Arachi-Final-Pro

dmarachifinalpro.zip | 7.44 MB

Create a layout that is so amped up in gameplay and flows flawlessly. (movement, angles, measurement, perception.) The variety of scenarios that can happen in Arachi are limitless, thus providing a very new and unpredictable experience each and every match. 2.) The artificial intelligence of these bots amazes me. I gave them the know-how to dodge up slants, perform elevator jumps, use elevators and jump pads easily, and jump-spots for them to know when to jump to other areas. 3.) A visually compelling appeal with much detail in lighting, shadows, and vertices of detailed objects. The sky-box and shadows and custom created shapes make this a one of a kind look. Beautiful custom water texture embedded in the map file. Installation: (...is simple) Unzip the file you've downloaded to see the two files that were inside it... dm-arachi-final-pro.ut2 (You must place this into your "Maps" folder of your UT2004 directory) massacre.usx (You must place this into your "Static Meshes" folder of your UT2004 directory) Download Link To FileFront: [url]http://www.filefront.com/16381765/DM-Arachi-Final-Pro.zip/[/url] ...And you're set to use! I hope you Enjoy this as much as I did creating it. Frag on. :) - »*xKc*Måssàçŕë«

Download

246 downloads

Uploaded:05-03-2010

DM-1on1-Photian

dm1on1photian.zip | 1.72 MB

flares!

Download

113 downloads

Uploaded:04-30-2010

MutTimedMessages

muttimedmessages1.1.zip | 3.84 KB

its 1.0 but in fact it really is 1.1

Download

156 downloads

Uploaded:04-28-2010

DM-Ancient Hall(v2)

dmancienthallv2.zip | 742.7 KB

Added custom static mesh on walls - Added 4 more spawn points - + Other little things

Download

174 downloads

Uploaded:04-28-2010

BR-AncientMine

brancientmine.zip | 2.88 MB

support quite a lot of player. This is based on the CTF verson of Ancient Mine. plz give feedback.

Download

131 downloads

Uploaded:04-27-2010

Fury Arena

dmfuryarena.zip | 2.3 MB

creative. The map is an enclosed arena, with 4 floors and stairs to get up to them. The highest floor has the powerful powerups and the redeemer! Best for TDM with 6-12 players. Enjoy :)

Download

147 downloads

Uploaded:04-13-2010

CTF-Ancient Mine

ctfancientmine.zip | 2.69 MB

player.

Download

287 downloads

Uploaded:03-31-2010

Pacification

dmpacification.zip | 6.6 MB

clense the soul so that the transition between life and death could be a peaceful one. With a little help from the Liandri Corp to sponsor renevation, will you let the Temple pacify you...

Download

230 downloads

Uploaded:03-26-2010

DM-BB-VehicleWar-beta2.ut2

dmbbvehiclewarbeta2.zip | 7.52 MB

BB-Beautybabes, but it turned out to be a different map. Bigger and with mutch more vehicles, also the big Leviathan is present in this map. This is the beta2 version. Error in the blocking volume leviathan is fixed!

Download

573 downloads

Uploaded:03-26-2010

KF-TheHive251-Original

kf_thehive251_original.zip | 8.94 MB

exceptions but they are few and far between. The map is however really fun to play.

Download

158 downloads

Uploaded:03-26-2010

Dm-Eisbrecher

29dmeisbrecher.zip | 2.63 MB

12 (approximately 75,000 horsepower); Maximum speed: unbelievable; Feature: unsinkable; It has a very large number of decks and this is one of many ------------------------------------------------------------------------------------- Quake 4 remeik.

Download

111 downloads

Uploaded:03-26-2010

DM-TeX-Amanhatra

dmtexamanhatra.zip | 3.94 MB

Download

119 downloads

Uploaded:03-25-2010

DM-Anchntlevl

ancchentlev.zipx | 4.49 MB

and grass. Hope you enjoy-dont forget-look everywhere.. Plasma1 THX to cg-textures for images.

Download

145 downloads

Uploaded:03-25-2010

DM-TheInsurancecomp

87theinsrrcompny.zipx | 4.14 MB

Download

109 downloads

Uploaded:03-25-2010

KF-TheHive251-Revised

kf_thehive251_revised.zip | 4.15 MB

weapons and lessen zombies spawns. NOTE: Tunnel door can be opened by switch next to it. Have fun.

Download

294 downloads

Uploaded:02-17-2010

Donut Creations of 09

donut_creations_of_09.zip | 63.65 MB

name is Richey (last name repelled). Richey has a lot of nicknames his most common nick names are "SK37CH3Y", Donut, Baron O'BeefDip, Tehzlur, and R3X.

Download

125 downloads

Uploaded:02-05-2010

ZombieRagdollFiles.zip

zombieragdollfiles.zip | 452.96 KB

KarmaData folder.

Download

37 downloads

Uploaded:01-17-2010

KF-TheHiveBeta-Revised

kf_thehivebeta_revised.zip | 4.02 MB

level (by pipes area), and different spawn point! NOTE: The player needs the double-barreled shotgun to jump over the trash bin after the elevator to hurdle over to the train. I made sure there are plenty of respawnable weapons scattered all over.

Download

172 downloads

Uploaded:01-13-2010

KF-Ninth-Gate25

kf_ninth_gate25.zip | 25.62 MB

But has KF2.5 weapons and trader.

Download

171 downloads

Uploaded:01-13-2010

KF-Ice-Cavern2

kf_ice_cavern2.zip | 5.35 MB

double-barreled shotgun and LAW can be gotten from deep pond.

Download

230 downloads

Uploaded:01-13-2010

CTF-OverDeaD

ctfoverdead.zip | 9.19 MB

empty until this day. Now, they made up it to be a battle arena for Capture the Flag. The Map includes the following stuffs: Stuff: Adrenaline Mini Health Health Super Shield Keg O`s Weapons: Shock Rifle Bio Rifle Flak Cannon Rocket Luncher Sniper Rifle Battle Can begin! Download your own NOW!

Download

375 downloads

Uploaded:01-13-2010

DM-BB-BeautyBabes_vh

dmbbbeautybabes_vh.zip | 11.95 MB

gameplay. Also suitable for sniper action. Best played with 6 or more players. Beautiful and sexy ladies are hanging on the walls. But no porn !!! Have fun with this big funmap !

Download

161 downloads

Uploaded:01-13-2010

DM-BB-Funnel-Remake-v2

dmbbfunnelremakev2.zip | 1.7 MB

Download

389 downloads

Uploaded:01-13-2010

UT2004 Holograms

ut2004hologramsv1_1.zip | 7.08 MB

Download

226 downloads

Uploaded:01-10-2010

AS-{GTH}Trials-of-Gayness-Final

asgthtrialsofgaynessfinal.zip | 1.79 MB

There are 3 main stages with each stage increasing in difficulty. Stage 1 has 6 rooms, Stage 2 has 5 rooms and Stage 3 has 3 rooms. I didn't decorate the map with static meshes and whatnot but it does have a tech theme I suppose from the textures and lights I used. Anyhow, gl/hf and enjoy.

Download

152 downloads

Uploaded:01-10-2010

DM-Horizon_2010

dmuc2horizon_2010.zip | 5.55 MB

Which is why I put a year in the map title.:) Enjoy 2-8 player but really not over 4 recomended.

Download

261 downloads

Uploaded:01-10-2010

Mummy

mummyskin.zip | 14.69 MB

perfectly preserved thanks to Mummification. After three thousand years of being dead, he is ready to kick some butt. supports team colors.

Download

34 downloads

Uploaded:01-09-2010

MutTimedMessages

muttimedmessages.zip | 3.26 KB

Download

823 downloads

Uploaded:01-09-2010

KirovAirship

kirovairship.zip | 4.04 MB

Download

254 downloads

Uploaded:01-09-2010

DM-Horizon_2010

82dmuc2horizon_2010.zip | 5.55 MB

Download

147 downloads

Uploaded:01-09-2010

KF-Robot-Factory

kf_robot_factory.zip | 5.94 MB

and dualies. Trader is also in map.

Download

86 downloads

Uploaded:01-09-2010

KF-Mahloeeh-Forgotten Hope

kf_mahloeeh_forgotten_hope.zip | 2.33 MB

map to your liking. Mountainous locale with buildings for refuge (or maybe killing places). Close to a watery hillside.

Download

87 downloads

Uploaded:12-12-2009

SK37CH3Y R3X

sk37ch3y_r3x.zip | 5.53 MB

Download

64 downloads

Uploaded:12-12-2009

Combat Elite

combat_elite.zip | 7.88 MB

-Sledge ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~***~*~*~*~*~*~*~*~**~****~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~~**~*~*~*~*~*~~**~~*~*~*~*~*~****~~~*

Download

165 downloads

Uploaded:12-07-2009

Laura

laura.zip | 8.15 MB

Download

137 downloads

Uploaded:12-07-2009

KF-Citadel

39kf_citadel.zip | 1.38 MB

Download

78 downloads

Uploaded:12-07-2009

KF-Mahloeeh-Mountain

kf_mahloeeh_mountain.zip | 2.17 MB

Download

107 downloads

Uploaded:12-07-2009

Isolation04

isolation.zip | 88.62 KB

Download

111 downloads

Uploaded:12-02-2009

Nightfyr

nightfyr.zip | 6.85 MB

liked the game he got himself a copy and requested that i make him a model."

Download

128 downloads

Uploaded:11-18-2009

Clan MD skins Final

md_final.zip | 27.16 MB

ugyura like ninjas

Download

89 downloads

Uploaded:11-12-2009

KF-Citadel25

kf_citadel.zip | 1.38 MB

subdirectory KFMod20. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

Download

150 downloads

Uploaded:11-03-2009

CTF Eightball

ctf_eightball.zip | 4.13 MB

that came to them with the invasion of the sky demons. Their secret retreat was discovered by the demons, however, and the ruins of the temple complex they erected there are all that remains. Perhaps, had they decided to turn the Staff upon the demons, you would not be here now to spill yet more blood upon this sacred soil... ------------------------------- CTF-Eightball is a large, deceptively complex capture-the-flag map for up to 16+ players,though it works best with about ten. Strategy is key - it is highly recommended that larger teams use communication to their advantage. Gameplay occurs as much vertically as it does horizontally; a series of mesas, towers, and passages make sneak attacks and feints possible, while sinuous deviations in terrain altitude provide a measure of cover from direct fire. Even at distances, however, splash weapons are brutally effective - and, of course, what would a map named "Eightball" be without rocket launchers right next to each base? Spiraling ramps inside the towers connect the various levels of the map together and provide access to the sniper nests. Weapons with linear fire patterns are placed high, while splash weapons are located at the low points of the sandy ledges running around the perimeter of the map. Spider mines are placed in the lowermost section for defensive purposes. A Redeemer occupies the center of the map, with a super health in the passages beneath it.

Download

81 downloads

Uploaded:11-03-2009

Clan MD LAST

md_last.rar | 33.12 MB

need to release a .zip file please let me know

Download

146 downloads

Uploaded:11-03-2009

DM-Guadelou

guadelou.zip | 1.07 MB

a huge ponzi scheme and all of the inhabitants of unreal rose up and fought against the crooked scoundrels hosting the tournament. After much bloodshed and sensless violence the land became a much more stable invironment for the skaarj and humans alike to keep overpopulating their pea sized brained families. And in the end everyone was keeping it real....keeping it unreal.

Download

116 downloads

Uploaded:10-21-2009

unreal_remix

unreal_remix.zip | 23.84 MB

Download

142 downloads

Uploaded:10-12-2009

DM-PWN-Facility

pwn_facility.zip | 973.92 KB

Download

213 downloads

Uploaded:09-17-2009

KF-ArticStronghold25

kf_articstronghold25.zip | 4.08 MB

shotgun, bullpup, flame thrower, and LAW. Plus a trader. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

Download

99 downloads

Uploaded:09-17-2009

KF-Mahloeeh-Canyon-Revised25

kfmahloeehcanyonrevised.zip | 8.98 MB

and ammo, and LAW and ammo. Trader is also included. Map is medium-sized. A few glitches in map like spawn times. Zombies spawn times are slow and directed by player(s) location(s). P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

Download

201 downloads

Uploaded:09-17-2009

KF-Anubis25

kfanubis1.3.zip | 4.5 MB

Download

107 downloads

Uploaded:09-17-2009

KF-ScrochedEarth25

kf_scorched_earth.zip | 2.29 MB

Download

185 downloads

Uploaded:09-17-2009

KF-Crash-Unreal25

kf_crash_unreal25.zip | 2.02 MB

Download

161 downloads

Uploaded:09-17-2009

KF-Surfshop-Revised25

kf_surfshop_revised.zip | 30.71 MB

Download

134 downloads

Uploaded:09-17-2009

KF-Torlan-Other25

kf_torlan_other25.zip | 2.23 MB

Download

108 downloads

Uploaded:09-06-2009

Xavier Skin

xavierskin.zip | 8.29 MB

developer some feedback. Nice work.

Download

139 downloads

Uploaded:09-06-2009

DM-FireYard

dmfireyard.zip | 1.44 MB

Axon Corporation. Since being decommissioned, Liandri bought the complex and converted Sector 1A (Codename: Fire Yard) for Tournament Head to Head matches. This decommissioned military depot is host to select Head to Head matches. Victors leave in style, while losers get shredded by the ship waiting just outside the forcefields.

Download

197 downloads

Uploaded:07-17-2009

DM-1on1-Virginia

dm1on1virginia.zip | 7.93 MB

Bitch Has ‘Lost’ their Hymen.

Download

272 downloads

Uploaded:07-09-2009

BR-uXc-Barn-of-Chaos_V2-2k6

bruxcbarnofchaos_v22k6.zip | 24.12 MB

inspired by the movie Deliverance and the comes with the XxxX music fix with some themed music. Hope you enjoy!

Download

393 downloads

Uploaded:06-17-2009

VCTF-Armageddon

vctfarmageddon.zip | 2.04 MB

look the part, and though the few building interiors are light on the aesthetics (to put it politely) they also fit in well enough. The layout is fair enough for what you'd expect in a CTF/VCTF map, mostly symmetrical layouts linked by the centerpoint. The subway tunnels with the crater breaking to open ground halfway across was an interesting play on the old trope of CTF maps having convenient unsecured passages into each base, and for the defensive player these passages are likely the best place to set up shop as the above ground route is too open to reach the flag without having to shoot through the entire team. On the other hand there are a few issues which mean it doesn't feel as good to play, at least as far as this gamer's concerned. The first flaw is almost immediately noticeable - the spawnpoints are in each team's sniper nest overlooking the flag, however since exiting requires jumping down a long shaft there's no way to leave without losing most of your HP. So quite likely the map will result in one-hit kills and races for the health pickups. Another concern is the major mismatch in vehicle distributions. The red team have a Hellbender and SPMA right in their base, and three more Hellbenders and a Goliath in a parking lot nearby. The only vehicles available for the blue team are three Scorpions stashed in the same parking lot as the red's Goliath. Ouch. However as a flipside each team also has a passage with a big keg o'health, and while the red team's is blocked off by an invisible wall, the blues can use theirs as a shortcut to capitalize on their speed (provided they could get a Scorpion to safety to begin with). I still can't help but feel that this map was engineered so that the blue team had no chance of victory, but who knows. On the whole it's a nice, pretty well-built map that's kind of let down by the balancing issues, so for that reason I can't see it getting much online usage, and it's useless for botmatch since the blue team bots appear to have no routing data whereas the red bots do. On the other hand if you like winning hopeless battles the blue team may be the place for you in this map. ~Mikouen

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205 downloads

Uploaded:06-02-2009

KF-Mahloeeh-One

kfmahloeehone.zip | 940.92 KB

zombies. Around the player spawnpoint is a trader and a litter of weapons and ammo, from both KF and UT2004. There's also a Scorpion off to the side. From a gameplay aspect the map works well enough, although the one spawn point for zombies and the infinite ammo (and drastically powerful) UT weapons means that there's essentially no way to lose besides playing an all-Fleshpound game on Expert mode. In fact, it's possible to win just by sniping from the start point with the ASMD. The Scorpion is a nice touch, though it's recommended to leave it for expert drivers, as it's tricky to maneuver in tight spaces. While the level itself is basic enough to not have any real bugs, there's one notable bug in the overall product. Two pre-spawned player entities have been left in there, which will take up two server slots before any players have joined. ~Mikouen

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203 downloads

Uploaded:06-02-2009

KF-Tokara-Forest

kf_tokara_forest_mahloeeh.zip | 1.07 MB

much about it in the meantime. Tokara Forest doesn't lend itself well to the horror themes of Killing Floor, but it does lend itself very well to the gameplay style, with zombies attacking from all angles. There are several fortifiable locations which will require teamwork to hold, and outside of these locations is suicide as a team can easily become wedged between two zombie hordes. This is certainly no more true than in the forest floors, where a player would be very lucky to survive an encounter as there are no chokepoints or defensive locations. This conversion has several bugs which may need working out. First and foremost all of the UT2004 weapon and item spawns are intact, which disrupts the gameplay almost entirely. Second problem is that for those LAN players, or those who just need an extra meatshield for a while, there's no bot support. Third issue is that the map contains only a singular spawn point, leaving players tied down throughout the entire match. Overall it is playable, but players should not expect to be able to utilise the full map, nor should they expect the same kind of gameplay experience that can be had from Killing Floor's default maps. ~Mikouen

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170 downloads

Uploaded:04-22-2009

UT2: The Lost Songs

lost_ut_2_music.zip | 33.3 MB

these are cut "Level" tracks by composer Starsky Partridge (UT2003, UT2004, Unreal Championship), while the other cut track is KR-Outrage from Kevin Riepl (UT2003, UC2, UT3, GoW2). Level01 provides a similar sound but notably different texture from UT2004's released soundtrack. There's a synth beat over the top of the whole track, opening with some quiet mechanic ambience which builds throughout the track into a flowing techno rhythm. It's easy to see it as UT BGM, but at the same time it's easy to see why it was dropped. The second track, Level04, runs on a similar pattern. Synth beat throughout, starting with some light percussion over the top, and developing into a subtle electro beat. Definitely a grunge feel to this one, until the last quarter in which it develops into a soft rendition of the flowing techno style evident throughout UT2003. As Roy Walker would say, "It's good, but it's not right!". This track suits a tense atmosphere far more than an active one, so it may not fit well in UT2004, despite the game's soundtrack taking a slower pace overall. Level10 starts out more dramatic, trading out the synth beat for a tense building intro. This continues for much of the track, fading in and out with synth effects grating over the top. About halfway through the track cuts into another building segment more in-line with UT2003's driving tech-rock style, which is ultimately accompanied by a crystalline, ambient effect. Not very action-packed and not easy on the ears, so again easy to see why it was dropped. Level12 sounds the part more than the previous four tracks. There's a slow pondering pace, combining several layers of the same synth effect types used throughout the other tracks. This one, being more overtly loud, tends to grind on the ears with it's synth interjections, and overall it has a more sleazy feel than UT2003's released tracks. Now onto the one track by Kevin Riepl. KR-Outrage features a grinding rock overlay with minimal interference from the tech sounds which permeate most of UT2004's tracks, using them merely as subtle background ambience, until the halfway point when the track transforms into a faster-paced energetic bridge segment which is definitely the kind of thing you'd expect to hear beside KR-Hyperblast-Redux and KR-Infiltrate. The flaw with this track is the mastering - it's rather quite and flat in it's tone. Overall five tracks which will be handy for mappers who want that genuine UT feel. Just be aware that as they're in MP3 format, they will need to be converted to OGG Vorbis format. [url="http://audacity.sourceforge.net"]Audacity[/url] is recommended for the conversion process - it's fast and it's free. ~Mikouen

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168 downloads

Uploaded:04-19-2009

BR-1-on-1-Oxidise

br1on1oxidise.zip | 4.24 MB

Visually, the map looks right at home among UT2004's official maps, but the gameplay is undoubtedly the map's selling point. Oxidise provides a solid gameflow, which embodies the intended playstyle of Epic's own 1v1 maps more than the originals did. The layout consists of an upper balcony around the edges, along with a lowered room for each side connected by a door. The ball spawns on the walkway above this central door. The goals are at the end of short tunnels on each side. As a minor gripe these tunnels are somewhat difficult to jump into, but no one ever said scoring a goal should be easy. While there does appear to be more to the map, exploring during gameplay is something rarely possible as it means letting one's guard down. Because of this layout, one will find that hiding from the opponent is impossible - the winner of the game will have to outgun and outsprint their opponent. While the map is cited as a 1v1, it's very easy to imagine it being just as (if not more) enjoyable as a 2v2 or 3v3, which would add some group strategy on top of the reflexive gameplay. The extra players would certainly make for a more hectic experience at any rate. Overall a finely-crafted map that provides an intense BR experience. Said experience is rather different from what UT2004's default maps offer, yet it is still very much in the game's spirit. Although if there are any claustrophobic players in the audience, they may want to bring a paper bag just in case. ~Mikouen

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248 downloads

Uploaded:02-08-2009

DM Pandora's Box

dmshadowmasterpandorasbox.zip | 233.53 KB

better than he expected. There were three main challenges when making this map. It took a while to get the look and lighting of the inside of the box right. It took some time to get the map preview to work right., and it took a [b]week[/b] to get the bot pathing bug-free. But here it is, the final creation, and the author is content. This makes a good 6-8 player arena. By the way, the author left out preview shots of the inside of the box on purpose! Download and find out. ;)

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550 downloads

Uploaded:01-20-2009

ONS-Naturaleza Artificial

12onsnaturaleza_artificial.7z | 8.39 MB

contaminated by the smog, it presented itself as a tourist place for excursion and rest.The conditions of the terrain complicates the driving of heavy vehicles, which does more hard your job of conquering the top of this place, you must search in all the corners and hiding places, you will find valuable objects. The "painter" will be very useful, but alone will be liberated when your team falls down in desperation before an imminent defeat, if you try to take it before. Do not let it live.

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300 downloads

Uploaded:01-07-2009

DM-S3M-Deep Burn

dm_s3m_deep_burn_v101.zip | 4.47 MB

noted looks excellent. Patches of dirt will provide the player safe walking surfaces to travel and take out the opponent. Crosses and other satanic imagery is seen in this map, strengthening the "hell" theme. A few noticeable things that shows the great detail in this map are: lava rains down from the sky, steam comes out of the mountains, the terrain is barren and mountainous among other things. This detail along with its other doodads make this map highly detailed and a thrill to play on. This version fixes:[list] [*]Fixed terrain [*]Fixed fog distance [*]Added two sniping points [*]Added more deco objects [*]Added Translauncher & Mine Layer [*]Added more teleports [/list] If hell, or good maps, are your thing; then this map will best suit you.

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161 downloads

Uploaded:12-30-2008

DM-1on1-Hellsdepths

dm1on1hellsdepths.rar | 15.01 KB

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503 downloads

Uploaded:12-20-2008

DM-S3M Metallica

dm_s3m_metallica.zip | 27.68 MB

is a bridge that connects two parts of the map. On the bridge, bursts of blue flames spew out for a rock effect. There are small buildings that also accompany the map. These buildings have Metallica paraphernalia in them. Both buildings have a homey atmosphere with computers, couches, and televisions in them; definitely something Metallica would have in their game room. The terrain is pretty well done. There is a presence of green grass through most of the map except near the hilly areas which boast a cliff terrain. The small houses could use a little bit more detail. It seems that all in them are luxuries and have big open areas of nothing! In the small houses, you will find a lot of weapons and power up. Camping in there would definitely be a good strategy.

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157 downloads

Uploaded:12-04-2008

UCMP-Loading Screens

ucmp_loading_screens.rar | 20.36 MB

UCMP team. The loading screens are selected by UT2004 at random. They will not adjust to the currently selected map. This means that you'll see UCMP loading screens on any maps you have installed - not just the UCMP maps. The first loading screen features a "hellish" scene. The second loading screen features a futuristic sceen with a lot of golds and whites. The third is a scene from a futuristic city; it is a shot from a connection between two buildings. The last loading screen in the series is a plaza with a big dome overhead. All of them are professionally done and feature a lot of detail. Download these great downloading screens today!

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149 downloads

Uploaded:12-04-2008

CTF-GeneratorX

82generatorx.zip | 6.46 MB

up on the operation due to the fact that the energy could not be contained and would violently "microwave" an innocent person to death. That is when the tournament stepped in and purchased "Generator X" for the tournament use. The map is set at night time so hiding and ganking other players is easily possible. The map seems to be a little random, but that helps to create the feel of a makeshift underground base. The lighting is quite good with this map with great contrast between light and dark areas. This map does work in single player and capture the flag.

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521 downloads

Uploaded:11-21-2008

DM- Deep Burn

dm_s3m_deep_burn.zip | 2.83 MB

will provide the player safe walking surfaces to travel and take out the opponent. Crossesand other satanic imagery is seen in this map, strengthening the "hell" theme. A few noticeable things that shows the great detail in this map are: lava rains down from the sky, steam comes out of the mountains, the terrain is barren and mountainous among other things. This detail along with its other doodads make this map highly detailed and a thrill to play on. If you are feeling mean, or you want to "burn" your friends, this is the map to download.

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185 downloads

Uploaded:11-09-2008

DM-Drop In

dmdropin_ut4mod.zip | 5.15 MB

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201 downloads

Uploaded:11-07-2008

DM-Silo

dmsilo.zip | 4.27 MB

the perimeter, one can find power-ups and weapons there as well. The bottom most does the same, except there one can survey a majority of the map to find where the fighting is. There are many hiding spots here. The map feels like it is in a silo: everything is of a dark color. The map is made out of metal and concrete to give an extra impression of a silo. On a side note, this map was designed and modeled by the 3d Buzz tutorial that the game came with. Saying that, it is basic, but it serves its purpose as a fun, functional map. Don't get trapped reading this description, get trapped in DM-Silo!

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488 downloads

Uploaded:11-03-2008

DM-WauzKitchen

dmwauzkitchen.rar | 18.21 MB

whole kitchen is highly detailed and brings the player into an allusion that the kitchen is real. Cabinets are hinged open, things are left around, posters are on the walls, even cans of Red Bull can be found scattered around the map. Who ever lived here before must have been sloppy. In this map, mouse traps and spatulas act as jumping platforms, while rulers and other hard surfaces are your walkways. Weapons can be found throughout the map on shelves, the floor, and the table alike. The map is best with 12 to 20 players. The map does support offline bots, so you can practice and learn where everything is before you go killing your friends online. To visit the author's website for more information and help dealing with the map, visit [url="http://wauzie.com/kitchen"]wauzie.com[/url].

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423 downloads

Uploaded:10-17-2008

RUSS Face

vctfrussface_v2_0.zip | 1.77 MB

with nearly all of the cool vehicles. Plenty of room for 8 players or more. The bots know their way around this map well, making this map a lot of fun even played in instant action. Nice job! ~Relic

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177 downloads

Uploaded:10-06-2008

DM-Ancient Hall

dmancient_hall.zip | 3.26 MB

area to battle 1 on 1.

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237 downloads

Uploaded:10-01-2008

DM-Dark Maze

dmdark_maze.zip | 1008.63 KB

DM-Dark Maze tries to take us back ten years ago to the good old days. Here, the maze is dark, spooky, and quite long. The maze is just that, a huge labyrinth with many twist and turns. There are many places to hide and attack your enemy, so you turtles have found your map! Down some maze paths, there will be a horde of weapons waiting for you on the other end. But be careful, do not get lost! Conquer that maze, now!

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508 downloads

Uploaded:09-29-2008

DM-DesertWar

dmdesertwarfinal.zip | 9.87 MB

are the only place for protection in this wide-open area. Vechiles such as German tanks appear on a platform. In the distance, mountains are visible with a partly cloudy blue sky; adding to the over all effect. Desert trees, rocks, and other debris are also scattered around the map. A gattling cannon and various different vechiles are available to decimate your opponent with. Dm-DesertWar is medium, but the wide open areas make it feel quite small, so expect fast games with high carnage. This version includes small bug fixes, more blocking volume, and the skybox is now fixed. So what are you waiting for? Download Dm-DesertWar and get your desert warfare fix!

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546 downloads

Uploaded:09-21-2008

ASnipe's Static Meshes V2

asnipes_staticmeshesv2.zip | 12.86 MB

Instructions in enclosed ReadME). So for UT2004 UED and for the KF Unrealed version 2.5 --- there are 2 maps enclosed: 1/ DM-asnipes_Meshes.ut2 2/ KF-asnipes_MeshesV2.ut2 If you want the .ase files / textures, maybe because you're using a different mod with a different UED, I'll upload them. I'm not sure what people want... so I'll try it this way.

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282 downloads

Uploaded:09-01-2008

DM-HellArena

dmhellarenav2.rar | 8.5 MB

feel. There is a platform in the middle of the map connected by bridges suspended above the lava where most of the action will take place. The middle is outfitted with chains, fire, and pits to make it seem realistic. The Changes in This Version Include: [list][*]Path for bots are fixed [*]New "style" to move upstairs [*]No Fog! [*]New Hue[/list] The most notable change in this version is the fog. In the [url="/file/DMHellArena;93404"]previous version[/url], there was red fog that made it hard for player to see their surroundings. Now, players can see hell for themselves.

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943 downloads

Uploaded:08-27-2008

ONS-Rathole

onsrathole.zip | 95.84 MB

to be a classic on the onslaught servers. There's plenty of room in this map for your entire clan ! Nicely done...

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106 downloads

Uploaded:08-26-2008

DM-Generic-chaotic

dmgenericchaoticv2.zip | 74.54 KB

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68 downloads

Uploaded:08-26-2008

DM-HellArena

dmhellarena.rar | 7.82 MB

Ion Painter. (Sure other guns) THIS IS FIGHT in HELL STYLE!

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1442 downloads

Uploaded:08-20-2008

Sergeant Kelly's Ballistic Bonus Pack

sergeantkellybwbp.zip | 12.24 MB

exciting gameplay. The level of effort is really noticed in this release. The graphics and particle effects on the weapons are simply awesome. [b]Here is a Full List of the Weapons:[/b] [list][*] [i]M30A2 Assault Rifle[/i] - A tactical rifle with a camera zoom and gauss charge. [*][i]M781 Automatic Shotgun[/i] - A fully automatic M763 variant with wooden furnishings. [*][i]Flak 16 SM-AT/AA RR[/i] - A high powered anti-tank recoilless rifle capable of severe damage. [*][i]AH104 Assault Pistol[/i] - A .600 HEAT handcannon with an excess of power. [*][i]A73 Elite Skrith Rifle [/i]- A multi-purpose rifle that can launch plasma grenades. [*][i]GRSXX Golden Glock [/i]- An overpowered superweapon in a 24K package. [*][i]HVPC Plasma Cannon [/i]- The ultimate in variable plasma technology. [/list] Read the full descriptions of the weapons in the readme. If you enjoy high-standard weapons with different secondary functions and fire modes, you will love this great addition to the already great [url="/file/Ballistic_Weapons_Bonus_Pack_2_UMOD;70103"]Ballistic Weapons Mod[/url]. Enjoy!

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195 downloads

Uploaded:08-14-2008

KF-Infiltrate

kfinfiltratev325.zip | 7.26 MB

V2.5, Infiltrate was originally too hard so this is more playable. It's much deeper and the Zombies only spawn in the depths of the labs. There are more doors as well. Players now spawn on the hilltop. But if you want to find a cash stash and free heavy weapons, guess where you gotta look ^^

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258 downloads

Uploaded:08-14-2008

KF-Gothic

kfgothicv525.zip | 11.63 MB

the bats had to go :( Added also: 30 player start positions + Trader teles and more space to trade. More weapons, bullets and secret cashes stashes.

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364 downloads

Uploaded:08-07-2008

Dm-DesertWar-2K4.ut2

dmdesertwar2k4.zip | 8.18 MB

to be of the same scale. Great map for a frag-fest, as you could probably fit at least 10-12 players in there. ~ Relic

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151 downloads

Uploaded:07-23-2008

KF-GothicV4_2-5

kfgothicv4_25.zip | 11.61 MB

coming. Make a stand or run for it. There's room to move in Gothic because it's a big map. There hills, caves, a house with doors to weld...

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143 downloads

Uploaded:07-22-2008

DM-1on1-Outpost27

dm1on1outpost27.zip | 537.05 KB

middle, with the shock rifle and a superpickup on a bridge; two shorter rooms on it's sides, with flak cannons. It's a very small map, created for 1on1 matches or for very chaotic deathmatches (4 players is enough). Please do not e-mail me, just leave some comments, I'd like to know what you think of this. Hope you enjoy this!

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353 downloads

Uploaded:07-22-2008

CTF-Hang_em_High (halo)

ctfhang_em_high.zip | 1.27 MB

the original. The map has full bot support and as far as I know they take different routes to the flag. If you find any bugs please tell me

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244 downloads

Uploaded:07-22-2008

Dave Mustaine

davemustaine.rar | 2.84 MB

backup HE WILL KILL U INSTANTLY!!

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211 downloads

Uploaded:07-22-2008

Memorial Place

memorialplace.zip | 7.73 MB

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399 downloads

Uploaded:07-22-2008

VCTF-FacingElements

vctffacingelements.zip | 14.17 MB

intense ground warfare. Impressive map. Relic Set your face against the elements and your enemies... A large outdoor VCTF map, inspired by the classic Facing Worlds layout.

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546 downloads

Uploaded:07-21-2008

MutEffects

muteffects.zip | 1.53 MB

demonstrate playing br-anubis with a hellbender replacing all shield pickups and Udamage replacing the redeemer. This is just a simple application, you can get as wild as you want with it. The game does not get more customizable as this!!!

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105 downloads

Uploaded:07-19-2008

UT2003StylePlay

mutut2003styleplay.zip | 3.66 KB

his other mutators: TRBPWeapons, MutEffects, and MutStuntRewards mutators. Relic

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236 downloads

Uploaded:07-18-2008

MutStuntRewards

mutstuntrewards.zip | 3.69 KB

his other mutators: TRBPWeapons, MutEffects, and an improved UT2003 style play mutator. Relic

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813 downloads

Uploaded:07-18-2008

TRBPWeapons

trbpweapons.zip | 2.77 MB

his other mutators: VehicleStuntRewards, MutEffects, and an improved UT2003 style play mutator. Relic

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402 downloads

Uploaded:06-25-2008

W40K Spacemarines Voice Pack (manual instal)

w40kspacemarines.rar | 2.49 MB

! sorry for my english

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262 downloads

Uploaded:06-22-2008

DM-Orbitship

dmorbitship.rar | 2.87 MB

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322 downloads

Uploaded:06-09-2008

DM-Evil_Hands

dmevil_hands_ut2004.zip | 4.16 MB

special goal of high funfactor in mind. You can smash your opponets with giant stone hands when they attempt to pick-up a vital weapon. It is basically unavoidable to not walk underneath the hands at some point. There are switches to control the hands on the second level of the main structure. This is another UC2 remake map, 1 of 2 currently released to the public created by myself. All 3D assets creted by me for either this map in particular, or other projects yet to be released. Your are not to use anything from this map as a basis or any part of any other map. I think the original UC2 version was creted by Ryan Brucks (Ictus). I could be wrong about that though. I seem to recall a story of him recounting the construction of the map during the UC2 development, and sat=ying it took him 2 days. I also aimed to do that same thing, and met my goal. Hope you enjoy smashing your way to victory!!!! UT2k4evar!!!

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180 downloads

Uploaded:05-09-2008

DM-Prodigious

dmprodigious.zip | 406.9 KB

you may retreat into the temple if needed (probably should.)

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249 downloads

Uploaded:05-08-2008

Happy Hour

happyhour.zip | 6.87 MB

there's no place left to hide in the pub, try your luck in the country. There's a Trader caravan by the roadside who'll sell you ammo and weapons between zombie waves, which become more and more intense. Maybe you can survive until dawn. There are servers online. The new KF 2.5, with flame throwers, should be out soon and this map will be compatible with it I'm told.

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232 downloads

Uploaded:04-20-2008

CTF-exile.ut2

ctfexile.rar | 11.39 MB

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404 downloads

Uploaded:04-17-2008

DM-RedeemerCastle-2k4

dmredeemercastle2k4.zip | 3.45 MB

this in mind i made this map. Theme is a simple but nice castle located in a forest. Off course there are a lot of redeemers and also 2 painters. All the other ut2004 weapons are included. To get to the superhealth - health - udamage you have to use the teleports. There are jumppads to insure a fast gameplay, witch is important in these kinds off maps. Best played with 4 till 10 players. Well, enough said, start it and become part off a real fragfest ! Don,t forget to duck ! And run as fast as you can !

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291 downloads

Uploaded:04-04-2008

DM-NAKHTI-SERKET-2K6DM

dmnakhtiserket2k6dm.zip | 14.13 MB

would say it was wise to decline a invite in Selkets favorite royal arena in Nakhti Imperial Cloud City after many warriors were never seen again. Will you be seen again?

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434 downloads

Uploaded:03-26-2008

KF-GothicV3

kfgothicv3.zip | 11.93 MB

Online Servers. This is a big, dark and dangerous map, but the main thing is it's survivable. There are places to run... Links for the mod files to play this map KF-GothicV3 can be found at http://www.killingfloor.freedomsnet.net/forums/ GothicV2 is on the KF Servers but V2 has no music.

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66 downloads

Uploaded:03-22-2008

Out of Oxygen 2

out_of_oxygen_2_by_j1.rar | 318.7 MB

pickups/matches. J1 and ReNemesis are on the go again with nice sprees and plenty of air-action (Finish people and their air rockets)! Simple clean movie.

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140 downloads

Uploaded:03-03-2008

Frag Down - Xvid

fragdown_xvid.avi | 418.79 MB

work on this video in the March of 2007, and at last it is ready. It was very difficult for me to make the intro -- I worked on it about three months. And also I spent much time in hardcore editing of this movie. I hope you will enjoy this work=) [/quote]

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279 downloads

Uploaded:01-15-2008

AS-piantpark

aspiantpark.zip | 5.1 MB

grid size, canvas size, etc, and when you're done painting, allows you to upload to the display board, brandishing a 20 max character title, and your name. - Color Palette Shoot a color to pick it. Next time you shoot the canvas, the square attacked will be filled with that color. - Canvas Shoot this to paint a square of your chosen color. - Display Board Displays all submitted works in a rotation, including the title of the piece and the name of it's creator. Simple as that, but nifty nevertheless. Just a word of warning, that unless you run a dedicated server for it, you'll get a popup box every ten seconds or so. Annoying. So, I'd run the darn server .bat file if I were you. Oh... and... nice water shader. :o ~ Kouen

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92 downloads

Uploaded:01-15-2008

Screenshot Sender

screenshot_sender_beta_1.rar | 182.75 KB

right? Be warned that the server will alert the player that they\'re downloading, so you might want to try [url=http://homepage.eircom.net/~JBarrett847/MutatorRenamerBetaF.zip]this[/url] to rename the mutator, thus making it harder for clients to detect. It\'s straightforward enough, not much else to say. The readme is in .pdf format, though, so you\'ll need Acrobat Reader in order to read it. ~ Kouen

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147 downloads

Uploaded:12-12-2007

DM-SatelliteDefenseBeta

dmsatellitedefensebeta.zip | 112.09 KB

corridor going around linking them. There's also a lower level you can hop down to, which holds a redeemer and four flak cannons in small crawlspaces. Pretty basic, no? Well, no exaggerations. It really is that simple. Little to comment on, aside from saying it's good for a close-range gangbang match. My advice for a finished version would be to expand, give more ground to cover, and don't be afraid to experiment with the architecture. Also pay attention to the little details. A lot of little details adds up to one big detail in the end. Oh, yeah, and you'll need the Editor's Choice Edition or Mega Pack installed to play this. ~ Kouen

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516 downloads

Uploaded:11-25-2007

Necris Ghosts Skin Pack 2

necrisghosts2.zip | 1.84 MB

spectral entities are popular in most if not all video games. Essentially what we have here, is two of the Necris models, smacked with shaders to convert them into ghostly apparitions. Not too difficult to do... provided you know how... but in all it\'s simplicity it works rather well. There\'s a male and a female, for the sake of gender equality. I\'ve seen a lot of spectral conversions of models in my time, and usually, they have some form of error. A bit of dodgy clipping, some sparklies, a few jaggies, etc. These ones are just as smoothly done as the original models, aside from being transparent, but eh, they\'re ghosts - we can forgive them for a little transparency... right? As cool as they are, they sure have some badass camo. These things blend with most environments very well, so anyone facing one of these kids down is going to have to be a good marksman and hot on the eyesight. Well, you can see from the screenshots what it is you\'re getting, so enjoy if this is your thing.

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269 downloads

Uploaded:11-24-2007

DM-Ventuno

dmventuno.zip | 5.95 MB

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835 downloads

Uploaded:11-18-2007

The Reliquary Bonus Pack Beta 2.0

trbp202.zip | 288.2 MB

and gents. I'm just going to jump right in and start with the maps. -------------------- DM-TRBP-Bender (by Relic) We start out with a fairly run-of-the-mill industrial complex. I'm really going to keep it short here, since there's a lot of stuff to review. The architecture and layout work very well, and are condusive to UT2003's faster style of gameplay - which this bonus pack promotes. The multi-level structure can be rather confusing at first, but that's a good thing. You need to learn the lay of the land, otherwise, there'll be hazing afoot. Design-wise, there's an impressive use of pixel effects and shaders throughout. The construction itself lends to suspension of disbelief, as the atmosphere just feels... right. All the usual suspects are involved, a few pitfalls, couple of tunnels, bridges over a long drop, etc. Bender is, in all respects, a traditional UT map, and for that, we can be grateful. DM-TRBP-Cyanide (by LrdMidKnight) Maybe it's just me, but this map seemed gratuitously oversized compared to my little Skaarj dude... But anyway, size doesn't matter. (Can't believe I just said that.) Cyanide is a very nice facility-styled map. It's small, but good for tight-range deathmatches, or - as I like to call them - 12-man clusterf***s. Get 12 or more people up here with flak cannons... Bob's your uncle. ;) The general setting is a rooftop, and from the helicopter sounds, I'd believe that a sort of backstory is an attacker/defender thing. Would've been a good start to an Assault map, to be honest. It's tight, but has decent spread of powerups and plenty of cover. Decent sniper's nest, and a HEV Suit pickup that may not serve much of a purpose in this particular map, but it looks pretty damn cool. Design is less traditional, but it works and looks damn good doing so. Kinda reminiscent of BioDome Eclipse, actually... DM-VDM-TyrianStation13 (by LrdMidKnight) I'm gonna mix it up and hit the VDM maps now, to avoid monotony. Too much DM in the space of an hour drives Kouen insane. o.O The first word to slip into my mind upon entering this map, was "Midgar". Those who played Final Fantasy VII would probably understand the symmetry. This map is basically a train station in a very large industrial city. There are two outhouses to each side and a walkway going around overhead. You can also go down to the boarding platform - just try not to get hit by the train. n interesting thing I'd note in this map's construction, is that almost as much effort went into outside the playable area as inside. Nice touch especially on how the train can be seen travelling in the background. The map looks good, plays even better, even though the VDM aspect extends no further than two Locust hoverboards. DM-VDM-Demolition (by Relic) Destruction Derby, anyone? This map is where most if not all of the new vehicles come into play. Aside from the vehicles, this map is basically a sandbox. Rough terrain, some stunt setups, and a liberal smattering of vehicles and items. Not too much to comment on here, just ride around and have fun. DM-TRBP-DiscoFever (by Lord Vipes) This is a small one. Designed for 1v1 matches, should accomodate six people. Will be a close squeeze though. There's five rooms, each filled with goodies. The main dance floor, two side halls, the rear hall, and the control room up above. Not a lot of cover, but with a little teamwork skilled players should be able to set up and fortify a perimeter. Not much cover in any of the rooms, so in a team game, all the cover would definitely come from your buddies. It's small enough to not support large games, but at the same time it's so small it makes large games much more interesting. Not much more to say. A little map, but a nice one. Be careful of flak monkeys - in close ranges like this, flak cannons are a major threat. DM-TRBP-Foundry (by UnReally) In a nutshell, this map is more of an Unreal Tournament map than all of Epic's maps combined. The reason UT was superior to it's rivals is that rather than trying to be revolutionary and awe-inspiring, it was built merely to be played. Anything else was a bonus. This map definitely reflects this philosophy. It's not heavy on the aesthetics, but it looks as good as it needs to. Gameplay is where it shines. Two levels. Ground floor, and the upper floor. Plenty of space to shoot between the two. Rather than using stairs, there's just basic ramps, which makes it much easier to use spider mines and grenades for those who like to use the ONS weapons in Deathmatch. No high-poly meshes, no seriously high-res textures, none of that gawd awful particle crap so many people insist on using when pixel shaders would be more than sufficient. Whether your computer is an XPS custom-built gaming rig, or a three-year-old Athlon office system, this map will give you no headaches on performance. Nice to see the scales balanced, instead of giving the advantage to those who feel the need to overcompensate by buying a $600 graphics card which grants only marginal performance increase over a $250 card. Plus, this map just has the feel of UT99, which none of the official UT2k3/2k4 maps have. Trip down memory lane, no? DM-TRBP-Gloom (by UnReally) Since this review is long enough as it is, I'm going to redirect to [file="83397"]Relic's review of this map[/file]. CTF-TRBP-Blender (by Relic) DOM-TRBP-Blender (by Relic) CTF and Domination versions of Blender. The map remains unchanged since the DM version. CTF-TRBP-ParasiticDream (by LrdMidKnight) DOM-TRBP-ParasiticDream (by LrdMidKnight) This map uses various elements such as terrain and plenty of possible routes to take in order to create a challenging CTF experience which relies far more heavily on tactics than reactions and reflexes. I can't really describe it. You have to play it. There are so many foxholes, so many twists and turns, so many places to take cover... Fastest finger first doesn't really cut it. You'll need to anticipate your enemy and their actions, and not only that you'll need to be aware of the surroundings. Don't let the apparent scale of the map and the recommended player limit deceive you - this map is bigger than it looks when you have to prevent an attack on your flag. Close-range weaponry will likely be more effective in the way of damage potential, but there's always the chance of feeding more ammo into the wall or a hill than your enemies. Long-range weapons aren't so efficient at cutting the hitpoints here, but if your marksmanship is up to date you'll find that they're more reliable for scoring hits. An interesting CTF map, to be sure, and quite interesting in the Domination gametype too, although not so much for me, being a CTF junkie. ONS-TRBP-EuropaSE (by Relic) ONS-TRBP-ThePlazaSE (by Relic & Giles Cresswell) ONS-TRBP-TheIslesSE (by Relic) These maps have had seperate releases and have been reviewed in full. Fundamentally, these versions of the maps are the same as the others. Only noticeable differences are that they are considerably larger and have had a serious aesthetic overhaul. They basically play out the same though. One main difference aside from the overhaul and update, is that Europa now has blast doors on the bases which can be opened or closed from inside. Useful for keeping people out, but similarly not so useful in the respect that it keeps your people in. Use with discretion, naturally. Check the reviews and screenshots here: - [file="75574"]Europa[/file] - [file="76359"]The Plaza[/file] - [file="75574"]The Isles[/file] -------------------- Vehicles Ahh, yes, quite a few new vehicles were added here. You can find and play with them all on the Demolition map for the most part. However, the SEAL Landing Craft is only available on The Isles in Onslaught. Flakrat: A light scout vehicle built off a modified Scorpion framework, with dual flak cannons installed in lieu of the web cannon and blades. It's also seemingly lighter and faster. Taking fire from this baby is like taking fire from four pissed off flak monkeys at once. Ouch! FragEd Special: A crimson motorbike with a minigun and a grenade launcher as it's primary and secondary weapons. Tapping jump while riding will trigger a quick vertical boost, whereas holding the button will trigger a flip maneuver. The bike can be fully rotated during this maneuver. Locust Hoverboard: Needs no explanation, as we're likely all familiar with UT3's Hoverboard. Hitting jump will cause the Locust to jump in much the same way as the Manta, and hitting secondary fire will trigger the Locust's attack - a close range cyclone spin which crushes whatever it comes into contact with. Wyvern: A red bike which fires two types of rocket-propelled grenade. Primary is fragmentation, secondary is incendiary. Primary is more effective against armored targets, whereas secondary seems to be more useful against lighter targets. Like the FragEd bike, it has aerobatical capabilities. Scorpion MkII: Basically, a Scorpion, with a high-caliber chaingun installed. Manta MkII: Aside from the really really big chaingun on the front, this is indistinguishable from a standard Manta. Be careful, this thing hurts. SEAL Landing Craft: An unarmed vehicle used for ocean transport. It's only real purpose is travelling from island to island while staying under the radar. -------------------- Mutators, Pickups and Extra Weapons See the Readme section for a list of mutators and pickups. One criticism I do have, is the addition of shoulder-mounted link cannons and rocket launchers. As cool as such features are, the way they are implemented, they automatically fire when you fire any weapon, consuming ammo. This does equal more damage, but there are a lot of bad side effects. Makes it harder for a sniper to do their job without revealing their location, for instance, not to mention the fact that your rocket launcher and link gun will be almost always empty. This feature does need rethinking a little, I'd say. -------------------- On the whole a high-quality pack, lots of content, and as an extra it adds a folder full of TRBP wallpapers. The most important part by far is that unlike the UT2003 Style mutator Epic included, the mutator included in TRBP really does revert the game to UT2003's style of play to a degree where I can barely tell the difference. Nice work from everyone on the team, could still use a little refinement, but that's what Beta versions are for. Everyone remember to give these guys some feedback!

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123 downloads

Uploaded:11-09-2007

DM-HecticBeta1

dmhectic_beta_1.zip | 2.91 MB

I\'m sure the author will add the elements that make it an oil rig with the future versions. This is a corridor style map. All of the corridors are linked to each other in a round-about fashion, each one leading to a central room with platforms and a deep pit of sorts. The lighting is low, and the map is not yet fully furnished with meshes, but still a decent map to get your frag on! ~ Relic

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312 downloads

Uploaded:10-24-2007

DM-PhobosLabBeta5

dmphoboslab_beta_5.zip | 4.18 MB

something is taking over the lab - almost like it is growing inside of it. The map has become darker, much more detailed, and the generator that turns off the lights also produces a darker effect. I would still like to see more control panels like those at the generator around the rest of the level, so that things get really dark and creepy! The item placement is well balanced, and there is plenty of room for up to around 8 - 10 players. ~ Relic :rock:

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343 downloads

Uploaded:10-13-2007

Relic's Custom Emitters Pack #1

relicsemitters.zip | 3.36 KB

UnrealEd. Frankly, can't say I'm proficient enough in UnrealEd to use these myself, but they may be handy to you guys. There's two smoke effects, a jumppad effect, and a teleporter effect. Nifty stuff. In other news... Woot! Our very first file in the Resource Packs category. :)

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888 downloads

Uploaded:10-12-2007

DM-ParadiseBeach

dmparadisebeach.zip | 4.22 MB

kinda reminds me of ons-islandhop, with a few twists to it. For one, there are docks with boats that quickly take you from one side of the beaches to the other...much better than swimming !!! The map is fairly large, which is just fine for a large number of players. A nice variety of vehicles and aircraft can be found around the arena. Weapon and pickup placement was chosen methodically, and balances out the level nicely. Extra credit to the author for the creation of new staticmeshes and textures. It\'s always nice to see a mapper go the extra mile to create new content instead of using all standard stuff. Despite it\'s size, the map also runs at a nice framerate. ~ Relic

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293 downloads

Uploaded:10-12-2007

FunnelClanMapPack

funnelclanmaps.zip | 11.06 MB

certain weapons are not available in your weapon inventory when picked up. During my team\'s development of our own bonus pack, we encountered a similar problem. It seems the UT engine can be overloaded by picking up too many items. I suppose these maps would be useful for clan practices - and turkey shoots :rolleyes: ~ Relic

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440 downloads

Uploaded:10-11-2007

DM-RfdS-ChurchInHell

dmrfdschurchinhell.zip | 1.69 MB

the holy walls. Everything is scaled much larger than the actual player, which also adds to it\'s size. Saying that, the gravity is semi-low to keep you from making craters on your way down from the roof supports and other structures. There are also various vehicles throughout the map...mainly under the church pews. The lightning gun will be your best friend and weapon of choice in the level, as it is so large that it is sometimes hard to pinpoint the enemy\'s location. I have this map hosted on my server under the TAM gametype, but it is definately more suited for DM/TDM gameplay because of it\'s size. This is one of the better maps I have seen from this author...worth downloading! Nice job...:rock: ~ Relic

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440 downloads

Uploaded:10-10-2007

AS-RfdS-Trials-of-doom

asrfdstrialsofdoom.zip | 923.16 KB

jump! So I suppose this map will prove challenging for any trials map players. Since I could not play the map, because of my poor skills, I cheated and flew through the map, and also took a peek at it in UnrealED editor. It\'s a very large level with an egyptian theme. Included is a modified shieldgun, which I suppose is tailored for these type of trials maps. Pretty good job! ~ Relic

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120 downloads

Uploaded:10-07-2007

CTF LGI Eliminated

ctfeliminated.zip | 1.14 MB

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197 downloads

Uploaded:10-07-2007

DM-[EZE]Tron

dmezetron.zip | 609.19 KB

movers...fast movers...would add to the whole tron theme. you could do this using a meshemitter. 2. there are a few pillars in the map, but they serve no purpose except maybe an obstacle to take cover. It would not be a bad idea to shorten these so that players can jump on top of them. just some ideas. ~ Relic

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215 downloads

Uploaded:10-06-200