Unreal Tournament 2004

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73614 downloads

Uploaded:01-20-2007

Unreal Tournament 2004 - Mega Bonus Pack

ut2004megapack.exe | 200.56 MB

You can install this bonus pack on any version of UT2004. The MegaPack includes the following maps: Assault: AS-BP2-Acatana Intense space fighting and on-foot combat combine in this recreation of the historic Skaarj invasion of the Acatana asteroid belt. AS-BP2-Jumpship Be part of the elite team that infiltrated and hijacked the first warp capable Jumpship. AS-BP2-Outback City slickers just took over the outback’s top brewery – get over there pronto and stop the production of their tasteless Zero Beer before it takes over Oz! AS-BP2-SubRosa Fight your way into a Liandri research facility and steal the original plans for the Redeemer. AS-BP2-Thrust A recreation of the infamous destruction of the Saturn IX rocket where a team of rebel fighters launched it unguided and half fueled into hostile waters. CTF: CTF-BP2-Concentrate Tall spires tower over this Capture the Flag battle set on a derelict outpost deep in the Elorean Seas. CTF-BP2-Pistola This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena. Deathmatch: DM-BP2-Calandras The courtyards of Calandras were once beautiful and welcoming. While the Temple’s interiors have been preserved, a new less-inviting use has been found for the exteriors. DM-BP2-GoopGod For centuries the Nali monks managed to keep this sacred burial ground hidden until Liandri satellites discovered the location during a routine satellite sweep. The area was mined, and what remained was converted into a tournament arena, corpses and all. The content from the first bonuspack, also included, is: Onslaught: ONS-Adara ONS-IslandHop ONS-Tricky ONS-Urban Three new vehicles: SPMA (Self Propelled Mobile Artillery) The SPMA is a two person vehicle, with the driver controlling a long range artillery piece. Alt-fire deploys the spotter camera. Enemies will want to shoot down the spotter camera as soon as they see it, to keep the SPMA from raining destruction from afar. An AVRiL at the spotter camera will automatically re-direct toward the SPMA if it ever becomes visible to the AVRiL. Paladin The Paladin is a defense focused vehicle, with a powerful energy projectile cannon and a defensive shield alt-fire. Firing the cannon while the shield is deployed will heavily damage nearby players. Cicada The two-man Cicada ground attack bomber is a powerful weapon against ground targets, but is easy prey for Raptors. The pilot can fire missiles, or use the alt-fire to specify a target. While holding alt-fire, multiple missiles are loaded up, and released when alt-fire is released. These missiles will all track toward the specified target location, so the alt-fire can be used to avoid enemy fire while loading up missiles. The second seat in the Cicada is an energy beam turret located on the belly of the Cicada. Its alt-fire is chaff that can be used to confuse incoming AVRiLs. Six new characters: Mekkor (Skaarj) Mekkor is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Severely injured in battle, he is testing his new cybernetic armor in the Tournament. Skrilax (Skaarj) Skrilax is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Alongside his brother Mekkor, he was severely injured while fighting the Iron Skull Clan.\" Barktooth (Iron Guard) Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range Flak shots very satisfying.\" Karag (Iron Guard) Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the Terran Colonial Authority. His style and panache already have the the Tournament audience abuzz.\" Kragoth (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Known as the \'Star Slayer,\' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.\" Thannis (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.\"

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151231 downloads

Uploaded:12-02-2005

UT2004 v3369 Patch

ut2004winpatch3369.exe | 12.71 MB

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773 downloads

Uploaded:11-09-2011

Sergeant Kelly\'s Ballistic Bonus Pack (V9)

sergeantkellysbonuspackv9.zip | 105.47 MB

Weapons V2.5, and will not run on the older V2.1. V2.5 can be snagged on the RuneStorm website. We hope you enjoy the weapons. :) Here\'s our current lineup: Melee: [Berserk Fists] [NEX Plas-Edge Sword] [XM300 Dragon Nanoblade] Machine Pistols: [MR-DR88 Machine Pistol] [GRS1 Machine Pistol] [A49 Skrith Blaster] Shotguns: [Sawn-Off Coach Gun] [SKAS-21 Super Shotgun] Assault Rifles: [CYLO Urban Assault Weapon] [CYLO Firestorm IV Incendiary Rifle] Long-Range Rifles: [LS-14 Laser Carbine] [LS440M Enhanced Shock Rifle] [R98 Hunting Rifle] [SRS Mod-2 Battle Rifle] Grenades: [XM84 Heavy Tech Grenade] [FMD G28 Medicinal Aerosol] Heavy Weapons: [Bulldog 20mm Assault Cannon] [SRAC-21/G 20MM Autocannon] V8 Weapon 1 - [HMC117 Photon Cannon] V8 Weapon 2 - [XMB500 Incendiary Minigun] V8 Weapon 3 - [EVPC 9000 BFG] V8 Weapon 4 - [X-83 A1 Anti-Materiel Rifle] V8 Weapon 5 - [X5W Black Ops Blade] V8 Weapon 6 - [10-Gauge Coach Gun] V8 Weapon 7 - [AH-208 \'Eagle\' Pistol] V8 Weapon 8 - [The Golden Gun] V8 Weapon 9 - [RS04 .45 Handgun] V6 Weapon 1 - [M781 Automatic shotgun] V6 Weapon 2 - [AH-104 \'Pounder\' Handcannon] V6 Weapon 3 - [Flak 16 SM-AT/AA Tank Cannon] V6 Weapon 4 - [M30A2 Tactical Rifle] V6 Weapon 5 - [Elite A73 Alien Rifle] V6 Weapon 6 - [GRSXX Golden Glock] V6 Weapon 7 - [H-V Plasma Cannon]

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5673 downloads

Uploaded:02-04-2006

UT2004 3369.2 patch for Mac OS X

ut2004macpatch33692.dmg.bz2 | 198.53 MB

nor Linux 3369.2 patch at this time, as these issues were specific to the Mac port.

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8849 downloads

Uploaded:01-22-2007

UT2004 Windows XP Bonus Maps

ut2k4_winxp_extra.exe | 12.37 MB

Packs\". What I am sure of, is that these are naturally two excellent Onslaught maps. [b]Ascendancy[/b] and [b]Aridoom[/b]. [b][i]ONS-Ascendancy[/i][/b] (Screenshots 1-4) This one, I liked. It has that... feel to it. The basic outline is rocky terrain, adorned with fascinating crystal structures and small outposts ready for occupying. There\'s also a small base built in to the hillside, which for some odd reason has a Raptor spawn point in it. Each team also starts with an established base, with a good compliment of vehicles. This is a map built for two large teams, no question about it. The terrain layout, the established bases and outposts, and the vehicles on offer - every specialist plays their role on this one. It\'s warfare, and it\'s not in a very friendly mood. I found over 40 different tactical approaches to taking out the enemy side within my first ten minutes of playtesting. This map will lead to some fun battles, this I can guarantee. No two games on ONS-Ascendancy will ever be the same. [b][i]ONS-Aridoom[/i][/b] (Screenshots 5-8) This one is nowhere near as big as Ascendancy. In fact, it only has three powernodes. Still doesn\'t make the map any less playable, though, it\'s just on a smaller scale. The general summary of Aridoom is two small forts in a desert canyon, with some open ground leading between the two, as well as the remnants of a major roadway. It\'s a small map, but there\'s certainly a good amount of cover to use. I wouldn\'t really recommend playing this with more than 5 players per team, it gets cramped at that point. I can\'t really say much about this one, it\'s pretty standard-issue. Good, but standard-issue nevertheless. Overall, this is a twin-pack that needs to be in the arsenal of any ONS player, for quality and playability if nothing else. ~ Kouen

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85176 downloads

Uploaded:05-20-2004

CBP2 Volume 1

cbp2volume1zip.zip | 194.33 MB

play. The middle power node is the turning point in the game get that your pretty much home free....hopefully ;) Argento is a very good map love the idea one thing I have to say about this map is it is to bright. Power nodes also well placed. Valarna is a very big map this map has to be my favorite ONS map released in the CBP2. Mirage was very fun to play when I was on our server action packed map :). As far as the models go they had some interesting ones Aurora is a Matrix look alike but has totally different features on the body. Well glumpf looks strange can’t explain it...he kind of looks like a snakeish looking creature. GothGirl is a very hot modeled model :) ;) karaash looks like he is the same race of glumpf but this model is green and has a bit different clothing. To keep you from having to read all this I’ll shut up now and let you download it ;) (I'm sorry I couldn’t list all the maps / features of this CBP there’s just so many! :) ) Enjoy! -RedTechie [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/CBP2_Volume_2;26550"]Volume 2[/url]

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15737 downloads

Uploaded:07-30-2004

CBP2 Volume 2

cbp2volume2zip.zip | 191.16 MB

also new skins, some new mutators and some other goodies. Some of the maps are simply amazing, especially the snowy ones :) It's a bit of a pity theres no SP stuff, but with this plus the first pack there's really nothing to fault, as with so much variety this should please everyone :) (Plus I got to use the server to server transfer, always wanted to do that :D ) ~Szico VII~ Maps : BR-Bahera by Ed Duke-Cox CTF-Bahera by Ed Duke-Cox CTF-Botanic by Dave "Anarkist" Kostiuk CTF-Pistola by Sidney "Clawfist" Rauchberger and Dave "Anarkist" Kostiuk DM-Buliwyf by Nathillien Thilsa DM-Drakonis by Vorlon DM-Kerosene by Paul "Taz" Mader DM-KillbillyBarn by Teddie "teddabod" Tapawan DM-Koma by Soenke C."Warbeast" Seidel DM-KroujKran by Rogelio "Desperado#2" Olguin and Hourences DM-Meitak by Nick "neoduck" Donaldson DM-Niflheim by Nathillien Thilsa DM-Tempest by Dave "Anarkist" Kostiuk, Rogelio "Desperado#2" Olguin, Ed-Duke Cox and Rachel Cordone DM-TensileSteel by Colin "Lruce Bee" Murphy DM-Torkenstein by Emanuel "krolizard" Da Roit DM-Tydal by Rich "Lord Heisher" Black DOM-Gerroid by Anthony "Radeon285" Vogt ONS-Brassed by Emanuel "krolizard" Da Roit ONS-Pasargadae by Ed Duke-Cox ONS-Yorda by Soenke C."Warbeast" Seidel Skins Bale, Enki, Neil and Tyler by Jerome "Loric" Diard Mutators Angel Item Physics by Rachel "Angel Mapper" Cordone Target Practice by Rachel "Angel Mapper" Cordone [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/;26250"]Volume 1[/url]

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5550 downloads

Uploaded:07-30-2004

AS-Confexia

asconfexia.zip | 40.99 MB

mission is to attack a large and well defended fortress located in an urban wasteland. One round usually lasts around 35 minutes. AS-Confexia furthers our commitment to delivering only the best to the gaming community. We are developers who came from the MOD community, and will continue to strive to make quality maps that will entertain and excite you for hours. We hope you enjoy this map as much as ONS-TORLAN, and encourage all the MOD developers to never stop trying or believing. It’s all possible.

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653 downloads

Uploaded:02-24-2012

Quake Map Pack

quake_map_pack.7z | 30.04 MB

forums. List: CTF-Freefall DM-1on1-Aerowalk DM-1on1-TheVeryEndOfYou DM-Q1DM1 DM-Q1DM3 DM-Q1DM4 DM-Q1DM6 DM-Q1E1M7 DM-Q2DM6 DM-Q2DM7 DM-Q3DM2 DM-Q3Tourney2 DM-Q3Tourney3 DM-UCMP-1on1-BloodRun DM-UCMP-BloodRun

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105337 downloads

Uploaded:09-23-2004

UT2004 Editor's Choice Edition Content

ut2004ecebonuspack.exe | 84.43 MB

but not all. I must say, that the new vehicles kick the most possible ass ever. The artillary thing is fun, but very hard to play with. All the recoil in it ruins your shot, but will be good if someone in your clan knows how to use it. The Paladin tank is cool, I use it as a giant shield gun basically. Secondary fire produces a big ass shield in front of the tank, primary shoots some wierd energy blast. I haven't been able to play with the Cicada, but I would imagine it sucks unless you play online. It is a two seater flying vehicle. It isn't as manueverable as the Raptor, but it can dive and climb faster. It has missle that can be launched by the pilot, and the passenger has control over the laser that can shoot down Avril rockets. The maps are nice too, haven't played them much. I will try to review the maps later, I am watching my new Star Wars DVDs.

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1839 downloads

Uploaded:08-16-2005

Miko Fox

mikofox_2004_v2.1.zip | 1.53 MB

PG rated skin than the original model. To use one of these in the extras folder Rename it MikoTextures.UTX and place it in the texture folder.

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56693 downloads

Uploaded:10-21-2004

UT2004 Community Bonus Pack 1

cbp1.zip | 137.49 MB

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11203 downloads

Uploaded:10-15-2005

UCMP2 Mappack

ucmpvolume2.zip | 245.98 MB

visuals. [b]FF|Review:[/b] -Description coming in a choppy- UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 2 includes:[/b] -Description coming in a choppy-

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6634 downloads

Uploaded:02-08-2005

007-Temple

dm007temple.zip | 4.37 MB

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50685 downloads

Uploaded:02-23-2004

Unreal Tournament 2004 DEMO

ut2004betademo.exe | 209.35 MB

for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world. - Onslaught Mode Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks. Vehicles Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction. Levels More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament. Weapons The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll. New Characters Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill. New Technology Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before. New technological features include: Voice-over IP support - command and coordinate. Give orders, rally your troops or talk smack with the enemy. Voice recognition - give orders to bots; no more typing when you should be fighting! Completely redesigned menus, including a new server browser with right-click menus and many brand-new configurable features. Improved AI: vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination. Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more. Integrated map vote and match set-up for Internet play. UnrealTV - a proxy broadcast system allowing a huge number of spectators to watch a match live over the Internet. Pixomatic software renderer allowing incredible performance with no 3D card required. Play UT2004 on your laptop! A re-designed HUD, improved weapon effects (bullet decals, incredible explosions), improved first person weapon rendering and innumerable improvements for mod authors, new announcer voices, rendering optimizations...the list goes on!

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1660 downloads

Uploaded:01-20-2011

XS Vehicles Alpha 2.5

xsalpha25.zip | 22.4 MB

aircrafts to Lightning tanks to the terrifying Wyvern Battlecruiser. This Vehicle pack was developed by T-Shinzon so all credit goes towards him not me.

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5232 downloads

Uploaded:08-06-2006

AMP - Another Map Pack

anothermappack.zip | 23.84 MB

often. This should make a fine addition to your collection.

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10822 downloads

Uploaded:03-27-2005

Ultimate Community Map Pack vol. 1

ucmp_volume1.zip | 171.71 MB

includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 1includes:[/b] -Description coming in a choppy-

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7074 downloads

Uploaded:02-23-2005

UT2004Mi

ut2004misetup.exe | 1.16 MB

is the built in cache manager. It takes files in your UT2004 cache folder and puts them into the proper folders so you can use them offline. The other great feature is the file compresser/decompressor. If you are a server admin this is a must have just for this feature. It allowes you to compress your maps, skins, etc. without having to do it through the dos prompt. It also allows you to decompress .uz2 files without using dos. And for all of you hardcore clans out there, it has a demo manager built in. So when you are reviewing the demo of your last clan match you can do it with ease.

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6470 downloads

Uploaded:10-21-2004

AS-Germania

asgermania.zip | 11.78 MB

this through a few times with 10 experienced bots and they take about 7 mins to complete it. Its short and sweet. It may feel to tight in the tent area for many but I like that kind of thing, big wide open spaces do nothing for me, just long distances to run for no aparent reason. I tried lot of time settings for the objectives and these seem to balance out best. I chose the three weapons for specific reasons. And put them where they are for certain reasons, like the Flak cannon kind of helps the attackers towards the end. The Turrets are quite easy to destroy because when they were more difficult they made the attackers life just to hard.As always with my maps there is maybe to much junk laying around, and way to much stuff to get hung up on, but hey thats the way it was back then :) Thanks to Zerstorung for his litte tutorial I couldn\'t have started without it. And ACC for his tips on doing an opening sequence For some reson the screenshot won\'t show in the preview window so as its not that impotant I won\'t worry. my in game settings right now are Gamma 1.10 brightness 50 contrast 50\" Very fun map. No announcer at the beginning to run you through the checkpoints. Can be a bit boring playing with just the bots, but i have added this to our clan server and it is great! It has real sounds from the movie and has a very good feel to the map. Great work!

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5740 downloads

Uploaded:07-18-2004

UT2004 RPG v1.2

ut2004rpgnout4mod1.2a.zip | 336.46 KB

in like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more Have fun, and remember, theres no limit on your Level! Well, heres the version 1.1 of the UT2004 RPG mod. I looked at the readme file and kinda gawped. I didn't even know half those errors existed. Oh well. Anyways, while it's not in the list, I think it's patch compatible now, I remember it started to give me speed hack errors when I downloaded the patch. Oh well smile So what's really new for v1.1 apart from those bug fixes listed in the readme? Well, for me theres two main good changes. Number 1, the default exp you get when killing someone of a higher level has been reduced, so now if you kill a level 4000 player you dont shoot up to level 5000, which to be honest is a welcome change smile Secondly, if you spawnkill, you don't get any points (in modes like assault/onslaught) which again is a nice addition smile I'm not too sure how that works though, maybe killing people within 5 seconds of spawn? Anyways, they're both good additions smile However, whilst the new additions, and not fixes are good, this mod doesn't offer a whole lot more than the first one - perhaps it's not meant to, and it's really just to fix the bugs, but for me I'd have hoped for something a little new, but oh well frown As a final note, If you want to keep you old stats, simply copy your UT2004RPG.ini to another folder, reinstall all the new files and then paste it back in. Sometimes you can just leave the .ini file and it will work, but it didnt show up in the mutator list for me until I removed all the files and then added them again, creating a new UT2004RPG.ini which i had to then replace with my old one. Have fun! big grin ~Szico VII~ [/quote] It seems I managed to accidentally slip a late beta of UT2004RPG v1.2 in the packages instead of the correct version. I've corrected this error, so please redownload the latest version. You know you have the right version if it says v1.2a at the top of the readme. I'm very sorry for the inconvenience.

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1343 downloads

Uploaded:08-14-2008

KF-HappyHour

kfhappyhourv225.zip | 6.79 MB

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17061 downloads

Uploaded:07-02-2005

Red Orchestra Full

ro_3_3_full.zip | 696.89 MB

come from listening to the players and testers - here are some of the highlights for you: - A unique player momentum system, giving an ever-more lifelike feel to movement within the game. The player doesn't just stop and start instantly, but takes a moment to get moving, or to stop. - An item that has long been on the request list: different speeds depending on the direction of movement. The player now slows when strafing or moving backwards, for added realism. - Improved AI for the bots operating vehicles: the driver will stop and go when ordered - and you can order the bots out of the vehicle if you want it all to yourself! - One beautiful new map, never seen before: Baksan Valley - see screenshots below! - With full access to the UT engine, we have been able to throw in some major rendering optimizations. This is showing an improvement of up to 40% in frame-rates on lower-end CPUs. Additionally, a number of the maps have been further optimized for improved performance. - Vehicle movement has been improved: the brakes on tanks now hold the tank from rolling down shallow hills - and they won't "spin" so easily! On top of this, there is a whole bunch of tweaks and amendments to weapon recoil, audibility of footsteps and breathing, regaining of stamina - and many others besides! For the full list, download the new Release and look at the full change log in the readme. We're looking forward to seeing you on the servers again, for yet more hard-core Eastern Front combat - to your weapons!!

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2657 downloads

Uploaded:09-11-2004

Virus

virus1.0zip.zip | 24.53 KB

virus. The last person left without the virus wins. [/quote] This is fun, instead of tag, where you pass the \"it\"-ness, this just spreads. Makes for fast game if you cant hide.

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7768 downloads

Uploaded:09-01-2004

Liandri Trooper (MALE)

liandritrooper.zip | 6.24 MB

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3729 downloads

Uploaded:07-30-2004

DM-Unreal Ville

dmunrealville.zip | 24.46 MB

Amazing lightning effects. Awful sky... ;) You get what I mean. I'm guessing this wont appeal to people who prefer unreal maps, but this is so much like it could be a real place - it's cool! :D Unfortunately, as with almost every map, there's a slight downer, but fortunately its a small one. The weapons are few and far between, there should really be more of them and stuff. Oh, and the standard of the sky falls short for this map, like I said before. But, well a picture speaks a thousand words. I've said it before and I'll say it again. Check the screenshots, as I'm finding it hard to conjour words which describe my admiration of this map well enough ;) Atmosphere. It makes or breaks a map for me. And nothing adds to a great atmosphere better than great sounds. And the ambience here is great, especially the doors and creaking gates. Those really stood out as amazing additions, reminiscent of silent hill for me. So fix that sky and add some lightning noises instead of just the flash and you will have a perfect map. The FPS remained constatnly good throughout the whole map as well. Oh! And theres a little train running around the map, through back gardens and shrubs (which unfortunately you can't go into :( ) Oh, one last thing. Please let me go into the bar and gardens in the next map - If there's gonna be one! ~Szico VII~

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7471 downloads

Uploaded:04-11-2008

WarHammer 40.000 Players Models Pack

wh40kplayersmodels.zip | 46.53 MB

models: Chaos Khorne Berserker ChaosMarine Chaos Marine Champion of Khorne

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5862 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.exe | 143.28 MB

lockers, etc.)

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4415 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.zip | 143.47 MB

lockers, etc.)

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11695 downloads

Uploaded:12-05-2005

UT2004 v3369 Patch [Win 64]

ut2004win643369.zip | 9.19 MB

other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. Changes are listed below.

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9681 downloads

Uploaded:11-11-2004

Admin Plus (1.4)

adminplus_v11.4.zip | 32.87 KB

Summon, Loaded, but also new ones like Spider, GiveItem, CustomLoaded, ChangeName, private message, and more! AdminPlus also gives the ability to Create Custom Loaded load out, similar to type Admin Loaded to get all the default UT2004 weapons, the custom loaded allows you to get any weapons from weapon packs and mods you may be running! This is a complete list of commands. (Some may be disabled in the ini)\" Always put admin in front of the command you want. Ex: admin ghost\" Ghost/Walk/Spider/Fly are disabled for bots, it makes them act weird\" MOST COMMANDS CAN BE ISSUED TO OTHERS BY NAME, PARTIAL NAME, or \'ALL\'\" Examples: Admin Loaded Brockster, Admin Ghost Broc, Admin Godon All\" ------------------------------------------------------------------------------ GodOn/Godoff - Toggle God Mode. | Ex: \'admin GodOn all\'\" InvisOn/InvisOff - Toggle Invisibility | Ex: \'admin GodOff Brock\'\" Loaded - Give All Weapons | Ex: \'admin Loaded all\'\" Help - Access This Help Message | Ex: \'admin help\'\" Ghost - Ghost Mode | Ex: \'admin ghost Jakob\'\" Fly - Fly Mode | Ex: \'admin fly Jak\'\" Spider - Spider Mode (Walk up walls) | Ex: \'admin spider Luna\'\" Walk - Return To Normal Walk Mode | Ex: \'admin walk all\'\" Fatality - Take Revenge On a Player | CauseEvent - Trigger an In-Game Event\" ------------------------------------------------------------------------------ InvisComboOn/InvisComboOff - Toggle Invisi Combo\" CrateComboOn/CrateComboOff - Toggle Crate Combo\" SpeedComboOn/SpeedComboOff - Toggle Speed Combo\" ------------------------------------------------------------------------------ Slap - Takes a little damage away (set in ini) and knocks players back\" CustomLoaded1,2,3 - Loads Custom Weapons that you set in the server ini file\" TempAdmin - Grants Temporary Admin Status (Only Works on Single Admin Systems\" TempAdminOff - Removes Temporary Admin Status (Only Works on Single Admin Systems\" ChangeName - Changes a person\'s name to a name you choose\" usage (admin ChangeName bob jim) changes the name bob to jim\" HeadSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" PlayerSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" GiveItem - Give a weaponclass or full adrenaline to the person you choose\" usage (admin GiveItem xweapons.redeemer) or (admin GiveItem adrenaline)\" Summon - Allows You To Summon Actor Classes\" AdvancedSummon - Allows You To Summon Actor Classes To A Given Player\'s Location\" usage (admin AdvancedSummon classname username)\" ChangeScore/ResetScore - Lets You Change a players score to a value you select\" SloMo - Lets You Modify The GameSpeed of the Current Game (1=normal speed)\" SetGravity - Lets You Modify The Gravity of the Current Game (-950=normal grav)\" Teleport - Allows You to Teleport to the Surface (Wall) In Your Crosshairs\" PrivMessage/PM - Allows Admins to send private messages to separate players\" DNO - Disables Next Objective In Assault Games\" ----------------------------------------------------------------------------- Changes since v1.3: - Fixed: --- Debug message removed from the privmessage command. It stated the player wasn\'t in the game, even though they were. The function still worked, but just gave the admin an incorrect message --- Changed the naming convention to match the version number, new version is actually titled \"AdminPlus_v14\" - ToDo: --- Graphical interface that pops up on key press with lists of options for multiple players, items, etc.

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8807 downloads

Uploaded:10-13-2004

AS-OverLord 2004 (MSU-F)

asoverlord2k4.zip | 13.19 MB

suggestions ================================================================== HUGE Thanks - Dave Ewing - For making the Original Overlord - Phil Cole - For making AS-Junkyard, where I was inspired quite a lot, and where a lot of my static meshes came from (Espesially outside) - UT2004 SE Bonus disk VTM\'s - Where I learnt how to create Static Meshes (I Know, there still pretty bad, so if anyone knows any tutorials on modeling in Maya, please e-mail me. thanks) - Angel Mapper - For her amazing Assault Mapping tutorial - Westwood studios for their music from Red Alert 2 ================================================================== - Play Info - Game - UT2004 Single Player - Yes (Bots) Recommended Players - 12-24 - Construction - Editor - UnrealEd 3.0 Other Programs - Maya 5.0 PLE Construction Time - about 2-3 months, on and off =================================================================== Description - Overlord2k4 is based off the UT99 assault map \'Overlord\'. The map has been fully adapted for Unreal Tournament 2004. This scenario is a recreation of one of the most famous, and important events in World War history, Operation Overlord. =================================================================== Copyright / Permissions ----------------------- Authors may NOT use this level as a base to build additional levels. Custom Scripts and Textures may not be used without authors permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If your going to use any custom stuff (don\'t know why you would though) make sure you e-mail me and give me a place on the credits. =================================================================== CHANGES SINCE BETA 1 - Minigun Turrets are now easier to destroy (from 800 to 250) - Added Shields at the sand mound player starts - Level is Optimized. Yay. - Shingle is a bit longer - the Beach traps are no longer in EXACTLY the same postition - Moved the Defenders\' weapon lockers on the mound down so that they are easier to access - Moved Defenders\' weapon lockers in the BigGun player start room for easier access - rotated the Defenders player starts on the top of the mound (Defenders) - Base entry objective can no longer be missed - Ammo room objective can no longer be missed - Changed the texture for the water (Don\'t know if i will keep it) - added a few more exploding barrels - you can no longer \"Escape\" from the level - added more decerative StaticMeshes outside - Karma Fence now works correctly - tweaked bot paths (Bots are now better at getting the Bangalores) - got rid of the shark \'easter egg\' - fluid surface works correctly - added a boat creaking noise - added a noise to the boat doors when they open and hit the water - sky box is fixed - added steam to the vents in the wall, with sounds - no longer fall through the terrain when getting the Hellbender - can no longer fall in between the sides of the towers and the mound - Attackers can no longer get up the mound between the towers - Added more boats - New Log StaticMesh - Ambient sounds on the beach have been improved (Not so load and distracting anymore) - Replaced Minigun in Ammo room with a Rocket Launcher - Added various decorations on the inside as in the original - Added a Flak Cannon and Rocket Launcher in the boiler room (for Defenders) - Changed the title (NOT THE NAME OF THE MAP) to \"Operation Overlord 2004\" from just \"Overlord2k4\" - Slightly edited the jump pad particle Effect (Now Slightly Bends. Still a bit dodgy though) - Smoothed out terrain underneath the boats - Added wall panels to the steeper sloped walls, to make look better, and to also insert an Anti-Portal - Weapon Locker in Last Attacking player start position is no longer imbedded in the Static Mesh - Added Ambient sounds to the Boiler Room Control room thing (with the big turbines) - Added an Announcer for the countdown - Defenders can no longer enter the Hellbender - Changed the song (Now Junkyard) - Added Spawn Protection Sentinels to the Base Entry Objective player starts - Big Gun room has been completly modified, it is now bigger and better - Added a few more mortar holes - The dragon head sprite is now hidden - The Mortars have COMPLETELY changed, they still use the same system though - The weapon bases in the Base Entry objective player starts are no longer floating - Added a light to the last hallway, it was way to dark before - Added more Location Volumes - Put a new control panel in - Added a water splash for when the boat doors hit the water (Looks funny though, and doesn\'t always work) - Added a description - The terrain is more better aligned with the Terrains next to it - Removed the \"Enter the Boiler Room\" Objective - Player starts on the Beach are now facing forward - The Weapon locker in the Boiler room now has a lightning gun - Took out the weapon lockers inside the rooms where the defenders start in the boiler room - Called the inside \"Base\" rather than \"Bunker\" - New Screenshots - Added a few more defence points at each of the objectives - Fixed the Control Panel Room - Changed the Announcer for some of the objectives - Got rid of the \"Enter the Ammo Room\" Objective. Now the Attackers must open the Ammo Room security gates. This makes that part of the level more playable for the defenders - Defenders player starts are now above the Ammo Room. Defenders now have to jump down into the Ammo Room - Added some ammo for Defenders in the boiler room - moved the new player start triggers on the beach further up - Added a rocket launcher to the Attackers weapons bases at the shingle player starts - The \"Destroy the Big Gun Control Panel\" objective is now optional CHANGES SINSE BETA 2 - Added rain - Added a raining sound - Made the ASCriticleObjective Volume smaller in the boiler room - Railing on the ramp is no longer colliding (Used to be able to get stuck) - Turrets are now stronger (now 500) - Now a 20 percent chance that bots will decide to go left at the towers - Bots are more aggresive - Outside is even more darker - Fog is thicker, and darker - Added some lights on the mound. It seemed to go pitch black when I darkened outside - fixed the position of the lights on the light posts - changed the song yet again (now \"Grinder\" From Red Alert 2) - Made the Energy Core look like proper bangalores - Added a new emitter for the shingle (matal bars) - Few more ai tweaks - Now have to walk up to the boat doors to open them (Fix for the countdown starting before the actual game had started) - Added a grate thing infront of the control panel - \"Big Gun\" is now called \"Long Range Cannon\" - Added various Static Meshes - Added Intro and Outro (Outro Doesn\'t work properly though) KNOWN ISSUES - The bots suck

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6887 downloads

Uploaded:09-16-2004

DM_HelmzDeep

dmhelmzdeep.zip | 9.15 MB

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6516 downloads

Uploaded:07-29-2004

Exion Umod

exionv200ut4mod.zip | 68.35 MB

and opened one of the Exion maps. The maps are remakes of original UT2004 maps, but with some massive changes. The ones that have the ONS-Exion prefix have destructable buildings. While this is nothing like what one would see in Red Faction, it is still fun to hop in a tank and blast the hell out of a wall instead of going around. The destructableness is pre-programmed, so it isn\'t as pretty as I expected. I thought, from what the readme said, that it was fully destructable buildings. Most of us, in ONS games, use the link gun to help speed up the building of nodes in those times of dire need. Well, there is no link gun in this. That upset me greatly. The weapons system is somewhat different, you start with the shield gun and the regular assault rifle, but when you hit up a weapon locker, you get all the guns available. When you switch to your assault rifle again, you drop the original assault and get the Exion Assault Rifle (or whatever it is called). Which is basically the same thing with what seems to be a huge boost in power on the damage side. You also get a Exion Assault Rifle Pro (don\'t quote me on the weapon names). This gun is the assault rifle, but with no grenades, a scope, extra power, and huge amounts of recoil. The order of the weapons is changed for no apparent reason and any weapon that is energy based is gone. So no Shock Rifle, no Link Gun, no Ion Painter, etc. I don\'t know if it was just me, but it seemed that the assault rifles were MUCH better to use than the other weapons. Ah, now on to the bugs. I am no beta tester that can find a tiny 2 pixel tear in the map, but these were bugs that litterally bugged the crap out of me. (I gotta clean my pants after this review.) The assault rifles shouldn\'t be as powerful as they are. With the pro rifle (or whatever the new one is called), I can tear through a power node with a full clip and still have some ammo to kill about 10 guys. Since it takes only 2-3 shots to kill someone with it. When you have the scope enabled on that pro assault rifle, there is no recoil, when you don\'t have it scoped, don\'t expect to hit much. The way the buildings break is terrible, I can shoot it with a rocket or an AVRIL and it doesn\'t break apart. Shoot it with the assault rifle for a few secs and it breaks nicely. The only thing that broke them easily is the tank. Another thing, I don\'t know where the maker of this mod lives, but I have never seen a tree the size of a tank bend like the trees in these maps do. All in all, I wish I could have the maps with all their break-up action and not have the crappy re-work of the weapons. I enjoy blowing up buildings and hiding behind crates and boxes that I can push around (I am just so strong). But the weapons modifications are gonna scare me away from these maps. Seriously, no link gun on Onslaught? What the hell can you be drinking that will make you do that? So download this mod if you can deal with what I consider terrible weapon modifications. PS. If there are typos or spelling errors. I don\'t care, it is 12:07 AM and I was bored so I felt like writing a review for this since my mom is a *bleep*-ing *bleep* that sucks on *bleep* and decided to take away my internet when she isn\'t around.

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2852 downloads

Uploaded:04-14-2007

DM-Zahltagsniper

dmzahltagsniper.zip | 8.82 MB

building has multiple levels and elevators for picking off targets from a distance. The map is complete with a cafe, nightclub, partial subway system, underground city utilities....endless places to explore. BUT the main feature of the map is the heli - which at first I thought was just there for decoration. After looking around aimlessly for a way on top of the buildings (to get to the redeemer) I found that you can enter the helicopter. Woo ho ho it takes you for a ride! It travels from building top to building top, giving you access to aerial sniping positions and access to all of the buildings. Very unique aspect. I give this map a 9 out of 10 ! Watch out when u grab it ... IT\'S HOT ! TR_Relic

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7705 downloads

Uploaded:06-12-2006

UCMP3 Mappack

ucmpvolume3.zip | 62.48 MB

and the most download-worthy UT2004 mappack ever eleased, introducing a blazing amount of professionally carved, highly detailed and precisely play-balanced maps to fit in the Unreal universe. UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 3 includes:[/b] -Description coming in a choppy-

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9211 downloads

Uploaded:01-29-2005

DM-Dust2K5

dmdust2k5.zip | 8.06 MB

(Which I assume is his because it was in his Blackhawk map).

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5867 downloads

Uploaded:01-09-2005

MPC Bedroom

dmmpcbedroom2k4.zip | 9.46 MB

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111139 downloads

Uploaded:11-15-2004

UT2004 ECE Content 1.1 (3339 Compatible)

ut2004ecebonuspack11.exe | 84.43 MB

OVER THE ORIGINAL ECE BONUS PACK. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don\'t call destroyed powercore \"green powercore\" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator \"sticking\" in instant action games - Don\'t let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don\'t allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn\'t visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don\'t limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with \"Incompatible Games Files\" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don\'t allow clients

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5618 downloads

Uploaded:07-30-2004

Raptor 2004

raptor2004.zip | 7.05 MB

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3488 downloads

Uploaded:04-15-2004

UTcacheEXTRACTOR2004

utcacheextractor140.zip | 380.03 KB

proper folders maps/mutators/skins etc.

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3046 downloads

Uploaded:12-08-2005

AS SkyRace Final Version

asskyracefinalversionfix.zip | 5.1 MB

a strongly decreased amount of lag and hiccups, a high boost in the overall frames per second, and heaps of gameplay fixes, exploit fixes, additions and more. Download this map if you are fond of Assault racing combined with traditional Assault aspects. Have lots of fun with this one.

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3590 downloads

Uploaded:10-28-2005

DM Haunted Mansion SE

dmhaunted_mansionse.zip | 14.93 MB

explored.

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6467 downloads

Uploaded:06-08-2005

UT99 Enhanced Soundtrack

ut99_soundtrack_enchanced.rar | 133.13 MB

music.

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11037 downloads

Uploaded:03-28-2005

God Horus V2

ut2k4godhorus_v2.zip | 17.09 MB

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7030 downloads

Uploaded:03-03-2005

1on1 DM Pack

1on1pack.zip | 41.15 MB

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1634 downloads

Uploaded:02-25-2005

AS-Frigate 2004

asfrigate2k4.zip | 6.24 MB

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20318 downloads

Uploaded:08-31-2004

Ultimate Dragon

ut2k4mdlkouryuu.zip | 3.17 MB

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1565 downloads

Uploaded:07-31-2004

Necris 2k4 Pack

necrispack2k4.zip | 13.72 MB

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24735 downloads

Uploaded:07-30-2004

Arkon2004

arkon2004v40.zip | 7.8 MB

explains why this mod is so damn good!! The sounds are really good quality, as said in the requirements, the special effects, do seem to lag low-spec computers. Apart from that though its really good, 13 destructive weapons are included, just stick ya Mutator on, and away you go:)

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249 downloads

Uploaded:05-08-2008

Happy Hour

happyhour.zip | 6.87 MB

there's no place left to hide in the pub, try your luck in the country. There's a Trader caravan by the roadside who'll sell you ammo and weapons between zombie waves, which become more and more intense. Maybe you can survive until dawn. There are servers online. The new KF 2.5, with flame throwers, should be out soon and this map will be compatible with it I'm told.

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2082 downloads

Uploaded:09-02-2006

AS 666DOGRACETRACK

as666dogracetrack.zip | 10.18 MB

gameplay.

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11783 downloads

Uploaded:03-08-2006

Darth Vader

ut2k4alcorvader.zip | 3.93 MB

Obiwan Kenobi, he was injured by a Force Stigmata attack and thus went through the process of death and rebirth. Since then, he\'s totally instrumentalized by Emperor Palpatine, also known as Darth Sidious. There is no good within him, except maybe for a little, little bit.

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2235 downloads

Uploaded:01-09-2006

DM MPC Sniper Village

dmmpcsnipervillage.zip | 14.73 MB

map, added new music in the pub and ammo room, along with more pickups and few changes here and there.

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5388 downloads

Uploaded:06-09-2005

ONS-Airmars

onsairmars.zip | 3.6 MB

play great, so offline players should also have a good time.[/quote] ONS-Air Mars is one of the best maps I have seen in a very long while! Second to[url="http://unrealtournament2004.filefront.com/file/ONSDKGunshop;31512"]{D$K}-Gunshop[/url], this is my favorite map. I fully recommend that you download this map to put on servers with a large capacity. The map will provide VERY long game play even if the teams are a bit uneven. Also don’t stray to far from the convoy or you will be destroyed by orbital ion cannons. -Smartguy087

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318 downloads

Uploaded:06-03-2005

UNRC-Deck17

uwrcdeck17.zip | 11.54 MB

nothing special. The acutal play area is small, and you can't do things that you would like to do, like land your car into the lava pit because the game sends you back to the track if you try. Overall, it's a decent, average map.

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3786 downloads

Uploaded:04-08-2005

DM-Campgrounds2004-G1E

dmcampgrounds2004g1e.zip | 1.77 MB

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9087 downloads

Uploaded:02-25-2005

VCTF BLOODGULCH

vctfbloodgulch.zip | 2.61 MB

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5750 downloads

Uploaded:02-02-2005

ArenaMaster & Team ArenaMaster

3spnv240.zip | 154.79 KB

Round-based play. Players have one life per round. 2. Last Player/Team Standing wins the round and scores a point. 3. First Player to 5 wins (AM), First Team to 10 wins (TAM). (admin configurable) 4. Health and armor decrease for every point scored. 5. Players spawn with all weapons but limited ammo. 6. Adrenaline bonuses of 30 per kill, 10 for Sprees, Multi-kills, etc. 7. Time limit per round. During Overtime, all players\' health drains at the same rate. 8. Camping results in increasing damage per violation (AM only). 9. Players cannot fire or be damaged during first 5 seconds of each round. 10. Friendly Fire Reversal option (TAM) whereby player receives damage for shooting team mates. Miscellaneous 1. In-game menu (defaulted to HOME key or console command \'menu3spn\') allows for admin and player configuration. 2. Player brightskins for improved visibility. 3. Line-of-sight hitsounds. 4. Individually enable/disable adrenaline combos (player and admin) 5. End of round statistics announcement for accuracy and damage leaders. 6. Enhanced HUD gives status and location of team, and list of remaining enemies. 7. Modified spawn code improves intelligent spawning 8. Shock rifle modified to use only 3 ammo per combo. 9. Virtually every game variable is admin configurable.

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2520 downloads

Uploaded:01-27-2005

RKS Demo Watcher

rks_demowatcher_v1.5.exe | 3.84 MB

from within a zip or rar archive. Either by selecting \"open with...\" -> rK DemoWatcher in windows or changing the file type to \".demo4zip\" / \".demo4rar\". It will bring up a selection dialog where you can choose the one to watch(if more than one is inside).

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747 downloads

Uploaded:01-11-2005

RO-Bahnhof

robahnhof.zip | 1.47 MB

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240544 downloads

Uploaded:11-15-2004

UT2004 v3339 Patch

ut2004winpatch3339.exe | 12.63 MB

1.1 to be compatible with 3339. You do NOT need to download this updated bonus pack if you've already downloaded the original ECE BP. Just update to patch 3339 and you'll be set. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don't call destroyed powercore "green powercore" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator "sticking" in instant action games - Don't let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don't allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn't visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don't limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with "Incompatible Games Files" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don't allow clients

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5567 downloads

Uploaded:09-18-2004

Amon 2k4

ut2004mdlamon.zip | 3.9 MB

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5376 downloads

Uploaded:09-04-2004

Advanced Armor Mod

advancedarmorumod.zip | 3.25 MB

Weapon Damage is configurable on some Weapons and projectiles = = = = Shields are Configurable on Hurricane Tank and Armadillo APC = = = = Fire Rates Are Configurable on most weapons [/quote] Allows you to replace some vehicles with new, more kick ass vehicles.

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13342 downloads

Uploaded:09-03-2004

Ultimate Duke Nukem Voice Pack

ultduke.zip | 3.87 MB

from Duke and the sexy fun of UT2004?

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14256 downloads

Uploaded:08-31-2004

trainergirl

ut_trainer_ut2k4.zip | 7.61 MB

Tom Rigging : Scott Ruggels Scripts : Scott Ruggles Textures : Travis Tom, Scott Ruggles & Keshaun Watts Texture Effects : Scott Ruggles

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2905 downloads

Uploaded:07-31-2004

Soria ut2k4

soriaut2k4.zip | 3.48 MB

Model and skin from scratch. Software used : 3D Studio Max 4.2, Photoshop 7, Maya Known Bugs : Not sure. Build/Animation time : \" A nicely detailed female model. (>^_^)>

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6519 downloads

Uploaded:07-31-2004

ONS-Toon Country 3.0 Fixed

onstooncountryv3fixed.zip | 4.43 MB

something in it that is so stupid, it's because it's Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely. The only faults I can find with this map are as follows: Firstly, you can’t go into the sea due to invisible walls Secondly, if you go into the lakes on the land you blow up and die. I am really disappointed with this, I had hoped to go hide down there, but oh well… maybe for a v2? And that’s about the best description I can give. However before I leave make sure you check out the volcano, it looks really nice, as do the mountains… and... yeah, you get my point Oh, one last thing, there’s a small clipping problem around one of the rocks, I’ll mark it on my screenshot. Nothing to worry about though, it’s nothing major. [/quote] And this is great, not only has this map fixed all of those little invisible wall areas, but you can now go into the water! Awesomeness!! :D ~Szico VII~

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10270 downloads

Uploaded:07-30-2004

ONS-Aliens

onsaliens.zip | 10.07 MB

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428 downloads

Uploaded:04-23-2012

Max Payne 2 player model for UT2004

maxpayne2_ut2k4.zip | 3.32 MB

and Files there for I only re-weighed there mesh to UT2003/2004 Bipeds. Credits: Rock Star Games, Epic Games.

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1058 downloads

Uploaded:08-07-2010

Weapon Of Power

weaponsofpower_v1.5.1.rar | 1.39 MB

also add some new weapon power ups that is applied to weapons of power Read the readme file for more help

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952 downloads

Uploaded:06-27-2010

Invasion Mappack

inv_mappack.rar | 9.04 MB

spawning) DM-ThePit (this map contains one special vehicle the badger) DM-Instaltion 486 (this map contains 2 special rooms, one of these specail rooms contains thing for the rpg Mod) DM-Legacy (just a simple Inv map, the map would look better if you changed the brightness etc) DM-VoteFor (This is a inv map that is made out of the MG clanmap, AS-[MG]-DontVoteFore, the trigger for the floor is in a secret room) Hope it works

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1614 downloads

Uploaded:05-14-2010

VCTF-HUT-Ice

vctfhutice_v3.rar | 9.54 MB

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851 downloads

Uploaded:01-13-2010

Brian Griffin v2 for UT2004

briangriffinv2.zip | 6.86 MB

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5383 downloads

Uploaded:10-31-2006

Nuclear Strike Painter

nuclearstrike_v1.1.zip | 101.8 KB

should be playing UT2004 in a dark room anyway), or you WILL suffer retinal damage. Trust me on that, I found out the hard way...

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3181 downloads

Uploaded:10-21-2006

ONS-Torlan-mappack-v3

onstorlanmappackv3.rar | 67.55 MB

included in the file. -Smartguy087

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7708 downloads

Uploaded:10-19-2006

Jango and Boba Fett

bountyhunter.zip | 6.75 MB

There may be a new version of this file in the future...possibly a joint effort with Mars. Boba Fett: I've used elements of a skin made by Cev Lost, who made a outstanding effort to improve the original Mandalorian armor. I've spen hours doing color correction on these skins, but tried to leave the original armor scratches intact. I've also created custom shaders to give the armor a nice metallic effect. The original character that Cev Lost created, called Korbain Thor, wore primarially red armor. I've changed that back to a more natural green color for Boba Fett and made his pack red and green instead of mostly red. Jango Fett: I've made Jango the the way I would invision him and how he may appear in the Clone Wars. I've toned down the blue color clothing and helmet colors and gave him a more "metallic" feel. I think too many of the Jango models out there feature skins that appear to "cartoonish", rather than making them look more natural. Both Models: The models use several textures as I've re-UV mapped each model. I originally had the model down to two textures, but later discovered that I could still play on-line just fine with multiple textures. So, I used my original 4 textures instead of two. I had to use a separate texture for the chest decal. I orginally combined all textures into two textures, but the decal wouldn't display correctly. The problem is, the decal uses transparancy and I couldn't seem to make a shader that contains the body, hands and decal as a single texture. Hence the separate decal texture. I think the decals could be more accurate and Boba has two shoulder decals, which isn't really the way it's supposed to be. Jango's chest decal isn't in the movie either...as far as I know. Anyway, I thought the decals looked cool. Sounds: Well, sounds for these two bounty hunters are hard to come by since they rarely talk anyway. I'd have to make them my self, which would take some time to do. So...no sounds for now. I may create a sound pack in the future. [/quote]

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2570 downloads

Uploaded:09-27-2006

vCTF DG Arctika

vctfdgarctika.zip | 24.4 MB

seas. The chunks of land that remained suffered a harsh frozen climate, barely able to sustain humans. The few survivors of the war battled over what land remained. Welcome to the new continent of Arctika... A strong environmental goal with realistic terrain and plenty of atmosphere. Part of the design goal in this map was to create a lot of custom futuristic staticmeshes for the team bases to give them a fresh new look. - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - realistic high resolution terrain with multiple textures - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects

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2899 downloads

Uploaded:08-06-2006

DM Pipeworks][

dmpipeworks.zip | 7.15 MB

mainting the same standard of gameplay, while fixing exploits and problems. [b]FF|Review:[/b] A brilliant map by any means, from visuals and dynamics to balanced gameplay and weapon placement, in other words, a work of [i]professional[/i]. Really, something you'd rather expect Epic to do, atmosphere and all... Just look at the screenshots if haven't already! Lots of vertical as well as cross-ground gameplay. ...And absolutely no reference to italian plumbers!

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464 downloads

Uploaded:07-18-2006

ONS-Deserted

ons_desertedv1.5_by_raygen.zip | 7.02 MB

source, right?..

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4938 downloads

Uploaded:07-01-2006

ArenaMaster Bonus Pack

3spn_tam_v3.0_bonuspack.zip | 54.29 MB

polished off some high quality maps, made specifically with TAM\'s gameplay in mind. Thanks again too all who entered and contributed to the voting. Winners included the grand prize winner, DM-Moov by \"SlainChild\", DM-Grotto by \"The Third\" awarded best visuals, and DM-Structured by \"Chookwoods\" for best gameplay. You may have already seen some of these maps on various servers, and hopefully now, we\'ll see them on a lot more.

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2296 downloads

Uploaded:12-02-2005

Bonus Skaarj Skin Packs

bonusskaarj_ut2k4.zip | 22.6 MB

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478 downloads

Uploaded:11-03-2005

Anti TCC

antitcc118i.zip | 155.94 KB

flooding or mass suiciding.

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419 downloads

Uploaded:06-03-2005

UWRC-Grande Vallee (Includes Reverse Track).

uwrcgrandevallee.zip | 7.4 MB

Mountainous Mediterranean town complete with bridges and tunnels. It is very well suited for the UnWheel race mode, as well for any racing game, but that does not mean that you can't drive a monster truck around the track :) It is an enjoyable race map and is well suited for the player looking for a traditional racing track on UnWheel, as wwll as one who whishes they could drive the monster truck through the track as well. Enjoy. Note: This file actually includes the forward and reverse versions of the track. A sweet two for one deal. :)

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4870 downloads

Uploaded:05-17-2005

Tweak Tool 2004

tweaktool2004v22.zip | 248.27 KB

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5547 downloads

Uploaded:05-09-2005

Bugs Bunny Model

bugs_bunny_nowworking1.rar | 1.09 MB

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4016 downloads

Uploaded:04-07-2005

Bramideon

onsbramideon_se_beta4.zip | 10.1 MB

was taken over by the Liandri corperation. It has been a battleground in the tournament ever since.

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3240 downloads

Uploaded:03-12-2005

Farnsworth 2K4

farnsworth2k4.zip | 5.68 MB

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6035 downloads

Uploaded:01-27-2005

Hitler

hitlerfinal.zip | 422.01 KB

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5120 downloads

Uploaded:01-09-2005

Gargoyle 2K4

ut2k4mdlgargoyle2k4.zip | 1.88 MB

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258 downloads

Uploaded:11-09-2004

Jax

jax.zip | 1.59 MB

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4990 downloads

Uploaded:10-31-2004

U2 Gunner

grexgunner_ut2k4.zip | 4.79 MB

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4003 downloads

Uploaded:10-18-2004

UT2004 RPG Zip

ut2004rpg2nout4mod.zip | 373.22 KB

weapon speed, health, adrenaline, and damage modifiers, as well as special abilities. Bonus EXP is given for killing players of higher level than you, multikills, sprees, winning a match, and (in properly setup gametypes) scoring game objectives. Everything is saved to .ini and reloaded in future games when that player joins. [/quote] A very awesome mod. [quote] -Fixed Cautiousness self-healing exploits -Fixed Max Ammo stat when magic weapons are turned off -Fixed Speed Switcher ability when magic weapons are turned off -Fixed bots getting listed as the highest level player when Fake Bot Levels is on -Capped bot levels generated in Fake Bot Levels mode to a maximum of 25 levels above the lowest level player -Fixed Ultima not giving EXP for kills if its owner didn\'t respawn by the time it went off -Fixed Teleporter and Summoning Charm sometimes using adrenaline without triggering the effect -By default, the EXP required for each level now increases by 5 per level forever instead of being capped at 150 -Translocator can no longer be magical because it was confusing the bots -Increased the size of the EXP bar so the numbers are more readable -Level/EXP display now adjusts its position/size if necessary to show really high levels -Added Level/EXP text to stats menu -Ghost ability causes its owner to drop the flag -Fixed superweapons being replenished after each Invasion wave if magic weapons were enabled -Added SuperAmmoClassNames array to UT2004RPG.ini that lists any additional ammo types that should be considered as belonging to a superweapon -Fixed UDamage Reward mutator causing infinite duration UDamage pickups to be dropped if the victim was using a Triple Damage artifact -EXP is now awarded for destroying Assault turrets -EXP for attacking monsters is now awarded by damage and not by kills, so that multiple players attacking a monster will share the EXP (killer always gets at least 1 EXP) -Damage/kill experience is now shared between linked players -Changing teams now kills all of that player\'s summoned monsters -Changed the summoned monster tinted skin to an emitter effect -Fixed some issues with artifacts and vehicles -Added Healing magic weapon, courtesy of Druid -Restored \"Bot Bonus Levels\" option since some people prefer it to \"Fake Bot Levels\" -Fixed Awareness not drawing health bars for monsters on the local player\'s team in listen/standalone games -Ghost no longer activates when killed by falling off of AS-Convoy -Fixed magic weapon effects being applied to damage that wasn\'t caused by a weapon -Fixed summoned monsters not benefiting from summoner\'s Health Bonus -Fixed \"Reset Player Data Next Game\" option not resetting data for players that actually played in the next game [/quote]

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5125 downloads

Uploaded:09-25-2004

Strange Love 2k4

strangelove2004.zip | 59.49 KB

land. [b]FF|Review:[/b] Is that a redeemer in your pants or are you just happy to see me?

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3426 downloads

Uploaded:09-18-2004

Mudrock 2K4

ut2k4bang_gundam_v_1.1_updated.zip | 1.96 MB

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6103 downloads

Uploaded:09-08-2004

Evolved

klasnic_evolved_ut2k4.zip | 8.93 MB

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2621 downloads

Uploaded:09-02-2004

Agent Smith

smith_tc_ut2k4.zip | 2.18 MB

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2410 downloads

Uploaded:08-31-2004

DM-coliseum

dmcoliseum2k4.zip | 7.25 MB

first person shooters in general by making the environment itself more interactive. This level was designed to combine the advantages of small deathmatch maps (constant focused action) and the advantages of large maps (environments with lots of variety). The map builds in tension throughout it's entire 5 minute cycle utilizing block positions and movement, view shaking, emitters, sounds, and a complete 5 minute score. Author :Daniel Abrego(coding and art) and Michael Bellipanni(design and music) Email Address :bellipanni4@yahoo.com(Michael) or cheap_films@yahoo.com(Daniel) This map received Honourable Mention in the "Make Something Unreal Contest" for Voice Pack/ Audio Modification in Phase 3. This map has also been featured on the KEYE 42 News in Austin, Texas (If it made the evening news, then it must be interesting, so go ahead and download! )

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1771 downloads

Uploaded:07-31-2004

Junk Mech 2k4

junkmech2004.zip | 5.5 MB

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1107 downloads

Uploaded:07-31-2004

DM-Altena

dmaltena.zip | 7.33 MB

it reminds me of :) I really enjoyed the scenery in this map. It is meant for one on one, and is therefore relatively small for a map (I wish this was bigger) but what is here is amazingly well done. The little windows up in the rooftops and the gargoyles add this cool feeling as you run around, and the full moon skybox just polishes off a nearly-perfect look. Eyecandy aside, this map plays pretty decently too. It's setup in a similar way to the Epic DM 1on 1 maps, with similar weapons and similar kind of places. The layout seems familiar too. If there is to be another map like this, I would enjoy an Onslaught map based in a small town like this, or maybe an Assault. Maybe it's me, but I enjoy maps which dont fit the 'theme' of the game, and this map makes the game seem much more relaxed and peaceful. You know at night when you're on holiday and you can hear crickets like buzzing and stuff? Well the ambient sounds make it feel almost exactly like that :) If anyone has ever been in Amsterdam at night, you'll understand what I mean :D ~Szico VII~

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9216 downloads

Uploaded:07-30-2004

Neo

neo.zip | 1.79 MB

less well done than the model - It does look like Neo is quite a few ways but there's something not quite right, maybe it's the sunglasses. But in battles and things it looks good enough to be Neo. Okay, so it isn't as good as Agent Smith, but it's very very close. How about a Morpheus or a Trinity next? Either way, a picture is a thousand words, like I've said before, so go have a look. ~Szico VII~

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4197 downloads

Uploaded:07-30-2004

Bender 2k4

bender2004.zip | 6 MB

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18953 downloads

Uploaded:07-30-2004

DM-Forbidden.zip

dmforbidden.zip | 7.18 MB

being cheeky to the authors so dont take it the wrong way. Author 1: David Spalinski Email Address: solidflux1@hotmail.com or david.spalinski@epicgames.com Home Page: www.planetunreal.com/solidflux Author 2: Soenke Warbeast Seidel Email Address: warbeast@nuclearvision.de Home Page: www.warbeast.de Special Thanks to: Ryan Ictus Brucks, Jim Entropy Brown, Stuman, willhaven, Inoxx, \"Tha Edge\", Ed Duke Cox, Jay Harrison, Plumb_Drumb, The rest of the CBP.

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950 downloads

Uploaded:07-30-2004

DM-UrbanBay

dmurbanbayrev1.zip | 7.83 MB

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3578 downloads

Uploaded:05-26-2004

Jailbreak for UT2004 (uMOD)

jailbreak2004umod.zip | 98.69 MB

may rescue you by pressing a release switch. While in jail, you can pick fights with inmates, battle in the gladiator arena for freedom, or find a creative way with seveal team members (who are also in jail) to escape! Great mod. I reccommend the download .zip version coming soon, im having too much fun playing this one :D -sharky

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7514 downloads

Uploaded:04-23-2004

Remote Strike 2004

remotestrike2004.zip | 22.43 MB

guns on Onslaught I was fairly surprised to hear “tacky” sounds when I fire, they aren’t as clear as the ones that came with Unreal Tournament. However the looks of all the guns are really graphical, no pixels or un-clearness, they look as good as the default ones. Even so when firing with some of the bigger weapons, I found my character being forced backwards from the force, making it almost impossible to run and fire, as you go as slow as a slug! If you stand still and fire, you get your gun going up in the air, and to the right, so it makes aiming hard as well. The red target is a good idea; it makes the hard aiming a little easier. The icons at the bottom of the screen, from where you choose what weapon you want to use, are all out of place, the Pistol is to the left of the box, and the big guns or the weapon with the Knife, the icons are far too big, and take up about 1 and a half boxes, making the whole thing hard to see. On certain weapons the ammo icon with the amount of ammo underneath, is chopped off the screen, and is very un-clear to see. The very good thing about this mod is the fact that it doesn’t make your game laggy in anyway. The actual idea of the weapons included are very good, they all have a strong secondary fire, and take away a proper amount of health, so they are not instant kills. The left click fire is about the same power as the default weapons, if not a little more or less, making things a little different, therefore creating an exciting game. Overall this weapon mod is a really good thing to have on your game, and because it is a mutator you don’t always have to use it. Apart from the fact that it makes your character jump back, and makes the screen shake a lot, it’s a handy tool to making a better match. This mod is worth downloading! ~Szico VII~ ~Mike~

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3913 downloads

Uploaded:04-18-2004

ONS-Tank Wars

onstankwars.zip | 2.96 MB

one) are very enjoyable. Basically, this is a very small Onslaught Map with a difference. One powernode right in the middle, and a Powercore about 500m away on each side. The problem is that there's also about 12 tanks inbetween each team's powercore *gulp.* I think there should also have been a Leviathan tank that spawns at the middle node, but unfortunately its not my map and I can't do anything about it. So basically with a lot of people you get carnage - and It's really fun. The problem is that nobody will ever win unless the teams are really small or 1-sided. Usally this ends up with me getting bored and leaving after at least 30mins. Also theres not too much detail on the ground flooring, and from a high view it seems a little empty - but what the hell, that's not what counts in this map :) All I can say it try it, but prepare to be frustrated. One last point. Due to the amount of vehicles this map is pretty heavy on CPU and FPS, so be warned. Good work here Tristan Griffith, can't wait to see more from you :D ~Szico VII~

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4686 downloads

Uploaded:04-16-2004

The Peak Monastery

dmtdbpeak.zip | 11 MB

the map well. It is fairly well set out, so its nice an spacious, so you can run around a bit. As you can see by the Screenshot, the attention to detail is pretty good:) The map is also a re-make from UT1, and it really is a good re-make. Overall, this map is worth Downloading, plus your computer doesn\'t have to be Top Of The Range to play it!

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4981 downloads

Uploaded:04-14-2004

ONS-Top Gun

onstopgun.zip | 388.07 KB

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16440 downloads

Uploaded:04-10-2004

Chute

edochute1.zip | 129.14 KB

this out, It just looks amazing :) This has got to be a featured file :) ~Szico VII~

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885 downloads

Uploaded:03-20-2011

UT99 Conversion for UT2004

ut99_conversionmod.zip | 127.04 MB

just in action! Hey, im great, Im Gamer2011, this is my first mod.

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82 downloads

Uploaded:11-08-2010

KF-MahloeehWaveChange

kfmahloeehwavechange.zip | 37.68 MB

every other wave start. The player is spawned at a building and encounters the undeads. Then the player is swooped to the hillside to encounter some more undeads.

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295 downloads

Uploaded:09-04-2010

Unreal Tournament 2004 Community Compilation Pack 1

ut2k4ccp1pf14rc1archive.zip | 346.06 MB

umod, also including a very well detailed readme file for your general reading or for installation procedures. Sporting the following features: 74 Maps, majority of which are VCTF maps making that gametype a reality today. 25 Onslaught Power Node Link Setups dubbed CrossHatch, you\'ll understand that name when you play. 1 Master Mutator, Excessive 3.01. 3 Mutators, Instagib4Ever, PingCompensation2, NoVehicleLocks. 3 Gametypes, Vehicle Invasion 1.16, Vehicular Homicide, & Vehicular Genocide. 1 Invasion Wave Table, making every wave following an obvious level up. 32 Custom Intelligent Bots, Made to make instant action mode seem human like multiplayer 2 Excellently designed fully functional Player Models, Bender from Futurama, and Martian from Mars Attacks. Requirements: Unreal Tournament 2004 with ECE Bonus pack and fully Patched Approximately 1.25 Gb

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572 downloads

Uploaded:03-26-2010

KF-TheHive251-Original

kf_thehive251_original.zip | 8.94 MB

exceptions but they are few and far between. The map is however really fun to play.

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86 downloads

Uploaded:01-09-2010

KF-Mahloeeh-Forgotten Hope

kf_mahloeeh_forgotten_hope.zip | 2.33 MB

map to your liking. Mountainous locale with buildings for refuge (or maybe killing places). Close to a watery hillside.

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606 downloads

Uploaded:10-11-2009

TF2 Sniper with the lost WildBill model

tf2sniper_wilddog_skin_and_voicepack.zip | 32.05 MB

time, you died, and I lived happily ever after. THE END. and Your bleeding GRAVY fatso! And with him, the lost WildBill model that was lost alongside the YoJoe vehicle pack that meet an unfortunate demise. All put in for your enjoyment (Well, mostly to make sure that people CAN use the Sniper skin for the WildBill model. Guuuuuh) Credit for WildBill goes to the original creator. If comes by, please tell me your name, and I'll add it. :) Enjoy the Sniping mates.

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1439 downloads

Uploaded:08-20-2008

Sergeant Kelly's Ballistic Bonus Pack

sergeantkellybwbp.zip | 12.24 MB

exciting gameplay. The level of effort is really noticed in this release. The graphics and particle effects on the weapons are simply awesome. [b]Here is a Full List of the Weapons:[/b] [list][*] [i]M30A2 Assault Rifle[/i] - A tactical rifle with a camera zoom and gauss charge. [*][i]M781 Automatic Shotgun[/i] - A fully automatic M763 variant with wooden furnishings. [*][i]Flak 16 SM-AT/AA RR[/i] - A high powered anti-tank recoilless rifle capable of severe damage. [*][i]AH104 Assault Pistol[/i] - A .600 HEAT handcannon with an excess of power. [*][i]A73 Elite Skrith Rifle [/i]- A multi-purpose rifle that can launch plasma grenades. [*][i]GRSXX Golden Glock [/i]- An overpowered superweapon in a 24K package. [*][i]HVPC Plasma Cannon [/i]- The ultimate in variable plasma technology. [/list] Read the full descriptions of the weapons in the readme. If you enjoy high-standard weapons with different secondary functions and fire modes, you will love this great addition to the already great [url="/file/Ballistic_Weapons_Bonus_Pack_2_UMOD;70103"]Ballistic Weapons Mod[/url]. Enjoy!

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1871 downloads

Uploaded:02-13-2008

KOS-MOS

kosmos_fixed.zip | 3.07 MB

compared to this in-game rendered version. What struck me initially, was that this mode shares the same style as XenoAisam's PASKAL models, rather than being as accurate to KOS-MOS as possible. Which is okay, I guess, completing the set and all that. Just doesn't feel too KOS-MOSsy. Anyway, KOS-MOS goes through four forms throughout Xenogears, allegedly. She's an armored android with built-in weapons (sorry, no sword-arm in UT2004 though). Etc, etc, okay, it's a confusing backstory if you haven't played the game. Basically, picture an armored human female, in a revealing outfit typical of most animes, in the same chibi style as the other PASKAL models. Or just check the screenshots. It's a decent model, and not one to miss if you've been collecting the PASKAL models thus far. ~ Kouen -EDIT 13/Feb/2008- Updated fixed version of the file. ~Kouen

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2120 downloads

Uploaded:10-05-2007

ONS-AirMars-G8

onsairmarsg8.rar | 4.07 MB

you may have guessed, a primary feature, which is complemented by two new variations of classic vehicles. First, there\'s the Falcon, a heavily modified Raptor which is quicker, more agile, and fires link gun blasts. Secondary fire launches a burst shot. The second vehicle is the Hornet, a modified Manta capable of flight, which has a built-in gatling weapon. Not very exotic, but who can complain about more ways to nuke people? The map itself uses an interesting concept. Each team starts on a carrier craft which houses their power core and a plethora of vehicles. Defending these craft is anything but easy, so the best way to defend them is to make sure the enemy can\'t reach them. Three of the powernodes are located on the freighter in the center of the map, and the other four of the powernodes are situated on the four escort craft. Two of the powernodes on the central freighter are in hangars, and capturing them will obtain an extra Falcon, Raptor and Hornet for your team. Essentially, it\'s a two-way version of Assault, with the main objective being capturing the fleet before your enemies can. Much of the map, as mentioned before, involves air travel. Unlike other ONS maps, however, there\'s an emphasis on teamwork. With Cicadas in the air, ground positions are difficult to fortify. With Raptors and Falcons hovering around, Cicadas aren\'t safe. With Hornets cruising around spitting out high-velocity bullets at a rate of 20 rounds per second, unwary Raptor and Falcon pilots will get shredded in moments. The only way to succeed is to use all three types of craft in coordination. The overall design and texturing is really nothing to write home about, but in all the simplicity comes great gameplay. Perfect for getting 32 people in a server and waging war in the armosphere of Mars. A solid map that any aerial combat fan should enjoy. Did notice one minor error. Bots are incapable of traversing ladders when there\'s a human player nearby. Oh, and final note, you\'ll need the [file=\"30967\"]ECE Bonus Pack[/file] for this map to work. ~ Kouen

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672 downloads

Uploaded:06-03-2007

DM-MoonBloom

dmmoonbloom.zip | 6.58 MB

some strange plant life is blooming! There are several 'hidden' areas to grab double damage and super health, and lots of obstacles to find cover behind. Lighting, weapon/pickup placement, and overall map optimization is excellent. I hope to see this map on some DM servers soon! TR_Relic

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2973 downloads

Uploaded:05-14-2007

Kranial Mappack #1

kranialmappack1.zip | 68.51 MB

map has it\'s own theme, and I found no two to be alike. You can tell, no doubt, that a lot of time and thought was put into this pack! Here are some map descriptions from the author... CTF-KG-Decrepit On a planet covered in city, there are bad parts of town, and then there are BAD parts of town. Built on the cheap by corporate giants, sector 34 was never meant to last long, and the only remaining structures of any value are the com towers that still burn bright to the sky. The once booming light industries housed there have moved on to more profitable places, and the inescapable rusting ferrocrete now houses more crime lords political dissidents than real workers. Crime is not just a way of life here, it\'s a religion. The winners get to leave this place. And the losers? Well, you aren\'t one of *those* people, are you? I sure hope not. CTF-KG-Chill The only thing that\'s colder than the average temperature up here are your relations with the other team. Give them a warm welcome.... CTF-KG-RGB RGB gas processing facility was never in red numbers. Owning company - RGB United - can\'t know what the problem is because Rubingas and Bigryum are extremely valueable. And RGB United is also the only company who posses the secret of how to trasform Garnitum into these two precious substances. Transformation process however requires regular breaks at night... and here came the Liandri with the idea to use the facility for their bloody sport. RGB facility is well-suited for CTF because of its shape. And spectators love to see people falling into the Garnitum too. Of course - Tournament Lease for night costs something... and yes, RGB United really can\'t know what the finacial problems are about. 2 maps left without a description are DM-KG-Vega and ONS-KG-LunarSurvey. Vega is a multi-level map intended for 2 players, though I found room for 4. It has an indoor/outdoor theme inside vegetation covered caverns. LunarSurvey I found to be quite impressive, especially the transportation! If your teammates hog all of the vehicles - not to worry! There is a network of motorized platforms that will transport you all over the lunar base. Unlike most ONS maps, each power node station is pretty much unique, and the power core bases are beautifully built. Hope to see this one on some ONS servers. TR_Relic

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1416 downloads

Uploaded:03-05-2007

DM-Icebase][

dmicebase_ii.zip | 10.83 MB

perfectly optimized for performance. The effort put into the design...truly unreal. The setting is a high tech, futuristic base - bunkered safely inside a glaciated terrain. Outside, the view is picture perfect with crisp blue skies, beautifully layered terrain, and convincing ambient sounds. The outside area itself is so vast, I started to wonder if there was a base. Once I found it, I was in for a lot more surprises. Inside the base is just as huge. Every inch is pure eyecandy. There\'s more obsticales than you can count, while at the same time nothing seems to be cluttered. There is PLENTY of room to fight and enough ammonitions for a small army. Just when you think you have seen it all, you stumble upon the control room. Inside are 4 monitors displaying a live video feed of the game. You go over to a station and call in the airstrike...then run back to the monitors to watch everything outside get obliterated. This author gets a perfect 10 from me for not only the map, but the coding and custom content that was needed to make it a hit. Fantastic! 90 frames per second on my AMD X2 64 Dual Core, 2GB DDR, and GeForce 7950GT - with all video settings maxed out. :rock: ~{TR}~Relic

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1833 downloads

Uploaded:03-01-2007

DM-DG-Spacejunk

dmdgspacejunk.zip | 12.16 MB

deathmatch level has room for about 12 players, though I found it to be challenging with only 6 bots. You'll wear out your keyboard dodge jumping behind tons of obstacles, or you won't live long! There are plenty of places to take cover at ground level, but the best tactic is to think vertically. Grab the ion painter and you'll make one heck of a mess from above! There's lots of eye candy in this map, from the awesome skybox view to the custom emitters. Nice job! ~ Relic

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4798 downloads

Uploaded:01-15-2007

Felina Haynesworth

felina_ut2k4_11.zip | 8.92 MB

Entertainment Legalization). She entered the Tournament without COABEL approval with the mentality that killing all the other combatants will end the Tournaments for good. She\'s young, stubborn, and nieve, not great things to be when you\'re in an arena where everyone wants to kill you.

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513 downloads

Uploaded:01-15-2007

ATi Logo Screen

atiut2004logo.zip | 3.27 MB

Download

1677 downloads

Uploaded:12-02-2006

DM-Malevolence2007

dmmalevolence2007.zip | 24.86 MB

swinging platforms. The architectural work itself is impressive and flows smoothly between the mansion-style areas and the ground areas. Recommended players is 2-4, but no doubt this map can comfortably support double that without being cramped and uncomfortable. Close-quarters and open combat are seamlessly integrated, too. I\'m not entirely sure this is one to recommend for the collection, since it\'s one of those files where some will love it and some will hate it, but it\'s definitely worth a look. ~ Kouen

Download

1152 downloads

Uploaded:10-21-2006

Out of Hell Demo

out_of_hell_demo.zip | 152.68 MB

Download

1235 downloads

Uploaded:10-10-2006

DM MPC BUTT-O-WEEN

dmmpcbuttoween.zip | 20.54 MB

Download

2052 downloads

Uploaded:10-07-2006

Battle on the Rooftops

battleontherooftops.zip | 1.84 MB

models, scipted health packs, and a few other things. Hope you enjoy.

Download

4763 downloads

Uploaded:09-21-2006

AS Stargate

stargate.zip | 10.26 MB

the Stargate to explore the unknown.

Download

8319 downloads

Uploaded:09-13-2006

Ballistic Weapons Bonus Weapon Pack 1

bwaddpack1_zip.zip | 6.46 MB

Lasersight, Silencer RS8 10mm Pistol ; Lasersight, Silencer THIS PACK REQUIRES; Ballistic Weapons v1.72 .ZIP Package

Download

7019 downloads

Uploaded:09-13-2006

RuneStorm Map Pack 1

rsmappack1.zip | 59.86 MB

Download

2154 downloads

Uploaded:08-30-2006

DM BeautyBabes][v2

dmbeautybabesv2.zip | 12.65 MB

Download

910 downloads

Uploaded:08-19-2006

AS DarknessChallenge

asdarknesschallenge.zip | 587.7 KB

Download

1438 downloads

Uploaded:08-10-2006

AS 666Levelerraceblack

as666levelerraceblack.zip | 19.35 MB

including )o(mnipotents and theboobdome and ix clan server and some other random servers so a lot of bugs have been fixed!

Download

4329 downloads

Uploaded:08-09-2006

Futurama Models

futurama_characters.zip | 22.55 MB

Download

981 downloads

Uploaded:06-17-2006

Carball 2.6

carball_26_umod.zip | 131.62 MB

the game\'s focus from killing other players to driving, teamwork and fun with physics. The addictive gameplay is simple to learn, but difficult to master. Players must combine scoring prowess with defensive awareness, while mixing in smart team play, use of weapons, and some fancy maneuvers. The custom vehicles are capable of not only flipping, jumping and other acrobatics, but also of using various power-ups to score, escape or blow your competitors away. Chaos and unpredictability are common in CarBall games, even ones with skilled team work and communication from both sides. Far more than other games, CarBall will make you laugh as much as it will make you jeer and cheer.

Download

3381 downloads

Uploaded:06-14-2006

UTXMP Full Installer

utxmp_publicrelease3_full_ins.exe | 284.17 MB

former Legend Entertainment employees. Highlighs: * Attached vehicle passenger list to score/time toggle in HUD * MonkeyUpdate updater (runs on game startup if .NET is installed) * Vehicle tire skid marks * Manned turret crosshairs * A new map! * Removable HUD elements (use +/-) * Dying Bots wait for revive if teammate nearby * Decreased tracers for Assault Rifle primary fire * Concussion grenade inflicts damage/momentum continuously for 0.8s

Download

1614 downloads

Uploaded:06-08-2006

DM Azure2k6

dmazure2k6.zip | 7.13 MB

Liandri Conflict\" Xbox title. Includes lots of custom meshes and is most suited for 2-6 players.

Download

1215 downloads

Uploaded:06-07-2006

AS Pyramid of Trials

aspyramidoftrialsfinal.zip | 13.55 MB

map.

Download

1954 downloads

Uploaded:05-28-2006

AS BrokenRoad

asbrokenroadv2a.zip | 7.96 MB

story : Today 19 April 2512 80% of the buildings is produced out of concreet because all other recources are already gone. After years of research they found out that the green stuff of the Biorifle \" the mutagenic sludge\" was touching Nature and created strange mutations that are eating stones and Concreet, We are calling them Greenies. All production was stopped. Deep underground there are still activities of the green Mutagenic sludge. It can be reproduced by mixing it with special designed engines. only pure metal like the walls are the materials to trap them. If you are part of the Green Clan then you need to restart the production process of the sludge by restarting the engines. Because you believe that the greenies are soulkeepers and therefore being killed by a greenie meens Living forever in a spiritual way. If you are from the research team then you need to do everything to stop them from producing new Mutagenic slugde. Because you know that You only live ones. And that we need to safe our planet.

Download

2452 downloads

Uploaded:05-14-2006

DM-Aeris

dmaeris14052006.zip | 11.15 MB

is a medium sized map representing a part of a derelicted castle. There are some open-air areas and an underground level.

Download

2690 downloads

Uploaded:05-11-2006

Chibi Usagi

ut2k4_modelchibi_usa.zip | 809.17 KB

Their enemy, PallaPalla, witnessed this and decided to make their debate become a reality by swapping their ages.

Download

8013 downloads

Uploaded:05-07-2006

Ballistic Weapons Gold Edition UT2004

ballisticv170_zip.zip | 54.96 MB

running the latest version of UT2004. It comes in ut4mod and straight extractable zip in case you need it. Just remember that if you intend to run a server, the ut4mod installs Ballistic in the server packages while the extractable one won\'t. You would have to do this manually. It is advised that you set your new controls after installing this and be sure to READ THE MANUAL before asking us how something works.

Download

2168 downloads

Uploaded:04-12-2006

DM Stargate

dmstargate.zip | 2.74 MB

Download

4905 downloads

Uploaded:03-19-2006

Ballistic Weapons

ballisticv160_umod.zip | 78.55 MB

comes in ut4mod and straight extractable zip in case you need it. Just remember that if you intend to run a server, the ut4mod installs Ballistic in the server packages while the extractable one won\'t. You would have to do this manually. It is advised that you set your new controls after installing this and be sure to READ THE MANUAL before asking us how something works.

Download

498 downloads

Uploaded:03-08-2006

DM Q1DM3

dmq1dm3.zip | 2.16 MB

pleased with some of the last minute changes I did. Enjoy.

Download

1607 downloads

Uploaded:02-13-2006

vCTF 2Towers][

vctf2towers.zip | 10.13 MB

Download

349 downloads

Uploaded:02-11-2006

Q1DM6

dmq1dm6.zip | 1.77 MB

U-Damage replaces the invisibility, as UT2004 has no pickup that does that. Happy telefragging.

Download

1266 downloads

Uploaded:02-09-2006

VCTF Alaska

vctfalaskafinal.zip | 6.97 MB

Download

478 downloads

Uploaded:02-09-2006

DM Q1DM4

dmq1dm4.zip | 2.37 MB

action and the bots will challenge you. I recommend 4-6 players. Any more might be a tad much.

Download

799 downloads

Uploaded:02-05-2006

Techno Brutalis

techno_brutalis.zip | 1.09 MB

Download

1636 downloads

Uploaded:02-04-2006

ONS FBU Stonehaven

onsfbustonehaven.zip | 12.56 MB

How long will you last.

Download

432 downloads

Uploaded:02-04-2006

DM Q1DM1

dmq1dm1.zip | 2.32 MB

is the case here. But a good UT2004 arsenal is still here. The triggered movers are all present and bots do their job well. I added a skybox to make the room with the hole a little neater-looking.

Download

379 downloads

Uploaded:02-04-2006

DM Q1E1M7

dmq1e1m7.zip | 2.01 MB

message), as well as some powerups in the basement. The teleporter down there takes you back to the sniper rifle area when used. Good for 2-4 players.

Download

622 downloads

Uploaded:02-02-2006

DM Q3DM2

dmq3dm2.zip | 1.03 MB

decoration was hard to make out of BSP, but I succeeded! Have fun.

Download

3238 downloads

Uploaded:01-31-2006

FragBU Bonus Pack

fbubp.zip | 62.94 MB

their correct locations. ---------------------------------------- MAPS: CTF-FBU-1on1-Xerosis - Raffi_B CTF-FBU-Barcelona - Gred Mega and Raffi_B CTF-FBU-Iron2 - Raffi_B CTF-FBU-Veiled - Radeon285 ONS-FBU-Desertion - Styx ONS-FBU-Highlands - Styx, Reeps, and Raffi_B ONS-FBU-Scorched - Styx, Reeps, and Raffi_B ONS-FBU-Stonehaven - King Mango VCTF-FBU-AkhaRu - King Mango MUTATORS: Heavy Health - SlayerDragon - The less health you have, the faster you move! Heavy Armor - SlayerDragon - The less armor your vehicle has, the faster it will move! GAMETYPES: Nalicow Invasion - Parser - Replaces the standard Invasion monsters with fully-functional Nalicows! They moo, hump, and fly, so you\'d better watch out!

Download

1097 downloads

Uploaded:01-27-2006

Blast Ruins v3 Zoned

dmvrsblastruins_v3_zoned.zip | 3.66 MB

deemer. If rock closes on you, shoot the pole sticking out of the wall with the flack to exit.

Download

2088 downloads

Uploaded:01-25-2006

DM CarnEvil

dmcarnevil.zip | 21.5 MB

serve the purpose of entertainment or population control? Info - This level was created as an end semester project by the Fall 2005 class of the 3D Gaming program at Seneca College\'s Animation Arts Centre in Ontario, Canada.

Download

392 downloads

Uploaded:01-17-2006

DM Q2dm7

dmq2dm7.zip | 1.89 MB

have a working pressure chamber WITH bots that trigger it.

Download

3033 downloads

Uploaded:01-16-2006

ONS Alien Crossfire

onsaliencrossfire.zip | 16.12 MB

Download

568 downloads

Uploaded:12-31-2005

BR-[ARC]AlienTundra

brarcalientundra.zip | 1.89 MB

pretty sweet if you ask me. hope you enjoy it.

Download

392 downloads

Uploaded:12-29-2005

ServerExt 108

serverextv108.zip | 189.53 KB

SOM_KickBestSPM and SOM_KickWorstSPM slot open methods (SPM = score per minute) ReservedSlots: added bSilentAdmin option to hide admin logins ReservedSlots: added bProtectAdmins option to protect admins from being kicked RSS: Added ability to edit the feed content through the webadmin ChatFilter+Stats chat log: Added workaround for UT2Vote\'s broken broadcast handler

Download

1036 downloads

Uploaded:12-22-2005

Chavitex

chavitex.zip | 23.46 MB

made from selfmade-phots and free internetpic (and UT2004 retail textures of course).

Download

22234 downloads

Uploaded:12-17-2005

Alien Swarm

alienswarmv13.zip | 121.24 MB

squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer. Changes: * Decompression kills are shared equally between live marines (counting as assisted kills). * Suiciding while infested is no longer a good idea. * The Swarm Queen is now capable of smashing Sentry guns. * Hand grenades now have a wider area of effect and will detonate when passing close to aliens. * Medics will see injured marines with a flashing red name. * Heal effect changed to give instant feedback. * Empty servers will reset to the Sigma campaign (there is a server setting to disable this if desired). Misc. fixes: * Anime smiley works in a multiplayer game. * Voice chat will join correctly. * Fixed texture level of detail settings on various interface textures. * Fixed a campaign rarely getting stuck on the lobby with all missions complete. * Flares now correctly burn out on a dedicated server. * The MaxIdleTime server setting will no longer kick spectators. * Deselect marine button no longer interferes with campaign levelling up at widescreen resolutions. Changes for custom maps and campaigns: * Players can start and load custom campaigns from the main menu. * Custom campaign vote mutator (by Smattbac & Butters) included by default, so players can start and load custom campaigns from in-game. * Mappers can restrict equipment on a per map basis. * Mappers can add custom equipment on a per map basis. * All weapons use the AoHelper function for setting things on fire. * Ammo dropping function moved inside the Ammo bag class to better support custom Ammo bags (like in Telic). * Any music with \"AllowStim\" at the end of the song title can be played alongside a Stim. * No longer able to carry two SIZE_Large items. * Added a bBastille variable to make custom equipment only Bastille can use.

Download

2561 downloads

Uploaded:12-07-2005

DM MPC Christmas Town

dmmpcchristmastown.zip | 20.9 MB

size of it. Go play in Santa\'s workshop if you\'re bored.

Download

2981 downloads

Uploaded:11-23-2005

DM Bathroom

dmbathroom.zip | 571.86 KB

Download

1558 downloads

Uploaded:11-16-2005

DM Deck18

dmdeck18.rar | 1.78 MB

Download

508 downloads

Uploaded:11-09-2005

DM UCMP2 Saiko

dmucmp2saiko.zip | 10.61 MB

of time before someone snapped. When it finally happened, it resulted in 7 casualties, all caused by one case of mental insanity. Unbeknownst of what it would do to the company, the newspapers nicknamed it the case of \"The Saiko killer\". Saiko\'s competitors cleverly played onto these circumstances and smothered the company\'s good name. Despite a quick namechange, the former Saiko company never recovered from the incident. It\'s all gone now. The dreary halls no longer echo the loud activity that once took place here. Silence ruled the corridors for years, up until very recently. Be on the lookout when entering the former workfloor, because depression and fear were common factors when the place was active...

Download

581 downloads

Uploaded:10-16-2005

DM-Pacman

dmpacman.rar | 133.05 KB

Download

2064 downloads

Uploaded:10-13-2005

ROOtator

rootator.zip | 248.37 KB

the RooHunt Match (essentially a change in the Deathmatch and TeamDeathmatch gametypes).

Download

900 downloads

Uploaded:09-26-2005

Boney

boney.zip | 237.43 KB

Download

936 downloads

Uploaded:08-29-2005

vCTF Lapse

vctflapse.zip | 7.36 MB

Download

1560 downloads

Uploaded:08-25-2005

Map Converter CTF

ut2004mapconverter108.zip | 156.4 KB

removes JB, BR, ONS and DOM goals, lights, etc. Changes each playerstart team number if required. Changes team number for vehicles, deco flag and other team related stuff. Changes the AI for bots to be able to play in any map. Adds a maplist configuration for all maps in the mutator menu.

Download

1345 downloads

Uploaded:08-21-2005

ONS Dream

onsdream.zip | 5.39 MB

triggers, located in the building in the middle.The bridges opens after 45 seconds automaticly. The tactical possibilities of the bridges is shown especially in the end of a game, when enemie\'s vehicles shouldn\'t reach the other side (i.e. for an \"over-time\").

Download

654 downloads

Uploaded:08-09-2005

DM Gael XL2

dmgaelxl2.rar | 900.56 KB

original version

Download

2529 downloads

Uploaded:07-28-2005

Abysmal

dmabysmal.zip | 4.19 MB

long break to play the game a lot and try to re-learn the workflow of UT2004. I slaved over this thing, learning a few new techniques, and a few new tricks which are all over the place. I tried to contain every sort of gamestyle I know of, close-quarters, long range, camping, so on and so forth. It went through 5 alpha stages, several beta stages, and hundreds of re-conceptulizations. This right now, is my masterpiece. Enjoy!

Download

2541 downloads

Uploaded:07-22-2005

Comet

dmcomet.zip | 3.81 MB

had to be made for this comet\'s back side, before it makes its final journey into the black abyss. Take part in this chilling atmosphere and liquid nitrogen lake unlike any other landscape you have experienced.

Download

777 downloads

Uploaded:07-22-2005

DM Codex2k4

dmcodex2k4.zip | 6.79 MB

evade your opponents flak cannon. The map itsself is not that big but it should hold up 8-10 players. I think it\'s based in some kind of old ruine. The detail is awesome, even spiderwebs have been added to make it more realistic. Bot support included.

Download

886 downloads

Uploaded:07-19-2005

DM N64 Bob-Omb

m64_bobomb_new.rar | 2.89 MB

through the map or float in the air when you die ...sry. Enjoy!

Download

464 downloads

Uploaded:07-18-2005

vCTF Ascension

vctfascencion.rar | 4.57 MB

and find it.I took the concept from Halo2 Ascencion but made it a lot different.

Download

1860 downloads

Uploaded:07-18-2005

Red Orchestra Summer Mappack

summeroffensivemappack_ro33.zip | 65.63 MB

Arms experiences -Terrain and obstacles allowing for realistic battlefield tactics and maneuvering -A wide variety of terrain and weather conditions, ranging from wide open spaces, to narrow streets blanketed in clinging fog, and from bright sunshine to night combat. -A huge new proof-of-concept map, redefining what the word "big" means -Immersion like never before

Download

4115 downloads

Uploaded:07-04-2005

DM Bikinibottom

dmbikinibottom.zip | 12.26 MB

main area of SpongeBobs, Patricks and Squidwards homes and there are a few jumps to play with and etc.. . I did not bot path it but the bots seem to find things just fine i.e. jump pads, teleporters and weapons if you turn them up high enough, they don\'t navigate everything but enough to give a good fight.

Download

406 downloads

Uploaded:07-02-2005

Red Orchestra Update

ro_3_3_patch.zip | 63.12 MB

Red Orchestra: Combined Arms. The new features in Release 3.3, as always, come from listening to the players and testers - here are some of the highlights for you: - A unique player momentum system, giving an ever-more lifelike feel to movement within the game. The player doesn\'t just stop and start instantly, but takes a moment to get moving, or to stop. - An item that has long been on the request list: different speeds depending on the direction of movement. The player now slows when strafing or moving backwards, for added realism. - Improved AI for the bots operating vehicles: the driver will stop and go when ordered - and you can order the bots out of the vehicle if you want it all to yourself! - One beautiful new map, never seen before: Baksan Valley - see screenshots below! - With full access to the UT engine, we have been able to throw in some major rendering optimizations. This is showing an improvement of up to 40% in frame-rates on lower-end CPUs. Additionally, a number of the maps have been further optimized for improved performance. - Vehicle movement has been improved: the brakes on tanks now hold the tank from rolling down shallow hills - and they won\'t \"spin\" so easily! On top of this, there is a whole bunch of tweaks and amendments to weapon recoil, audibility of footsteps and breathing, regaining of stamina - and many others besides! For the full list, download the new Release and look at the full change log in the readme. We\'re looking forward to seeing you on the servers again, for yet more hard-core Eastern Front combat - to your weapons!!

Download

755 downloads

Uploaded:06-21-2005

Blue Noise

dm1on1bluenoise.zip | 1.37 MB

Download

2427 downloads

Uploaded:06-19-2005

Serenissima

dmserenissima.zip | 47.63 MB

Download

1207 downloads

Uploaded:06-19-2005

iFull Tower

dmifulltower.zip | 11.73 MB

its reputation as Indestructable since the catastrophic tectonic shifts of 2363, the iFullTower is now the destination of choice for the finest of Tournament Combatants, where domination of the 150 foot tower itself is seen as the greatest Tournament Trophy of all.

Download

2873 downloads

Uploaded:06-03-2005

Army Weapons

armyweapons3_5.zip | 1.48 MB

like the shock rifle or the link gun. Also, the original existing UT2004 weapon models are used for the new weapons. These are really the only cons about this mod, and they are not really anything that will ruin the fun factor of this mutator. On the pro side, the default weapon is powerful, and the other weapons are good as well. The accuracy of the weapons also is dependent on what stance you are in (crouched, standing, or moving), but even in the moving stance, the weapons are pretty accurate. Some of the weapons have clips, but the mutator lacks a reload feature to were you can bind a key to reload those weapons before the clip is empty, a con that can somewhat ruin the fun factor of the mutator. Otherwise, the mutator is very stable, at least on my computer, and and is not too hard to use, so you should have a good time with this mutator. I would recommend this mutator to anyone looking for a mutator or mod for real weapons (shotguns, machine guns, etc.). Note: I am not sure if the Developer's E-mail in our description is still valid. For safety, just go by the one in the readme if you want to contact the developer. Screenshot Note: First screenshot courtesy of file submitter, who will remain anonymous unless he does not want to. I edited the last screenshot to point out the Frag Grenade pickup that luckily happened to get in that screenshot since I did not intend it to.

Download

5366 downloads

Uploaded:06-03-2005

UTComp 1.6a

utcompv16a_96.zip | 299.92 KB

here is the change log:- Added Lightning Gun and Sniper Rifle headshots to weapon stats. Voting now show the name of the player who started the vote. Coach Mode now defaults to and forces First Person view. Spectators with admin rights can now call new votes and participate in voting. Adminready now always works as a spec. Fixed Vehicle fire hitsounds not playing with scoreboard stats disabled. Added \"Enable Enhanced Netcode\" and \"Allow players to vote on Enhanced Netcode\" settings to Webadmin. Fixed ?EnableEnhancedNetcode command line parameter. Fixed link primary projectiles sometimes not hitting with Enhanced Netcode. Added EnhancedNetcode variable in serverinfo. Fixed recursion crashes with UTComp and Epic's Arena mutator. Fixed Clan Arena sometimes letting players join teams during rounds. Fixed exploit in Clan Arena allowing people to spectate in free float mode after dying. Fixed vertical aim occasionally being disabled after spawning in Clan Arena. Fixed Clan Arena clock being garbled in overtime. Fixed weapons spawning in Clan Arena allowing players to get ammo after they run out. Clan Arena and Duel servers now show on their appropriate server browser gametype categories. Added short map names for DM-1on1-Roughinery-FPS, DM-Deck17-FPS, DM-1on1-Lea and DM-Campgrounds2004-G1E to mapvote. Very minor GUI improvements [b]FF|Review:[/b] Probably the most popular on-line mutator, featuring original Quake gameplay and settings: hitsounds, brighter (much brighter) skins, kick/vote system, and other minor alterations of similar sense. Beware though, as most servers that use it on-line are mostly just a gathering place for l33t haXorz, seemingly 13-year-old and caring for nothing else but fragging opponents with consecutive direct hits, constant running around, battling on repetitive maps and never caring for a bit of tactics or even fun-factor... Yeah, that frags much better than just shooting them...

Download

1039 downloads

Uploaded:05-26-2005

MartialLaw2005

vctfmartiallaw2005.zip | 9.66 MB

dangerous. All citizens are to remain indoors until the situation improves. This medium sized maps theme is based off of the ONS-Urban map as well as some of my earlier VCTF maps (Agressive Alleys and No Parking). Like most Hobi-Wan maps it remains simple in layout. It has multiple routes to the flag and plays on two levels(streets and subway) Flag rooms are simple, yet have multiple entrances and exits to keep defenders on their toes.

Download

708 downloads

Uploaded:05-20-2005

Hannibal

hannibal.zip | 663.13 KB

good find for Hannibal Lecter fans.

Download

295 downloads

Uploaded:05-15-2005

Serious Sam Voicepack

serioussam.exe | 2.48 MB

Download

3273 downloads

Uploaded:05-07-2005

ONS-BigDam

onsbigdamver1_3.zip | 23.74 MB

Download

1093 downloads

Uploaded:04-29-2005

Classic Domination 2

cdom2mp_winsetup209.zip | 103.43 MB

the original, down to the unlimited use of the translocator! Also included is the new game type of Vehicle Domination. Domination with the use of Vehicles! This upgrade of Classic Domination includes new support for Double Domination maps, by default list Classic Domination internet servers in the Double Domination servers list. Fixed the bugs and yields better performance then the prior version of Classic Domination. The BotAI has had a major overhaul.

Download

1578 downloads

Uploaded:04-08-2005

AS-TheCube

asthecube.zip | 3.88 MB

Download

13240 downloads

Uploaded:03-23-2005

Weapons of Evil

woe.zip | 8.51 MB

23rd century, manufacturing equipment and constructing arenas throughout the galaxy. With the recent expansion into armaments, it has been decided that Evil Corp. should increase it\'s stake in the Tournament by supplying the entire arsenal available to contestants. There are a total of 11 weapons, including two in the super-weapon class, and one in the IG class. Also included as an optional extra is the ADS-2 \"Sentinel\" automated defence system. Note that this is the weapons only, not the complete total-conversion, which isn\'t ready for release yet.\' Now then back to my evil laughter :evilgrin:

Download

172 downloads

Uploaded:03-08-2005

ONS-Hollon2

onshollon2.zip | 4.54 MB

visiting the planet....hmmmm. Great mappage!

Download

3761 downloads

Uploaded:03-05-2005

Mass Vacuum 2.0

massvacuumbeta2.0.rar | 73.92 KB

Download

705 downloads

Uploaded:03-02-2005

DM-Revolution

dmrevolution.zip | 10.84 MB

Download

1145 downloads

Uploaded:02-19-2005

ONS-Tim-SlateSE

onstimslatese_final_final.zip | 2.77 MB

Download

5707 downloads

Uploaded:02-11-2005

DM Redkin

dmredkin.zip | 12.76 MB

active and purring with activity as the warm Nali sun heats the facility, its metal traps the warmth causing those who dare to enter to drown in their own sweat. It is a Medium sized DM map is set in an industrial building. 3.5 room based well flowing map. One to two floors high and entirely indoor. The map should provide good flow, rather hardcore and serious DM gameplay and lot of strategic possibilties.

Download

188 downloads

Uploaded:02-11-2005

DM-Fortress

dmfortress.zip | 2.36 MB

somewere from original, but bots are really wild! Bots are tought to get megahealth via complicated jumps over the bridge. However remaking wasn't ideal - the map become smaller. Also map is imbalanced now, but it plays very well imho. Something was changed - lift in the "red room" was replaced with teleport. There was big camping in this place ;)

Download

1024 downloads

Uploaded:01-30-2005

ONS-Ligeia-Omegareactor

onsligeiaomegareactor.zip | 17.12 MB

in a while!! All of the movers and landscapes in this map provide that it is full of fun filled adventure. Like the story said the map is set 50 years into the future from the original ligeia. In that time the grass has grown and the buildings have rusted, but the tournament days are not over yet. The graphics and detail in this map rival any of the original maps by Epic, they would be lucky to have this map designer. This is a map that promises long game play whether you are playing on a server or in instant action. So download it now -Smartguy087

Download

2068 downloads

Uploaded:01-27-2005

Coke Addiction

cokeaddiction.zip | 2.18 MB

Download

5469 downloads

Uploaded:01-18-2005

AS-Castle

ascastle_2k4.zip | 3.27 MB

must destroy both chains of the frontdoor to reach the inside switch, which open the inner Castle doors. Now again some switches to reach. Therefor you must get up the front towers by using the stairs/lifts or the ladders outside. In the left tower is an optional object, your second spawnpoint, which is located in the middle of the castle. On the right tower is the main object, the switch to open the big tower door. The last hold object is located on the top of the big tower. At the bottom you have first some stairs, then a lift with great jump possibilities and at least you must walk to the top or you can try the way through defenders second spawn (outside ring of the tower) and use the ladder/jumppad outside the tower.

Download

823 downloads

Uploaded:01-10-2005

DM Ages

dmages.zip | 3.03 MB

Download

2767 downloads

Uploaded:01-07-2005

Dark Force skin pack

darkforce.zip | 1.03 MB

term fix [quote] go to Upaint then you click on file and then you click on export character to unreal! [/quote]

Download

780 downloads

Uploaded:01-01-2005

UT2004 PHP Serverspy

ut2k4phpserverspy_1.1.zip | 1.8 MB

Download

3696 downloads

Uploaded:12-05-2004

Jin-Roh PanzerCop

jinroh.zip | 1.17 MB

Download

7685 downloads

Uploaded:11-20-2004

Fraghouse Invasion Community Pack

2k4_fhcp.zip | 85.91 MB

FHI-SkaarjGen (remember the Skaarj Mothership entrance from Unreal?) and FHI-Hanger-E1M1 (the first Doom map brought to life for FHI!). (Features): * 23 new maps * New music * Da Wrecka\'s Boss Life Gauge mutator * Da Wrecka\'s Boss Rush and Reloaded gametypes (very fun twists on the original gametype) The contents are fun and exciting, so if you want to freshen up your collection of FHI goodies, download the FHCP now! Just an installation note: the zip is divided into two main folders, FHI2k4 and Music. Just extract both to your UT2004 folder remembering to retain the directory structure. [/quote]

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3007 downloads

Uploaded:11-08-2004

Jade

jade.zip | 2.16 MB

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2736 downloads

Uploaded:10-27-2004

Golgotha

ut2k4golgotha.zip | 3.33 MB

by Todd McFarlane. The Golgotha is an original model, which i intended to make as a model pack for my clan: The Generals Generals Website-> http://generals.zclans.com

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3377 downloads

Uploaded:10-21-2004

All Weapons Instagib

allweapons_instagib.zip | 2.17 KB

laugh. Judging by the readme I have got the correct author, if not, apologies all round.

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1611 downloads

Uploaded:10-19-2004

Bush

bush.zip | 3.26 MB

\"We will find him dead or alive.\"

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5129 downloads

Uploaded:10-11-2004

Drizau

ut2k4drizau.zip | 2.65 MB

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7783 downloads

Uploaded:10-09-2004

Space Bunny Chick

ut2k3ut2k4bunny.zip | 3.74 MB

boing-boings all over the place ! thanks for the screeny buffy ;) (2nd one)

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1020 downloads

Uploaded:10-05-2004

Family Guy Taunts

familyguytaunts.zip | 558.32 KB

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429 downloads

Uploaded:10-05-2004

Bladel

bladel.zip | 1.52 MB

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835 downloads

Uploaded:10-03-2004

DM MF TheLongestYard

dmmfthelongestyard.zip | 1.62 MB

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10176 downloads

Uploaded:10-03-2004

Stupid Weapons

2k4_stupidweapons.zip | 23.78 KB

it. Messing around in a map rather than playing on it has never been more fun since the original UT! The other weapons are just as fun, sick and satisfying to use, including the Momentum Rifle (splat!), the Flak Blaster, imaginatively-titled Spam Cannon and Bouncing Rocket Launcher! If you\'re after a light modification to UT2004 with balls, look no further.

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2197 downloads

Uploaded:09-20-2004

DM-Gerudo Valley

dmgerudovalley.zip | 5.37 MB

and the classic sniper rifle in the top prison. [/quote] Well done this map is. Expect many to download it I do. There are a few bugs in the map, I kept getting stuck on the ramps on the boxes, some of the tunnels are really dark, and if you go off the left edge of the sniper tower thing, you fall into a little niche in the map. Other than those, the map is very good. I can\'t remember if it is exactly how the original Gerudo Valley (from OoT) looks, but it seems similar enough. The music is quite good. Another great map that everyone should download.

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6098 downloads

Uploaded:09-03-2004

Meryl Remix 2004

merylremix_2004_1dot0.zip | 7.88 MB

Milkdrop, then reworked in photoshop to make them look more like... actual dresses. There is also a nifty \"mix and match\" guide (merylmixandmatch.txt, included in this zip) for creating your own variations on Meryl. No Unreal Editor use or knowledge required, just how to use notepad. :) [/quote] A nice little model that has the ever so handy (lol Gothic) TEAM COLORS. I liked the original Meryl model and the Meryl_74, and this takes the cake. Whats better than blowing the hell out of a girl in a skirt?

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260 downloads

Uploaded:09-01-2004

killeporter (ZIP)

killeporter_v100_nonumod.zip | 2.89 KB

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215 downloads

Uploaded:09-01-2004

killeporter (UMOD)

killeporter_v100.zip | 3.86 KB

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625 downloads

Uploaded:08-31-2004

masctorx

masctorx.zip | 38.15 KB

a poor way to end an energized session of animating, so I devised this solution to automate the task. Besides mass exporting your animations & meshes, the script will automatically determine your animation length as well. whether the animation loops to prevent stutters, as well as whether your mesh is static or skinned. NOTE:I have not rated it because I do not use maya or any other alike program so if someone can rate it for me that would be great

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5457 downloads

Uploaded:07-30-2004

Droid 2k4

droid2k4.zip | 4.48 MB

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1433 downloads

Uploaded:07-30-2004

DM-Aristocracy

dmaristocracy.zip | 11.32 MB

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736 downloads

Uploaded:07-30-2004

Sasori (Scorpion)

sasoriut2k3.zip | 2.6 MB

the Satin mesh, without which I couldnt have done this skin. Sasori, Japanese for \"scorpion,\" is more than a fitting name for this warrior. The sting of her tongue is almost as sharp as her aim. They say looks can kill, but Sasori\'s flak cannon usually gets there first

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1141 downloads

Uploaded:07-30-2004

Sledge ][

sledge2k4.zip | 4.74 MB

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6947 downloads

Uploaded:07-30-2004

Effigy 2004

2k4mdleffigy.zip | 3.84 MB

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1037 downloads

Uploaded:07-26-2004

UDE 3005 (UMOD)

ude3005.zip | 3.82 MB

do a bunch of other stuff too. I just posted it so that some people out there can \"discover its true power\". Run the umod thingy then go to your system folder, then find the UDE folder and find the UT icon and select it to finish the installation. (>^_^)>

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885 downloads

Uploaded:07-24-2004

2k4 Meat Hunk

2k4meathunk.zip | 2.78 KB

Alternatively you could set them all to 100 and watch your PC crash... ;-) It's just a little fun mutator that was knocked up in the space of 5 minutes. You can change the amount of calves, forearms, heads, torsos and upper arms that fly around." -Author (>^_^)> [b]FF|Review:[/b] A messy, messy modification, which adds a whole new level of meaning to the word "mess". Messing with the amounts of bloodchuncks* and blood decals, it populates the arena of a yet unspeakable mess with a whole new mess of mess to mess with during a mess. Messy. *having multiple, grim-looking skulls and outer limbs flying out of a single body can be quite mind-shattering, actually. Mirror mutator: [file=24920]Gibalicious[/file].

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1520 downloads

Uploaded:07-24-2004

TAWW (Umod)

tawwumod.zip | 19.15 KB

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425 downloads

Uploaded:07-18-2004

Vehicle Detonators Zip

mutvehicledetonators.zip | 29.17 KB

times have you had a Leviathan, or some other devestating war wagon that you were afraid to leave behind? How many times have you needed to switch to something more agile like a Raptor or Manta but couldn\'t trust your teammates to take over your vehicle when you got out? Now you can arm its detonator and enjoy the satisfaction of knowing a new one will be spawning back on it\'s platform in a few minutes, and that your opponents will not be able to carjack it and turn it against you! You can also use vehicles in new and exciting strategies: leave a Goliath parked on a power node, arm its detonator and let its explosive strength tear the node apart! Or drive a Hellbender straight at an enemy base, arm its detonator and drive out, letting the vehicle\'s momentuum carry its devestating ticking payload into an enemy stronghold! [/quote] I saw this and said to myself. OMFG I NEEEEEEEEEEEEEEEEEEED THAT!!! I will show those bots a thing or two about stealing my damn car. IT ONLY WORKS FOR ONSLAUGHT GAME TPYES AT THE MOMENT.

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1527 downloads

Uploaded:07-18-2004

DM-Crane2

dmcrane2.zip | 1.91 MB

completely solid map I've seen recently, and whilst it may not be the prettiest map and not the most glamorous, the playability and fun is good. The author claims he made this map from scratch, and having never played the first crane map i have no idea how this version comparss to it, but i certainly am glad he did so. So a crane on a super-tall building aiwht lots of boxes to hide behind and a few fighting floors to mess around on :) Admittedly the skybox seems a little to small, with it fading out too quickly to give the view of a huge city, and the buildings around the main map aren't the most brilliant in design, but for a playable map which is glitch-free (i.e good for clan matches) then this could be your map :D ~Szico VII~

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1142 downloads

Uploaded:07-08-2004

UT2004Mi (EXE)

setup.exe | 1.16 MB

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3332 downloads

Uploaded:05-20-2004

Sniper

sniperupdated.zip | 1.84 MB

again. -RedTechie

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1369 downloads

Uploaded:05-16-2004

DM-Unknown Space

dmunknownspace2004.zip | 1.34 MB

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19283 downloads

Uploaded:05-14-2004

INSTAGIB MINIGUN

edominiinsta.zip | 24.1 KB

fires slowly but much more accurate. Good for killing waves of invading monsters.

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2900 downloads

Uploaded:04-28-2004

ONS-(RTS)Sanctuary

onsrtssanctuary.zip | 1.74 MB

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2659 downloads

Uploaded:04-23-2004

CTF Philae nightfall

ctfphilaenightfall.zip | 10.22 MB

Enjoy! And I finally got ahold of Will.K and I have his permission to release this. For those that might wonder... ================================

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14112 downloads

Uploaded:04-17-2004

ATI Startup Logo

atilogo.zip | 166.28 KB

new and all in-class, the magnificent... ATI Startup Logo! Now, by all means, what's a better way to get the game started than a reminder that you're running it on the top-class, world-standard apex of technology forged in the solemn domains of ATI itself?.. Too bad the graphics are a bit cheesy though... But you won't want to nag at details, right?

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915 downloads

Uploaded:04-15-2004

Keg O' WhupAss

kegowhupass.zip | 4.57 KB

100 seconds to respawn, so you don't have a whole flood of whupass all over the place.:P

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5325 downloads

Uploaded:04-10-2004

Gibalicious

gibalicious2.zip | 98.33 KB

meaning to the word "mess". Messing with the amounts of bloodchuncks* and blood decals, it populates the arena of a yet unspeakable mess with a whole new mess of mess to mess with during a mess. Messy. *having multiple, grim-looking skulls and outer limbs flying out of a single body can be quite mind-shattering, actually. Mirror mutator: [file=28472]Meathunk 2004[/file].

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1694 downloads

Uploaded:04-08-2004

ONS-Highland

onshighland.zip | 2.35 MB

definitely the right kind of size (think Torlan) but getting from one node to the other, especially with a lot of bots or players can be exceptionally difficult. The vehicles in this map are so few and far between that it became a chore to get where I wanted to. Same goes for weapons.. Geez, all I wanted was a link gun and could I find one? Could I hell. Aside from that, the terrain is okay - Theres quite a few hills and castle-type areas for the powernodes, but apart from that its just flat with a few trees sprinkled here and there. Finally, the grass looks very oversized. I think when the author applied it he stretched it too much, because it definitely was blurred. Aside from all this bad stuff just think - Hey! We got ourselves a new Onslaught Map! :) And admittedly it can be just as fun as any other map when you've got a vehicle and weapons. The only problem is if you dont have these (chances are you wont) then it becomes tedious and boring. Just add some more vehicles spawns and weapon lockers and I'll be a very happy reviewer :) ~Szico VII~

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132 downloads

Uploaded:07-01-2012

ONS MyRoom

onsmyroom.rar | 4.69 MB

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46 downloads

Uploaded:03-05-2012

MiA-HitSound (serveractor)

mia_hitsound.zip | 406.3 KB

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96 downloads

Uploaded:10-31-2011

Lost Shadow Cemetery

dmlostshadowcemetery.zip | 6.07 MB

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176 downloads

Uploaded:10-11-2011

MEDVED`s Master Pack Revision 1

mtmprev1.zip | 81.03 MB

ones. There are these 9 maps inside: DM-DeepBurn [v.1.0.1.1] (2008, edited 2009) DM-Metallica [v.1.1.4] (2008, edited 2010, 2011) DM-ShieldMadness [v.0.2.1] (2010) - made to play with Shield Gun Arena, Quad Jumps and Low Gravity DM-CorpseCorp [v.0.1.1] (2010, edited 2011) - Quad Jumps recommended CTF-FacingFireAndSteel2k11 (2010, 2011) - an evil restyle of CTF-FaceClassic DM-1on1-FightFireWithFire (2010) - a very simple map for fast dueling DM-DiePod [v.0.1.4] (2010) DM-Encore! (2010) - just one more pile of garbage DM-CastleInc [v.0.1.1] (2011) - featuring the Giant Portrait of Ozzy Osbourne, hand-drawned by Ruslan Cibin, a.k.a. Master, DoctorHOO, RUSS... Havefun! - MEDVEDxEvilPunk, a.k.a. MEDVED\'BS\'RUS.

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233 downloads

Uploaded:06-01-2011

Colossus Arena

dmcolossus_arena.zip | 33.64 MB

purpose... Skirmish!

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134 downloads

Uploaded:05-20-2011

Asphalt

asphalt.rar | 4.59 MB

warehouse located on the outskirts of Oxida Nova, once was used by the Axon Research Corporation during the Corporation wars against the Izanagi Corporation on Taryd, when the Krall and Necris arrived, the Warehouse was abandoned and remained empty for many years. Now the Liandri Mining Corporation has purchased this place to be used as a arena in their Tournament.

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73 downloads

Uploaded:04-16-2011

Vampire Plus

vampireplus.zip | 4.7 KB

conversion ratio).

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179 downloads

Uploaded:03-20-2011

DM-Wazakashi

dmwazakashi.zip | 9.68 MB

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266 downloads

Uploaded:03-06-2011

Asylum2(Workingversion)

dmasylum2.zip | 262.97 KB

fault, I am deeply sorry for that problem. Now this version has been tested by me and some of my colleagues to see if the problem still existed, it did not, so we have now fixed the problem, I hope you enjoy and this time we will carefully analyse our future releases for problems.

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92 downloads

Uploaded:08-31-2010

KF-Mahloeeh-Maze

kf_mahloeeh_maze.zip | 5.74 MB

triggered doors. They are activated by going to certain spots. The usual accessories are included.

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658 downloads

Uploaded:04-27-2010

DM-VCTF-Ice

dmvctfice.rar | 45.28 MB

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327 downloads

Uploaded:03-26-2010

K.I.A: S.A.S of the Dead. Map Pack 1.

kfsaswarehouse.ut2 | 1.46 MB

friends are a group of S.A.S agents in the far away future are forced to wake up after dark to help protect the S.A.S base which is code named as the warehouse against a Zombiefiing parasite.

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290 downloads

Uploaded:02-17-2010

Donut Creations of 09

donut_creations_of_09.zip | 63.65 MB

name is Richey (last name repelled). Richey has a lot of nicknames his most common nick names are "SK37CH3Y", Donut, Baron O'BeefDip, Tehzlur, and R3X.

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124 downloads

Uploaded:02-05-2010

ZombieRagdollFiles.zip

zombieragdollfiles.zip | 452.96 KB

KarmaData folder.

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1306 downloads

Uploaded:01-13-2010

UT2004 Battle Droid

battledroids2_1.zip | 22.61 MB

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111 downloads

Uploaded:12-02-2009

Nightfyr

nightfyr.zip | 6.85 MB

liked the game he got himself a copy and requested that i make him a model."

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126 downloads

Uploaded:09-17-2009

KF-Abyss-Lite

asabysslite.zip | 17.55 MB

*.ut2, read-me file in *.txt, and screenshots files in *.jpg's. Main directory is Unreal Tournament 2004. Get more info on other maps by visiting Mahloeeh site - http://poompoom600.bravehost.com

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98 downloads

Uploaded:09-17-2009

KF-Mahloeeh-Canyon-Revised25

kfmahloeehcanyonrevised.zip | 8.98 MB

and ammo, and LAW and ammo. Trader is also included. Map is medium-sized. A few glitches in map like spawn times. Zombies spawn times are slow and directed by player(s) location(s). P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

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108 downloads

Uploaded:09-06-2009

Xavier Skin

xavierskin.zip | 8.29 MB

developer some feedback. Nice work.

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196 downloads

Uploaded:07-17-2009

DM-1on1-Virginia

dm1on1virginia.zip | 7.93 MB

Bitch Has ‘Lost’ their Hymen.

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763 downloads

Uploaded:06-15-2009

RUSS Map Pack

ut2_russ_map_pack.zip | 23.37 MB

little reminded of a soccer pitch but then that's an obvious one. The map's design is rather simple, using mostly basic shapes in it's construction. Not that it's a bad thing entirely because you'll likely be too busy keeping your eyes on the field of play to notice. Some touches that were missing which I personally feel would've livened the map up a little include maybe using the 'sky screens' to show either camerashots of play, or scores in a similar manner to the Morpheus map. I didn't think much of SkyStadium as a VCTF map but as a BR map it makes for a very nice brawl when all you've got on your side is your ability to make it past the enemy team. DM-UNDERGROUND is also a wide, open brawler map. Plenty of health around the central walls, plenty of ammo on the outskirts, and a double damage powerup in the center which is essentially a terminator powerup, depending on your choice of gun. There's a bit of stealthy assassination involved in this map, however, as anyone who escapes the main melee is teleported to the shadowed upper edges, where they can snipe away unseen. I felt the lighting around ground level was a bit strong, and the map itself is rather empty, but then again that's what makes it so dangerous. DM-Survey. I guess the best way to sum this one up is "five towers, five thousand headshots". Each tower has several floors, which can be used for close combat, or passing through to reach the sniper nests at the top. These nests have only one entrance and are easily defendable, so without at least a bit of teamwork a skilled sniper could pick off the entire map's populace with ease. The map claims it is tailored towards 50 players, which shows in it's scale and emptiness. DM-OverTheEdge. This one's quirky. The game area consists of several raised pedestal platforms, with varous powerups dotted around on said pedestals. Arguably the safest place to be is the highest ground, as there's only two lines of attack to defend - however, the lowest pedestal being one of them isn't as easily defendable since it has a jump pad and the double damage. It's a basic map but very fun to play. Very different. The final three maps all fall into the VCTF category, the first being Face4. This map suggests a 32 player max population and it's pretty believable. Military CTF is probably a better term. RUSS carries on the tradition of simple construction here too, with the layout being a simplified version of Facing Worlds for use with vehicles. Players are much more susceptible to sniper fire in this interpretation though, as there's very little cover. The ion plasma tanks are fun for a dogfight, even if they are somewhat tricky to work with. VCTF-RUSSFaceFE is essentially a tweaked version of the former map. Night-time skybox, the flying infoscreens from SkyStadium forming a new midfield platform to snipe from, and Goliaths and Paladins replacing the ion plasma tanks. VCTF-SandyWay shows an evolution in RUSS' mapping style, using more complex terrain and prefab configurations. Desert, temples for bases, lot of dunes, you get the idea. With the size and open feel of this map, if you've got a big game going down, lots of players, this is a very good map for it. The limited visibility and lack of cover makes it hard to get the drop on an enemy, with both attack and defense becoming harder. As far as criticisms go I'd point out that the sand texture could do with being more defined, from medium to long distances it just appears as a flat color, but that's minor. Overall a solid collection of maps. They're not flashy but they sure do get the job done, you'll have fun playing some of them if not all of them. This pack also gives quite a bit of insight into RUSS' development as a modder, with the detail levels of these maps ranging from beginner to intermediate and showing a good degree of consistency along the way. ~Mikouen

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203 downloads

Uploaded:06-02-2009

KF-Tokara-Forest

kf_tokara_forest_mahloeeh.zip | 1.07 MB

much about it in the meantime. Tokara Forest doesn't lend itself well to the horror themes of Killing Floor, but it does lend itself very well to the gameplay style, with zombies attacking from all angles. There are several fortifiable locations which will require teamwork to hold, and outside of these locations is suicide as a team can easily become wedged between two zombie hordes. This is certainly no more true than in the forest floors, where a player would be very lucky to survive an encounter as there are no chokepoints or defensive locations. This conversion has several bugs which may need working out. First and foremost all of the UT2004 weapon and item spawns are intact, which disrupts the gameplay almost entirely. Second problem is that for those LAN players, or those who just need an extra meatshield for a while, there's no bot support. Third issue is that the map contains only a singular spawn point, leaving players tied down throughout the entire match. Overall it is playable, but players should not expect to be able to utilise the full map, nor should they expect the same kind of gameplay experience that can be had from Killing Floor's default maps. ~Mikouen

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538 downloads

Uploaded:05-11-2009

ONS- Torlan GroundWar

onstorlan_groundwar.zip | 2 MB

change the dynamic, in some respects making this an easier map as your opponent has none of the (arguably) tricker-to-destroy air vehicles, but at the same time harder since neither do you. It's definitely one for fans of the original Torlan who are after variants with an adjusted metagame. ~Mikouen

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642 downloads

Uploaded:01-25-2009

RUSSFace-FE

vctfrussfacefe.zip | 6.95 MB

bridges that can be camped to stop all the enemies from capturing your flag. The bases are built on platforms that form a pyramid. This pyramid does not have walls, so it is easy to traverse and guard from enemies. Vehicles will also be there to help you slang the enemy flag and get back out quickly. Throughout the map, the view is amazing! Seeing the Earth from such a high view makes any player enjoy this map just a little more.

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2255 downloads

Uploaded:11-21-2008

ONS-Hyrule

onshyrule_fanupdate.zip | 12.53 MB

the world of Hyrule. The main attraction, the castle, stands large and proud. Players can see the castle throughout the map, making the player feel small and making one feel like they are there. Other regions are a housing section, a windmill wall, and a structure overseeing the volcano among other regions that aren't highlighted here. Some of the New Updates in this Version Include: [list][*]Many missing weapons added, more powerful weapons harder to get. [*]Vehicles added, Leviathan for Default Link Setup and Bonus Vehicles in all Link Setups. [*]Health Packs and Armor at nodes, Keg O' Health in secret room. [*]Redeemer added in hardest to reach place. [*]Target Painter added in secret places. [/list] A full list can be seen in the readme. New missing weapons, power-ups, and other things that you would expect to see in a death match map are here as well. If you like or remember playing to old Link games, this map is for you.

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423 downloads

Uploaded:10-17-2008

RUSS Face

vctfrussface_v2_0.zip | 1.77 MB

with nearly all of the cool vehicles. Plenty of room for 8 players or more. The bots know their way around this map well, making this map a lot of fun even played in instant action. Nice job! ~Relic

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906 downloads

Uploaded:09-01-2008

Inventory System

inventory_system_v4.5.zip | 1.47 MB

healing items. Tons more items and perks can also be purchased. The system has its own leveling/stats system for a longer replay experience. In addition to this awesome array of features, this mod also has over 30 missions, the ability to turn into creatures and to summon vehicles and auras. The player has the ability to trade items and weapons using the Trader Gun. This is a great mod which adds many neat and interesting things. An Inventory System would be enough, but the author includes so much more. To view some questions and answers you might have about the mod, please revert to the readme.

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580 downloads

Uploaded:05-20-2008

DM-Castle_Valley.ut2

dmcastle_valley.zip | 12.92 MB

botpathing gives a fast instant action gameplay. Tried to make a nice skybox, with nice textures from Hazel. To reach for the redeemer and spiderlayer you gotta find the entrance, can you s... ? I hope so ! And don\'t fall of the walls or towers at the wrong side, it will kill you! Have fun playing this map !

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92 downloads

Uploaded:01-15-2008

Screenshot Sender

screenshot_sender_beta_1.rar | 182.75 KB

right? Be warned that the server will alert the player that they\'re downloading, so you might want to try [url=http://homepage.eircom.net/~JBarrett847/MutatorRenamerBetaF.zip]this[/url] to rename the mutator, thus making it harder for clients to detect. It\'s straightforward enough, not much else to say. The readme is in .pdf format, though, so you\'ll need Acrobat Reader in order to read it. ~ Kouen

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833 downloads

Uploaded:11-18-2007

The Reliquary Bonus Pack Beta 2.0

trbp202.zip | 288.2 MB

and gents. I'm just going to jump right in and start with the maps. -------------------- DM-TRBP-Bender (by Relic) We start out with a fairly run-of-the-mill industrial complex. I'm really going to keep it short here, since there's a lot of stuff to review. The architecture and layout work very well, and are condusive to UT2003's faster style of gameplay - which this bonus pack promotes. The multi-level structure can be rather confusing at first, but that's a good thing. You need to learn the lay of the land, otherwise, there'll be hazing afoot. Design-wise, there's an impressive use of pixel effects and shaders throughout. The construction itself lends to suspension of disbelief, as the atmosphere just feels... right. All the usual suspects are involved, a few pitfalls, couple of tunnels, bridges over a long drop, etc. Bender is, in all respects, a traditional UT map, and for that, we can be grateful. DM-TRBP-Cyanide (by LrdMidKnight) Maybe it's just me, but this map seemed gratuitously oversized compared to my little Skaarj dude... But anyway, size doesn't matter. (Can't believe I just said that.) Cyanide is a very nice facility-styled map. It's small, but good for tight-range deathmatches, or - as I like to call them - 12-man clusterf***s. Get 12 or more people up here with flak cannons... Bob's your uncle. ;) The general setting is a rooftop, and from the helicopter sounds, I'd believe that a sort of backstory is an attacker/defender thing. Would've been a good start to an Assault map, to be honest. It's tight, but has decent spread of powerups and plenty of cover. Decent sniper's nest, and a HEV Suit pickup that may not serve much of a purpose in this particular map, but it looks pretty damn cool. Design is less traditional, but it works and looks damn good doing so. Kinda reminiscent of BioDome Eclipse, actually... DM-VDM-TyrianStation13 (by LrdMidKnight) I'm gonna mix it up and hit the VDM maps now, to avoid monotony. Too much DM in the space of an hour drives Kouen insane. o.O The first word to slip into my mind upon entering this map, was "Midgar". Those who played Final Fantasy VII would probably understand the symmetry. This map is basically a train station in a very large industrial city. There are two outhouses to each side and a walkway going around overhead. You can also go down to the boarding platform - just try not to get hit by the train. n interesting thing I'd note in this map's construction, is that almost as much effort went into outside the playable area as inside. Nice touch especially on how the train can be seen travelling in the background. The map looks good, plays even better, even though the VDM aspect extends no further than two Locust hoverboards. DM-VDM-Demolition (by Relic) Destruction Derby, anyone? This map is where most if not all of the new vehicles come into play. Aside from the vehicles, this map is basically a sandbox. Rough terrain, some stunt setups, and a liberal smattering of vehicles and items. Not too much to comment on here, just ride around and have fun. DM-TRBP-DiscoFever (by Lord Vipes) This is a small one. Designed for 1v1 matches, should accomodate six people. Will be a close squeeze though. There's five rooms, each filled with goodies. The main dance floor, two side halls, the rear hall, and the control room up above. Not a lot of cover, but with a little teamwork skilled players should be able to set up and fortify a perimeter. Not much cover in any of the rooms, so in a team game, all the cover would definitely come from your buddies. It's small enough to not support large games, but at the same time it's so small it makes large games much more interesting. Not much more to say. A little map, but a nice one. Be careful of flak monkeys - in close ranges like this, flak cannons are a major threat. DM-TRBP-Foundry (by UnReally) In a nutshell, this map is more of an Unreal Tournament map than all of Epic's maps combined. The reason UT was superior to it's rivals is that rather than trying to be revolutionary and awe-inspiring, it was built merely to be played. Anything else was a bonus. This map definitely reflects this philosophy. It's not heavy on the aesthetics, but it looks as good as it needs to. Gameplay is where it shines. Two levels. Ground floor, and the upper floor. Plenty of space to shoot between the two. Rather than using stairs, there's just basic ramps, which makes it much easier to use spider mines and grenades for those who like to use the ONS weapons in Deathmatch. No high-poly meshes, no seriously high-res textures, none of that gawd awful particle crap so many people insist on using when pixel shaders would be more than sufficient. Whether your computer is an XPS custom-built gaming rig, or a three-year-old Athlon office system, this map will give you no headaches on performance. Nice to see the scales balanced, instead of giving the advantage to those who feel the need to overcompensate by buying a $600 graphics card which grants only marginal performance increase over a $250 card. Plus, this map just has the feel of UT99, which none of the official UT2k3/2k4 maps have. Trip down memory lane, no? DM-TRBP-Gloom (by UnReally) Since this review is long enough as it is, I'm going to redirect to [file="83397"]Relic's review of this map[/file]. CTF-TRBP-Blender (by Relic) DOM-TRBP-Blender (by Relic) CTF and Domination versions of Blender. The map remains unchanged since the DM version. CTF-TRBP-ParasiticDream (by LrdMidKnight) DOM-TRBP-ParasiticDream (by LrdMidKnight) This map uses various elements such as terrain and plenty of possible routes to take in order to create a challenging CTF experience which relies far more heavily on tactics than reactions and reflexes. I can't really describe it. You have to play it. There are so many foxholes, so many twists and turns, so many places to take cover... Fastest finger first doesn't really cut it. You'll need to anticipate your enemy and their actions, and not only that you'll need to be aware of the surroundings. Don't let the apparent scale of the map and the recommended player limit deceive you - this map is bigger than it looks when you have to prevent an attack on your flag. Close-range weaponry will likely be more effective in the way of damage potential, but there's always the chance of feeding more ammo into the wall or a hill than your enemies. Long-range weapons aren't so efficient at cutting the hitpoints here, but if your marksmanship is up to date you'll find that they're more reliable for scoring hits. An interesting CTF map, to be sure, and quite interesting in the Domination gametype too, although not so much for me, being a CTF junkie. ONS-TRBP-EuropaSE (by Relic) ONS-TRBP-ThePlazaSE (by Relic & Giles Cresswell) ONS-TRBP-TheIslesSE (by Relic) These maps have had seperate releases and have been reviewed in full. Fundamentally, these versions of the maps are the same as the others. Only noticeable differences are that they are considerably larger and have had a serious aesthetic overhaul. They basically play out the same though. One main difference aside from the overhaul and update, is that Europa now has blast doors on the bases which can be opened or closed from inside. Useful for keeping people out, but similarly not so useful in the respect that it keeps your people in. Use with discretion, naturally. Check the reviews and screenshots here: - [file="75574"]Europa[/file] - [file="76359"]The Plaza[/file] - [file="75574"]The Isles[/file] -------------------- Vehicles Ahh, yes, quite a few new vehicles were added here. You can find and play with them all on the Demolition map for the most part. However, the SEAL Landing Craft is only available on The Isles in Onslaught. Flakrat: A light scout vehicle built off a modified Scorpion framework, with dual flak cannons installed in lieu of the web cannon and blades. It's also seemingly lighter and faster. Taking fire from this baby is like taking fire from four pissed off flak monkeys at once. Ouch! FragEd Special: A crimson motorbike with a minigun and a grenade launcher as it's primary and secondary weapons. Tapping jump while riding will trigger a quick vertical boost, whereas holding the button will trigger a flip maneuver. The bike can be fully rotated during this maneuver. Locust Hoverboard: Needs no explanation, as we're likely all familiar with UT3's Hoverboard. Hitting jump will cause the Locust to jump in much the same way as the Manta, and hitting secondary fire will trigger the Locust's attack - a close range cyclone spin which crushes whatever it comes into contact with. Wyvern: A red bike which fires two types of rocket-propelled grenade. Primary is fragmentation, secondary is incendiary. Primary is more effective against armored targets, whereas secondary seems to be more useful against lighter targets. Like the FragEd bike, it has aerobatical capabilities. Scorpion MkII: Basically, a Scorpion, with a high-caliber chaingun installed. Manta MkII: Aside from the really really big chaingun on the front, this is indistinguishable from a standard Manta. Be careful, this thing hurts. SEAL Landing Craft: An unarmed vehicle used for ocean transport. It's only real purpose is travelling from island to island while staying under the radar. -------------------- Mutators, Pickups and Extra Weapons See the Readme section for a list of mutators and pickups. One criticism I do have, is the addition of shoulder-mounted link cannons and rocket launchers. As cool as such features are, the way they are implemented, they automatically fire when you fire any weapon, consuming ammo. This does equal more damage, but there are a lot of bad side effects. Makes it harder for a sniper to do their job without revealing their location, for instance, not to mention the fact that your rocket launcher and link gun will be almost always empty. This feature does need rethinking a little, I'd say. -------------------- On the whole a high-quality pack, lots of content, and as an extra it adds a folder full of TRBP wallpapers. The most important part by far is that unlike the UT2003 Style mutator Epic included, the mutator included in TRBP really does revert the game to UT2003's style of play to a degree where I can barely tell the difference. Nice work from everyone on the team, could still use a little refinement, but that's what Beta versions are for. Everyone remember to give these guys some feedback!

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742 downloads

Uploaded:10-06-2007

DM-DG-ThePOD

dmdgthepod.zip | 9.76 MB

It\'s living, breathing, and very organic and alien looking. The level is platform style, with many jumppads and teleports to place you on 3 floating platforms overlooking the rest of the arena. Weapon and pickup placement is perfectly balanced and bot support is great. Even the arena itself seems to be alive. I found the level suitable for up to about 10-12 players, with 30 player spawn points in all. You may also want to check out the developer\'s homepage and take a look at his other works...they are equally impressive. Another must-have for any DM - TDM - TAM server! ~ Relic :rock:

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1960 downloads

Uploaded:06-21-2007

SpecAlpha

specalpha.zip | 4.88 MB

Download

1048 downloads

Uploaded:06-21-2007

DM-Deadbolt2

dmdeadbolt2.zip | 15.85 MB

Championship 2 for the XBox, over to Unreal Tournament 2004. All staticmeshes were re-created in Maya, and the base textures were used to make all new game shaders. I have never played the original XBox game, but this definately feels like an arena style game. This would be a great addition to any DM server! Relic

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2161 downloads

Uploaded:05-07-2007

Dark Elite Mappack

dmhwzcrazyhouseofnoob.zip | 92.32 MB

contains 4 deathmatch maps...two of which contain vehicles, but no real bot support. Also included are custom player skins, a custom voice pack, some custom artwork, and something unique that you do not see very often - a machiminia movie. Not bad work for a beginning mapper. TR_Relic

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1450 downloads

Uploaded:03-26-2007

Infinity3rd V 2.0

infinity3rdv2.zip | 289.04 KB

this plasma sniper rifle. I\'ll be more descriptive this time...this rifle fires balls of plasma at a high rate of speed - leaving your victim in flaming bits. It also has a fair amount of recoil that can also inflict damage on the player. The HUD is nicely done, and looks more like a special OPS type of weapon. The new version offers many configurable options. These include: rate of fire, amount of recoil, recoil damage to the player, arena style or sniper only replacement, and inaccuracy mode when running. The previous version was TOO accurate, so these new options make the weapon much more enjoyable. You\'ll have to experiment with the weapons settings to get the desired effect. Some of the options are very touchy as far as their numeric values. The screenshots of the configuration screen should work for most situations, but set the weapon up as you wish :P I\'m glad to see this new version ... nicely done ... add this one to your weapons collection! TR_Relic

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3405 downloads

Uploaded:03-25-2007

Super Mario UT

supermariout.zip | 8.89 MB

features of the stage are included. The pipes, the platforms, the blocks, even the fort at the end. Layout is standard of a 2D-3D conversion - it runs from one end to the other like an alleyway. One small terrain issue I found is that you\'ll need to either boost yourself over the hills, or use a lowgrav mutator. Weapon placement is all well and good, although gameflow suffers a little because of it since the map is generally a one-way thing, so gathering ammo isn\'t easy. That\'s fine if you don\'t expect the kind of game provided by wider, more open maps, but some may find the linearity to be a bad thing. The textures are all photosourced, so they\'re not particularly high-res. They get the job done, though, so no worries there. Also included is the Mario model by Mike Bastianelli, for your enjoyment. ~ Kouen

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926 downloads

Uploaded:01-17-2007

Rokiahi

rokiahi.zip | 10.8 MB

the fictional version of Paskal is more of a high-tech commando squad rather than a royal guard force, but that still doesn\'t change the fact that this is a neat anime model. The only real thing I would worry about is the fact that it looks kind of blocky, and not as rounded as a CGI human would be. Aside from that, it\'s a perfectly usable model which is definitely a break from the normal routine. I\'d actually like to see the rest of the fictional Paskal team, but that\'s probably because I generally like commando games. >_> ~ Kouen

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1785 downloads

Uploaded:01-15-2007

UnWheel Car - Racetang

uwracetang.zip | 1.21 MB

but its tendancy to fishtail seems to not be as bad as most of the other racecars in UnWheel. Download this car and take a test drive of it yourself to see how it runs.

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2551 downloads

Uploaded:01-09-2007

DM The Deck 2004

dmthedeck2004.zip | 7.18 MB

here isn\'t exactly a remake as the author claims. To be honest, I\'d say it\'s an evolution of the concept. One problem Deck16 suffered from was being closed - there were a multitude of dead ends in the original map. In this version, the author has expanded on the map greatly, adding new routes and making other areas more open. For those not familiar with the concept of Deck16, here\'s a little rundown. A round-about path leading around a toxic area in the center (now replaced with a garden). Several walkways cross over this middle garden, and all around the map are various storage crates or other obstacles dotted about which make for good cover. Weapons are dispersed evenly enough to promote game balance, but again, the shining point of this remake is the expansion and improved mobility. If you liked UT99\'s maps but felt they needed an update, this one is for you. ~ Kouen

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1033 downloads

Uploaded:11-23-2006

BR-Freefall

brfreefall.zip | 5.51 MB

weapons, gameplay, visuals and pretty much everything else, but, on the overall, it's still a kamikaze-run from one side to the other: no cover, defense... The pace and coordination are your best friends while in there - one wrong step and you'll find yourself falling to your death, unable to reach a few vital inches to a piece of solid ground - right alongside with any bots that happen to be nearby, which seem to consider cliff-jumping to be the most joyful of all activities. ~ Draco *NOTE* This is identical to the CTF-Freefall map, however this version is designed for the Bombing Run gametype.

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1902 downloads

Uploaded:10-21-2006

CTF Gralada

ctfgralada.zip | 42.35 MB

known as The Priestess. Housed in metallic statues, The Priestess has been rumored by visiting engineers to send cries for freedom echoing through the plant\'s empty passages. Thankless as it is, however, the Priestess is unswerving in her task of maintaining Gralada\'s perpetually producing power.

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1150 downloads

Uploaded:10-21-2006

Assassin Skin

ut2k4assasin.zip.zip | 1.56 MB

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354 downloads

Uploaded:10-15-2006

Terra

terra_ut2k4_skin.zip | 3.13 MB

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2774 downloads

Uploaded:10-12-2006

Unreal 2 XMP Add-On

u2xmp_6497_usa.exe | 274.13 MB

form. Please read our [url="http://unrealtournament2004.filefront.com/info/XMP"]Unreal 2 XMP Guide[/url] before attempting to play, as it includes vital information which is needed to be able to play XMP. If you have any problems with Unreal 2 XMP, feel free to use [url="http://forums.filefront.com/forumdisplay.php?f=903"]our UT Series General Discussion forum[/url] to discuss it with other members. This file has been scanned and verified to be free of viruses. It is safe to download. The XMP "Expanded Multiplayer" addition to Unreal II: The Awakening incorporates a class-based multiplayer system into the single-player title. This install requires the PLAY DISC from the full version of Unreal 2: The Awakening. [b]NOTE:[/b] This is NOT a standalone version of XMP. You require the PLAY disc to Unreal 2: The Awakening to install the Expanded Multiplayer. [b]You only need this file if you own the Standard Edition of Unreal 2![/b] Users who purchased the Special Edition get the XMP add-on bundled with the game. The all new XMP mode is a class-based multiplayer game where teams use vehicles, cooperation and Unreal II: The Awakening's devastating weaponry to battle it out across large-scale terrain maps. Teams fight for control of energy sources to power their war machines, deployment points to get to the front lines quickly, and ultimately, four artifacts that are required to win each match. [i]Minimum System Requirements:[/i] [b]Operating System:[/b] Windows 98/ME2000/XP [b]Processor:[/b] Intel Pentium III or AMD Athlon 733 MHz processor [b]Memory:[/b] 256 MByte RAM [b]Hard Disk Space:[/b] 500 MByte free HD space [b]Video:[/b] 32 MB NVIDIA GeForce2 MX [b]Sound:[/b] Windows compatible sound card. NVIDIA nForce or other motherboards/soundcards containing the Dolby Digital Interactive Content Encoder required for Dolby Digital audio.* [b]DirectX:[/b] DirectX version 8.1 (included) or higher [b]Modem:[/b] 33.6K baud (for modem/Internet play) internet (TCP/IP) and LAN (TCP/IP) play supported. [i]Recommended System Requirements:[/i] [b]Operating System:[/b] Windows 98/ME/2000/XP [b]Processor:[/b] Pentium III or AMD Athlon 1.2 GHz (or higher) [b]Memory:[/b] 384 MByte RAM (or greater) [b]Hard Disk Space:[/b] 500 MByte free HD space [b]Video:[/b] 64MB NVIDIA GeForce3 or ATI Radeon 8500 (or better) * [b]Sound:[/b] Sound Blaster Audigy series sound card* [b]DirectX:[/b] DirectX version 8.1 (included) or higher NOTICE: This add-on was created by the same developer team that created Unreal 2. However, it is NOT an official product, and as such is not endorsed nor supported by Atari in any way shape or form. Please read our [url="http://unrealtournament2004.filefront.com/info/XMP"]Unreal 2 XMP Guide[/url] before attempting to play, as it includes vital information which is needed to be able to play XMP. If you have any problems with Unreal 2 XMP, feel free to use [url="http://forums.filefront.com/forumdisplay.php?f=903"]our UT Series General Discussion forum[/url] to discuss it with other members.

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1136 downloads

Uploaded:10-10-2006

ONS Raptors Rage

onsraptors_rage.zip | 1.98 MB

have the advantage. -- Bot Navigation=Yes -- NOW is the TIME to FLY Sky High or Die. -- Good LucK !

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1405 downloads

Uploaded:10-07-2006

Advanced Bot VampirusJR

vampirusbot.zip | 19.19 KB

enhanced compare Relative Strength - bot hunting and attack, only if have some advantage over enemy - bot don\'t follow enemy on lift, if enemy have ShockRifle - enhanced use ShockRifle and make Combo from any position - bot make preventive ShockRifle Combo, when enemy not visible - bot always rotated to the Enemy - bot avoid BioRifle Goop on the ground - advanced weapon selection - mutator have global tuning accuracy ( default 50 % ) basically for ShockRifle and SniperRifle - advanced retreat to the Health, never run toward Enemy, only backward Bot with 50 % accuracy win average Human Player, with 100 % - every ProGamer. (except case when you kill bot once and hiding all rest time, or use level bug when bot get stuck) Some limitation - if you want use normal bots after play with \"Advanced Bot VampirusJR\", you should restart UT2004. Do not use Bot in TeamDeathMatch even you play 1vs1, only DeathMatch.

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554 downloads

Uploaded:10-01-2006

VCTF AlienValley BEL

vctfalienvalleybel.zip | 8.15 MB

Download

4564 downloads

Uploaded:09-23-2006

Ballistic Weapons Bonus Pack 2 - ZIP

bwbp2_zip.zip | 5.57 MB

the UT2004 base, it features some very impressive effects and characterisitcs. If you\'re a fan of BW or very fun, high standard weapons, then you\'ll definitely want to get your hands on this one. This is a straight extractable .zip form of the download.

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698 downloads

Uploaded:09-18-2006

DM BeamFacility

dmbeamfacility.zip | 9.22 MB

the spacestation was closed. Now, the Liandri discovered the station and take the place for some Death Matches.

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823 downloads

Uploaded:09-18-2006

vCTF Blitz

vctfblitz.zip | 4.93 MB

pillboxes, bunkers and guard towers

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594 downloads

Uploaded:09-18-2006

DM HangEmHigher

dmhangemhigher.zip | 1.71 MB

as possible. The lighting is the biggest change and is intended to make things a bit more dark and moody.

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703 downloads

Uploaded:09-13-2006

AS-Fallen City Race

asfallencityrace.rar | 177.28 KB

Download

482 downloads

Uploaded:09-09-2006

DM-1on1-Golden Cage

dm1on1goldencage.zip | 8.12 MB

Download

1378 downloads

Uploaded:09-03-2006

DM Doom1level1

dmdoom1level1.zip | 11.52 MB

Download

1506 downloads

Uploaded:08-19-2006

AS ArboreaTrial Fix

asarboreatrialfix.zip | 6.02 MB

Download

968 downloads

Uploaded:08-19-2006

ONS Spiffingrad T32

onsspiffingradt32.zip | 10.99 MB

modified by Titan Onslaught communit.

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1215 downloads

Uploaded:08-16-2006

DM Flying Fortress I

dmdxnflyingfortress1.zip | 232.86 KB

Download

686 downloads

Uploaded:08-10-2006

AS PW IslandRaceway v3B

aspwislandracev3b.zip | 3.79 MB

all changes read the text file in the download.

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1101 downloads

Uploaded:08-03-2006

vCTF Capelas

vctfcapelas.zip | 11.98 MB

Download

4699 downloads

Uploaded:07-23-2006

Ballistic Weapons v1.72 Patch

ballisticv172patch_zip.zip | 475.66 KB

that are based on a new, enhanced weapon system. New features are added, like reloading, realistic aiming and area specific damage. All the effects and items are replaced too and we have even used completely new sounds for everything New in v1.72 (check their site for changes in v1.70 and v1.71) Dropped weapons sink into floor instead of UT effect Ballistic Weapons mutator replaces non-pickup wepons Mac/Linux spinning screen bug fixed Brass sinks into floor Priotites tweaked Starting with melee weapon fixed Pistol settings tweaked Various core changes and feature additions

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500 downloads

Uploaded:07-21-2006

VCTF aKThumper][

vctfakthumper.zip | 1.53 MB

Download

596 downloads

Uploaded:07-18-2006

DM-Barricade][

dmbarricade.zip | 17.3 MB

Download

354 downloads

Uploaded:07-12-2006

DM Glacialis

dmglacialisv1.zip | 11.43 MB

Download

1567 downloads

Uploaded:07-12-2006

ONS Islands Rock

onsislandsrock.zip | 8.84 MB

leather tomb!

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884 downloads

Uploaded:07-11-2006

DM 1on1 Swamp

dm1on1swamp.zip | 5.27 MB

it's settings (in fact, as well as multiple players match). It also features one of the most peculiar and [i]real[/i] graphical environments, as well as challenging landscape: balancing on top of the fallen tree, jumping from one branch to another, crossing vast spaces underwater, taking advantage of the folds of the landscape and tree-tops high above... There's also a timed weapon locker in there. Overall, a nice and original map with fewer flows.

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440 downloads

Uploaded:07-11-2006

vCTF JimmysWoods

vctfjimmyswoods.zip | 1.52 MB

Download

649 downloads

Uploaded:07-11-2006

vCTF aKDarkAvenger

vctfakdarkavenger.zip | 3.3 MB

Download

778 downloads

Uploaded:07-11-2006

AS-PW-TheOffice-PreFinal

aspwtheofficeprefinalrs.zip | 27.62 MB

the protection money would have their place demolished in a series of “unfortunate” events. As an attacker you play the protection agency trying to destroy the Projectile Waffle Ltd new business building still being furnished. You must disable the security system, disable the phone wires so the alarm will not trigger, Plant 4 explosive bombs in the basement to make sure the building is no-more. Once that has been done, you must make your sneaky escape through the sewer system, heavily guarded because the police found out. Shoot them down and make your escape.

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3219 downloads

Uploaded:07-10-2006

UT2004 SoundBlaster X-fi Patch

sbxf_utpatch_us_3369.exe | 180.46 MB

support. Weapons and music both now use multiple voices for a bigger sound, and three dimensional panning for use with multi-speaker set-ups to surround you with sound.

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449 downloads

Uploaded:07-05-2006

CTF Bleak

ctfbleak.zip | 2.09 MB

Download

298 downloads

Uploaded:07-05-2006

Torgar

torgar_ut2k4.zip | 2.3 MB

Download

1505 downloads

Uploaded:07-05-2006

DM Forest Of Lost Souls

dmforestoflostsouls.zip | 23.57 MB

Download

568 downloads

Uploaded:07-01-2006

DM Collude LE

dmcolludele.zip | 3.59 MB

Download

465 downloads

Uploaded:06-25-2006

JB Atlantis Gold

jbatlantis_gold.zip | 4.16 MB

Download

256 downloads

Uploaded:06-14-2006

CTF MoB Protresse

ctfmobprotresse.zip | 1.39 MB

Download

1304 downloads

Uploaded:06-13-2006

DM HangEmHigh

dmhangemhigh.zip | 811.23 KB

throwing in a good 14 vehicals, and it still went smoothly. Optimization is even better with a natural amount of Distance Fog, allowing for that \'just right\' HeH look. It\'s been well played and well made, in my own opinion. Supports up to sixteen players by default, but feel free to throw in sixty. Expect a CTF Version coming soon, and perhaps a VCTF, Double Dom, and BR version as well. Also in the near future, expect a Halo-UT compatible version, complete with Halo Weapons and Textures for the true expierience.

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697 downloads

Uploaded:06-10-2006

DM TWMushroomLake

dmmushroomlake.zip | 4.98 MB

it, little enough that it\'s hard to become a walking armory. The bot pathing is fully functional so on or offline it is fun.

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595 downloads

Uploaded:06-07-2006

Gesnor

gesnor.zip | 3.9 MB

kings), the royal suit of the ancestral wars. Gesnor wants tournament reward to clone and revive his friend.

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450 downloads

Uploaded:06-07-2006

DM Rankin Egyptian

dmrankinegyptian.zip | 6.06 MB

want to try this out.

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248 downloads

Uploaded:05-19-2006

Thunderdome Special Edition

thunderdome_se.rar | 3.16 MB

added -Better cover (shock rifle was unbalanced before) -Some new item placement -Flak Cannon removed (Bio-rifle in it\'s place) -Now up to 8 players

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1835 downloads

Uploaded:05-17-2006

AS CaveOfTrials v3

ascaveoftrialsv3.zip | 4.5 MB

Download

945 downloads

Uploaded:05-10-2006

AS CaveOfTrials

ascaveoftrialsv1.zip | 11.72 MB

Download

536 downloads

Uploaded:05-04-2006

DM Moongames

dmmoongames.zip | 10.6 MB

the weak here!

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542 downloads

Uploaded:04-10-2006

DM IceArcadian

dmicearcadian.zip | 2.96 MB

heaven to punish all those below. Not recommended for those afraid of height.

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2197 downloads

Uploaded:04-05-2006

Unreal Classic

uclassic.zip | 85.03 MB

Download

725 downloads

Uploaded:03-30-2006

Emperor

emperor.zip | 5.52 MB

Download

476 downloads

Uploaded:03-29-2006

DM Conveyor2k4-XGS

dmconveyor2k4xgs.zip | 6.08 MB

Download

1491 downloads

Uploaded:03-28-2006

ONS BeerBattle

onsbeerbattle.zip | 1.85 MB

Redeemers are easily accessible at the bases as well as the super shock rifle - created to be a furious frag-fest!

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1007 downloads

Uploaded:03-26-2006

ONS 2on2 JardindeAnimba

ons2on2jardindeanimba.zip | 5.62 MB

vines through their early stages, and they soon shot up to become part of a grand garden. To protect the meager remnants of life on this planet the warrior commisioned an Onslaught arena within in the hopes that the tournament\'s popularity would prevent the land-hungry Liandri corp. from wiping the garden out forever. -Small 2v2 map with 5 nodes.

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2145 downloads

Uploaded:03-26-2006

AS Thunderstrom

asthunderstrom.zip | 13.73 MB

the maverick physicists of Thunderstrom Technologies had built a prototype Faster-Than-Light spacecraft. Seeking to corner the market on FTL transportation, STFU dispatched a team of it\'s corporate commandos to steal the prototype from the heavily guarded Thunderstrom facility.

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1271 downloads

Uploaded:03-25-2006

BR Intense Map Pack

brintensepack.zip | 10.87 MB

Download

1210 downloads

Uploaded:03-14-2006

AS ChrozoreMines (Beta 2)

aschrozoreminesbeta2.zip | 3.9 MB

best :) a slightly small map, full bot support, and some secrets! here is the storyline; Chrozore is an extremely rare and powerful element, that is found only in the depths of the planet Chronos. During the war between the humans and the Skaarj, the Skaarj had discovered a whole mountain filled with Chrozore. They created mines going in and out of the mountain to harvest the Chrozore, and began researching ways of turning the crystals in to a power source to upgrade their weapons and gear for the wars. If the Skaarj could discover how to make Chrozore weapons, it would mean almost certain defeat of the humans. When NEG forces heard of the mines, they immediately sent a group of marines to the mines in order to steal all of the Chrozore weapons data the Skaarj had discovered, and destroy the entire mining station from the inside-out.

Download

523 downloads

Uploaded:03-08-2006

DM-MPC-FRANKYS-LAB_BW

dmfrankyslabbw.zip | 6.99 MB

lab map,so the Only thing in color is the pickups and the players.

Download

617 downloads

Uploaded:03-05-2006

BR Pandius

brpandius.zip | 13.42 MB

watch out for the young scorpions in the undergrowth they do sting and cause you pain!

Download

626 downloads

Uploaded:02-17-2006

DM-1on1-MobiusLabs

dm1on1mobiuslabs.zip | 9.06 MB

of the sheer number of paths you can take. Defininitely worth a look.

Download

706 downloads

Uploaded:02-13-2006

CTF- Jehuty

ctfjehuty.zip | 7.9 MB

in their respective color, while outside statues and strange colored energy flows beside of a walkway connecting the two pyramids. This map also features a couple of new powerups I've never seen before in an Unreal Tournament map. What they are and where they are are things you will have to find out on your own.

Download

3436 downloads

Uploaded:02-12-2006

Popo

ut2k4mdlpopo.zip | 4.32 MB

Download

810 downloads

Uploaded:02-07-2006

DM MPC Walls of Floyd

dmmpcwallsoffloyd.zip | 14.07 MB

server, but people kept asking me where can they get it and is it for download anywhere, so I desided to post it so anyone can get download it. ENJOY !!

Download

739 downloads

Uploaded:02-04-2006

VCTF FBU AkhaRu

vctffbuakharu.zip | 2.71 MB

that the power of the priests is so great that even a captive\'s death can not break their bond of servitude.

Download

523 downloads

Uploaded:01-31-2006

Guardian xs

guardianxs.zip | 4.36 MB

4.36 MBnote: to add the ammo to the map for the sentinels use the ammo mutatoralso a Modified version of rpg is included in the download for use with the sentinels

Download

727 downloads

Uploaded:01-31-2006

CTF TajMahal

ctftajmahal.zip | 11.79 MB

myself except Shiva which I had to modify from the 17000 monster mesh it was.

Download

594 downloads

Uploaded:01-31-2006

vCTF B3CataDeluxor3

vctfb3catadeluxor3.zip | 4.44 MB

Download

589 downloads

Uploaded:01-28-2006

DM-TCMP-DG-1on1-Waterfall

dmtcmpdg1on1waterfall.zip | 23.99 MB

a gateway to spiritual enlightenment. Now long abandoned it sits in fragmented decay. Will you choose the path of inner peace or the way of bloody battle? Wander the paths of an ancient temple set in the mountains by a waterfall.

Download

1272 downloads

Uploaded:01-27-2006

VCTF EasterIsland

vctfeasterisland.zip | 6.36 MB

Download

1485 downloads

Uploaded:01-25-2006

DM Lilliput2006

dmlilliput2006.zip | 6.96 MB

scale, LUDICROUS amount of custom content. Thanks to SuperApe for some nifty code, one being the extended DM matinee script which i used for the intro :) Also the timed keyframe mover, another excellent script, and of course his world famous roos which you can find in the Lillyput Zoo. LS

Download

846 downloads

Uploaded:01-23-2006

DM IceHenge

dmicehenge.zip | 5.58 MB

Download

648 downloads

Uploaded:01-21-2006

ONS Suicide

onssuicide.zip | 4.42 MB

Download

445 downloads

Uploaded:01-12-2006

DM Q2DM6

dmq2dm6.zip | 2.9 MB

downloaders will get this newer one. Luckily I caught it only 8 hours later.

Download

2017 downloads

Uploaded:01-09-2006

Splinter Cell Skin

splintercell.zip | 796.44 KB

Download

750 downloads

Uploaded:01-09-2006

VCTF Faster than Death

faster.zip | 6.99 MB

Download

804 downloads

Uploaded:01-09-2006

DM-Eroeh

dmeroeh.zip | 17.36 MB

Download

1779 downloads

Uploaded:01-08-2006

Omega Unit

omegaunit_male.rar | 1.31 MB

Download

4140 downloads

Uploaded:01-07-2006

ONS UP Operahouse

onsupoperahouse.zip | 14.85 MB

buildings. Both the Axis and Allies wish to capture the opera house due to its strategic location. Take a gun and get a move on. -Special thanks to Lord_Simeon for the flag meshes, and their textures. And to Lunarbunny, for the war propaganda. Enjoy.

Download

2928 downloads

Uploaded:01-02-2006

XS Vehicles

xs_beta_6_5.zip | 4.39 MB

one for steady strafing, another for fast flight. * Metasonic energy field blocks all hitscan attacks. * Magnetic flare missiles lure all homing missiles onto your enemies. Available to the pilot in hover mode. * Gasbag deploying riftbombs. Available to the pilot in flight mode. * Dren guns to boost your friends with the hyperdrenaline supercombo and poison your enemies with paradrenaline. * Heavy link turrets with explosive link beams. Chase your opponents with a column of flaming death, rapidly charge your nodes or heal yourself. * Put your enemies in the spotlight with the LightCaster (only for decoration purposes).

Download

467 downloads

Uploaded:12-29-2005

DM Antediluvian

dmantediluvian.zip | 4.43 MB

Download

433 downloads

Uploaded:12-29-2005

vCTF Mazahist

vctfmazahist.zip | 1.95 MB

Download

3276 downloads

Uploaded:12-26-2005

SkaarjBot

skaarjbot.rar | 2.24 MB

Download

1462 downloads

Uploaded:12-25-2005

AS Deek Starfire

asdeekstarfire.zip | 8.62 MB

continued to destroy well after despatching the last of the Arions enemy. Finely they came to Earth, using their proven stategy....Collect materials from the planet for industrial worth, mine the orbit and destroy all ground and space resistance.

Download

714 downloads

Uploaded:12-25-2005

Bleodsian

bleodsian.zip | 13.44 MB

bot roster)

Download

436 downloads

Uploaded:12-24-2005

Unreal Fortress Evolution Patch

unfepatch1.1.0manualinstall.zip | 7.82 MB

texture pack Spy is now seen by sentry when disguised as own team or is not disguised at all.

Download

912 downloads

Uploaded:12-11-2005

Unreal Fortress Evolution Mod v. beta1

unrealfortressevolutionprbeta1.ut4mod.zip | 391.13 MB

every version has tried new things and have adhered to the engine.

Download

2660 downloads

Uploaded:12-10-2005

DM Grotto

dmgrotto.zip | 17.92 MB

Download

164 downloads

Uploaded:12-08-2005

DM [ARC]AlienTundra

dmarcalientundra.zip | 1.81 MB

Download

478 downloads

Uploaded:12-06-2005

DM-Decimate

dmdecimate.zip | 12.46 MB

How a deathmatch map should feel.

Download

2396 downloads

Uploaded:12-05-2005

UT2004 v3369 Patch [Mac OSX]

ut2004macpatch3369.dmg.bz2 | 86.46 MB

(detailed shadows, motion blur, headlights, the DM-Morpheus scoreboard, etc). This requires Mac OS X 10.4.3 or later (but the game still runs on earlier releases as expected). The package contains both the client and dedicated server. This will only patch the retail version (either the original UT2004 or the Editors' Choice Edition), and not the demo. To install: download, unpack, and run the installer. That's all.

Download

1586 downloads

Uploaded:12-03-2005

UT2004 v3369 Patch [Linux]

ut2004lnxpatch3369.tar.bz2 | 21.27 MB

scoreboard, etc). The package contains both the client and dedicated server, and x86 and amd64 binaries. This will only patch the retail version (either the original UT2004 or the Editors' Choice Edition), and not the demo.

Download

1569 downloads

Uploaded:12-02-2005

WarBots Skin Pack

warbots_ut2k4.zip | 37.69 MB

Download

485 downloads

Uploaded:11-23-2005

DM Skaarjarena2004

dmskaarjarena2004.zip | 10.78 MB

Download

990 downloads

Uploaded:11-23-2005

MapMixer

mapmixer23018nov2005.zip | 811.11 KB

invoked with. It allows you to easily personalise settings for each map in a session, including Game Type, Mutators, Player Counts, Bot Skill and Bots, with optional rule and mutator randomisation. MapMixer provides it\'s own map list system which includes the ability to handle game types on a per map basis. It can be invoked as a standard mutator although it provides it\'s own hook into the game main menu and where you can launch the game session.

Download

1225 downloads

Uploaded:11-08-2005

Jack o Lantern

jackolantern.zip | 7.17 MB

Download

250 downloads

Uploaded:11-02-2005

DM Thunderdome

thunderdome.zip | 3.03 MB

Download

486 downloads

Uploaded:10-27-2005

DM Liandri Drill

dmliandri_drill.rar | 2.52 MB

top so you can reach.Description:Welcome to the Liandri Drill Facility, that was abandoned 34 years ago before the tournaments even began. So the Liandri Corp. went searching for a new arena and found a huge tunnel that seemed to go on forever.

Download

647 downloads

Uploaded:10-26-2005

DM Anschar

dmanscharbeta.zip | 15.01 MB

Download

226 downloads

Uploaded:10-25-2005

DM-The Sewers

dm_thesewersv1.0.zip | 982.24 KB

Download

1809 downloads

Uploaded:10-25-2005

Bones

bones.zip | 590.72 KB

Download

906 downloads

Uploaded:10-22-2005

ONS Lantanius

onslantanius.zip | 4.44 MB

included. The screenshots may look very bright but it did not look bright ingame. So yeah, check this baby out.

Download

1097 downloads

Uploaded:10-19-2005

vCTF Binary Space

vctfbinaryspace.zip | 7.17 MB

structure known as a BSP tree.

Download

1520 downloads

Uploaded:10-02-2005

Rikki

rikki.rar | 1.27 MB

Download

730 downloads

Uploaded:10-01-2005

Entothoper Vehicle

entothopter.zip | 1.67 MB

Download

1051 downloads

Uploaded:09-28-2005

DM-Coldcity

dmcoldcity.zip | 9.5 MB

Download

340 downloads

Uploaded:09-27-2005

DM Sultanik

dmsultanik_final.zip | 5.26 MB

Download

3479 downloads

Uploaded:09-26-2005

ONS Maelstrom

onsmaelstrom.zip | 6 MB

with the amount of nodes results in massive alterations to gameplay mechanics. ONS-Maelstrom is like no other map made - it is a new kind of Onslaught. ***This map requires the ECE Bonus Pak!

Download

523 downloads

Uploaded:09-24-2005

DM-Oppression

dmoppression.zip | 4.96 MB

Download

4492 downloads

Uploaded:09-23-2005

Samus Aran

samus.zip | 3.78 MB

Download

8812 downloads

Uploaded:09-23-2005

Super Mario Skin

super_mario.zip | 2.68 MB

Download

525 downloads

Uploaded:09-19-2005

DM Soma

dmsomav2.zip | 4.44 MB

optimizing the map. (The mesh poly count has decreased from roughly 86k to 60k at the highest, with absolutely no visual changes). Many stuff is now set to the different detail levels. SO crank up the details to get the full ambiance. I\'ve done a lot of polishing overall, added deco layer and some work has put into lightning. There\'s so many little things, I can\'t and don\'t want to list them all here. Also a lot of work has been put into fixing gameplay stuff, like sticky parts etc, as much as I could. Have fun.

Download

8414 downloads

Uploaded:09-01-2005

Killing Floor Mod

kfsetup.exe | 119.43 MB

zombies. Killing Floor features some of the most detailed and atmospheric environments you will see in a horror themed mod, and the objective is to make something that is not only visually pleasing, but also rewarding and fun from a gameplay standpoint . This mod is unique in that it features full support for environmental physics. In a nutshell? If you bump into a garbage can, it's going to fall over. Shoot a computer monitor, and it will topple off the table it was resting on. This adds a whole new level in gameplay and can often facilitate some strategic employment of the physics system, like putting a table up against a doorway, etc.

Download

2067 downloads

Uploaded:08-30-2005

Quagmire Skin

quagmire.zip | 4.31 MB

Download

946 downloads

Uploaded:08-28-2005

Aias

aias.rar | 1.17 MB

Download

661 downloads

Uploaded:08-23-2005

ONS Pericale

onspericale.zip | 1.18 MB

Download

2830 downloads

Uploaded:08-22-2005

CTF Stargate SG-1

ctfstargatesg1.zip | 3.93 MB

Download

789 downloads

Uploaded:08-22-2005

DM Spacenoxx Classic

dmspacenoxxclassic.zip | 3.82 MB

Finally saying that all playerStar, weapons and items are set Equal than in the original.

Download

989 downloads

Uploaded:08-18-2005

DM-1on1-Lacrima

dm1on1lacrima.zip | 7.45 MB

the totally changed lighting and colour spectrum. Also I have added a couple of new rooms.

Download

918 downloads

Uploaded:08-15-2005

Crypt

dmcrypt.zip | 776.19 KB

two story level with a few little secrets I put in there, they won\'t be hard to find I\'m afraid. This basically Just two rooms with a few decorations for you to blow people up in.

Download

1271 downloads

Uploaded:08-14-2005

Random Gravity Mutator

randomgravitymutator.zip | 253.3 KB

finding themselves glued to the ground. Installation: Just run the included UMOD installer. Contact Information: NinjaXPirate@gmail.com

Download

1425 downloads

Uploaded:08-09-2005

Mechanatrix Skin

ut2k4_mechanatrix_ver2.0.zip | 4.25 MB

Gamecube, I decided I wanted to go with a more minimal, clean, and bright look to the model and texture. I guess a model over 5000 polys can\'t be considered minimal, but I made sure the textures focused purely on design and less on making things look grimy, dirty and worn. I purposely didn\'t paint any lighting or shadow into the textures. With such a high vert count, I figured I would let the level lighting in the UT maps handle lighting and shadows.

Download

1073 downloads

Uploaded:07-24-2005

DM Covershore

dmcovershore.zip | 7.84 MB

Download

317 downloads

Uploaded:07-19-2005

DM Morbias

dmmorbias_ttf.zip | 1.94 MB

the actual frantic atmosphere of the original\'s gameplay. One or more \'improvement\' introduced by their authors always seem to get in the way. For this version, I tried to recrate the map\'s original geometry and weapon distribution as closely as possible, while still taking advantage of UT2004\'s superior graphics capabilities. My only true concession to UT2004 was the inclusion of the redeemer, a weapon which seems to have become a must where Morbias is involved.

Download

92 downloads

Uploaded:07-18-2005

Mr. Crow

mr.crow_v2.0.zip | 776.29 KB

Download

1202 downloads

Uploaded:07-17-2005

CTF BraveNewWorld

ctfbravenewworld.zip | 7.02 MB

grown, and immunized with utter efficiency. Producing more or less intelligent offspring is simply a matter of adjusting variables. Is there anything technology can\'t do? Now open to the tournaments, this life-giving compound is the perfect place for humanity\'s favorite blood sport. Inspired by the novel \'Brave New World\' by Aldous Huxley.

Download

3336 downloads

Uploaded:07-17-2005

Stunt Man

2k4stuntman_v2.zip | 60.01 KB

boosts mean you can pull off some amazing moves around maps, especially when combined with slomo, superjump and dive. Version 2 features the Glue Mode, which enables players to move on any surface regardless of gravity, and Kung Fu, with a variety of moves to smack your opponent down. A small but fun mutator!

Download

619 downloads

Uploaded:07-09-2005

DM KGalleon

dmkgalleonv1.6.rar | 7.38 MB

lamp static meshes, fixed BSP bug, added creaking ambient sounds, map scaled into 1.25%, updated some textures and other...

Download

950 downloads

Uploaded:07-07-2005

ABU Village

abuvillagev.2.1tdm.zip | 1003.03 KB

version are; - Fixed the Water volume problem. - Added an animated level preview. - Added a mushroom farm.

Download

600 downloads

Uploaded:07-06-2005

Vertical Madness 2004

dmvmadness2004.zip | 12.5 MB

Deathmatch map for 4-8 players.

Download

785 downloads

Uploaded:07-04-2005

DM Seasons

dmseasons.zip | 8.93 MB

results in the players seeing every season in one match.

Download

1224 downloads

Uploaded:07-03-2005

Cawan SE

dmcawanse.zip | 13.48 MB

both pathing. Enjoy -- PS: Set high worl detail to normal to remove buildings or set it to high to see them. All depend of your system to handle them easily.

Download

1383 downloads

Uploaded:07-03-2005

Vanillasex Art Gallery

dmvanillasex_art_gallery.zip | 23.32 MB

while admiring them though, you\'re liable to get blood and gore all over them and that\'s not good for the paint.

Download

777 downloads

Uploaded:06-30-2005

Anti-Camper

anticamperfinal.zip | 2.2 MB

in consideration the type of weapon the player is using, the mid damage the weapon is capable to inflict, if he's driving a vehicle.. and according to those, the mutator will warn the Hunter (an in-game character provided by the mutator itself), that the player should be sniped. So, the Hunter starts hunting the player, and until the player don't get killed, he will try to put a bullet in his head. The hunter, due to he's an agent (if you saw "the Matrix" movie, then you know what I'm talking about), can be murdered in no such ways. His major ability is to teleport wherever he wants to. You can hide, but can't escape.

Download

433 downloads

Uploaded:06-28-2005

Oblivion 2

dmoblivion2.zip | 2.93 MB

Download

589 downloads

Uploaded:06-27-2005

UT2004 CTF/BR Exploit Server Fix

ctffix2.zip | 3.38 KB

immediately. Attached is a better fix until we release the next patch. This is a tiny server side actor that will detect the usage of the hack and fix the exploit as it happens. It also logs the cheater so please feel free to send abuse@epicgames.com the GUID\'s of people caught using it so we can get rid of them. It should be compatible with all versions of UT2K4 and all mods. Just follow the installation directions in the CTFFix.txt file located in the archive. It\'s probably ok to announce it. I\'d rather it was tested more but this is a pretty crappy exploit that needs to be closed. Feel free to give it to other people. And yes, it should be used for VCTF as well.

Download

190 downloads

Uploaded:06-26-2005

UT2004 CTF/BR Exploit Server Fix

ctffix1.zip | 2.27 KB

a better fix until we release the next patch. This is a tiny server side actor that will detect the usage of the hack and fix the exploit as it happens. It also logs the cheater so please feel free to send abuse@epicgames.com the GUID\'s of people caught using it so we can get rid of them. It should be compatible with all versions of UT2K4 and all mods. Just follow the installation directions in the CTFFix.txt file located in the archive. It\'s probably ok to announce it. I\'d rather it was tested more but this is a pretty crappy exploit that needs to be closed. Feel free to give it to other people. And yes, it should be used for VCTF as well.

Download

276 downloads

Uploaded:06-26-2005

DM-1on1-Storehouse

dm1on1storehouse.zip | 5.91 MB

Humanoid Army raids on the 3rd and 6th dimensions. When the raids ended in 2380, the storehouse was rediscovered in the vicinity of an 11th dimensional hole that had torn open in known space - a repercussion of the multidimensional war. Coincidentally, it appeared in perfect alignnment with the iFullTower, Liandri\'s ultimate gaming arena. --------------------- Author\'s Notes: --------------------- I used the original arena layout from \'The Storehouse\' arena, which is included in the Rocket Arena 2 Mod (for Quake 2) Cybernetic Genocide (ra2map11). I added a few more boxes and opened up the closed walkway. I also removed a section of roof and added the crane claw and a suspended walkway to which you teleport to. Later the leader mapper of Team Inevitable, Brooke *ChookWoods* Brady, assisted in the development of the the map for final release.

Download

180 downloads

Uploaded:06-26-2005

DM-1on1-Anglod

dm1on1anglod.zip | 4.43 MB

and blue lighting, classic style ammo placement, nature vs industry theme and a middle welsh name. Heh. It\'s a level I started well over a year ago, worked on for a few days, and then stopped, I recently finished it off slightly tongue in cheek. If you can\'t have fun doing level design then what\'s the point?

Download

325 downloads

Uploaded:06-22-2005

DM-Isis

dmisisv2.zip | 8.45 MB

Download

283 downloads

Uploaded:06-21-2005

ONS-Tankbattle

tankbattles.rar | 7.7 MB

Tankwars, this map takes place indoors. There is also a hidden room with new weapons in it. The hidden room is accessible from either tower on each side of the map; you will have to figure out the way in from that. I feel that there are too many tanks in the map, but who am I to judge. -Smartguy087

Download

1445 downloads

Uploaded:06-13-2005

Necris Lauren

necrislauren_ss.zip | 2.72 MB

background story: She took her life when her boyfriend and teammate, Brock Died. the Liandri could not afford to lose two popular competitors at once, so the they Resurrected her using the Necris process. Though this did not come without its prices. She is only Marginally sane, and she is incredibly depressed. Ironicly these two things make her the perfect warrior for the Tournament.

Download

1992 downloads

Uploaded:06-08-2005

Droid 2005

droid2005.zip | 3.19 MB

Download

303 downloads

Uploaded:06-03-2005

UWRC-Ocean Run 2

uwrcoceanrun2.rar | 6.34 MB

upgrade to an already nice map. Since the original Ocean Run was never described since it is bundled with the UnWheel mod, I will give a quick description of Ocean Run, which essentally applies to both levels. Ocean Run takes place in a San Francisco-like setting. Most of the track, which takes place on bridges, is in heavy fog, making for some interesting and challenging driving. There are a good deal of straightaways on this track, allowing for fast speeds, as well as few not too bad turns, but the turns and even the straightaways become quite nasty in the foggy portion of the stage. This map will provide a unique and challenging racing experience for all.

Download

608 downloads

Uploaded:06-03-2005

UWBA-Tricky

uwbatricky.zip | 2.59 MB

now, just trust me. The map is pretty good. Note Update: As promised, here are the screenshots. See, I told you to trust me (lol).

Download

568 downloads

Uploaded:05-29-2005

Aged To Perfection

aged_to_perfection.zip | 128.73 KB

Vials in the game will ferment over time turning more and more red, giving more of a health boost (2 minutes for full aging, +25) Options for the mutator allow vials to go bad, what percent of the vials can go bad, base health, amount gained/lost per fermentation step, and how fast the process takes. Code is provided. Do with it what you will, just drop me a line if you find it helpful or you adapt it to something else. -=Org=-

Download

812 downloads

Uploaded:05-21-2005

ONS-Echo

ons_echo_v101.zip | 10.63 MB

through a lot of beta versions, while it is bug free as far as I can tell, let me know if you find any problem.

Download

721 downloads

Uploaded:05-20-2005

Sweet Death

dm_sweet_death_v1.zip | 14.06 MB

is one shield, one keg of health and one double damage, but no super weapons. I hate super weapons. They ruin any game and there is nothing more annoying than the moment when you skillfully hunt someone down and suddenly - boom - a redeemer goes off. -------------- Remarks: -------------- "Sweet Death" was intended as a remake of Adam "Senn" Bellefeuil's map "Agony & Ecstasy" for Quake III. I always fancied this map for its gameplay. A relatively small map with two courtyards symmetrically linked via three pairs of connections, with three height levels vertically connected by two jump pads and a teleporter. The initial idea of a simple remake was quickly forgotten as the map began to grow. After two betas in December 2003 and January 2004 I somehow lost interest and ... but read the full story [url="http://purl.oclc.org/NET/advman/maps"]on my website![/url]

Download

745 downloads

Uploaded:05-19-2005

UT2003_2004 Addon Installer

ut2003_2004_addon_installer.zip | 58.45 KB

only UT200X related files are in this folder) and follow the steps in the program and it should install anything for you into the games. Note: Sorry, but no readme for the program is available as of yet, unless you can read German (the included English readme has nothing in it). I might play with this file and come up with my own readme if you are having trouble using this program. Killer_Kyle

Download

1044 downloads

Uploaded:05-17-2005

CTF-Rail

ctfrail.zip | 13.73 MB

Obsolete and in disrepair, Liandri recently acquired the entire compound at a moderately low cost and is using the central dispatching area for large teams in sanctioned competition.

Download

1079 downloads

Uploaded:05-15-2005

Duke Nukem 2005 Voicepack

dukenukem2005.exe | 3.71 MB

Download

1352 downloads

Uploaded:05-13-2005

ONS-Minus

onsminusece.zip | 10.73 MB

onslaught map for Unreal Tournament 2004 set in a vast sun-drenched classic cityscape.

Download

1332 downloads

Uploaded:05-10-2005

Emeka

emeka.rar | 1.98 MB

differences. Pick the one you prefer, it's all a matter of taste.

Download

1895 downloads

Uploaded:05-09-2005

Flamboria

flamboria.zip | 8.14 MB

defense system for which King Mentor dwells. I wasn\'t sure if I would ever release it but I am thinking now why not? I am also the creator of Hollenberg for Call of Duty United Offensive which has had over 10,000 downloads on www.codfiles.com Anyway enjoy. PS... There is a secret way to get inside the network of houses that you can see and eventually these lead to the inside of the water tower. The way in is through the Cave of Dave which can be entered by standing on a certain spot and sniping a skull. LOL When you make it to the top of the inside of the tower there are 2 Redeemers waiting as a reward. You can enter and re-enter via teleport from a high cliff in order fire them off.

Download

746 downloads

Uploaded:05-07-2005

DM-Greenhouse

dmgreenhouse_1.0.rar | 4.97 MB

researching and developing bio weapons arsenal like bio rifle. Now Liandri builded new bio research facility and Greenhouse was converted to new ultimate Unreal Tournament arena!

Download

263 downloads

Uploaded:04-28-2005

Anchorman

anchorman_ut2k4_soundpack.zip | 5.08 MB

Download

1043 downloads

Uploaded:04-22-2005

Shasta

vctfshasta.zip | 10.1 MB

like to thank Arcadia Vincennes for the custom made UCMP logo mesh.... but you have to find that on your own.

Download

758 downloads

Uploaded:04-13-2005

Wolf Pack

wolfpack.rar | 11.21 MB

Download

2997 downloads

Uploaded:04-09-2005

DD Map Pack

dds_map_pack.zip | 2.65 MB

Download

234 downloads

Uploaded:04-04-2005

Mek

mek.zip | 2.11 MB

Download

183 downloads

Uploaded:04-04-2005

Doc

doc.zip | 1.26 MB

Download

1466 downloads

Uploaded:04-03-2005

The Guardia

astheguardia2005.zip | 8.85 MB

similar to the original map, it has the same architecture and there are no major changes in the map or the objectives. However, THIS IS NOT an attempt to recreate exactly the original map. I have added some changes in the decoration, architecture and lighting. But overall, i think it remains very close to it\'s original and it gets the same \"feeling\" when playing it.

Download

1054 downloads

Uploaded:03-25-2005

Wehtam Invasion 2

wehtaminvasion2.zip | 2.03 MB

Your only hope? The Most advance form of instagib weapon available. The Magic Wand. Using the Magic Wand mutator you can switch effortlessly between the deadliest form of instagib weapon, and your trusty translocator (team boosting is also available). Think invasion has given you all it can offer, THINK AGAIN!

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2394 downloads

Uploaded:03-25-2005

God Horus Pack

ut2k4godhorus.zip | 15.34 MB

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1276 downloads

Uploaded:03-22-2005

UT2k4 Trooper

ut2k4trooper.zip | 5.28 MB

Download

178 downloads

Uploaded:03-19-2005

DM-Trident

dmtrident.zip | 7.06 MB

though it much better suits 2on2 or 3on3 or 4-6 if we're playing standard DM here. Semi-open layout with some z-axis work but not a huge amount. It's enough for what I was going for. A few custom meshes and textures and a custom music track to boot.

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228 downloads

Uploaded:03-17-2005

CTF-Orodruin

ctforodruin2004.zip | 8.35 MB

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533 downloads

Uploaded:03-16-2005

Kain Voice Pack

legacy_of_kain_voice_pack.zip | 5.67 MB

CTF sounds, acknowledgements and friendly fire comments.

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1805 downloads

Uploaded:03-15-2005

As-Ascension

asascension.zip | 7.07 MB

passages frought with stunning beauty and ever present death.

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1825 downloads

Uploaded:03-13-2005

VCTF CBP2 Valarna

vctfcbp2valarna.zip | 8.47 MB

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1729 downloads

Uploaded:03-12-2005

DM-Goose

dmgoose2k4.zip | 9.44 MB

uplift for the bird immediately following. By fling in a \"V\" formation, the whole flock adds at least 71 percent greater flying range that if each bird flew on its own. People who share a common direction and sense of community can get where they are going more quickly and easily, because they are traveling on the thrust of one another. Finally--and this is important--when a goose gets sick or is wounded by gunshot, and falls out of formation, two other geese fall out with that goose and follow it down to lend help and protection. They stay with the fallen goose until it is able to fly or until it dies; and only then do they launch out on their own, or with another formation to catch up with their own group.

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2682 downloads

Uploaded:03-12-2005

VCTF WGS Burger Wars V2

vctfwgsburgerwars2k4fin.zip | 6.1 MB

anymore**

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1859 downloads

Uploaded:03-12-2005

Dm_Zeitkindpro

dm_zeitkindpro_utlf_beta1.zip | 22.86 MB

\'shoot-y-goodness ™\' Best played with low grav and the quad jump mutator so you can bounce around.

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231 downloads

Uploaded:03-12-2005

DM-Horizon

dmhorizon.zip | 4.73 MB

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1153 downloads

Uploaded:03-12-2005

Michael Myers

myers.zip | 1.72 MB

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3637 downloads

Uploaded:03-11-2005

CTF-SandOfEternity

ctfsandofeternity2.zip | 15.72 MB

Download

364 downloads

Uploaded:03-09-2005

DM-1on1-Shred

dm1on1shred.zip | 3.44 MB

candy and complete it. This is my first real attempt at a UT2004 map (after a few ut2003 maps and many old ut99 ones) and the first time I picked up the editor in a long time. With the exception of the cracks and rust textures, it uses all stock standard content. Thanks to everybody who tested the map at Ozunreal, AtariCommunity, ProUnreal.

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3240 downloads

Uploaded:03-07-2005

VCTF WGS Twilight

vctfwgstwilight.zip | 9.43 MB

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1500 downloads

Uploaded:03-04-2005

AS-Fortress

asfortress.zip | 1.54 MB

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607 downloads

Uploaded:03-04-2005

Stakeout Mutator

stakeout_mutator_beta13.zip | 2.24 MB

then carry their corpse around as a trophy. Note. hold the pike fire in to hold the ragdolls longer. I need to mess with the vehicles a little more but the pike and stakes do damage them. If you stand on a vehicle and fire the pike down at it, the vehicle will lift off and take you up. If you hit a vehicle with the pike it will come to a halt. PLay in the goodkarma map with the pike and you can play rugby (American football?) with the karma balls. included is:- stakeout Arena mutator:- You must use this arena mutator so that the stakes can be picked out of the walls. Stakelauncher Mutator:- replaces the lightning gun with the stakelauncher I would like to recommend this mutator (NOT MINE, no point re-inventing the wheel): http://www.ut2003hq.com/downit2.php?ID=5393 to replace the default inventory with the pike and the stake launcher. I found that replacing the shield gun with the PIKE and the Assault rifle with the stakelauncher works best.

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1913 downloads

Uploaded:02-27-2005

ANTITCC118H

antitcc118h.zip | 151.03 KB

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1506 downloads

Uploaded:02-26-2005

ONS-BoilingParadise

onsboilingparadise.zip | 3.76 MB

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296 downloads

Uploaded:02-25-2005

ONS-Spiffingrad

onsspiffingrad.zip | 9.94 MB

peeps and is a keeper for the hard drive!

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851 downloads

Uploaded:02-25-2005

ONS-Torlan [Phoenix Paradise]

onstorlanphoenixparadise.zip | 2.01 MB

Paradise is at its core, Torlan, but with a difference. Being an Ion Tank fanatic, I can\'t help but love this map, especially as I haven\'t seen another map aside from the sssault one with it in, although It\'s a shame they automatically blow up if you leave them for about 10 seconds! :( There\'s also a rather excessive amount of Pheonix painters -hence the name, however I think 10 is perhaps a slight bit too much, especially as they respawn very quickly for superweapons. Theres now 2 redeemers on one of the middle towers. Yes you heard me, ONE of the middle towers, because there\'s now four! Its a nice touch, although I\'m a bit disappointed they all look the same.. :( The thing about this is that is is Torlan in a way, but its just different too, I spent a while looking around and very few areas looked the same, but perhaps this was just because of the towers, perhaps not, but still I find it a welcome change. There is a Leviathan at each base, and an extra 3 Mantas, and an Ion tank. Fun fun fun. :D And thats about it. It can get quite laggy with a lot of people playing, which is an extreme disadvantage, but this is due to the extreme wealth of vehicles in the map. If you plan on doing this again, perhaps make it more original and remove some of the target painters, make them ion painters. And that\'s about all I have to say on the matter. I\'m not going to go on about it not being the author\'s own work, and yes I do agree that the author doesn\'t deserve all the credit, but at least give him a break from any abusive comments, especially if you havent pklayed this map, because it really IS fun :) Oh, and one last thing - why aren\'t there any vehicles on the top area above the middle node?! Do you know how annoying it is to be up there without a vehicle! Also, check out the screenshots for more info. ~Szico VII~

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604 downloads

Uploaded:02-25-2005

DM-Fractal99

dmfractal99.zip | 6.38 MB

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8999 downloads

Uploaded:02-25-2005

-=UNREAL DEMOLITION=-

unrealdemolitionumodpb1.zip | 17.99 MB

f**ked up the ultimate in vehicular combat is finally here

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448 downloads

Uploaded:02-25-2005

ONS-KAKMO[UPC]

onskakmoupc.zip | 11.64 MB

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2494 downloads

Uploaded:02-16-2005

DM-MPC-TheGreatRoom

dmmpcthegreatrooom.zip | 23.37 MB

Download

692 downloads

Uploaded:01-29-2005

DM-Lost Paradise 2004

dmlost_paradise2004.zip | 5.1 MB

i MEANT it to be in the first place. the biggest changes are less dead-ends/more underground parts, including an underground buriel ground (catacombs) and a couple of \"temple-style\" rooms. it plays MUCH better than Lost_paradise 2003

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2777 downloads

Uploaded:01-28-2005

Johnny The Homocidal Maniac

jthm_v1.zip | 1.37 MB

Max, UnrealEd

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1473 downloads

Uploaded:01-26-2005

DM Urotsukidoji

dmurotsukidoji.zip | 42.05 MB

I did to take my mind of it. I have a little 1.8 Ghz machine and it struggles a bit in some areas. But then Game play and frame rates were the last thing on my mind while making this, as is quite obvious from the lack of flow and great amount of meshes crammed in there. The female model, in all its forms is based on the Studio Maya, Maya Doll model for Poser 5 Web. Thanks to them for releasing her to the public I drastically reduced her polys and re-textured her, but she\'s still way to dense for a UT mesh. But then don\'t you get tired of those low poly pointy feminine models that hang around in Most games :) Many of the textures are from the texture Monk collection. If you want realistic textures then these are by far the best sorce out there. Way ahead in price and quality. Thanks to them for giving me the opertunity to be over extravigant in my choice of textures :) There\'s quite a bit of hidden stuff and things to do in there so get your use key ready. I have been running it with all the bots set to the Panzer Cop (Fuse Kazuki) model by Airmoran. This looks great in the setting :) This is just a fun level, so please treat it as such. However, if by chance you happen to have a mega machine and find it playable as well then that\'s even better. I had a lot of fun peicing it together, and I hope you have fun exploring it =)

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787 downloads

Uploaded:01-24-2005

DM-Fabrik

dmfabrikbeta.zip | 1.64 MB

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2186 downloads

Uploaded:01-18-2005

Protocore

asprotocore.zip | 4 MB

Hellions decided to attack and hijack the U.S.C. Expeditious, which was carrying an experimental energy core which was to be tested for use in various new startship engines for the New Earth Government. The NEG, hearing of the ship\'s takeover, dispatched a reclamation force in order to reclaim the energy core so it would not fall into the wrong hands via the black market.

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736 downloads

Uploaded:01-17-2005

Futurama voice pack

futurama.zip | 15.86 MB

Download

744 downloads

Uploaded:12-17-2004

DM-BC-RainFoxX

dmbcrainfoxx7mb.zip | 1.83 MB

what is inside one of the small green windows. There is a lot else to discover in far areas of the arena.

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796 downloads

Uploaded:12-16-2004

SoF - Taylor

sof_taylor.zip | 1.86 MB

Download

1372 downloads

Uploaded:12-11-2004

Kitty

kitty.rar | 460.05 KB

around for your decision [/quote] A nice looking model done by Unreally.

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7223 downloads

Uploaded:12-05-2004

2K4 Character Unlocker

unlocker.zip | 78.03 KB

Download

5787 downloads

Uploaded:11-20-2004

CTF4 Full Umod Install

ctf4_1002_umod.zip | 214.35 MB

four teams the objective becomes more than just attacking the enemy flag and defending your own. You must think carefully about which team to attack. Because other teams can get points without ever attacking your base (they can attack the other teams instead) - it becomes important to watch what all the teams are doing. Just because you have a strong defense does not mean you will win! CTF4 also comes with TDM4, which is Team Deathmatch with up to 4 teams. [/quote] Works excelently even with bots. This mod could be a new favourite online.

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12439 downloads

Uploaded:11-19-2004

Domain 2049

domain2049v22.zip | 175.01 MB

teams: The USE: The security forces of the global government, USE forces are well equipped, brutal forces of the state, quick to suppress any potential threat to the state. Rebels: An underground resistance movement, operating in small cells the rebel movement hide beneath the cities and in the wilderness, swift guerrilla attack is their main form of attack. Corporations: The corporations of the new age have their own law, corporate agents are a lethal force that strike fear into the hearts of those who see them. Gangs: In the sprawling mass of the city the gangs control their stomping grounds through violent reprisal against all who stand against them, their only threat is rival gangs, fighting for control of the drug supply networks. Gameplay modes: In the released public alpha there is only one gameplay mode example: Objective match: 2 teams fight to achieve a chain of objectives to win the match. We have more gameplay modes planned: Resource control: Up to 4 teams must collect and return to their homebase a set value of resources which have to be collected from a central location, this mode is best described as capture the flag with a twist. Hostage rescue/VIP escort: As seen in other tactical team games We are also working on developing other gamemodes, with maps for 2-4 teams according to the scenario/gametype. [/quote]

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1799 downloads

Uploaded:11-19-2004

Unreal4Ever Full Zip Install

u4ev4zip.zip | 49.44 MB

you go berserk, when you get to many, you explode. Getting killed will make you lose all your points. And last you lose 2 points every second. U4E: IAM replace This allows you to replace a weapon of you choose with the IAM, also allows you to have a non-overheating version of the IAM. U4E: UFO This will replace the Raptor with a UFO. The UFO has 2 firemodes, primairy will shot a medium powered laser where you aim, this doesn\'t overheat to much. Altfire on the other hand shots a very powerfull beam straight down, but overheats quickly. When the progressbar is full you overheated the UFO and will have to wait for it to cool down again before you can fire again. So remember to watch this bar closely and prevent it from reaching the end of the bar! [/quote] [quote] Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenedes, sticky grenades, gas grenades, hive grenades, flying grenades, Freezer, Phasor, BFG and the Dollbomb Included Vehicles: UFO Included Gametypes: Gateways, Vehicle Gateways [/quote]

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1378 downloads

Uploaded:11-19-2004

Unreal4Ever Full Umod

u4ev4umod.zip | 49.3 MB

you go berserk, when you get to many, you explode. Getting killed will make you lose all your points. And last you lose 2 points every second. U4E: IAM replace This allows you to replace a weapon of you choose with the IAM, also allows you to have a non-overheating version of the IAM. U4E: UFO This will replace the Raptor with a UFO. The UFO has 2 firemodes, primairy will shot a medium powered laser where you aim, this doesn\'t overheat to much. Altfire on the other hand shots a very powerfull beam straight down, but overheats quickly. When the progressbar is full you overheated the UFO and will have to wait for it to cool down again before you can fire again. So remember to watch this bar closely and prevent it from reaching the end of the bar! [/quote] [quote] Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenedes, sticky grenades, gas grenades, hive grenades, flying grenades, Freezer, Phasor, BFG and the Dollbomb Included Vehicles: UFO Included Gametypes: Gateways, Vehicle Gateways [/quote]

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109 downloads

Uploaded:11-18-2004

DM-1on1-WeepingTomb

dm1on1weepingtomb.zip | 4.62 MB

sacrifice the warriors¡¯ blood! [/quote]

Download

2519 downloads

Uploaded:11-17-2004

Deathball Full Install Zip

deathball23.zip | 105.69 MB

shooter. So you got these football pitches, and you have to get the ball into the enemy goal. You have a melee weapon and a balllauncher. With your weapon you can kick other players around, kill the enemy ballowner with 2 hits and also kick the ball away (volley). The gameplay is very easy too learn, but it\'s hard to master. At first it seems to be pretty simple, but the more you play the more you realise how complex it is and how many possibilities your team has. The ways to score are infinite.

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9149 downloads

Uploaded:11-15-2004

Excessive Overkill Zip

excessivev301_zip.zip | 4.51 MB

ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Excessive, it\'s not about staying alive; it\'s about taking as many people as possible out with you. [/quote]

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3514 downloads

Uploaded:11-15-2004

UnWheel MSU Edition Zip Install

unwheel_msu.zip | 405.85 MB

player an assortment of different styles of play and environments in which to drive. Along with this wide range of modes of play, UnWheel features every type of four-wheeled vehicle you could think of, from sports and rally cars, to monster trucks and massive mining trucks. Each vehicle can be customised to suit the driving envinronment or your driving style. [/quote] [quote] A wide range of gametypes: * Race Classic lap-based racing * Capture the Flag Players compete to return the flag to a central location on the map * Roamer \'Open-ended\' freestyle driving where players try to score by driving over random scoreing points * K-Ball Get the giant beach-ball into the goal to score * Rabbit Players compete for possesion of the flag in order to score * King of the Hill Dominate an area of the map for as long as possible to gain points Multitude of vehicles: * Sports/Racing cars Sleek and fast, well suited to road driving * Monster Trucks Giant trucks with giant wheels for giant offroad action * Rally cars The ideal mix of speed and great on- and off-road handelling * Wierd and wonderful A few little (and some rather large) extras to add spice to any round General features: * Freedom to choose any vehicle At the start of each map, you are given the option to choose any of the vehicles without restriction * Multiple camera view options Each vehicle has an array of camera angels available so you can use whichever suits you best * Headlights for night driving Turn your headlights on and off for fun or just to see where you are going at night * Multiple skins per vehicle Most vehicles have at least three or four skin variations available * Customisable vehicle setups At the start of each round, you are given the opertunity to set up your vehicle with custom settings such as tyre grip, suspension, wheight, etc. Later, you can pit in and make further changes if required * New HUD The HUD has been replaced with something a little more relavent, and shows gametype-specific information. Also featuring a rear view mirror which can be toggled on and off. * L33t effects All kinds of effects, including headlight volumes, brake/reverse lights (with dynamic lighting), sparks spew out when you make contact with solid objects, surface-specific effects for grass, mud, sand, ice, water, etc. * Customisable UnWheel is completely customisable and flexible, meaning it\'s easy to create your own gametypes, cars, etc. [/quote]

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2494 downloads

Uploaded:11-11-2004

Assault scorpion V1

assaultscorpionv1.zip | 50.9 KB

nothing else to say!

Download

1010 downloads

Uploaded:11-09-2004

DM-Planky

dmplanky.zip | 16.17 MB

result, it is a very CPU intensive map, much better for multiplayer. There IS bot support, but be warned, the fog really doesnt affect the bots aim, and they are a bit suicidal too... [/quote] A very nicely done map. The moving planks don\'t seem to cause that much trouble with my CPU, and my computer is a good 2 years old.

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2476 downloads

Uploaded:11-03-2004

Defence Invasion

defense_invasion.zip | 2.9 MB

you have to face the waves of the Invasion Monsters while preventing them from advancing further in the map. For 2-4 players.[/quote] Also comes with 2 maps: DEF-Claustrophobia and DEF-Serenna

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5701 downloads

Uploaded:10-31-2004

U2 Ranger

grexranger_ut2k4.zip | 5.52 MB

make them really shiny. [/quote]

Download

830 downloads

Uploaded:10-31-2004

Sion

ut2k4sion.zip | 832.25 KB

Tsuki Hime: Melty Blood, a spin-off (or something) of the hentai game Tsuki Hime. The game itself is a 2d fighting game for the PC with high production values and deep gameplay that got recently turned into an arcade game. Since getting a copy of the game is damn hard for a non-Japanese as few importers carry indy games I only know the character from the demo which lacks the story mode and therefore any information on her background story. I\'m going by what I found on the net here. Sion is an alchemist and fights with a whip-like device that allows her to read other people\'s minds. During some adventure she got bitten by a vampire and thus transformed into one herself. She\'s trying to hunt down the vampire that did this to her and at the same time searches for a cure (just killing your infector doesn\'t turn you back, obviously). Since even Melty Blood still has dating sim aspects, Sion of course falls in love with some guy named Shiki (psychopatic anime loser boy who cuts people into pieces). But I think I shouldn\'t tell you too much about the love life of the person on the other end of the Flak Cannon, right?[/quote]

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3110 downloads

Uploaded:10-31-2004

U2 Tech

grextech_ut2k4.zip | 4.72 MB

them really shiny. [/quote]

Download

122 downloads

Uploaded:10-31-2004

DM-Keramura

dmkeramura.zip | 9.19 MB

another map from this one, do so, & I\'ll have your balls for breakfast! PUNK! Now go away & have some FUN! Map also supports Game Saves for single-player gaming. [/quote] This map definately is fun, has tons of places to run around in.

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274 downloads

Uploaded:10-30-2004

DM-1 on 1 Sinpit 2K4

dm1on1sinpit2k4.zip | 967.56 KB

5-8 bots. Great Work here.

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3496 downloads

Uploaded:10-28-2004

LOZ Ganondorf Dragmire

ganondorf_ut2k4.zip | 802.34 KB

maps I uploaded before I went jobsearching to the normal ftp I forgot to do it Saiyaman156 says: Im on the can. Do I need say more? {D$K}OLIAX says: yes sir explain the poopy in detail does it have bump mapping?

Download

94 downloads

Uploaded:10-27-2004

Muralis Umod

muralisv1.15umod.zip | 60.24 MB

the upper hand in combat. The Muralis combat engine gives the player an attack buffer “queuing” up your next attack before the first is completed. [/quote] [quote] Muralis - A crown given to the first soldier over the wall of a besieged city. Muralis is the ultimate multiplayer hand-to-hand combat experience that combines all the elements you\'ve come to enjoy from Unreal Tournament 2004 to 3rd person fighting games. Muralis\'s gameplay currently combines hand to hand fighting and melee weapon fighting. With projectile weapons like guns in the not to distant future. Players can punch, kick,and eventually shoot and do many other things in any combination they choose. This is part of our \"open combat engine\" Which will allow more freeform combo\'s rather than specific pathed combos found in other games. This freedom, along with other gameplay elements seperates Muralis from other games of its genre. New Features Include: Co-op : Objective based game play. You and your teammates Vs. hordes of aliens bent on destroying you and your friends. Muralis Invasion : Same As UT2004 Invasion, but now use your hand to hand skills against the skarj hordes. Single Player: Option to the main menu; this behaves exactly as \"Instant Action\" does in UT2004. Practice mode now available from the main menu. This is a battle training tutorial going over basic gameplay and tactics. [/quote]

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997 downloads

Uploaded:10-27-2004

ONS - Uallyr

onsuallyr.zip | 24.86 MB

dropped quickly, the lake froze over and the stone of the tombs turned blue as a thin layer of frost spread over it. At sunset the ancient torches are relit for combatants fighting man against man - without vehicles, in one of the tournaments oldest arenas. [/quote] I have no energy to say anything. Great map though.

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1208 downloads

Uploaded:10-27-2004

Classic & Vehicle Domination Map Pack

cdominationmappack.zip | 80.73 MB

the same as the original, down to the unlimited use of the translocator! Also included is the new game type of Vehicle Domination. Domination with the use of Vehicles! Two styles of Control Points can be used. (Neither type affects play or scoring. They are only for visual preference.) The default being the new transparent style that really shows off the 3D power of the Unreal Engine. The other style of Control Points, is the original style. The look and feel should make any returning veteran feel at home. [/quote] Something to make you UT99-ers somewhat happy.

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1073 downloads

Uploaded:10-27-2004

KouRyuuB

ut2k4sknkouryuublack.zip | 1.41 MB

worth it.

Download

1590 downloads

Uploaded:10-24-2004

DM-Haunted Halloween

dmhaunted_halloween.zip | 7.47 MB

play. I also optimized it pretty well to fair good with lower end systems. Although lower end systems miss out on stuff like - flares, shadowed lighting, clearity of textures. [/quote] A fun map. The optimizations do work well.

Download

828 downloads

Uploaded:10-24-2004

Star Wars Sounds

swsounds_v1.zip | 637.86 KB

Download

912 downloads

Uploaded:10-13-2004

DM-1on1-PhoenixSE

dm1on1phoenixse.zip | 5.05 MB

PhoenixSE features the same physical layout as the original, but it has a new weapon layout. In general, if you didn\'t enjoy the first one, you probably won\'t enjoy this one, but hey, what the hell, give it a try :D For those who loved the original - well, you\'ll love this one even more :D

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5000 downloads

Uploaded:10-13-2004

AS-Osaka (MSU-F)

asosaka.zip | 19.7 MB

Download

920 downloads

Uploaded:10-13-2004

AS-Cirban (MSU-HM)

ascirban.zip | 3.25 MB

the conveyor belts (and launch chutes to the upper level) are at the edge. -When capping one of the control panels, look up!! Defenders will hit you from the rooftops if you aren\'t looking. -If you have trouble getting those last couple of panels, don\'t run directly to them! Come off a side-street or jump down from above. -Attackers can hit the final power rods from close outside the building, so only defend inside if someone gets past you.

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467 downloads

Uploaded:10-11-2004

Omega

omega_ut2k4.zip | 927.63 KB

Download

2185 downloads

Uploaded:10-11-2004

VCTF PipeLine

vctfpipelineredux.zip | 2.56 MB

Download

1557 downloads

Uploaded:10-10-2004

Control1A

controlx1a.zip | 56.71 KB

have, nuff said

Download

2488 downloads

Uploaded:10-10-2004

Contamine

contamine.zip | 746.89 KB

Download

4278 downloads

Uploaded:10-08-2004

Vehicle Invasion

vehicleinvasion115.zip | 149.45 KB

turrets are disabled. You can change the player\'s health and shield strength. AVRIL and RAPTOR\'s rockets lock on monsters mutators included. More maps supported including AS-Mothership, AS-Acatana and Navy maps. JailBreak maps fully supported and satoreMonsterPack v1.03 and higher for the lock-on. You can force default UT2004 weapons or vehicles in map with different weapons and modified vehicles. Maplist configuration supporting all maps. Fixed Cicadas Include to fix the Crosshair problem and the stuck problem. The mutator auto replaces the Cicada by a fixed Cicada so no mutator is required to do the change. The mutator adds Health Chargers in map without Health Charger or Health Pack.

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2947 downloads

Uploaded:10-08-2004

BUF Skin Pack

bufskinpacksd_01.zip | 55.74 MB

Download

2768 downloads

Uploaded:10-07-2004

OMFG 2

omfg2_v1.0.zip | 183.73 KB

WOTgreal editor by Dean Harmon. Quick hack to get dual OMFG\'s and infinite ammo (999 pickups). Oh, and homing rockets... Added some AI from RocketLauncher but still doesn\'t stop bots killimg themselves!

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302 downloads

Uploaded:10-05-2004

DM- Morta

dmmorta.zip | 21.58 MB

you can tell since all the rough edges in gameplay seem to have dissapeared.

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7354 downloads

Uploaded:10-05-2004

Necris Skin Pack II

necrisskinpack2.zip | 10.6 MB

Download

8136 downloads

Uploaded:10-05-2004

Zombies of NightMare

zombies_of_nightmare1.zip | 4.9 MB

restarted. The maximum number of Zombies in the arena and the Zombies skill,starting health and the damage done per second is configurable (Note that the damage done is then adjusted according to the skill eg.the lower the skill, the lower the damage). You can set the Zombies to be very aggressive as well. When a Zombie dies, he drops a pickup (such as health packs, shield pack, udamage, etc..), according to a "dropping probabilty" which can be set in the mutator's options. You can allow a "special dropping", which is meaning that in a configurable percent of cases a killed Zombie drops a "special" and also configurable pickup (XWeapons.RedeemerPickup as default). You can optionally allow Zombies to gib up violently and eventually explode, upon death. WOOT!!! The "gibbing probability" is configurable as well as the explosion damage, radius, damage type, emitter and sound. Ah!... and enjoy the new game-type I called "Skulls Invasion" !!! "Skulls Invasion" is the name of the new game-type where humans have to fight against an evil order of Skeletons!!! The Skeletons' properties are all set in order to the skill you choose in the mutator option panel.

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2195 downloads

Uploaded:09-29-2004

Deployable Fun

2k4_deployablefun.zip | 3.22 KB

Download

8923 downloads

Uploaded:09-18-2004

Lucifer 2K4

ut2004mdllucifer.zip | 3.89 MB

Download

4267 downloads

Uploaded:09-04-2004

UT2004 Navy Mod

ut2004navyumod.zip | 19.05 MB

and enjoy. Plus, all you map makers out there can add these to your maps. The bots don\'t usually like getting in the boats for some reason, maybe they get seasick?

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1686 downloads

Uploaded:09-03-2004

CTF-Football

ctffootball2004.zip | 2.27 MB

were wasted...

Download

1990 downloads

Uploaded:08-30-2004

Qx9 (v3)

qx9v3.zip | 4.39 MB

Download

7016 downloads

Uploaded:08-29-2004

Zencoders Weapons

ut2004zencodersweapons203.zip | 2.42 MB

Download

1090 downloads

Uploaded:08-29-2004

Cade

cade.zip | 1.51 MB

Download

2074 downloads

Uploaded:08-21-2004

DM-Below Tokara

dmbelowtokara.zip | 2.57 MB

the Forest Arena became mostly destroyed from the constant tournaments, the forest and practice arenas were left derelict. Now, disused and slightly run-down, the practice arena was recently re-acquired by Liandri and opened as a tournament arena. [/quote] Download this NOW!! It is that good.

Download

4340 downloads

Uploaded:08-21-2004

DM-TDB-Cartwright Hall

dmtdbcartwrighthall.zip | 17.2 MB

Lister. The hall, surrounded by a first rate park offers something for everyone. Exciting temporary exhibitions plus permanent art collections, including 20th Century British Artists are on display. The UT2003 version of this map was my submission to PC Format Magazine\'s \"Design a UT2003 level and win a PC\" contest. (PC Format Issue 154 - November 2003) UPDATE: My map won 1st place in the aforementioned contest and I received a new computer as the grand prize. In addition, I was invited to the UK to visit Cartwright Hall in person. I will take the trip later this year (2004). During my visit I will take reference photos and measurements for an updated version of this map! Visit my website (www.funrealtournament.com) for more information as it becomes available. [/quote] A very nice map, who wouldn\'t enjoy running around a museum killing people?

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1675 downloads

Uploaded:08-18-2004

DM-TDB-Healpod

dmtdbhealpod.zip | 9.27 MB

thing is cool. But the button of death isn\'t, lol.

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3031 downloads

Uploaded:08-18-2004

DM-TDB-Crane

dmtdbcrane.zip | 9.4 MB

the edge. Way up on the top there is a sniper rifle.

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3619 downloads

Uploaded:08-18-2004

DM-TBD-Aztec

dmtdbaztec.zip | 7.15 MB

than the original map. For those of you who haven't played CS (for some ODD reason), this map is something that will remain a gem in your Map folder.

Download

2051 downloads

Uploaded:08-15-2004

ONS-An Honorable Death

onsanhonorabledeath.zip.zip | 13.9 MB

won\'t spoil it for all of you though. Bot support isn\'t perfect on the map, but it does the job. I do wish it had weapon lockers, I couldn\'t find one anywhere. There are weapons sitting around, just no weapon lockers. Definately worth a download for you ONS fans.

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4159 downloads

Uploaded:08-11-2004

China Girls

chinagirls.rar | 3.42 MB

dressed in her cammo gear and armed with a glowing yellow dragon sword. [/quote]

Download

774 downloads

Uploaded:08-09-2004

Anguish

anguish.zip | 997.17 KB

Download

3988 downloads

Uploaded:08-08-2004

AS-Monster Maze

asmonstermazev2.rar | 4.35 MB

maze that is defending by Invasion monsters. Very fun. The bot support needs some working, because none of my bots were on the attacking team. This requires at least Satore Monster Pack 1.12 or higher. Check the readme for links. This is great for online play. Well worth the download even if the bots are a little goofy. It isn\'t that hard to get them to switch.

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5173 downloads

Uploaded:08-08-2004

Suhi Model Pack

ut2004suhi.zip | 6.5 MB

Download

3048 downloads

Uploaded:08-06-2004

Adella

adella.rar | 1.54 MB

jumping animations, lol.

Download

2236 downloads

Uploaded:08-03-2004

ONS-FireStorm

onsfirestorm.zip | 2.07 MB

Download

559 downloads

Uploaded:08-03-2004

Clone Bandits (ZIP)

clonebandits1.0noumod.zip | 50.88 MB

stocked with life-giving clones. Sweet, sweet clones! As a \"Bandito de los Clones\" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from your enemy\'s supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base in a selection of tricked-out vehicles. Drop \'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun![/quote] This mod adds a new gametype to 2004. Its alot like ONS, but instead of power nodes, you steal clone pumps, and steal clones from the enemy\'s base. Uses its own custom vehicle set, which includes some fritchin\' wacky stuff. Rocket Propelled Exploding Motorcycle, anyone? Definitely worth a download!

Download

1111 downloads

Uploaded:08-01-2004

ONS-LastBattle

onslastbattle.zip | 3.18 MB

spectacular dog fights with lots of your peeps. Bots DO NOT play this map well. Hoping the author will release a bot pathed version.

Download

492 downloads

Uploaded:08-01-2004

DM-TwistedRubbleBeta1

dmtwistedrubblebeta1.zip | 3.07 MB

small level. Not much to say about it.

Download

1350 downloads

Uploaded:07-31-2004

DM-Turbine

dmturbine2004te.zip | 6.83 MB

Download

6109 downloads

Uploaded:07-31-2004

Magdalena

ut2k4magdalena.zip | 4.09 MB

Download

800 downloads

Uploaded:07-31-2004

Legendary Ut2k4

legendaryut2k4.zip | 4.03 MB

Download

1986 downloads

Uploaded:07-31-2004

AngryMan

angryman2k4.zip | 2.69 MB

steroids, and hGH. Remember kids, just say no. This is NOT a Hulk model, because "The Hulk" is a trademark of Marvel Comics. Originally, I attempted to create a bodybuilder, because a realistic human is the most difficult challenge. I also drew some inspiration from The Hulk movie. So, don't email me about how the real Hulk should look like this or that. INSTALLATION: 1. unzip the file, and place the files in their corresponding directory: AngryMale.ukx ==> Animations Directory AngryMale.upl ==> System Directory Angry2k4.utx ==> Textures Directory AngryKarmaAssets.ka ==> KarmaData directory KNOWN PROBLEMS: There are problems associated with it's size, such as the player selection screen, or interpenetration with weapon and vehicle models. You can still crawl into tight spaces, and sit in vehicles though. I'm still not sure about the collision boundaries with bullets, so don't whine if you think you hit him, but didn't see blood. It might be the same as a regular sized character. The first person camera remains at the same height as a regular sized character. The model may not deform perfectly because of the ourageous proportions, and I used the default animations. Still, UT has one of the best bones system out there, and this shows it.

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3996 downloads

Uploaded:07-30-2004

ONS-Apocalypse

onsapocalypse.zip | 15.97 MB

Download

4363 downloads

Uploaded:07-30-2004

Osama Bin Llama 2004

osama2k4.zip | 4.67 MB

Download

418 downloads

Uploaded:07-30-2004

DM-Pressure][

pressure.zip | 1.75 MB

accidentally killed his 23 students in the pressure chamber. While fending off accusations of \'n00b\' and \'OMFG j00 suXXor teh boen\', the Quakemaster issued the following statement: \"Humiliation\". After seemingly endless litigation, Liandri Corporation has been cleared of any and all responsibility for the tragedy and is pleased to announce the re-opening of thier North American Pressure Facility, which has been updated during the investigation, for tournament use. Quake afficionados are no longer admitted on tour dates.

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2173 downloads

Uploaded:07-30-2004

Copper Head

copperhead.zip | 1 MB

Download

7638 downloads

Uploaded:07-30-2004

kitty

kitty.zip | 2.04 MB

... i wanted it to be the same structureless slick style as in splintercell hitman and metal gear solid

Download

940 downloads

Uploaded:07-30-2004

Legendary1

legendaryut2k4.zip | 4.03 MB

Download

801 downloads

Uploaded:07-30-2004

DeathBowl Fortress

dmdeathbowlfortress.zip | 2.59 MB

Download

2444 downloads

Uploaded:07-30-2004

CTF- Odium Castle

ctfglodiumcastlere.zip | 11.44 MB

clearly converys of what seems an aftermath of a brutal battle in an old Keep or Castle. The rain puring down, creating small puddles and great ambient boise. The texturing is very well done and the blood stained grass is a really nice touch. Item placement is extremly well. Gameplay is good, but at first i found the layout abit confusing, but what would you expect in a old building. The lighting was good but, there couldbe some improvemtns - like the idle torch on the floor, could have a firery glow/flicker and the texturing on the wood that is buring could be more... Burning and less 'fresh' wood like. Architexture was appealing to the eye and fitted the theme well , aswell as texturing. Some people may dislike this map as it promotes flag camping, with the LG above the flag, but this can be easily overcome by a flak shell through the windows. Very balanced map and a keeper on my rotating. If only I played CTF more and less INV. ^_^

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4800 downloads

Uploaded:07-30-2004

AS-Thief_SE

asthiefse.zip | 5.13 MB

Download

18044 downloads

Uploaded:07-30-2004

DOAX Tina

ut2k3doaxtina.rar | 3.45 MB

Download

3184 downloads

Uploaded:07-26-2004

Badger

2k4badgerbadger.zip | 577.44 KB

permission to make this model.

Download

262 downloads

Uploaded:07-24-2004

ANTITCC117

antitcc117.zip | 154.5 KB

client\'s game upon connect. (Sorry about the weird filename, but this tool wouldn\'t work with a different name.)\" -Author (>^_^)>

Download

556 downloads

Uploaded:07-24-2004

Hot Potato 2K4

hotpotato2004.zip | 69.46 KB

Download

1056 downloads

Uploaded:07-24-2004

CTF-Roman Arena

ctfromanarena.zip | 8.54 MB

Download

3819 downloads

Uploaded:07-18-2004

Node Runner (Final)

noderunnerfinal1.05.zip | 2.08 MB

can also use crouch to lower the vehicle. Pretty similar to the manta. It has 250 health

Download

2034 downloads

Uploaded:07-08-2004

UT2004Mi (ZIP)

ut2004mi.zip | 1.12 MB

Download

639 downloads

Uploaded:07-08-2004

GREED2004(ZIP)

greed2004nout4mod.zip | 1.43 MB

which makes you think should i get that kill or take my coins to the bank :P

Download

867 downloads

Uploaded:07-08-2004

GREED2004(UMOD)

greed2004.zip | 1.42 MB

which makes you think should i get that kill or take my coins to the bank :P

Download

4707 downloads

Uploaded:07-08-2004

Little Eris 2004

ut2k4mdllittleeris.zip | 3.49 MB

"Robot" but speaks "Merc" voice. (Voices are "Merc". Cries are "Merc". SoundEffects are "Robot".) Auther: Hide 2004/5/22 Modeling: LightWave 7.5 Constructing PSK: MilkShape 1.7.0 Skining: Photoshop 4.0 Packing UKX: UnrealED 3.0 Polygons: 2600 Textures: 2x1024x1024 1x512x512 1x256x512 Team Color Support: No Custom Animations: Yes (But most of animations are used from the default female model. Some new custom animations only.) Custom Sounds: No new voice, but 2 new SoundGroups in SPECIES_MercBot.u Custom Karma: No *** Extras *** If you have both of the skin-packs "ut2k3skn-LittleErisA1" and "ut2k3skn-LittleErisA2", you can use those skins with this model in UT2004. To install, just copy the LittleErisA1.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA1".) LittleErisA2.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA2".) LittleEris2k4A.upl file to UT2004's System folder (This file is in "Extras" folder of this model.) radeonator2000

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4094 downloads

Uploaded:07-08-2004

Monstar

monstar.zip | 3.68 MB

Download

775 downloads

Uploaded:07-03-2004

VDM mappers package

vehicledmmapperspackage.zip | 13.22 KB

Vehicle DM Package - Version: 1.0 - Date: 23 06 2004 - Author: Ash (A.N.) - Brief Description: Package for Vehicle DM mappers - Included Files: Vehicle_DM_Package_CubeMap.ut2 readme.txt (this file) ------------------------------------------------------------------------------ -Full Description This embedded package for Vehicle DM mappers has two functions: 1) It changes the AI for \'Normal\' (not Team) DM to a modified one, so bots will use vehicles, just as in Team DM. It detects if you are actually playing a \'Normal\' DM game, and not other gametypes that are played on DM maps (Team DM, Invasion etc.), and it changes the AI *only* in that case. So there cannot be any problems with other gametypes, because it doesn\'t change the AI if you are not playing \'Normal\' Death Match. 2) It enables vehicles in the map (both ASVehicleFactories and ONSVehicleFactories). See below for instructions on how to put this in your Vehicle DM maps... ------------------------------------------------------------------------------ * IMPORTANT NOTE! READ CAREFULLY * This was tested with 3236 UT2004 patch. I cannot be held responsible in case a future Epic patch should make some changes to UT2004 code that could interfere with this code! I think I should warn you about this... looking at the code one could say that this is rather unlikely, but I cannot guarantee that it will be compatible with all future patches! Anyway, I put a line of code that tests if bAllowVehicles is True by default in DM. Up to now, (3236 patch) it is not. (it is true only for ONS, AS and VCTF). But, should they enable vehicles in DM in the future, they\'ll put that to true, and they should change the AI too. In this case, my package will recognize that bAllowVehicles is True by default, and it won\'t change the AI with mine...

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590 downloads

Uploaded:07-03-2004

PHP Server Spy UT2k4

ut2k4phpserverspy_1.0.zip | 22.45 KB

]here[/url]. Read the included Readme.txt for more info.

Download

2074 downloads

Uploaded:07-03-2004

Bullet Time 2004 Umod

bullettime.rar | 8.36 KB

in the mutator settings screen. The speed that BulletTime can also be set in the mutator configuration settings. I dont yet know if this will work on a multiplayer game, but in theory if should - please email me at curse_101@hotmail.com if you want help with this. [/quote] Similar to some other mods we have, but works with Chaos UT2k4!

Download

1116 downloads

Uploaded:07-03-2004

Jailbreak 2004 Service Pack 1

jailbreak2004apatchzip.zip | 11.14 KB

requests. 136156 – Web admin interface (and web scoreboard) doesn\'t react anymore after a level change. 136040 – Web scoreboard \"Join server\" link uses unreal:// instead of ut2004:// on UT2004. 136023 – Accessed None log spam by JBInterfaceHud and JBLocalMessage on dedicated servers. Might be related to server-side demo recording tools. 136386 – Some netcode fixes to improve network performance. One of them is particularly worth noting – see \"May 31, 2004\" on Mychaeel/Developer Journal. Gameplay 135985 – Some players respawn in jail if a map is played with too many players for its size. 136512 – Connecting players occasionally get wrongly llamaized. – public thread 136183 – Enhancement: Added an option to always favor human players over bots for arena matches. 136072 – Enhancement: No momentum transfer by the Shield Gun to players not participating in a jail fight. 136290 – Enhancement: Added bot call signs to scoreboard. 136465 – Enhancement: Surveillance cameras are deactivated for jail-fighting players and during the execution sequence. 136382 – Release announcements for enemy team not played for jailed players. 136168 – Teleporter add-on transports players to the wrong base. – public thread 136374 – Not all players are showing up on the scoreboard. – public thread 136374 – Last Man played even if not the last man, occasionally. Probably related to the previous bug; JBTagPlayer did not register in the linked list correctly on client side upon rejoining from spectator mode. – public thread 136430 – Arena cam does a long \"zoom-in\" movement and/or \"tracks\" a fixed point in the map for a short time after being activated. User Interface 136000 – Players are unable to join another game (of a different game type) after selecting \"Jailbreak\" once in the server browser (or having it selected from the previous game). 135362 – Temporary key bindings keep popping up when somebody joins the server. 135362 – Enhancement: Pressing Alt-Fire instead of Fire permanently hides the auto key binder dialog (until the auto key bindings change). 136356 – Some loading screens, map preview images and panorama maps appear blurred at low texture settings. 135972 – Enhancement: Fall back to default voice if voice pack cannot be loaded. (That happened to our beta testers after the default voice pack name was switched after the last internal release.) Mapping 136347 – Enhancement: Added full support for vehicles in Jailbreak. 132123 – Numerous fixes and enhancements in JBMonsterSpawner, and made bots shoot at monsters which try to kill them (just for the fun of it). Manual Information on creating human ladders updated. Links in navigation bar now work on case-sensitive OSes. Other Known Issues (third-party bugs and problems) Double-clicking the installer just pops up Windows\'s \"Open file with\" dialog. Your .ut2mod or .ut4mod file association is broken. WORKAROUND: Download UT2kx Regcheck and run it to fix your file associations. Installer doesn\'t detect installed UT2004 and refuses to install Jailbreak. Frequent mess-up caused by other installers. WORKAROUND: See this public thread for details and a workaround. Patch installer doesn\'t detect a previous installation of unpatched Jailbreak 200x and refuses to install the patch. The previous installation of Jailbreak 200x is only detected if you used the UMod installer to install that, too. WORKAROUND: See this public thread for a workaround. Can\'t connect to standard gametype servers anymore. Known UT2004 bug relating to custom game types. Fixed as of Jailbreak 200Xa (Service Pack 1). WORKAROUND: Install Jailbreak 200Xa (Service Pack 1), or see this public thread for details and a workaround. Jailbreak doesn\'t show up in the server browser. Yes, it does. Scroll up! :-) Jailbreak Web Scoreboard redirects to an incorrect IP address on reload. The web server\'s external IP address isn\'t properly detected by the game. WORKAROUND: See this public thread for a workaround. Wrongful \"Speed Hack Detection\" on servers. Known UT2004 bug. Epic is working on fixing it for the next patch. WORKAROUND: Here are the settings for UT2004.ini with which you can disable Speed Hack Detection: [Engine.LevelInfo] MaxTimeMargin=0.0 TimeMarginSlack=0.0 MinTimeMargin=0.0

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2844 downloads

Uploaded:07-03-2004

General Lee

generallee.zip | 399.35 KB

details I didn\'t want to waste time on if the process was going to be too difficult to see through to completion. I have to say, now that I\'ve got it working in game, it really wasn\'t nearly as difficult as I thought it would be. This version of the General Lee is all fun with no guns. I made it pretty fast so you can catch some serious air off the right hill. While you\'re in the air you might want to try out that horn. ;) Now that I\'ve got this first version complete, I\'m going to start working on a completely new version from the ground up. It\'ll have: an interior and see through windows like the Hellbender, miniguns on the front, a bit higher poly model with a lot more detail, a more detailed skin with a shiny environment map, possibly a turret, and a lot more work on the physics. This version however is final. My son and I have play tested it for several hours and it works very well. There are a few glitches like the front tires popping through the hood for a second when you land off a big jump, and when it is destroyed you see the Scorpion exploding, but those are very minor things that don\'t take away from the fun. To install the General Lee: 1) Copy dukestex.utx to your UT2004/Textures folder. 2) Copy GeneralLee.u to your UT2004/System folder. 3) Copy ONSGeneralLee.ukx to your UT2004/Animations folder. To use the General Lee: 1) Start an instant action ONS game. (you have to be on red team) 2) Open the console. 3) Type god to turn on godmode so that the General Lee does not kill you when it spawns on top of you. 4) Type summon generallee.onsgenerallee 5) Type god to turn off godmode. 6) Have fun! (Tip: if you want to summon more General Lee\'s you don\'t have to type the summon command again, you can hit the up arrow in the console to back up through previous commands you\'ve typed.) Feel free to use the General Lee however you want. If you want to add it to a map, go ahead. If you want to edit it, send me an email flynnflak@gmail.com and I will send you the source files. (source textures with layers, unreal script class file, and model)

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924 downloads

Uploaded:07-03-2004

ONS-Dreamus Beta 3

onsdreamusbeta2.zip | 9.34 MB

Download

286 downloads

Uploaded:05-15-2004

ONS-DryIce

onsdryice.zip | 4.5 MB

raptors, lots of nodes and very nice snowy scenery with a kind of industrial feel :) So this map goees into my selection. The only bad thing is it can take longer than other maps to load, although I\'m not sure why. ~Szico VII~

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953 downloads

Uploaded:04-28-2004

ONS-IronSpine-Fixx0r

onsironspinefixx0r.zip | 8.76 MB

Download

10220 downloads

Uploaded:04-28-2004

ONS-Icarus

onsicarus.zip | 4.1 MB

Download

1130 downloads

Uploaded:04-28-2004

ONS-Camo

onscamo.zip | 2.39 MB

Download

1932 downloads

Uploaded:04-28-2004

ONS-Biohazard

onsbiohazard.zip | 3.21 MB

Download

854 downloads

Uploaded:04-28-2004

ONS-WasteLand

onswastelandv21.0.zip | 2.3 MB

Download

3607 downloads

Uploaded:04-15-2004

DM - 1 On 1 Perversion

dm1on1perversion.zip | 3.59 MB

in:D -------------- Author\'s Notes -------------- A fun little 1-on-1 map. A few textures are by BerneyBoy (http://www.planetquake.com/berneyboy) with a couple of modifications here and there by myself. Enjoy! ~Screenshots By TBV_Betrayer~

Download

328 downloads

Uploaded:04-15-2004

Health Only 2K4

healthonly2k4.zip | 13.01 KB

one matches for a \"fair\", even game. It is a server-side mod, and doesn\'t require any Server Packages lines. So this is a fair bit against the Keg O\' WhupAss, but everyone is different, HAVE YOUR GAME YOUR WAY:)

Download

10010 downloads

Uploaded:04-11-2004

BFG

bfg.zip | 13.77 KB

BFG in the Arena mutator. If youselect BFG, you cannot reload. But I don't think anyone will be able to run out 999 rockets before they die :P

Download

1360 downloads

Uploaded:04-10-2004

DM-Impact Arena

dmimpactarena.zip | 1019.48 KB

mobility and close combat. Perfect for Impact Hammer! 2 jump pads on the end of each section of the cross, allow the players to criscross the action in the air for unstoppable craziness. 4 sets of 3 jump pads below the main section can be used to save yourself from the lava pit. That section (from the lower pads, to the lava) also contain an anti-gravity well which can save you from molten death. It is NOT strong enough to save you from a direct fall, but you can dodge off the wall to stall yourself long enough for the gravity to effect you and pull you back up so you can reach a jump pad to get back into the action. The anti-gravity well starts where the Blue line is, around the wall on the map. So dodging off the wall right around that area will have the best effects. The 20 jump pads, and the addition of a gravity well, add strategic depth to a simple, though crazy, level. ~Szico VII~

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947 downloads

Uploaded:03-26-2004

ONS-Serration

onsserration.zip | 2.89 MB

promptly converted it for the tournaments.

Download

151 downloads

Uploaded:05-30-2012

DM-Invasion-A-Vs-B

dminvasionavsb.ut2 | 3.54 MB

Download

48 downloads

Uploaded:04-27-2012

CLN-TwinTombs

clntwintombs.zip | 4.33 MB

map has been changed to include the Pump Towers for either side (Red base/Blue base). Along with the vehicles, Hot Rod, Rocket bikes, and tanks.

Download

31 downloads

Uploaded:04-27-2012

CLN-MahloeehFirst

clnmahloeehmap.zip | 18.82 KB

map consist of two alien egg containers that the player captures and takes to his camp to score (as in CTF, capture the flag), and two towers that need to be built (as in Onslaught).

Download

129 downloads

Uploaded:04-05-2012

DSDB-MapPack-April

dsdbmappackapril.zip | 47.41 MB

lately. 4 maps are in this mappack but all can be played on CTF or DM. Each map has the required server files for compressing as well. All of the maps are fun and can be played on CTF/DM with mutators too! I hope they are as fun for you as it was for me creating them.

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106 downloads

Uploaded:03-15-2012

Forbidden Planet

dmforbiddenplanet.zip | 2.55 MB

Download

56 downloads

Uploaded:12-14-2011

CTF-FFH Industrial

ctfffhindustrial....zip | 1.81 MB

Download

165 downloads

Uploaded:12-08-2011

Dm-DesertWarExtreme_2K4.ut2

dmdesertwarextreme_2k4.zip | 11.54 MB

is made by Miracle Matter. This mutator changes the ONS painter into a nuclear one. It combines very good by the gameplay of this map. Map is suitable for an intense fight with 4 or more players. It is also tested onnline, gould not find mayor bugs. Another feature of the map are the several \'secret\' teleport entrances to the ONS minelayer and several other powerups. This map is fun for sniping or invasion gameplay. There are more vehicles in this map as in desertwar-final.The many new static meshes were made by me, except the chairs and tanks, they come from the spin-off game \'Red Orchestra\'.

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10 downloads

Uploaded:10-10-2011

Heather Chandler Voice Pack

heatherchandlervp2k4_v1.0.rar | 1.1 MB

[i]Heathers[/i] for Unreal Tournament 2004. If you haven\'t seen the film yet, then I suggest you don\'t use this voice pack because it may contain spoilers. [b]Samples:[/b] \"F*** me gently with a chainsaw!\" \"You blow it tonight, girl, and it\'s keggers with kids all next year.\" [b]Contents:[/b] 3 Acknowledgments 0 Names 6 Friendly Fires 2 Orders 2 Other/Miscellaneous 14 Taunts

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49 downloads

Uploaded:10-04-2011

Leslie Burke

lbtex.zip | 1.65 MB

Download

24 downloads

Uploaded:09-24-2011

Winona Ryder Voice Pack

winonarydervp2k4_v1.1.rar | 3.71 MB

Sound clips taken from her movies in fifteen titles. Voice pack updated in September 23, 2011. [quote]Winona Ryder is one-of-a-kind promising American actress, widely known for her excellent movies in some leading and supporting roles that I decided to make a voice pack of her for UT2004. This voice pack contains \'different age\' of this character that is certain made a range from child star to adult actress; this is the only necessary when her movies from the past were highly impact in the making of this voice pack since the 1986 film Lucas was her first debut feature when she is young. I couldn\'t find some of her clips for Order and Other events that needs to complete this pack, but it does contain all the text for any events which do not have sounds attached to them, so you can still use them. That\'s because there are too many movies of her to be recorded and compiling some more samples though. The sounds are 8-bit, 22 kHz mono .WAV files. Have fun and happy fragging. ;)[/quote]

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65 downloads

Uploaded:09-12-2011

DM-WorldWar100

dmworldwar100.zip | 904.05 KB

area. The music was ripped from another map which I cant remember.

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13 downloads

Uploaded:09-05-2011

Sergeant Al Apone Voice Pack

sergeantaponevp2k4_v1.1.rar | 2.61 MB

clips were added. Credits to James Cameron and 20th Century Fox. [QUOTE]Al Matthews plays the role of Sergeant Apone in James Cameron\'s critical acclaimed 1986 sci-fi/action film Aliens. Apone was sent out to Acheron LV-426 to investigate the incident at Hadley\'s Hope, and was the second in command of the squad when he joined the Colonial Marines Corp. He later achieved the rank of Gunnery Sergeant. Now this cigar-chompin\', smack-talkin\', gun-slingin\' tough guy is gonna show you how it\'s done in the Tournament! This voice pack has sounds for nearly all events. Version 1.1 is adding some unused sounds for a bit to make more understandable; so it will make a complete VP, except for the two (Defending/Offensing). You will notice that some few events in Orders and Others section are using the same clips that should be intended to leave that.[/QUOTE]

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16 downloads

Uploaded:09-05-2011

Brooke Shields Voice Pack

brookeshieldsvp2k4_v2.0.rar | 3.47 MB

adult actress. [QUOTE]This is a voice pack of the beautiful and stunning American actress Brooke Shields, known for her controversial roles that include Pretty Baby (1978) and The Blue Lagoon (1980). The voice pack contains different age of this celebrity that is certain made a range from child star to adult actress. This new version is quitely adding more sound clips and the file name with the .U, .INT and .UPL extensions are the same as the file size is bigger enough. Some old movies are very particular for me to do some samples recorded from VCD or DVD as just came out of the box into my DVD-ROM, not even if you have any VHS video formats to obtain record some samples using your microphone to reach out of your speakers on your PC, familiar with the sound card. The text for these blank events is in place so you can still use the command, you just won\'t hear anything. The sounds are now 8-bit mono, 22kHz, PCM format to shrink the file size. If you have the original bigger size, just overwrite the files with the newer files.[/QUOTE]

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21 downloads

Uploaded:09-05-2011

Danielle Harris Voice Pack

danielleharrisvp2k4_v2.0.rar | 3.12 MB

It contains different age of this celebrity that is certain made a range from child star to adult actress. [QUOTE]Danielle Harris, known as the popular scream queen for her roles in several horror movies, including Halloween 4: The Return of Michael Myers (1988) & Halloween 5: The Revenge of Michael Myers (1989) as Jamie Lloyd and Rob Zombie\'s Halloween (2007) & Halloween II (2009) as Annie Brackett. It took one month for me to rebuild this sound pack into 1 by Voice Packager. I have a table below of all the movies from which I recorded the samples for this pack (they are sorted by year) and the roles of the characters are shown in UnrealEd 3.0 depending some samples are being recorded. This is a second and updated version of the voice pack with sounds for most events. It contains different age of this celebrity that is certain made a range from child star to adult actress, mentioning the \'Sound Clip Years\' is used; but it contains amount of swear words in some taunts that may be too unsuitable for younger players to hear. In this version, I\'m adding some more clips of the three characters (plus two new); the HTML document of the ReadMe file has a new style built with CSS3, I tried to build my own webpage, but to no avail, at least there are two sound samples and two images came out from this, some links are for non-Unreal-related sites; and have made a few fixes to problems that I did not see in the previous versions. You will notice that not all of the voices are the same. The same sounds are used for Double Domination and Capture the Flag gametype. I had to rename the .U, .INT and .UPL files in the archive because it was worth to cause some earlier versions I\'d modified.[/QUOTE]

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55 downloads

Uploaded:09-05-2011

Bruce Campbell Voice Pack

brucecampbellvp2k4_v1.0.rar | 4.14 MB

archive that contains only one of each sounds with 8-bit, 22 kHz mono .WAV files; these are taken from the early 80s and 90s as he started his career timeline. Some of the samples are extremely complete and understandable with cover all the bases here except with the Name/Leader sounds. GoldWave 5 is used to increase the volume of all the samples, it should be more audible above the sounds of gunfire and explosions. The same sounds in the Others section are used for Double Domination gametype. I would admit it that there are more samples of him in the early 21st Century and compiled them to the new pack of Bruce Campbell. I hope you will enjoy this pack.[/QUOTE]

Download

10 downloads

Uploaded:09-05-2011

Jennifer Connelly Voice Pack

jenniferconnellyvp2k4_v2.0.rar | 3.79 MB

actress. The ReadMe file of the archive is in HTML format and has links to images and sounds. [QUOTE]Jennifer Connelly is one of the most beautiful actresses in Hollywood, nothing to say that this is how pay tribute to some a lot of actors/actresses that I recorded some couple of samples and compiled them to UT2004, hopefully this is the way that I was started. I\'m not a huge fan of her but almost frequently caught up in my sense of reality because she deserves well. This is a complete and robust voice pack fill the Acknowledgment, Friendly Fire and Taunt events, as well as Order and Other events, but still I tried to cover all the bases here though; the default texts are appeared in place that you can still use them anyhow without hearing the sounds. This voice pack is a compilation of her movies so it contains \'different age\' of this celebrity, ranging from child star to adult actress. The irrelevant samples for her are removed I didn\'t like that doesn\'t understand enough and adding more samples for her in this second version to make loud and clear. Note that the package name is ending with \"VP1\" suffix, it means that this is the volume of the voice pack instead of renaming it, calling itself a \"Jennifer Connelly Voice Pack One\". I\'ve included the .UPL file with a portrait in the .UTX file of this character that can be used as a bot for Instant Action or Multiplayer games. It is not a full model, so the texture only shows a portrait. This voice pack contains foul language throughout, so there was no point in me marking any of the taunts.[/QUOTE]

Download

63 downloads

Uploaded:07-14-2011

Rotation Factory

rotofactory.zip | 6.14 KB

rotation list spawns. Phasmida1

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103 downloads

Uploaded:07-05-2011

DM-Rankin-Hog-Warts

rankin_hog_warts.zip | 1.37 MB

pickups and weapon bases remain in the same location.

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22 downloads

Uploaded:05-26-2011

Danielle Harris Voice Pack

danielleharris2k4vp11.zip | 3.27 MB

range from child star to adult actress.

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67 downloads

Uploaded:05-20-2011

DM-AncientHall

dmancienthallv3.zip | 2.53 MB

(http://unrealtournament2004.filefront.com/file/DMAncient_Hallv2;113167)

Download

17 downloads

Uploaded:05-20-2011

Sergeant Al Apone Voice Pack

sergeantapone2k4vp1.zip | 3.25 MB

tough guy is gonna show you how it\'s done in the Tournament! Credits to James Cameron and 20th Century Fox.

Download

15 downloads

Uploaded:05-20-2011

Jennifer Connelly Voice Pack

jenniferconnelly2k4vp11.zip | 5.2 MB

complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too). Version Update [14/5/2011]: Same sound clips but removed the default Female Merc Voice and samples are converted from 16-bit to 8-bit to shrink the file size for downloading.

Download

8 downloads

Uploaded:05-02-2011

Winona Ryder Voice Pack

winonaryder2k4vp1.zip | 4.1 MB

in this game. Sound clips taken from her movies from Square Dance (1987) to The Dilemma (2011).

Download

42 downloads

Uploaded:04-23-2011

UE2 Soldier Jake Logan

ue2model.rar | 21.17 MB

Download

156 downloads

Uploaded:04-16-2011

Chuck Norris

chucknorrismodel2k4.zip | 1.5 MB

Download

14 downloads

Uploaded:04-16-2011

Brooke Shields Voice Pack

brookeshields2k4vp1.zip | 9.44 MB

seemingly suitable as you should.

Download

8 downloads

Uploaded:04-16-2011

Danielle Harris Voice Pack

danielleharris2k4vp1.zip | 7.83 MB

also different voice of this character that is certain made a range from child star to adult actress; that is because you hear some bytes at her different age. I hope you enjoy this voice pack. :)

Download

15 downloads

Uploaded:04-16-2011

Jennifer Connelly

jenniferconnelly2k4vp1.zip | 12.51 MB

star to adult actress; and it has complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too).

Download

191 downloads

Uploaded:03-24-2011

DM-Zerodark

dmzerodark.zip | 1.52 MB

Download

31 downloads

Uploaded:03-24-2011

KF-MahloeehMiniCanyon

kf_mahloeehminicanyon.zip | 20.92 MB

and ammos to help fend for themselves.

Download

112 downloads

Uploaded:03-10-2011

Saracen2

dmsaracen2.zip | 181.99 KB

inner peace and self control, 600 years later the Liandri has found this peaceful land and made a arena out of it, from the heavens, Master Ronin looks down with disgust of what the world has done to his home.

Download

169 downloads

Uploaded:01-20-2011

UE2 Soldier V0.8

ue2soldierv08.zip | 24.32 MB

Download

77 downloads

Uploaded:01-02-2011

Unreal Engine 2 Demo Soldier

ue2_soldier.zip | 10.74 MB

Download

111 downloads

Uploaded:12-21-2010

DM-INV-OMFGSOKOOL

dminvomfgsokool.zip | 1.15 MB

for destroying monsters.

Download

74 downloads

Uploaded:12-21-2010

DM-Drop In (Zip)

dmdrop_in.zip | 5.07 MB

Download

64 downloads

Uploaded:11-03-2010

KF-Mahloeeh-OldeTunnel-Prefinal

kf_mahloeeh_oldtunnel_final.zip | 2.98 MB

Several respawnable ammos and guns. Map is very similar to the KF-OldeTower. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

Download

173 downloads

Uploaded:11-02-2010

DM-Dispossesion

dmdispossesed.zip | 6.9 MB

Download

141 downloads

Uploaded:09-24-2010

DM-Hardline

dmhardline.ut2 | 4.11 MB

Download

173 downloads

Uploaded:09-21-2010

DM-INV-AlienLockdown

dminvalienlockdown.zip | 478.57 KB

Download

385 downloads

Uploaded:08-30-2010

AS-RaPyramid

asrapyramidv3.zip | 15.5 MB

download this.

Download

290 downloads

Uploaded:08-07-2010

KF-BikiniBottom

kf_bikinibottom.zip | 6.59 MB

room.

Download

73 downloads

Uploaded:08-07-2010

KF-GreenCity-Revised

kf_greencity_revised.zip | 3.95 MB

room. Plus a respawnable shotty and ammo.

Download

104 downloads

Uploaded:06-30-2010

KF-EZE-Tron

kf_ezetron.zip | 530.06 KB

Download

104 downloads

Uploaded:06-29-2010

KF-BetaFortress

kf_beta5_fortress.zip | 3.63 MB

around the fortress.

Download

132 downloads

Uploaded:06-29-2010

KF-SGC25-Corrected

kf_sgc25.zip | 19.85 MB

Download

120 downloads

Uploaded:06-29-2010

KF-DeathMountain

kf_deathmountain.zip | 7.79 MB

added and money room atop a peak.

Download

147 downloads

Uploaded:06-27-2010

CTF-3on3 Joust EV

ctf3on3_joust_ev.zip | 1.42 MB

rocket lnch. and shock rifle.Two new rooms with you can deliver your and enemy´s flag.This map is good for 6 players(3 red and 3 blue ^^) please rate HRABATOR

Download

193 downloads

Uploaded:06-11-2010

DM-Flux 22

dmflux2_22.ut2 | 11.95 MB

very easily on the map

Download

1700 downloads

Uploaded:06-01-2010

Killing Floor 2.52

killingfloormod252_repack_setup.zip | 278.63 MB

animations fixed * breaking glass fixed * zombies fixed * performance bugs fixed About KF: ========================= Killing Floor is a multiplayer horror modification for UT2004. [img]http://i50.tinypic.com/mj1is0.jpg[/img]

Download

307 downloads

Uploaded:05-27-2010

DM-Zaber-Cubic2004

dmzabercubic2004.zip | 4.8 MB

without relying on extra textures, meshes etc. On the downside the ambient sounds tend to spread out a bit far and the whole map in general is very flat, maiking DeathMatch a touch dull That said I think the map's a success, while alright for deathmatch, the map is a real blast in Invasion, where the isolation of all the rooms and corridors allows the monsters to corner you, although if you move around enough the map's size tends to thin out the pack

Download

247 downloads

Uploaded:05-14-2010

DM-Arachi-Final-Pro

dmarachifinalpro.zip | 7.44 MB

Create a layout that is so amped up in gameplay and flows flawlessly. (movement, angles, measurement, perception.) The variety of scenarios that can happen in Arachi are limitless, thus providing a very new and unpredictable experience each and every match. 2.) The artificial intelligence of these bots amazes me. I gave them the know-how to dodge up slants, perform elevator jumps, use elevators and jump pads easily, and jump-spots for them to know when to jump to other areas. 3.) A visually compelling appeal with much detail in lighting, shadows, and vertices of detailed objects. The sky-box and shadows and custom created shapes make this a one of a kind look. Beautiful custom water texture embedded in the map file. Installation: (...is simple) Unzip the file you've downloaded to see the two files that were inside it... dm-arachi-final-pro.ut2 (You must place this into your "Maps" folder of your UT2004 directory) massacre.usx (You must place this into your "Static Meshes" folder of your UT2004 directory) Download Link To FileFront: [url]http://www.filefront.com/16381765/DM-Arachi-Final-Pro.zip/[/url] ...And you're set to use! I hope you Enjoy this as much as I did creating it. Frag on. :) - »*xKc*Måssàçŕë«

Download

245 downloads

Uploaded:05-03-2010

DM-1on1-Photian

dm1on1photian.zip | 1.72 MB

flares!

Download

113 downloads

Uploaded:04-30-2010

MutTimedMessages

muttimedmessages1.1.zip | 3.84 KB

its 1.0 but in fact it really is 1.1

Download

155 downloads

Uploaded:04-28-2010

DM-Ancient Hall(v2)

dmancienthallv2.zip | 742.7 KB

Added custom static mesh on walls - Added 4 more spawn points - + Other little things

Download

174 downloads

Uploaded:04-28-2010

BR-AncientMine

brancientmine.zip | 2.88 MB

support quite a lot of player. This is based on the CTF verson of Ancient Mine. plz give feedback.

Download

130 downloads

Uploaded:04-27-2010

Fury Arena

dmfuryarena.zip | 2.3 MB

creative. The map is an enclosed arena, with 4 floors and stairs to get up to them. The highest floor has the powerful powerups and the redeemer! Best for TDM with 6-12 players. Enjoy :)

Download

147 downloads

Uploaded:04-13-2010

CTF-Ancient Mine

ctfancientmine.zip | 2.69 MB

player.

Download

286 downloads

Uploaded:03-31-2010

Pacification

dmpacification.zip | 6.6 MB

clense the soul so that the transition between life and death could be a peaceful one. With a little help from the Liandri Corp to sponsor renevation, will you let the Temple pacify you...

Download

131 downloads

Uploaded:03-26-2010

Fall & Die

dmfallanddie.ut2 | 4.79 MB

StiGMaT@msn.com

Download

229 downloads

Uploaded:03-26-2010

DM-BB-VehicleWar-beta2.ut2

dmbbvehiclewarbeta2.zip | 7.52 MB

BB-Beautybabes, but it turned out to be a different map. Bigger and with mutch more vehicles, also the big Leviathan is present in this map. This is the beta2 version. Error in the blocking volume leviathan is fixed!

Download

157 downloads

Uploaded:03-26-2010

Dm-Eisbrecher

29dmeisbrecher.zip | 2.63 MB

12 (approximately 75,000 horsepower); Maximum speed: unbelievable; Feature: unsinkable; It has a very large number of decks and this is one of many ------------------------------------------------------------------------------------- Quake 4 remeik.

Download

110 downloads

Uploaded:03-26-2010

DM-TeX-Amanhatra

dmtexamanhatra.zip | 3.94 MB

Download

128 downloads

Uploaded:03-26-2010

Dm-Hellzone[-MGMC-] V3.0

dmhellzonemgmc_v3.zip | 17.92 MB

http://www.filefront.com/3803307/HaloUT-Content-Pack-1.75-umod--zip/ HaloUT Umod URl: http://www.filefront.com/3803287/HaloUT-Content-Pack-1.75-umod--rar/ HaloUT Patch URL: http://www.filefront.com/3810289/HaloUT-Patch-1.751-for-Pack-1.75/ Arkon Mod URL: http://www.utzone.de/forum/downloads.php?do=file&id=1150_ARKON-WEAPONS-2004-(v4.0)

Download

151 downloads

Uploaded:03-26-2010

Shield Madness!

shield_madness_0_2_1.zip | 16.76 MB

friend, but now i done it, and it looks and plays better than i planned:) so, this map are there. Beware! there are NO path nodes:) - this map made for online play only. Enjoy!

Download

119 downloads

Uploaded:03-25-2010

DM-Anchntlevl

ancchentlev.zipx | 4.49 MB

and grass. Hope you enjoy-dont forget-look everywhere.. Plasma1 THX to cg-textures for images.

Download

145 downloads

Uploaded:03-25-2010

DM-TheInsurancecomp

87theinsrrcompny.zipx | 4.14 MB

Download

109 downloads

Uploaded:03-25-2010

KF-TheHive251-Revised

kf_thehive251_revised.zip | 4.15 MB

weapons and lessen zombies spawns. NOTE: Tunnel door can be opened by switch next to it. Have fun.

Download

37 downloads

Uploaded:01-17-2010

KF-TheHiveBeta-Revised

kf_thehivebeta_revised.zip | 4.02 MB

level (by pipes area), and different spawn point! NOTE: The player needs the double-barreled shotgun to jump over the trash bin after the elevator to hurdle over to the train. I made sure there are plenty of respawnable weapons scattered all over.

Download

172 downloads

Uploaded:01-13-2010

KF-Ninth-Gate25

kf_ninth_gate25.zip | 25.62 MB

But has KF2.5 weapons and trader.

Download

171 downloads

Uploaded:01-13-2010

KF-Ice-Cavern2

kf_ice_cavern2.zip | 5.35 MB

double-barreled shotgun and LAW can be gotten from deep pond.

Download

197 downloads

Uploaded:01-13-2010

AS-MultiDodginHell

multidodginghell.rar | 556.93 KB

objective & after pressed moving camera with a sounds.

Download

230 downloads

Uploaded:01-13-2010

CTF-OverDeaD

ctfoverdead.zip | 9.19 MB

empty until this day. Now, they made up it to be a battle arena for Capture the Flag. The Map includes the following stuffs: Stuff: Adrenaline Mini Health Health Super Shield Keg O`s Weapons: Shock Rifle Bio Rifle Flak Cannon Rocket Luncher Sniper Rifle Battle Can begin! Download your own NOW!

Download

374 downloads

Uploaded:01-13-2010

DM-BB-BeautyBabes_vh

dmbbbeautybabes_vh.zip | 11.95 MB

gameplay. Also suitable for sniper action. Best played with 6 or more players. Beautiful and sexy ladies are hanging on the walls. But no porn !!! Have fun with this big funmap !

Download

159 downloads

Uploaded:01-13-2010

DM-BB-Funnel-Remake-v2

dmbbfunnelremakev2.zip | 1.7 MB

Download

388 downloads

Uploaded:01-13-2010

UT2004 Holograms

ut2004hologramsv1_1.zip | 7.08 MB

Download

225 downloads

Uploaded:01-10-2010

AS-{GTH}Trials-of-Gayness-Final

asgthtrialsofgaynessfinal.zip | 1.79 MB

There are 3 main stages with each stage increasing in difficulty. Stage 1 has 6 rooms, Stage 2 has 5 rooms and Stage 3 has 3 rooms. I didn't decorate the map with static meshes and whatnot but it does have a tech theme I suppose from the textures and lights I used. Anyhow, gl/hf and enjoy.

Download

150 downloads

Uploaded:01-10-2010

DM-Horizon_2010

dmuc2horizon_2010.zip | 5.55 MB

Which is why I put a year in the map title.:) Enjoy 2-8 player but really not over 4 recomended.

Download

261 downloads

Uploaded:01-10-2010

Mummy

mummyskin.zip | 14.69 MB

perfectly preserved thanks to Mummification. After three thousand years of being dead, he is ready to kick some butt. supports team colors.

Download

34 downloads

Uploaded:01-09-2010

MutTimedMessages

muttimedmessages.zip | 3.26 KB

Download

819 downloads

Uploaded:01-09-2010

KirovAirship

kirovairship.zip | 4.04 MB

Download

253 downloads

Uploaded:01-09-2010

DM-Horizon_2010

82dmuc2horizon_2010.zip | 5.55 MB

Download

146 downloads

Uploaded:01-09-2010

KF-Robot-Factory

kf_robot_factory.zip | 5.94 MB

and dualies. Trader is also in map.

Download

87 downloads

Uploaded:12-12-2009

SK37CH3Y R3X

sk37ch3y_r3x.zip | 5.53 MB

Download

64 downloads

Uploaded:12-12-2009

Combat Elite

combat_elite.zip | 7.88 MB

-Sledge ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~***~*~*~*~*~*~*~*~**~****~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~~**~*~*~*~*~*~~**~~*~*~*~*~*~****~~~*

Download

165 downloads

Uploaded:12-07-2009

Laura

laura.zip | 8.15 MB

Download

137 downloads

Uploaded:12-07-2009

KF-Citadel

39kf_citadel.zip | 1.38 MB

Download

78 downloads

Uploaded:12-07-2009

KF-Mahloeeh-Mountain

kf_mahloeeh_mountain.zip | 2.17 MB

Download

600 downloads

Uploaded:12-07-2009

PlayerModifier

playermodifier.zip | 40.92 KB

properties. Comments: This may contain some bugs, but please report them to me. And high speeds may lag in a network game. Credits: Troy, for the scripting. Eliot and meowcat, for helping me a bit. Homepage: a minor mutator doesnt need a homepage, does it? ------------------------- Feautures ------------------------- You can... • Change the AirSpeed, GroundSpeed and WaterSpeed. • Change settings of the health. • Change the maximum falling speed. • Start with all weapons. ------------------------- Installation ------------------------- 1. Place all files located in the system folder into your UT2004 system folder (..UT2004System) 2. To run this on a server you have to configure it ingame or in the configuration file which is automatically created when you have used it once. You don't have to add anything to the ServerPackages or ServerActors, just choose it as a mutator. If you run your server with a batch file, you have to add this to your runbatch.bat: Mutator=PlayerModifier.ModifyPawn 3. Have fun!

Download

106 downloads

Uploaded:12-07-2009

Isolation04

isolation.zip | 88.62 KB

Download

264 downloads

Uploaded:11-18-2009

DM-Dark Cemetery

dmdark_cemetery.zip | 6.3 MB

Download

128 downloads

Uploaded:11-18-2009

Clan MD skins Final

md_final.zip | 27.16 MB

ugyura like ninjas

Download

89 downloads

Uploaded:11-12-2009

KF-Citadel25

kf_citadel.zip | 1.38 MB

subdirectory KFMod20. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

Download

543 downloads

Uploaded:11-12-2009

Unreal Championship 2 Model Pack

uc2finalv1.rar | 113.89 MB

sharpened -Original environment maps -Original voicepacks (certain chars) -Original bios -Original skin vertex weight rigging -Original shaders -Original Team skins/masks -Original Emissive/light maps -Original/Custom portraits -Original/Custom specular maps

Download

150 downloads

Uploaded:11-03-2009

CTF Eightball

ctf_eightball.zip | 4.13 MB

that came to them with the invasion of the sky demons. Their secret retreat was discovered by the demons, however, and the ruins of the temple complex they erected there are all that remains. Perhaps, had they decided to turn the Staff upon the demons, you would not be here now to spill yet more blood upon this sacred soil... ------------------------------- CTF-Eightball is a large, deceptively complex capture-the-flag map for up to 16+ players,though it works best with about ten. Strategy is key - it is highly recommended that larger teams use communication to their advantage. Gameplay occurs as much vertically as it does horizontally; a series of mesas, towers, and passages make sneak attacks and feints possible, while sinuous deviations in terrain altitude provide a measure of cover from direct fire. Even at distances, however, splash weapons are brutally effective - and, of course, what would a map named "Eightball" be without rocket launchers right next to each base? Spiraling ramps inside the towers connect the various levels of the map together and provide access to the sniper nests. Weapons with linear fire patterns are placed high, while splash weapons are located at the low points of the sandy ledges running around the perimeter of the map. Spider mines are placed in the lowermost section for defensive purposes. A Redeemer occupies the center of the map, with a super health in the passages beneath it.

Download

81 downloads

Uploaded:11-03-2009

Clan MD LAST

md_last.rar | 33.12 MB

need to release a .zip file please let me know

Download

145 downloads

Uploaded:11-03-2009

DM-Guadelou

guadelou.zip | 1.07 MB

a huge ponzi scheme and all of the inhabitants of unreal rose up and fought against the crooked scoundrels hosting the tournament. After much bloodshed and sensless violence the land became a much more stable invironment for the skaarj and humans alike to keep overpopulating their pea sized brained families. And in the end everyone was keeping it real....keeping it unreal.

Download

115 downloads

Uploaded:10-21-2009

unreal_remix

unreal_remix.zip | 23.84 MB

Download

141 downloads

Uploaded:10-12-2009

DM-PWN-Facility

pwn_facility.zip | 973.92 KB

Download

375 downloads

Uploaded:10-07-2009

DM-PerfectDarkTemple

dmperfectdarktemple.zip | 22.51 MB

cause of the crash. There have been rumors of Skedar activity in the region, so be careful. Carrington out.

Download

191 downloads

Uploaded:09-17-2009

KF-Castle25

kf_castle_2k4.zip | 3.34 MB

Story KF25 map. KF free weapons included - double-barreled shotgun, bullpup, flame thrower, and LAW. Trader is also in map. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

Download

213 downloads

Uploaded:09-17-2009

KF-ArticStronghold25

kf_articstronghold25.zip | 4.08 MB

shotgun, bullpup, flame thrower, and LAW. Plus a trader. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

Download

201 downloads

Uploaded:09-17-2009

KF-Anubis25

kfanubis1.3.zip | 4.5 MB

Download

107 downloads

Uploaded:09-17-2009

KF-ScrochedEarth25

kf_scorched_earth.zip | 2.29 MB

Download

185 downloads

Uploaded:09-17-2009

KF-Crash-Unreal25

kf_crash_unreal25.zip | 2.02 MB

Download

164 downloads

Uploaded:09-17-2009

KF-SGC25

assgc_v1.zip | 20.1 MB

hope. P.S. Please read this important message - http://dottie33.freewebpages.org

Download

161 downloads

Uploaded:09-17-2009

KF-Surfshop-Revised25

kf_surfshop_revised.zip | 30.71 MB

Download

134 downloads

Uploaded:09-17-2009

KF-Torlan-Other25

kf_torlan_other25.zip | 2.23 MB

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138 downloads

Uploaded:09-06-2009

DM-FireYard

dmfireyard.zip | 1.44 MB

Axon Corporation. Since being decommissioned, Liandri bought the complex and converted Sector 1A (Codename: Fire Yard) for Tournament Head to Head matches. This decommissioned military depot is host to select Head to Head matches. Victors leave in style, while losers get shredded by the ship waiting just outside the forcefields.

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271 downloads

Uploaded:07-09-2009

BR-uXc-Barn-of-Chaos_V2-2k6

bruxcbarnofchaos_v22k6.zip | 24.12 MB

inspired by the movie Deliverance and the comes with the XxxX music fix with some themed music. Hope you enjoy!

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298 downloads

Uploaded:06-18-2009

DM-Genteel

genteel.zip | 25.32 MB

at the given time if you know his updated Email Address Please Post Me). many people on the beyond Unreal Forums Said it would be ok to cary on without his permission as long as i included thanks in the ReadMe.

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392 downloads

Uploaded:06-17-2009

VCTF-Armageddon

vctfarmageddon.zip | 2.04 MB

look the part, and though the few building interiors are light on the aesthetics (to put it politely) they also fit in well enough. The layout is fair enough for what you'd expect in a CTF/VCTF map, mostly symmetrical layouts linked by the centerpoint. The subway tunnels with the crater breaking to open ground halfway across was an interesting play on the old trope of CTF maps having convenient unsecured passages into each base, and for the defensive player these passages are likely the best place to set up shop as the above ground route is too open to reach the flag without having to shoot through the entire team. On the other hand there are a few issues which mean it doesn't feel as good to play, at least as far as this gamer's concerned. The first flaw is almost immediately noticeable - the spawnpoints are in each team's sniper nest overlooking the flag, however since exiting requires jumping down a long shaft there's no way to leave without losing most of your HP. So quite likely the map will result in one-hit kills and races for the health pickups. Another concern is the major mismatch in vehicle distributions. The red team have a Hellbender and SPMA right in their base, and three more Hellbenders and a Goliath in a parking lot nearby. The only vehicles available for the blue team are three Scorpions stashed in the same parking lot as the red's Goliath. Ouch. However as a flipside each team also has a passage with a big keg o'health, and while the red team's is blocked off by an invisible wall, the blues can use theirs as a shortcut to capitalize on their speed (provided they could get a Scorpion to safety to begin with). I still can't help but feel that this map was engineered so that the blue team had no chance of victory, but who knows. On the whole it's a nice, pretty well-built map that's kind of let down by the balancing issues, so for that reason I can't see it getting much online usage, and it's useless for botmatch since the blue team bots appear to have no routing data whereas the red bots do. On the other hand if you like winning hopeless battles the blue team may be the place for you in this map. ~Mikouen

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205 downloads

Uploaded:06-02-2009

KF-Mahloeeh-One

kfmahloeehone.zip | 940.92 KB

zombies. Around the player spawnpoint is a trader and a litter of weapons and ammo, from both KF and UT2004. There's also a Scorpion off to the side. From a gameplay aspect the map works well enough, although the one spawn point for zombies and the infinite ammo (and drastically powerful) UT weapons means that there's essentially no way to lose besides playing an all-Fleshpound game on Expert mode. In fact, it's possible to win just by sniping from the start point with the ASMD. The Scorpion is a nice touch, though it's recommended to leave it for expert drivers, as it's tricky to maneuver in tight spaces. While the level itself is basic enough to not have any real bugs, there's one notable bug in the overall product. Two pre-spawned player entities have been left in there, which will take up two server slots before any players have joined. ~Mikouen

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170 downloads

Uploaded:04-22-2009

UT2: The Lost Songs

lost_ut_2_music.zip | 33.3 MB

these are cut "Level" tracks by composer Starsky Partridge (UT2003, UT2004, Unreal Championship), while the other cut track is KR-Outrage from Kevin Riepl (UT2003, UC2, UT3, GoW2). Level01 provides a similar sound but notably different texture from UT2004's released soundtrack. There's a synth beat over the top of the whole track, opening with some quiet mechanic ambience which builds throughout the track into a flowing techno rhythm. It's easy to see it as UT BGM, but at the same time it's easy to see why it was dropped. The second track, Level04, runs on a similar pattern. Synth beat throughout, starting with some light percussion over the top, and developing into a subtle electro beat. Definitely a grunge feel to this one, until the last quarter in which it develops into a soft rendition of the flowing techno style evident throughout UT2003. As Roy Walker would say, "It's good, but it's not right!". This track suits a tense atmosphere far more than an active one, so it may not fit well in UT2004, despite the game's soundtrack taking a slower pace overall. Level10 starts out more dramatic, trading out the synth beat for a tense building intro. This continues for much of the track, fading in and out with synth effects grating over the top. About halfway through the track cuts into another building segment more in-line with UT2003's driving tech-rock style, which is ultimately accompanied by a crystalline, ambient effect. Not very action-packed and not easy on the ears, so again easy to see why it was dropped. Level12 sounds the part more than the previous four tracks. There's a slow pondering pace, combining several layers of the same synth effect types used throughout the other tracks. This one, being more overtly loud, tends to grind on the ears with it's synth interjections, and overall it has a more sleazy feel than UT2003's released tracks. Now onto the one track by Kevin Riepl. KR-Outrage features a grinding rock overlay with minimal interference from the tech sounds which permeate most of UT2004's tracks, using them merely as subtle background ambience, until the halfway point when the track transforms into a faster-paced energetic bridge segment which is definitely the kind of thing you'd expect to hear beside KR-Hyperblast-Redux and KR-Infiltrate. The flaw with this track is the mastering - it's rather quite and flat in it's tone. Overall five tracks which will be handy for mappers who want that genuine UT feel. Just be aware that as they're in MP3 format, they will need to be converted to OGG Vorbis format. [url="http://audacity.sourceforge.net"]Audacity[/url] is recommended for the conversion process - it's fast and it's free. ~Mikouen

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168 downloads

Uploaded:04-19-2009

BR-1-on-1-Oxidise

br1on1oxidise.zip | 4.24 MB

Visually, the map looks right at home among UT2004's official maps, but the gameplay is undoubtedly the map's selling point. Oxidise provides a solid gameflow, which embodies the intended playstyle of Epic's own 1v1 maps more than the originals did. The layout consists of an upper balcony around the edges, along with a lowered room for each side connected by a door. The ball spawns on the walkway above this central door. The goals are at the end of short tunnels on each side. As a minor gripe these tunnels are somewhat difficult to jump into, but no one ever said scoring a goal should be easy. While there does appear to be more to the map, exploring during gameplay is something rarely possible as it means letting one's guard down. Because of this layout, one will find that hiding from the opponent is impossible - the winner of the game will have to outgun and outsprint their opponent. While the map is cited as a 1v1, it's very easy to imagine it being just as (if not more) enjoyable as a 2v2 or 3v3, which would add some group strategy on top of the reflexive gameplay. The extra players would certainly make for a more hectic experience at any rate. Overall a finely-crafted map that provides an intense BR experience. Said experience is rather different from what UT2004's default maps offer, yet it is still very much in the game's spirit. Although if there are any claustrophobic players in the audience, they may want to bring a paper bag just in case. ~Mikouen

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247 downloads

Uploaded:02-08-2009

DM Pandora's Box

dmshadowmasterpandorasbox.zip | 233.53 KB

better than he expected. There were three main challenges when making this map. It took a while to get the look and lighting of the inside of the box right. It took some time to get the map preview to work right., and it took a [b]week[/b] to get the bot pathing bug-free. But here it is, the final creation, and the author is content. This makes a good 6-8 player arena. By the way, the author left out preview shots of the inside of the box on purpose! Download and find out. ;)

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549 downloads

Uploaded:01-20-2009

ONS-Naturaleza Artificial

12onsnaturaleza_artificial.7z | 8.39 MB

contaminated by the smog, it presented itself as a tourist place for excursion and rest.The conditions of the terrain complicates the driving of heavy vehicles, which does more hard your job of conquering the top of this place, you must search in all the corners and hiding places, you will find valuable objects. The "painter" will be very useful, but alone will be liberated when your team falls down in desperation before an imminent defeat, if you try to take it before. Do not let it live.

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299 downloads

Uploaded:01-07-2009

DM-S3M-Deep Burn

dm_s3m_deep_burn_v101.zip | 4.47 MB

noted looks excellent. Patches of dirt will provide the player safe walking surfaces to travel and take out the opponent. Crosses and other satanic imagery is seen in this map, strengthening the "hell" theme. A few noticeable things that shows the great detail in this map are: lava rains down from the sky, steam comes out of the mountains, the terrain is barren and mountainous among other things. This detail along with its other doodads make this map highly detailed and a thrill to play on. This version fixes:[list] [*]Fixed terrain [*]Fixed fog distance [*]Added two sniping points [*]Added more deco objects [*]Added Translauncher & Mine Layer [*]Added more teleports [/list] If hell, or good maps, are your thing; then this map will best suit you.

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160 downloads

Uploaded:12-30-2008

DM-1on1-Hellsdepths

dm1on1hellsdepths.rar | 15.01 KB

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502 downloads

Uploaded:12-20-2008

DM-S3M Metallica

dm_s3m_metallica.zip | 27.68 MB

is a bridge that connects two parts of the map. On the bridge, bursts of blue flames spew out for a rock effect. There are small buildings that also accompany the map. These buildings have Metallica paraphernalia in them. Both buildings have a homey atmosphere with computers, couches, and televisions in them; definitely something Metallica would have in their game room. The terrain is pretty well done. There is a presence of green grass through most of the map except near the hilly areas which boast a cliff terrain. The small houses could use a little bit more detail. It seems that all in them are luxuries and have big open areas of nothing! In the small houses, you will find a lot of weapons and power up. Camping in there would definitely be a good strategy.

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157 downloads

Uploaded:12-04-2008

UCMP-Loading Screens

ucmp_loading_screens.rar | 20.36 MB

UCMP team. The loading screens are selected by UT2004 at random. They will not adjust to the currently selected map. This means that you'll see UCMP loading screens on any maps you have installed - not just the UCMP maps. The first loading screen features a "hellish" scene. The second loading screen features a futuristic sceen with a lot of golds and whites. The third is a scene from a futuristic city; it is a shot from a connection between two buildings. The last loading screen in the series is a plaza with a big dome overhead. All of them are professionally done and feature a lot of detail. Download these great downloading screens today!

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997 downloads

Uploaded:12-04-2008

Stealthy Skins

stealthskins.zip | 4.7 MB

away, as it is a black robot. It features sharp edges and a detached but connected body as one would expect a robot to look like. BlackHawk features black armor with red lights on the head. It looks very sleak and futuristic. Shadow is more of a commando featuring many cargo pockets and heavy, bulky armor. All of these skins will work with team colors. Since the author does not know how to make them work online, you will have to make your own file to allow it to be played online. Only with these skins will you truly become stealthy.

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149 downloads

Uploaded:12-04-2008

CTF-GeneratorX

82generatorx.zip | 6.46 MB

up on the operation due to the fact that the energy could not be contained and would violently "microwave" an innocent person to death. That is when the tournament stepped in and purchased "Generator X" for the tournament use. The map is set at night time so hiding and ganking other players is easily possible. The map seems to be a little random, but that helps to create the feel of a makeshift underground base. The lighting is quite good with this map with great contrast between light and dark areas. This map does work in single player and capture the flag.

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520 downloads

Uploaded:11-21-2008

DM- Deep Burn

dm_s3m_deep_burn.zip | 2.83 MB

will provide the player safe walking surfaces to travel and take out the opponent. Crossesand other satanic imagery is seen in this map, strengthening the "hell" theme. A few noticeable things that shows the great detail in this map are: lava rains down from the sky, steam comes out of the mountains, the terrain is barren and mountainous among other things. This detail along with its other doodads make this map highly detailed and a thrill to play on. If you are feeling mean, or you want to "burn" your friends, this is the map to download.

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184 downloads

Uploaded:11-09-2008

DM-Drop In

dmdropin_ut4mod.zip | 5.15 MB

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200 downloads

Uploaded:11-07-2008

DM-Silo

dmsilo.zip | 4.27 MB

the perimeter, one can find power-ups and weapons there as well. The bottom most does the same, except there one can survey a majority of the map to find where the fighting is. There are many hiding spots here. The map feels like it is in a silo: everything is of a dark color. The map is made out of metal and concrete to give an extra impression of a silo. On a side note, this map was designed and modeled by the 3d Buzz tutorial that the game came with. Saying that, it is basic, but it serves its purpose as a fun, functional map. Don't get trapped reading this description, get trapped in DM-Silo!

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486 downloads

Uploaded:11-03-2008

DM-WauzKitchen

dmwauzkitchen.rar | 18.21 MB

whole kitchen is highly detailed and brings the player into an allusion that the kitchen is real. Cabinets are hinged open, things are left around, posters are on the walls, even cans of Red Bull can be found scattered around the map. Who ever lived here before must have been sloppy. In this map, mouse traps and spatulas act as jumping platforms, while rulers and other hard surfaces are your walkways. Weapons can be found throughout the map on shelves, the floor, and the table alike. The map is best with 12 to 20 players. The map does support offline bots, so you can practice and learn where everything is before you go killing your friends online. To visit the author's website for more information and help dealing with the map, visit [url="http://wauzie.com/kitchen"]wauzie.com[/url].

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176 downloads

Uploaded:10-06-2008

DM-Ancient Hall

dmancient_hall.zip | 3.26 MB

area to battle 1 on 1.

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236 downloads

Uploaded:10-01-2008

DM-Dark Maze

dmdark_maze.zip | 1008.63 KB

DM-Dark Maze tries to take us back ten years ago to the good old days. Here, the maze is dark, spooky, and quite long. The maze is just that, a huge labyrinth with many twist and turns. There are many places to hide and attack your enemy, so you turtles have found your map! Down some maze paths, there will be a horde of weapons waiting for you on the other end. But be careful, do not get lost! Conquer that maze, now!

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507 downloads

Uploaded:09-29-2008

DM-DesertWar

dmdesertwarfinal.zip | 9.87 MB

are the only place for protection in this wide-open area. Vechiles such as German tanks appear on a platform. In the distance, mountains are visible with a partly cloudy blue sky; adding to the over all effect. Desert trees, rocks, and other debris are also scattered around the map. A gattling cannon and various different vechiles are available to decimate your opponent with. Dm-DesertWar is medium, but the wide open areas make it feel quite small, so expect fast games with high carnage. This version includes small bug fixes, more blocking volume, and the skybox is now fixed. So what are you waiting for? Download Dm-DesertWar and get your desert warfare fix!

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551 downloads

Uploaded:09-24-2008

AS-Warship

aswarshipfinalv.rar | 1.23 MB

take it over, and then drive away with it. As a defender, your job would be to stop the attackers from doing this. Each team will receive their own set of unique objectives that will help them meet their goal. There are 18 objectives in all for both teams, a full list of both team's objectives can be seen in the screenshots. Before just dropping you into the mission, here is the back story: [i]While you were on a mission your spaceship crashed. You got lucky and landed somewhere between some rocks in the sea. There's no way out or a way to escape. After a little while you detect a ship, a huge ship, so maybe there's still hope to exit! Your job is to discover the ship, disable the owners of it and drive away from this awful place. Be careful and work together to escape.[/i] Will you be stranded forever or fight and make your escape to freedom?

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546 downloads

Uploaded:09-21-2008

ASnipe's Static Meshes V2

asnipes_staticmeshesv2.zip | 12.86 MB

Instructions in enclosed ReadME). So for UT2004 UED and for the KF Unrealed version 2.5 --- there are 2 maps enclosed: 1/ DM-asnipes_Meshes.ut2 2/ KF-asnipes_MeshesV2.ut2 If you want the .ase files / textures, maybe because you're using a different mod with a different UED, I'll upload them. I'm not sure what people want... so I'll try it this way.

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281 downloads

Uploaded:09-01-2008

DM-HellArena

dmhellarenav2.rar | 8.5 MB

feel. There is a platform in the middle of the map connected by bridges suspended above the lava where most of the action will take place. The middle is outfitted with chains, fire, and pits to make it seem realistic. The Changes in This Version Include: [list][*]Path for bots are fixed [*]New "style" to move upstairs [*]No Fog! [*]New Hue[/list] The most notable change in this version is the fog. In the [url="/file/DMHellArena;93404"]previous version[/url], there was red fog that made it hard for player to see their surroundings. Now, players can see hell for themselves.

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940 downloads

Uploaded:08-27-2008

ONS-Rathole

onsrathole.zip | 95.84 MB

to be a classic on the onslaught servers. There's plenty of room in this map for your entire clan ! Nicely done...

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105 downloads

Uploaded:08-26-2008

DM-Generic-chaotic

dmgenericchaoticv2.zip | 74.54 KB

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67 downloads

Uploaded:08-26-2008

DM-HellArena

dmhellarena.rar | 7.82 MB

Ion Painter. (Sure other guns) THIS IS FIGHT in HELL STYLE!

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397 downloads

Uploaded:08-17-2008

DM-Space Basement

dmspacebasementse2k6dm.zip | 18.61 MB

research facility located on the outskirts of space. In an attempt to control violence among deep space miners, the Liandri mining corporation brought this arena to the tournament for their bloody public exhibitions. Either win or die. Those are your two choices. The features in this map include: [list][*]New sounds [*]AI enabled [*]New Power Ups [*]New Textures [*]New sound triggers [*]New sound track [/list] Will you live for nothing or die for something? Your call--

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195 downloads

Uploaded:08-14-2008

KF-Infiltrate

kfinfiltratev325.zip | 7.26 MB

V2.5, Infiltrate was originally too hard so this is more playable. It's much deeper and the Zombies only spawn in the depths of the labs. There are more doors as well. Players now spawn on the hilltop. But if you want to find a cash stash and free heavy weapons, guess where you gotta look ^^

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258 downloads

Uploaded:08-14-2008

KF-Gothic

kfgothicv525.zip | 11.63 MB

the bats had to go :( Added also: 30 player start positions + Trader teles and more space to trade. More weapons, bullets and secret cashes stashes.

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363 downloads

Uploaded:08-07-2008

Dm-DesertWar-2K4.ut2

dmdesertwar2k4.zip | 8.18 MB

to be of the same scale. Great map for a frag-fest, as you could probably fit at least 10-12 players in there. ~ Relic

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151 downloads

Uploaded:07-23-2008

KF-GothicV4_2-5

kfgothicv4_25.zip | 11.61 MB

coming. Make a stand or run for it. There's room to move in Gothic because it's a big map. There hills, caves, a house with doors to weld...

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142 downloads

Uploaded:07-22-2008

DM-1on1-Outpost27

dm1on1outpost27.zip | 537.05 KB

middle, with the shock rifle and a superpickup on a bridge; two shorter rooms on it's sides, with flak cannons. It's a very small map, created for 1on1 matches or for very chaotic deathmatches (4 players is enough). Please do not e-mail me, just leave some comments, I'd like to know what you think of this. Hope you enjoy this!

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352 downloads

Uploaded:07-22-2008

CTF-Hang_em_High (halo)

ctfhang_em_high.zip | 1.27 MB

the original. The map has full bot support and as far as I know they take different routes to the flag. If you find any bugs please tell me

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244 downloads

Uploaded:07-22-2008

Dave Mustaine

davemustaine.rar | 2.84 MB

backup HE WILL KILL U INSTANTLY!!

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454 downloads

Uploaded:07-22-2008

ONS-MercenaryValley

onsmercenaryvalley.zip | 13.9 MB

Download

210 downloads

Uploaded:07-22-2008

Memorial Place

memorialplace.zip | 7.73 MB

Download

399 downloads

Uploaded:07-22-2008

VCTF-FacingElements

vctffacingelements.zip | 14.17 MB

intense ground warfare. Impressive map. Relic Set your face against the elements and your enemies... A large outdoor VCTF map, inspired by the classic Facing Worlds layout.

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544 downloads

Uploaded:07-21-2008

MutEffects

muteffects.zip | 1.53 MB

demonstrate playing br-anubis with a hellbender replacing all shield pickups and Udamage replacing the redeemer. This is just a simple application, you can get as wild as you want with it. The game does not get more customizable as this!!!

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105 downloads

Uploaded:07-19-2008

UT2003StylePlay

mutut2003styleplay.zip | 3.66 KB

his other mutators: TRBPWeapons, MutEffects, and MutStuntRewards mutators. Relic

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235 downloads

Uploaded:07-18-2008

MutStuntRewards

mutstuntrewards.zip | 3.69 KB

his other mutators: TRBPWeapons, MutEffects, and an improved UT2003 style play mutator. Relic

Download

811 downloads

Uploaded:07-18-2008

TRBPWeapons

trbpweapons.zip | 2.77 MB

his other mutators: VehicleStuntRewards, MutEffects, and an improved UT2003 style play mutator. Relic

Download

402 downloads

Uploaded:06-25-2008

W40K Spacemarines Voice Pack (manual instal)

w40kspacemarines.rar | 2.49 MB

! sorry for my english

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261 downloads

Uploaded:06-22-2008

DM-Orbitship

dmorbitship.rar | 2.87 MB

Download

320 downloads

Uploaded:06-09-2008

DM-Evil_Hands

dmevil_hands_ut2004.zip | 4.16 MB

special goal of high funfactor in mind. You can smash your opponets with giant stone hands when they attempt to pick-up a vital weapon. It is basically unavoidable to not walk underneath the hands at some point. There are switches to control the hands on the second level of the main structure. This is another UC2 remake map, 1 of 2 currently released to the public created by myself. All 3D assets creted by me for either this map in particular, or other projects yet to be released. Your are not to use anything from this map as a basis or any part of any other map. I think the original UC2 version was creted by Ryan Brucks (Ictus). I could be wrong about that though. I seem to recall a story of him recounting the construction of the map during the UC2 development, and sat=ying it took him 2 days. I also aimed to do that same thing, and met my goal. Hope you enjoy smashing your way to victory!!!! UT2k4evar!!!

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179 downloads

Uploaded:05-09-2008

DM-Prodigious

dmprodigious.zip | 406.9 KB

you may retreat into the temple if needed (probably should.)

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311 downloads

Uploaded:05-05-2008

DM-NAKHTI-BLOCKFORT-SE-2K6DM

dmnakhtiblockfortse2k6dm.zip | 28.67 MB

has come to prove you are the best !!! will you crush your enemies and win the tourament ?

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232 downloads

Uploaded:04-20-2008

CTF-exile.ut2

ctfexile.rar | 11.39 MB

Download

402 downloads

Uploaded:04-17-2008

DM-RedeemerCastle-2k4

dmredeemercastle2k4.zip | 3.45 MB

this in mind i made this map. Theme is a simple but nice castle located in a forest. Off course there are a lot of redeemers and also 2 painters. All the other ut2004 weapons are included. To get to the superhealth - health - udamage you have to use the teleports. There are jumppads to insure a fast gameplay, witch is important in these kinds off maps. Best played with 4 till 10 players. Well, enough said, start it and become part off a real fragfest ! Don,t forget to duck ! And run as fast as you can !

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290 downloads

Uploaded:04-04-2008

DM-NAKHTI-SERKET-2K6DM

dmnakhtiserket2k6dm.zip | 14.13 MB

would say it was wise to decline a invite in Selkets favorite royal arena in Nakhti Imperial Cloud City after many warriors were never seen again. Will you be seen again?

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433 downloads

Uploaded:03-26-2008

KF-GothicV3

kfgothicv3.zip | 11.93 MB

Online Servers. This is a big, dark and dangerous map, but the main thing is it's survivable. There are places to run... Links for the mod files to play this map KF-GothicV3 can be found at http://www.killingfloor.freedomsnet.net/forums/ GothicV2 is on the KF Servers but V2 has no music.

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66 downloads

Uploaded:03-22-2008

Out of Oxygen 2

out_of_oxygen_2_by_j1.rar | 318.7 MB

pickups/matches. J1 and ReNemesis are on the go again with nice sprees and plenty of air-action (Finish people and their air rockets)! Simple clean movie.

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140 downloads

Uploaded:03-03-2008

Frag Down - Xvid

fragdown_xvid.avi | 418.79 MB

work on this video in the March of 2007, and at last it is ready. It was very difficult for me to make the intro -- I worked on it about three months. And also I spent much time in hardcore editing of this movie. I hope you will enjoy this work=) [/quote]

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279 downloads

Uploaded:01-15-2008

AS-piantpark

aspiantpark.zip | 5.1 MB

grid size, canvas size, etc, and when you're done painting, allows you to upload to the display board, brandishing a 20 max character title, and your name. - Color Palette Shoot a color to pick it. Next time you shoot the canvas, the square attacked will be filled with that color. - Canvas Shoot this to paint a square of your chosen color. - Display Board Displays all submitted works in a rotation, including the title of the piece and the name of it's creator. Simple as that, but nifty nevertheless. Just a word of warning, that unless you run a dedicated server for it, you'll get a popup box every ten seconds or so. Annoying. So, I'd run the darn server .bat file if I were you. Oh... and... nice water shader. :o ~ Kouen

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474 downloads

Uploaded:01-06-2008

DM-HalloweenEclipse2

dmhalloweeneclipse2.zip | 8.33 MB

Files folder somehow, where it remained for a month, only to be randomly stumbled upon just now by me. Some people have all the luck, no? [img]http://forums.filefront.com/images/smilies/_doh.gif[/img] Well, we\'re here now, so yay. First thing I have to say, is that I would not like to be the poor son of a bitch whose blood that is on the walls. Yowch. However, in all fairness, said blood does look rather lifelike, a nice little bit o\' Photoshop magic at play I suspect, but blood and other spilled liquids are often tricky to get just right. But there is a helluva lot of it. Overkill. The layout, while being simple, is condusive to UT2004 gameplay. Plenty of space to move but not too much, the detail is simple, and while UE2 can handle pretty good amounts of detail without performance issues, that does mean that those of you for whom a Mac would be a brilliant upgrade over your current gaming PC will have no problems on this map, and that\'s a good thing I guess. To my disdain, I found a lack of sniper nests. No sniper wub. :( The little details such as wreckage are all present and... nice, I guess. Probably the best element is that an attack can come from any side at any time. Personally I\'d rather play TDM or Invasion than DM on this map, purely for the squad-based element. There\'s plenty of nice little cookies around. The jump booster effect, for example, sports pentagrams. Giant tarantulas on the wall, which really freaked me out (arachnophobia). Blood vials and bone shields replacing the health and armor pickups, and obligatory gargoyle statues. All in all, as a Deathmatch map, I\'d use this for 1v1 cat-and-mouse. Team Deathmatch, as many as you can support, and invasion, four or five at the most holed up with the bad guys roaming the rest of the place. It\'s not too elaborate, but it\'s definitely got the slasher flick thing going on, and I could see myself having it in frequent rotation. ~ Kouen

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902 downloads

Uploaded:12-19-2007

LrdMidknightMapPack

lrdmidknight_map_pack.zip | 16.35 MB

pack. Sushi is oriental themed, and reminds me a lot of some of the far east themed maps from UT3. Built for up to about 10 players, the temple has an immense network of hallways, stairs, corridors - all criss-crossing over each other. The foilage in the map is great for hiding out, and also shrouds a few key pickups. As with most of Midknight\'s maps, the pickup layout is just right. His use of lens flares is also right on track...adding a lot of life to the level without going overboard. The damage amp is tricky to find, so you\'ll have to explore for yourself to figure out how to get to it. IronRot takes place in an urban scrapyard with the same signature features of Midknight\'s other maps. The skybox / background is huge and detailed. Skyscrapers line the night sky as far as the eye can see. Many of the pickups are hidden beneath exploding barrels, which gives you good reason to blow stuff up. The junk in the yard makes up a good part of the fighting platforms, such as rusted sheets of metal and other items. IronRot has a nice mix of BSP, meshes, and terrain making this a very interesting map. A must download for all deathmatch fans. ~Relic

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1293 downloads

Uploaded:12-12-2007

Rokiahi V2

rokiahiv2.zip | 10.95 MB

basically a visual update and nothing went wrong during the process. Enjoy if you like anime female models, if not, well... guess this one won\'t be your cup of tea. ~ Kouen

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146 downloads

Uploaded:12-12-2007

DM-SatelliteDefenseBeta

dmsatellitedefensebeta.zip | 112.09 KB

corridor going around linking them. There's also a lower level you can hop down to, which holds a redeemer and four flak cannons in small crawlspaces. Pretty basic, no? Well, no exaggerations. It really is that simple. Little to comment on, aside from saying it's good for a close-range gangbang match. My advice for a finished version would be to expand, give more ground to cover, and don't be afraid to experiment with the architecture. Also pay attention to the little details. A lot of little details adds up to one big detail in the end. Oh, yeah, and you'll need the Editor's Choice Edition or Mega Pack installed to play this. ~ Kouen

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360 downloads

Uploaded:12-03-2007

CTF-TR-Dynasty

ctftrdynasty.zip | 15.22 MB

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516 downloads

Uploaded:11-25-2007

Necris Ghosts Skin Pack 2

necrisghosts2.zip | 1.84 MB

spectral entities are popular in most if not all video games. Essentially what we have here, is two of the Necris models, smacked with shaders to convert them into ghostly apparitions. Not too difficult to do... provided you know how... but in all it\'s simplicity it works rather well. There\'s a male and a female, for the sake of gender equality. I\'ve seen a lot of spectral conversions of models in my time, and usually, they have some form of error. A bit of dodgy clipping, some sparklies, a few jaggies, etc. These ones are just as smoothly done as the original models, aside from being transparent, but eh, they\'re ghosts - we can forgive them for a little transparency... right? As cool as they are, they sure have some badass camo. These things blend with most environments very well, so anyone facing one of these kids down is going to have to be a good marksman and hot on the eyesight. Well, you can see from the screenshots what it is you\'re getting, so enjoy if this is your thing.

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268 downloads

Uploaded:11-24-2007

DM-Ventuno

dmventuno.zip | 5.95 MB

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902 downloads

Uploaded:11-15-2007

The Reliquary Bonus Pack Beta 2.0

trbp20beta.exe | 245.15 MB

and gents. I'm just going to jump right in and start with the maps. -------------------- DM-TRBP-Bender (by Relic) We start out with a fairly run-of-the-mill industrial complex. I'm really going to keep it short here, since there's a lot of stuff to review. The architecture and layout work very well, and are condusive to UT2003's faster style of gameplay - which this bonus pack promotes. The multi-level structure can be rather confusing at first, but that's a good thing. You need to learn the lay of the land, otherwise, there'll be hazing afoot. Design-wise, there's an impressive use of pixel effects and shaders throughout. The construction itself lends to suspension of disbelief, as the atmosphere just feels... right. All the usual suspects are involved, a few pitfalls, couple of tunnels, bridges over a long drop, etc. Bender is, in all respects, a traditional UT map, and for that, we can be grateful. DM-TRBP-Cyanide (by LrdMidKnight) Maybe it's just me, but this map seemed gratuitously oversized compared to my little Skaarj dude... But anyway, size doesn't matter. (Can't believe I just said that.) Cyanide is a very nice facility-styled map. It's small, but good for tight-range deathmatches, or - as I like to call them - 12-man clusterf***s. Get 12 or more people up here with flak cannons... Bob's your uncle. ;) The general setting is a rooftop, and from the helicopter sounds, I'd believe that a sort of backstory is an attacker/defender thing. Would've been a good start to an Assault map, to be honest. It's tight, but has decent spread of powerups and plenty of cover. Decent sniper's nest, and a HEV Suit pickup that may not serve much of a purpose in this particular map, but it looks pretty damn cool. Design is less traditional, but it works and looks damn good doing so. Kinda reminiscent of BioDome Eclipse, actually... DM-VDM-TyrianStation13 (by LrdMidKnight) I'm gonna mix it up and hit the VDM maps now, to avoid monotony. Too much DM in the space of an hour drives Kouen insane. o.O The first word to slip into my mind upon entering this map, was "Midgar". Those who played Final Fantasy VII would probably understand the symmetry. This map is basically a train station in a very large industrial city. There are two outhouses to each side and a walkway going around overhead. You can also go down to the boarding platform - just try not to get hit by the train. n interesting thing I'd note in this map's construction, is that almost as much effort went into outside the playable area as inside. Nice touch especially on how the train can be seen travelling in the background. The map looks good, plays even better, even though the VDM aspect extends no further than two Locust hoverboards. DM-VDM-Demolition (by Relic) Destruction Derby, anyone? This map is where most if not all of the new vehicles come into play. Aside from the vehicles, this map is basically a sandbox. Rough terrain, some stunt setups, and a liberal smattering of vehicles and items. Not too much to comment on here, just ride around and have fun. DM-TRBP-DiscoFever (by Lord Vipes) This is a small one. Designed for 1v1 matches, should accomodate six people. Will be a close squeeze though. There's five rooms, each filled with goodies. The main dance floor, two side halls, the rear hall, and the control room up above. Not a lot of cover, but with a little teamwork skilled players should be able to set up and fortify a perimeter. Not much cover in any of the rooms, so in a team game, all the cover would definitely come from your buddies. It's small enough to not support large games, but at the same time it's so small it makes large games much more interesting. Not much more to say. A little map, but a nice one. Be careful of flak monkeys - in close ranges like this, flak cannons are a major threat. DM-TRBP-Foundry (by UnReally) In a nutshell, this map is more of an Unreal Tournament map than all of Epic's maps combined. The reason UT was superior to it's rivals is that rather than trying to be revolutionary and awe-inspiring, it was built merely to be played. Anything else was a bonus. This map definitely reflects this philosophy. It's not heavy on the aesthetics, but it looks as good as it needs to. Gameplay is where it shines. Two levels. Ground floor, and the upper floor. Plenty of space to shoot between the two. Rather than using stairs, there's just basic ramps, which makes it much easier to use spider mines and grenades for those who like to use the ONS weapons in Deathmatch. No high-poly meshes, no seriously high-res textures, none of that gawd awful particle crap so many people insist on using when pixel shaders would be more than sufficient. Whether your computer is an XPS custom-built gaming rig, or a three-year-old Athlon office system, this map will give you no headaches on performance. Nice to see the scales balanced, instead of giving the advantage to those who feel the need to overcompensate by buying a $600 graphics card which grants only marginal performance increase over a $250 card. Plus, this map just has the feel of UT99, which none of the official UT2k3/2k4 maps have. Trip down memory lane, no? DM-TRBP-Gloom (by UnReally) Since this review is long enough as it is, I'm going to redirect to [file="83397"]Relic's review of this map[/file]. CTF-TRBP-Blender (by Relic) DOM-TRBP-Blender (by Relic) CTF and Domination versions of Blender. The map remains unchanged since the DM version. CTF-TRBP-ParasiticDream (by LrdMidKnight) DOM-TRBP-ParasiticDream (by LrdMidKnight) This map uses various elements such as terrain and plenty of possible routes to take in order to create a challenging CTF experience which relies far more heavily on tactics than reactions and reflexes. I can't really describe it. You have to play it. There are so many foxholes, so many twists and turns, so many places to take cover... Fastest finger first doesn't really cut it. You'll need to anticipate your enemy and their actions, and not only that you'll need to be aware of the surroundings. Don't let the apparent scale of the map and the recommended player limit deceive you - this map is bigger than it looks when you have to prevent an attack on your flag. Close-range weaponry will likely be more effective in the way of damage potential, but there's always the chance of feeding more ammo into the wall or a hill than your enemies. Long-range weapons aren't so efficient at cutting the hitpoints here, but if your marksmanship is up to date you'll find that they're more reliable for scoring hits. An interesting CTF map, to be sure, and quite interesting in the Domination gametype too, although not so much for me, being a CTF junkie. ONS-TRBP-EuropaSE (by Relic) ONS-TRBP-ThePlazaSE (by Relic & Giles Cresswell) ONS-TRBP-TheIslesSE (by Relic) These maps have had seperate releases and have been reviewed in full. Fundamentally, these versions of the maps are the same as the others. Only noticeable differences are that they are considerably larger and have had a serious aesthetic overhaul. They basically play out the same though. One main difference aside from the overhaul and update, is that Europa now has blast doors on the bases which can be opened or closed from inside. Useful for keeping people out, but similarly not so useful in the respect that it keeps your people in. Use with discretion, naturally. Check the reviews and screenshots here: - [file="75574"]Europa[/file] - [file="76359"]The Plaza[/file] - [file="75574"]The Isles[/file] -------------------- Vehicles Ahh, yes, quite a few new vehicles were added here. You can find and play with them all on the Demolition map for the most part. However, the SEAL Landing Craft is only available on The Isles in Onslaught. Flakrat: A light scout vehicle built off a modified Scorpion framework, with dual flak cannons installed in lieu of the web cannon and blades. It's also seemingly lighter and faster. Taking fire from this baby is like taking fire from four pissed off flak monkeys at once. Ouch! FragEd Special: A crimson motorbike with a minigun and a grenade launcher as it's primary and secondary weapons. Tapping jump while riding will trigger a quick vertical boost, whereas holding the button will trigger a flip maneuver. The bike can be fully rotated during this maneuver. Locust Hoverboard: Needs no explanation, as we're likely all familiar with UT3's Hoverboard. Hitting jump will cause the Locust to jump in much the same way as the Manta, and hitting secondary fire will trigger the Locust's attack - a close range cyclone spin which crushes whatever it comes into contact with. Wyvern: A red bike which fires two types of rocket-propelled grenade. Primary is fragmentation, secondary is incendiary. Primary is more effective against armored targets, whereas secondary seems to be more useful against lighter targets. Like the FragEd bike, it has aerobatical capabilities. Scorpion MkII: Basically, a Scorpion, with a high-caliber chaingun installed. Manta MkII: Aside from the really really big chaingun on the front, this is indistinguishable from a standard Manta. Be careful, this thing hurts. SEAL Landing Craft: An unarmed vehicle used for ocean transport. It's only real purpose is travelling from island to island while staying under the radar. -------------------- Mutators, Pickups and Extra Weapons See the Readme section for a list of mutators and pickups. One criticism I do have, is the addition of shoulder-mounted link cannons and rocket launchers. As cool as such features are, the way they are implemented, they automatically fire when you fire any weapon, consuming ammo. This does equal more damage, but there are a lot of bad side effects. Makes it harder for a sniper to do their job without revealing their location, for instance, not to mention the fact that your rocket launcher and link gun will be almost always empty. This feature does need rethinking a little, I'd say. -------------------- On the whole a high-quality pack, lots of content, and as an extra it adds a folder full of TRBP wallpapers. The most important part by far is that unlike the UT2003 Style mutator Epic included, the mutator included in TRBP really does revert the game to UT2003's style of play to a degree where I can barely tell the difference. Nice work from everyone on the team, could still use a little refinement, but that's what Beta versions are for. Everyone remember to give these guys some feedback!

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122 downloads

Uploaded:11-09-2007

DM-HecticBeta1

dmhectic_beta_1.zip | 2.91 MB

I\'m sure the author will add the elements that make it an oil rig with the future versions. This is a corridor style map. All of the corridors are linked to each other in a round-about fashion, each one leading to a central room with platforms and a deep pit of sorts. The lighting is low, and the map is not yet fully furnished with meshes, but still a decent map to get your frag on! ~ Relic

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311 downloads

Uploaded:10-24-2007

DM-PhobosLabBeta5

dmphoboslab_beta_5.zip | 4.18 MB

something is taking over the lab - almost like it is growing inside of it. The map has become darker, much more detailed, and the generator that turns off the lights also produces a darker effect. I would still like to see more control panels like those at the generator around the rest of the level, so that things get really dark and creepy! The item placement is well balanced, and there is plenty of room for up to around 8 - 10 players. ~ Relic :rock:

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501 downloads

Uploaded:10-21-2007

DM-Foundry

dmfoundry.zip | 11.81 MB

surface visual effects are done perfectly, and really add to the realism. As with most of Unreally\'s maps, the bots are super smart, and all pickups are placed strategically and evenly. This is a great 1 on 1 map, but it has plenty of room for up to 8 players.

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343 downloads

Uploaded:10-13-2007

Relic's Custom Emitters Pack #1

relicsemitters.zip | 3.36 KB

UnrealEd. Frankly, can't say I'm proficient enough in UnrealEd to use these myself, but they may be handy to you guys. There's two smoke effects, a jumppad effect, and a teleporter effect. Nifty stuff. In other news... Woot! Our very first file in the Resource Packs category. :)

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887 downloads

Uploaded:10-12-2007

DM-ParadiseBeach

dmparadisebeach.zip | 4.22 MB

kinda reminds me of ons-islandhop, with a few twists to it. For one, there are docks with boats that quickly take you from one side of the beaches to the other...much better than swimming !!! The map is fairly large, which is just fine for a large number of players. A nice variety of vehicles and aircraft can be found around the arena. Weapon and pickup placement was chosen methodically, and balances out the level nicely. Extra credit to the author for the creation of new staticmeshes and textures. It\'s always nice to see a mapper go the extra mile to create new content instead of using all standard stuff. Despite it\'s size, the map also runs at a nice framerate. ~ Relic

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291 downloads

Uploaded:10-12-2007

FunnelClanMapPack

funnelclanmaps.zip | 11.06 MB

certain weapons are not available in your weapon inventory when picked up. During my team\'s development of our own bonus pack, we encountered a similar problem. It seems the UT engine can be overloaded by picking up too many items. I suppose these maps would be useful for clan practices - and turkey shoots :rolleyes: ~ Relic

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439 downloads

Uploaded:10-11-2007

DM-RfdS-ChurchInHell

dmrfdschurchinhell.zip | 1.69 MB

the holy walls. Everything is scaled much larger than the actual player, which also adds to it\'s size. Saying that, the gravity is semi-low to keep you from making craters on your way down from the roof supports and other structures. There are also various vehicles throughout the map...mainly under the church pews. The lightning gun will be your best friend and weapon of choice in the level, as it is so large that it is sometimes hard to pinpoint the enemy\'s location. I have this map hosted on my server under the TAM gametype, but it is definately more suited for DM/TDM gameplay because of it\'s size. This is one of the better maps I have seen from this author...worth downloading! Nice job...:rock: ~ Relic

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439 downloads

Uploaded:10-10-2007

AS-RfdS-Trials-of-doom

asrfdstrialsofdoom.zip | 923.16 KB

jump! So I suppose this map will prove challenging for any trials map players. Since I could not play the map, because of my poor skills, I cheated and flew through the map, and also took a peek at it in UnrealED editor. It\'s a very large level with an egyptian theme. Included is a modified shieldgun, which I suppose is tailored for these type of trials maps. Pretty good job! ~ Relic

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120 downloads

Uploaded:10-07-2007

CTF LGI Eliminated

ctfeliminated.zip | 1.14 MB

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196 downloads

Uploaded:10-07-2007

DM-[EZE]Tron

dmezetron.zip | 609.19 KB

movers...fast movers...would add to the whole tron theme. you could do this using a meshemitter. 2. there are a few pillars in the map, but they serve no purpose except maybe an obstacle to take cover. It would not be a bad idea to shorten these so that players can jump on top of them. just some ideas. ~ Relic

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214 downloads

Uploaded:10-06-2007

DM-TheButchery

dmthebutchery.zip | 3.11 MB

draw yourself a map, as it is very easy to get lost in the various rooms! Here are some of the things that I think could be improved: 1. Bot support first and foremost. I played the level with 6 bots and only encountered 1 the entire time playing. The one that I did encounter did not seem to want to leave the room he was in either. There are tons of ladders and places to jump/double jump which may add to the bot\'s confusion. I would suggest a few scripts and forced paths...maybe even a few jumppads or teleporters. 2. The framerate was very low, and not because of my PC\'s performance! It is my educated guess that no zoning was performed on the level...meaning the engine is rendering all parts of the map whether they are visible to the player or not. Proper zoning will increase the framerate ten fold. 3. Confusion getting around the map. Some ideas that come to mind to resolve this are: adding some staticmeshes as landmarks, so you kinda know where you are...maybe replace a few ladders with lifts just to break the monotomy...or use a wider variety of textures - anything to give the player an idea where they are and how to navigate around the level. With these fixes, this map does have great potential. I hope we see another release! ~ Relic

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620 downloads

Uploaded:10-06-2007

DM-Purgatory

purgatory.zip | 5.07 MB

such that they give the warehouse a very \'misty\' look. It really has the feel of having been abandoned for some time. The choice of music - The Doors...The End - gives it a bit of charm. Weapon and pickup placement is distributed evenly. With lots of places to take cover, this will make for a great TAM map. I already have this running on my 2004 TAM server and I\'ve had lots of fun with it. A good map to add to your deathmatch collection! ~ Relic

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564 downloads

Uploaded:10-05-2007

DM-Gloom

dmgloomarchive.zip | 8.44 MB

players, I expect to see this map on many TAM servers, including my own. The layout of the map is such that it keeps the player running laps around the catacombs and hallways at all times, constantly hunting down the enemy and striving for pickups! The bot support is scripted and superb, and the bots will pull some very tricky moves on you when set to high difficulty. Great job on this level Unreally ! ~ Relic

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122 downloads

Uploaded:10-04-2007

DM-SewerStationBeta

sewerstation_beta.zip | 520.47 KB

bot support. The map is played best 1 on 1 with great pickup balance. The layout is tight, but very suitable for a 1 on 1 deathmatch level. I am eager to see the finished product. Watch out though, the bot support is great - even set to adept they will give you a beating. Relic

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148 downloads

Uploaded:10-04-2007

DM-PhobosLabBeta3

dmphoboslab_beta_3.zip | 3.33 MB

list. As the author's readme file suggests, this level does bring back memories of DOOM. Although the map is simple, the geometry is not too repetative, and has an immense network of rooms, stairs, hallways, etc... This level can handle 8 players easily, due to it's size. Weapon placement is well balanced, as well as health and other pickups. One interesting thing to note is the generator room. Shooting the generator's control panel kills the lights in the room for about 10-15 seconds. There are other control panels around the level, and I was hoping they would have the same effect. Maybe the author will make a sequel and take this idea to heart? Overall - Good job for a first map! Relic

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301 downloads

Uploaded:10-03-2007

DM-Knex

dmknex.zip | 8.79 MB

pieces. Game play is good for about 4-6 players. Every step in this map could be your last, as if you fall of the ledges you fall to limbo. Extra credit to the mapper for taking the time to make the custom staticmeshes! Relic

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728 downloads

Uploaded:10-02-2007

JumpGun

jumpgunbeta.zip | 2.78 KB

various maps out there. Basically, the JumpGun is a portable jump pad. There's also a built-in superpowered forward dodge move, but... who really needs to use super forward dodges? Maybe when crossing the occasional canyon, sure, but not a lot of maps even have canyons.... Anyway, why is this fun, you ask? It drastically alters the way you have to perceive the game, that's why. Previously inaccessible areas can now be accessed with impunity. Other tricky areas are now much easier to access. There are many more viable sniper nests. It really forces you to think outside the box and rework your tactics, since it opens the way for dozens of new play styles. Sadly, it can't be added into normal spawn rotation via mutator, and has to be spawned via console. However, it could easily be implemented into custom maps. Would be nice to have it added into standard gameplay, though. Also, it uses the shield gun model, rather than it's own unique model. But, modelling isn't particularly easy, so that can be forgiven. All in all, a fun little widget. Give it a try. ~ Kouen

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1617 downloads

Uploaded:09-28-2007

CTF-MobiusConcourse

ctfmobiusconcourse.zip | 17.63 MB

difficult enough, but adding quality custom content makes it much more challenging. Despite the maps layout, which leaves little room for zoning and normal methods of optimization, it runs great. I have to say, I expect to see maps this detailed only in the upcoming release of UT3. This map reminds me of one of the UT3 maps that was in a game trailer at some electronics show. A very futuristic and alien design. What also impressed me was the extensive use of the karma engine. Several items in the map react to weapons fire and contact with players...stuff you do not see very often. I highly recommend this map to be hosted on every CTF server out there. The author gets a score of 10 from me! Great work, and I am eager to see more work from this mapper. Relic

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263 downloads

Uploaded:09-09-2007

DM-Mercury

dmmercury.zip | 523.88 KB

"fastest finger first" survival rule. Who needs reason or rhyme when you've got eight people blasting the crap out of each other using high-caliber weaponry? Not really too much to give insight into, it's elementary enough. You run round the tunnels, kill people before they kill you, etc. The outdoors area has some good "hide, seek and ambush" potential, could do with being a little bigger though. Simple little map which is more in the UT99 style than the UT2004 style. I'd recommend no more than eight players, after that it may get crowded. ~ Kouen

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304 downloads

Uploaded:09-09-2007

DM-BlueMassacre

dmbluemassacre.zip | 9.75 MB

floor, and a small subterranean cave. Both use basic architecture, have a smooth layout and look the part. Gotta admit that the shiny floors were out of place, seens someone went postal with a floor buffer. Powerups are spread pretty widely, so spray-and-pray isn\'t really a valid technique. I found myself taking cover behind obstables alot to avoid a slew of minigun rounds, so the smaller dodging space does add another dimension to how the map plays, especially if you use any damage-enhancing mutators. Not the most complex of maps, but there\'s nothing wrong with it, it\'s fully playable, and it\'s a little more pacey than 2k4\'s base maps due to it\'s size. This map definitely won\'t make your jaw drop to the floor, but it\'s perfect for when you want a clean deathmatch that\'s all about the guns and not the terrain. Oh, and watch your back - you\'re not alone. ~ Kouen

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344 downloads

Uploaded:09-01-2007

DM-UFO

dmufo.zip | 977.26 KB

and again, it takes more than just running down a corridor to get to a pickup. The more interesting factor to this map is the multiple levels, and the fact that you need LowGrav mutator enabled to properly traverse them. The low gravity enhances the game a little, but not a whole lot. Still does make things a little more interesting. Needless to say that without LowGrav, you\'d die an awful lot from falls, and if you somehow managed to survive falling down to the lower levels, it\'d be impossible to get back up. The key thing to remember with this map, is that movement is the most important thing, with fighting skills coming a close second. Give it a try, you\'ll may like it, you may not. Won\'t know until you try though. ~ Kouen

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360 downloads

Uploaded:08-31-2007

DM-{TARD}-The-Greatest-map-in-the-world

dmtardthegreatestmapintheworld.zip | 1.26 MB

primarily by bot stupidity, and an optimal FPS. You should know what features you\'ll see here. Lifts, stairways, passages, the occasional jump pad. It\'s a simple layout, one that will be slightly confusing at first but second nature once you\'ve learned your way around. An interesting thing to note is that health and powerups are few and far between, and to get to the few out there, you\'ll have to work for your bacon (so to speak). Most maps don\'t even try to do that, so it makes things ever so slightly more interesting than liberally throwing pickups everywhere. It\'s really a straightforward map for a straightforward game, and not much else to comment on. Some more thought towards texture usage might help in future though. Music would be nice too, silent maps tend to lack ambient atmosphere. ~ Kouen [b]Recommended Player Count:[/b] 10-16

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522 downloads

Uploaded:08-10-2007

BlackWidow

blackwidow.zip | 2.82 MB

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304 downloads

Uploaded:08-10-2007

ALBAMercs

albamercs.zip | 5.31 MB

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1194 downloads

Uploaded:06-25-2007

AS-Rescue

asrescue.zip | 3.63 MB

only is this a great assault map, it also has a nice intro movie - explaining your objectives very clearly. This map is very fast paced. With a coordinated effort, the attackers can complete all 4 objectives in about 2 or 3 minutes. I'm not saying that there is an advantage on the attackers side, but you will definately need superb defenses to hold them off. This should not be a problem for skilled players because there are plenty of weapons lockers and shields near the defender's spawn points. A must download for all assault fans. Great job ZedeX :rock: ~ Relic

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146 downloads

Uploaded:06-20-2007

CTF-[ST]INSTARENA

ctfstinstaarena.zip | 310 KB

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317 downloads

Uploaded:06-12-2007

DM-{TARD}-HellsKeep

hellskeep.zip | 2.09 MB

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603 downloads

Uploaded:06-12-2007

DM-{TARD}-Bedroom2k6

dmtardbedroom2k6.zip | 4.23 MB

translocator. A few vehicles can also be found. No bot support, but according to the author bot play was not intended. Relic

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329 downloads

Uploaded:06-11-2007

DM-MBB-ColdSteel

dmmbbcoldsteel.zip | 3.71 MB

cover. Other obstacles and eye candy are areas with flowing molten steel and lots of wood and metal crates. He even remembered the break rooms - complete with vending machines. It\'s not a complex layout by any means, but should provide hours of fun with about 8-12 players. Relic

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245 downloads

Uploaded:06-11-2007

CTF-{TARD}RetardNation

ctftardretardnation.zip | 2.07 MB

game. Pros: Plenty of room for up to about 10 players and glitch-free gameplay. Runs at a very high frame rate. Layout is symetrical with several ways to get to the enemy flag base. Weapon and pickup layout is balanced. Cons: In my opinion, there are too many redeemers in this map for it\'s size. One would have been plenty. The only weapon besides your standard pea-shooter / shield gun is the super shock rifle. I would rather see a variety of weapons and ammo pickups. If instagib is desired, it can always be added using the standard UT2004 mutators. Overall a good CTF map...best one I have seen from the TARD fellas. Relic

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1424 downloads

Uploaded:06-10-2007

NaluriV2

naluriver2.zip | 7.01 MB

of a "schoolgirl" look to her, Naluri looks like she means business. The model has a hi-tech headset attached, and all the standard refinements from the author's take on the Paskal team. This model, unlike the other one, is more suited to sandy environments than the other (which would work better in dark city environments). There are also two versions of the model available - cell-shaded and difused. This is another quality anime model, and my comment is the same as for the last one - keep 'em coming. Anime or not, more quality commando models are welcome in my book. ~ Kouen

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922 downloads

Uploaded:06-10-2007

ONS-MBB-WeaponOutpost

onsmbbweapon_outpost_v3b.zip | 4.67 MB

see them a bit more aggressive. Lighting looks good...geometry could use a little eye candy. Overall a well thought out warplan, but I think this map has more potential. Maybe we will see a version 4 :P Relic

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281 downloads

Uploaded:06-02-2007

WolfensteinETAxis

wolfetaxis_v1.zip | 2.52 MB

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131 downloads

Uploaded:06-02-2007

Paragon2k4VP

paragon2k4vp1a.zip | 2.26 MB

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601 downloads

Uploaded:05-31-2007

Ripley2k4VP2

ripley2k4vp2.zip | 3.11 MB

other voice command you can think of. Very high quality. I\'ve been playing with this voice pack for a while now and I personally love it! TR_Relic

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561 downloads

Uploaded:05-11-2007

DM-Nakhti-BlockFort-2K6

block2k6.zip | 10.05 MB

spawning at the same place. To know where you are at upon spawning, you need to know the weapons layout - which is done nice and evenly. It\'s a very clean map made mostly of BSP and very little in the way of staticmesh models. Never the less, it is appealing with nice use of textures. Plays great with 4-6 players, but gets kinda crowded with more. You\'ll also enjoy new sounds and pickup models. Nice addition to your DM collection. Preview the map at http://www.youtube.com/watch?v=1llZYr1vbjg&mode=related&search= TR_Relic

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575 downloads

Uploaded:05-06-2007

DM-{TARD}-Obey

dmtardobey.zip | 1.45 MB

You\'ll find several rooms that are hard to reach unless you explore the map. There are a lot of Z axis, vertical rooms with only a few lifts. To climb the level, you better brush up on your dodging skills. Wood boards provide access to the many upper rooms, but you\'ll have to side dodge or forward dodge to get there! Also great lighting and weapon placement. Plays great with 4 - 8 players, but gets too crowded beyond that. TR_Relic

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1067 downloads

Uploaded:04-23-2007

Headshot King

headshotking.zip | 96.26 KB

headshot king, and your player character gets a nice gold crown to rub it in! This replaces all weapons in the map with sniper rifles and all ammo pickups with sniper ammo. One thing I noticed was a few problems when playing with bots. #1 - They seem to be confused in team based games like CTF/BR. They will all tend to gather around a single rifle pickup, and won\'t attack unless an enemy team player comes near. #2 - For some reason, the bots are not very good snipers and miss a majority of headshots. This is odd, as everyone knows a bot usually has great aim. A fun mutator when playing with other human players on a network or server, not as fun in instant action with bots. Still a creative mutator! TR_Relic

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240 downloads

Uploaded:04-14-2007

DM-UHArena318

dmuharena318.zip | 747.83 KB

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264 downloads

Uploaded:04-11-2007

DM-TreeTopsBeta3

treetops3betafreddos.zip | 438.65 KB

for error when navigating the narrow platforms. Weapons are widely dispersed, so move quickly to collect your arsenal. TR_Relic

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572 downloads

Uploaded:04-11-2007

AS-Collission

ascollission.zip | 4.52 MB

are no teams. The free-for-all objective is to ram all of your opponents off of a platorm to score points. There are also many large screens around the map displaying a live, birds eye view of the action. More geared towards Assault game type fans. TR_Relic

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362 downloads

Uploaded:04-03-2007

RankinRaped

rankinraped.zip | 1.24 MB

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480 downloads

Uploaded:03-31-2007

DM-The War Pit

dmthe_war_pit.zip | 2.56 MB

particularly like - the DEATH ORB. Throw the orb, take cover, and detonate to vaporize anyone near it. Nice simple layout, good lighting effects - but overall a simple map. TR_Relic

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1265 downloads

Uploaded:03-25-2007

Ellen Ripley

ut2k4er.zip | 1.17 MB

sink when in water. Animation is almost perfect...just a few minor misalignments. Overall a pretty good model. TR_Relic

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1221 downloads

Uploaded:03-17-2007

DM-[VDM]Nahkti Ascension NET FIX

nahktiascensionnetfix.zip | 3.29 MB

himself! This is a re-release with full network support. It played flawlessly on my LAN with 8 bots. A wide variety of vehicles are available, all having their strengths and weaknesses. Personally, I think the manta is the vehicle of choice due to it\'s ability to quickly descend and decapitate your enemies. The cicada is available, and although it packs a mighty punch, it\'s also an easy target. Just about every pickup and weapon in UT2004 are available, and maybe a surprise or two ;) I\'d like to see more maps of this type, perhaps I\'ll try my hand at VDM mapping thanks to Shredprince\'s inspiration. ~{TR}~Relic

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374 downloads

Uploaded:03-17-2007

UnrealSound

unreal_sound.zip | 5.73 MB

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852 downloads

Uploaded:03-12-2007

Ballistic Sounds

ballistic_weapons_2.0_.zip | 6.2 MB

soundtrack by Sampo Pellikka has a very fast-paced rock/techno sound and would suit a small to medium sized deathmatch map perfectly. Although it's posted in the UT2004 files, it will work with any version of Unreal that uses the .ogg audio format. ~{TR}~Relic

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336 downloads

Uploaded:03-06-2007

DM-{TARD}-Shiney-Fortress-Thingy

dmtardshineyfortressthingy.zip | 2.47 MB

However, there is a degree of fun - if you are just out for a few rounds of carnage. The only noteworthy element is the change in gravity. On the ground the physics are normal. Once you take a lift to the upper part of the map, it becomes low-grav. There is a lot of shiny, reflective chrome textures on most of the walls, which makes it a bit nauseating to look at. Take some pepto before playing it...:eek: ~{TR}~Relic

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815 downloads

Uploaded:03-02-2007

ONS-TR-ThePlaza

onstrtheplaza.zip | 10.07 MB

community. The Plaza, by Giles Cresswell, is no exception. Originally a UT2003 CTF map, Relic has, with Giles' permission, taken the map and converted it to Onslaught, making for a new ONS experience. The first thing you should know is that you won't find a vehicle here. Nada. Not one. The map is at such a size that vehicles aren't necessary, and it certainly forces you to coordinate with team members more. I'm not going to cut any corners here, so I'll just come out and say that if you've played the original map, you'll instantly see that virtually nothing has changed visibly. You'll only notice the changes once you start playing. Effectively coordinating a rush is impossible, since defensive tactics have such an advantage. The game skews itself in the favour of whoever has the most tactical capability. The map looks good, provides a good gameflow, and balances out evenly. Not one you want to miss if you're an Onslaught fan - but it's not Onslaught as you're likely accustomed to. ~ Kouen

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1548 downloads

Uploaded:02-23-2007

Nurani

nurani.zip | 3.53 MB

nicely in winter environments. What sets this model apart from the rest of the Pascal Force is the character\'s aggressiveness and battle tactics. A feared and formidable foe! Personally, I think the player skin could have used a bit more detail, but on the same note...detail might have ruined the ability to camouflage... Overall - nicely done! A great addition to the Pascal Force collection! ~{TR}~Relic

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1961 downloads

Uploaded:02-15-2007

Rohani

rohani.zip | 5.12 MB

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1802 downloads

Uploaded:02-03-2007

~[TR]~Relics ONS Map Pack

trrelicsonsmappack.zip | 16.81 MB

[b][i]ONS-TR-Europa[Final][/i][/b][/u] Finally, an Onslaught map with a moon theme. For those not in "the know", Europa is the smallest of Jupiter's moons. The map has ample space for wide-scale combat, and a wide degree of variation in the rocky terrain. This gives plenty of room for vantage points and risky vehicle maneuvers in the heat of battle, adding that extra edge to the game. Sadly, I only saw one chokepoint, but it's a great defensive asset for the red team. Powernodes themselves are, for the most part, located in towers. Each tower contains a teleport point leading to the top, allowing for a nice sniper ledge and a hard-to-gain powerup spot. The powernodes are easily defendable, provided you properly garrison the towers, but at the same time any suitable defense can be co