Unreal Tournament 2004

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74298 downloads

Uploaded:01-20-2007

Unreal Tournament 2004 - Mega Bonus Pack

ut2004megapack.exe | 200.56 MB

You can install this bonus pack on any version of UT2004. The MegaPack includes the following maps: Assault: AS-BP2-Acatana Intense space fighting and on-foot combat combine in this recreation of the historic Skaarj invasion of the Acatana asteroid belt. AS-BP2-Jumpship Be part of the elite team that infiltrated and hijacked the first warp capable Jumpship. AS-BP2-Outback City slickers just took over the outback’s top brewery – get over there pronto and stop the production of their tasteless Zero Beer before it takes over Oz! AS-BP2-SubRosa Fight your way into a Liandri research facility and steal the original plans for the Redeemer. AS-BP2-Thrust A recreation of the infamous destruction of the Saturn IX rocket where a team of rebel fighters launched it unguided and half fueled into hostile waters. CTF: CTF-BP2-Concentrate Tall spires tower over this Capture the Flag battle set on a derelict outpost deep in the Elorean Seas. CTF-BP2-Pistola This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena. Deathmatch: DM-BP2-Calandras The courtyards of Calandras were once beautiful and welcoming. While the Temple’s interiors have been preserved, a new less-inviting use has been found for the exteriors. DM-BP2-GoopGod For centuries the Nali monks managed to keep this sacred burial ground hidden until Liandri satellites discovered the location during a routine satellite sweep. The area was mined, and what remained was converted into a tournament arena, corpses and all. The content from the first bonuspack, also included, is: Onslaught: ONS-Adara ONS-IslandHop ONS-Tricky ONS-Urban Three new vehicles: SPMA (Self Propelled Mobile Artillery) The SPMA is a two person vehicle, with the driver controlling a long range artillery piece. Alt-fire deploys the spotter camera. Enemies will want to shoot down the spotter camera as soon as they see it, to keep the SPMA from raining destruction from afar. An AVRiL at the spotter camera will automatically re-direct toward the SPMA if it ever becomes visible to the AVRiL. Paladin The Paladin is a defense focused vehicle, with a powerful energy projectile cannon and a defensive shield alt-fire. Firing the cannon while the shield is deployed will heavily damage nearby players. Cicada The two-man Cicada ground attack bomber is a powerful weapon against ground targets, but is easy prey for Raptors. The pilot can fire missiles, or use the alt-fire to specify a target. While holding alt-fire, multiple missiles are loaded up, and released when alt-fire is released. These missiles will all track toward the specified target location, so the alt-fire can be used to avoid enemy fire while loading up missiles. The second seat in the Cicada is an energy beam turret located on the belly of the Cicada. Its alt-fire is chaff that can be used to confuse incoming AVRiLs. Six new characters: Mekkor (Skaarj) Mekkor is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Severely injured in battle, he is testing his new cybernetic armor in the Tournament. Skrilax (Skaarj) Skrilax is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Alongside his brother Mekkor, he was severely injured while fighting the Iron Skull Clan.\" Barktooth (Iron Guard) Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range Flak shots very satisfying.\" Karag (Iron Guard) Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the Terran Colonial Authority. His style and panache already have the the Tournament audience abuzz.\" Kragoth (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Known as the \'Star Slayer,\' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.\" Thannis (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.\"

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151458 downloads

Uploaded:12-02-2005

UT2004 v3369 Patch

ut2004winpatch3369.exe | 12.71 MB

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6578 downloads

Uploaded:06-08-2005

UT99 Enhanced Soundtrack

ut99_soundtrack_enchanced.rar | 133.13 MB

music.

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105427 downloads

Uploaded:09-23-2004

UT2004 Editor's Choice Edition Content

ut2004ecebonuspack.exe | 84.43 MB

but not all. I must say, that the new vehicles kick the most possible ass ever. The artillary thing is fun, but very hard to play with. All the recoil in it ruins your shot, but will be good if someone in your clan knows how to use it. The Paladin tank is cool, I use it as a giant shield gun basically. Secondary fire produces a big ass shield in front of the tank, primary shoots some wierd energy blast. I haven't been able to play with the Cicada, but I would imagine it sucks unless you play online. It is a two seater flying vehicle. It isn't as manueverable as the Raptor, but it can dive and climb faster. It has missle that can be launched by the pilot, and the passenger has control over the laser that can shoot down Avril rockets. The maps are nice too, haven't played them much. I will try to review the maps later, I am watching my new Star Wars DVDs.

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5772 downloads

Uploaded:02-04-2006

UT2004 3369.2 patch for Mac OS X

ut2004macpatch33692.dmg.bz2 | 198.53 MB

nor Linux 3369.2 patch at this time, as these issues were specific to the Mac port.

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15796 downloads

Uploaded:07-30-2004

CBP2 Volume 2

cbp2volume2zip.zip | 191.16 MB

also new skins, some new mutators and some other goodies. Some of the maps are simply amazing, especially the snowy ones :) It's a bit of a pity theres no SP stuff, but with this plus the first pack there's really nothing to fault, as with so much variety this should please everyone :) (Plus I got to use the server to server transfer, always wanted to do that :D ) ~Szico VII~ Maps : BR-Bahera by Ed Duke-Cox CTF-Bahera by Ed Duke-Cox CTF-Botanic by Dave "Anarkist" Kostiuk CTF-Pistola by Sidney "Clawfist" Rauchberger and Dave "Anarkist" Kostiuk DM-Buliwyf by Nathillien Thilsa DM-Drakonis by Vorlon DM-Kerosene by Paul "Taz" Mader DM-KillbillyBarn by Teddie "teddabod" Tapawan DM-Koma by Soenke C."Warbeast" Seidel DM-KroujKran by Rogelio "Desperado#2" Olguin and Hourences DM-Meitak by Nick "neoduck" Donaldson DM-Niflheim by Nathillien Thilsa DM-Tempest by Dave "Anarkist" Kostiuk, Rogelio "Desperado#2" Olguin, Ed-Duke Cox and Rachel Cordone DM-TensileSteel by Colin "Lruce Bee" Murphy DM-Torkenstein by Emanuel "krolizard" Da Roit DM-Tydal by Rich "Lord Heisher" Black DOM-Gerroid by Anthony "Radeon285" Vogt ONS-Brassed by Emanuel "krolizard" Da Roit ONS-Pasargadae by Ed Duke-Cox ONS-Yorda by Soenke C."Warbeast" Seidel Skins Bale, Enki, Neil and Tyler by Jerome "Loric" Diard Mutators Angel Item Physics by Rachel "Angel Mapper" Cordone Target Practice by Rachel "Angel Mapper" Cordone [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/;26250"]Volume 1[/url]

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85240 downloads

Uploaded:05-20-2004

CBP2 Volume 1

cbp2volume1zip.zip | 194.33 MB

play. The middle power node is the turning point in the game get that your pretty much home free....hopefully ;) Argento is a very good map love the idea one thing I have to say about this map is it is to bright. Power nodes also well placed. Valarna is a very big map this map has to be my favorite ONS map released in the CBP2. Mirage was very fun to play when I was on our server action packed map :). As far as the models go they had some interesting ones Aurora is a Matrix look alike but has totally different features on the body. Well glumpf looks strange can’t explain it...he kind of looks like a snakeish looking creature. GothGirl is a very hot modeled model :) ;) karaash looks like he is the same race of glumpf but this model is green and has a bit different clothing. To keep you from having to read all this I’ll shut up now and let you download it ;) (I'm sorry I couldn’t list all the maps / features of this CBP there’s just so many! :) ) Enjoy! -RedTechie [b]FF|review:[/b] Two words: worth it. [url="http://unrealtournament2004.filefront.com/file/CBP2_Volume_2;26550"]Volume 2[/url]

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4038 downloads

Uploaded:04-07-2005

Bramideon

onsbramideon_se_beta4.zip | 10.1 MB

was taken over by the Liandri corperation. It has been a battleground in the tournament ever since.

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10928 downloads

Uploaded:03-27-2005

Ultimate Community Map Pack vol. 1

ucmp_volume1.zip | 171.71 MB

includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 1includes:[/b] -Description coming in a choppy-

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11727 downloads

Uploaded:12-05-2005

UT2004 v3369 Patch [Win 64]

ut2004win643369.zip | 9.19 MB

other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. Changes are listed below.

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7122 downloads

Uploaded:02-23-2005

UT2004Mi

ut2004misetup.exe | 1.16 MB

is the built in cache manager. It takes files in your UT2004 cache folder and puts them into the proper folders so you can use them offline. The other great feature is the file compresser/decompressor. If you are a server admin this is a must have just for this feature. It allowes you to compress your maps, skins, etc. without having to do it through the dos prompt. It also allows you to decompress .uz2 files without using dos. And for all of you hardcore clans out there, it has a demo manager built in. So when you are reviewing the demo of your last clan match you can do it with ease.

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5583 downloads

Uploaded:07-30-2004

AS-Confexia

asconfexia.zip | 40.99 MB

mission is to attack a large and well defended fortress located in an urban wasteland. One round usually lasts around 35 minutes. AS-Confexia furthers our commitment to delivering only the best to the gaming community. We are developers who came from the MOD community, and will continue to strive to make quality maps that will entertain and excite you for hours. We hope you enjoy this map as much as ONS-TORLAN, and encourage all the MOD developers to never stop trying or believing. It’s all possible.

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50739 downloads

Uploaded:02-23-2004

Unreal Tournament 2004 DEMO

ut2004betademo.exe | 209.35 MB

for UT2004, this fan-favorite mode sees teams face-off to defend and attack fortified bases, from fast-moving trains, barreling across an arid alien desert to a Skaarj mother ship, poised to attack the human home world. - Onslaught Mode Onslaught mode takes team combat to the next level! Opposing teams are pitted against each other to capture and hold strategic points in order to attack and destroy the enemy power core. Taking place in massive outdoor environments, here is where vehicular combat comes into its own. Flying and driving machines take combatants to the frontline and gigantic mobile battle stations serve as a platform from which to launch devastating attacks. Vehicles Rev-up and ride out in an array of land-, air-, and space-based vehicles that play critical roles in a successful combat strategy in Assault and Onslaught. With vehicles ranging from single man fighters to five man behemoths, Unreal Tournament 2004 provides players with plenty of choices when shopping for a mechanized implement of destruction. Levels More than 95 maps will be available immediately, including more than 45 brand new maps for all existing game play modes as well as new modes of play. Vast outdoor environments, deep space combat areas and tightly packed indoor techno-arenas are all waiting for the latest entrants to the Tournament. Weapons The entire smorgasbord of frag-dealing weaponry from Unreal Tournament 2003 returns for the experienced player to wield masterfully against new contestants. Those armaments are joined by three new implements of doom: the Mine layer, which disperses spider-like bombs that chase and harass any enemy that comes within range; the anti vehicle rocket launcher, or AVRiL, which deals out a payload of massive rockets tuned to seek and destroy enemy mechanized units; the Grenade Launcher, which launches timed explosives that will bounce on the ground and stick to enemies and enemy vehicles, only to be triggered by the weapons altfire command; and, the return of the notorious Sniper Rifle from the original Unreal tournament, completely redesigned and upgraded to make heads roll. New Characters Unreal Tournament 2004 introduces 32 new characters on four new teams: The human Thunder Crash, lead by Tournament hero, Malcolm; the Robotic Corrupt, lead by an upgraded Xan Kriegor; the Iron Skull, a team of merciless Skaarj warriors; and the Hellions -- wreckless human mercenaries and pirates who delight in the thrill of the kill. New Technology Unreal Tournament not only brings new content for hardcore fans to relish, it also delivers a tremendous technology update over its predecessor, delivering a faster, slicker, deeper experience than ever before. New technological features include: Voice-over IP support - command and coordinate. Give orders, rally your troops or talk smack with the enemy. Voice recognition - give orders to bots; no more typing when you should be fighting! Completely redesigned menus, including a new server browser with right-click menus and many brand-new configurable features. Improved AI: vehicle control, advanced dodging and wall-dodging, improved aim, better team coordination. Deeper single player mode with comprehensive team management options, challenge matches, multiple endings and more. Integrated map vote and match set-up for Internet play. UnrealTV - a proxy broadcast system allowing a huge number of spectators to watch a match live over the Internet. Pixomatic software renderer allowing incredible performance with no 3D card required. Play UT2004 on your laptop! A re-designed HUD, improved weapon effects (bullet decals, incredible explosions), improved first person weapon rendering and innumerable improvements for mod authors, new announcer voices, rendering optimizations...the list goes on!

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8902 downloads

Uploaded:01-22-2007

UT2004 Windows XP Bonus Maps

ut2k4_winxp_extra.exe | 12.37 MB

Packs\". What I am sure of, is that these are naturally two excellent Onslaught maps. [b]Ascendancy[/b] and [b]Aridoom[/b]. [b][i]ONS-Ascendancy[/i][/b] (Screenshots 1-4) This one, I liked. It has that... feel to it. The basic outline is rocky terrain, adorned with fascinating crystal structures and small outposts ready for occupying. There\'s also a small base built in to the hillside, which for some odd reason has a Raptor spawn point in it. Each team also starts with an established base, with a good compliment of vehicles. This is a map built for two large teams, no question about it. The terrain layout, the established bases and outposts, and the vehicles on offer - every specialist plays their role on this one. It\'s warfare, and it\'s not in a very friendly mood. I found over 40 different tactical approaches to taking out the enemy side within my first ten minutes of playtesting. This map will lead to some fun battles, this I can guarantee. No two games on ONS-Ascendancy will ever be the same. [b][i]ONS-Aridoom[/i][/b] (Screenshots 5-8) This one is nowhere near as big as Ascendancy. In fact, it only has three powernodes. Still doesn\'t make the map any less playable, though, it\'s just on a smaller scale. The general summary of Aridoom is two small forts in a desert canyon, with some open ground leading between the two, as well as the remnants of a major roadway. It\'s a small map, but there\'s certainly a good amount of cover to use. I wouldn\'t really recommend playing this with more than 5 players per team, it gets cramped at that point. I can\'t really say much about this one, it\'s pretty standard-issue. Good, but standard-issue nevertheless. Overall, this is a twin-pack that needs to be in the arsenal of any ONS player, for quality and playability if nothing else. ~ Kouen

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11263 downloads

Uploaded:10-15-2005

UCMP2 Mappack

ucmpvolume2.zip | 245.98 MB

visuals. [b]FF|Review:[/b] -Description coming in a choppy- UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 2 includes:[/b] -Description coming in a choppy-

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9734 downloads

Uploaded:11-11-2004

Admin Plus (1.4)

adminplus_v11.4.zip | 32.87 KB

Summon, Loaded, but also new ones like Spider, GiveItem, CustomLoaded, ChangeName, private message, and more! AdminPlus also gives the ability to Create Custom Loaded load out, similar to type Admin Loaded to get all the default UT2004 weapons, the custom loaded allows you to get any weapons from weapon packs and mods you may be running! This is a complete list of commands. (Some may be disabled in the ini)\" Always put admin in front of the command you want. Ex: admin ghost\" Ghost/Walk/Spider/Fly are disabled for bots, it makes them act weird\" MOST COMMANDS CAN BE ISSUED TO OTHERS BY NAME, PARTIAL NAME, or \'ALL\'\" Examples: Admin Loaded Brockster, Admin Ghost Broc, Admin Godon All\" ------------------------------------------------------------------------------ GodOn/Godoff - Toggle God Mode. | Ex: \'admin GodOn all\'\" InvisOn/InvisOff - Toggle Invisibility | Ex: \'admin GodOff Brock\'\" Loaded - Give All Weapons | Ex: \'admin Loaded all\'\" Help - Access This Help Message | Ex: \'admin help\'\" Ghost - Ghost Mode | Ex: \'admin ghost Jakob\'\" Fly - Fly Mode | Ex: \'admin fly Jak\'\" Spider - Spider Mode (Walk up walls) | Ex: \'admin spider Luna\'\" Walk - Return To Normal Walk Mode | Ex: \'admin walk all\'\" Fatality - Take Revenge On a Player | CauseEvent - Trigger an In-Game Event\" ------------------------------------------------------------------------------ InvisComboOn/InvisComboOff - Toggle Invisi Combo\" CrateComboOn/CrateComboOff - Toggle Crate Combo\" SpeedComboOn/SpeedComboOff - Toggle Speed Combo\" ------------------------------------------------------------------------------ Slap - Takes a little damage away (set in ini) and knocks players back\" CustomLoaded1,2,3 - Loads Custom Weapons that you set in the server ini file\" TempAdmin - Grants Temporary Admin Status (Only Works on Single Admin Systems\" TempAdminOff - Removes Temporary Admin Status (Only Works on Single Admin Systems\" ChangeName - Changes a person\'s name to a name you choose\" usage (admin ChangeName bob jim) changes the name bob to jim\" HeadSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" PlayerSize - Changes HeadSize of the person you choose (1=default size)\" usage (admin HeadSize john 3.5) changes john\'s head size to 3.5\" GiveItem - Give a weaponclass or full adrenaline to the person you choose\" usage (admin GiveItem xweapons.redeemer) or (admin GiveItem adrenaline)\" Summon - Allows You To Summon Actor Classes\" AdvancedSummon - Allows You To Summon Actor Classes To A Given Player\'s Location\" usage (admin AdvancedSummon classname username)\" ChangeScore/ResetScore - Lets You Change a players score to a value you select\" SloMo - Lets You Modify The GameSpeed of the Current Game (1=normal speed)\" SetGravity - Lets You Modify The Gravity of the Current Game (-950=normal grav)\" Teleport - Allows You to Teleport to the Surface (Wall) In Your Crosshairs\" PrivMessage/PM - Allows Admins to send private messages to separate players\" DNO - Disables Next Objective In Assault Games\" ----------------------------------------------------------------------------- Changes since v1.3: - Fixed: --- Debug message removed from the privmessage command. It stated the player wasn\'t in the game, even though they were. The function still worked, but just gave the admin an incorrect message --- Changed the naming convention to match the version number, new version is actually titled \"AdminPlus_v14\" - ToDo: --- Graphical interface that pops up on key press with lists of options for multiple players, items, etc.

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6530 downloads

Uploaded:07-29-2004

Exion Umod

exionv200ut4mod.zip | 68.35 MB

and opened one of the Exion maps. The maps are remakes of original UT2004 maps, but with some massive changes. The ones that have the ONS-Exion prefix have destructable buildings. While this is nothing like what one would see in Red Faction, it is still fun to hop in a tank and blast the hell out of a wall instead of going around. The destructableness is pre-programmed, so it isn\'t as pretty as I expected. I thought, from what the readme said, that it was fully destructable buildings. Most of us, in ONS games, use the link gun to help speed up the building of nodes in those times of dire need. Well, there is no link gun in this. That upset me greatly. The weapons system is somewhat different, you start with the shield gun and the regular assault rifle, but when you hit up a weapon locker, you get all the guns available. When you switch to your assault rifle again, you drop the original assault and get the Exion Assault Rifle (or whatever it is called). Which is basically the same thing with what seems to be a huge boost in power on the damage side. You also get a Exion Assault Rifle Pro (don\'t quote me on the weapon names). This gun is the assault rifle, but with no grenades, a scope, extra power, and huge amounts of recoil. The order of the weapons is changed for no apparent reason and any weapon that is energy based is gone. So no Shock Rifle, no Link Gun, no Ion Painter, etc. I don\'t know if it was just me, but it seemed that the assault rifles were MUCH better to use than the other weapons. Ah, now on to the bugs. I am no beta tester that can find a tiny 2 pixel tear in the map, but these were bugs that litterally bugged the crap out of me. (I gotta clean my pants after this review.) The assault rifles shouldn\'t be as powerful as they are. With the pro rifle (or whatever the new one is called), I can tear through a power node with a full clip and still have some ammo to kill about 10 guys. Since it takes only 2-3 shots to kill someone with it. When you have the scope enabled on that pro assault rifle, there is no recoil, when you don\'t have it scoped, don\'t expect to hit much. The way the buildings break is terrible, I can shoot it with a rocket or an AVRIL and it doesn\'t break apart. Shoot it with the assault rifle for a few secs and it breaks nicely. The only thing that broke them easily is the tank. Another thing, I don\'t know where the maker of this mod lives, but I have never seen a tree the size of a tank bend like the trees in these maps do. All in all, I wish I could have the maps with all their break-up action and not have the crappy re-work of the weapons. I enjoy blowing up buildings and hiding behind crates and boxes that I can push around (I am just so strong). But the weapons modifications are gonna scare me away from these maps. Seriously, no link gun on Onslaught? What the hell can you be drinking that will make you do that? So download this mod if you can deal with what I consider terrible weapon modifications. PS. If there are typos or spelling errors. I don\'t care, it is 12:07 AM and I was bored so I felt like writing a review for this since my mom is a *bleep*-ing *bleep* that sucks on *bleep* and decided to take away my internet when she isn\'t around.

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11807 downloads

Uploaded:03-08-2006

Darth Vader

ut2k4alcorvader.zip | 3.93 MB

Obiwan Kenobi, he was injured by a Force Stigmata attack and thus went through the process of death and rebirth. Since then, he\'s totally instrumentalized by Emperor Palpatine, also known as Darth Sidious. There is no good within him, except maybe for a little, little bit.

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4460 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.zip | 143.47 MB

lockers, etc.)

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9108 downloads

Uploaded:02-25-2005

VCTF BLOODGULCH

vctfbloodgulch.zip | 2.61 MB

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1171 downloads

Uploaded:07-08-2004

UT2004Mi (EXE)

setup.exe | 1.16 MB

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2112 downloads

Uploaded:09-02-2006

AS 666DOGRACETRACK

as666dogracetrack.zip | 10.18 MB

gameplay.

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6668 downloads

Uploaded:02-08-2005

007-Temple

dm007temple.zip | 4.37 MB

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56737 downloads

Uploaded:10-21-2004

UT2004 Community Bonus Pack 1

cbp1.zip | 137.49 MB

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18062 downloads

Uploaded:07-30-2004

DOAX Tina

ut2k3doaxtina.rar | 3.45 MB

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850 downloads

Uploaded:11-09-2011

Sergeant Kelly\'s Ballistic Bonus Pack (V9)

sergeantkellysbonuspackv9.zip | 105.47 MB

Weapons V2.5, and will not run on the older V2.1. V2.5 can be snagged on the RuneStorm website. We hope you enjoy the weapons. :) Here\'s our current lineup: Melee: [Berserk Fists] [NEX Plas-Edge Sword] [XM300 Dragon Nanoblade] Machine Pistols: [MR-DR88 Machine Pistol] [GRS1 Machine Pistol] [A49 Skrith Blaster] Shotguns: [Sawn-Off Coach Gun] [SKAS-21 Super Shotgun] Assault Rifles: [CYLO Urban Assault Weapon] [CYLO Firestorm IV Incendiary Rifle] Long-Range Rifles: [LS-14 Laser Carbine] [LS440M Enhanced Shock Rifle] [R98 Hunting Rifle] [SRS Mod-2 Battle Rifle] Grenades: [XM84 Heavy Tech Grenade] [FMD G28 Medicinal Aerosol] Heavy Weapons: [Bulldog 20mm Assault Cannon] [SRAC-21/G 20MM Autocannon] V8 Weapon 1 - [HMC117 Photon Cannon] V8 Weapon 2 - [XMB500 Incendiary Minigun] V8 Weapon 3 - [EVPC 9000 BFG] V8 Weapon 4 - [X-83 A1 Anti-Materiel Rifle] V8 Weapon 5 - [X5W Black Ops Blade] V8 Weapon 6 - [10-Gauge Coach Gun] V8 Weapon 7 - [AH-208 \'Eagle\' Pistol] V8 Weapon 8 - [The Golden Gun] V8 Weapon 9 - [RS04 .45 Handgun] V6 Weapon 1 - [M781 Automatic shotgun] V6 Weapon 2 - [AH-104 \'Pounder\' Handcannon] V6 Weapon 3 - [Flak 16 SM-AT/AA Tank Cannon] V6 Weapon 4 - [M30A2 Tactical Rifle] V6 Weapon 5 - [Elite A73 Alien Rifle] V6 Weapon 6 - [GRSXX Golden Glock] V6 Weapon 7 - [H-V Plasma Cannon]

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3044 downloads

Uploaded:10-21-2006

Clone Bandits Community Mappack

cbmappack.rar | 28.67 MB

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620 downloads

Uploaded:12-25-2005

Xmas Snowy Peaks

xmassnowypeaks.zip | 5.52 MB

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13260 downloads

Uploaded:03-23-2005

Weapons of Evil

woe.zip | 8.51 MB

23rd century, manufacturing equipment and constructing arenas throughout the galaxy. With the recent expansion into armaments, it has been decided that Evil Corp. should increase it\'s stake in the Tournament by supplying the entire arsenal available to contestants. There are a total of 11 weapons, including two in the super-weapon class, and one in the IG class. Also included as an optional extra is the ADS-2 \"Sentinel\" automated defence system. Note that this is the weapons only, not the complete total-conversion, which isn\'t ready for release yet.\' Now then back to my evil laughter :evilgrin:

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6537 downloads

Uploaded:07-31-2004

ONS-Toon Country 3.0 Fixed

onstooncountryv3fixed.zip | 4.43 MB

something in it that is so stupid, it's because it's Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely. The only faults I can find with this map are as follows: Firstly, you can’t go into the sea due to invisible walls Secondly, if you go into the lakes on the land you blow up and die. I am really disappointed with this, I had hoped to go hide down there, but oh well… maybe for a v2? And that’s about the best description I can give. However before I leave make sure you check out the volcano, it looks really nice, as do the mountains… and... yeah, you get my point Oh, one last thing, there’s a small clipping problem around one of the rocks, I’ll mark it on my screenshot. Nothing to worry about though, it’s nothing major. [/quote] And this is great, not only has this map fixed all of those little invisible wall areas, but you can now go into the water! Awesomeness!! :D ~Szico VII~

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3774 downloads

Uploaded:07-30-2004

DM-Unreal Ville

dmunrealville.zip | 24.46 MB

Amazing lightning effects. Awful sky... ;) You get what I mean. I'm guessing this wont appeal to people who prefer unreal maps, but this is so much like it could be a real place - it's cool! :D Unfortunately, as with almost every map, there's a slight downer, but fortunately its a small one. The weapons are few and far between, there should really be more of them and stuff. Oh, and the standard of the sky falls short for this map, like I said before. But, well a picture speaks a thousand words. I've said it before and I'll say it again. Check the screenshots, as I'm finding it hard to conjour words which describe my admiration of this map well enough ;) Atmosphere. It makes or breaks a map for me. And nothing adds to a great atmosphere better than great sounds. And the ambience here is great, especially the doors and creaking gates. Those really stood out as amazing additions, reminiscent of silent hill for me. So fix that sky and add some lightning noises instead of just the flash and you will have a perfect map. The FPS remained constatnly good throughout the whole map as well. Oh! And theres a little train running around the map, through back gardens and shrubs (which unfortunately you can't go into :( ) Oh, one last thing. Please let me go into the bar and gardens in the next map - If there's gonna be one! ~Szico VII~

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1082 downloads

Uploaded:08-07-2010

Weapon Of Power

weaponsofpower_v1.5.1.rar | 1.39 MB

also add some new weapon power ups that is applied to weapons of power Read the readme file for more help

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2177 downloads

Uploaded:05-07-2007

Dark Elite Mappack

dmhwzcrazyhouseofnoob.zip | 92.32 MB

contains 4 deathmatch maps...two of which contain vehicles, but no real bot support. Also included are custom player skins, a custom voice pack, some custom artwork, and something unique that you do not see very often - a machiminia movie. Not bad work for a beginning mapper. TR_Relic

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4970 downloads

Uploaded:07-01-2006

ArenaMaster Bonus Pack

3spn_tam_v3.0_bonuspack.zip | 54.29 MB

polished off some high quality maps, made specifically with TAM\'s gameplay in mind. Thanks again too all who entered and contributed to the voting. Winners included the grand prize winner, DM-Moov by \"SlainChild\", DM-Grotto by \"The Third\" awarded best visuals, and DM-Structured by \"Chookwoods\" for best gameplay. You may have already seen some of these maps on various servers, and hopefully now, we\'ll see them on a lot more.

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7758 downloads

Uploaded:06-12-2006

UCMP3 Mappack

ucmpvolume3.zip | 62.48 MB

and the most download-worthy UT2004 mappack ever eleased, introducing a blazing amount of professionally carved, highly detailed and precisely play-balanced maps to fit in the Unreal universe. UCMP includes: [url="http://unrealtournament2004.filefront.com/file/Ultimate_Community_Map_Pack_vol_1;39678"]Volume 1[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP2_Mappack;48741"]Volume 2[/url] [url="http://unrealtournament2004.filefront.com/file/UCMP3_Mappack;64252"]Volume 3[/url] [b]Volume 3 includes:[/b] -Description coming in a choppy-

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3060 downloads

Uploaded:01-16-2006

ONS Alien Crossfire

onsaliencrossfire.zip | 16.12 MB

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5879 downloads

Uploaded:01-02-2006

Titan Onslaught Map Pack Volume 1

titanonslaughtmappack1.exe | 143.28 MB

lockers, etc.)

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8452 downloads

Uploaded:06-24-2005

Counter Organic Revolution (COR)

cor_beta_v1.0.zip | 266.06 MB

in the middle of a mechanical revolution.

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5387 downloads

Uploaded:06-03-2005

UTComp 1.6a

utcompv16a_96.zip | 299.92 KB

here is the change log:- Added Lightning Gun and Sniper Rifle headshots to weapon stats. Voting now show the name of the player who started the vote. Coach Mode now defaults to and forces First Person view. Spectators with admin rights can now call new votes and participate in voting. Adminready now always works as a spec. Fixed Vehicle fire hitsounds not playing with scoreboard stats disabled. Added \"Enable Enhanced Netcode\" and \"Allow players to vote on Enhanced Netcode\" settings to Webadmin. Fixed ?EnableEnhancedNetcode command line parameter. Fixed link primary projectiles sometimes not hitting with Enhanced Netcode. Added EnhancedNetcode variable in serverinfo. Fixed recursion crashes with UTComp and Epic's Arena mutator. Fixed Clan Arena sometimes letting players join teams during rounds. Fixed exploit in Clan Arena allowing people to spectate in free float mode after dying. Fixed vertical aim occasionally being disabled after spawning in Clan Arena. Fixed Clan Arena clock being garbled in overtime. Fixed weapons spawning in Clan Arena allowing players to get ammo after they run out. Clan Arena and Duel servers now show on their appropriate server browser gametype categories. Added short map names for DM-1on1-Roughinery-FPS, DM-Deck17-FPS, DM-1on1-Lea and DM-Campgrounds2004-G1E to mapvote. Very minor GUI improvements [b]FF|Review:[/b] Probably the most popular on-line mutator, featuring original Quake gameplay and settings: hitsounds, brighter (much brighter) skins, kick/vote system, and other minor alterations of similar sense. Beware though, as most servers that use it on-line are mostly just a gathering place for l33t haXorz, seemingly 13-year-old and caring for nothing else but fragging opponents with consecutive direct hits, constant running around, battling on repetitive maps and never caring for a bit of tactics or even fun-factor... Yeah, that frags much better than just shooting them...

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7048 downloads

Uploaded:03-03-2005

1on1 DM Pack

1on1pack.zip | 41.15 MB

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111151 downloads

Uploaded:11-15-2004

UT2004 ECE Content 1.1 (3339 Compatible)

ut2004ecebonuspack11.exe | 84.43 MB

OVER THE ORIGINAL ECE BONUS PACK. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don\'t call destroyed powercore \"green powercore\" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator \"sticking\" in instant action games - Don\'t let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don\'t allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn\'t visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don\'t limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with \"Incompatible Games Files\" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don\'t allow clients

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7799 downloads

Uploaded:09-01-2004

Liandri Trooper (MALE)

liandritrooper.zip | 6.24 MB

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4712 downloads

Uploaded:04-16-2004

The Peak Monastery

dmtdbpeak.zip | 11 MB

the map well. It is fairly well set out, so its nice an spacious, so you can run around a bit. As you can see by the Screenshot, the attention to detail is pretty good:) The map is also a re-make from UT1, and it really is a good re-make. Overall, this map is worth Downloading, plus your computer doesn\'t have to be Top Of The Range to play it!

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5011 downloads

Uploaded:04-14-2004

ONS-Top Gun

onstopgun.zip | 388.07 KB

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1318 downloads

Uploaded:01-13-2010

UT2004 Battle Droid

battledroids2_1.zip | 22.61 MB

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7501 downloads

Uploaded:04-11-2008

WarHammer 40.000 Players Models Pack

wh40kplayersmodels.zip | 46.53 MB

models: Chaos Khorne Berserker ChaosMarine Chaos Marine Champion of Khorne

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3430 downloads

Uploaded:03-25-2007

Super Mario UT

supermariout.zip | 8.89 MB

features of the stage are included. The pipes, the platforms, the blocks, even the fort at the end. Layout is standard of a 2D-3D conversion - it runs from one end to the other like an alleyway. One small terrain issue I found is that you\'ll need to either boost yourself over the hills, or use a lowgrav mutator. Weapon placement is all well and good, although gameflow suffers a little because of it since the map is generally a one-way thing, so gathering ammo isn\'t easy. That\'s fine if you don\'t expect the kind of game provided by wider, more open maps, but some may find the linearity to be a bad thing. The textures are all photosourced, so they\'re not particularly high-res. They get the job done, though, so no worries there. Also included is the Mario model by Mike Bastianelli, for your enjoyment. ~ Kouen

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3214 downloads

Uploaded:10-21-2006

ONS-Torlan-mappack-v3

onstorlanmappackv3.rar | 67.55 MB

included in the file. -Smartguy087

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6777 downloads

Uploaded:10-12-2006

Unreal 2 Retail Patch v1403

u2_retail031403.exe | 4.06 MB

fix EAX-related PlaySound crashes. - Fixed VerifyImport crash (occurred when level changed after game settings modified). - Fix for IKey assertion (crash) due to \"special\" keys on some keyboards (e.g. internet enabled keyboards). - Fixed crash if some items used after they\'ve been destroyed (fixes crash in MM_Marsh if player destroys force field as squad leader tries to disable it for example). - Additional fix for decolayer density change for Sulferon Assault (and other maps with corrupt terrain info\'s). - Possible fix for DirectMusic-related \"GetEventTool\" crashes. - Fixed bug report system sometimes crashing or silently failing due to long URLs. - Fixed GetOggDuration crash if –nosound used. - Fix for sound-related crash when exiting some levels with DirectX 9. Performance for v1403 - 10% improvement in golem mesh rendering performance. - Fixed unnecessary particle lighting overhead problem. - For performance reasons, most carcasses are cleaned up more quickly now. - For performance reasons (mainly in marsh) dropped energy rifles are cleaned up after 10 seconds. - M08B: improved performance by making sure generator rotating movers only rotate when they are visible. - MM_Marsh: added field generator and turret to PreCacheList to avoid hitches when these appear. - M12: fixed particle overhead. - Added new code/changes to limit overhead due to ragdoll deaths (see \"Advanced Tips for Improving Performance\" in the readme for details). Fixes for v1403 - Sound fixes. Should reduce occurrences of sound \"stuttering\" that some people have had due to sound overload / thrashing. - Fixed player dodge speed and height. Can be modified via user.ini settings (see DodgeXYVelocityScale and DodgeJumpZScale in the [U2Pawn] section). - M03A1: gave ammo to merc with grenade launcher. - M08B: lowered carcasses, blood to floor. - M09E: fix for 2 fems staying \"inert\" if the fem with the RL is killed before being triggered. - Fixed damage warnings (accessed nones) along with fix for damage effects (blood) being spawned so far inside character\'s mesh that it doesn\'t show up (currently only affects mukhoggs). - Sunlight fix (flickering in waterfront and potentially other places). - MM_Waterfront: fall out of world fix. - M12: fixed sun disappearing in opening cutscene with ParticleDensity=0. Also CS_Outro, PA_Acheron, PD_Acheron. - Display gamma/brightness/contrast values when changed via F10/F11/F12 keys. - Fix for inert skaarj lying prone on bank in M08B (skaarj will now react to hearing the player even if player bypasses trigger). - Fix for \"Joe\'s\" script breaking in M10_Avalon in some cases. - Fixed changing actor detail level in-game could result in invisible NPCs (in TutA). - Made key bindings delete button more obvious (click on this to delete key bindings). - Fix from Jason Yu for bots sometimes not respawning after being killed in botmatches. - Added files needed to fix umod support. The umod registry settings will also need to be modified for Unreal II umods to work. We\'re working on making a separate downloadable installer for this but in the meantime, people who installed the game in the default folder can click on the .reg file in Unreal2Help. - Increased crawling spider damage by 3x. - Fixed rammers not attacking properly. - Fix for Golem references being lost resulting in “invisible” NPCs if game saved/loaded prior to spawning in NPCs which use a mesh which is no longer in the level. - Fixed music not playing issue with some levels. Changes for v1403 - Added carcass cleanup particle effect. - Added support for modifying player movement speed via Unreal2.ini setting (for the duration of the game). For example, to increase the player\'s movement speed by 50% set PlayerSpeedRatio=1.5 in the [U2GameInfo] section. - M08B: fixed trigger that player could avoid. - Added 70 and 72 Hz to refresh rates options. - Support for scaling the hud / ui to better support multiple monitor setups. This can now be controlled via the ScaleX, ScaleY, OffsetX, - OffsetY properties in the [UI.UIConsole] section in Unreal2.ini. For example, use ScaleX=0.333 and OffsetX=0.333 for three screen support. - Added \"mouse over\" context information for the EAX check box. Warns against enabling EAX on non-Audigy / Audigy 2 cards and warns about possible performance issues. AI for v1403 - Mod authors can once again enable script warnings / errors by setting bDisableErrorMessages=false (by default all script warnings / errors are silent). These were completely disabled for RC7 with the intent of re-enabling these for the patch. Note that you have to enable the Component=Console.MessageArea line in UIScriptsUI.ui (remove the \";\") to see debug messages in-game. Editor for v1403 - Fix for not being able to paint on terrain in editor. - Fix for terrain build crash if no terrain map in level. - Fixed editor \"first run\" (UnrealEd.ini added to system folder). - Fixed WBrowserStaticMesh::UpdateMenu crash. - Fixed crash if you clicked on delete in the decolayer terrain tool, without a decolayer actually being selected. Testing / Stats for v1403 - Improved in-game profiling support / logging. - Improved in-game stats. Added \"stat lock\". Other for v1403 - Added Mike Lambert to in-game credits.

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1843 downloads

Uploaded:05-17-2006

AS CaveOfTrials v3

ascaveoftrialsv3.zip | 4.5 MB

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958 downloads

Uploaded:04-18-2006

ONS-DG-Meadowland-32

onsdgmeadowland32.zip | 22.55 MB

Butterflies flutter over the flowers, birds sing their morning hymns, eagles soar among the clouds, while engines roar and weapons fire... in the meadowlands. Control the Nodes and attack the opposing team Core in the peaceful Meadows. This map is a 32 player version of ONS-TCMP-DG-Meadowland, and is optimized for 32 player online matches. It also includes more Nodes, new Link setups, additional vehicles, a different weapon loadout and other small changes.

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1506 downloads

Uploaded:03-28-2006

ONS BeerBattle

onsbeerbattle.zip | 1.85 MB

Redeemers are easily accessible at the bases as well as the super shock rifle - created to be a furious frag-fest!

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3078 downloads

Uploaded:12-08-2005

AS SkyRace Final Version

asskyracefinalversionfix.zip | 5.1 MB

a strongly decreased amount of lag and hiccups, a high boost in the overall frames per second, and heaps of gameplay fixes, exploit fixes, additions and more. Download this map if you are fond of Assault racing combined with traditional Assault aspects. Have lots of fun with this one.

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2996 downloads

Uploaded:11-23-2005

DM Bathroom

dmbathroom.zip | 571.86 KB

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17101 downloads

Uploaded:07-02-2005

Red Orchestra Full

ro_3_3_full.zip | 696.89 MB

come from listening to the players and testers - here are some of the highlights for you: - A unique player momentum system, giving an ever-more lifelike feel to movement within the game. The player doesn't just stop and start instantly, but takes a moment to get moving, or to stop. - An item that has long been on the request list: different speeds depending on the direction of movement. The player now slows when strafing or moving backwards, for added realism. - Improved AI for the bots operating vehicles: the driver will stop and go when ordered - and you can order the bots out of the vehicle if you want it all to yourself! - One beautiful new map, never seen before: Baksan Valley - see screenshots below! - With full access to the UT engine, we have been able to throw in some major rendering optimizations. This is showing an improvement of up to 40% in frame-rates on lower-end CPUs. Additionally, a number of the maps have been further optimized for improved performance. - Vehicle movement has been improved: the brakes on tanks now hold the tank from rolling down shallow hills - and they won't "spin" so easily! On top of this, there is a whole bunch of tweaks and amendments to weapon recoil, audibility of footsteps and breathing, regaining of stamina - and many others besides! For the full list, download the new Release and look at the full change log in the readme. We're looking forward to seeing you on the servers again, for yet more hard-core Eastern Front combat - to your weapons!!

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4884 downloads

Uploaded:05-17-2005

Tweak Tool 2004

tweaktool2004v22.zip | 248.27 KB

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1905 downloads

Uploaded:05-09-2005

Flamboria

flamboria.zip | 8.14 MB

defense system for which King Mentor dwells. I wasn\'t sure if I would ever release it but I am thinking now why not? I am also the creator of Hollenberg for Call of Duty United Offensive which has had over 10,000 downloads on www.codfiles.com Anyway enjoy. PS... There is a secret way to get inside the network of houses that you can see and eventually these lead to the inside of the water tower. The way in is through the Cave of Dave which can be entered by standing on a certain spot and sniping a skull. LOL When you make it to the top of the inside of the tower there are 2 Redeemers waiting as a reward. You can enter and re-enter via teleport from a high cliff in order fire them off.

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7697 downloads

Uploaded:11-20-2004

Fraghouse Invasion Community Pack

2k4_fhcp.zip | 85.91 MB

FHI-SkaarjGen (remember the Skaarj Mothership entrance from Unreal?) and FHI-Hanger-E1M1 (the first Doom map brought to life for FHI!). (Features): * 23 new maps * New music * Da Wrecka\'s Boss Life Gauge mutator * Da Wrecka\'s Boss Rush and Reloaded gametypes (very fun twists on the original gametype) The contents are fun and exciting, so if you want to freshen up your collection of FHI goodies, download the FHCP now! Just an installation note: the zip is divided into two main folders, FHI2k4 and Music. Just extract both to your UT2004 folder remembering to retain the directory structure. [/quote]

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1007 downloads

Uploaded:10-27-2004

ONS - Uallyr

onsuallyr.zip | 24.86 MB

dropped quickly, the lake froze over and the stone of the tombs turned blue as a thin layer of frost spread over it. At sunset the ancient torches are relit for combatants fighting man against man - without vehicles, in one of the tournaments oldest arenas. [/quote] I have no energy to say anything. Great map though.

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2221 downloads

Uploaded:10-13-2004

Female Soldier

female_soldier.zip | 5.68 MB

I then added the sniper and assault rifles to the body of each character. The weapon meshes are found in the weapons static mesh file, which I extracted using the Wotgreal Exporter and the UT package tool. The textures for the guns are in the UT2K4 textures folder. I used Bryce3D for the screenshot image. Mesh data and textures courtesy of Epic Games. © 2002 Epic Games. All Rights Reserved. Installation: Put the Female Soldier.upl file into C:/UT2004/System folder and the Female Soldier.ukx into the animations folder. Graphic tools used: PhotoShop 7, UnrealED, and Milkshape3D. The skin textures are contained in the .ukx (animation) file and can be opened through the textures browser. Just make sure you select \"all files\" and then open the FemaleSoldier.ukx file that\'s in the animations folder. Enjoy! - Qx9

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3618 downloads

Uploaded:04-15-2004

DM - 1 On 1 Perversion

dm1on1perversion.zip | 3.59 MB

in:D -------------- Author\'s Notes -------------- A fun little 1-on-1 map. A few textures are by BerneyBoy (http://www.planetquake.com/berneyboy) with a couple of modifications here and there by myself. Enjoy! ~Screenshots By TBV_Betrayer~

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968 downloads

Uploaded:06-27-2010

Invasion Mappack

inv_mappack.rar | 9.04 MB

spawning) DM-ThePit (this map contains one special vehicle the badger) DM-Instaltion 486 (this map contains 2 special rooms, one of these specail rooms contains thing for the rpg Mod) DM-Legacy (just a simple Inv map, the map would look better if you changed the brightness etc) DM-VoteFor (This is a inv map that is made out of the MG clanmap, AS-[MG]-DontVoteFore, the trigger for the floor is in a secret room) Hope it works

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862 downloads

Uploaded:01-13-2010

Brian Griffin v2 for UT2004

briangriffinv2.zip | 6.86 MB

Download

1005 downloads

Uploaded:12-04-2008

Stealthy Skins

stealthskins.zip | 4.7 MB

away, as it is a black robot. It features sharp edges and a detached but connected body as one would expect a robot to look like. BlackHawk features black armor with red lights on the head. It looks very sleak and futuristic. Shadow is more of a commando featuring many cargo pockets and heavy, bulky armor. All of these skins will work with team colors. Since the author does not know how to make them work online, you will have to make your own file to allow it to be played online. Only with these skins will you truly become stealthy.

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2272 downloads

Uploaded:11-21-2008

ONS-Hyrule

onshyrule_fanupdate.zip | 12.53 MB

the world of Hyrule. The main attraction, the castle, stands large and proud. Players can see the castle throughout the map, making the player feel small and making one feel like they are there. Other regions are a housing section, a windmill wall, and a structure overseeing the volcano among other regions that aren't highlighted here. Some of the New Updates in this Version Include: [list][*]Many missing weapons added, more powerful weapons harder to get. [*]Vehicles added, Leviathan for Default Link Setup and Bonus Vehicles in all Link Setups. [*]Health Packs and Armor at nodes, Keg O' Health in secret room. [*]Redeemer added in hardest to reach place. [*]Target Painter added in secret places. [/list] A full list can be seen in the readme. New missing weapons, power-ups, and other things that you would expect to see in a death match map are here as well. If you like or remember playing to old Link games, this map is for you.

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3000 downloads

Uploaded:05-14-2007

Kranial Mappack #1

kranialmappack1.zip | 68.51 MB

map has it\'s own theme, and I found no two to be alike. You can tell, no doubt, that a lot of time and thought was put into this pack! Here are some map descriptions from the author... CTF-KG-Decrepit On a planet covered in city, there are bad parts of town, and then there are BAD parts of town. Built on the cheap by corporate giants, sector 34 was never meant to last long, and the only remaining structures of any value are the com towers that still burn bright to the sky. The once booming light industries housed there have moved on to more profitable places, and the inescapable rusting ferrocrete now houses more crime lords political dissidents than real workers. Crime is not just a way of life here, it\'s a religion. The winners get to leave this place. And the losers? Well, you aren\'t one of *those* people, are you? I sure hope not. CTF-KG-Chill The only thing that\'s colder than the average temperature up here are your relations with the other team. Give them a warm welcome.... CTF-KG-RGB RGB gas processing facility was never in red numbers. Owning company - RGB United - can\'t know what the problem is because Rubingas and Bigryum are extremely valueable. And RGB United is also the only company who posses the secret of how to trasform Garnitum into these two precious substances. Transformation process however requires regular breaks at night... and here came the Liandri with the idea to use the facility for their bloody sport. RGB facility is well-suited for CTF because of its shape. And spectators love to see people falling into the Garnitum too. Of course - Tournament Lease for night costs something... and yes, RGB United really can\'t know what the finacial problems are about. 2 maps left without a description are DM-KG-Vega and ONS-KG-LunarSurvey. Vega is a multi-level map intended for 2 players, though I found room for 4. It has an indoor/outdoor theme inside vegetation covered caverns. LunarSurvey I found to be quite impressive, especially the transportation! If your teammates hog all of the vehicles - not to worry! There is a network of motorized platforms that will transport you all over the lunar base. Unlike most ONS maps, each power node station is pretty much unique, and the power core bases are beautifully built. Hope to see this one on some ONS servers. TR_Relic

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1141 downloads

Uploaded:10-05-2006

Grove Pack

grovepack.zip | 30.42 MB

packs: 1. Both maps in here have been enhanced, sharpedened lighting, added zonesound echoes, new redone textures (now it doesn\'t glitch on when a dynamic light hits a wall) etc. 2.Reduced file sizes and yet better and faster to download. 3.More FPS!

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5277 downloads

Uploaded:08-06-2006

AMP - Another Map Pack

anothermappack.zip | 23.84 MB

often. This should make a fine addition to your collection.

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1221 downloads

Uploaded:06-07-2006

AS Pyramid of Trials

aspyramidoftrialsfinal.zip | 13.55 MB

map.

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752 downloads

Uploaded:05-03-2006

DM-MPC-GUITARSHOP

dmmpcguitarshop.zip | 22.67 MB

operations hq, I have not done any both paths what so ever cause we all hate bots anyway so why waste the time, this is for online play and the bots are not needed :)

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651 downloads

Uploaded:01-12-2006

BR 2on2 SpeedFire

br2on2speedfiref.zip | 7.62 MB

SMs from Original Content.Only a few are self-made(such as the Lift).So I made old Industrial Facility with desolate Look and tighty Atmosphere. I`ll hope you enjoy it.

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2571 downloads

Uploaded:12-07-2005

DM MPC Christmas Town

dmmpcchristmastown.zip | 20.9 MB

size of it. Go play in Santa\'s workshop if you\'re bored.

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2544 downloads

Uploaded:07-28-2005

Abysmal

dmabysmal.zip | 4.19 MB

long break to play the game a lot and try to re-learn the workflow of UT2004. I slaved over this thing, learning a few new techniques, and a few new tricks which are all over the place. I tried to contain every sort of gamestyle I know of, close-quarters, long range, camping, so on and so forth. It went through 5 alpha stages, several beta stages, and hundreds of re-conceptulizations. This right now, is my masterpiece. Enjoy!

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963 downloads

Uploaded:07-07-2005

ABU Village

abuvillagev.2.1tdm.zip | 1003.03 KB

version are; - Fixed the Water volume problem. - Added an animated level preview. - Added a mushroom farm.

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4128 downloads

Uploaded:07-04-2005

DM Bikinibottom

dmbikinibottom.zip | 12.26 MB

main area of SpongeBobs, Patricks and Squidwards homes and there are a few jumps to play with and etc.. . I did not bot path it but the bots seem to find things just fine i.e. jump pads, teleporters and weapons if you turn them up high enough, they don\'t navigate everything but enough to give a good fight.

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2774 downloads

Uploaded:01-07-2005

Dark Force skin pack

darkforce.zip | 1.03 MB

term fix [quote] go to Upaint then you click on file and then you click on export character to unreal! [/quote]

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9162 downloads

Uploaded:11-15-2004

Excessive Overkill Zip

excessivev301_zip.zip | 4.51 MB

ammo, and makes every game into a wild and crazy frag-fest! In the fast and furious bloodfest that is Excessive, it\'s not about staying alive; it\'s about taking as many people as possible out with you. [/quote]

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6500 downloads

Uploaded:10-21-2004

AS-Germania

asgermania.zip | 11.78 MB

this through a few times with 10 experienced bots and they take about 7 mins to complete it. Its short and sweet. It may feel to tight in the tent area for many but I like that kind of thing, big wide open spaces do nothing for me, just long distances to run for no aparent reason. I tried lot of time settings for the objectives and these seem to balance out best. I chose the three weapons for specific reasons. And put them where they are for certain reasons, like the Flak cannon kind of helps the attackers towards the end. The Turrets are quite easy to destroy because when they were more difficult they made the attackers life just to hard.As always with my maps there is maybe to much junk laying around, and way to much stuff to get hung up on, but hey thats the way it was back then :) Thanks to Zerstorung for his litte tutorial I couldn\'t have started without it. And ACC for his tips on doing an opening sequence For some reson the screenshot won\'t show in the preview window so as its not that impotant I won\'t worry. my in game settings right now are Gamma 1.10 brightness 50 contrast 50\" Very fun map. No announcer at the beginning to run you through the checkpoints. Can be a bit boring playing with just the bots, but i have added this to our clan server and it is great! It has real sounds from the movie and has a very good feel to the map. Great work!

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3056 downloads

Uploaded:08-06-2004

Adella

adella.rar | 1.54 MB

jumping animations, lol.

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2124 downloads

Uploaded:08-01-2004

ONS-CataldiPark

onscataldipark.zip | 6.11 MB

Download

1116 downloads

Uploaded:07-31-2004

DM-Altena

dmaltena.zip | 7.33 MB

it reminds me of :) I really enjoyed the scenery in this map. It is meant for one on one, and is therefore relatively small for a map (I wish this was bigger) but what is here is amazingly well done. The little windows up in the rooftops and the gargoyles add this cool feeling as you run around, and the full moon skybox just polishes off a nearly-perfect look. Eyecandy aside, this map plays pretty decently too. It's setup in a similar way to the Epic DM 1on 1 maps, with similar weapons and similar kind of places. The layout seems familiar too. If there is to be another map like this, I would enjoy an Onslaught map based in a small town like this, or maybe an Assault. Maybe it's me, but I enjoy maps which dont fit the 'theme' of the game, and this map makes the game seem much more relaxed and peaceful. You know at night when you're on holiday and you can hear crickets like buzzing and stuff? Well the ambient sounds make it feel almost exactly like that :) If anyone has ever been in Amsterdam at night, you'll understand what I mean :D ~Szico VII~

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4206 downloads

Uploaded:07-30-2004

Bender 2k4

bender2004.zip | 6 MB

Download

34582 downloads

Uploaded:07-30-2004

Chaos UT2004: Evolution (Umod)

chaosut2004evolutionumod.zip | 218.2 MB

site. Radeonator will also probably write up a full review. But if you want the file in umod format now, here it is:) ~Szico VII~ ChaosUT2: Evolution (also known as \'ChaosUT2\', or \'CUT2004\') was developed by Chaotic Dreams, and is a free modification (commonly referred to as a \'mod\') of the popular retail game Unreal Tournament 2004, which was created by Epic Games and Digital Extremes. Chaos is a mod with a very long history (at least as far as mods are concerned). The original Chaos was made for Quake2 (ChaosDM for Q2), and that version was eventually included on the retail CD called \'Extremities\'. The Chaos team then moved on to Unreal Tournament and produced ChaosUT, which was later included on the retail CD released by Epic Games called the \'Unreal Tournament Game of the Year Edition\'. The next version was for UT2003, for which Chaos recieved 1st place honors for Best Mutator, in Phase 1 of the MSU Contest. And finally we come to this version, for Unreal Tournament 2004, which has every indication of becoming the biggest, funnest, and highest quality version of Chaos ever. Chaos has been designed to be as flexible and as compatible as was reasonably possible. Which is why we have provided a \'mutator\' version of our \'mod\'. Simply so that Chaos can be played and enjoyed in ALL standard UT2004 game types, in addition to most custom game types, and even when combined with many other mods and/or mutators. However, Chaos does in fact also come with it\'s own complete game types, each with full bot support, and each fully functional in online play. And it is important to note that some Chaos features (ie: melee weapons) are only available thru these Chaos game types, and not thru our mutator. ChaosUT2 can perhaps be referred to as \'a mod for those who like the game they bought\'. In other words, we make no attempt at a \'total conversion\', something that takes possibly the greatest FPS game yet, and turns in into something completely different. That is not our vision. What we have attempted to do, as always, is to expand the game, bring some nice variety to your play, but to do it in a way, where (hopefully) you might not even be able to so easily tell where UT2004 ends, and Chaos begins. Our goal is to make the game bigger, longer, and maybe even better, all the while appearing almost as if it came with the game, right out of the box. By doing so, Chaos brings an entirely new feel to the game of UT2004, but does it without removing anything from the original game. Each and every weapon, item, and feature included, covering everything from custom startup menus, to complete game types, to custom quit messages, has been designed and tested to work with the latest version of UT2004. Perhaps the heart of the mod however, are the high quality, highly addictive Chaotic weapons. The current version contains a total of 18 weapons. And while some of them were inspired by the ealier versions of our mod, each has been reegineered and rebuilt from the ground up. Eight of the weapons included are melee weapons, which come complete with their own custom animations. The melee weapons are now available in all Chaos game types, including Duel, which was created specifically for them, and which is supported by a diverse set of maps. for those who have played Chaos before, we thank you! It is our fans that keep us alive, as a mod and a mod team. And for this we are sincerely grateful. For those who are experiencing Chaos for the 1st time... Welcome! It is our pleasure to bring this mod to you, and we hope that you enjoy yourself. (Oh by the way check out the grapple hook, its awesome :) ) ~Szico VII~

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5629 downloads

Uploaded:07-30-2004

Raptor 2004

raptor2004.zip | 7.05 MB

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10291 downloads

Uploaded:07-30-2004

ONS-Aliens

onsaliens.zip | 10.07 MB

Download

9105 downloads

Uploaded:07-30-2004

Enhanced Ophelia

opheliaenhancedv1.5.zip | 5.88 MB

natural it is kind of perverted in a way enhanced version of Ophelia, with a new skeleton and animations, and hair was re-uvunwrapped. Some people at the ATARI forums http://www.ataricommunity.com/forums/showthread.php?s=&threadid=400021 wanted to know how to get breasts to bounce, so I took it upon myself to modify an existing UT2004 character by applying a new skeleton (with boobie-bones) and re-do the animations to exploit it. The karma ragdoll also is custom to help the "bounce", but since UT2004 is such a fast paced game, seeing subtle details like bouncing boobs will be difficult to notice at first... .so look closely :P BTW, textures are inside the .UKX so theres no UTX file so don't freak out. Added new animations for the crouching, as the breasts were slightly off. I also added a custom skeleton to prevent crashes. Changed the .max and the psk source as well.

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10231 downloads

Uploaded:04-28-2004

ONS-Icarus

onsicarus.zip | 4.1 MB

Download

3930 downloads

Uploaded:04-18-2004

ONS-Tank Wars

onstankwars.zip | 2.96 MB

one) are very enjoyable. Basically, this is a very small Onslaught Map with a difference. One powernode right in the middle, and a Powercore about 500m away on each side. The problem is that there's also about 12 tanks inbetween each team's powercore *gulp.* I think there should also have been a Leviathan tank that spawns at the middle node, but unfortunately its not my map and I can't do anything about it. So basically with a lot of people you get carnage - and It's really fun. The problem is that nobody will ever win unless the teams are really small or 1-sided. Usally this ends up with me getting bored and leaving after at least 30mins. Also theres not too much detail on the ground flooring, and from a high view it seems a little empty - but what the hell, that's not what counts in this map :) All I can say it try it, but prepare to be frustrated. One last point. Due to the amount of vehicles this map is pretty heavy on CPU and FPS, so be warned. Good work here Tristan Griffith, can't wait to see more from you :D ~Szico VII~

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14127 downloads

Uploaded:04-17-2004

ATI Startup Logo

atilogo.zip | 166.28 KB

new and all in-class, the magnificent... ATI Startup Logo! Now, by all means, what's a better way to get the game started than a reminder that you're running it on the top-class, world-standard apex of technology forged in the solemn domains of ATI itself?.. Too bad the graphics are a bit cheesy though... But you won't want to nag at details, right?

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440 downloads

Uploaded:04-23-2012

Max Payne 2 player model for UT2004

maxpayne2_ut2k4.zip | 3.32 MB

and Files there for I only re-weighed there mesh to UT2003/2004 Bipeds. Credits: Rock Star Games, Epic Games.

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690 downloads

Uploaded:02-24-2012

Quake Map Pack

quake_map_pack.7z | 30.04 MB

forums. List: CTF-Freefall DM-1on1-Aerowalk DM-1on1-TheVeryEndOfYou DM-Q1DM1 DM-Q1DM3 DM-Q1DM4 DM-Q1DM6 DM-Q1E1M7 DM-Q2DM6 DM-Q2DM7 DM-Q3DM2 DM-Q3Tourney2 DM-Q3Tourney3 DM-UCMP-1on1-BloodRun DM-UCMP-BloodRun

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181 downloads

Uploaded:10-11-2011

MEDVED`s Master Pack Revision 1

mtmprev1.zip | 81.03 MB

ones. There are these 9 maps inside: DM-DeepBurn [v.1.0.1.1] (2008, edited 2009) DM-Metallica [v.1.1.4] (2008, edited 2010, 2011) DM-ShieldMadness [v.0.2.1] (2010) - made to play with Shield Gun Arena, Quad Jumps and Low Gravity DM-CorpseCorp [v.0.1.1] (2010, edited 2011) - Quad Jumps recommended CTF-FacingFireAndSteel2k11 (2010, 2011) - an evil restyle of CTF-FaceClassic DM-1on1-FightFireWithFire (2010) - a very simple map for fast dueling DM-DiePod [v.0.1.4] (2010) DM-Encore! (2010) - just one more pile of garbage DM-CastleInc [v.0.1.1] (2011) - featuring the Giant Portrait of Ozzy Osbourne, hand-drawned by Ruslan Cibin, a.k.a. Master, DoctorHOO, RUSS... Havefun! - MEDVEDxEvilPunk, a.k.a. MEDVED\'BS\'RUS.

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1627 downloads

Uploaded:05-14-2010

VCTF-HUT-Ice

vctfhutice_v3.rar | 9.54 MB

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673 downloads

Uploaded:04-27-2010

DM-VCTF-Ice

dmvctfice.rar | 45.28 MB

Download

275 downloads

Uploaded:07-09-2009

BR-uXc-Barn-of-Chaos_V2-2k6

bruxcbarnofchaos_v22k6.zip | 24.12 MB

inspired by the movie Deliverance and the comes with the XxxX music fix with some themed music. Hope you enjoy!

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772 downloads

Uploaded:06-15-2009

RUSS Map Pack

ut2_russ_map_pack.zip | 23.37 MB

little reminded of a soccer pitch but then that's an obvious one. The map's design is rather simple, using mostly basic shapes in it's construction. Not that it's a bad thing entirely because you'll likely be too busy keeping your eyes on the field of play to notice. Some touches that were missing which I personally feel would've livened the map up a little include maybe using the 'sky screens' to show either camerashots of play, or scores in a similar manner to the Morpheus map. I didn't think much of SkyStadium as a VCTF map but as a BR map it makes for a very nice brawl when all you've got on your side is your ability to make it past the enemy team. DM-UNDERGROUND is also a wide, open brawler map. Plenty of health around the central walls, plenty of ammo on the outskirts, and a double damage powerup in the center which is essentially a terminator powerup, depending on your choice of gun. There's a bit of stealthy assassination involved in this map, however, as anyone who escapes the main melee is teleported to the shadowed upper edges, where they can snipe away unseen. I felt the lighting around ground level was a bit strong, and the map itself is rather empty, but then again that's what makes it so dangerous. DM-Survey. I guess the best way to sum this one up is "five towers, five thousand headshots". Each tower has several floors, which can be used for close combat, or passing through to reach the sniper nests at the top. These nests have only one entrance and are easily defendable, so without at least a bit of teamwork a skilled sniper could pick off the entire map's populace with ease. The map claims it is tailored towards 50 players, which shows in it's scale and emptiness. DM-OverTheEdge. This one's quirky. The game area consists of several raised pedestal platforms, with varous powerups dotted around on said pedestals. Arguably the safest place to be is the highest ground, as there's only two lines of attack to defend - however, the lowest pedestal being one of them isn't as easily defendable since it has a jump pad and the double damage. It's a basic map but very fun to play. Very different. The final three maps all fall into the VCTF category, the first being Face4. This map suggests a 32 player max population and it's pretty believable. Military CTF is probably a better term. RUSS carries on the tradition of simple construction here too, with the layout being a simplified version of Facing Worlds for use with vehicles. Players are much more susceptible to sniper fire in this interpretation though, as there's very little cover. The ion plasma tanks are fun for a dogfight, even if they are somewhat tricky to work with. VCTF-RUSSFaceFE is essentially a tweaked version of the former map. Night-time skybox, the flying infoscreens from SkyStadium forming a new midfield platform to snipe from, and Goliaths and Paladins replacing the ion plasma tanks. VCTF-SandyWay shows an evolution in RUSS' mapping style, using more complex terrain and prefab configurations. Desert, temples for bases, lot of dunes, you get the idea. With the size and open feel of this map, if you've got a big game going down, lots of players, this is a very good map for it. The limited visibility and lack of cover makes it hard to get the drop on an enemy, with both attack and defense becoming harder. As far as criticisms go I'd point out that the sand texture could do with being more defined, from medium to long distances it just appears as a flat color, but that's minor. Overall a solid collection of maps. They're not flashy but they sure do get the job done, you'll have fun playing some of them if not all of them. This pack also gives quite a bit of insight into RUSS' development as a modder, with the detail levels of these maps ranging from beginner to intermediate and showing a good degree of consistency along the way. ~Mikouen

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636 downloads

Uploaded:01-17-2007

RNDM Skins

rndm.zip | 16 MB

and they've actually had Arctic camo gear skinned over them. It's certainly a nice change, and it makes these skins great choices for snowy maps. I'm not entirely sure why bandanas were skinned over the hair, though. =/ Well, I don't really know what more there is to say. If you like the looks of these, download them. They're in perfect working order, and error-free, so what it comes down to is whether or not you like the style. Oh, team colors are also supplied. ~ Kouen

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4810 downloads

Uploaded:01-15-2007

Felina Haynesworth

felina_ut2k4_11.zip | 8.92 MB

Entertainment Legalization). She entered the Tournament without COABEL approval with the mentality that killing all the other combatants will end the Tournaments for good. She\'s young, stubborn, and nieve, not great things to be when you\'re in an arena where everyone wants to kill you.

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7723 downloads

Uploaded:10-19-2006

Jango and Boba Fett

bountyhunter.zip | 6.75 MB

There may be a new version of this file in the future...possibly a joint effort with Mars. Boba Fett: I've used elements of a skin made by Cev Lost, who made a outstanding effort to improve the original Mandalorian armor. I've spen hours doing color correction on these skins, but tried to leave the original armor scratches intact. I've also created custom shaders to give the armor a nice metallic effect. The original character that Cev Lost created, called Korbain Thor, wore primarially red armor. I've changed that back to a more natural green color for Boba Fett and made his pack red and green instead of mostly red. Jango Fett: I've made Jango the the way I would invision him and how he may appear in the Clone Wars. I've toned down the blue color clothing and helmet colors and gave him a more "metallic" feel. I think too many of the Jango models out there feature skins that appear to "cartoonish", rather than making them look more natural. Both Models: The models use several textures as I've re-UV mapped each model. I originally had the model down to two textures, but later discovered that I could still play on-line just fine with multiple textures. So, I used my original 4 textures instead of two. I had to use a separate texture for the chest decal. I orginally combined all textures into two textures, but the decal wouldn't display correctly. The problem is, the decal uses transparancy and I couldn't seem to make a shader that contains the body, hands and decal as a single texture. Hence the separate decal texture. I think the decals could be more accurate and Boba has two shoulder decals, which isn't really the way it's supposed to be. Jango's chest decal isn't in the movie either...as far as I know. Anyway, I thought the decals looked cool. Sounds: Well, sounds for these two bounty hunters are hard to come by since they rarely talk anyway. I'd have to make them my self, which would take some time to do. So...no sounds for now. I may create a sound pack in the future. [/quote]

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2073 downloads

Uploaded:10-07-2006

Battle on the Rooftops

battleontherooftops.zip | 1.84 MB

models, scipted health packs, and a few other things. Hope you enjoy.

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418 downloads

Uploaded:10-05-2006

CTF Dark Forest

ctfdark_forest.zip | 2.52 MB

Download

438 downloads

Uploaded:08-25-2006

DM Alcaline

dmalcaline.zip | 2.04 MB

weeks now and it\'s already one of the most played. Download it, check it out, I think you will like it too.

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469 downloads

Uploaded:07-18-2006

ONS-Deserted

ons_desertedv1.5_by_raygen.zip | 7.02 MB

source, right?..

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1579 downloads

Uploaded:07-12-2006

ONS Islands Rock

onsislandsrock.zip | 8.84 MB

leather tomb!

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1782 downloads

Uploaded:03-08-2006

ONS TCMP DG Meadowland

onstcmpdgmeadowland.zip | 22.01 MB

A larger depth of flora would be nice, however, due to limitations of the Unreal Engine and current computer video hardware, to keep the framerate respectable only a medium amount of trees and deco were implemented. Features - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - no CSG (BSP brushes) was used for greater map speed - realistic high resolution terrain with erosion and multiple textures - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects

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1646 downloads

Uploaded:02-04-2006

ONS FBU Stonehaven

onsfbustonehaven.zip | 12.56 MB

How long will you last.

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1492 downloads

Uploaded:01-25-2006

DM Lilliput2006

dmlilliput2006.zip | 6.96 MB

scale, LUDICROUS amount of custom content. Thanks to SuperApe for some nifty code, one being the extended DM matinee script which i used for the intro :) Also the timed keyframe mover, another excellent script, and of course his world famous roos which you can find in the Lillyput Zoo. LS

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4147 downloads

Uploaded:01-07-2006

ONS UP Operahouse

onsupoperahouse.zip | 14.85 MB

buildings. Both the Axis and Allies wish to capture the opera house due to its strategic location. Take a gun and get a move on. -Special thanks to Lord_Simeon for the flag meshes, and their textures. And to Lunarbunny, for the war propaganda. Enjoy.

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3289 downloads

Uploaded:12-26-2005

SkaarjBot

skaarjbot.rar | 2.24 MB

Download

1415 downloads

Uploaded:12-07-2005

WAAAGH Ork Voicepacks

waaagh_voicepacks.zip | 30.95 MB

\"Warboss\" soundpack is intended for player use (though both work fine). It contains everythoing the \"Ork\" voicepack has, but the Orders (attack, defed, etc), and some taunts use the Warboss voice.

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304 downloads

Uploaded:12-07-2005

DM-FatalInstinct

dmfatalinstinct.zip | 2.82 MB

Download

1591 downloads

Uploaded:12-03-2005

UT2004 v3369 Patch [Linux]

ut2004lnxpatch3369.tar.bz2 | 21.27 MB

scoreboard, etc). The package contains both the client and dedicated server, and x86 and amd64 binaries. This will only patch the retail version (either the original UT2004 or the Editors' Choice Edition), and not the demo.

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1196 downloads

Uploaded:12-02-2005

Bleeding Onyx Skin Pack

bleedingonyx_ut2k4.zip | 23.13 MB

Download

341 downloads

Uploaded:10-30-2005

DM UPH Hexed

dmuphhexed.zip | 11.31 MB

on!!! Check it out.

Download

1529 downloads

Uploaded:10-02-2005

Rikki

rikki.rar | 1.27 MB

Download

1082 downloads

Uploaded:07-24-2005

DM Covershore

dmcovershore.zip | 7.84 MB

Download

2552 downloads

Uploaded:07-22-2005

Comet

dmcomet.zip | 3.81 MB

had to be made for this comet\'s back side, before it makes its final journey into the black abyss. Take part in this chilling atmosphere and liquid nitrogen lake unlike any other landscape you have experienced.

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782 downloads

Uploaded:07-22-2005

DM Codex2k4

dmcodex2k4.zip | 6.79 MB

evade your opponents flak cannon. The map itsself is not that big but it should hold up 8-10 players. I think it\'s based in some kind of old ruine. The detail is awesome, even spiderwebs have been added to make it more realistic. Bot support included.

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898 downloads

Uploaded:07-19-2005

DM N64 Bob-Omb

m64_bobomb_new.rar | 2.89 MB

through the map or float in the air when you die ...sry. Enjoy!

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1520 downloads

Uploaded:07-09-2005

1on1 Egyptian Battles

dm1on1egyptianbattles.zip | 86.88 KB

Download

463 downloads

Uploaded:06-16-2005

Bombshell

dmbombshell.zip | 5.6 MB

Download

387 downloads

Uploaded:04-09-2005

DD\'s Sunkiss

ddsunkiss.zip | 3.44 MB

Download

767 downloads

Uploaded:03-21-2005

ONS-Squalor

onssqualor.zip | 7.65 MB

Download

109 downloads

Uploaded:03-07-2005

Orbiting Monolith

orbiting_monolith.zip | 7.36 MB

structures orbiting the planet Kurj, but before the facility was completed strange deaths began to occur. Those who lived went mad. Those who return will understand why. THIS file contains Orbiting Monolith DeathMatch and CaptureTheFlag versions.

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1398 downloads

Uploaded:02-25-2005

ONS-Urban Strike

onsurbanstrikes.zip | 7.44 MB

excellent and quite frankly this map looks and feels brilliant, but the FPS sucks. Bad FPS =game lag. Which is a huge disappointment because the rest of this map is quite simply stunning. The only thing i can suggest is to perhaps get a city skybox, so that it seems larger? :) The map itself is for Onslaught, and there are powernodes and teleporters. The cool thing is the teleporters. You see, they look exactly like the nodes, so at a first try I found myselft ending up of roofs when all i wanted was to get a powernode! Its annoying at first but servers as a nice feature once you get to recognise them. I believe they\'re colour coded too. So yeah, theres also a train/monorail track running around the arena, with lots of tanks and raptors to mess around in. Perhaps next time you could improve FPS and make a monorail actually go around thet track? That would be awesome :D What else can I say - I\'m disappointed about the FPS, because this makes it hard to play online, and yes I do have a decent GFX card. Apart from that though this map is amazing, although it is a little smaller ingame that it seems in the screenshots. :( ~Szico VII~

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9229 downloads

Uploaded:01-29-2005

DM-Dust2K5

dmdust2k5.zip | 8.06 MB

(Which I assume is his because it was in his Blackhawk map).

Download

701 downloads

Uploaded:11-15-2004

ONS-FacingGiants2004

onsfacinggiants2004v2.zip | 23.52 MB

medieval castle and the other an ancient pyramid. This is the updated version where the former skybox has been removed and been replaced by fog for performance\'s sake. A lot of detail is also now only visible with high world detail on. This version also contains working botpaths! I hope you enjoy the map, there is much to discover! :-) [/quote] Beautiful doesn\'t describe this map well enough.

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1597 downloads

Uploaded:10-24-2004

DM-Haunted Halloween

dmhaunted_halloween.zip | 7.47 MB

play. I also optimized it pretty well to fair good with lower end systems. Although lower end systems miss out on stuff like - flares, shadowed lighting, clearity of textures. [/quote] A fun map. The optimizations do work well.

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2494 downloads

Uploaded:10-10-2004

Contamine

contamine.zip | 746.89 KB

Download

5136 downloads

Uploaded:09-25-2004

Strange Love 2k4

strangelove2004.zip | 59.49 KB

land. [b]FF|Review:[/b] Is that a redeemer in your pants or are you just happy to see me?

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8937 downloads

Uploaded:09-18-2004

Lucifer 2K4

ut2004mdllucifer.zip | 3.89 MB

Download

6902 downloads

Uploaded:09-16-2004

DM_HelmzDeep

dmhelmzdeep.zip | 9.15 MB

Download

2629 downloads

Uploaded:09-02-2004

Agent Smith

smith_tc_ut2k4.zip | 2.18 MB

Download

3038 downloads

Uploaded:08-18-2004

DM-TDB-Crane

dmtdbcrane.zip | 9.4 MB

the edge. Way up on the top there is a sniper rifle.

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1573 downloads

Uploaded:07-31-2004

Necris 2k4 Pack

necrispack2k4.zip | 13.72 MB

Download

4367 downloads

Uploaded:07-30-2004

Osama Bin Llama 2004

osama2k4.zip | 4.67 MB

Download

18968 downloads

Uploaded:07-30-2004

DM-Forbidden.zip

dmforbidden.zip | 7.18 MB

being cheeky to the authors so dont take it the wrong way. Author 1: David Spalinski Email Address: solidflux1@hotmail.com or david.spalinski@epicgames.com Home Page: www.planetunreal.com/solidflux Author 2: Soenke Warbeast Seidel Email Address: warbeast@nuclearvision.de Home Page: www.warbeast.de Special Thanks to: Ryan Ictus Brucks, Jim Entropy Brown, Stuman, willhaven, Inoxx, \"Tha Edge\", Ed Duke Cox, Jay Harrison, Plumb_Drumb, The rest of the CBP.

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407 downloads

Uploaded:07-30-2004

DM 1on1 Mosaic2004

dm1on1mosaic2004.zip | 10.58 MB

blends the clean, open, and uncluttered flow of Grendelkeep, the need to possess map control exemplified by Compressed, and the sleek technological environment most recently seen in Phobos 2 and Chrome.\" This map is aimed at competitive gameplay, and although placement and flow is structured around 1on1 play, it is large enough for 6 players, in the case of a FFA or TDM. I tried to enhance the aesthetics of this map through lighting, as opposed to gaudy meshes. Meshes are used, though are generally kept out of the way of gameplay, and it all results in highly clean and decent visuals, in my opinion. Go judge for yourself. ;)

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24748 downloads

Uploaded:07-30-2004

Arkon2004

arkon2004v40.zip | 7.8 MB

explains why this mod is so damn good!! The sounds are really good quality, as said in the requirements, the special effects, do seem to lag low-spec computers. Apart from that though its really good, 13 destructive weapons are included, just stick ya Mutator on, and away you go:)

Download

5752 downloads

Uploaded:07-18-2004

UT2004 RPG v1.2

ut2004rpgnout4mod1.2a.zip | 336.46 KB

in like one round, but theres no point because nobody else will want to play and the game becomes tired. Also, there is an option which is to do with matches played where players can actually kill each other (i.e not Invasion e.t.c) The problem lies in that if a level 4 player somehow manages to kill a level 200+ player they instantly gain like 200 levels. Admittedly if a Lv.3 player manages to do this then he deserves it, but on a few servers people just let new players kill them and gain a whole load of levels, which is really stupid, as it takes all the fun away. Aside from this though, I can't fault this mod. You (as default) get five points each level you go up, and you go up levels by killing enemies, whether it be Invasion monsters, bots or to a lesser extent, other players. You can spend these points on increasing your player attributes, such as weapon fire rate, health, max ammo limit, weapon damage % and adrenaline max limit. At first if you come up against a level 50+ player you will find it hard to win, especially as they will usually heal faster than you can hurt them. However with a little invasion practise you can catch up and that's why this mod is so great As a final warning however - If you decide to change to amount of points you get per level, you will recieve all the new points you should have had from the previous levels, which is essentialy all the points you have spent , you will be able to spend again. The bad part comes for you and it will piss off your players, if you decide to put the points back down again. Because then you will end up on negative points, and have to work your way through tons of levels to even them out. This is a small flaw which is easily avoided, but just a warning Also included are special abilities which require certain emphasis to be placed on stats, for example, the Regen technique requires at least 15 points to be spent on health. Other techniques include Ultima, (You turn into a redeemer explosion when you die) Resupply (Constant Regen for Ammo) and lots more Have fun, and remember, theres no limit on your Level! Well, heres the version 1.1 of the UT2004 RPG mod. I looked at the readme file and kinda gawped. I didn't even know half those errors existed. Oh well. Anyways, while it's not in the list, I think it's patch compatible now, I remember it started to give me speed hack errors when I downloaded the patch. Oh well smile So what's really new for v1.1 apart from those bug fixes listed in the readme? Well, for me theres two main good changes. Number 1, the default exp you get when killing someone of a higher level has been reduced, so now if you kill a level 4000 player you dont shoot up to level 5000, which to be honest is a welcome change smile Secondly, if you spawnkill, you don't get any points (in modes like assault/onslaught) which again is a nice addition smile I'm not too sure how that works though, maybe killing people within 5 seconds of spawn? Anyways, they're both good additions smile However, whilst the new additions, and not fixes are good, this mod doesn't offer a whole lot more than the first one - perhaps it's not meant to, and it's really just to fix the bugs, but for me I'd have hoped for something a little new, but oh well frown As a final note, If you want to keep you old stats, simply copy your UT2004RPG.ini to another folder, reinstall all the new files and then paste it back in. Sometimes you can just leave the .ini file and it will work, but it didnt show up in the mutator list for me until I removed all the files and then added them again, creating a new UT2004RPG.ini which i had to then replace with my old one. Have fun! big grin ~Szico VII~ [/quote] It seems I managed to accidentally slip a late beta of UT2004RPG v1.2 in the packages instead of the correct version. I've corrected this error, so please redownload the latest version. You know you have the right version if it says v1.2a at the top of the readme. I'm very sorry for the inconvenience.

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1901 downloads

Uploaded:04-28-2004

ONS-ChainsIsileFinal

onschainsisilefinal.zip | 1.04 MB

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134 downloads

Uploaded:04-05-2012

DSDB-MapPack-April

dsdbmappackapril.zip | 47.41 MB

lately. 4 maps are in this mappack but all can be played on CTF or DM. Each map has the required server files for compressing as well. All of the maps are fun and can be played on CTF/DM with mutators too! I hope they are as fun for you as it was for me creating them.

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912 downloads

Uploaded:03-20-2011

UT99 Conversion for UT2004

ut99_conversionmod.zip | 127.04 MB

just in action! Hey, im great, Im Gamer2011, this is my first mod.

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1680 downloads

Uploaded:01-20-2011

XS Vehicles Alpha 2.5

xsalpha25.zip | 22.4 MB

aircrafts to Lightning tanks to the terrifying Wyvern Battlecruiser. This Vehicle pack was developed by T-Shinzon so all credit goes towards him not me.

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392 downloads

Uploaded:01-13-2010

UT2004 Holograms

ut2004hologramsv1_1.zip | 7.08 MB

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607 downloads

Uploaded:12-07-2009

PlayerModifier

playermodifier.zip | 40.92 KB

properties. Comments: This may contain some bugs, but please report them to me. And high speeds may lag in a network game. Credits: Troy, for the scripting. Eliot and meowcat, for helping me a bit. Homepage: a minor mutator doesnt need a homepage, does it? ------------------------- Feautures ------------------------- You can... • Change the AirSpeed, GroundSpeed and WaterSpeed. • Change settings of the health. • Change the maximum falling speed. • Start with all weapons. ------------------------- Installation ------------------------- 1. Place all files located in the system folder into your UT2004 system folder (..UT2004System) 2. To run this on a server you have to configure it ingame or in the configuration file which is automatically created when you have used it once. You don't have to add anything to the ServerPackages or ServerActors, just choose it as a mutator. If you run your server with a batch file, you have to add this to your runbatch.bat: Mutator=PlayerModifier.ModifyPawn 3. Have fun!

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947 downloads

Uploaded:08-27-2008

ONS-Rathole

onsrathole.zip | 95.84 MB

to be a classic on the onslaught servers. There's plenty of room in this map for your entire clan ! Nicely done...

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402 downloads

Uploaded:08-17-2008

DM-Space Basement

dmspacebasementse2k6dm.zip | 18.61 MB

research facility located on the outskirts of space. In an attempt to control violence among deep space miners, the Liandri mining corporation brought this arena to the tournament for their bloody public exhibitions. Either win or die. Those are your two choices. The features in this map include: [list][*]New sounds [*]AI enabled [*]New Power Ups [*]New Textures [*]New sound triggers [*]New sound track [/list] Will you live for nothing or die for something? Your call--

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911 downloads

Uploaded:12-19-2007

LrdMidknightMapPack

lrdmidknight_map_pack.zip | 16.35 MB

pack. Sushi is oriental themed, and reminds me a lot of some of the far east themed maps from UT3. Built for up to about 10 players, the temple has an immense network of hallways, stairs, corridors - all criss-crossing over each other. The foilage in the map is great for hiding out, and also shrouds a few key pickups. As with most of Midknight\'s maps, the pickup layout is just right. His use of lens flares is also right on track...adding a lot of life to the level without going overboard. The damage amp is tricky to find, so you\'ll have to explore for yourself to figure out how to get to it. IronRot takes place in an urban scrapyard with the same signature features of Midknight\'s other maps. The skybox / background is huge and detailed. Skyscrapers line the night sky as far as the eye can see. Many of the pickups are hidden beneath exploding barrels, which gives you good reason to blow stuff up. The junk in the yard makes up a good part of the fighting platforms, such as rusted sheets of metal and other items. IronRot has a nice mix of BSP, meshes, and terrain making this a very interesting map. A must download for all deathmatch fans. ~Relic

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2122 downloads

Uploaded:10-05-2007

ONS-AirMars-G8

onsairmarsg8.rar | 4.07 MB

you may have guessed, a primary feature, which is complemented by two new variations of classic vehicles. First, there\'s the Falcon, a heavily modified Raptor which is quicker, more agile, and fires link gun blasts. Secondary fire launches a burst shot. The second vehicle is the Hornet, a modified Manta capable of flight, which has a built-in gatling weapon. Not very exotic, but who can complain about more ways to nuke people? The map itself uses an interesting concept. Each team starts on a carrier craft which houses their power core and a plethora of vehicles. Defending these craft is anything but easy, so the best way to defend them is to make sure the enemy can\'t reach them. Three of the powernodes are located on the freighter in the center of the map, and the other four of the powernodes are situated on the four escort craft. Two of the powernodes on the central freighter are in hangars, and capturing them will obtain an extra Falcon, Raptor and Hornet for your team. Essentially, it\'s a two-way version of Assault, with the main objective being capturing the fleet before your enemies can. Much of the map, as mentioned before, involves air travel. Unlike other ONS maps, however, there\'s an emphasis on teamwork. With Cicadas in the air, ground positions are difficult to fortify. With Raptors and Falcons hovering around, Cicadas aren\'t safe. With Hornets cruising around spitting out high-velocity bullets at a rate of 20 rounds per second, unwary Raptor and Falcon pilots will get shredded in moments. The only way to succeed is to use all three types of craft in coordination. The overall design and texturing is really nothing to write home about, but in all the simplicity comes great gameplay. Perfect for getting 32 people in a server and waging war in the armosphere of Mars. A solid map that any aerial combat fan should enjoy. Did notice one minor error. Bots are incapable of traversing ladders when there\'s a human player nearby. Oh, and final note, you\'ll need the [file=\"30967\"]ECE Bonus Pack[/file] for this map to work. ~ Kouen

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309 downloads

Uploaded:08-10-2007

ALBAMercs

albamercs.zip | 5.31 MB

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1052 downloads

Uploaded:06-21-2007

DM-Deadbolt2

dmdeadbolt2.zip | 15.85 MB

Championship 2 for the XBox, over to Unreal Tournament 2004. All staticmeshes were re-created in Maya, and the base textures were used to make all new game shaders. I have never played the original XBox game, but this definately feels like an arena style game. This would be a great addition to any DM server! Relic

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725 downloads

Uploaded:01-27-2007

Grinder

grinder.zip | 2.31 MB

team skins sadly don\'t blend in as much, since they have vibrant red and blue pieces standing out. Aside from how well it looks on certain levels, the skin just looks good and practical, and is a very nice addition to the Robot family. There\'s a few clipping errors, but those are caused by the original model itself, not this file. If you like Robot models/skins, this is one which will find a nice home in your collection. ~ Kouen

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1442 downloads

Uploaded:01-20-2007

ONS Transmission

onstrtransmission.zip | 7.85 MB

map provides, as well as a few other fun purposes. General layout? OK. The two generators are each on top of large buildings at either side of the map. There are several other tall buildings in the middle, but it\'s mostly flat ground. There\'s a road going around the whole central park, as well as two highways each leading to a powernode. Other node locations are on top of buildings and on the flat ground underneath the highways. In direct contrast to it\'s official counterpart, ONS-Urban, most of the map is a wide, sunny, and open area. This gives plenty of room for sniping, but there\'s also plenty of cover, so there\'ll be times where you have to get up close and personal. Aerial assaults are viable, but thanks to the turrets guarding the highway powernodes, you\'re not untouchable by any stretch of the imagination - piloting skills are necessary here to avoid the hail of fire you\'ll attract. You could also, if you like mini games, use the roads for street racing. Why? Because it\'s kinda fun. :p Relic scores again with a good multi-purpose ONS map. There\'s a bit of everything in here, and it doesn\'t excel in any field, likewise it doesn\'t fail in any field either. Plus, you can fit at least 22 players in this before it gets anywhere near cramped. Fun for all the family. ~ Kouen [b]NOTE:[/b] You will need the [file=52476]UT2004 Mega Bonus Pack[/file] to use this map, as it includes the Cicada bomber.

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5411 downloads

Uploaded:10-31-2006

Nuclear Strike Painter

nuclearstrike_v1.1.zip | 101.8 KB

should be playing UT2004 in a dark room anyway), or you WILL suffer retinal damage. Trust me on that, I found out the hard way...

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3036 downloads

Uploaded:10-21-2006

UT2004 SkaarjDeath model

death_ut2k4.zip | 2.01 MB

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1733 downloads

Uploaded:10-21-2006

[iO] ONS-Torlan Mappack

onstorlanmappack.zip | 62.97 MB

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1414 downloads

Uploaded:10-07-2006

Advanced Bot VampirusJR

vampirusbot.zip | 19.19 KB

enhanced compare Relative Strength - bot hunting and attack, only if have some advantage over enemy - bot don\'t follow enemy on lift, if enemy have ShockRifle - enhanced use ShockRifle and make Combo from any position - bot make preventive ShockRifle Combo, when enemy not visible - bot always rotated to the Enemy - bot avoid BioRifle Goop on the ground - advanced weapon selection - mutator have global tuning accuracy ( default 50 % ) basically for ShockRifle and SniperRifle - advanced retreat to the Health, never run toward Enemy, only backward Bot with 50 % accuracy win average Human Player, with 100 % - every ProGamer. (except case when you kill bot once and hiding all rest time, or use level bug when bot get stuck) Some limitation - if you want use normal bots after play with \"Advanced Bot VampirusJR\", you should restart UT2004. Do not use Bot in TeamDeathMatch even you play 1vs1, only DeathMatch.

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4775 downloads

Uploaded:09-21-2006

AS Stargate

stargate.zip | 10.26 MB

the Stargate to explore the unknown.

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8328 downloads

Uploaded:09-13-2006

Ballistic Weapons Bonus Weapon Pack 1

bwaddpack1_zip.zip | 6.46 MB

Lasersight, Silencer RS8 10mm Pistol ; Lasersight, Silencer THIS PACK REQUIRES; Ballistic Weapons v1.72 .ZIP Package

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7032 downloads

Uploaded:09-13-2006

RuneStorm Map Pack 1

rsmappack1.zip | 59.86 MB

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1093 downloads

Uploaded:09-09-2006

DM FreeTibet

dmfreetibet.zip | 27.08 MB

religion. This valley is one of these sacred places, during the day it transforms into an arena for the bloody show, but when night comes and the guns are silent again, the monks and nuns are coming back to meditate in the spirit of buddha and pray for a peacefull and free Tibet.” A large Map with different enviroments (outdoor, indoor and caves) and lots of z-axis action. Additional feature: If you press “use” in front of thankas and statues you get some cultural information about the item.

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717 downloads

Uploaded:09-07-2006

DM-MPC-DILANAS-DOMAIN

dmmpcdilanasdomain.zip | 30.27 MB

is Dilana, this chick rocks, so I made this map based on her music and her pictures.

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1388 downloads

Uploaded:09-03-2006

DM Doom1level1

dmdoom1level1.zip | 11.52 MB

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514 downloads

Uploaded:08-25-2006

DM Deadbolt

dmuc04deadbolt2k4.zip | 11.49 MB

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4340 downloads

Uploaded:08-09-2006

Futurama Models

futurama_characters.zip | 22.55 MB

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2255 downloads

Uploaded:07-30-2006

ONS Falloutfield

onsfalloutfield.zip | 26.39 MB

themselves far underground survived the initial devistation. Once the humanoid\'s supplies were exhausted, they were forced to surface. Some died within days, others went completely insane before dying of their radiation burns, and there were the ones who lived on. It was a select few that saw the power of a nation waiting to be taken like candy from a baby. They remembered their past and how the support and loyalty of thousands had been the result of live blood sport. And so it was, FalloutField was constructed from the remains of a past long forgotten. The tribes of earth rejoiced in the games and for the contestants, it was an honor to die in any combat for their leader. The organizers of the Unreal Tournament got wind of the field from some low life bounty hunters (who else would be caught hanging out in the sh$t hole of the galaxy), they decided to contact the \"Leader\". Well lets just say the negotiations didn\'t work out, the tournament decided earth would be a nicer place without the inhabitants and so they crushed the humanoids of earth. Earth and FalloutField are now Official Property of Tournament. Welcome to the sh%tt%$st place in the galaxy, but WOW! I\'ve got to hand it to the earthlings for putting together one hell of a track. Enjoy just don\'t hurt yourself. A win here can put your team up big in the overall standings.

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359 downloads

Uploaded:07-12-2006

DM Glacialis

dmglacialisv1.zip | 11.43 MB

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3232 downloads

Uploaded:07-10-2006

UT2004 SoundBlaster X-fi Patch

sbxf_utpatch_us_3369.exe | 180.46 MB

support. Weapons and music both now use multiple voices for a bigger sound, and three dimensional panning for use with multi-speaker set-ups to surround you with sound.

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575 downloads

Uploaded:07-05-2006

Frost

frost.zip | 2.22 MB

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259 downloads

Uploaded:06-14-2006

CTF MoB Protresse

ctfmobprotresse.zip | 1.39 MB

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419 downloads

Uploaded:06-14-2006

UTXMP Full Zip Archive

utxmp_publicrelease3_full_zip.zip | 331.84 MB

former Legend Entertainment employees. Highlighs: * Attached vehicle passenger list to score/time toggle in HUD * MonkeyUpdate updater (runs on game startup if .NET is installed) * Vehicle tire skid marks * Manned turret crosshairs * A new map! * Removable HUD elements (use +/-) * Dying Bots wait for revive if teammate nearby * Decreased tracers for Assault Rifle primary fire * Concussion grenade inflicts damage/momentum continuously for 0.8s

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410 downloads

Uploaded:06-07-2006

DM BronzeAge2K4

dmbronzeage2k4.zip | 12.7 MB

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682 downloads

Uploaded:06-07-2006

DM DarkInspiration

dmdarkinspiration.zip | 12.91 MB

Download

1008 downloads

Uploaded:05-30-2006

DM Campgrounds Urban

dmcampgrounds_urban.zip | 10.46 MB

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1962 downloads

Uploaded:05-28-2006

AS BrokenRoad

asbrokenroadv2a.zip | 7.96 MB

story : Today 19 April 2512 80% of the buildings is produced out of concreet because all other recources are already gone. After years of research they found out that the green stuff of the Biorifle \" the mutagenic sludge\" was touching Nature and created strange mutations that are eating stones and Concreet, We are calling them Greenies. All production was stopped. Deep underground there are still activities of the green Mutagenic sludge. It can be reproduced by mixing it with special designed engines. only pure metal like the walls are the materials to trap them. If you are part of the Green Clan then you need to restart the production process of the sludge by restarting the engines. Because you believe that the greenies are soulkeepers and therefore being killed by a greenie meens Living forever in a spiritual way. If you are from the research team then you need to do everything to stop them from producing new Mutagenic slugde. Because you know that You only live ones. And that we need to safe our planet.

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571 downloads

Uploaded:05-23-2006

DM Samodiva

dmsamodiva.zip | 18.97 MB

They used to sing and dance under the oldest trees in the world…. But that was a long time ago.

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962 downloads

Uploaded:05-17-2006

Conveyor2k4-XGT

dmconveyor2k4xgt.zip | 5.58 MB

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1280 downloads

Uploaded:03-25-2006

BR Intense Map Pack

brintensepack.zip | 10.87 MB

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1615 downloads

Uploaded:02-13-2006

vCTF 2Towers][

vctf2towers.zip | 10.13 MB

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1392 downloads

Uploaded:02-11-2006

AS Deek Super Carriers

asdeeksupercarriers.zip | 12.38 MB

is now time to flush them out! Destroy the mine field, Mineship layer and Destroy all three carrier ships.

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803 downloads

Uploaded:02-05-2006

Techno Brutalis

techno_brutalis.zip | 1.09 MB

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2109 downloads

Uploaded:01-31-2006

AS Deek Dreadnaught Final

asdeekdreadnaughtfinal.zip | 12.82 MB

destroy this massive ship! This version has better Bot direction, and a number of additions.

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3031 downloads

Uploaded:01-28-2006

DM-DG-Colosseum

dmdgcolosseum.zip | 9.72 MB

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2104 downloads

Uploaded:01-25-2006

DM CarnEvil

dmcarnevil.zip | 21.5 MB

serve the purpose of entertainment or population control? Info - This level was created as an end semester project by the Fall 2005 class of the 3D Gaming program at Seneca College\'s Animation Arts Centre in Ontario, Canada.

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1486 downloads

Uploaded:01-17-2006

ONS Araja

onsaraja.zip | 7.23 MB

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2247 downloads

Uploaded:01-09-2006

DM MPC Sniper Village

dmmpcsnipervillage.zip | 14.73 MB

map, added new music in the pub and ammo room, along with more pickups and few changes here and there.

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812 downloads

Uploaded:01-09-2006

DM-Eroeh

dmeroeh.zip | 17.36 MB

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1783 downloads

Uploaded:01-08-2006

Omega Unit

omegaunit_male.rar | 1.31 MB

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922 downloads

Uploaded:01-05-2006

Torlan Night

onstorlannight.zip | 2.27 MB

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489 downloads

Uploaded:01-04-2006

DM Shadowflare

dmshadowflare.zip | 11.16 MB

on a collision course with absolute destruction, employees of this once famous space station figured it would be best to simply sell everything to the Tournament, and get out of there with what they could.

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572 downloads

Uploaded:12-31-2005

BR-[ARC]AlienTundra

brarcalientundra.zip | 1.89 MB

pretty sweet if you ask me. hope you enjoy it.

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324 downloads

Uploaded:12-29-2005

DOM 1on1 Renegade

dom1on1renegade.zip | 386.98 KB

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1469 downloads

Uploaded:12-25-2005

AS Deek Starfire

asdeekstarfire.zip | 8.62 MB

continued to destroy well after despatching the last of the Arions enemy. Finely they came to Earth, using their proven stategy....Collect materials from the planet for industrial worth, mine the orbit and destroy all ground and space resistance.

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1030 downloads

Uploaded:12-24-2005

DM MPC Polar-Express

dmmpcpolarexpress.zip | 6.79 MB

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2305 downloads

Uploaded:12-02-2005

Bonus Skaarj Skin Packs

bonusskaarj_ut2k4.zip | 22.6 MB

Download

629 downloads

Uploaded:11-23-2005

CTF Cola Wars 2

ctfcolawars2.zip | 5.03 MB

for all ... which taste was the one to die for ...

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594 downloads

Uploaded:10-31-2005

Ghost Hunters Pack 2

ghosthunterspack2.zip | 13.8 MB

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585 downloads

Uploaded:10-24-2005

ONS-Evergreen

onsevergreen.zip | 13.87 MB

Download

902 downloads

Uploaded:09-26-2005

Boney

boney.zip | 237.43 KB

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4499 downloads

Uploaded:09-23-2005

Samus Aran

samus.zip | 3.78 MB

Download

8816 downloads

Uploaded:09-23-2005

Super Mario Skin

super_mario.zip | 2.68 MB

Download

876 downloads

Uploaded:09-09-2005

DM Anukhet

dmanukhet.zip | 12.9 MB

battlefield.

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406 downloads

Uploaded:08-30-2005

DM Corvus

dm1on1corvusfinal.zip | 7.82 MB

sad eye and a sickened heart. Some say they are the souls of the fallen, watching and weeping.

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2071 downloads

Uploaded:08-30-2005

Quagmire Skin

quagmire.zip | 4.31 MB

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1135 downloads

Uploaded:08-21-2005

DM Blacksunday

dmblacksunday.zip | 16.14 MB

Download

930 downloads

Uploaded:08-15-2005

Crypt

dmcrypt.zip | 776.19 KB

two story level with a few little secrets I put in there, they won\'t be hard to find I\'m afraid. This basically Just two rooms with a few decorations for you to blow people up in.

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326 downloads

Uploaded:07-19-2005

DM Morbias

dmmorbias_ttf.zip | 1.94 MB

the actual frantic atmosphere of the original\'s gameplay. One or more \'improvement\' introduced by their authors always seem to get in the way. For this version, I tried to recrate the map\'s original geometry and weapon distribution as closely as possible, while still taking advantage of UT2004\'s superior graphics capabilities. My only true concession to UT2004 was the inclusion of the redeemer, a weapon which seems to have become a must where Morbias is involved.

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1206 downloads

Uploaded:07-17-2005

CTF BraveNewWorld

ctfbravenewworld.zip | 7.02 MB

grown, and immunized with utter efficiency. Producing more or less intelligent offspring is simply a matter of adjusting variables. Is there anything technology can\'t do? Now open to the tournaments, this life-giving compound is the perfect place for humanity\'s favorite blood sport. Inspired by the novel \'Brave New World\' by Aldous Huxley.

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701 downloads

Uploaded:07-08-2005

DM Agony

dmagony2k4.zip | 9.46 MB

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1231 downloads

Uploaded:07-03-2005

Cawan SE

dmcawanse.zip | 13.48 MB

both pathing. Enjoy -- PS: Set high worl detail to normal to remove buildings or set it to high to see them. All depend of your system to handle them easily.

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787 downloads

Uploaded:07-03-2005

Strikeforce

strikeforce_v3.01.exe | 351.43 MB

Force 2004 V3.01 is currently under development as "Strike Force Red Cell" for a full commercial release on the PC and possibly the Xbox platform in 2006. This current new V3.01 has one of our multiplayer game types “team dm” included. We also included 12 multiplayer maps, 8 characters and 13 weapon based classes. Our lead coder “Jovi” is currently working on two new game types and a new inventory system for an upcoming patch in the coming months. Strike Force uses the Unreal Technology to its full potential with breath taking AAA graphics! If you want to try a top ranked, award winning mod that’s going commercial then Strike Force is what you’ve been waiting for.

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6986 downloads

Uploaded:07-02-2005

Ripjack

ripjack_v12.zip | 1.84 MB

finger at just the wrong moment and you could just as easily shred yourself with an explosive razor. Utmost caution is advised both while wielding the weapon and facing a competent opponent wielding it. Note: completely forgot to put it in the Readme that there\'s a custom crosshair with the weapon as well, which is the default for it but can also be selected as your default crosshair if you don\'t use weapon-specific crosshairs :) -------------- Changes: -------------- - Tweaked PlayerViewOffset and Weapon DrawScale for a nicer look in 1st person. - Added random gibbage to alt razor. Razor explosion will now sometimes completely gib the target - no ragdoll! - Tweaked both razor trail effects so that they destroy correctly now (fade out particles first, then destroy: looks a lot nicer). - Tweaked trail effects, explosion effect and heat emitter effect to look nicer. - Optimized the code a bit. - Fixed it so you can no longer fire a razor immediately after firing an alt razor. - Added HeadshotRadius to the razor; makes it a little easier to get headshots (aimed for headshots rather than random). - Added new custom Explosion sound for alt razor. - Fixed an issue where the primary razor wouldn\'t spawn if you were standing right in front of something/someone. - Dropped MomentumTransfer on alt razor by a considerable amount.

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780 downloads

Uploaded:06-30-2005

Anti-Camper

anticamperfinal.zip | 2.2 MB

in consideration the type of weapon the player is using, the mid damage the weapon is capable to inflict, if he's driving a vehicle.. and according to those, the mutator will warn the Hunter (an in-game character provided by the mutator itself), that the player should be sniped. So, the Hunter starts hunting the player, and until the player don't get killed, he will try to put a bullet in his head. The hunter, due to he's an agent (if you saw "the Matrix" movie, then you know what I'm talking about), can be murdered in no such ways. His major ability is to teleport wherever he wants to. You can hide, but can't escape.

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762 downloads

Uploaded:06-21-2005

Blue Noise

dm1on1bluenoise.zip | 1.37 MB

Download

2442 downloads

Uploaded:06-19-2005

Serenissima

dmserenissima.zip | 47.63 MB

Download

1212 downloads

Uploaded:06-19-2005

iFull Tower

dmifulltower.zip | 11.73 MB

its reputation as Indestructable since the catastrophic tectonic shifts of 2363, the iFullTower is now the destination of choice for the finest of Tournament Combatants, where domination of the 150 foot tower itself is seen as the greatest Tournament Trophy of all.

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1147 downloads

Uploaded:06-12-2005

DM-HC-Bachelorpad-2k4

dmhcbachelorpad2k4.zip | 25.25 MB

ranging from the super shock riffle to a new weapon, the goliath cannon. This is a multi room map that provides many places for you to snipe from. It also has some hidden features and sound effects that I will allow you to find for yourself. Although this is an old map, I could not find it anywhere on our servers so I decided to add it. Download this map, you won’t be disappointed. -Smartguy087

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1044 downloads

Uploaded:05-26-2005

MartialLaw2005

vctfmartiallaw2005.zip | 9.66 MB

dangerous. All citizens are to remain indoors until the situation improves. This medium sized maps theme is based off of the ONS-Urban map as well as some of my earlier VCTF maps (Agressive Alleys and No Parking). Like most Hobi-Wan maps it remains simple in layout. It has multiple routes to the flag and plays on two levels(streets and subway) Flag rooms are simple, yet have multiple entrances and exits to keep defenders on their toes.

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5550 downloads

Uploaded:05-09-2005

Bugs Bunny Model

bugs_bunny_nowworking1.rar | 1.09 MB

Download

3278 downloads

Uploaded:05-07-2005

ONS-BigDam

onsbigdamver1_3.zip | 23.74 MB

Download

3008 downloads

Uploaded:04-09-2005

DD Map Pack

dds_map_pack.zip | 2.65 MB

Download

555 downloads

Uploaded:04-01-2005

Rabid

rabid.zip | 5.65 MB

for head and body.

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219 downloads

Uploaded:03-29-2005

Dm Yro

dmyro.zip | 10.67 MB

the Shield Pack and the Super Shield Pack, no Big Keg o\' Health, no Double Damage and no Super Weapons.[/quote]

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2398 downloads

Uploaded:03-25-2005

God Horus Pack

ut2k4godhorus.zip | 15.34 MB

Download

1281 downloads

Uploaded:03-22-2005

UT2k4 Trooper

ut2k4trooper.zip | 5.28 MB

Download

2688 downloads

Uploaded:03-12-2005

VCTF WGS Burger Wars V2

vctfwgsburgerwars2k4fin.zip | 6.1 MB

anymore**

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3245 downloads

Uploaded:03-12-2005

Farnsworth 2K4

farnsworth2k4.zip | 5.68 MB

Download

1158 downloads

Uploaded:03-12-2005

Michael Myers

myers.zip | 1.72 MB

Download

3656 downloads

Uploaded:03-11-2005

CTF-SandOfEternity

ctfsandofeternity2.zip | 15.72 MB

Download

1008 downloads

Uploaded:03-03-2005

ABU-OneDarkNight-DOM

abuonedarknightdom.zip | 10.56 MB

Download

710 downloads

Uploaded:03-02-2005

DM-Revolution

dmrevolution.zip | 10.84 MB

Download

630 downloads

Uploaded:03-02-2005

TinyUZ2

tinyuz2_v121.zip | 46.18 KB

decompressed state. TinyUZ2 is a completely stand alone program, so you don\'t need to have a UnrealEngine2 game installed. This version of TinyUZ2 only depends on zlib version 1.1.4

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728 downloads

Uploaded:02-26-2005

ONS-KillZoneMetro

onskillzonemetro1.zip | 3.42 MB

map. You WILL need team work on this puppy!

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1649 downloads

Uploaded:02-25-2005

AS-Frigate 2004

asfrigate2k4.zip | 6.24 MB

Download

453 downloads

Uploaded:02-25-2005

ONS-KAKMO[UPC]

onskakmoupc.zip | 11.64 MB

Download

1152 downloads

Uploaded:02-19-2005

ONS-Tim-SlateSE

onstimslatese_final_final.zip | 2.77 MB

Download

673 downloads

Uploaded:02-12-2005

CTF-Depletion

ctfdepletion2004.zip | 10.61 MB

Download

4384 downloads

Uploaded:02-10-2005

Klasnic Marines

klasnic_marines_ut2k4.zip | 25.31 MB

Download

5757 downloads

Uploaded:02-02-2005

ArenaMaster & Team ArenaMaster

3spnv240.zip | 154.79 KB

Round-based play. Players have one life per round. 2. Last Player/Team Standing wins the round and scores a point. 3. First Player to 5 wins (AM), First Team to 10 wins (TAM). (admin configurable) 4. Health and armor decrease for every point scored. 5. Players spawn with all weapons but limited ammo. 6. Adrenaline bonuses of 30 per kill, 10 for Sprees, Multi-kills, etc. 7. Time limit per round. During Overtime, all players\' health drains at the same rate. 8. Camping results in increasing damage per violation (AM only). 9. Players cannot fire or be damaged during first 5 seconds of each round. 10. Friendly Fire Reversal option (TAM) whereby player receives damage for shooting team mates. Miscellaneous 1. In-game menu (defaulted to HOME key or console command \'menu3spn\') allows for admin and player configuration. 2. Player brightskins for improved visibility. 3. Line-of-sight hitsounds. 4. Individually enable/disable adrenaline combos (player and admin) 5. End of round statistics announcement for accuracy and damage leaders. 6. Enhanced HUD gives status and location of team, and list of remaining enemies. 7. Modified spawn code improves intelligent spawning 8. Shock rifle modified to use only 3 ammo per combo. 9. Virtually every game variable is admin configurable.

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1404 downloads

Uploaded:01-24-2005

BotMixer

botmixer10024jan2005umod.zip | 170.83 KB

requires MapMixer to perform some small administration, so you can only use BotMixer in conjunction with MapMixer.

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5480 downloads

Uploaded:01-18-2005

AS-Castle

ascastle_2k4.zip | 3.27 MB

must destroy both chains of the frontdoor to reach the inside switch, which open the inner Castle doors. Now again some switches to reach. Therefor you must get up the front towers by using the stairs/lifts or the ladders outside. In the left tower is an optional object, your second spawnpoint, which is located in the middle of the castle. On the right tower is the main object, the switch to open the big tower door. The last hold object is located on the top of the big tower. At the bottom you have first some stairs, then a lift with great jump possibilities and at least you must walk to the top or you can try the way through defenders second spawn (outside ring of the tower) and use the ladder/jumppad outside the tower.

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803 downloads

Uploaded:01-13-2005

DM-OneFaceBETA

dmonefacebeta.rar | 11.45 MB

years. This has led to the development of two unique ecosytems existing side by side, in the shadow and light. The map is very big for DM, but as I have noted above I will be converting to another gametype, based on used feedback. Therefore: PLEASE GIVE FEEDBACK!!! I will be looking at requests, suggestions, and complaints for the next week or so before i make another version POST COMMENTS HERE!! or EMAIL ME! jakeforce2000@yahoo.ca

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5880 downloads

Uploaded:01-09-2005

MPC Bedroom

dmmpcbedroom2k4.zip | 9.46 MB

Download

1575 downloads

Uploaded:12-24-2004

The Catcher's Xmas Pack

thecatchersxmaspack.zip | 3.55 MB

Canes V1.0 Changes the Weapons Lockers into Candy Canes. And Also CTT!(capture the tree) [/quote]

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1375 downloads

Uploaded:12-11-2004

Kitty

kitty.rar | 460.05 KB

around for your decision [/quote] A nice looking model done by Unreally.

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7233 downloads

Uploaded:12-05-2004

2K4 Character Unlocker

unlocker.zip | 78.03 KB

Download

682 downloads

Uploaded:11-28-2004

CTF4-Crossway

ctf4crossway.zip | 1.37 MB

however each jump pad only leads to the platform beside the base so cutting across enemy territory is required to gain the flag opposite of your base. [/quote]

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1804 downloads

Uploaded:11-19-2004

Unreal4Ever Full Zip Install

u4ev4zip.zip | 49.44 MB

you go berserk, when you get to many, you explode. Getting killed will make you lose all your points. And last you lose 2 points every second. U4E: IAM replace This allows you to replace a weapon of you choose with the IAM, also allows you to have a non-overheating version of the IAM. U4E: UFO This will replace the Raptor with a UFO. The UFO has 2 firemodes, primairy will shot a medium powered laser where you aim, this doesn\'t overheat to much. Altfire on the other hand shots a very powerfull beam straight down, but overheats quickly. When the progressbar is full you overheated the UFO and will have to wait for it to cool down again before you can fire again. So remember to watch this bar closely and prevent it from reaching the end of the bar! [/quote] [quote] Included weapons: Katana, Bubble gun, reaper, beretta, python, the railgun, the fleshbombrifle, the QSG, QuickSilver, IAM, shell-grenedes, sticky grenades, gas grenades, hive grenades, flying grenades, Freezer, Phasor, BFG and the Dollbomb Included Vehicles: UFO Included Gametypes: Gateways, Vehicle Gateways [/quote]

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551 downloads

Uploaded:11-09-2004

Chasm Map Pack

chasmmappack.zip | 10.89 MB

TimesPlitters 2. There are four versions of the map, one for each gametype (DM, BR, DOM, and CTF). Personally, I like the DM and DOM versions the most, especially the DOM (surprisingly enough). [/quote] A small map that brings back some good old memories of TS2.

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3015 downloads

Uploaded:11-08-2004

Jade

jade.zip | 2.16 MB

Download

3115 downloads

Uploaded:10-31-2004

U2 Tech

grextech_ut2k4.zip | 4.72 MB

them really shiny. [/quote]

Download

5001 downloads

Uploaded:10-31-2004

U2 Gunner

grexgunner_ut2k4.zip | 4.79 MB

Download

2387 downloads

Uploaded:10-30-2004

Xan Final

xanfinal.zip | 522.4 KB

us.

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3504 downloads

Uploaded:10-28-2004

LOZ Ganondorf Dragmire

ganondorf_ut2k4.zip | 802.34 KB

maps I uploaded before I went jobsearching to the normal ftp I forgot to do it Saiyaman156 says: Im on the can. Do I need say more? {D$K}OLIAX says: yes sir explain the poopy in detail does it have bump mapping?

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745 downloads

Uploaded:10-27-2004

KouRyuuC

ut2k4sknkouryuucamo.zip | 1.64 MB

Download

443 downloads

Uploaded:10-13-2004

Blader

blader.zip | 1.33 MB

is able to exist in day light. Bladeus\'s main aim is to rid the world of vampires and therefore he is looking for some victims. Are you ready to face the ultimative creature of DAY and NIGHT? Let him hunt you...

Download

2192 downloads

Uploaded:10-11-2004

VCTF PipeLine

vctfpipelineredux.zip | 2.56 MB

Download

2159 downloads

Uploaded:10-11-2004

UT Classic Voicepack

utclassicvoicepackv1c.zip | 4.39 MB

Download

8148 downloads

Uploaded:10-05-2004

Zombies of NightMare

zombies_of_nightmare1.zip | 4.9 MB

restarted. The maximum number of Zombies in the arena and the Zombies skill,starting health and the damage done per second is configurable (Note that the damage done is then adjusted according to the skill eg.the lower the skill, the lower the damage). You can set the Zombies to be very aggressive as well. When a Zombie dies, he drops a pickup (such as health packs, shield pack, udamage, etc..), according to a "dropping probabilty" which can be set in the mutator's options. You can allow a "special dropping", which is meaning that in a configurable percent of cases a killed Zombie drops a "special" and also configurable pickup (XWeapons.RedeemerPickup as default). You can optionally allow Zombies to gib up violently and eventually explode, upon death. WOOT!!! The "gibbing probability" is configurable as well as the explosion damage, radius, damage type, emitter and sound. Ah!... and enjoy the new game-type I called "Skulls Invasion" !!! "Skulls Invasion" is the name of the new game-type where humans have to fight against an evil order of Skeletons!!! The Skeletons' properties are all set in order to the skill you choose in the mutator option panel.

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840 downloads

Uploaded:10-03-2004

DM MF TheLongestYard

dmmfthelongestyard.zip | 1.62 MB

Download

3434 downloads

Uploaded:09-18-2004

Mudrock 2K4

ut2k4bang_gundam_v_1.1_updated.zip | 1.96 MB

Download

110 downloads

Uploaded:09-11-2004

Eiko Battle

eb_v1.exe | 101.07 MB

two ways: 1. EB maps have SoulWells placed all over the map. If you walk over a SoulWell it will turn either blue or red depending on your teams color. Every second each well that your team controls will generate 10 Eiko for your team. 2.By killing a player in the opposite team your team will gain 500 Eiko and the other team will lose 500. The whole team have the same amount of Eiko so someone dying a lot wont be to popular. When one team have less then 0 Eiko that team have lost the battle. You can see how your team is doing compared to the other team in the upper right corner of the screen. To team with the most Eiko will have a larger bar then the other. If the time runs out the team with the most Eiko will win. [/quote] This mod makes for an excelent team game, really putting emphasis on not dieing and trying to work together to earn Eiko. Very fun mod, has lots of interesting things you can do. Worth the big download.

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984 downloads

Uploaded:09-04-2004

CTF-AP-Desert Combat

ctfap_desertcombat.zip | 4.34 MB

on. But it is a little small for the jets.

Download

1383 downloads

Uploaded:09-03-2004

CTF-Apartment1337

ctfapartment1337.zip | 14.96 MB

the most unique map I have made. I plan to release a DM version... like, a smaller DM version of course... but I dunno. All I can say is enjoy.[/quote]

Download

2071 downloads

Uploaded:09-01-2004

Monster Madness

monstermanager_1_0.zip | 134.79 KB

the randomization takes place) Allow U4E monsters Make sure the wave ends Kill sound (client specific - you only hear your kills) Reduce those rediculously large GIBs (only happens when the size of some monsters is changes, namely the ones that ship with the game) Many of the features in this mutator do not necessarily need Invasion, the random monster stuff will work with any monster spawned (i.e. InvasionEverywhere) There is a readme.txt and

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1083 downloads

Uploaded:09-01-2004

elimination 2004 (ZIP)

elimination2k4_v110_nonumod.zip | 57.72 KB

allows you to make it so that the players do not start with all weapons and instead start with a default loadout and pick up other weapons from the map. - Updated HUD that shows your remaining lives as the most prominent statistic and also shows your rank and spread according to lives left. The HUD also shows the current top 3 players in the game so you can easily tell whom you should be picking on . - Updated scoreboard that keeps players sorted in the order that they were eliminated rather than ranking eliminated players by kills. - There are informational text messages displayed that tell you when a player is eliminated, and there is a warning message displayed when you are down to your last life. - Improved observer mode HUD that gives you a lot more information than the LMS HUD. 2) Team Elimination This is a team version of Elimination where each player gets X number of lives, as specified in the rules. The team that runs out of lives first loses. The team scores on the HUD show total lives remaining per team. The scoreboard is sorted in order of lives remaining. 3) Elimination Tournament Edition This a round based version of Elimination. In each round, players have a certain number of lives (as specified in the rules). When there is only one player left, the round ends. At the end of each round, scores are evaluated and compared to the score limit. If there is a winner then the game is over. Otherwise, a new round begins. The game will also end if there has been a time limit specified and it expires. Players score points in the following ways: 10 points for a 1st place finish in a round 6 points for a 2nd place finish in a round 3 points for a 3rd place finish in a round 1 point for a kill -1 point for a suicide

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7602 downloads

Uploaded:08-31-2004

Leela

leela_ut2k4.zip | 3.89 MB

Tommassello

Download

6343 downloads

Uploaded:08-30-2004

Liandri Angel

ut2004mdlliandriangel.zip | 8.32 MB

Download

755 downloads

Uploaded:08-30-2004

Anode Series

anodeseries.zip | 5.02 MB

Download

1154 downloads

Uploaded:08-30-2004

Striker Series

striker_series.zip | 4.58 MB

Download

4348 downloads

Uploaded:08-21-2004

DM-TDB-Cartwright Hall

dmtdbcartwrighthall.zip | 17.2 MB

Lister. The hall, surrounded by a first rate park offers something for everyone. Exciting temporary exhibitions plus permanent art collections, including 20th Century British Artists are on display. The UT2003 version of this map was my submission to PC Format Magazine\'s \"Design a UT2003 level and win a PC\" contest. (PC Format Issue 154 - November 2003) UPDATE: My map won 1st place in the aforementioned contest and I received a new computer as the grand prize. In addition, I was invited to the UK to visit Cartwright Hall in person. I will take the trip later this year (2004). During my visit I will take reference photos and measurements for an updated version of this map! Visit my website (www.funrealtournament.com) for more information as it becomes available. [/quote] A very nice map, who wouldn\'t enjoy running around a museum killing people?

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745 downloads

Uploaded:08-13-2004

Extinguisher

extinguisher.zip | 672.47 KB

Download

776 downloads

Uploaded:08-09-2004

Anguish

anguish.zip | 997.17 KB

Download

4206 downloads

Uploaded:08-08-2004

VCTF-WGS-Bedrooms2k4

vctfwgsbedrooms2k4_fin.zip | 5.16 MB

friendly. Play on!

Download

5176 downloads

Uploaded:08-08-2004

Suhi Model Pack

ut2004suhi.zip | 6.5 MB

Download

563 downloads

Uploaded:08-03-2004

Clone Bandits (ZIP)

clonebandits1.0noumod.zip | 50.88 MB

stocked with life-giving clones. Sweet, sweet clones! As a \"Bandito de los Clones\" it is your duty to steal this precious genetic cargo from the other team, lest they sully the delicate ribonucleic strands with their inferior (dare I say - scurvy?) adenine and thymine. Capture the Clone Pumps to siphon clones from your enemy\'s supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base in a selection of tricked-out vehicles. Drop \'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun![/quote] This mod adds a new gametype to 2004. Its alot like ONS, but instead of power nodes, you steal clone pumps, and steal clones from the enemy\'s base. Uses its own custom vehicle set, which includes some fritchin\' wacky stuff. Rocket Propelled Exploding Motorcycle, anyone? Definitely worth a download!

Download

524 downloads

Uploaded:07-31-2004

Entity v1.1 (Umod)

entityver1.1.zip | 4.23 MB

Download

9221 downloads

Uploaded:07-30-2004

Neo

neo.zip | 1.79 MB

less well done than the model - It does look like Neo is quite a few ways but there's something not quite right, maybe it's the sunglasses. But in battles and things it looks good enough to be Neo. Okay, so it isn't as good as Agent Smith, but it's very very close. How about a Morpheus or a Trinity next? Either way, a picture is a thousand words, like I've said before, so go have a look. ~Szico VII~

Download

424 downloads

Uploaded:07-30-2004

DM-Pressure][

pressure.zip | 1.75 MB

accidentally killed his 23 students in the pressure chamber. While fending off accusations of \'n00b\' and \'OMFG j00 suXXor teh boen\', the Quakemaster issued the following statement: \"Humiliation\". After seemingly endless litigation, Liandri Corporation has been cleared of any and all responsibility for the tragedy and is pleased to announce the re-opening of thier North American Pressure Facility, which has been updated during the investigation, for tournament use. Quake afficionados are no longer admitted on tour dates.

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7650 downloads

Uploaded:07-30-2004

kitty

kitty.zip | 2.04 MB

... i wanted it to be the same structureless slick style as in splintercell hitman and metal gear solid

Download

588 downloads

Uploaded:07-03-2004

VSoverride ACTOR

2k4vsoverride.zip | 1.96 KB

structure displaying where each file should go. .. UT2004 folder --- System VSOverride.u Vehicle Setting Override.txt 2. Vehicle Setting Override? Yep. Plonk this placeable actor into your map (it\'s just under Actor) and you can spawn vehicles in any map, in any gametype, from vehicle factories or other actors. Unfortunately, you can\'t just place the vehicle classes down from the start, you have to use factories. Still, though, you don\'t need any independent gametypes or mutators to run, you can just have vehicles in your map regardless. In the actor, under the properties, there\'s an option called bRespawnVehicles. When this is set to true (it\'s true by default), your vehicle factories (as long as it\'s ONSVehicleFactory or ASVehicleFactory) will churn out the vehicle of your choice rapidly, but only one will become available at the time, of course. So you can still have vehicles from the start, technically. Just set that property to true, put your vehicle factory actors in and the vehicle will appear when you start the map and be replaced when you drive the vehicle away from its spawning point. Got all that? Phew! ;-) - Enjoy! 3. Who made this? How can I contact them? Parser bashed this out, find him at http://fraghouse.beyondunreal.com Enjoy!

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1305 downloads

Uploaded:07-03-2004

OPHELIA camouflage

opheliacamo.zip | 569.67 KB

Download

2846 downloads

Uploaded:07-03-2004

General Lee

generallee.zip | 399.35 KB

details I didn\'t want to waste time on if the process was going to be too difficult to see through to completion. I have to say, now that I\'ve got it working in game, it really wasn\'t nearly as difficult as I thought it would be. This version of the General Lee is all fun with no guns. I made it pretty fast so you can catch some serious air off the right hill. While you\'re in the air you might want to try out that horn. ;) Now that I\'ve got this first version complete, I\'m going to start working on a completely new version from the ground up. It\'ll have: an interior and see through windows like the Hellbender, miniguns on the front, a bit higher poly model with a lot more detail, a more detailed skin with a shiny environment map, possibly a turret, and a lot more work on the physics. This version however is final. My son and I have play tested it for several hours and it works very well. There are a few glitches like the front tires popping through the hood for a second when you land off a big jump, and when it is destroyed you see the Scorpion exploding, but those are very minor things that don\'t take away from the fun. To install the General Lee: 1) Copy dukestex.utx to your UT2004/Textures folder. 2) Copy GeneralLee.u to your UT2004/System folder. 3) Copy ONSGeneralLee.ukx to your UT2004/Animations folder. To use the General Lee: 1) Start an instant action ONS game. (you have to be on red team) 2) Open the console. 3) Type god to turn on godmode so that the General Lee does not kill you when it spawns on top of you. 4) Type summon generallee.onsgenerallee 5) Type god to turn off godmode. 6) Have fun! (Tip: if you want to summon more General Lee\'s you don\'t have to type the summon command again, you can hit the up arrow in the console to back up through previous commands you\'ve typed.) Feel free to use the General Lee however you want. If you want to add it to a map, go ahead. If you want to edit it, send me an email flynnflak@gmail.com and I will send you the source files. (source textures with layers, unreal script class file, and model)

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609 downloads

Uploaded:07-03-2004

Makato

ut04mdlmakoto.zip | 360.46 KB

androids. Makoto was created by the Raumflotte, a loose alliance of Gods, dragons, demons and androids, as their newest combat android. Unfortunately, the natural reproduction process isn\'t as unproblematic as it was thought to be, unlike the \"perfect\" constructed androids, Makoto has several flaws and underdevelopments. The one mentioned most often are her breasts, even though they were intentionally kept small (unnecessary weight and ressource usage). Makoto also has a very \"flawed\" psyche, very succeptible to fears and acting without thinking. Because of this (and a little pulling of strings by her parents) she was thrown out of the military and forced to live the live of a civillian. The usual depiction of robots in art made her (for some reason) believe that she will die soon and be forgotten. Oblivion is her worst fear since it is often claimed that robots don\'t have a soul and thus will just cease to exist once they die. She\'s striving to do something memorable in her life, even though she doesn\'t yet know what that will be (Saving the wold? Leading the android race to world domination? Kill Bill Gates? So many choices...). She\'s an avid gamer and her real world fighting style mimics that of the FPS games she plays. Since her body is regenerating quickly (that means total destruction -> full health in 5 seconds) due to the nanobots in her blood she fights deathmatches even in real life and rarely bothers with protecting herself, just trying to cause the most damage. Sometimes she hunts Illuminati or takes down Black Helicopters just for fun and even though she knows there are world-spanning conspiracies at work, she isn\'t paranoid, she sees herself as the hunter and knows that no force on Earth could stop her. Overconfidence is her biggest problem, though... Makoto is a character in a hobby-project a few friends and me are working on. She wasn\'t originally made for UT2003/04, I just decided it\'d be nice to have her in that game. The portrait mimics the style of how bosses will be introduced minus the big, red, flashing word \"Warning!\" (yes, I know, that\'s normal for SH\'M\'UPs, not RPGs, but who cares?).

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4186 downloads

Uploaded:05-26-2004

Jailbreak for UT2004 (.Zip)

jailbreak2004zip.zip | 98.71 MB

this .zip. To install this, just extract the files from this into your UT2004 folder. Enjoy -Sharky

Download

3338 downloads

Uploaded:05-20-2004

Sniper

sniperupdated.zip | 1.84 MB

again. -RedTechie

Download

4172 downloads

Uploaded:05-16-2004

Bladea - The Vampire Huntress

bladea_the_vampirehuntress2k4.zip | 1.35 MB

is now able to exist in day light as well with the same strength like her idol Blade. Bladea\'s main aim is also to rid the world of vampires and therefore she is looking for some victims. Are you ready to face the ultimative creature of DAY and NIGHT? Let her hunt you...

Download

5971 downloads

Uploaded:05-09-2004

Blade - The Vampirehunter

bladethevampirehunter.zip | 1.92 MB

he is able to exist in day light. Blade`s main aim is to rid the world of vampires and therefore he is looking for some victims. Are you ready to face the ultimative creature of DAY and NIGHT? Let him hunt you... Skin supports team colors

Download

1480 downloads

Uploaded:04-28-2004

ONS-GZ_FortisErectus

onsgzfortiserectus.zip | 2.78 MB

Download

1877 downloads

Uploaded:04-28-2004

ONS-Deadlock

onsdeadlock.zip | 8.33 MB

Download

2906 downloads

Uploaded:04-28-2004

ONS-(RTS)Sanctuary

onsrtssanctuary.zip | 1.74 MB

Download

2388 downloads

Uploaded:04-15-2004

Team Radar

snorelaxteamradar21.0.zip | 50.32 KB

changeable for each team and for the empty vehicles. So as you can see its really simple to spot ya team mates or your vehicles!:) ~Screenshots By TBV_Betrayer~

Download

160 downloads

Uploaded:05-30-2012

DM-Invasion-A-Vs-B

dminvasionavsb.ut2 | 3.54 MB

Download

47 downloads

Uploaded:03-05-2012

MiA-HitSound (serveractor)

mia_hitsound.zip | 406.3 KB

Download

50 downloads

Uploaded:10-04-2011

Leslie Burke

lbtex.zip | 1.65 MB

Download

67 downloads

Uploaded:07-14-2011

Rotation Factory

rotofactory.zip | 6.14 KB

rotation list spawns. Phasmida1

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239 downloads

Uploaded:06-01-2011

Colossus Arena

dmcolossus_arena.zip | 33.64 MB

purpose... Skirmish!

Download

138 downloads

Uploaded:05-20-2011

Asphalt

asphalt.rar | 4.59 MB

warehouse located on the outskirts of Oxida Nova, once was used by the Axon Research Corporation during the Corporation wars against the Izanagi Corporation on Taryd, when the Krall and Necris arrived, the Warehouse was abandoned and remained empty for many years. Now the Liandri Mining Corporation has purchased this place to be used as a arena in their Tournament.

Download

194 downloads

Uploaded:03-20-2011

DM-Wazakashi

dmwazakashi.zip | 9.68 MB

Download

270 downloads

Uploaded:03-06-2011

Asylum2(Workingversion)

dmasylum2.zip | 262.97 KB

fault, I am deeply sorry for that problem. Now this version has been tested by me and some of my colleagues to see if the problem still existed, it did not, so we have now fixed the problem, I hope you enjoy and this time we will carefully analyse our future releases for problems.

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299 downloads

Uploaded:09-04-2010

Unreal Tournament 2004 Community Compilation Pack 1

ut2k4ccp1pf14rc1archive.zip | 346.06 MB

umod, also including a very well detailed readme file for your general reading or for installation procedures. Sporting the following features: 74 Maps, majority of which are VCTF maps making that gametype a reality today. 25 Onslaught Power Node Link Setups dubbed CrossHatch, you\'ll understand that name when you play. 1 Master Mutator, Excessive 3.01. 3 Mutators, Instagib4Ever, PingCompensation2, NoVehicleLocks. 3 Gametypes, Vehicle Invasion 1.16, Vehicular Homicide, & Vehicular Genocide. 1 Invasion Wave Table, making every wave following an obvious level up. 32 Custom Intelligent Bots, Made to make instant action mode seem human like multiplayer 2 Excellently designed fully functional Player Models, Bender from Futurama, and Martian from Mars Attacks. Requirements: Unreal Tournament 2004 with ECE Bonus pack and fully Patched Approximately 1.25 Gb

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387 downloads

Uploaded:08-30-2010

AS-RaPyramid

asrapyramidv3.zip | 15.5 MB

download this.

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195 downloads

Uploaded:06-11-2010

DM-Flux 22

dmflux2_22.ut2 | 11.95 MB

very easily on the map

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1709 downloads

Uploaded:06-01-2010

Killing Floor 2.52

killingfloormod252_repack_setup.zip | 278.63 MB

animations fixed * breaking glass fixed * zombies fixed * performance bugs fixed About KF: ========================= Killing Floor is a multiplayer horror modification for UT2004. [img]http://i50.tinypic.com/mj1is0.jpg[/img]

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114 downloads

Uploaded:04-30-2010

MutTimedMessages

muttimedmessages1.1.zip | 3.84 KB

its 1.0 but in fact it really is 1.1

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131 downloads

Uploaded:03-26-2010

Dm-Hellzone[-MGMC-] V3.0

dmhellzonemgmc_v3.zip | 17.92 MB

http://www.filefront.com/3803307/HaloUT-Content-Pack-1.75-umod--zip/ HaloUT Umod URl: http://www.filefront.com/3803287/HaloUT-Content-Pack-1.75-umod--rar/ HaloUT Patch URL: http://www.filefront.com/3810289/HaloUT-Patch-1.751-for-Pack-1.75/ Arkon Mod URL: http://www.utzone.de/forum/downloads.php?do=file&id=1150_ARKON-WEAPONS-2004-(v4.0)

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296 downloads

Uploaded:02-17-2010

Donut Creations of 09

donut_creations_of_09.zip | 63.65 MB

name is Richey (last name repelled). Richey has a lot of nicknames his most common nick names are "SK37CH3Y", Donut, Baron O'BeefDip, Tehzlur, and R3X.

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172 downloads

Uploaded:01-13-2010

KF-Ice-Cavern2

kf_ice_cavern2.zip | 5.35 MB

double-barreled shotgun and LAW can be gotten from deep pond.

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376 downloads

Uploaded:01-13-2010

DM-BB-BeautyBabes_vh

dmbbbeautybabes_vh.zip | 11.95 MB

gameplay. Also suitable for sniper action. Best played with 6 or more players. Beautiful and sexy ladies are hanging on the walls. But no porn !!! Have fun with this big funmap !

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262 downloads

Uploaded:01-10-2010

Mummy

mummyskin.zip | 14.69 MB

perfectly preserved thanks to Mummification. After three thousand years of being dead, he is ready to kick some butt. supports team colors.

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88 downloads

Uploaded:12-12-2009

SK37CH3Y R3X

sk37ch3y_r3x.zip | 5.53 MB

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65 downloads

Uploaded:12-12-2009

Combat Elite

combat_elite.zip | 7.88 MB

-Sledge ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~***~*~*~*~*~*~*~*~**~****~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~**~~**~*~*~*~*~*~~**~~*~*~*~*~*~****~~~*

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112 downloads

Uploaded:12-02-2009

Nightfyr

nightfyr.zip | 6.85 MB

liked the game he got himself a copy and requested that i make him a model."

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82 downloads

Uploaded:11-03-2009

Clan MD LAST

md_last.rar | 33.12 MB

need to release a .zip file please let me know

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608 downloads

Uploaded:10-11-2009

TF2 Sniper with the lost WildBill model

tf2sniper_wilddog_skin_and_voicepack.zip | 32.05 MB

time, you died, and I lived happily ever after. THE END. and Your bleeding GRAVY fatso! And with him, the lost WildBill model that was lost alongside the YoJoe vehicle pack that meet an unfortunate demise. All put in for your enjoyment (Well, mostly to make sure that people CAN use the Sniper skin for the WildBill model. Guuuuuh) Credit for WildBill goes to the original creator. If comes by, please tell me your name, and I'll add it. :) Enjoy the Sniping mates.

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380 downloads

Uploaded:10-07-2009

DM-PerfectDarkTemple

dmperfectdarktemple.zip | 22.51 MB

cause of the crash. There have been rumors of Skedar activity in the region, so be careful. Carrington out.

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109 downloads

Uploaded:09-06-2009

Xavier Skin

xavierskin.zip | 8.29 MB

developer some feedback. Nice work.

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301 downloads

Uploaded:06-18-2009

DM-Genteel

genteel.zip | 25.32 MB

at the given time if you know his updated Email Address Please Post Me). many people on the beyond Unreal Forums Said it would be ok to cary on without his permission as long as i included thanks in the ReadMe.

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543 downloads

Uploaded:05-11-2009

ONS- Torlan GroundWar

onstorlan_groundwar.zip | 2 MB

change the dynamic, in some respects making this an easier map as your opponent has none of the (arguably) tricker-to-destroy air vehicles, but at the same time harder since neither do you. It's definitely one for fans of the original Torlan who are after variants with an adjusted metagame. ~Mikouen

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646 downloads

Uploaded:01-25-2009

RUSSFace-FE

vctfrussfacefe.zip | 6.95 MB

bridges that can be camped to stop all the enemies from capturing your flag. The bases are built on platforms that form a pyramid. This pyramid does not have walls, so it is easy to traverse and guard from enemies. Vehicles will also be there to help you slang the enemy flag and get back out quickly. Throughout the map, the view is amazing! Seeing the Earth from such a high view makes any player enjoy this map just a little more.

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505 downloads

Uploaded:12-20-2008

DM-S3M Metallica

dm_s3m_metallica.zip | 27.68 MB

is a bridge that connects two parts of the map. On the bridge, bursts of blue flames spew out for a rock effect. There are small buildings that also accompany the map. These buildings have Metallica paraphernalia in them. Both buildings have a homey atmosphere with computers, couches, and televisions in them; definitely something Metallica would have in their game room. The terrain is pretty well done. There is a presence of green grass through most of the map except near the hilly areas which boast a cliff terrain. The small houses could use a little bit more detail. It seems that all in them are luxuries and have big open areas of nothing! In the small houses, you will find a lot of weapons and power up. Camping in there would definitely be a good strategy.

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490 downloads

Uploaded:11-03-2008

DM-WauzKitchen

dmwauzkitchen.rar | 18.21 MB

whole kitchen is highly detailed and brings the player into an allusion that the kitchen is real. Cabinets are hinged open, things are left around, posters are on the walls, even cans of Red Bull can be found scattered around the map. Who ever lived here before must have been sloppy. In this map, mouse traps and spatulas act as jumping platforms, while rulers and other hard surfaces are your walkways. Weapons can be found throughout the map on shelves, the floor, and the table alike. The map is best with 12 to 20 players. The map does support offline bots, so you can practice and learn where everything is before you go killing your friends online. To visit the author's website for more information and help dealing with the map, visit [url="http://wauzie.com/kitchen"]wauzie.com[/url].

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914 downloads

Uploaded:09-01-2008

Inventory System

inventory_system_v4.5.zip | 1.47 MB

healing items. Tons more items and perks can also be purchased. The system has its own leveling/stats system for a longer replay experience. In addition to this awesome array of features, this mod also has over 30 missions, the ability to turn into creatures and to summon vehicles and auras. The player has the ability to trade items and weapons using the Trader Gun. This is a great mod which adds many neat and interesting things. An Inventory System would be enough, but the author includes so much more. To view some questions and answers you might have about the mod, please revert to the readme.

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284 downloads

Uploaded:09-01-2008

DM-HellArena

dmhellarenav2.rar | 8.5 MB

feel. There is a platform in the middle of the map connected by bridges suspended above the lava where most of the action will take place. The middle is outfitted with chains, fire, and pits to make it seem realistic. The Changes in This Version Include: [list][*]Path for bots are fixed [*]New "style" to move upstairs [*]No Fog! [*]New Hue[/list] The most notable change in this version is the fog. In the [url="/file/DMHellArena;93404"]previous version[/url], there was red fog that made it hard for player to see their surroundings. Now, players can see hell for themselves.

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1443 downloads

Uploaded:08-20-2008

Sergeant Kelly's Ballistic Bonus Pack

sergeantkellybwbp.zip | 12.24 MB

exciting gameplay. The level of effort is really noticed in this release. The graphics and particle effects on the weapons are simply awesome. [b]Here is a Full List of the Weapons:[/b] [list][*] [i]M30A2 Assault Rifle[/i] - A tactical rifle with a camera zoom and gauss charge. [*][i]M781 Automatic Shotgun[/i] - A fully automatic M763 variant with wooden furnishings. [*][i]Flak 16 SM-AT/AA RR[/i] - A high powered anti-tank recoilless rifle capable of severe damage. [*][i]AH104 Assault Pistol[/i] - A .600 HEAT handcannon with an excess of power. [*][i]A73 Elite Skrith Rifle [/i]- A multi-purpose rifle that can launch plasma grenades. [*][i]GRSXX Golden Glock [/i]- An overpowered superweapon in a 24K package. [*][i]HVPC Plasma Cannon [/i]- The ultimate in variable plasma technology. [/list] Read the full descriptions of the weapons in the readme. If you enjoy high-standard weapons with different secondary functions and fire modes, you will love this great addition to the already great [url="/file/Ballistic_Weapons_Bonus_Pack_2_UMOD;70103"]Ballistic Weapons Mod[/url]. Enjoy!

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401 downloads

Uploaded:07-22-2008

VCTF-FacingElements

vctffacingelements.zip | 14.17 MB

intense ground warfare. Impressive map. Relic Set your face against the elements and your enemies... A large outdoor VCTF map, inspired by the classic Facing Worlds layout.

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237 downloads

Uploaded:07-18-2008

MutStuntRewards

mutstuntrewards.zip | 3.69 KB

his other mutators: TRBPWeapons, MutEffects, and an improved UT2003 style play mutator. Relic

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314 downloads

Uploaded:05-05-2008

DM-NAKHTI-BLOCKFORT-SE-2K6DM

dmnakhtiblockfortse2k6dm.zip | 28.67 MB

has come to prove you are the best !!! will you crush your enemies and win the tourament ?

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292 downloads

Uploaded:04-04-2008

DM-NAKHTI-SERKET-2K6DM

dmnakhtiserket2k6dm.zip | 14.13 MB

would say it was wise to decline a invite in Selkets favorite royal arena in Nakhti Imperial Cloud City after many warriors were never seen again. Will you be seen again?

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435 downloads

Uploaded:03-26-2008

KF-GothicV3

kfgothicv3.zip | 11.93 MB

Online Servers. This is a big, dark and dangerous map, but the main thing is it's survivable. There are places to run... Links for the mod files to play this map KF-GothicV3 can be found at http://www.killingfloor.freedomsnet.net/forums/ GothicV2 is on the KF Servers but V2 has no music.

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1879 downloads

Uploaded:02-13-2008

KOS-MOS

kosmos_fixed.zip | 3.07 MB

compared to this in-game rendered version. What struck me initially, was that this mode shares the same style as XenoAisam's PASKAL models, rather than being as accurate to KOS-MOS as possible. Which is okay, I guess, completing the set and all that. Just doesn't feel too KOS-MOSsy. Anyway, KOS-MOS goes through four forms throughout Xenogears, allegedly. She's an armored android with built-in weapons (sorry, no sword-arm in UT2004 though). Etc, etc, okay, it's a confusing backstory if you haven't played the game. Basically, picture an armored human female, in a revealing outfit typical of most animes, in the same chibi style as the other PASKAL models. Or just check the screenshots. It's a decent model, and not one to miss if you've been collecting the PASKAL models thus far. ~ Kouen -EDIT 13/Feb/2008- Updated fixed version of the file. ~Kouen

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478 downloads

Uploaded:01-06-2008

DM-HalloweenEclipse2

dmhalloweeneclipse2.zip | 8.33 MB

Files folder somehow, where it remained for a month, only to be randomly stumbled upon just now by me. Some people have all the luck, no? [img]http://forums.filefront.com/images/smilies/_doh.gif[/img] Well, we\'re here now, so yay. First thing I have to say, is that I would not like to be the poor son of a bitch whose blood that is on the walls. Yowch. However, in all fairness, said blood does look rather lifelike, a nice little bit o\' Photoshop magic at play I suspect, but blood and other spilled liquids are often tricky to get just right. But there is a helluva lot of it. Overkill. The layout, while being simple, is condusive to UT2004 gameplay. Plenty of space to move but not too much, the detail is simple, and while UE2 can handle pretty good amounts of detail without performance issues, that does mean that those of you for whom a Mac would be a brilliant upgrade over your current gaming PC will have no problems on this map, and that\'s a good thing I guess. To my disdain, I found a lack of sniper nests. No sniper wub. :( The little details such as wreckage are all present and... nice, I guess. Probably the best element is that an attack can come from any side at any time. Personally I\'d rather play TDM or Invasion than DM on this map, purely for the squad-based element. There\'s plenty of nice little cookies around. The jump booster effect, for example, sports pentagrams. Giant tarantulas on the wall, which really freaked me out (arachnophobia). Blood vials and bone shields replacing the health and armor pickups, and obligatory gargoyle statues. All in all, as a Deathmatch map, I\'d use this for 1v1 cat-and-mouse. Team Deathmatch, as many as you can support, and invasion, four or five at the most holed up with the bad guys roaming the rest of the place. It\'s not too elaborate, but it\'s definitely got the slasher flick thing going on, and I could see myself having it in frequent rotation. ~ Kouen

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517 downloads

Uploaded:11-25-2007

Necris Ghosts Skin Pack 2

necrisghosts2.zip | 1.84 MB

spectral entities are popular in most if not all video games. Essentially what we have here, is two of the Necris models, smacked with shaders to convert them into ghostly apparitions. Not too difficult to do... provided you know how... but in all it\'s simplicity it works rather well. There\'s a male and a female, for the sake of gender equality. I\'ve seen a lot of spectral conversions of models in my time, and usually, they have some form of error. A bit of dodgy clipping, some sparklies, a few jaggies, etc. These ones are just as smoothly done as the original models, aside from being transparent, but eh, they\'re ghosts - we can forgive them for a little transparency... right? As cool as they are, they sure have some badass camo. These things blend with most environments very well, so anyone facing one of these kids down is going to have to be a good marksman and hot on the eyesight. Well, you can see from the screenshots what it is you\'re getting, so enjoy if this is your thing.

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906 downloads

Uploaded:11-15-2007

The Reliquary Bonus Pack Beta 2.0

trbp20beta.exe | 245.15 MB

and gents. I'm just going to jump right in and start with the maps. -------------------- DM-TRBP-Bender (by Relic) We start out with a fairly run-of-the-mill industrial complex. I'm really going to keep it short here, since there's a lot of stuff to review. The architecture and layout work very well, and are condusive to UT2003's faster style of gameplay - which this bonus pack promotes. The multi-level structure can be rather confusing at first, but that's a good thing. You need to learn the lay of the land, otherwise, there'll be hazing afoot. Design-wise, there's an impressive use of pixel effects and shaders throughout. The construction itself lends to suspension of disbelief, as the atmosphere just feels... right. All the usual suspects are involved, a few pitfalls, couple of tunnels, bridges over a long drop, etc. Bender is, in all respects, a traditional UT map, and for that, we can be grateful. DM-TRBP-Cyanide (by LrdMidKnight) Maybe it's just me, but this map seemed gratuitously oversized compared to my little Skaarj dude... But anyway, size doesn't matter. (Can't believe I just said that.) Cyanide is a very nice facility-styled map. It's small, but good for tight-range deathmatches, or - as I like to call them - 12-man clusterf***s. Get 12 or more people up here with flak cannons... Bob's your uncle. ;) The general setting is a rooftop, and from the helicopter sounds, I'd believe that a sort of backstory is an attacker/defender thing. Would've been a good start to an Assault map, to be honest. It's tight, but has decent spread of powerups and plenty of cover. Decent sniper's nest, and a HEV Suit pickup that may not serve much of a purpose in this particular map, but it looks pretty damn cool. Design is less traditional, but it works and looks damn good doing so. Kinda reminiscent of BioDome Eclipse, actually... DM-VDM-TyrianStation13 (by LrdMidKnight) I'm gonna mix it up and hit the VDM maps now, to avoid monotony. Too much DM in the space of an hour drives Kouen insane. o.O The first word to slip into my mind upon entering this map, was "Midgar". Those who played Final Fantasy VII would probably understand the symmetry. This map is basically a train station in a very large industrial city. There are two outhouses to each side and a walkway going around overhead. You can also go down to the boarding platform - just try not to get hit by the train. n interesting thing I'd note in this map's construction, is that almost as much effort went into outside the playable area as inside. Nice touch especially on how the train can be seen travelling in the background. The map looks good, plays even better, even though the VDM aspect extends no further than two Locust hoverboards. DM-VDM-Demolition (by Relic) Destruction Derby, anyone? This map is where most if not all of the new vehicles come into play. Aside from the vehicles, this map is basically a sandbox. Rough terrain, some stunt setups, and a liberal smattering of vehicles and items. Not too much to comment on here, just ride around and have fun. DM-TRBP-DiscoFever (by Lord Vipes) This is a small one. Designed for 1v1 matches, should accomodate six people. Will be a close squeeze though. There's five rooms, each filled with goodies. The main dance floor, two side halls, the rear hall, and the control room up above. Not a lot of cover, but with a little teamwork skilled players should be able to set up and fortify a perimeter. Not much cover in any of the rooms, so in a team game, all the cover would definitely come from your buddies. It's small enough to not support large games, but at the same time it's so small it makes large games much more interesting. Not much more to say. A little map, but a nice one. Be careful of flak monkeys - in close ranges like this, flak cannons are a major threat. DM-TRBP-Foundry (by UnReally) In a nutshell, this map is more of an Unreal Tournament map than all of Epic's maps combined. The reason UT was superior to it's rivals is that rather than trying to be revolutionary and awe-inspiring, it was built merely to be played. Anything else was a bonus. This map definitely reflects this philosophy. It's not heavy on the aesthetics, but it looks as good as it needs to. Gameplay is where it shines. Two levels. Ground floor, and the upper floor. Plenty of space to shoot between the two. Rather than using stairs, there's just basic ramps, which makes it much easier to use spider mines and grenades for those who like to use the ONS weapons in Deathmatch. No high-poly meshes, no seriously high-res textures, none of that gawd awful particle crap so many people insist on using when pixel shaders would be more than sufficient. Whether your computer is an XPS custom-built gaming rig, or a three-year-old Athlon office system, this map will give you no headaches on performance. Nice to see the scales balanced, instead of giving the advantage to those who feel the need to overcompensate by buying a $600 graphics card which grants only marginal performance increase over a $250 card. Plus, this map just has the feel of UT99, which none of the official UT2k3/2k4 maps have. Trip down memory lane, no? DM-TRBP-Gloom (by UnReally) Since this review is long enough as it is, I'm going to redirect to [file="83397"]Relic's review of this map[/file]. CTF-TRBP-Blender (by Relic) DOM-TRBP-Blender (by Relic) CTF and Domination versions of Blender. The map remains unchanged since the DM version. CTF-TRBP-ParasiticDream (by LrdMidKnight) DOM-TRBP-ParasiticDream (by LrdMidKnight) This map uses various elements such as terrain and plenty of possible routes to take in order to create a challenging CTF experience which relies far more heavily on tactics than reactions and reflexes. I can't really describe it. You have to play it. There are so many foxholes, so many twists and turns, so many places to take cover... Fastest finger first doesn't really cut it. You'll need to anticipate your enemy and their actions, and not only that you'll need to be aware of the surroundings. Don't let the apparent scale of the map and the recommended player limit deceive you - this map is bigger than it looks when you have to prevent an attack on your flag. Close-range weaponry will likely be more effective in the way of damage potential, but there's always the chance of feeding more ammo into the wall or a hill than your enemies. Long-range weapons aren't so efficient at cutting the hitpoints here, but if your marksmanship is up to date you'll find that they're more reliable for scoring hits. An interesting CTF map, to be sure, and quite interesting in the Domination gametype too, although not so much for me, being a CTF junkie. ONS-TRBP-EuropaSE (by Relic) ONS-TRBP-ThePlazaSE (by Relic & Giles Cresswell) ONS-TRBP-TheIslesSE (by Relic) These maps have had seperate releases and have been reviewed in full. Fundamentally, these versions of the maps are the same as the others. Only noticeable differences are that they are considerably larger and have had a serious aesthetic overhaul. They basically play out the same though. One main difference aside from the overhaul and update, is that Europa now has blast doors on the bases which can be opened or closed from inside. Useful for keeping people out, but similarly not so useful in the respect that it keeps your people in. Use with discretion, naturally. Check the reviews and screenshots here: - [file="75574"]Europa[/file] - [file="76359"]The Plaza[/file] - [file="75574"]The Isles[/file] -------------------- Vehicles Ahh, yes, quite a few new vehicles were added here. You can find and play with them all on the Demolition map for the most part. However, the SEAL Landing Craft is only available on The Isles in Onslaught. Flakrat: A light scout vehicle built off a modified Scorpion framework, with dual flak cannons installed in lieu of the web cannon and blades. It's also seemingly lighter and faster. Taking fire from this baby is like taking fire from four pissed off flak monkeys at once. Ouch! FragEd Special: A crimson motorbike with a minigun and a grenade launcher as it's primary and secondary weapons. Tapping jump while riding will trigger a quick vertical boost, whereas holding the button will trigger a flip maneuver. The bike can be fully rotated during this maneuver. Locust Hoverboard: Needs no explanation, as we're likely all familiar with UT3's Hoverboard. Hitting jump will cause the Locust to jump in much the same way as the Manta, and hitting secondary fire will trigger the Locust's attack - a close range cyclone spin which crushes whatever it comes into contact with. Wyvern: A red bike which fires two types of rocket-propelled grenade. Primary is fragmentation, secondary is incendiary. Primary is more effective against armored targets, whereas secondary seems to be more useful against lighter targets. Like the FragEd bike, it has aerobatical capabilities. Scorpion MkII: Basically, a Scorpion, with a high-caliber chaingun installed. Manta MkII: Aside from the really really big chaingun on the front, this is indistinguishable from a standard Manta. Be careful, this thing hurts. SEAL Landing Craft: An unarmed vehicle used for ocean transport. It's only real purpose is travelling from island to island while staying under the radar. -------------------- Mutators, Pickups and Extra Weapons See the Readme section for a list of mutators and pickups. One criticism I do have, is the addition of shoulder-mounted link cannons and rocket launchers. As cool as such features are, the way they are implemented, they automatically fire when you fire any weapon, consuming ammo. This does equal more damage, but there are a lot of bad side effects. Makes it harder for a sniper to do their job without revealing their location, for instance, not to mention the fact that your rocket launcher and link gun will be almost always empty. This feature does need rethinking a little, I'd say. -------------------- On the whole a high-quality pack, lots of content, and as an extra it adds a folder full of TRBP wallpapers. The most important part by far is that unlike the UT2003 Style mutator Epic included, the mutator included in TRBP really does revert the game to UT2003's style of play to a degree where I can barely tell the difference. Nice work from everyone on the team, could still use a little refinement, but that's what Beta versions are for. Everyone remember to give these guys some feedback!

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314 downloads

Uploaded:10-24-2007

DM-PhobosLabBeta5

dmphoboslab_beta_5.zip | 4.18 MB

something is taking over the lab - almost like it is growing inside of it. The map has become darker, much more detailed, and the generator that turns off the lights also produces a darker effect. I would still like to see more control panels like those at the generator around the rest of the level, so that things get really dark and creepy! The item placement is well balanced, and there is plenty of room for up to around 8 - 10 players. ~ Relic :rock:

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505 downloads

Uploaded:10-21-2007

DM-Foundry

dmfoundry.zip | 11.81 MB

surface visual effects are done perfectly, and really add to the realism. As with most of Unreally\'s maps, the bots are super smart, and all pickups are placed strategically and evenly. This is a great 1 on 1 map, but it has plenty of room for up to 8 players.

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567 downloads

Uploaded:10-05-2007

DM-Gloom

dmgloomarchive.zip | 8.44 MB

players, I expect to see this map on many TAM servers, including my own. The layout of the map is such that it keeps the player running laps around the catacombs and hallways at all times, constantly hunting down the enemy and striving for pickups! The bot support is scripted and superb, and the bots will pull some very tricky moves on you when set to high difficulty. Great job on this level Unreally ! ~ Relic

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523 downloads

Uploaded:08-10-2007

BlackWidow

blackwidow.zip | 2.82 MB

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1455 downloads

Uploaded:03-26-2007

Infinity3rd V 2.0

infinity3rdv2.zip | 289.04 KB

this plasma sniper rifle. I\'ll be more descriptive this time...this rifle fires balls of plasma at a high rate of speed - leaving your victim in flaming bits. It also has a fair amount of recoil that can also inflict damage on the player. The HUD is nicely done, and looks more like a special OPS type of weapon. The new version offers many configurable options. These include: rate of fire, amount of recoil, recoil damage to the player, arena style or sniper only replacement, and inaccuracy mode when running. The previous version was TOO accurate, so these new options make the weapon much more enjoyable. You\'ll have to experiment with the weapons settings to get the desired effect. Some of the options are very touchy as far as their numeric values. The screenshots of the configuration screen should work for most situations, but set the weapon up as you wish :P I\'m glad to see this new version ... nicely done ... add this one to your weapons collection! TR_Relic

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1266 downloads

Uploaded:03-25-2007

Ellen Ripley

ut2k4er.zip | 1.17 MB

sink when in water. Animation is almost perfect...just a few minor misalignments. Overall a pretty good model. TR_Relic

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338 downloads

Uploaded:03-06-2007

DM-{TARD}-Shiney-Fortress-Thingy

dmtardshineyfortressthingy.zip | 2.47 MB

However, there is a degree of fun - if you are just out for a few rounds of carnage. The only noteworthy element is the change in gravity. On the ground the physics are normal. Once you take a lift to the upper part of the map, it becomes low-grav. There is a lot of shiny, reflective chrome textures on most of the walls, which makes it a bit nauseating to look at. Take some pepto before playing it...:eek: ~{TR}~Relic

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1423 downloads

Uploaded:03-05-2007

DM-Icebase][

dmicebase_ii.zip | 10.83 MB

perfectly optimized for performance. The effort put into the design...truly unreal. The setting is a high tech, futuristic base - bunkered safely inside a glaciated terrain. Outside, the view is picture perfect with crisp blue skies, beautifully layered terrain, and convincing ambient sounds. The outside area itself is so vast, I started to wonder if there was a base. Once I found it, I was in for a lot more surprises. Inside the base is just as huge. Every inch is pure eyecandy. There\'s more obsticales than you can count, while at the same time nothing seems to be cluttered. There is PLENTY of room to fight and enough ammonitions for a small army. Just when you think you have seen it all, you stumble upon the control room. Inside are 4 monitors displaying a live video feed of the game. You go over to a station and call in the airstrike...then run back to the monitors to watch everything outside get obliterated. This author gets a perfect 10 from me for not only the map, but the coding and custom content that was needed to make it a hit. Fantastic! 90 frames per second on my AMD X2 64 Dual Core, 2GB DDR, and GeForce 7950GT - with all video settings maxed out. :rock: ~{TR}~Relic

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1812 downloads

Uploaded:02-03-2007

~[TR]~Relics ONS Map Pack

trrelicsonsmappack.zip | 16.81 MB

[b][i]ONS-TR-Europa[Final][/i][/b][/u] Finally, an Onslaught map with a moon theme. For those not in "the know", Europa is the smallest of Jupiter's moons. The map has ample space for wide-scale combat, and a wide degree of variation in the rocky terrain. This gives plenty of room for vantage points and risky vehicle maneuvers in the heat of battle, adding that extra edge to the game. Sadly, I only saw one chokepoint, but it's a great defensive asset for the red team. Powernodes themselves are, for the most part, located in towers. Each tower contains a teleport point leading to the top, allowing for a nice sniper ledge and a hard-to-gain powerup spot. The powernodes are easily defendable, provided you properly garrison the towers, but at the same time any suitable defense can be counterattacked. The defense-offense balance is well-stricken. Architecturally, there are a few points of contention. The base layout, for one. The upper level in the bases are severely underused. Not that it's a bad thing, I just felt that more could have been done with them. The terrain fits the purpose, but it doesn't have too many elements which have an impact on gameplay. One thing I generally look for in maps, is maps that will have a certain twist to how the game is played, and compared to Relic's other maps, I just feel that this one is a little less unique. The map is almost glitch-free, but I did find one little thing that could be considered "glitchy". Spider mines don't handle the terrain well. Actually, that's an understatement, they don't handle the terrain at all. Hardly Relic's fault, though. In summary, a classy ONS map with a theme that hasn't been done too many times before. I had fun just driving around on it in the Scorpion, and had a blast when I tried it in botmatch. I expect to see this one on quite a few ONS servers. [u]2. [b][i]ONS-TR-TheIsles[/i][/b][/u] Ah hah! [i]Now[/i] we get back to Relic's uniqueness theme, and we get back to it with style. Personally, I love this map. Maybe because I generally like aerial combat, but probably because it's a whole new challenge for me. Anyway, that's enough babbling. What's in this map, you ask? Each team has a cruiser for a base. It's carrying three Cicadas and four Raptors, as well as some turrets, weapons, and the powercore. The powernodes are hidden on three islands, which you must reach by air. Once you've taken an island, you can also unlock the Manta, which works as a hovercraft due to it's nature. Don't think of taking a swim, or you're finished. The map is impressively wide. I sure hope y'all have a good sense of direction. Teamwork is a necessity. If you want to get anything done, you're gonna need those Cicadas with their heavy firepower, which means you hot-shot Raptor pilots are flying escort. Mantas are good for little other than scouting, since the Raptor missiles will wipe them out. There are a few graphical problems, mostly due to the size of the map. Seems UT2004's vis range doesn't stretch that far, and things just don't look good when fading in from the horizon. I also spotted a few minor clashes, mostly on the islands, where the water sometimes pops up through the rocks. No big deal, though. A unique map with a unique style of play. Definitely one you'll be wanting to try. [u]3. [b][i]ONS-TR-Transmission[/i][/b][/u] This map has already been hosted here seperately. For a full review, check [file="75022"][u]this page[/u][/file]. These maps won't be to everyone's taste, of course, but they're definitely worth trying if you're into Onslaught. ~ Kouen [b]NOTE:[/b] You will need the [file="52476"]UT2004 Mega Bonus Pack[/file] to use this map, as it includes the Cicada bomber.

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2081 downloads

Uploaded:01-20-2007

Unreal Tournament 2004 - Mega Bonus Pack Linux

ut2004megapacklinux.tar.bz2 | 193.71 MB

(Editor\'s Choice Edition) bonus pack for UT2004. You can install this bonus pack on any version of UT2004. The MegaPack includes the following maps: Assault: AS-BP2-Acatana Intense space fighting and on-foot combat combine in this recreation of the historic Skaarj invasion of the Acatana asteroid belt. AS-BP2-Jumpship Be part of the elite team that infiltrated and hijacked the first warp capable Jumpship. AS-BP2-Outback City slickers just took over the outback’s top brewery – get over there pronto and stop the production of their tasteless Zero Beer before it takes over Oz! AS-BP2-SubRosa Fight your way into a Liandri research facility and steal the original plans for the Redeemer. AS-BP2-Thrust A recreation of the infamous destruction of the Saturn IX rocket where a team of rebel fighters launched it unguided and half fueled into hostile waters. CTF: CTF-BP2-Concentrate Tall spires tower over this Capture the Flag battle set on a derelict outpost deep in the Elorean Seas. CTF-BP2-Pistola This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena. Deathmatch: DM-BP2-Calandras The courtyards of Calandras were once beautiful and welcoming. While the Temple’s interiors have been preserved, a new less-inviting use has been found for the exteriors. DM-BP2-GoopGod For centuries the Nali monks managed to keep this sacred burial ground hidden until Liandri satellites discovered the location during a routine satellite sweep. The area was mined, and what remained was converted into a tournament arena, corpses and all. The content from the first bonuspack, also included, is: Onslaught: ONS-Adara ONS-IslandHop ONS-Tricky ONS-Urban Three new vehicles: SPMA (Self Propelled Mobile Artillery) The SPMA is a two person vehicle, with the driver controlling a long range artillery piece. Alt-fire deploys the spotter camera. Enemies will want to shoot down the spotter camera as soon as they see it, to keep the SPMA from raining destruction from afar. An AVRiL at the spotter camera will automatically re-direct toward the SPMA if it ever becomes visible to the AVRiL. Paladin The Paladin is a defense focused vehicle, with a powerful energy projectile cannon and a defensive shield alt-fire. Firing the cannon while the shield is deployed will heavily damage nearby players. Cicada The two-man Cicada ground attack bomber is a powerful weapon against ground targets, but is easy prey for Raptors. The pilot can fire missiles, or use the alt-fire to specify a target. While holding alt-fire, multiple missiles are loaded up, and released when alt-fire is released. These missiles will all track toward the specified target location, so the alt-fire can be used to avoid enemy fire while loading up missiles. The second seat in the Cicada is an energy beam turret located on the belly of the Cicada. Its alt-fire is chaff that can be used to confuse incoming AVRiLs. Six new characters: Mekkor (Skaarj) Mekkor is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Severely injured in battle, he is testing his new cybernetic armor in the Tournament. Skrilax (Skaarj) Skrilax is from the Black Fist Clan, sworn enemies of the Iron Skull Clan. Alongside his brother Mekkor, he was severely injured while fighting the Iron Skull Clan.\" Barktooth (Iron Guard) Barktooth would rather rip an opponent to shreds with his bare hands than fight from afar. He also finds close range Flak shots very satisfying.\" Karag (Iron Guard) Before joining the Iron Guard, Karag honed his weapon handling skills during a long stint as a Marshall for the Terran Colonial Authority. His style and panache already have the the Tournament audience abuzz.\" Kragoth (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Known as the \'Star Slayer,\' Kragoth is a dread Necris Phayder assassin. He is rumored to have single handedly killed the entire crew of an ICV Star Cruiser.\" Thannis (Necris) After an absence of several years, the Necris are preparing a return to the Tournament. Thannis is participating to scout the competition.\"

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3576 downloads

Uploaded:01-15-2007

Tumbler

tumbler2.zip | 1.06 MB

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5737 downloads

Uploaded:01-15-2007

Cerberus Bomber

cerberusbombar.zip | 1.54 MB

fighters, particullary in it's controls) in the skies. Modeled after the style and role of Cicada, the vehicle finds it's best use (aside from an eye-candy) as a surprise-attack support vehicle, allowing for delivery of the devastating entronic missiles right into the insides of the enemy base in a matter of seconds... Or simply as a Phoenix-like bomber aircraft. Also, balance regulations don't allow for melee combat, excluding tactical overkill. Mutator included.

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230 downloads

Uploaded:01-12-2007

X-Xan

xxan.zip | 583.61 KB

pretty messed-up Xan. While the skinning work on this is above pre-school level, it's the same concept. Xan's been refitted with some "bling-bling", covered in all kinds of colorful paint designs. Guess being the Liandri Tournament's biggest superstar doesn't leave much time for learning how it accessorise properly. So, download this if you want to keep Xan up to date on the lastest... "fashion" trends. ~ Kouen

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2554 downloads

Uploaded:01-09-2007

DM The Deck 2004

dmthedeck2004.zip | 7.18 MB

here isn\'t exactly a remake as the author claims. To be honest, I\'d say it\'s an evolution of the concept. One problem Deck16 suffered from was being closed - there were a multitude of dead ends in the original map. In this version, the author has expanded on the map greatly, adding new routes and making other areas more open. For those not familiar with the concept of Deck16, here\'s a little rundown. A round-about path leading around a toxic area in the center (now replaced with a garden). Several walkways cross over this middle garden, and all around the map are various storage crates or other obstacles dotted about which make for good cover. Weapons are dispersed evenly enough to promote game balance, but again, the shining point of this remake is the expansion and improved mobility. If you liked UT99\'s maps but felt they needed an update, this one is for you. ~ Kouen

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513 downloads

Uploaded:12-01-2006

DM-EgyptFunnel-II

dmegyptfunnelii.zip | 585.08 KB

much to say about a map, which is odd for me. This map\'s generally pretty closed-off, with two levels and several pathways between them. It features every weapon in the game, supposedly including an Enhanced Shock Rifle, but I didn\'t see it. Ammo and pickups are liberally spread around. DM-EgyptFunnel-II is perfect for those matches where you want non-stop trigger-happy action. ~ Kouen

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3682 downloads

Uploaded:11-23-2006

Tarek

tarek_ut2k4.zip | 1.61 MB

welcome. Behold! Tarek the Great! Screenshots really do speak for themselves. ~ Draco

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1151 downloads

Uploaded:10-21-2006

Assassin Skin

ut2k4assasin.zip.zip | 1.56 MB

Download

559 downloads

Uploaded:10-19-2006

Spyware UT2004

spyware_ut2k4.zip | 1.53 MB

worth a look and try. It's a crossbreed of Xan, pure machinery and authentic look, powered by nothing else than the zero-point energy itself.

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540 downloads

Uploaded:10-15-2006

I-I-E

iie.zip | 2.07 MB

Download

1238 downloads

Uploaded:10-10-2006

DM MPC BUTT-O-WEEN

dmmpcbuttoween.zip | 20.54 MB

Download

688 downloads

Uploaded:10-08-2006

DOM-Highland

domhighland.zip | 5.87 MB

play. Any suggestions on how to improve it would be great! Have fun playing it.

Download

999 downloads

Uploaded:09-26-2006

Map Pack: 3 BR Maps

3_brmaps.rar | 1.88 MB

fixed some stuff-bot paths added-bug fixed-even better fph-and nice/better fixed wooden textures.

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1177 downloads

Uploaded:09-21-2006

DM TwinTowers-9\'11

dmtwintowers911.zip | 15.66 MB

part of the building where the planes flew in. Also a zone with Osama Bin Laden - al-qaeda. Here you also will see the pictures off all the hijackers. The pictures off the planes are the ACTUAL ones that flew into the towers. All zones are connected by teleports. The map runs very well, also on a standard cpu. Textures are almost all custom. In fact the walls are a made from a picture of the real WTC. And when you know me, a redeemer witch you cannot get easy. Look and find ! When you play this map, remind the people that died on a terrible way. We die for fun in UT.

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700 downloads

Uploaded:09-18-2006

DM BeamFacility

dmbeamfacility.zip | 9.22 MB

the spacestation was closed. Now, the Liandri discovered the station and take the place for some Death Matches.

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824 downloads

Uploaded:09-18-2006

vCTF Blitz

vctfblitz.zip | 4.93 MB

pillboxes, bunkers and guard towers

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756 downloads

Uploaded:09-18-2006

ONS ZeroImpact 32p

onszeroimpact32p.zip | 5.47 MB

Enidlareg-Ogop plane. Button your overcoat tournament players and prepare to experience all the gut splattering brutality that this sub-zero arctic paradise can offer you.

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2230 downloads

Uploaded:09-15-2006

Cloud Skin

cloud_skinv2.rar | 471.19 KB

Download

484 downloads

Uploaded:09-09-2006

DM-1on1-Golden Cage

dm1on1goldencage.zip | 8.12 MB

Download

404 downloads

Uploaded:09-07-2006

DM 1on1 SewerBarage

dm1on1sewerbarage.zip | 20.43 MB

by the AUS. Will you rise against your enemys or will you fall to the feet of your hunters?

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2160 downloads

Uploaded:08-30-2006

DM BeautyBabes][v2

dmbeautybabesv2.zip | 12.65 MB

Download

1445 downloads

Uploaded:08-29-2006

DM US Livingroom2k4

dmuslivingroom2k4.zip | 7.53 MB

Download

412 downloads

Uploaded:08-27-2006

DM Chaos Arena

dmchaosarena.zip | 6.9 MB

Download

347 downloads

Uploaded:08-25-2006

DM Cold Camp

dmcoldcamp.zip | 2.01 MB

Download

691 downloads

Uploaded:08-19-2006

DM Fieryatoll

dmfieryatoll.zip.zip | 9.42 MB

Download

568 downloads

Uploaded:08-18-2006

AS- Concussion Trials

ast4mconcussiontrialsv2.zip | 887.7 KB

concussion rifle the next 2 rooms are with the super concussion rifle much harder then the other rooms.Theres also a big nice funroom for both teams with the concussion rifle its like britishbulldog but not with objectives just for fun..and try to find the secret if you can!

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1226 downloads

Uploaded:08-16-2006

DM Flying Fortress I

dmdxnflyingfortress1.zip | 232.86 KB

Download

411 downloads

Uploaded:08-16-2006

DM Morrigan

dmmorrigan.zip | 11.37 MB

Download

1027 downloads

Uploaded:08-12-2006

Defend the Leader

defendtheleader_v1_00.zip | 207.03 KB

enemy his team gains 1 point. When the leader kills enemy leader his team gains 7 points. When another player kills enemy leader his team gains 5 points. When a leader is killed, the flag is dropped, and can be taken by teammates. Whoever takes the flag then becomes the new teams leader. If noone takes it, after a while the flag is returned to base, and all translocator beacons for that team are destroyed. While a team has no leader, whenever a player in that team is killed, enemy team gains 1 point (2 if killed by enemy leader), like a kind of Team Death Match. If the leader kills himself, his team loses 5 points! Team leaders cannot be killed by teammates even if friendlyfire is > 0. You can choose to add the translocator, give AVRil to all players, and you can configure all vehicles to balance the game as you wish. [b]FF|review:[/b] A nicely balanced and fairly entertaining new gameplay mode for your gaming pleasure. Stuff yourself in the general's uniform and blast into the enemy's base! Watch your comrades bounce around and throw themselves onto the incoming missiles! Loads of fun for the whole family.

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1257 downloads

Uploaded:08-12-2006

CTF Mechanization Zen

ctfmechanizationzen.zip | 38.01 MB

detail this will make it better.

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1443 downloads

Uploaded:08-10-2006

AS 666Levelerraceblack

as666levelerraceblack.zip | 19.35 MB

including )o(mnipotents and theboobdome and ix clan server and some other random servers so a lot of bugs have been fixed!

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313 downloads

Uploaded:08-10-2006

CTF- Land of Chaos

landofchaosv1.0.zip | 2.25 MB

land,there was a river that did go through, but was caved in and formed this canyon. The land was once in ashes, then brought back to life again, until now...

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544 downloads

Uploaded:08-06-2006

DM 2on2 Bonifatius][

dm2on2bonifatiusv1.zip | 23.36 MB

chambers. Put extra sounds in the map. Removed all stuff outside, map runs even better now !

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378 downloads

Uploaded:08-03-2006

OSM Wangara

osmwangara.zip | 25.32 MB

planet. They didn\'t bank on meeting Milly Wangara deep in the Australian outback.

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350 downloads

Uploaded:08-02-2006

Armor Guy

armorguy.zip | 2.07 MB

Download

898 downloads

Uploaded:07-30-2006

DM-MPC Fire Station

dmmpcfirestation.zip | 14.65 MB

Download

239 downloads

Uploaded:07-30-2006

DM NothingSpecial

dmnothingspecial_v2.zip | 18.42 MB

Download

539 downloads

Uploaded:07-23-2006

DOM NX Coast to coast

domnxcoasttocoast.zip | 9.82 MB

Download

542 downloads

Uploaded:07-18-2006

DM UCMP3 Altitude

dmucmp3altitude.zip | 14.03 MB

Download

240 downloads

Uploaded:07-18-2006

DM-Omnip)o(tentS-2005

dmomnipotents2005.zip | 8.79 MB

Download

1719 downloads

Uploaded:07-11-2006

ONS-DG-SandStone

onsdgsandstone.zip | 28.26 MB

resulting in a super-human race with increased aggression and shameless disregard for human life. The super-humans dedicated their contentious lives to travelling through the web of space portals, destroying other worlds. Deep within the Magellanic Cloud your battle to survive now begins. Welcome to the planet SandSton

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1440 downloads

Uploaded:07-11-2006

Angrist

angrist.zip | 3.83 MB

Download

1033 downloads

Uploaded:07-03-2006

Atreon

atreon.zip | 4.46 MB

Download

570 downloads

Uploaded:07-01-2006

DM Collude LE

dmcolludele.zip | 3.59 MB

Download

431 downloads

Uploaded:06-30-2006

Selkies Skin

selkies.zip | 747.98 KB

screenshots.

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811 downloads

Uploaded:06-26-2006

ONS B3WintersHollow

onsb3wintershollow.zip | 6.38 MB

Download

340 downloads

Uploaded:06-24-2006

DM Basoto

dmbasoto.zip | 10.87 MB

Download

236 downloads

Uploaded:06-19-2006

Nieves Arena

dmnievesarena.zip | 2.03 MB

Download

427 downloads

Uploaded:06-18-2006

DM Revelation

dmrevelation.zip | 12.99 MB

Download

3250 downloads

Uploaded:06-17-2006

CTF-DG-PineRidge

ctfdgpineridge.zip | 25.58 MB

things in their passing. In the midst of the tree-lined ridges, the battle for the flag begins... This map was designed to look like a realistic paintball game area in the wilderness, or a hunting spot or military training and excercise area. The difficult and very time-consuming task was placing all of the trees to look natural, which took many days. Features - plenty of custom scripts, sounds, staticmeshes, and textures - many custom designed and developed staticmeshes - no CSG (BSP brushes) was used for greater map speed - realistic high resolution terrain with multiple textures and deco layers - custom in-house developed software was used in making the terrain - plenty of shader textures - custom scripted audio effects - emitter objects - moving clouds, rooftop raindrop spatter, and plenty of other detail - a large number of custom audio sounds

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1437 downloads

Uploaded:06-15-2006

Skeleton Chopper

skeletonchopper_v01.zip | 2.47 MB

purposes.

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597 downloads

Uploaded:06-07-2006

Gesnor

gesnor.zip | 3.9 MB

kings), the royal suit of the ancestral wars. Gesnor wants tournament reward to clone and revive his friend.

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351 downloads

Uploaded:06-07-2006

DM Chaotic Outpost

dmchaoticoutpost.zip | 2.14 MB

Download

1769 downloads

Uploaded:05-28-2006

AS EgyptianChallenge

asegyptianchallengev6.zip | 4.19 MB

Download

335 downloads

Uploaded:05-25-2006

DM ColdLazarus

dmcoldlazarus.zip | 4.47 MB

place has been brought up to code by Liandri, you still can\'t excape the cold.

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672 downloads

Uploaded:05-24-2006

ONS Majestic-ECE

onsmajesticnewvehicles.zip | 9.48 MB

Download

301 downloads

Uploaded:05-21-2006

DM-1on1-HoleIsland2[SXDT]

dmholeisland2.zip | 14.22 MB

Download

949 downloads

Uploaded:05-10-2006

AS CaveOfTrials

ascaveoftrialsv1.zip | 11.72 MB

Download

538 downloads

Uploaded:05-04-2006

DM Moongames

dmmoongames.zip | 10.6 MB

the weak here!

Download

2138 downloads

Uploaded:05-03-2006

Sailor Senshi Pack 1.2

ut2k4_modelsailor_senshi_pack_1.2.zip | 3.84 MB

of her life sending the survivors souls into the future to be reborn in hopes that they would this time be able to live out peaceful lives. Among these souls was her daughter, Princess Usagi and her court, the Sailor Senshi. However, this wasn't meant to be. An old enemy had reappeared and Princess Usagi and her court had their memories reawakened in order to combat this threat. History was about to repeat it's self....

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711 downloads

Uploaded:04-30-2006

ASS Clan Skin

ass_skin.zip | 658.05 KB

Download

489 downloads

Uploaded:04-28-2006

DM Parish

dmparish.zip | 18.38 MB

laying around.

Download

462 downloads

Uploaded:04-23-2006

DM Relinquish

dmrelinquish.zip | 18.41 MB

laying around.

Download

1032 downloads

Uploaded:04-23-2006

ONS Blastdark

onsblastbark.zip | 1.65 MB

map is intended for a playerload of 6-14 players but can easily accomodate more. Intended for fast paced onslaught games with heavy Z-Axis fighting around the center 3 nodes. Enjoy!

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523 downloads

Uploaded:04-19-2006

VCTF-Torlan-LE

vctftorlanle.zip | 2.12 MB

Download

665 downloads

Uploaded:04-18-2006

ONS-TWMushroomForest

onstwmushroomforest.zip | 7.79 MB

vehicles all follow the TW theme. Enjoy.

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1372 downloads

Uploaded:04-17-2006

ONS Skybase

onsskybase_b1.zip | 924.93 KB

bullet/laser/missile/tank/tank-shell, you should like this map. The layout is set up so there\'s a huge choke point in the middle, which makes for some pretty awesome battles, especally with the \"Excessive 3.02\" mutator.

Download

477 downloads

Uploaded:04-15-2006

DM Cryl

dmcryl.zip | 4.89 MB

Download

2175 downloads

Uploaded:04-12-2006

DM Stargate

dmstargate.zip | 2.74 MB

Download

410 downloads

Uploaded:04-10-2006

DM Cicatrice

dmcicatrice.zip | 2.32 MB

Download

510 downloads

Uploaded:04-09-2006

vCTF WarehouseChaos

vctfwarehousechaos1.zip | 311.03 KB

Download

475 downloads

Uploaded:04-05-2006

Grond

grond.zip | 2.02 MB

Download

622 downloads

Uploaded:04-05-2006

Barag

barag.zip | 2.77 MB

Download

413 downloads

Uploaded:04-05-2006

Warhead

warhead.zip | 3.48 MB

Download

726 downloads

Uploaded:03-30-2006

Emperor

emperor.zip | 5.52 MB

Download

216 downloads

Uploaded:03-26-2006

DM-1on1-Pharaoh

dm1on1pharaoh.zip | 3.43 MB

Download

1926 downloads

Uploaded:03-26-2006

ONS All Fall Down

onsallfalldown.zip | 8.49 MB

humans. If you have a server, please try it in your rotation. Note: Requires ECE bonus pack, and if you dislike Skaarj, use a \'no skaarj\' link setup --or create a new link setup with \"No_Skaarj\" in the name.

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1008 downloads

Uploaded:03-26-2006

ONS 2on2 JardindeAnimba

ons2on2jardindeanimba.zip | 5.62 MB

vines through their early stages, and they soon shot up to become part of a grand garden. To protect the meager remnants of life on this planet the warrior commisioned an Onslaught arena within in the hopes that the tournament\'s popularity would prevent the land-hungry Liandri corp. from wiping the garden out forever. -Small 2v2 map with 5 nodes.

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283 downloads

Uploaded:03-19-2006

DM-Kamchikawata

dmkamchikawata2k4.zip | 13.55 MB

Download

636 downloads

Uploaded:03-12-2006

DM AlternateEnd

dmalternateend.zip | 11.88 MB

meshes based off the textures and architecture from Unreal 1 and Return to Na Pali.

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434 downloads

Uploaded:03-12-2006

DM Roboto

dmroboto.zip | 11.11 MB

Download

420 downloads

Uploaded:03-08-2006

DM Giero

dmgiero.zip | 14.1 MB

the temperature regulated, kept cool to prevent damage to the ancient equipment still used here. Slowly gases buried beneath the deserts surface are pumped through the facilities tanks: cleaned, mixed, blended, then transformed into useable fuel. The Giero stations only connection to the outside world are it’s power lines, long cables running from pylon to pylon across the desert. With no one ever arriving to repair the damaged machines, the facility is gradually breaking down, a process which will continue for decades. The map is optimized for detail settings for those that don\'t have great computers (I know mine isn\'t). Setting world detail to low will knock off the uneeded meshes / particles.

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818 downloads

Uploaded:03-05-2006

AS Deek Station AlphaZ

asdeekstationalphaz.zip | 4.78 MB

re-capturing the Lores, he and his crew quickly destroyed the Teleporter suppressor, allowing Teleportation to the Station. The Commander and his crew can now destroy the tractor beams holding the Lores in place and escape.

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584 downloads

Uploaded:03-05-2006

DM MPC OPERATIONS HQ

dmmpcoperationshq.zip | 22.54 MB

B.S. and engage in a game of darts or a game of pool and listen to some tunes as well.

Download

983 downloads

Uploaded:03-05-2006

DM Ascension Day

dmascensionday.zip | 13.03 MB

is for 2-6 players and for a classic deathmatch type game. Even if I have received many e-mail by DM-Ghoul\'s fans about a remake of this level for ut2k4 (and I\'ve started it), I decided to create something completely new, but with an atmosphere/structure/gameplay that remember it. The result is this Ascension\'s Day, a map with a personal style inspired by a fantasy/gothic theme and a frantic action with a lot of Z-fights. Those who played my maps know that I like giving them a sense, and not to create a simple place where one can play. So, about the environment, there is a contrast about the weather (a sunny day, typical for an ascension), and, for example, the evil presence inside the red crystals (they are below, where the spaces are darkest and choking). The atmosphere, at a first sight, could be joyful, but the appearance covered a more obscure reality. Following this concept I have tried to create an idea that influences the gameplay in an original way, and I hope you will appreciate it (it\'s a surprise ;). The construction of the level took me a long time, first because of my studies at university and then because I have tried to improve my skills with Unrealed and other programs I have used. At last, I\'m satisfied with the result, because I think it\'s quite original for many things (gameplay, architecture, etc) and it shows all my passion in creating worlds and architectures. I hope you will appreciate it too.Enjoy the map :)

Download

2015 downloads

Uploaded:03-05-2006

AS-MonsterMaze

asmonstermazev4.rar | 4.81 MB

Download

480 downloads

Uploaded:03-05-2006

Kretch

kretch.zip | 4.14 MB

Download

410 downloads

Uploaded:02-14-2006

Red Eyes

redeyes_themostcrapskinever.zip | 600.56 KB

well. Enjoy. P.S. I disagree with the developer. It's a good first skin.

Download

3446 downloads

Uploaded:02-12-2006

Popo

ut2k4mdlpopo.zip | 4.32 MB

Download

1268 downloads

Uploaded:02-12-2006

Tyrantbots Skin Pack

rtyrant9a_ut2k4.zip | 13.83 MB

Download

814 downloads

Uploaded:02-07-2006

DM MPC Walls of Floyd

dmmpcwallsoffloyd.zip | 14.07 MB

server, but people kept asking me where can they get it and is it for download anywhere, so I desided to post it so anyone can get download it. ENJOY !!

Download

447 downloads

Uploaded:02-02-2006

AS Deek Station Runner

asdeekstationrunner.zip | 11.73 MB

near by planet.

Download

3248 downloads

Uploaded:01-31-2006

FragBU Bonus Pack

fbubp.zip | 62.94 MB

their correct locations. ---------------------------------------- MAPS: CTF-FBU-1on1-Xerosis - Raffi_B CTF-FBU-Barcelona - Gred Mega and Raffi_B CTF-FBU-Iron2 - Raffi_B CTF-FBU-Veiled - Radeon285 ONS-FBU-Desertion - Styx ONS-FBU-Highlands - Styx, Reeps, and Raffi_B ONS-FBU-Scorched - Styx, Reeps, and Raffi_B ONS-FBU-Stonehaven - King Mango VCTF-FBU-AkhaRu - King Mango MUTATORS: Heavy Health - SlayerDragon - The less health you have, the faster you move! Heavy Armor - SlayerDragon - The less armor your vehicle has, the faster it will move! GAMETYPES: Nalicow Invasion - Parser - Replaces the standard Invasion monsters with fully-functional Nalicows! They moo, hump, and fly, so you\'d better watch out!

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730 downloads

Uploaded:01-31-2006

CTF TajMahal

ctftajmahal.zip | 11.79 MB

myself except Shiva which I had to modify from the 17000 monster mesh it was.

Download

327 downloads

Uploaded:01-31-2006

CTF =]FSB[= DarkThornz

ctfdarkthornz.zip | 607.12 KB

server :)

Download

1104 downloads

Uploaded:01-27-2006

Blast Ruins v3 Zoned

dmvrsblastruins_v3_zoned.zip | 3.66 MB

deemer. If rock closes on you, shoot the pole sticking out of the wall with the flack to exit.

Download

1277 downloads

Uploaded:01-27-2006

VCTF EasterIsland

vctfeasterisland.zip | 6.36 MB

Download

878 downloads

Uploaded:01-25-2006

BR Kryo

brkryo.zip | 11.78 MB

in which they are still asleep. There are many machines around the map and lava pits running under the Lab. It took me approx. 5 working days from Concept sketch to final level. 12 hrs a day!!! God bless the games industry =P It has a mixture of original and stock static meshes, many custom textures, it has been designed, zoned and optimised for good game play and the bots rock!!! for a change!

Download

500 downloads

Uploaded:01-16-2006

DM Pressure

dmpressurer1.zip | 10.77 MB

Download

318 downloads

Uploaded:01-15-2006

DM Pressure

dmpressure.zip | 10.68 MB

Download

5130 downloads

Uploaded:01-11-2006

Tyrant

ut2k4mdltyrant.zip | 3.18 MB

teamcolors).

Download

737 downloads

Uploaded:01-10-2006

DM US WildWest2k4v2

dmuswildwest2k4v2.zip | 18.73 MB

Download

758 downloads

Uploaded:01-09-2006

DM Prophecy

dmprophecy.zip | 21.26 MB

expect from this map is already there. Just waiting to be uncovered. Vertical gameplay, authentic, opportunity-enriched surroundings, excellent weapon/pickup placement and overall balance, absense of "domination" map-points, anti-malicious layout, sound triggers and sound-driven environment, overdrive music-track, rich sfx, hi-res textures, vulcan amount of detail and flexible gameplay... Damn, that map has more [i]Unreal[/i] feel to it than the Unreal itself! It's worth it's every bit.

Download

2931 downloads

Uploaded:01-02-2006

XS Vehicles

xs_beta_6_5.zip | 4.39 MB

one for steady strafing, another for fast flight. * Metasonic energy field blocks all hitscan attacks. * Magnetic flare missiles lure all homing missiles onto your enemies. Available to the pilot in hover mode. * Gasbag deploying riftbombs. Available to the pilot in flight mode. * Dren guns to boost your friends with the hyperdrenaline supercombo and poison your enemies with paradrenaline. * Heavy link turrets with explosive link beams. Chase your opponents with a column of flaming death, rapidly charge your nodes or heal yourself. * Put your enemies in the spotlight with the LightCaster (only for decoration purposes).

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1567 downloads

Uploaded:01-01-2006

AS Deek SpacePlatformII

asdeekspaceplatformii.zip | 10 MB

to jumping within the Mech to a high platform under heavy fire.

Download

393 downloads

Uploaded:12-29-2005

ServerExt 108

serverextv108.zip | 189.53 KB

SOM_KickBestSPM and SOM_KickWorstSPM slot open methods (SPM = score per minute) ReservedSlots: added bSilentAdmin option to hide admin logins ReservedSlots: added bProtectAdmins option to protect admins from being kicked RSS: Added ability to edit the feed content through the webadmin ChatFilter+Stats chat log: Added workaround for UT2Vote\'s broken broadcast handler

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715 downloads

Uploaded:12-25-2005

Bleodsian

bleodsian.zip | 13.44 MB

bot roster)

Download

1155 downloads

Uploaded:12-22-2005

Bleodsioan Skins

bleodsian.zip | 15.38 MB

Download

1040 downloads

Uploaded:12-22-2005

Chavitex

chavitex.zip | 23.46 MB

made from selfmade-phots and free internetpic (and UT2004 retail textures of course).

Download

496 downloads

Uploaded:12-20-2005

DM Structured

dmstructured.zip | 16.84 MB

metal was polished and the wood was sanded, it returned to its former glory, and became a popular new tournament venue.

Download

547 downloads

Uploaded:12-20-2005

DM-[ARC]ChristmasEve

dmarcchristmasevezip.zip | 13.29 MB

Download

897 downloads

Uploaded:12-20-2005

VCTF-BeforeTheStorm-TE

vctfbeforethestormteupdate.zip | 12.23 MB

tank and a new custom vehicle made by me, InfinityRising. Added two more bunkers. Added painter. Fixed a bridge. Thanks and have fun with the new vehicle.

Download

757 downloads

Uploaded:12-13-2005

UT2004 3369.1 Linux Hotfix

ut2004lnxpatch33691.tar.bz2 | 18.22 MB

(\"PixoDrv\"). * Mac OS X: game will now run on Mac OS X 10.2.8 (\"Jaguar\") again. * Mac OS X: 3D audio now correctly spatializes, other OpenAL fixes. The Linux version can be applied as usual; it\'s the 3369 patch with updated binaries.

Download

2664 downloads

Uploaded:12-10-2005

DM Grotto

dmgrotto.zip | 17.92 MB

Download

1419 downloads

Uploaded:12-10-2005

AS Deek Spacestation

asdeekspacestation1.zip | 11.63 MB

into such can supply more power than a station will ever need. The problem? Will that becomes a matter of physic\'s, balancing an every increasing gravitational force with anti-gravity power nodes. The Station must first be built just outside the event horizon. Once completed, the station is pushed over the Event Horizon, and over the next year the anti-gravity power nodes will be slowely built up and balanced against the increasing measured gravity of the Black Hole. The descent will continue until a measured distance is achieved, to fully power the station. Of course such a station would have signifficant power advantage and weapon capability to defend itself. Hence spacestation1 of this construction does find itself under attack often, and there are considerations with the Black Hole so close as to what weapons can be use. This time the attacking ship was mistaken for an asteriod due to is size and its behaviour under the Black Holes influence.

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744 downloads

Uploaded:12-07-2005

DM LaRoche

dmlaroche.zip | 25.72 MB

all these years, even some machines are still active. Apart from that, LaRoche is a beautiful place to frag... or rest in peace...

Download

557 downloads

Uploaded:12-07-2005

DM Endymion

dmendymion.zip | 13.87 MB

happened in the test town which changed the town forever,the shinra corporation stopt their testings and built a new town. Endymion was left alone for eternity.

Download

1594 downloads

Uploaded:12-06-2005

Waagh Skinpack

waagh_skinpack.zip | 13.72 MB

name. Here's a quick link to the required model: [file="15824"]BloodLust Model[/file]

Download

1575 downloads

Uploaded:12-02-2005

WarBots Skin Pack

warbots_ut2k4.zip | 37.69 MB

Download

650 downloads

Uploaded:12-01-2005

DM Aphran

dmaphran.zip | 11.2 MB

Download

175 downloads

Uploaded:12-01-2005

Projector 2k4

projector2k4.zip | 387.15 KB

Download

1183 downloads

Uploaded:11-29-2005

Soliders

soilders.zip | 2.05 MB

Download

446 downloads

Uploaded:11-25-2005

VCTF-Basically

vctfbasically.zip | 4.91 MB

Download

487 downloads

Uploaded:11-23-2005

DM Skaarjarena2004

dmskaarjarena2004.zip | 10.78 MB

Download

125 downloads

Uploaded:11-20-2005

sCTF-StandOffLite

sctfstandofflite.zip | 3.6 MB

AS-Mothership with working Spacefighters. Very cool. See the readme below, as it pretty much explains the whole thing.

Download

842 downloads

Uploaded:11-16-2005

Mentals Skinpack

mentals_skinpack.rar | 2.67 MB

Download

352 downloads

Uploaded:11-16-2005

TSE - Charlie

ut2k4tsecharlie.zip | 13.31 MB

Also a nice feature is that he included a teamlogo for the team. A real nice idea to round things up! The characters are pretty strong (the weakest is at Malcolm-niveau)! If you have them in your team they can help you a lot and a great help to win Single Player mode at higher levels.

Download

474 downloads

Uploaded:11-16-2005

TSE - Bravo

ut2k4tsebravo.zip | 12.7 MB

Also a nice feature is that he included a teamlogo for the team. A real nice idea to round things up! The characters are pretty strong (the weakest is at Malcolm-niveau)! If you have them in your team they can help you a lot and a great help to win Single Player mode at higher levels.

Download

1285 downloads

Uploaded:11-14-2005

Angelita Skin

angelita_ut2k4.zip | 979.23 KB

Download

436 downloads

Uploaded:11-09-2005

DM UCMP2 Dynarak

dmucmp2dynarak.zip | 15.11 MB

or will it?

Download

510 downloads

Uploaded:11-09-2005

DM UCMP2 Saiko

dmucmp2saiko.zip | 10.61 MB

of time before someone snapped. When it finally happened, it resulted in 7 casualties, all caused by one case of mental insanity. Unbeknownst of what it would do to the company, the newspapers nicknamed it the case of \"The Saiko killer\". Saiko\'s competitors cleverly played onto these circumstances and smothered the company\'s good name. Despite a quick namechange, the former Saiko company never recovered from the incident. It\'s all gone now. The dreary halls no longer echo the loud activity that once took place here. Silence ruled the corridors for years, up until very recently. Be on the lookout when entering the former workfloor, because depression and fear were common factors when the place was active...

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403 downloads

Uploaded:11-08-2005

DM UCMP2 Taron

dmucmp2taron.zip | 14.42 MB

raided for it\'s priceless artifacts, the temple now withstands time as a remnant of a past civilisation. Only a giant Nali statue remains there now, as strangers wander in to further the temple\'s decay.....

Download

445 downloads

Uploaded:11-07-2005

DM Age SE

dmagese.zip | 2.35 MB

Download

457 downloads

Uploaded:11-07-2005

DM UCMP2 Adamantium

dmucmp2adamantium.zip | 9.56 MB

process. The subsequent shortage of vibranium, a key component in adamantium, riddled the galaxy with silent refineries awaiting stockpile deliveries from light years away. This particular venue, manufactured by Vertigo Mining Systems, was one of the first shut down and has been a staple tourney destination for several years.

Download

392 downloads

Uploaded:11-07-2005

DM UCMP2 Churn

dmucmp2churnfinal.zip | 16.09 MB

the Far East theme. Map began as industrial theme, but through advice from team, we made it more corporate with pretty snazzy lighting and shadowing effects.

Download

1194 downloads

Uploaded:11-06-2005

DM Campgrounds Egypt

96010dmcampgroundsegypt.zip | 1.41 MB

I think it is a very nice piece from me, cause this\'s my first tweak, and my 3rd map at all.

Download

534 downloads

Uploaded:11-05-2005

Bones (CTF4 Compatible)

bones_ctfour.zip | 989.2 KB

Download

479 downloads

Uploaded:11-03-2005

Anti TCC

antitcc118i.zip | 155.94 KB

flooding or mass suiciding.

Download

1692 downloads

Uploaded:10-30-2005

Assassin Cats Skinpack

assassincat_ut2k4.zip | 4.44 MB

Download

777 downloads

Uploaded:10-30-2005

Sailor Senshi Model Pack

ut2k4_modelsailor_senshi_pack_1.1.zip | 3.01 MB

in a savage war, the queen of the Moon spent the last moments of her life sending the survivors souls into the future to be reborn in hopes that they would this time be able to live out peaceful lives. Among these souls was her daughter, Princess Usagi and her court, the Sailor Senshi. However, this wasn't ment to be. An old enemy had reappeared and Princess Usagi and her court had their memories reawakened in order to combat this threat. History was about to repeat it's self....

Download

3602 downloads

Uploaded:10-28-2005

DM Haunted Mansion SE

dmhaunted_mansionse.zip | 14.93 MB

explored.

Download

650 downloads

Uploaded:10-26-2005

DM Anschar

dmanscharbeta.zip | 15.01 MB

Download

2045 downloads

Uploaded:10-26-2005

Halloween Skinpack

angelmapperhalloween.zip | 366.77 KB

Download

1812 downloads

Uploaded:10-25-2005

Bones

bones.zip | 590.72 KB

Download

515 downloads

Uploaded:10-23-2005

DM Cenotaph

dmcenotaph.zip | 4.28 MB

Download

396 downloads

Uploaded:10-19-2005

DM Horimono

dmhorimono.zip | 7.76 MB

Download

731 downloads

Uploaded:10-01-2005

Entothoper Vehicle

entothopter.zip | 1.67 MB

Download

1357 downloads

Uploaded:10-01-2005

Ghost Hunters

ghosthunters.zip | 10.98 MB

Download

1779 downloads

Uploaded:09-26-2005

Klasnic Ashur

klasnic_ashur_ut2k4.zip | 3.36 MB

Download

544 downloads

Uploaded:09-23-2005

DM Labyrinth

dmlabyrinth.zip | 436.98 KB

it!

Download

307 downloads

Uploaded:09-22-2005

Athu and Devine Skins

athuanddevine.zip | 3.55 MB

Download

224 downloads

Uploaded:09-22-2005

DM UCX Primitive

dmuxcprimitive.rar | 7.11 MB

Download

1637 downloads

Uploaded:09-19-2005

Klasnic Svetlana

klasnic_svetlana_ut2k4.zip | 2.76 MB

Download

550 downloads

Uploaded:09-19-2005

DM Quetza

dmquetza.zip | 7.41 MB

at the end of the rainy season to praise the gods.

Download

385 downloads

Uploaded:09-19-2005

DM Warmbody

dmwarmbody.zip | 7.84 MB

Download

617 downloads

Uploaded:09-17-2005

CTF Canal

ctfcanalfinal.zip | 23.21 MB

Download

2335 downloads

Uploaded:09-08-2005

CTF-Boardwalk

ctfboardwalk.zip | 16.89 MB

secluded passage ways and alternative routes to the respective bases. Capturing the flag won’t be easy, so when the going gets tough, don't hesitate to respawn at your team's favorite watering hole for a cold one and enjoy the dazzling sunset.

Download

506 downloads

Uploaded:09-07-2005

DM-Sirea

dmsirea.zip | 15.3 MB

room, and added some \"stuff\" to some of the rooms to enhance the gameplay. It will take a little while to get really used to the map. I have put a lot of time in the bots, and they can do insane stuff in the map, every liftjump works (though they sometimes use the elevator wrong, but that also depends on the skill level. About the visuals: I wanted something strange, though decently industrial/techish it has a weird unique feeling over it, i hope you like it. furthermore: This map will be very heavy, there will be a lot of difference between the high, normal and low detail settings, wich will also result in a difference in the looks of the map. If you want visuals, set it to high, if you want the best fps you can get... set it to low (though some people see that as cheating...)

Download

1150 downloads

Uploaded:09-03-2005

Coret Classic

ctfcoretclassic.zip | 12.44 MB

times are still high depending on your settings but there are a few tweaks to increase this. I would suggest server admins setting a standard join time to game higher than normal ;)

Download

226 downloads

Uploaded:08-29-2005

DM 1on1 Stratosphere

dm1on1stratosphere.zip | 1.33 MB

parachute on this one...

Download

1124 downloads

Uploaded:08-28-2005

ONS 3on3 Colossal

ons3on3colossal.zip | 13.83 MB

Download

539 downloads

Uploaded:08-25-2005

DM-[MM]-Mandulis

dmmmmandulis.zip | 7 MB

one part with sniper weapons and some super shields and kegs-o-health next to each other in the halls. It does ok for 2 player matches, but it does not enhance the gameplay as both players will essentially be the same having UDamage, supershield, etc. and it would make killing each other harder and slow the action down. The setup may do well with 3 player matches, but for matches with 4 or more players, the easy and abundant placement of the super power-ups will probably give a couple of players an unfair advantage in the fight, especially if they are good players, which will frustrate a lot of players who keep getting killed by the guys who keeps getting the UDamage and make the deathmatch a lopsided one. Weapon placement is decent, but the sniper weapons are sort of unecessary as the stage is somewhat small and enclosed. Overall, it is a good but slow map for 2 players, maybe 3, but otherwise it would make for a frustrating deathmatch unless you turned the UDamage off.

Download

2834 downloads

Uploaded:08-22-2005

CTF Stargate SG-1

ctfstargatesg1.zip | 3.93 MB

Download

1557 downloads

Uploaded:08-22-2005

Cxt Skins 2k4

cxtskins2k4.rar | 2.59 MB

you\'re playing on. If you change during a game, the skin won\'t take effect until the next time you die and respawn.

Download

229 downloads

Uploaded:08-20-2005

Antiphates

antiphates.rar | 1.71 MB

Download

991 downloads

Uploaded:08-18-2005

DM-1on1-Lacrima

dm1on1lacrima.zip | 7.45 MB

the totally changed lighting and colour spectrum. Also I have added a couple of new rooms.

Download

711 downloads

Uploaded:08-12-2005

DM Turbine2k4

dmturbine2k4.zip | 14.88 MB

Download

249 downloads

Uploaded:08-10-2005

Caige

caige.rar | 1.94 MB

Download

641 downloads

Uploaded:07-25-2005

CTF Avengerdocks

ctfavengerdocks.zip | 2.3 MB

Download

461 downloads

Uploaded:07-18-2005

DOM Facility

domfacility.zip | 557.31 KB

Download

1490 downloads

Uploaded:07-12-2005

Klasnic Vryko2k5

klasnic_vryko2k5_v2_ut2k4.zip | 3.77 MB

Download

309 downloads

Uploaded:07-08-2005

Asesino

asesino.zip | 326.57 KB

Download

234 downloads

Uploaded:07-08-2005

DM Pharoh

dmpharoh_v3.zip | 1.42 MB

I would say no more than 2-4 players. There are enough weapons/powerups around but there are not too much which would make the game boring.

Download

503 downloads

Uploaded:07-07-2005

CTF Atropos

ctfatropos.zip | 6.05 MB

factory-but-even-that\'s-still-old-and-rusty-because-that\'s-what-textures-are-easiest-to-make map. Or an OICWOWNIFBETSOARBTWTAETM as they call them in the business. Either way, I think theme is all in your head anyway this is multiplayer, if you like the map, and it feels real and interesting, go with it.

Download

570 downloads

Uploaded:07-05-2005

DM Crampage

dmcrampage.zip | 7.21 MB

and somehow ended up making a layout around a couple of test rooms - a really close-quartered map at that. There\'s a reason the map looks so simple in terms of the brush layout: it is! Each piece in those couple of random rooms I started off with used brushes with sizes of powers of two (128, 256, et al), and that trend continued once I\'d decided to see if I could lay out a whole map around what I began with.

Download

791 downloads

Uploaded:07-04-2005

DM Seasons

dmseasons.zip | 8.93 MB

results in the players seeing every season in one match.

Download

730 downloads

Uploaded:07-03-2005

1on1-Challenge

dm1on1challenge.zip | 2.95 MB

bugs that i couldn\'t fix, (1) In spectator mode if you fly around at the top of the map it crashes ut (2) the bots wont grab u-damage (i deleted my efforts to make them in case you are wondering). Replaced the invisibility pickup sound with the q3a sound, and the armour pickup sound with a ut2003 sound. My monitor is broken so i think maybe the lighting is off (you may have to decrease the brightness).

Download

333 downloads

Uploaded:07-02-2005

Under The War

dmunder_the_war.rar | 7.35 MB

ground where the Xan soldiers would mine priceless crystals to use for thier power source. Which started the war, But since the war is now over, it has been abandoned Its no used for the UT competition.

Download

522 downloads

Uploaded:06-28-2005

Shyron

onsshyron.zip | 11.32 MB

might have better games in the other included layouts. Although the map itself is pretty large, nodes are spaced similarly to Tropic, so action is always constant even with a few players. vehicles are plentiful, even with a full load, and all have their jobs to fulfill. ***This map requires the ECE Bonus Pak!

Download

1098 downloads

Uploaded:06-28-2005

Ankol Forest

ctfankholforest.zip | 6.24 MB

opposite eachother. You can either go through the forest, use the indoor passageways on the side (these have hidden traps) or you can go to the other base underwater. This gives the opportunity to get in the enemy base undetected. The AI of the bots is perhaps a bit on the low side. They did not even hit me most of the time, but who wants to play with bots anyway. Considering the size of the map i\'d say 12 or perhaps even 16 players.

Download

662 downloads

Uploaded:06-26-2005

ONS-Tek

onstek.zip | 5.16 MB

Download

328 downloads

Uploaded:06-22-2005

DM-Isis

dmisisv2.zip | 8.45 MB

Download

288 downloads

Uploaded:06-20-2005

CTF-Retribution

ctfdrretribution.zip | 11.04 MB

Download

799 downloads

Uploaded:06-13-2005

URS Clan Skin Pack

ursclanskin_pack.zip | 23.81 MB

Download

306 downloads

Uploaded:06-10-2005

DM-Aphelion

dmaphelion.zip | 9.01 MB

to the end.[/quote] This is a cool arena map that is set in orbit above Earth. The graphics are fairly decent and add something to the map. The only thing that I don’t like is how fast the station orbits Earth, it makes it hard to target your next victim, but who knows the map could have been made that way on purpose. -Smartguy087

Download

1993 downloads

Uploaded:06-08-2005

Droid 2005

droid2005.zip | 3.19 MB

Download

344 downloads

Uploaded:06-06-2005

CarBall (zip archive)

carball25full.zip | 71.34 MB

team's goal to score points. Please feel welcome to drop by the CarBall community forums and let us know what you like or dislike about CarBall. Also, Carball's league is in between seasons. Get your team together and register!! http://carball.net

Download

1043 downloads

Uploaded:06-06-2005

Dante

dante.zip | 1.24 MB

its basicly uses the torch/brock model with black and white styla armour. if i get good enough feedback i might put up the redux im doing, and mebbe a team with the black/white armour.

Download

2881 downloads

Uploaded:06-03-2005

Army Weapons

armyweapons3_5.zip | 1.48 MB

like the shock rifle or the link gun. Also, the original existing UT2004 weapon models are used for the new weapons. These are really the only cons about this mod, and they are not really anything that will ruin the fun factor of this mutator. On the pro side, the default weapon is powerful, and the other weapons are good as well. The accuracy of the weapons also is dependent on what stance you are in (crouched, standing, or moving), but even in the moving stance, the weapons are pretty accurate. Some of the weapons have clips, but the mutator lacks a reload feature to were you can bind a key to reload those weapons before the clip is empty, a con that can somewhat ruin the fun factor of the mutator. Otherwise, the mutator is very stable, at least on my computer, and and is not too hard to use, so you should have a good time with this mutator. I would recommend this mutator to anyone looking for a mutator or mod for real weapons (shotguns, machine guns, etc.). Note: I am not sure if the Developer's E-mail in our description is still valid. For safety, just go by the one in the readme if you want to contact the developer. Screenshot Note: First screenshot courtesy of file submitter, who will remain anonymous unless he does not want to. I edited the last screenshot to point out the Frag Grenade pickup that luckily happened to get in that screenshot since I did not intend it to.

Download

249 downloads

Uploaded:05-20-2005

Elkdog

elkdog.zip | 289.58 KB

Download

1338 downloads

Uploaded:05-10-2005

Emeka

emeka.rar | 1.98 MB

differences. Pick the one you prefer, it's all a matter of taste.

Download

1118 downloads

Uploaded:05-09-2005

Siege 2004

siege2004v105.zip | 23.2 MB

different structures (seven constructable) which offer a variety of strategic combinations - many BR-maps and nearly every CTF-map is playable - an inventory-system with the full \'old\' arsenal, five new weapons and nine new items to purchase and combine

Download

1096 downloads

Uploaded:04-29-2005

Classic Domination 2

cdom2mp_winsetup209.zip | 103.43 MB

the original, down to the unlimited use of the translocator! Also included is the new game type of Vehicle Domination. Domination with the use of Vehicles! This upgrade of Classic Domination includes new support for Double Domination maps, by default list Classic Domination internet servers in the Double Domination servers list. Fixed the bugs and yields better performance then the prior version of Classic Domination. The BotAI has had a major overhaul.

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808 downloads

Uploaded:04-23-2005

DM-US-InfinityCity-2K4

dmusinfinitycity2k4.zip | 8.7 MB

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760 downloads

Uploaded:04-13-2005

Wolf Pack

wolfpack.rar | 11.21 MB

Download

238 downloads

Uploaded:04-10-2005

Sweden

sweden.zip | 1.33 MB

Download

665 downloads

Uploaded:04-10-2005

Cyborg

cyborg.zip | 1.36 MB

Download

309 downloads

Uploaded:04-09-2005

DD\'s JackKnife

ddjackknife.zip | 2.94 MB

Download

697 downloads

Uploaded:04-08-2005

Xipher

ddxipher.zip | 8.5 MB

shader to get it all nice and shinny. So THANKS Qx9 this skin wouldn\'t look as good as it does with out your help!

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3808 downloads

Uploaded:04-08-2005

DM-Campgrounds2004-G1E

dmcampgrounds2004g1e.zip | 1.77 MB

Download

1471 downloads

Uploaded:04-03-2005

The Guardia

astheguardia2005.zip | 8.85 MB

similar to the original map, it has the same architecture and there are no major changes in the map or the objectives. However, THIS IS NOT an attempt to recreate exactly the original map. I have added some changes in the decoration, architecture and lighting. But overall, i think it remains very close to it\'s original and it gets the same \"feeling\" when playing it.

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310 downloads

Uploaded:03-29-2005

TAG 2K4

tagmodel.zip | 3.4 MB

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1057 downloads

Uploaded:03-25-2005

Wehtam Invasion 2

wehtaminvasion2.zip | 2.03 MB

Your only hope? The Most advance form of instagib weapon available. The Magic Wand. Using the Magic Wand mutator you can switch effortlessly between the deadliest form of instagib weapon, and your trusty translocator (team boosting is also available). Think invasion has given you all it can offer, THINK AGAIN!

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471 downloads

Uploaded:03-22-2005

ONS-Torment

onstorment.zip | 4.94 MB

Download

1276 downloads

Uploaded:03-21-2005

Kaboom

kaboom_v11.zip | 79.18 KB

all gametypes (i-CTF excepted), with a different number of players, and offline. In a default Kaboom match you get two weapons only: a KBSR Rifle and a KBRG Launcher. The KBSR Rifle is an improved shock rifle that enables operators to use primary fire mode for headshots too. The KBRG Launcher is a Rocket-Grenade Launcher. In primary fire mode it shoots instant rockets, no tracking, no charge-up time. In alt-fire mode it shoots a single powerful grenade. This is a sticky grenade: we mean, it sticks to everything (ceilings, walls, people and so on). By tapping alt-fire again, you detonate the grenade. If you die after throwing a grenade it will explode. Grenades consume more ammo than rockets. All ammo pickups will be replaced by KBSR Ammo (blue) and KBRGL Ammo (red), depending on which kind of ammo pickup they were. Have fun.

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251 downloads

Uploaded:03-20-2005

Dm_Quench

dmquench.zip | 7.27 MB

considering which section of the site you\'re in) I loaded the map onto our LAN server and started happily blasting away. The map was very nice, with a decent FPS and all the technical accomplishments you come to expect, but something was missing... The map was good, no doubt about it, it was pretty, and there was plenty of cover, but there just wasn\'t the edge of the teeth excitement in it. The round cycled and the new map loaded. It wasn\'t until latter this night that I reloaded the map again, I turned instagib on as is my habit but I also forgot to turn the berserker mutator from another match earlier off. After such a nerve jangling experience this map stands out, the use of cover which could in the past simply be run in and out of with little thought became essential, the bright red blue and white lines of death that stitched themselves across my display causing frequent violent exclamations and shouts of viscous joy. This map worked with instagib, it worked very well; but more so this map works into a supremely great experience when played with instagib and berserker turned on at the same time. Which is what I recommend you do once you\'ve downloaded it.

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764 downloads

Uploaded:03-20-2005

Egypt Gods

egypt_gods.zip | 3.03 MB

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782 downloads

Uploaded:03-19-2005

VCTF OL DAWN

vctfoldawn.zip | 3.88 MB

Download

180 downloads

Uploaded:03-19-2005

DM-Trident

dmtrident.zip | 7.06 MB

though it much better suits 2on2 or 3on3 or 4-6 if we're playing standard DM here. Semi-open layout with some z-axis work but not a huge amount. It's enough for what I was going for. A few custom meshes and textures and a custom music track to boot.

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210 downloads

Uploaded:03-15-2005

CTF-SkyHop

ctfskyhop.zip | 3.08 MB

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405 downloads

Uploaded:03-15-2005

CTF-1on1-MiniArena

ctf1on1miniarena.zip | 380.34 KB

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547 downloads

Uploaded:03-15-2005

CTF-{SoP}-Bedrooms

ctf_sop_bedrooms2k4.zip | 1.15 MB

Download

1733 downloads

Uploaded:03-12-2005

DM-Goose

dmgoose2k4.zip | 9.44 MB

uplift for the bird immediately following. By fling in a \"V\" formation, the whole flock adds at least 71 percent greater flying range that if each bird flew on its own. People who share a common direction and sense of community can get where they are going more quickly and easily, because they are traveling on the thrust of one another. Finally--and this is important--when a goose gets sick or is wounded by gunshot, and falls out of formation, two other geese fall out with that goose and follow it down to lend help and protection. They stay with the fallen goose until it is able to fly or until it dies; and only then do they launch out on their own, or with another formation to catch up with their own group.

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147 downloads

Uploaded:03-12-2005

Tenebre

tenebre.zip | 1.11 MB

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330 downloads

Uploaded:03-12-2005

(LGIwp1)BoS-Egyptian2K4

ctflgiwp1bosegyptian2k4.zip | 1.2 MB

so i hope you\'ll enjoy it. please get back to me with any comments, questions, and or suggestions on this or any other maps i\'ve made.

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164 downloads

Uploaded:03-05-2005

USA Xan

usaxan.zip | 1.17 MB

I wont be using it. If its your thing though, enjoy it :)

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1283 downloads

Uploaded:03-04-2005

BR-Vauxhall

brvauxhall.zip | 4.49 MB

lived but now just only the sound of burns trembles the walls. Decorated with red and blue lamps of the corporation Liandri the old station seems new but the squeaking of the metal remember now old this station is. Past never returns and there won\'t arrive any train.

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2867 downloads

Uploaded:03-03-2005

KausV7 Crosshairs

kausv7.zip | 363.23 KB

Some of the crosshairs are animated which gets a little distracting.

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1914 downloads

Uploaded:02-27-2005

ANTITCC118H

antitcc118h.zip | 151.03 KB

Download

853 downloads

Uploaded:02-25-2005

ONS-Torlan [Phoenix Paradise]

onstorlanphoenixparadise.zip | 2.01 MB

Paradise is at its core, Torlan, but with a difference. Being an Ion Tank fanatic, I can\'t help but love this map, especially as I haven\'t seen another map aside from the sssault one with it in, although It\'s a shame they automatically blow up if you leave them for about 10 seconds! :( There\'s also a rather excessive amount of Pheonix painters -hence the name, however I think 10 is perhaps a slight bit too much, especially as they respawn very quickly for superweapons. Theres now 2 redeemers on one of the middle towers. Yes you heard me, ONE of the middle towers, because there\'s now four! Its a nice touch, although I\'m a bit disappointed they all look the same.. :( The thing about this is that is is Torlan in a way, but its just different too, I spent a while looking around and very few areas looked the same, but perhaps this was just because of the towers, perhaps not, but still I find it a welcome change. There is a Leviathan at each base, and an extra 3 Mantas, and an Ion tank. Fun fun fun. :D And thats about it. It can get quite laggy with a lot of people playing, which is an extreme disadvantage, but this is due to the extreme wealth of vehicles in the map. If you plan on doing this again, perhaps make it more original and remove some of the target painters, make them ion painters. And that\'s about all I have to say on the matter. I\'m not going to go on about it not being the author\'s own work, and yes I do agree that the author doesn\'t deserve all the credit, but at least give him a break from any abusive comments, especially if you havent pklayed this map, because it really IS fun :) Oh, and one last thing - why aren\'t there any vehicles on the top area above the middle node?! Do you know how annoying it is to be up there without a vehicle! Also, check out the screenshots for more info. ~Szico VII~

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2198 downloads

Uploaded:02-25-2005

ONS-Pipeline

onspipeline.zip | 2.53 MB

region would ensure a sufficient quantity of fresh water for your people that would last for years, while at the same time effectively cutting most other factions from the supply line. Unfortunately, the enemy did once again foresee your actions, and if it wasn\'t for the viscious sandstorm scourging the dry plains, you could almost see the enemy war-khan prepare for an open assault on your fortress... This map was sumbitted into a mapping contest along with Coldfusion and 30 others. Its in the last 8. Do I need say more? ~Szico VII~

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1167 downloads

Uploaded:02-23-2005

VCTF-AbandonedRoad

vctfabandonedroad.zip | 4.42 MB

sides over what remains

Download

1546 downloads

Uploaded:02-19-2005

ONS-Annihilation

onsannihilation.zip | 21.82 MB

included and when used as a mutator it will replace both the lightning gun and the 18th century muzzle loader that they call the Classic Sniper Rifle in both the xWeapons and XWeaponLocker pickup bases. Please Note: You must have at least the v3339 patch and ECE Bonus Pack installed to play the map.

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2500 downloads

Uploaded:02-16-2005

DM-MPC-TheGreatRoom

dmmpcthegreatrooom.zip | 23.37 MB

Download

5712 downloads

Uploaded:02-11-2005

DM Redkin

dmredkin.zip | 12.76 MB

active and purring with activity as the warm Nali sun heats the facility, its metal traps the warmth causing those who dare to enter to drown in their own sweat. It is a Medium sized DM map is set in an industrial building. 3.5 room based well flowing map. One to two floors high and entirely indoor. The map should provide good flow, rather hardcore and serious DM gameplay and lot of strategic possibilties.

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2116 downloads

Uploaded:02-07-2005

Vicerien Skin

ut2k4skinvicerien.zip | 1.54 MB

colors.

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865 downloads

Uploaded:02-06-2005

Desolation Island

dm1on1desolation_island.zip | 78.73 KB

of Humans are still heard today!

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1768 downloads

Uploaded:02-05-2005

Shira skin

ut2k3skinshira.zip | 7.95 MB

Download

385 downloads

Uploaded:02-02-2005

Pharao's Crypt

ctfpharaoscrypt2v1.0.zip | 2.34 MB

Download

205 downloads

Uploaded:01-31-2005

DD Sunkiss

dd_sunkiss_ut2k3.zip | 3.44 MB

Download

1029 downloads

Uploaded:01-30-2005

ONS-Ligeia-Omegareactor

onsligeiaomegareactor.zip | 17.12 MB

in a while!! All of the movers and landscapes in this map provide that it is full of fun filled adventure. Like the story said the map is set 50 years into the future from the original ligeia. In that time the grass has grown and the buildings have rusted, but the tournament days are not over yet. The graphics and detail in this map rival any of the original maps by Epic, they would be lucky to have this map designer. This is a map that promises long game play whether you are playing on a server or in instant action. So download it now -Smartguy087

Download

839 downloads

Uploaded:01-27-2005

DM Under

dmunder_final.zip | 3.21 MB

Download

6049 downloads

Uploaded:01-27-2005

Hitler

hitlerfinal.zip | 422.01 KB

Download

1656 downloads

Uploaded:01-26-2005

VCTF-Dinora][

vctfdinora2.zip | 12.81 MB

out the little tricks:)

Download

1485 downloads

Uploaded:01-26-2005

DM Urotsukidoji

dmurotsukidoji.zip | 42.05 MB

I did to take my mind of it. I have a little 1.8 Ghz machine and it struggles a bit in some areas. But then Game play and frame rates were the last thing on my mind while making this, as is quite obvious from the lack of flow and great amount of meshes crammed in there. The female model, in all its forms is based on the Studio Maya, Maya Doll model for Poser 5 Web. Thanks to them for releasing her to the public I drastically reduced her polys and re-textured her, but she\'s still way to dense for a UT mesh. But then don\'t you get tired of those low poly pointy feminine models that hang around in Most games :) Many of the textures are from the texture Monk collection. If you want realistic textures then these are by far the best sorce out there. Way ahead in price and quality. Thanks to them for giving me the opertunity to be over extravigant in my choice of textures :) There\'s quite a bit of hidden stuff and things to do in there so get your use key ready. I have been running it with all the bots set to the Panzer Cop (Fuse Kazuki) model by Airmoran. This looks great in the setting :) This is just a fun level, so please treat it as such. However, if by chance you happen to have a mega machine and find it playable as well then that\'s even better. I had a lot of fun peicing it together, and I hope you have fun exploring it =)

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166 downloads

Uploaded:01-24-2005

Oblivion Skin

oblivion_ut2k4.zip | 2.52 MB

Download

713 downloads

Uploaded:01-23-2005

ONS-Ligeia-Final

onsligeiafinal.zip | 11.15 MB

Download

1460 downloads

Uploaded:01-17-2005

Team Snake Eyes Skin Pack 2

ut2k4teamsnakeeyes2.zip | 13.85 MB

\\UT2004\\system\\TeamSnakeEyes2Bio.int # \\UT2004\\system\\TeamSnakeEyes2Bio.det -7 new Characters (3 male, 3 female and 1 cybernetic) will be installed. -Any Team-member has a Standart Outfit and 4 Team-Colors (Red,Blue,Green and Gold) for usage with mods making up to 4 Teams possible. -Each Member has diffrent skills,stats and bio. -All characters are also playable in Single-Player-Mode. -Adds Team-Wallpapers in your UT-directory. *UT2k4-TeamSnakeEyes2-ReadMe.txt: Gives you some infos about the product. By the way you\'re reading it at the moment..... -----------------------------------Char Info---------------------------------- *MaleB Body: I repainted Torch\'s Suit and combined it with Brock\'s and Malcolm`s *FemaleB Body: I repainted Blackjack\'s Suit *Jet: I repaintet Cathode`s suit, and combined the face with parts of Divisor`s *Neos: I took the face of my brother Thomas *Desertrain: I took the face of Memphis and revised it *Titan: I took the face of a friend of me (Christian) *Dileila: I took the face of Cleopatra and revised it *Killjoy: I took the faces of Wraith and Torch, then revised it *Gold: I took the face of Asp and revised it [/quote]

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3301 downloads

Uploaded:01-16-2005

AS Nature Trials

asnaturetrialsv1.zip | 4.93 MB

Download

547 downloads

Uploaded:01-12-2005

The DWaNDL Arena

dm1on1dwandl.zip | 7.11 MB

Download

1173 downloads

Uploaded:01-10-2005

CTF Cathedral

ctfcathedral.zip | 1.67 MB

Download

353 downloads

Uploaded:01-09-2005

DM-1on1-Dweller

dm1on1dweller.zip | 8.72 MB

No New Textures: Yes New Sounds: No New Meshes: Yes New Music: Yes New Mutators: No Mods:

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789 downloads

Uploaded:01-01-2005

UT2004 PHP Serverspy

ut2k4phpserverspy_1.1.zip | 1.8 MB

Download

96 downloads

Uploaded:12-10-2004

UT XMP Full Install

utxmp_publicbeta1_full_ins.exe | 268.12 MB

control of four powerful artifacts and fuel the war machine through domination of critical resources. You must use the arsenal of weaponry, vehicles, and defenses at your disposal to help your team win this battle. UTXMP is a total conversion for Unreal Tournament 2004, developed by Free Monkey Interactive, and is based upon Unreal II: Expanded Multiplayer, released in 2003 by the now-defunct Legend Entertainment. [/quote] The bot support is sub-par at this level, and I haven\'t had the opportunity to play online yet.

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3701 downloads

Uploaded:12-05-2004

Jin-Roh PanzerCop

jinroh.zip | 1.17 MB

Download

887 downloads

Uploaded:11-30-2004

ONS-Toon Country

onstooncountry_final.zip | 8.68 MB

Cel-Shaded. IF you’ve ever played Zelda: The Wind-Waker you know the kind of style I mean. A friend recommended this map to me a few days ago and I can’t believe I haven’t seen this before somewhere! Seriously, one look at this and I was hooked. The island is so lush and green, and the sea so nicely done you could just stay in the level for ever and ever. That’s how nice this level looks. Sure, the Power Nodes and weapons can look a little out of place, but if you really find that as this map’s worst point then you haven’t got a very strong argument. So, after you’ve gaped at the screenshots for a while, I’ll tell you what the map is like to play. It’s everything an ONS map should be, the Powernode setup works, the bot-pathing is reasonable, and the vehicles and weapons are all placed nicely.

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3705 downloads

Uploaded:11-20-2004

CTF4 Full Zip Install

ctf4_1002.zip | 214.35 MB

four teams the objective becomes more than just attacking the enemy flag and defending your own. You must think carefully about which team to attack. Because other teams can get points without ever attacking your base (they can attack the other teams instead) - it becomes important to watch what all the teams are doing. Just because you have a strong defense does not mean you will win! CTF4 also comes with TDM4, which is Team Deathmatch with up to 4 teams. [/quote] Works excelently even with bots. This mod could be a new favourite online.

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5791 downloads

Uploaded:11-20-2004

CTF4 Full Umod Install

ctf4_1002_umod.zip | 214.35 MB

four teams the objective becomes more than just attacking the enemy flag and defending your own. You must think carefully about which team to attack. Because other teams can get points without ever attacking your base (they can attack the other teams instead) - it becomes important to watch what all the teams are doing. Just because you have a strong defense does not mean you will win! CTF4 also comes with TDM4, which is Team Deathmatch with up to 4 teams. [/quote] Works excelently even with bots. This mod could be a new favourite online.

Download

273 downloads

Uploaded:11-17-2004

skyshark and Vaptor

ut2k4vaptorskyshark.zip | 4.18 MB

many for a totaly non humanoid player model thus i decided the best thing is a land shark. [/quote]

Download

2132 downloads

Uploaded:11-16-2004

Light Xan

lightxan_ut2k4.zip | 1.82 MB

Download

240563 downloads

Uploaded:11-15-2004

UT2004 v3339 Patch

ut2004winpatch3339.exe | 12.63 MB

1.1 to be compatible with 3339. You do NOT need to download this updated bonus pack if you've already downloaded the original ECE BP. Just update to patch 3339 and you'll be set. [/quote] [quote] ======================================================================== Unreal Tournament 2004 Patch 5 Release notes. ======================================================================== This patch is completely compatible with the retail version - servers and clients of any flavor can connect with each other. This patch will not overwrite your ut2004.ini and user.ini files, except to update settings as necessary. This patch includes all changes made in Patches 1, 2, 3, and 4. This patch should be installed *after* installing the Epic ECE Bonus Pack, as it updates some of the game code included with the bonus pack. Onslaught related: - Added a gunner indicator for the Cicada. - Onslaught low skill bot AI tweaks - Max lifespan for shot down ONSMortarCamera - Fixed regular dust showing when Manta jumps over water - Fixed Cicada staying above StallZ if driver switches to gunner position - Fixed SPMA engine sound volume - Tweaked powercore destruction and electricity sounds - Improved artillery explosion effect - Don't call destroyed powercore "green powercore" in scoreboard (after round ends) General Gameplay: - Fixed Berserk combo (properly turns client side weapon changes on and off) - Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump) - Fixed gamespeed mutator "sticking" in instant action games - Don't let Cicada passengers carry flag (for VCTF) - Added OnslaughtBP.UCL to patch so bonus pack mutators will show up - Fixed problem with landing view shake sometimes not working at very low frame rates - Fixed bug where not all actors got NotifyTeamChanged() when client team changed - Assault objective announcements can come from packages other than AssaultAnnouncer - IonCannonKillVolume bug fixes - Don't allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true - Fixed team balancing code bug - Fixed footstep sounds playing while in vehicle where driver isn't visible if enter while running - Removed obsolete weapon debugging code - Localization fixes for Italian, French, German, and Spanish - No log or console message when player enters or leaves team. public, or local channels - Fixed Dom.xml for bot voice command in DDOM - Fixed F3/F8 stats now shows all players in list - Don't limit suiciding to 10 second interval in standalone games Demo recording: - Fixed client-side demo recording of vehicles Networking: - Fix for clients unable to connect with "Incompatible Games Files" message - Fixed WebAdmin play list and mid game menu to report the proper ping. - Fixed resetting initial position of saved move when moves are combined - Increased min idle kick time to 30 seconds - Never idle kick player if only human in game - Moved gamespeed option in URL parsing to after mutator spawning, so gamespeed can be set from URL - More speedhack detection tweaks (less false positives) - Server CPU use improvements relative to last patch - Consider CPU saturation in determining whether to do extra work on server to reduce bandwidth use for low bandwidth clients - Don't allow clients

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780 downloads

Uploaded:11-08-2004

Dmitri Hellion Skin

klasnicdmitri.zip | 2.26 MB

Download

181 downloads

Uploaded:10-31-2004

DM-LaunchPad-SE

dmlaunchpadse.zip | 11.93 MB

Download

5705 downloads

Uploaded:10-31-2004

U2 Ranger

grexranger_ut2k4.zip | 5.52 MB

make them really shiny. [/quote]

Download

833 downloads

Uploaded:10-31-2004

Sion

ut2k4sion.zip | 832.25 KB

Tsuki Hime: Melty Blood, a spin-off (or something) of the hentai game Tsuki Hime. The game itself is a 2d fighting game for the PC with high production values and deep gameplay that got recently turned into an arcade game. Since getting a copy of the game is damn hard for a non-Japanese as few importers carry indy games I only know the character from the demo which lacks the story mode and therefore any information on her background story. I\'m going by what I found on the net here. Sion is an alchemist and fights with a whip-like device that allows her to read other people\'s minds. During some adventure she got bitten by a vampire and thus transformed into one herself. She\'s trying to hunt down the vampire that did this to her and at the same time searches for a cure (just killing your infector doesn\'t turn you back, obviously). Since even Melty Blood still has dating sim aspects, Sion of course falls in love with some guy named Shiki (psychopatic anime loser boy who cuts people into pieces). But I think I shouldn\'t tell you too much about the love life of the person on the other end of the Flak Cannon, right?[/quote]

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124 downloads

Uploaded:10-31-2004

DM-Keramura

dmkeramura.zip | 9.19 MB

another map from this one, do so, & I\'ll have your balls for breakfast! PUNK! Now go away & have some FUN! Map also supports Game Saves for single-player gaming. [/quote] This map definately is fun, has tons of places to run around in.

Download

280 downloads

Uploaded:10-30-2004

ONS-MassDestruction

onsmassdestruction.zip | 488.53 KB

smaller maps and want to cripple your hands for a few days so you can get out of work or school... get this and play it:)

Download

277 downloads

Uploaded:10-30-2004

DM-1 on 1 Sinpit 2K4

dm1on1sinpit2k4.zip | 967.56 KB

5-8 bots. Great Work here.

Download

1076 downloads

Uploaded:10-27-2004

KouRyuuB

ut2k4sknkouryuublack.zip | 1.41 MB

worth it.

Download

716 downloads

Uploaded:10-22-2004

The Deadly Duo

thedd_ut2k3.zip | 4.23 MB

Download

1612 downloads

Uploaded:10-19-2004

Bush

bush.zip | 3.26 MB

\"We will find him dead or alive.\"

Download

917 downloads

Uploaded:10-16-2004

Eclipse Skin

eclipse_skin_1.0.rar | 4.07 MB

Download

1517 downloads

Uploaded:10-13-2004

Eden Eclipse

eden_eclipse_mod.exe | 233.33 MB

harsh planet filled with dangerous creatures, unfriendly wastelands, and complex jungles. Along your way you will uncover the secret behind the mysterious red crystals as well as secrets of your own life and past. Eden Eclipse is being developed as a Mod for Unreal Tournament 2004. The freely available Mod will be a demo of the full version of the game, for which our intentions are to license the Unreal Engine and find a traditional publisher.

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632 downloads

Uploaded:10-13-2004

AS-Liberate (MSU-HM)

liberateut2k4.zip | 30 MB

unzip into your UT2004 Folder and play, the files should unzip into thier correct locations. If you receive any errors check that the files are in their correct location. There should be a AS-Liberate file in the maps folder, XRT-train.utx in textures folder, XRT-train.usx in the staticmesh folder,and Run.ogg in the music folder. I give permission to share, upload or distribute this map but please don’t alter it.

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1711 downloads

Uploaded:10-13-2004

AS-ShipJack (MSU-HM)

asshipjack_v2.zip | 4.85 MB

make my life a whole lot easier so if you download this please post some screenshots use www.imageshack.us and post the bottom link when you have uploaded it thank you. OLIAX

Download

2026 downloads

Uploaded:10-13-2004

AS-OutBack (MSU-F)

asoutback.zip | 12.01 MB

beauty of a map, but there are ton. Each one was lovingly assembled using my brain and photoshop 7.0. With that program, if you can think it, it can be done. Random AI help and coding stuff coutesy of Blitz and SuperApe. Without these guys, i probably couldn\'t have made this map. So many issues that were over my head, and they came to the rescue every time. My hats off to them. Skybox by KingMango, guru of TerraGen :) Kangaroo model and animations by Superape - Glenn \'SuperApe\' Storm : Animator, Mapper, Flak Monkey. http://wiki.beyondunreal.com/wiki/SuperApe For links, tips and tricks on adding Roos to your custom map, look here: http://wiki.beyondunreal.com/wiki/SuperApe#0.5 Music track - A pub with no beer - Slim Dusty R.I.P. A true Australian legend, rest in peace mate, rest in peace.

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8823 downloads

Uploaded:10-13-2004

AS-OverLord 2004 (MSU-F)

asoverlord2k4.zip | 13.19 MB

suggestions ================================================================== HUGE Thanks - Dave Ewing - For making the Original Overlord - Phil Cole - For making AS-Junkyard, where I was inspired quite a lot, and where a lot of my static meshes came from (Espesially outside) - UT2004 SE Bonus disk VTM\'s - Where I learnt how to create Static Meshes (I Know, there still pretty bad, so if anyone knows any tutorials on modeling in Maya, please e-mail me. thanks) - Angel Mapper - For her amazing Assault Mapping tutorial - Westwood studios for their music from Red Alert 2 ================================================================== - Play Info - Game - UT2004 Single Player - Yes (Bots) Recommended Players - 12-24 - Construction - Editor - UnrealEd 3.0 Other Programs - Maya 5.0 PLE Construction Time - about 2-3 months, on and off =================================================================== Description - Overlord2k4 is based off the UT99 assault map \'Overlord\'. The map has been fully adapted for Unreal Tournament 2004. This scenario is a recreation of one of the most famous, and important events in World War history, Operation Overlord. =================================================================== Copyright / Permissions ----------------------- Authors may NOT use this level as a base to build additional levels. Custom Scripts and Textures may not be used without authors permission. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If your going to use any custom stuff (don\'t know why you would though) make sure you e-mail me and give me a place on the credits. =================================================================== CHANGES SINCE BETA 1 - Minigun Turrets are now easier to destroy (from 800 to 250) - Added Shields at the sand mound player starts - Level is Optimized. Yay. - Shingle is a bit longer - the Beach traps are no longer in EXACTLY the same postition - Moved the Defenders\' weapon lockers on the mound down so that they are easier to access - Moved Defenders\' weapon lockers in the BigGun player start room for easier access - rotated the Defenders player starts on the top of the mound (Defenders) - Base entry objective can no longer be missed - Ammo room objective can no longer be missed - Changed the texture for the water (Don\'t know if i will keep it) - added a few more exploding barrels - you can no longer \"Escape\" from the level - added more decerative StaticMeshes outside - Karma Fence now works correctly - tweaked bot paths (Bots are now better at getting the Bangalores) - got rid of the shark \'easter egg\' - fluid surface works correctly - added a boat creaking noise - added a noise to the boat doors when they open and hit the water - sky box is fixed - added steam to the vents in the wall, with sounds - no longer fall through the terrain when getting the Hellbender - can no longer fall in between the sides of the towers and the mound - Attackers can no longer get up the mound between the towers - Added more boats - New Log StaticMesh - Ambient sounds on the beach have been improved (Not so load and distracting anymore) - Replaced Minigun in Ammo room with a Rocket Launcher - Added various decorations on the inside as in the original - Added a Flak Cannon and Rocket Launcher in the boiler room (for Defenders) - Changed the title (NOT THE NAME OF THE MAP) to \"Operation Overlord 2004\" from just \"Overlord2k4\" - Slightly edited the jump pad particle Effect (Now Slightly Bends. Still a bit dodgy though) - Smoothed out terrain underneath the boats - Added wall panels to the steeper sloped walls, to make look better, and to also insert an Anti-Portal - Weapon Locker in Last Attacking player start position is no longer imbedded in the Static Mesh - Added Ambient sounds to the Boiler Room Control room thing (with the big turbines) - Added an Announcer for the countdown - Defenders can no longer enter the Hellbender - Changed the song (Now Junkyard) - Added Spawn Protection Sentinels to the Base Entry Objective player starts - Big Gun room has been completly modified, it is now bigger and better - Added a few more mortar holes - The dragon head sprite is now hidden - The Mortars have COMPLETELY changed, they still use the same system though - The weapon bases in the Base Entry objective player starts are no longer floating - Added a light to the last hallway, it was way to dark before - Added more Location Volumes - Put a new control panel in - Added a water splash for when the boat doors hit the water (Looks funny though, and doesn\'t always work) - Added a description - The terrain is more better aligned with the Terrains next to it - Removed the \"Enter the Boiler Room\" Objective - Player starts on the Beach are now facing forward - The Weapon locker in the Boiler room now has a lightning gun - Took out the weapon lockers inside the rooms where the defenders start in the boiler room - Called the inside \"Base\" rather than \"Bunker\" - New Screenshots - Added a few more defence points at each of the objectives - Fixed the Control Panel Room - Changed the Announcer for some of the objectives - Got rid of the \"Enter the Ammo Room\" Objective. Now the Attackers must open the Ammo Room security gates. This makes that part of the level more playable for the defenders - Defenders player starts are now above the Ammo Room. Defenders now have to jump down into the Ammo Room - Added some ammo for Defenders in the boiler room - moved the new player start triggers on the beach further up - Added a rocket launcher to the Attackers weapons bases at the shingle player starts - The \"Destroy the Big Gun Control Panel\" objective is now optional CHANGES SINSE BETA 2 - Added rain - Added a raining sound - Made the ASCriticleObjective Volume smaller in the boiler room - Railing on the ramp is no longer colliding (Used to be able to get stuck) - Turrets are now stronger (now 500) - Now a 20 percent chance that bots will decide to go left at the towers - Bots are more aggresive - Outside is even more darker - Fog is thicker, and darker - Added some lights on the mound. It seemed to go pitch black when I darkened outside - fixed the position of the lights on the light posts - changed the song yet again (now \"Grinder\" From Red Alert 2) - Made the Energy Core look like proper bangalores - Added a new emitter for the shingle (matal bars) - Few more ai tweaks - Now have to walk up to the boat doors to open them (Fix for the countdown starting before the actual game had started) - Added a grate thing infront of the control panel - \"Big Gun\" is now called \"Long Range Cannon\" - Added various Static Meshes - Added Intro and Outro (Outro Doesn\'t work properly though) KNOWN ISSUES - The bots suck

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265 downloads

Uploaded:10-11-2004

The Eye

the_eye_ut2k4.zip | 2.48 MB

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5133 downloads

Uploaded:10-11-2004

Drizau

ut2k4drizau.zip | 2.65 MB

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468 downloads

Uploaded:10-11-2004

Omega

omega_ut2k4.zip | 927.63 KB

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911 downloads

Uploaded:10-10-2004

Bloodlust

bloodlust.zip | 960.74 KB

select him in settings it comes up with Corrosions story etc, and as you might guess, I am a perfectionist. So the attention to detail with this isnt crappy ;) Oh btw I am Adam Willis, it says Slipknotic cos I changed it (Identifys me more ;) )

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1896 downloads

Uploaded:10-09-2004

Dua1ity

ut2k4skindua1ity1.2.zip | 2.81 MB

arena tougher than ever before. God help whoever stands in his way. A dark skin on the thundercrash male model. Comes complete with team colors and a bio in my opinion this is the best skin I have seen for the jakob model. Oliax

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402 downloads

Uploaded:10-08-2004

Cybernetic Male : SAxon Skin

saxon_ut2k4.zip | 608.71 KB

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1021 downloads

Uploaded:10-05-2004

Family Guy Taunts

familyguytaunts.zip | 558.32 KB

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431 downloads

Uploaded:10-05-2004

Bladel

bladel.zip | 1.52 MB

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1278 downloads

Uploaded:10-05-2004

BR-Romra Station CE

brromrastationce.zip | 2.13 MB

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6778 downloads

Uploaded:10-05-2004

Ageha

ut2k4mdlageha.zip | 3.54 MB

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1743 downloads

Uploaded:09-10-2004

VCTF-WGS-SummerValley

vctfwgssummervalley.zip | 7.58 MB

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10188 downloads

Uploaded:09-09-2004

Action Unreal Tournament Umod

autbetaumodinstall.zip | 251.75 MB

can almost expect in an early release, this mod is excelent. The Akimbo weapons, while being confusing when you need to drop a weapon, is wicked cool. Instead of the right mouse button being secondary fire for the primary weapon, when you are in akimbo, it is your off-hand weapon. So you can hold both buttons to shoot both weapons. The models are very nicely done, though I wish there were more player models, only a male and female for each team (rather boring actually). But this mod has TONS AND TONS of potential. I can't wait for a future release.

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594 downloads

Uploaded:09-09-2004

King of the Hill Umod

koth2k4_umod.zip | 67.09 KB

at least one zone in the initial install and New Zones maybe created using console commands and onscreen menu (see below) [/quote] I always have and always will love king of the hill, has some bugs, but it is only a beta.

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624 downloads

Uploaded:09-09-2004

King of the Hill Zip

koth2k4_nonumod.zip | 63.62 KB

at least one zone in the initial install and New Zones maybe created using console commands and onscreen menu (see below) [/quote] I always have and always will love king of the hill, has some bugs, but it is only a beta.

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6106 downloads

Uploaded:09-08-2004

Evolved

klasnic_evolved_ut2k4.zip | 8.93 MB

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1603 downloads

Uploaded:09-05-2004

Apocalypse

apocalypsea1_ut2k4.zip | 925.76 KB

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5387 downloads

Uploaded:09-04-2004

Advanced Armor Mod

advancedarmorumod.zip | 3.25 MB

Weapon Damage is configurable on some Weapons and projectiles = = = = Shields are Configurable on Hurricane Tank and Armadillo APC = = = = Fire Rates Are Configurable on most weapons [/quote] Allows you to replace some vehicles with new, more kick ass vehicles.

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13345 downloads

Uploaded:09-03-2004

Ultimate Duke Nukem Voice Pack

ultduke.zip | 3.87 MB

from Duke and the sexy fun of UT2004?

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4636 downloads

Uploaded:09-02-2004

Stratus Weapons

stratus_v1.2.4.zip | 8.13 MB

Screen GFX by sLAzer Weapons: Primary Fire: Rapid Automatic Secondary Fire: Riot Control Disc Primary Fire: Medium Automatic Secondary Fire: \'Gangsta\' style pinpillin\' (Rapid Automatic) Notes: Can have akimbo, but due to stress on the bearer alt-fire is limited to one weapon. Primary Fire: Sluggish Automatic (accurate) Secondary Fire: Rapid Automatic (inaccurate) Notes: Armour Piercing Rounds | see \'GII\' Primary Fire: Low Range Buckshot Secondary Fire: Compressed buckshot rounds (heavier = slower velocity) explodes on contact due to internal pressure caused Primary Fire: Rapid Automatic Secondary Fire: Scope Notes: Initial fire is accurate but prolonged fire time is not recommended Primary Fire: Medium Automatic Secondary Fire: Fragmentation Grenade Notes: Armour Piercing Rounds Primary Fire: Nail Grenade (strictly anti-personnel) Secondary Fire: Fragmentation Grenade (strictly anti-vehicular) Primary Fire: Bolt-Action Rounds Secondary Fire: Scope Notes: Fires experimental compacted rounds, creates a trail of vapour, explodes on contact

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460 downloads

Uploaded:09-01-2004

pinata(ZIP)

pinata2k4_v100_nonumod.zip | 5.78 KB

you to include any or all of: armor, health, adrenaline, damage amp or redeemer.

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3801 downloads

Uploaded:08-31-2004

Annihilation Arsenal

annihilationarsenal3.exe | 17.85 MB

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2415 downloads

Uploaded:08-31-2004

DM-coliseum

dmcoliseum2k4.zip | 7.25 MB

first person shooters in general by making the environment itself more interactive. This level was designed to combine the advantages of small deathmatch maps (constant focused action) and the advantages of large maps (environments with lots of variety). The map builds in tension throughout it's entire 5 minute cycle utilizing block positions and movement, view shaking, emitters, sounds, and a complete 5 minute score. Author :Daniel Abrego(coding and art) and Michael Bellipanni(design and music) Email Address :bellipanni4@yahoo.com(Michael) or cheap_films@yahoo.com(Daniel) This map received Honourable Mention in the "Make Something Unreal Contest" for Voice Pack/ Audio Modification in Phase 3. This map has also been featured on the KEYE 42 News in Austin, Texas (If it made the evening news, then it must be interesting, so go ahead and download! )

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20323 downloads

Uploaded:08-31-2004

Ultimate Dragon

ut2k4mdlkouryuu.zip | 3.17 MB

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14259 downloads

Uploaded:08-31-2004

trainergirl

ut_trainer_ut2k4.zip | 7.61 MB

Tom Rigging : Scott Ruggels Scripts : Scott Ruggles Textures : Travis Tom, Scott Ruggles & Keshaun Watts Texture Effects : Scott Ruggles

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1714 downloads

Uploaded:08-30-2004

UniPsychos V2

unipsychosv2.zip | 4.58 MB

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779 downloads

Uploaded:08-29-2004

Futuria

futuria_ut2k4.zip | 1.33 MB

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1429 downloads

Uploaded:08-29-2004

Fluid

skaarjfluid_ut2k4.zip | 117.77 KB

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1346 downloads

Uploaded:08-27-2004

CTF-420LavaGiant2

ctf420lavagiant2.zip | 2.79 MB

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489 downloads

Uploaded:08-26-2004

Axan

axan_model.rar | 896.25 KB

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2319 downloads

Uploaded:08-25-2004

XL Skin Pack

klasnic_xl_ut2k4.zip | 5.92 MB

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3208 downloads

Uploaded:08-25-2004

VCTF-WGS-Face2_2K4

vctfwgsface2_2k4.zip | 2.51 MB

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126 downloads

Uploaded:08-21-2004

Sativia

sativia.zip | 1.08 MB

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2077 downloads

Uploaded:08-21-2004

DM-Below Tokara

dmbelowtokara.zip | 2.57 MB

the Forest Arena became mostly destroyed from the constant tournaments, the forest and practice arenas were left derelict. Now, disused and slightly run-down, the practice arena was recently re-acquired by Liandri and opened as a tournament arena. [/quote] Download this NOW!! It is that good.

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3479 downloads

Uploaded:08-20-2004

Scorpion

scorpion.zip | 3.89 MB

got 1200 health. Its also got custom cannon firing sounds. (>^_^)>

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754 downloads

Uploaded:08-19-2004

ONS-Impregnable

onsimpregnableprefinal.zip | 5.3 MB

the power core is inside a giant fortress. I enjoyed playing the map, though it did give me poor fps. I recommend you all download it.

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162 downloads

Uploaded:08-18-2004

Tribalva

tribalva.zip | 2.18 MB

been me though.

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564 downloads

Uploaded:08-14-2004

DM-The Big Bang

dmthebigbang.zip | 447.49 KB

Something you can play with your friends. I like running around with my shield gun on this map, personally.

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4171 downloads

Uploaded:08-11-2004

China Girls

chinagirls.rar | 3.42 MB

dressed in her cammo gear and armed with a glowing yellow dragon sword. [/quote]

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431 downloads

Uploaded:08-02-2004

CTf-EternalCaves-Classic

ctfeternalcavesclassic.zip | 9.76 MB

team has to cross a longer one. Bad thing about that is, while the red team is crossing it, blue could easily kill the attacker since red has to cross the longer bridge with the worry of falling off. If you approach from the right angle, the blue team could just jump to the red flag without even crossing! I guess its an ok map. (>^_^)>

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1121 downloads

Uploaded:08-01-2004

DM-Nali Goddess Castle

dmnaligoddesscastle.zip | 7.25 MB

with a riddle on it that i couldnt figure out.

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252 downloads

Uploaded:08-01-2004

ONS-Ranger MSU

onsrangermsu.zip | 7.02 MB

the norm, such as Toon Country and Ligeia, and then there\'s maps such as this that feel just a little plain to me. The music is the kinda stuff you\'d find with the game, but even so It wouldn\'t have been the music I\'d have picked. Anway, aside from my personal dislike, I know that different styles appeal to different people. Some of the green hills are a little spikey, and the texture isn\'t ideal in some cases, however the little bridges and node setup works very well. It\'s also good to see theat that map isn\'t perfectly repeated, but still gives neither side an unfair advantage. I am annoyed that my manta fell through one of the wooden bridges, grrrrrr. The pathways through the small hills and the little river with the pool and the waterfall is very nice, but perhaps the transition between the lake and the river\'s textures could\'ve been a little better. The indoor areas were also nice, but again, a little plain for me. Aside from this though, you\'ve got an Onslaught map thats fun and easy to play, seeing as FPS is pretty easy going, and even people with lower-spec machines should be able to play this reasnably comfortably. I also like he powernode setups, they make for interesting strategy gaming [/quote] Well, what\'s changed for what the author claims to be the final version of this map? Well, to be honest not a lot. The author says framerate is better, and it is, but it\'s not noticeable fo higher-spec machines, however if you had problems with the old one (i.e your PC was REALLY outdated) then this could be for you. The river still looks odd, and the mountain texture hasn\'t changed. So this final version doesn\'t offer a whole new experience from the new one. I do want to mention the small passageways filled with flowing energy which are nice, but theres not much more here. The author also says botpathing has been improved but I didn\'t have time to test it. ~Szico VII~

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301 downloads

Uploaded:07-31-2004

ONS-Grit SE

onsgritse.zip | 7.23 MB

ever seen the movie. I\'m saying this because most maps with this texture set feel very \'Unrealish\' - You know, like they were made by some people trying to recreate egypt? Even if you dont understand what I just said, you\'re still looking at a fabulous map. The background blends with the skybox very well at ground level, I almost thought the pyramids were part of the level at first. Once you get into the air though, the ground of the skybox doesnt match with the actual level very well. But the map is very cool. The little pyramids and burned vehicles scattered around the level look like they\'ve been blasted into pieces (You know, all those egyptian legends, creepy stuff.) The level is however,very spare in terms of detail, but I feel that this adds to the atmosphere, as in a real desert there wouldn\'t just be trees anywhere. The little oasis in the center of the map is a nice touch though - perfect for screnshots My favourite part though has to be this large pyramid sitting at the back of the map, and the fact that it isn\'t actually part of the node setup makes it seem more foreboding. It\'s like in a game where theres this cave where you dont have to go into, but if you do theres like level 100 enemies and stuff like that. Once again, the atmopshere here really rules. You can hear all these screams and clattering noises when you go down into the depths of the pyramid, and every now and again you get little messages saying \'You should not be here\' and things like that. The best bit (I wont spoil it for you) is down the passages here though. Aside from the dangerous jumps with massive spikes below, theres also a few \'traps\' you should look out for. It\'s a slight pity that in a competetive match on this map you wont have time to go iinto the pyramid. So yeah, the whole map is awesome, even the indoor bases and things like that look very nice. Maybe the vehicles dont fit for Egypt, but if you look at it as if it\'s stargate then I\'m sure you people can cope. Oh, and I didn\'t like the music at all, so I removed it. But its there if you do like it.[/quote] And here are the author\'s notes for the SE. This is the Daytime Second Edition of the original ONS-Grit. Changes include fog (3x better framerate), increased ammo at weapon lockers, different music, and various bug fixes. Look for ONS-Grit-Nights if you feel stealthy :) A sandstorm has covered the desert, obscuring its many secrets... The bases of two warring factions reside in the South-Eastern and South-Western regions of the vast desert. The Oasis in the center of the Wastes has miraculous healing properties. Special runes in the Western and Eastern regions call on the power of the Gods themselves to provide protection against foes. The far Northern temple holds great rewards for those who are worthy. TrickTrap Temple Traps and spike pits guard the greatest weapons on the map. (Pedestrian-only area) Underground people mover Get from the bottom of the map to the top of the map faster than any other vehicle (Peds-only area) Player Controlled Node-Shields Buttons at Node 1 and 9. As long as the player stands on the trigger, the shield will be up - however, the player is completely vulnerable while standing on the trigger.Healing Oasis: Anything within the water\'s range is healed 10 points per second (Anything==Friendlies, Enemies, Small Vehicles) 7 Link Setups in addition to the Default setup (about 14 nodes total on the map for extra customization)

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1970 downloads

Uploaded:07-31-2004

ONS_p3846

onsp3846.zip | 2.9 MB

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2916 downloads

Uploaded:07-31-2004

Soria ut2k4

soriaut2k4.zip | 3.48 MB

Model and skin from scratch. Software used : 3D Studio Max 4.2, Photoshop 7, Maya Known Bugs : Not sure. Build/Animation time : \" A nicely detailed female model. (>^_^)>

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1042 downloads

Uploaded:07-31-2004

UniPshycos

unipsychosut4mod.zip | 4.09 MB

action for 2K3 in this video: http://ut.filefront.com/file/;24412

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396 downloads

Uploaded:07-31-2004

Cartman voicepack

cartmanvoicepak.zip | 1.38 MB

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1512 downloads

Uploaded:07-31-2004

GothGirl

ut2k4gothgirl.zip | 2.34 MB

the occasional game of Bombing Run. Other info : Never intended to import this model into any game until Jay Harrison from CBP hooked me up with the CBP team. I must say I enjoyed the entire process from concept to the finished product. Thanks to : The CBP Team, for answering the many questions I had to ask :) ================================================ * Play Information * New Sounds : NO CTF Skins : YES LODS : NO * Construction * Poly Count : 2634 polys Vert Count : 1351 Verts Skin Count : 1 512x512 for the head & 1 1024x124 for the body Base info : Default UT2K4 sounds and animations. Model and skin from scratch. Software used : 3D Studio Max 6, Photoshop 7 & UT2K4 Editor Known Bugs : Not sure. Build/Animation time : Not sure either. Worked on her a little each day over the span of 1 to 2 months. radeonator2000

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1988 downloads

Uploaded:07-31-2004

AngryMan

angryman2k4.zip | 2.69 MB

steroids, and hGH. Remember kids, just say no. This is NOT a Hulk model, because "The Hulk" is a trademark of Marvel Comics. Originally, I attempted to create a bodybuilder, because a realistic human is the most difficult challenge. I also drew some inspiration from The Hulk movie. So, don't email me about how the real Hulk should look like this or that. INSTALLATION: 1. unzip the file, and place the files in their corresponding directory: AngryMale.ukx ==> Animations Directory AngryMale.upl ==> System Directory Angry2k4.utx ==> Textures Directory AngryKarmaAssets.ka ==> KarmaData directory KNOWN PROBLEMS: There are problems associated with it's size, such as the player selection screen, or interpenetration with weapon and vehicle models. You can still crawl into tight spaces, and sit in vehicles though. I'm still not sure about the collision boundaries with bullets, so don't whine if you think you hit him, but didn't see blood. It might be the same as a regular sized character. The first person camera remains at the same height as a regular sized character. The model may not deform perfectly because of the ourageous proportions, and I used the default animations. Still, UT has one of the best bones system out there, and this shows it.

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2200 downloads

Uploaded:07-31-2004

dark3Dmod

dark3dmod.zip | 1.95 MB

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985 downloads

Uploaded:07-30-2004

Atakapa Chopper (Umod)

atakapabattlecopter.zip | 4.74 MB

missles but these shoot a bit faster. Heres somethin neat: sometimes, if you get hit in the back with an avirl missle, the back part of the hellacopter breaks off and you start falling but that doesnt mean its destroyed. This vehicle has 600 health and has custom sounds that are pretty realistic.

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5460 downloads

Uploaded:07-30-2004

Droid 2k4

droid2k4.zip | 4.48 MB

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946 downloads

Uploaded:07-30-2004

Legendary1

legendaryut2k4.zip | 4.03 MB

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435 downloads

Uploaded:07-30-2004

CTF-PhaseShift

ctfphaseshift.zip | 9.99 MB

Ghosts off, set bShowGhosts to False in the PhaseShift.ini file. You can also adjust the update rate for online games if the Ghosts have too much of a performance hit. For servers, PhaseShift.u must be added to the ServerPackages list.\" -Author. This map is really trippy in a cool way! The only way to get to the other base is by going thourgh a teleporter. Once you get to the other side, the weather changes! (>^_^)>

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4955 downloads

Uploaded:07-30-2004

Panzer Cop

ut2k4mdlpanzercop.zip | 2.36 MB

colourful but an amazing piece of work nonetheless. Based on a design featured in Jin Roh: The Wolf Brigade, copyright Production I.G. ~Szico VII~

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746 downloads

Uploaded:07-30-2004

Sasori (Scorpion)

sasoriut2k3.zip | 2.6 MB

the Satin mesh, without which I couldnt have done this skin. Sasori, Japanese for \"scorpion,\" is more than a fitting name for this warrior. The sting of her tongue is almost as sharp as her aim. They say looks can kill, but Sasori\'s flak cannon usually gets there first

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954 downloads

Uploaded:07-30-2004

VCTF-River Canyon

vctfrivercanyon.zip | 2.92 MB

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697 downloads

Uploaded:07-30-2004

ONS-Reciprocty

onsreciprocty.zip | 1.93 MB

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254 downloads

Uploaded:07-24-2004

VCTF-Trench Warfare

vctftrenchwarfare.zip | 805.25 KB

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518 downloads

Uploaded:07-18-2004

Vehicle Detonators Umod

mutvehicledetonatorsumod.zip | 29.06 KB

have you had a Leviathan, or some other devestating war wagon that you were afraid to leave behind? How many times have you needed to switch to something more agile like a Raptor or Manta but couldn\'t trust your teammates to take over your vehicle when you got out? Now you can arm its detonator and enjoy the satisfaction of knowing a new one will be spawning back on it\'s platform in a few minutes, and that your opponents will not be able to carjack it and turn it against you! You can also use vehicles in new and exciting strategies: leave a Goliath parked on a power node, arm its detonator and let its explosive strength tear the node apart! Or drive a Hellbender straight at an enemy base, arm its detonator and drive out, letting the vehicle\'s momentuum carry its devestating ticking payload into an enemy stronghold! [/quote] I saw this and said to myself. OMFG I NEEEEEEEEEEEEEEEEEEED THAT!!! I will show those bots a thing or two about stealing my damn car. IT ONLY WORKS FOR ONSLAUGHT GAME TPYES AT THE MOMENT.

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3821 downloads

Uploaded:07-18-2004

Node Runner (Final)

noderunnerfinal1.05.zip | 2.08 MB

can also use crouch to lower the vehicle. Pretty similar to the manta. It has 250 health

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937 downloads

Uploaded:07-18-2004

DM-VRZ Canyon

dmvrzcanyon.zip | 13.49 MB

let me refresh your memories if you dont. ;) This map = BR-Canyon. It's as simple as that. Sure theres now DM spawn points and weapons, but we're not looking at much else. :( I feel maps like this shouldnt be released like this, maybe if you called it DM-Canyon and gave a readme like, a simple DM conversion, but the readme sounds like the author made the whole map! ~Szcio VII~

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873 downloads

Uploaded:07-08-2004

GREED2004(UMOD)

greed2004.zip | 1.42 MB

which makes you think should i get that kill or take my coins to the bank :P

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4715 downloads

Uploaded:07-08-2004

Little Eris 2004

ut2k4mdllittleeris.zip | 3.49 MB

"Robot" but speaks "Merc" voice. (Voices are "Merc". Cries are "Merc". SoundEffects are "Robot".) Auther: Hide 2004/5/22 Modeling: LightWave 7.5 Constructing PSK: MilkShape 1.7.0 Skining: Photoshop 4.0 Packing UKX: UnrealED 3.0 Polygons: 2600 Textures: 2x1024x1024 1x512x512 1x256x512 Team Color Support: No Custom Animations: Yes (But most of animations are used from the default female model. Some new custom animations only.) Custom Sounds: No new voice, but 2 new SoundGroups in SPECIES_MercBot.u Custom Karma: No *** Extras *** If you have both of the skin-packs "ut2k3skn-LittleErisA1" and "ut2k3skn-LittleErisA2", you can use those skins with this model in UT2004. To install, just copy the LittleErisA1.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA1".) LittleErisA2.utx file to UT2004's Texture folder (This file is included in skin-pack "ut2k3skn-LittleErisA2".) LittleEris2k4A.upl file to UT2004's System folder (This file is in "Extras" folder of this model.) radeonator2000

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1654 downloads

Uploaded:07-03-2004

UTCOMP

utcompv1327.zip | 158.58 KB

readme file in zip)

Download

114 downloads

Uploaded:07-03-2004

Anti-TCC v1.15A Lite

antitccv1.15alite.zip | 138.71 KB

names and (team)say messages additional integrity checks for certain UT2004 classes and most importantly less lag. Works for banning aimbots and can be customised to either kick, band or permanently ban the player. IS patch-compatible. ~Szico VII~

Download

4240 downloads

Uploaded:07-03-2004

FF7 Tifa

ut04mdltifa.zip | 411.76 KB

If you\'re wondering: No, I still haven\'t googled up her background story.

Download

19288 downloads

Uploaded:05-14-2004

INSTAGIB MINIGUN

edominiinsta.zip | 24.1 KB

fires slowly but much more accurate. Good for killing waves of invading monsters.

Download

1169 downloads

Uploaded:04-28-2004

ONS-Eire

onseire.zip | 4.8 MB

Download

1459 downloads

Uploaded:04-28-2004

ONS-ColdFusion

onscoldfusion.zip | 3.48 MB

Download

1560 downloads

Uploaded:04-28-2004

ONS-AlbatrossSanctuary

onsalbatrosssanctuary.zip | 2.62 MB

Download

7518 downloads

Uploaded:04-23-2004

Remote Strike 2004

remotestrike2004.zip | 22.43 MB

guns on Onslaught I was fairly surprised to hear “tacky” sounds when I fire, they aren’t as clear as the ones that came with Unreal Tournament. However the looks of all the guns are really graphical, no pixels or un-clearness, they look as good as the default ones. Even so when firing with some of the bigger weapons, I found my character being forced backwards from the force, making it almost impossible to run and fire, as you go as slow as a slug! If you stand still and fire, you get your gun going up in the air, and to the right, so it makes aiming hard as well. The red target is a good idea; it makes the hard aiming a little easier. The icons at the bottom of the screen, from where you choose what weapon you want to use, are all out of place, the Pistol is to the left of the box, and the big guns or the weapon with the Knife, the icons are far too big, and take up about 1 and a half boxes, making the whole thing hard to see. On certain weapons the ammo icon with the amount of ammo underneath, is chopped off the screen, and is very un-clear to see. The very good thing about this mod is the fact that it doesn’t make your game laggy in anyway. The actual idea of the weapons included are very good, they all have a strong secondary fire, and take away a proper amount of health, so they are not instant kills. The left click fire is about the same power as the default weapons, if not a little more or less, making things a little different, therefore creating an exciting game. Overall this weapon mod is a really good thing to have on your game, and because it is a mutator you don’t always have to use it. Apart from the fact that it makes your character jump back, and makes the screen shake a lot, it’s a handy tool to making a better match. This mod is worth downloading! ~Szico VII~ ~Mike~

Download

1020 downloads

Uploaded:04-18-2004

Captain Brock

cptbrock.zip | 1.98 MB

to forfeit his team to Brock. Now with his new found squad, Brock united them with his current team to form the Thunder guard. Authors Comments: This was something i made for a laugh when i got my hands on GIMP 2, i love doing little things like this and i thought that i would start with something simple.

Download

10019 downloads

Uploaded:04-11-2004

BFG

bfg.zip | 13.77 KB

BFG in the Arena mutator. If youselect BFG, you cannot reload. But I don't think anyone will be able to run out 999 rockets before they die :P

Download

5337 downloads

Uploaded:04-10-2004

Gibalicious

gibalicious2.zip | 98.33 KB

meaning to the word "mess". Messing with the amounts of bloodchuncks* and blood decals, it populates the arena of a yet unspeakable mess with a whole new mess of mess to mess with during a mess. Messy. *having multiple, grim-looking skulls and outer limbs flying out of a single body can be quite mind-shattering, actually. Mirror mutator: [file=28472]Meathunk 2004[/file].

Download

768 downloads

Uploaded:04-10-2004

Headache

headache1.01.zip | 5.49 KB

forget to cure your headache despite the on-screen warning, don\'t fret, you can still redeem yourself. Anyone who is too close to you when your headache goes critical will also feel the brunt of your cranial rupture\'s destructive force. This mutator comes with two options: you can determine the rate at which your headache worsens and you can determine the percentage you heal your headache per frag. For small maps or a high number of players I recommend using a higher worsening rate and for larger maps or a low number of bots I recommend using a slower worsening rate. As you play with this mutator you will get a feel for what should be used in what situations. Remember, have fun and don\'t let your headache get the best of you! ==================================================== Personally, I love this mod. I played Timesplitters 2 for ages when it came out and that had a gametype called Vampire in it, which is very similar to this, kill people to stay alive. It\'s fast, fun and painfull :) Great mod we all have to play with here - It\'ll be interesting in an Onslaught match. By the way, does getting a node decrease your headache? If someone knows feel free to let us know :) ~Szico VII~

Download

948 downloads

Uploaded:03-26-2004

ONS-Serration

onsserration.zip | 2.89 MB

promptly converted it for the tournaments.

Download

1287 downloads

Uploaded:03-02-2004

UT2004 Linux Dedicated Server Demo

ut2004lnxdeddemo3120.tar.bz2 | 185.27 MB

the demo dedicated server for Linux. If you don\'t run a webserver you\'ll likely not be interested in this file.

Download

138 downloads

Uploaded:07-01-2012

ONS MyRoom

onsmyroom.rar | 4.69 MB

Download

50 downloads

Uploaded:04-27-2012

CLN-TwinTombs

clntwintombs.zip | 4.33 MB

map has been changed to include the Pump Towers for either side (Red base/Blue base). Along with the vehicles, Hot Rod, Rocket bikes, and tanks.

Download

33 downloads

Uploaded:04-27-2012

CLN-MahloeehFirst

clnmahloeehmap.zip | 18.82 KB

map consist of two alien egg containers that the player captures and takes to his camp to score (as in CTF, capture the flag), and two towers that need to be built (as in Onslaught).

Download

110 downloads

Uploaded:03-15-2012

Forbidden Planet

dmforbiddenplanet.zip | 2.55 MB

Download

56 downloads

Uploaded:12-14-2011

CTF-FFH Industrial

ctfffhindustrial....zip | 1.81 MB

Download

169 downloads

Uploaded:12-08-2011

Dm-DesertWarExtreme_2K4.ut2

dmdesertwarextreme_2k4.zip | 11.54 MB

is made by Miracle Matter. This mutator changes the ONS painter into a nuclear one. It combines very good by the gameplay of this map. Map is suitable for an intense fight with 4 or more players. It is also tested onnline, gould not find mayor bugs. Another feature of the map are the several \'secret\' teleport entrances to the ONS minelayer and several other powerups. This map is fun for sniping or invasion gameplay. There are more vehicles in this map as in desertwar-final.The many new static meshes were made by me, except the chairs and tanks, they come from the spin-off game \'Red Orchestra\'.

Download

98 downloads

Uploaded:10-31-2011

Lost Shadow Cemetery

dmlostshadowcemetery.zip | 6.07 MB

Download

10 downloads

Uploaded:10-10-2011

Heather Chandler Voice Pack

heatherchandlervp2k4_v1.0.rar | 1.1 MB

[i]Heathers[/i] for Unreal Tournament 2004. If you haven\'t seen the film yet, then I suggest you don\'t use this voice pack because it may contain spoilers. [b]Samples:[/b] \"F*** me gently with a chainsaw!\" \"You blow it tonight, girl, and it\'s keggers with kids all next year.\" [b]Contents:[/b] 3 Acknowledgments 0 Names 6 Friendly Fires 2 Orders 2 Other/Miscellaneous 14 Taunts

Download

24 downloads

Uploaded:09-24-2011

Winona Ryder Voice Pack

winonarydervp2k4_v1.1.rar | 3.71 MB

Sound clips taken from her movies in fifteen titles. Voice pack updated in September 23, 2011. [quote]Winona Ryder is one-of-a-kind promising American actress, widely known for her excellent movies in some leading and supporting roles that I decided to make a voice pack of her for UT2004. This voice pack contains \'different age\' of this character that is certain made a range from child star to adult actress; this is the only necessary when her movies from the past were highly impact in the making of this voice pack since the 1986 film Lucas was her first debut feature when she is young. I couldn\'t find some of her clips for Order and Other events that needs to complete this pack, but it does contain all the text for any events which do not have sounds attached to them, so you can still use them. That\'s because there are too many movies of her to be recorded and compiling some more samples though. The sounds are 8-bit, 22 kHz mono .WAV files. Have fun and happy fragging. ;)[/quote]

Download

68 downloads

Uploaded:09-12-2011

DM-WorldWar100

dmworldwar100.zip | 904.05 KB

area. The music was ripped from another map which I cant remember.

Download

13 downloads

Uploaded:09-05-2011

Sergeant Al Apone Voice Pack

sergeantaponevp2k4_v1.1.rar | 2.61 MB

clips were added. Credits to James Cameron and 20th Century Fox. [QUOTE]Al Matthews plays the role of Sergeant Apone in James Cameron\'s critical acclaimed 1986 sci-fi/action film Aliens. Apone was sent out to Acheron LV-426 to investigate the incident at Hadley\'s Hope, and was the second in command of the squad when he joined the Colonial Marines Corp. He later achieved the rank of Gunnery Sergeant. Now this cigar-chompin\', smack-talkin\', gun-slingin\' tough guy is gonna show you how it\'s done in the Tournament! This voice pack has sounds for nearly all events. Version 1.1 is adding some unused sounds for a bit to make more understandable; so it will make a complete VP, except for the two (Defending/Offensing). You will notice that some few events in Orders and Others section are using the same clips that should be intended to leave that.[/QUOTE]

Download

17 downloads

Uploaded:09-05-2011

Brooke Shields Voice Pack

brookeshieldsvp2k4_v2.0.rar | 3.47 MB

adult actress. [QUOTE]This is a voice pack of the beautiful and stunning American actress Brooke Shields, known for her controversial roles that include Pretty Baby (1978) and The Blue Lagoon (1980). The voice pack contains different age of this celebrity that is certain made a range from child star to adult actress. This new version is quitely adding more sound clips and the file name with the .U, .INT and .UPL extensions are the same as the file size is bigger enough. Some old movies are very particular for me to do some samples recorded from VCD or DVD as just came out of the box into my DVD-ROM, not even if you have any VHS video formats to obtain record some samples using your microphone to reach out of your speakers on your PC, familiar with the sound card. The text for these blank events is in place so you can still use the command, you just won\'t hear anything. The sounds are now 8-bit mono, 22kHz, PCM format to shrink the file size. If you have the original bigger size, just overwrite the files with the newer files.[/QUOTE]

Download

21 downloads

Uploaded:09-05-2011

Danielle Harris Voice Pack

danielleharrisvp2k4_v2.0.rar | 3.12 MB

It contains different age of this celebrity that is certain made a range from child star to adult actress. [QUOTE]Danielle Harris, known as the popular scream queen for her roles in several horror movies, including Halloween 4: The Return of Michael Myers (1988) & Halloween 5: The Revenge of Michael Myers (1989) as Jamie Lloyd and Rob Zombie\'s Halloween (2007) & Halloween II (2009) as Annie Brackett. It took one month for me to rebuild this sound pack into 1 by Voice Packager. I have a table below of all the movies from which I recorded the samples for this pack (they are sorted by year) and the roles of the characters are shown in UnrealEd 3.0 depending some samples are being recorded. This is a second and updated version of the voice pack with sounds for most events. It contains different age of this celebrity that is certain made a range from child star to adult actress, mentioning the \'Sound Clip Years\' is used; but it contains amount of swear words in some taunts that may be too unsuitable for younger players to hear. In this version, I\'m adding some more clips of the three characters (plus two new); the HTML document of the ReadMe file has a new style built with CSS3, I tried to build my own webpage, but to no avail, at least there are two sound samples and two images came out from this, some links are for non-Unreal-related sites; and have made a few fixes to problems that I did not see in the previous versions. You will notice that not all of the voices are the same. The same sounds are used for Double Domination and Capture the Flag gametype. I had to rename the .U, .INT and .UPL files in the archive because it was worth to cause some earlier versions I\'d modified.[/QUOTE]

Download

55 downloads

Uploaded:09-05-2011

Bruce Campbell Voice Pack

brucecampbellvp2k4_v1.0.rar | 4.14 MB

archive that contains only one of each sounds with 8-bit, 22 kHz mono .WAV files; these are taken from the early 80s and 90s as he started his career timeline. Some of the samples are extremely complete and understandable with cover all the bases here except with the Name/Leader sounds. GoldWave 5 is used to increase the volume of all the samples, it should be more audible above the sounds of gunfire and explosions. The same sounds in the Others section are used for Double Domination gametype. I would admit it that there are more samples of him in the early 21st Century and compiled them to the new pack of Bruce Campbell. I hope you will enjoy this pack.[/QUOTE]

Download

10 downloads

Uploaded:09-05-2011

Jennifer Connelly Voice Pack

jenniferconnellyvp2k4_v2.0.rar | 3.79 MB

actress. The ReadMe file of the archive is in HTML format and has links to images and sounds. [QUOTE]Jennifer Connelly is one of the most beautiful actresses in Hollywood, nothing to say that this is how pay tribute to some a lot of actors/actresses that I recorded some couple of samples and compiled them to UT2004, hopefully this is the way that I was started. I\'m not a huge fan of her but almost frequently caught up in my sense of reality because she deserves well. This is a complete and robust voice pack fill the Acknowledgment, Friendly Fire and Taunt events, as well as Order and Other events, but still I tried to cover all the bases here though; the default texts are appeared in place that you can still use them anyhow without hearing the sounds. This voice pack is a compilation of her movies so it contains \'different age\' of this celebrity, ranging from child star to adult actress. The irrelevant samples for her are removed I didn\'t like that doesn\'t understand enough and adding more samples for her in this second version to make loud and clear. Note that the package name is ending with \"VP1\" suffix, it means that this is the volume of the voice pack instead of renaming it, calling itself a \"Jennifer Connelly Voice Pack One\". I\'ve included the .UPL file with a portrait in the .UTX file of this character that can be used as a bot for Instant Action or Multiplayer games. It is not a full model, so the texture only shows a portrait. This voice pack contains foul language throughout, so there was no point in me marking any of the taunts.[/QUOTE]

Download

105 downloads

Uploaded:07-05-2011

DM-Rankin-Hog-Warts

rankin_hog_warts.zip | 1.37 MB

pickups and weapon bases remain in the same location.

Download

22 downloads

Uploaded:05-26-2011

Danielle Harris Voice Pack

danielleharris2k4vp11.zip | 3.27 MB

range from child star to adult actress.

Download

69 downloads

Uploaded:05-20-2011

DM-AncientHall

dmancienthallv3.zip | 2.53 MB

(http://unrealtournament2004.filefront.com/file/DMAncient_Hallv2;113167)

Download

17 downloads

Uploaded:05-20-2011

Sergeant Al Apone Voice Pack

sergeantapone2k4vp1.zip | 3.25 MB

tough guy is gonna show you how it\'s done in the Tournament! Credits to James Cameron and 20th Century Fox.

Download

15 downloads

Uploaded:05-20-2011

Jennifer Connelly Voice Pack

jenniferconnelly2k4vp11.zip | 5.2 MB

complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too). Version Update [14/5/2011]: Same sound clips but removed the default Female Merc Voice and samples are converted from 16-bit to 8-bit to shrink the file size for downloading.

Download

8 downloads

Uploaded:05-02-2011

Winona Ryder Voice Pack

winonaryder2k4vp1.zip | 4.1 MB

in this game. Sound clips taken from her movies from Square Dance (1987) to The Dilemma (2011).

Download

42 downloads

Uploaded:04-23-2011

UE2 Soldier Jake Logan

ue2model.rar | 21.17 MB

Download

156 downloads

Uploaded:04-16-2011

Chuck Norris

chucknorrismodel2k4.zip | 1.5 MB

Download

73 downloads

Uploaded:04-16-2011

Vampire Plus

vampireplus.zip | 4.7 KB

conversion ratio).

Download

14 downloads

Uploaded:04-16-2011

Brooke Shields Voice Pack

brookeshields2k4vp1.zip | 9.44 MB

seemingly suitable as you should.

Download

8 downloads

Uploaded:04-16-2011

Danielle Harris Voice Pack

danielleharris2k4vp1.zip | 7.83 MB

also different voice of this character that is certain made a range from child star to adult actress; that is because you hear some bytes at her different age. I hope you enjoy this voice pack. :)

Download

15 downloads

Uploaded:04-16-2011

Jennifer Connelly

jenniferconnelly2k4vp1.zip | 12.51 MB

star to adult actress; and it has complete commands including Acknowledgments, Friendly Fires and Taunts (few Orders and Others are missing too).

Download

195 downloads

Uploaded:03-24-2011

DM-Zerodark

dmzerodark.zip | 1.52 MB

Download

31 downloads

Uploaded:03-24-2011

KF-MahloeehMiniCanyon

kf_mahloeehminicanyon.zip | 20.92 MB

and ammos to help fend for themselves.

Download

114 downloads

Uploaded:03-10-2011

Saracen2

dmsaracen2.zip | 181.99 KB

inner peace and self control, 600 years later the Liandri has found this peaceful land and made a arena out of it, from the heavens, Master Ronin looks down with disgust of what the world has done to his home.

Download

171 downloads

Uploaded:01-20-2011

UE2 Soldier V0.8

ue2soldierv08.zip | 24.32 MB

Download

77 downloads

Uploaded:01-02-2011

Unreal Engine 2 Demo Soldier

ue2_soldier.zip | 10.74 MB

Download

116 downloads

Uploaded:12-21-2010

DM-INV-OMFGSOKOOL

dminvomfgsokool.zip | 1.15 MB

for destroying monsters.

Download

76 downloads

Uploaded:12-21-2010

DM-Drop In (Zip)

dmdrop_in.zip | 5.07 MB

Download

82 downloads

Uploaded:11-08-2010

KF-MahloeehWaveChange

kfmahloeehwavechange.zip | 37.68 MB

every other wave start. The player is spawned at a building and encounters the undeads. Then the player is swooped to the hillside to encounter some more undeads.

Download

64 downloads

Uploaded:11-03-2010

KF-Mahloeeh-OldeTunnel-Prefinal

kf_mahloeeh_oldtunnel_final.zip | 2.98 MB

Several respawnable ammos and guns. Map is very similar to the KF-OldeTower. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

Download

175 downloads

Uploaded:11-02-2010

DM-Dispossesion

dmdispossesed.zip | 6.9 MB

Download

141 downloads

Uploaded:09-24-2010

DM-Hardline

dmhardline.ut2 | 4.11 MB

Download

174 downloads

Uploaded:09-21-2010

DM-INV-AlienLockdown

dminvalienlockdown.zip | 478.57 KB

Download

92 downloads

Uploaded:08-31-2010

KF-Mahloeeh-Maze

kf_mahloeeh_maze.zip | 5.74 MB

triggered doors. They are activated by going to certain spots. The usual accessories are included.

Download

290 downloads

Uploaded:08-07-2010

KF-BikiniBottom

kf_bikinibottom.zip | 6.59 MB

room.

Download

73 downloads

Uploaded:08-07-2010

KF-GreenCity-Revised

kf_greencity_revised.zip | 3.95 MB

room. Plus a respawnable shotty and ammo.

Download

104 downloads

Uploaded:06-30-2010

KF-EZE-Tron

kf_ezetron.zip | 530.06 KB

Download

104 downloads

Uploaded:06-29-2010

KF-BetaFortress

kf_beta5_fortress.zip | 3.63 MB

around the fortress.

Download

132 downloads

Uploaded:06-29-2010

KF-SGC25-Corrected

kf_sgc25.zip | 19.85 MB

Download

120 downloads

Uploaded:06-29-2010

KF-DeathMountain

kf_deathmountain.zip | 7.79 MB

added and money room atop a peak.

Download

147 downloads

Uploaded:06-27-2010

CTF-3on3 Joust EV

ctf3on3_joust_ev.zip | 1.42 MB

rocket lnch. and shock rifle.Two new rooms with you can deliver your and enemy´s flag.This map is good for 6 players(3 red and 3 blue ^^) please rate HRABATOR

Download

308 downloads

Uploaded:05-27-2010

DM-Zaber-Cubic2004

dmzabercubic2004.zip | 4.8 MB

without relying on extra textures, meshes etc. On the downside the ambient sounds tend to spread out a bit far and the whole map in general is very flat, maiking DeathMatch a touch dull That said I think the map's a success, while alright for deathmatch, the map is a real blast in Invasion, where the isolation of all the rooms and corridors allows the monsters to corner you, although if you move around enough the map's size tends to thin out the pack

Download

249 downloads

Uploaded:05-14-2010

DM-Arachi-Final-Pro

dmarachifinalpro.zip | 7.44 MB

Create a layout that is so amped up in gameplay and flows flawlessly. (movement, angles, measurement, perception.) The variety of scenarios that can happen in Arachi are limitless, thus providing a very new and unpredictable experience each and every match. 2.) The artificial intelligence of these bots amazes me. I gave them the know-how to dodge up slants, perform elevator jumps, use elevators and jump pads easily, and jump-spots for them to know when to jump to other areas. 3.) A visually compelling appeal with much detail in lighting, shadows, and vertices of detailed objects. The sky-box and shadows and custom created shapes make this a one of a kind look. Beautiful custom water texture embedded in the map file. Installation: (...is simple) Unzip the file you've downloaded to see the two files that were inside it... dm-arachi-final-pro.ut2 (You must place this into your "Maps" folder of your UT2004 directory) massacre.usx (You must place this into your "Static Meshes" folder of your UT2004 directory) Download Link To FileFront: [url]http://www.filefront.com/16381765/DM-Arachi-Final-Pro.zip/[/url] ...And you're set to use! I hope you Enjoy this as much as I did creating it. Frag on. :) - »*xKc*Måssàçŕë«

Download

246 downloads

Uploaded:05-03-2010

DM-1on1-Photian

dm1on1photian.zip | 1.72 MB

flares!

Download

156 downloads

Uploaded:04-28-2010

DM-Ancient Hall(v2)

dmancienthallv2.zip | 742.7 KB

Added custom static mesh on walls - Added 4 more spawn points - + Other little things

Download

175 downloads

Uploaded:04-28-2010

BR-AncientMine

brancientmine.zip | 2.88 MB

support quite a lot of player. This is based on the CTF verson of Ancient Mine. plz give feedback.

Download

131 downloads

Uploaded:04-27-2010

Fury Arena

dmfuryarena.zip | 2.3 MB

creative. The map is an enclosed arena, with 4 floors and stairs to get up to them. The highest floor has the powerful powerups and the redeemer! Best for TDM with 6-12 players. Enjoy :)

Download

147 downloads

Uploaded:04-13-2010

CTF-Ancient Mine

ctfancientmine.zip | 2.69 MB

player.

Download

287 downloads

Uploaded:03-31-2010

Pacification

dmpacification.zip | 6.6 MB

clense the soul so that the transition between life and death could be a peaceful one. With a little help from the Liandri Corp to sponsor renevation, will you let the Temple pacify you...

Download

132 downloads

Uploaded:03-26-2010

Fall & Die

dmfallanddie.ut2 | 4.79 MB

StiGMaT@msn.com

Download

333 downloads

Uploaded:03-26-2010

K.I.A: S.A.S of the Dead. Map Pack 1.

kfsaswarehouse.ut2 | 1.46 MB

friends are a group of S.A.S agents in the far away future are forced to wake up after dark to help protect the S.A.S base which is code named as the warehouse against a Zombiefiing parasite.

Download

230 downloads

Uploaded:03-26-2010

DM-BB-VehicleWar-beta2.ut2

dmbbvehiclewarbeta2.zip | 7.52 MB

BB-Beautybabes, but it turned out to be a different map. Bigger and with mutch more vehicles, also the big Leviathan is present in this map. This is the beta2 version. Error in the blocking volume leviathan is fixed!

Download

573 downloads

Uploaded:03-26-2010

KF-TheHive251-Original

kf_thehive251_original.zip | 8.94 MB

exceptions but they are few and far between. The map is however really fun to play.

Download

158 downloads

Uploaded:03-26-2010

Dm-Eisbrecher

29dmeisbrecher.zip | 2.63 MB

12 (approximately 75,000 horsepower); Maximum speed: unbelievable; Feature: unsinkable; It has a very large number of decks and this is one of many ------------------------------------------------------------------------------------- Quake 4 remeik.

Download

111 downloads

Uploaded:03-26-2010

DM-TeX-Amanhatra

dmtexamanhatra.zip | 3.94 MB

Download

153 downloads

Uploaded:03-26-2010

Shield Madness!

shield_madness_0_2_1.zip | 16.76 MB

friend, but now i done it, and it looks and plays better than i planned:) so, this map are there. Beware! there are NO path nodes:) - this map made for online play only. Enjoy!

Download

119 downloads

Uploaded:03-25-2010

DM-Anchntlevl

ancchentlev.zipx | 4.49 MB

and grass. Hope you enjoy-dont forget-look everywhere.. Plasma1 THX to cg-textures for images.

Download

145 downloads

Uploaded:03-25-2010

DM-TheInsurancecomp

87theinsrrcompny.zipx | 4.14 MB

Download

109 downloads

Uploaded:03-25-2010

KF-TheHive251-Revised

kf_thehive251_revised.zip | 4.15 MB

weapons and lessen zombies spawns. NOTE: Tunnel door can be opened by switch next to it. Have fun.

Download

125 downloads

Uploaded:02-05-2010

ZombieRagdollFiles.zip

zombieragdollfiles.zip | 452.96 KB

KarmaData folder.

Download

37 downloads

Uploaded:01-17-2010

KF-TheHiveBeta-Revised

kf_thehivebeta_revised.zip | 4.02 MB

level (by pipes area), and different spawn point! NOTE: The player needs the double-barreled shotgun to jump over the trash bin after the elevator to hurdle over to the train. I made sure there are plenty of respawnable weapons scattered all over.

Download

172 downloads

Uploaded:01-13-2010

KF-Ninth-Gate25

kf_ninth_gate25.zip | 25.62 MB

But has KF2.5 weapons and trader.

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200 downloads

Uploaded:01-13-2010

AS-MultiDodginHell

multidodginghell.rar | 556.93 KB

objective & after pressed moving camera with a sounds.

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230 downloads

Uploaded:01-13-2010

CTF-OverDeaD

ctfoverdead.zip | 9.19 MB

empty until this day. Now, they made up it to be a battle arena for Capture the Flag. The Map includes the following stuffs: Stuff: Adrenaline Mini Health Health Super Shield Keg O`s Weapons: Shock Rifle Bio Rifle Flak Cannon Rocket Luncher Sniper Rifle Battle Can begin! Download your own NOW!

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161 downloads

Uploaded:01-13-2010

DM-BB-Funnel-Remake-v2

dmbbfunnelremakev2.zip | 1.7 MB

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226 downloads

Uploaded:01-10-2010

AS-{GTH}Trials-of-Gayness-Final

asgthtrialsofgaynessfinal.zip | 1.79 MB

There are 3 main stages with each stage increasing in difficulty. Stage 1 has 6 rooms, Stage 2 has 5 rooms and Stage 3 has 3 rooms. I didn't decorate the map with static meshes and whatnot but it does have a tech theme I suppose from the textures and lights I used. Anyhow, gl/hf and enjoy.

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152 downloads

Uploaded:01-10-2010

DM-Horizon_2010

dmuc2horizon_2010.zip | 5.55 MB

Which is why I put a year in the map title.:) Enjoy 2-8 player but really not over 4 recomended.

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34 downloads

Uploaded:01-09-2010

MutTimedMessages

muttimedmessages.zip | 3.26 KB

Download

824 downloads

Uploaded:01-09-2010

KirovAirship

kirovairship.zip | 4.04 MB

Download

255 downloads

Uploaded:01-09-2010

DM-Horizon_2010

82dmuc2horizon_2010.zip | 5.55 MB

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147 downloads

Uploaded:01-09-2010

KF-Robot-Factory

kf_robot_factory.zip | 5.94 MB

and dualies. Trader is also in map.

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86 downloads

Uploaded:01-09-2010

KF-Mahloeeh-Forgotten Hope

kf_mahloeeh_forgotten_hope.zip | 2.33 MB

map to your liking. Mountainous locale with buildings for refuge (or maybe killing places). Close to a watery hillside.

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166 downloads

Uploaded:12-07-2009

Laura

laura.zip | 8.15 MB

Download

137 downloads

Uploaded:12-07-2009

KF-Citadel

39kf_citadel.zip | 1.38 MB

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78 downloads

Uploaded:12-07-2009

KF-Mahloeeh-Mountain

kf_mahloeeh_mountain.zip | 2.17 MB

Download

107 downloads

Uploaded:12-07-2009

Isolation04

isolation.zip | 88.62 KB

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267 downloads

Uploaded:11-18-2009

DM-Dark Cemetery

dmdark_cemetery.zip | 6.3 MB

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128 downloads

Uploaded:11-18-2009

Clan MD skins Final

md_final.zip | 27.16 MB

ugyura like ninjas

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89 downloads

Uploaded:11-12-2009

KF-Citadel25

kf_citadel.zip | 1.38 MB

subdirectory KFMod20. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

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549 downloads

Uploaded:11-12-2009

Unreal Championship 2 Model Pack

uc2finalv1.rar | 113.89 MB

sharpened -Original environment maps -Original voicepacks (certain chars) -Original bios -Original skin vertex weight rigging -Original shaders -Original Team skins/masks -Original Emissive/light maps -Original/Custom portraits -Original/Custom specular maps

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150 downloads

Uploaded:11-03-2009

CTF Eightball

ctf_eightball.zip | 4.13 MB

that came to them with the invasion of the sky demons. Their secret retreat was discovered by the demons, however, and the ruins of the temple complex they erected there are all that remains. Perhaps, had they decided to turn the Staff upon the demons, you would not be here now to spill yet more blood upon this sacred soil... ------------------------------- CTF-Eightball is a large, deceptively complex capture-the-flag map for up to 16+ players,though it works best with about ten. Strategy is key - it is highly recommended that larger teams use communication to their advantage. Gameplay occurs as much vertically as it does horizontally; a series of mesas, towers, and passages make sneak attacks and feints possible, while sinuous deviations in terrain altitude provide a measure of cover from direct fire. Even at distances, however, splash weapons are brutally effective - and, of course, what would a map named "Eightball" be without rocket launchers right next to each base? Spiraling ramps inside the towers connect the various levels of the map together and provide access to the sniper nests. Weapons with linear fire patterns are placed high, while splash weapons are located at the low points of the sandy ledges running around the perimeter of the map. Spider mines are placed in the lowermost section for defensive purposes. A Redeemer occupies the center of the map, with a super health in the passages beneath it.

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146 downloads

Uploaded:11-03-2009

DM-Guadelou

guadelou.zip | 1.07 MB

a huge ponzi scheme and all of the inhabitants of unreal rose up and fought against the crooked scoundrels hosting the tournament. After much bloodshed and sensless violence the land became a much more stable invironment for the skaarj and humans alike to keep overpopulating their pea sized brained families. And in the end everyone was keeping it real....keeping it unreal.

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116 downloads

Uploaded:10-21-2009

unreal_remix

unreal_remix.zip | 23.84 MB

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142 downloads

Uploaded:10-12-2009

DM-PWN-Facility

pwn_facility.zip | 973.92 KB

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129 downloads

Uploaded:09-17-2009

KF-Abyss-Lite

asabysslite.zip | 17.55 MB

*.ut2, read-me file in *.txt, and screenshots files in *.jpg's. Main directory is Unreal Tournament 2004. Get more info on other maps by visiting Mahloeeh site - http://poompoom600.bravehost.com

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193 downloads

Uploaded:09-17-2009

KF-Castle25

kf_castle_2k4.zip | 3.34 MB

Story KF25 map. KF free weapons included - double-barreled shotgun, bullpup, flame thrower, and LAW. Trader is also in map. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

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213 downloads

Uploaded:09-17-2009

KF-ArticStronghold25

kf_articstronghold25.zip | 4.08 MB

shotgun, bullpup, flame thrower, and LAW. Plus a trader. P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

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99 downloads

Uploaded:09-17-2009

KF-Mahloeeh-Canyon-Revised25

kfmahloeehcanyonrevised.zip | 8.98 MB

and ammo, and LAW and ammo. Trader is also included. Map is medium-sized. A few glitches in map like spawn times. Zombies spawn times are slow and directed by player(s) location(s). P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm

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201 downloads

Uploaded:09-17-2009

KF-Anubis25

kfanubis1.3.zip | 4.5 MB

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107 downloads

Uploaded:09-17-2009

KF-ScrochedEarth25

kf_scorched_earth.zip | 2.29 MB

Download

185 downloads

Uploaded:09-17-2009

KF-Crash-Unreal25

kf_crash_unreal25.zip | 2.02 MB

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165 downloads

Uploaded:09-17-2009

KF-SGC25

assgc_v1.zip | 20.1 MB

hope. P.S. Please read this important message - http://dottie33.freewebpages.org

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162 downloads

Uploaded:09-17-2009

KF-Surfshop-Revised25

kf_surfshop_revised.zip | 30.71 MB

Download

134 downloads

Uploaded:09-17-2009

KF-Torlan-Other25

kf_torlan_other25.zip | 2.23 MB

Download

139 downloads

Uploaded:09-06-2009

DM-FireYard

dmfireyard.zip | 1.44 MB

Axon Corporation. Since being decommissioned, Liandri bought the complex and converted Sector 1A (Codename: Fire Yard) for Tournament Head to Head matches. This decommissioned military depot is host to select Head to Head matches. Victors leave in style, while losers get shredded by the ship waiting just outside the forcefields.

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197 downloads

Uploaded:07-17-2009

DM-1on1-Virginia

dm1on1virginia.zip | 7.93 MB

Bitch Has ‘Lost’ their Hymen.

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393 downloads

Uploaded:06-17-2009

VCTF-Armageddon

vctfarmageddon.zip | 2.04 MB

look the part, and though the few building interiors are light on the aesthetics (to put it politely) they also fit in well enough. The layout is fair enough for what you'd expect in a CTF/VCTF map, mostly symmetrical layouts linked by the centerpoint. The subway tunnels with the crater breaking to open ground halfway across was an interesting play on the old trope of CTF maps having convenient unsecured passages into each base, and for the defensive player these passages are likely the best place to set up shop as the above ground route is too open to reach the flag without having to shoot through the entire team. On the other hand there are a few issues which mean it doesn't feel as good to play, at least as far as this gamer's concerned. The first flaw is almost immediately noticeable - the spawnpoints are in each team's sniper nest overlooking the flag, however since exiting requires jumping down a long shaft there's no way to leave without losing most of your HP. So quite likely the map will result in one-hit kills and races for the health pickups. Another concern is the major mismatch in vehicle distributions. The red team have a Hellbender and SPMA right in their base, and three more Hellbenders and a Goliath in a parking lot nearby. The only vehicles available for the blue team are three Scorpions stashed in the same parking lot as the red's Goliath. Ouch. However as a flipside each team also has a passage with a big keg o'health, and while the red team's is blocked off by an invisible wall, the blues can use theirs as a shortcut to capitalize on their speed (provided they could get a Scorpion to safety to begin with). I still can't help but feel that this map was engineered so that the blue team had no chance of victory, but who knows. On the whole it's a nice, pretty well-built map that's kind of let down by the balancing issues, so for that reason I can't see it getting much online usage, and it's useless for botmatch since the blue team bots appear to have no routing data whereas the red bots do. On the other hand if you like winning hopeless battles the blue team may be the place for you in this map. ~Mikouen

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205 downloads

Uploaded:06-02-2009

KF-Mahloeeh-One

kfmahloeehone.zip | 940.92 KB

zombies. Around the player spawnpoint is a trader and a litter of weapons and ammo, from both KF and UT2004. There's also a Scorpion off to the side. From a gameplay aspect the map works well enough, although the one spawn point for zombies and the infinite ammo (and drastically powerful) UT weapons means that there's essentially no way to lose besides playing an all-Fleshpound game on Expert mode. In fact, it's possible to win just by sniping from the start point with the ASMD. The Scorpion is a nice touch, though it's recommended to leave it for expert drivers, as it's tricky to maneuver in tight spaces. While the level itself is basic enough to not have any real bugs, there's one notable bug in the overall product. Two pre-spawned player entities have been left in there, which will take up two server slots before any players have joined. ~Mikouen

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203 downloads

Uploaded:06-02-2009

KF-Tokara-Forest

kf_tokara_forest_mahloeeh.zip | 1.07 MB

much about it in the meantime. Tokara Forest doesn't lend itself well to the horror themes of Killing Floor, but it does lend itself very well to the gameplay style, with zombies attacking from all angles. There are several fortifiable locations which will require teamwork to hold, and outside of these locations is suicide as a team can easily become wedged between two zombie hordes. This is certainly no more true than in the forest floors, where a player would be very lucky to survive an encounter as there are no chokepoints or defensive locations. This conversion has several bugs which may need working out. First and foremost all of the UT2004 weapon and item spawns are intact, which disrupts the gameplay almost entirely. Second problem is that for those LAN players, or those who just need an extra meatshield for a while, there's no bot support. Third issue is that the map contains only a singular spawn point, leaving players tied down throughout the entire match. Overall it is playable, but players should not expect to be able to utilise the full map, nor should they expect the same kind of gameplay experience that can be had from Killing Floor's default maps. ~Mikouen

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170 downloads

Uploaded:04-22-2009

UT2: The Lost Songs

lost_ut_2_music.zip | 33.3 MB

these are cut "Level" tracks by composer Starsky Partridge (UT2003, UT2004, Unreal Championship), while the other cut track is KR-Outrage from Kevin Riepl (UT2003, UC2, UT3, GoW2). Level01 provides a similar sound but notably different texture from UT2004's released soundtrack. There's a synth beat over the top of the whole track, opening with some quiet mechanic ambience which builds throughout the track into a flowing techno rhythm. It's easy to see it as UT BGM, but at the same time it's easy to see why it was dropped. The second track, Level04, runs on a similar pattern. Synth beat throughout, starting with some light percussion over the top, and developing into a subtle electro beat. Definitely a grunge feel to this one, until the last quarter in which it develops into a soft rendition of the flowing techno style evident throughout UT2003. As Roy Walker would say, "It's good, but it's not right!". This track suits a tense atmosphere far more than an active one, so it may not fit well in UT2004, despite the game's soundtrack taking a slower pace overall. Level10 starts out more dramatic, trading out the synth beat for a tense building intro. This continues for much of the track, fading in and out with synth effects grating over the top. About halfway through the track cuts into another building segment more in-line with UT2003's driving tech-rock style, which is ultimately accompanied by a crystalline, ambient effect. Not very action-packed and not easy on the ears, so again easy to see why it was dropped. Level12 sounds the part more than the previous four tracks. There's a slow pondering pace, combining several layers of the same synth effect types used throughout the other tracks. This one, being more overtly loud, tends to grind on the ears with it's synth interjections, and overall it has a more sleazy feel than UT2003's released tracks. Now onto the one track by Kevin Riepl. KR-Outrage features a grinding rock overlay with minimal interference from the tech sounds which permeate most of UT2004's tracks, using them merely as subtle background ambience, until the halfway point when the track transforms into a faster-paced energetic bridge segment which is definitely the kind of thing you'd expect to hear beside KR-Hyperblast-Redux and KR-Infiltrate. The flaw with this track is the mastering - it's rather quite and flat in it's tone. Overall five tracks which will be handy for mappers who want that genuine UT feel. Just be aware that as they're in MP3 format, they will need to be converted to OGG Vorbis format. [url="http://audacity.sourceforge.net"]Audacity[/url] is recommended for the conversion process - it's fast and it's free. ~Mikouen

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168 downloads

Uploaded:04-19-2009

BR-1-on-1-Oxidise

br1on1oxidise.zip | 4.24 MB

Visually, the map looks right at home among UT2004's official maps, but the gameplay is undoubtedly the map's selling point. Oxidise provides a solid gameflow, which embodies the intended playstyle of Epic's own 1v1 maps more than the originals did. The layout consists of an upper balcony around the edges, along with a lowered room for each side connected by a door. The ball spawns on the walkway above this central door. The goals are at the end of short tunnels on each side. As a minor gripe these tunnels are somewhat difficult to jump into, but no one ever said scoring a goal should be easy. While there does appear to be more to the map, exploring during gameplay is something rarely possible as it means letting one's guard down. Because of this layout, one will find that hiding from the opponent is impossible - the winner of the game will have to outgun and outsprint their opponent. While the map is cited as a 1v1, it's very easy to imagine it being just as (if not more) enjoyable as a 2v2 or 3v3, which would add some group strategy on top of the reflexive gameplay. The extra players would certainly make for a more hectic experience at any rate. Overall a finely-crafted map that provides an intense BR experience. Said experience is rather different from what UT2004's default maps offer, yet it is still very much in the game's spirit. Although if there are any claustrophobic players in the audience, they may want to bring a paper bag just in case. ~Mikouen

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248 downloads

Uploaded:02-08-2009

DM Pandora's Box

dmshadowmasterpandorasbox.zip | 233.53 KB

better than he expected. There were three main challenges when making this map. It took a while to get the look and lighting of the inside of the box right. It took some time to get the map preview to work right., and it took a [b]week[/b] to get the bot pathing bug-free. But here it is, the final creation, and the author is content. This makes a good 6-8 player arena. By the way, the author left out preview shots of the inside of the box on purpose! Download and find out. ;)

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551 downloads

Uploaded:01-20-2009

ONS-Naturaleza Artificial

12onsnaturaleza_artificial.7z | 8.39 MB

contaminated by the smog, it presented itself as a tourist place for excursion and rest.The conditions of the terrain complicates the driving of heavy vehicles, which does more hard your job of conquering the top of this place, you must search in all the corners and hiding places, you will find valuable objects. The "painter" will be very useful, but alone will be liberated when your team falls down in desperation before an imminent defeat, if you try to take it before. Do not let it live.

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300 downloads

Uploaded:01-07-2009

DM-S3M-Deep Burn

dm_s3m_deep_burn_v101.zip | 4.47 MB

noted looks excellent. Patches of dirt will provide the player safe walking surfaces to travel and take out the opponent. Crosses and other satanic imagery is seen in this map, strengthening the "hell" theme. A few noticeable things that shows the great detail in this map are: lava rains down from the sky, steam comes out of the mountains, the terrain is barren and mountainous among other things. This detail along with its other doodads make this map highly detailed and a thrill to play on. This version fixes:[list] [*]Fixed terrain [*]Fixed fog distance [*]Added two sniping points [*]Added more deco objects [*]Added Translauncher & Mine Layer [*]Added more teleports [/list] If hell, or good maps, are your thing; then this map will best suit you.

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161 downloads

Uploaded:12-30-2008

DM-1on1-Hellsdepths

dm1on1hellsdepths.rar | 15.01 KB

Download

157 downloads

Uploaded:12-04-2008

UCMP-Loading Screens

ucmp_loading_screens.rar | 20.36 MB

UCMP team. The loading screens are selected by UT2004 at random. They will not adjust to the currently selected map. This means that you'll see UCMP loading screens on any maps you have installed - not just the UCMP maps. The first loading screen features a "hellish" scene. The second loading screen features a futuristic sceen with a lot of golds and whites. The third is a scene from a futuristic city; it is a shot from a connection between two buildings. The last loading screen in the series is a plaza with a big dome overhead. All of them are professionally done and feature a lot of detail. Download these great downloading screens today!

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149 downloads

Uploaded:12-04-2008

CTF-GeneratorX

82generatorx.zip | 6.46 MB

up on the operation due to the fact that the energy could not be contained and would violently "microwave" an innocent person to death. That is when the tournament stepped in and purchased "Generator X" for the tournament use. The map is set at night time so hiding and ganking other players is easily possible. The map seems to be a little random, but that helps to create the feel of a makeshift underground base. The lighting is quite good with this map with great contrast between light and dark areas. This map does work in single player and capture the flag.

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522 downloads

Uploaded:11-21-2008

DM- Deep Burn

dm_s3m_deep_burn.zip | 2.83 MB

will provide the player safe walking surfaces to travel and take out the opponent. Crossesand other satanic imagery is seen in this map, strengthening the "hell" theme. A few noticeable things that shows the great detail in this map are: lava rains down from the sky, steam comes out of the mountains, the terrain is barren and mountainous among other things. This detail along with its other doodads make this map highly detailed and a thrill to play on. If you are feeling mean, or you want to "burn" your friends, this is the map to download.

Download

185 downloads

Uploaded:11-09-2008

DM-Drop In

dmdropin_ut4mod.zip | 5.15 MB

Download

201 downloads

Uploaded:11-07-2008

DM-Silo

dmsilo.zip | 4.27 MB

the perimeter, one can find power-ups and weapons there as well. The bottom most does the same, except there one can survey a majority of the map to find where the fighting is. There are many hiding spots here. The map feels like it is in a silo: everything is of a dark color. The map is made out of metal and concrete to give an extra impression of a silo. On a side note, this map was designed and modeled by the 3d Buzz tutorial that the game came with. Saying that, it is basic, but it serves its purpose as a fun, functional map. Don't get trapped reading this description, get trapped in DM-Silo!

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423 downloads

Uploaded:10-17-2008

RUSS Face

vctfrussface_v2_0.zip | 1.77 MB

with nearly all of the cool vehicles. Plenty of room for 8 players or more. The bots know their way around this map well, making this map a lot of fun even played in instant action. Nice job! ~Relic

Download

177 downloads

Uploaded:10-06-2008

DM-Ancient Hall

dmancient_hall.zip | 3.26 MB

area to battle 1 on 1.

Download

237 downloads

Uploaded:10-01-2008

DM-Dark Maze

dmdark_maze.zip | 1008.63 KB

DM-Dark Maze tries to take us back ten years ago to the good old days. Here, the maze is dark, spooky, and quite long. The maze is just that, a huge labyrinth with many twist and turns. There are many places to hide and attack your enemy, so you turtles have found your map! Down some maze paths, there will be a horde of weapons waiting for you on the other end. But be careful, do not get lost! Conquer that maze, now!

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508 downloads

Uploaded:09-29-2008

DM-DesertWar

dmdesertwarfinal.zip | 9.87 MB

are the only place for protection in this wide-open area. Vechiles such as German tanks appear on a platform. In the distance, mountains are visible with a partly cloudy blue sky; adding to the over all effect. Desert trees, rocks, and other debris are also scattered around the map. A gattling cannon and various different vechiles are available to decimate your opponent with. Dm-DesertWar is medium, but the wide open areas make it feel quite small, so expect fast games with high carnage. This version includes small bug fixes, more blocking volume, and the skybox is now fixed. So what are you waiting for? Download Dm-DesertWar and get your desert warfare fix!

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554 downloads

Uploaded:09-24-2008

AS-Warship

aswarshipfinalv.rar | 1.23 MB

take it over, and then drive away with it. As a defender, your job would be to stop the attackers from doing this. Each team will receive their own set of unique objectives that will help them meet their goal. There are 18 objectives in all for both teams, a full list of both team's objectives can be seen in the screenshots. Before just dropping you into the mission, here is the back story: [i]While you were on a mission your spaceship crashed. You got lucky and landed somewhere between some rocks in the sea. There's no way out or a way to escape. After a little while you detect a ship, a huge ship, so maybe there's still hope to exit! Your job is to discover the ship, disable the owners of it and drive away from this awful place. Be careful and work together to escape.[/i] Will you be stranded forever or fight and make your escape to freedom?

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547 downloads

Uploaded:09-21-2008

ASnipe's Static Meshes V2

asnipes_staticmeshesv2.zip | 12.86 MB

Instructions in enclosed ReadME). So for UT2004 UED and for the KF Unrealed version 2.5 --- there are 2 maps enclosed: 1/ DM-asnipes_Meshes.ut2 2/ KF-asnipes_MeshesV2.ut2 If you want the .ase files / textures, maybe because you're using a different mod with a different UED, I'll upload them. I'm not sure what people want... so I'll try it this way.

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106 downloads

Uploaded:08-26-2008

DM-Generic-chaotic

dmgenericchaoticv2.zip | 74.54 KB

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68 downloads

Uploaded:08-26-2008

DM-