World of Warcraft

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4419 downloads

Uploaded:03-21-2006

Razorgore Kiting is serious business

razorgore_kiting_is_serious_business.mp3 | 1.14 MB

takes on Razorgore, with the raid leader himself kiting :) Remember this is audio only but I can tell you it\'ll be worth the small file size! Enjoy! [b]ROFLMAO Guarantee: 9/10[/b]

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23339 downloads

Uploaded:03-17-2006

Onyxia Wipe - The -50 DKP mp3!

onyxia_wipe.mp3 | 3.3 MB

3m 35s mp3 file is a vent or TS recording of a raid leader with some noob guild doing Onyxia. Listen to this dictator \'commanding\' his awesome Onyxia group! [b]ROFLMAO Guarantee: 10/10[/b]

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5371 downloads

Uploaded:03-21-2006

Ragnaros is serious business

ragnaros_is_serious_business.mp3 | 1.18 MB

who has, to say the least, quite a temper takes on Ragnaros. The audio quality of this file is somewhat poor, but you can still hear what he\'s saying, plus it gives his anger explosion an extra \"WTF-factor\" :) Remember this is audio only but I can tell you it\'ll be worth the small file size! Enjoy! [b]ROFLMAO Guarantee: 7/10[/b]

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901 downloads

Uploaded:09-01-2005

Warcraft Human Victory MP3

humanvictory.mp3 | 285.43 KB

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708 downloads

Uploaded:09-01-2005

Warcraft Human 4 MP3

human4.mp3 | 2.76 MB

Download

34 downloads

Uploaded:08-24-2006

WoW - 500 Miles

500mileswow.wmv | 23.76 MB

usually gets left out is the hero\'s incredible stamina...that which lets him run forever and ever and last longer than his boots for the comfort of hearth and home.

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28 downloads

Uploaded:04-01-2006

It Must Be Love

it_must_be_love.wmv | 911.89 KB

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892 downloads

Uploaded:09-01-2005

Warcraft Human Death MP3

humandeath.mp3 | 462.16 KB

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28 downloads

Uploaded:10-17-2006

TPO vs Princess Huhuran

tpo_huhuran_kill.avi | 94.17 MB

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29 downloads

Uploaded:08-29-2006

SGA Hogger Video

sgahoggervideo.wmv | 32.82 MB

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31 downloads

Uploaded:08-13-2006

Gatman\'s First WSG Video

first_wsg_0003.wmv | 86.96 MB

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32 downloads

Uploaded:08-02-2006

Uldaman in 10:43

speeduldam.wmv | 35.59 MB

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32 downloads

Uploaded:07-24-2006

CoW Preview

cow_preview.wmv | 9.71 MB

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35 downloads

Uploaded:07-13-2006

Pallyrogue

pallyrogue.wmv | 37.12 MB

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32 downloads

Uploaded:05-07-2006

Solo Elite Volchan

soloelitevolchan.wmv | 30.18 MB

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31 downloads

Uploaded:03-18-2006

Small Man Syndrome

small_man_synrome.wmv | 150.05 MB

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35 downloads

Uploaded:03-05-2006

WoW Massively Addicted Movie

warcrack_mass_adict_high.zip | 46.17 MB

play off some of the more funny stereotypes.

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725 downloads

Uploaded:09-01-2005

Warcraft Human Warroom MP3

humanwarroom.mp3 | 834.82 KB

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1037 downloads

Uploaded:08-19-2005

Warcraft 2 Human Track 2 Classic

human2.mp3 | 1.94 MB

Download

33 downloads

Uploaded:01-25-2008

Ogrigut Intro

ogrigut_intro.wmv | 157.18 MB

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32 downloads

Uploaded:01-25-2008

The Greatest Sacrific

the_greatest_sacrifice.wmv | 73.59 MB

make it to Stormwind.

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34 downloads

Uploaded:10-13-2006

EoE vs Patchwerk

eoe_vs_patchwerk.wmv | 75.16 MB

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47 downloads

Uploaded:09-23-2006

Duces:Elemental Madness

elemental_madness.wmv | 299.94 MB

during a weekend now in September.

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34 downloads

Uploaded:09-14-2006

PI vs Fearlina

pi_faerlina_hq.wmv | 142.49 MB

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31 downloads

Uploaded:08-24-2006

Cri Melting faces

untitled_0001.wmv | 91.47 MB

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30 downloads

Uploaded:08-22-2006

Guild Alliance Downing Onyxia

ony_2.wmv | 70.74 MB

I did a pretty good job. More vids to come.

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31 downloads

Uploaded:08-18-2006

Holy Shadows

holy_shadows.avi | 132.05 MB

quite a nice Video just about Priests...

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32 downloads

Uploaded:08-06-2006

World of TardyCraft

wotc.wmv | 322.54 MB

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31 downloads

Uploaded:07-27-2006

Mupps - The Movie

muppsthemoviefinal.wmv | 338.19 MB

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32 downloads

Uploaded:07-18-2006

Balance vs. Grand Widow Faerlina

faerlinaproject_0003.wmv | 77.7 MB

usual one nighter.

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32 downloads

Uploaded:07-17-2006

Asylum at Heart

asylumatheart.wmv | 385.15 MB

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33 downloads

Uploaded:07-01-2006

Idle Time

idle_time.wmv | 158.88 MB

1.10

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30 downloads

Uploaded:06-24-2006

The Perfect Servers

perfect_servers.wmv | 39.75 MB

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28 downloads

Uploaded:05-31-2006

ThePhantom Guards

thephantom_guards.avi | 58.62 MB

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31 downloads

Uploaded:05-31-2006

Fankriss the Unyielding

sekret_ninja_raid_vs._fankriss.wmv | 85.94 MB

edit it down because I find video\'s edited like that to be far less useful then the long ones. I made it because no one else has bothered to yet. =P Since it is rather long, I tried to make it entertaining with some good music. This is my first video, so go easy on me. =P Note: We are not a guild raid, but rather a coalition of several guilds... and a pretty damn old one at that. For those of you who hate big guilds but want to raid; keep the faith. ;)

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30 downloads

Uploaded:05-24-2006

Zaydar - Awaken

zaydar.wmv | 77.68 MB

course alot of outdoor PvP.

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32 downloads

Uploaded:05-10-2006

Relixx 60 Warlock PvP

relixx_pvp.wmv | 35.72 MB

Download

28 downloads

Uploaded:04-02-2006

Solarflare PvP 101

solarflarepvp101.wmv | 60.67 MB

Download

32 downloads

Uploaded:03-22-2006

I Did My Part

macheathobliviousrag.wmv | 41.61 MB

Download

30 downloads

Uploaded:03-20-2006

Inside Ragnaros\' Lair

ragnaros_lair.avi | 32.86 MB

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34 downloads

Uploaded:02-05-2006

Awkepansolo

awkepansolo.wmv | 6.5 MB

Download

31 downloads

Uploaded:12-08-2005

Train of Terror

train_of_terror.wmv | 38.54 MB

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27 downloads

Uploaded:11-07-2005

Thunderaan

thunderaan.avi | 31.12 MB

Download

34 downloads

Uploaded:03-26-2008

Back to the Roots

back_to_the_roots.wmv | 92.91 MB

Download

940 downloads

Uploaded:01-25-2008

Forged Alliance Movie 2 of 4

chapter2.avi | 368.78 MB

Download

29 downloads

Uploaded:01-08-2008

Amazing Night in BT

amazing_night_in_bt.wmv | 82.75 MB

shot his/her ass! Well done Manifest!

Download

33 downloads

Uploaded:10-17-2006

Hotshotz Trailer

hotshotz_trailer.wmv | 87.78 MB

Download

31 downloads

Uploaded:10-15-2006

World PvP part 1

worldpvppt1.wmv | 84.74 MB

the Auction House, Arena, and the Throne of Thrall with devistating results. Watch as WarEnsemble and Satsloader destroy the city of Orgrimmar and its Leader.

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35 downloads

Uploaded:10-15-2006

Downing Nef

downing_nef.wmv | 66.39 MB

Download

34 downloads

Uploaded:09-24-2006

Ender of Dreams Nith

neith_eodg.wmv | 158.91 MB

Download

31 downloads

Uploaded:09-13-2006

Taco PvP

taco_pvp.wmv | 422.56 MB

Download

27 downloads

Uploaded:09-12-2006

Hellion vs Faerlina

hellion_vs_faerlina.avi | 62.15 MB

Download

30 downloads

Uploaded:09-12-2006

Gnomiac - Road to Ganking

gnomiac_road_to_ganking.wmv | 77.41 MB

movie.

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31 downloads

Uploaded:09-12-2006

Evil Inc Does Instructor Razuvious

evil_inc_does_instructor_2mbps.avi | 192.18 MB

DoTs which is why I appear that ineffective. Music: \"Kathy\'s Song\" by Apotygma Berserk

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32 downloads

Uploaded:09-11-2006

Dead Sexy two

dead20sexy2_0001.wmv | 171.05 MB

Download

34 downloads

Uploaded:09-11-2006

Burning Sands 3

burning_sands_3.wmv | 136.54 MB

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30 downloads

Uploaded:09-11-2006

Ouro

ouro_.wmv | 63.09 MB

Download

30 downloads

Uploaded:08-31-2006

Omen the Movie

omen.avi | 143.72 MB

Download

33 downloads

Uploaded:08-30-2006

Snappi Movie

snappi_movie.wmv | 15.43 MB

And since my ingame name is Snapp... the choise of song was obvious. Enjoy. :)

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30 downloads

Uploaded:08-30-2006

Law Vs. Razuvious

lawvsrazuvious.wmv | 31.72 MB

Download

31 downloads

Uploaded:08-27-2006

Liuvatar3

liuvatar3.wmv | 546.37 MB

called Simple Plan. SHARKS WIT LASERS PEWPEW guild.

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27 downloads

Uploaded:08-21-2006

WoW Feel Good-Inc Video

wow_feel_goodinc.wmv | 25.79 MB

Download

28 downloads

Uploaded:08-21-2006

Paladin in Silithus

paladinsane.wmv | 111.29 MB

Download

31 downloads

Uploaded:08-21-2006

Stitches Vs Goldshire

stichesvsgoldshire.wmv | 85.85 MB

Download

29 downloads

Uploaded:08-19-2006

Orgrimmar

orgrimmar.wmv | 47.72 MB

Download

28 downloads

Uploaded:08-18-2006

PVP Laugh

a_pvp_laugh.wmv | 34 MB

Download

28 downloads

Uploaded:08-18-2006

Wickerman Burning - By Oxhorn of Silver Hand

wickerman_burning_by_oxhorn_of_silver_hand.wmv | 61.86 MB

the Horde as they prank Southshore with stinkbombs! Narrated by yours truly.

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30 downloads

Uploaded:08-13-2006

Gogglefish

gogglefish.wmv | 16.28 MB

(Fish-men) of Southshore

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28 downloads

Uploaded:08-13-2006

Bots

bots.wmv | 39.96 MB

english is weak I have discovered I can harness the power of bots using only the power of /dance.

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28 downloads

Uploaded:08-13-2006

Exiled in AQ

exiled_in_aq_filefront.avi | 137.38 MB

Download

29 downloads

Uploaded:08-13-2006

Lessons of Pain

lessons_of_pain.avi | 201.58 MB

headcharge (and maybe some skills, you be the judges of that O.o). Anyway, hope you enjoy the movie and the music!

Download

29 downloads

Uploaded:08-12-2006

Nefarian

nefarion1.avi | 94.57 MB

Download

27 downloads

Uploaded:08-12-2006

Nefarian EQU

nefarian_equ_01072006.avi | 120.53 MB

Download

30 downloads

Uploaded:08-09-2006

EL Ninja Night

el_ninja_night.wmv | 52.89 MB

Download

29 downloads

Uploaded:08-05-2006

Bluephoenix Fire Mage 30/21 fire/arc

bluepvp.avi | 431.53 MB

Dead Gardens DJ Ynphinity - TECHNO MAKINA Y BAKALAO 8+9 Mflo loves Melody. - Miss You

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27 downloads

Uploaded:08-01-2006

Mage vs Stratholme

mage_vs_stratholme.avi | 387.94 MB

Cruel Magistrate Barthilas

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28 downloads

Uploaded:07-23-2006

Dawn of Honor Vs. Fankriss

doh_fankriss.avi | 60.21 MB

Download

30 downloads

Uploaded:07-09-2006

How to run RFK

how_to_run_rfk_easy_way_.wmv | 122.47 MB

Download

31 downloads

Uploaded:06-26-2006

Warsong Gultch - Return of the Twinks

return_of_the_twinks.wmv | 46.14 MB

to get good video. So I decided to go in the field where I could be top dog! Hence, Warsong Gultch - Return of the Twinks. 1356 Health unbuffed with 2h Axe and run speed, 1506 health with 1h/shield and stamina enchant boots. Enjoy

Download

31 downloads

Uploaded:06-17-2006

Nefdown

nefdown.wmv | 154.9 MB

Download

29 downloads

Uploaded:05-28-2006

Paladin Tanking

pallytank.wmv | 39.63 MB

it shows when I almost die =P), Gehennas, and Magmadar.

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28 downloads

Uploaded:05-18-2006

Ragnaros Speed Kill

ragnarosspeedkill.wmv | 26.03 MB

Download

736 downloads

Uploaded:04-22-2006

Druid Moonkin 4k crit

moonkin_4k_crit.wmv | 1.81 MB

Download

29 downloads

Uploaded:04-17-2006

Kilroggaq

kilroggaq.avi | 121.44 MB

Download

32 downloads

Uploaded:04-04-2006

Panther Boss Exploit

pantherbossbug.wmv | 11.11 MB

This allowed the group to only have to worry about the boss. What an easy fight this made.

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26 downloads

Uploaded:03-29-2006

FireRash!

firerash.avi | 306.38 MB

Download

27 downloads

Uploaded:03-28-2006

DeeprunTram Bug

deepruntram_bug.avi | 28.04 MB

Download

31 downloads

Uploaded:03-27-2006

ZG Exploration

zg_exploration.wmv | 33.61 MB

music, it\'s great :D

Download

33 downloads

Uploaded:03-22-2006

Energy Warrior - Reaction Time

energywarrior.wmv | 88.14 MB

filming. The movie takes place on the Hakkar (US) server...it isn\'t in the list of servers on this site yet~ Oh, and enjoy the music!

Download

29 downloads

Uploaded:03-20-2006

Oblivious in Molten Core (Night Two)

macheathoblivious2.wmv | 56.42 MB

suggested that you watch the video of night one first, but not necessary.

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28 downloads

Uploaded:03-19-2006

Regain

regainfirst_try.wmv | 99.18 MB

strongly recommended!

Download

31 downloads

Uploaded:03-18-2006

Brotherhood of the Bracelet

botb.zip | 4.23 MB

Download

29 downloads

Uploaded:03-13-2006

Uldaman Warlock solo

warlockuldamansolo.wmv | 33.63 MB

Download

31 downloads

Uploaded:03-12-2006

World of Warcraft Shock King

shock_king.wmv | 212.42 MB

strength of working together with party members as well as some tricks and tactics of the shammy.

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29 downloads

Uploaded:03-08-2006

UBRS Boss

ubrs_boss.wmv | 64.3 MB

Download

31 downloads

Uploaded:02-08-2006

Anubisath-guardians-blizzplane

anubisathguardiansblizzplanet.wmv | 10.23 MB

entire raid in front of him will get a nasty AOE To counter this, mages should keep casting Detect Magic on him so that the entire raid is aware not to cast the type of magic school the deflect debuff on him specifies. We were able to kill this Anubisath Guardian without much loses. There are like 6-8 of them roaming the Watchers Terrace, so try to pull them to the ramp or you might have two guardians at once, and that\'s not fun since they spawn two minions.

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30 downloads

Uploaded:02-06-2006

Razergore Gath

razergore_gath.zip | 108.78 MB

Download

30 downloads

Uploaded:02-05-2006

By Echelon be purged

ragnaros.rar | 189.89 MB

Download

34 downloads

Uploaded:02-04-2006

Warrior AoE

warrior_aoe.wmv | 24.07 MB

Download

29 downloads

Uploaded:01-27-2006

Tour de Azeroth

tourdeazeroth.wmv | 131.51 MB

flightmaster.

Download

29 downloads

Uploaded:01-17-2006

Leemus\' First Day

leemus.first_day.wmv | 27.2 MB

Download

30 downloads

Uploaded:01-12-2006

ZG Snake

zg_snake.wmv | 30.3 MB

Download

35 downloads

Uploaded:01-02-2006

Volchan

volchan.rar | 43.16 MB

Download

38 downloads

Uploaded:12-24-2005

Ghost Wolf PvP Video

ghost_wolf_pvp.zip | 103.9 MB

Download

20819 downloads

Uploaded:12-11-2005

CT Mod Addons

ct_addons.zip | 397.5 KB

windows anywhere, even your bank bags CT_MapMod - make notes on your game map and even mark where minerals and herbs are ... and many more! This update fixes a few minor issues and brings it to the new patch.

Download

32 downloads

Uploaded:11-29-2005

Attempt to Fail

attempt_to_fail.wmv | 19.77 MB

Download

32 downloads

Uploaded:10-28-2005

Sulfuron Failed

sulfuron_failed.wmv | 21.27 MB

Download

29 downloads

Uploaded:10-18-2005

Nuitari Aimed Shot

nuitari_aimed_shot.wmv | 9.67 MB

Download

29 downloads

Uploaded:10-17-2005

Macro 1

macro_1.wmv | 124.19 MB

Download

28 downloads

Uploaded:03-26-2008

Kazzbomb Org

kazz_bomb_org.avi | 450.15 MB

Download

32 downloads

Uploaded:03-26-2008

In Vade

invade.wmv | 63.47 MB

overall.

Download

27 downloads

Uploaded:03-22-2008

Guide for Offtanking: Hydross the Unstable

hydross_the_unstable.avi | 165.5 MB

members. At the same time I figured it would be a good idea to help out Offtanks, considering as far as I know there are no boss kills intentionally from the PoV of the Offtank. The first minute of the video is just me explaining this so if you read this you can probably skip the first minute of the video.[/quote]

Download

31 downloads

Uploaded:03-04-2008

Resurrection Curator Kill

curator_kill.wmv | 84.56 MB

Download

16 downloads

Uploaded:10-17-2006

Gits Downing Ragnaros

ragnaroslair.avi | 104.71 MB

Download

29 downloads

Uploaded:10-01-2006

ECMR vs SM

ecmrvssm.wmv | 36.48 MB

Download

35 downloads

Uploaded:09-30-2006

Fashion

fashionfinal.wmv | 21.8 MB

think it has a little better production/editing than all of the ones I\'ve sat an watched that just appear to be an out of time montage of all the different dances. Originally I meant to sort of follow the story of the song, but in the end I just loosely adhered to the words where appropriate and more followed the music for inspiration. The song is by Rogue Traders and called Fashion -- they are an aussie group who everyone should definitely check out!

Download

32 downloads

Uploaded:09-24-2006

A foul hole

foul_hole.wmv | 39.95 MB

crime to allow this film to be seen by a tauren, orc, undead, troll, gnome, human, dwarf or a nightelf below lvl 18. The film should be considered for educational purposes only.

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26 downloads

Uploaded:09-18-2006

Artifact Vs. Heigan

artifact_heigan.avi | 88.31 MB

Download

31 downloads

Uploaded:09-16-2006

I Can Only Beat Noobs 3

icobn3.wmv | 251.92 MB

multiple times in the same engagement due to both prep and improved sprint. It is NOT the best 1v1 build, not even close. Nothing beats the burst dmg of Seal Fate or the control of Hemo for 1v1s, but it can hold it\'s own. This build truly shines in 1v2s, particularly against melee oriented classes, due to blade flurry/riposte and in 1v1s versus mages of any gear level or build.

Download

33 downloads

Uploaded:09-15-2006

Pure evil 4 Trailer

trailer_pure_evil_4.wmv | 36.24 MB

Download

26 downloads

Uploaded:09-12-2006

Hellion vs Noth

hellion_vs_noth.avi | 167.5 MB

Download

33 downloads

Uploaded:09-03-2006

Hiddenhigh 2

myhiddenhigh1.wmv | 126.48 MB

how fun BG can be.

Download

30 downloads

Uploaded:09-02-2006

Kintorr\'s first PVP video

kintorr1.wmv | 335 MB

Download

32 downloads

Uploaded:08-29-2006

Drakkisath

drakkisath.divx | 62.49 MB

and no one knew about bwl and only a few raids saw MC from the inside. again, no tactics, no uber chars, just fun. divx codec 6 required to watch this file.

Download

28 downloads

Uploaded:08-27-2006

Keep It Real

keepitreal2.wmv | 29.13 MB

fight. The epic battle that took place was a gem.

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18 downloads

Uploaded:08-24-2006

About Time

about_time.wmv | 43.1 MB

Download

27 downloads

Uploaded:08-21-2006

Rev vs Hakkar

rev_vs_hakkar.wmv | 43.62 MB

Download

27 downloads

Uploaded:08-21-2006

Dex\'s Rag Video

dexstratrag.wmv | 76.26 MB

Download

27 downloads

Uploaded:08-19-2006

Party People

party_people.zip | 19.26 MB

Download

27 downloads

Uploaded:08-19-2006

WE vs NEF 2nd Kill

wevsnef2nd_kill.wmv | 68.41 MB

Download

27 downloads

Uploaded:08-18-2006

Rogue Adventures

rogueadventures.wmv | 85.3 MB

Download

32 downloads

Uploaded:08-17-2006

Rag Video (08-08-06)

rag_886.wmv | 46.97 MB

Download

27 downloads

Uploaded:08-13-2006

Hyral pvp

hyral_pvp1.wmv | 247.25 MB

Download

29 downloads

Uploaded:08-12-2006

Silence vs Skeram

silence_vs_skeram.wmv | 136.32 MB

Download

32 downloads

Uploaded:08-12-2006

The Massive Takes Jeklik

jeklik.wmv | 43.34 MB

Download

28 downloads

Uploaded:08-12-2006

WSG Farmers

wsg_farmers.wmv | 66.83 MB

Download

25 downloads

Uploaded:08-12-2006

Booty Bay Polpo

bootybaypolpo.avi | 32.54 MB

Download

26 downloads

Uploaded:08-11-2006

Pump It

pump_it.mpg | 35.2 MB

Download

30 downloads

Uploaded:08-08-2006

Avandre PvP

avandre_pvp_hq_0001.wmv | 269.61 MB

Download

32 downloads

Uploaded:08-06-2006

Mara Farmings

mara_farmingss.wmv | 46.78 MB

fight needs a decent amount of damage, so gear is more important here.

Download

32 downloads

Uploaded:08-05-2006

PvPness Final

pvpness_final.wmv | 206.96 MB

Download

31 downloads

Uploaded:08-02-2006

Terrible Shaman 1

terribleshaman1.wmv | 131.13 MB

Download

29 downloads

Uploaded:08-02-2006

Wtfmoonbeams

wtfmoonbeams.wmv | 56.48 MB

Download

29 downloads

Uploaded:07-30-2006

TCoSW

tcosw.wmv | 13.95 MB

Download

28 downloads

Uploaded:07-24-2006

Hero

hero.avi | 70.26 MB

Download

26 downloads

Uploaded:07-21-2006

Infamous-Noth

infamousnoth.avi | 187.79 MB

Download

28 downloads

Uploaded:07-18-2006

FRbracersFARMING

frbracersfarming_0001.wmv | 113.47 MB

Download

32 downloads

Uploaded:07-15-2006

COS-BWL-Drakes

cosbwldrakes.zip | 46.02 MB

Download

33 downloads

Uploaded:07-15-2006

Ayrll1

ayrll1.wmv | 107.56 MB

Download

32 downloads

Uploaded:07-12-2006

Pain and Suffering

painsuffering.wmv | 25.78 MB

Download

29 downloads

Uploaded:07-12-2006

The Truth about WoW - english

trutheng.rar | 78.73 MB

want to know more ? Then go and download \"The Truth about World of Warcraft\".

Download

29 downloads

Uploaded:07-05-2006

WoW: The movie

wow_the_movie.wmv | 101.5 MB

Download

34 downloads

Uploaded:07-05-2006

Wrigley vs Pureanen

wrigleyvspureanen.wmv | 18.79 MB

Fail - Institutionalized Author: Wrigley @ Burning blade Hope you enjoy!

Download

26 downloads

Uploaded:07-02-2006

Tobei, My SCT

tobei_my_sct.avi | 18.52 MB

Download

31 downloads

Uploaded:07-02-2006

Lethon 6

lethon6.wmv | 134.22 MB

Download

32 downloads

Uploaded:07-01-2006

Vicious vs Vaelestraz

viciousvsvaelestrazlowquality.wmv | 24.57 MB

videos featuring the guild Vicious.

Download

26 downloads

Uploaded:07-01-2006

Faerlina

faerlina.avi | 15.47 MB

Meisio(NightElf hunter), edited by Zander.

Download

26 downloads

Uploaded:06-29-2006

Razuvious

razuvious.avi | 57.08 MB

Download

31 downloads

Uploaded:06-27-2006

Glamour vs Maex

glamourvsmaex.wmv | 135.66 MB

Download

26 downloads

Uploaded:06-24-2006

Twin Emperors

mirassanh.wmv | 77.1 MB

Download

18 downloads

Uploaded:06-14-2006

Ice-Mage-PvP Hieloum

icemagepvphieloum.wmv | 41.1 MB

Download

27 downloads

Uploaded:05-28-2006

Dragon Raid

dragon_raid.wmv | 27.14 MB

Download

19 downloads

Uploaded:05-23-2006

The Quest

the_quest.wmv | 136.83 MB

an attempt to bring back World PVP. This video is filled with the results.

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28 downloads

Uploaded:05-23-2006

Ragnaros - Episode BoB

rag.wmv | 66.18 MB

Download

17 downloads

Uploaded:05-22-2006

AOW vs. Vem & Co.

aowvem.zip | 147.35 MB

Download

31 downloads

Uploaded:05-19-2006

Crimson v.s. C\'Thun

cthundown.wmv | 201.05 MB

of the Carribean, The Day After Tomorrow, and other instrumentals mixed together.

Download

31 downloads

Uploaded:05-18-2006

Chapter 3 Trailer- CoaN

c3_trailer.wmv | 7.14 MB

always carry a Pimp Hammer, and Best friends can be replaced...

Download

29 downloads

Uploaded:05-18-2006

Priest Soloing Lord Roccor

lordroccor.wmv | 29.26 MB

Download

77 downloads

Uploaded:05-09-2006

Lagra the Warlock Part 2 Revange of the Warlock

lagra_the_warlock_part_2_revange_of_the_warlock.rar | 311.58 MB

outro...you like \"Star Wars\"? than watch my video:)... Thx @\"KF\" (Lagra the Warlock Logo) and \"Gore\" the best dancer... ever :) (outro, its Hammertime!!!) Music: Prodigy_ smack my bitch up Snap_ the power Baby D_ daydreaming MC hammer_ u can`t touch this

Download

19 downloads

Uploaded:05-09-2006

Rafe PVP

rafepvp.wmv | 259.64 MB

some nice battles in Battlegrounds. Hope you enjoy it.

Download

28 downloads

Uploaded:05-08-2006

PRG vs Blackwing Lair

prgbwl.avi | 194.53 MB

Download

27 downloads

Uploaded:05-03-2006

Race to the Twin Emperors

race.avi | 35.23 MB

to see the Twin Emps before you end the raid? You race to them. Everyone mounted up (except the poor suckers till without an mount), and we competed as to who could \"tag\" an emp first.

Download

29 downloads

Uploaded:04-23-2006

The Man Who Can

themanwhocan.wmv | 80.42 MB

Download

18 downloads

Uploaded:04-22-2006

Player caught cheating

sorcamhbot.wmv | 115.97 MB

Download

38 downloads

Uploaded:04-19-2006

Serpentis Onyxia 20

serpentis_onyxia20.rmvb | 119.36 MB

Download

29 downloads

Uploaded:04-16-2006

Veryfatdwarf returns

veryfatdwarfreturns.wmv | 61.71 MB

Download

30 downloads

Uploaded:04-12-2006

OSW vs Razorgore

osw_vs_razorgore.avi | 139.03 MB

Download

19 downloads

Uploaded:04-12-2006

Onyxias Erben vs Firemaw

oevsfiremaw.wmv | 136.82 MB

Download

155 downloads

Uploaded:04-05-2006

Mug of Ale: The Fellowship of the Mug

mug_of_ale_trailer_2_english.avi | 49.1 MB

portal, two drunk heroes who need to stop him and about an artifact called ¨The one Mug.

Download

38 downloads

Uploaded:04-04-2006

Rogue and Mage clear Scholo

scholo2.wmv | 94.7 MB

Scholomance.

Download

30 downloads

Uploaded:04-02-2006

Riddle of Elementium II The Awakening

riddle_of_elementium_ii.wmv | 50.62 MB

elemental-choked Crystal Vale. Here they hand over the materials to bring Thunderaan back to this world to High Lord Demitrian. Witness what then unfolds. Be sure to see the last part of the trilogy, Riddle of Elementium III (coming soon)

Download

26 downloads

Uploaded:04-02-2006

Soloing Idol Of Ferocity

soloing_feral_idol.wmv | 37.83 MB

just an example that does the task.

Download

30 downloads

Uploaded:04-02-2006

Riddle of Elementium

riddle_of_elementium.wmv | 32.81 MB

finally braving Nefarian\'s Lair within the upper reaches of Blackrock Mountain. This chapter ends with the creation of the final component. Be sure to see the next part of the trilogy, Riddle of Elementium II - The Awakening.

Download

31 downloads

Uploaded:03-31-2006

Ganking: World Tour

the_movie.wmv | 127.84 MB

Download

29 downloads

Uploaded:03-30-2006

Herod Is Farmed

herodfarming.wmv | 13.92 MB

to make up a Twink. The music used is Soil - Suffering if anyone wondered.

Download

32 downloads

Uploaded:03-29-2006

Shahab\'s Hunt

hunter_shahab.wmv | 186.01 MB

reason I had to do 3 different versions of this till I managed to make it look \"Interesting\"

Download

32 downloads

Uploaded:03-19-2006

Onyxia - EP2

onyxiaep.wmv | 28.36 MB

Download

32 downloads

Uploaded:03-18-2006

Blink vs Golemagg

blinkvsgolemagg.wmv | 45.97 MB

Download

29 downloads

Uploaded:03-16-2006

Crazy Furbolg farming

crazy_furbolg_farming.avi | 118.42 MB

Interface) 3. Elite farming -> Killing the only elite Furbolg Addons used: AllInOneInventory, CastTime, ClassIcons, CleanMinimap, CooldownCount, CountDoom, CritLine, CTMod, DiscordActionBars, DiscordArt, DiscordUnitFrames, MoveAnything, myTargetModel, Necrosis, QuuSpellAlert, Recap, sct, TargetOfTarget, Titan, TrinketMenu, ... and many more.

Download

29 downloads

Uploaded:03-15-2006

Cynical vs. Elysian - Don\'t let them loot Azuregos kill

cynical_vs_elysian.rar | 45.71 MB

killed him. Right before they are about to distribute loot they head in and... well, watch the movie for yourself.

Download

34 downloads

Uploaded:03-14-2006

Death Assasin

deathassasin.wmv | 52.7 MB

Download

31 downloads

Uploaded:03-09-2006

Art of War

art_of_war.wmv | 48.29 MB

quote from the writing appear in the video. The music is Radiohead\'s 2+2=5, from the album Hail to the Thief.

Download

27 downloads

Uploaded:03-05-2006

Once more into the breach

oncemore.avi | 66.05 MB

Download

26 downloads

Uploaded:02-16-2006

How to Kill: Lethon

how2kill_lethon.wmv | 205.78 MB

Download

26 downloads

Uploaded:02-16-2006

Iron Edge does New Year

iedoes20052006.zip | 63.18 MB

Download

30 downloads

Uploaded:02-04-2006

Kidnap The Sandy Claws

kidnap_the_sandy_claws.zip | 29.99 MB

about three devious children and their plans to kidnap Santa Claus! It was filmed on the Windrunner server by Java, Linky, and Giric. Enjoy

Download

32 downloads

Uploaded:01-27-2006

Nemesis vs Hakkar

nemesis_vs_hakkar.wmv | 17.49 MB

Download

32 downloads

Uploaded:01-25-2006

I Like to Move it

i_like_to_move_it.wmv | 38.76 MB

Download

33 downloads

Uploaded:12-12-2005

Vael Attempt

vaelattempt.wmv | 18.56 MB

Download

28 downloads

Uploaded:12-10-2005

How to Kite a Hederine

hederineslayer.avi | 29.05 MB

Download

35 downloads

Uploaded:12-07-2005

Vulchan

vulchan.zip | 20.57 MB

Download

30 downloads

Uploaded:11-29-2005

Rag Kill Final

ragkillfinal.wmv | 68.53 MB

Download

31 downloads

Uploaded:11-27-2005

UnAcceptable

unacceptable.wmv | 57.98 MB

Download

30 downloads

Uploaded:11-09-2005

Blightcaller

blightcaller.mpg | 37.13 MB

Download

29 downloads

Uploaded:11-08-2005

Fear Doing Onyxia

fear_doing_onyxia.zip | 167.25 MB

Download

31 downloads

Uploaded:10-30-2005

Noctem MC Training

noctem_mc_training.wmv | 35.63 MB

Download

230 downloads

Uploaded:10-28-2005

RagDown

ragdown.avi | 35.87 MB

Download

30 downloads

Uploaded:10-18-2005

Eminefwipe

eminefwipe.wmv | 66.94 MB

Download

32 downloads

Uploaded:10-18-2005

Ragnaros Wipe

ragnaros.wmv | 41.97 MB

moment.

Download

31 downloads

Uploaded:10-16-2005

Lawn Pirates vs. Sulfuron

sulfuron.wmv | 47.75 MB

most likely memory issues or the program. Anyway, this is us, Easy as Pi, and Sae Sae at our 2nd ever, attempt on Sulfuron. Enjoy!

Download

37 downloads

Uploaded:03-22-2008

Devotion vs Archimonde

archimonde.wmv | 16.03 MB

Download

22 downloads

Uploaded:02-20-2008

Fluffy

fluffy.wmv | 2.52 MB

Download

30 downloads

Uploaded:01-08-2008

Raze vs Reliquary of Souls

roslq.avi | 144.48 MB

Download

34 downloads

Uploaded:02-17-2007

Postpwnd - Makesfolkslose

postpwnd_makesfolkslose.wmv | 144.79 MB

(Makesfolkslose/Norimar) place since Nergy’s computer can’t run fraps and WoW. Part of the movie was filmed when Nergy was between levels 52 and 54, and the other part was filmed at level 60. This is because I went on vacation for a few weeks and missed the leveling process. In addition to this, a few of the scenes are filmed from my point of view watching Nergy fight, which provides some more interesting camera angles. The movie contains plenty of interesting PvP as well as a few laughs. Fights include battlegrounds, world PvP, and duels. Thanks for watching, we hope you enjoy -Nori n Nergy

Download

27 downloads

Uploaded:10-17-2006

Eternal Keggers vs. Patchwerk

eternal_keggers_vs_patchwk.avi | 175.73 MB

(Bosco) Kenny Hayes - Daybreaker (Sunshine Funk) Whirlpool - Under The Sun (Solarstone)

Download

31 downloads

Uploaded:10-14-2006

Warsong Gulch Video

wsg1.avi | 289.87 MB

Download

30 downloads

Uploaded:10-11-2006

HRC Downing of Ragnaros

ragkill6252006.wmv | 198.96 MB

Download

30 downloads

Uploaded:10-05-2006

A Hunter\'s Guide to MC II

asylumcore2.wmv | 130.29 MB

Download

19 downloads

Uploaded:09-30-2006

Andy and his Kodo

andy_and_his_kodo.wmv | 264.64 MB

Download

19 downloads

Uploaded:09-23-2006

LnD vs Maexxna

lndmaexxna.wmv | 103.1 MB

Download

30 downloads

Uploaded:09-18-2006

Fa1 vs Anub

fa1vsanub.rar | 262.78 MB

HAHAHAHA\" In this sense, much fun with the Movie

Download

30 downloads

Uploaded:09-18-2006

Heigan Tunnel Trainer

heigan_tunnel.wmv | 79.88 MB

Download

33 downloads

Uploaded:09-15-2006

Lolek I

lolek_i.wmv | 276.47 MB

Download

27 downloads

Uploaded:09-14-2006

Timeless

timeless.avi | 283.97 MB

Download

30 downloads

Uploaded:09-13-2006

Vendetta Patchwerk WrathuV

vendetta_patchwerk_wrathuv.wmv | 90.73 MB

cleanest (I liked the 5% wipe without flasks more) but the video should still be nice. :) Hope you enjoy it. For the Horde!

Download

27 downloads

Uploaded:09-13-2006

Inevitable vs Gluth

inevitable_vs_gluth.avi | 180.07 MB

Out Boys - Sugar, We\'re Going Down

Download

56 downloads

Uploaded:09-12-2006

World of Warcraft World PvP

world_pvp.wmv | 22.04 MB

Download

32 downloads

Uploaded:09-11-2006

Dr Evil\'s Hard Knock Life

dr_evils_hard_knock_life.w.wmv | 11.12 MB

related content....

Download

27 downloads

Uploaded:09-02-2006

SotG Kill Gluth

sotgkillgluth.avi | 95.85 MB

Download

20 downloads

Uploaded:09-02-2006

Raiger PvP

raigerpvp.wmv | 126.6 MB

Engage - When Ambers Rise

Download

33 downloads

Uploaded:08-30-2006

Horde on a Boat

horde_on_a_boat.wmv | 54.92 MB

I have in the past. As always, though, there is a comedic side to it.

Download

31 downloads

Uploaded:08-29-2006

World of Warcraft PvP

world_of_warcraft_pvp_.wmv | 55.82 MB

footage was useless.

Download

25 downloads

Uploaded:08-27-2006

Krio @ Level 40

kriol40.avi | 227.42 MB

:)

Download

25 downloads

Uploaded:08-27-2006

The legend of loaf

loafmovie_kek.avi | 374.74 MB

over time, so you can see mortal strike, 2h fury, dual wield. Some of the clips came out better quality than others, should be well viewable though..

Download

31 downloads

Uploaded:08-27-2006

Dawn - Milestone

dawn2.wmv | 45.95 MB

hope you enjoy it.

Download

25 downloads

Uploaded:08-26-2006

Pretres Video

videopretres.avi | 166 MB

Download

27 downloads

Uploaded:08-24-2006

When Things Don\'t Go According to Plan

when_things_dont_go_according_to_plan.avi | 44.97 MB

from a high level end game guild, from a warlocks perspective.

Download

17 downloads

Uploaded:08-24-2006

Sarum PVP #1

sarum_pvp_1.wmv | 122.11 MB

Download

25 downloads

Uploaded:08-24-2006

Shortcut to MC

wow_20060329_18331359.avi | 106.29 MB

Download

29 downloads

Uploaded:08-24-2006

STV PvP Stilo

stv_pvp_stilo.wmv | 40.88 MB

Download

27 downloads

Uploaded:08-21-2006

Boat Pull

boat_pull.avi | 15.01 MB

Download

26 downloads

Uploaded:08-20-2006

Ragnaros Kill

ragnaros_kill_0001.wmv | 82.65 MB

Download

25 downloads

Uploaded:08-20-2006

Azuregos EQ nr1

azuregos_eqnr1.avi | 157.64 MB

Download

27 downloads

Uploaded:08-19-2006

ESDT Majordomus

esdt_majordomus.avi | 123.39 MB

Download

25 downloads

Uploaded:08-17-2006

Zerg The Movie

zerg_the_movie.wmv | 361.15 MB

Download

28 downloads

Uploaded:08-15-2006

Margoth Final

margothfinal.1.wmv | 296.82 MB

Download

29 downloads

Uploaded:08-13-2006

TFD Darnassus

tfd_darnassus.wmv | 48.51 MB

Download

28 downloads

Uploaded:08-13-2006

Shade of Hakkar

shade_of_hakkar.wmv | 40.7 MB

Download

27 downloads

Uploaded:08-13-2006

Mind Control Off Zeppelin

mind_control_off_zeppelin.avi | 18.29 MB

My Friend used this spell to throw somebody off a zeppelin, we had quite a few laughs at this.

Download

32 downloads

Uploaded:08-12-2006

Midnight Spree

midnight_spree.wmv | 191.22 MB

one. Enjoy. *Talents: 32/8/11. *Gears: 5 nightslayer and 3 bloodfang. *All fights were outdoor except for one fight.

Download

29 downloads

Uploaded:08-12-2006

EL downs Gehennas

el_downs_gehennas.wmv | 10.5 MB

Download

30 downloads

Uploaded:08-12-2006

Silence vs Sartura

silence_vs_sartura.wmv | 148.77 MB

Download

30 downloads

Uploaded:08-12-2006

Anathema vs Lethon

anathema_lethon.wmv | 51.76 MB

Download

30 downloads

Uploaded:08-12-2006

PRonyxia

pronyxia.wmv | 173.72 MB

Download

15 downloads

Uploaded:08-12-2006

Awen BWL

awenbwl.avi | 137.08 MB

Download

32 downloads

Uploaded:08-04-2006

Glamour Vs. Gluth

glamourvsgluth.wmv | 174.58 MB

Download

32 downloads

Uploaded:08-04-2006

Ungifted Rogue

ungifted_rogue.wmv | 131.49 MB

Download

30 downloads

Uploaded:08-03-2006

Our Journey - Tribute

theguildjourney.wmv | 61.94 MB

invited to join our adventure. Magtheridon EU PvP

Download

29 downloads

Uploaded:07-31-2006

LS Maexxna Kill

ls_maexxna_kill.zip | 152.05 MB

movie. POV: Buffey (60 warrior) Guild: Lighting Strike Realm: Lightnings blade

Download

27 downloads

Uploaded:07-30-2006

CotB RFN Venoxis

cotb_rfn_venoxis.avi | 146.35 MB

by Champions of the Blade on Bleeding Hollow.

Download

34 downloads

Uploaded:07-30-2006

Amesus

amesus.wmv | 120.78 MB

Download

30 downloads

Uploaded:07-27-2006

Oxhorn Tells Off Xfire

oxhorn_tells_off_xfire.wmv | 53.73 MB

downloads the advertisement gets. Why, this is pure exploitation, and Oxhorn will have nothing to do with it! Watch while Oxhorn picks on Xfire (and, more than anything, himself) acting like a snooty fool. For those who are humor-impaired, yes, this is a very tongue-in-cheek movie.

Download

29 downloads

Uploaded:07-24-2006

Dotw Dream

dotw_dream.wmv | 33.28 MB

Download

29 downloads

Uploaded:07-24-2006

Twin Emps - Horde

twin_emps_horde.wmv | 160.97 MB

Download

31 downloads

Uploaded:07-19-2006

Faerlina First Kill

faerlina_first_kill.wmv | 43.45 MB

Download

27 downloads

Uploaded:07-19-2006

DK Movie

dk_movie.avi | 56.11 MB

Download

31 downloads

Uploaded:07-18-2006

Lethon

lethon.wmv | 73.67 MB

Download

27 downloads

Uploaded:07-17-2006

Naxx Kiting

naxx_kiting.wmv | 46.83 MB

Download

28 downloads

Uploaded:07-17-2006

Faerlina 01

faerlina01.avi | 125.62 MB

Faerlina and melee dps, ranged dps and healers, and at the back of the room the adds were tanked out of harms way. As you can see during the end of the video at 17% one of our off-tanks died and if one of those adds get loose it will run around 2 shotting everyone and killing priests.

Download

27 downloads

Uploaded:07-17-2006

Dread Patchwerk

dreadpatchwerk.avi | 118.81 MB

Download

28 downloads

Uploaded:07-17-2006

Borked CThun2weak

borkedcthun2weak.avi | 139.51 MB

fun to watch though!

Download

32 downloads

Uploaded:07-15-2006

The Path to Hyjal

hyjalfull.avi | 246.54 MB

happened in this region: many memories of the Ancient\'s War Against the Burning Legion. Come with us in this travel through time and space...

Download

42 downloads

Uploaded:07-15-2006

Zuluraid

testy2.avi | 45.7 MB

Download

31 downloads

Uploaded:07-12-2006

SlashWrists

slashwrists.wmv | 49.03 MB

Download

29 downloads

Uploaded:07-08-2006

Mage Soloing DM West Pylon

pylon.wmv | 38.91 MB

Download

31 downloads

Uploaded:07-08-2006

Rathmoon

rathmoon.wmv | 264.09 MB

level 60 well over a year ago. It has only recently changed to all resto with the coming demands for better healing for Naxx. This video was also created to encourage more World PvP. Warning: Very small portions of this video contain hints of Rp.

Download

27 downloads

Uploaded:07-06-2006

Sin vs Noth

sin_vs_noth.avi | 64.96 MB

Download

30 downloads

Uploaded:07-06-2006

5 vs. X

tdc1b.wmv | 97.4 MB

Download

31 downloads

Uploaded:07-01-2006

Cracked Out Farming

crackedoutfarming.wmv | 37.98 MB

This is one video you dont want to miss. The footage was all takin by Stinkÿ on the Gul\'Dan server. This is my 1st movie and it came out great.

Download

30 downloads

Uploaded:06-28-2006

Lives Revoked Vol. I teaser

lrteaser.wmv | 16.46 MB

server. I am new to WoW and Lockee is my highest level. You will not see any twinked out battlefield type fights instead just noobs killing eachother in open contested areas.

Download

30 downloads

Uploaded:06-28-2006

Quail

quail_p.wmv | 83.39 MB

alive. If you have any qualms with the way world PVP is, I don\'t really care to hear it. The editing is very simple; a barebones frame with solid world pvp footage to compensate for lack of extravagant editing effects. If you liked francis, zaz, and the original OG\'s, you might like this movie =) No ZHC, ToEP, or AP is used; my gear is mostly tier 1 epics with one or two pvp blues.

Download

31 downloads

Uploaded:06-24-2006

The day the Server Died

the_day_the_server_died.wmv | 68.2 MB

disconnected.. we were able to talk to each other via the chat channel but each one of us did not see any other players or NPC\'s Anywhere in Ironforge.. the LAG SPIKE WAS HUGE.. lasted a good 45 minutes... In that time I explored Ironforge a bit then Found out something at the ocean in Menthil Harbor .. that absolutely blew my mind.. This video has the music from the motion picture soundtrack of \"The Life Aquatic\" I found it fitting considering what happens to my toon in this video as well as my real characters name Zissou.

Download

27 downloads

Uploaded:06-24-2006

Gozhell - Nevva

gozhell_nevva.wmv | 79.14 MB

instance, damn carebears...

Download

29 downloads

Uploaded:06-24-2006

Ashkandi - Part 1

yrupvp.wmv | 167.41 MB

Download

31 downloads

Uploaded:06-13-2006

Vharg - Screw the Epics

vharg_screw_the_epics.wmv | 200.3 MB

Bodom - Black Widow Stratovarius - S.O.S.

Download

26 downloads

Uploaded:06-09-2006

Hunter Wipe

hunterwipe.wmv | 44.84 MB

with a passion

Download

28 downloads

Uploaded:06-07-2006

Ouro - AQ Boss

ouro.wmv | 266.46 MB

Download

28 downloads

Uploaded:05-25-2006

Deviants Guild Movie

deviants_domonyrag.wmv | 53.98 MB

Download

28 downloads

Uploaded:05-25-2006

Hunter tanks Nefarian

chnef5_20_06.zip | 314.66 MB

druid nefarian tank,\" well, we\'re going to one-up that with a Hunter nefarian main tank. 100% to dead, no warrior assist, no distracting shot (he\'s immune), no aggro attacks (ie maul). Just pure damage and weapon procs.

Download

30 downloads

Uploaded:05-25-2006

The Galaxy Song

the_galaxy_song.wmv | 21.76 MB

Download

29 downloads

Uploaded:05-11-2006

Xuchilbapa, Shaman PvP

shaman_pvp_movie.wmv | 154.88 MB

Download

27 downloads

Uploaded:05-10-2006

MDK-ThunderfuryMovie

thunderfurymovie.wmv | 64.6 MB

Download

30 downloads

Uploaded:05-03-2006

Cronk Keep Try

cronk_keep_try.wmv | 84 MB

Download

32 downloads

Uploaded:05-02-2006

Sarz\' Pvp movie

sarz_pvp_movie.wmv | 50.23 MB

Download

27 downloads

Uploaded:04-20-2006

DTFrenchCrew

dtfrenchcrew.wmv | 155.58 MB

Download

28 downloads

Uploaded:04-19-2006

Silence vs Vael

silence_vs_vael.wmv | 52.65 MB

Download

33 downloads

Uploaded:04-19-2006

The Downfall of PVP

worldpvp.wmv | 41.23 MB

Download

26 downloads

Uploaded:04-17-2006

Freaky-Production - Ony vs. 10

freakyproduction_pwning_ony_with_10_people.wmv | 228.24 MB

with 10 People - And it actually worked! It\'s not some uber-movie with 31337 Moshor Effects but it\'s nice to watch and there is quite some good music (after hearing some opinions) in there =). So just relax and watch it..

Download

32 downloads

Uploaded:04-17-2006

BWL 0002

bwl_0002.wmv | 46.37 MB

Download

30 downloads

Uploaded:04-15-2006

Verve vs Nefarian

vervevsnefarian.wmv | 57.51 MB

Download

23 downloads

Uploaded:04-12-2006

Nafrayu and Mgala vs. Scholomance

scholopwn.avi | 227.28 MB

buffs used were elixir of the mongoose, elixir of giants strength, some mana oil / regen stuff (I think), and stamina food for one fight (Alexi Barov).

Download

29 downloads

Uploaded:04-11-2006

C\'Thun Phase 2!

metamorphosis.wmv | 14.4 MB

Download

30 downloads

Uploaded:04-10-2006

Tempest vs Fankriss

tempest_vs_fankriss.wmv | 61.04 MB

Download

30 downloads

Uploaded:04-09-2006

Hunter Bug Movie

hunterbugmovie.wmv | 62.56 MB

Download

31 downloads

Uploaded:04-01-2006

ShadowSpring

sp2.zip | 210.6 MB

Download

30 downloads

Uploaded:04-01-2006

Chopsuey

chopsuey.wmv | 53.63 MB

Download

28 downloads

Uploaded:04-01-2006

We Will Rock You

wwrydfmusicvideo.zip | 53.59 MB

Download

29 downloads

Uploaded:03-31-2006

The Drunken Paladin 2

drunken_paladin.wmv | 16.79 MB

Download

27 downloads

Uploaded:03-31-2006

Drachenbund vs Ragnaros

db_ragnaros.avi | 78.29 MB

Download

29 downloads

Uploaded:03-29-2006

Nemesis Gnome Run

nemesis_gnome_movie.wmv | 50.93 MB

Download

28 downloads

Uploaded:03-27-2006

Why Jin\'do the Hexxer had to die

jindo.avi | 49.72 MB

Download

30 downloads

Uploaded:03-20-2006

Goth Girl

goth_girl.wmv | 39.05 MB

Download

29 downloads

Uploaded:03-18-2006

DM West Farming (Warlock)

dm_west_farming.wmv | 92.2 MB

Download

29 downloads

Uploaded:03-12-2006

Ice Mage in ST

stv_stw.zip | 152.29 MB

Download

27 downloads

Uploaded:03-08-2006

The Hunter

thehunter.avi | 60.83 MB

Download

33 downloads

Uploaded:03-07-2006

Vecius Volume 1

veciusvolume1.wmv | 164.55 MB

some good 1v1s and outnumbered fights.

Download

30 downloads

Uploaded:03-07-2006

Kazzak Kill movie

wipeventures_kazzak.wmv | 103.22 MB

you will notice that something is going really really wrong. Just listen to the music and view the strange pictures and you will see - Toughness depends on how dumb your party actually is! Enjoy!

Download

29 downloads

Uploaded:03-05-2006

Ghostbusters of Azeroth

ghostbusters_of_azeroth.zip | 70.07 MB

the Blackhand server.

Download

31 downloads

Uploaded:02-12-2006

Fear

fear.wmv | 23.48 MB

Download

27 downloads

Uploaded:02-05-2006

Batwench

batwench.mpg | 130.04 MB

Download

30 downloads

Uploaded:01-28-2006

Condemnation Movie

condemnation.zip | 17.65 MB

Download

31 downloads

Uploaded:01-23-2006

Vufurs Life 2

vufurs_life_2.wmv | 29.58 MB

Download

27 downloads

Uploaded:01-17-2006

First Trailer of Resurrection

trailer.mov | 8.02 MB

faithful hands.

Download

31 downloads

Uploaded:01-17-2006

Raidnight

raidnight06.wmv | 87.18 MB

Download

29 downloads

Uploaded:01-17-2006

Dicsiples in LBRD

dod_lbrs_lowres.zip | 8.98 MB

Download

30 downloads

Uploaded:01-17-2006

Felhounds

felhounds.wmv | 15.68 MB

to do besides take out armies of Felhounds on a tour of the Hellscream server?

Download

31 downloads

Uploaded:01-07-2006

Warrior AoE

warrior_aoe.wmv | 24.07 MB

Download

31 downloads

Uploaded:01-04-2006

WSDM

wsdm.zip | 35.07 MB

Download

33 downloads

Uploaded:12-29-2005

Slow Fall FTW

slow_fall_ftw.wmv | 20.68 MB

Download

31 downloads

Uploaded:12-27-2005

Soul of the Dance

soul_of_the_dance.wmv | 83.85 MB

to see.

Download

34 downloads

Uploaded:12-27-2005

TWC Firemaw

twc_firemaw.wmv | 14.46 MB

Download

30 downloads

Uploaded:12-10-2005

Onyxia Sinew Movie

onyxia_sinew_movie.wmv | 156.61 MB

Download

32 downloads

Uploaded:11-14-2005

Druid Rage

arathi_basin_1.zip | 35.74 MB

Download

29 downloads

Uploaded:11-11-2005

I Believe I Can Fly

i_believe_i_can_fly.wmv | 27.72 MB

Download

29 downloads

Uploaded:10-30-2005

Orgrimmar Climbing

orgrimmar_climbing.avi | 46.13 MB

bounds in Orgrimmar.

Download

14 downloads

Uploaded:10-28-2005

Golemagg1

golemagg1.avi | 43.21 MB

Download

31 downloads

Uploaded:10-23-2005

ED vs Ragnaros

edvsragnaros.wmv | 69.04 MB

Download

29 downloads

Uploaded:10-18-2005

Fish Shield

wow_20051015_23015878.mpg | 20.71 MB

Download

236 downloads

Uploaded:10-18-2005

Andruid

andruid.rar | 43.56 MB

Download

32 downloads

Uploaded:10-01-2005

Volchan Kite

volchan_kite.wmv | 23.26 MB

Download

27 downloads

Uploaded:09-30-2005

Keepers of the Faith VS Ebonroc

ebonroc.mpg | 135.27 MB

Download

28 downloads

Uploaded:09-30-2005

frenzybroodlord

frenzybroodlord.avi | 229.18 MB

Download

27 downloads

Uploaded:09-18-2005

WoW Dancer Vol 3

wow_dancer_vol3.avi | 7.79 MB

Download

26 downloads

Uploaded:11-03-2010

Ludus Guild Promo

recruitmentludus.mp4 | 17.31 MB

referring too.. Music is Two Steps from Hell - Red Carpets

Download

27 downloads

Uploaded:01-03-2010

Tillikek

tilli.wmv | 30.93 MB

enjoy it.

Download

29 downloads

Uploaded:03-24-2008

RoK-PR and Thuuga

rokprandthuuga.avi | 282.4 MB

Download

25 downloads

Uploaded:03-22-2008

Dauntless vs Leo

dauntless_vs_leo.wmv | 117.4 MB

Download

17 downloads

Uploaded:03-03-2008

Netherspite

spitefinal.wmv | 183.39 MB

Download

29 downloads

Uploaded:01-25-2008

Nightforce vs Anetheron

nightforceanetheron.wmv | 225.86 MB

out of the camp. Also he lulls a random player after a special time.

Download

299 downloads

Uploaded:03-05-2007

A Storm of Crows

a_storm_of_crows.wmv | 129.52 MB

Stomping\". However, I\'m not 70 yet, they are, so they get to call their video whatever they want. But everyone knows it\'s a [i]murder[/i] of crows -- how could you pass up a perfect pun like that? For shame. [quote]\"In my youth the elders once spoke of a sacred ritual witch name was only known by a few and whisperd by even less. It was held by druids, choosen not for there wits or knowledge, but for the length of there fangs and claws. These druids where gatherd at a sacred ground where they honored there fallen brethren. But unlike most druids there hymns and chantings was not in a search for forgiveness. There prayers did not carry words of peace and understanding for there lost once. Insted they choose to embrace the pain. They open there heart for vengence while sharpening there claws against blood shatterd rocks. When driven to the point where there eyes glow of rage they all leave as one. A big cloud of frenzied crows that blackens the very sky while following a choosen path of war and retribution. On these days the very ground is soiled in blood by thoose whom comes across there path. The one time that nature brings out the sharpest of thorns from its rosegarden. This is the very day when the druids goes to war.\" Original movie from Dunemaul EU ( PvP ), all credits belong to them. ( I am just uploading for publicity )[/quote]

Download

32 downloads

Uploaded:10-15-2006

Patchwerk Kaylen

patchwerkaylen.wmv | 40.43 MB

Download

31 downloads

Uploaded:10-11-2006

HotC vs Firemaw

hotcfiremaw_mirencia.wmv | 75.47 MB

Download

28 downloads

Uploaded:10-05-2006

Pyromancer Farming

pyromancer_farming.wmv | 27.95 MB

Download

31 downloads

Uploaded:10-01-2006

Bug/Exploit Movie

if_bugg.wmv | 37.52 MB

Download

30 downloads

Uploaded:09-16-2006

UgotGanked teaser

ugotganked_teaser.wmv | 78.66 MB

Disturbed - Shout2000 Programs used: -Gamecam -Windows Movie Maker -WoW Model Viewer

Download

30 downloads

Uploaded:09-15-2006

RG2 Vs. Huhuran

huhukill.wmv | 50.53 MB

Download

31 downloads

Uploaded:09-13-2006

Titanium

titanium.wmv | 349.74 MB

Download

29 downloads

Uploaded:09-13-2006

Mani\'s PVP movie

manis_pvp_movie.wmv | 85.95 MB

Download

29 downloads

Uploaded:09-13-2006

In Flames you Burn

in_flames_you_burn._full_1.wmv | 39.85 MB

hope you´ll enjoy it as much as I had fun making it. =)

Download

29 downloads

Uploaded:09-11-2006

Erch Feral Pvp

erchferalpvp.wmv | 240.07 MB

Download

30 downloads

Uploaded:09-01-2006

VLM Vs. Maexxna

vlmvsmaexxna.wmv | 73.9 MB

Download

31 downloads

Uploaded:08-30-2006

Draenei Surroundings

bcdraenei.wmv | 74.81 MB

Download

274 downloads

Uploaded:08-27-2006

Eternal Keggers vs. Gluth

ek_vs_gluth.avi | 94.21 MB

feat. Alaska - Yesterday (Full Vocal)

Download

30 downloads

Uploaded:08-27-2006

Ossirian

ossirian.wmv | 55.45 MB

Download

29 downloads

Uploaded:08-22-2006

How to Summon Yourself

how_to_summon_yourself.wmv | 8.54 MB

you can\'t get out of, and you have at least two friends in group to help you out, you can get yourself out!

Download

15 downloads

Uploaded:08-21-2006

Domo

domo.wmv | 50.05 MB

Download

27 downloads

Uploaded:08-21-2006

WoW Caverns of Time

spirit_cot.wmv | 63.64 MB

Download

28 downloads

Uploaded:08-21-2006

Rogue Powa

rogue_powa.wmv | 13.79 MB

Download

30 downloads

Uploaded:08-21-2006

Farming Dire Maul

dimfarming2.wmv | 50.94 MB

Download

28 downloads

Uploaded:08-18-2006

Racing the Grimtotem

racing_the_grimtotem_.wmv | 77.9 MB

with a handsome reward for the winner. Will the family kodo be fast enough to win the race? And if they do win, who will lose?

Download

26 downloads

Uploaded:08-14-2006

Hardcore Exploring 3.0

hardcoreexploring3.0.wmv | 148.3 MB

Sylvanas (EU) server and the exact way into them. Enjoy!

Download

28 downloads

Uploaded:08-12-2006

Maexx2

maexx2.wmv | 76.34 MB

Download

30 downloads

Uploaded:08-12-2006

Silence vs Fankriss

silence_vs_fankriss.wmv | 86.24 MB

Download

29 downloads

Uploaded:08-12-2006

Emeriss

emeriss.wmv | 96.14 MB

Download

28 downloads

Uploaded:08-09-2006

Head Hunters vs Princess Huhuran

hh_huhu.wmv | 42.87 MB

Download

29 downloads

Uploaded:08-04-2006

The Art of Balance

artofbalance.wmv | 143.83 MB

+dmg trinkets. I focused more on the entertainment factor this time, using a variety of effects and zooms. I also threw in some traditionally tougher opponents to show what a balance Druid can do and to keep it interesting. There\'s also a ::gasp:: pvp-healing portion!

Download

31 downloads

Uploaded:08-03-2006

LoV BWL Part 1

vael.wmv | 46.92 MB

to Video 3. KoRn - Y\'all wanna single

Download

24 downloads

Uploaded:08-03-2006

Secret Place

secret_place.avi | 61.09 MB

Download

29 downloads

Uploaded:08-02-2006

Flightmaster

movie.wmv | 11.75 MB

Download

31 downloads

Uploaded:08-02-2006

Plazma 21--0--30

plazma_21030.wmv | 157.7 MB

life less frightening - audioslave: shadow on the sun

Download

27 downloads

Uploaded:07-31-2006

CoW - Episode 1

cow_episode_1.wmv | 63.52 MB

Download

26 downloads

Uploaded:07-27-2006

CotB RFN Jeklik

cotb_rfn_jeklik.avi | 223.98 MB

by Champions of the Blade on Bleeding Hollow.

Download

29 downloads

Uploaded:07-24-2006

DIVX vs Flamegor

divxvsflamegor.wmv | 69.64 MB

Download

30 downloads

Uploaded:07-13-2006

Lives Revoked vol1

livesrevokedvol1.wmv | 134.47 MB

Lockee, a 22-27 Undead Rogue on the Skullcrusher server. Lockee is my highest level character in WoW. I am new to the game and this is my first full length WoW film.

Download

26 downloads

Uploaded:07-13-2006

DJ vs Twin Emps

djvstwinemps.avi | 55.06 MB

video has no UI and fits with the music. Check it out, you definatly won\'t be disappointed. And before anyone asks, the song is Passive by A Perfect Circle

Download

29 downloads

Uploaded:07-12-2006

Shadows of the Gnomes Trailer

shadows_of_the_gnomes_trailer.mpg | 24.41 MB

Storyline Shadows of the Gnomes is mainly based in Stormwind and now the almighty Yinlor has returned. He is the head of the Stormwind guards with a mysterious past. He has two main minions that follow all of his orders called Adrik and Borian. After his return he commands them to find every Gnome in Stormwind and chuck them out into Elwynn forest. Three gnomes plan on getting revenge and train for the day they sneak back into stormwind.

Download

30 downloads

Uploaded:07-12-2006

The Truth about WoW - german

truthger.rar | 78.9 MB

want to know more ? Then go and download \"The Truth about World of Warcraft\".

Download

27 downloads

Uploaded:07-11-2006

WoW Hell

wow_hell_by_drakkan.avi | 99.67 MB

amvhell movie series.

Download

27 downloads

Uploaded:07-09-2006

Livewire Final PVP

livewire_final_pvp.wmv | 139.41 MB

100% to 20% health or lower in 3 seconds. Several great 1 on 1 battles, many against people with better gear. The movie also shows Livewire team up with Guffy from \"Not another Warlock Movie\" for a battle to the death vs. Ironforge. Jam packed with special effects and voice acted storyline intro!

Download

17 downloads

Uploaded:07-06-2006

patchwerk-emi1

patchwerkemi1.avi | 130.73 MB

Download

30 downloads

Uploaded:06-29-2006

Pntballr\'s PvP Movie

pvpmovie1.wmv | 69.62 MB

Download

27 downloads

Uploaded:06-26-2006

Summer in Azeroth

eng_summer_in_azeroth.avi | 324.51 MB

tuberz.. only skill :)

Download

27 downloads

Uploaded:06-17-2006

Monohombre Solo Forge

monohombre_solo_forge.wmv | 58.65 MB

these if needed. I used a lvl 60 mage with a mixture of Blues and the epic AV caster ring. This video does not use the normal swim from island to island method that previous videos exhibit.

Download

25 downloads

Uploaded:06-13-2006

Coup de Grace - 10A Vs. 40H

precisionpwnd.wmv | 20.22 MB

of the ambush was selected to ensure maximum \'griefage\' by having the killed players walk from the furthest graveyard possible (Searing Gorge instead of Kargath)

Download

27 downloads

Uploaded:06-11-2006

Kelatazar 2

kelatazar2.wmv | 224.4 MB

Download

31 downloads

Uploaded:06-09-2006

Naxx nice loot/boss

naxx.wmv | 8.71 MB

Download

30 downloads

Uploaded:06-08-2006

Cownapped

cownappedpt1.wmv | 43.15 MB

Download

29 downloads

Uploaded:05-30-2006

Prophecy of DI does BWL

prophecybwl.divx | 47.59 MB

Download

26 downloads

Uploaded:05-28-2006

Two vs BWL

two_vs_bwl.avi | 20.83 MB

equipped well for this.

Download

19 downloads

Uploaded:05-24-2006

Critical Mass vs Viscidus

viscidious.wmv | 70.02 MB

Download

28 downloads

Uploaded:05-20-2006

Above IF1.9

above_if_1.9.wmv | 81.85 MB

IE. gnome airstrip, above IF, & more (hehe maybe later..)

Download

30 downloads

Uploaded:05-20-2006

Apathy Volume 1

apathy_volume1.zip | 439.43 MB

this video that perhaps should have gone into a separate realm video.. but I was leaving shortly for Army basic training.. most may not find it terribly interesting, but it\'s easy enough to fast forward through. This video is not perfect, its simply the best I could do in the time that I had.. I actually melted the fan off my video card (causing it to catch fire) after a 30hour rendering-fest.. which set me back considerably and had me settling for a few clips I wouldnt have put in otherwise. The purpose of this movie is entertainment and to demonstrate a few different things: The idea of mace spec being viable even if its on OH only. Ive heard the arguments for sword spec vs mace spec and would have to say hands down, mace spec is by far the better of the two for a number of reasons. Mace spec actually improves with the faster OH you can get since it does not scale. A free non-diminishing stun and interrupt is hard to place a value on and can be the key in a fight you might have lost otherwise. The damage you would have done with sword spec and its white hit would simply be matched or exceeded by the free white hits/yellow hits you get in while the target was mace stunned (not to mention potential procs and poison applications you got in for free) . Dual Lifesteal + Heroisom + Bloodfang 8/8 proc I cant count how many times this has saved me especially against priests or kiting druids where I was able to outheal their damage in almost every case.

Download

23 downloads

Uploaded:05-20-2006

BWL - The Trailer

bwl_thetrailer.avi | 75.57 MB

Download

29 downloads

Uploaded:05-18-2006

Willis III

willis_iii.wmv | 65.43 MB

Download

27 downloads

Uploaded:05-18-2006

Rocky Racoon

rocky_racoon.wmv | 22.74 MB

Download

28 downloads

Uploaded:05-17-2006

How to Solo LBRS

solo2_final.avi | 60.3 MB

http://www.cccp-project.net)

Download

30 downloads

Uploaded:05-16-2006

World of TeamPvP

mhay_and_kathrina_world_of_teampvp.wmv | 186.65 MB

leveling. We started to fraps at lvl 24 when we started to quets in contested area. Those are our alts so we aren\'t mastering our class perfectly yet :P

Download

15 downloads

Uploaded:05-14-2006

Newb Leeroy

newb_leeroy.wmv | 27.36 MB

Download

28 downloads

Uploaded:05-12-2006

The Orgrimmar Adventure!

naxxramas.zip | 2.43 KB

Download

31 downloads

Uploaded:05-12-2006

Pr3Par3 - Trailer

prepare.wmv | 15.35 MB

Download

30 downloads

Uploaded:05-10-2006

Lionels pvp video

lionels_pvp_video2.wmv | 253.83 MB

Download

26 downloads

Uploaded:05-10-2006

Take This Life, Vol1.5

ttlvol15.wmv | 99.59 MB

Download

26 downloads

Uploaded:05-07-2006

Mage vs Pally

magevspally.avi | 77.94 MB

mages still ahve decent escapes against the traps and disorientation of Pallies.

Download

24 downloads

Uploaded:05-03-2006

TwinEmps

twinemps.avi | 135.71 MB

Download

29 downloads

Uploaded:05-03-2006

Drinking Blood

drinkingblood.wmv | 152.47 MB

the fourth battleground of world of warcraft... Ironforge :P

Download

28 downloads

Uploaded:05-01-2006

Battle of the Scarab Wall

battle_of_the_scarab_wall_final.avi | 86.4 MB

(after much lag) with an Alliance member ringing the gong.

Download

69 downloads

Uploaded:04-30-2006

World pvp: indifference

indifference_worldpvpxvid.avi | 257.78 MB

clips. This is not a \"big crits\" video, but rather a video showing organized teamwork using kiting strategies to overcome the odds.

Download

30 downloads

Uploaded:04-30-2006

Gauze II - The Tankmage

gauzeii.zip | 106.71 MB

trinket poppin). Tracks: Slipknot - Spit It Out In Flames - Moonshield

Download

14 downloads

Uploaded:04-23-2006

Crematoria - Onyxia First Kill

crematoriaonyxiafirstkill.xvid.avi | 93.42 MB

episodes that happend during our tries. Part 1: Onyxia (1:10) Part 2: Credits and TS (4:33)

Download

30 downloads

Uploaded:04-23-2006

ZFGp

zfgp.wmv | 39.93 MB

Download

26 downloads

Uploaded:04-22-2006

Jindoothehexxer

jindoothehexxer.avi | 110.98 MB

up on the basic strategy here if you are interested in that type of thing. This was a perfectly clean kill with no player deaths. Even my felhunter survived, i think ;) Druid tanking, so the aggro wont get lost as bears cannot be turned into frogs :) As a Druid is tanking, if any warriors want to lay down Mortal Strike with a dirty great two hander, they can. We have 2 Warlocks and 1 Priest draining Jindo of mana to stop dropping his crazily powerful healing totems. One mage on the skeleton pit which Jindo teleports people into randomly. mage lays down AOE on the skeletons and keeps the pit clear of danger. A cloth wearer would be toast if teleported into a full pit. Everyone else on regular damage/healing duties on both Jindo and his Totems. Should you get cursed by Jindo, abandon what you were doing and attack his \"shades\" which are invisible mobs who run around hitting the raid. They dont do a massive amount of damage individually, but they do interupt spellcasters, and if a big group of them manage to assemble becasue no one has been killing them then the damage they do can really start to cause problems.

Download

25 downloads

Uploaded:04-22-2006

Jace-103

jacewarlock103.avi | 148.13 MB

aggravates me when people download movies that say it IS a PVP movie. Then complain that they are tired of them. I personally like to watch to learn how other classes and people play the game. I see them as a source of learning. (Yes I know, I�m a WOW freak). Now THIS movie should be enjoyable for most people. At least I tried to make it fun to watch. The editing took some time, but the result is worth it. If you are one of them people that complain that things are too hard to see and that the flickering hurts your eyes then move away now. This movie wasnt made for 80 year olds. Its supposed to be fast.

Download

28 downloads

Uploaded:04-20-2006

Nefarian RG2

nefarian_rg2.wmv | 267.1 MB

Download

26 downloads

Uploaded:04-20-2006

Ahn\'Qiraj: The Gates

aq_thegates.rar | 73.71 MB

Download

25 downloads

Uploaded:04-18-2006

MQ2

mq2.wmv | 113.86 MB

Download

26 downloads

Uploaded:04-17-2006

Vaelmercs

vaelmercs.avi | 46.68 MB

Download

25 downloads

Uploaded:04-17-2006

Cresarathi2

cresarathi2.avi | 386.6 MB

Download

31 downloads

Uploaded:04-17-2006

SoSamoora

sosamoora.wmv | 65.66 MB

video \"Samoora\'s Bar\", which was well received. Enjoy!

Download

29 downloads

Uploaded:04-15-2006

Unite Guild Promotion

unitepromo.wmv | 89.46 MB

Download

28 downloads

Uploaded:04-13-2006

Ony

ony.avi | 338.23 MB

Download

29 downloads

Uploaded:04-12-2006

ZG BM Final

zg_bm_final.wmv | 128.8 MB

Download

17 downloads

Uploaded:04-11-2006

Silke and Logain: Origins

origins.wmv | 74.38 MB

Download

29 downloads

Uploaded:04-10-2006

Nerf Groups (the tribute)

nerf_groups_the_tribute.wmv | 95.18 MB

Stunlock/kite mobs that has over 30K hitpoints and can Mortal Strike Crit for over 2k. Enjoy.

Download

26 downloads

Uploaded:04-10-2006

Reborn in Darnassus

reborn_in_darnassus.avi | 79 MB

Download

26 downloads

Uploaded:04-10-2006

Bat Boss Jeklik

bat_boss.wmv | 49.18 MB

Download

27 downloads

Uploaded:04-09-2006

Kidnap the Sandy Claws

kidnap_the_sandy_claws.zip | 29.99 MB

about three devious children and their plans to kidnap Santa Claus! It was filmed on the Windrunner server by Java, Linky, and Giric.

Download

28 downloads

Uploaded:03-31-2006

Jumping Girls

deuxminutes.mov | 59.59 MB

Download

28 downloads

Uploaded:03-28-2006

What\'s To Come

craftingworlds_dot_com_downtimefun.zip | 40 MB

managed to reproduce every blizzard effect used in their cinematic trailers for shits and giggles. :)

Download

24 downloads

Uploaded:03-22-2006

Samoora\'s Pants

samooras_pants.wmv | 77.32 MB

Download

19 downloads

Uploaded:03-19-2006

Take Me Out- Hunter PVP

treuhunter.wmv | 347.9 MB

movie! Quick Info: Spec: 0/21/30 8/8 DS Rhok\'Delar and Ashjre\'thul

Download

28 downloads

Uploaded:03-16-2006

Exploit: Jump-Log

jumplogout.wmv | 46.87 MB

gates) to dungeons (jumping from LBRS to UBRS, not shown in video), and more. Hotfixed today.

Download

24 downloads

Uploaded:03-12-2006

DarkDjin VS Volchan Movie

volchan.avi | 25.31 MB

Download

27 downloads

Uploaded:02-11-2006

Goodbye My Friend

goodbye_my_lover.zip | 27.24 MB

Download

28 downloads

Uploaded:02-08-2006

LashlayerFiremaw

lashlayerfiremaw.avi | 151.52 MB

Download

30 downloads

Uploaded:02-08-2006

Ayamiss-blizzplanet

ayamissblizzplanet.wmv | 9.06 MB

need to be positioned by some platforms to be able to heal the people teleported away. This was our first attempt, and although we lasted long enough, we got owned. You can see the swarms coming from the front and the back at once. Frost nova them and do AOE. They will die quick.

Download

29 downloads

Uploaded:02-05-2006

AD3onyxia

ad3onyxia.wmv | 58.2 MB

Download

32 downloads

Uploaded:01-25-2006

DMSolo2

dmsolo2.wmv | 94.13 MB

not on the FRAP\'s one, poor me.

Download

30 downloads

Uploaded:01-07-2006

World of Fuelcraft

benzin.wmv | 17.09 MB

Download

27 downloads

Uploaded:12-11-2005

OSroque

osrogue.wmv | 24.65 MB

Download

31 downloads

Uploaded:11-26-2005

Moine Argent

moineargent.zip | 321.45 MB

Download

29 downloads

Uploaded:11-19-2005

Highway to Hell

highway_to_hell_movie.zip | 26.66 MB

Download

29 downloads

Uploaded:10-18-2005

Ilterendi Majordomo encounter

domo.wmv | 51.63 MB

Download

29 downloads

Uploaded:09-30-2005

Bigpimpin

bigpimpin.wmv | 55.57 MB

Download

26 downloads

Uploaded:09-27-2005

These Days by: Rao

nikoavi.avi | 39.12 MB

Download

31 downloads

Uploaded:09-26-2005

Retal vs Shakkar

retalvshakkar.wmv | 64.49 MB

Download

20 downloads

Uploaded:03-30-2008

SK Gaming vs Brutallus

wcmbrut.wmv | 396.69 MB

Malign

Download

1682 downloads

Uploaded:02-26-2007

Snacky's Journal - Episode 1

snackys_journal_episode_1.wmv | 32.01 MB

murloc tipping with her. Available as a HQ (Xvid .avi) download for those hardcore few. =) Stay tuned for episode 2, arriving around April. Check out some of our other films: The Ballad of the Noob Beach Party 2 These are older and cruder, but we all had to start somewhere: Goth Girl /dance Thanks for watching, everyone! ;)[/quote]

Download

26 downloads

Uploaded:10-17-2006

Summoning Ragnaros

summoning_ragnaros.wmv | 11.56 MB

Download

17 downloads

Uploaded:10-05-2006

A Hunter\'s Guide to MC I

asylummc1.wmv | 87.13 MB

Download

27 downloads

Uploaded:10-04-2006

Crazy DPS + Pwning Nubs

pvp_crazy_dps.avi | 263.07 MB

Download

29 downloads

Uploaded:10-02-2006

Ironforge Boss Kill

ironforge_boss_kill_vashjl.wmv | 154.08 MB

wasnt going to be to kill the leader if we didnt have enough, just more of a fun raid on the gates of Ironforge/Dun Morogh, fortunatly though we ended up with a full 2 raids of people that had brains, and even a third shortly after, so it was 3 raidgroups, when the first raiddgroup was full, others were redirected to the second raid from selected guilds Its been well over one year and still no Vashj Ironforge bosskill, hopefully we could have some luck tonight... this raid wasnt thrown together, groups were selected from various Vashj guilds all met at the gates of Ironforge, moved in, and just kept going and going to boss.. :)

Download

28 downloads

Uploaded:10-01-2006

Tyrran PvP

tyrran_pvp.wmv | 334.27 MB

31/0/20 Pally doing primarily world pvp, with a couple AB clips. Don\'t bother downloading if you don\'t like insomniax/click noobs. I made sure to use bubble in almost every fight because I love watching horde cry about it. This is not meant to be an \"ownage\" video, more just a project I had fun with, so enjoy.

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26 downloads

Uploaded:09-14-2006

MageGrind

magegrind.avi | 105.09 MB

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24 downloads

Uploaded:07-17-2006

Razuvious

razuvious.avi | 147.61 MB

untankable by any normal tank. You must have a mind control rotation because the adds have a 1 minute cooldown after you mind control them. You will also notice the ranged dps moving in and out of line of sight, this is to avoid the disrupting shout that he casts, it will do damage equal to the amount of mana in your mana pool and drain all of it, it usually will kill mages warlocks and hunters if they get caught. Rogues can evasion tank Razuvious for more then evasion lasts, we have tanked Razuvious with a rogue for about 30 seconds until he died. Very fun fight to learn and do, enjoy.

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26 downloads

Uploaded:06-18-2006

Return 2 Trailer

return2trailerhq.wmv | 13.53 MB

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24 downloads

Uploaded:06-15-2006

It\'s just UBRS

its_just_ubrs.avi | 32.94 MB

how to handle with FRAPS :( But I hope it is still worth a view and maybe you learn something. I explained every Phase with a short hint. special hint: We bashed him without anyone died from us with following group: -1 def-tank -1 off-warrior -1 rogue (I helped with adds) -2 hunters (kill adds very fast) -1 mage (helped killing adds) -1 shaman (shocked adds too) -1 warlock -1 priest -1 druid

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24 downloads

Uploaded:06-13-2006

Devlred

devlred.wmv | 287.68 MB

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16 downloads

Uploaded:06-13-2006

Alliance and Horde

allianceandhorde.wmv | 19.81 MB

the guy to meet us on the west coast of Feralas. When he came, he was surprised to see two horde and two alliance working together!

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30 downloads

Uploaded:06-09-2006

Deadly Struggle

deadly_struggle.wmv | 112.53 MB

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28 downloads

Uploaded:06-08-2006

RodentRage

rodentrage.wmv | 107.36 MB

a complete care bear {not spectacular PvP -- just there for fun} - Engineering Pet Bug in BGs - Nude solo w/ no evocation/mana gems against level 61 elemental - 4 Mages vs. Rattlegore - 4 Mages vs. Ras Frostwhisper

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29 downloads

Uploaded:06-02-2006

Embers

embers.wmv | 124.75 MB

needs level 60 to be strong?

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27 downloads

Uploaded:05-30-2006

Keffi PvP

keffi_pvp.wmv | 202.21 MB

geared or rank11+ Any kind of comments are welcome Enjoy!

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28 downloads

Uploaded:05-28-2006

Ciddi`s 15 Points of WoW

ciddi_15p.wmv | 55.17 MB

(Waterbed ...). Learn 15 Points to had a better feeling in WoW.

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26 downloads

Uploaded:05-25-2006

Fire-Flame On

fireflame_on.wmv | 187.54 MB

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28 downloads

Uploaded:05-23-2006

How To: Delete a Paladin

soulthief_rerolls.wmv | 7.8 MB

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15 downloads

Uploaded:05-21-2006

Garr1shot

garr1shot.wmv | 20.79 MB

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27 downloads

Uploaded:05-18-2006

Orgrimmar (East)

orgrimmar_explorationhigh.avi | 119.54 MB

simple video showing how to get to a spot some people don\'t know how to get to.

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30 downloads

Uploaded:05-17-2006

Twin Emperors by Seven Sins

twins.wmv | 226.2 MB

for those who download this for tactical studies. Some unnecessary fooling around in the middle, but it turned out perfect :D The movie is seen through the eyes of a rogue. I have Thunderfury but didn\'t use it on this kill as it aggroed the bugs the first couple of times, don\'t know if it\'s fixed yet and we didn\'t want to take any chances. The quality is somewhat reduced due to the fact that it\'s just showing a bosskill and a nerdscream, good for tactics and for showing off the guild, but unnecessary to make it too cinematic and flashy.

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26 downloads

Uploaded:05-16-2006

The LB Experience Trailer

isprovendeadyeti.wmv | 31 MB

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28 downloads

Uploaded:05-09-2006

The Bad Touch

the_bad_touch.wmv | 107.11 MB

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24 downloads

Uploaded:05-07-2006

Reanimation

reanimation.mpg | 195.57 MB

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28 downloads

Uploaded:05-07-2006

RV-Ahn\'Qiraj

rvahnqiraj.avi | 53.83 MB

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147 downloads

Uploaded:05-03-2006

Bad Rogue PvP 1

badrogue1.wmv | 76.01 MB

server forum to a very warm reaction, so I decided to submit it here. I\'m currently working on Volume 2, and I promise, the editing and video quality will be FAR superior in the next one in the series.

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26 downloads

Uploaded:05-02-2006

Twilight does Ahn\'Qiraj

twilight_ahnqiraj_the_prophet_skeram.wmv | 119.15 MB

interface shown, so not only do you get to see the encounters, you have a great shot at picking up a strategy as well! The interface I use is CTmod, coupled with Autobar and Titanpanel. A tracklist is included at the end of the movie.

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30 downloads

Uploaded:05-02-2006

Bear Run

bear_run_big.wmv | 72.25 MB

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25 downloads

Uploaded:05-01-2006

WoW Mage Montage

noob_montage_compressed.avi | 49.12 MB

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32 downloads

Uploaded:04-20-2006

SV Molten Core

sv_moltencore_final.wmv | 78.76 MB

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25 downloads

Uploaded:04-19-2006

AQ_TFS vs Ossirian

aq_tfsvsossirian_xvid.avi | 229.7 MB

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28 downloads

Uploaded:04-12-2006

Forever Yours

forever_yours.wmv | 30.8 MB

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28 downloads

Uploaded:04-11-2006

Tauren Rogue PvP

taurenroguepvp.wmv | 133.88 MB

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27 downloads

Uploaded:03-09-2006

Battle for Gadgetzan

battle.wmv | 57.68 MB

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10593 downloads

Uploaded:02-05-2006

AFGM Rite of Passage

afgmrite_of_passage.rar | 263.31 MB

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23 downloads

Uploaded:12-04-2005

The Great Jump

thegreatjump.avi | 5.22 MB

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28 downloads

Uploaded:12-03-2005

Crystal Water and You!

crystal_water.wmv | 6.25 MB

water. Download this one for a good laugh, and don\'t forget the P.O.S. system!

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1725 downloads

Uploaded:09-27-2005

Ascendance-MoltenCore

ascendancemoltencore.avi | 146.86 MB

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420 downloads

Uploaded:04-21-2008

Atlas Major Cities

atlasmajorcitiesv131a.zip | 1.11 MB

include an advanced search function and, because of this, this plugin will ONLY work with Atlasv1.8.6 beta 5 or later! Patch notes for AtlasMajorCities 1.3.1a v1.3.1a: - added Exarch Nasuun & Sunwell Portal in Shattrath (enUS/enGB/deDE)

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18 downloads

Uploaded:03-24-2008

H-ROTH 2100 Balance Druid

hrothgarath_balance_pvp_br.wmv | 412.5 MB

The small format and low resolution of the stream does the video no justice. Also, mute the music if its not to your taste. Thanks for watching!

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577 downloads

Uploaded:10-07-2006

HealBot Continued v1.1232

healbot_v1.1232.zip | 51.21 KB

removing Mend Pet and all events for the class Hunter, this means Healbot will effectively be disabled for Hunters as it is with all other non-healing classes. If any Hunters use Healbot and want to continue using it, please post comments. SELFCAST NOTE: For HealBot to work corrently, the Selfcast feature in wow options needs to be disabled. *** LOCALIZATION WANTED *** Note: For French and possible German localizations, the beta releases v1.123xx will continue. Option changes from the original HealBot. 1. The option Integrate with default party frames has been removed. (v1.0) 2. The option Minimum healing used has been removed. (v1.0) 3. The option Exact 28yard range check in instances has been added. (v1.0) 4. The option Bigger heals > Faster casts has been added. (v1.0) 5. The option Overheal Alert slider has been added (v1.12) 6. The option to select PvE or PvP profiles has been added. (v1.12) 7. Merged tabs Keys and Chat into Misc. (v1.121) 8. Create new tab Emerg, a number of new options for emergency buttons on this tab. (v1.121) 9. Tided up the buttons on some other tabs. (v1.121) 10. The option Bar Opacity has been added. (V1.123) 11. The option Incoming heal opacity has been added (v1.123)

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25 downloads

Uploaded:10-01-2006

Duel of a Lifetime

duel_of_a_lifetime.avi | 5.68 MB

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421 downloads

Uploaded:08-19-2006

Be Like Die -World of Warcraft

belikedie.wmv | 34.6 MB

and be prepared to follow all the guidelines outlined in the video. If you do not approve any of our practices, you are definately not noob enough for DIE.

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23 downloads

Uploaded:08-12-2006

Avatar PvP & Duels

avatar.wmv | 205.31 MB

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24 downloads

Uploaded:08-12-2006

Heigan

heiganhq03.avi | 190.54 MB

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29 downloads

Uploaded:07-02-2006

One Day in Hyjal

one_day_in_hyjal.wmv | 129.25 MB

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15 downloads

Uploaded:05-20-2006

Rogues are Jerks 4

rogues_are_jerks_4.wmv | 132.2 MB

Fenixstrife, Undead Rogues of Emerald Dream.

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26642 downloads

Uploaded:04-23-2006

Speedhack

speedhack.wmv | 21.16 MB

Arena.

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25 downloads

Uploaded:04-19-2006

Undercity vs own Faction

undercity_fool.wmv | 35.57 MB

up after 1.10, so i use Wow standard) I hope you like it.

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14 downloads

Uploaded:04-11-2006

Onyxia Movie

onyxiamovie.wmv | 65.27 MB

around casting spells forever.

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19 downloads

Uploaded:04-10-2006

Fire Power #2

badrasta_fire_power_2.wmv | 34.64 MB

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8502 downloads

Uploaded:03-08-2006

World of Warcraft PvP Movie

srwhill4.wmv | 78.42 MB

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213 downloads

Uploaded:03-07-2006

Warders vs LA-WSG

warders_vs_lawsg.wmv | 101.72 MB

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16 downloads

Uploaded:02-08-2006

BWL DrakesInTheShell Millenium

bwldrakesintheshell_millenium.zip | 211.99 MB

switch off the lights and ... live the legend!

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2588 downloads

Uploaded:12-14-2005

Capnsausage\'s PvP video #2

sausagepvp2.avi | 338.28 MB

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15 downloads

Uploaded:11-30-2005

Ossirian Blizzplanet King Size

ossirianblizzplanetkingsize.wmv | 13.31 MB

per stomp. The Strategy is to sap him with the crystal

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27 downloads

Uploaded:09-30-2005

IF Airport

if_air_port.wmv | 33.21 MB

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82 downloads

Uploaded:04-27-2008

m4v

an_evening_with_gruul.m4v.zip | 61.47 MB

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25 downloads

Uploaded:03-22-2008

Unlimit - Larger Size

unlimit_largersize.wmv | 36.9 MB

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23 downloads

Uploaded:10-11-2006

Race For Ragefire

race_for_ragefire.avi | 52.86 MB

others to check out if they want. Its done as a sort of music/highlights video and is just shy of 6 minutes. Its based off a raid that we did on RFC... basically, we just got together one night, partied for a little while, then ran through the center of Orgrimmar, and entered RFC. Most of the people didnt have any kinda armor or equipment with them, fighting mainly with fishing poles or fists. After several of us were killed on the way in, we decided to hold the enterance to RFC for a little and see how many Horde we could kill for revenge. Of course the horde were eventually able to organize and move us from the spot, but it was fun while it lasted. We ended up running through RFC in smaller groups and then hearthing out. Just a fun guild raid on the other faction\'s main city. The goal was never really to kill horde (hence the lack of equipment and weapons), but we thought what the hell, and couldn\'t resist killing some while we were there. Feel free to leave any comments, feedback, questions, whatever... Just a fun video from a fun night. Enjoy.

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26 downloads

Uploaded:10-04-2006

Alliance Zerg

alliancezerg.wmv | 121.65 MB

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23 downloads

Uploaded:10-04-2006

Corrines\'s Level 30-39 PVP Movie

corrine_pvp_two_3039_trivium.wmv | 184.36 MB

from my 21-30 PVP movie. (This version of the movie has Trivium music from the Ascendency CD on it if you are into Metal music with your PVP)

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654324 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 US Patch

wow1.12.0enuspatch.exe | 465.25 MB

realms in the Battlegrounds. PvP Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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26 downloads

Uploaded:06-17-2006

Death of The Warchief

bldeath_of_the_warchief.wmv | 26.78 MB

Thrall\'s chamber. The uprising of his people, ended in his death.

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25 downloads

Uploaded:06-07-2006

Bombsquad PvPvid

bombsquadpvpvid.wmv | 40.16 MB

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19 downloads

Uploaded:05-03-2006

Forbearance

vazpvp3.wmv | 193.55 MB

take a look and you won\'t be dissapointed.

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23 downloads

Uploaded:04-23-2006

Daryslocks Pwnage

daryslocks_pwnage.wmv | 23.23 MB

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24 downloads

Uploaded:04-11-2006

Deadmines Bug(revisited)

deadmines_0001.wmv | 30.27 MB

never seen a WoW movie put to classical music, so that\'s different too.

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21 downloads

Uploaded:04-10-2006

Utopia

utopia_divx.avi | 150.59 MB

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23 downloads

Uploaded:04-09-2006

UF does RAG

uf_does_ragmpeg2.mpg | 72.9 MB

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23 downloads

Uploaded:01-23-2006

Neferian

nefarian.avi | 98.24 MB

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28 downloads

Uploaded:11-07-2005

Noctem MC Run

noctemmcrun.wmv | 36.29 MB

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34740 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 US Patch

wow1.11.2.5464to1.12.0.5595enuspatch.exe | 16.33 MB

realms in the Battlegrounds. PvP Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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25 downloads

Uploaded:08-18-2006

Holy Shadows Remake

holy_shadows_remake.wmv | 119.29 MB

memorable this time together with my priestfriends was.

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102 downloads

Uploaded:06-30-2006

World of Warcraft v1.11 to v1.11.1 German Patch

wow1.11.0.5428to1.11.1.5462dedepatch.zip | 2.39 MB

unzip the contents into the World of Warcraft directory and run the file \"Blizzard Updater.exe\".

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74 downloads

Uploaded:06-30-2006

World of Warcraft v1.11 to v1.11.1 Spanish Patch

wow1110to1111es.zip | 2.35 MB

unzip the contents into the World of Warcraft directory and run the file \"Blizzard Updater.exe\".

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21 downloads

Uploaded:04-17-2006

Custodes vs Onyxia

finalxvid.avi | 100.21 MB

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26 downloads

Uploaded:04-17-2006

Intimidated II

intimidated_ii.wmv | 122.13 MB

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1015 downloads

Uploaded:04-12-2006

Sorrow Hill 6

srwhill6.wmv | 104.71 MB

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27 downloads

Uploaded:02-08-2006

BoA Production

boa_production.wmv | 11.59 MB

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27 downloads

Uploaded:11-29-2005

Growing Pains

growing_pains.wmv | 4.25 MB

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26 downloads

Uploaded:10-24-2005

Barron Boom

boomshakalaka.wmv | 13.57 MB

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7217 downloads

Uploaded:07-15-2005

Atlas

1121438874atlas_v1.0.1.zip | 2.75 MB

Definately a must to have, saves plenty of time in those big instances to know where you going (Horde: Wailing Caverns anyone?)

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780 downloads

Uploaded:06-12-2009

QuestHelper

questhelper1020.zip | 6.62 MB

Perfect Satyr Horn you can't find. It also computes the fastest path to complete all your quests - and gain experience - as quickly as possible. QuestHelper currently survives on donations! Anything you can contribute is appreciated. QuestHelper makes your $15/month World of Warcraft subscription more enjoyable, and only a few dollars a month ensures that I'll keep it running forever :) [url=http://www.quest-helper.com/donate][img]https://www.paypal.com/en_US/i/btn/btn_donate_LG.gif[/img][/url] Project Status Posting semi-frequent versions at the moment. Most versions include an updated database, a few bugfixes, and yet more work on the next-gen data collection system. Progress is invisible, but constant. This version should work with Wrath. Note that not all Wrath quests may be in the database - this stuff is collected by you guys, and I rely on you submitting your collected data. ("/qh submit" for submission instructions, and thanks!) READ THIS BEFORE POSTING AND ASKING FOR HELP If you're confused by how to make it work, use the Curse Client. Apparently that works sometimes. I can't guarantee it, but they claim it will work. If it doesn't work, ask a friend of yours. There's enough spam on the comments here that I've kind of given up replying for a while. If it's a common issue, it's listed here. Crashing on login (generally in Dalaran): This is mostly fixed in 0.77. A true 100% fix will require some changes on Blizzard's end that I'm now campaigning for ;) Make sure you're using 0.77 or above. "Out Of Date" or "refusing to run out of fear of corrupting your saved data" or QuestHelper just plain not running: the addon directory seems to have been moved for people on Vista. Apparently it's in "C:UsersPublicGamesWorld of Warcraft". If you update plugins in the old directory, it just plain won't notice! At all! And you'll get one of the above errors. Update it in the new location. It doesn't show me any objectives on the map: Type "/qh hidden" and see why they're hidden. It reduces my framerate too much/uses too much CPU: I found and fixed a bug in /qh perf that was causing it to reduce CPU usage too much. To compensate, I reduced the /qh perf minimum to 1%. If you've adjusted /qh perf in the past, you may have to adjust it further down. Questhelper reduces your framerate significantly while it's loading - this is currently by design, as it loads faster. If you'd prefer a longer load time with lower CPU use, let me know in the comments (I'm not yet sure whether it's worth implementing a user preference for this.) Pretty much any issue with it not running: /qh hardreset. Try it! FAQ It doesn't work. What can I do? Three things. First, if there's a major issue with QuestHelper, you can type "/qh error" and it will show you the first error it ran into. If you post that in the comments here, one of the people who helps regularly may be able to solve your problem. If it just doesn't work, "/qh hardreset" will reset all your accumulated data and preferences, hopefully getting rid of weird problems. If you still can't see the quest tracker, "/qh treset" will try to force it into a visible position on your screen. If you're not seeing quests at all, even on your main map, "/qh hidden" will tell you why and let you change it. The combination of these three fixes ''most'' problems. If none of those help, disable your other plugins as a test to find incompatibilities. My framerate is low. What can I do? If you have any addons that enabled CPU profiling, turn it off, it greatly increases the amount of work WoW has to do. The command to do that is: /console set scriptProfile 0 /console reloadui If that doesn't make a difference for you, there's a slash command, /qh perf, that can scale the amount of work QuestHelper does per frame. Example: /qh perf 50% QuestHelper uses a lot of memory. What can I do to fix this? QuestHelper instrinsically uses a chunk of RAM. You can currently expect about 25m of usage. I'll reduce this when I can, but then I'll also probably increase it again as I add more data. There's really not anything you can do about this. Why aren't my quests showing up? /qh hidden will list everything that isn't being shown, along with the reason for it being hidden. If I send you my data, should I delete my copy? You'll save hard drive space, but lose any preferences you had saved. Your call. I'm fine either way. How can I get rid of that arrow over my character's head? Either /qh cartwp or /qh tomtom will hide the arrow. If you'd rather move it instead, you can drag it around by left clicking. . . unless it's been locked, in which case right click on it and unlock it first. How do get that 3D arrow pointing where to go? That arrow is part of Cartographer Waypoints. It should appear automatically as long as Cartographer is installed and running, and you haven't turned off that feature. If not, try /qh cartwp. If you have TomTom installed, you can have TomTom display your waypoint arrow instead. Again, it should just work, unless you've disabled it. /qh tomtom will toggle it. The Icons on my map are huge! How can anyone see anything? If you find the icons are too big for you, you may enter /qh scale X%, replacing X with some reasonable scale. I'd start with 80%, depending on how that looks you can try bigger or smaller numbers. Author(s) ZorbaTHut is the new maintainer of this project, and hopes that he will bludgeon it into shape and continue maintenance well through Wrath. In other words, any bugs after 0.49 are his fault. Smariot is the original developer of the package. Nesher and Vipersniper both made improvements while Smariot was still maintaining it, and are worthy of praise. How to avoid getting your account stolen. Simple explanation: Don't run any programs attached to UI mods. Just decompress them into your addons directory. The major site installers, like the Curse.com installer, are probably safe. Be suspicious of everyone and don't give out your password. There's a [url=http://wow.curseforge.com/projects/quest-helper/pages/how-to-avoid-getting-your-account-stolen/]much longer and more detailed explanation here[/url], which I recommend everyone read at least once. Despite persistent rumors, Questhelper does not contain anything that can steal your password. Such a thing isn't even possible. Usage For the most part, you just install it and leave it alone. It should hopefully be smart enough to do The Right Thing?, and not require you to meddle with it. The task QuestHelper thinks you should do first is displayed on your minimap, which you can mouse over for a description. If the task isn't in your current zone, then it will point towards where QuestHelper thinks you should go to get there, such as a flight master or the zone border. World Map All the tasks QuestHelper wants you to do are displayed on the World Map. There are 'marching ants' connecting the objectives, showing you the order QuestHelper thinks you should complete them in. You can right click on an objective to get a list of options for it. There is also a QuestHelper button in the upper right corner of the World Map. You can click it to hide QuestHelper temporarily, or right-click it for a menu of general options. Menus Using the menus should, hopefully, be obvious. The only catch might be that they don't automatically disappear if you click on something else. You can right click anywhere on a menu to hide it, or select the Close Menu command from the end of the menu. Priorities There are 5 different priority levels an objective can have: ''Highest, High, Normal, Low,'' and ''Lowest''. Most objectives default to ''Normal''. Objectives for timed quests default to ''High''. User created objectives default to ''Highest''. QuestHelper will try to arrange the objectives so that higher priority objectives get done first. The only time this won't happen is when an objective with a higher priority depends on an objective with a lower priority, in which case QuestHelper will pretend it had the higher priority. You will notice a green arrow in the priority menu when QuestHelper isn't using the priority you assigned. You can use priorities as hints to get the objectives in an order you'd prefer, without the need to micro-manage the route list. Filters There are 4 filters you can use to automatically ignore quest objectives, which you can turn on and off using the slash command /qh filter. The first filter is ''level'', which by default is on. It will cause QuestHelper to ignore any objectives that your current party probably isn't high enough to complete. You can adjust the level offset used by this filter with the command /qh level ''offset''. The next filter is ''zone'', which by default is off. It will cause QuestHelper to ignore any objectives that aren't in your current zone. Note that this filter might not do The Right Thing? for objectives that can be completed in multiple zones. The third filter is ''done'', which by default is off. It will hide objectives for any quests that aren't complete. You can use this if you don't want to quest and just want to turn the quests you do have in. The fourth filter is ''blocked'', which hides blocked objectives, i.e. ones that can't be done yet, such as quest turn-ins for incomplete quests. This is probably most useful if you prefer to hide the "ant trails", as the route it will compute will be somewhat of a lie. The fifth filter is ''watched'', which hides objectives that you are not currently tracking via WoW's built-in quest tracker. This gives you a lot of control over which quests QH shows, but also limits you to five quests tracked at once and can easily cause problems with route quality. You can force QuestHelper to show an objective that otherwise would have been filtered by typing /qh hidden and selecting ''Show'' from its entry in the menu. Sharing Sharing allows you to share your objectives with other party members, allowing you to combine your routes and work together effectively. Note that sharing only tells your peers what objectives you have, your completion progress for them, and the priorities you have assigned to them. Information such as item drops and monster locations are not shared. Each peer will take this information and calculate their own route from it. Assuming you stay together and work cooperatively, which was the whole idea behind this feature, your routes should end up being almost completely identical, and you can follow it and rest assured that nobody is getting left behide. Objectives shared by multiple users won't be removed until everybody has completed it. User objectives, by default, aren't shared. If there is somebody available to share with, an option will appear in the right-click menu for that objective to allow you to share it manually. Objective priorities are shared globally. If one user changes the priority of an objective, that change will be reflected in all peers. This, again, was done to ensure that everybody's routes end up being roughly identical, and so that peers would have the correct priorities for timed quests. And it's also a nice feature. Assuming the people you're partied with aren't ass hats. If they are, you're on your own. Slash Commands (May be somewhat out of date.) * /qh help Lists all the QuestHelper slash commands. ** /qh help ''command'' Tells you about a specific command. * /qh settings Opens the Settings menu at the current cursor location. Note that not all settings can be changed through the menu. * /qh track disables/enables QuestHelper's Quest Tracker, which provides status on your nearest objectives, in place of the default Tracker. * /qh hidden Displays a list of all the hidden objectives, why they are hidden, and depending on the reason, will allow you to unhide them. * /qh ftime Toggles the display of the flight time estimates. * /qh locale ''locale'' Sets the locale to use for displayed text., or lists possible locales if no argument is given. Defaults to your client's locale the first time you run QuestHelper. The only locale that is complete right now is '''enUS'''. Missing translations will be marked with red text. * /qh share Toggles objective sharing on and off. When on, will share quest objectives and progress with other party members that are using QuestHelper 0.17 or higher, and also have sharing enabled. * /qh solo Will disable quest sharing and ignore anyone you might be partied with, basically assume you will receive no aid from your party members. * /qh comm Toggles the display of the data sent between peers. I use this for debugging, but some people just love to stare at streams of meaningless data. It's really quite hypnotic. . . * /qh hide Hides QuestHelper's minimap arrow and World Map icons and paths, and suspends the calculation of routes. * /qh cartwp Toggles using Cartographer Waypoints to display your current objective. * /qh tomtom Toggles using TomTom to display waypoints for your current objective. * /qh button Toggles the QuestHelper button on the World Map frame. * /qh level ''offset'' Sets the level offset used by the level filter. Can be positive or negative. Invoke with no arguments to see the current offset and your effective level at various party sizes. ** /qh level 0 Only show quests at or below your own level. ** /qh level 2 Show quests up to two levels above your own level. This is the default. * /qh nag Prints counts of all the new or updated quests, objectives, etc, that you have found that aren't in the supplied database. Note: To reduce memory usage, QuestHelper deletes static quest data that doesn't belong to your faction. So, if you play both sides, it will always think the quests you did for the opposite faction are new. ** /qh nag verbose Displays the specific differences between your data and the static data. * /qh find ''category'' ''query'' Allows you to create custom objectives by searching for known items, NPCs, and locations. The queries allow fuzzy string matching, and so should happly accept typos and partial matches. Note that if you attempt to create an objective twice, it will instead hide it. ** /qh find item ''item-name'' Search for items. ** /qh find npc ''npc-name'' Search for NPCs or monsters. ** /qh find loc ''zone-name'' ''x'' ''y'' Search for a location in a zone. You may also use a comma, should you feel the need to. ** /qh find loc ''x'' ''y'' Search for a location in your current zone. ** /qh find ''search-string'' Searches in all categories. ** /qh find Invoking the find command without any arguments will instead display all your current user created objectives, allowing you to easily turn them off. * /qh filter ''filter-name'' Toggles objective filters on or off. ** /qh filter level Shows or hides objective that you probably can't do. Note that this considers the the levels of everyone in your party, not just you. If you're partied with somebody higher than you, it might not hide a quest that it otherwise would have. ** /qh filter zone Shows or hides objective that aren't in your current zone. ** /qh filter done Shows or hides quests that aren't complete. ** /qh filter blocked Shows or hides objectives that are blocked, i.e. require something else to be done first, such as turn-ins for incomplete quests. * /qh scale ''value'' Scales the map icons by this amount of their default size. Will accept a number or a percentage, in the range of 50-300%. * /qh perf ''value'' Scales the CPU workload for QuestHelper's route calculation routine. Will accept a numbere or a percentage, in the range 10-500% (although we don't recommend going above 100%). * /qh recalc Recreates the world graph and location and distance information for the active objectives. You probably don't need to worry about this. * /qh purge Deletes all your collected data. I'd prefer if you avoided using this any time other than immediately after sharing your collected data. Requires that you to enter a randomly generated 8 character case sensitive alphanumeric password, to hopefully ensure that people read the message that gets displayed. * /questhelper Alias for /qh. * /find, /qhfind, Alias for /qh find. * /qh find monster Alias for /qh find npc. * /qh find location Alias for /qh find loc. How You Can Help

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Uploaded:03-30-2008

GC vs Brutallus

gcvsbrutallus.wmv | 78.39 MB

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23 downloads

Uploaded:09-30-2006

Fankriss Kill

fankriss_kill.wmv | 55.78 MB

dropped were -Barb of the Sand Reaver -Ancient Qiraji Ripper -Formula: Enchant Gloves - Fire Power

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10 downloads

Uploaded:08-29-2006

Paeyvn #1

paeyvn_1.wmv | 254.63 MB

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Uploaded:08-22-2006

World of Warcraft v1.12.0 Korean Patch

wow_1.12.0_kokr_patch.rar | 469.28 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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383 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 French Patch

wow_1.11.2.5464_to_1.12.0.5595_frfr_patch.rar | 15.52 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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Uploaded:08-22-2006

World of Warcraft v1.11.2-v1.12.0 Taiwanese Patch

wow_1.11.2.5464_to_1.12.0.5595_zhtw_patch.rar | 14.47 MB

in the history of World of Warcraft, you will be able to face off against players from other realms in the Battlegrounds. PvP Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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21 downloads

Uploaded:06-26-2006

Mage duel guide for Warriors!

mageguide.wmv | 17.74 MB

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381 downloads

Uploaded:05-17-2006

Draenei Wallpaper

draenei.zip | 1.71 MB

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20 downloads

Uploaded:05-07-2006

Th3 Hunt3r 2

3minpvp.wmv | 26.69 MB

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22 downloads

Uploaded:04-01-2006

World Pvp

worldpvpfinal.wmv | 151.19 MB

towards the end) CTMod All FrameRate Divine Shield Mod Spell Alert SCT

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86 downloads

Uploaded:09-12-2010

qComments

qcommentsv3322.zip | 5.03 MB

addons required, just use the standard questlog to show the comments * nQuestLog, QuestGuru or MonkeyQuest can optionally be used * Cartographer can optionally be used to get minimap notes from commentaries Usage: * Open your default Quest Tracker or your QuestLog * Press and hold down ALT key * Click on a quest title - Comments table shows up To hide the comments table: * Hold down ALT key and click on the same quest title again Usage with nQuestLog or QuestGuru or MonkeyQuest: * Expand some quests in the quest frame (be sure the frame is locked) * Press and hold down ALT key * Move cursor over a quest name - Comments table shows up To hide the comments table: * While still holding down ALT key move cursor anywhere outside the questlog frame To keep the comments table open: * Release ALT key before moving cursor Additional usage (Cartographer addon needed): To set notes on minimap manually: * Press CTRL and ALT to show the comments - qComments (weekly) will try to find coordinates in the commentaries and place a red X on the minimap To remove notes from minimap manually: * Press SHIFT and ALT to show the comments - qComments (weekly) will delete every red X which belongs to the quest and was placed before on the minimap /qcm setnotes [on/off] toggles placing notes (red X) on the minimap on quest acquire using coordinates found in the quest comments /qcm deletenotes [on/off] toggles deletion of notes from minimap on quest completion

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457 downloads

Uploaded:07-27-2010

nUI

nui_5.06.29_release.zip | 1.68 MB

detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration. nUI is user supported software... nUI relies on your donations for its survival and continued development. To make a donation to support nUI, please visit… * http://www.nuiaddon.com/donate.html nUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod. Current Features... * No dependencies * No third party code, libraries or add-ons * 100% Original stand-alone code * Greatly reduced screen clutter * Integrated unit casting bars w/ latency * Advanced targeting info... Pet Target, ToT, ToTT * Detailed HUD including player casts, harmful auras, cooldowns and more * Integrated in-HUD threat meter (see notes) * Integrated in-HUD health race bar (see notes) * Advanced player casting bar with latency and GCD * Click-casting compatible unit, party and raid frames * Click-to-feed hunter pet happiness indicator on unit frames * Integrated battlefield highlighting of raid group numbers, hits and heals * Integrated player talent build/spec browsing in unit frames * Integrated cooldown counters, OOM and OOR indicators * Integrated range to target calculation * Integrated (de)buff displays for all units * Integrated (de)buff countdowns * Integrated mouse wheel minimap zoom-in and zoom-out * Integrated mouse wheel scrolling of chat and combat log * Integrated world coordinates and in-game clock * Integrated user interface reload \"/nui rl\" * Integrated support for Recount (damage meters) * Integrated support for Titan Panel and FuBar * Integrated support for Omen3 and KLH Threat meters * Integrated support for Clique * Integrated support for FuBar and Titan Panel * Automatic faction watching * Automatic management of MiniMap buttons * Expanded battlefield map * Adaptive buff/debuff display based on target reaction Official nUI technical support and user forum... * http://www.wowinterface.com/forums/forumdisplay.php?f=86 Contacting the author directly... * E-mail: kscottpiel@gmail.com * Web Site: http://www.nUIaddon.com * Personal Site: http://www.scottpiel.com

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2671 downloads

Uploaded:03-13-2010

Questhelper

questhelper1.3.11.zip | 5.28 MB

you can't find. It also computes the fastest path to complete all your quests - and gain experience - as quickly as possible.

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1667 downloads

Uploaded:01-07-2010

AtlasLoot Enhanced

atlaslootv5.09.03.zip | 1.79 MB

to be chat linked and to use the dressing room. Website: http://www.atlasloot.net Features * Drop Rates: Appended to the bottom of the tooltip of an item when moused over (if available). * Dressing Room: Control-click items to show them in the Dressing Room. * Price Preview: See the prices for token items like PvP rewards. * DKP systems: Simply edit the file 'dkp.lua' using data from localization.en.lua (for the item ID numbers) and your guild's fixed price values to allow for DKP values to be shown in the tooltip. The stubs of some Lucifron items have been included to get you started and show you how it's done. * Security: AtlasLoot flags as unsafe any items it detects that may cause you to be disconnected from the server if you try to link it in the chat window. To attempt to get the item information from the server, simply right-click on it. Note: you may get disconnected if the item is not available on your server. * Instance Loot: All instance loot from every Dungeon (Normal and Heroic) and Raid. * World Raid Bosses: Highlord Kruul, Azuregos, Dragons of the Nightmare, Doom Lord Kazzak and Doomwalker. * Factions: WoW Factions and Burning Crusade factions rewards. * PvP: World PvP Items, Battleground Items including low level items, Honor rewards - Weapons and Armor, Arena Rewards - Weapons and Armor for all seasons. * Sets: ZG, AQ20, AQ40, Dugeon 1, 2 and 3, Tier 1, 2, 3, 4, 5 and 6 Armor sets, Pre-60 sets, Crafted Sets, Crafted Epic Weapons, Tabards, Rare Mounts, Legendary Items, World BoE Epic Weapons, Heroic Token rewards. * World Events: Skettis, Abyssal Council, Ethereum Prison, etc. * Season Events: Feast of Winter Veil, Hallow's End, Brewfest, etc. * Wishlist: Alt-click on any item to add it to the wishlist, alt-clicking on an item in the wishlist deletes it. There are buttons added to the Atlas panel and the loot browser to open the wishlist. * Partial Searching: Allows searching the whole AtlasLoot database for an item where you only know part of the name. * Quicklooks: Bind up to four loot tables to 'Quicklook' buttons, allowing you to jump to them with only one click. Slash Commands * '/al' or '/atlasloot' by itself brings up the loot browser. * '/atlasloot options' brings up the options menu. * '/atlasloot reset' resets the last viewed loot table (fixes disconnects when opening AtlasLoot) and moves all draggable frames back to the middle of the screen. AtlasLoot Wiki Documentation for how to use AtlasLoot is gradually being added to the Atlasloot Wiki. To see the kind of documentation that will be there, see this example page about the Wishlist System. Latest Beta We generally do not release beta versions for Atlasloot, but you can update the mod daily through the WoWAce SVN. Please note that we can not guarantee a bug-free and fully functional mod if you update from Ace. History AtlasLoot was originally created by Pernicius as a plugin for Atlas and contained a handful of raid loot tables to browse. Unfortunately, Pernicius was unable to maintain the mod, so Daviesh took over and renamed it to AtlasLoot Enhanced to provide a distinction between the two versions. Since that time, AtlasLoot has grown to cover every loot table for every boss, every item set, PvP Items and items for every reputation faction. License This mod is distributed under Version 2 of the GPL. A copy of the GPL is included in this zip file with links to non-English translations. Current Team * Lead Author: Daviesh * Co-Authors: Celellach, Hegarol and Lag * Contributors: ThyrelR, TrAsHeR, Kurax, maqjav, Arith, StingerSoft, s8095324 Feedback If you have anything to tell us, whether you get an error message when starting WoW, want a certain feature to be integrated in the mod or just want to thank us for our great mod please go to our forum: Atlasloot forum Thanks to Too many to list now, but they include Asurn, Dan, Diablohu, K2hyun, KKram, Pownas, Sohonmr2, Telic, 560889223 and probably more I have missed.

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446 downloads

Uploaded:11-12-2009

QuestHelper

questhelper126.zip | 5.1 MB

Perfect Satyr Horn you can't find. It also computes the fastest path to complete all your quests - and gain experience - as quickly as possible. QuestHelper currently survives on donations! Anything you can contribute is appreciated. QuestHelper makes your $15/month World of Warcraft subscription more enjoyable, and only a few dollars a month ensures that I'll keep it running forever :) [url=http://www.quest-helper.com/donate][img]https://www.paypal.com/en_US/i/btn/btn_donate_LG.gif[/img][/url] Project Status Posting semi-frequent versions at the moment. Most versions include an updated database, a few bugfixes, and yet more work on the next-gen data collection system. Progress is invisible, but constant. This version should work with Wrath. Note that not all Wrath quests may be in the database - this stuff is collected by you guys, and I rely on you submitting your collected data. ("/qh submit" for submission instructions, and thanks!) READ THIS BEFORE POSTING AND ASKING FOR HELP If you're confused by how to make it work, use the Curse Client. Apparently that works sometimes. I can't guarantee it, but they claim it will work. If it doesn't work, ask a friend of yours. There's enough spam on the comments here that I've kind of given up replying for a while. If it's a common issue, it's listed here. Crashing on login (generally in Dalaran): This is mostly fixed in 0.77. A true 100% fix will require some changes on Blizzard's end that I'm now campaigning for ;) Make sure you're using 0.77 or above. "Out Of Date" or "refusing to run out of fear of corrupting your saved data" or QuestHelper just plain not running: the addon directory seems to have been moved for people on Vista. Apparently it's in "C:UsersPublicGamesWorld of Warcraft". If you update plugins in the old directory, it just plain won't notice! At all! And you'll get one of the above errors. Update it in the new location. It doesn't show me any objectives on the map: Type "/qh hidden" and see why they're hidden. It reduces my framerate too much/uses too much CPU: I found and fixed a bug in /qh perf that was causing it to reduce CPU usage too much. To compensate, I reduced the /qh perf minimum to 1%. If you've adjusted /qh perf in the past, you may have to adjust it further down. Questhelper reduces your framerate significantly while it's loading - this is currently by design, as it loads faster. If you'd prefer a longer load time with lower CPU use, let me know in the comments (I'm not yet sure whether it's worth implementing a user preference for this.) Pretty much any issue with it not running: /qh hardreset. Try it! FAQ It doesn't work. What can I do? Three things. First, if there's a major issue with QuestHelper, you can type "/qh error" and it will show you the first error it ran into. If you post that in the comments here, one of the people who helps regularly may be able to solve your problem. If it just doesn't work, "/qh hardreset" will reset all your accumulated data and preferences, hopefully getting rid of weird problems. If you still can't see the quest tracker, "/qh treset" will try to force it into a visible position on your screen. If you're not seeing quests at all, even on your main map, "/qh hidden" will tell you why and let you change it. The combination of these three fixes ''most'' problems. If none of those help, disable your other plugins as a test to find incompatibilities. My framerate is low. What can I do? If you have any addons that enabled CPU profiling, turn it off, it greatly increases the amount of work WoW has to do. The command to do that is: /console set scriptProfile 0 /console reloadui If that doesn't make a difference for you, there's a slash command, /qh perf, that can scale the amount of work QuestHelper does per frame. Example: /qh perf 50% QuestHelper uses a lot of memory. What can I do to fix this? QuestHelper instrinsically uses a chunk of RAM. You can currently expect about 25m of usage. I'll reduce this when I can, but then I'll also probably increase it again as I add more data. There's really not anything you can do about this. Why aren't my quests showing up? /qh hidden will list everything that isn't being shown, along with the reason for it being hidden. If I send you my data, should I delete my copy? You'll save hard drive space, but lose any preferences you had saved. Your call. I'm fine either way. How can I get rid of that arrow over my character's head? Either /qh cartwp or /qh tomtom will hide the arrow. If you'd rather move it instead, you can drag it around by left clicking. . . unless it's been locked, in which case right click on it and unlock it first. How do get that 3D arrow pointing where to go? That arrow is part of Cartographer Waypoints. It should appear automatically as long as Cartographer is installed and running, and you haven't turned off that feature. If not, try /qh cartwp. If you have TomTom installed, you can have TomTom display your waypoint arrow instead. Again, it should just work, unless you've disabled it. /qh tomtom will toggle it. The Icons on my map are huge! How can anyone see anything? If you find the icons are too big for you, you may enter /qh scale X%, replacing X with some reasonable scale. I'd start with 80%, depending on how that looks you can try bigger or smaller numbers. Author(s) ZorbaTHut is the new maintainer of this project, and hopes that he will bludgeon it into shape and continue maintenance well through Wrath. In other words, any bugs after 0.49 are his fault. Smariot is the original developer of the package. Nesher and Vipersniper both made improvements while Smariot was still maintaining it, and are worthy of praise. How to avoid getting your account stolen. Simple explanation: Don't run any programs attached to UI mods. Just decompress them into your addons directory. The major site installers, like the Curse.com installer, are probably safe. Be suspicious of everyone and don't give out your password. There's a [url=http://wow.curseforge.com/projects/quest-helper/pages/how-to-avoid-getting-your-account-stolen/]much longer and more detailed explanation here[/url], which I recommend everyone read at least once. Despite persistent rumors, Questhelper does not contain anything that can steal your password. Such a thing isn't even possible. Usage For the most part, you just install it and leave it alone. It should hopefully be smart enough to do The Right Thing?, and not require you to meddle with it. The task QuestHelper thinks you should do first is displayed on your minimap, which you can mouse over for a description. If the task isn't in your current zone, then it will point towards where QuestHelper thinks you should go to get there, such as a flight master or the zone border. World Map All the tasks QuestHelper wants you to do are displayed on the World Map. There are 'marching ants' connecting the objectives, showing you the order QuestHelper thinks you should complete them in. You can right click on an objective to get a list of options for it. There is also a QuestHelper button in the upper right corner of the World Map. You can click it to hide QuestHelper temporarily, or right-click it for a menu of general options. Menus Using the menus should, hopefully, be obvious. The only catch might be that they don't automatically disappear if you click on something else. You can right click anywhere on a menu to hide it, or select the Close Menu command from the end of the menu. Priorities There are 5 different priority levels an objective can have: ''Highest, High, Normal, Low,'' and ''Lowest''. Most objectives default to ''Normal''. Objectives for timed quests default to ''High''. User created objectives default to ''Highest''. QuestHelper will try to arrange the objectives so that higher priority objectives get done first. The only time this won't happen is when an objective with a higher priority depends on an objective with a lower priority, in which case QuestHelper will pretend it had the higher priority. You will notice a green arrow in the priority menu when QuestHelper isn't using the priority you assigned. You can use priorities as hints to get the objectives in an order you'd prefer, without the need to micro-manage the route list. Filters There are 4 filters you can use to automatically ignore quest objectives, which you can turn on and off using the slash command /qh filter. The first filter is ''level'', which by default is on. It will cause QuestHelper to ignore any objectives that your current party probably isn't high enough to complete. You can adjust the level offset used by this filter with the command /qh level ''offset''. The next filter is ''zone'', which by default is off. It will cause QuestHelper to ignore any objectives that aren't in your current zone. Note that this filter might not do The Right Thing? for objectives that can be completed in multiple zones. The third filter is ''done'', which by default is off. It will hide objectives for any quests that aren't complete. You can use this if you don't want to quest and just want to turn the quests you do have in. The fourth filter is ''blocked'', which hides blocked objectives, i.e. ones that can't be done yet, such as quest turn-ins for incomplete quests. This is probably most useful if you prefer to hide the "ant trails", as the route it will compute will be somewhat of a lie. The fifth filter is ''watched'', which hides objectives that you are not currently tracking via WoW's built-in quest tracker. This gives you a lot of control over which quests QH shows, but also limits you to five quests tracked at once and can easily cause problems with route quality. You can force QuestHelper to show an objective that otherwise would have been filtered by typing /qh hidden and selecting ''Show'' from its entry in the menu. Sharing Sharing allows you to share your objectives with other party members, allowing you to combine your routes and work together effectively. Note that sharing only tells your peers what objectives you have, your completion progress for them, and the priorities you have assigned to them. Information such as item drops and monster locations are not shared. Each peer will take this information and calculate their own route from it. Assuming you stay together and work cooperatively, which was the whole idea behind this feature, your routes should end up being almost completely identical, and you can follow it and rest assured that nobody is getting left behide. Objectives shared by multiple users won't be removed until everybody has completed it. User objectives, by default, aren't shared. If there is somebody available to share with, an option will appear in the right-click menu for that objective to allow you to share it manually. Objective priorities are shared globally. If one user changes the priority of an objective, that change will be reflected in all peers. This, again, was done to ensure that everybody's routes end up being roughly identical, and so that peers would have the correct priorities for timed quests. And it's also a nice feature. Assuming the people you're partied with aren't ass hats. If they are, you're on your own. Slash Commands (May be somewhat out of date.) * /qh help Lists all the QuestHelper slash commands. ** /qh help ''command'' Tells you about a specific command. * /qh settings Opens the Settings menu at the current cursor location. Note that not all settings can be changed through the menu. * /qh track disables/enables QuestHelper's Quest Tracker, which provides status on your nearest objectives, in place of the default Tracker. * /qh hidden Displays a list of all the hidden objectives, why they are hidden, and depending on the reason, will allow you to unhide them. * /qh ftime Toggles the display of the flight time estimates. * /qh locale ''locale'' Sets the locale to use for displayed text., or lists possible locales if no argument is given. Defaults to your client's locale the first time you run QuestHelper. The only locale that is complete right now is '''enUS'''. Missing translations will be marked with red text. * /qh share Toggles objective sharing on and off. When on, will share quest objectives and progress with other party members that are using QuestHelper 0.17 or higher, and also have sharing enabled. * /qh solo Will disable quest sharing and ignore anyone you might be partied with, basically assume you will receive no aid from your party members. * /qh comm Toggles the display of the data sent between peers. I use this for debugging, but some people just love to stare at streams of meaningless data. It's really quite hypnotic. . . * /qh hide Hides QuestHelper's minimap arrow and World Map icons and paths, and suspends the calculation of routes. * /qh cartwp Toggles using Cartographer Waypoints to display your current objective. * /qh tomtom Toggles using TomTom to display waypoints for your current objective. * /qh button Toggles the QuestHelper button on the World Map frame. * /qh level ''offset'' Sets the level offset used by the level filter. Can be positive or negative. Invoke with no arguments to see the current offset and your effective level at various party sizes. ** /qh level 0 Only show quests at or below your own level. ** /qh level 2 Show quests up to two levels above your own level. This is the default. * /qh nag Prints counts of all the new or updated quests, objectives, etc, that you have found that aren't in the supplied database. Note: To reduce memory usage, QuestHelper deletes static quest data that doesn't belong to your faction. So, if you play both sides, it will always think the quests you did for the opposite faction are new. ** /qh nag verbose Displays the specific differences between your data and the static data. * /qh find ''category'' ''query'' Allows you to create custom objectives by searching for known items, NPCs, and locations. The queries allow fuzzy string matching, and so should happly accept typos and partial matches. Note that if you attempt to create an objective twice, it will instead hide it. ** /qh find item ''item-name'' Search for items. ** /qh find npc ''npc-name'' Search for NPCs or monsters. ** /qh find loc ''zone-name'' ''x'' ''y'' Search for a location in a zone. You may also use a comma, should you feel the need to. ** /qh find loc ''x'' ''y'' Search for a location in your current zone. ** /qh find ''search-string'' Searches in all categories. ** /qh find Invoking the find command without any arguments will instead display all your current user created objectives, allowing you to easily turn them off. * /qh filter ''filter-name'' Toggles objective filters on or off. ** /qh filter level Shows or hides objective that you probably can't do. Note that this considers the the levels of everyone in your party, not just you. If you're partied with somebody higher than you, it might not hide a quest that it otherwise would have. ** /qh filter zone Shows or hides objective that aren't in your current zone. ** /qh filter done Shows or hides quests that aren't complete. ** /qh filter blocked Shows or hides objectives that are blocked, i.e. require something else to be done first, such as turn-ins for incomplete quests. * /qh scale ''value'' Scales the map icons by this amount of their default size. Will accept a number or a percentage, in the range of 50-300%. * /qh perf ''value'' Scales the CPU workload for QuestHelper's route calculation routine. Will accept a numbere or a percentage, in the range 10-500% (although we don't recommend going above 100%). * /qh recalc Recreates the world graph and location and distance information for the active objectives. You probably don't need to worry about this. * /qh purge Deletes all your collected data. I'd prefer if you avoided using this any time other than immediately after sharing your collected data. Requires that you to enter a randomly generated 8 character case sensitive alphanumeric password, to hopefully ensure that people read the message that gets displayed. * /questhelper Alias for /qh. * /find, /qhfind, Alias for /qh find. * /qh find monster Alias for /qh find npc. * /qh find location Alias for /qh find loc. How You Can Help Data I need data. If you want to share your saved data with me, that'd be great. The file I need is stored in the following location, assuming you're using Windows and didn't change the installation path: C:Program FilesWorld of WarcraftWTFAccountACCOUNT_NAMESavedVariablesQuestHelper.lua Some have reported that for Vista their path is one of: C:UsersUSER_NAMEAppDataLocalVirtualStoreProgram FilesWorld of WarcraftWTFAccountACCOUNT_NAMESavedVariablesQuestHelper.lua C:UsersPublicGamesWorld of WarcraftWTFAccountACCOUNT_NAMESavedVariablesQuestHelper.lua To make things even more difficult, it seems that Windows might try 'help' you by hiding file extensions. This makes 'QuestHelper.lua' appear as 'QuestHelper'. Warcraft makes backups of all these files, so there is a 'QuestHelper.lua.bak' file in there as well, and without its file extension, it appears as 'QuestHelper.lua', but it isn't really and it's not actually the file I want. Be careful not to descend into the realm / character directories, we specifically want the SavedVariables directory. There are QuestHelper.lua files in the other directories as well, but they only store which flight routes your characters know, and aren't actually useful. On a similar note, I also don't want the file named SavedVariables.lua, which contains your UI preferences and is entirely unrelated. You can email it to me at: qhaddon@gmail.com This address is NOT the proper place to direct inquires about the addon.. that should be done in the comments below. NO messages sent to this address are EVER read as it receives more than anyone could hope to read. The only thing that logs into that account is an AUTOMATED script to download all the attachements. Many have asked how often to send in data. My personal preference is basically this: Look at the message QH displays when you first log in. If it says you have updated information on X quests, these are quests that you completed an objective for in a spot that QH had not seen before. Unless you have many, probably not worth your work of e-mailing it. However if QH says you have information on X new quests, you have completed a quest QH didn't know how to do. Please share! Someone out there will have that quest and thank you! Please note that the above has nothing to do with installing this AddOn. You install this AddOn the same way you would install any other AddOn, by unzipping it into the ''Interface/AddOns'' folder. And, of course, a huge thanks to everyone that has sent me their data so far. It's very much appreciated. Translations Translations can be easily edited at [url=http://smariot.hopto.org/translate]http://smariot.hopto.org/translate[/url]. More translations are always appreciated! Development There is a Git mirror for this project's code: git://cams.pavlovian.net/questhelper.git Note that you'll need to copy several files from a released version to make it work, most notably the ChatThrottleLib plugin, the Art directory, and every file starting with "static". These are all dynamically generated and not included in the repository. Future Releases Everything in here is ''planned'' and not ''guaranteed''. Do not yell at me if things get delayed or shuffled. Pushing versions back happens extremely frequently if unexpected new bugs crop up. You may also notice there are no dates listed - that's intentional, if I knew how long it would be I'd have fixed it by now. This is just to give you an idea of what my next major plans are. Right now, most of the work is going on behind the scenes. You won't notice any significant QuestHelper improvements because I'm adding backend code to support eventual major improvements, and to keep the entire thing from melting down. New features are coming, but don't hold your breath. 0.77 : Improve data gathering code so I can fix some of the systematic data issues in Questhelper 0.eventually: Route system rewrite 0.whoknows: Flying mount support (this will take longer than you expect) Tasks Things I'd like to do that may take a long, long time: * Rewrite pathfinding to be aware of mountains and other obstacles. * Track drop rate of quest items, estimate the number of kills you'll need to complete * Better path optimization, prioritizing "easy experience" * Addition of "quest-like goals", including achievements, vendor recipes, unadded flight paths, weapon/skill training, repairs/vendors, reagent/ammo restocking, and so forth * Automatic tracking of followup quests * Better support for flying mounts * Remembering quest priorities after logout * "Too Tough For Me" button, temporarily ignoring a quest until you've leveled

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198 downloads

Uploaded:09-04-2009

HealBot Continued

healbot3206.zip | 2.56 MB

options and configure spells, cures and buffs. Updating Troubles ***** If you get nil errors after updating ***** 1: Completely log off WoW 2: Run the .BAT file in the Healbot addon folder, this clears old saved Healbot settings from your WTF folder. 3: Logon to WoW on your main Healer. 4: As a priority you should open the options and configure spells, cures and buffs. The download contains the following folders * Healbot = This is the main addon * SharedMedia = This is an ace addon coded by another author, it is designed to be used by addons to give lots of textures, fonts and sounds. This addon is recommended. * TitanHealBot = This is a plugin for the Titan bar addon, TitanHealBot is an optional plugin for people who use Titan. ================================================================== Healbot main site: http://healbot.alturl.com/ Please post feedback and bug reports to http://healbot.alturl.com Available on the site: * Interactive FAQ * Forum * Wiki * Polls * Downloads * Videos ================================================================== HealBot allows for 20 key mouse combinations to cast any beneficial spells. HealBot allows for 20 key mouse combinations to cast on disabled bars. HealBot can track and display who has aggro Any usable item can be added to all combos. Any existing macro can be added to all combos. Target, Focus and Assist can be added to all combos HealBot can be used for decursive functions HealBot can be used for monitoring buffs and buffing HealBots appearance can be configured and preferred appearances can be saved as skins. HealBot can show party/tanks/checked targets/extras in a raid, extras can be filtered and sorted. Multiple HealBots in a party/raid sync incoming heals. HealBot will accurately range check at all times for spells and items. HealBot has a built in res monitor and is compatible with CTRA (CTRA not required) HealBot has a SmartCast out of combat option, this will cast a spell in the following order.. 1. res 2. decurse 3. buff 4. heal 5. user setting ================================================================== A graphical guide to Healbot options can be found in the addon's Docs directory. ================================================================== YouTube videos: http://www.youtube.com/user/HealBotContinued ======================================================== Titan Bar users Plugin for HealBot 2.x available here: http://healbot.alturl.com/ Performance related issues. To identify CPU usage of all your addons. 1: Open Options and on the general tab enable "Use CPU Profiler" 2: Go to a BG or similar, allow the profiler to run for at least 10mins. 3: Open Options and click the Info button, it will show CPU/MEM/Comms usage for all addons. Note: Using the CPU Profiler is CPU intensive, you might experience a drop in fps. Be sure to turn it off when done. ======================================================== --- Before reporting bugs --- Make sure you have the latest version and have set the Defaults. Report bugs here: http://healbot.alturl.com/ --- Before asking questions --- 1. Make sure you have read the FAQ's and Quick Guide below. 2. Check the latest FAQs here: http://healbot.alturl.com/ ========================================================== Slash Commands: /hb o - open options panel /hb x - initiate spells and equipment bonuses /hb ri - reset bars displayed /hb info - display versions of Healbot in party/raid /hb ui - reload ui /hb defaults - Reset default options /hb show - reset the position of the bars to default /hb cb - Clears the BlackList ========================================================== --------------------------- Frequently Asked Questions. --------------------------- 1. Can I use HealBot with none healing classes. 2. Can the bars be sorted and only show those most needing heals and allow key/mouse combos to heal. 3. Will a future version of HealBot have a SmartCast feature while in combat. 4. Can I hide the incoming heals estimator. 5. Can I hide all the bars and only show those needing a debuff removed. 6. Can HealBot be sorted by groups, for example have 2 Groups per column. 7. I have a slow PC, are there any options I should set? 8. I can't see when people are out of range, how do I fix this? 9. What is the UI in some screenshots? ------------------------- Answers. ------------------------- 1: Can I use HealBot with none healing classes. * Yes 2: Can the bars be sorted and only show those most needing heals and allow key/mouse combos to heal. * Not possible in WoW 2.x 3: Will a future version of HealBot have a SmartCast feature while in combat. * Not possible in WoW 2.x 4: Can I hide the incoming heals estimator. * Yes. * On the Skins tab, reduce the incoming heals opacity. 5: Can I hide all the bars and only show those needing a debuff removed. * Yes. * On the Healing tab, set the Alert Level to 0. * On the Skins tab, set the Disabled opacity to 0, then click on the bar Disabled and set the Disabled text opacity to 0 (far right slider in colour picker), then same for the Background and Border. 6: Can HealBot be sorted by groups, for example have 2 Groups per column. * From 2.0, yes. * On the Skins tab, switch on Show Headers and then set the Number of Headers(Groups) per column. 7: I have a slow PC, are there any options I should set? * Yes, the following options will have HealBot running lite. * On the General tab: turn off Close Automatically. * On the Healing tab: turn off Targets, set Alert Level to 75% or lower. * On the Healing tab: set Range Check Frequency to 0.4sec or higher. * On the Healing tab: Show extra bars for specific classes your responsible for healing. * On the Buffs tab: turn off also in combat * Turn off the Aggro Monitor * Turn off Fluid Bars 8: I can't see when people are out of range, how do I fix this? * On the skins tab, reduce the disabled bar opacity, to reduce the text opacity click on the bar labeled Disabled. 9. What is the UI in some screenshots? * http://www.spartanui.com/ ========================================================== Quick Guide ========================================================== === Pre defined combos === Ctrl Alt Left: This Enables or Disables (default) the bar, use this if you always want focus on certain targets. Ctrl Alt Middle: This adds the name on the bar to the BlackList, a use for this might be to BlackList imps. Note to clear the blacklist: ResetHB or ReloadUI or type /hb cb Ctrl Alt Right: Adds/Removes the target to your targets list. === General tab === Disable HealBot: Disabled all events and hides the bars Show Minimap Button: Show button on minimap, hold right mouse button to move Lock position: Locks the frame Anchor: Set the anchor point, Healbot will then grow away from the anchor Close automatically: Closes the frame when no one needs a buff added/debuff removed/heal and only when out of combat Play sound on open: Plays a sound when the frame is opened. Hide options button: Hides the options button on the frame. Right click on panel opens options: Right click on edges will open the options. Hide Party Frames: Hide the standard party frames - Including Player optional Monitor Aggro: Track everyone with aggro allowing you to be a proactive healer, bar will enable for all in range with aggro Use Fluid Bars: Update the bars in a fluid motion - Only use this option if the update is fast and smooth. Chat Options: send a message when casting. === Spells tab === Set spells for: select Enabled bars at all times (which includes at all times in combat) or Disabled bars when out of combat. Button: select the button for binding a spell to that button. Click/Shift/Ctrl/Alt: Enter the spell in here to bind. Note: any item can also be entered, also Target/Assist/Focus can be entered. Use Enabled Settings when Target in Combat: If your out of combat and the target is in combat, the enabled (combat) setting is used Always use Enabled Settings: Always use Enabled (Combat) Settings Avoid accidental PVP flagging: Keep bars disabled if the target is PVP flagged and your not SmartCast: Use this to automatically select a spell when out of combat, this binds to the left click. The types of spells can also be enabled/disabled, for example Druids might want to turn off res. === Healing tab === Self: Show a bar for yourself Group: Show bars for your group. Tanks: Show bars for the tanks Target: Show bars for members you target, note up to 10 raid members can be checked. Extra: Show bars for any raid members not selected from the above, extras can be filtered on this tab. Pets: Show bars for any pets in your party/raid Alter level: Highlight the bars and text when a members health drops below this level. Range Check Frequency: How often range checking is performed on enabled bars - if Monitor Aggro is enabled, this will alternate with a Range Check at this frequency. Sorting and Filtering: this is for extra bars. Configure classes for: Set classes for class types Melee/Ranged/Healers/Custom. Note these types can be used with filtering extra bars, monitoring debuffs and buffs. === Cure tab === Monitor to remove debuffs and in combat: set these options to monitor. Spell to debuff: set the spell you would use, ie. Remove Curse would monitor for Curse. Note. these are the spells SmartCast will use, to use a spell in combat you must set it on the spells tab, by default Alt Left and Alt Right will have a spell set. Ignore Debuff: Options to ignore specific debuffs, see below. Health bar colours: Change the members bar to this colour when affected by a debuff. The colour can be changed by clicking on the bar. Debuff Warnings: options for giving warnings when a members has been affected by a debuff. Ignore Debuffs options: - Irrelevant by class: Debuffs should as mana effect on warriors/rogues. - Non harmful effect: Debuffs which do no harm, such as Hunter's mark. - Short duration: Debuffs which only last for a few seconds. - Slow movement effect: Debuffs which only effect movement speed. === Skins tab === Lots of options here, best to simply play around with them. Things to note are: If you find an appearance you like, give it a name and save the skin. Set the number of columns to 0, this sorts bars by headers. Everything on this tab does something, click on the bars for colour options. === Tips tab === Show Tooltips: shows a tooltip with usable spell/item Show target information: shows information about the target, name/class/health and if needing a buff or affected by a debuff. Show detailed spell information: show details for spells including bonuses. Show instant cast recommendation: shows if the target would benefit from spells such as shield and HoT's Position tooltip: set where the tooltip is displayed Bar Information options: show information on the bar such as class/health as a delta or %/set text to class colour. Show HoT icons: Allows you to track your own Hots === Buff tab === Monitor for buffs and in combat: set to monitor for buffs, recommend not setting in combat. Spell to buff: set the spell to monitor for, note in cases like MotW and GotW only MotW is an option but both buffs are treated the same. note SmartCast will use the buff set, if for example a Paladin wanted to use a greater blessing then set it on the spells tab. Check Members: set to monitor members in your group or the raid (includes group) or a certain class or just yourself. Bar Colours: click on the bar to set the colour you want when members of your party/raid are in need of a buff, their bar colour will change to the setting on the buff tab. === Defaults === Click this to set defaults, note any extra saved skins will be lost. ========================================================== Macro Examples ========================================================== Available in the readme.html file.

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1755 downloads

Uploaded:04-09-2009

Questhelper v0.98

questhelper0.98.zip | 6.29 MB

Perfect Satyr Horn you can't find. It also computes the fastest path to complete all your quests - and gain experience - as quickly as possible. Project Status Posting semi-frequent versions at the moment. Most versions include an updated database, a few bugfixes, and yet more work on the next-gen data collection system. Progress is invisible, but constant. This version should work with Wrath. Note that not all Wrath quests may be in the database - this stuff is collected by you guys, and I rely on you submitting your collected data. ("/qh submit" for submission instructions, and thanks!) READ THIS BEFORE POSTING AND ASKING FOR HELP If you're confused by how to make it work, use the Curse Client. Apparently that works sometimes. I can't guarantee it, but they claim it will work. If it doesn't work, ask a friend of yours. There's enough spam on the comments here that I've kind of given up replying for a while. If it's a common issue, it's listed here. Crashing on login (generally in Dalaran): This is mostly fixed in 0.77. A true 100% fix will require some changes on Blizzard's end that I'm now campaigning for ;) Make sure you're using 0.77 or above. "Out Of Date" or "refusing to run out of fear of corrupting your saved data" or QuestHelper just plain not running: the addon directory seems to have been moved for people on Vista. Apparently it's in "C:UsersPublicGamesWorld of Warcraft". If you update plugins in the old directory, it just plain won't notice! At all! And you'll get one of the above errors. Update it in the new location. It doesn't show me any objectives on the map: Type "/qh hidden" and see why they're hidden. It reduces my framerate too much/uses too much CPU: I found and fixed a bug in /qh perf that was causing it to reduce CPU usage too much. To compensate, I reduced the /qh perf minimum to 1%. If you've adjusted /qh perf in the past, you may have to adjust it further down. Questhelper reduces your framerate significantly while it's loading - this is currently by design, as it loads faster. If you'd prefer a longer load time with lower CPU use, let me know in the comments (I'm not yet sure whether it's worth implementing a user preference for this.) Pretty much any issue with it not running: /qh hardreset. Try it! FAQ It doesn't work. What can I do? Three things. First, if there's a major issue with QuestHelper, you can type "/qh error" and it will show you the first error it ran into. If you post that in the comments here, one of the people who helps regularly may be able to solve your problem. If it just doesn't work, "/qh hardreset" will reset all your accumulated data and preferences, hopefully getting rid of weird problems. If you still can't see the quest tracker, "/qh treset" will try to force it into a visible position on your screen. If you're not seeing quests at all, even on your main map, "/qh hidden" will tell you why and let you change it. The combination of these three fixes ''most'' problems. If none of those help, disable your other plugins as a test to find incompatibilities. My framerate is low. What can I do? If you have any addons that enabled CPU profiling, turn it off, it greatly increases the amount of work WoW has to do. The command to do that is: /console set scriptProfile 0 /console reloadui If that doesn't make a difference for you, there's a slash command, /qh perf, that can scale the amount of work QuestHelper does per frame. Example: /qh perf 50% QuestHelper uses a lot of memory. What can I do to fix this? QuestHelper instrinsically uses a chunk of RAM. You can currently expect about 25m of usage. I'll reduce this when I can, but then I'll also probably increase it again as I add more data. There's really not anything you can do about this. Why aren't my quests showing up? /qh hidden will list everything that isn't being shown, along with the reason for it being hidden. If I send you my data, should I delete my copy? You'll save hard drive space, but lose any preferences you had saved. Your call. I'm fine either way. How can I get rid of that arrow over my character's head? Either /qh cartwp or /qh tomtom will hide the arrow. If you'd rather move it instead, you can drag it around by left clicking. . . unless it's been locked, in which case right click on it and unlock it first. How do get that 3D arrow pointing where to go? That arrow is part of Cartographer Waypoints. It should appear automatically as long as Cartographer is installed and running, and you haven't turned off that feature. If not, try /qh cartwp. If you have TomTom installed, you can have TomTom display your waypoint arrow instead. Again, it should just work, unless you've disabled it. /qh tomtom will toggle it. The Icons on my map are huge! How can anyone see anything? If you find the icons are too big for you, you may enter /qh scale X%, replacing X with some reasonable scale. I'd start with 80%, depending on how that looks you can try bigger or smaller numbers. Author(s) ZorbaTHut is the new maintainer of this project, and hopes that he will bludgeon it into shape and continue maintenance well through Wrath. In other words, any bugs after 0.49 are his fault. Smariot is the original developer of the package. Nesher and Vipersniper both made improvements while Smariot was still maintaining it, and are worthy of praise. How to avoid getting your account stolen. Simple explanation: Don't run any programs attached to UI mods. Just decompress them into your addons directory. The major site installers, like the Curse.com installer, are probably safe. Be suspicious of everyone and don't give out your password. There's a much longer and more detailed explanation here, which I recommend everyone read at least once. Despite persistent rumors, Questhelper does not contain anything that can steal your password. Such a thing isn't even possible. Usage For the most part, you just install it and leave it alone. It should hopefully be smart enough to do The Right Thing?, and not require you to meddle with it. The task QuestHelper thinks you should do first is displayed on your minimap, which you can mouse over for a description. If the task isn't in your current zone, then it will point towards where QuestHelper thinks you should go to get there, such as a flight master or the zone border. World Map All the tasks QuestHelper wants you to do are displayed on the World Map. There are 'marching ants' connecting the objectives, showing you the order QuestHelper thinks you should complete them in. You can right click on an objective to get a list of options for it. There is also a QuestHelper button in the upper right corner of the World Map. You can click it to hide QuestHelper temporarily, or right-click it for a menu of general options. Menus Using the menus should, hopefully, be obvious. The only catch might be that they don't automatically disappear if you click on something else. You can right click anywhere on a menu to hide it, or select the Close Menu command from the end of the menu. Priorities There are 5 different priority levels an objective can have: ''Highest, High, Normal, Low,'' and ''Lowest''. Most objectives default to ''Normal''. Objectives for timed quests default to ''High''. User created objectives default to ''Highest''. QuestHelper will try to arrange the objectives so that higher priority objectives get done first. The only time this won't happen is when an objective with a higher priority depends on an objective with a lower priority, in which case QuestHelper will pretend it had the higher priority. You will notice a green arrow in the priority menu when QuestHelper isn't using the priority you assigned. You can use priorities as hints to get the objectives in an order you'd prefer, without the need to micro-manage the route list. Filters There are 4 filters you can use to automatically ignore quest objectives, which you can turn on and off using the slash command /qh filter. The first filter is ''level'', which by default is on. It will cause QuestHelper to ignore any objectives that your current party probably isn't high enough to complete. You can adjust the level offset used by this filter with the command /qh level ''offset''. The next filter is ''zone'', which by default is off. It will cause QuestHelper to ignore any objectives that aren't in your current zone. Note that this filter might not do The Right Thing? for objectives that can be completed in multiple zones. The third filter is ''done'', which by default is off. It will hide objectives for any quests that aren't complete. You can use this if you don't want to quest and just want to turn the quests you do have in. The fourth filter is ''blocked'', which hides blocked objectives, i.e. ones that can't be done yet, such as quest turn-ins for incomplete quests. This is probably most useful if you prefer to hide the "ant trails", as the route it will compute will be somewhat of a lie. The fifth filter is ''watched'', which hides objectives that you are not currently tracking via WoW's built-in quest tracker. This gives you a lot of control over which quests QH shows, but also limits you to five quests tracked at once and can easily cause problems with route quality. You can force QuestHelper to show an objective that otherwise would have been filtered by typing /qh hidden and selecting ''Show'' from its entry in the menu. Sharing Sharing allows you to share your objectives with other party members, allowing you to combine your routes and work together effectively. Note that sharing only tells your peers what objectives you have, your completion progress for them, and the priorities you have assigned to them. Information such as item drops and monster locations are not shared. Each peer will take this information and calculate their own route from it. Assuming you stay together and work cooperatively, which was the whole idea behind this feature, your routes should end up being almost completely identical, and you can follow it and rest assured that nobody is getting left behide. Objectives shared by multiple users won't be removed until everybody has completed it. User objectives, by default, aren't shared. If there is somebody available to share with, an option will appear in the right-click menu for that objective to allow you to share it manually. Objective priorities are shared globally. If one user changes the priority of an objective, that change will be reflected in all peers. This, again, was done to ensure that everybody's routes end up being roughly identical, and so that peers would have the correct priorities for timed quests. And it's also a nice feature. Assuming the people you're partied with aren't ass hats. If they are, you're on your own. Slash Commands (May be somewhat out of date.) * /qh help Lists all the QuestHelper slash commands. ** /qh help ''command'' Tells you about a specific command. * /qh settings Opens the Settings menu at the current cursor location. Note that not all settings can be changed through the menu. * /qh track disables/enables QuestHelper's Quest Tracker, which provides status on your nearest objectives, in place of the default Tracker. * /qh hidden Displays a list of all the hidden objectives, why they are hidden, and depending on the reason, will allow you to unhide them. * /qh ftime Toggles the display of the flight time estimates. * /qh locale ''locale'' Sets the locale to use for displayed text., or lists possible locales if no argument is given. Defaults to your client's locale the first time you run QuestHelper. The only locale that is complete right now is '''enUS'''. Missing translations will be marked with red text. * /qh share Toggles objective sharing on and off. When on, will share quest objectives and progress with other party members that are using QuestHelper 0.17 or higher, and also have sharing enabled. * /qh solo Will disable quest sharing and ignore anyone you might be partied with, basically assume you will receive no aid from your party members. * /qh comm Toggles the display of the data sent between peers. I use this for debugging, but some people just love to stare at streams of meaningless data. It's really quite hypnotic. . . * /qh hide Hides QuestHelper's minimap arrow and World Map icons and paths, and suspends the calculation of routes. * /qh cartwp Toggles using Cartographer Waypoints to display your current objective. * /qh tomtom Toggles using TomTom to display waypoints for your current objective. * /qh button Toggles the QuestHelper button on the World Map frame. * /qh level ''offset'' Sets the level offset used by the level filter. Can be positive or negative. Invoke with no arguments to see the current offset and your effective level at various party sizes. ** /qh level 0 Only show quests at or below your own level. ** /qh level +2 Show quests up to two levels above your own level. This is the default. * /qh nag Prints counts of all the new or updated quests, objectives, etc, that you have found that aren't in the supplied database. Note: To reduce memory usage, QuestHelper deletes static quest data that doesn't belong to your faction. So, if you play both sides, it will always think the quests you did for the opposite faction are new. ** /qh nag verbose Displays the specific differences between your data and the static data. * /qh find ''category'' ''query'' Allows you to create custom objectives by searching for known items, NPCs, and locations. The queries allow fuzzy string matching, and so should happly accept typos and partial matches. Note that if you attempt to create an objective twice, it will instead hide it. ** /qh find item ''item-name'' Search for items. ** /qh find npc ''npc-name'' Search for NPCs or monsters. ** /qh find loc ''zone-name'' ''x'' ''y'' Search for a location in a zone. You may also use a comma, should you feel the need to. ** /qh find loc ''x'' ''y'' Search for a location in your current zone. ** /qh find ''search-string'' Searches in all categories. ** /qh find Invoking the find command without any arguments will instead display all your current user created objectives, allowing you to easily turn them off. * /qh filter ''filter-name'' Toggles objective filters on or off. ** /qh filter level Shows or hides objective that you probably can't do. Note that this considers the the levels of everyone in your party, not just you. If you're partied with somebody higher than you, it might not hide a quest that it otherwise would have. ** /qh filter zone Shows or hides objective that aren't in your current zone. ** /qh filter done Shows or hides quests that aren't complete. ** /qh filter blocked Shows or hides objectives that are blocked, i.e. require something else to be done first, such as turn-ins for incomplete quests. * /qh scale ''value'' Scales the map icons by this amount of their default size. Will accept a number or a percentage, in the range of 50-300%. * /qh perf ''value'' Scales the CPU workload for QuestHelper's route calculation routine. Will accept a numbere or a percentage, in the range 10-500% (although we don't recommend going above 100%). * /qh recalc Recreates the world graph and location and distance information for the active objectives. You probably don't need to worry about this. * /qh purge Deletes all your collected data. I'd prefer if you avoided using this any time other than immediately after sharing your collected data. Requires that you to enter a randomly generated 8 character case sensitive alphanumeric password, to hopefully ensure that people read the message that gets displayed. * /questhelper Alias for /qh. * /find, /qhfind, Alias for /qh find. * /qh find monster Alias for /qh find npc. * /qh find location Alias for /qh find loc. How You Can Help Data I need data. If you want to share your saved data with me, that'd be great. The file I need is stored in the following location, assuming you're using Windows and didn't change the installation path: C:Program FilesWorld of WarcraftWTFAccountACCOUNT_NAMESavedVariablesQuestHelper.lua Some have reported that for Vista their path is one of: C:UsersUSER_NAMEAppDataLocalVirtualStoreProgram FilesWorld of WarcraftWTFAccountACCOUNT_NAMESavedVariablesQuestHelper.lua C:UsersPublicGamesWorld of WarcraftWTFAccountACCOUNT_NAMESavedVariablesQuestHelper.lua To make things even more difficult, it seems that Windows might try 'help' you by hiding file extensions. This makes 'QuestHelper.lua' appear as 'QuestHelper'. Warcraft makes backups of all these files, so there is a 'QuestHelper.lua.bak' file in there as well, and without its file extension, it appears as 'QuestHelper.lua', but it isn't really and it's not actually the file I want. Be careful not to descend into the realm / character directories, we specifically want the SavedVariables directory. There are QuestHelper.lua files in the other directories as well, but they only store which flight routes your characters know, and aren't actually useful. On a similar note, I also don't want the file named SavedVariables.lua, which contains your UI preferences and is entirely unrelated. You can email it to me at: qhaddon@gmail.com This address is NOT the proper place to direct inquires about the addon.. that should be done in the comments below. NO messages sent to this address are EVER read as it receives more than anyone could hope to read. The only thing that logs into that account is an AUTOMATED script to download all the attachements. Many have asked how often to send in data. My personal preference is basically this: Look at the message QH displays when you first log in. If it says you have updated information on X quests, these are quests that you completed an objective for in a spot that QH had not seen before. Unless you have many, probably not worth your work of e-mailing it. However if QH says you have information on X new quests, you have completed a quest QH didn't know how to do. Please share! Someone out there will have that quest and thank you! Please note that the above has nothing to do with installing this AddOn. You install this AddOn the same way you would install any other AddOn, by unzipping it into the ''Interface/AddOns'' folder. And, of course, a huge thanks to everyone that has sent me their data so far. It's very much appreciated.

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208 downloads

Uploaded:04-04-2009

nUI

nui_5.01.013_release.zip | 1.29 MB

detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration. nUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod. Current Features... * No dependencies * No third party code, libraries or add-ons * 100% Original stand-alone code * Greatly reduced screen clutter * Integrated unit casting bars w/ latency * Advanced targeting info... Pet Target, ToT, ToTT * Detailed HUD including player casts, harmful auras, cooldowns and more * Integrated in-HUD threat meter (see notes) * Integrated in-HUD health race bar (see notes) * Advanced player casting bar with latency and GCD * Click-casting compatible unit, party and raid frames * Click-to-feed hunter pet happiness indicator on unit frames * Integrated battlefield highlighting of raid group numbers, hits and heals * Integrated player talent build/spec browsing in unit frames * Integrated cooldown counters, OOM and OOR indicators * Integrated range to target calculation * Integrated (de)buff displays for all units * Integrated (de)buff countdowns * Integrated mouse wheel minimap zoom-in and zoom-out * Integrated mouse wheel scrolling of chat and combat log * Integrated world coordinates and in-game clock * Integrated user interface reload "/nui rl" * Integrated support for Recount (damage meters) * Integrated support for Titan Panel and FuBar * Integrated support for Omen3 and KLH Threat meters * Integrated support for Clique * Automatic faction watching * Automatic management of MiniMap buttons * Expanded battlefield map * Adaptive buff/debuff display based on target reaction

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818 downloads

Uploaded:04-18-2008

AV Bars 2

avbars.zip | 8.12 KB

Moon http://www.atlantic-orcs.org/ Thanks to Keadrish, Wiser, Dbmage, Arha•n, and Morpheusly for Localization help. Continued by: Arrgon - Arygos Previously maintained by: Brr - Darkspear Feel free to modify this as you would like. Rather than having many versions around everywhere please leave the basic functionality intact, make your additions, and submit them to me for release consideration. 2.1.0 Fixed the initial timers for Snowfall Graveyard (Thanks Fnord for pointing it out) 2.0.9 Updated for 2.4 2.0.8 Fixed the initial timers for Snowfall Graveyard (Thanks Joe for pointing it out) 2.0.7 Updated for 2.3 2.0.6 French localization fixed for Stonehearth change. 2.0.6b1 French localization fixed for Stonehearth change. 2.0.5 Vinta of Perenolde fixed memory leak from unneeded frame updates and SetOwner bug worked around 2.0.5b2 Vinta of Perenolde fixed memory leak from unneeded frame updates 2.0.5b1 Fix for SetOwner bug...not tested in av yet 2.0.4 New Changes seem stable. 2.0.4b1 Option to Show or Hide the UI - reset when logged 2.0.3 French and german changes seem stable. 2.0.3b3 Icelord and Ivus fixesm - need more text examples. 2.0.3b2 A few french tweaks thanks to Arha•n 2.0.3b1 German Localization fixes thanks to morpheusly moved to beta due to localization issues affecting all play 2.0.2 French Localization fixes thanks to Dbmage and Arha•n 2.0.1 Small french localization test 2.0.0 Initial 2.0 release

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341 downloads

Uploaded:04-08-2008

Recipe Radar

reciperadar.zip | 4.86 MB

the world map. Tips: * There are two \'tabs\': the main \'radar\' tab and one that searches by profession! * You can bind a key to Recipe Radar through the main menu! * There are lots of filtering options - use the dropdowns to customize Recipe Radar!

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843 downloads

Uploaded:10-30-2006

Windows Media Player WoW Skin

wow.rar | 3.15 MB

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33 downloads

Uploaded:10-11-2006

PiraMod v1.1200.10 Source

piramod_11200.10_src.zip | 7.01 MB

xperl party frame FEATURES: * Easy to use Installer/Uninstaller/Updater. * Installer makes compressed backups of your current mods and configuration! * Many useful UI-Mods tailored to work together. * The latest version of CT_RaidAssist. * Source code is freely available.

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113 downloads

Uploaded:09-19-2006

Replay-BB_Tigerking vs BBoGul[NaN]

w3w040324bb_tigerkinghumvsbbogulnanud.zip | 71.3 KB

with a great strategy by TigerKing a great watch for all Human and Undead Players!

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108 downloads

Uploaded:08-30-2006

Raid-Alleria UI

ra_ui_addons.rar | 9.47 MB

Minimapersatz - Art ---> Artleiste am unteren Bildschirmrand - Autobar ---> Tränke, Gesundheitssteine, Potions in einer sich automatisch updateten Leiste (/autobar config) - BigWigs ---> Bossmodsalternative zu CTRA - BigWigs-Nefcounter ---> Nefarian-Plugin für BigWigs - BigWigs-ThaddiusArrows ---> Thaddius-Plugin für BigWigs - Bongos ---> Bar-Ersatz (/bongos) - BonusScanner ---> Itemscan (Abhängigkeit von Bongos) - CEnemyCastbar ---> verbessertes Spellallert - Chronos ---> Libarie, vorraussetzung für einige Mods - Clearfont ---> veränderte Schriften - CT_MailMod ---> Erweitert die Funktionalität des Briefkastens (z.B. massenmails) - CT-Raidtracker ---> Raidtracker-Tool - Decursive ---> Dispelltool - eCastingbar ---> Ersatz für die StandardCastingbar (/ecb) - Elkos Buffbar ---> Ersatz für die Buffanzeige (/ebb) - EnhancedLootFrames ---> erweiterte Lootfunktionalität - EquipCompare ---> Schneller vergleich von Items im Lootframe oder - Inventory mit Angelegten Items - ItemRack ---> Schneller Wechsel von angelegter Ausrüstung - KLHTreadMeter ---> Zeigt die Aggroliste des Mobs an - LootLink ---> Datenbank, die Items sammelt - MetaMap ---> Ersatz für die Map (inlusive instanzkarten) - Minimalist ---> Viele kleine Zusatzfunktionen, einfach ausprobieren (/minimalist) - MobHealth ---> erweitert die Unitframeanzeige der Targets um HP/Mana anzeige - oCD ---> Zeigt dir alle deine Cooldowns in einer Leiste an und wann sie wieder Fertig sind (/ocd) - OmniCC ---> CooldownCounter - oRA ---> CTRA-Ersatz mit selber Funktionalität - X-Perl-Unitframes ---> Unitframes-Ersatz - Scrolling Combat Text ---> Scrollender Kampftext über dem Char - SimpleCombatLog ---> Vereinfachter Kampflog (/scl) - Squishy ---> Emergency-Monitor (/squishy) - SW_Stats ---> Tool zur Auswertung des Kampflogs im Raid - Timex ---> Libarie, wird von oRA als abhängigkeit gebraucht - TipBuddy ---> Erweiterte ToolTips - XRS ---> RaidStatus-Fenster

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1020 downloads

Uploaded:08-29-2006

World of Warcraft Incremental Patch 1.12.0 Macintosh

wow1.11.2.5464to1.12.0.5595enuspatch.zip | 18 MB

changes as detailed in the release notes. For the full list of changes (including class specific ones), visit the official World of Warcraft page.

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1850 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 German Patch

wow_1.12.0_dede_patch.rar | 458.61 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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92 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 Chinese Patch

wow_1.12.0_zhcn_patch.rar | 392.58 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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265 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 German Patch

wow_1.11.2.5464_to_1.12.0.5595_dede_patch.rar | 14.43 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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3694 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 UK Patch

wow_1.11.2.5464_to_1.12.0.5595_engb_patch.rar | 16.33 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 Korean Patch

wow_1.11.2.5464_to_1.12.0.5595_kokr_patch.rar | 15.11 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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133 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 Chinese Patch

wow_1.11.2.5464_to_1.12.0.5595_zhcn_patch.rar | 15.78 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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431 downloads

Uploaded:05-17-2006

Blood Elf vs Draenei

blood_elf_vs_draenei.zip | 1.47 MB

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23 downloads

Uploaded:05-13-2006

How to get banned!

howtogetbanned.rar | 129.74 MB

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202 downloads

Uploaded:04-23-2006

Celebirth vs BWL

celebirth_vs_bwl_division_ruine.rar | 308.2 MB

BWL - AQ Trailer

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23 downloads

Uploaded:04-12-2006

God\'s Recruit

gods_recruit.wmv | 133.66 MB

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125 downloads

Uploaded:03-09-2006

A trip into the Battlegrounds

a_trip_into_the_bgs.wmv | 47.48 MB

Battleground system and own graveyards , tower and land.

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25 downloads

Uploaded:09-27-2005

WoW Ganking Own Faction Movie

plaguegank.wmv | 25.62 MB

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9859 downloads

Uploaded:06-12-2005

Fansite Kit

fansite_kit.zip | 20.74 MB

graphic PSD templates, a simple example of an HTML page, and a host of character cut-outs sorted by class.

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35 downloads

Uploaded:11-14-2011

User Interface

axcela_hunter_addons.zip | 4.3 MB

List: -Chatter -ButttonFacade -ButttonFacade_Sleek -DBM -Dominos -Gladius -OmniCC _Quartz -Recount -RemoveDefaultRaidFrames -SatrinaBuffFrames -SexyMap -XPerl

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Uploaded:03-14-2010