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World of WarCraft 2.3.0 UK Full Patch

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including the Forest Troll Warlord Zul\'jin. Guild Banks Introduced The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories. Up to 6 purchasable tabs each containing 98 item slots Permissions to view/deposit/withdraw per tab You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants) Transaction logs of the last 25 actions within each tab, as well as money activity. Dustwallow Marsh Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha\'s hut. Leveling Improvements Many leveling improvements have been made for the old world. The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. General Zul\'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul\'jin. Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%. Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life). Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul\'Gurub enchantments, but this is now the case on virtually all other items. On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet. Silence and Interrupt effects now have diminishing returns when used on PvP targets. Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise. A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale. Flying units can see ground units and vice versa at any altitude. Players no longer gain the moving AOE radius bonus if they are jumping. Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency. Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral. Friendly: 5% discount Honored: 10% discount Revered: 15% discount Exalted: 20% discount Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Pets will try to get behind their targets when engaging in melee combat. You can now obtain a tiny Sporebat pet with exalted Sporeggar faction. An Azure Whelp pet now drops from the blue dragonkin in Azshara. If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 . Racial Abilities Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: Escape Artist cooldown increased to 1 min, 45 sec. Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%. Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%. Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%. Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill. PvP Arenas The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called \"Merciless Gladiator\". Battlegrounds Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction\'s battlemasters in all major capitals. Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds. Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana. Players will now be able to cast spells for free in the Battleground before it begins. Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground. Alterac Valley Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster. All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually. Honor from capturing towers has been increased. All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities. Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground. Many NPCs in Stormpike and Frostwolf holds are no longer elite Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total. The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek\'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle. Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5). Eye of the Storm The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns. Warsong Gulch, Arathi Basin, Eye of the Storm Additional bonus honor is now awarded upon conclusion of the battle. Druids Barkskin: It is no longer possible to cast this spell while Cycloned. Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating. Cure Poison and Abolish Poison are now usable in Tree of Life Form. Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards. Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other\'s Entangling Roots. Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage. Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase. Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately. Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants. Growl: The chance for this ability to land successfully on its target is now increased by hit rating. Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power. Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other\'s Hibernate. Intensity (Restoration) increased to 10/20/30% mana regeneration. Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times. Natural Perfection: This talent can now trigger while the Druid is sitting. Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead. Rebirth cooldown reduced to 20 minutes, from 30 minutes. Remove Curse is now usable in Moonkin Form. Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed. Soothe Animal: This spell now properly consumes Nature\'s Swiftness. Tranquility now gains additional benefit from spell damage and healing bonuses. Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form. If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0 Hunters Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds. Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage. Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power. Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection. Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power. Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other\'s Misdirection. Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana. Readiness: This talent now finishes the cooldown on Kill Command. Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power. Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power. Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation. Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled. Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP. Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting. Mages Arcane Intellect and Arcane Brilliance mana costs reduced. Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration. Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail. Detect Magic removed. All players may now see their target\'s beneficial effects at all times. Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration. Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Hypothermia duration increased to 45 sec. Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Ignite: This talent is no lingered triggered by damage dealt by Molten Armor. Improved Fireball: The reduction in damage coefficient caused by this talent has been removed. Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed. Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other\'s Polymorph. Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds. Remove Curse range increased to 40 yards. Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating. (NEW SPELL) Ritual of Refreshment available on trainers at level 70. Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time. Paladins Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing. Cleanse and Purify range increased to 40 yards. Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds. Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly. Exorcism mana cost reduced. Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%. Hammer of Wrath mana cost reduced. Holy Wrath mana cost reduced. Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead. Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light. Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom. Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals. Precision (Protection) now increases spell hit chance as well. Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you\'ll be hit by spells by 1/2/3%. Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%. Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased. Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals. Vengeance (Retribution) duration increased from 15 to 30 seconds. Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility. Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%. Priests Blessed Recovery: This talent can now trigger while the Priest is sitting. Blessed Resilience: This talent can now trigger while the Priest is sitting. Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds. Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less. Cure Disease and Abolish Disease range increased to 40 yards. Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time. Elune\'s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell. Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes. Fixed a bug where the global cooldown was triggered when shifting out of Shadowform. Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times. Holy Fire: The tooltip on rank 4 has been adjusted. Inner Focus will now properly affect Lightwell Rank 4 Inner Focus: This effect is now properly consumed by casting Mind Soothe. Meditation (Discipline) increased to 10/20/30% mana regeneration. Mind Soothe: This spell will now consume Inner Focus. Mind Vision: Now consumes the Inner Focus buff when cast. Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target\'s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes. Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses. Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing. Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced. Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced. Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other\'s Shackle Undead. Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell. Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown. Starshards: The damage per tick of this ability no longer changes during the duration of the effect. If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0 Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom. Rogues All poisons will now enchant the weapon for 1 hour, increased from 30 minutes. Blade Flurry: This ability now works correctly in all cases with shielded targets. Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute. Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed. Dirty Deeds now also increases special ability damage against enemies below 35% health. Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote. Fleet Footed (Assassination) now increases movement speed by 8/15%. Hemorrhage: This ability now does 125% of weapon damage. Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec. Precision: This talent now also applies to ranged weapons. Remorseless Attacks: This talent can no longer be triggered by the death of a rogue\'s target dummy or other pet. Riposte is now subject to diminishing returns in PvP. Rogue\'s Deadly Throw missile speed increased significantly and snare duration increased slightly. Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw. Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases. Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards. If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0 Shaman Chain Heal: The tooltips on ranks 1-3 have been adjusted. Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately. Cure Poison and Cure Disease range increased to 40 yards. Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other\'s Earth Shield. Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing. Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec. Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%. Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability. Eye of the Storm: This talent can now trigger while the Shaman is sitting. Frost Shock is no longer subject to diminishing returns. Grounding Totem: This totem is now destroyed upon redirecting any spell to itself. Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately. Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds. Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat. Mana Spring Totem effect increased. Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power. Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus. Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration. Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%. Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged. Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased. Windfury Weapon: This enchantment can no longer be triggered while you are disarmed. Warlock Banish can no longer be cast on targets tapped by other players or groups. Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast. Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison). Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds. Nether Protection (Destruction) now has a new, more distinct visual effect. Ritual of Souls now takes significantly less time to cast and complete. Seed of Corruption detonation will now obey line of sight. Shadow Embrace: This talent\'s effect can no longer trigger other effects. Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced. Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana. Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus. Unstable Affliction: The silence from this ability is now subject to diminishing returns. Warrior Blood Craze: This talent can now trigger while the Warrior is sitting. Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating. Charge will work more often when targets are up against unpathable areas like walls and poles. Defiance (Protection) now also grants 2/4/6 weapon expertise. Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor. Disarm is now subject to diminishing returns in PvP. Enrage: This talent can now trigger while the Warrior is sitting. Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10% Improved Intercept and Weapon Mastery have swapped locations in the talent trees. Intervene will no longer place you in combat. Hamstring now has a 10 second duration when used on PvP targets. Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6. Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec. Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec. Shield Slam (Protection) now always tries to dispel one Magic effect on the target. Sweeping Strikes and Deathwish have swapped locations in the talent trees. Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings. Sweeping Strikes: This ability now works correctly in all cases with shielded targets. Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. Taunt: The chance for this ability to land successfully on its target is now increased by hit rating. Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects. Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding. Professions All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions. The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train. You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room. Alchemy Added a sound for when a cauldron is created. Added a new potion to alchemy trainers: Mad Alchemist\'s Potion. This new potion requires Alchemy to consume. Blacksmithing A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating. Sharpening Stones and Weightstones now last 1 hour. Cooking Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests. Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes. Enchanting: Duration of wizard and mana oils created by enchanters has been increased. The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod). Added a new enchant shield recipe to trainers that increases resilience. Engineering: Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply. Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans. Engineering potion injectors no longer require engineering skill to use. Jumper Cables XL is no longer a trinket. Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat. Plans for a new Field Repair Bot are rumored to belong to a select few Gan\'arg Analyzers in Blade\'s Edge Mountains. Plans for a new arrow making device can be found from Sunfury Archers. The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item. The Crashin\' Thrashin\' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well. The materials required for the Field Repair Bot 74A have been simplified. Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing. New fish can now be caught in Zul\'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests. Fishing difficulty reduced for some areas in Nagrand. You can now fish in Ironforge again. Herbalism Picking herbs will no longer cause effects on items to trigger. Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use. Jewelcrafting: A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells. Leatherworking: Stylin\' hats no longer require Zhevra leather. Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Increased the range at which you can gain leatherworking skill from crafting drums. Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Slightly increased the radius of Drums of Panic. Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time. Reduced the faction required to obtain Drums of Battle and Drums of Panic. Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag\'har and Kurenai faction vendors with revered standing. Drums can now be used while shapeshifted. A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments. New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches. New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches. A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies. The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies. Mining Mining will no longer cause effects on items to trigger. Items All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality. Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention. Arakkoa Feather: This item can now be sold to a vendor. Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack. Ashtongue Talisman of Vision: The mana granted by this trinket has been increased. Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike. Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks. Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana. Atiesh: This item can no longer open portals in battlegrounds. Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before. Band of Eternity will now make the correct sound when moved in a player\'s inventory. Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects. Bloodsea Brigand\'s Vest will now make the correct sound when moved in a player\'s inventory. Boundless Agony can now be disenchanted. Cataclysm Raiment: The bonuses on this set have been adjusted. Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects. Cowl of Benevolence will now make the correct sound when moved in a player\'s inventory. Crystalforge Raiment: The bonuses on this set have been adjusted. Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage. Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped. Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used. Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands. Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges. Felsteel Chests: The loot from these chests has been improved. The Felsworn Gas Mask will now work when you put it on while mounted. Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal. Gladiator\'s armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus. Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Grand Marshal\'s Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item. Hallowed Wands: These items no longer work on Druids who are shapeshifted. Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event. Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them. Hand of Antu\'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior\'s Thunderclap ability. Libram of Saints Departed: This relic now functions properly again. Lightfathom Scepter will now make the correct sound when moved in a player\'s inventory. Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges. Lockboxes will now display the numerical lockpicking skill required to open them. Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users. Merciless Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used. Mystical Skyfire Diamond: A cooldown has been added to this item\'s effect, but the chance for it to trigger has been increased. Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions. Ogri\'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards. Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable. Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form. Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells. PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice. Shadowmoon Grunts will no longer drop Black Temple quality loot. Shiffar\'s Nexus Horn: Many spells and abilities can now trigger this item that were unable to before. Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells. Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased. Tome of Fiery Redemption: This item no longer can be triggered by casting blessings. Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased. Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip. Vambraces of Ending will now make the correct sound when moved in a player\'s inventory. Dungeons and Raids Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, \"\'character name\' Champion of the Naaru.\" The Requirement for Heroic Keys has been lowered to Honored. Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite. The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range. Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges. Auchenai Crypts Wandering Ghosts are now neutral to players Summoned Ghosts now take longer to summon in. Auchindoun: Sethekk Halls Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted. The Shadow Labyrinth Key can now be looted from the Talon King\'s Coffer next to Talon King Ikiss in the Sethekk Halls. Auchindoun: Shadow Labyrinth Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns. Black Temple High Nethermancer Zerevor\'s Blizzard and Flamestrike will now last their full duration. Caverns of Time: Battle of Mount Hyjal Increased the reputation awarded for killing Archimonde in Hyjal Summit. Hellfire Citadel: Hellfire Ramparts The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present. Hellfire Citadel: Magtheridon\'s Lair Mind Exhaustion is not applied until Magtheridon is successfully banished. Karazhan The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced. Phase hounds in Karazhan will now phase out less frequently. Coldmist Widows no longer wipe threat when casting Poison Bolt volley. Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present. Wrath of the Titans will no longer cause Shackle Undead to break. Tempest Keep The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael\'thas Sunstrider\'s chamber. The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell. Kael\'thas All four advisors have had their health reduced by 10%. All of the summoned weapons have had their health reduced by 10%. Al\'ar The ability \"Meteor\" has been renamed to \"Dive Bomb\". Mechanar Nethermancer Sepethrea\'s Frost Attack now reduces movement speed by 25% rather than 50%. The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present. Quests New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath\'s Lower City Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Aether rays can now be wrangled earlier. Dustwallow Marsh Many new quests have been added to the zone. The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount. The icon for the Charged Crystal Focus has been changed. The range of the Battery Recharging Blaster used in the quest, \"Recharging the Batteries\" has been increased. The Repolarized Magneto Sphere now only functions within the Blade\'s Edge Mountains. Upon completion of the Ghostlands quest, \"A Little Dash of Seasoning\", if a character still has the Apothecary\'s Poison; it will be removed from their inventory. User Interface The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense. The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed. Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at. The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display. Items that have cooldowns will now display the base cooldown time in the item tooltip. All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars. Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious. Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark. Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip. When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack. Inspect distance has been increased to 30 yards. When you inspect another player, you can now see their talent choices as well as their equipment. There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers. When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar. The Mind Control and Possession action bar has been revamped. You can now send up to 12 items in a single mail message. When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail. When you have a trade window open, you can right-click an item to move it to the trade window. When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail. When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map. Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests. You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to Rare items or better quality Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on. When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on. If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse. The raid panes that have been pulled out into the gamefield should save their option settings between sessions now. When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable. The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable. NPC\'s with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC\'s that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point. Npc\'s will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on. When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message \"Interface action failed because of an AddOn\". This only occurs once per login. Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who. You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status. Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid. When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time. The value of the TargetNearestDistance setting is validated at load time. If a non-standard refresh rate is selected in the video options, it will now be saved. The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware. Many On Use items now display the cooldown in the item tooltip. The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block. New macro commands: /targetlastenemy, /targetlastfriend New macro command to target by entire name: /targetexact If you get a message \"Interface action failed because of an AddOn\", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat \"/console taintLog 1\" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logstaint.log for the word \"blocked\" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat \"/console taintLog 0” For more details on UI macro and scripting changes, see the UI & Macro forum. World Environment Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets. Gas clouds in Nagrand now produce motes of air. Gas clouds in Zangarmarsh now produce motes of water instead of motes of life. The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types. Stranglethorn Vale Saltscale Tide-Lords no longer have frost nova The fear on Mosh\'ogg Lords is reduced Lowered the fireball damage of Defias Pillagers Increased the cooldowns on the heals of Kurzen Medicine Men The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds. Sonic Burst now silences for 6 seconds instead of 10. Bug Fixes An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed. Fixed the position of one of the Box of Mushrooms objects at Ango\'rosh Stronghold for the quest, \"Stealing Back the Mushrooms\". Fixed the position of a mineral node in the Blade\'s Edge Mountains so that it is no longer floating in the air. Fixed a problem with the directions in the quest, \"The Ultimate Bloodsport\". Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value. Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed. Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

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65486 downloads

Uploaded:06-28-2006

World of Warcraft mini-patch 1.11.0 to 1.11.1

wowpatch_1.11.0.5428_1.11.1.5462.zip | 3.26 MB

battlegrounds has been released; v1.11.1 Build 5462. After you download the .zip file, unzip it to your world of warcraft folder, it'll create a folder called "wow-patch (1.11.0.5428 - 1.11.1.5462)". Open the folder and run the "Blizzard Updater.exe" and you're in business! From Blizzard: If you are getting a message stating that the patch cannot be applied because it requires a different version, please open your World of Warcraft folder and delete the folder called "wow-patch". Then double click on BNUPdate to start the patching process again. (or run the Blizzard Updater.exe file mentioned above, same thing) - source: http://forums.worldofwarcraft.com/thread.aspx?fn=wow-tech-support&t=959917&p=1&tmp=1#post959917

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2943 downloads

Uploaded:08-29-2006

World of Warcraft Full Patch 1.12 Macintosh

wow1.12.0enuspatch.zip | 466.03 MB

changes as detailed in the release notes. Note:If you already have 1.11.2.5464 already installed, you can apply the incremental patch. It is only about 18 MB in size! Fixes/Changes Go to http://www.worldofwarcraft.com/patchnotes/patchnotes.html for a complete list of changes.

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8903 downloads

Uploaded:07-11-2006

WoW 1.11.1 to 1.11.2 Patch - English/US

wow1.11.1.5462to1.11.2.5464enuspatch.exe | 5.05 MB

below. [b]General[/b] - Fixed an issue where players were still being disconnected in 1.11.0 when trying to log back in within 20 seconds of a client crash. - Fixed an issue where it was possible to place special bags inside one another. - Applied a fix where players reported that they are sometimes unable to resurrect at their corpse. - Fixed a graphical error where when viewing a character from a second computer, a player who had his weapons sheathed did not appear to have any weapons on his side or back. - Fixed an issue where a player received a fatigue bar after a disconnection occurred during a flight path over deep water. - The Looking For Group channel is now defaulted off. Players will need to join the channel to access it. (/join LFG) - Fixed an issue where temporary weapon enhancements such as poisons would not persist after zoning or logging. [b]Druids[/b] - The tool tip for the talent Omen of Clarity now reflects its new duration of 10 minutes. - Fixed an issue where players with the Heart of the Wild talent were losing health each time they shifted to Bear Form or Dire Bear Form. - Fixed an issue where players with the Furor talent were not staying in combat mode when shifting to bear form and were losing the extra rage generated. [b]Hunters[/b] - Players are no longer able to animate emotes while using Feign Death. [b]Paladins[/b] - Seal of Righteousness will now benefit properly from wizard oil and other effects which give bonus damage against specific creature types. - Fixed a bug where sometimes casting a spell immediately after a swing would prevent Seal of Command from triggering. [b]Priests[/b] - Fixed an error where Priests in Spirit of Redemption form did not benefit from plus to healing items. - Touch of Weakness will now work again when you have Power Word:Shield active on yourself. [b]Warriors[/b] - Fixed an issue where the Improved Charge talent was incorrectly increasing the amount of rage generated by Charge. [b]Items[/b] - Fixed an issue where the Undead female\'s ears clipped through the item \"Polar Helmet.\" - Fixed several graphical anomalies with a female Troll wearing Dreadnaught armor. - Fixed an issue where the trinket \"Spectral Essence\" was not working inside of the castle in Caer Darrow. This was preventing players from seeing Magistrate Marduke and starting the quests he gives. [b]Professions[/b] -Fixed an error that if you try to create a Soul Shard bag while you have one equipped the materials used for the creation of the bag are consumed and the bag is placed in the inventory queue. [b]Raids and Dungeons[/b] - Fixed an error where Necro Knight Guardians in Naxxramas were sometimes causing players to crash when they cast their Blink ability. [b]Battlegrounds[/b] - Fixed an area within Warsong Gulch where a person could get stuck and was no longer targetable. - Fixed an issue where sometimes a queued player can\'t enter a new battleground. [b]User Interface[/b] - Using /chatwho for the Looking for Group channel should no longer disconnect players from the server. - Fixed an issue where the Guild Recruitment channel option could not be enabled. - Fixed an issue where the use of \"Show Target of Target\" feature on a friendly target overlapped the fifth buff, making it difficult to see. - Fixed an error where player colored debuff icons were not displaying their correct color. - Fixed an error where negative effects were not causing party player portraits to pulse the effect color as indicated in the 1.11.0 patch notes. [b]Mac[/b] - Fixed a bug in 3D sound positioning that would occur in various situations, such as leveling up or standing above a body of water.

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1431 downloads

Uploaded:04-02-2008

World of Warcraft v2.4.0 to v2.4.1 Patch (FR)

wow2.4.0.8089to2.4.1.8125frfrpatch.zip | 5.06 MB

incorrectly restricts use of other Hunter abilities in specific situations. User Interface - Combat Log + Only the last 300 combat log entries are now stored. + Filter settings are now properly saved. + Changing zones will no longer reload the entire log Bug Fixes - Fixed a sound engine error that was causing lock-ups on exit. - Fixed a shader error that was causing kernel panics on Mac PowerPCs. - Fixed a bug on Mac that was preventing the intro Cinematics from playing.

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692 downloads

Uploaded:04-02-2008

World of Warcraft v2.4.0 to v2.4.1 Patch (German)

wow2.4.0.8089to2.4.1.8125dedepatch.zip | 5.02 MB

incorrectly restricts use of other Hunter abilities in specific situations. User Interface - Combat Log + Only the last 300 combat log entries are now stored. + Filter settings are now properly saved. + Changing zones will no longer reload the entire log Bug Fixes - Fixed a sound engine error that was causing lock-ups on exit. - Fixed a shader error that was causing kernel panics on Mac PowerPCs. - Fixed a bug on Mac that was preventing the intro Cinematics from playing.

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179645 downloads

Uploaded:04-02-2008

World of Warcraft v2.4.0 to v2.4.1 Patch (US/AUS)

wow2.4.0.8089to2.4.1.8125enuspatch.zip | 4.88 MB

incorrectly restricts use of other Hunter abilities in specific situations. User Interface - Combat Log + Only the last 300 combat log entries are now stored. + Filter settings are now properly saved. + Changing zones will no longer reload the entire log Bug Fixes - Fixed a sound engine error that was causing lock-ups on exit. - Fixed a shader error that was causing kernel panics on Mac PowerPCs. - Fixed a bug on Mac that was preventing the intro Cinematics from playing.

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37143 downloads

Uploaded:04-02-2008

World of Warcraft v2.4.0 to v2.4.1 Patch (UK)

wow2.4.0.8089to2.4.1.8125engbpatch.zip | 4.93 MB

incorrectly restricts use of other Hunter abilities in specific situations. User Interface - Combat Log + Only the last 300 combat log entries are now stored. + Filter settings are now properly saved. + Changing zones will no longer reload the entire log Bug Fixes - Fixed a sound engine error that was causing lock-ups on exit. - Fixed a shader error that was causing kernel panics on Mac PowerPCs. - Fixed a bug on Mac that was preventing the intro Cinematics from playing.

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451446 downloads

Uploaded:03-25-2008

World of Warcraft v2.4.0 US Patch

wow2.4.0enuspatch.exe | 923.74 MB

Offensive in shutting down Kael\'thas\' nefarious operations. This new force is comprised by both the Aldor and Scryers and is led by the Naaru. Players will take part in claiming Sun\'s Reach and setting up a larger base of operation to stop Kael\'thas and the Legion. Combat Log Improvements * The combat log has undergone improvements that allow more robust combat filtering including the ability to define custom colors for enemies and friends as well as combat filtering for self and others. General * The combined forces of Shattrath have launched an attack on the Isle of Quel\'Danas, to confront Kael\'thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests. * A representative of the Keepers of Time has been spotted at the World\'s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time. * Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers. * Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities. * Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now cast at the player\'s level, giving them a reasonable chance to miss, be dispelled, or be resisted. * Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit. * Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59. Racials * Find Treasure: This ability no longer deactivates upon death. Druids * Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom. * Gift of Nature: This talent now properly affects the healing from Tranquility. * Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects. * Lacerate: This ability now deals additional damage based on the attack power of the Druid. * Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0. * Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent. * When a Druid in cat form casts Pounce it will now properly animate. Hunter * Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues. * Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players. * Hunter\'s Mark: Hunters with Improved Hunter\'s Mark will now properly overwrite Hunter\'s Mark cast by Hunters without the talent. * The stamina tooltip for hunter pets will now display the proper health increase. Mages * Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized. * Fire Ward: Using low ranks of this spell is now properly penalized like other healing spells are penalized. * Frost Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized. * Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostibte effect. * Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized. * Permafrost: This talent will now correctly increase the movement slowing effect of frost Armor instead of the attack speed slow. * Spellsteal will no longer overwrite a longer duration buff. Paladins * Avenger\'s Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects. * Divine Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects. * Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects. * Judgment of the Crusader: It is no longer possible to have icons for two different ranks of Judgment of the Crusader appear at the same time when judged by multiple Paladins. * Judgment of Wisdom: Some abilities (such as Frostbolt) were not triggering the mana energize effect from this spell. This has now been fixed. Priests * Fear Ward is now usable while in Shadow form. * Inner Focus: Chastise now benefits from Inner Focus. In addition, Starshards no longer consumes Inner Focus. * Power Word: Shield: Using low ranks of this spell will now be penalized the same way healing spells are penalized. * Prayer of Mending: This spell will now fade from players who leave or enter an instance, change continents, or exit the game. * Reflective Shield: The reactive damage from this talent no longer breaks crowd control affects which break on taking damage. * Shadowguard: No longer consumes the charge of Inner Focus when triggered. * Silent Resolve:This talent is now affects Surge of Light, Power Infusion, Inspiration, Spirit Tap, Blackout, Levitate, Shackle Undead, Touch of Weakness, Hex of Weakness, and Symbol of Hope. * Touch of Weakness: No longer consumes the charge of Inner Focus when triggered. It will also function properly even when the Priest with Touch of Weakness on is silenced or stunned. * Vampiric Touch: Casting lower ranks of this spell is now properly penalized like other healing and damage effects. Rogues * Cheat Death: A combat log message will now show when this ability activates. * Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled. * Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time. * Sap mechanic changed from \"Incapacitate\" to \"Sap\". This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change. Shaman * Call of Thunder: (Rank 5) now gives 5% critical strike chance. * Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6. * Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered. * Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing. * Rockbiter Weapon: Tooltip and error messages have been adjusted slightly. * Stormstrike has a new icon. * Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem. * The Shaman spell Fire Nova Totem will no longer sometime detonate without doing any damage. Warlocks * Demonic Knowledge: This buff will no longer remain on enslaved demons when Enslave Demon is removed. * Pyroclasm: This talent now works correctly again with Rain of Fire. * Ritual of Summoning can be used to summon players into instances if they meet the instance requirements. * Shadow Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized. Warriors * Endless Rage will now give the correct amount of rage as intended from damage dealt by a Warrior. * Stances: It is no longer possible to accidentally change into a stance you are already in via macros (resulting in a global cooldown and loss of rage). * Whirlwind: Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage. * Flurry will properly refresh if a crit occurs with 1 charge left. * Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP. PvP * Diminishing returns on honor for kills is being eliminated. * Honor will now be instantly calculated, and available for player use. * Players that have the resurrection sickness debuff will be worth no honor. * Added new PvP daily quests that send players to Halaa and the Spirit Towers of the Bone Wastes. These quests are available for Alliance and Horde at their respective local quest hubs. * Arenas o Shadow Sight now increases damage taken by 5% rather than dealing damage over time. Duration has been reduced from 21 seconds to 15 seconds. * Battlegrounds o If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle. o When you first enter a battleground, messages about other players joining the battleground will be linked together for the first minute. You will see a message in AV like \"28 players joined\" rather than a line for each player that joined. After the first minute, it will work as it always has. In addition all of the messages about other players leaving the battleground and getting marks of honor once the battleground is complete have been removed. o Alterac Valley + Captain Balinda Stonehearth\'s spells have been simplified, and she can no longer be slowed or locked out of a school with interrupts (although she can still be interrupted). + Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced. + Warmasters/marshals in Alterac Valley now increase each other\'s maximum health and damage by 25%. This is a stacking effect. + Horde players will now start the battle closer to Drek\'Thar and Frostwolf Keep. o Warsong Gulch + When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes. + Flag carriers can now be tracked 45 seconds after picking up the flag. Professions * Added several new tradeskill items to the new Sunwell Daily faction vendor: o Enchanting recipe to shatter a Void Crystal into two Large Prismatic Shards. o Enchanting recipe to increase Defense Rating by 15 for chest armor. o Three jewelcrafting recipes to cut gems with spell haste from Dawnstones, Talasite, and noble Topaz. o Two new meta gem recipes. * Alchemy o Gift of Arthas now stacks to 20. * Cooking o Broiled Bloodfin now increases resistances to all schools of magic instead of increasing Stamina and Spirit. o New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can be purchased from either Bale (Horde) or Malygen (Alliance) in Felwood. These recipes requires 250 skill to learn, and are created from meat found on level 48-56 bears. This will aid players in leveling up their cooking skill to 300 without fishing. * Enchanting o Reduced the materials required for Enchant Shield – Resistance * Engineering o Gagsprocket in Ratchet now sells the plans for the Minor Recombobulator. o Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown information in their tooltips. o Removed the level requirement for the Craftsman\'s Monocle. o The stun caused by engineering Bombs and Grenades is now considered an Incapacitate effect and uses the appropriate Incapacitate diminishing returns. Bomb and Grenades can now inflict damage to targets immune to Stun and Incapacitate effects. o A new recipe has been added for Rocket Boots Xtreme Lite, a cloth version of the Rocket Boots Xtreme. This pattern drops from Mechano-Lord Capacitus. o Rocket Boots Xtreme now have all their stat points allocated toward Attack Power, and will no longer have Stamina. o Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause players to drop a PvP flag if used while carrying one. (Warsong Gulch, Eye of the Storm, and Zangarmarsh) * Fishing o New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake outside of Shattrath City to discover what treasures he has to offer. o Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning Waters. * Herbalism o Ancient Lichen now has a chance to drop a Fel Lotus where it used to drop a piece of random green jewelry. o Black Lotus replaced by Fel Lotus in herbalism skinning tables for Outland creatures. o Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame Caps will contain a Fel Lotus. o Warp Splinter can now be skinned with Herbalism in heroic difficulty. * Leatherworking o Shadow Oil will now fit into Leatherworking Bags. * Mining o Increased the skill up potential for most smelting recipes. Quests * New Daily Dungeon quests for both the heroic and non-heroic five-person Magister\'s Terrace dungeon at the Sunwell. * Dungeon and Group Quest Experience: The amount of experience awarded for dungeon and 5-person group quests in Outland has been increased in almost all cases. * The number of elite Shadowsworn Drakonid patrollers on the Ata\'mal Terrace has been cut in half. Most of the remainder have had their patrol paths lengthened. * Increased the slots on Old Blanchy\'s Feed Pouch to 8. * The Thunderspike no longer sparkles for Alliance characters, nor does it show up on the mini-map when Find Treasure is in use. * \"Zapper Fuel\" is now flagged as a Sunken Temple dungeon quest. Dungeons and Raids * All 25-player raid bosses have had their cash drops increased! * All 25- player raid bosses that drop set tokens will now drop an additional token! * Players will no longer require an attunement quest to enter Hyjal. * Players will no longer require an attunement quest to enter the Black Temple. * Players who have completed the attunement quests for Black Temple and Hyjal will be granted the title of \"Hand of A\'dal\". * You may now fight Prince Kael\'thas and Lady Vashj without first killing all the other bosses in their respective dungeons. * The Unstable Cloud and Frost Breath spells are now treated properly as a movement impairing spells. * Non-corporeal Undead and Mechanical creatures are now susceptible to bleed effects. * Elemental creatures are no longer explicitly immune to poison and disease effects. Elementals with nature school immunities will still be immune to nature-based poisons, however. * Gems obtained through Heroic difficulty instances are no longer Unique-equipped. * Loot dropped by Doomlord Kazzak and Doomwalker has been changed to Bind on Equip. In addition, the cash dropped by these bosses has been significantly increased. * Scale of the Sands reputation will now be awarded in Hyjal at a much higher rate. * Caverns of Time: Heroic Black Morass o Rift Keepers and Rift Lords now have reduced hit points. * Caverns of Time: Mount Hyjal o The Vials of Eternity quest is no longer necessary for entry to Hyjal. This quest is still required for faction rings. o Azgalor\'s Rain of Fire now affects a smaller area. * Caverns of Time: Old Hillsbrad o The Human Illusion effect will now always be removed properly when a player leaves the instance. * Hellfire Citadel: Magtheridon\'s Lair o Many gameplay elements of the encounters in Magtheridon\'s Lair have been changed to decrease their overall complexity and difficulty. * Tempest Keep: Kael\'thas o The Vapor Clouds in the Kael\'thas encounter are significantly easier to see. * Tempest Keep: The Mechanar o The Mechanar: It is no longer possible to gain an additional Badge of Justice by bringing Cache of the Legion keys obtained in other copies of the instance. * Tempest Keep: The Eye o Void Reaver is now immune to Vindication again. Items * Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors. * Avatar Regalia: The two-piece bonus from this set will now be consumed by Vampiric Embrace as intended. * Bloody Brass Knuckles, Eerie Stable Lantern, Baelog\'s Shortbow, and Snakeskin Bag have been upgraded to Superior items. * Blue Suede Shoes can now be disenchanted. * Crystalforged Raiment: The two-piece set bonus will now work properly. Additionally, the four piece bonus will now only work on the next Holy Light cast, as intended. * Cyclone Regalia: Trade skills will no longer consume the Energized effect. * Deadman\'s Hand: This item\'s effect now works while the victim is sitting. In addition, its effect is now properly considered a root for purposes of being dispelled or removed. * Discombobulator Ray: This item will again not work on mounted players. * Frostfire Regalia: The resistance bonus from this set now works with the Burning Crusade ranks of Mage Armor. * Gladiator\'s Leather Gloves: This arena bonus will now properly school lock enemies when the damage from Deadly Throw causes them to stop channeling. * Gnomish Mind Control Cap: Victims of the Gnomish Mind Control Cap will no longer get Forbearance when the mind control is terminated due to Blessing of Protection. * Gnomish Poultryizer: This item will again not work on mounted players. * Goblin Rocket Launcher: Creatures will no longer gain health while affected by the Stun from this item. * Heavy Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item. * Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item. * Idol of the Crescent Goddess: The mana discount on Regrowth has been increased. * Idol of Feral Shadows: The bonus damage to Rip has been increased. * Idol of the Raven Goddess: The bonus healing, critical strike rating, and spell critical strike rating from this item have been increased. In addition, it no longer sometimes fails to apply the healing bonus. * Idol of the Unseen Moon: The cooldown added in a previous patch has been removed. * Idol of Ursoc: The bonus damage to Lacerate has been increased and the tooltip clarified to indicate it applies to both initial and periodic damage. * Idol of the White Stag: Duration increased. * Items intended for Retribution Paladins have had their stats adjusted. Retribution Paladins should see an increase in dps as a result. * Jade Pendant of Blasting: This item no longer increases physical damage dealt. * Libram of Absolute Truth: The Holy Light mana discount has been increased. * Libram of Divine Purpose: The bonus damage on Seal and Judgment of Righteousness has been increased. * Libram of Mending: The mana regeneration buff has had its duration increased. The name of the buff granted by this item changed to Grace of the Naaru to avoid having the same name as the Light\'s Grace talent. * Libram of Righteous Power: The bonus damage for Crusader Strike has been increased. * Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and the bonus for Holy Light has been increased. * Libram of Wracking: This item now increases the damage on Holy Wrath and Exorcism instead of decreasing their mana cost. * Masquerade Gown: The spirit bonus from this item will now properly trigger all benefits from the Tree of Life talent. * Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged players to become flagged. * Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat. * Noggenfogger Elixir: It is no longer possible using this item to keep the Old Hillsbrad human illusion outside of the instance. * Pendant of the Violet Eye: Paladin Judgment spells will again properly trigger this item. * Players can now only carry 80 Conjured Manna Biscuits at a time. * Steam Tonk Controller: This item can no longer trigger the Warrior talent Second Wind when it is driven out of range by the Warrior. * The On Use effect has been properly changed to passive for the following items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and Woolen Boots, Spinesever. * Tome of the Lightbringer: The block value and buff duration have been increased. * Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been increased slightly. * Weightstones and Sharpening Stones: The bonus damage from these temporary enchantments now works while shapeshifted. * Winterfall Firewater: The tooltip no longer specifies only melee attack power. User Interface * The Interface Options screen has been completely redesigned. AddOns that interact with the Interface Options screen will need to be updated. * Combat Log Improvements o New tabs are available for sorting combat messages. o ctrl-right clicking functionality has been added for individual information sorting o Colors may now be assigned for friends and enemies o The WoWCombatLog.txt file format has been changed to make it easier for programs to read. o The ability to chat-link player spells and talents. * Cast sequences work with slot numbers again. * GM messages now appear with a Blizzard icon near their name. * You can now declare war on a faction in the reputation UI while you are in combat. * Spell haste and Armor Penetration will now display on the character sheet. (Armor Penetration displays in the hit rating section). Spell Penetration now displays under the spell hit section. * Weapon enchants are now shown at the character selection screen. * The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend. * There is now a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags. * You can now link quests into the chat log by Shift-Clicking on the quest name in the chat log. * Merchants now display how many pages of merchandise they sell (Page 1 of 2). * Guild Bank Changes o Ranks can now be set to allow withdraw of funds or allow repair with funds or both. o When purchasing a bank tab, it takes money out of the guild bank before it takes your personal money. This is logged as well. o Each Tab now has an info pane. This pane can be used for requests or for rules about the tab or anything at all really. * When looting Bind on Pickup items, the confirmation dialogue now lists the name of the item in the dialogue. You can now verify that you are picking up the correct bind on pickup item. * Bind on Pickup items that only you can pick up (Heroic Badges for instance) will no longer bring up a confirmation dialogue. * Players can now opt out of looting for group loot, round robin and need before greed looting styles. If a player turns this on, they will not get a looting turn in the loot cycle. This can be turned on from the right-click menu on your own portrait. * In Master Loot mode, all players in the group will see sparkles on corpses that have loot above the master loot threshold. This lets everyone see what the master loot items are, though they cannot interact with them. Only the master looter can loot those items still. * The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby. * Stacked items for sale at the auction house now display the per unit price and per unit buyout price in the item mouseover. * The profession UI search field has been improved and now allows for searching of more types of things. For instance you can search for items by socket color, by effect (\"Critical Strike\" for instance) or search gems by their effect (\"Strength\" for instance). In addition, the searching of items by level has been made more intuitive. You can now search for items by level with \"15-20\" to search for items that you can make that have a minimum level required of 15 to 20. * The Tooltip for player Dodge/Block/Parry in the character sheet has been changed slightly. * Optimized particle system rendering for improved frame rates. * The casting bar will now display properly when casting Blizzard (mage) or Rain of Fire (warlock) with spell haste. * For additional notes on Lua and XML changes please visit the UI & Macros Forum. World Environment * Alterac Valley, Arathi Basin, Warsong Gulch, Blade\'s Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who fall below the world in these environments will now die instead of being stuck. * Creature versions of Intimidating Shout have been changed to Frightening Shout, and the primary target of the ability is now feared instead of stunned. * Goreclaw the Ravenous can now be skinned. * Interacting with objects (chests, mining nodes, herbs) should no longer aggro neutral creatures. * Monstrous Kaliri have learned how to chase players going straight up. * Shardtooth Mauler: This creature now drops meat like other bears. * Outland Rare Spawn o The following creatures have had their hit points and damage significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar, Morcrush, and Nuramoc Bug Fixes * Fixed an error that was causing many auctions to never complete due to the item no longer being on the auction house. * Splintertree Raiders will now respawn with Torek if Duriel Moonfire and her guards are killed while the Raiders are still alive. * Female Draenei can no longer become stuck under a root in the tunnels leading to Blackfathom Deeps, Ashenvale. * The quest description text for \"The Corpulent One\" no longer refers to it being a group quest. * Saber/Tiger Mounts will now make footprints when walking backwards in snow. * Ogri\'la Peacekeeper\'s weapons have been scaled properly. * Unplugging speakers/headphones during the opening cinematic will no longer freeze the cinematic until canceled. * Pets are now able to properly attack mobs near the walls on the ramps in Zul\'Aman, Bear Wing. * The flag on the battle map in Eye of the Storm will no longer show up as Horde controlled even if an alliance player has picked it up. * Channeling spells will no longer continue to show the channeling bar after zoning into arena battlegrounds. * Blood Elf corpses now properly have loot in Alterac Valley battlegrounds. * Nazan in Hellfire Citadel: Ramparts will no longer sometimes not land on the ground until after Vazruden the Herald is killed or Nazan is heavily damaged. * It is no longer possible to be saved to a Heroic instance while not meeting the requirements to get into it.

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World of Warcraft v2.3.3 to v2.4.0 US Patch

wow2.3.3.7799to2.4.0.8089enuspatch.exe | 256.11 MB

Offensive in shutting down Kael\'thas\' nefarious operations. This new force is comprised by both the Aldor and Scryers and is led by the Naaru. Players will take part in claiming Sun\'s Reach and setting up a larger base of operation to stop Kael\'thas and the Legion. Combat Log Improvements * The combat log has undergone improvements that allow more robust combat filtering including the ability to define custom colors for enemies and friends as well as combat filtering for self and others. General * The combined forces of Shattrath have launched an attack on the Isle of Quel\'Danas, to confront Kael\'thas and the Legion at the Sunwell and surrounding areas. Players will now be able to gain reputation with the Shattered Sun Offensive and participate in a new set of daily quests. * A representative of the Keepers of Time has been spotted at the World\'s End Tavern in Shattrath. Players in good standing with the faction will be granted ease of passage to the Caverns of Time. * Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers. * Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities. * Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now cast at the player\'s level, giving them a reasonable chance to miss, be dispelled, or be resisted. * Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit. * Weapon Skill: Points will be gained faster in weapon skills for levels 1 through 59. Racials * Find Treasure: This ability no longer deactivates upon death. Druids * Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom. * Gift of Nature: This talent now properly affects the healing from Tranquility. * Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects. * Lacerate: This ability now deals additional damage based on the attack power of the Druid. * Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0. * Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent. * When a Druid in cat form casts Pounce it will now properly animate. Hunter * Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues. * Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players. * Hunter\'s Mark: Hunters with Improved Hunter\'s Mark will now properly overwrite Hunter\'s Mark cast by Hunters without the talent. * The stamina tooltip for hunter pets will now display the proper health increase. Mages * Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized. * Fire Ward: Using low ranks of this spell is now properly penalized like other healing spells are penalized. * Frost Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized. * Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostibte effect. * Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized. * Permafrost: This talent will now correctly increase the movement slowing effect of frost Armor instead of the attack speed slow. * Spellsteal will no longer overwrite a longer duration buff. Paladins * Avenger\'s Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects. * Divine Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects. * Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects. * Judgment of the Crusader: It is no longer possible to have icons for two different ranks of Judgment of the Crusader appear at the same time when judged by multiple Paladins. * Judgment of Wisdom: Some abilities (such as Frostbolt) were not triggering the mana energize effect from this spell. This has now been fixed. Priests * Fear Ward is now usable while in Shadow form. * Inner Focus: Chastise now benefits from Inner Focus. In addition, Starshards no longer consumes Inner Focus. * Power Word: Shield: Using low ranks of this spell will now be penalized the same way healing spells are penalized. * Prayer of Mending: This spell will now fade from players who leave or enter an instance, change continents, or exit the game. * Reflective Shield: The reactive damage from this talent no longer breaks crowd control affects which break on taking damage. * Shadowguard: No longer consumes the charge of Inner Focus when triggered. * Silent Resolve:This talent is now affects Surge of Light, Power Infusion, Inspiration, Spirit Tap, Blackout, Levitate, Shackle Undead, Touch of Weakness, Hex of Weakness, and Symbol of Hope. * Touch of Weakness: No longer consumes the charge of Inner Focus when triggered. It will also function properly even when the Priest with Touch of Weakness on is silenced or stunned. * Vampiric Touch: Casting lower ranks of this spell is now properly penalized like other healing and damage effects. Rogues * Cheat Death: A combat log message will now show when this ability activates. * Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled. * Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time. * Sap mechanic changed from \"Incapacitate\" to \"Sap\". This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change. Shaman * Call of Thunder: (Rank 5) now gives 5% critical strike chance. * Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6. * Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered. * Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing. * Rockbiter Weapon: Tooltip and error messages have been adjusted slightly. * Stormstrike has a new icon. * Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem. * The Shaman spell Fire Nova Totem will no longer sometime detonate without doing any damage. Warlocks * Demonic Knowledge: This buff will no longer remain on enslaved demons when Enslave Demon is removed. * Pyroclasm: This talent now works correctly again with Rain of Fire. * Ritual of Summoning can be used to summon players into instances if they meet the instance requirements. * Shadow Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized. Warriors * Endless Rage will now give the correct amount of rage as intended from damage dealt by a Warrior. * Stances: It is no longer possible to accidentally change into a stance you are already in via macros (resulting in a global cooldown and loss of rage). * Whirlwind: Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage. * Flurry will properly refresh if a crit occurs with 1 charge left. * Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP. PvP * Diminishing returns on honor for kills is being eliminated. * Honor will now be instantly calculated, and available for player use. * Players that have the resurrection sickness debuff will be worth no honor. * Added new PvP daily quests that send players to Halaa and the Spirit Towers of the Bone Wastes. These quests are available for Alliance and Horde at their respective local quest hubs. * Arenas o Shadow Sight now increases damage taken by 5% rather than dealing damage over time. Duration has been reduced from 21 seconds to 15 seconds. * Battlegrounds o If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle. o When you first enter a battleground, messages about other players joining the battleground will be linked together for the first minute. You will see a message in AV like \"28 players joined\" rather than a line for each player that joined. After the first minute, it will work as it always has. In addition all of the messages about other players leaving the battleground and getting marks of honor once the battleground is complete have been removed. o Alterac Valley + Captain Balinda Stonehearth\'s spells have been simplified, and she can no longer be slowed or locked out of a school with interrupts (although she can still be interrupted). + Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced. + Warmasters/marshals in Alterac Valley now increase each other\'s maximum health and damage by 25%. This is a stacking effect. + Horde players will now start the battle closer to Drek\'Thar and Frostwolf Keep. o Warsong Gulch + When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes. + Flag carriers can now be tracked 45 seconds after picking up the flag. Professions * Added several new tradeskill items to the new Sunwell Daily faction vendor: o Enchanting recipe to shatter a Void Crystal into two Large Prismatic Shards. o Enchanting recipe to increase Defense Rating by 15 for chest armor. o Three jewelcrafting recipes to cut gems with spell haste from Dawnstones, Talasite, and noble Topaz. o Two new meta gem recipes. * Alchemy o Gift of Arthas now stacks to 20. * Cooking o Broiled Bloodfin now increases resistances to all schools of magic instead of increasing Stamina and Spirit. o New recipes, Charred Bear Kabobs and Juicy Bear Burgers, can be purchased from either Bale (Horde) or Malygen (Alliance) in Felwood. These recipes requires 250 skill to learn, and are created from meat found on level 48-56 bears. This will aid players in leveling up their cooking skill to 300 without fishing. * Enchanting o Reduced the materials required for Enchant Shield – Resistance * Engineering o Gagsprocket in Ratchet now sells the plans for the Minor Recombobulator. o Goblin Jumper Cables and Goblin Jumper Cables XL now display cooldown information in their tooltips. o Removed the level requirement for the Craftsman\'s Monocle. o The stun caused by engineering Bombs and Grenades is now considered an Incapacitate effect and uses the appropriate Incapacitate diminishing returns. Bomb and Grenades can now inflict damage to targets immune to Stun and Incapacitate effects. o A new recipe has been added for Rocket Boots Xtreme Lite, a cloth version of the Rocket Boots Xtreme. This pattern drops from Mechano-Lord Capacitus. o Rocket Boots Xtreme now have all their stat points allocated toward Attack Power, and will no longer have Stamina. o Rocket Boots Xtreme and Rocket Boots Xtreme Lite will cause players to drop a PvP flag if used while carrying one. (Warsong Gulch, Eye of the Storm, and Zangarmarsh) * Fishing o New Fishing Daily Quests! Visit the mysterious old man fishing at Silmyr Lake outside of Shattrath City to discover what treasures he has to offer. o Find Fish now correctly tracks Schools of Tastyfish and Muddy Churning Waters. * Herbalism o Ancient Lichen now has a chance to drop a Fel Lotus where it used to drop a piece of random green jewelry. o Black Lotus replaced by Fel Lotus in herbalism skinning tables for Outland creatures. o Increased the chance that Felweed, Dreaming Glory, Ragveil, and Flame Caps will contain a Fel Lotus. o Warp Splinter can now be skinned with Herbalism in heroic difficulty. * Leatherworking o Shadow Oil will now fit into Leatherworking Bags. * Mining o Increased the skill up potential for most smelting recipes. Quests * New Daily Dungeon quests for both the heroic and non-heroic five-person Magister\'s Terrace dungeon at the Sunwell. * Dungeon and Group Quest Experience: The amount of experience awarded for dungeon and 5-person group quests in Outland has been increased in almost all cases. * The number of elite Shadowsworn Drakonid patrollers on the Ata\'mal Terrace has been cut in half. Most of the remainder have had their patrol paths lengthened. * Increased the slots on Old Blanchy\'s Feed Pouch to 8. * The Thunderspike no longer sparkles for Alliance characters, nor does it show up on the mini-map when Find Treasure is in use. * \"Zapper Fuel\" is now flagged as a Sunken Temple dungeon quest. Dungeons and Raids * All 25-player raid bosses have had their cash drops increased! * All 25- player raid bosses that drop set tokens will now drop an additional token! * Players will no longer require an attunement quest to enter Hyjal. * Players will no longer require an attunement quest to enter the Black Temple. * Players who have completed the attunement quests for Black Temple and Hyjal will be granted the title of \"Hand of A\'dal\". * You may now fight Prince Kael\'thas and Lady Vashj without first killing all the other bosses in their respective dungeons. * The Unstable Cloud and Frost Breath spells are now treated properly as a movement impairing spells. * Non-corporeal Undead and Mechanical creatures are now susceptible to bleed effects. * Elemental creatures are no longer explicitly immune to poison and disease effects. Elementals with nature school immunities will still be immune to nature-based poisons, however. * Gems obtained through Heroic difficulty instances are no longer Unique-equipped. * Loot dropped by Doomlord Kazzak and Doomwalker has been changed to Bind on Equip. In addition, the cash dropped by these bosses has been significantly increased. * Scale of the Sands reputation will now be awarded in Hyjal at a much higher rate. * Caverns of Time: Heroic Black Morass o Rift Keepers and Rift Lords now have reduced hit points. * Caverns of Time: Mount Hyjal o The Vials of Eternity quest is no longer necessary for entry to Hyjal. This quest is still required for faction rings. o Azgalor\'s Rain of Fire now affects a smaller area. * Caverns of Time: Old Hillsbrad o The Human Illusion effect will now always be removed properly when a player leaves the instance. * Hellfire Citadel: Magtheridon\'s Lair o Many gameplay elements of the encounters in Magtheridon\'s Lair have been changed to decrease their overall complexity and difficulty. * Tempest Keep: Kael\'thas o The Vapor Clouds in the Kael\'thas encounter are significantly easier to see. * Tempest Keep: The Mechanar o The Mechanar: It is no longer possible to gain an additional Badge of Justice by bringing Cache of the Legion keys obtained in other copies of the instance. * Tempest Keep: The Eye o Void Reaver is now immune to Vindication again. Items * Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors. * Avatar Regalia: The two-piece bonus from this set will now be consumed by Vampiric Embrace as intended. * Bloody Brass Knuckles, Eerie Stable Lantern, Baelog\'s Shortbow, and Snakeskin Bag have been upgraded to Superior items. * Blue Suede Shoes can now be disenchanted. * Crystalforged Raiment: The two-piece set bonus will now work properly. Additionally, the four piece bonus will now only work on the next Holy Light cast, as intended. * Cyclone Regalia: Trade skills will no longer consume the Energized effect. * Deadman\'s Hand: This item\'s effect now works while the victim is sitting. In addition, its effect is now properly considered a root for purposes of being dispelled or removed. * Discombobulator Ray: This item will again not work on mounted players. * Frostfire Regalia: The resistance bonus from this set now works with the Burning Crusade ranks of Mage Armor. * Gladiator\'s Leather Gloves: This arena bonus will now properly school lock enemies when the damage from Deadly Throw causes them to stop channeling. * Gnomish Mind Control Cap: Victims of the Gnomish Mind Control Cap will no longer get Forbearance when the mind control is terminated due to Blessing of Protection. * Gnomish Poultryizer: This item will again not work on mounted players. * Goblin Rocket Launcher: Creatures will no longer gain health while affected by the Stun from this item. * Heavy Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item. * Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item. * Idol of the Crescent Goddess: The mana discount on Regrowth has been increased. * Idol of Feral Shadows: The bonus damage to Rip has been increased. * Idol of the Raven Goddess: The bonus healing, critical strike rating, and spell critical strike rating from this item have been increased. In addition, it no longer sometimes fails to apply the healing bonus. * Idol of the Unseen Moon: The cooldown added in a previous patch has been removed. * Idol of Ursoc: The bonus damage to Lacerate has been increased and the tooltip clarified to indicate it applies to both initial and periodic damage. * Idol of the White Stag: Duration increased. * Items intended for Retribution Paladins have had their stats adjusted. Retribution Paladins should see an increase in dps as a result. * Jade Pendant of Blasting: This item no longer increases physical damage dealt. * Libram of Absolute Truth: The Holy Light mana discount has been increased. * Libram of Divine Purpose: The bonus damage on Seal and Judgment of Righteousness has been increased. * Libram of Mending: The mana regeneration buff has had its duration increased. The name of the buff granted by this item changed to Grace of the Naaru to avoid having the same name as the Light\'s Grace talent. * Libram of Righteous Power: The bonus damage for Crusader Strike has been increased. * Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and the bonus for Holy Light has been increased. * Libram of Wracking: This item now increases the damage on Holy Wrath and Exorcism instead of decreasing their mana cost. * Masquerade Gown: The spirit bonus from this item will now properly trigger all benefits from the Tree of Life talent. * Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged players to become flagged. * Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat. * Noggenfogger Elixir: It is no longer possible using this item to keep the Old Hillsbrad human illusion outside of the instance. * Pendant of the Violet Eye: Paladin Judgment spells will again properly trigger this item. * Players can now only carry 80 Conjured Manna Biscuits at a time. * Steam Tonk Controller: This item can no longer trigger the Warrior talent Second Wind when it is driven out of range by the Warrior. * The On Use effect has been properly changed to passive for the following items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and Woolen Boots, Spinesever. * Tome of the Lightbringer: The block value and buff duration have been increased. * Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been increased slightly. * Weightstones and Sharpening Stones: The bonus damage from these temporary enchantments now works while shapeshifted. * Winterfall Firewater: The tooltip no longer specifies only melee attack power. User Interface * The Interface Options screen has been completely redesigned. AddOns that interact with the Interface Options screen will need to be updated. * Combat Log Improvements o New tabs are available for sorting combat messages. o ctrl-right clicking functionality has been added for individual information sorting o Colors may now be assigned for friends and enemies o The WoWCombatLog.txt file format has been changed to make it easier for programs to read. o The ability to chat-link player spells and talents. * Cast sequences work with slot numbers again. * GM messages now appear with a Blizzard icon near their name. * You can now declare war on a faction in the reputation UI while you are in combat. * Spell haste and Armor Penetration will now display on the character sheet. (Armor Penetration displays in the hit rating section). Spell Penetration now displays under the spell hit section. * Weapon enchants are now shown at the character selection screen. * The friends list now has a notes field per friend. Click on the note icon to add a note for a particular friend. * There is now a UI option to display free bag space. When turned on, your backpack will display the total number of free spaces available in all your bags. * You can now link quests into the chat log by Shift-Clicking on the quest name in the chat log. * Merchants now display how many pages of merchandise they sell (Page 1 of 2). * Guild Bank Changes o Ranks can now be set to allow withdraw of funds or allow repair with funds or both. o When purchasing a bank tab, it takes money out of the guild bank before it takes your personal money. This is logged as well. o Each Tab now has an info pane. This pane can be used for requests or for rules about the tab or anything at all really. * When looting Bind on Pickup items, the confirmation dialogue now lists the name of the item in the dialogue. You can now verify that you are picking up the correct bind on pickup item. * Bind on Pickup items that only you can pick up (Heroic Badges for instance) will no longer bring up a confirmation dialogue. * Players can now opt out of looting for group loot, round robin and need before greed looting styles. If a player turns this on, they will not get a looting turn in the loot cycle. This can be turned on from the right-click menu on your own portrait. * In Master Loot mode, all players in the group will see sparkles on corpses that have loot above the master loot threshold. This lets everyone see what the master loot items are, though they cannot interact with them. Only the master looter can loot those items still. * The names over the heads of nearby players who are on your friends list will appear in a different color now so you can tell when they are nearby. * Stacked items for sale at the auction house now display the per unit price and per unit buyout price in the item mouseover. * The profession UI search field has been improved and now allows for searching of more types of things. For instance you can search for items by socket color, by effect (\"Critical Strike\" for instance) or search gems by their effect (\"Strength\" for instance). In addition, the searching of items by level has been made more intuitive. You can now search for items by level with \"15-20\" to search for items that you can make that have a minimum level required of 15 to 20. * The Tooltip for player Dodge/Block/Parry in the character sheet has been changed slightly. * Optimized particle system rendering for improved frame rates. * The casting bar will now display properly when casting Blizzard (mage) or Rain of Fire (warlock) with spell haste. * For additional notes on Lua and XML changes please visit the UI & Macros Forum. World Environment * Alterac Valley, Arathi Basin, Warsong Gulch, Blade\'s Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who fall below the world in these environments will now die instead of being stuck. * Creature versions of Intimidating Shout have been changed to Frightening Shout, and the primary target of the ability is now feared instead of stunned. * Goreclaw the Ravenous can now be skinned. * Interacting with objects (chests, mining nodes, herbs) should no longer aggro neutral creatures. * Monstrous Kaliri have learned how to chase players going straight up. * Shardtooth Mauler: This creature now drops meat like other bears. * Outland Rare Spawn o The following creatures have had their hit points and damage significantly reduced: Collidus the Warp-Watcher, Fulgorge, Hemathion, Kraator, Marticar, Morcrush, and Nuramoc Bug Fixes * Fixed an error that was causing many auctions to never complete due to the item no longer being on the auction house. * Splintertree Raiders will now respawn with Torek if Duriel Moonfire and her guards are killed while the Raiders are still alive. * Female Draenei can no longer become stuck under a root in the tunnels leading to Blackfathom Deeps, Ashenvale. * The quest description text for \"The Corpulent One\" no longer refers to it being a group quest. * Saber/Tiger Mounts will now make footprints when walking backwards in snow. * Ogri\'la Peacekeeper\'s weapons have been scaled properly. * Unplugging speakers/headphones during the opening cinematic will no longer freeze the cinematic until canceled. * Pets are now able to properly attack mobs near the walls on the ramps in Zul\'Aman, Bear Wing. * The flag on the battle map in Eye of the Storm will no longer show up as Horde controlled even if an alliance player has picked it up. * Channeling spells will no longer continue to show the channeling bar after zoning into arena battlegrounds. * Blood Elf corpses now properly have loot in Alterac Valley battlegrounds. * Nazan in Hellfire Citadel: Ramparts will no longer sometimes not land on the ground until after Vazruden the Herald is killed or Nazan is heavily damaged. * It is no longer possible to be saved to a Heroic instance while not meeting the requirements to get into it.

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84 downloads

Uploaded:01-23-2008

World of Warcraft v2.3.2 to v2.3.3 Taiwanese Patch

wow2.3.2.7741to2.3.3.7799zhtwpatch.exe | 4.28 MB

data load times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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1396 downloads

Uploaded:01-23-2008

World of Warcraft v2.3.2 to v2.3.3 Korean Patch

wow2.3.2.7741to2.3.3.7799kokrpatch.exe | 4.38 MB

load times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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10673 downloads

Uploaded:01-22-2008

World of Warcraft v2.3.2 to v2.3.3 Spanish Patch

wow2.3.2.7741to2.3.3.7799esespatch.exe | 4.22 MB

load times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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489 downloads

Uploaded:01-22-2008

World of Warcraft v2.3.2 to v2.3.3 German Patch

wow2.3.2.7741to2.3.3.7799dedepatch.exe | 4.47 MB

load times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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639 downloads

Uploaded:01-22-2008

World of Warcraft v2.3.2 to v2.3.3 French Patch

wow2.3.2.7741to2.3.3.7799frfrpatch.exe | 4.5 MB

load times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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12169 downloads

Uploaded:01-22-2008

World of Warcraft v2.3.2 to v2.3.3 UK Patch

wow2.3.2.7741to2.3.3.7799engbpatch.exe | 4.38 MB

times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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76174 downloads

Uploaded:01-22-2008

World of Warcraft v2.3.2 to v2.3.3 US Patch

wow2.3.2.7741to2.3.3.7799enuspatch.exe | 4.33 MB

times when newly entering the world and after zoning into new areas. Character/NPC load times have been decreased, and now should appear faster. You’re not hearing voices, there really are people in Shattrath! Bug Fixes Felspine the Greater in Shadowmoon Valley will no longer evade when engaged. Guttripper in Nagrand will no longer evade when engaged. Players will now be correctly credited with their arena points if they purchase an arena item during weekly arena calculations. Using a castsequence macro on a target moving out of range will no longer cause it to stop working.

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624 downloads

Uploaded:01-08-2008

World of Warcraft v2.3.0 to v2.3.2 French Patch

wow2.3.0.7561to2.3.2.7741frfrpatch.exe | 5.81 MB

be found at http://www.worldofwarcraft.com/patchnotes/ General * /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test. * Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting. * Quest givers with blue question marks no longer show up on the minimap. * NPC\'s who you have completed a quest for will display a question mark on mouseover rather than an exclamation point. * The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed. * A \"Withdraw-Repair Only\" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. * You will now automatically stand up when attacked, even if the attack doesn’t land. * Boat and zeppelin vendors and NPCs are are back on duty. * Reduced network latency by disabling the Nagle algorithm. PvP * Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect. Druids * Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength. * Ravage: The damage multiplier on this ability has been increased from 350% to 385%. Hunters * Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power. * Aspect of the Viper effect increased. * Freezing Trap is no longer limited to one target at a time. * Pet leveling speed has been increased. Mages * Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward. * Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges. * Ice Block (Frost) is now available on the trainer to all mages at level 30. * Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. Paladins * Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. * Righteous Fury: This spell will no longer cost twice the listed mana to cast. * Sanctified Judgements (Retribution) now returns 80% of the Seal\'s mana cost, increased from 50%. Rogues * Ambush: The damage multiplier on this ability has been increased from 250% to 275%. * Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. * Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. * Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased. * Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied. * Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush. * Shadowstep now adds a 3 second, 70% movement speed increase. * Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%. Shaman * Lightning Shield mana cost reduced. * Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. Warlock * The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses. Warrior * Defiance: The expertise granted by this talent now works properly in all stances. * Warriors no longer lose rage when using a macro to enter a stance they’re already in. Professions * Cooking o Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost. * Enchanting: o Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod. * Leatherworking: o Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards. Items * Amani Charm of the Witch Doctor: Tooltip typo corrected. * Hearthstone: The cast time on this item is no longer affected by spell haste. * Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets. * Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. * Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered. * Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs. * The Netherscale Ammo Pouch is no longer a Unique item. * The Knothide Quiver is no longer unique. * The Vengeful Gladiator’s Grimoire is now available on vendors. Dungeons and Raids * Heroic Coilfang Resevoir- Steamvaults o Mekgineer Steamrigger\'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed. Tempest Keep- The Eye + The number of Blood Elves guarding Prince Kael\'Thas\' room has been reduced. o Zul\'Aman + The Amani\'shi Warrior\'s Charge ability now has a minimum range. + The melee haste provided by Halazzi\'s Frenzy has been reduced to 100%. + Dragonhawks in Zul\'Aman can now be skinned. This doesn\'t include dragonhawks that do not have loot. Quests o Blade\'s Edge Mountains: Players accepting the bombing run quests in Blade\'s Edge Plateaus will no longer cause other players in the region to stand up. User Interface o There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. o You can sell stacks by dropping them on the merchant window again. o Ready check (/readycheck) will now display a visual display of each party/raid member\'s status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. o You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. o You can now shift click names while the petition window is open to paste them into the petition. o Fixed various problems with /castsequence getting stuck. o /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot Bug Fixes o Characters may now possess up to five Paper Flying Machines in a single stack. o Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast. o Fixed a server disconnect when moving the mouse over recipes in the guild bank. o Gnomish Universal Remote will now work properly with the Fel Cannon. o Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. o Clockwork Rocket Bots will no longer attack each other in Shattrath City. o Channel changes will now appear properly in the chat log after zoning in or out of instances. o Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW o If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges. o The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. o Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. o Fixed an issue that was not allowing all charges of a Field Repair Bot to be used. o Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target. o The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days. o Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

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11031 downloads

Uploaded:01-08-2008

World of Warcraft v2.3.0 to v2.3.2 Spanish Patch

wow2.3.0.7561to2.3.2.7741esespatch.exe | 5.53 MB

be found at http://www.worldofwarcraft.com/patchnotes/ General * /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test. * Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting. * Quest givers with blue question marks no longer show up on the minimap. * NPC\'s who you have completed a quest for will display a question mark on mouseover rather than an exclamation point. * The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed. * A \"Withdraw-Repair Only\" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. * You will now automatically stand up when attacked, even if the attack doesn’t land. * Boat and zeppelin vendors and NPCs are are back on duty. * Reduced network latency by disabling the Nagle algorithm. PvP * Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect. Druids * Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength. * Ravage: The damage multiplier on this ability has been increased from 350% to 385%. Hunters * Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power. * Aspect of the Viper effect increased. * Freezing Trap is no longer limited to one target at a time. * Pet leveling speed has been increased. Mages * Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward. * Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges. * Ice Block (Frost) is now available on the trainer to all mages at level 30. * Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. Paladins * Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. * Righteous Fury: This spell will no longer cost twice the listed mana to cast. * Sanctified Judgements (Retribution) now returns 80% of the Seal\'s mana cost, increased from 50%. Rogues * Ambush: The damage multiplier on this ability has been increased from 250% to 275%. * Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. * Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. * Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased. * Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied. * Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush. * Shadowstep now adds a 3 second, 70% movement speed increase. * Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%. Shaman * Lightning Shield mana cost reduced. * Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. Warlock * The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses. Warrior * Defiance: The expertise granted by this talent now works properly in all stances. * Warriors no longer lose rage when using a macro to enter a stance they’re already in. Professions * Cooking o Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost. * Enchanting: o Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod. * Leatherworking: o Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards. Items * Amani Charm of the Witch Doctor: Tooltip typo corrected. * Hearthstone: The cast time on this item is no longer affected by spell haste. * Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets. * Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. * Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered. * Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs. * The Netherscale Ammo Pouch is no longer a Unique item. * The Knothide Quiver is no longer unique. * The Vengeful Gladiator’s Grimoire is now available on vendors. Dungeons and Raids * Heroic Coilfang Resevoir- Steamvaults o Mekgineer Steamrigger\'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed. Tempest Keep- The Eye + The number of Blood Elves guarding Prince Kael\'Thas\' room has been reduced. o Zul\'Aman + The Amani\'shi Warrior\'s Charge ability now has a minimum range. + The melee haste provided by Halazzi\'s Frenzy has been reduced to 100%. + Dragonhawks in Zul\'Aman can now be skinned. This doesn\'t include dragonhawks that do not have loot. Quests o Blade\'s Edge Mountains: Players accepting the bombing run quests in Blade\'s Edge Plateaus will no longer cause other players in the region to stand up. User Interface o There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. o You can sell stacks by dropping them on the merchant window again. o Ready check (/readycheck) will now display a visual display of each party/raid member\'s status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. o You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. o You can now shift click names while the petition window is open to paste them into the petition. o Fixed various problems with /castsequence getting stuck. o /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot Bug Fixes o Characters may now possess up to five Paper Flying Machines in a single stack. o Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast. o Fixed a server disconnect when moving the mouse over recipes in the guild bank. o Gnomish Universal Remote will now work properly with the Fel Cannon. o Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. o Clockwork Rocket Bots will no longer attack each other in Shattrath City. o Channel changes will now appear properly in the chat log after zoning in or out of instances. o Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW o If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges. o The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. o Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. o Fixed an issue that was not allowing all charges of a Field Repair Bot to be used. o Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target. o The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days. o Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

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426 downloads

Uploaded:01-08-2008

World of Warcraft v2.3.0 to v2.3.2 German Patch

wow2.3.0.7561to2.3.2.7741dedepatch.exe | 5.78 MB

be found at http://www.worldofwarcraft.com/patchnotes/ General * /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test. * Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting. * Quest givers with blue question marks no longer show up on the minimap. * NPC\'s who you have completed a quest for will display a question mark on mouseover rather than an exclamation point. * The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed. * A \"Withdraw-Repair Only\" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. * You will now automatically stand up when attacked, even if the attack doesn’t land. * Boat and zeppelin vendors and NPCs are are back on duty. * Reduced network latency by disabling the Nagle algorithm. PvP * Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect. Druids * Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength. * Ravage: The damage multiplier on this ability has been increased from 350% to 385%. Hunters * Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power. * Aspect of the Viper effect increased. * Freezing Trap is no longer limited to one target at a time. * Pet leveling speed has been increased. Mages * Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward. * Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges. * Ice Block (Frost) is now available on the trainer to all mages at level 30. * Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. Paladins * Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. * Righteous Fury: This spell will no longer cost twice the listed mana to cast. * Sanctified Judgements (Retribution) now returns 80% of the Seal\'s mana cost, increased from 50%. Rogues * Ambush: The damage multiplier on this ability has been increased from 250% to 275%. * Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. * Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. * Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased. * Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied. * Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush. * Shadowstep now adds a 3 second, 70% movement speed increase. * Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%. Shaman * Lightning Shield mana cost reduced. * Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. Warlock * The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses. Warrior * Defiance: The expertise granted by this talent now works properly in all stances. * Warriors no longer lose rage when using a macro to enter a stance they’re already in. Professions * Cooking o Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost. * Enchanting: o Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod. * Leatherworking: o Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards. Items * Amani Charm of the Witch Doctor: Tooltip typo corrected. * Hearthstone: The cast time on this item is no longer affected by spell haste. * Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets. * Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. * Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered. * Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs. * The Netherscale Ammo Pouch is no longer a Unique item. * The Knothide Quiver is no longer unique. * The Vengeful Gladiator’s Grimoire is now available on vendors. Dungeons and Raids * Heroic Coilfang Resevoir- Steamvaults o Mekgineer Steamrigger\'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed. Tempest Keep- The Eye + The number of Blood Elves guarding Prince Kael\'Thas\' room has been reduced. o Zul\'Aman + The Amani\'shi Warrior\'s Charge ability now has a minimum range. + The melee haste provided by Halazzi\'s Frenzy has been reduced to 100%. + Dragonhawks in Zul\'Aman can now be skinned. This doesn\'t include dragonhawks that do not have loot. Quests o Blade\'s Edge Mountains: Players accepting the bombing run quests in Blade\'s Edge Plateaus will no longer cause other players in the region to stand up. User Interface o There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. o You can sell stacks by dropping them on the merchant window again. o Ready check (/readycheck) will now display a visual display of each party/raid member\'s status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. o You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. o You can now shift click names while the petition window is open to paste them into the petition. o Fixed various problems with /castsequence getting stuck. o /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot Bug Fixes o Characters may now possess up to five Paper Flying Machines in a single stack. o Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast. o Fixed a server disconnect when moving the mouse over recipes in the guild bank. o Gnomish Universal Remote will now work properly with the Fel Cannon. o Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. o Clockwork Rocket Bots will no longer attack each other in Shattrath City. o Channel changes will now appear properly in the chat log after zoning in or out of instances. o Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW o If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges. o The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. o Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. o Fixed an issue that was not allowing all charges of a Field Repair Bot to be used. o Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target. o The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days. o Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

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17431 downloads

Uploaded:01-08-2008

World of Warcraft v2.3.0 to v2.3.2 UK Patch

wow2.3.0.7561to2.3.2.7741engbpatch.exe | 5.69 MB

be found at http://www.worldofwarcraft.com/patchnotes/ General * /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test. * Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting. * Quest givers with blue question marks no longer show up on the minimap. * NPC\'s who you have completed a quest for will display a question mark on mouseover rather than an exclamation point. * The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed. * A \"Withdraw-Repair Only\" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. * You will now automatically stand up when attacked, even if the attack doesn’t land. * Boat and zeppelin vendors and NPCs are are back on duty. * Reduced network latency by disabling the Nagle algorithm. PvP * Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect. Druids * Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength. * Ravage: The damage multiplier on this ability has been increased from 350% to 385%. Hunters * Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power. * Aspect of the Viper effect increased. * Freezing Trap is no longer limited to one target at a time. * Pet leveling speed has been increased. Mages * Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward. * Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges. * Ice Block (Frost) is now available on the trainer to all mages at level 30. * Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. Paladins * Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. * Righteous Fury: This spell will no longer cost twice the listed mana to cast. * Sanctified Judgements (Retribution) now returns 80% of the Seal\'s mana cost, increased from 50%. Rogues * Ambush: The damage multiplier on this ability has been increased from 250% to 275%. * Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. * Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. * Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased. * Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied. * Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush. * Shadowstep now adds a 3 second, 70% movement speed increase. * Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%. Shaman * Lightning Shield mana cost reduced. * Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. Warlock * The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses. Warrior * Defiance: The expertise granted by this talent now works properly in all stances. * Warriors no longer lose rage when using a macro to enter a stance they’re already in. Professions * Cooking o Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost. * Enchanting: o Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod. * Leatherworking: o Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards. Items * Amani Charm of the Witch Doctor: Tooltip typo corrected. * Hearthstone: The cast time on this item is no longer affected by spell haste. * Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets. * Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. * Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered. * Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs. * The Netherscale Ammo Pouch is no longer a Unique item. * The Knothide Quiver is no longer unique. * The Vengeful Gladiator’s Grimoire is now available on vendors. Dungeons and Raids * Heroic Coilfang Resevoir- Steamvaults o Mekgineer Steamrigger\'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed. Tempest Keep- The Eye + The number of Blood Elves guarding Prince Kael\'Thas\' room has been reduced. o Zul\'Aman + The Amani\'shi Warrior\'s Charge ability now has a minimum range. + The melee haste provided by Halazzi\'s Frenzy has been reduced to 100%. + Dragonhawks in Zul\'Aman can now be skinned. This doesn\'t include dragonhawks that do not have loot. Quests o Blade\'s Edge Mountains: Players accepting the bombing run quests in Blade\'s Edge Plateaus will no longer cause other players in the region to stand up. User Interface o There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. o You can sell stacks by dropping them on the merchant window again. o Ready check (/readycheck) will now display a visual display of each party/raid member\'s status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. o You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. o You can now shift click names while the petition window is open to paste them into the petition. o Fixed various problems with /castsequence getting stuck. o /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot Bug Fixes o Characters may now possess up to five Paper Flying Machines in a single stack. o Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast. o Fixed a server disconnect when moving the mouse over recipes in the guild bank. o Gnomish Universal Remote will now work properly with the Fel Cannon. o Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. o Clockwork Rocket Bots will no longer attack each other in Shattrath City. o Channel changes will now appear properly in the chat log after zoning in or out of instances. o Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW o If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges. o The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. o Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. o Fixed an issue that was not allowing all charges of a Field Repair Bot to be used. o Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target. o The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days. o Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

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85068 downloads

Uploaded:01-08-2008

World of Warcraft v2.3.0 to v2.3.2 US Patch

wow2.3.0.7561to2.3.2.7741enuspatch.exe | 5.06 MB

be found at http://www.worldofwarcraft.com/patchnotes/ General * /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test. * Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting. * Quest givers with blue question marks no longer show up on the minimap. * NPC\'s who you have completed a quest for will display a question mark on mouseover rather than an exclamation point. * The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed. * A \"Withdraw-Repair Only\" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. * You will now automatically stand up when attacked, even if the attack doesn’t land. * Boat and zeppelin vendors and NPCs are are back on duty. * Reduced network latency by disabling the Nagle algorithm. PvP * Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect. Druids * Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength. * Ravage: The damage multiplier on this ability has been increased from 350% to 385%. Hunters * Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power. * Aspect of the Viper effect increased. * Freezing Trap is no longer limited to one target at a time. * Pet leveling speed has been increased. Mages * Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward. * Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges. * Ice Block (Frost) is now available on the trainer to all mages at level 30. * Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. Paladins * Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. * Righteous Fury: This spell will no longer cost twice the listed mana to cast. * Sanctified Judgements (Retribution) now returns 80% of the Seal\'s mana cost, increased from 50%. Rogues * Ambush: The damage multiplier on this ability has been increased from 250% to 275%. * Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. * Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. * Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased. * Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied. * Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush. * Shadowstep now adds a 3 second, 70% movement speed increase. * Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%. Shaman * Lightning Shield mana cost reduced. * Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. Warlock * The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses. Warrior * Defiance: The expertise granted by this talent now works properly in all stances. * Warriors no longer lose rage when using a macro to enter a stance they’re already in. Professions * Cooking o Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost. * Enchanting: o Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod. * Leatherworking: o Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards. Items * Amani Charm of the Witch Doctor: Tooltip typo corrected. * Hearthstone: The cast time on this item is no longer affected by spell haste. * Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets. * Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. * Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered. * Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs. * The Netherscale Ammo Pouch is no longer a Unique item. * The Knothide Quiver is no longer unique. * The Vengeful Gladiator’s Grimoire is now available on vendors. Dungeons and Raids * Heroic Coilfang Resevoir- Steamvaults o Mekgineer Steamrigger\'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed. Tempest Keep- The Eye + The number of Blood Elves guarding Prince Kael\'Thas\' room has been reduced. o Zul\'Aman + The Amani\'shi Warrior\'s Charge ability now has a minimum range. + The melee haste provided by Halazzi\'s Frenzy has been reduced to 100%. + Dragonhawks in Zul\'Aman can now be skinned. This doesn\'t include dragonhawks that do not have loot. Quests o Blade\'s Edge Mountains: Players accepting the bombing run quests in Blade\'s Edge Plateaus will no longer cause other players in the region to stand up. User Interface o There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. o You can sell stacks by dropping them on the merchant window again. o Ready check (/readycheck) will now display a visual display of each party/raid member\'s status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. o You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. o You can now shift click names while the petition window is open to paste them into the petition. o Fixed various problems with /castsequence getting stuck. o /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot Bug Fixes o Characters may now possess up to five Paper Flying Machines in a single stack. o Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast. o Fixed a server disconnect when moving the mouse over recipes in the guild bank. o Gnomish Universal Remote will now work properly with the Fel Cannon. o Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. o Clockwork Rocket Bots will no longer attack each other in Shattrath City. o Channel changes will now appear properly in the chat log after zoning in or out of instances. o Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW o If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges. o The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. o Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. o Fixed an issue that was not allowing all charges of a Field Repair Bot to be used. o Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target. o The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days. o Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

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1250 downloads

Uploaded:11-14-2007

World of WarCraft 2.3.0 German Full Patch

wow2.3.0dedepatch.exe | 871.31 MB

the Forest Troll Warlord Zul\'jin. Guild Banks Introduced The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories. Up to 6 purchasable tabs each containing 98 item slots Permissions to view/deposit/withdraw per tab You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants) Transaction logs of the last 25 actions within each tab, as well as money activity. Dustwallow Marsh Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha\'s hut. Leveling Improvements Many leveling improvements have been made for the old world. The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. General Zul\'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul\'jin. Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%. Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life). Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul\'Gurub enchantments, but this is now the case on virtually all other items. On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet. Silence and Interrupt effects now have diminishing returns when used on PvP targets. Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise. A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale. Flying units can see ground units and vice versa at any altitude. Players no longer gain the moving AOE radius bonus if they are jumping. Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency. Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral. Friendly: 5% discount Honored: 10% discount Revered: 15% discount Exalted: 20% discount Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Pets will try to get behind their targets when engaging in melee combat. You can now obtain a tiny Sporebat pet with exalted Sporeggar faction. An Azure Whelp pet now drops from the blue dragonkin in Azshara. If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 . Racial Abilities Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: Escape Artist cooldown increased to 1 min, 45 sec. Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%. Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%. Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%. Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill. PvP Arenas The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called \"Merciless Gladiator\". Battlegrounds Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction\'s battlemasters in all major capitals. Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds. Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana. Players will now be able to cast spells for free in the Battleground before it begins. Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground. Alterac Valley Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster. All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually. Honor from capturing towers has been increased. All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities. Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground. Many NPCs in Stormpike and Frostwolf holds are no longer elite Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total. The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek\'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle. Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5). Eye of the Storm The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns. Warsong Gulch, Arathi Basin, Eye of the Storm Additional bonus honor is now awarded upon conclusion of the battle. Druids Barkskin: It is no longer possible to cast this spell while Cycloned. Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating. Cure Poison and Abolish Poison are now usable in Tree of Life Form. Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards. Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other\'s Entangling Roots. Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage. Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase. Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately. Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants. Growl: The chance for this ability to land successfully on its target is now increased by hit rating. Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power. Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other\'s Hibernate. Intensity (Restoration) increased to 10/20/30% mana regeneration. Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times. Natural Perfection: This talent can now trigger while the Druid is sitting. Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead. Rebirth cooldown reduced to 20 minutes, from 30 minutes. Remove Curse is now usable in Moonkin Form. Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed. Soothe Animal: This spell now properly consumes Nature\'s Swiftness. Tranquility now gains additional benefit from spell damage and healing bonuses. Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form. If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0 Hunters Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds. Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage. Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power. Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection. Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power. Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other\'s Misdirection. Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana. Readiness: This talent now finishes the cooldown on Kill Command. Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power. Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power. Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation. Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled. Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP. Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting. Mages Arcane Intellect and Arcane Brilliance mana costs reduced. Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration. Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail. Detect Magic removed. All players may now see their target\'s beneficial effects at all times. Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration. Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Hypothermia duration increased to 45 sec. Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Ignite: This talent is no lingered triggered by damage dealt by Molten Armor. Improved Fireball: The reduction in damage coefficient caused by this talent has been removed. Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed. Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other\'s Polymorph. Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds. Remove Curse range increased to 40 yards. Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating. (NEW SPELL) Ritual of Refreshment available on trainers at level 70. Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time. Paladins Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing. Cleanse and Purify range increased to 40 yards. Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds. Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly. Exorcism mana cost reduced. Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%. Hammer of Wrath mana cost reduced. Holy Wrath mana cost reduced. Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead. Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light. Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom. Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals. Precision (Protection) now increases spell hit chance as well. Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you\'ll be hit by spells by 1/2/3%. Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%. Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased. Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals. Vengeance (Retribution) duration increased from 15 to 30 seconds. Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility. Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%. Priests Blessed Recovery: This talent can now trigger while the Priest is sitting. Blessed Resilience: This talent can now trigger while the Priest is sitting. Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds. Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less. Cure Disease and Abolish Disease range increased to 40 yards. Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time. Elune\'s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell. Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes. Fixed a bug where the global cooldown was triggered when shifting out of Shadowform. Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times. Holy Fire: The tooltip on rank 4 has been adjusted. Inner Focus will now properly affect Lightwell Rank 4 Inner Focus: This effect is now properly consumed by casting Mind Soothe. Meditation (Discipline) increased to 10/20/30% mana regeneration. Mind Soothe: This spell will now consume Inner Focus. Mind Vision: Now consumes the Inner Focus buff when cast. Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target\'s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes. Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses. Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing. Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced. Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced. Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other\'s Shackle Undead. Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell. Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown. Starshards: The damage per tick of this ability no longer changes during the duration of the effect. If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0 Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom. Rogues All poisons will now enchant the weapon for 1 hour, increased from 30 minutes. Blade Flurry: This ability now works correctly in all cases with shielded targets. Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute. Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed. Dirty Deeds now also increases special ability damage against enemies below 35% health. Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote. Fleet Footed (Assassination) now increases movement speed by 8/15%. Hemorrhage: This ability now does 125% of weapon damage. Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec. Precision: This talent now also applies to ranged weapons. Remorseless Attacks: This talent can no longer be triggered by the death of a rogue\'s target dummy or other pet. Riposte is now subject to diminishing returns in PvP. Rogue\'s Deadly Throw missile speed increased significantly and snare duration increased slightly. Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw. Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases. Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards. If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0 Shaman Chain Heal: The tooltips on ranks 1-3 have been adjusted. Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately. Cure Poison and Cure Disease range increased to 40 yards. Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other\'s Earth Shield. Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing. Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec. Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%. Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability. Eye of the Storm: This talent can now trigger while the Shaman is sitting. Frost Shock is no longer subject to diminishing returns. Grounding Totem: This totem is now destroyed upon redirecting any spell to itself. Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately. Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds. Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat. Mana Spring Totem effect increased. Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power. Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus. Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration. Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%. Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged. Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased. Windfury Weapon: This enchantment can no longer be triggered while you are disarmed. Warlock Banish can no longer be cast on targets tapped by other players or groups. Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast. Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison). Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds. Nether Protection (Destruction) now has a new, more distinct visual effect. Ritual of Souls now takes significantly less time to cast and complete. Seed of Corruption detonation will now obey line of sight. Shadow Embrace: This talent\'s effect can no longer trigger other effects. Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced. Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana. Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus. Unstable Affliction: The silence from this ability is now subject to diminishing returns. Warrior Blood Craze: This talent can now trigger while the Warrior is sitting. Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating. Charge will work more often when targets are up against unpathable areas like walls and poles. Defiance (Protection) now also grants 2/4/6 weapon expertise. Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor. Disarm is now subject to diminishing returns in PvP. Enrage: This talent can now trigger while the Warrior is sitting. Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10% Improved Intercept and Weapon Mastery have swapped locations in the talent trees. Intervene will no longer place you in combat. Hamstring now has a 10 second duration when used on PvP targets. Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6. Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec. Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec. Shield Slam (Protection) now always tries to dispel one Magic effect on the target. Sweeping Strikes and Deathwish have swapped locations in the talent trees. Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings. Sweeping Strikes: This ability now works correctly in all cases with shielded targets. Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. Taunt: The chance for this ability to land successfully on its target is now increased by hit rating. Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects. Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding. Professions All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions. The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train. You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room. Alchemy Added a sound for when a cauldron is created. Added a new potion to alchemy trainers: Mad Alchemist\'s Potion. This new potion requires Alchemy to consume. Blacksmithing A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating. Sharpening Stones and Weightstones now last 1 hour. Cooking Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests. Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes. Enchanting: Duration of wizard and mana oils created by enchanters has been increased. The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod). Added a new enchant shield recipe to trainers that increases resilience. Engineering: Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply. Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans. Engineering potion injectors no longer require engineering skill to use. Jumper Cables XL is no longer a trinket. Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat. Plans for a new Field Repair Bot are rumored to belong to a select few Gan\'arg Analyzers in Blade\'s Edge Mountains. Plans for a new arrow making device can be found from Sunfury Archers. The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item. The Crashin\' Thrashin\' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well. The materials required for the Field Repair Bot 74A have been simplified. Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing. New fish can now be caught in Zul\'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests. Fishing difficulty reduced for some areas in Nagrand. You can now fish in Ironforge again. Herbalism Picking herbs will no longer cause effects on items to trigger. Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use. Jewelcrafting: A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells. Leatherworking: Stylin\' hats no longer require Zhevra leather. Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Increased the range at which you can gain leatherworking skill from crafting drums. Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Slightly increased the radius of Drums of Panic. Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time. Reduced the faction required to obtain Drums of Battle and Drums of Panic. Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag\'har and Kurenai faction vendors with revered standing. Drums can now be used while shapeshifted. A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments. New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches. New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches. A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies. The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies. Mining Mining will no longer cause effects on items to trigger. Items All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality. Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention. Arakkoa Feather: This item can now be sold to a vendor. Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack. Ashtongue Talisman of Vision: The mana granted by this trinket has been increased. Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike. Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks. Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana. Atiesh: This item can no longer open portals in battlegrounds. Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before. Band of Eternity will now make the correct sound when moved in a player\'s inventory. Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects. Bloodsea Brigand\'s Vest will now make the correct sound when moved in a player\'s inventory. Boundless Agony can now be disenchanted. Cataclysm Raiment: The bonuses on this set have been adjusted. Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects. Cowl of Benevolence will now make the correct sound when moved in a player\'s inventory. Crystalforge Raiment: The bonuses on this set have been adjusted. Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage. Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped. Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used. Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands. Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges. Felsteel Chests: The loot from these chests has been improved. The Felsworn Gas Mask will now work when you put it on while mounted. Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal. Gladiator\'s armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus. Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Grand Marshal\'s Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item. Hallowed Wands: These items no longer work on Druids who are shapeshifted. Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event. Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them. Hand of Antu\'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior\'s Thunderclap ability. Libram of Saints Departed: This relic now functions properly again. Lightfathom Scepter will now make the correct sound when moved in a player\'s inventory. Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges. Lockboxes will now display the numerical lockpicking skill required to open them. Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users. Merciless Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used. Mystical Skyfire Diamond: A cooldown has been added to this item\'s effect, but the chance for it to trigger has been increased. Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions. Ogri\'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards. Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable. Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form. Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells. PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice. Shadowmoon Grunts will no longer drop Black Temple quality loot. Shiffar\'s Nexus Horn: Many spells and abilities can now trigger this item that were unable to before. Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells. Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased. Tome of Fiery Redemption: This item no longer can be triggered by casting blessings. Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased. Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip. Vambraces of Ending will now make the correct sound when moved in a player\'s inventory. Dungeons and Raids Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, \"\'character name\' Champion of the Naaru.\" The Requirement for Heroic Keys has been lowered to Honored. Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite. The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range. Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges. Auchenai Crypts Wandering Ghosts are now neutral to players Summoned Ghosts now take longer to summon in. Auchindoun: Sethekk Halls Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted. The Shadow Labyrinth Key can now be looted from the Talon King\'s Coffer next to Talon King Ikiss in the Sethekk Halls. Auchindoun: Shadow Labyrinth Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns. Black Temple High Nethermancer Zerevor\'s Blizzard and Flamestrike will now last their full duration. Caverns of Time: Battle of Mount Hyjal Increased the reputation awarded for killing Archimonde in Hyjal Summit. Hellfire Citadel: Hellfire Ramparts The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present. Hellfire Citadel: Magtheridon\'s Lair Mind Exhaustion is not applied until Magtheridon is successfully banished. Karazhan The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced. Phase hounds in Karazhan will now phase out less frequently. Coldmist Widows no longer wipe threat when casting Poison Bolt volley. Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present. Wrath of the Titans will no longer cause Shackle Undead to break. Tempest Keep The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael\'thas Sunstrider\'s chamber. The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell. Kael\'thas All four advisors have had their health reduced by 10%. All of the summoned weapons have had their health reduced by 10%. Al\'ar The ability \"Meteor\" has been renamed to \"Dive Bomb\". Mechanar Nethermancer Sepethrea\'s Frost Attack now reduces movement speed by 25% rather than 50%. The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present. Quests New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath\'s Lower City Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Aether rays can now be wrangled earlier. Dustwallow Marsh Many new quests have been added to the zone. The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount. The icon for the Charged Crystal Focus has been changed. The range of the Battery Recharging Blaster used in the quest, \"Recharging the Batteries\" has been increased. The Repolarized Magneto Sphere now only functions within the Blade\'s Edge Mountains. Upon completion of the Ghostlands quest, \"A Little Dash of Seasoning\", if a character still has the Apothecary\'s Poison; it will be removed from their inventory. User Interface The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense. The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed. Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at. The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display. Items that have cooldowns will now display the base cooldown time in the item tooltip. All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars. Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious. Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark. Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip. When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack. Inspect distance has been increased to 30 yards. When you inspect another player, you can now see their talent choices as well as their equipment. There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers. When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar. The Mind Control and Possession action bar has been revamped. You can now send up to 12 items in a single mail message. When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail. When you have a trade window open, you can right-click an item to move it to the trade window. When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail. When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map. Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests. You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to Rare items or better quality Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on. When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on. If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse. The raid panes that have been pulled out into the gamefield should save their option settings between sessions now. When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable. The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable. NPC\'s with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC\'s that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point. Npc\'s will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on. When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message \"Interface action failed because of an AddOn\". This only occurs once per login. Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who. You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status. Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid. When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time. The value of the TargetNearestDistance setting is validated at load time. If a non-standard refresh rate is selected in the video options, it will now be saved. The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware. Many On Use items now display the cooldown in the item tooltip. The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block. New macro commands: /targetlastenemy, /targetlastfriend New macro command to target by entire name: /targetexact If you get a message \"Interface action failed because of an AddOn\", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat \"/console taintLog 1\" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logstaint.log for the word \"blocked\" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat \"/console taintLog 0” For more details on UI macro and scripting changes, see the UI & Macro forum. World Environment Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets. Gas clouds in Nagrand now produce motes of air. Gas clouds in Zangarmarsh now produce motes of water instead of motes of life. The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types. Stranglethorn Vale Saltscale Tide-Lords no longer have frost nova The fear on Mosh\'ogg Lords is reduced Lowered the fireball damage of Defias Pillagers Increased the cooldowns on the heals of Kurzen Medicine Men The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds. Sonic Burst now silences for 6 seconds instead of 10. Bug Fixes An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed. Fixed the position of one of the Box of Mushrooms objects at Ango\'rosh Stronghold for the quest, \"Stealing Back the Mushrooms\". Fixed the position of a mineral node in the Blade\'s Edge Mountains so that it is no longer floating in the air. Fixed a problem with the directions in the quest, \"The Ultimate Bloodsport\". Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value. Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed. Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

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World of WarCraft 2.3.0 French Full Patch

wow2.3.0frfrpatch.exe | 871.33 MB

the Forest Troll Warlord Zul\'jin. Guild Banks Introduced The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories. Up to 6 purchasable tabs each containing 98 item slots Permissions to view/deposit/withdraw per tab You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants) Transaction logs of the last 25 actions within each tab, as well as money activity. Dustwallow Marsh Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha\'s hut. Leveling Improvements Many leveling improvements have been made for the old world. The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. General Zul\'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul\'jin. Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%. Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life). Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul\'Gurub enchantments, but this is now the case on virtually all other items. On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet. Silence and Interrupt effects now have diminishing returns when used on PvP targets. Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise. A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale. Flying units can see ground units and vice versa at any altitude. Players no longer gain the moving AOE radius bonus if they are jumping. Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency. Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral. Friendly: 5% discount Honored: 10% discount Revered: 15% discount Exalted: 20% discount Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Pets will try to get behind their targets when engaging in melee combat. You can now obtain a tiny Sporebat pet with exalted Sporeggar faction. An Azure Whelp pet now drops from the blue dragonkin in Azshara. If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 . Racial Abilities Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: Escape Artist cooldown increased to 1 min, 45 sec. Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%. Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%. Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%. Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill. PvP Arenas The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called \"Merciless Gladiator\". Battlegrounds Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction\'s battlemasters in all major capitals. Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds. Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana. Players will now be able to cast spells for free in the Battleground before it begins. Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground. Alterac Valley Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster. All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually. Honor from capturing towers has been increased. All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities. Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground. Many NPCs in Stormpike and Frostwolf holds are no longer elite Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total. The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek\'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle. Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5). Eye of the Storm The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns. Warsong Gulch, Arathi Basin, Eye of the Storm Additional bonus honor is now awarded upon conclusion of the battle. Druids Barkskin: It is no longer possible to cast this spell while Cycloned. Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating. Cure Poison and Abolish Poison are now usable in Tree of Life Form. Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards. Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other\'s Entangling Roots. Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage. Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase. Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately. Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants. Growl: The chance for this ability to land successfully on its target is now increased by hit rating. Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power. Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other\'s Hibernate. Intensity (Restoration) increased to 10/20/30% mana regeneration. Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times. Natural Perfection: This talent can now trigger while the Druid is sitting. Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead. Rebirth cooldown reduced to 20 minutes, from 30 minutes. Remove Curse is now usable in Moonkin Form. Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed. Soothe Animal: This spell now properly consumes Nature\'s Swiftness. Tranquility now gains additional benefit from spell damage and healing bonuses. Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form. If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0 Hunters Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds. Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage. Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power. Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection. Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power. Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other\'s Misdirection. Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana. Readiness: This talent now finishes the cooldown on Kill Command. Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power. Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power. Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation. Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled. Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP. Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting. Mages Arcane Intellect and Arcane Brilliance mana costs reduced. Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration. Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail. Detect Magic removed. All players may now see their target\'s beneficial effects at all times. Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration. Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Hypothermia duration increased to 45 sec. Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Ignite: This talent is no lingered triggered by damage dealt by Molten Armor. Improved Fireball: The reduction in damage coefficient caused by this talent has been removed. Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed. Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other\'s Polymorph. Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds. Remove Curse range increased to 40 yards. Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating. (NEW SPELL) Ritual of Refreshment available on trainers at level 70. Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time. Paladins Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing. Cleanse and Purify range increased to 40 yards. Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds. Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly. Exorcism mana cost reduced. Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%. Hammer of Wrath mana cost reduced. Holy Wrath mana cost reduced. Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead. Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light. Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom. Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals. Precision (Protection) now increases spell hit chance as well. Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you\'ll be hit by spells by 1/2/3%. Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%. Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased. Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals. Vengeance (Retribution) duration increased from 15 to 30 seconds. Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility. Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%. Priests Blessed Recovery: This talent can now trigger while the Priest is sitting. Blessed Resilience: This talent can now trigger while the Priest is sitting. Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds. Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less. Cure Disease and Abolish Disease range increased to 40 yards. Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time. Elune\'s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell. Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes. Fixed a bug where the global cooldown was triggered when shifting out of Shadowform. Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times. Holy Fire: The tooltip on rank 4 has been adjusted. Inner Focus will now properly affect Lightwell Rank 4 Inner Focus: This effect is now properly consumed by casting Mind Soothe. Meditation (Discipline) increased to 10/20/30% mana regeneration. Mind Soothe: This spell will now consume Inner Focus. Mind Vision: Now consumes the Inner Focus buff when cast. Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target\'s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes. Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses. Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing. Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced. Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced. Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other\'s Shackle Undead. Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell. Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown. Starshards: The damage per tick of this ability no longer changes during the duration of the effect. If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0 Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom. Rogues All poisons will now enchant the weapon for 1 hour, increased from 30 minutes. Blade Flurry: This ability now works correctly in all cases with shielded targets. Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute. Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed. Dirty Deeds now also increases special ability damage against enemies below 35% health. Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote. Fleet Footed (Assassination) now increases movement speed by 8/15%. Hemorrhage: This ability now does 125% of weapon damage. Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec. Precision: This talent now also applies to ranged weapons. Remorseless Attacks: This talent can no longer be triggered by the death of a rogue\'s target dummy or other pet. Riposte is now subject to diminishing returns in PvP. Rogue\'s Deadly Throw missile speed increased significantly and snare duration increased slightly. Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw. Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases. Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards. If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0 Shaman Chain Heal: The tooltips on ranks 1-3 have been adjusted. Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately. Cure Poison and Cure Disease range increased to 40 yards. Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other\'s Earth Shield. Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing. Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec. Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%. Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability. Eye of the Storm: This talent can now trigger while the Shaman is sitting. Frost Shock is no longer subject to diminishing returns. Grounding Totem: This totem is now destroyed upon redirecting any spell to itself. Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately. Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds. Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat. Mana Spring Totem effect increased. Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power. Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus. Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration. Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%. Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged. Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased. Windfury Weapon: This enchantment can no longer be triggered while you are disarmed. Warlock Banish can no longer be cast on targets tapped by other players or groups. Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast. Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison). Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds. Nether Protection (Destruction) now has a new, more distinct visual effect. Ritual of Souls now takes significantly less time to cast and complete. Seed of Corruption detonation will now obey line of sight. Shadow Embrace: This talent\'s effect can no longer trigger other effects. Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced. Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana. Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus. Unstable Affliction: The silence from this ability is now subject to diminishing returns. Warrior Blood Craze: This talent can now trigger while the Warrior is sitting. Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating. Charge will work more often when targets are up against unpathable areas like walls and poles. Defiance (Protection) now also grants 2/4/6 weapon expertise. Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor. Disarm is now subject to diminishing returns in PvP. Enrage: This talent can now trigger while the Warrior is sitting. Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10% Improved Intercept and Weapon Mastery have swapped locations in the talent trees. Intervene will no longer place you in combat. Hamstring now has a 10 second duration when used on PvP targets. Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6. Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec. Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec. Shield Slam (Protection) now always tries to dispel one Magic effect on the target. Sweeping Strikes and Deathwish have swapped locations in the talent trees. Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings. Sweeping Strikes: This ability now works correctly in all cases with shielded targets. Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. Taunt: The chance for this ability to land successfully on its target is now increased by hit rating. Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects. Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding. Professions All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions. The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train. You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room. Alchemy Added a sound for when a cauldron is created. Added a new potion to alchemy trainers: Mad Alchemist\'s Potion. This new potion requires Alchemy to consume. Blacksmithing A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating. Sharpening Stones and Weightstones now last 1 hour. Cooking Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests. Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes. Enchanting: Duration of wizard and mana oils created by enchanters has been increased. The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod). Added a new enchant shield recipe to trainers that increases resilience. Engineering: Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply. Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans. Engineering potion injectors no longer require engineering skill to use. Jumper Cables XL is no longer a trinket. Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat. Plans for a new Field Repair Bot are rumored to belong to a select few Gan\'arg Analyzers in Blade\'s Edge Mountains. Plans for a new arrow making device can be found from Sunfury Archers. The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item. The Crashin\' Thrashin\' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well. The materials required for the Field Repair Bot 74A have been simplified. Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing. New fish can now be caught in Zul\'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests. Fishing difficulty reduced for some areas in Nagrand. You can now fish in Ironforge again. Herbalism Picking herbs will no longer cause effects on items to trigger. Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use. Jewelcrafting: A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells. Leatherworking: Stylin\' hats no longer require Zhevra leather. Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Increased the range at which you can gain leatherworking skill from crafting drums. Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Slightly increased the radius of Drums of Panic. Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time. Reduced the faction required to obtain Drums of Battle and Drums of Panic. Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag\'har and Kurenai faction vendors with revered standing. Drums can now be used while shapeshifted. A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments. New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches. New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches. A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies. The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies. Mining Mining will no longer cause effects on items to trigger. Items All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality. Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention. Arakkoa Feather: This item can now be sold to a vendor. Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack. Ashtongue Talisman of Vision: The mana granted by this trinket has been increased. Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike. Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks. Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana. Atiesh: This item can no longer open portals in battlegrounds. Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before. Band of Eternity will now make the correct sound when moved in a player\'s inventory. Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects. Bloodsea Brigand\'s Vest will now make the correct sound when moved in a player\'s inventory. Boundless Agony can now be disenchanted. Cataclysm Raiment: The bonuses on this set have been adjusted. Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects. Cowl of Benevolence will now make the correct sound when moved in a player\'s inventory. Crystalforge Raiment: The bonuses on this set have been adjusted. Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage. Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped. Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used. Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands. Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges. Felsteel Chests: The loot from these chests has been improved. The Felsworn Gas Mask will now work when you put it on while mounted. Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal. Gladiator\'s armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus. Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Grand Marshal\'s Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item. Hallowed Wands: These items no longer work on Druids who are shapeshifted. Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event. Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them. Hand of Antu\'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior\'s Thunderclap ability. Libram of Saints Departed: This relic now functions properly again. Lightfathom Scepter will now make the correct sound when moved in a player\'s inventory. Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges. Lockboxes will now display the numerical lockpicking skill required to open them. Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users. Merciless Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used. Mystical Skyfire Diamond: A cooldown has been added to this item\'s effect, but the chance for it to trigger has been increased. Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions. Ogri\'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards. Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable. Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form. Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells. PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice. Shadowmoon Grunts will no longer drop Black Temple quality loot. Shiffar\'s Nexus Horn: Many spells and abilities can now trigger this item that were unable to before. Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells. Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased. Tome of Fiery Redemption: This item no longer can be triggered by casting blessings. Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased. Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip. Vambraces of Ending will now make the correct sound when moved in a player\'s inventory. Dungeons and Raids Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, \"\'character name\' Champion of the Naaru.\" The Requirement for Heroic Keys has been lowered to Honored. Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite. The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range. Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges. Auchenai Crypts Wandering Ghosts are now neutral to players Summoned Ghosts now take longer to summon in. Auchindoun: Sethekk Halls Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted. The Shadow Labyrinth Key can now be looted from the Talon King\'s Coffer next to Talon King Ikiss in the Sethekk Halls. Auchindoun: Shadow Labyrinth Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns. Black Temple High Nethermancer Zerevor\'s Blizzard and Flamestrike will now last their full duration. Caverns of Time: Battle of Mount Hyjal Increased the reputation awarded for killing Archimonde in Hyjal Summit. Hellfire Citadel: Hellfire Ramparts The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present. Hellfire Citadel: Magtheridon\'s Lair Mind Exhaustion is not applied until Magtheridon is successfully banished. Karazhan The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced. Phase hounds in Karazhan will now phase out less frequently. Coldmist Widows no longer wipe threat when casting Poison Bolt volley. Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present. Wrath of the Titans will no longer cause Shackle Undead to break. Tempest Keep The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael\'thas Sunstrider\'s chamber. The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell. Kael\'thas All four advisors have had their health reduced by 10%. All of the summoned weapons have had their health reduced by 10%. Al\'ar The ability \"Meteor\" has been renamed to \"Dive Bomb\". Mechanar Nethermancer Sepethrea\'s Frost Attack now reduces movement speed by 25% rather than 50%. The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present. Quests New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath\'s Lower City Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Aether rays can now be wrangled earlier. Dustwallow Marsh Many new quests have been added to the zone. The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount. The icon for the Charged Crystal Focus has been changed. The range of the Battery Recharging Blaster used in the quest, \"Recharging the Batteries\" has been increased. The Repolarized Magneto Sphere now only functions within the Blade\'s Edge Mountains. Upon completion of the Ghostlands quest, \"A Little Dash of Seasoning\", if a character still has the Apothecary\'s Poison; it will be removed from their inventory. User Interface The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense. The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed. Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at. The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display. Items that have cooldowns will now display the base cooldown time in the item tooltip. All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars. Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious. Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark. Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip. When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack. Inspect distance has been increased to 30 yards. When you inspect another player, you can now see their talent choices as well as their equipment. There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers. When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar. The Mind Control and Possession action bar has been revamped. You can now send up to 12 items in a single mail message. When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail. When you have a trade window open, you can right-click an item to move it to the trade window. When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail. When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map. Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests. You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to Rare items or better quality Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on. When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on. If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse. The raid panes that have been pulled out into the gamefield should save their option settings between sessions now. When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable. The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable. NPC\'s with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC\'s that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point. Npc\'s will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on. When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message \"Interface action failed because of an AddOn\". This only occurs once per login. Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who. You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status. Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid. When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time. The value of the TargetNearestDistance setting is validated at load time. If a non-standard refresh rate is selected in the video options, it will now be saved. The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware. Many On Use items now display the cooldown in the item tooltip. The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block. New macro commands: /targetlastenemy, /targetlastfriend New macro command to target by entire name: /targetexact If you get a message \"Interface action failed because of an AddOn\", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat \"/console taintLog 1\" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logstaint.log for the word \"blocked\" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat \"/console taintLog 0” For more details on UI macro and scripting changes, see the UI & Macro forum. World Environment Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets. Gas clouds in Nagrand now produce motes of air. Gas clouds in Zangarmarsh now produce motes of water instead of motes of life. The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types. Stranglethorn Vale Saltscale Tide-Lords no longer have frost nova The fear on Mosh\'ogg Lords is reduced Lowered the fireball damage of Defias Pillagers Increased the cooldowns on the heals of Kurzen Medicine Men The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds. Sonic Burst now silences for 6 seconds instead of 10. Bug Fixes An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed. Fixed the position of one of the Box of Mushrooms objects at Ango\'rosh Stronghold for the quest, \"Stealing Back the Mushrooms\". Fixed the position of a mineral node in the Blade\'s Edge Mountains so that it is no longer floating in the air. Fixed a problem with the directions in the quest, \"The Ultimate Bloodsport\". Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value. Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed. Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

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World of WarCraft 2.3.0 Spanish Full Patch

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the Forest Troll Warlord Zul\'jin. Guild Banks Introduced The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories. Up to 6 purchasable tabs each containing 98 item slots Permissions to view/deposit/withdraw per tab You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants) Transaction logs of the last 25 actions within each tab, as well as money activity. Dustwallow Marsh Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha\'s hut. Leveling Improvements Many leveling improvements have been made for the old world. The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. General Zul\'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul\'jin. Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%. Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life). Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul\'Gurub enchantments, but this is now the case on virtually all other items. On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet. Silence and Interrupt effects now have diminishing returns when used on PvP targets. Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise. A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale. Flying units can see ground units and vice versa at any altitude. Players no longer gain the moving AOE radius bonus if they are jumping. Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency. Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral. Friendly: 5% discount Honored: 10% discount Revered: 15% discount Exalted: 20% discount Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Pets will try to get behind their targets when engaging in melee combat. You can now obtain a tiny Sporebat pet with exalted Sporeggar faction. An Azure Whelp pet now drops from the blue dragonkin in Azshara. If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 . Racial Abilities Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: Escape Artist cooldown increased to 1 min, 45 sec. Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%. Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%. Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%. Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill. PvP Arenas The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called \"Merciless Gladiator\". Battlegrounds Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction\'s battlemasters in all major capitals. Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds. Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana. Players will now be able to cast spells for free in the Battleground before it begins. Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground. Alterac Valley Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster. All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually. Honor from capturing towers has been increased. All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities. Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground. Many NPCs in Stormpike and Frostwolf holds are no longer elite Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total. The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek\'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle. Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5). Eye of the Storm The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns. Warsong Gulch, Arathi Basin, Eye of the Storm Additional bonus honor is now awarded upon conclusion of the battle. Druids Barkskin: It is no longer possible to cast this spell while Cycloned. Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating. Cure Poison and Abolish Poison are now usable in Tree of Life Form. Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards. Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other\'s Entangling Roots. Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage. Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase. Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately. Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants. Growl: The chance for this ability to land successfully on its target is now increased by hit rating. Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power. Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other\'s Hibernate. Intensity (Restoration) increased to 10/20/30% mana regeneration. Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times. Natural Perfection: This talent can now trigger while the Druid is sitting. Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead. Rebirth cooldown reduced to 20 minutes, from 30 minutes. Remove Curse is now usable in Moonkin Form. Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed. Soothe Animal: This spell now properly consumes Nature\'s Swiftness. Tranquility now gains additional benefit from spell damage and healing bonuses. Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form. If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0 Hunters Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds. Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage. Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power. Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection. Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power. Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other\'s Misdirection. Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana. Readiness: This talent now finishes the cooldown on Kill Command. Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power. Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power. Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation. Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled. Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP. Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting. Mages Arcane Intellect and Arcane Brilliance mana costs reduced. Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration. Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail. Detect Magic removed. All players may now see their target\'s beneficial effects at all times. Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration. Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Hypothermia duration increased to 45 sec. Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Ignite: This talent is no lingered triggered by damage dealt by Molten Armor. Improved Fireball: The reduction in damage coefficient caused by this talent has been removed. Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed. Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other\'s Polymorph. Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds. Remove Curse range increased to 40 yards. Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating. (NEW SPELL) Ritual of Refreshment available on trainers at level 70. Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time. Paladins Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing. Cleanse and Purify range increased to 40 yards. Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds. Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly. Exorcism mana cost reduced. Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%. Hammer of Wrath mana cost reduced. Holy Wrath mana cost reduced. Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead. Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light. Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom. Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals. Precision (Protection) now increases spell hit chance as well. Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you\'ll be hit by spells by 1/2/3%. Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%. Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased. Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals. Vengeance (Retribution) duration increased from 15 to 30 seconds. Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility. Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%. Priests Blessed Recovery: This talent can now trigger while the Priest is sitting. Blessed Resilience: This talent can now trigger while the Priest is sitting. Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds. Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less. Cure Disease and Abolish Disease range increased to 40 yards. Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time. Elune\'s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell. Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes. Fixed a bug where the global cooldown was triggered when shifting out of Shadowform. Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times. Holy Fire: The tooltip on rank 4 has been adjusted. Inner Focus will now properly affect Lightwell Rank 4 Inner Focus: This effect is now properly consumed by casting Mind Soothe. Meditation (Discipline) increased to 10/20/30% mana regeneration. Mind Soothe: This spell will now consume Inner Focus. Mind Vision: Now consumes the Inner Focus buff when cast. Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target\'s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes. Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses. Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing. Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced. Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced. Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other\'s Shackle Undead. Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell. Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown. Starshards: The damage per tick of this ability no longer changes during the duration of the effect. If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0 Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom. Rogues All poisons will now enchant the weapon for 1 hour, increased from 30 minutes. Blade Flurry: This ability now works correctly in all cases with shielded targets. Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute. Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed. Dirty Deeds now also increases special ability damage against enemies below 35% health. Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote. Fleet Footed (Assassination) now increases movement speed by 8/15%. Hemorrhage: This ability now does 125% of weapon damage. Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec. Precision: This talent now also applies to ranged weapons. Remorseless Attacks: This talent can no longer be triggered by the death of a rogue\'s target dummy or other pet. Riposte is now subject to diminishing returns in PvP. Rogue\'s Deadly Throw missile speed increased significantly and snare duration increased slightly. Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw. Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases. Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards. If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0 Shaman Chain Heal: The tooltips on ranks 1-3 have been adjusted. Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately. Cure Poison and Cure Disease range increased to 40 yards. Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other\'s Earth Shield. Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing. Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec. Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%. Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability. Eye of the Storm: This talent can now trigger while the Shaman is sitting. Frost Shock is no longer subject to diminishing returns. Grounding Totem: This totem is now destroyed upon redirecting any spell to itself. Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately. Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds. Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat. Mana Spring Totem effect increased. Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power. Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus. Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration. Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%. Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged. Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased. Windfury Weapon: This enchantment can no longer be triggered while you are disarmed. Warlock Banish can no longer be cast on targets tapped by other players or groups. Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast. Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison). Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds. Nether Protection (Destruction) now has a new, more distinct visual effect. Ritual of Souls now takes significantly less time to cast and complete. Seed of Corruption detonation will now obey line of sight. Shadow Embrace: This talent\'s effect can no longer trigger other effects. Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced. Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana. Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus. Unstable Affliction: The silence from this ability is now subject to diminishing returns. Warrior Blood Craze: This talent can now trigger while the Warrior is sitting. Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating. Charge will work more often when targets are up against unpathable areas like walls and poles. Defiance (Protection) now also grants 2/4/6 weapon expertise. Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor. Disarm is now subject to diminishing returns in PvP. Enrage: This talent can now trigger while the Warrior is sitting. Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10% Improved Intercept and Weapon Mastery have swapped locations in the talent trees. Intervene will no longer place you in combat. Hamstring now has a 10 second duration when used on PvP targets. Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6. Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec. Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec. Shield Slam (Protection) now always tries to dispel one Magic effect on the target. Sweeping Strikes and Deathwish have swapped locations in the talent trees. Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings. Sweeping Strikes: This ability now works correctly in all cases with shielded targets. Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. Taunt: The chance for this ability to land successfully on its target is now increased by hit rating. Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects. Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding. Professions All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions. The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train. You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room. Alchemy Added a sound for when a cauldron is created. Added a new potion to alchemy trainers: Mad Alchemist\'s Potion. This new potion requires Alchemy to consume. Blacksmithing A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating. Sharpening Stones and Weightstones now last 1 hour. Cooking Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests. Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes. Enchanting: Duration of wizard and mana oils created by enchanters has been increased. The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod). Added a new enchant shield recipe to trainers that increases resilience. Engineering: Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply. Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans. Engineering potion injectors no longer require engineering skill to use. Jumper Cables XL is no longer a trinket. Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat. Plans for a new Field Repair Bot are rumored to belong to a select few Gan\'arg Analyzers in Blade\'s Edge Mountains. Plans for a new arrow making device can be found from Sunfury Archers. The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item. The Crashin\' Thrashin\' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well. The materials required for the Field Repair Bot 74A have been simplified. Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing. New fish can now be caught in Zul\'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests. Fishing difficulty reduced for some areas in Nagrand. You can now fish in Ironforge again. Herbalism Picking herbs will no longer cause effects on items to trigger. Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use. Jewelcrafting: A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells. Leatherworking: Stylin\' hats no longer require Zhevra leather. Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Increased the range at which you can gain leatherworking skill from crafting drums. Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Slightly increased the radius of Drums of Panic. Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time. Reduced the faction required to obtain Drums of Battle and Drums of Panic. Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag\'har and Kurenai faction vendors with revered standing. Drums can now be used while shapeshifted. A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments. New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches. New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches. A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies. The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies. Mining Mining will no longer cause effects on items to trigger. Items All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality. Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention. Arakkoa Feather: This item can now be sold to a vendor. Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack. Ashtongue Talisman of Vision: The mana granted by this trinket has been increased. Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike. Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks. Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana. Atiesh: This item can no longer open portals in battlegrounds. Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before. Band of Eternity will now make the correct sound when moved in a player\'s inventory. Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects. Bloodsea Brigand\'s Vest will now make the correct sound when moved in a player\'s inventory. Boundless Agony can now be disenchanted. Cataclysm Raiment: The bonuses on this set have been adjusted. Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects. Cowl of Benevolence will now make the correct sound when moved in a player\'s inventory. Crystalforge Raiment: The bonuses on this set have been adjusted. Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage. Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped. Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used. Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands. Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges. Felsteel Chests: The loot from these chests has been improved. The Felsworn Gas Mask will now work when you put it on while mounted. Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal. Gladiator\'s armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus. Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Grand Marshal\'s Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item. Hallowed Wands: These items no longer work on Druids who are shapeshifted. Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event. Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them. Hand of Antu\'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior\'s Thunderclap ability. Libram of Saints Departed: This relic now functions properly again. Lightfathom Scepter will now make the correct sound when moved in a player\'s inventory. Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges. Lockboxes will now display the numerical lockpicking skill required to open them. Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users. Merciless Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used. Mystical Skyfire Diamond: A cooldown has been added to this item\'s effect, but the chance for it to trigger has been increased. Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions. Ogri\'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards. Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable. Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form. Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells. PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice. Shadowmoon Grunts will no longer drop Black Temple quality loot. Shiffar\'s Nexus Horn: Many spells and abilities can now trigger this item that were unable to before. Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells. Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased. Tome of Fiery Redemption: This item no longer can be triggered by casting blessings. Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased. Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip. Vambraces of Ending will now make the correct sound when moved in a player\'s inventory. Dungeons and Raids Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, \"\'character name\' Champion of the Naaru.\" The Requirement for Heroic Keys has been lowered to Honored. Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite. The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range. Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges. Auchenai Crypts Wandering Ghosts are now neutral to players Summoned Ghosts now take longer to summon in. Auchindoun: Sethekk Halls Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted. The Shadow Labyrinth Key can now be looted from the Talon King\'s Coffer next to Talon King Ikiss in the Sethekk Halls. Auchindoun: Shadow Labyrinth Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns. Black Temple High Nethermancer Zerevor\'s Blizzard and Flamestrike will now last their full duration. Caverns of Time: Battle of Mount Hyjal Increased the reputation awarded for killing Archimonde in Hyjal Summit. Hellfire Citadel: Hellfire Ramparts The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present. Hellfire Citadel: Magtheridon\'s Lair Mind Exhaustion is not applied until Magtheridon is successfully banished. Karazhan The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced. Phase hounds in Karazhan will now phase out less frequently. Coldmist Widows no longer wipe threat when casting Poison Bolt volley. Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present. Wrath of the Titans will no longer cause Shackle Undead to break. Tempest Keep The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael\'thas Sunstrider\'s chamber. The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell. Kael\'thas All four advisors have had their health reduced by 10%. All of the summoned weapons have had their health reduced by 10%. Al\'ar The ability \"Meteor\" has been renamed to \"Dive Bomb\". Mechanar Nethermancer Sepethrea\'s Frost Attack now reduces movement speed by 25% rather than 50%. The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present. Quests New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath\'s Lower City Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Aether rays can now be wrangled earlier. Dustwallow Marsh Many new quests have been added to the zone. The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount. The icon for the Charged Crystal Focus has been changed. The range of the Battery Recharging Blaster used in the quest, \"Recharging the Batteries\" has been increased. The Repolarized Magneto Sphere now only functions within the Blade\'s Edge Mountains. Upon completion of the Ghostlands quest, \"A Little Dash of Seasoning\", if a character still has the Apothecary\'s Poison; it will be removed from their inventory. User Interface The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense. The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed. Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at. The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display. Items that have cooldowns will now display the base cooldown time in the item tooltip. All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars. Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious. Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark. Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip. When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack. Inspect distance has been increased to 30 yards. When you inspect another player, you can now see their talent choices as well as their equipment. There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers. When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar. The Mind Control and Possession action bar has been revamped. You can now send up to 12 items in a single mail message. When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail. When you have a trade window open, you can right-click an item to move it to the trade window. When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail. When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map. Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests. You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to Rare items or better quality Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on. When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on. If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse. The raid panes that have been pulled out into the gamefield should save their option settings between sessions now. When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable. The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable. NPC\'s with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC\'s that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point. Npc\'s will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on. When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message \"Interface action failed because of an AddOn\". This only occurs once per login. Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who. You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status. Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid. When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time. The value of the TargetNearestDistance setting is validated at load time. If a non-standard refresh rate is selected in the video options, it will now be saved. The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware. Many On Use items now display the cooldown in the item tooltip. The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block. New macro commands: /targetlastenemy, /targetlastfriend New macro command to target by entire name: /targetexact If you get a message \"Interface action failed because of an AddOn\", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat \"/console taintLog 1\" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logstaint.log for the word \"blocked\" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat \"/console taintLog 0” For more details on UI macro and scripting changes, see the UI & Macro forum. World Environment Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets. Gas clouds in Nagrand now produce motes of air. Gas clouds in Zangarmarsh now produce motes of water instead of motes of life. The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types. Stranglethorn Vale Saltscale Tide-Lords no longer have frost nova The fear on Mosh\'ogg Lords is reduced Lowered the fireball damage of Defias Pillagers Increased the cooldowns on the heals of Kurzen Medicine Men The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds. Sonic Burst now silences for 6 seconds instead of 10. Bug Fixes An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed. Fixed the position of one of the Box of Mushrooms objects at Ango\'rosh Stronghold for the quest, \"Stealing Back the Mushrooms\". Fixed the position of a mineral node in the Blade\'s Edge Mountains so that it is no longer floating in the air. Fixed a problem with the directions in the quest, \"The Ultimate Bloodsport\". Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value. Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed. Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

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WoW Incremental 2.2.3 to 2.3.0 English Patch

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including the Forest Troll Warlord Zul\'jin. Guild Banks Introduced The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories. Up to 6 purchasable tabs each containing 98 item slots Permissions to view/deposit/withdraw per tab You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants) Transaction logs of the last 25 actions within each tab, as well as money activity. Dustwallow Marsh Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha\'s hut. Leveling Improvements Many leveling improvements have been made for the old world. The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. General Zul\'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul\'jin. Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%. Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life). Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul\'Gurub enchantments, but this is now the case on virtually all other items. On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet. Silence and Interrupt effects now have diminishing returns when used on PvP targets. Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise. A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale. Flying units can see ground units and vice versa at any altitude. Players no longer gain the moving AOE radius bonus if they are jumping. Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency. Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral. Friendly: 5% discount Honored: 10% discount Revered: 15% discount Exalted: 20% discount Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Pets will try to get behind their targets when engaging in melee combat. You can now obtain a tiny Sporebat pet with exalted Sporeggar faction. An Azure Whelp pet now drops from the blue dragonkin in Azshara. If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 . Racial Abilities Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: Escape Artist cooldown increased to 1 min, 45 sec. Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%. Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%. Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%. Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill. PvP Arenas The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called \"Merciless Gladiator\". Battlegrounds Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction\'s battlemasters in all major capitals. Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds. Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana. Players will now be able to cast spells for free in the Battleground before it begins. Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground. Alterac Valley Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster. All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually. Honor from capturing towers has been increased. All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities. Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground. Many NPCs in Stormpike and Frostwolf holds are no longer elite Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total. The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek\'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle. Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5). Eye of the Storm The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns. Warsong Gulch, Arathi Basin, Eye of the Storm Additional bonus honor is now awarded upon conclusion of the battle. Druids Barkskin: It is no longer possible to cast this spell while Cycloned. Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating. Cure Poison and Abolish Poison are now usable in Tree of Life Form. Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards. Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other\'s Entangling Roots. Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage. Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase. Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately. Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants. Growl: The chance for this ability to land successfully on its target is now increased by hit rating. Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power. Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other\'s Hibernate. Intensity (Restoration) increased to 10/20/30% mana regeneration. Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times. Natural Perfection: This talent can now trigger while the Druid is sitting. Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead. Rebirth cooldown reduced to 20 minutes, from 30 minutes. Remove Curse is now usable in Moonkin Form. Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed. Soothe Animal: This spell now properly consumes Nature\'s Swiftness. Tranquility now gains additional benefit from spell damage and healing bonuses. Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form. If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0 Hunters Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds. Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage. Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power. Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection. Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power. Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other\'s Misdirection. Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana. Readiness: This talent now finishes the cooldown on Kill Command. Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power. Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power. Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation. Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled. Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP. Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting. Mages Arcane Intellect and Arcane Brilliance mana costs reduced. Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration. Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail. Detect Magic removed. All players may now see their target\'s beneficial effects at all times. Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration. Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Hypothermia duration increased to 45 sec. Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Ignite: This talent is no lingered triggered by damage dealt by Molten Armor. Improved Fireball: The reduction in damage coefficient caused by this talent has been removed. Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed. Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other\'s Polymorph. Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds. Remove Curse range increased to 40 yards. Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating. (NEW SPELL) Ritual of Refreshment available on trainers at level 70. Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time. Paladins Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing. Cleanse and Purify range increased to 40 yards. Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds. Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly. Exorcism mana cost reduced. Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%. Hammer of Wrath mana cost reduced. Holy Wrath mana cost reduced. Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead. Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light. Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom. Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals. Precision (Protection) now increases spell hit chance as well. Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you\'ll be hit by spells by 1/2/3%. Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%. Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased. Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals. Vengeance (Retribution) duration increased from 15 to 30 seconds. Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility. Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%. Priests Blessed Recovery: This talent can now trigger while the Priest is sitting. Blessed Resilience: This talent can now trigger while the Priest is sitting. Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds. Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less. Cure Disease and Abolish Disease range increased to 40 yards. Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time. Elune\'s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell. Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes. Fixed a bug where the global cooldown was triggered when shifting out of Shadowform. Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times. Holy Fire: The tooltip on rank 4 has been adjusted. Inner Focus will now properly affect Lightwell Rank 4 Inner Focus: This effect is now properly consumed by casting Mind Soothe. Meditation (Discipline) increased to 10/20/30% mana regeneration. Mind Soothe: This spell will now consume Inner Focus. Mind Vision: Now consumes the Inner Focus buff when cast. Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target\'s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes. Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses. Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing. Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced. Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced. Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other\'s Shackle Undead. Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell. Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown. Starshards: The damage per tick of this ability no longer changes during the duration of the effect. If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0 Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom. Rogues All poisons will now enchant the weapon for 1 hour, increased from 30 minutes. Blade Flurry: This ability now works correctly in all cases with shielded targets. Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute. Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed. Dirty Deeds now also increases special ability damage against enemies below 35% health. Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote. Fleet Footed (Assassination) now increases movement speed by 8/15%. Hemorrhage: This ability now does 125% of weapon damage. Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec. Precision: This talent now also applies to ranged weapons. Remorseless Attacks: This talent can no longer be triggered by the death of a rogue\'s target dummy or other pet. Riposte is now subject to diminishing returns in PvP. Rogue\'s Deadly Throw missile speed increased significantly and snare duration increased slightly. Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw. Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases. Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards. If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0 Shaman Chain Heal: The tooltips on ranks 1-3 have been adjusted. Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately. Cure Poison and Cure Disease range increased to 40 yards. Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other\'s Earth Shield. Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing. Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec. Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%. Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability. Eye of the Storm: This talent can now trigger while the Shaman is sitting. Frost Shock is no longer subject to diminishing returns. Grounding Totem: This totem is now destroyed upon redirecting any spell to itself. Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately. Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds. Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat. Mana Spring Totem effect increased. Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power. Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus. Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration. Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%. Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged. Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased. Windfury Weapon: This enchantment can no longer be triggered while you are disarmed. Warlock Banish can no longer be cast on targets tapped by other players or groups. Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast. Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison). Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds. Nether Protection (Destruction) now has a new, more distinct visual effect. Ritual of Souls now takes significantly less time to cast and complete. Seed of Corruption detonation will now obey line of sight. Shadow Embrace: This talent\'s effect can no longer trigger other effects. Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced. Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana. Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus. Unstable Affliction: The silence from this ability is now subject to diminishing returns. Warrior Blood Craze: This talent can now trigger while the Warrior is sitting. Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating. Charge will work more often when targets are up against unpathable areas like walls and poles. Defiance (Protection) now also grants 2/4/6 weapon expertise. Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor. Disarm is now subject to diminishing returns in PvP. Enrage: This talent can now trigger while the Warrior is sitting. Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10% Improved Intercept and Weapon Mastery have swapped locations in the talent trees. Intervene will no longer place you in combat. Hamstring now has a 10 second duration when used on PvP targets. Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6. Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec. Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec. Shield Slam (Protection) now always tries to dispel one Magic effect on the target. Sweeping Strikes and Deathwish have swapped locations in the talent trees. Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings. Sweeping Strikes: This ability now works correctly in all cases with shielded targets. Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. Taunt: The chance for this ability to land successfully on its target is now increased by hit rating. Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects. Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding. Professions All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions. The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train. You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room. Alchemy Added a sound for when a cauldron is created. Added a new potion to alchemy trainers: Mad Alchemist\'s Potion. This new potion requires Alchemy to consume. Blacksmithing A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating. Sharpening Stones and Weightstones now last 1 hour. Cooking Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests. Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes. Enchanting: Duration of wizard and mana oils created by enchanters has been increased. The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod). Added a new enchant shield recipe to trainers that increases resilience. Engineering: Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply. Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans. Engineering potion injectors no longer require engineering skill to use. Jumper Cables XL is no longer a trinket. Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat. Plans for a new Field Repair Bot are rumored to belong to a select few Gan\'arg Analyzers in Blade\'s Edge Mountains. Plans for a new arrow making device can be found from Sunfury Archers. The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item. The Crashin\' Thrashin\' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well. The materials required for the Field Repair Bot 74A have been simplified. Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing. New fish can now be caught in Zul\'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests. Fishing difficulty reduced for some areas in Nagrand. You can now fish in Ironforge again. Herbalism Picking herbs will no longer cause effects on items to trigger. Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use. Jewelcrafting: A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells. Leatherworking: Stylin\' hats no longer require Zhevra leather. Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Increased the range at which you can gain leatherworking skill from crafting drums. Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Slightly increased the radius of Drums of Panic. Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time. Reduced the faction required to obtain Drums of Battle and Drums of Panic. Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag\'har and Kurenai faction vendors with revered standing. Drums can now be used while shapeshifted. A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments. New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches. New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches. A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies. The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies. Mining Mining will no longer cause effects on items to trigger. Items All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality. Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention. Arakkoa Feather: This item can now be sold to a vendor. Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack. Ashtongue Talisman of Vision: The mana granted by this trinket has been increased. Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike. Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks. Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana. Atiesh: This item can no longer open portals in battlegrounds. Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before. Band of Eternity will now make the correct sound when moved in a player\'s inventory. Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects. Bloodsea Brigand\'s Vest will now make the correct sound when moved in a player\'s inventory. Boundless Agony can now be disenchanted. Cataclysm Raiment: The bonuses on this set have been adjusted. Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects. Cowl of Benevolence will now make the correct sound when moved in a player\'s inventory. Crystalforge Raiment: The bonuses on this set have been adjusted. Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage. Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped. Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used. Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands. Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges. Felsteel Chests: The loot from these chests has been improved. The Felsworn Gas Mask will now work when you put it on while mounted. Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal. Gladiator\'s armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus. Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Grand Marshal\'s Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item. Hallowed Wands: These items no longer work on Druids who are shapeshifted. Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event. Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them. Hand of Antu\'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior\'s Thunderclap ability. Libram of Saints Departed: This relic now functions properly again. Lightfathom Scepter will now make the correct sound when moved in a player\'s inventory. Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges. Lockboxes will now display the numerical lockpicking skill required to open them. Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users. Merciless Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used. Mystical Skyfire Diamond: A cooldown has been added to this item\'s effect, but the chance for it to trigger has been increased. Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions. Ogri\'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards. Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable. Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form. Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells. PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice. Shadowmoon Grunts will no longer drop Black Temple quality loot. Shiffar\'s Nexus Horn: Many spells and abilities can now trigger this item that were unable to before. Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells. Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased. Tome of Fiery Redemption: This item no longer can be triggered by casting blessings. Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased. Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip. Vambraces of Ending will now make the correct sound when moved in a player\'s inventory. Dungeons and Raids Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, \"\'character name\' Champion of the Naaru.\" The Requirement for Heroic Keys has been lowered to Honored. Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite. The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range. Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges. Auchenai Crypts Wandering Ghosts are now neutral to players Summoned Ghosts now take longer to summon in. Auchindoun: Sethekk Halls Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted. The Shadow Labyrinth Key can now be looted from the Talon King\'s Coffer next to Talon King Ikiss in the Sethekk Halls. Auchindoun: Shadow Labyrinth Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns. Black Temple High Nethermancer Zerevor\'s Blizzard and Flamestrike will now last their full duration. Caverns of Time: Battle of Mount Hyjal Increased the reputation awarded for killing Archimonde in Hyjal Summit. Hellfire Citadel: Hellfire Ramparts The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present. Hellfire Citadel: Magtheridon\'s Lair Mind Exhaustion is not applied until Magtheridon is successfully banished. Karazhan The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced. Phase hounds in Karazhan will now phase out less frequently. Coldmist Widows no longer wipe threat when casting Poison Bolt volley. Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present. Wrath of the Titans will no longer cause Shackle Undead to break. Tempest Keep The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael\'thas Sunstrider\'s chamber. The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell. Kael\'thas All four advisors have had their health reduced by 10%. All of the summoned weapons have had their health reduced by 10%. Al\'ar The ability \"Meteor\" has been renamed to \"Dive Bomb\". Mechanar Nethermancer Sepethrea\'s Frost Attack now reduces movement speed by 25% rather than 50%. The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present. Quests New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath\'s Lower City Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Aether rays can now be wrangled earlier. Dustwallow Marsh Many new quests have been added to the zone. The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount. The icon for the Charged Crystal Focus has been changed. The range of the Battery Recharging Blaster used in the quest, \"Recharging the Batteries\" has been increased. The Repolarized Magneto Sphere now only functions within the Blade\'s Edge Mountains. Upon completion of the Ghostlands quest, \"A Little Dash of Seasoning\", if a character still has the Apothecary\'s Poison; it will be removed from their inventory. User Interface The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense. The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed. Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at. The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display. Items that have cooldowns will now display the base cooldown time in the item tooltip. All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars. Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious. Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark. Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip. When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack. Inspect distance has been increased to 30 yards. When you inspect another player, you can now see their talent choices as well as their equipment. There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers. When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar. The Mind Control and Possession action bar has been revamped. You can now send up to 12 items in a single mail message. When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail. When you have a trade window open, you can right-click an item to move it to the trade window. When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail. When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map. Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests. You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to Rare items or better quality Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on. When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on. If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse. The raid panes that have been pulled out into the gamefield should save their option settings between sessions now. When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable. The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable. NPC\'s with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC\'s that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point. Npc\'s will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on. When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message \"Interface action failed because of an AddOn\". This only occurs once per login. Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who. You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status. Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid. When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time. The value of the TargetNearestDistance setting is validated at load time. If a non-standard refresh rate is selected in the video options, it will now be saved. The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware. Many On Use items now display the cooldown in the item tooltip. The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block. New macro commands: /targetlastenemy, /targetlastfriend New macro command to target by entire name: /targetexact If you get a message \"Interface action failed because of an AddOn\", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat \"/console taintLog 1\" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logstaint.log for the word \"blocked\" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat \"/console taintLog 0” For more details on UI macro and scripting changes, see the UI & Macro forum. World Environment Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets. Gas clouds in Nagrand now produce motes of air. Gas clouds in Zangarmarsh now produce motes of water instead of motes of life. The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types. Stranglethorn Vale Saltscale Tide-Lords no longer have frost nova The fear on Mosh\'ogg Lords is reduced Lowered the fireball damage of Defias Pillagers Increased the cooldowns on the heals of Kurzen Medicine Men The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds. Sonic Burst now silences for 6 seconds instead of 10. Bug Fixes An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed. Fixed the position of one of the Box of Mushrooms objects at Ango\'rosh Stronghold for the quest, \"Stealing Back the Mushrooms\". Fixed the position of a mineral node in the Blade\'s Edge Mountains so that it is no longer floating in the air. Fixed a problem with the directions in the quest, \"The Ultimate Bloodsport\". Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value. Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed. Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

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World of WarCraft 2.3.0 English Full Patch

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the Forest Troll Warlord Zul\'jin. Guild Banks Introduced The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories. Up to 6 purchasable tabs each containing 98 item slots Permissions to view/deposit/withdraw per tab You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants) Transaction logs of the last 25 actions within each tab, as well as money activity. Dustwallow Marsh Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha\'s hut. Leveling Improvements Many leveling improvements have been made for the old world. The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. General Zul\'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul\'jin. Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60. All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%. Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life). Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul\'Gurub enchantments, but this is now the case on virtually all other items. On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet. Silence and Interrupt effects now have diminishing returns when used on PvP targets. Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise. A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale. Flying units can see ground units and vice versa at any altitude. Players no longer gain the moving AOE radius bonus if they are jumping. Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency. Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral. Friendly: 5% discount Honored: 10% discount Revered: 15% discount Exalted: 20% discount Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Pets will try to get behind their targets when engaging in melee combat. You can now obtain a tiny Sporebat pet with exalted Sporeggar faction. An Azure Whelp pet now drops from the blue dragonkin in Azshara. If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 . Racial Abilities Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: Escape Artist cooldown increased to 1 min, 45 sec. Humans: Mace Skill now increases the critical strike chance with maces and two-handed maces by 1%. Humans: Sword Skill now increases the critical strike chance with swords and two-handed swords by 1%. Orcs: Axe Skill now increases the critical strike chance with axes and two-handed axes by 1%. Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill. PvP Arenas The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called \"Merciless Gladiator\". Battlegrounds Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction\'s battlemasters in all major capitals. Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds. Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana. Players will now be able to cast spells for free in the Battleground before it begins. Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground. Alterac Valley Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster. All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually. Honor from capturing towers has been increased. All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities. Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground. Many NPCs in Stormpike and Frostwolf holds are no longer elite Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total. The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek\'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle. Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5). Eye of the Storm The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns. Warsong Gulch, Arathi Basin, Eye of the Storm Additional bonus honor is now awarded upon conclusion of the battle. Druids Barkskin: It is no longer possible to cast this spell while Cycloned. Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating. Cure Poison and Abolish Poison are now usable in Tree of Life Form. Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards. Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other\'s Entangling Roots. Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage. Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase. Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately. Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants. Growl: The chance for this ability to land successfully on its target is now increased by hit rating. Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power. Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other\'s Hibernate. Intensity (Restoration) increased to 10/20/30% mana regeneration. Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times. Natural Perfection: This talent can now trigger while the Druid is sitting. Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead. Rebirth cooldown reduced to 20 minutes, from 30 minutes. Remove Curse is now usable in Moonkin Form. Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed. Soothe Animal: This spell now properly consumes Nature\'s Swiftness. Tranquility now gains additional benefit from spell damage and healing bonuses. Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form. If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0 Hunters Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds. Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage. Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power. Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection. Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power. Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other\'s Misdirection. Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana. Readiness: This talent now finishes the cooldown on Kill Command. Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power. Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power. Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation. Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled. Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP. Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting. Mages Arcane Intellect and Arcane Brilliance mana costs reduced. Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration. Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail. Detect Magic removed. All players may now see their target\'s beneficial effects at all times. Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration. Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Hypothermia duration increased to 45 sec. Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced. Ignite: This talent is no lingered triggered by damage dealt by Molten Armor. Improved Fireball: The reduction in damage coefficient caused by this talent has been removed. Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed. Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other\'s Polymorph. Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds. Remove Curse range increased to 40 yards. Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating. (NEW SPELL) Ritual of Refreshment available on trainers at level 70. Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time. Paladins Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing. Cleanse and Purify range increased to 40 yards. Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds. Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly. Exorcism mana cost reduced. Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%. Hammer of Wrath mana cost reduced. Holy Wrath mana cost reduced. Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead. Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light. Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom. Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals. Precision (Protection) now increases spell hit chance as well. Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you\'ll be hit by spells by 1/2/3%. Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%. Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased. Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals. Vengeance (Retribution) duration increased from 15 to 30 seconds. Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility. Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%. Priests Blessed Recovery: This talent can now trigger while the Priest is sitting. Blessed Resilience: This talent can now trigger while the Priest is sitting. Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds. Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less. Cure Disease and Abolish Disease range increased to 40 yards. Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time. Elune\'s Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell. Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes. Fixed a bug where the global cooldown was triggered when shifting out of Shadowform. Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times. Holy Fire: The tooltip on rank 4 has been adjusted. Inner Focus will now properly affect Lightwell Rank 4 Inner Focus: This effect is now properly consumed by casting Mind Soothe. Meditation (Discipline) increased to 10/20/30% mana regeneration. Mind Soothe: This spell will now consume Inner Focus. Mind Vision: Now consumes the Inner Focus buff when cast. Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target\'s threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes. Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses. Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing. Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced. Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced. Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other\'s Shackle Undead. Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell. Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown. Starshards: The damage per tick of this ability no longer changes during the duration of the effect. If you are in Shadowform and try to use an ability that my not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0 Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom. Rogues All poisons will now enchant the weapon for 1 hour, increased from 30 minutes. Blade Flurry: This ability now works correctly in all cases with shielded targets. Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP. Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute. Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed. Dirty Deeds now also increases special ability damage against enemies below 35% health. Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote. Fleet Footed (Assassination) now increases movement speed by 8/15%. Hemorrhage: This ability now does 125% of weapon damage. Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec. Precision: This talent now also applies to ranged weapons. Remorseless Attacks: This talent can no longer be triggered by the death of a rogue\'s target dummy or other pet. Riposte is now subject to diminishing returns in PvP. Rogue\'s Deadly Throw missile speed increased significantly and snare duration increased slightly. Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw. Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases. Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards. If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0 Shaman Chain Heal: The tooltips on ranks 1-3 have been adjusted. Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately. Cure Poison and Cure Disease range increased to 40 yards. Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other\'s Earth Shield. Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing. Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec. Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%. Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability. Eye of the Storm: This talent can now trigger while the Shaman is sitting. Frost Shock is no longer subject to diminishing returns. Grounding Totem: This totem is now destroyed upon redirecting any spell to itself. Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately. Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds. Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat. Mana Spring Totem effect increased. Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power. Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus. Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%. Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration. Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%. Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged. Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased. Windfury Weapon: This enchantment can no longer be triggered while you are disarmed. Warlock Banish can no longer be cast on targets tapped by other players or groups. Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast. Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison). Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds. Nether Protection (Destruction) now has a new, more distinct visual effect. Ritual of Souls now takes significantly less time to cast and complete. Seed of Corruption detonation will now obey line of sight. Shadow Embrace: This talent\'s effect can no longer trigger other effects. Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced. Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana. Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus. Unstable Affliction: The silence from this ability is now subject to diminishing returns. Warrior Blood Craze: This talent can now trigger while the Warrior is sitting. Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating. Charge will work more often when targets are up against unpathable areas like walls and poles. Defiance (Protection) now also grants 2/4/6 weapon expertise. Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor. Disarm is now subject to diminishing returns in PvP. Enrage: This talent can now trigger while the Warrior is sitting. Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10% Improved Intercept and Weapon Mastery have swapped locations in the talent trees. Intervene will no longer place you in combat. Hamstring now has a 10 second duration when used on PvP targets. Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6. Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec. Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec. Shield Slam (Protection) now always tries to dispel one Magic effect on the target. Sweeping Strikes and Deathwish have swapped locations in the talent trees. Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings. Sweeping Strikes: This ability now works correctly in all cases with shielded targets. Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance. Taunt: The chance for this ability to land successfully on its target is now increased by hit rating. Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects. Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding. Professions All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions. The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train. You can now control-click on a recipe to see how the item that is made by that recipe will look on you in the dressing room. Alchemy Added a sound for when a cauldron is created. Added a new potion to alchemy trainers: Mad Alchemist\'s Potion. This new potion requires Alchemy to consume. Blacksmithing A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating. Sharpening Stones and Weightstones now last 1 hour. Cooking Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests. Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes. Enchanting: Duration of wizard and mana oils created by enchanters has been increased. The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod). Added a new enchant shield recipe to trainers that increases resilience. Engineering: Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply. Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans. Engineering potion injectors no longer require engineering skill to use. Jumper Cables XL is no longer a trinket. Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat. Plans for a new Field Repair Bot are rumored to belong to a select few Gan\'arg Analyzers in Blade\'s Edge Mountains. Plans for a new arrow making device can be found from Sunfury Archers. The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item. The Crashin\' Thrashin\' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well. The materials required for the Field Repair Bot 74A have been simplified. Fishing: Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing. New fish can now be caught in Zul\'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests. Fishing difficulty reduced for some areas in Nagrand. You can now fish in Ironforge again. Herbalism Picking herbs will no longer cause effects on items to trigger. Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use. Jewelcrafting: A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells. Leatherworking: Stylin\' hats no longer require Zhevra leather. Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Increased the range at which you can gain leatherworking skill from crafting drums. Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War. Slightly increased the radius of Drums of Panic. Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time. Reduced the faction required to obtain Drums of Battle and Drums of Panic. Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag\'har and Kurenai faction vendors with revered standing. Drums can now be used while shapeshifted. A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments. New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches. New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches. A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies. The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies. Mining Mining will no longer cause effects on items to trigger. Items All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality. Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention. Arakkoa Feather: This item can now be sold to a vendor. Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack. Ashtongue Talisman of Vision: The mana granted by this trinket has been increased. Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike. Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks. Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana. Atiesh: This item can no longer open portals in battlegrounds. Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before. Band of Eternity will now make the correct sound when moved in a player\'s inventory. Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects. Bloodsea Brigand\'s Vest will now make the correct sound when moved in a player\'s inventory. Boundless Agony can now be disenchanted. Cataclysm Raiment: The bonuses on this set have been adjusted. Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects. Cowl of Benevolence will now make the correct sound when moved in a player\'s inventory. Crystalforge Raiment: The bonuses on this set have been adjusted. Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage. Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped. Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used. Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands. Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges. Felsteel Chests: The loot from these chests has been improved. The Felsworn Gas Mask will now work when you put it on while mounted. Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal. Gladiator\'s armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus. Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Grand Marshal\'s Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item. Hallowed Wands: These items no longer work on Druids who are shapeshifted. Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event. Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them. Hand of Antu\'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior\'s Thunderclap ability. Libram of Saints Departed: This relic now functions properly again. Lightfathom Scepter will now make the correct sound when moved in a player\'s inventory. Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges. Lockboxes will now display the numerical lockpicking skill required to open them. Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users. Merciless Gladiator\'s Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%. Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used. Mystical Skyfire Diamond: A cooldown has been added to this item\'s effect, but the chance for it to trigger has been increased. Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions. Ogri\'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards. Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable. Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form. Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells. PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice. Shadowmoon Grunts will no longer drop Black Temple quality loot. Shiffar\'s Nexus Horn: Many spells and abilities can now trigger this item that were unable to before. Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells. Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased. Tome of Fiery Redemption: This item no longer can be triggered by casting blessings. Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased. Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip. Vambraces of Ending will now make the correct sound when moved in a player\'s inventory. Dungeons and Raids Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, \"\'character name\' Champion of the Naaru.\" The Requirement for Heroic Keys has been lowered to Honored. Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite. The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range. Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges. Auchenai Crypts Wandering Ghosts are now neutral to players Summoned Ghosts now take longer to summon in. Auchindoun: Sethekk Halls Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted. The Shadow Labyrinth Key can now be looted from the Talon King\'s Coffer next to Talon King Ikiss in the Sethekk Halls. Auchindoun: Shadow Labyrinth Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns. Black Temple High Nethermancer Zerevor\'s Blizzard and Flamestrike will now last their full duration. Caverns of Time: Battle of Mount Hyjal Increased the reputation awarded for killing Archimonde in Hyjal Summit. Hellfire Citadel: Hellfire Ramparts The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present. Hellfire Citadel: Magtheridon\'s Lair Mind Exhaustion is not applied until Magtheridon is successfully banished. Karazhan The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced. Phase hounds in Karazhan will now phase out less frequently. Coldmist Widows no longer wipe threat when casting Poison Bolt volley. Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present. Wrath of the Titans will no longer cause Shackle Undead to break. Tempest Keep The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael\'thas Sunstrider\'s chamber. The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell. Kael\'thas All four advisors have had their health reduced by 10%. All of the summoned weapons have had their health reduced by 10%. Al\'ar The ability \"Meteor\" has been renamed to \"Dive Bomb\". Mechanar Nethermancer Sepethrea\'s Frost Attack now reduces movement speed by 25% rather than 50%. The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present. Quests New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath\'s Lower City Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one. Aether rays can now be wrangled earlier. Dustwallow Marsh Many new quests have been added to the zone. The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh. Level 1-60 dungeon quests have had their experience and faction rewards increased. Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play. Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount. The icon for the Charged Crystal Focus has been changed. The range of the Battery Recharging Blaster used in the quest, \"Recharging the Batteries\" has been increased. The Repolarized Magneto Sphere now only functions within the Blade\'s Edge Mountains. Upon completion of the Ghostlands quest, \"A Little Dash of Seasoning\", if a character still has the Apothecary\'s Poison; it will be removed from their inventory. User Interface The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense. The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed. Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at. The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display. Items that have cooldowns will now display the base cooldown time in the item tooltip. All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars. Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious. Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark. Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip. When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack. Inspect distance has been increased to 30 yards. When you inspect another player, you can now see their talent choices as well as their equipment. There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers. When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar. The Mind Control and Possession action bar has been revamped. You can now send up to 12 items in a single mail message. When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail. When you have a trade window open, you can right-click an item to move it to the trade window. When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail. When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map. Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests. You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance- /threshold Epic- also sets the party loot threshold to Epic items or better quality /threshold Rare-sets the party loot threshold to Rare items or better quality Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on. When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on. If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse. The raid panes that have been pulled out into the gamefield should save their option settings between sessions now. When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable. The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable. NPC\'s with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC\'s that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point. Npc\'s will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on. When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message \"Interface action failed because of an AddOn\". This only occurs once per login. Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who. You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status. Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid. When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time. The value of the TargetNearestDistance setting is validated at load time. If a non-standard refresh rate is selected in the video options, it will now be saved. The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware. Many On Use items now display the cooldown in the item tooltip. The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block. New macro commands: /targetlastenemy, /targetlastfriend New macro command to target by entire name: /targetexact If you get a message \"Interface action failed because of an AddOn\", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat \"/console taintLog 1\" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logstaint.log for the word \"blocked\" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat \"/console taintLog 0” For more details on UI macro and scripting changes, see the UI & Macro forum. World Environment Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets. Gas clouds in Nagrand now produce motes of air. Gas clouds in Zangarmarsh now produce motes of water instead of motes of life. The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types. Stranglethorn Vale Saltscale Tide-Lords no longer have frost nova The fear on Mosh\'ogg Lords is reduced Lowered the fireball damage of Defias Pillagers Increased the cooldowns on the heals of Kurzen Medicine Men The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds. Sonic Burst now silences for 6 seconds instead of 10. Bug Fixes An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed. Fixed the position of one of the Box of Mushrooms objects at Ango\'rosh Stronghold for the quest, \"Stealing Back the Mushrooms\". Fixed the position of a mineral node in the Blade\'s Edge Mountains so that it is no longer floating in the air. Fixed a problem with the directions in the quest, \"The Ultimate Bloodsport\". Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value. Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed. Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

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Uploaded:09-27-2007

World of Warcraft v2.2.0 Taiwanese Patch

wow220zhtwpatch.exe | 421 MB

available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a ?push-to-talk? setting. Right-clicking on a player?s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player. - Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. - A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat. - Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. - Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage. - Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. - Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed. - Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage. - Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new ?ticks? of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted ?ticks?. - Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system. - Pets are now affected by Paladin greater blessings. - Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet. - Non-combat pets may not be selected as the target for spells or abilities. - Non-combat pets now have the tag ?Companion? instead of ?Minion?. - Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you. - Meeting Stones can no longer be used to summon players that do not meet the level requirements. - Damage and health leech effects always affect flying players even if they are immune to the rest of the spell?s affects while in flight. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. PvP - Dueling players may not use a Lightwell that they didn?t create themselves. Battlegrounds - Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns. Arenas - Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced. - Items that are indicated as quest items in their tooltips and have a \"use\" or \"equip\" ability will not work in PvP arenas. - Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and range weapon swapping in combat remains unchanged. Druids - Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased. - Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world. - Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active. - Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well. - Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration. - Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world. - Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player. - Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth. - Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds. - Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Hurricane: A tooltip error in rank 3 has been corrected. - Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target. - Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle. - Nature\'s Grasp: This ability can now trigger while the Druid is sitting. - Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip. Hunters - Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting. - Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting. - Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter?s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec. - Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds. - Hunter\'s Mark: The duration remaining graphic will now display properly for Hunter\'s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration. - Kill Command will not charge the hunter mana if their pet is on passive. - Kill Command no longer affects the Hunter?s current target. - Misdirection: Items used while Misdirection is active will now consume a charge correctly. - Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. - Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection. - Hunter pets Raptors can now learn Dash. Mages - Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste. - Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Dragon\'s Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it. - Frost Nova: This spell is now affected correctly by area damage caps. - Molten Armor: This armor can now be triggered while the Mage is sitting. - Polymorph duration against PvP targets has been reduced to 10 seconds. - Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world. - Spell Steal now receives the proper amount of points from a stacked aura. Paladins - Auras: Changing auras will no longer trigger effects that occur when you cast a spell. - Blessing of Freedom cooldown increased to 25 seconds. - Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances. - Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes. - Blessing of Sacrifice now has a 1-minute cooldown. - Consecration will now properly hit large creatures. - Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes. - Guardian\'s Favor now increases duration of Blessing of Freedom by 2/4 seconds. - Eye for an Eye: This ability can now trigger while the Paladin is sitting. - Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds. - Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up. - Judgement: The Judgement spells will no longer cause triggered effects to go off twice. - Redoubt: This ability can now trigger while the Paladin is sitting. - Reckoning: This ability can now trigger while the Paladin is sitting. - Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed. - Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice. - Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds. - Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target. - Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage. Priests - Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly. - Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered. - Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest. - Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth. - Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect. - Mind Control duration against PvP targets has been reduced to 10 seconds. - Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active. - Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up. - Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets. - Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated. - Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world. - Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed. - Touch of Weakness: This ability will now trigger properly if struck while mounted. Rogues - Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield). - Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields. - Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning. - Sap: It is no longer possible to Sap two targets at the same time in the outdoor world. - Sap duration against PvP targets has been reduced to 10 seconds. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Shaman - Earthbind Totem: This totem will no longer break Rogue stealth. - Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world. - Earth Shield is now canceled at logout. - Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect. - Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7. - Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%. - Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated. - Nature\'s Guardian: This ability can now trigger while the Shaman is sitting. - Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards. Warlock - Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds. - Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell. - Demonic Knowledge: This effect will no longer deactivate when the Warlock\'s pet is Banished. - Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste. - Inferno: This spell will now cause the Infernal\'s attacks to put the Warlock into combat with neutral town guards. - Intercept (Felguard) will now cause damage to targets that are immune to stun. - Nether Protection: This ability can now trigger while the Warlock is sitting. - Nightfall: This ability can now trigger while the Warlock is sitting. - Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell. - Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC. - Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast. Warriors - A Warrior\'s Overpower will properly become available when one of his Sword Specialization procs is dodged by another player. - Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration. - Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning. - Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate. - Intercept will now cause damage to targets that are immune to stun. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Items - Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot. - Adamantite Bound Chest: These chests will no longer contain Adamantite Bars. - Adamantite Figurine: This item is no longer affected by global cooldowns. - Airman\'s Ribbon of Gallantry: The tooltip for this item now lists the effect duration. - Alliance Shaman Level 60 PvP Items: These now have the correct costs. - Ankhs now stack to ten. - Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot. - Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target\'s resistance. - Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount. - Blazefury Medallion: This item will no longer trigger against targets affected by Sap. - Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Cerebral Cortex Compound: This item\'s tooltip now indicates it counts as an elixir. - Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail. - Corrected the sound made by many items when moved in players\' inventories. - Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly. - Corruptor Raiment: The heal from this set bonus can no longer be a critical heal. - Crown of the Sun: This item now makes the correct sound when moved in inventory. - Crystalweave Bracers: This item now makes the correct sound when moved in inventory. - Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell. - Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet. - Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision. - Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory. - Defiler\'s Plate Spaulders: Honor cost of this item corrected to its intended value. - Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed. - Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks. - Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected. - Essence Infused Mushroom: This item can now be disenchanted. - Eye of Arachnida: This item\'s 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted. - Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory. - Fel Reaver?s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace. - Figurine of the Colossus: This item is no longer affected by global cooldowns. - Figurine of the Colossus: This item is now useable when the user has no mana. - Flasks: Various tooltips have been adjusted for consistency. - Formula: Enchant Chest - Major Resilience: Corrected a tooltip error. - Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha\'tar Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor. - Gizzard Gum: This item\'s tooltip now indicates it counts as an elixir. - Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Grips of Silent Justice: This item now makes the correct sound when moved in inventory. - Ground Scorpok Assay: This item\'s tooltip now indicates it counts as an elixir. - Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot. - Horde Paladin Level 60 PvP Items: These now have the correct costs. - Increased the duration of the Mystical Skyfire Diamond?s cast speed buff to 10 seconds. - Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage. - Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them. - Insignia of the Horde: This item now indicates it removes effects instead of dispelling them. - Kronk\'s Grab Bag: This bag will now always contain some item. - Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased. - Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory. - Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly. - Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood). - Lionheart Champion: This item now has a sound effect on its proc. - Lionheart Executioner: This item now has a sound effect on its proc. - Lung Juice Cocktail: This item\'s tooltip now indicates it counts as an elixir. - Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells. - Marshal\'s Silk Cuffs: Critical strike rating on this item now the same as General\'s Silk Cuffs. - Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them. - Medallion of the Horde: This item now indicates it removes effects instead of dispelling them. - Merciless Gladiator?s Barrier: This spell damage shield has been added to the arena vendor. - Merciless Gladiator?s Legguards: This item now appears as a kilt. - Merciless Gladiator\'s Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged). - Merciless Gladiator\'s Plate Helm will now properly hide facial hair. - Merciless Gladiator?s Redoubt: This healing shield has been added to the arena vendor. - Merciless Gladiator?s Ringmail Helm: This item will disable hair from being displayed. - Merciless Gladiator?s Leather Spaulders: Critical strike rating was too low and has been fixed. - Merciless Gladiator\'s Touch of Defeat: This item now has a fire shoot animation to match its damage type. - Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you. - Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect. - Netherblade armor now has the correct sounds associated with it. - Oil of Immolation: Tooltip error corrected. - Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana. - Power Infused Mushroom: This item can now be disenchanted. - Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter. - R.O.I.D.S.: This item\'s tooltip now indicates it counts as an elixir. - Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time. - Sheen of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Shiny Red Apple: Druids in animal forms can no longer eat this food item. - Shuriken of Negation: Item level and stats increased to match other items in from Gruul. - Six Demon Bag: The damage spells cast by this item no longer benefit from a player?s bonus spell damage effects. - Skyguard Rations: Tooltip error corrected. - Skyguard Silver Cross: The tooltip for this item now lists the effect duration. - Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped. - Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking. - Slayer\'s Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage. - Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Spirit of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids. - Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost. - Stormstout: Corrected the tooltip due to capitalization inconsistency. - Swiftness of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Talon of Al\'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot. - Talasite Owl: The effect from this item will now last its intended full duration. - The blood elf paladin quest reward Scourgebane now works against demons as well as undead. - Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing. - Trogg Ale: Corrected the tooltip due to capitalization inconsistency. - Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly. - Veteran?s Scaled Belt: Stats have been adjusted to correct budget. - Veteran?s Scaled Greaves: Stats have been adjusted to correct budget. - Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged. - Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam. - Wild Draenish Vest: This item now makes the correct sound when moved in inventory. - Windrider Mounts: These items now make the correct sound when moved in inventory. - Winterfall Firewater: This item\'s tooltip now indicates it counts as an elixir. - Wolfshead Helm: This helm will no longer give twice the rage it was intended to give. - World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit. Professions - Various crafting recipes have been added to the Violet Eye faction vendor. - Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells. Alchemy Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage. Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage. A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor. Blacksmithing Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength. Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley. Reduced the number of pieces required to get the benefits of the Ragesteel set bonus. Enchanting Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers. Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers. Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe. Engineering Reduced the cooldown on the engineer-made Parachute Cloak. Jewelcrafting - Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina. Quests - \"Banish the Demons\" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune. - During the quest, \"The Smallest Creatures\", the marmot\'s stealth ability is working once again. - Firewing Warlocks are less likely to want to engage in melee combat. - Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest \"Banish More Demons\" that day. - In the \"Bad Medicine\" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters. - In Hillsbrad, additional Syndicate Papers were added to the Corahn\'s Dagger subzone Syndicate camp. Quest text was changed to reflect this. - In the \"Bomb Them Again\" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10). - In the \"Relic\'s Emanation\" quest, the money reward was decreased while the Ogri\'la faction reward was increased. - Mawg Grimshot\'s flavor events have been fixed. - Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used. - The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams. - The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden\'s Folly Charts, Maiden\'s Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log. - Various issues breaking the \"Showdown\" quest fight have been resolved. Dungeons and Raids - Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each. Auchindoun- Heroic Sethekk Halls - Polymorph should no longer affect the main tank. Auchindoun-Shadow Labyrinth - The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased. Black Temple - Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack. - Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row. - Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks. - Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%. Caverns of Time- Battle of Mount Hyjal - Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this. - The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event. - Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde\'s Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde\'s fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets. - Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst. Caverns of Time- Black Morass - Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic. - Reduced hit points of Infinite Executioners on Heroic. - Decreases the maximum possible stacks of Temporus\' Mortal Wound from 10 to 7. - Increased recast time for Temporus\' Hasten spell on Heroic. Caverns of Time- Escape from Durnholde Keep - When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn. - Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform. - The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden. - The group of guards underneath the bridge has been removed in Heroic difficulty. - The Thrall escort event now allows 20 tries at completing the event instead of 3. Coilfang Reservoir: Serpentshrine Cavern - Coilfang Priestesses no longer perform Spirit of Redemption. - Underbog Colossus\' Acid Spray is now somewhat less dangerous. - Underbog Colossus\' Spore Quake now has a shorter duration. - Greyheart Tidecallers\' Virulent poison is now less deadly. - Serpentshrine Sporebats now charge less frequently. - Greyheart Nether-Mages now blink less frequently. - Serpentshrine Lurkers have had their damage output reduced. Hellfire Citadel: Shattered Halls - The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced. Karazhan - Nightbane\'s Distracting Ash can now be removed with Cloak of Shadows. - Tinhead in Karazhan is now immune to bleeds. - Romulo and Julianne now clear all negative effects on themselves before they come back from \"death\". Scholomance - Ras Frostwhisper\'s Frost Armor Chilled effect is now properly classified as a snare mechanic. Tempest Keep: Arcatraz - The Devastate cast by Unbound Devastators is now Physical damage. - The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode. - Wrath-Scryer Soccothrates\' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other. - Harbinger Skyriss cast his Fear spell less often. Tempest Keep: Botanica - The time between casting of Thorgrin the Tender\'s Hellfire has been increased. - The time between casting of Thorgrin the Tender?s Sacrifice has been increased in Heroic Mode. - Thorgrin the Tender?s Enrage ability now increases his melee damage by 75% instead of 110%. Tempest Keep: Mechanar - Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode. - The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points. Tempest Keep: The Eye - The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player\'s Arcane Resistance now also provides normal damage mitigation to Solarian\'s spells. - Phoenix-Hawk Hatchlings now Wing Buffet less frequently. - Crimson Hand Centurions now deal less damage with Arcane Flurry. - Crimson Hand Battle Mages have had their Frost Attack damage reduced. User Interface - Cast sequence macros no longer get stuck at feral druid abilities. - Toggling the world map can be bound to an extended mouse button. - Improved the handling of items with charges on the action bar. - Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution. - Fixed an issue where moveable frames would end up off screen after changing the UI scale. - Fixed issue where font strings would get clipped when the UI was scaled. - The pitchLimit console command has been re-enabled. - Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback. - Conditional macro processing has been greatly optimized. - Macros with specific cast targets will no longer cast on your current target if the specified target doesn?t exist. - Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro. - For additional notes on Lua and XML changes please visit the UI & Macros Forum- http://forums.worldofwarcraft....p;forumId=11114 World Environment - The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold. - If you get a positive reputation from combat you also get the corresponding opposite reputation reduction. - Adjusted Yowler\'s level to 20 (from 25). - Adjusted the level of Redridge Bashers and Alphas. - Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode. - Azuregos: The tooltip on this creature\'s Frost Breath now correctly indicates Frozen rather than impairing movement. - Chieftain Mummaki: This creature can now be pickpocketed. - Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly. - Doctor Maleficus: This creature can now be pickpocketed. - Dragonmaw Peon: The creature now has the correct pickpocket loot. - Fel Corrupters in Blade?s Edge Mountain are now less potent. - Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player\'s Lockpicking was 300-324. - Highlord Mastrogonde: This creature now always drops at least a good quality item. - Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature. - Markaru: This creature is now skinnable. - Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn. - Mo?arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil?jaeden. - Monstrous Kaliri: This creature now has loot and will give reputation. - Quest target Fel Spirits are now considered undead. - Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction. - Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares. - Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within. - Skulloc Soulgrinder in Blade\'s Edge now correctly summons Sundered Ghosts to aid him in battle. - Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah. - Void Terror: This creature is now skinnable. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk. - Wailing Caverns: The Druids of the Talon will no longer permanently flee. - Blackfathom Deeps: Several creatures will no longer permanently flee. - Temple of Atal\'Hakkar: Several creatures will no longer permanently flee. Mac - Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video). - Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture. - New iTunes Remote configuration options have been added to the Mac Options panel. Bug Fixes - Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds. - Pets will no longer chase players that Vanish. - Pets no longer follow enemies after being revived. - Stacked items will no longer disappear from a player?s inventory when zoning multiple times. - The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode. - The Temple Concubine\'s polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon. - Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations - The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes. - Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps. - Anzu can no longer be kited far from his spawn point and will properly leash. - The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event. - Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion. - The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed. - Players can now accept daily quests even after their daily quest limit has been reached.

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World of Warcraft v2.1.3 to v2.2.0 Taiwanese Patch

wow2136898to2207272zhtwpatch.exe | 85.53 MB

available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a ?push-to-talk? setting. Right-clicking on a player?s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player. - Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. - A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat. - Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. - Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage. - Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. - Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed. - Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage. - Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new ?ticks? of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted ?ticks?. - Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system. - Pets are now affected by Paladin greater blessings. - Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet. - Non-combat pets may not be selected as the target for spells or abilities. - Non-combat pets now have the tag ?Companion? instead of ?Minion?. - Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you. - Meeting Stones can no longer be used to summon players that do not meet the level requirements. - Damage and health leech effects always affect flying players even if they are immune to the rest of the spell?s affects while in flight. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. PvP - Dueling players may not use a Lightwell that they didn?t create themselves. Battlegrounds - Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns. Arenas - Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced. - Items that are indicated as quest items in their tooltips and have a \"use\" or \"equip\" ability will not work in PvP arenas. - Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and range weapon swapping in combat remains unchanged. Druids - Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased. - Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world. - Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active. - Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well. - Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration. - Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world. - Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player. - Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth. - Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds. - Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Hurricane: A tooltip error in rank 3 has been corrected. - Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target. - Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle. - Nature\'s Grasp: This ability can now trigger while the Druid is sitting. - Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip. Hunters - Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting. - Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting. - Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter?s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec. - Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds. - Hunter\'s Mark: The duration remaining graphic will now display properly for Hunter\'s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration. - Kill Command will not charge the hunter mana if their pet is on passive. - Kill Command no longer affects the Hunter?s current target. - Misdirection: Items used while Misdirection is active will now consume a charge correctly. - Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. - Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection. - Hunter pets Raptors can now learn Dash. Mages - Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste. - Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Dragon\'s Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it. - Frost Nova: This spell is now affected correctly by area damage caps. - Molten Armor: This armor can now be triggered while the Mage is sitting. - Polymorph duration against PvP targets has been reduced to 10 seconds. - Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world. - Spell Steal now receives the proper amount of points from a stacked aura. Paladins - Auras: Changing auras will no longer trigger effects that occur when you cast a spell. - Blessing of Freedom cooldown increased to 25 seconds. - Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances. - Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes. - Blessing of Sacrifice now has a 1-minute cooldown. - Consecration will now properly hit large creatures. - Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes. - Guardian\'s Favor now increases duration of Blessing of Freedom by 2/4 seconds. - Eye for an Eye: This ability can now trigger while the Paladin is sitting. - Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds. - Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up. - Judgement: The Judgement spells will no longer cause triggered effects to go off twice. - Redoubt: This ability can now trigger while the Paladin is sitting. - Reckoning: This ability can now trigger while the Paladin is sitting. - Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed. - Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice. - Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds. - Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target. - Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage. Priests - Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly. - Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered. - Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest. - Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth. - Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect. - Mind Control duration against PvP targets has been reduced to 10 seconds. - Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active. - Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up. - Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets. - Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated. - Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world. - Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed. - Touch of Weakness: This ability will now trigger properly if struck while mounted. Rogues - Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield). - Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields. - Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning. - Sap: It is no longer possible to Sap two targets at the same time in the outdoor world. - Sap duration against PvP targets has been reduced to 10 seconds. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Shaman - Earthbind Totem: This totem will no longer break Rogue stealth. - Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world. - Earth Shield is now canceled at logout. - Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect. - Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7. - Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%. - Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated. - Nature\'s Guardian: This ability can now trigger while the Shaman is sitting. - Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards. Warlock - Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds. - Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell. - Demonic Knowledge: This effect will no longer deactivate when the Warlock\'s pet is Banished. - Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste. - Inferno: This spell will now cause the Infernal\'s attacks to put the Warlock into combat with neutral town guards. - Intercept (Felguard) will now cause damage to targets that are immune to stun. - Nether Protection: This ability can now trigger while the Warlock is sitting. - Nightfall: This ability can now trigger while the Warlock is sitting. - Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell. - Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC. - Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast. Warriors - A Warrior\'s Overpower will properly become available when one of his Sword Specialization procs is dodged by another player. - Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration. - Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning. - Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate. - Intercept will now cause damage to targets that are immune to stun. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Items - Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot. - Adamantite Bound Chest: These chests will no longer contain Adamantite Bars. - Adamantite Figurine: This item is no longer affected by global cooldowns. - Airman\'s Ribbon of Gallantry: The tooltip for this item now lists the effect duration. - Alliance Shaman Level 60 PvP Items: These now have the correct costs. - Ankhs now stack to ten. - Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot. - Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target\'s resistance. - Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount. - Blazefury Medallion: This item will no longer trigger against targets affected by Sap. - Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Cerebral Cortex Compound: This item\'s tooltip now indicates it counts as an elixir. - Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail. - Corrected the sound made by many items when moved in players\' inventories. - Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly. - Corruptor Raiment: The heal from this set bonus can no longer be a critical heal. - Crown of the Sun: This item now makes the correct sound when moved in inventory. - Crystalweave Bracers: This item now makes the correct sound when moved in inventory. - Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell. - Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet. - Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision. - Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory. - Defiler\'s Plate Spaulders: Honor cost of this item corrected to its intended value. - Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed. - Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks. - Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected. - Essence Infused Mushroom: This item can now be disenchanted. - Eye of Arachnida: This item\'s 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted. - Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory. - Fel Reaver?s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace. - Figurine of the Colossus: This item is no longer affected by global cooldowns. - Figurine of the Colossus: This item is now useable when the user has no mana. - Flasks: Various tooltips have been adjusted for consistency. - Formula: Enchant Chest - Major Resilience: Corrected a tooltip error. - Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha\'tar Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor. - Gizzard Gum: This item\'s tooltip now indicates it counts as an elixir. - Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Grips of Silent Justice: This item now makes the correct sound when moved in inventory. - Ground Scorpok Assay: This item\'s tooltip now indicates it counts as an elixir. - Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot. - Horde Paladin Level 60 PvP Items: These now have the correct costs. - Increased the duration of the Mystical Skyfire Diamond?s cast speed buff to 10 seconds. - Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage. - Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them. - Insignia of the Horde: This item now indicates it removes effects instead of dispelling them. - Kronk\'s Grab Bag: This bag will now always contain some item. - Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased. - Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory. - Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly. - Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood). - Lionheart Champion: This item now has a sound effect on its proc. - Lionheart Executioner: This item now has a sound effect on its proc. - Lung Juice Cocktail: This item\'s tooltip now indicates it counts as an elixir. - Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells. - Marshal\'s Silk Cuffs: Critical strike rating on this item now the same as General\'s Silk Cuffs. - Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them. - Medallion of the Horde: This item now indicates it removes effects instead of dispelling them. - Merciless Gladiator?s Barrier: This spell damage shield has been added to the arena vendor. - Merciless Gladiator?s Legguards: This item now appears as a kilt. - Merciless Gladiator\'s Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged). - Merciless Gladiator\'s Plate Helm will now properly hide facial hair. - Merciless Gladiator?s Redoubt: This healing shield has been added to the arena vendor. - Merciless Gladiator?s Ringmail Helm: This item will disable hair from being displayed. - Merciless Gladiator?s Leather Spaulders: Critical strike rating was too low and has been fixed. - Merciless Gladiator\'s Touch of Defeat: This item now has a fire shoot animation to match its damage type. - Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you. - Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect. - Netherblade armor now has the correct sounds associated with it. - Oil of Immolation: Tooltip error corrected. - Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana. - Power Infused Mushroom: This item can now be disenchanted. - Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter. - R.O.I.D.S.: This item\'s tooltip now indicates it counts as an elixir. - Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time. - Sheen of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Shiny Red Apple: Druids in animal forms can no longer eat this food item. - Shuriken of Negation: Item level and stats increased to match other items in from Gruul. - Six Demon Bag: The damage spells cast by this item no longer benefit from a player?s bonus spell damage effects. - Skyguard Rations: Tooltip error corrected. - Skyguard Silver Cross: The tooltip for this item now lists the effect duration. - Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped. - Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking. - Slayer\'s Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage. - Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Spirit of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids. - Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost. - Stormstout: Corrected the tooltip due to capitalization inconsistency. - Swiftness of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Talon of Al\'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot. - Talasite Owl: The effect from this item will now last its intended full duration. - The blood elf paladin quest reward Scourgebane now works against demons as well as undead. - Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing. - Trogg Ale: Corrected the tooltip due to capitalization inconsistency. - Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly. - Veteran?s Scaled Belt: Stats have been adjusted to correct budget. - Veteran?s Scaled Greaves: Stats have been adjusted to correct budget. - Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged. - Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam. - Wild Draenish Vest: This item now makes the correct sound when moved in inventory. - Windrider Mounts: These items now make the correct sound when moved in inventory. - Winterfall Firewater: This item\'s tooltip now indicates it counts as an elixir. - Wolfshead Helm: This helm will no longer give twice the rage it was intended to give. - World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit. Professions - Various crafting recipes have been added to the Violet Eye faction vendor. - Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells. Alchemy Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage. Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage. A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor. Blacksmithing Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength. Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley. Reduced the number of pieces required to get the benefits of the Ragesteel set bonus. Enchanting Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers. Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers. Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe. Engineering Reduced the cooldown on the engineer-made Parachute Cloak. Jewelcrafting - Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina. Quests - \"Banish the Demons\" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune. - During the quest, \"The Smallest Creatures\", the marmot\'s stealth ability is working once again. - Firewing Warlocks are less likely to want to engage in melee combat. - Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest \"Banish More Demons\" that day. - In the \"Bad Medicine\" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters. - In Hillsbrad, additional Syndicate Papers were added to the Corahn\'s Dagger subzone Syndicate camp. Quest text was changed to reflect this. - In the \"Bomb Them Again\" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10). - In the \"Relic\'s Emanation\" quest, the money reward was decreased while the Ogri\'la faction reward was increased. - Mawg Grimshot\'s flavor events have been fixed. - Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used. - The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams. - The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden\'s Folly Charts, Maiden\'s Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log. - Various issues breaking the \"Showdown\" quest fight have been resolved. Dungeons and Raids - Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each. Auchindoun- Heroic Sethekk Halls - Polymorph should no longer affect the main tank. Auchindoun-Shadow Labyrinth - The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased. Black Temple - Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack. - Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row. - Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks. - Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%. Caverns of Time- Battle of Mount Hyjal - Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this. - The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event. - Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde\'s Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde\'s fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets. - Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst. Caverns of Time- Black Morass - Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic. - Reduced hit points of Infinite Executioners on Heroic. - Decreases the maximum possible stacks of Temporus\' Mortal Wound from 10 to 7. - Increased recast time for Temporus\' Hasten spell on Heroic. Caverns of Time- Escape from Durnholde Keep - When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn. - Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform. - The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden. - The group of guards underneath the bridge has been removed in Heroic difficulty. - The Thrall escort event now allows 20 tries at completing the event instead of 3. Coilfang Reservoir: Serpentshrine Cavern - Coilfang Priestesses no longer perform Spirit of Redemption. - Underbog Colossus\' Acid Spray is now somewhat less dangerous. - Underbog Colossus\' Spore Quake now has a shorter duration. - Greyheart Tidecallers\' Virulent poison is now less deadly. - Serpentshrine Sporebats now charge less frequently. - Greyheart Nether-Mages now blink less frequently. - Serpentshrine Lurkers have had their damage output reduced. Hellfire Citadel: Shattered Halls - The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced. Karazhan - Nightbane\'s Distracting Ash can now be removed with Cloak of Shadows. - Tinhead in Karazhan is now immune to bleeds. - Romulo and Julianne now clear all negative effects on themselves before they come back from \"death\". Scholomance - Ras Frostwhisper\'s Frost Armor Chilled effect is now properly classified as a snare mechanic. Tempest Keep: Arcatraz - The Devastate cast by Unbound Devastators is now Physical damage. - The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode. - Wrath-Scryer Soccothrates\' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other. - Harbinger Skyriss cast his Fear spell less often. Tempest Keep: Botanica - The time between casting of Thorgrin the Tender\'s Hellfire has been increased. - The time between casting of Thorgrin the Tender?s Sacrifice has been increased in Heroic Mode. - Thorgrin the Tender?s Enrage ability now increases his melee damage by 75% instead of 110%. Tempest Keep: Mechanar - Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode. - The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points. Tempest Keep: The Eye - The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player\'s Arcane Resistance now also provides normal damage mitigation to Solarian\'s spells. - Phoenix-Hawk Hatchlings now Wing Buffet less frequently. - Crimson Hand Centurions now deal less damage with Arcane Flurry. - Crimson Hand Battle Mages have had their Frost Attack damage reduced. User Interface - Cast sequence macros no longer get stuck at feral druid abilities. - Toggling the world map can be bound to an extended mouse button. - Improved the handling of items with charges on the action bar. - Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution. - Fixed an issue where moveable frames would end up off screen after changing the UI scale. - Fixed issue where font strings would get clipped when the UI was scaled. - The pitchLimit console command has been re-enabled. - Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback. - Conditional macro processing has been greatly optimized. - Macros with specific cast targets will no longer cast on your current target if the specified target doesn?t exist. - Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro. - For additional notes on Lua and XML changes please visit the UI & Macros Forum- http://forums.worldofwarcraft....p;forumId=11114 World Environment - The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold. - If you get a positive reputation from combat you also get the corresponding opposite reputation reduction. - Adjusted Yowler\'s level to 20 (from 25). - Adjusted the level of Redridge Bashers and Alphas. - Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode. - Azuregos: The tooltip on this creature\'s Frost Breath now correctly indicates Frozen rather than impairing movement. - Chieftain Mummaki: This creature can now be pickpocketed. - Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly. - Doctor Maleficus: This creature can now be pickpocketed. - Dragonmaw Peon: The creature now has the correct pickpocket loot. - Fel Corrupters in Blade?s Edge Mountain are now less potent. - Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player\'s Lockpicking was 300-324. - Highlord Mastrogonde: This creature now always drops at least a good quality item. - Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature. - Markaru: This creature is now skinnable. - Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn. - Mo?arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil?jaeden. - Monstrous Kaliri: This creature now has loot and will give reputation. - Quest target Fel Spirits are now considered undead. - Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction. - Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares. - Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within. - Skulloc Soulgrinder in Blade\'s Edge now correctly summons Sundered Ghosts to aid him in battle. - Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah. - Void Terror: This creature is now skinnable. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk. - Wailing Caverns: The Druids of the Talon will no longer permanently flee. - Blackfathom Deeps: Several creatures will no longer permanently flee. - Temple of Atal\'Hakkar: Several creatures will no longer permanently flee. Mac - Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video). - Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture. - New iTunes Remote configuration options have been added to the Mac Options panel. Bug Fixes - Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds. - Pets will no longer chase players that Vanish. - Pets no longer follow enemies after being revived. - Stacked items will no longer disappear from a player?s inventory when zoning multiple times. - The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode. - The Temple Concubine\'s polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon. - Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations - The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes. - Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps. - Anzu can no longer be kited far from his spawn point and will properly leash. - The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event. - Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion. - The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed. - Players can now accept daily quests even after their daily quest limit has been reached.

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World of Warcraft v2.2.0 Korean Patch

wow220kokrpatch.exe | 479.27 MB

available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a ?push-to-talk? setting. Right-clicking on a player?s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player. - Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. - A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat. - Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. - Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage. - Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. - Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed. - Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage. - Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new ?ticks? of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted ?ticks?. - Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system. - Pets are now affected by Paladin greater blessings. - Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet. - Non-combat pets may not be selected as the target for spells or abilities. - Non-combat pets now have the tag ?Companion? instead of ?Minion?. - Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you. - Meeting Stones can no longer be used to summon players that do not meet the level requirements. - Damage and health leech effects always affect flying players even if they are immune to the rest of the spell?s affects while in flight. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. PvP - Dueling players may not use a Lightwell that they didn?t create themselves. Battlegrounds - Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns. Arenas - Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced. - Items that are indicated as quest items in their tooltips and have a \"use\" or \"equip\" ability will not work in PvP arenas. - Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and range weapon swapping in combat remains unchanged. Druids - Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased. - Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world. - Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active. - Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well. - Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration. - Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world. - Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player. - Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth. - Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds. - Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Hurricane: A tooltip error in rank 3 has been corrected. - Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target. - Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle. - Nature\'s Grasp: This ability can now trigger while the Druid is sitting. - Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip. Hunters - Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting. - Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting. - Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter?s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec. - Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds. - Hunter\'s Mark: The duration remaining graphic will now display properly for Hunter\'s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration. - Kill Command will not charge the hunter mana if their pet is on passive. - Kill Command no longer affects the Hunter?s current target. - Misdirection: Items used while Misdirection is active will now consume a charge correctly. - Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. - Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection. - Hunter pets Raptors can now learn Dash. Mages - Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste. - Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Dragon\'s Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it. - Frost Nova: This spell is now affected correctly by area damage caps. - Molten Armor: This armor can now be triggered while the Mage is sitting. - Polymorph duration against PvP targets has been reduced to 10 seconds. - Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world. - Spell Steal now receives the proper amount of points from a stacked aura. Paladins - Auras: Changing auras will no longer trigger effects that occur when you cast a spell. - Blessing of Freedom cooldown increased to 25 seconds. - Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances. - Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes. - Blessing of Sacrifice now has a 1-minute cooldown. - Consecration will now properly hit large creatures. - Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes. - Guardian\'s Favor now increases duration of Blessing of Freedom by 2/4 seconds. - Eye for an Eye: This ability can now trigger while the Paladin is sitting. - Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds. - Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up. - Judgement: The Judgement spells will no longer cause triggered effects to go off twice. - Redoubt: This ability can now trigger while the Paladin is sitting. - Reckoning: This ability can now trigger while the Paladin is sitting. - Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed. - Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice. - Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds. - Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target. - Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage. Priests - Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly. - Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered. - Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest. - Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth. - Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect. - Mind Control duration against PvP targets has been reduced to 10 seconds. - Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active. - Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up. - Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets. - Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated. - Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world. - Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed. - Touch of Weakness: This ability will now trigger properly if struck while mounted. Rogues - Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield). - Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields. - Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning. - Sap: It is no longer possible to Sap two targets at the same time in the outdoor world. - Sap duration against PvP targets has been reduced to 10 seconds. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Shaman - Earthbind Totem: This totem will no longer break Rogue stealth. - Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world. - Earth Shield is now canceled at logout. - Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect. - Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7. - Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%. - Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated. - Nature\'s Guardian: This ability can now trigger while the Shaman is sitting. - Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards. Warlock - Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds. - Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell. - Demonic Knowledge: This effect will no longer deactivate when the Warlock\'s pet is Banished. - Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste. - Inferno: This spell will now cause the Infernal\'s attacks to put the Warlock into combat with neutral town guards. - Intercept (Felguard) will now cause damage to targets that are immune to stun. - Nether Protection: This ability can now trigger while the Warlock is sitting. - Nightfall: This ability can now trigger while the Warlock is sitting. - Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell. - Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC. - Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast. Warriors - A Warrior\'s Overpower will properly become available when one of his Sword Specialization procs is dodged by another player. - Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration. - Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning. - Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate. - Intercept will now cause damage to targets that are immune to stun. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Items - Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot. - Adamantite Bound Chest: These chests will no longer contain Adamantite Bars. - Adamantite Figurine: This item is no longer affected by global cooldowns. - Airman\'s Ribbon of Gallantry: The tooltip for this item now lists the effect duration. - Alliance Shaman Level 60 PvP Items: These now have the correct costs. - Ankhs now stack to ten. - Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot. - Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target\'s resistance. - Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount. - Blazefury Medallion: This item will no longer trigger against targets affected by Sap. - Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Cerebral Cortex Compound: This item\'s tooltip now indicates it counts as an elixir. - Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail. - Corrected the sound made by many items when moved in players\' inventories. - Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly. - Corruptor Raiment: The heal from this set bonus can no longer be a critical heal. - Crown of the Sun: This item now makes the correct sound when moved in inventory. - Crystalweave Bracers: This item now makes the correct sound when moved in inventory. - Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell. - Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet. - Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision. - Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory. - Defiler\'s Plate Spaulders: Honor cost of this item corrected to its intended value. - Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed. - Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks. - Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected. - Essence Infused Mushroom: This item can now be disenchanted. - Eye of Arachnida: This item\'s 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted. - Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory. - Fel Reaver?s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace. - Figurine of the Colossus: This item is no longer affected by global cooldowns. - Figurine of the Colossus: This item is now useable when the user has no mana. - Flasks: Various tooltips have been adjusted for consistency. - Formula: Enchant Chest - Major Resilience: Corrected a tooltip error. - Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha\'tar Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor. - Gizzard Gum: This item\'s tooltip now indicates it counts as an elixir. - Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Grips of Silent Justice: This item now makes the correct sound when moved in inventory. - Ground Scorpok Assay: This item\'s tooltip now indicates it counts as an elixir. - Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot. - Horde Paladin Level 60 PvP Items: These now have the correct costs. - Increased the duration of the Mystical Skyfire Diamond?s cast speed buff to 10 seconds. - Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage. - Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them. - Insignia of the Horde: This item now indicates it removes effects instead of dispelling them. - Kronk\'s Grab Bag: This bag will now always contain some item. - Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased. - Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory. - Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly. - Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood). - Lionheart Champion: This item now has a sound effect on its proc. - Lionheart Executioner: This item now has a sound effect on its proc. - Lung Juice Cocktail: This item\'s tooltip now indicates it counts as an elixir. - Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells. - Marshal\'s Silk Cuffs: Critical strike rating on this item now the same as General\'s Silk Cuffs. - Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them. - Medallion of the Horde: This item now indicates it removes effects instead of dispelling them. - Merciless Gladiator?s Barrier: This spell damage shield has been added to the arena vendor. - Merciless Gladiator?s Legguards: This item now appears as a kilt. - Merciless Gladiator\'s Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged). - Merciless Gladiator\'s Plate Helm will now properly hide facial hair. - Merciless Gladiator?s Redoubt: This healing shield has been added to the arena vendor. - Merciless Gladiator?s Ringmail Helm: This item will disable hair from being displayed. - Merciless Gladiator?s Leather Spaulders: Critical strike rating was too low and has been fixed. - Merciless Gladiator\'s Touch of Defeat: This item now has a fire shoot animation to match its damage type. - Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you. - Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect. - Netherblade armor now has the correct sounds associated with it. - Oil of Immolation: Tooltip error corrected. - Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana. - Power Infused Mushroom: This item can now be disenchanted. - Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter. - R.O.I.D.S.: This item\'s tooltip now indicates it counts as an elixir. - Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time. - Sheen of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Shiny Red Apple: Druids in animal forms can no longer eat this food item. - Shuriken of Negation: Item level and stats increased to match other items in from Gruul. - Six Demon Bag: The damage spells cast by this item no longer benefit from a player?s bonus spell damage effects. - Skyguard Rations: Tooltip error corrected. - Skyguard Silver Cross: The tooltip for this item now lists the effect duration. - Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped. - Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking. - Slayer\'s Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage. - Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Spirit of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids. - Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost. - Stormstout: Corrected the tooltip due to capitalization inconsistency. - Swiftness of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Talon of Al\'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot. - Talasite Owl: The effect from this item will now last its intended full duration. - The blood elf paladin quest reward Scourgebane now works against demons as well as undead. - Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing. - Trogg Ale: Corrected the tooltip due to capitalization inconsistency. - Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly. - Veteran?s Scaled Belt: Stats have been adjusted to correct budget. - Veteran?s Scaled Greaves: Stats have been adjusted to correct budget. - Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged. - Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam. - Wild Draenish Vest: This item now makes the correct sound when moved in inventory. - Windrider Mounts: These items now make the correct sound when moved in inventory. - Winterfall Firewater: This item\'s tooltip now indicates it counts as an elixir. - Wolfshead Helm: This helm will no longer give twice the rage it was intended to give. - World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit. Professions - Various crafting recipes have been added to the Violet Eye faction vendor. - Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells. Alchemy Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage. Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage. A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor. Blacksmithing Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength. Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley. Reduced the number of pieces required to get the benefits of the Ragesteel set bonus. Enchanting Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers. Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers. Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe. Engineering Reduced the cooldown on the engineer-made Parachute Cloak. Jewelcrafting - Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina. Quests - \"Banish the Demons\" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune. - During the quest, \"The Smallest Creatures\", the marmot\'s stealth ability is working once again. - Firewing Warlocks are less likely to want to engage in melee combat. - Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest \"Banish More Demons\" that day. - In the \"Bad Medicine\" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters. - In Hillsbrad, additional Syndicate Papers were added to the Corahn\'s Dagger subzone Syndicate camp. Quest text was changed to reflect this. - In the \"Bomb Them Again\" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10). - In the \"Relic\'s Emanation\" quest, the money reward was decreased while the Ogri\'la faction reward was increased. - Mawg Grimshot\'s flavor events have been fixed. - Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used. - The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams. - The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden\'s Folly Charts, Maiden\'s Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log. - Various issues breaking the \"Showdown\" quest fight have been resolved. Dungeons and Raids - Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each. Auchindoun- Heroic Sethekk Halls - Polymorph should no longer affect the main tank. Auchindoun-Shadow Labyrinth - The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased. Black Temple - Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack. - Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row. - Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks. - Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%. Caverns of Time- Battle of Mount Hyjal - Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this. - The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event. - Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde\'s Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde\'s fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets. - Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst. Caverns of Time- Black Morass - Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic. - Reduced hit points of Infinite Executioners on Heroic. - Decreases the maximum possible stacks of Temporus\' Mortal Wound from 10 to 7. - Increased recast time for Temporus\' Hasten spell on Heroic. Caverns of Time- Escape from Durnholde Keep - When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn. - Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform. - The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden. - The group of guards underneath the bridge has been removed in Heroic difficulty. - The Thrall escort event now allows 20 tries at completing the event instead of 3. Coilfang Reservoir: Serpentshrine Cavern - Coilfang Priestesses no longer perform Spirit of Redemption. - Underbog Colossus\' Acid Spray is now somewhat less dangerous. - Underbog Colossus\' Spore Quake now has a shorter duration. - Greyheart Tidecallers\' Virulent poison is now less deadly. - Serpentshrine Sporebats now charge less frequently. - Greyheart Nether-Mages now blink less frequently. - Serpentshrine Lurkers have had their damage output reduced. Hellfire Citadel: Shattered Halls - The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced. Karazhan - Nightbane\'s Distracting Ash can now be removed with Cloak of Shadows. - Tinhead in Karazhan is now immune to bleeds. - Romulo and Julianne now clear all negative effects on themselves before they come back from \"death\". Scholomance - Ras Frostwhisper\'s Frost Armor Chilled effect is now properly classified as a snare mechanic. Tempest Keep: Arcatraz - The Devastate cast by Unbound Devastators is now Physical damage. - The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode. - Wrath-Scryer Soccothrates\' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other. - Harbinger Skyriss cast his Fear spell less often. Tempest Keep: Botanica - The time between casting of Thorgrin the Tender\'s Hellfire has been increased. - The time between casting of Thorgrin the Tender?s Sacrifice has been increased in Heroic Mode. - Thorgrin the Tender?s Enrage ability now increases his melee damage by 75% instead of 110%. Tempest Keep: Mechanar - Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode. - The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points. Tempest Keep: The Eye - The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player\'s Arcane Resistance now also provides normal damage mitigation to Solarian\'s spells. - Phoenix-Hawk Hatchlings now Wing Buffet less frequently. - Crimson Hand Centurions now deal less damage with Arcane Flurry. - Crimson Hand Battle Mages have had their Frost Attack damage reduced. User Interface - Cast sequence macros no longer get stuck at feral druid abilities. - Toggling the world map can be bound to an extended mouse button. - Improved the handling of items with charges on the action bar. - Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution. - Fixed an issue where moveable frames would end up off screen after changing the UI scale. - Fixed issue where font strings would get clipped when the UI was scaled. - The pitchLimit console command has been re-enabled. - Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback. - Conditional macro processing has been greatly optimized. - Macros with specific cast targets will no longer cast on your current target if the specified target doesn?t exist. - Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro. - For additional notes on Lua and XML changes please visit the UI & Macros Forum- http://forums.worldofwarcraft....p;forumId=11114 World Environment - The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold. - If you get a positive reputation from combat you also get the corresponding opposite reputation reduction. - Adjusted Yowler\'s level to 20 (from 25). - Adjusted the level of Redridge Bashers and Alphas. - Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode. - Azuregos: The tooltip on this creature\'s Frost Breath now correctly indicates Frozen rather than impairing movement. - Chieftain Mummaki: This creature can now be pickpocketed. - Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly. - Doctor Maleficus: This creature can now be pickpocketed. - Dragonmaw Peon: The creature now has the correct pickpocket loot. - Fel Corrupters in Blade?s Edge Mountain are now less potent. - Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player\'s Lockpicking was 300-324. - Highlord Mastrogonde: This creature now always drops at least a good quality item. - Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature. - Markaru: This creature is now skinnable. - Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn. - Mo?arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil?jaeden. - Monstrous Kaliri: This creature now has loot and will give reputation. - Quest target Fel Spirits are now considered undead. - Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction. - Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares. - Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within. - Skulloc Soulgrinder in Blade\'s Edge now correctly summons Sundered Ghosts to aid him in battle. - Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah. - Void Terror: This creature is now skinnable. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk. - Wailing Caverns: The Druids of the Talon will no longer permanently flee. - Blackfathom Deeps: Several creatures will no longer permanently flee. - Temple of Atal\'Hakkar: Several creatures will no longer permanently flee. Mac - Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video). - Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture. - New iTunes Remote configuration options have been added to the Mac Options panel. Bug Fixes - Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds. - Pets will no longer chase players that Vanish. - Pets no longer follow enemies after being revived. - Stacked items will no longer disappear from a player?s inventory when zoning multiple times. - The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode. - The Temple Concubine\'s polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon. - Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations - The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes. - Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps. - Anzu can no longer be kited far from his spawn point and will properly leash. - The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event. - Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion. - The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed. - Players can now accept daily quests even after their daily quest limit has been reached.

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Uploaded:09-27-2007

World of Warcraft v2.1.3 to v2.2.0 Korean Patch

wow2136898to2207272kokrpatch.exe | 77.76 MB

available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a ?push-to-talk? setting. Right-clicking on a player?s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player. - Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. - A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat. - Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. - Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage. - Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. - Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed. - Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage. - Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new ?ticks? of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted ?ticks?. - Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system. - Pets are now affected by Paladin greater blessings. - Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet. - Non-combat pets may not be selected as the target for spells or abilities. - Non-combat pets now have the tag ?Companion? instead of ?Minion?. - Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you. - Meeting Stones can no longer be used to summon players that do not meet the level requirements. - Damage and health leech effects always affect flying players even if they are immune to the rest of the spell?s affects while in flight. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. PvP - Dueling players may not use a Lightwell that they didn?t create themselves. Battlegrounds - Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns. Arenas - Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced. - Items that are indicated as quest items in their tooltips and have a \"use\" or \"equip\" ability will not work in PvP arenas. - Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and range weapon swapping in combat remains unchanged. Druids - Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased. - Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world. - Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active. - Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well. - Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration. - Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world. - Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player. - Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth. - Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds. - Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Hurricane: A tooltip error in rank 3 has been corrected. - Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target. - Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle. - Nature\'s Grasp: This ability can now trigger while the Druid is sitting. - Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip. Hunters - Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting. - Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting. - Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter?s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec. - Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds. - Hunter\'s Mark: The duration remaining graphic will now display properly for Hunter\'s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration. - Kill Command will not charge the hunter mana if their pet is on passive. - Kill Command no longer affects the Hunter?s current target. - Misdirection: Items used while Misdirection is active will now consume a charge correctly. - Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. - Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection. - Hunter pets Raptors can now learn Dash. Mages - Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste. - Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Dragon\'s Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it. - Frost Nova: This spell is now affected correctly by area damage caps. - Molten Armor: This armor can now be triggered while the Mage is sitting. - Polymorph duration against PvP targets has been reduced to 10 seconds. - Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world. - Spell Steal now receives the proper amount of points from a stacked aura. Paladins - Auras: Changing auras will no longer trigger effects that occur when you cast a spell. - Blessing of Freedom cooldown increased to 25 seconds. - Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances. - Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes. - Blessing of Sacrifice now has a 1-minute cooldown. - Consecration will now properly hit large creatures. - Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes. - Guardian\'s Favor now increases duration of Blessing of Freedom by 2/4 seconds. - Eye for an Eye: This ability can now trigger while the Paladin is sitting. - Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds. - Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up. - Judgement: The Judgement spells will no longer cause triggered effects to go off twice. - Redoubt: This ability can now trigger while the Paladin is sitting. - Reckoning: This ability can now trigger while the Paladin is sitting. - Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed. - Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice. - Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds. - Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target. - Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage. Priests - Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly. - Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered. - Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest. - Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth. - Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect. - Mind Control duration against PvP targets has been reduced to 10 seconds. - Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active. - Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up. - Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets. - Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated. - Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world. - Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed. - Touch of Weakness: This ability will now trigger properly if struck while mounted. Rogues - Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield). - Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields. - Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning. - Sap: It is no longer possible to Sap two targets at the same time in the outdoor world. - Sap duration against PvP targets has been reduced to 10 seconds. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Shaman - Earthbind Totem: This totem will no longer break Rogue stealth. - Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world. - Earth Shield is now canceled at logout. - Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect. - Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7. - Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%. - Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated. - Nature\'s Guardian: This ability can now trigger while the Shaman is sitting. - Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards. Warlock - Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds. - Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell. - Demonic Knowledge: This effect will no longer deactivate when the Warlock\'s pet is Banished. - Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste. - Inferno: This spell will now cause the Infernal\'s attacks to put the Warlock into combat with neutral town guards. - Intercept (Felguard) will now cause damage to targets that are immune to stun. - Nether Protection: This ability can now trigger while the Warlock is sitting. - Nightfall: This ability can now trigger while the Warlock is sitting. - Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell. - Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC. - Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast. Warriors - A Warrior\'s Overpower will properly become available when one of his Sword Specialization procs is dodged by another player. - Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration. - Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning. - Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate. - Intercept will now cause damage to targets that are immune to stun. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Items - Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot. - Adamantite Bound Chest: These chests will no longer contain Adamantite Bars. - Adamantite Figurine: This item is no longer affected by global cooldowns. - Airman\'s Ribbon of Gallantry: The tooltip for this item now lists the effect duration. - Alliance Shaman Level 60 PvP Items: These now have the correct costs. - Ankhs now stack to ten. - Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot. - Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target\'s resistance. - Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount. - Blazefury Medallion: This item will no longer trigger against targets affected by Sap. - Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Cerebral Cortex Compound: This item\'s tooltip now indicates it counts as an elixir. - Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail. - Corrected the sound made by many items when moved in players\' inventories. - Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly. - Corruptor Raiment: The heal from this set bonus can no longer be a critical heal. - Crown of the Sun: This item now makes the correct sound when moved in inventory. - Crystalweave Bracers: This item now makes the correct sound when moved in inventory. - Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell. - Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet. - Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision. - Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory. - Defiler\'s Plate Spaulders: Honor cost of this item corrected to its intended value. - Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed. - Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks. - Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected. - Essence Infused Mushroom: This item can now be disenchanted. - Eye of Arachnida: This item\'s 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted. - Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory. - Fel Reaver?s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace. - Figurine of the Colossus: This item is no longer affected by global cooldowns. - Figurine of the Colossus: This item is now useable when the user has no mana. - Flasks: Various tooltips have been adjusted for consistency. - Formula: Enchant Chest - Major Resilience: Corrected a tooltip error. - Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha\'tar Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor. - Gizzard Gum: This item\'s tooltip now indicates it counts as an elixir. - Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Grips of Silent Justice: This item now makes the correct sound when moved in inventory. - Ground Scorpok Assay: This item\'s tooltip now indicates it counts as an elixir. - Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot. - Horde Paladin Level 60 PvP Items: These now have the correct costs. - Increased the duration of the Mystical Skyfire Diamond?s cast speed buff to 10 seconds. - Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage. - Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them. - Insignia of the Horde: This item now indicates it removes effects instead of dispelling them. - Kronk\'s Grab Bag: This bag will now always contain some item. - Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased. - Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory. - Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly. - Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood). - Lionheart Champion: This item now has a sound effect on its proc. - Lionheart Executioner: This item now has a sound effect on its proc. - Lung Juice Cocktail: This item\'s tooltip now indicates it counts as an elixir. - Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells. - Marshal\'s Silk Cuffs: Critical strike rating on this item now the same as General\'s Silk Cuffs. - Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them. - Medallion of the Horde: This item now indicates it removes effects instead of dispelling them. - Merciless Gladiator?s Barrier: This spell damage shield has been added to the arena vendor. - Merciless Gladiator?s Legguards: This item now appears as a kilt. - Merciless Gladiator\'s Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged). - Merciless Gladiator\'s Plate Helm will now properly hide facial hair. - Merciless Gladiator?s Redoubt: This healing shield has been added to the arena vendor. - Merciless Gladiator?s Ringmail Helm: This item will disable hair from being displayed. - Merciless Gladiator?s Leather Spaulders: Critical strike rating was too low and has been fixed. - Merciless Gladiator\'s Touch of Defeat: This item now has a fire shoot animation to match its damage type. - Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you. - Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect. - Netherblade armor now has the correct sounds associated with it. - Oil of Immolation: Tooltip error corrected. - Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana. - Power Infused Mushroom: This item can now be disenchanted. - Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter. - R.O.I.D.S.: This item\'s tooltip now indicates it counts as an elixir. - Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time. - Sheen of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Shiny Red Apple: Druids in animal forms can no longer eat this food item. - Shuriken of Negation: Item level and stats increased to match other items in from Gruul. - Six Demon Bag: The damage spells cast by this item no longer benefit from a player?s bonus spell damage effects. - Skyguard Rations: Tooltip error corrected. - Skyguard Silver Cross: The tooltip for this item now lists the effect duration. - Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped. - Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking. - Slayer\'s Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage. - Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Spirit of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids. - Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost. - Stormstout: Corrected the tooltip due to capitalization inconsistency. - Swiftness of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Talon of Al\'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot. - Talasite Owl: The effect from this item will now last its intended full duration. - The blood elf paladin quest reward Scourgebane now works against demons as well as undead. - Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing. - Trogg Ale: Corrected the tooltip due to capitalization inconsistency. - Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly. - Veteran?s Scaled Belt: Stats have been adjusted to correct budget. - Veteran?s Scaled Greaves: Stats have been adjusted to correct budget. - Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged. - Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam. - Wild Draenish Vest: This item now makes the correct sound when moved in inventory. - Windrider Mounts: These items now make the correct sound when moved in inventory. - Winterfall Firewater: This item\'s tooltip now indicates it counts as an elixir. - Wolfshead Helm: This helm will no longer give twice the rage it was intended to give. - World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit. Professions - Various crafting recipes have been added to the Violet Eye faction vendor. - Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells. Alchemy Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage. Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage. A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor. Blacksmithing Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength. Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley. Reduced the number of pieces required to get the benefits of the Ragesteel set bonus. Enchanting Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers. Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers. Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe. Engineering Reduced the cooldown on the engineer-made Parachute Cloak. Jewelcrafting - Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina. Quests - \"Banish the Demons\" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune. - During the quest, \"The Smallest Creatures\", the marmot\'s stealth ability is working once again. - Firewing Warlocks are less likely to want to engage in melee combat. - Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest \"Banish More Demons\" that day. - In the \"Bad Medicine\" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters. - In Hillsbrad, additional Syndicate Papers were added to the Corahn\'s Dagger subzone Syndicate camp. Quest text was changed to reflect this. - In the \"Bomb Them Again\" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10). - In the \"Relic\'s Emanation\" quest, the money reward was decreased while the Ogri\'la faction reward was increased. - Mawg Grimshot\'s flavor events have been fixed. - Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used. - The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams. - The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden\'s Folly Charts, Maiden\'s Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log. - Various issues breaking the \"Showdown\" quest fight have been resolved. Dungeons and Raids - Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each. Auchindoun- Heroic Sethekk Halls - Polymorph should no longer affect the main tank. Auchindoun-Shadow Labyrinth - The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased. Black Temple - Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack. - Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row. - Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks. - Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%. Caverns of Time- Battle of Mount Hyjal - Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this. - The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event. - Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde\'s Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde\'s fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets. - Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst. Caverns of Time- Black Morass - Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic. - Reduced hit points of Infinite Executioners on Heroic. - Decreases the maximum possible stacks of Temporus\' Mortal Wound from 10 to 7. - Increased recast time for Temporus\' Hasten spell on Heroic. Caverns of Time- Escape from Durnholde Keep - When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn. - Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform. - The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden. - The group of guards underneath the bridge has been removed in Heroic difficulty. - The Thrall escort event now allows 20 tries at completing the event instead of 3. Coilfang Reservoir: Serpentshrine Cavern - Coilfang Priestesses no longer perform Spirit of Redemption. - Underbog Colossus\' Acid Spray is now somewhat less dangerous. - Underbog Colossus\' Spore Quake now has a shorter duration. - Greyheart Tidecallers\' Virulent poison is now less deadly. - Serpentshrine Sporebats now charge less frequently. - Greyheart Nether-Mages now blink less frequently. - Serpentshrine Lurkers have had their damage output reduced. Hellfire Citadel: Shattered Halls - The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced. Karazhan - Nightbane\'s Distracting Ash can now be removed with Cloak of Shadows. - Tinhead in Karazhan is now immune to bleeds. - Romulo and Julianne now clear all negative effects on themselves before they come back from \"death\". Scholomance - Ras Frostwhisper\'s Frost Armor Chilled effect is now properly classified as a snare mechanic. Tempest Keep: Arcatraz - The Devastate cast by Unbound Devastators is now Physical damage. - The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode. - Wrath-Scryer Soccothrates\' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other. - Harbinger Skyriss cast his Fear spell less often. Tempest Keep: Botanica - The time between casting of Thorgrin the Tender\'s Hellfire has been increased. - The time between casting of Thorgrin the Tender?s Sacrifice has been increased in Heroic Mode. - Thorgrin the Tender?s Enrage ability now increases his melee damage by 75% instead of 110%. Tempest Keep: Mechanar - Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode. - The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points. Tempest Keep: The Eye - The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player\'s Arcane Resistance now also provides normal damage mitigation to Solarian\'s spells. - Phoenix-Hawk Hatchlings now Wing Buffet less frequently. - Crimson Hand Centurions now deal less damage with Arcane Flurry. - Crimson Hand Battle Mages have had their Frost Attack damage reduced. User Interface - Cast sequence macros no longer get stuck at feral druid abilities. - Toggling the world map can be bound to an extended mouse button. - Improved the handling of items with charges on the action bar. - Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution. - Fixed an issue where moveable frames would end up off screen after changing the UI scale. - Fixed issue where font strings would get clipped when the UI was scaled. - The pitchLimit console command has been re-enabled. - Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback. - Conditional macro processing has been greatly optimized. - Macros with specific cast targets will no longer cast on your current target if the specified target doesn?t exist. - Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro. - For additional notes on Lua and XML changes please visit the UI & Macros Forum- http://forums.worldofwarcraft....p;forumId=11114 World Environment - The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold. - If you get a positive reputation from combat you also get the corresponding opposite reputation reduction. - Adjusted Yowler\'s level to 20 (from 25). - Adjusted the level of Redridge Bashers and Alphas. - Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode. - Azuregos: The tooltip on this creature\'s Frost Breath now correctly indicates Frozen rather than impairing movement. - Chieftain Mummaki: This creature can now be pickpocketed. - Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly. - Doctor Maleficus: This creature can now be pickpocketed. - Dragonmaw Peon: The creature now has the correct pickpocket loot. - Fel Corrupters in Blade?s Edge Mountain are now less potent. - Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player\'s Lockpicking was 300-324. - Highlord Mastrogonde: This creature now always drops at least a good quality item. - Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature. - Markaru: This creature is now skinnable. - Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn. - Mo?arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil?jaeden. - Monstrous Kaliri: This creature now has loot and will give reputation. - Quest target Fel Spirits are now considered undead. - Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction. - Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares. - Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within. - Skulloc Soulgrinder in Blade\'s Edge now correctly summons Sundered Ghosts to aid him in battle. - Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah. - Void Terror: This creature is now skinnable. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk. - Wailing Caverns: The Druids of the Talon will no longer permanently flee. - Blackfathom Deeps: Several creatures will no longer permanently flee. - Temple of Atal\'Hakkar: Several creatures will no longer permanently flee. Mac - Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video). - Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture. - New iTunes Remote configuration options have been added to the Mac Options panel. Bug Fixes - Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds. - Pets will no longer chase players that Vanish. - Pets no longer follow enemies after being revived. - Stacked items will no longer disappear from a player?s inventory when zoning multiple times. - The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode. - The Temple Concubine\'s polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon. - Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations - The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes. - Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps. - Anzu can no longer be kited far from his spawn point and will properly leash. - The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event. - Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion. - The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed. - Players can now accept daily quests even after their daily quest limit has been reached.

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World of Warcraft v2.1.3 to v2.2.0 US Patch

wow2136898to2207272enuspatch.exe | 76.48 MB

available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a ?push-to-talk? setting. Right-clicking on a player?s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player. - Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. - A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat. - Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. - Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage. - Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. - Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed. - Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage. - Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new ?ticks? of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted ?ticks?. - Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system. - Pets are now affected by Paladin greater blessings. - Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet. - Non-combat pets may not be selected as the target for spells or abilities. - Non-combat pets now have the tag ?Companion? instead of ?Minion?. - Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you. - Meeting Stones can no longer be used to summon players that do not meet the level requirements. - Damage and health leech effects always affect flying players even if they are immune to the rest of the spell?s affects while in flight. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. PvP - Dueling players may not use a Lightwell that they didn?t create themselves. Battlegrounds - Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns. Arenas - Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced. - Items that are indicated as quest items in their tooltips and have a \"use\" or \"equip\" ability will not work in PvP arenas. - Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and range weapon swapping in combat remains unchanged. Druids - Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased. - Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world. - Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active. - Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well. - Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration. - Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world. - Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player. - Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth. - Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds. - Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Hurricane: A tooltip error in rank 3 has been corrected. - Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target. - Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle. - Nature\'s Grasp: This ability can now trigger while the Druid is sitting. - Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip. Hunters - Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting. - Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting. - Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter?s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec. - Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds. - Hunter\'s Mark: The duration remaining graphic will now display properly for Hunter\'s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration. - Kill Command will not charge the hunter mana if their pet is on passive. - Kill Command no longer affects the Hunter?s current target. - Misdirection: Items used while Misdirection is active will now consume a charge correctly. - Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. - Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection. - Hunter pets Raptors can now learn Dash. Mages - Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste. - Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Dragon\'s Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it. - Frost Nova: This spell is now affected correctly by area damage caps. - Molten Armor: This armor can now be triggered while the Mage is sitting. - Polymorph duration against PvP targets has been reduced to 10 seconds. - Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world. - Spell Steal now receives the proper amount of points from a stacked aura. Paladins - Auras: Changing auras will no longer trigger effects that occur when you cast a spell. - Blessing of Freedom cooldown increased to 25 seconds. - Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances. - Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes. - Blessing of Sacrifice now has a 1-minute cooldown. - Consecration will now properly hit large creatures. - Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes. - Guardian\'s Favor now increases duration of Blessing of Freedom by 2/4 seconds. - Eye for an Eye: This ability can now trigger while the Paladin is sitting. - Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds. - Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up. - Judgement: The Judgement spells will no longer cause triggered effects to go off twice. - Redoubt: This ability can now trigger while the Paladin is sitting. - Reckoning: This ability can now trigger while the Paladin is sitting. - Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed. - Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice. - Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds. - Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target. - Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage. Priests - Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly. - Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered. - Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest. - Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth. - Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect. - Mind Control duration against PvP targets has been reduced to 10 seconds. - Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active. - Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up. - Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets. - Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated. - Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world. - Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed. - Touch of Weakness: This ability will now trigger properly if struck while mounted. Rogues - Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield). - Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields. - Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning. - Sap: It is no longer possible to Sap two targets at the same time in the outdoor world. - Sap duration against PvP targets has been reduced to 10 seconds. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Shaman - Earthbind Totem: This totem will no longer break Rogue stealth. - Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world. - Earth Shield is now canceled at logout. - Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect. - Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7. - Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%. - Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated. - Nature\'s Guardian: This ability can now trigger while the Shaman is sitting. - Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards. Warlock - Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds. - Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell. - Demonic Knowledge: This effect will no longer deactivate when the Warlock\'s pet is Banished. - Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste. - Inferno: This spell will now cause the Infernal\'s attacks to put the Warlock into combat with neutral town guards. - Intercept (Felguard) will now cause damage to targets that are immune to stun. - Nether Protection: This ability can now trigger while the Warlock is sitting. - Nightfall: This ability can now trigger while the Warlock is sitting. - Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell. - Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC. - Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast. Warriors - A Warrior\'s Overpower will properly become available when one of his Sword Specialization procs is dodged by another player. - Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration. - Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning. - Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate. - Intercept will now cause damage to targets that are immune to stun. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Items - Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot. - Adamantite Bound Chest: These chests will no longer contain Adamantite Bars. - Adamantite Figurine: This item is no longer affected by global cooldowns. - Airman\'s Ribbon of Gallantry: The tooltip for this item now lists the effect duration. - Alliance Shaman Level 60 PvP Items: These now have the correct costs. - Ankhs now stack to ten. - Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot. - Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target\'s resistance. - Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount. - Blazefury Medallion: This item will no longer trigger against targets affected by Sap. - Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Cerebral Cortex Compound: This item\'s tooltip now indicates it counts as an elixir. - Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail. - Corrected the sound made by many items when moved in players\' inventories. - Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly. - Corruptor Raiment: The heal from this set bonus can no longer be a critical heal. - Crown of the Sun: This item now makes the correct sound when moved in inventory. - Crystalweave Bracers: This item now makes the correct sound when moved in inventory. - Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell. - Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet. - Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision. - Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory. - Defiler\'s Plate Spaulders: Honor cost of this item corrected to its intended value. - Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed. - Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks. - Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected. - Essence Infused Mushroom: This item can now be disenchanted. - Eye of Arachnida: This item\'s 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted. - Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory. - Fel Reaver?s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace. - Figurine of the Colossus: This item is no longer affected by global cooldowns. - Figurine of the Colossus: This item is now useable when the user has no mana. - Flasks: Various tooltips have been adjusted for consistency. - Formula: Enchant Chest - Major Resilience: Corrected a tooltip error. - Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha\'tar Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor. - Gizzard Gum: This item\'s tooltip now indicates it counts as an elixir. - Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Grips of Silent Justice: This item now makes the correct sound when moved in inventory. - Ground Scorpok Assay: This item\'s tooltip now indicates it counts as an elixir. - Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot. - Horde Paladin Level 60 PvP Items: These now have the correct costs. - Increased the duration of the Mystical Skyfire Diamond?s cast speed buff to 10 seconds. - Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage. - Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them. - Insignia of the Horde: This item now indicates it removes effects instead of dispelling them. - Kronk\'s Grab Bag: This bag will now always contain some item. - Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased. - Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory. - Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly. - Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood). - Lionheart Champion: This item now has a sound effect on its proc. - Lionheart Executioner: This item now has a sound effect on its proc. - Lung Juice Cocktail: This item\'s tooltip now indicates it counts as an elixir. - Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells. - Marshal\'s Silk Cuffs: Critical strike rating on this item now the same as General\'s Silk Cuffs. - Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them. - Medallion of the Horde: This item now indicates it removes effects instead of dispelling them. - Merciless Gladiator?s Barrier: This spell damage shield has been added to the arena vendor. - Merciless Gladiator?s Legguards: This item now appears as a kilt. - Merciless Gladiator\'s Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged). - Merciless Gladiator\'s Plate Helm will now properly hide facial hair. - Merciless Gladiator?s Redoubt: This healing shield has been added to the arena vendor. - Merciless Gladiator?s Ringmail Helm: This item will disable hair from being displayed. - Merciless Gladiator?s Leather Spaulders: Critical strike rating was too low and has been fixed. - Merciless Gladiator\'s Touch of Defeat: This item now has a fire shoot animation to match its damage type. - Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you. - Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect. - Netherblade armor now has the correct sounds associated with it. - Oil of Immolation: Tooltip error corrected. - Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana. - Power Infused Mushroom: This item can now be disenchanted. - Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter. - R.O.I.D.S.: This item\'s tooltip now indicates it counts as an elixir. - Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time. - Sheen of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Shiny Red Apple: Druids in animal forms can no longer eat this food item. - Shuriken of Negation: Item level and stats increased to match other items in from Gruul. - Six Demon Bag: The damage spells cast by this item no longer benefit from a player?s bonus spell damage effects. - Skyguard Rations: Tooltip error corrected. - Skyguard Silver Cross: The tooltip for this item now lists the effect duration. - Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped. - Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking. - Slayer\'s Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage. - Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Spirit of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids. - Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost. - Stormstout: Corrected the tooltip due to capitalization inconsistency. - Swiftness of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Talon of Al\'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot. - Talasite Owl: The effect from this item will now last its intended full duration. - The blood elf paladin quest reward Scourgebane now works against demons as well as undead. - Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing. - Trogg Ale: Corrected the tooltip due to capitalization inconsistency. - Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly. - Veteran?s Scaled Belt: Stats have been adjusted to correct budget. - Veteran?s Scaled Greaves: Stats have been adjusted to correct budget. - Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged. - Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam. - Wild Draenish Vest: This item now makes the correct sound when moved in inventory. - Windrider Mounts: These items now make the correct sound when moved in inventory. - Winterfall Firewater: This item\'s tooltip now indicates it counts as an elixir. - Wolfshead Helm: This helm will no longer give twice the rage it was intended to give. - World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit. Professions - Various crafting recipes have been added to the Violet Eye faction vendor. - Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells. Alchemy Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage. Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage. A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor. Blacksmithing Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength. Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley. Reduced the number of pieces required to get the benefits of the Ragesteel set bonus. Enchanting Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers. Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers. Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe. Engineering Reduced the cooldown on the engineer-made Parachute Cloak. Jewelcrafting - Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina. Quests - \"Banish the Demons\" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune. - During the quest, \"The Smallest Creatures\", the marmot\'s stealth ability is working once again. - Firewing Warlocks are less likely to want to engage in melee combat. - Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest \"Banish More Demons\" that day. - In the \"Bad Medicine\" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters. - In Hillsbrad, additional Syndicate Papers were added to the Corahn\'s Dagger subzone Syndicate camp. Quest text was changed to reflect this. - In the \"Bomb Them Again\" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10). - In the \"Relic\'s Emanation\" quest, the money reward was decreased while the Ogri\'la faction reward was increased. - Mawg Grimshot\'s flavor events have been fixed. - Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used. - The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams. - The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden\'s Folly Charts, Maiden\'s Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log. - Various issues breaking the \"Showdown\" quest fight have been resolved. Dungeons and Raids - Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each. Auchindoun- Heroic Sethekk Halls - Polymorph should no longer affect the main tank. Auchindoun-Shadow Labyrinth - The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased. Black Temple - Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack. - Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row. - Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks. - Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%. Caverns of Time- Battle of Mount Hyjal - Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this. - The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event. - Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde\'s Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde\'s fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets. - Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst. Caverns of Time- Black Morass - Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic. - Reduced hit points of Infinite Executioners on Heroic. - Decreases the maximum possible stacks of Temporus\' Mortal Wound from 10 to 7. - Increased recast time for Temporus\' Hasten spell on Heroic. Caverns of Time- Escape from Durnholde Keep - When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn. - Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform. - The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden. - The group of guards underneath the bridge has been removed in Heroic difficulty. - The Thrall escort event now allows 20 tries at completing the event instead of 3. Coilfang Reservoir: Serpentshrine Cavern - Coilfang Priestesses no longer perform Spirit of Redemption. - Underbog Colossus\' Acid Spray is now somewhat less dangerous. - Underbog Colossus\' Spore Quake now has a shorter duration. - Greyheart Tidecallers\' Virulent poison is now less deadly. - Serpentshrine Sporebats now charge less frequently. - Greyheart Nether-Mages now blink less frequently. - Serpentshrine Lurkers have had their damage output reduced. Hellfire Citadel: Shattered Halls - The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced. Karazhan - Nightbane\'s Distracting Ash can now be removed with Cloak of Shadows. - Tinhead in Karazhan is now immune to bleeds. - Romulo and Julianne now clear all negative effects on themselves before they come back from \"death\". Scholomance - Ras Frostwhisper\'s Frost Armor Chilled effect is now properly classified as a snare mechanic. Tempest Keep: Arcatraz - The Devastate cast by Unbound Devastators is now Physical damage. - The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode. - Wrath-Scryer Soccothrates\' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other. - Harbinger Skyriss cast his Fear spell less often. Tempest Keep: Botanica - The time between casting of Thorgrin the Tender\'s Hellfire has been increased. - The time between casting of Thorgrin the Tender?s Sacrifice has been increased in Heroic Mode. - Thorgrin the Tender?s Enrage ability now increases his melee damage by 75% instead of 110%. Tempest Keep: Mechanar - Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode. - The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points. Tempest Keep: The Eye - The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player\'s Arcane Resistance now also provides normal damage mitigation to Solarian\'s spells. - Phoenix-Hawk Hatchlings now Wing Buffet less frequently. - Crimson Hand Centurions now deal less damage with Arcane Flurry. - Crimson Hand Battle Mages have had their Frost Attack damage reduced. User Interface - Cast sequence macros no longer get stuck at feral druid abilities. - Toggling the world map can be bound to an extended mouse button. - Improved the handling of items with charges on the action bar. - Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution. - Fixed an issue where moveable frames would end up off screen after changing the UI scale. - Fixed issue where font strings would get clipped when the UI was scaled. - The pitchLimit console command has been re-enabled. - Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback. - Conditional macro processing has been greatly optimized. - Macros with specific cast targets will no longer cast on your current target if the specified target doesn?t exist. - Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro. - For additional notes on Lua and XML changes please visit the UI & Macros Forum- http://forums.worldofwarcraft....p;forumId=11114 World Environment - The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold. - If you get a positive reputation from combat you also get the corresponding opposite reputation reduction. - Adjusted Yowler\'s level to 20 (from 25). - Adjusted the level of Redridge Bashers and Alphas. - Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode. - Azuregos: The tooltip on this creature\'s Frost Breath now correctly indicates Frozen rather than impairing movement. - Chieftain Mummaki: This creature can now be pickpocketed. - Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly. - Doctor Maleficus: This creature can now be pickpocketed. - Dragonmaw Peon: The creature now has the correct pickpocket loot. - Fel Corrupters in Blade?s Edge Mountain are now less potent. - Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player\'s Lockpicking was 300-324. - Highlord Mastrogonde: This creature now always drops at least a good quality item. - Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature. - Markaru: This creature is now skinnable. - Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn. - Mo?arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil?jaeden. - Monstrous Kaliri: This creature now has loot and will give reputation. - Quest target Fel Spirits are now considered undead. - Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction. - Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares. - Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within. - Skulloc Soulgrinder in Blade\'s Edge now correctly summons Sundered Ghosts to aid him in battle. - Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah. - Void Terror: This creature is now skinnable. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk. - Wailing Caverns: The Druids of the Talon will no longer permanently flee. - Blackfathom Deeps: Several creatures will no longer permanently flee. - Temple of Atal\'Hakkar: Several creatures will no longer permanently flee. Mac - Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video). - Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture. - New iTunes Remote configuration options have been added to the Mac Options panel. Bug Fixes - Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds. - Pets will no longer chase players that Vanish. - Pets no longer follow enemies after being revived. - Stacked items will no longer disappear from a player?s inventory when zoning multiple times. - The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode. - The Temple Concubine\'s polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon. - Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations - The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes. - Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps. - Anzu can no longer be kited far from his spawn point and will properly leash. - The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event. - Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion. - The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed. - Players can now accept daily quests even after their daily quest limit has been reached.

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World of Warcraft v2.2.0 US Patch

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available in game. Players will need to go into the Options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a ?push-to-talk? setting. Right-clicking on a player?s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player. - Chat Channels- New Chat Channel controls and functionality are now available under the Chat tab in the Social window of the interface. The interface will now show the channels players are in or are available to them, depending on the area of the world they are in, along with the addition of new private channel controls. - A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 60 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in PvP combat. - Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. - Resilience Rating: The reduction to the percent chance to get a critical strike now also reduces the damage dealt by damage over time effects by the same percentage. - Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies. - Area Spells: In some cases guards in neutral areas would not aggro against pvp attacks from area spells. That is now fixed. - Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage. - Power Regeneration: Any effect which triggers a change in your rate of power regeneration (Mana, Rage, Energy, Focus) will now cause an immediate reward of some power at the old rate of increase, and then begin new ?ticks? of power at the new rate approximately 2 seconds later. This was done to improve functionality of abilities such as Evocation and Innervate so that they did not have wasted ?ticks?. - Mac Movie Capture: the Mac client can now capture in-game video to QuickTime movie files using a configurable choice of codec, resolution, and frame rate. Two new entries have been added to the Key Bindings dialog for start/stop recording and for cancellation of a recording. For more detailed configuration options please see the Mac Options panel in game. Mac OS X 10.4.9 and QuickTime 7.1.6 or better are required. Not all machines have enough performance to smoothly capture video at high frame rates; end user experimentation will be required to find appropriate settings for each system. - Pets are now affected by Paladin greater blessings. - Kill Triggered Effects: Effects that trigger from killing your target will no longer trigger from killing your pet. - Non-combat pets may not be selected as the target for spells or abilities. - Non-combat pets now have the tag ?Companion? instead of ?Minion?. - Being attacked by guardians, such as summoned Treants, will no longer automatically cause neutral guards to attack you. - Meeting Stones can no longer be used to summon players that do not meet the level requirements. - Damage and health leech effects always affect flying players even if they are immune to the rest of the spell?s affects while in flight. - Troll Berserk: The spell haste on this ability was incorrectly too high and has been corrected. PvP - Dueling players may not use a Lightwell that they didn?t create themselves. Battlegrounds - Eye of the Storm: The points awarded from capturing the flag now increase based on the number of bases the capturing teams owns. Arenas - Arena calculations have been modified. In addition, the penalty for smaller arena teams (2v2, 3v3) has been slightly reduced. - Items that are indicated as quest items in their tooltips and have a \"use\" or \"equip\" ability will not work in PvP arenas. - Players will no longer be able to change armor once an arena battle has begun. Changing armor will still be available during the one-minute prep time prior to the battle. Main hand, off hand and range weapon swapping in combat remains unchanged. Druids - Cat Form (Night Elf) melee attack range was too short compared to Tauren Cat Form and other attack ranges. It has been increased. - Cyclone: It is no longer possible to Cyclone two targets at the same time in the outdoor world. - Cyclone: Paladin Auras, Trueshot Aura, and Aspect of the Pack will now be automatically reactivated when Cyclone wears off of a victim who had one of the abilities active. - Enrage: If this buff is clicked off early, the armor penalty it causes will now be removed as well. - Enrage and Furor should no longer initiate combat, though it will prevent rage decay for the duration. - Entangling Roots: It is no longer possible to have Entangling Roots on two targets at the same time in the outdoor world. - Entangling Roots: It is no longer possible to have more than one rank of this spell active on a player. - Force of Nature: Using this spell in a neutral town will no longer cause its victim to be attacked by town guards. It also will no longer cause nearby party members to lose stealth. - Hibernate and Entangling Roots duration against PvP targets has been reduced to 10 seconds. - Hurricane: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Hurricane: A tooltip error in rank 3 has been corrected. - Lacerate: The damage from this ability will now stack properly when two different characters are applying Lacerate to a target. - Mangle: The duration remaining graphic will now display properly for Mangle after it has been refreshed on a target. It will also no longer sometimes apply the Mangle debuff to nearby targets when the Mangle victim is killed by Mangle. - Nature\'s Grasp: This ability can now trigger while the Druid is sitting. - Tree of Life: The party aura from this shapeshift now extends the full 40-yard radius as stated in the tooltip. Hunters - Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting. - Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting. - Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter?s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec. - Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds. - Hunter\'s Mark: The duration remaining graphic will now display properly for Hunter\'s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration. - Kill Command will not charge the hunter mana if their pet is on passive. - Kill Command no longer affects the Hunter?s current target. - Misdirection: Items used while Misdirection is active will now consume a charge correctly. - Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged. - Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection. - Hunter pets Raptors can now learn Dash. Mages - Arcane Missiles: Some procs were not triggered by this spell and now will be (such as Eye of Magtheridon). The tooltip for this spell will now update correctly when a Mage is affected by spell haste. - Blizzard: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Dragon\'s Breath: The movement-slowing component of this spell is now properly considered a Snare. Immunity and clearing effects will now work properly with it. - Frost Nova: This spell is now affected correctly by area damage caps. - Molten Armor: This armor can now be triggered while the Mage is sitting. - Polymorph duration against PvP targets has been reduced to 10 seconds. - Slow: It is no longer sometimes possible to Slow two targets at the same time in the outdoor world. - Spell Steal now receives the proper amount of points from a stacked aura. Paladins - Auras: Changing auras will no longer trigger effects that occur when you cast a spell. - Blessing of Freedom cooldown increased to 25 seconds. - Blessing of Protection: This spell can no longer be cast on others when stunned. It can only be cast on self (to break the stun) under those circumstances. - Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 10 minutes. - Blessing of Sacrifice now has a 1-minute cooldown. - Consecration will now properly hit large creatures. - Greater Blessing of Kings, Light, Might, Salvation, Sanctuary and Wisdom increased to 30 minutes. - Guardian\'s Favor now increases duration of Blessing of Freedom by 2/4 seconds. - Eye for an Eye: This ability can now trigger while the Paladin is sitting. - Hammer of Wrath cast time reduced to .5 seconds, global cooldown reduced to .5 seconds. - Illumination: Paladins will now correctly gain mana from this ability if they sit down to drink right after a healing crit, and receiving mana from this ability will no longer cause a Paladin who is sitting to stand up. - Judgement: The Judgement spells will no longer cause triggered effects to go off twice. - Redoubt: This ability can now trigger while the Paladin is sitting. - Reckoning: This ability can now trigger while the Paladin is sitting. - Righteous Defense: In some cases this ability would fail to work properly when the Paladin casting it had just been crowd controlled by a creature. That is now fixed. - Sanctified Judgement: This talent will now give the correct amount of mana when used in conjunction with Seal of Justice. - Seal of Righteousness: The tooltip for this ability has been improved. It now displays a different number for one-handed weapons and two-handed weapons, and adjusts to the speed of your current weapon. It displays a single number, rather than a range of numbers for different handedness and speeds. - Seal of Vengeance: The damage from this ability will now stack properly when two different characters are applying Seal of Vengeance effects to a target. - Seal of Vengeance duration increased to 15 seconds. In addition, when Seal of Vengeance strikes a target that already has 5 applications you will cause instant Holy damage. Priests - Focused Power: This talent now increases the hit chance of all components of Mass Dispel correctly. - Inner Focus: This ability will no longer lose charges when Shadowguard or Touch of Weakness is triggered. - Lightwell: The heals from this ability are now increased by the bonus healing effects on the Priest. - Mass Dispel: The portion of this spell that removes immunity effects (Blessing of Protection, Ice Block, etc.), now has a chance to be resisted, and will display correctly to the combat log. It will no longer cause Rogues and Druids in Cat Form to lose stealth. - Mind Control: Creatures immune to this spell will now cause an immediate error message rather than make it seem like the spell succeeded with no effect. - Mind Control duration against PvP targets has been reduced to 10 seconds. - Pain Suppression: This talent will now reduce the chance for any buff on the Priest to be dispelled, rather than reduce the chance of dispelling buffs cast while it is active. - Prayer of Mending: This spell can no longer jump to an Imp with Phase Shift active. It will also no longer cause the healed target to stand up. - Prayer of Mending: This ability will now be triggered when a player takes damage from effects placed on friendly targets. - Shadowguard: This ability will now work properly even when the Priest is stunned, fleeing, or incapacitated. - Shackle Undead: It is no longer possible to have Shackle Undead on two targets at the same time in the outdoor world. - Surge of Light: This ability now properly grants its effects to one and only one casting of Smite each time it activates. Interaction issues with Inner Focus have been fixed. - Touch of Weakness: This ability will now trigger properly if struck while mounted. Rogues - Blade Flurry: This ability will now do damage to secondary targets when the primary target takes no damage due to a damage shield (such as Power Word: Shield). - Cold Blood: This effect will now be consumed by all crits, including those against targets with damage shields. - Master of Subtlety: The bonus damage from this talent is now properly removed when a Rogue loses stealth from zoning. - Sap: It is no longer possible to Sap two targets at the same time in the outdoor world. - Sap duration against PvP targets has been reduced to 10 seconds. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Shaman - Earthbind Totem: This totem will no longer break Rogue stealth. - Earth Shield: It is no longer possible to Earth Shield two targets at the same time in the outdoor world. - Earth Shield is now canceled at logout. - Elemental Focus: The free spell triggered by a Lightning Overload will no longer consume this effect. - Flametongue Weapon: Damage lowered slightly on rank 6 so that it is never better than rank 7. - Focused Mind (Restoration) now reduces duration of Silence/Interrupt mechanics by 10/20/30%. - Lightning Shield: This ability will now work properly even when the Shaman is stunned, fleeing, or incapacitated. - Nature\'s Guardian: This ability can now trigger while the Shaman is sitting. - Totems: Totems that grant only friendly beneficial effects will no longer trigger attacks from neutral city guards. Warlock - Banish, Seduction, Enslave Demon and Fear duration against PvP targets has been reduced to 10 seconds. - Death Coil: Immunity to Horror effects no longer grants immunity to the damage portion of this spell. - Demonic Knowledge: This effect will no longer deactivate when the Warlock\'s pet is Banished. - Drain Life: The tooltip for this spell will now update correctly when a Warlock is affected by spell haste. - Inferno: This spell will now cause the Infernal\'s attacks to put the Warlock into combat with neutral town guards. - Intercept (Felguard) will now cause damage to targets that are immune to stun. - Nether Protection: This ability can now trigger while the Warlock is sitting. - Nightfall: This ability can now trigger while the Warlock is sitting. - Rain of Fire: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. - Seed of Corruption: Dead targets will no longer be erroneously counted toward the damage cap on this spell. - Shadow Embrace: The effect from this talent will no longer last indefinitely if applied while charmed by an NPC. - Unstable Affliction: This spell will no longer fail when a Warlock deselects their target midway through the cast. Warriors - A Warrior\'s Overpower will properly become available when one of his Sword Specialization procs is dodged by another player. - Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration. - Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning. - Devastate: The duration remaining graphic will now display properly for Sunder Armor after it has been refreshed on a target by Devastate. - Intercept will now cause damage to targets that are immune to stun. - Sword Specialization: This talent?s free extra attacks can no longer trigger additional extra attacks. Items - Adamantite Bound Chest: These chests found in the outdoor world now contain level-appropriate loot. - Adamantite Bound Chest: These chests will no longer contain Adamantite Bars. - Adamantite Figurine: This item is no longer affected by global cooldowns. - Airman\'s Ribbon of Gallantry: The tooltip for this item now lists the effect duration. - Alliance Shaman Level 60 PvP Items: These now have the correct costs. - Ankhs now stack to ten. - Ashtongue Talisman of Lethality: This trinket now works properly with Kidney Shot. - Avatar Raiment Set: The set bonus for Renew now increases the duration of Renew by 3 seconds instead of increasing the target\'s resistance. - Black Qiraji Battletank: It is no longer possible to cast a spell while boarding this mount. - Blazefury Medallion: This item will no longer trigger against targets affected by Sap. - Blue Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Cerebral Cortex Compound: This item\'s tooltip now indicates it counts as an elixir. - Characters with a full inventory who turn in a Deathwing Brood Cloak to Sky Commander Keller in exchange for an Apexis Crystal will now receive the crystal in the mail. - Corrected the sound made by many items when moved in players\' inventories. - Corruptor Raiment Set: The pet healing bonus from this set is now triggered from damage dealt instead of damage received, at a lower percentage. Damage over time spells will trigger it correctly. - Corruptor Raiment: The heal from this set bonus can no longer be a critical heal. - Crown of the Sun: This item now makes the correct sound when moved in inventory. - Crystalweave Bracers: This item now makes the correct sound when moved in inventory. - Cyclone Regalia: The tooltip on the Energize bonus has been altered to state this bonus only reduces the base mana cost of the spell. - Darkmoon Card: Madness: This item will no longer trigger from using Demonic Sacrifice on a pet. - Darkmoon Card: Crusade: This item can no longer trigger from Mind Soothe, Soothe Animal, or Mind Vision. - Deathmantle Armor Pieces: These items now make the correct sound when moved in inventory. - Defiler\'s Plate Spaulders: Honor cost of this item corrected to its intended value. - Demonic Bulwark: This item incorrectly had a base amount of bonus healing in addition to its random stats. That base bonus healing has been removed. - Design: Mystic Dawnstone: This recipe for a +8 resilience-rating gem will now always have a copy on the vendor initially when Halaa is captured by a faction and when the vendor restocks. - Enriched Terocone Juice: Using this item will no longer trigger a cooldown for using all other food and drink. Its purchase price has also been corrected. - Essence Infused Mushroom: This item can now be disenchanted. - Eye of Arachnida: This item\'s 3rd charge will now work correctly. However, an item with 0 charges will remain, and this item is now unable to be vendored or disenchanted. - Faceplate of the Impenetrable: This item now makes the correct sound when moved in inventory. - Fel Reaver?s Piston: This item will no longer be triggered by the healing generated by Vampiric Embrace. - Figurine of the Colossus: This item is no longer affected by global cooldowns. - Figurine of the Colossus: This item is now useable when the user has no mana. - Flasks: Various tooltips have been adjusted for consistency. - Formula: Enchant Chest - Major Resilience: Corrected a tooltip error. - Formula: Enchant Cloak - Dodge: This enchanting recipe is now available from the Lower City Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Greater Fire Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Greater Nature Resistance: The reagents required for this recipe have been adjusted to better match the level 70 content. - Formula: Enchant Cloak - Stealth: This enchanting recipe is now available from the Cenarion Expedition Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Cloak - Subtlety: This enchanting recipe is now available from the Thrallmar Quartermaster and Honor Hold Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Superior Agility: This enchanting recipe is now available from the Keepers of Time Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Gloves - Threat: This enchanting recipe is now available from the Sha\'tar Quartermaster. The reagents required have been adjusted to match the level 70 content. - Formula: Enchant Weapon - Greater Agility: This enchanting recipe is now available from the Violet Eye vendor. - Gizzard Gum: This item\'s tooltip now indicates it counts as an elixir. - Greater Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Grips of Silent Justice: This item now makes the correct sound when moved in inventory. - Ground Scorpok Assay: This item\'s tooltip now indicates it counts as an elixir. - Heavy Fel Iron Chest: These chests found in the outdoor world now contain level-appropriate loot. - Horde Paladin Level 60 PvP Items: These now have the correct costs. - Increased the duration of the Mystical Skyfire Diamond?s cast speed buff to 10 seconds. - Incarnate Raiment Set: The Flexibility buff from this set is no longer removed by taking damage. - Insignia of the Alliance: This item now indicates it removes effects instead of dispelling them. - Insignia of the Horde: This item now indicates it removes effects instead of dispelling them. - Kronk\'s Grab Bag: This bag will now always contain some item. - Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased. - Leggings of Divine Retribution: This item now makes the correct sound when moved in inventory. - Lesser Rune of Warding: Due to persistent bugs with its design, this item has been redesigned for patch 2.2. It now enchants a piece of chest armor so it has a chance per hit of giving you physical damage absorption. - Lesser Ward of Shielding: This item was not providing any benefit to the user or placing a buff icon on them. It is now functioning properly. - Libram of Avengement: The tooltip for this item now specifies it only works with the damaging Judgements (Command, Righteousness, Vengeance, Blood). - Lionheart Champion: This item now has a sound effect on its proc. - Lionheart Executioner: This item now has a sound effect on its proc. - Lung Juice Cocktail: This item\'s tooltip now indicates it counts as an elixir. - Mark of Defiance: This item is now triggered from landing harmful spells on a target, instead of just direct-damage spells. - Marshal\'s Silk Cuffs: Critical strike rating on this item now the same as General\'s Silk Cuffs. - Medallion of the Alliance: This item now indicates it removes effects instead of dispelling them. - Medallion of the Horde: This item now indicates it removes effects instead of dispelling them. - Merciless Gladiator?s Barrier: This spell damage shield has been added to the arena vendor. - Merciless Gladiator?s Legguards: This item now appears as a kilt. - Merciless Gladiator\'s Plate Helm: The melee hit rating on this item has been changed to hit rating (it now applies to melee and ranged). - Merciless Gladiator\'s Plate Helm will now properly hide facial hair. - Merciless Gladiator?s Redoubt: This healing shield has been added to the arena vendor. - Merciless Gladiator?s Ringmail Helm: This item will disable hair from being displayed. - Merciless Gladiator?s Leather Spaulders: Critical strike rating was too low and has been fixed. - Merciless Gladiator\'s Touch of Defeat: This item now has a fire shoot animation to match its damage type. - Mr. Pinchy: Items received from Mr. Pinchy when your inventory is full will now be mailed to you. - Mystical Skyfire Diamond: Channeled spells will now properly consume the Focus effect. - Netherblade armor now has the correct sounds associated with it. - Oil of Immolation: Tooltip error corrected. - Pendant of the Violet Eye: This item will now trigger properly from spells that cost a percentage of base mana. - Power Infused Mushroom: This item can now be disenchanted. - Red Ogre Brew: This item now gives an error message when you attempt to use it outside of the Blade\'s Edge Plateaus. - Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter. - R.O.I.D.S.: This item\'s tooltip now indicates it counts as an elixir. - Sagefish Delight: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Schematic: Fused Wiring: Vendors who sell this recipe will now properly restock it after a period of time. - Sheen of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Shiny Red Apple: Druids in animal forms can no longer eat this food item. - Shuriken of Negation: Item level and stats increased to match other items in from Gruul. - Six Demon Bag: The damage spells cast by this item no longer benefit from a player?s bonus spell damage effects. - Skyguard Rations: Tooltip error corrected. - Skyguard Silver Cross: The tooltip for this item now lists the effect duration. - Skyshatter Raiment: The bonuses in this set have had the spells they affect swapped. - Skyshatter Regalia: The Totemic Mastery set bonus will no longer force the Shaman to stand up and stop eating and drinking. - Slayer\'s Armor: The set bonus for Sinister Strike, Backstab, and Mutilate now also works for Hemorrhage. - Smoked Sagefish: The buff from this item has been modified to work the same as all other mana per 5 buffs and displays correctly on the character sheet. - Spirit of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Spyglass of the Hidden Fleet: This item is now useable by shapeshifted Druids. - Staff of Natural Fury: Tooltip clarified to indicate it reduces the base mana cost of shapeshifts, not the final cost. - Stormstout: Corrected the tooltip due to capitalization inconsistency. - Swiftness of Zanza: This item\'s tooltip now indicates it counts as an elixir. - Talon of Al\'ar: The bonus damage to all Shot abilities now provides the full bonus to Scatter Shot and Silencing Shot. - Talasite Owl: The effect from this item will now last its intended full duration. - The blood elf paladin quest reward Scourgebane now works against demons as well as undead. - Trappings of the Unseen Path Set: The buff on your pet from this set bonus will no longer appear to be constantly running out and refreshing. - Trogg Ale: Corrected the tooltip due to capitalization inconsistency. - Unstable Talasite: The tooltip on this gem now indicates it counts as blue and yellow, and it behaves accordingly. - Veteran?s Scaled Belt: Stats have been adjusted to correct budget. - Veteran?s Scaled Greaves: Stats have been adjusted to correct budget. - Voidheart Set: The tooltips for the two-piece bonuses have been adjusted slightly so that there is no longer a blank set bonus. The functionality of the set bonus was unchanged. - Warbringer Armor Set: The bonus from Revenge will now apply correctly to Shield Slam. - Wild Draenish Vest: This item now makes the correct sound when moved in inventory. - Windrider Mounts: These items now make the correct sound when moved in inventory. - Winterfall Firewater: This item\'s tooltip now indicates it counts as an elixir. - Wolfshead Helm: This helm will no longer give twice the rage it was intended to give. - World Breaker: The bonus from this item being triggered will no longer fade before it can provide its benefit. Professions - Various crafting recipes have been added to the Violet Eye faction vendor. - Triggered Effects: Tradeskill recipes will no longer trigger items that are designed to be triggered by only combat spells. Alchemy Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage. Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage. A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor. Blacksmithing Changed the set bonuses afforded by Fel Iron Plate to increase hit chance and Strength. Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley. Reduced the number of pieces required to get the benefits of the Ragesteel set bonus. Enchanting Nexus Transformation: This recipe to transform a Nexus Crystal into a Small Prismatic Shard has been added to some Enchanting trainers. Small Prismatic Shards: This recipe to transform a Large Prismatic Shard into 3 Small Prismatic Shards has been added to some Enchanting trainers. Large Prismatic Shard: It is no longer possible to gain skill points in Enchanting from this recipe. Engineering Reduced the cooldown on the engineer-made Parachute Cloak. Jewelcrafting - Added a recipe for Steady Talasite to the Halaa vendors. This new recipe requires Halaa Research Tokens to purchase and creates a superior green gem that grants Resilience and Stamina. Quests - \"Banish the Demons\" now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune. - During the quest, \"The Smallest Creatures\", the marmot\'s stealth ability is working once again. - Firewing Warlocks are less likely to want to engage in melee combat. - Fixed an issue wherein a character with a Darkrune would not be able to turn it in to Gahk in return for a Crystalforged Darkrune unless they first completed the daily quest \"Banish More Demons\" that day. - In the \"Bad Medicine\" quest in Stranglethorn, Jungle Remedies can now be found on Jungle Fighters. - In Hillsbrad, additional Syndicate Papers were added to the Corahn\'s Dagger subzone Syndicate camp. Quest text was changed to reflect this. - In the \"Bomb Them Again\" quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10). - In the \"Relic\'s Emanation\" quest, the money reward was decreased while the Ogri\'la faction reward was increased. - Mawg Grimshot\'s flavor events have been fixed. - Resolved issues with Obsidia, Rivendark, Insidion, and Furywing sometimes not responding to their eggs being used. - The duration of the Apexis Relic and Apexis Monument beams was slightly reduced, to more easily separate 2 back-to-back beams. - The following Quest Objects will no longer briefly despawn when looted: Mythology of the Titans, Compendium of the Fallen, Maiden\'s Folly Charts, Maiden\'s Folly Log, Spirit of Silverpine Charts, Spirit of Silverpine Log. - Various issues breaking the \"Showdown\" quest fight have been resolved. Dungeons and Raids - Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each. Auchindoun- Heroic Sethekk Halls - Polymorph should no longer affect the main tank. Auchindoun-Shadow Labyrinth - The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased. Black Temple - Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack. - Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row. - Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks. - Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%. Caverns of Time- Battle of Mount Hyjal - Faction and loot rewards has been added to non-boss mobs in the Battle of Mount Hyjal raid event. The faction awarded by bosses has been decreased to balance this. - The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event. - Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde\'s Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde\'s fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets. - Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst. Caverns of Time- Black Morass - Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic. - Reduced hit points of Infinite Executioners on Heroic. - Decreases the maximum possible stacks of Temporus\' Mortal Wound from 10 to 7. - Increased recast time for Temporus\' Hasten spell on Heroic. Caverns of Time- Escape from Durnholde Keep - When the limit on Thrall respawns after event failure has been reached, the Epoch Hunter will now properly despawn. - Human Illusion: This effect in Old Hillsbrad will no longer be applied to Dwarf and Human Priests when they exit Shadowform. - The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden. - The group of guards underneath the bridge has been removed in Heroic difficulty. - The Thrall escort event now allows 20 tries at completing the event instead of 3. Coilfang Reservoir: Serpentshrine Cavern - Coilfang Priestesses no longer perform Spirit of Redemption. - Underbog Colossus\' Acid Spray is now somewhat less dangerous. - Underbog Colossus\' Spore Quake now has a shorter duration. - Greyheart Tidecallers\' Virulent poison is now less deadly. - Serpentshrine Sporebats now charge less frequently. - Greyheart Nether-Mages now blink less frequently. - Serpentshrine Lurkers have had their damage output reduced. Hellfire Citadel: Shattered Halls - The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds in Heroic Mode has been reduced. Karazhan - Nightbane\'s Distracting Ash can now be removed with Cloak of Shadows. - Tinhead in Karazhan is now immune to bleeds. - Romulo and Julianne now clear all negative effects on themselves before they come back from \"death\". Scholomance - Ras Frostwhisper\'s Frost Armor Chilled effect is now properly classified as a snare mechanic. Tempest Keep: Arcatraz - The Devastate cast by Unbound Devastators is now Physical damage. - The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode. - Wrath-Scryer Soccothrates\' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other. - Harbinger Skyriss cast his Fear spell less often. Tempest Keep: Botanica - The time between casting of Thorgrin the Tender\'s Hellfire has been increased. - The time between casting of Thorgrin the Tender?s Sacrifice has been increased in Heroic Mode. - Thorgrin the Tender?s Enrage ability now increases his melee damage by 75% instead of 110%. Tempest Keep: Mechanar - Raging Flames in the Nethermancer Sepethrea encounter have had their movement speed reduced slightly in heroic mode. - The Arcane Servants summoned by Sunseeker Netherbinders are now properly classified as Arcane Elementals, deal less melee damage and have fewer hit points. Tempest Keep: The Eye - The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player\'s Arcane Resistance now also provides normal damage mitigation to Solarian\'s spells. - Phoenix-Hawk Hatchlings now Wing Buffet less frequently. - Crimson Hand Centurions now deal less damage with Arcane Flurry. - Crimson Hand Battle Mages have had their Frost Attack damage reduced. User Interface - Cast sequence macros no longer get stuck at feral druid abilities. - Toggling the world map can be bound to an extended mouse button. - Improved the handling of items with charges on the action bar. - Fixed an issue where moveable frames would end up off screen after changing either to or from a widescreen resolution. - Fixed an issue where moveable frames would end up off screen after changing the UI scale. - Fixed issue where font strings would get clipped when the UI was scaled. - The pitchLimit console command has been re-enabled. - Conditional macros with multiple targets will use the appropriate context sensitive target for visual range feedback. - Conditional macro processing has been greatly optimized. - Macros with specific cast targets will no longer cast on your current target if the specified target doesn?t exist. - Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro. - For additional notes on Lua and XML changes please visit the UI & Macros Forum- http://forums.worldofwarcraft....p;forumId=11114 World Environment - The following old-world factions have had their acquisition rate significantly increased: Cenarion Circle, Argent Dawn, Timbermaw Hold. - If you get a positive reputation from combat you also get the corresponding opposite reputation reduction. - Adjusted Yowler\'s level to 20 (from 25). - Adjusted the level of Redridge Bashers and Alphas. - Arcane Missiles: When cast by creatures, this spell will now properly cause activation of pets set to defensive mode. - Azuregos: The tooltip on this creature\'s Frost Breath now correctly indicates Frozen rather than impairing movement. - Chieftain Mummaki: This creature can now be pickpocketed. - Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly. - Doctor Maleficus: This creature can now be pickpocketed. - Dragonmaw Peon: The creature now has the correct pickpocket loot. - Fel Corrupters in Blade?s Edge Mountain are now less potent. - Fixed an improper dialog option on Carolyn Ward, a Rogue Trainer in Undercity, when the player\'s Lockpicking was 300-324. - Highlord Mastrogonde: This creature now always drops at least a good quality item. - Kataru: The totem cast by this creature will now be treated as a totem, rather than as a creature. - Markaru: This creature is now skinnable. - Minor Fairbreeze Village fixes: The general goods vendor was moved from home to the lower inn, the pet vendor was moved from the upper inn to home, the upper inn is now flagged as an inn. - Mo?arg Doomsmith: This creature now drops Marks of Sargeras rather than Marks of Kil?jaeden. - Monstrous Kaliri: This creature now has loot and will give reputation. - Quest target Fel Spirits are now considered undead. - Vindicator Aeus in the Aldor bank is no longer attackable by players who are members of the Scryer faction. - Sethekk Ravenguard: The Howling Screech from this creature is now properly considered a Snare, and is clearable by Escape Artist and other abilities that remove Snares. - Skettis Windwalker: The Cyclone effect from this creature can now be cleared by PvP trinkets and Bestial Wrath/The Beast Within. - Skulloc Soulgrinder in Blade\'s Edge now correctly summons Sundered Ghosts to aid him in battle. - Void Reaver: The Arcane Orb ability used by this creature will now correctly Daze players affected by Aspect of the Pack or Aspect of the Cheetah. - Void Terror: This creature is now skinnable. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Wyrmcult Blackwhelp: This creature now can be skinned but can no longer be pickpocketed. - Blackrock Spire: The gems for the Seal of Ascension are now a 100% drop from Overlord Wyrmthalak, War Master Voone and Highlord Omokk. - Wailing Caverns: The Druids of the Talon will no longer permanently flee. - Blackfathom Deeps: Several creatures will no longer permanently flee. - Temple of Atal\'Hakkar: Several creatures will no longer permanently flee. Mac - Additional graphic optimization utilizing AltiVec for PowerPC-Mac and SSE for Intel-Mac. This provides some performance benefit on systems where vertex animation shaders are either unavailable or disabled (recommended on systems with Intel integrated video). - Mac Options dialog has been added to the primary options panel. This dialog offers configuration options for any features that are presently unique to the Mac client, such as iTunes Remote and Movie Capture. - New iTunes Remote configuration options have been added to the Mac Options panel. Bug Fixes - Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds. - Pets will no longer chase players that Vanish. - Pets no longer follow enemies after being revived. - Stacked items will no longer disappear from a player?s inventory when zoning multiple times. - The WoW client on Windows no longer defaults to 800x600 video resolution if the WoW resolution is higher than the desktop resolution when going from fullscreen mode to windowed mode. - The Temple Concubine\'s polymorph no longer has the pig icon appearing when it sheeps a player but now shows the proper sheep icon. - Players using ranged attacks while under the shapeshift effects of Torment of the Worgen, will now play attack animations - The Toxic Spore Bats in the Lady Vashj encounter will now properly despawn if the raid party wipes. - Toxic Spores in the Lady Vashj encounter can no longer kill phase shifted imps. - Anzu can no longer be kited far from his spawn point and will properly leash. - The Doomguard Punisher will no longer hit players not involved in the Legion Ring Event. - Dressing room models for females are now showing the correct head when transformed into a Fel Orc via the Dragonmaw Illusion. - The trash pulls in the Grand Promenade will now shut off after the Blood Elf Council are killed. - Players can now accept daily quests even after their daily quest limit has been reached.

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138786 downloads

Uploaded:07-10-2007

World of Warcraft v2.1.2 to v2.1.3 US Patch

wow2126803to2136898enuspatch.exe | 3.2 MB

instead of three. The Warlock spell Incinerate has had the performance of its graphical spell effect improved. The "Show Launcher" option has changed so that it now defaults to "On". Players will now see the launcher when running WoW by default. User Interface Improved the performance of conditional macros, slightly increasing the framerate. Fixed a crash triggered by many unit frame AddOns. Bug Fixes Fixed an issue with the movement of Archimonde's Doomfire. Fixed the wand missile art on most Shadow based wands to show the correct graphical effect. Infinity Blades will now despawn properly when the encounter with Kael'thas resets after a wipe. Gan'arg Underlings and Felhound Defenders are now properly classified as demons.

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180498 downloads

Uploaded:05-22-2007

WoW The Black Temple 2.0.12 to 2.1.0 US Patch

wow2.0.12.6546to2.1.0.6692enuspatch.exe | 256.48 MB

only good for the English retail clients of World of Warcraft. It adds The Black Temple raid dungeon, 100 new rare and epic items, tier-6 armor sets, and plenty more...

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266476 downloads

Uploaded:05-22-2007

WoW The Black Temple v2.1.0 US Patch

wow2.1.0enuspatch.exe | 389.11 MB

English retail clients of World of Warcraft. It adds The Black Temple raid dungeon, 100 new rare and epic items, tier-6 armor sets, and plenty more...

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419 downloads

Uploaded:04-03-2007

World of Warcraft 2.0.10 to 2.0.12 KR Upgrade Patch

wow2.0.11.6489to2.0.12.6546kokrpatch.exe | 3.24 MB

own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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600 downloads

Uploaded:04-03-2007

World of Warcraft 2.0.10 to 2.0.12 FR Upgrade Patch

wow2.0.10.6448to2.0.12.6546frfrpatch.exe | 3.33 MB

own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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1591 downloads

Uploaded:04-03-2007

World of Warcraft 2.0.10 to 2.0.12 ES Upgrade Patch

wow2.0.10.6448to2.0.12.6546esespatch.exe | 3.19 MB

own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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696 downloads

Uploaded:04-03-2007

World of Warcraft 2.0.10 to 2.0.12 DE Upgrade Patch

wow2.0.10.6448to2.0.12.6546dedepatch.exe | 3.32 MB

own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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12502 downloads

Uploaded:04-03-2007

World of Warcraft 2.0.10 to 2.0.12 GB Upgrade Patch

wow2.0.10.6448to2.0.12.6546engbpatch.exe | 3.29 MB

own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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42498 downloads

Uploaded:04-03-2007

World of Warcraft v2.0.10 to v2.0.12 US Patch

wow2.0.10.6448to2.0.12.6546enuspatch.exe | 3.22 MB

Attempting to turn in a guild charter with a signature from a player that formed his own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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142610 downloads

Uploaded:04-03-2007

World of Warcraft v2.0.3 to v2.0.12 US Patch

wow2.0.3.6299to2.0.12.6546enuspatch.exe | 4.98 MB

Attempting to turn in a guild charter with a signature from a player that formed his own guild will no longer result in an inappropriate error message. - Using the customer support \"Auto-Unstuck\" will now trigger the one-hour cooldown on the player\'s hearthstone. - Arenas Players will no longer be able to see their opponents in the Combat Log of an Arena match-up before the game starts. - Battlegrounds Eye of the Storm: Players should no longer be able to exit the bubble before the match starts. - Mechanar The gate at the top of the elevator in Mechanar will now remain open while attempting the gauntlet and after Pathaleon the Calculator is killed. - Caverns of Time: Old Hillsbrad The Escape from Durnholde event will no longer break during the church part of the encounter. - Various localization fixes have been applied.

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70270 downloads

Uploaded:12-11-2006

World of Warcraft Patch v2.0.1 [UK English]

wowbeforethestormengbpatch.zip | 697.96 MB

apply this patch, do the following: 1. Copy the folder named \"WoW-Before-the-Storm-enGB-patch\" to your World of Warcraft folder. 2. (Windows) Run Updater.exe from that folder (Mac) Run Updater.app from that folder.

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285913 downloads

Uploaded:12-05-2006

World of Warcraft v1.12 to v2.0.1 Patch US (English)

wow1.12.xto2.0.1enuspatch.zip | 492.2 MB

"WoW-1.12.x-to-2.0.1-enU-patch" to your World of Warcraft folder. 2. (Windows) Run Updater.exe from that folder (Mac) Run Updater.app from that folder. This will apply the patch to your current WoW 1.12.0 or 1.12.1 version. The latest patch notes can always be found at http://www.worldofwarcraft.com/info/underdev/implemented/ Looking for Group Interface Tool A new Looking For Group tool designed to assist players in finding groups for instanced dungeons and quests will now be available. This interface gives players the option to be added to a pool of other players also looking for a group, as a means to expedite the process. In addition, players will also be able to search for additional members in situations where they have a group and are simply looking to find more players. For a complete overview of this new interface, please take a moment and read the information contained on our comprehensive Looking for Group preview. http://www.worldofwarcraft.com/burningcrusade/townhall/lookingforgroup.html General All players will have their talent points reimbursed and will have access to new talents throughout their trees; this includes the 41-point talents. Several new abilities have also been added for all classes. All pets will now receive a percentage of their master's armor, spell damage, spell resistances, attack power, and stamina. Low-level spells cast by high-level players will receive smaller bonuses from +healing and +spell damage. HoTs, DoTs, and channeled spells have been re-balanced to receive a moreappropriate (higher) percentage of +spell damage and +healing. HoTs from different sources will now stack (i.e. multiple druids can cast the Rejuvenation spell on 1 target). New item property "Resilience" has been introduced. Resilience reduces your chance to be the victim of a critical strike, and reduces the amount of damage critical strikes do to you. Weapon Skill now does the following: Weapon skill will no longer reduce the percentage damage lost due to glancing. The player will gain 0.1% to their critical strike rating per weapon skill against monsters above their level. When casting a buff on a low level target, the appropriate rank of the buff will automatically be applied. In PvP, Crowd Control effects will last no longer than 12 seconds instead of the full duration, with a chance of a heartbeat resist. Players will no longer lose faction when under the influence of "Mind Control" or the Gnomish Mind Control Cap. Several improvements have been made to the Macintosh client, including support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher. PvP Honor System Revamp Current honor totals have been reset. Players may display their highest lifetime rank title (accessible from character sheet). Honor points earned each day may now be spent as a form of currency. Check the PvP tab of your character sheet to see your honor information. PvP rewards are no longer unique. Marks of Honor earned from battlegrounds are no longer turned in for reputation or honor. They are now used in addition to honor points in order to purchase rewards. Two New Arenas are now available in three different modes. 2v2, 3v3, and 5v5 matches Players may queue up at Goblin NPC's in Stormwind, Ironforge, Orgrimmar, Undercity, and Gadgetzan Druids The talent "Swiftmend" will now include bonus healing from the talents "Improved Rejuvenation" and "Empowered Rejuvenation". "Feline Swiftness" has been renamed "Feral Swiftness". Dodge % increase now also applies to Bear and Dire Bear Forms. "Improved Moonfire" has been reduced to 2 ranks, for a 5/10% bonus. "Insect Swarm" has had damage on all ranks increased. Mana cost of ranks 1,3 increased. Mana cost of ranks 4,5,6 decreased. "Nurturing Instinct" now grants the benefit at all times, but the bonus has been reduced to 25/50% of Strength. "Omen of Clarity's" duration has been increased to 30 min. "Improved Starfire" has been renamed to "Celestial Focus". It now also increases the chance to resist pushback when casting Wrath by 25/50/70%. "Blood Frenzy's" benefits have now merged with "Primal Fury". "Improved Leader of the Pack" has been reduced to 2 ranks for 2/4% total health healed. "Pounce" no longer requires the druid to be behind the target. "Barkskin" is now usable while stunned. Hunters Traps can be set while in combat, but require a 2 second arming time. "Auto shot" will be automatically enabled if the Hunter steps out of melee range while in combat with target. 1 Agility will now grant 1 Ranged Attack Power. "Auto shot" is now reset when casting Aimed Shot. "The Beast Within's" Bonus damage caused has been reduced to 10%, but now also reduces the mana cost of all spells by 20%. Freezing Traps will now cancel combat when cast. Mages "Frost Nova" (Water Elemental Spell) has now been renamed "Freeze". Shaman Shaman with the appropriate talent spec are now able to dual-wield. Self-weapon buffs such as Windfury Weapon can be applied to both main and off-hand weapons. Rockbiter's weapon functionality has been changed. It is now a damage proc instead of a flat attack power bonus. Windfury Weapon and Rockbiter Weapon enchantments will only benefit the weapon with the enchantment on it. Warlocks The range of "Drain Life" and "Drain Mana" spells have been increased. Warriors Rage generation from dealing damage has been normalized. All Rage awards are averaged with our expected rage per swing (adjusted for weapon speed). Items The "Far Sight" effect has changed so that the camera now zooms in to a distant location, rather than instantly showing the distant view. This also affects the items: Ultra-Spectropic Vision Goggles, the Ornate Spyglass, and the Hunter ability "Eagle Eye." Spells can now require either a totem item or a totem category item to cast a spell. This means that the Enchanting Rods now count as all of the lower level enchanting rods as well, so you only need a single enchanting rod instead of all six. This also means that "Finkle's Skinner" now counts as a Skinning Knife. Several weapons that are picks have been flagged as counting as a Mining pick as well. Items that give bonuses, such as critical strike percentage, have been modified to adhere to a combat rating system. All current items will provide the exact same benefit from ratings at level 60 as they provided before the ratings system. Thrown weapon items no longer stack, but use durability instead. One unit of durability is lost per throw, and these items can be repaired. The tool tip for the Great Staff of the Guardian now shows the proper increase of 28 to the party spell critical rating. Items that are useable from player inventory with a cooldown will now update the cooldown in real-time. Players will no longer be able to sell the "Blue Skeletal Horse" to vendors. The damage Proc from the item "Misplaced Servo Arm" will no longer break the Rogue ability "Gouge". The "Skull of Impending Doom" has been changed and will now increase run speed by 60% for 10 seconds, but deals damage equal to 60% of your maximum health and drains 60% of your maximum mana for over 10 seconds. The Backfire effect on the "Net-O-Matic" will no longer break on damage. Professions All of the profession-made items that have been created up to now have been given proper stats based on the current expansion item level progression table. Most of the items made by Tailoring/Leatherworking/Blacksmithing have had their creation time reduced. Now the cap on time required to make an item in those professions is based on quality and level. New Max times required. Level 31+ Green Items at least 8 sec Level 31+ Blue Items at least 15 sec Level 31+ Purple Items at least 25 sec Skill level now determines what items you can disenchant. Skill 1= Level 1-20 Skill 25= Level 20-25 Skill 50= Level 25-30 Skill 75= Level 30-35 Skill 100= Level 35-40 Skill 125= Level 40-45 Skill 150= Level 45-50 Skill 175= Level 50-55 Skill 200= Level 55-60 Skill 225= Level 60-65 Players will no longer lose an item when attempting to disenchant on a boat when the loading screen appears. User Interface Meeting Stone gossip options have been removed from Innkeepers in preparation for the new LFG system. LFG/LFM UI Tips have been added to Loading Screen tips and new player tips Meeting Stones now function similar to a Warlock Summon spell. Players select party member to be summoned and right click the stone. A second party member then clicks the portal to summon. Enchanting UI has been vastly improved. Raid UI now supports frame for Main Tank. Spell Alert (Enemy Cast bar) Defaults to off Enabled through Interface Options Displays targeted enemy's cast bar when they are casting. May also be displayed with "V" key functionality. Auto-loot may be enabled with just one click in the Interface Options. Character sheet UI now displays more precise melee, ranged, and spell stats. Players can now cast item targetable spells on items that are in your action bar. For instance you can cast feed pet and have the food you want the pet to be fed in one of your action bars. Semi-charged items can no longer be placed in the Auction House. A knowledge base has been added to the in-game UI. Searchable database of FAQ's and common support issues. Keyrings have been expanded to hold more key-type items and will now size dynamically for the number of keys in possession. The Hunter ability, "Mend Pet," will now turn red when a pet is out of range. Players will now be able to disable ability messages in the floating combat text. Players will now be able to scroll down their ignore list if it extends beyond one page. The tooltips for the Show Dispellable Debuffs and Show Castable Buffs options will now specify they only apply to raid pullout groups. Significant changes have been made to User Interface customization. For specific details, please visit http://forums.worldofwarcraft.com.../thread.html?topicId=36975623&sid=1. Bugs The Rend Blackhand arena event in Upper Blackrock Spire will now properly reset after a wipe. Players will no longer resurrect with low mana and health if they died and released on a Zeppelin or Ship. Fixed an issue where effects with 100% chance to be applied were being resisted. Fixed an issue where high level players were not being properly credited the right amount of faction reputation. Party members will now be properly credited for completing the "Dead Man's Plea" quest when a totem or pet gets the killing blow on Baron Rivendare. Slowing abilities and spells will no longer decrease the speed of a player when traveling by Gryphon. Fixed an issue where players were re-taining talent based abilities even after re-training. Fixed an issue where the Warlock spell "Shadowburn" was improperly consuming two Soul Shards. Fixed an issue where players were unable to click on anything if they had any add-ons installed. Fixed an issue where players were able to use "Mana Burn" on mobs and players without mana. Fixed an issue where spells that proc while a player was standing would not proc if they were sitting or lying down. Fixed many interface overlapping graphic issues. Fixed an issue where Seal of Justice (Rank 2) will now refresh with melee strikes. Blood Elf mobs in Azshara will now have the correct model. Fixed an issue where a spell with two procs would be reflected and one of the procs would still hit the player that reflected the spell. Fixed an issue that was putting Hunters back into combat when they have the "Spirit Bond" Talent or have the Cryptstalker set bonus. Fixed an issue where players were being awarded the wrong item when double looting a corpse under the master loot option. Fixed an issue where players interrupted while casting would have a longer cast time than normal. Fixed an issue where players could not see enchants when inspecting another player. Fixed an issue where extra attacks from "Windfury Weapon" would not proc "Flurry" when they crit. Fixed an issue where players that were killed in freezing traps would be stuck there until releasing. Fixed an issue where Warlocks were able to despawn a pet to gain a free "Soul Shard"in the Battlegrounds. Warrior "Shield Slam" and "Shield Bash" will no longer trigger a proc from an equipped weapon. Fixed an issue where players were able to consume a Mana Emerald at full mana. The totem, "Wrath of Air," will no longer be useable in "Ghost Wolf" form. Fixed an issue where Warrior "Battle Shout" was causing too much threat. Fixed an issue where computers with ATi video cards were sometimes having problems when displaying a certain texture. Fixed an issue where the Warlock spell "Death Coil" gained double the benefit from the talent "Shadow Mastery". Player pets will no longer attack CC'ed targets while in Passive mode. "Prayer of Spirit" will no longer cast on the user if there is no other target selected. "Lightning Shield" will now have the appropriate cool-down time between uses. Fixed an issue where materials were being consumed if a player logged out before an enchantment had finished being applied. The Hunter, "Auto Shot," ability will no longer activate on resurrection. Fixed a bug where "Inner Focus" was not being consumed when using "Mind Soothe." Fixed a bug where Rogues were able to use the ability "Ghostly Strike" when not facing their target. Warlock pet dismiss sounds will now play properly. Fixed an issue where Fist weapons were sheathing improperly. Bags will no longer overlap the Bank UI when the game window is resized. Players will no longer be able to whisper to enemy players in Battlegrounds. The Skeletal Gryphon ride for the Eastern Plaguelands PvP event will now fly at its correct speed. Players will no longer be able to jump onto the top of the Dun Baldar Fortress in Alterac Valley and get behind the terrain to attack other players. Shapeshifting will now break "Nogginfogger Elixir" effect. You will no longer die when Feign Death is finished channeling. "Scatter Shot" will now properly do damage even if the target is immune to the confuse effect. "Aspect of the Cheetah" will now properly trigger with absorbed damage. Casting a lower rank polymorph on a target that is already under the effect of a higher rank will cause an error message and not consume mana. The talent, "Master of Elements," will now properly proc off of totems. Players will no longer be attacked by same faction guards when using mind control on an enemy player to attack. "Vanish" will now properly un-target the Rogue from the attacker when the attacker is in the same party. The talent, "Improved Chain Heal," will now properly add to the base healing done. "Healing Wave" Ranks 11 and 12 will now benefit from the Shaman talent, "Healing Way." "Improved Curse of Agony" will now properly increase the base and spell power. Warlocks will now be properly credited a Soul Shard from their pet when they take a flight path. Warlocks will now be properly credited a Soul Shard from their pet when they are dead at the end of a Battleground match. Warlocks will now be properly credited a Soul Shard from their pet when they enter an Arena. Casting "Dark Pact" after exiting combat will no longer put you back in combat. The tool tip for the "Great Staff of the Guardian" now shows the proper increase of 28 to the party spell critical rating. Several Chest spawns in Dustwallow Marsh will now properly spawn above ground. Items that can give +Stamina/Intellect from random suffixes will now properly apply while dead. "Beastmaster's Gloves" will now give the proper 2% crit chance for Hunter pets. Fixed a bug where you can end up with overlapping bags after resizing the window. Various graphical errors will be noticeable while viewing maps. Mac Added support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher. Depending on hardware, scene and graphicalsettings, this can raise frame rates up to a factor of 2X. Improved video hardware detection and default settings, especially with Intel video. Vertex Animation Shaders have been disabled for systems with Intel video. Improved iTunes key-binding feature for smoothness and track name display. Fixed a bug where Tutorial Tips would not be marked as viewed correctly on PowerPC Macs. Fixed a rare crash bug in the audio code. Improved support for Weather Shaders. Added support for changing the mouse sensitivity in WoW. Previously, the Mac version ignored the value from the slider in the Interface Options dialog.

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1734 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 French Patch

wow1.12.0to1.12.1frfr.exe | 5.1 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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124 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 Taiwanese Patch

wow1.12.0to1.12.1zhtw.exe | 5.94 MB

zone. - Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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8835 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 Spanish Patch

wow1.12.0to1.12.1eses.exe | 8.32 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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122 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 Korean Patch

wow1.12.0to1.12.1kokr.exe | 4.73 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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1198 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 German Patch

wow1.12.0to1.12.1dede.exe | 5.54 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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138 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 Chinese Patch

wow1.12.0to1.12.1zhcn.exe | 6.61 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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28385 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 UK Patch

wow1.12.0to1.12.1engb.exe | 3.12 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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189914 downloads

Uploaded:09-26-2006

World of Warcraft v1.12 to v1.12.1 US Patch

wow1.12.0to1.12.1enus.exe | 3.12 MB

Players will now port to the Crown Guard Tower graveyard if they die in Fungal Vale while their faction controls the tower. - Players will no longer be interrupted while sitting down in Eastern Plaguelands when contested towers change ownership. - Players will no longer be interrupted while sitting down in Silithus when a side collects 200 Silithyst and wins the event. - In the Silithus World PVP event, the dust cloud graphic that appears on a flag carrier will now properly trail behind the character while running. - Players will no longer receive honor if a tower in Eastern Plaguelands is captured while they are stealthed. - Lordaeron\'s Blessing buff from Eastern Plaguelands is no longer dispellable. - Players on Windows machines will now hear the victory music when their faction fully captures a tower in the Eastern Plaguelands. Warlocks - Players that log out of the game and back while having a pet summoned will now be properly credited a Soul Shard. - Warlock pet sounds have now been added in all languages. Warriors - Canceling Bloodrage while in PvP or dueling will no longer remove you from combat. Items - Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily. - Fixed a graphical error with the Dreadnaught Helmet. - Fixed an issue in which the \"Blessing of the Claw\"from the 6 piece Dreamwalker set was causing players to stand up after trying to eat or drink. - Fixed an issue where multiple armor set bonuses were not applying correctly when switching out pieces. - Fixed an issue where the four-piece Plagueheart set was not properly applying to corruption. - The Blade of Eternal Darkness will now only proc when damage is done. - Fixed a graphical error with the Dreadmist mask in which it would float above the Tauren Females\' head. - Fixed a graphical error in which enchantment glows were not updating if the same item with a different enchant or no enchant was equipped. User Interface - UI windows will now be positioned correctly if the right action bar is activated. - When going from Windowed mode to Full-Screen mode, player names will no longer be replaced with \"...\" - The Quest Tracker will now properly display purchased quest items. - The Battle Map in Outdoor PvP and in the Battlegrounds will no longer get stuck when dragging with the cursor in windowed mode. - The Battle Map in Alterac Valley will no longer switch off whenever a graveyard,tower or mine changes ownership. Bugs - Players will now be able to complete the quest,\"Target: Hive\'Ashi Sandstalkers\". - Fixed an issue where players could be afflicted by \"Withering Touch\" more than once at a time. - The Plaguewood teleporter will now teleport players to the correct location within Naxxramas. - Fixed an issue where players were getting the message \"Invalid\" when trying to select flight paths. - Fixed an issue where if the disenchant window was forced closed, a player would lose both their reagent and the item they were disenchanting. - Fixed an issue where players could crash while fighting Anub\'Rekhan. - Fixed an issue in which players trying to disenchant an item with a full inventory and then casting a spell afterward would lose the reagent and the item. - Fixed an issue where weapon procs will now work with instant abilities. - Pet buffs will now apply and remove properly. - The Priest talent Spirit Tap will no longer sometimes proc off of totems. Mac - Players will no longer hear any sound when they have \"Enable all Sound\" turned off.

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1002 downloads

Uploaded:08-29-2006

World of Warcraft Incremental Patch 1.12.0 Macintosh

wow1.11.2.5464to1.12.0.5595enuspatch.zip | 18 MB

changes as detailed in the release notes. For the full list of changes (including class specific ones), visit the official World of Warcraft page.

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7412 downloads

Uploaded:08-24-2006

World of Warcraft Patch v1.10.2 to v1.11 INCREMENTAL

wow-1.10.2.5302-to-1.11.0.5428-enus-patch.rar | 102.3 MB

moment (you can see what version you're running by starting up WoW and looking at the bottomleft of the login screen)? Download the FULL PATCH HERE World of Warcraft Client Patch 1.11.0 Shadow of the Necropolis Floating above the Plaguelands, the necropolis known as Naxxramas serves as the seat of one of the Lich King's most powerful officers, the dreaded lich Kel'Thuzad. Horrors of the past and new terrors yet to be unleashed are gathering inside the necropolis as the Lich King's servants prepare their assault. The Scourge marches again...
Naxxramas is the new 40-man raid dungeon that will present even the most experienced and powerful players with an epic challenge. General The cost to unlearn talents will now decay over time. This cost will be reduced by a rate of 5 gold per month to a minimum of 10 gold. Logging back in after a disconnect from the server has been greatly improved, and players should now rarely receive the message "A character with that name already exists." Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will persist through zoning or logging out. Fear: The calculations to determine if Fear effects should break due to receiving damage have been changed. The old calculation used the base damage of the ability. The new calculation uses the final amount of damage dealt, after all modifiers. In addition, the chance for a damage over time spell to break Fear is now significantly lower. Note that Fear continues to be roughly three times as likely to break on player targets as on non-player targets. In addition, Intimidating Shout now follows that player versus non-player distinction, while previously it did not. Periodic Healing: Spells which do periodic healing will now have their strength determined at the moment they are cast. Changing the amount of bonus healing you have during the duration of the periodic spell will have no impact on how much it heals for. Reflection: Effects which cause reflection will no longer reflect triggered effects separately from their base effects (e.g. Impact, Improved Shadow Bolt, Aftermath, etc.) Spell and Item Auras with Charges: These auras will now correctly remember their number of charges when you enter or leave an instance, change continents, or log out. All controlled units will now be titled based on the creature type. All beasts will be referred to as Pets, for example (no matter how they are controlled). Previously, there were several inconsistencies. Beneficial spells and abilities that target multiple units will no longer consume resources (i.e. mana, rage etc...) if they fail to affect anyone. Chain targeted spells and abilities (e.g. Multi-shot, Cleave, Chain Lightning) will no longer land if target cannot be seen by the caster due to stealth or invisibility. Character model transparency has been modified to fix an issue where PC's would appear to have a large hole in their model (be on the lookout!). Optimization code known as "M2Faster" is now enabled by default. M2Faster can improve performance in crowded scenes when "Vertex Animation Shaders" is turned on. This function can be turned off by setting M2Faster to "0" in the config.wtg. Reduces the unique number of vertex shader permutations that we will choose to use in rendering Sorts the drawing of items in the scene a little differently to reduce the number of times we re-program the vertex shader hardware. PVP In an effort to keep their armies better outfitted the Horde and Alliance have both taken it upon themselves to update their available rewards. An updated set of armor rewards have been added to vendors for Honor ranks 7, 8, and 10. The armor rewards for Honor ranks 12 and 13 have been increased in level and stat point allocation. New rank 14 weapons have been added! In order to give casters the same diversity of selection that melee currently enjoy we have added new caster items that are available to be purchased by Grand Marshals and High Warlords. Battlegrounds Alterac Valley Most of the NPC guard units have been removed. Players now drop more quest items. Creatures that remain in Alterac Valley have had their hit points reduced. The buff that is periodically cast by each faction's Captain has been changed to a flat 20% hit point buff. Upgrading troops through armor scrap turn-ins will also now result in your team's General enabling a periodic buff to your melee and spell damage. This buff scales from 10% at the Seasoned unit level, 20% at the Veteran unit level, and 30% at the Champion unit level. Warsong Gulch - Epic leggings have been added to the Warsong Outrider and Silverwing Sentinel supply officers for all armor types. These items require Exalted status with their respective reputations. Druids Innervate: This spell is now a base ability for all Druids, trainable at level 40. Any Druid who formerly had the Innervate talent now has the Swiftmend talent instead. Nature's Grace: You will no longer consume this effect when casting a spell which was made instant by Nature's Swiftness. Swiftmend: This new talent has been added to the Druid Restoration tree, replacing Innervate as the 31 point ultimate talent. It consumes a Rejuvenation or Regrowth aura to produce an instant heal. Enrage: Tooltip edited to clarify functionality. Hunters Counterattack (Survival Talent) - All ranks of this talent will now share the same cooldown. Scorpid Poison: Duration slightly lengthened. Changed the way hunter pet family armor bonuses and penalties are applied to allow the exact value from the Natural Armor talent to be applied correctly. This may result in a very slight loss of armor to some pets (less than a third of a percent). Improved Scorpid Sting: The aura from this Sting will now be removed (as intended) when a different Sting aura is placed on the victim. Mages Due to significant talent changes, mages will have all talent points refunded and can be respent. Training costs for all talent spell replacements have been significantly reduced. New ability added - Winter's Chill. Arcane Explosion is now instant cast and will no longer remove the Presence of Mind effect when used. Evocation - Is now available to all mages (via trainer), starting at level 20. Conjure Food now has a new rank (Rank 7) available in Stratholme. Frost Ward now has a new rank (Rank 5) available as item loot in dungeons. Mana Shield - Damage taken will now be absorbed by other absorb spells (e.g. Ice Barrier, Power Word: Shield) before being absorbed by Mana Shield. Dampen Magic - Damage and healing reduction increased on ranks 3 through 5. Amplify Magic - Damage and healing bonus increased on ranks 2 through 4. Counterspell - Fixed a bug that made Counterspell unresistable. Improved Scorch - Duration of Fire Vulnerability increased to 30 seconds. Blast Wave: The bonus this spell receives from effects that increase spell damage has been increased. Cold Snap: This talent will now always clear the cooldown for Frost Ward, even if the cooldown was triggered by casting Fire Ward. Cone of Cold: The bonus this spell receives from effects that increase spell damage has been increased. Fire Ward: The amount of damage absorbed by this ward was increased substantially on all ranks. Frost Ward: The amount of damage absorbed by this ward was increased substantially on all ranks. Arcane Power: This ability will no longer stack with Power Infusion. If you gain both at the same time, Arcane Power will take precedence. Added a new level 60 quest available from Archmage Xylem in Azshara for mages. Fire Ruby now has a sell value and can be disenchanted. Paladins Benediction: This talent will no longer incorrectly provide a double discount to Seal of Justice. Blessing of Light: It is no longer possible for a target to appear to have multiple ranks of Blessing of Light. These multiple auras had no beneficial effect, merely causing confusion. Problems with targeting the spell when the caster has Blessing of Light effect on them have also been fixed. Divine Favor: It is no longer possible to cast this immediately after a healing spell and "retroactively" make it a critical hit. Illumination: When several critical effect healing spells are cast very quickly, you will now receive the correct mana refund for each one. Judgement of Command: Now consumes a charge of the Zandalarian Hero Charm. In addition, when this spell is resisted it will no longer erroneously still do damage. Judgement of Righteousness: Now consumes a charge of the Zandalarian Hero Charm. Seal of Command: Clarified tooltip. Vengeance: Seal of Command critical hits can now trigger this ability. Vindication: This effect will no longer be absorbed by Grounding Totem. Priests Lightwell - Casting time reduced. Lightwell object increased in size to make it easier to click; relative click radius decreased slightly. Mind Control: If you cast Power Word: Shield while Mind Controlling a target, the Recently Shielded aura will now appear on the correct target instead of yourself. Spirit of Redemption: This spell has a number of fixes: Spirit of Redemption form now has casting animations. Priests prematurely leaving battlegrounds with this aura on will now receive the Deserter debuff (as intended); Priests in Spirit of Redemption form at the completion of a battleground will have the aura removed without dying; It will now work correctly with the Darkmoon Card Twisting Nether item, resurrecting you after Spirit of Redemption has run its course; If you should die underwater the Spirit of Redemption will no longer have a breath bar appear; the Warlock Drain Soul spell will terminate producing 1 shard when the Priest switches to Spirit of Redemption form; You will no longer have to wait 30 seconds for graveyard resurrection upon your first death while using Spirit of Redemption. Vampiric Embrace: This ability will no longer heal for damage caused when the target had no life remaining. Shadowguard: This Troll Priest racial spell now works with Vampiric Embrace, Blackout, and Shadow Weaving. In addition, the damage from Shadowguard will now consume charges of the Zandalarian Hero Charm's Unstable Power aura. The range on Shadowguard has been extended to hit anyone within vision range. Rogues Detect Traps is now a passive skill. Pick Pocket: This ability will no longer trigger effects on your target. Slice and Dice: This ability will no longer play its sound effect twice. Vanish: Canceling your Stealth aura while Vanish is running will now cause Vanish to be canceled as well. Hemorrhage: Your damage over time effects will no longer consume charges of Hemorrhage. Warlocks Shadow Ward now has a new rank (Rank 4) available as item loot in dungeons. The amount of damage absorbed by this ward was increased substantially on all ranks. Soul Link: If your pet is banished, Soul Link will stop functioning until Banish wears off. In addition, Soul Link's tooltip has been clarified to indicate it only works with your imp, voidwalker, succubus, or felhunter. Curse of Agony: The damage from this spell will now continue even if the caster dies or leaves the area. Emberstorm: This talent will now correctly increase the damage the Warlock takes from Hellfire. Hellfire: Aftermath can now be triggered by this spell. Improved Shadow Bolt: Periodic damage spells and non-damaging spells will no longer consume charges of Shadow Vulnerability. Shadowburn: If you cast Drain Soul while this aura is on the victim, you will no longer receive two soul shards upon the victim's death. Shaman Due to significant talent changes, Shaman will have all talent points refunded and can be respent. Training costs for all talent spell replacements have been significantly reduced. Anticipation: Now increases chance to dodge by 1-5%. Following durations have been increased - Disease Cleansing Totem, Fire Resistance Totem, Flametongue Totem, Frost Resistance Totem, Grace of Air Totem - Ranks 1 and 2 increased, Nature Resistance Totem, Poison Cleansing Totem, Stoneskin Totem, Strength of Earth Totem - Ranks 1 through 4 increased, Tremor Totem, Windfury Totem, Windwall Totem. The following mana costs have been reduced - Searing Totem, Mana Spring Totem, Healing Stream Totem, Rockbiter, Frostbrand, Flametongue and Windfury. Two-Handed Axes/Maces (Enhancement Talent) - Skill levels gained with these two weapons will now be retained if you decide to unspend this talent point and return to it later. Flame Shock - Damage over time portion of all ranks slightly increased. Mana cost of ranks 3 through 5 decreased. Improved Reincarnation (Restoration Talent) - Fixed a bug where rank 1 of this talent was not decreasing the cooldown properly. Elemental Fury: Tooltip now indicates it increases the critical damage for Searing Totem, Magma Totem, and Fire Nova Totem. Fire Nova Totem: This totem now receives increased healing from effects that increase the Shaman's spell damage. Grounding Totem: This totem will no longer reflect the Mage talent Combustion back onto the Mage. Healing Stream Totem: This totem now receives increased healing from effects that increase the Shaman's healing. Lightning Bolt: Mana cost reduced approximately 17%. Lightning Shield: Some battleground power-up effects were consuming charges of Lightning Shield. They no longer cause charges to be consumed. The range on Lightning Shield has been extended to hit anyone within vision range. Magma Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage. Searing Totem: This totem now receives increased damage from effects that increase the Shaman's spell damage. Warriors Improved Bloodrage talent changed to generate additional rage when the ability is used. Improved Revenge ranks evened out, resulting in an additional 5% for the final rank. Chance to stun at each rank changed to 15/30/45%. Bloodrage - Fixed a bug that caused Bloodrage to cost twice the intended health. Flurry: The tooltip for this talent has been adjusted to indicate it only works on normal melee swings. Shield Slam: This ability has received a redesign. It now costs 20 rage to use and the damage it does is modified by your shield block value. However, the base damage has been reduced. It generates more threat per rage and more damage per rage than it did previously. Sweeping Strikes: This spell has a number of fixes: When used in conjunction with Execute and the second victim is below 20% health, they will be hit with the full Execute amount. If the second victim is not below 20% health, they will be hit with normal melee swing damage; If the ability you are using does not deal damage, it will not use a charge of Sweeping Strikes; The extra attack it generates when used with Whirlwind now has the correct damage range; The additional attacks generated by this ability will now properly take into account the armor of the second target. Items Key rings have been added to the game. Level 1-39 = 4 slots Level 40-49 = 8 slots Level 50-60 = 12 slots Permanent Dungeon Keys Key to Searing Gorge Workshop Key The Scarlet Key Shadowforge Key Key to the City Skeleton Key Prison Cell Key Crescent Key Stack sizes have been updated: Stacks of 20 Leather (Light, Medium, etc.) Cured Hides (Light, Medium, etc.) Shards (Small Brilliant, etc.) Enchanting Dusts (Strange, Illusion, etc.) Flash Powder Rogue Poisons (Instant, Crippling, etc.) Rogue Poison Reagents (Essence of Pain, Deathweed, etc.) Stacks of 10 Hides (Light, Medium, etc.) We have re-evaluated the mechanics of consumable items in the game and concluded that these should work in a more intuitive manner. As such, most items that can not be equipped with right click abilities have been streamlined into one of three categories. Using an item of a particular category will trigger a shared cooldown among all other items in the same category. The categories break down as follows with category cooldowns as listed. Potions 2 minutes: This includes items such as Health Potion, Mana Potion, Invisibility Potion and Mighty Rage Potion. Aggressive 1 minute: This includes items such as explosives, Really Sticky Glue and Discombobulator Ray. Non-Aggresive 2 minutes: This includes items such as Healthstone, Night Dragon's Breath, Whipper Root Tuber and Target Dummy. Many items that can be equipped have had their cooldown category removed and will be controlled exclusively by the item's self cooldown. For example, the Gnomish Mind Control Cap should no longer trigger the cooldown of the Talisman of Arathor. We have re-evaluated the class specific quest rewards for both Zul'Gurub and Ahn'Qiraj Ruins. To bring them more in line with the effort required to attain them we have upgraded the superior items to epic quality. Updated the set bonus tool tip for The Elements and The Five Thunders set to better explain it's function Antenna of Invigoration's damage type has been changed to Nature, it was never intended to do physical damage. It will also now properly display it's firing animation. Slave Master Blackheart will now drop loot appropriate of a rare NPC. The binding on Amulet of the Redeemed and Shroud of Arcane Mastery have both now been changed to the intended Bind on Acquire. The Gnomish Mind Control Cap may now only be used on targets that are not in combat. Deathdealer's Spaulders were unintentionally given higher stats than they should have had for an item of their level, this has been corrected. Uther's Strength is now properly flagged as Bind of Equip. The Tome of Divine Right has it's mana regen function changed to the intended On Equip instead of On Use. Perdiot Circles have been properly renamed to Peridot Circles Low level boars/wolves drop boar meat and wolf meat much more frequently now to facilitate cooking A number of items have had their stacking limits increased including leather, enchanting dust/shards and rogue poisons/reagents among others. Ashwood seeds can now be placed in herb bags. All food/drink can be eaten while silenced. Previously some food/drink could not be consumed when under the effect of a silence. The Mantle of the Timbermaw will now make the correct inventory sounds. The Spirit of Zandalar will no longer persist through death. Ancient Hakkari Manslayer: This item will no longer trigger erroneously on the strike which kills the target. Badge of the Swarmguard: The Insight of the Quiraji aura no longer displays any duration. It is removed when The Badge of the Swarmguard aura is removed. Black Grasp of the Destroyer: Losing targeting on your enemy will no longer prevent you from gaining the mana when this item triggers its effect. Blade of Eternal Darkness: This item can now correctly trigger its effect from any harmful spell. Bloodfang Set Bonus: The damage effect from the 8-piece bonus on this set will no longer trigger on (and break) Gouge. Bonfires: This stationary fires will no longer create two messages in the combat log each time they deal damage. Clutch of Foresight: This item now functions when the user is silenced. Darkmoon Fair Card Twisting Nether: If you are Soulstoned, Soulstone will now always take priority over Twisting Nether's effect. Earthfury Set: When Healing Wave chains to additional targets from this set bonus, it will no longer pick uninjured targets. Darkmoon Fair Card Blue Dragon: This item will no longer trigger from using any ability which does not cost mana. Enigma Set: The Enigma's Answer effect will no longer trigger from items. Health Regen Every 5 Seconds: Items with this bonus have been fixed so that the health regeneration occurs during combat again. Holy Mightstone: The spell damage bonus from this item will no longer increase the melee damage done against undead. The attack power bonus will still function as intended. Hurricane: This weapon was not dealing the listed frost damage. That listed frost damage has been replaced with a chance to trigger a damaging frost effect. Implements of Unspoken Names: This set bonus had an error that made it not properly affect base damage from pets. That error has been corrected. Primal Hakkari Tokens: These items from Zul'Gurub now identify which classes can use them in their item descriptions. Rejuvenation Potions: Any type of potion or consumable that grants mana and healing will no longer be consumable unless either your health or your mana are below maximum. Robes of Insight: This item's effect will no longer lose charges when casting spells that have no mana cost. Rune of the Dawn: This trinket will no longer have any effect on melee damage done to undead. Scarab Brooch: Holy Nova and healing from Holy Shock will now properly trigger this item's ability. Shadowstrike: The cooldown on transforming this item is now always 60 seconds. Stormshroud Set: The Lightning effect from this set will no longer break your Gouge. Temporary Spell Damage Auras: (eg. Unstable Power, Power Infusion, etc.) All of the items which grant temporary spell damage bonuses are now correctly set not to trigger off items, and to trigger off any appropriate spell the player knows. The Elements Set: This set bonus will no longer trigger from tradeskills. The Five Thunders Set: This set bonus will no longer trigger from tradeskills. The Ten Storms Set: The Lighting Shield bonus placed on other players will function correctly again. In addition, it will no longer be possible to gain more than one Lightning Shield effect from this set bonus anymore. Totem of Life: Effect increased. Thunderstrike: The cooldown on transforming this item is now always 60 seconds. Trappings of The Unseen Path: This set bonus had an error that made it not properly affect base damage from pets. That error has been corrected. Troll's Blood Potions: These potions have been fixed that so that the health regeneration occurs during combat again. Ultra-Flash Shadow Reflector: This item can now reflect the damage caused by the Troll Priest racial spell Shadowguard. Zandalarian Hero Charm: The damage and healing on this item have been reduced by 30%. Instead of granting 35 damage and 70 healing per charge, it now grants 25 damage and 50 healing per charge. Several Paladin spells, Starshards, and Lightning Shield were not consuming charges of this trinket. All those spells have been fixed. In addition, totems which now benefit from increased damage and healing will also consume charges (Healing Stream Totem, Searing Totem, Magma Totem, and Fire Nova Totem) Eating and Drinking: You will no longer fall through a chair you are sitting in if you eat or drink. Professions Fishing Schools of Fish have been spotted off the coast of Azshara Swarms of Eels have been spotted off the shores of Feralas, Tanaris, Azshara and southern Stranglethorn. Bloated Fish will no longer be found in wreckage Tailoring Dreamweave Circlet is now a Superior quality item Four new nature resist cloth armor recipes have been added to the merchants at Cenarion Hold for those with high Cenarion Circle reputation. Leatherworking Three new nature resist leather armor recipes have been added to the ghost leatherworker of Silithus for those with high Cenarion Circle reputation. Blacksmithing A number of weapons made with Fiery and Lava cores have had their material requirements reduced. Black Amnesty, Blackfury, Ebon Hand, Blackguard, Nightfall are the affected weapons. The Dark Iron Bracers and Fiery Chain Girdle have had the materials required to make them reduced significantly. The Ebon Hand has had its attack speed decreased somewhat. The axesmith weapon Nightfall effect has been changed from -60 resistance to +15% spell damage taken. Also its speed has been decreased somewhat. Three new nature resist plate recipes have been added to the merchants at Cenarion Hold for those with high Cenarion Circle reputation. Mining Smelting Bronze, Silver and Iron will give increases to mining skill for somewhat longer than they used to. Enchanting The two-handed agility Enchanting recipe now provides a green glow on those weapons. Alchemy The Gift of Arthas now uses the elixir cooldown rather than the potion cooldown. Engineering Grenades and Mortars now are set to use the "Controlled Stun" mechanic so using grenades in conjunction with other stuns (such as Hammer of Justice) may give you diminishing returns. The materials used in sapper charges have become less stable and now on occasion sapper charges will only affect the user lighting them on fire for a period of time. A player is now much more likely to break out of the The Reckless Charge effect of the Rocket Helmet early. This is to maintain consistency with all other effects that take control away from a player (Sheep, Stun, Hibernate, etc...). This change only affects players, there is no change in using it against monsters. When a Paladin is replaced by their Evil Twin due to transporter malfunction, they can no longer revert to their normal self using divine shield. Tranquil Mechanical Yetis are no longer unique. Quests Light's Hope Chapel has been revamped and is now a fully functional quest hub. A new mailbox has been added. The chapel is now flagged as an inn. A guard system is in place. New vendors have been added. Dozens of new quests have been added to Light's Hope. A new LEGENDARY item quest has been added! Casters rejoice (and druids too)! Aurel Goldleaf at Cenarion Hold in Silithus has a new quest. New quests available in Zul'Gurub and Light's Hope Chapel for head and leg resistance enchantments. Several new tradeskill quests have been added to assist players in obtaining frost resistance armor and items. Dire Maul Librams may now drop in any wing. Blood of the Black Dragon Champion is now a multi-drop quest item. Everyone on their respective faction's quest will be able to loot the blood. Reputations Cenarion Circle A new quest is available at Cenarion Hold for players who wish to turn in Combat, Logistics and Tactical Badges for reputation. Encrypted Twilight Texts now stack to 250 Combat Missions from the Field Duty questline in Silithus are now received in batches of four (all hitting the same hive) Envelopes for all Field Duty Assignments are now non-unique Unsigned Field Duty Papers now need to be "prepared" by players by right-clicking on them. This action has a 3-minute cooldown. Completing the Field Duty quest has a reputation reward once again. Bloodsail Buccaneers New repeatable "turn-in" quests have been added to each of the goblin cities as a vehicle to raise the player's faction with them (while decreasing the player's Bloodsail Buccaneer faction) Hydraxian Waterlords New revered option for Hydraxian Waterlords faction allows players to receive a non-consumable version of Aqual Quintessence Raids and Dungeons Release timers have been be removed from instances. This includes dungeons, battlegrounds, and raid instances. Instituted an anti-exploit measure on certain encounters (almost entirely raid bosses). These encounters will prevent people from zoning into the instance while that encounter is engaged. If you attempt to zone into the instance while that encounter is engaged, you will be resurrected at the outside entrance. We will be making adjustments to the entrances to Molten Core and Blackwing Lair to accommodate this change. Combat resurrections, soulstones, reincarnate, etc. will still work fine. This is primarily to combat graveyard rushing in instances. Zul'Gurub Class specific armor quests given by the Zandalarian trolls of Yojamba Isle no longer require Bijous or coins for completion. Armor quests now only require a Primal Hakkari piece and appropriate faction with Zandalar. Class specific enchantments given by Zanza the Restless no longer require Arcanum (Librams) from Dire Maul. The requirements have been changed to items found within Zul'Gurub. Speak with Zanza the Restless for more information. The various clan speakers (Bloodscalp Speaker, Sandfury Speaker, etc) have had their hit points reduced considerably. Zandalarian Armor Replacement - Due to the changes made to the armor rewards from the Paragons of Power quests, the trolls of Yojamba Isle will now offer to replace pieces of armor that have been lost or deleted. After careful consideration we have decided to add an additional loot table to the High Priests of Zul'Gurub. Players should now see two items in addition to the tokens when slaying these bosses. When Hakkar gains the Berserk effect, Hakkar will now emote that he is berserk instead of emoting that he is enraged. Ruins of Ahn'Qiraj Ossirian the Unscarred - There is a new crystal that will be visible before the encounter begins. Players can use this crystal just like any other crystal in the encounter, but it cannot come back up during the encounter. Ruins of Ahn'Qiraj Class Set Reward Replacement - Due to the changes made to the rewards from the Ruins of Ahn'Qiraj class set quests, players can obtain replacements for lost or deleted quest rewards from Warden Haro, Keyl Swiftclaw, and Windcaller Yessendra in Cenarion Hold. The hitpoints of every creature in the General Rajaxx encounter has been lowered. Damage of General Rajaxx has been lowered. The wait time between waves in this encounter has been shortened. Princess Huhuran's Acid Spit can no longer be redirected by Grounding Totems. Arygos in the Temple of Ahn'Qiraj will now offer to teleport players to the following places given the following conditions have been met: If the Twin Emperors have been defeated, Arygos will teleport players to their lair. If Ouro has been defeated, Arygos will teleport players to the chamber where the dragons are being held prisoner. Arygos will not teleport players that are in combat. Emeriss, Lethon, Taerar, Ysondre - Some of their abilities will be less predictable than before Tinkerer Gizlock can now throw Flash Bombs The Gordok Inner Door Key will now properly be destroyed if you are ever outside the instance and alive. User Interface If the master looter assigns a unique item to a player that already has that item, or any item to a player whose inventory is full, he will get an error message and be able to reassign the loot Text that a raid leader sends to chat will now be displayed in a different color and will have the [Raid Leader] label. There is now a new raid warning chat channel available to raid leaders and assistants. Text that is sent to this channel will appear in the center of the screen for all players in the raid. The channel is called Raid Warning and text can be sent to it with "/rw" Raid leaders now have a Ready Check button on their raid interface. This can also be sent with /readycheck from the chat line. A Ready Check sends an "Are you ready?" window with Yes/No buttons to all players in the raid. The raid leader will get feedback in 30 seconds on all the players who were not ready or who did not respond. Players now have a Raid Info button on their raid interface that functions the same way /raidinfo worked before. This function will display a pane showing all of the raid instances that a player is saved to, rather than displaying it to the chat window. Players in a party may now select an option that allows them to reset all currently open instances. You only get the reset all instances option if you are a party leader. The UI option appears if you are a party leader, you have one or more instances open, and you are not currently in an instance. The UI option is a right-click option off of your own portrait (like party loot options). You get a warning dialogue when you select this option asking if you really want to reset all instances. If you select reset all instances, all non-raid instances will be reset to their starting condition. Auction Search Results. It should say "Searching for Items" when it is still seeking results. It should only say "No Items Found" when it has completed a search and not gotten any hits from your criteria. The Repair all button on NPC's that repair will now repair all of the items that you are carrying whether you have them equipped or not. Parties and Raids now can mark targets for their party/raid in the gamefield. A party leader or raid leader/assistant can right-click the portrait of their target to select a symbol to associate with that target. All players in the party/raid will see the selected symbol over the head of the target as well as on the portrait of that target. Players can now turn on the "Target of Target" in the Raid and Party section of the interface options. When this is turned on, anytime a player is in a party or raid, it will show the portrait and health of whatever your current target has targeted. You can click on that portrait to target that thing directly or if you have the spell glove up you can cast spells on the target of target without targeting it directly. Bags that you are carrying now have a brown background when opened and bags that are in your bank have a gray background when opened. This will allow a player to more easily tell the difference between a bag they are carrying and one that is in their bank. When reputation increases from one level to the next (Friendly to Honored for instance) that text will be displayed to the chat log instead of to the combat log. The Group Loot/Need before Greed dialogue will now show a golden dragon border around Bind on Pickup items. The party leader can now reset a dungeon instance from the interface. If the party has recently been inside an instance but is now outside of the instance, the party leader will have a right-click option from their own portrait (where you select the loot UI preference) that is "Reset all Instances". If this is selected all non raid instances will be reset for the party. Players now automatically have Keyrings. When a player first acquires a key, they will automatically acquire a keyring that can only hold permanent dungeon keys. The size of the keyring will increase as the player goes up in level up to 12 key slots at level 60. Additional action bars now have range indicators on them. If a button in one of a players additional action bars has a range component, it will display a red dot when a target is out of range. You can now target a player by clicking their name from the chat log and selecting the "Target" option. Spells that have a lasting effect on a player and have charges such as the Shaman's Lightning Shield spell will now display how many charges are left on spell icon. The icons of negative effects on that appear on the player now have a color to indicate their type. Curses are purple, disease is yellow, poison is green and magic is blue. In addition when a party member is struck by one of these four types of negative effects, their portrait will pulse the appropriate color for 30 seconds or until the effect is removed. Using B at the bank will now toggle open/closed all of your bags and all of your bank bags. When you are at the bank and your open bags would start to overlap with your bank pane, your bags will scale down to a smaller size so you can access all of your bags and the bank at the same time. Many new Tips of the Day have been added. The interface event processing has been optimized while zoning. Your interface windows are no longer closed when you zone. You can now bind the mousewheel to button actions. You can now rebind the screenshot action, though the print screen button cannot be reassigned When you kill a creature, the combat log will report "You have slain !" Reloading the UI requires user input. World Environment New flight points can be found at Ratchet and Marshall's Refuge, Un'Goro Crater. Flight paths added between: Morgan's Vigil - Lakeshire Revantusk Village - Light's Hope Chapel Aerie Peak - Chillwind Point Stonetalon Peak - Nijel's Point Cenarion Hold - Feathermoon Stronghold Cenarion Hold - Camp Mojache Cenarion Hold - Un'Goro Crater Gadgetzan - Un'Goro Crater Crossroads - Ratchet Theramore - Ratchet Ratchet - Talendris Point Moonglade - Talonbranch Splintertree - Valormok Hammerfall - Revantusk Village Camp Mojache - Freewind Post Several flight paths adjusted for smoother transitions on linked flights. Hive'Ashi Workers, Hive'Zora Tunnelers and Hive'Regal Burrowers have ben set to much quicker respawn times. Lord Skwol, Prince Skaldrenox, Baron Kazum and High Marshal Whirlaxis in Silithus have had their balance reviewed. They should be much closer in difficulty to one another and are tuned for a 20 person raid group. Buru the Gorger's Creeping Plague has been slightly reduced Creatures that enrage at low health will no longer be enraged after combat. The group pulls before General Drakkisath once again have linked agro. Fixed several typographical errors in various guard directions. A few more civilians, who previously assisted guards, no longer do so. Incendosaur should now be giving the correct amount of experience when killed. Blackwater Deckhands no longer respawn instantly. Plague Swine now can be skinned. The plague trap crate in Stratholme will now correctly show up as trapped when using detect trap. Skeletal Shadowcasters in Razorfen Downs no longer drop loot. Emperor Dagran Thaurissan will once again use his Avatar of Flame ability. The Goblin Craftsman's Melt Ore ability will be properly modified by Amplify and Dampen Magic. Slaughterhouse Protectors can no longer be feared. Mac "Maximized Windowed Mode" on a multiple display setup now leaves extra displays available for desktop use. In windowed mode, the window position and size is now saved on exit. Command-clicking the zoom button in windowed mode will now toggle amongst a few standard sizes. The desktop is no longer displayed when switching between full-screen resolutions. Cinematic support on 10.4.x systems has been revised to use CoreVideo for playback. Fixed a bug that could disrupt window sizes of other apps and desktop icons when switching in and out of fullscreen mode. Keyboard event processing has been improved and is less likely to drop keystrokes. The config.wtf variable "screenshotFormat" allows the user to choose "png", "jpeg", or "tga" (Targa) format for screen shots. Fixed an issue in WoW where pasting in multi-line text from the clipboard would result in one long line of text in the text view. Fixed an issue where international characters were not being copied and pasted correctly in some situations. Conditional support for future OpenGL performance enhancements in OS X. Fixed a bug which could cause improper on-screen positioning of game scene when using a mod such as CTWorldFrame, in conjunction with fullscreen effects such as the glow & death effects. Bug Fixes You no longer take durability damage if you die from a player-cast debuff after zoning. You get a failure message if you fail to dispel debuffs on yourself. If Heroic Strike or Raptor Strike fails, your combat swing will do normal damage. Fixed cursor tooltip positioning in widescreen video modes. You will be removed from combat when Bloodrage ends, unless you are engaged with the enemy. The range for resurrection is the same whether the target player has released or not. The Warlock Succubus will no longer auto-cast Seduction on a creature with damage over time effects on them. Warlock minions are now properly labeled as minions when logging in. Pets can no longer agro creatures in rooms above or below them. Mind Vision now cancels when the target is not visible. Shapeshifted Druids now maintain proper voice over. Spell charges are properly retained after zoning. Heals from the priest's Vampiric Embrace will no longer keep the priest in combat. Right-clicking on a lower rank Lightwell while a higher rank Lightwell Renew is on will no longer expend a charge. Ghost icons now appear appropriately in Raid UI pullouts. Friendly creatures' pets no longer occasionally attack a player's pet. Area-of-effect spells will no longer occasionally damage creatures with which you are not at war. The Warriors's ability Execute now dims properly when the target is dead. If a Hunter dies just as a pet is tamed, the pet won't lose its innate abilities. The Rogue's ability Distract now works properly against other players. Fixed a bug that caused abilities to lock up after being feared, charmed, or polymorphed. Other players will properly see the changes when you toggle the Show Helm or Show Cloak option. Fixed a bug where characters were able to exceed 100% of their normal mana regeneration while casting. UI Scripting Frame XML Change - There is a new "clampToScreen" attribute, which will prevent the frame from being dragged off the screen. Button XML Changes The button implementation has been changed from three fontstrings to a single fontstring with three font objects. This is more efficient, uses less memory, and reduces the complexity of defining a button. To support this, the existing NormalText, HighlightText, and DisabledText elements have been deprecated (though they will still work in 1.11 for backwards compatibility), and new elements ButtonText, NormalFont, HighlightFont, and DisabledFont are defined to replace them. New API Functions SetCursor() can now be passed a 32x32 texture filename, as well as a cursor mode, or nil to reset the cursor. GetAddOnMetadata("addon", "field") - returns the value of the following fields in the addon TOC file: Title, Notes, Author, Version, and any field starting with X- Region Script Object - Region is the base object type for all frames, textures and fontstrings. Region is also the type of object returned by the new Frame:GetTitleRegion() method. Region:GetObjectType() returns "Region", and Region:IsObjectType("type") returns true if "type" is "Region". All regions have the following member functions: type = Region:GetObjectType() isType = Region:IsObjectType("type") name = Region:GetName() frame = Region:GetParent() Region:SetParent(frame) x,y = Region:GetCenter() x = Region:GetLeft() x = Region:GetRight() y = Region:GetTop() y = Region:GetBottom() width = Region:GetWidth() Region:SetWidth(width) height = Region:GetHeight() Region:SetHeight(height) numPoints = Region:GetNumPoints() "point",relativeObject,"relativePoint",xOfs,yOfs = Region:GetPoint(index) Region:SetPoint("point" [, LayoutFrame] [, "relativePoint"] [, offsetX, offsetY]) Region:SetAllPoints(LayoutFrame) Region:ClearAllPoints() New Texture Methods ULx,ULy,LLx,LLy,URx,URy,LRx,LRy = Texture:GetTexCoord() isDesaturated = Texture:IsDesaturated() New FontString Methods - nonSpaceWrap = FontString:CanNonSpaceWrap() New Frame Methods Frame:RegisterAllEvents() - For debugging purposes only! enabled = Frame:IsKeyboardEnabled() enabled = Frame:IsMouseEnabled() enabled = Frame:IsMouseWheelEnabled() region = Frame:CreateTitleRegion() region = Frame:GetTitleRegion() Frame:SetHitRectInsets(left, right, top, bottom) left, right, top, bottom = Frame:GetHitRectInsets() minWidth, minHeight = Frame:GetMinResize() maxWidth, maxHeight = Frame:GetMaxResize() backdropTable = Frame:GetBackdrop(backdropTable) - backdropTable will be filled in and returned. r, g, b, a = Frame:GetBackdropColor() r, g, b, a = Frame:GetBackdropBorderColor() Frame:SetClampedToScreen(clamped) clamped = Frame:IsClampedToScreen() New Button Methods Button:SetFontString(fontstring) texture = Button:GetNormalTexture() texture = Button:GetPushedTexture() texture = Button:GetDisabledTexture() texture = Button:GetHighlightTexture() r, g, b, a = Button:GetTextColor() r, g, b, a = Button:GetDisabledTextColor() r, g, b, a = Button:GetHighlightTextColor() Button:SetPushedTextOffset(x, y) x, y = Button:GetPushedTextOffset() New CheckButton Methods texture = CheckButton:GetCheckedTexture() texture = CheckButton:GetDisabledCheckedTexture() New EditBox Methods EditBox:SetAutoFocus(isAutofocus) isAutofocus = EditBox:IsAutoFocus() EditBox:SetMultiLine(isMultiline) isMultiline = EditBox:IsMultiLine() EditBox:SetNumeric(isNumeric) isNumeric = EditBox:IsNumeric() EditBox:SetPassword(isPassword) isPassword = EditBox:IsPassword() EditBox:SetBlinkSpeed(speed) speed = EditBox:GetBlinkSpeed() bytes = EditBox:GetMaxBytes() letters = EditBox:GetMaxLetters() l, r, t, b = EditBox:GetTextInsets() New MessageFrame Methods MessageFrame:SetInsertMode("TOP" or "BOTTOM") mode = MessageFrame:GetInsertMode() MessageFrame:SetFading(fading) fading = MessageFrame:GetFading() MessageFrame:SetTimeVisible(seconds) seconds = MessageFrame:GetTimeVisible() MessageFrame:SetFadeDuration(seconds) seconds = MessageFrame:GetFadeDuration() MessageFrame:Clear() New ScrollingMessageFrame Methods - isAtTop = ScrollingMessageFrame:AtTop() New SimpleHTML Methods - format = SimpleHTML:GetHyperlinkFormat() New Model Methods filename = Model:GetModel() r, g, b, a = Model:GetFogColor() value = Model:GetFogNear() value = Model:GetFogFar() enabled, omni, dirX,dirY,dirZ, ambIntensity[,ambR,ambG,ambB], dirIntensity[,dirR,dirG,dirB] = Model:GetLight() New Slider Methods - texture = Slider:GetThumbTexture() New ColorSelect Methods ColorSelect:SetColorWheelTexture(texture or nil) ColorSelect:SetColorValueTexture(texture or nil) ColorSelect:SetColorValueThumbTexture(texture or "texture" or nil) texture = ColorSelect:GetColorWheelTexture() texture = ColorSelect:GetColorWheelThumbTexture() texture = ColorSelect:GetColorValueTexture() texture = ColorSelect:GetColorValueThumbTexture() New Minimap Methods MiniMap:SetArrowModel("file") MiniMap:SetPlayerModel("file")

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World of Warcraft v1.12.0 German Patch

wow_1.12.0_dede_patch.rar | 458.61 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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World of Warcraft v1.12.0 UK Patch

wow_1.12.0_engb_patch.rar | 456.24 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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5798 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 French Patch

wow_1.12.0_frfr_patch.rar | 465.38 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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42 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 Taiwanese Patch

wow_1.12.0_zhtw_patch.rar | 326.02 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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32 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 Korean Patch

wow_1.12.0_kokr_patch.rar | 469.28 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

Download

80 downloads

Uploaded:08-22-2006

World of Warcraft v1.12.0 Chinese Patch

wow_1.12.0_zhcn_patch.rar | 392.58 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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254 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 German Patch

wow_1.11.2.5464_to_1.12.0.5595_dede_patch.rar | 14.43 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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3683 downloads

Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 UK Patch

wow_1.11.2.5464_to_1.12.0.5595_engb_patch.rar | 16.33 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer generate threat. This will hopefully prevent him from pulling aggro on the entire wave, leading to his untimely death. Hive\'Zara Hatchlings can now swim. Egg Explosion will no longer burn charges from spells such as Lightning Shield. It should no longer be possible for Emperor Vek\'lor and Vek\'nilash to Unbalancing Strike or Arcane Burst immediately after a teleport. User Interface - V key functionality has been improved in several ways. V key now shows summoned monsters (such as the gargoyles in Stratholme.) V key now shows both monsters and player enemies. V now shows enemies only (no longer shows friendly targets.) Shift-V now shows friendly targets only, not enemies (with a new bindable hotkey.) Control-V shows both friendly targets and enemy targets (with a new bindable hotkey.) - New floating combat text has been added to the game with a number of options. You can see when you take damage, when you are healed and how much, when you acquire and lose auras and much more. You can turn on the new options in the newly revised options screen. - There is now an option to turn on the display of your own name above your head. You can find the option in the interface options screen. - The Need Before Greed and Group Loot countdown timers will now have a 3 minute countdown when there is a bind on acquire item on the corpse. This should allow a bit more time in making a decision to roll for an item. - Automatic Quest Tracking has been added to the game and is turned on by default. Any time you advance a quest by advancing one of the requirements, the quest information will appear on your screen for 5 minutes before fading. You can turn this option off from the options screen. - The options screen has be redone and expanded due to space required for additional options. Also the location of various options has been changed in the options screen. They should make more sense now, though they will not be in quite the place you remember them being. - There is now a confirmation dialogue when you attempt to disband your guild. - When you destroy a superior quality (blue) or better item, you will get a dialogue that has you confirm deletion of that item. - Raid Pullout frames are now created on demand and will not take up any memory if you are not using them. - The player inspect range has been increased to 10 yards. - New API Functions Add-ons can send hidden chat messages to players in the party, raid or guild, using SendAddonMessage(\"prefix\", \"message\", \"PARTY\"|\"RAID\" |\"GUILD\"|\"BATTLEGROUND\"). When players receive these messages, a new event \"CHAT_MSG_ADDON\" is sent, with arg1-arg3 being the parameters to SendAddonMessage(), and arg4 being the name of the player that sent it. The combined length of \"prefix\" and \"message\" must be less than or equal to 254 bytes. Added UnitPlayerOrPetInParty() and UnitPlayerOrPetInRaid(). Bug Fixes - Fixed a bug that caused some non-combat pets to be referred to as Minions instead of Pets. Mini Diablo however has escaped this fate and will continue to be referred to as a Minion. - Fixed a bug that was causing Ice Block to trigger a 5 minute cooldown on the Gnomish Cloaking Device. - Summon Dreadsteed no longer briefly puts you into combat. - Chain-targeted abilities cast by creatures no longer hit stealthed or invisible players. - Will of the Forsaken is no longer gray on the action bar while you are charmed. - Fixed a bug where large amounts of damage could go negative. - Non-combat pets are no longer affected by environmental damage. - The dressing room window will remain open and functional while zoning. - Fixed a bug allowing linked combat groups to be split when pathing fails. - Soul Link will persist across instance boundaries. - Item bonuses, buffs, and enchants will no longer be lost when swapping an equipped item with another equipped item. - Stats will no longer fluctuate when putting points into stat improving talents. - Devouring Plague will continue to heal the caster after the target is Mind Controlled. - Using /assist on a Mind Controlled target works properly now. - Recasting Feed Pet while using Feed Pet will reset the duration of the cast. - Activating passive pet abilities while targeting an opposite faction player will no longer aggro neutral town guards. - If a Hunter is unflagged for PvP, an enemy faction rogue won\'t be able to disarm his trap. - Fixed a bug causing the floating combat text from a killing blow to be delayed until another unit is attacked. - Text with a scroll bar should no longer get clipped while in windowed mode. - Heals from spells such as Frenzied Regeneration will no longer close the loot window. - Casting a spell while a loot window containing a disenchantment is open will autoloot the item. - Pet spells can now be toggled in the pet spell book. - Grand Widow Faerlina\'s Rain of Fire no longer damages players outside the area of effect. - Players can no longer drop from combat by repeatedly placing their pet into passive mode. World Environment - Cities Neutral guards are now able to see through the rogue Vanish ability. - Silithus Tortured Druids and Sentinels will now call only one Hive\'Ashi drone on death. Mac - Added support for controlling iTunes from within World of Warcraft. You can bind a set of keys for play/pause, next track, back track and volume up and down.

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Uploaded:08-22-2006

World of Warcraft v1.11.2 to v1.12.0 French Patch

wow_1.11.2.5464_to_1.12.0.5595_frfr_patch.rar | 15.52 MB

Battlegrounds link Alterac Valley, Warsong Gulch, and Arathi Basin so that players from several realms will be combined into one huge matchmaking pool. Replenish your mana, sharpen your blades, and get ready for some brand-new challengers! World PvP - The stage is set for intense, objective-based land battles as Horde and Alliance vie for control over important strategic positions and resources around Azeroth. Head out for Silithus and Eastern Plaguelands to engage the enemy on the field! General - Threat Reduction Effects This system has been redesigned to eliminate inconsistency in how the effects work. Previously, some were additive (for example: 30% reduction + 20% reduction = 50% reduction) while others were multiplicative (30% reduction and 20% reduction made 44% reduction, from 0.7*0.8). They are now all multiplicative. This also prevents unpredictable behavior when the total reduction percentage was equal to or greater than 100%. Please note that in almost all cases, when stacking multiple threat reduction effects you will experience less threat reduction than previously. - Haste and Slow effects Previously Haste and Slow effects worked inconsistently, with spells working differently from weapons, and hastes and slows not acting as inverses of each other. We have revised the system so that all haste and slow effects work the same way, and haste and slow percentagesof the same magnitude perfectly cancel each other out (30% haste and 30% slow combine to no change). As a result, we had to change the tooltip numbers on all spell haste effects, and on all melee and range slow effects. The numbers in the tooltips are different, but the game functionality is unchanged (other than slight rounding errors). Those tooltips that changed will now display larger numbers than they used to display. Conceptually, haste values indicate how much more of that activity you can perform in a given time. 30% melee haste means 30% more swings in a given time. Slow values indicate how much longer an activity takes to complete. 30% slow means an action takes 30% longer to finish. - The deserter debuff will now continue to expire even while you are offline. - Honorable Kills now diminish at a rate 10% per kill rather than 25% per kill. - Temporary item buffs (e.g. poisons, sharpening stones and shaman weapon buffs) will no longer persist through zoning or logging out due to technical issues. This feature is anticipated to be activated once more with the expansion. Druids - Barkskin: The tooltip has been changed to 25% due to the haste effect change. - Cat Form: This form now has an innate threat reduction component. - Ferocious Bite: Book of Ferocious Bite (Rank 5) now drops off The Beast in Black Rock Spire. In addition, Ferocious Bite now increases in potency with greater attack power. - Furor: This talent now works correctly with Cat Form again. - Improved Shred: The discounted cost for Shred will now be displayed correctly even when you are not in Cat Form. - Rip: Lesser potency Rips will no longer overwrite greater potency ones. - Fixed a bug where the incorrect sound was being played by the Claw attack. Hunters - Spirit Bond: This ability will now be correctly reapplied when you resurrect in a battleground and your pet is polymorphed or otherwise unable to act normally. - Improved Concussive Shot: The effect of this talent will now still be placed on the victim if the hunter is killed before their shot reaches the target. - Growl now correctly initiates combat when used by a pet in passive mode. - The Ferocity talent now correctly applies to non-physical hunter pet abilities such as Lightning Breath and Thunderstomp. - If a hunter has tamed one of the following creature types, they will no longer potentially change colors if resummoned: Son of Hakkar - Red Frenzied Bloodseeker Bat - Brown Deep Stinger - Red Dark Screecher - Gray Cave Creeper - Brown Bloodaxe Worg - Black Scarshield Worg -Brown Mages - Arcane Missiles: It is no longer possible to cast this spell on an evading mob. In addition, the animation will now stop when the target is dead. - Arcane Power: It is no longer possible to gain the benefit of this spell and Power Infusion at the same time by careful timing. - Frost Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ice Armor Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%. - Ignite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Impact: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Frostbite: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Polymorph: This spell will now be removed when a player leaves a battleground. This prevents some bugs involving polymorph from occurring. - Evocation will no longer be usable while silenced. - Reduced the number of messages that appear in the combat log when using Combustion. - Winter\'s Chill: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. Paladins - Divine Shield: Due to the haste effect change, the tooltip has been changed to 100%. Priests - Mind Control: Due to the haste effect change, the tooltip has been changed to 25%. - Psychic Scream: This spell now uses the same resistance checks as the Warlock spell Fear. - Spirit of Redemption: Fixed an issue preventing Twisting Nether from retriggering when the Spirit of Redemption effect runs out. Rogues - Due to significant talent changes, Rogues will have all talent points refunded and can be re-spent. Training costs for all talent spell replacements have been significantly reduced. - Vanish now removes effects that allow the caster to always remain aware of their target (currently Hunter\'s Mark and Mind Vision). - Pickpocket can now be used on targets that are in combat, as long as the rogue remains stealthed. - All manner of rogue reagents can be found in locked junkboxes (obtained from pickpocketing). - Fixed a bug where the Slice and Dice ability wasn\'t playing an animation. - Lethargy Root has been removed from poison vendors and is now a gray item. - Reduced the number of messages in the combat log when using the Vanish ability. - Fixed a bug that made Combo Points disappear from your target when using Vanish. - Eviscerate: Manual of Eviscerate (Rank 9) now drops off Blackhand Assassins in Black Rock Spire. In addition, Eviscerate now increases in potency with greater attack power. - Garrote: The damage from this ability has been increased. In addition, Garrote now increases in potency with greater attack power. - Relentless Strikes: This ability will no longer trigger when your finishing move does not hit your target. - Rupture: Rupture now increases in potency with greater attack power. - Sap: Enemy rogues will now always lose stealth when you Sap them. Shaman - Reincarnation should now display the cooldown timer when used. - Chain Heal - After the initial target is healed, the healing effect will jump to the most damaged target (by absolute health) within range. In addition, if a raid member is the initial target it will look for valid raid targets to jump to rather than non-raid targets as a priority, making it consistent with group targeted Chain Heals. - Lightning Shield: Air Bubble pockets in underwater regions will no longer consume a charge from this spell. Warlocks - Cripple (Doomguard): Due to haste effect change, the tooltip has been changed to 45%. - Curse of Tongues: This spell will no longer debuff the target if they are immune to the spellcast slowing effect - Enslave Demon: Due to haste effect change, the tooltip has been changed to 40%. - Health Funnel: This spell will now work correctly on low-level enslaved demons. - Howl of Terror: This spell now uses the same resistance checks as the Warlock spell Fear. - Siphon Life will now properly gain a benefit from Shadow Mastery. - A soul shard will be refunded to the caster any time a summoned pet despawns rather than dies. - Aftermath: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Improved Shadowbolt: The effect of this talent will now still be placed on the victim if the caster is killed before their spell reaches the target. - Life Tap: This spell now benefits from effects which increase your spell damage. At rank 3 and above, the base amount of health lost and mana gained will increase by 80% of your bonus spell damage effects. Talents and items can further modify those values. Rank 1 and 2 receive reduced effect. Warriors - Bloodthirst: This ability will now correctly benefit from attack power bonuses versus specific creature types. - Flurry: The text on the tooltip has been corrected to indicate it triggers on all types of attacks. - Shield Slam: This ability will sometimes no longer remove more than one beneficial effect from the target. - Thunderclap: This ability was left at 10% despite the haste effect changes. This means its potency has been reduced slightly. Items - +30 Spell Damage Enchantment: Fixed a bug with this enchantment which was preventing it from benefiting healing spells. - Blade of Eternal Darkness: The triggered effect from this weapon will no longer occur when the spell being cast has its effect broken by causing damage. - Blazefury Medallion: The triggered effect from this item will no longer break Gouge. - Bonescythe Armor: The Eviscerate bonus will no longer trigger when your Eviscerate does not hit your target. - Darkmoon Card- Twisting Nether: The dialog for this resurrection will now always reappear after the Spirit of Redemption effect has completed. - Earthfury Set: The mana refund effect can now only occur once per Healing Wave spell cast. - Earthshatter Set: The Lightning Shield bonus will now be removed if you lose the set bonus. - Eye of the Dead: Holy Shock now interacts properly with this item. - Ranged Elemental Damage: Our ranged combat system does not allow a ranged weapon to do a mix of Elemental (Fire, Frost, Arcane, etc.) and Physical damage. Many ranged weapons existed which were listed as doing Elemental damage and did not function properly (the damage was dealt, but was treated as Physical). All of those weapons have been changed to deliver the Elemental damage as a chance on hit effect. Hurricane was previously changed this way in 1.11. The following ranged weapons are also fixed in 1.12: Bow of Searing Arrows, Dwarven Hand Cannon, Heartseeking Crossbow, Dark Iron Rifle, Galgann\'s Fireblaster, Quillshooter, Shell Launcher Shotgun, Venomstrike, and Verdant Keeper\'s Aim. - Talisman of Ascendance: This item will no longer trigger from physical damage effects. In addition, if either of the buffs from the item are canceled, they will both be canceled. - Talisman of Ascendance: Holy Shock heals will now trigger the effect from this trinket. - Zandalarian Hero Charm: Item tooltip corrected to match the effect tooltip. - The Items that summon mounts have been changed in their color/quality. Items that summon normal mounts are now blue (superior)items and items that summon swift mounts are now purple (epic) items. - Fixed a bug that allowed you to use items which restored health or mana while you were already full health or mana. - Fixed a bug with the Jom Gabbar trinket which was causing it to trigger a category cooldown for a duration longer than intended. - Wrath of Cenarius: This item will now trigger from Arcane Missiles. - Clarified the tooltips for the Stormshroud armor and Kalimdor\'s Revenge to explain that they deal Nature damage. - Fixed a bug that caused the Blooddrenched Mask to hide a character\'s hair. - Warbear leather now stacks to 20. - Thunderfury, Blessed Blade of the Windseeker may now be equipped in either hand. - Argent Shoulders no longer require a righteous orb to make. - The cooldown timer on transforming Anathema and Benediction may no longer be circumvented by zoning or logging out. Professions - Engineering: The damage from sapper charges can now be resisted. The overall DPS of the charges should not be significantly altered from what it currently is. - Engineering: Explosive sheep do fire damage instead of physical damage. - Goblin Land Mines and Compact Harvest Reapers will no longer lock out using other engineering devices until the land mine/reaper dies. Harvest Reaper was given a 10 min self cooldown to prevent too many reapers from being summoned at once. Raids and Dungeons - Uldaman Reduced the number of Shadowforge Ambushers that attack after looting the quest chest. Shadowforge Ambushers are no longer elite. The respawn of the Stone Stewards has been changed to 2 hours (from 30 minutes). - Zul\'Farrak The respawn of the 2 Troll/1 Basilisk patrollers should now be 2 hours. Reduced the damage dealt by the Sul\'lithuz Abomination and Sul\'lithuz Sandcrawler. Zul\'Farrak Dead Heroes are no longer elites. Theka the Martyr will now only remain immune to physical damage for 30 seconds before reverting to normal. Antu\'sul\'s Sul\'lithuz Broodlings now only hatch 4 at a time and are significantly weaker. Witch Doctor Zum\'rah will no longer call as many Zul\'Farrak Zombies to his aid when aggroed. Weegli Blastfuse now has slightly more hit points. Antu\'sul\'s Warden no longer attempts to knock adventurers into Antu\'sul\'s lair. Sandfury Cretins who engage the party during the pyramid event are no longer able to cast shadow bolt. - Maraudon Noxxious Scions will no longer spawn when you cleanse Celebrian Vines. - Ahn\'Qiraj Lieutenant General Andronov\'s Aura of Command should no longer gener