ArmA 2
ARMA 2 mod AWP Warfare v1.61
The release of version 1.61 Extract to the server's/client's MPMissions folder
SH-60B SEAHAWK
+--------------------------------------+
| SH-60B Seahawk |
| |
| beta 1.1 |
| |
| by YuraPetrov |
| |
| for Armed Assault II |
+--------------------------------------+
Sept 2011
Thanks to those who helped me.
Thanks to Mandoble,RobertHammer,Stiltman,soldier2390.
========================
CREDITS
========================
If you use bits of my scripts and config
please credit me at least. Thanks.
========================
THE ADDONS
========================
Original Addons by YuraPetrov
Located under
BLUEFOR -> US Navy -> Air -> SH-60B Seahawk
BLUEFOR -> US Navy -> Air -> SH-60B (AGM-119B Penguin)
BLUEFOR -> US Navy -> Air -> SH-60B (3 x MK-54 Torpedo)
BLUEFOR -> US Navy -> Air -> SH-60B Seahawk (folded rotors)
==================================
REQUIRES MANDO MISSILE ADDON
==================================
Features
- Folding rotors
- FLIR turret
- Working Missiles and Torpedoes
- MMA friendly
Signature Key Included
========================
INSTALL
========================
- Place the
sh60.pbo
mk54.pbo
sh60.pbo.yurapetrov.bisign
mk54.pbo.yurapetrov.bisign
in an addons directory in the ArmAII directories
========================
CLASS NAMES
========================
Helicopters
SH-60B Seahawk : yup_sh60b
SH-60B (AGM-119B Penguin) : sh60b_penguin
SH-60B (3xMK-54 LHT) : yup_sh60b_3xMk54
SH-60B Seahawk (folded rotors) : yup_sh60b_folded
Torpedo
MK-54 in water : yup_mk54_launched
MK-54 flying with parachute : yup_mk54
Ammo
yup_Mk54Ammo;
yup_SeahawkFueltankAmmo;
yup_EmptyAmmo;
yup_HellfirePodAmmo;
yup_PenguinPodAmmo;
yup_AGM119BAmmo;
Mags
yup_4Rnd_Hellfire_Seahawk;
yup_Seahawk_Laser;
yup_2Rnd_MK54Torpedo;
yup_3Rnd_MK54Torpedo;
yup_4Rnd_MK54Torpedo;
yup_1Rnd_AGM119BPenguin;
yup_2Rnd_AGM119BPenguin;
yup_AGM119BPenguinPod;
yup_AGM114HellfirePod;
yup_1Rnd_SeahawkFueltank;
yup_2Rnd_SeahawkFueltank;
yup_3Rnd_SeahawkFueltank;
yup_1Rnd_Empty;
yup_2Rnd_Empty;
yup_3Rnd_Empty;
Weapons
yup_Seahawk_HellfireLauncher;
yup_Seahawk_Laser;
yup_mk54TorpedoLauncher;
yup_AGM119BLauncher;
========================
CHANGE LOG
========================
beta 1.1:
- Added version with folded rotors, please do not place it on the air :-)
- Changed thrusttime for penguins, now it sets to 24;
- Added radar warning and countermeasures for Arma2&OA, but Arma2 users got an error message "class CMFlareLauncher not exist";
- Fixed small bug in one normal map texture;
- Added small test mission.
========================
HOW TO USE TORPEDOES
========================
1 - Move to Sonobuoy mode (by default L.CTRL to cycle through modes)
2 - Drop one or several (by default L.Win)
3 - Move to Mk54 mode (by default L.CTRL to cycle through modes)
4 - Locate a potential target provided by your sonobuoys or other player's ones and lock on it (by default TAB)
5 - Drop a torpedo (by default L.Windows)
========================
N O T E S
========================
Please report bugs.
BUGS or UNFINISHED
------------------
- Torpedo spawned points not adjusted
- driver can start engine with folded rotors
- bouncing effect, when landing on Nimitz or LHD
The author can be contacted at the official forums at:
http://forums.bistudio.com/
or yurapetrov@mail.ru
Permission must be sort to use any included material.
Not for commercial or miltary use with any product or for
porting to other games or product etc.
=================== Disclaimer: ========================
This is NOT an official Addon. Use it at your own risk.
========================================================
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