After Reading Some Reviews (and E-mail Comments), I went and did some changes to my map, Holland Village. One major improvement was I added a "scene" to it, other words I added terrain and vegetation (trees, other) to the map.
Battle in this broken down village with debris hanging around, rubble blocking the path of tanks, and regular stuff that will give you an advantage to navigating this destroyed village.
here is a client-side offical tournament map pack for Galatic Conquest
This is a fictional scenario featuring German and British forces who are battling for control of a group of islands on the Nile.
This is a map for battlefield 1942, allied have to assualt numerous axis points, ending up with capturing the axis airfield. also works for CTF
As the Allied forces made there way into the Philippines they where met with much Japanese resistance. In this fictional map the Allies have conquerd the Northern Isle and managed to established a airfield.
Simply unzip and install in your levels folder.
Holland Jump by 98th J3rkfish Install Copy the Holland Jump.rfa file to you EA GAMES Battlefeild1942 Mods bf1942 Archives bf1942 levels folder Then enjoy. Notes This map works for TDM and
hello. AIRCRAFT WAKE ver.2 version update :) Installation Instructions - what folder your file is supposed to be extracted into. place the objects100.rfa file in your Archives folder place the menu100.rfa file in your Archvies folder place the
hello. - WARNING - this is AIRCRAFT WAKE ver.201 beta version. I made this and test the result which it tries, the stability is not confirmed the thing. The BF1942v1.1 increased the recording problem where changing the texture will increase. Me
hello. gleeman's taken advantage of the available Make RFA utility from Moseley and turned the file into an easy to install rfa, hopefully saving a lot of people out there from installation headaches. Installation Instructions - what folder your