Battlefield 1942
- Battlefield 1918
- Battle of Springfield
- Bots
- Desert Combat Xtended
- Empires
- Eve of Destruction
- Experience WWII
- Forgotten Battle
- Forgotten Honor
- Forgotten Hope
- FragField
- Galactic Conquest
- HydroRacers
- Infantry Mod
- Iron Cross Mod
- Merciless Creations
- Mini-Mods
- MovieWorld
- Multiplayer
- Other
- Realism
- Secret Weapons
- Sengoku Mod
- Single Player
- Sound and Music
- Total Conversions
- Urban Desert Combat
- Vehicles
- Wasteland 2042
- Weapons
Desert Combat Mod v0.7 Full
The Full installation of the Desert Combat modification for BF 1942. DesertCombat is a modification of the retail game Battlefield 1942.
Battlefield 1942 Mod - Battlefield 1918 v3.1 (1 of 3)
Battlefield 1918 is a total conversion modification for Battlefield 1942. The mod takes Battlefield 1942 into a whole new scenario, the first world war. Next to historically correct equipments and vehicles, we try to recreate the atmosphere of these WW1 battlefields as close as we can, keeping in mind the game we're working with. To achieve this, we've drastically changed the gameplay from the original game like so that you must now rely on teamwork, artillery, trenches and slow vehicles.
Forgotten Hope 0.70 - File 1/3
Final release 0.70 of the Forgotten Hope mod for Battlefield 1942. Expands the game with new weapons, vehicles and maps.
Galactic Conquest v5.0 Mod
Battlefield: Galactic Conquest will put you in the role of an every day soldier in the Star Wars universe. You will be able to choose between the Galactic Civil war and The Clone Wars and fight by either means of Land or Air in many of the Vehicles you ca
Desert Combat Final Client
Welcome to the new era of Desert Combat gaming, Desert Combat Final picks up where the immensely popular Battlefield 1942 modification leaves off adding new vehicles, skins, sounds, maps and more!
Forgotten Hope 0.70 - File 3/3
Final release 0.70 of the Forgotten Hope mod for Battlefield 1942. Expands the game with new weapons, vehicles and maps.
Forgotten Hope 0.70 - File 2/3
Final release 0.70 of the Forgotten Hope mod for Battlefield 1942. Expands the game with new weapons, vehicles and maps.
Battlefield 1942 Mod - Battlefield 1918 v3.1 (3 of 3)
Battlefield 1918 is a total conversion modification for Battlefield 1942. The mod takes Battlefield 1942 into a whole new scenario, the first world war. Next to historically correct equipments and vehicles, we try to recreate the atmosphere of these WW1 battlefields as close as we can, keeping in mind the game we're working with. To achieve this, we've drastically changed the gameplay from the original game like so that you must now rely on teamwork, artillery, trenches and slow vehicles.
Battlefield 1942 Mod - Battlefield 1918 v3.1 (2 of 3)
Battlefield 1918 is a total conversion modification for Battlefield 1942. The mod takes Battlefield 1942 into a whole new scenario, the first world war. Next to historically correct equipments and vehicles, we try to recreate the atmosphere of these WW1 battlefields as close as we can, keeping in mind the game we're working with. To achieve this, we've drastically changed the gameplay from the original game like so that you must now rely on teamwork, artillery, trenches and slow vehicles.
BF1942 Pirates Final Mod
The Battlefield Pirates Team is proud to present the FINAL version of this swashbuckling mod for Battlefield 1942. Get set t' pillage an' plunder with this fun pirate modification.
DCX 0.9 Full Client Install
The long awaited Desert Combat Extended V0.9 has finally arrived! This new installment takes Desert Combat to new heights with completly new armies, weapons, skins, and vehicles.
Iron Cross Mod
The Iron Cross Mod adds iron sights to most of the current Vanilla weapons, and some sound tweaks which include some dynamic distance sounds, which are used to create battle ambiance, as opposed to scripted sounds or loops.
GCX SP/Coop Patch 5.3g Full
Achtung: Die Installation findet das Battlefield-Verzeichnis nicht, der Pfad muß von Hand angepaßt werden!
- Judicator single player support on main level. Bots can't use elevators or trams effectively -- but not needed in single player. Classes are added so bots can use a variety of weapons.
- MonCal single player support. Bots only use the watercraft and only go for the CPs at the ocean bases. Has Amphibian and Waveskimmer.
- Top turret position added to ATST and ATST-v.
- Prototypes of new vehicles: Arc170 (Xwing variant), and Scimitar (Imperial bomber variant) with a space torpedo are both on Tannab.
- Storm (On Tanaab) can lay spacemines which explode after a few seconds.
- Speederbike model with rear gunner has a pivot post now for the gun.
- Slave1 added to Dantooine for bot testing. (spawns in the air above the Imp main base).
- AI support for all maps except the race map.
- Bots can pilot ATATs now, with extra turrets for AA defense.
- Big improvement to Tank and artillery AI.
- Big improvements for Hoth AI
- Big improvement to stationary turrets - most noticeable on Hoth and Deathstar.
- M. Falcon bot turrets are deadly now. Bots will defend itself against attacking Ties.
- And new vehicles just for GCX.
- ATST uses the side gun well now. Also added a top gunner for AA defense. No more easy pickings on ATSTs from behing when they are fully manned.
-ATST-v changed rocket weapon to heavy laser and works well with bots. When fully manned the ATST-V delivers considerable firepower.
- Rebgun flies easier now and more like a slow plane. Pilot has laser and bombs. Co-pilot has rockets. Bubblegunners laser changed. Bot pilot attacks with pilot laser. Still working on getting other postions to fire.
-Probedroid easier to pilot, but still not enough for decent bot use.
- Gain-135 has rear gunner weapon with full 360 degree arc of fire.
- Other misc. minor tweaks and changes.
AI Enhancement Mod 1942
This AI enhancement mod (AIE) gives your BF1942 bots a new edge in their war against and for humanity. They have been given all new abilities, such as being able to use pistols, knives, call for artillery...you name it, they can do it.
Galactic Conquest: Mod v5 to v5.3 Patch
This is the latest update for Galactic Conquest updating it to version 5.3 from release 5. Read below for more information on this Battlefield 1942 modification patch.
The Great War v.15 (Full)
The Great War is a total conversion for BF1942.
Battlegroup42 Server Patch 1.35a - 1.35b
Updates the Battlegroup42 server files from 1.35a to 1.35b.
Aberdeen Bot Add-on
Created by Arc D'Wraith, this file is an add-on and will not write over any game files.
Galactic Conquest Extended
Galactic Conquest Extended is a mini-mod that adds bot support to Galactic Conquest (Star Wars mod for BF1942) and extends the GCmod by doing total conversions of existing maps.
FH Extended - Client 0.88
Client-File der Mod-Mod für Forgotten Hope (FH). FH muss in Version 0.7 installiert sein.
Enhanced Desert Combat
Welcome to the Enhanced DC 0.7 Installer. This program will install Enhanced DC into the appropriate directory. Additions to the 0.7 program include: 2 new aircraft, jet pack and 5 new vehicles. Health and ammo packs have been placed into motorcycles. A mine layer and top mount MG was added to the Lynx. Certain vehicles were retextured for a better look. Original pathmapping and aggressive bots make this mod challanging for coop gameplay. Five new maps included are: The Walking Dead, Dambuster, Beach Assault, Dog Fight, and Defend Your Post. New explosion effects were added to vehicles. Weapons have been re-sighted for the M-16, AK-47, heavy machine guns, and spec ops guns. This release includes 10 previous maps with updated vehicles included. Dustbowl DC Whiskey Mountain DC Temple Ruins Operation Thrasher Kuwait harbor Extreme Winter Rock Quarry The Longest Bridge Death cemetary--all vehicles unlocked Snow storm The Enhanced DC mod was created by the WCC Modding Team, Greenbud and Ziggy. Music by Gothika. Map contribution by Hamburger Hill and Radar O' Reilly. User agrees to install this program at their own risk. Artwork and Enhanced DC mod property of their respective authors. Thanks to EA and Dice."
Eve of Destruction v2.20 Windows Installer (1/3)
Eve of Destruction v2.20 Windows Installer Part 1/3.
BattleField 1942 mod Battlefield 1918
The Berlin Wall fell twenty years ago: For Inside 1918 this is a reason to celebrate. So we created a memorial map you can play on the server! You just need bf1918 3.0 and this map!
FHSW 0.3b2 (0.3b2)
Mini-mod which adds much more vehicles maps and stuff to original FH 0.7.
Desert Combat Final - Coop Map Collection
This collection of 3 maps is based on the former map "Sulamaniya 2". It has been extensively reworked and features coop-support and 3 different szenarios.
Desert Combat .7 Server Install (Win)
This is the Desert Combat v0.7 Full Server Installer for Windows
BF1942 Siege v.024
Version v0.24 Total Conversion. Siege is a medieval based modification for Battlefield 1942. Siege tries to fill the largely untouched medieval age mod category.
BattleField 1942 mod Eve of Destruction Classic 2.10 part 1 of 5
EoD 2.10 ZIP compressed client-file. For full installation you need files 1-5 ! For patch installation 2.0 to 2.10 you need files 1-3 ! full install: to get a working game you have to delete any older version before 2.10.
m1garand.zip
Hot Shot's M1 Garand (1.2) (For this type of installation dont worry about that init.con thats included) Slap the M1Garand folder into your Battlefield1942/mods folder. Now go to Battlefield1942/mods/bf1942 and find an init.con file, open it in
Sengoku 0.15a
Die Sengoku Mod versetzt euch zurück ins japanische Mittelalter, wo ihr als Samurai mit typisch japanischen Waffen wie Katanas, Pfeil & Bogen, Speeren und Kanonen gegeneinander kämpft.
Battlefield Pirates - SP-Minimod für 1.0 Final
Einfach die Rar Datei extrahieren und den Ordner Pirates_SP nach Battlefield 1942/mods verschieben. Danach die Datei MM.bat ausführen, dabei entstehen die beiden neuen Ordner Music und Movies. Die Mod dann innerhalb von BF1942 bei Eigenes Spiel starten. Zum spielen wird außerdem BF Pirates 1.0 Final benötigt, das muss vorher installiert sein.
Eve of Destruction v2.20 Windows installer (3/3)
Eve of Destruction v2.20 Windows Installer Part 3/3.
Eve of Destruction v2.20 Windows installer (2/3)
Eve of Destruction v2.20 Windows Installer Part 2/3.
WWII Reality Release 2 (Installer)
The sole purpose of this mod is to make Battlefield 1942 as realistic as possible to WWII.
Enhanced DC v0.8 Patch
Patch for Enhanced DC (for Battlefield 1942 with DC 0.7).
Galactic Conquest Extended 5.3a (5.3a)
This is a mini-mod that adds bot support to Galactic Conquest (Star Wars mod) and extends the GCmod by doing total conversions of existing maps.
Desert Combat Final Dedicated Server - Linux
This is the Linux server for Desert Combat Final, the newest incarnation of the Desert Combat series. Read below for more information! Requires Desert Combat .7 Dedicated Server.
Desert Combat 0.5L
DesertCombat is a modification of the retail game Battlefield 1942. All new content related to the Desert Combat modification is developed & copywritten by the DesertCombat Team
BF Pro 0.81 Mappack Client
Maps with Planes
-Battle for Guam (ships)
-Falaise
-Invasion Crete
-Piti (ships)
-Russian Front
-Valley Warfare
Ground
-Battle of Nuenen
-Coutances
-Dambuster
-Rhine Crossing
Infantry only maps
-Abandoned City
-Berlin Midnight
-Canyon Combat
-Ender Forest
-Streets of Berlin
-Winter Patrol
GC Research Station
Eine Map die außerordentlich gut für Dogfights ist.
BattleField 1942 mod Eve of Destruction Classic 2.10 part 2 of 5
EoD 2.10 ZIP compressed client-file. For full installation you need files 1-5 ! For patch installation 2.0 to 2.10 you need files 1-3 ! full install: to get a working game you have to delete any older version before 2.10.
BattleField 1942 mod Eve of Destruction Classic 2.10 part 4 of 5
EoD 2.10 ZIP compressed client-file. For full installation you need files 1-5! For patch installation 2.0 to 2.10 you need files 1-3! full install: to get a working game you have to delete any older version before 2.10.
BattleField 1942 mod Eve of Destruction Classic 2.10 part 3 of 5
EoD 2.10 ZIP compressed client-file. For full installation you need files 1-5 ! For patch installation 2.0 to 2.10 you need files 1-3 ! full install: to get a working game you have to delete any older version before 2.10.
BattleField 1942 mod Eve of Destruction Classic 2.10 part 5 of 5
EoD 2.10 ZIP compressed client-file. For full installation you need files 1-5! For patch installation 2.0 to 2.10 you need files 1-3! full install: to get a working game you have to delete any older version before 2.10.
WWII Reality Release 2 (Zip)
The sole purpose of this mod is to make Battlefield 1942 as realistic as possible to WWII.
BF1942 Pirates Final Server
The Battlefield Pirates Team is proud to present the FINAL version of this swashbuckling mod for Battlefield 1942. Get set t' pillage an' plunder with this fun pirate modification.
Battlefield 40k Mod
Battlefield 40k is a total conversion of Battlefield 1942 based on Games Workshops table top war-game - Warhammer 40,000. Set in the future, in the year 40,000 AD. Worlds are at war, the Empire heroically battles the forces of evil with devastating result
Battlefield 1942 Eve of Destruction 0.41
Release 0.41 of the Eve of Destruction mod for Battlefield 1942. Includes new vehicles, weapons and maps.
Battlefield 1942: Warfront 1.0 Client Version
WarFront is a historically accurate, realism mod based around teamplay.
Desert Combat Final Road to Rome
This allows you to play Road to Rome with the final realease of Desert Combat
Desert Combat Final: Secret Weapons
This allows you to use Secret Weapons of World War II with Desert Combat
Conflict in Somalia v.3 Mod
Conflict in Somalia, the Battlefield 1942 modification, takes you back in time to the events, tragedies, and bravery faced by soldiers in Somalia.
DCX v7.1L Mod (Desert Combat Extended)
DCX addes some extra features to Desert Combat to make it just a bit more fun. This is not a full BF1942 modification. It's an add-on to the Desert Combat modification for BF1942.
El Alamein Mod
This is the standard DICE El Alamein map from BF1942, but with the Stuka Ju87 divebomber replaced with a Junker Ju88 bomber. Also, the respawning time for both the Ju88 and the B17 is shortened, so you might see more than one bomber in the sky!
action_battlefield_1150_client.zip
Action Battlefield 1.150 Client installation Thanks for downloading the Action Battlefield 1.150 Client version to play the game To
Operation Anubis 1.0 BF1942 Mod
First Release of Operation Anubis, a modification for Battlefield 1942.
Desert Combat Soundtrack
The Desert Combat Team is pleased to announce the release of the DC-Soundtrack.
It contains 15 Tracks of original theme music.
The tracks specially were made for Desert Combat by our professional music-producer: André Hofmann.
The full Soundtrack you can find here
To promote this new Soundtrack, we included a free soundtrack featureing rapper Nepharius (a well known rapper from California) with music by André Hofmann.
that you can download for free
Battlefield 1861 v0.11 Mod
The full 0.11 version of Battlefield 1861 coop supported. The mod is themed on the events and battles that took place during the American Civil War in the mid-nineteenth century.
Infantrymod Ver. 1.3
This is the last Version of the Infatrymod for BF 1942, all map Inf only. More Information in the extended description.
Battlefield: HD 1.0.1 Patch - Manual Installation
This patch removes all Swastikas from Battlefield: High Definition. This is very important for residents of Germany. Players with v1.0.1 cannot play against players with v1.0, everyone on the server must be on the same version.
Stargate BFM - Singleplayer (0.3b)
The Stargate BFM team, as promised, has released the singleplayer version of their mod.
Merciless Creations - Secret Weapons of WWII
This time it's the slightly eccentric Secret Weapons of WWII expansion pack that gets a reality check.
Desert Combat Final Extended : Joint Arsenal Mod
DCFX: Joint Arsenal is a collaboration between the DCX devs and the WWX codemonkeys to create a mod which combines DCX and DC-Final into one large and incredible mod.
Galactic Conquest v5 to v5.3 Server Patch
This will patch your Galactic Conquest server from v5 to v5.3 fixing a few bugs for this Battlefield 1942 modification.
Battlefield 1942 XtremeBattlefield Mod v1.2
This is the recent release of XtremeBattlefield for Battlefield 1942.
Galactic Conquest 5c Update
A Galactic Conquest bot supported add-on.
Battlefield 1861 Mod
This is a different mod than most. The closest thing to an automatic weapon are the revolvers. You have to aim, take 10 seconds to reload and aim again. You have a bayonet or a knife for close-quarters battle. There are no planes and no vehicles.
Desert Combat eXtended v8.1 Patch
'Desert Combat eXtended' is a mod for a mod, believe it or not. The DCX team has released an update version to be compatible with the latest DC and BF1942 v1.6. There is a full v0.8 install and an additional v0.81 patch addressing some texture problems.
Forgotten Hope v.65 Mod
The password for this file is: -=@visit-www.fhmod.org@=-
Merciless Creations v1.6
This pack contains THE only 100% historic client side add-on for 1942.
Action Battlefield 1.152 Mod Patch
Get the new patch for the Battlefield 1942 mod "Action Battlefield" that updates it to version 1.152.
BiTurboMOD Version 1.1
BiTurboMod is a chaotic Mod for Battlefield 1942 in which most vehicles are equipped with turbo boosters and weapons have been enhanced. Some new vehicles were added.
Dead Cities v1.2 Patch
Update for the Dead Cities mod, updates v1 to v1.2.
BF1918 v1.15 English Patch Update
This will update BF1918 from the previous version to 1.15.
Next Threat Full Install (v.02)
This release has 11 new maps, 27 new weapons, 12 new vehicles and 12 new kits including 2 pickup able kits.
Action Battlefield (Beta 1.0)
A total conversion for Battlefeild 1942
DesertCombat v.38 Mod
Desert Combat is a modern day military modification to the popular war game BattleField1942 from EA. It is focused on conflicts in the middle-east within the last decade between the various nations, From Desert Storm to Somalia.
bf1942realsounds_version3.zip
Real Sound Mod for BF1942 and R2R: VERSION 3 By:Fluffyinsanity IMPORTANT: Your Sounds Must Be Set To 44 KHZ To Install (BF1942): 1.)Put the "SFX" folder in your Battlefield 1942/Mods/ directory. 2.)Open up the init.con in yourr Mods/BF1942/
Desert Combat 0.7N Linux-Server Beta
DesertCombat is a modification of the retail game Battlefield 1942. All new content related to the Desert Combat modification is developed & copywritten by the DesertCombat Team (http://www.desertcombat.com). ALL RIGHTS RESERVED.
Battlefield 1942 is published by Electronic Arts, Inc. (http://www.ea.com) and developed by DICE (http://www.DICE.se).
Empires Beta 0.2
What's New:
Fixes/Additions in 0.2 (April 10, 2004) [Public Release]:
-Packed everything into an installer and made it public
Fixes/Additions in 0.197 (April 9, 2004) [Internal Release]:
-Altered all vehicle collision meshes so that they take damage from collisions with the ground and other vehicles
-Fixed northern faction wall from being unenterable
-Fixed medic crate from falling through ground
Fixes/Additions in 0.196 (April 9, 2004) [Internal Release]:
-Fixed imperial commander able to build vehicles and aircraft around command tank which was placed in for testing purposes and I forgot to take it out
-Fixed commander's camera from exploding when going back to tank, damaging nearby objects
-Added new HUD icons for when you're inside the engineer's walls or the scout's disguise objects.
-Replaced the old HUD icon for the dropship with one depicting the new dropship
-Scout disguise objects and engineer walls are now destroyed when the command tank is destroyed
-Added support struts to ends of engineer's straight wall to prevent infantry from being able to squeeze through walls placed next to eachother
-Gave command tank 999 ammo.
-Fixed engineer's wall PCO not turning beyond +45/-45 degrees when placing an adjacent wall
Fixes/Additions in 0.195B (April 8, 2004) [Internal Release]:
-Fixed network bug where placing kits from commander's factory menu disconnected all players.
Fixes/Additions in 0.195 (April 7, 2004) [Internal Release]:
-Decreased radius you can't build around props so that you can build on the resource point on GlycenPipeline's imperial starting point.
-The commander can now look up when in free roaming camera.
-Removed the command tank's minimap icon to prevent the enemy commander from easily finding it on the map.
-Altered APC and KAT center of gravities to not flip over so easily.
-Fixed dropship not picking up vehicle crates.
-Made it so that command camera experiencing the fog of war effect can't drop buildings.
-Fixed bomber exploding upon being built from the commander's factory menu.
-Changed infantry kit spawner construction boxes to smaller sized version
-Fixed vehicle crate not disappearing for APC when picked up by a dropship
Fixes/Additions in 0.194 (April 4, 2004) [Internal Release]:
-Removed precache from maps
-Changed tank treads back to having only four actual wheels since having more causes a crash without a precache
-Altered some variables with the dropship to prevent spawning kats when it shouldn't be able to.
Fixes/Additions in 0.193 (April 3, 2004) [Internal Release]:
-Created separate server build with no textures or sounds
-New precache which only caches vehicles and aircraft
-Fixed some supply depots (like the repair pad and engineer ammo crate) not working
-Reduced rate at which everything loses health after the command tank is destroyed.
-Fixed NF aircraft factory not having an icon.
-Made engineer's walls dig deeper into the ground so that you can't crawl underneath them if they're not perfectly level
-Added shadow back in for spawn bunker, attempted to fix refinery's shadow
Fixes/Additions in 0.192 (March 28, 2004) [Internal Release]:
-Fixed comm view fog flickering on and off when a friendly vehicle was parked next to an enemy vehicle.
-Fixed placing engineer kit from commander's factory menu crashing the game.
Fixes/Additions in 0.191 (March 26, 2004) [Internal Release]:
-Added new mission briefing info on level loading screens.
-Fixed bug where apc cargo crate wouldn't disappear after being picked up by a dropship.
-Added new soldier player model for both sides and new first person hands.
-Reduced distance commander view must be from enemy vehicles and buildings before becoming clouded.
-Attempted to force vehicles to not blow up when turning into cargo crates.
-Cleaned up map files and got rid of all old precache files.
-Added a new precache to Baen Island only for testing purposes.
Fixes/Additions in 0.19 (March 15, 2004) [Internal Release]:
-Lowered center of gravity for KAT and APC vehicles.
-Increased turning radius of APC.
-Added ability for dropship to pick up cargo crates containing vehicles and spawn that vehicle elsewhere. The secondary fire button will pick up the cargo crate when close to it. The "deploy cargo" icon will appear if it has been picked up. Land the dropship anywhere else, and press seconardy fire again to spawn that vehicle behind you.
-Placing a vehicle build crate down from the commander's factory menu within close proximity to the aircraft factory will spawn a cargo crate of that vehicle instead of the actual vehicle. A dropship is then required to pick it up and turn it into the final vehicle using its new cargo transport ability.
-Added ability for already built vehicles to use pitch up (default is the up arrow) to turn itself into a cargo crate. This ability is only available when the vehicle is at full health and a dropship which is not currently carrying a vehicle is within 50 units. Its health will then drop down to zero, destroying itself and leaving a cargo crate in its place. 10 seconds will be given to exit the vehicles, and a vocal warning of "bail out" will be given. The pitch up key must be held for 4-8 seconds. This cannot be done within 50 units of any other cargo crate.
-Made commander's view become clouded when looking at enemy vehicles and buildings that were not close to friendly vehicles and buildings. Friendly vehicles, buildings, and infantry that are nearby will disable enemy buildings and vehicles from clouding the commander tank up to five seconds after they've left the area. Enemy aircraft will not cloud the commander camera.
-Added flak ammo to APC's forward turret so that it can now damage vehicles
-Altered commander's kit placement ability to only be able to place kits near supply bunkers and APCs.
-Improved placement of dropship's invisible landing gear for easier landings.
-Slightly reduced dropship wing's lift.
-Made buildings' build sites be dropped in water be killed off immediately.
-Made all ground vehicles' wreckage remain for 30 seconds after being destroyed to provide infantry cover.
-Reverted command tank's objects from being spawned by the map back to being spawned by the command tank. This caused instability in 9.18.
-Fixed command tank's player spawner from not being killed off when it should've been after 3 minutes
Fixes/Additions in 0.18 (March 1, 2004) [Internal Release]:
-Added new dropship model.
-Made it so that players and vehicles can't go up the cliffs on Baen Island.
-Reduced AT class' RPG splash damage radius from 12 to 4.
-Removed models from commander's camera
-Fixed commander unable to build things sometimes until he exited the camera and got back in.
-Increased engineer's walls' resistance to collisions.
-Added ability for engineer to enter a built wall and easily build connecting walls on both sides.
-Fixed the engineer's corner wall icon not turning blue when disabled.
-Moved variable objects from being attached to the command tank to attempt to reduce command tank lag.
-Fixed dying while in the commander camera not letting anyone else enter the command tank afterward.
-Once again, attempted to fix the resources going to 0 instead of 100 bug.
-Fixed the external view of the command tank being very far away.
-Altered dust effect for KAT to snow effect on glycen pipeline.
-Reduced springiness of KAT's wheels.
-Added shadow to scout's rock disguise.
-Fixed engineer's "Kill Placed Object" menu item taking several times to kill walls.
-Made scout's grass disguise map specific.
-Added resource generator to command tank. Even if you have no resource points, you'll still get 1 credit per every 10 seconds. Therefore, you have a chance to somehow come back if you lose all your refineries and don't have enough credits to afford another refinery.
-Increased commander's camera's speed just a little bit more.
-Added radar objects back in on vehicles so that they show up when near an enemy's radar station.
Fixes/Additions in 0.17 (Feb 23, 2004) [Internal Release]:
[Krenzo]
-Fixed game not ending when command tank dies by going in water.
-Increased radius around build sites that you can't build within.
-Increased distance you can select a menu item from so that you can select menu items even if the menu isn't the perfect distance from the commander's camera.
-Fixed crash when client tried to join a dedicated server.
-Fixed build variables object attached to commander's PCO not being destroyed upon exiting.
-Removed ability for the commander to call for artillery.
-Increased commander's camera movement speed.
-Decreased the rate at which you can place buildings, vehicles, and kits to a maximum of one per every two seconds. This fixes the possibility of building two buildings at the same time right next to eachother.
-Removed ability to build near a command tank which was a popular exploit to build on the enemy command tank.
-Removed ability to build near static objects on the map such as bridges and bunkers.
-Fixed crash when in commander camera and pressing "1".
-Changed scout's rock disguise object to the rocks on Baen, made it enterable, and gave it hitpoints so that it can be destroyed.
-Fixed walls from disappearing when not looking at their center and fixed their shadows too.
-Fixed the supply bunker and refinery's shadows.
-Increased expack's damage towards buildings.
-Fixed AT's RPG to sit on his shoulder instead of going through it.
-Removed the commander's ability to place kits until next version.
[Duff]
-Increased Aircraft Factorys HP to 980.
-Increased Radar Building HP to 980.
-Increased Refinery HP to 980.
-Increased Repairpads HP to 980.
-Increased Spawn Bunker HP to 980.
-Increased Vehicle Factory HP to 980.
-Increased the Engineer Pistol Magazine to 15.
-Decreased Engineer Pistol Rate of Fire to 3.
-Decreased Medic SMG Rate of Fire to 6.
-Decreased Gattling Gun Rate of Fire to 25.
-Decreased RPG radius to 10.
-Decreased RPG DMG to 25.
-Increased Bomber HP to 400.
-Increased Transport HP to 500.
-Fixed the Tanks speeds, the heavy tank should now be the slowest and the Light tank the fastest.
-Fixed Tanks Damage, the heavy tank and medium tank no longer have the same damage.
-Changed Artillerys Velocity, now can shoot further.
-Fixed Rocket Turrets Being Able to shoot machine gun.
Fixes/Additions in 0.16 (Feb 16, 2004) [Internal Release]:
-Changed scout's dummy disguise to be completely invisible and die after two minutes. Changed scout disguise menu to reenable after 2 minutes once a disguise object is dropped.
-Changed medic's medical crate and engineer ammo crate to appear instantly once being selected from the menu instead of having the build crate appear and then spawn them.
-Changed position of command tank's commander view so that players outside of the command tank can see the name of the person occupying it.
-Reenabled the external camera views for the command tank.
-Made the command tank's overhead camera a separate player controlled object activated by right-click instead of entering position #2. No one else can enter the command tank ever as long as one person is in the tank compared with before where one person could be in each passenger seat.
-The command tank's overhead camera now always moves based on which direction you're facing, IE: moving left and right will always strafe the camera left and right based on the direction the camera is facing, not the command tank's direction. Also, the minimap is always centered on the camera's position and is viewable by all players on the team, not just when close or when using the call for artillery view.
-Removed the cursor from the commander's overhead view for selecting the menu. The crosshair is now accurate in selecting menu items.
-Eliminated minimap icon from invisible menu variable objects that would appear when the commander's menu would appear.
-Changed minimap icon for planes to triangles.
-Added 3rd person view to infantry.
-Fixed 1st person infantry view to look straight up.
-Fixed 3rd person view for aircraft from zooming out so much.
-Changed gatling gun, pistol, and medic smg weapon flashes to match with end of barrel.
-Change anti-tank's RPG to not drift downward at all after firing.
-Increased the rate that the medic pack and repair wrench regain energy.
-Added back in enemy vehicles and aircraft showing up on the minimap when near your team's radar building.
-Increased distance around buildings that you can't build within.
-Fixed KAT not blowing up when its associated team loses.
-Removed minimap icons from aircraft and vehicle factory menu items.
-Fixed KAT driver and passengers being inside the vehicle upon exiting.
-Increased the mass of all tanks.
-Added new flags for each side.
-Increased gatling gun and scout rifle accuracy. Decreased heat added per shot for gatling gun. Reduced round of fire for engineer pistol and scout rifle.
Fixes/Additions in 0.14 (Feb 8, 2004) [Internal Release]:
-Fixed animations file to work with BF1942 1.6.
-EMP_DesertValley - Name change and statics added.
-New map - EMP_GlycenPipeline
-New map - EMP_BaenIsland
-Added statics:
-3 sized crates
-Radio Tower
-Radar Dish
-Trenches section 1, 2, 3, 4, 5
-Green and yellow grass
-Rocks
-LCD Screens
-Bridge
-Factory
-Destroyed refinery
-Tank block (x thing)
-Large fortification walls
-Static ammo crate
-Colony hut
-Added statics to factory and spawn bunker
-New HUD
-Changed weapon/soldier camera so that you see from your head, not your chin (So that when you duck you dont get the top of your head shot off when you think you're actually behind something)
-Added reflections to vehicles and weapons
-New sniper scope
-Added 44khz APC and KAT sounds
Fixes/Additions in 0.11 (Jan 15, 2004) [Public Release]:
-Changed precache to actually work, which reduces sudden lag in game when having to cache a new object into memory and possibly fixing crashes.
Fixes/Additions in 0.1 (Jan 10, 2004) [First Public Release]:
-Increased dropship wing's lift.
-Fixed dropship's having infinite supply of crates.
-Fixed missing vehicle factory model from imperial side.
-Fixed some factory menu icons becoming enabled even though the commander has it set so that the infantry can't use the menu.
-Fixed vehicle factory build icons not reenabling after purchasing.
-Gave vehicle and aircraft factories separate skins for the northern faction side.
-Rearranged resource points on maps.
-Added new map loading screens.
-Added new map, E_DesertValley
Fixes/Additions in 0.095 (Jan 9, 2004) [Internal Release]:
-Reduced medic smg's round of fire and clip size.
-Increased aircraft HP (fighter = 250, bomber = 300, transport = 400).
-Increased entry radius for getting into the engineer turret.
-Fixed some menu icons.
-Added vehicle factory model and icon.
-Removed the dropship's ability to have vehicles attached to it. Instead, the dropship has a build crate attached to it at start. The dropship can fly off somewhere, press alternate fire to drop the crate, and then the commander can build a vehicle using the factory menu next to it as if it were a vehicle factory. After one vehicle is created, the crate disappears. The dropship must go back to the aircraft factory to pick up another crate to be able to drop another one. This is hopefully temporary until I have time to go back and add a better method for keeping vehicles attached to the dropship or at least until Battlefield: Vietnam where everyone knows there's better code for picking up vehicles.
-Increased rate that supply bunker gives out ammo.
-Updated light tank vehicle to new tank model.
Fixes/Additions in 0.094 (Jan 5, 2004) [Internal Release]:
-Fixed medic's health crate only healing everyone immediately upon creation.
-Fixed aircraft factory collision mesh lagging the server.
-Fixed scout's disguises and engineer's turret not dying when command tank is destroyed.
-Added new graphics for all the in game menus.
-Fixed supply bunker menu not disappearing after the bunker is destroyed.
-Made command tank look like medium tank.
-Increased radius around turrets that enemy vehicles are damaged.
-Made anti-air rockets explode when near vehicles and aircraft, also increased their speed.
-Increased anti-air turrets firing speed.
-Increased scout rifle clip size.
-Made infantry weapons look through scopes when zoomed in.
-Fixed scout menu not being enabled in multiplayer.
-Resized anti-tank class' rpg.
-Had to take out decoy soldier scout disguise since it was causing server to crash.
Fixes/Additions in 0.093 (Jan 4, 2004) [Internal Release]:
-Fixed engineer's ammo crate only giving ammo immediately upon creation.
-Reduced engineer's turret round of fire.
-Increased the bomber's reload time for its bombs.
-Increased the gatling gun's accuracy and reduced its heatup rate.
-Fixed AA turret camera not sitting still.
-Changed engineer pistol and scout's rifle to different three round burst type using heat like Tanelorn's DC mod.
-Reduced engineer pistol damage per shot.
-Increased all buildings' HP by 100 except for the shell and anti-air turrets and the supply bunker.
-Updated precache file once again to fix crashes.
Fixes/Additions in 0.092 (Jan 3, 2004) [Internal Release]:
-Made command tank's camera appear over the command tank as its starting position.
-Fixed medium and heavy tank starting projectile position to not hit itself.
-Fixed imperial medium and heavy tank skins not showing up.
-Altered resource cost of vehicles:
-Jeep/KAT: 5
-APC: 10
-Light Tank: 10
-Medium Tank: 20
-Heavy Tank: 30
-Artillery Tank: 25
-Anti-Air Tank: 30
-Fixed resource code to not be so stressful to network traffic and cpu usage at the cost of not updating as well later on.
-Made soldiers start off with the same amount of health but with more max allowable health.
-Increased each building's max HP.
-Increased amount of repair energy required by an engineer to finish building each building.
-Added tech tree to implement some form of tech progression until the research menu is finished.
-Refinery and spawn bunker can be built immediately
-A spawn bunker is required before you can build the supply bunker, radar, repair pad, vehicle factory, and anti-air turret
-A radar is required before you can build the anti-air tank, aircraft factory, and the shell turret
-A repair pad is required before you can build the heavy tank and artillery tank.
-Reduced tank firing velocities, increased artillery tank's firing velocity.
-Increased medic's medpack heal distance and rate at which the bar returns.
-Fixed bug where artillery tank created from commander's factory menu would explode upon creation.
-Increased radar's sonar radius from 100 to 300.
-Reduced anti-air turret's ability to look down.
-Reduced engy turret's firepower.
-Lowered time it takes for assault's gatling gun to overheat.
-Reduced refinery's resource collection from 0.5 resources/sec to 0.3 res/sec.
-Reduced heavy tank's projectile damage to match the light tank's, but it still shoots two projectiles at once for twice the damage.
-Fixed APC passengers' camera from showing the inside of the APC.
-Fixed tanks appearing as sherman tank when destroyed.
Fixes/Additions in 0.091 (Dec 27, 2003) [Internal Release]:
-Fixed command tank camera appearing too low.
-Modified aircraft factory for scale purposes and changed position aircraft spawn.
-Fixed medium tank's cannon's positioning.
-Fixed missing medium and heavy tank body's for the imperial side.
-Added resource point geometry disappearing along with smoke when refinery built on it. Brownie points to eyyYo for suggesting that.
-Fixed imperial fighter's landing gear.
-Fixed aircraft factory menu not reenabling its icons once building is completed.
-Altered position aircraft are spawned on aircraft factory.
-Fixed imperial fighter's center of gravity to stay level on the ground.
Fixes/Additions in 0.09 (Dec 26, 2003) [Internal Release]:
-Fixed dropship crash bug.
-Added new APC model with supply depots, 150 HP, and new engine. Drives like the KAT but somewhat slower and has better turning radius than tanks.
-Added new heavy tank model with new tank treads.
-Added new aircraft factory model.
-Fixed the KAT's wheels, not the friction problem but one of the wheels was attached wrong and spinning opposite of the others, and it drives much better now.
-Changed all vehicle HPs. Light tank's was ridiculously high. Currently:
Anti-Air Tank - 150 HP
Artillery Tank - 150 HP
Heavy Tank - 200 HP
Medium Tank - 175 HP
Light Tank - 125 HP
APC - 150 HP
KAT - 50 HP
-Changed transport aircraft's HP to 200. Bomber and fighter remain the same at 100.
-Changed engineer's repair aura from 0.5 HP/sec for all vehicles to 0.1HP/sec.
-Fixed medic's healing aura. When medkit is drawn, will heal all players within 10 unit radius. Also, will keep the medi flag from disappearing when nearby.
-Added new infantry weapons for each class with new models.
-Reexported aircraft models with different temporary textures and better collision meshes. Transport should no longer get jumpy and lag the game spontanteously when a vehicle is attached to it.
-Added new sparrow fighter model to the empire side, and kept the original fighter model as the northern faction's fighter.
-Increased bomber and transport aircraft's drag factor.
-Added new engineer turret model.
-Fixed scout's disguise menu to work since 1.45 patch which broke it. Made rock disguise spawn more rocks to hide behind. Changed tree disguise to spawn a dummy player to act as a decoy. Added more bushes to the bush disguise for more cover. The bushes disguise is now the only one you're able to enter and hide in which then makes you invisible.
-Increased radius the commander can build vehicles and aircraft around the appropriate factory from 30 to 50.
-Added temporary engine sounds to aircraft.
-Added great new theme music to the menu which was created by Nathan Wilks.
-Made it so that vehicles and aircraft can't be built from the commander's factory menu when there aren't enough resources.
-Added new icons for all vehicles and weapons which appear in the HUD.
-Fixed bug where the vehicle factory would spawn another jeep vehicle once the one that was created was destroyed.
-Reduced anti-air tank's firing time for pri and sec fire by half.
-Added new menu graphics replacing the original BF1942 ones.
-Replaced all tank treads with the new ones except the light tank.
-Fixed kat/jeep appearing as kubelwagen when destroyed.
-Added new fighter aircraft model to imperial faction.
Fixes/Additions in 0.081B (Nov 30, 2003) [Internal Release]:
-This is client side only, servers need not download it. Includes new precache files for the maps to attempt to fix the crashes.
It appears to work better than the ones in 0.081. Tell me if this helps things at all.
Fixes/Additions in 0.081 (Nov 30, 2003) [Internal Release]:
-Made it so that engineer's walls never disappear until being destroyed.
-Engineer's walls can no longer be built right on top of eachother and HP increased from 50 to 100.
-Made engineer's walls disappear immediately upon dying instead of fading.
-Increased the size of the engineer's walls by 2x.
-Added explosion and scrap metal effect to engineer's wall when destroyed.
-Rewrote precache file to possibly clear up all the crash to desktops on map load and when new things spawn.
-Rewrote resource deduction to possibly alleviate some stress that might lead to crashes.
-Fixed friction setting of the jeep/KAT's wheels. It no longer slips and slides around.
-Increased time it takes for an engineer to repair an initially placed building before it's fully built.
-Made the transport so that it's damaged when upside down and when in water.
-Removed artillery view from vehicles that had secondary weapons since shooting them would switch to artillery view.
-Added artillery view to transport aircraft, to all 50 cal gun position on tanks, and to APC and jeep positions.
-Added shadows to all buildings and increased their armor.
-Eliminated minimap icon from all infantry menus, infantry placeable objects, and some invisible variable objects. There are some still left though that need to be removed.
-Fixed repair pad not repairing jeep/KAT.
-Fixed aircraft LOD so that they don't look like regular BF1942 planes when far away.
-Increased some building LODs so that less detailed models aren't as noticeable.
-Increased rocket and shell turret's speed when rotating.
-Reduced sprite update speed for waypoints to reduce graphics lag.
-Fixed missing sounds from rocket turret.
-Matched command tank's exit location in position #2 to same as position #1. Position #3 will still eject you off the map and kill you though.
-Fixed AA tank only costing 15 resources, now accurately costs 30. Artillery tank only costs 10 compared to the number on the menu. APC now takes away 10 resources when built.
Fixes/Additions in 0.08 (Nov 25, 2003) [Internal Release]:
-Added new models for all vehicles and buildings.
-Supply Bunker = final model
-Refinery = final
-Spawn Bunker = final
-Radar = final
-Repair Pad = temporary
-Vehicle Factory = temporary using supply bunker
-Aircraft Factory = temporary using supply bunker
-Shell Turret = temporary
-Anti-Air Turret = temporary model
Vehicles
-Jeep/KAT = final model
-APC = temporary using jeep/kat's model
-Tanks = body is final, turret and cannon are temporary, treads are temporary using sherman tank's treads
-Artillery = final
-Anti-Air = final
Aircraft
-all aircraft = temporary models/skins
-Fixed bug causing resources to rollover from 99 to 0 instead of 100. It still rolls over from 999 to 900, but I don't know if I should bother fixing that.
-Implemented the command menu. Commander can use it to place waypoints. Unfortuneately, these waypoints can be seen by the other team.
-Fixed bug with medic's droppable healthkit and engy's droppable ammo not becoming enabled again after one use.
-Removed all instances of the homing rocket targets from vehicles. I'm not going to finalize the homing rocket until later so I'm just removing it for now.
-Added wrench graphic above buildings that have been placed but not fully built.
-Replaced build box with better looking crate model.
-Added new crate models to droppable health kits and ammo.
-Added nonhoming rockets and anti-aircraft machine guns to anti-aircraft tank.
-Implemented ability to build vehicles, aircraft, and place kits through the commander's factory menu.
-Fixed crash when going to the #3 position in the command tank.
-Added ability to call for artillery from the command tank's #3 position.
-Added ability for all vehicles to see call for artillery icons on the map. Allows the only way for the commander to communicate important positions on the minimap without the other team seeing.
-Added damage aura to enemy shell and rocket turrets. When <50 units from a shell turret, all enemy vehicles take damage of 2HP/sec. When <125 units from a rocket turret, all enemy aircraft take damage of 2HP/sec.
-Added the commander's ability to buy vehicles and have them be created attached to a dropship, allowing it to be transported anywhere by the dropship and dropped off when a player enters the vehicle and drives it off. The comm must have built a vehicle factory first.
-Increased distance the engineer's wall object can be from players before counting down its timer and disappearing.
-Fixed resource point so that its model doesn't cut off above ground.
-Implemented supply bunker model for the vehicle and aircraft factories until models for both are finalized.
-Added new models for shell and anti-air turrets as well as new weapons for them (shell is essentially def gun, anti-air is anti-aircraft gun fire).
-Added new models for engineer's walls. The straight and corner walls are tall for base defense. The half circle wall is sized so that infantry can barely shoot over it while standing up and still crouch behind for cover.
-Increased the maximum and minimum heights the command tank's camera can be.
-Fixed the Flot7 and Helios maps to be playable after that damn 1.45 patch broke them and everything else.
Fixes/Additions in 0.071 (Oct 12, 2003) [Internal Release]:
-Forgot to fix the imperial side with all the new fixes and such.
Fixes/Additions in 0.07 (Oct 11, 2003) [Internal Release]:
-Implemented some of the research menu. The bomber can be researched, but the research menu is removed since it's not completed 100%.
-Fixed menu jittering.
-Added spawn point to command tanks.
-Implemented game win scenario. When one team's command tank is destroyed, that team is killed off, and they lose.
-Fixed crash when command tank was destroyed and the level restarted.
-Fixed infantry menus not spawning due to 1.45.
-Put resource points back in.
-Fixed maps for 1.45.
-Added some more that I can't remember.
Fixes/Additions in 0.06 (June 27, 2003) [Internal Release]:
-Fixed crash when more than one person entered a network game, again (blame it on old code that was copy and pasted).
-Increased homing missile's detection refresh time for improved lock on response and rewrote homing missile radar detection system for improved accuracy.
-Fixed homing missile bouncing off of objects without exploding or passing right through. However, it still skids along ground without exploding.
-Fixed infantry bazooka missile homing on the imperial military's vehicles no matter which team shot it.
-Set team limit for maximum number of engineer turrets to 20.
-Made buildings unable to be built on engineer/medic/scout's objects.
-Disabled infantry build menus when near infantry's built objects.
-Disabled infantry build menus when near enemy infantry and when stealing enemy kit and trying to build enemy structures.
-Made infantry knife twice as powerful.
-Moved expack's location from #2 to #5 (engineer's to #4) to not confuse everyone.
-Added missing weapon selection icons.
-Made the refinery disable the smoke coming from the resource point it's built on.
-Restricted the APC to entry by the team who built it only (like the rest of the vehicles). The APC was just missed when this feature was implemented.
-Added four total menus to the commander's main menu:
-Build menu: Choose buildings to build and place
-Command menu: Select and issue commands to troops
-Research menu: Select technology to research with resource points to obtain better infantry weapons, vehicles, and aircraft (currently no res cost)
Infantry Weapons: Lvl 2 Conventional -> Lvl 3 Conventional, Plasma Weapons, and Laser Weapons
Vehicles: Light Tank -> Medium Tank -> Heavy Tank
-> Artillery and Anti-Air
Aircraft: Bomber and Transport
-Factory menu: Deactivate/activate players' ability to purchase weapons, vehicles, and aircraft from within the appropriate building. In the
future, it will allow for the commander to build them from this menu.
Fixes/Additions in 0.05 (May 30, 2003) [Internal Release]:
-Increased time to make engineer's sandbags and turret to ensure they are created level to the ground.
-Added material 17 which allows mappers to set areas on the level that can't be built on.
-Added secondary weapon to anti-air vehicle which shoots homing missiles that home on aircraft.
-Added homing missiles to fighter aircraft that home in on enemy aircraft.
-Added anti-air and anti-vehicle turrets which shoot homing missiles that are attracted to aircraft or vehicles depending on turret.
They still need work. The anti-vehicle turret works to some degree. The anti-air turret barely works.
-Added homing missile to anti-tank infantry's bazooka that homes on vehicles.
-Made command tank camera's minimap icon visible across whole map.
-Added end of game when command tank is destroyed. When it dies, the team it belonged to loses all their tickets. Unfortunately, the game crashes
when the server tries to restart the level/go to the next level.
-Added healing aura to medic. This slowly heals surrounding soldiers and the medic.
-Added repairing aura to engineer. This slowly repairs surrounding vehicles.
-Made engineer have to wait 30 secs after building an ammo crate before being able to build another.
-Adjusted aircraft entry positions.
-Added satchel charges as everyone's #2 weapon. Ammo is given out by enemy buildings due to their purpose being solely for destroying enemy buildings.
-Reorganized engineer's build menu into the following:
-build straight sandbag
-build corner sandbag
-build half-circle shaped sandbag
-build turret
-drop ammo crate
-disassemble nearby built object
-Added build menu to medic:
-deploy health kit: deploys temporary health kit which heals everyone in the local area for 15 secs, limited to deploying one every 30 secs
-deploy med flag: deploys red cross flag to show players where they can find a medic, disappears when medic leaves area
-Added scout's disguise menu which drops a fake object which can be entered like a normal vehicle to disguise up to 6 players; the menu consists of the following:
-drop rock disguise
-drop bush disguise
-drop tree disguise
-Replaced the tank treads appearing where a building was going to be built with a temporary construction model. Also, fixed construction buildings
trouble with not building due to not spawning perfectly level.
-Added supply bunker's ability to purchase weapons. However, new weapons aren't implemented yet. Currently, only useful for switching classes.
Fixes/Additions in 0.04 (May 04, 2003) [Internal Release]:
-Vehicle and aircraft factory icons for building vehicles go away when the building is destroyed.
-Added cursor to commander build menu, makes selecting things perfect now.
-Fixed crash when building APC.
-All buildings must be repaired to 100% before being functional.
-Removed network prediction from most nonvehicles.
-Added temporary textures to aircraft to differentiate the different teams.
-Simplified the aircraft collision meshes to minimize lag.
-Adjusted flight characteristics of all aircraft. VTOL engine is more responsive.
-Added rockets to the fighter aircraft.
-Adjusted bomber aircraft's bombs.
-Added a new precache file to the Polaris2 map to fix crashes.
-Fixed the vehicle and aircraft factories from having to excessively click build icons before something would build.
-Added 2nd position turret to bomber aircraft.
-Added passenger positions on transport aircraft.
-Made engineer's sandbag emplacements bigger.
-Fixed engineer's turret leaving behind box when built.
-Fixed engineer's ammo box being able to be repaired to prevent from going away.
-Made engineer unable to build things near buildings or resource points.
-Increased repair pad's repair speed.
Fixes/Additions in 0.031 (April 2003) [Internal Release]:
-Fixed missing template from aircraft factory which caused a crash.
Fixes/Additions in 0.03 (April 2003) [Internal Release]:
-Vehicle factory icons for selecting the vehicle to build now show up correctly.
-Commander build menu now appears the correct distance from the camera. This means pointing at the building icon and clicking will now work as it should (like in single player).
-Pressing "1" to go to the first position in the aircraft, vehicle factories, or the radar building will not crash the game now. Thanks Tom Hunt.
-Gave almost all objects their own network info.
-Fixed where building a refinery would sometimes build a spawn bunker instead.
-Made commander unable to build any other building besides the refinery on a resource point.
-Made commander unable to build on top of a vehicle or building regardless of what team it belongs to. Thanks Mr. Chimp.
-Changed the way resources are deducted when a building is built in the possibility that is was causing crashes.
-Gave the command tank more HP.
-The aircraft factory now must be repaired to 100% by an engineer before it will operate. It first spawns as a destroyed bunker in its "construction" phase and then appears as the normal bunker when repaired. This is how all buildings will be eventually.
Fixes/Additions in 0.02 (March 2003) [Internal Release]:
-Fixed crash when someone joined a server in progress due to homing rocket bug.
Fixes/Additions in 0.01 (March 2003) [Internal Release]:
-First alpha release featuring resources, buildable buildings, and the command tank.
Battle of Springfield FIRST PUBLIC Client
This release of the modification takes Battlefield to a new and exciting "Cartoon" look. Expect in the next releases new weapons, vehicles, sounds, and an all-new menu screen. In two to three weeks, expect a new version of the mod that will add a few new features. Hope you enjoy this modification, and thank you for trying "Battle For Springfield", to learn more on ValleGames visit our homepage.
GCX Kessel Surface
GCX Kessel Surface for the BF 1942 mod, Galactic Conquest.
Eve of Destruction Classic 2.20 (Server only)
EoD 2.20 ZIP compressed Linux & Windows server-files.
BattleField 1942 mod Eve of Destruction Classic 2.10 Server
EoD 2.10 ZIP compressed Linux & Win server-files. To get a working game you have to delete any older version before 2.10. Overwriting one mod build with another one can cause issues with the installation.
Intensity Hotfix
FH Intensity Hotfix (for the Battlefield 1942-Mod FH Intensity).
CartoonField (0.1)
Sp!tfire from is82.com has made 1942 look like a cartoon, except this mod actually looks like a real cartoon unlike the other mods that have tried to do a knock off of BF Heros.
Cartoonish BF1942 v1.0
Heres a minimod that according to the author creates a cartoonish look to the game.
Battlefield: High Definition v1.0 Client & Server
Battlefield: High Definition is a modification for Battlefield 1942. The goal of the mod is to bring as many visual enhancements to the game as possible.
BF 1942 Forgotten Hope Wallpaper #21 (1024x768)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
Battlefield 40k Client Files
Take to the battlefields of Warhammer 40k in this TC of EA's Battlefield 1942! Play in the most complete FPS representation of Warhammer 40k since Rival Species.
Panzer Pistols v0.2
A small, insane mod that turns pistols into rocket launchers, bazookas into concussion shotguns, and much more!
Pure Chaos Mod - Screenshot Slideshow
Pure Chaos Mod has released a slideshow of screenshots showing the changes they have made to BF1942.
Battlefield 1918 v2.6
The full install of Battlefield 1918 v2.6.
Bratwurst FH Soundpack v.1.3
the Bratwurst Forgotten Hope 0.7 Soundpack (v.1.3)
ZQuake Release 2 Client
This is the Release 2 version of the ZQuake mod for BF1942. This mod is from the creators of the Silent Heroes mod.
Battlefield 1942 Clanwars Mod
This is a small mod, from Ancolius Productions, improves things for clan battles.
BF1942 - FH: Operation Blind Venom
Operation Blind Venom is filmed in Battlefiled 1942 - Forgotten Hope mod. A first-rate promo video displays all the action and teamwork found in Forgotten Hope, perfectly set to a raving soundtrack. You'll desperately want to play after watching.
BFPro v0.81 Mod Server
This is a full server install for the BFPro mod, compatible with 0.81.
BFPro v0.80 to v0.81 Mod Patch
Patch to address some small issues with the .80 version.
Brid Airport 2.0
The new Iraqi population of Brid must defend itself from the invading US administration. The original line was something like this. The game is now faster and more fun.
TSP 010b Dedicated Server Mappack
Dedicated Map Pack Server version of the Sharpest Point Modicification
Battlefield 1942 - Experience WWII v2.5
This modification attempts to add more realism in Battlefield: 1942 with accurate and realistic damage, new weapons, vehicle replacements, and a number of other improvements.
GCX GC Mini Mod
A mini mod for the Galactic Conquest mod that attempts to enhance upon the single player aspect.
Merciless Mod Fix v1.6.1
This is only a small fix to get the switcher workin with the 1.6.1 update. All you have to do is install to turn on and off MC.
DC_Final-Easting
This will make DC_Battle_of_73_Easting coop in the new DC Final mod.
Insurrection 1776 Mod v0.25
The newest version of the Insurrection 1776 Mod which fixes many bugs and problems in the last release.
Desert Combat Final Dedicated Server - Windows
Dedicated server build of Desert Combat Final, for Windows server administrators.
GCX Update v.42c
A small single player mini mod for Galatic Conquest.
Forgotten Hope 0.65 Download 1 of 3
Forgotten Hope 0.65 Download 1 of 3.
Forgotten Hope 0.65 Download 2 of 3
Forgotten Hope 0.65 Download 2 of 3.
Combat: Realism Mod
This small, simple mod makes a few changes to BF1942 1.6, adding a bit realism and historical accuracy.
Anthology Mod
A mod that requires Battlefield: 1942, Road to Rome and Secret Weapons Expansion packs to work.
Battlefield: Pirates Beta3.1 Full Install
The full install of Battlefield: Pirates Beta3.1 mod for BF1942. This mainly fixes a few minor bugs (and one major one) from version Beta3.
The Great War Patch Update (0.15b)
Hey Soldiers! Heres The Great War Patch that you have been waiting for. Great Job on the Patch TGW Dev Team! Good Luck on future updates and patches. Happy Fragging!
Fan Historical Accuracy Patch for Forgotten Hope M
Hey Soldiers! Some of you have been waiting for a patch by the Forgotten Hope Dev Team. Well Lt. Hanley has created a patch for Forgotten Hope. Now you guys can enjoy the new patch and not be unpatient about the fully patch. Great Job Lt. Hanley! Happy Fr
Silent Heroes Coop-support
The file you've all been waiting for. This file will give you Coop suppport for Silent Heroes in less than 400 kb.. Very cool. After the awsome release of 0.35 they now bring us the patch for coop-support. Lets have some fun in Singleplayer.. Enjoy
Dead Cities v1
Enter the fray with eight new vehicles and a whole slue of new deadly weaponry. Custom animations, interesting new types of weapons, creative vehicles and excellent artwork abound!
Forgotten Hope 0.61 Mod Update
This will update Forgotten Hope to version 0.61.
Hydroracers 1.60 Patch (server)
This is the server patch that upgrades Hydroracer servers to 1.60
Hydroracers 1.60 Patch (client)
This is the patch for Hydroracers that upgrades this modification for Battle Field 1942 to v1.60
Pirates - New Domes Of Doom Map
A map called Domes of Doom for Battlefield: Pirates Mod for BF1942.
Desert Combat 0.5L to 0.6F Patch
Patches Desert Combat from version 0.5L to version 0.6F.
BF 1942: GI JOE Mod
YO JOE! Ok, so you liked the 80's GI: JOE cartoon also huh? Good! Now you can get a GI JOE Mod for Battlefield 1942 and get to the frontlines. Because knowing is half the battle.
Desert Combat 0.39 Alpha Patch
This is a patch for v0.38, you must have 0.38 installed before installing this patch. Public Alpha 0.39 features a slew of bug fixes and additions aimed at creating one of the best war game experiences on the PC.
bg-teamwork015.zip
BattleGroup42's Teamwork Mod This mod is designed to increase player cooperation and reduce some game exploits (spamming & camping). There are many improvements to the APC features, e.g. making them stronger and able to repair other vehicles (and
subs_and_bombers.zip
created by: Jason aka loktar email Loktar69@hotmail.com This is for all the 56kers out there who can only play on lan or by themselves. This mod makes it so the bots use the subs better than my previous mod they still cannot shoot though :( sorry im
me262.zip
To install place in your ea games battle field 1942 mods directory. Commonly C:Program FilesEA GAMESBattlefield 1942Mods Author:Ages120 Skin:CombatFlightSim Model:Ages120 Sound:Ages120 .scc editing and DC 44kHz Jet sounds. Coding:Ages120
b-17_singleplayermod.zip
Bombers and Battleships A single player mod. This mod adds the B17 to the single player Bocage, Market Garden, Gazala, Iwo Jima and Midway games. As you know, the B17 was originally only in one single player map for some reason, although it is in
midway-coop.zip
MidwayCoop by Erich Hartmann This mod changes the original midway map, so you'll be able to use the conquest units in coop or singleplayer. It also adds AI to the subs, so the bots are able to drive and shoot them. Installation Instructions: Simply
WASTELAND 2042 - v1.96 SP-Mod
Singleplayer Minimod für die Modifikation Wasteland 2042 in der Version 1.96. Diese muss vorher installiert werden!
Call To Arms 0.31 - Client
WW2 Mod mit dem Fokus auf kanadischen Truppen.
ProMod First Beta 0.2 Full Client Version
Mischung von EOD, DC und Sureal mit einigen netten features...
Infantry 5v5 - Client Full
Infanterie Mod für den Einsatz in 5v5 Ligen. Multiplayer Mod!
Wasteland 2042 Patch 1.96 to 2.00
WASTELAND 2042 Beta 2.00 - Readme
====================================
You will need to download Wastelandupdate to use this patch.
http://z8.invisionfree.com/Wasteland2042/index.php?showtopic=1
Just copy and past to your interwebs browser.
How to install: Extract the Archives folder into the wasteland2042 folder that is located in
Eagames/battlefield1942/Mods/Wasteland2042.
Ok Provideing you actuality read this Here are the changes.
First off the vehicels, the speeds and acceleration have been tweaked. Sawed offs have been added to the
red car, the intercepter, and one of the buggies. Thats about it. Also I'm experimenting with
the damage system with the vehicles. They can now be disabled if you shoot them enough and if you shoot
them enough times they will explode. This is only an experiment if people don't like it It will be removed
Now on the the weapons.
The mod has been overall rebalanced the 44 is weaker, it kicks even more, and shoots slower.
Some of the ballistics have been tweaked. Like the crossbows and crossbow pistol The projectiles
travle at higher velocities but they drop realisticly. The rebarcannon is back but it shoots
exposive tiped bolts that are made to damage vehicles.
The hunter has his the exp crossbow back. His binoculars have been removed because they are really useless.
The damages to the weapons have been tweaked, they are slightly realistic like if you shoot someone
in the arm or leg it wont do as much damage if you hit them in the torso also head shots or one hit kill
no matter what.
Oh yea the flaregun is more like a flaregun if you shoot it in the air it will explode.
If you are wondering why the zipgun has a funny reload animation its because the charactor has more
then one zipguns, He fires one drops it fires anther one drops it over and over again till he has no
more left. Just like a pirate. I also made some minor kit changes Its more like classic wasteland
if you've played it. The melee has been improved. Each melee weapon is a tad diffirent then the other.
The Machette swings on avarage speed and does avarage damage.
The Spiked bat swings slower but does a lot of damage.
The cleaver does a lot of damage plus swings fast but you have to get in pretty close to use it.
The knife does about the same damage but again you have to get in close.
The crowbar is the weakest has the same speed as machette but if you hit someone in the head they're
gone.
I also added some new models that the origonal devs left out such as a mowhawk, mask and goggels.
They can be seen on the red teams charactors. Thats about all. If you would like to suggest something
or help me out with the mod you can post at my forums.
http://z8.invisionfree.com/Wasteland2042/index.php?
And now the origonal readme and cridits of wasteland 2042
WASTELAND 2042 Beta 1.46 - Readme
====================================
Featuring
This mod is a total conversion of the game Battlefield 1942.
You will need Battlefield 1942 to run this game.
This game is for multiplayer use only; single player and bots are not supported.
Featuring a complete new set of hand-weapons and vehicles and new environments
fitting the post apocalyptical world of Wasteland 2046. This produces a totally
new experience for Battlefield 1942 as tactics for being successful is really
different.
The history
The mod was started autumn 2002 by Lakrillo. A team of willing people were recruited
through forums and different sites. There has been some people coming and leaving,
but the core of the team has remained pretty much the same since the start.
Most of the team was fairly new to modding when starting, and we have learnt and
evolved during the making of this mod. Then 2 years ago I wooze desided to bring this mod back. This mod was
the first one I modded on, and mapped. And if you want to help me just email me at
woozebooze@hotmail.com. By the way. I don't want to take to much credit for this mod all I did was
change a few codes the people you should give credit to are the real devs who made this mod.
Anyway, thankyou and have fun.
Notice
This is a beta-release, which means that all stuff in it might and will not be final.
You are encouraged to post bugs and your opinion at the forum of the mod. When doing so
post in the right section of the forums and be careful to not post stuff that has already
been pointed out. Due to a tight time-schedule there are known issues of the mod, these
together with the reported bugs will be addressed in a future patch. This mod's website is no longer up.
if you have any bugs or suggestions just email me at woozebooze@hotmail.com
contacts:
wl2042@bfcentral.se
woozebooze@hotmail.com
www.wl2042.com
Credits
--------------------
Wasteland 2042 team
--------------------
Lakrillo (Kristian Widén) - Team-Leader
gamedesign, modelling, texturing, 2d-art
Blarno (Ben Alpers) - Main-programmer
Various programming and exporting
Bitterman (Matt Hall) - Webmaster
The site, skins, menu-art
Neddy299 (Chad Reindahl)
HUD, Menus, and Tools programming
Springsteen (Chad McLachlan)
Programming, mapping
Capt. Tanoku (Vincent Martí)
Texturing, programming, unwrapping, mapping
Dystopia (Janne Haimilahti)
Texturing, mapping
Ryskah (Janne Kallio)
Modelling
Mutionu (Tõnis Vanaselja)
Modelling
Skeller (Wayne Snyder)
HUD-art, concepts
Brew (Brian Brewer)
Texturing
Previous teammembers
---------------------
BulletTooth - Modelling, mapping
Dedtexx - texturing, concepts
DemolitionMan - textures
FeRdI - modelling
Knob - sounds
Lenny - mapping
majsmannen - mapping
MistaEd - modelling
Secseanz - modelling, texturing
Scott - texturing
Turd Burglar - programming
Unwanted - modelling, texturing
w|sh - texturing, 2d-art
Free-lancers
---------------------
Vocal VooDoo (Josh Mahler) - Voice recordings
Ray Van Ness - Voice recordings
drummer - Music
File submissions
---------------------
Cide - Chevelle
LatinJones - base of magnum
Eddie Willers - baseball bat
William - various static objects
DeliseF - buggy
Munzli - gastank skin
Special Thanks
---------------------
The Kamikazer0 clan (#Kzer0 at quakenet) for playtesting and feedback
All you guys that have helped the mod with something that we have forgot to mention.
Our fans that have kept our forum alive.
The developers of mod tools, without you this wouldn't have been a reality.
All the people that has been supporting us.
The Desert Thunder map is dedicated to the Eagle Squadron clan: http://es.nucleardays.com
Thanks to our current host (www.bfcentral.se) and previous hosts for letting us have their webspace.
Parallel World 0.63
Parallel World mod 0.63 update.
Adapted for Battlefield ver 1.61.
Updated ReadMe file.
Now has official server.
This MOD runs on all default maps of Conquest and SinglePlayer games.
This MOD includes vehicles as follows:
Hand Weapons
- Stinger Anti-air Missile (Scout)
- Anti-personnel Landmine (Medic, Scout)
- Grenade Launcher (Assault)
- Shot Gun (AntiTank)
- Boomerang (Medic)
- Flamethrower (Engineer)
Robots
- Senkousha (Chinese hominine robot "Pioneer")
- SpiderTiger (Control the booster direction by throttle and turn)
Helicopters
- AH-1F "Huey Cobra"
- Fl282 "KOLIBRI"
Airplanes
- F-35B (Activate STOVL by back throttle)
- Su-37 (Activate TVC by back throttle)
- B17VTOL
Land Vehicles
- Vespa A.C.M.A. T.A.P. (Drive by airplane control)
Amphibious Vehicles
- Dive Tanks(Sherman, Chi-ha, PanzerIV, T34/85)
Anti-air Vehicles
- FlakPanzerIV
- M3A1-AARocket
Anti-ground Vehicles
- Hanomag-AGRocket
- M3A1-AGRocket
Ships
- LCAC
- Pomornik class
- Fletcher-H (Heliport)
- Hatsuzuki-H (Heliport)
- Fletcher-A (Torpedo)
- Hatsuzuki-A (Torpedo)
Submarines
- Gato-M (Mine)
- Sub7C-M (Mine)
Anti-air Static Weapons
- AARocketLauncher
- Flakvierling38
Anti-ground Static Weapons
- AGRocketLauncher
Weapons
- Cluster bomb CBU87 (F-35B, Su-37)
Buildings
- Heliport
Updates:
--- 0.62 ---
Adapted for Battlefield ver 1.45.
LCAC and Pomornik got more controllability.
Lowered the gravity center of Spider Tiger.
Install:
Just copy the included folder "ParallelWorld" to your Battlefield 1942 Mods folder "C:\Program Files\EA GAMES\Battlefield 1942\Mods".
Start BF1942 and activate ParallelWorld on the custom game menu.
Operation Coastal Hammer 1.0
Operation Coastal Hammer 1.0, a map for the Desert Combat Mod.
WASTELAND 2042 Standalone Server Beta 1 (WINDOWS)
If you've been noticing a distinct lack of servers, this is what you've been waiting on.
HydroRacers v1.6
HydroRacers is all about fast paced action on the water! There are two teams, Axis (red) vs Allied (blue). Your objective is based on the map you are playing on and can be either standard Conquest Mode (capture and hold flags to reduce enemy tickets) or enemy platform destruction (Coral Sea Map). We believe this mod is an example that you don't need a lot of 'stuff' to have a lot of fun!
FH Extended - Client 0.88 -> Patch auf v0.88b
Client-Patch für die Mod-Mod "FHE" für Forgotten Hope (FH). FH muss in Version 0.7 installiert sein. Die Files werden ins Verzeichnis der Mod entpackt. Alte Dateien werden überschrieben.
MovieWorld 0.25b Patch
Readme File:
Deutsch:
MovieWorld ist eine Mod aus Galactic Conquest, Eve of Destrcution und Interstate82.
Dies ist der MovieWorld 0.25b Patch.
Du brauchst um MW 0.25b spielen zu können die Version 0.20 (full) und den MW 0.25 patch !
Das ganze MW-Team Wünscht dir viel Spaß beim Zocken!
Und ein großen dank an GC, EoD und IS82 da durch ihre erlaubnis die Mods zu benutzen die Arbeit an MovieWorld erst möglich geworden ist
English:
MovieWorld is a mod with parts from Galactic Conquest, Eve of Destrcution and Interstate82.
This is the MovieWorld 0.25b Patch setup.
You need to play MW 0.25b the Version 0.20 (full) and MW 0.25 patch !
The whole MW-Team wishes you much fun playing it!
And special thanks to the producers of GC, EoD and IS82 that we could use their mods so that it was possible at all to start our work with MovieWorld.
---------
|fixed|
---------
Maps:
MW_AuroraValley_001.rfa
MW_Berlin_001.rfa
MW_Closefire_001.rfa
MW_CoralSea_001.rfa
MW_GAU_L_War_001.rfa
MW_Gazala_001.rfa
MW_InvasionOfThePhilippines_001.rfa
MW_MarketGarden_001.rfa
MW_Midway_001.rfa
MW_OmahaBeach_001.rfa
-----------------------------
Objects:
objects.rfa
menu.rfa
MovieWorld 0.25 Patch
Readme File:
Deutsch:
MovieWorld ist eine Mod aus Galactic Conquest, Eve of Destrcution und Interstate82.
Dies ist der MovieWorld 0.25 Patch.
Du brauchst um MW 0.25 spielen zu können die Version 0.20 !
Das ganze MW-Team Wünscht dir viel Spaß beim Zocken!
Und ein großen dank an GC, EoD und IS82 da durch ihre erlaubnis die Mods zu benutzen die Arbeit an MovieWorld erst möglich geworden ist
English:
MovieWorld is a mod with parts from Galactic Conquest, Eve of Destrcution and Interstate82.
This is the MovieWorld 0.25 Patch setup.
You need to play MW 0.25 the Version 0.20 !
The whole MW-Team wishes you much fun playing it!
And special thanks to the producers of GC, EoD and IS82 that we could use their mods so that it was possible at all to start our work with MovieWorld.
---------
|fixed|
---------
Maps:
MW Berlin
MW Midway
MW AuroraValley
MW OmahaBeach
-----------------------------
Objects
Vehicles
Weapons
WASTELAND 2042 Standalone Server Beta 1 (LINUX)
Short, and sweet post today ladies and gentlemen, we've got the server distributions packed and ready to go. If you've been noticing a distinct lack of servers, this is what you've been waiting on.
DC Mr.Magoo Client 1.0
Erweiterung für Desert Combat mit dem Fokus auf neuen Helikoptern.
Realistic Dogfight v0.36
How to install:
Extract them in c:\program files\ea games\battlefield1942\mods
then run bf1942 -> Custom game -> Dogfight_Realistic
Xtreme Battlefield 1.2
Seit dem Patch 1.4 waren Stunts in Battlefield 42 kaum noch möglich. Darum entschloss sich Metaltop eine Stuntmod zu erstellen und begann mit der Arbeit am Code für die Jeeps. Nach kurzer Zeit konnten Jeeps auch durch die B17, einen anderen Spieler oder durch einen Selbstauslöser gestartet werden. Nach dem Launch der Mod im Jahre 2003 (1.0, 35kb) entwickelte sie sich schnell weiter. In der finalen Version 1.2 enthält sie viele Stuntfahrzeuge und die Map ?Market Garden?, auf der Spieler ihre Flugfertigkeiten testen können. Sie enthält außerdem zwei Last-Man-Standing-Maps, auf denen ein Team das andere komplett ausschalten muss, um zu gewinnen.
So funktioniert XBF 1.2
1 Spieler
Der Willy kann durch einen Klick auf den Mausbutton 1 gestartet werden. Ein Klick lässt die Gewalt von 10 TNT-Bomben frei.
2 Spieler
Spieler 1 steigt in den Kübelwagen auf der B17 und fahrt ein kleines Stück zurück. Spieler 2 sitzt in der B17 und startet den Kübelwagen über die Feuer-Taste.
Jeeplaunch
Ein Spieler steht vor einem Hügel. Der andere fährt den Kübelwagen gegen ihn, um den Launch auszulösen.
Desert Combat Xtended 0.9 FULL Server
Serverdatei für die Modifikation DCX, die Flüstertüte von WarumDarum.de freundlicherweise erstellt hat :)
XMas 1918 Vers. 2008
Neue Version der beliebten Weihnachtsmod XMas1918 mit 3 Neuen Karten. Die bereits bekannten Karten sind: Mont, welche im Conquest Modus (CQ) und Capture the Flag (CTF) spielbar ist und Snowland die zusätzlich noch als Team Deathmatch (TDM) gespielt werden kann. Hinzugekommen sind drei neue Karten:
- Erzgebirge (CQ/CTF/TDM)
- Long Island X-Mas (CQ/CTF)
- Rambo Rondell (CQ/CTF)
Urban Renewal
This is a modified version of the Urban Siege map from Desert Combat Mod.
Battlefield 1942 Eve of Destruction Mod v. 1.5 Server
Eod 1.5 ZIP compressed server-only files. To get a working game you have to delete any older version before 1.50. Overwriting one mod build with another one can cause issues with the installation.
battlefield 1942 video/intro and music updates
This modification is used to update your Music folder and folder background. All who have play battlefiled 1942, know what to do. Copy both files in the following file: C: \ Program Files \ EA GAMES \ Battlefield 1942 \ Mods \ (Mod) \ Music, C: \ Progra
Infantrymod Ver. 1.3 Serverfiles (Windows)
The serverfiles for the infantery-mod for BF1942
Battlefield Combat Assault 1942 (1.0)
This mod includes a huge number of tweaks with some texture updates, sounds and revamped AI behavior. All stock maps playable.
Eve of Destruction v1.20 Server Patch
1.20 is a small patch that will improve some gameplay issues we've got with 1.10.
Eve of Destruction v1.20 Patch
1.20 is a small patch that will improve some gameplay issues we've got with 1.10.
Eve of Destruction 1.10 Mod Patch
This mod patch will update Eve of Destruction to v1.10.
Eve of Destruction v1.10 Mod Patch
Soldiers can run faster. Instead of walking they run now (define your walk key in game options) All Maps with parachutes have a chute icon on the minimap in game
BattleFeel 1942 Anthology (1.01B)
This is an addon patch for BattleFeel 1942 Anthology, please ensure you have v1.01 version and v1.01A patch installed properly before install this patch.
BattleFeel 1942 (1.0)
After nearly six months, it has been found necessary to update the initial BattleFeel 1942 mod to keep up with steps of the BattleFeel 1942 Anthology mod.
FragField v0.2 - Installer
Fragfield is a modification for Battlefield 1942 that aims for a deathmatch/run-and-gun gameplay style.
Fragfield v0.2 - Non-Installer
Fragfield is a modification for Battlefield 1942 that aims for a deathmatch/run-and-gun gameplay style.
FragField 0.2 Mapping Aids
Battlecraft files and a loading screen template for the benefit of anyone who wants to make maps.
SnipeCat94'mulriplayer demo mod (1.0)
Its a funny mod with that you can see very for a high score.
BattleFeel 1942 Anthology (v1.01)
Here is a new build of our BattleFeel 1942 Anthology mod, it supports multiplayer!
Firefly Mini_mod/Map Pack Part 2 (1.22)
This is a Add-on mod, which can be played with or without Fh.
Toyota Mini Mod for Battlefield 1942 v1.0.0
Toyota Civil Vehicle for Battlefield 1942 game and only for the Bocage map. This mod is for single and multiplayer use.
FragField 0.1 Battlecraft Mapping Files
These files are for people who wish to create their own maps for FragField.
FragField v0.1 Installer
The .exe installer for Version 0.1 of FragField for Battlefield 1942.
Urban Desert Combat v0.0.3 (Server Files)
In a parallel universe America never invaded Afghanistan or Iraq. Now the fight has come to America.
Sengoku Mod v5.1 Patch
Sengoku Mod for Battlefield 1942 (Update 5.1)
FHSW Panzerwerfer Addon (RC1)
Here is a new mini mod for Forgotten Hope Secret Wars.
WWII Reality Release 1 (Installer)
This is the installer for WWII Reality release 1, provided by HotShot-(X).
WWII Reality Release 1
The sole purpose of this mod is to make Battlefield 1942 as realistic as possible to WWII, not sacrificing realism for balancing or to make it less boring.
BF1942 Performance Mod
Changes the video in the menu and music to enhance performance on a slow computer. Does not effect lag on online play. This mainly comes into affect during single play.
Forgotten Honor Mod Manual
Here is a mod manual for Forgotten Honor.
BattleGroup 42 v1.35a-b to v1.36 Server Patch
This patch is a cumulative patch, you can install it directly after the Full server 1.35a or after patch 1.35b (which is now obsolete).
Eve of Destruction v0.72 Server Patch
This file will update the BF1942 Eve of Destruction server from v0.70/v0.71 to v0.72.
Weapons Gone Mad v0.2
This is weapons gone mad v0.2 as a .EXE file. (An install). This new version of the original effects all sides for battlefield!!!! This mod even has a anti-air bazooka for the allies!!! Enjoy!!!
Weapons Gone Mad
This mod does something that I believe rocks, unlimited ammo!!
Eve Of Destruction 1942 Client Patch (.71)
The Eve Of Destruction 1942 team has released a small patch for EoD1942.
Pure Chaos - Final (v3)
This Is version 3 of PureChaos and the Final Make. The mod now works as a seperate mod as it should have in the 1st place. The Mod now has an installer of its own.
FH: Secret Weapons Incremental Patch .26
After you have .25 installed, install this file to update this mod to .26 This is for both server and client.
Transformers Mod v2.0 Full Client (Windows)
During a space battle with the evil decepticons your ship has to suddenly make a crash landing. No planets better than Earth right? The shuttle skids to a halt in the side of a mountain.
ACMod (1.0)
Socom_Ops has released his first mini-mod which focuses on changing the SP side of gameplay for BF1942.
Urban Renewal
This is the latest version of Urban Renewal and will fix all previous bugs.
BF 1942 Forgotten Hope Wallpaper Pack #22
Personalize your desktop with this official wallpaper of different trucks in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #22 (800x600)
Personalize your desktop with this official wallpaper of different trucks in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #20 (1280x960)
Personalize your desktop with this official wallpaper of the French vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #20 (1024x768)
Personalize your desktop with this official wallpaper of the French vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #20 (800x600)
Personalize your desktop with this official wallpaper of the French vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #19
Personalize your desktop with this official wallpaper of a Panthera in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #19 (1024x768)
Personalize your desktop with this official wallpaper of a Panthera in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #18
Personalize your desktop with this official wallpaper of a MK II Helmet in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #18 (1024x768)
Personalize your desktop with this official wallpaper of a MK II Helmet in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #17 (1024x768)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #17 (800x600)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #16
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #16 (1600x1200)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #16 (1280x960)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #16 (1024x768)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #15 (1280x960)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #15 (1024x768)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #14 (1024x768)
Personalize your desktop with this official wallpaper of Jagdpanzer in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #14 (800x600)
Personalize your desktop with this official wallpaper of Jagdpanzer in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #13 (800x600)
Personalize your desktop with this official wallpaper of IS2 in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #12 (1024x768)
Personalize your desktop with this official wallpaper of Hellcat in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #12 (800x600)
Personalize your desktop with this official wallpaper of Hellcat in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #11 (1024x768)
Personalize your desktop with this official wallpaper of Heavies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #10 (1024x768)
Personalize your desktop with this official wallpaper of Elefant in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #10 (800x600)
Personalize your desktop with this official wallpaper of Elefant in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #9
Personalize your desktop with this official wallpaper of Do Broni in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #9 (1024x768)
Personalize your desktop with this official wallpaper of Do Broni in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #9 (800x600)
Personalize your desktop with this official wallpaper of Do Broni in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #8
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #8 (800x600)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #7 (1280x960)
Personalize your desktop with this official wallpaper of Cars in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #7 (800x600)
Personalize your desktop with this official wallpaper of Cars in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #6 (1280x960)
Personalize your desktop with this official wallpaper of CCCP in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #6 (1024x768)
Personalize your desktop with this official wallpaper of CCCP in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #6 (800x600)
Personalize your desktop with this official wallpaper of CCCP in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #5
Personalize your desktop with this official wallpaper of Buddies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #5 (1024x768)
Personalize your desktop with this official wallpaper of Buddies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #5 (800x600)
Personalize your desktop with this official wallpaper of Buddies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #4 (1024x768)
Personalize your desktop with this official wallpaper of a British Charge in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #3 (1280x960)
Personalize your desktop with this official wallpaper of British vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #3 (1024x768)
Personalize your desktop with this official wallpaper of British vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #3 (800x600)
Personalize your desktop with this official wallpaper of British vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #2 (1024x768)
Personalize your desktop with this official wallpaper of B17s in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #2 (800x600)
Personalize your desktop with this official wallpaper of B17s in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #1 (1024x768)
Personalize your desktop with this Armoured Advance official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #1 (800x600)
Personalize your desktop with this Armoured Advance official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
Pure Chaos Mod
Pure Chaos is a mod designed to bring more explosions, fun, and well the raw feeling of winning to battlefield 1942.
Merciless Creations Secret Weapons SP
Merciless Creations proudly present the third installment of their Single Player modifications for the Battlefield series. This time it's Secret Weapons that gets the makeover.
Battlefield 40k Linux Server
Linux Server files for Battlefield 40k - 1942.
B-17 Paraspawn (0.1)
Kamikaze SGT has released a new mini-mod for Battlefield 1942 that makes the B-17 a spawn point.
SBD with Katyushas
kamikaze SGT has been working hard with his second of three mini mods.
SBD with Missiles
kamikaze SGT has been working hard with his second of three mini mods. This one focuses on the airplane with missiles.
SBD Enhancement (0.1)
This is a small change I did to change the SBD torpedo bomber and the normal version. Basically it changes them to be unlimited ammo, and drop more bombs.
SBD Enhancement (v2.0)
Here is a fixed version of the mini mod. Now I've patched the AI so they can use the enhanced SBD-T and changed it so it fires 4 missiles!
BattleGroup 42 Server Files (v1.32)
Planned as a "hotfix", the 1.32 version of Battlegroup42 has been grown to a true patch file.
Who Dares Win Wallpaper (1600x1200)
A wallpaper from the Battlefield 1942 mod, Who Dares Win.
Who Dares Win Wallpaper (1024x768)
A wallpaper from the Battlefield 1942 mod, Who Dares Win.
FinnWars Final Extended - Client
The long wait is over. This is the final version of FinnWars. Map packs will likely follow but the mod is now finished.
BattleGroup 42 - Client Files 2 of 3 (1.3)
Welcome to the BattleGroup42 version 1.3 Client Files install program! Please remove/delete/uninstall any previous BG42 mod in your EA GAMES/Battlefield 1942/Mods directory!
BattleGroup 42 - Client Files 1 of 3 (1.3)
Welcome to the BattleGroup42 version 1.3 Client Files install program! Please remove/delete/uninstall any previous BG42 mod in your EA GAMES/Battlefield 1942/Mods directory!
Battlefield 1918 v2.5 to v2.6 Patch
A patch has been released taking Battlefield 1918 from v2.5 to v2.6.
Silent Heroes - Server Files (1.1)
These are the server files for Silent Heroes 1.1.
Silent Heroes - Full Client Files (1.1)
The full install of SH v1.1 for BF42 is now released. Make sure you uninstall any previous version of SilentHeroes before installing this one.
Chaosmod Perfection
B17 has 1000 Bombs. With 10 Mags. So thats... 10,000 Bombs. Turbo jeeps will not attain so much damage. All SniperRifles now have 25 Bullets before reload. With 15 mags.
Merciless Creations - MC 1.6.1 Texture Update
We have changed some textures and put in a missing texture in MC1.6.1.
Stargate BFM v0.3 Sever Files
Dedicated server files for the Battlefield 1942 mod, loosly based on the Stargate movies and TV series.
Stargate BFM 0.3 Client Install
An updated version of the Battlefield 1942 mod, loosly based on the Stargate movies and TV series.
Eve of Destruction - Windows Server Files (0.46)
This is updated Windows server files for the Battlefield 1942 mod, Eve of Destruction.
Stargate BFM's Al'kesh in Flight
A short video showing an update from Stargate BFM.
dc_mrmagoo_server_v1_0.rar
DC_MrMagoo v1.0 Server Files for linux servers
Operation_Overkill_Patch_v0.3.
This is the Third patch for Operation Overkill.
CIS:BHD Windows Server Files (1.0 Final)
The Conflict in Somalia: Black Hawk Down team has released the Windows Server Files for the 1.0 Final version of their Battlefield 1942 mod.
CIS:BHD Linux Server Files (1.0 Final)
The Conflict in Somalia: Black Hawk Down team has released the Linux Server Files for the 1.0 Final version of their Battlefield 1942 mod.
Xtreme Battlefield v1.2 (Full)
Xtreme Battlefield brings stunting back into the Battlefield. The latest version is 1.2 and has the old stuntvehicles and some new.
Bratwurst FH Soundpack v.1.2b
Bug fixed Bratwurst Forgotten Hope 0.7 Soundpack (v.1.2b)
Damage System Patch For Battlefield 40k Alpha
A Battlefield 40K patch that repairs the non damaging boltgun and stops the boltgun shells from damaging the vehicles.
ZQuake Release 2 Server Package
This is the Release 2 server package for the ZQuake mod for BF1942.
MovieWorld 0.25b Patch
MovieWorld has released the 0.25b patch which includes the mods of Galactic Conquest, Eve of Destruction, and Interstate '82 all in one!
Eve of Destruction - Windows Server Files (0.45)
Eve of Destruction 0.45 for Battlefield 1942 is now available for download. These are the Windows server files.
Transformers Mod Wallpaper #3 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Stu Blaze.
Transformers Mod Wallpaper #2a (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Stu Blaze.
Transformers Mod Group Wallpaper #2 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod Promo Wallpaper #2 (1600x1200)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Transformers Mod Promo Wallpaper #2 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Transformers Mod Promo Wallpaper #2 (800x600)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
DCFKR by Masnooper
This mod adds 3 new maps, Apache_Assault, City_Streets and DC_Dark_Jungle. Also changes the rate of fire of M25, Saiga, T-72 and M1A1.
Stargate BFM Full Install (0.25)
Version 0.25 of the Stargate-BFM Mod has been released!
Stargate BFM Windows Server (0.25)
Here are the windows server files for version 0.25 of Stargate-BFM.
Band of Brothers Soundtrack Mod (1.0)
This .exe file replaces the original music in EA GAMES Battlefield 1942Modsbf1942Music with soundtracks from the Band of Brothers movies.
BF42 Plus 2.23 Mod
This is a (mini)mod for battlefield 1942, adding 2 new classes, 4 seat jeeps and various tweaks. 7 classes at the same time!
BF1942 Ugly Face and Big Sniper Mod
Mini-Mod for Desert Combat. This gives the Iraqi soldiers an Extreme Makeover. You also get the Barrett sniper rifle on any map you want.
DCR Final Full (1.0)
The final full version of the Desert Combat Realism mod for BF1942.
Desert Combat Realism Final v1.0 Mod
After a weekend of testing DCR FINAL 1.0 is released.
AI Settings
A mod for the German-language version of BF2. Achtung!
Mafiaz DCX Blood patch
Mafiaz decided that the new version of DCX wasn't bloody enough, so he released this blood patch.
Stargate: BFM V0.2 Full Client
This is a total conversion for BF1942 set in the sci-fi world of Stargate. This is the mod team's V0.2 release.
Stargate BFM Windows Server V0.2
Server files for the Stargate: Battle for Mankind V0.2 total conversion.
BF40K Release 1 Client Files
The full client files for the Warhammer 40K mod, BF40K.
Surreal 1.5 Server FIles
Server files for the Surreal mod Episode 1.5.
DCHighpower
Hello we released new MOD if we did not come. I take in a radio control bomb and radio control Zero fighter, a new trial such as an aerial floating battleship.
Who Dares Wins V0.21 Client Patch
The client patch for Who Dares Wins V0.21.
GCX V5.3 Patch
The version 5.3 patch for the Galactic Conquest Extended single player mod.
Who Dares Wins 0.2 Linux Server
Dedicated Linux Server version of Who Dares Wins 0.2.
Who Dares Wins 0.2 Windows Server
Windows Server version of Who Dares Wins 0.2.
Galactic Conquest V5.3 Server Files
The Windows server files for the Galactic Conquest V5.3 mod
Throw Mod (0.61)
A very minimized view, where instead of using the normal arsenal of weapons you have to use about every vehicle available in the original game.
BF1942 - FH: MS Battle of Foy
A Mission Series Map for Forgotten hope (bf1942). Changes include flags do not have spawns, multiple mobile spawns, deployable tent spawns, New kits, Medics, etc. To many gameplay changes to list. It's a heavily modified map gameplay wise for Forgotten ho
BF1942 - FH: Fall Gelb 1940
This is a larger map made for use with the FH and FHX mod. It is currently in its initial stages, so expect to see an update in the near future.
Forgotten Hope Sound Pack
This is a soundpack for the BF1942 mod Forgotten Hope. Replaces about 30 firing sounds, such as MG42, Tiger, K98. This is for version 0.61. A version for 0.62 will come soon as the patch itself is released.
Forgotten Hope Movie Edition Client
forgotten Hope Movie Edition adds several camera tools to Forgotten Hope 0.66, a bf1942 modification. Client version
MGS2 EDC Sound Pack
This takes the sounds in Enhanced DC and changes them to ones from Metal Gear Solid. Anyone who has EDC is advised to check this one out.
BFPro .81 Server
This is the .81 version which contains many new enhancements, the most important being the inclusion of the Merciless Creations skins.
Radar Post Take Out Converted Bot map
This is a converted SP/COOP/Conquest map for Forgotten_Hope.
Forgotten Hope Mappack V4 Server Files
Server files for the Forgotten Hope Mappack 4
Battlefield 1942 Silent Heroes 1.0 to 1.0b Hot Fix
This is a hot fix for Silent Heroes that will correct several problems with the 1.0 client version. Download now to fix!
Battlefield 1942 Norwegian Resistance 0.86b Server
A server hotfix for the Norwegian Resistance mod V0.86b.
BF1942 Norwegian Resistance V0.86b Client Hotfix
The client hotfix for Norwegian Resistance V0.86b.
EoD v.42 Server patch File (Windows)
This file patches the Windows version of the EoD v.41 Server build to EoD v.42 It fixes the server Crash to Desktop when CO-Op mode is played.
EoD v.42 Client Patch Patches from Client v.41 to
This patch patches EoD v.41 Client build to EoD v.42 Client build. It fixes the Crash to Desktop encountered with Singleplayer and Co-op modes of game play.
Silent Heroes v1.0 to v1.0b Hot Fix
Small hotfix update for Silent Heroes 1.0.
Silent Heroes 1.0 Mod
Version 1.0 of the Swedish Battlefield 1942 modification SilentHeroes. This first non-beta release includes a new map, new and modified weapons, changes in the "ironsight view" and more.
Transformers v1.0 Mod
During a space battle with the evil decepticons your ship has to suddenly make a crash landing. No planets better than Earth right? The shuttle skids to a halt in the side of a mountain.
Forgotten Hope Village Assault
This is a small Forgotten Hope map where the allies drop outside and must take the axis held village.
TSP Dedicated Server Side Version 010b
Server side version of the Sharpest Point Modification
Forgotten Hope Hamburger Hill Map Pack
A huge FH map pack from Hamburger Hill! Includes 14 maps and map conversions...
Desert Combat Final Map - DPV_Rally
This is a really fun map with fast DPV's.
Desert Combat Realism v0.82 Mod Patch
This mod is an attempt to bring DC gameplay closer to how the real equipment behaves. It is a continuation of the previous Tanelorn Realism Mod under new leadership. You must have version 0.81 installed first.
Forgotten Hope v.67 - v.67a Server HotFix
This is a Hotfix for Battlefield 1942 modification Forgotten Hope.
Forgotten Hope v.67 - v.67a Client HotFix
This is a Hotfix for Battlefield 1942 modification Forgotten Hope.
Preventer Elite Mod
This is a "special ops" mod for BFV with a few nice little mods on your favorite US guns.
Forgotten Hope 0.65/0.66 to 0.67 Patch
This patch updates Forgotten Hope 0.65 / 0.66 to verison 0.67. Adds all kind of new content and features.
Battlefield 1942 - Desert Combat Mega Pack
This is an add-on mod for DesertCombat final which will allow jetpacks for all DesertCombat final maps. It supports Conquest and CTF mode. You will also see map packs for this in the future.
Experience WWII v2.5 Mod
This modification attempts to add more realism in Battlefield: 1942 with accurate and realistic damage, new weapons, vehicle replacements, and a number of other improvements.
Battlefield 1942 - Alternate El Alamein
This is a modified version of the map El Alamein to help balance gameplay more effectively.
Galactic Conquest: Release 5 (Full)
Newest release of Galactic Conquest offers even more vehicles, maps, and meshes to immerse yourself into the Star Wars universe!
Dogfight Mini Mod
The Dogfight Realistic mod has and updated version with patch. This addresses a bunch of enhancements and tweaks to this really amazing little mod.
Forgotten Hope 0.65 to 0.66 Patch
This patch updates Forgotten Hope 0.65 to version 0.66.
FH Realism Mini-Mod
This mini-mod adds more historical accuracy to your Forgotten Hope.
zQuake Mini-Mod
A small 'action-fun-mod' that would be the complete opposite to SilentHeroes - no realism, just pure action and blood.
Battlefield1918 v1.51 Mod Update
Battlefield1918 v1.51 Mod Update.
Battlefield 1861 v0.11 Mod Patch
A small patch to fix the CTD in singleplayer mode.
Dogfight Mod
The Dogfight Realistic mod has released their latest version of an all out dogfight mod. This is worth the check out for any fly boy.
Sengoku 5.1 Mod
A total conversion based on the Japanese Samurai.
Battle_of_Britain
Battle of Britain for DC,DC Final and Enhanced DC..
Battlefield 1918 Mod v1.5 Update
Battlefield 1918 Mod v1.5 Update.
Silent Heroes Mac Patch v.45
The Silent Heroes mod has released their latest patch for any of you Macintosh users out there.
BFPro Full Server
Thank you for downloading the BFPro 0.71 full server. This is a full dedicated server file only, not a patch.
XtremeBattlefield Mod
XtremeBattlefield has released their latest stunting mod to version 1.2.
Silent Heroes Beta 0.45 Load Fix Patch
A small quick.fix-patch has been compiled for anyone that might have unusually long load-time for maps. It's verified punkbuster-safe and won't conflict with gameplay.
Galactic Conquest Mod Patch v.45b
Galactic Conquest is up to version .42b, grab it to take advantage of all the new changes and fixes.
Desert Combat Movie Edition (2.0)
Desert Combat Movie Edition (2.0)
BF1942 Combat: Realism
This small, simple mod makes a few changes to BF1942 1.6, adding a bit of realism and historical accuracy.
Wasteland Xtended Mod
Wasteland Etended is a bot supported mini-mod for the Battlefield 1942 modification Wasteland 2042.
Galactic Conquest v4.2 Windows Server Patch
Galactic Conquest v4.2 Windows Server Patch.
Galactic Conquest v4.2 Linux Server Patch
Galactic Conquest v4.2 Linux Server Patch.
Galactic Conquest v4.2 Patch
This patch will update hte Galactic Conquest mod from v4.0 to v4.2.
Battlefield Extreme Mod
It only changes the guns in battlefield 1942, it changes the number of mags and number of bullets in each mag.
FIS Mini-Mod
This minimod was originally made to add a new class, the Infantry, just because of the new engineer's rifles deserved a class of their own.
Galactic Conquest v0.4
Release 0.4 of the Star Wars: Galactic Conquest mod for Battlefield 1942.
DC_Overkill Mini-Mod
DC_Overkill Mini-Mod: this is meant for singleplayer/coop El Alamein only it has NOT been tested online nor on any other map, do so at your own risk.
Interstate 82 Jets Patch
The not so long awaited patch for interstate 1982 serverside jets patch is finally here.
SH Sound Pack
This is a small sounds pack that replaces some of the less aesthetic firearms sounds.
Craziness Mod 3
Craziness 3… like Return to Craziness, only better! This map boasts a cave with special sound effects (Scary, considering that you’re in a cave) and much more.
Interstate 82 1.81 Patch
The Interstate 82 mod has just released their latest patch, v1.81. This new patch addresses a couple of issues expressed by their community.
DC Bot Raping
A mod for Desert Combat fans looking to cause massive damage to our bot friends called, DC Bot Raping.
Battlefield: Pirates Beta3.1 Server-only
Battlefield: Pirates Beta3.1 Server-only.
DC Realism v793
New version of the DC Realism mod for all you seeking a bit more hard core play time with Desert Combat.
Battlefield: Pirates Beta v3 Server
This is the dedicated server for Battlefield: Pirates Beta v3 from Scurvy Cove Productions! Arrrrgh!
Surreal Modification (Alpha Test 15)
Hey there soldiers! Yes, thats right! Yet ANOTHER mod release tonight! They are really spitting them out! Well, this time, it's the Surreal Mod! From the makers of The Great War comes another awesome work of art! Please remember that this is only an ALPHA
Conflict in Somalia v.31 Patch
This is a hotfix released very shortly after the v.3 of Conflict in Soalia fixing some texture problems.
G Pack Mini-Mod
Giant robots set in the desert for all out craziness.
Silent Heroes v0.35 Co-Op v1
This mini-mod converts 9 of the original BF42 maps to work in co-op mode with the SilentHeroes mod, none of the custom mod maps are supported at this time.
Silent Heroes .035 Server Package
This is the windows and linux server for Silent Heroes .035.
DC Realism Patch v0.792
A patch for the DC Realism mini-mod, version 0.792.
DC Realism Patch 791
A new patch for DC Realism is now available. This is not a stand-along patch and will overwrite your initial installation.
Desert Combat Realism Mod
Hey Soldiers Check The Desert Combat Realism Mod
RealPlane 1.6
An overall single player focused realism mod, incorporating weapons changes, overall AI improvements and changes to maps to make them play more like the actual battlefield depicted.
Tank Mod
The tankmod for battlefield 1942 was started with the intention that it should be used in competetive play in 4vs4 or 5vs5 tankbattles,but it is also enjoyable on open public gameplay.
Stunt Mod Mac
Mod set by stunts.str8dog.com, mac installer by Abram Scheulderman
StuntsTweaked Mod v0.1c
These new tweaks try to capture the feel of the stunt mod done back in the old [FP] days.
DC El Alamein V2
This is for conquest only!!!! This is all sever side,client's do not need anything
RealPlayer 1.6a Bots
Dnamro has released the lates version of his RealPlayer mod, 1.6a.
Jungle Warfare Mod
Welcome to the JungleWarfare Mod Readme! Jungle Warfare V.1.0 -All sides now have Medics. -Only Snipers have binoculars. -Helicoter Rocketpods have ajusted ammo and do not have to reload after two shots. Credits Scripter- Ludorious (Me) Man
Tef Realism
TEF REALISM Tef Realism is a mod for Battlefield Vietnam. It attempts to improve balance between the two sides and increase the realism of the game. Both clients and servers will need to download the mod. Version history and plans for future
The Great War Modification (Objects.RFA Fix)
Just replace the old objects.rfa files in your TGW mod folder with this one and it should fix things!
GalactiCinema Pilot
The pilot episode of the upcoming machinima series which uses the BF1942 mod, Galactic Conquest. Follow the mishap adventures of a stormtrooper and a droid.
DC Movie Edition (SERVER 1.1)
Hello again soldiers! These are the server files for DC Movie Edition 1.1! Download them now and we hope that you enjoy!
Desert Combat Movie Edition (CLIENT 1.1)
Hey soldiers! The DC Movie Edition Team has released their newest version of their mod! This little patch has a few fixes and a few add-ons! Download now soldier!
FHX Mod
FHX is a single-player/COOP mini-mod for the Battlefield 1942 modification Forgotten Hope.
BF1918 v1.15 German Patch Update
This will update BF1918 from the previous version to 1.15.
BF1918 v1.15 French Patch Update
This will update BF1918 from the previous version to 1.15.
Battlefield 1918 v1.15 (Server Side)
This is the server side v1.15 patch for Battlefield 1918, a mod for BF 1942.
Battlefield 1918 Server v1.0
This is the server for version 1.0 release of Battlefield 1918, a modification for Battlefield 1942.
Battlefield 1918 v1.0 (English)
Battlefield 1918 is a WWI modification for Battlefield 1942.
Battlefield: Pirates Music Pack
This music pack includes music from the movie Pirates of the Caribbean and the Disney theme park ride!
Silent Heroes .030 (Server)
This is the windows and linux server for Silent Heroes .030.
Eve of Desctruction v.31 Final Patch
This is the v.31 EoD patch. V.30 is needed for this patch.
Galactic Conquest .2 Alpha
Battlefield: Galactic Conquest is a Star Wars themed team play mod for the popular multiplayer game Battlefield 1942 by Electronic Arts and Dice.
DC Movie Edition Patch
This patch adds the beerglass from the movie in Lost Village and removes the falling tank from El Alameins allied-base.
Forgotten Hope - BF1942 v0.6 Mod (File2/2)
Because this download is so large the FH team has split the file in 2, this is file two. Both files are NEEDED.
Forgotten Hope v0.6
Forgotten Hope v0.6 Modification for Battlefield 1942. It takes place between 1940 and 1941 and adds the french and italian armies.
Desert Combat Movie Edition
Desert Combat Movie Edition is a mod which is designed for filming purposes. It adds controllable camera's to Desert Combat.
DC Island Raid Map v1.0
DC Island Raid Map for the Battlefield 1942: Desert Combat Full Conversion Mod
EOD Battlecraft Files
Included files are for the configuaration of BattleCraft 2.0 to make Eve of Destruction .3 maps.
Desert Combat Extended - v7.2 Mod Patch
The DCX team has released an update patch brings their Desert Combat mod to v7.2 which resolves the death/spawn bug and allows the play of all bf maps.
Wasteland 2042 Beta 1 Dedicated Server [Linux]
This file is the Linux dedicated server for Wasteland 2042, a mod for Battlefield 1942.
Wasteland 2042 Beta 1 Dedicated Server [Windows]
This file is the Windows dedicated server for Wasteland 2042, a mod for Battlefield 1942.
Siege (Version 0.30)
Siege tries to convey the struggle of pitting a large invasion force against a heavily fortified defending team. The mod is not based on historical accuracy and will use "generic" armies but it will still try to capture the realism of fighting in the midd
BF Stunting Mod v.2d
This version addresses a few issues and tweaks.
Battlegroup 42 Hotfix
Hotfix for Battlegroup running under Battlefield 1942 Ver 1.6 Battlegroup42 Ver 0.95 and Battlefield 1942 Ver 1.6 required.
Galactic Conquest 0.1E Patch
The Galactic Conquest 0.1E patch which adds compatibility for the Battlefield 1942 1.6 patch, map/kick voting, etc has been completed.
Interstate A16
This is the 1.6 version of Interstate, a vehicle based mod for Battlefield 1942
EoD Menu Fix
A hot fix to make the scoreboard work within EoD. This hotfix is not official.
BF Stunts v0.2c
This version makes it fully compatible with the latest 1.6 patch.
Conflict in Somalia RC 2
Fight as the US vs. Somalian forces, or Somalian vs Somalian in clan battles.
Interstate 82 vA1.6
Time to heat up your tires and load your guns. Check out the new version of Interstate 82 vA1.6.
Scoreboard Fix for Desert Combat
This is a scoreboard fix for the Battlefield 1942 mod Desert Combat.
Empires Mod: Barrels Video
Here are some pictures showing some new screenshots from the newest developments in Empires. There are some complete overhauls in the look and gameplay.
Forgotten Hope Beta .6 Trailer
Watch some in-game footage set to atmospheric music for the Battlefield: 1942 modification, Forgotten Hope.
Home Front Beta .11 Update
This file will update Home Front Beta .1 to version .11.
BF1942 Empires Mod v0.11 Patch
0.11 Fixes most of the lag and crashing, and dedicated servers now work. We recommend running dedicated servers now, with the patch. There were no gameplay changes made to this release, however gameplay changes are now our main focus.
Odd Mod
A mod that changes weapons to do lots more damage than normal.
Kill Saddam 3D
A reworked version of Battlefield 1942 where you fly over the Iraqi desert destroying Saddam countless times.
Experience_WW2 Windows Server
This is the Windows based server for the Experience WWW 2 Battlefield 1942 Mod version Beta 2.4.
Experience World War II (2.4)
The Experience WWII mod has released their latest Beta 2.4 and new 1.5 Map Pack. This release includes an assortment of new major vehicles, weapons, fixes for most of the problems in 2.3.6, and the 1.5 Map Pack includes nine maps.
BattleGroup42 090 to 095 Server Patch
This is Beta Release 0.95 of BattleGroup42. It requires 0.9 to already be installed, and is intended for Battlefield 1942 version 1.5.
DesertCombat 0.6F Server [Linux]
DesertCombat 0.6f Dedicated Server Install for Linux.
DesertCombat 0.6F Server [Windows]
DesertCombat 0.6f Dedicated Server Install for Windows.
Tanelorn Mod for DC 0.54
This mod is an attempt to bring DC gameplay closer to how the real equipment behaves.
Battlefield 1982 Interstate A1.6
Version 1.6 of Battlefield 1982 Interstate
heavy_mg_sounds.zip
Info This file adds the original heavy MG sounds MG 42 and Browing and the grenade sounds form the original Battlefield version 1.0 to the patch. It
action_battlefield_1151_patch.zip
Action Battlefield 1.151 Patch installation Thanks for downloading the Action Battlefield 1.151 Patch for the Client or Server version This patch
Desert Combat 0.5L Dedicated Server - Windows
Dedicated server build of Desert Combat 0.5L, for Windows server administrators.
Desert Combat 0.5L Dedicated Server - Linux
Desert Combat 0.5L Dedicated Server - Linux
Forgotten Hope 0.5d to 0.5E Hotfix
This patch updates Forgotten Hope to version 0.5E, restoring compatibility with the BF1942 1.5 patch.
BF1942: Galactic Conquest v0.1d Patch
Galactic Conquest has released a very small fix for compatability issues with Battlefield 1942 1.5
Forgotten Hope v0.5 Map Pack
This huge map pack includes a couple redone maps and six whole new maps for Forgotten Hope. See the map list in more information.
Forgotten Hope v0.5
This mod takes place in the time around 1940 and 1941, when the power of the Wehrmacht was reaching its peak. Forgotten Hope will bring you two new armies: The French and Italian Forces. But there are also new weapons for the Germans and British armies pl
New BF1942 EoD 0.21 Patch
The Eve of Destruction Patch .21. Eve of Destruction is a Mod for BattleField 1942. This patch addresses tons of bug fixes, enhancements and everything else to make all the EoD fans happy.
re-pimped_nbsp_out_nbsp_hummer.zip
This is a take off of Dude on the porch s Pimped out hummer...Black is always cooler than white...Also I added chromed front and rear bumpers and a chromed
crazy-rockets.zip
For use with BF1942 1.45 Secret Weapons of World War II The MOD changes the mainweapon of the jetpack to bazooka Like in the preview video How to install just copy the ATJetpack folder into your MOD folder THATS ALL
Desert Combat 0.4J Patch
Desert Combat is a modern day military modification to the popular war game BattleField1942 from EA. It is focused on conflicts in the middle-east within the last decade between the various nations, From Desert Storm to Somalia.
Desert Combat 0.4J Full Install
Desert Combat is a modern day military modification to the popular war game BattleField1942 from EA. It is focused on conflicts in the middle-east within the last decade between the various nations, From Desert Storm to Somalia.
addonmapsdc39k.zip
Official Add On Maps Converted to Desert Combat .39k. Code by Lord Nader Installation Extract Aberdeen.rfa Battle Of Britain.rfa and Coral Sea.rfa to your DC levels folder default ...ModsDesertCombatarchiveslevelsf1942 .
heavybf1942.zip
This mod takes the stuka out of the maps el alamein gazala and bocage and adds the junker heavy bomber to the maps and to the map market garden. It also adds more artilery halftrack and fighter planes. REQUIRED to install drop the
Action Battlefield Patch 1.45
This patch mainly makes ActionBF compatible with BF1942 version 1.45. This quick patch provides patch 1.45 compatibility a brand new official map called "ABF Alamo" and some minor changes and fixes.
ccs_eod_eve_of_destruction_mix.zip
Carvador Collections EOD Eve Of Destruction Loading Music V1.0 Note Loader Screen Movie WILL be changed with this modification Included Main Menu Born in the USA by Bruce Springsteen Loading EVE OF DESTRUCTION by Barry McGuire Victory
ccs_bf1942the_real_ww2_theme_mix.zip
Carvador Collections Battlefield 1942 The Real WW2 Loading Music and Background Theme V1.0 This mini mod changes the background of the BF1942 loading screen to real footage of both the Axis and Allies during WW2. The music fits in very nice and
gc_sp.zip
GC SP 1.0 This mod allows coop functionality to GC without replacing any of the files in the main GC folder so this means that GC can be continually updated and still be played online. This mod is 1.b so it will be updated to the new versions.
droracers_1_0b.zip
HydroRacers Version 1.0b Date 19 August 2003 HydroRacers is a modification of the retail game Battlefield 1942. All new content related to the HydroRacers modification is developed and copywritten
dc_extended_0.39k.1.zip
DC Extended Combat manual Revision 0.38d.8 7 8 2003 19 29 By Zeuser DC Extended Hotmail.com Purpose of this manual This manual is to teach players on how to operate the DC Extended
gc_nbsp_target_nbsp_practice_nbsp_.5.zip
This will ONLY work In COOP MODE if you have Galactic Conquest Bot Ready installed. Made by usranger. its a object file you put in your GCMOD archive folder be sure to rename or move the original object file to be able to play multiplayer
ufo.zip
UFO MINIMOD Modeled Coded and Textured by Why And thanks to Eternal Silence for developing the 0g code Important things to note
gcmod-0.1a-0.1b.zip
Galactic Conquest 0.1b Update Patch. To install this patch simply extract the contents into your mods folder usually located at C Program FilesEA GAMESBattlefield 1942Mods replacing any files that is needed. NOTE For people who are not
stunts_minimod.zip
Place the Stunts folder included in the zip into your C Program FilesEA GAMESBattlefield 1942Mods directory. Enjoy Temple Mod http www.planetbattlefield.com temple http www.planetbattlefield.com
galatic_nbsp_conquest_nbsp_bot_nbsp_ready.zip
GalaticConquest BOT ready This is a change to the objects.rfa in GC to make bot workable u still got to get the bots in the map i m not changing any crucial game stuff such as vehicles or weapons all of that are left untouched what i am
Galactic Conquest v0.1a
Galactic Conquest v0.1a is a Star Wars Mod for BattleField 1942.
rocketworld.zip
Rocket World Version 0.2 Date 26 January 20003 Author PoKeMoN frEak aka Daniel aka leader of Battle Skies mod Description This mini mod is a simple fun mod that adds some excitment to
bf42forumbots.zip
Readme BF42.com Forum Bots What is it BF42.com forum bots are bots that are named after real people like 1shot1kill IronSight and even Acutus Note The
bfdf04.zip
BfDf Battlefield Dogfight July 16 2003 Version alphapeta 0.04 bugfixes Held planes repair again Right elevator on the LW Sf is visible correct skins in the cockpits gameplay tweaks BF109 has the
arab_voices_dc_fixed.zip
Arab Voice Pack for DC by Highway This release has been fixed to have the correct languages for each team and complete CTF compatibility 22khz and 44khz I have had some fun pulling voices out of another game and turning them into the
realmidway.zip
This single player map represents Midway a little more as it was fought the Allies control the island and the Axis try to take it from them by massive naval action. The Allies have B 17s stationed at the island to repel the attackers along with a
tanelorn_dc_mod_0.77.zip
Tanelorn s Desert Combat 0.35 modification v0.61 This mod is an attempt to achieve the following correct known issues improve game balance enhance uniqueness between sides Make the equipment parallel real equipment more closely I have
arab_voices_dc.zip
Arab Voice Pack for DC by Highway 22khz and 44khz I have had some fun pulling voices out of another game and turning them into the default voices for DC. The voices are Pakistani and Somali but I have no idea what most of them are saying They
dc_rtr_fixed_ver1.1.zip
Desert Combat RTR fixed by General Nibbler ver 1.1 email generalnibbler shadows.zzn.com temp website http garcianet.homeip.net generalnibbler index.htm copy the directory DesertCombatRTR to your battlefield 1942 mods directory email me any
desert_combat_rtr_fixed_by_general_nibbler_ver_1.1.zip
Desert Combat RTR fixed by General Nibbler ver 1.1 email generalnibbler shadows.zzn.com temp website http garcianet.homeip.net generalnibbler index.htm copy the directory DesertCombatRTR to your battlefield 1942 mods directory email me any
realplane.zip
RealPlane Mod Version 1.4 Synopsis RealPlane is meant to enhance the BF1942 Single Player game experience. The goal was to create a more realistic depiction of the planes used in Battlefield 1942 while keeping the fun factor high. Where
tanelorn_dc_mod_v0.76.zip
Tanelorn s Desert Combat 0.35 modification v0.61 This mod is an attempt to achieve the following correct known issues improve game balance enhance uniqueness between sides Make the equipment parallel real equipment more closely I have
tanelorn_dc_mod.zip
Tanelorn s Desert Combat 0.35 modification v0.61 This mod is an attempt to achieve the following correct known issues improve game balance enhance uniqueness between sides Make the equipment parallel real equipment more closely I have
desert_combat_rtr_fixed_by_general_nibbler.zip
Desert Combat RTR fixed by General Nibbler email generalnibbler shadows.zzn.com temp website http garcianet.homeip.net generalnibbler index.htm copy the directory Desert Combat RTR to your battlefield 1942 mods directory email me any bugs but
music4bf1942.zip
Battle Of Britain 633 Squadren music Unzip and copy Slaughter.bik Vehicle.bik to X Program FilesEA GAMESBattlefield 1942Modsf1942Music with X the letter of the drive where you installed your battlefield game dont forget to make a
action_bf_intro_1.zip
New Intro for Action Battlefield. RapidAngel and me Tha Crusher made some screens and made a intro from it. Installation Extract to your Movies map in the BAttlefield 1942 map and thats it. Backup your old files. Note We are
eod_tp.zip
EOD Target Practice is a mini mod for Eve Of Destruction that adds single player functionality to all original Battlefield 1942 maps EOD Target Practice 12 A requires Eve Of Destruction 12 to run Feature list for 12 A All original BF1942
Eve of Destruction 11% to 12% Patch
Download this to update your version of 11% to 12%.
of_bg42texsetmod.zip
Unoffical BattleGroup42 TextureSet Mod by Orbis Factor email orbisfactor hotmail.com web http
eodsmallarmsrevision1.zip
this mod makes the small arms weapons have realistic damage/accuracy. in EOD m16 is now laethal (a head or chest shot equal a kill) as with the AK47. the browning is now deadly against light vehicles (like it is in real life) it also fires more
bg42_020.zip
BattleGroup42 Mod for Battlefield 1942 This is Alpha release 0.20 of BattleGroup42 (and replaces BG-Teamwork 0.15). This mod has three aims, in order of priority: 1) Gameplay 2) Teamwork 3) Historical accuracy This release concentrates on the
saddam1942-035-a1.zip
SADDAM1942 Author: Uday Husayn AlTikriti uday1942@hotmail.com SUMMARY The United States and the United Kingdom defeated Saddam in overwhelming victories in 1991 and 2003 but could they do it in 1942? Saddam1942 is a Battlefield 1942 and Desert
realplane131.zip
RealPlane Mod Version 1.31 Synopsis: To create a somewhat more realistic depiction of the planes used in Battlefield 1942, while keeping the fun factor high. Where information was available, real weapon loadouts were incorporated in the mod. All of
bloodpatch_131.zip
1 Plaats de map Bloodpatch in je Modsf1942 map. Bij mij was dit voluit c:Program FilesEA GAMESBattlefield 1942Modsf1942 2 open in diezelde map init.con en plaats boven de regel > game.addModPath Mods/BF1942/ de regel > game.addModPath
mcrtrdirty.zip
BF 1942 Mod Collection RtR Dirty Weapons Pack This Addon requires the Road to Rome Expansion by EA/DICE and Recruit Snyder's Mod Collection RtR. This Pack includes the complete BonusPack (BonusPack is not required to run Dirty Weapons Pack). It will
bigwheel.zip
Big Wheel Racing A BF1942 Mod by Demize99 Special thanks to: Clan ]D2D[ This is a physics and gameplay Modification. All land vehicles have been replaced with a variant of jeep. The Axis jeeps are now geared for Battle or Racing Battles. The
hueymodv13.zip
Put the huey folder into your bf1942/mods folder go into BF and activate the mod. If you have an older version, completely delete it before installing this one. Have fun Model: Falk Code: falf Skin: AndreW3D Additional Code: Stark This is a test
wammod.zip
Well its pretty simple more those with Merciless Texture Sets to just drag and drop to your: c:f1942modsMC1942Archivessound *Note make a copy of your old sound.rfa before copy.(Just in case!) * Remember this is just a redo of sound mods out
tubomod_3.2.zip
TurboMod Version 3.2 by [20ID]Enëmy 1/25/03 ryan@videocardz.com AIM: bleach * Description TurboMod is a chaotic Mod for Battlefield 1942 in which all vehicles are equipped with turbo boosters and all weapons have been enhanced. Usage "Alternate
dctextures.zip
TEXTURE SETS MOD FOR DESERT COMBAT Created April 12, 2003 By HeadHunter (tashunka@pce.net) WOODLAND AND URBAN CAMOUFLAGE SKINS Created April 12, 2003 By Spyd3r (Spyd3r101@hotmail.com) * * * * * * * * * * * * * * * * * * * * * WHAT IT DOES: This
somuafun1.1.zip
Extract the .zip file into C:Program FilesEA GAMESBattlefield 1942Mods. You can launch the game with the shortcut if battlefield is at C:Program FilesEA GAMESBattlefield 1942. The shortcup must be in C:Program FilesEA GAMESBattlefield
mohaasnd_v1.0_final.zip
Mohaa Sounds v1.0 (Final) All sounds were taken from Medal of Honor Allied Assault. I replaced the sounds of weapons and impacts, explosions, footsteps, tanksounds and many more... 223 Sounds are replaced!!! Installation: You have choose your
subs.zip
created by: Jason aka loktar email Loktar69@hotmail.com This is for all the 56kers out there who can only play on lan or by themselves. This mod is a rough draft so to speak but im puttin it out there because im sure people will think its useful it
firepower.zip
firepower mod ver. 0.2 installation: unzip init.con and objects.rfa to your battlefield 1942mods folder(make sure "use folder names" is checked). that's it! just click on "custom game" in the main menu, click on firepower in the list, and click on
killercommando-beta2.zip
The unofficial Killer Commando FAN mod beta.2 #kcmod @ irc.gamesnet.net www.kcmod.tk Welcome Back Guys to Killer Commando Beta 2! New Features in Beta 2 New Monster Truck thats bigger, has an updated style and Bazooka in back of the truck for
unlimitedmod_2.1.zip
UnlimitedMod 2.1 Ok u can contact me at ghostmen2003@hotmail.com or on aim GeistMann Tc; Give me as much feedback on my mod as possible. Note: This Mod is copatible with all maps even custom ones so feel free to play custom maps. Well its hard to
bf1942-realsoundsv2.zip
REAL SOUNDS for BF9142 and RTR VERSION 2! by: Fluffyinsanity (Formerly known as General Fluffy) IMPORTANT: Your Sounds Must Be Set To 44 KHZ What is included: Improved Sounds Over Version 1 of BF1942 Real Sounds Init.con files for BF1942 and RTR,
bg-teamworkmod.zip
BattleGroup42's TeamworkMod for Battlefield 1942 Doubleclick Setup.exe to install. Visit www.BattleGroup42.com for more
funmod.zip
This mod changes some vehicles and much more fun stuff (stronger grenades and exppacks. Install the Funmod map into your bf1942 mod folder... Sorry for only2 screenshot Tha
bcbg_plane_mod_fixed.zip
Title : BOULTON PAUL DEFIANT Author : Gareth "Section8" Davies Email Address : garethd@microforte.com.au Website Title : N/A Website Address : N/A Additional Credits : Skinning and Testing by Mange Description : This is an addon vehicle
repgunship_rerelease.zip
NOTE: THIS MOD WAS ORIGINALLY MADE BY WAZZ PANTS AND JBIGGSPR, ALL I DID WAS CONVERT IT TO V1.3 Republic Gunship Rerelease conversion by Why?! to install just extract the files into the mods folder of Battlefield 1942 original gunship here:
bf1942_realsounds.zip
REAL SOUNDS for BF9142 and RTR by: General Fluffy IMPORTANT: Your Sounds Must Be Set To 44 KHZ To Install (BF1942): 1.)Open up the init.con in yer Mods/BF1942/ folder. 2.)Add this line: game.addModPath Mods/sfx/ 3.)IT SHOULD LOOK LIKE THIS:
bombercarrier.zip
This only adds the light bombers from the Road to Rome expansion to the carriers in the Pacific. If I had some good Pacific skins I would have add them too, but there aren't any. the tools I used were GMakebeta 3, Potepad and RAT. REQUIRES: Patch
kaboom.zip
installation extract the files to ur battlefield/mods folder this mod was made by launch pad and all credit goes to him i wanted to make this mod to work for 1.31 and so i did, i had friends help me and we finally got it to work any harm the
mohaasndbeta2.zip
Mohaa Sounds BETA 2 All sounds were taken from Medal of Honor Allied Assault. This time I replaced the sounds of weapons and impacts, explosions, footsteps, tanksounds, flaksounds etc... 222 Sounds are replaced!!! Installation: You have choose your
killercommando-b1.zip
|++++++++++++++++++++++K.C++++++++++++++++++++++| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | | | cCCc RRRRr 333333 DDDd 1 77777 55555| | Cc Rr Rr 33 Dd Dd 11 7 5 | |Cc Rr Rr 333 Dd Dd 1 7
realplane.zip
To install this mod, extract the RealPlane folder to your Battlefield1942/Mods directory. Make sure you extract with all the encrypted folders intact don't just extract the files within unless you know your way around modding BF1942... You will need
me263.zip
To install place in your ea games battle field 1942 mods directory. Commonly C:Program FilesEA GAMESBattlefield 1942Mods Author:Ages120 Skin:CombatFlightSim Model:Ages120 Sound:Ages120 .scc editing and DC 44kHz Jet sounds. Coding:Ages120
flying_fortress.zip
FLYING FORTRESS MOD Copyright(C) 2003, BulletTooth Flying Fortress is a MiniMod for Battlefield 1942. It works only on El Alamein (Team Deathmatch). Install: Extract the "FlyingFortress" folder into your Battlefield 1942 Mods folder "C:Program
dcvehicleweaponenhancement1.1.zip
.::INTRODUCTION::. These changes were made to add a little more realism to some of the vehicles and their armaments in the game. I enjoy dogfighting, especially between the Mig29 and the F16, and the increase to the airtoair missile
dcvehicleweaponenhancement.zip
.::INTRODUCTION::. These changes were made to add a little more realism to some of the vehicles and their armaments in the game. I enjoy dogfighting, especially between the Mig29 and the F16, and the increase to the airtoair missile
unlimited-mod_1.21.zip
Ok u can contact me at ghostmen2003@hotmail.com or on aim GeistMann Tc; Give me as much feedback on my mod as possible. Note: This Mod is copatible with all maps even custom ones so feel free to play custom maps This mod is based on some great fun
tnt_soundpack.zip
*Background Info* Considered by many to be one of the weakest areas of Battlefield 1942 is the sound. To remedy this we have put together a collection of what we consider to be the most immersive, meaty, atmospheric, helpful or just plain cool
mohaasnd_beta1.zip
Mohaa Sounds BETA 1 The sounds were taken from Medal of Honor Allied Assault. I replaced mainly the sounds of weapons and impacts... further soon. :) You have choose your .GamesBattlefield 1942 folder on your HD. You've got either to replace the
battlefield_1942_v1.3_-_1.2_sound.zip
Battlefield 1942 v1.3 v1.2 sound001.RFA If you've installed the v1.3 patch for Battlefield 1942, and you don't like the new sounds Then you can use this file to revert back to v1.2 sounds. There is another file like this Floating around, but it
m1garand_alpha.zip
Hot Shot's M1 Garand mod alpha I am releasing this new M1 Garand without a skin because i never found anyone that wanted to make one. Hopefully someone will download this and decide to make one. If you are interested in making one, E-mail me at
m3a1wp.zip
M3A1WP I am in no way takeing credit for the creation of this mod or any file in it, I am not responsible for any crashes, glitches, flux or mishaps resulting in the use of this mod may cause to any computer. All I did was write the init.con file to
apache_wars_for_dc.zip
Fastlights Apache War A minimod for Desert Combat First off I would like to thank the Desert Combat team for making such a great mod. In no way am i trying to take credit for there mod, I just wanted to make something for all of you Heli loving
realistic_planeguns.zip
I thought that the planes should have their realistic armaments thus adding some guns. This file includes two variants (1.2 compatible): Plane guns and secondarycannons. The difference between the files is that in secondarycannons i replaced the
kamikazeemodbeta.zip
Kamikazee Mod (beta) {*)><(*} [BCA] Kamikazee Driver *)(* This mod requires Battlefield 1942 version 1.2 It WILL not work with earlier versions of Battlefield If you don't know what version of Battlefield you have, then may God
mohaasoundpack44khz.zip
MOHAAsoundpack 44khz mohaasound costom ofp costom fps sound (panzer schreck sound ) gans.com Please save at original inito.con at somewhere, with out overwring, Please put all into bf1942folder
m1garand_update.zip
Hot Shot's M1 Garand (1.2) (For this type of installation dont worry about that init.con thats included. Also you will get an error if you try to play MP. If you are planning on playing MP, please check out the other Readme.) Slap the M1Garand
explosive_sounds_by_gunslinger.zip
20.01.2002 Explosive Sounds by Gunslinger Special thx goes to KiKin for his support. Hi community, first i have to apologize for what was going on last week. I was in my holidays and asked a friend to answer all your questions and postings.
truetank.zip
TrueTank Mod Version 1.0 alpha Author Fluidchaos Bugs: None known at the moment. Information: Adds a new crew member to Sherman, M10, Panzer IV and Tiger tanks, dividing the roles of driver and turret gunner. Also adds a drivers machine gun to
sfxex_soundmod.zip
welcome to the SfxEx sound mod readme. don't be afraid ,even if this is my first mod.it works I've tested it and I'm ready to release it finally 1) requires Battlefield 1942 1.2 2) for blood I'd recommend you have Merciless's bloodfx installed,if
box.zip
Copy the map to your mod folder, go to custom game and click box and activate The corsair and mustang are replaced by a box, i've made an speed control it keeps the speed up if you release the forward button so if you wanna land you must push
manhatten_project.zip
Fastlight's "Manhatten Project" An atomic bomb mod!! Hey all this is my very first mod, and for being as small as it is it took me forever to do. Anyways I decided BF42 needed an atomic bomb to have some fun with. So what i did was;I turned up the
mad_modders_bilston_update.zip
Mad Modder's Texture update for Battle of Bilston This mod will install the default africa skin textures and a couple of custom skins to your Battle of Bilston Mod. It will also install a compatibility patch to all Merciless Creations Historic
berlinmod.zip
Here it is againnew BerlinMod for version 1.2 This mod is designed for Berlin map only,mostly for singleplayer or multiplayer coop. Changes made to the game: PzKpfw IVVolksturm painting,made just for fun SdKfz2515th SS Viking Division Sturmpanzer
waffen-ss.zip
Waffen SS Skinmod V. 1.0 by [dck]Bennihasser Install: Extract into your Battlefield Mod Directory. Features: new SS Soldier Skin by ssskinresiduum Skinpack new Tank Skins (Tiger, Wespe, Panther, Hanomag, Kübelwagen) by [dck]Bennihasser new bf109
turbo_jeeps_by_why.zip
TurboJeeps I made this little mod for those people who like to use Jeeps and/or race in them. This mod add 2 jets to the back of the Kubelwagen and Jeep. To activate them just press the primary fire button and your off. Don't go too fast
adcap-navy.zip
ADCAP-Navy by Erich Hartmann This is a fleet upgrade, making every ship of your fleet more powerful in a realistic way The carriers got stronger, and they spawn a lot more planes. The battleships have much more hitpoints, improved AA capacity and a
all13875.zip
* *CREDITS* * First an foremost, credit is due to the following developers and modders for their talent an previously published modifications. I used them without explicit permission, but ALL credit for the listed items goes to the listed
christmas_on_the_battlefield.zip
BF1942 SKINS By TeMpEsT Christmas Gernades & Flags Ho ho ho! Merry Christmas from Tempest! Now, I have a present for you. Nothing says merry christmas better to your enemies than a brightlycolored gernade in the face. Theres one for each team!
pacific_isle_by_jeeper.zip
PacificIsle For Battlefield 1942 1.2 By. [XJ]Jeeper A small Island with 3 capture points. 2 American Carriers 2 Japanese Carriers 8 Planes on each carrier 32 Planes in total. Watch out for those Planes Spawning on the Carriers Total time
anzacmicks_aussie_tobruk.zip
Anzacmick anzacmick@yahoo.co.uk www.geocities.com/anzacmick Anzacmicks-Aussie Tobruk mod Historically correct Aussie Tobruk armour,vehicles and digger infantry. Requires ANZACMICKSAUSSIEFLAGS.zip & Merciless` historical addon V3.5 addon file
merciless-bloodfx.zip
Do not double click on the EXE to run it or you WILL have the "Install Disk 1" error. Extract the EXE to a temporary folder then run that EXE from that folder only.
merciless1942-texturesets-1.zip
Do not double click on the EXE to run it or you WILL have the "Install Disk 1" error. Extract the EXE to a temporary folder then run that EXE from that folder only.
wirbelwind_aa_by_erich_hartmann.zip
Wirbelwind AA-Vehicle by Erich Hartmann This file adds an AA-tank to every map containing a Wespe artillery. The vehicle will spawn a little bit in front of the Wespe's original spawn point, it will NOT replace the Wespe. For some technical issues,
kaboom_mod_by_launchpad.zip
Kaboom .1 Revision notes: first release! Installation: Copy the Objects212.rfa into your battlefield 1942/archives folder Uninstallation: Delete Objects212.rfa :) Description: This is a mod for those who dont mind getting gunned down... often..
bullet_mod_v1.0_by_springsteen.zip
BULLET MOD V.1.0 Created By Chad McLachlan aka Springsteen 1. Install Instructions 2. About 3. Special Thanks 4. Contact information 1. Place Objects01v1 into your Archive folder C:gamesf1942archives Place standardMesh01v1 into your Archive
historicstalingrad_mod_by_panzerjager.zip
Here it isnew Historic Stalingrad Mod for version 1.2 This mod is designed for Stalingrad map only,mostly for singleplayer or multiplayer coop. Changes made to the game: PzKpfw IVGrossdeutschland winter skin SdKfz2516th Panzer Division winter skin
berlinjeepsfinal(1.2)_by_kamikazee_driver.zip
Berlin: Jeeps & Kubels FINAL for bf1942 v1.2 MAP INFO: This is basically the retail version of Berlin with alterations made to the vehicle stats and placement. Tanks have been removed 4 Jeeps/Kubels per Team 1 Katayusha per Team Jeeps & Kubels have
bocageplusfinal(1.2)_kamikazee_driver.zip
Bocage PLUS FINAL for bf1942 v1.2 BocagePLUSFinal Changes since original BocagePLUS Tanks are much stronger defensively SuperWillys & SuperKubels have Nitrous activated 'Alternate Fire' Willy2000s & Kubel2000's have Nitrous (altFire) and PureNitrous
hbv11.zip
Heavy Bombardment v1.1 Updated by: CoolCommander Thanks to Omega Thank you for the support for version 1! This is the update that will work for version 1.2 of Battlefield 1942 along with some updated features. Check the bottom for installation
realkatyusha.zip
Realistic Katyusha by Erich Hartmann The Katyusha in WW2 had up to 42 rockest, so I decided to upgrade the one in the game a little bit. This file replaces the original Katyusha wit one with a wider ramp and 20 instead of 6 rockets (but only 2
adcapdest.zip
ADCAP Destroyer by Erich Hartmann This file adds an AA-Destroyer next to most normal destroyers. The original ships stay in place, so there are two destroyers instead of one. The browning and mg42 on the AA-Destroyers are replaced by a quad AA-gun
tobrukctf(1.2)_by_cat_face_sauce.zip
Tough Jeeps on Tobruk CTF A Battlefield 1942 mod by Cat Face Sauce November 27, 2002 Installation instructions: Extract TobrukCTF.zip into your Battlefield 1942Mods folder. It should create it's own folder ( Battlefield 1942ModsTobrukCTF
bocageplus(1.2)_by_kamikazee_driver.zip
Bocage PLUS for bf1942 v1.2 MAP INFO: This is basically the retail version of Bocage with alterations made to the vehicle stats and placement. Tanks are faster and slightly stronger Grenades have smaller radius, but higher damage Jeeps/Kubels have
planes_update.zip
Planes Update Mod Changes: - faster planes - more agile Install: - place the objects005.rfa in your BattlefieldArchives folder Note: will not work if your objects.rfa is decompressed Created By: The Garbage
allied_weapons.zip
Allied Weapons Mod Changes: - more ammo - faster reload times Install: - place the objects004.rfa in your BattlefieldArchives folder Note: will not work if your objects.rfa is decompressed Created By: The Garbage
tobruk_supplies_by_eric_haines.zip
Filename: Tobruk Supply Point minimap, v 1.0 editor: Eric Haines email: erich@acm.org download location: http://www.bf1942files.com, http://www.acm.org/tog/editors/erich/1942/ date: 11/25/2002 This changes the ingame overhead map to show where the
iwo_jima_supplies.zip
Filename: Iwo Jima Supply Point minimap, v 1.0 editor: Eric Haines email: erich@acm.org download location: http://www.bf1942files.com, http://www.acm.org/tog/editors/erich/1942/ date: 11/24/2002 This changes the ingame overhead map to show where
visiblebombs.zip
Visible bombs by Erich Hartmann This file modifies every original plane carrying bombs (except the B17) to carry visible bombs, since I was tired of bombs appearing out of nowhere. Since all (except B17) original planes will be replaced, most other
trucker_aa.zip
A new form of mobile AA the TruckerAA. I can't help I just like AA guns and this one is a joy to play with. I really like the "feeling" when driving it, second fastest after scout car. and it supports a driver and a gunner. This mod replaces all of
stuka-antitank.zip
Stuka AntiTank by Erich Hartmann This file replaces the original Stuka with one that is armed with two 3,7cm Antitank guns instead of bombs Installation Instructions: Simply extract the objects355.rfa into "your Battlefield folder"/Archives If there
airgun1.zip
A little mod to represent the actual armament on some of the planes. Spitfire Mk XIV: Added two MG's for a total of four wing mounted .303" MG's. Replaced the bombs with two 20mm wing mounted cannons (alt fire) Messerschmitt Bf 109G-10: 2
navysherman.zip
Navy Sherman----UPDATE!!!!!!! by Tangabügler and Apo-K-Lyps Here is my newer version of the Navy Sherman....better programmed,better steering and only one motor sound..... Check it out...this time it rocks!!! Installation:Just extract the
me109flak.zip
Me109 with 4 Mgs and one 20mm cannon by Tangabügler and Apo-K-Lyps This is the newest mod version of the Bf109 and gives it its original armament....I took a flak and use this as 20mm cannon... Only the sound isn't ready,seems you can't get 2
m3rocket_jock.zip
Need little backup, or just want something new to play with? Presented to you by Colonel Slaine: M3 Rocket Jock, Ta da! This mod put a Rocket rack to the roof of m3a1, plus Upgrading and addingd some rockets (double the amount of rockets infact to
bf42demo_mod_v1.zip
KatWilly ein WillyJeep mit Katyusharaketen an der 3. Position Dieser Jeep ist aus dem Original WillyJeep entstanden. Da viele der Bauteile schon existieren (Rumpf, Räder, Passagierplatz, Kamerapos) sind nur die wirklich neuen Objekte in den
improved_destroyer.zip
Improved Destroyer by Erich Hartmann This file overrides the original destroyers and replaces the Browning positions with a quad AA Gun (a german 2cm Vierling) Installation Instructions: Simply extract the objects353.rfa into "your Battlefield
hbmod.zip
Heavy Bombardment Created by: CoolCommander and Omega Testers: HostageOw, Sh0rD, and Utitan Greetings fellow Battlefield players!! Its me CoolCommander here to tell you about my latest collaboration: Heavy Bombardment. The focus of this mod is to
omaha_beach_ctf.zip
This patch allows play of Omaha Beach in Capture The Flag Gametype. It does not interfere with playing Omaha Beach in the other gametypes. Install Dir:Program FilesEA GAMESBattlefield 1942Archivesf1942levels put the OmahaBeach800.rfa in the
m3a1_ambulance.zip
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) M3A1 Ambulance / Ammo Carrier (no more APC) No more poor medical treatment and general shortage of ammunition on the battlefield! Medics carrying heavy automatic weapons seem to be
adcap_carrier.zip
Advanced Capability Aircraft Carrier by Erich Hartmann This File overrides the original aircraft carriers and adds - a Corsair and a Zero Air Superiority Fighter (Corsair-J/Zero-J) - a Corsair and a Zero armed with Rockets instead of Bombs
unofficialaibugfix.zip
BF1942 Unofficial Bugfix (by Recruit Snyder/Schuetze Schneider, DaCrapper) AI Fix Strange Bots' Behaviour 1. Use of Sherman tank against Infantry 2. Use of Bazooka against Infantry THIS IS NOT ENDORSED BY EA/DICE! Not technically speaking, Bots
hanomagat75_rfa.zip
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) HANOMAG AT 75mm KwK 37 w/ Coax MG & light Turret ( "Vorsprung durch Technik" version) No supply car / medic anymore After receiving complaints about my Hanomag AT with 2 cm Flak
m3a1wp.zip
M3A1WP Install: Copy the files objects429.rfa and texture429.rfa to your bf1942archives directory, if files with those names already exists rename the files to a higher number. Uninstall: Delete the files objects429.rfa & texture429.rfa from your
action_bf_by_moonquake.zip
------------------------------------------------------------------ -- ACTION Battlefield 1942 by MoonQuake -- ------------------------------------------------------------------ -- DETAILED INSTALL/UNINSTALL PROCEDURE -- ------------
bfintro.zip
Battlefield 1942 intro Author: Ferdi Willemse Email : ferdiwillemse@hotmail.com Web : www.willemsearts.tk 1 Intro 2 Installation 3 Uninstallation 1) Intro Thanks for downloading this new / replacive intro movie for Battlefield 1942! The
stalingradresource.zip
Filename: Stalingrad Resource Minimap editor: LTDSpikE email: ltdspike@hotmail.com download location: http:www.bf1942files.com This is a simple edit of the Stalingrad level Minimap. It adds icons to the minimap itself to show where ammo boxes,
market_garden_ctf.zip
This patch allows play of Market Garden in Capture The Flag Gametype. It does not interfere with playing Market Garden in the other gametypes. Install Dir: Battlefield 1942Archivesf1942levels put the MarketGarden800.rfa in the levels folder
rockets_for_planes.zip
Rocket for Planes Mod by Tangabügler Contents:This mod is specially designed for dogfights and gives rockets to the Mustang,Me109,Spitfire(2 rockets),Corsair and Zero(6 rockets)..... I also changed the rate of fire on the MGsand the velocity of the
wetwilly.zip
CC's Wet Willy/Kubelwagen A jeep mod created by: CoolCommander Works for both allies and axis Thanks to: Omega, HostageOw, and Sh0rd My best work yet :D! I have always wanted to be a video game programmer, but I never found the right game to start
el_alamein_resource_map.zip
Filename: ElAlamein Resource Minimap editor: LTDSpikE email: ltdspike@hotmail.com download location: http:www.bf1942files.com This is a simple edit of the ElAlamein level Minimap. It adds icons to the minimap itself to show where ammo boxes, and
planeguns.zip
I thought that the planes should have their realistic armaments thus adding some guns. I have only been adding some more guns and nothing more. /Colonel Slaine Messerschmitt Bf 109G-10 Armament: 1 30mm MG 108 cannon firing through propeller hub
hanomag_at75mm.zip
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) HANOMAG AT 75mm KwK 37 w/ Coax MG & light Turret ( "Vorsprung durch Technik" version) No supply car / medic anymore After receiving complaints about my Hanomag AT with 2 cm Flak
berlin_resource.zip
Filename: berlin Resource Minimap editor: LTDSpikE email: ltdspike@hotmail.com download location: http:www.bf1942files.com This is a simple edit of the berlin level Minimap. It adds icons to the minimap itself to show where ammo boxes, and
immolator.zip
The Immolator, Allied mobile AA gun. Fear shall be thy name from now on PILOT!!!! OK, now i got the AA gun to work just the way i want it to: Totally stable, no moore rubber ball action. This mod replaces all of the allied AA guns on the ground,
glee_newfx.zip
Hi. I make the MOD and it will embody in the some branch weapon which it thinks showing the effect which in everybody i want. I each changed the effect of the Bazooka/Panzershreck and the Yak9Damage with effect of the SmokeShell and the Fire
stalingrad_resource.zip
Filename: Stalingrad Resource Minimap editor: LTDSpikE email: ltdspike@hotmail.com download location: http:www.bf1942files.com This is a simple edit of the Stalingrad level Minimap. It adds icons to the minimap itself to show where ammo boxes,
hanomag_at.zip
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) HANOMAG AT Vehicle with one Flak 38 (2cm) gun, no MG, no supply car / medic anymore I've added the Flak 38 AA gun instead of the default MG. The SdKfz 250/251 (in-game called
vonmansteins_realistic_small_armsv2.zip
GAME: Battlefield 1942 v1.1 (may not work for earlier or later versions) MOD: vonManstein's Realistic Small Arms Mod v2.0 DESCRIPTION: 1) Increased (between 50-100%) damage for all infantry small arms weapons including all mounted machineguns.
aa_alliesmob.zip
From the northern part of Sweden comes the Mobile AA beta version The other day i put an AA gun ontop of an Apc becaue I just hated the airplanes bombing me every time i got in to a tank, but i came to think, why don't put tracks on the AA instead.
external_soldier_view.zip
Installation Instructions 1.Extract Objects002 to your Battlefield1942 Archives folder. 2. Enjoy. Note: Works with Single and Multiplayer. Some people may consider this as CHEATING! So therefore if you play on a server where they tell you not to use
vonmansteins_realistic_troop_kits.zip
GAME: Battlefield 1942 v1.1 (may not work for earlier or later versions) MOD: vonManstein's Realistic Troop Kits Mod IMPORTANT NOTE: This mod is best used with my Realistic Small Arms Mod. The No Bazooka Mod is also recommended. DESCRIPTION: The
vonmansteins_realistic_small_arms.zip
GAME: Battlefield 1942 v1.1 (may not work for earlier or later versions) MOD: vonManstein's Realistic Small Arms Mod DESCRIPTION: 1) Increased (between 50-100%) damage for all infantry small arms weapons including all mounted machineguns. Notes: You
vonmansteins_no_bazooka_mod.zip
GAME: Battlefield 1942 v1.1 (may not work for earlier or later versions) MOD: vonManstein's No Bazooka Mod IMPORTANT NOTE: This mod is best used with my Realistic Troop Kits Mod. The Realistic Small Arms Mod is also recommended. DESCRIPTION: This
hanomag_aa.zip
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) HANOMAG ANTI AIRCRAFT & MEDIC & SUPPLY VEHICLE I've added a second top mounted MG 42 (500 rounds, but since the Hanomag still is the supply vehicle ingame > unlimited ammo). (After
spitfire_rockets_2.1.zip
Put file into X:games:bf1942objectvehiclesairspitfire /Blitzer/ ICQ : 163117536 Mail :
bf-rockets-1.1.zip
BF1942 Weapons Modification 1.1 (by Recruit Snyder/Schuetze Schneider) Rockets for Spitfire, Mustang, Bf 109, Stuka and Corsair The original Katyushas were modified (smaller, a bit faster, fastest rockets are on the Mustang and the Spitfire).
bf_109_rockets_2.0.zip
Extract all objects files from objects.rfa with RFA Extractor. And put the weapons.con in your x:gamesf1942objectsvehiclesairf109 replace it with old Weapons.con Copy your old weapons.con if you dont want rockets all the time! If you want more
spitfire_rockets_2.0.zip
Put file into X:games:bf1942objectvehiclesairspitfire /Blitzer/ ICQ : 163117536 Mail :
tank_weapon_mod.zip
Put the weaponsM10 in youre x:gamesf942objectsvehicleslandm10 and rename it to weapons Do that with all the other vehicles to! /blitzer/ ICQ : 163117536 Mail :
bf42-rockets-v1.1.zip
BF1942 Weapons Modification 1.1 (by Recruit Snyder/Schuetze Schneider) Rockets for Spitfire, Mustang, Bf 109, Stuka and Corsair The original Katyushas were modified (smaller, a bit faster, fastest rockets are on the Mustang and the Spitfire).
dodsounds-v21.zip
DoD Soundpack for Battlefield 1942 Release v2.1 (Easy Install) by [DH] PvtParts thevespers@hotmail.com October 15, 2002 INTRODUCTION: As a long time fan of the Day of Defeat HalfLife modification, I was disappointed by the low quality of the 1942
bf42-planes-rockets.zip
BF1942 Weapons Modification (by Recruit Snyder/Schuetze Schneider) Planes w/ Rockets (modified Katyushas). The original Katyushas were modified (smaller, a bit faster). Save/rename your original files before you make changes. A. Bf 109 Replace the
majors_blood_v1.zip
*Majors Blood v1.0* I made up these blood textures outta fun, and cause i hadnt found any i like yet. The light one isnt much blood (barely noticable), the heavy is more (a little more noticable). Installation: There are a few ways to do
bloodpatch_retail_installer.zip
Bloodpatch, by MDK Downloaded from bf1942.nl This patch will add blood to your retail version of Battlefield 1942. This patch will work in Multiplayer, the server doesn't require the patch to be installed. Instructions: This
bloodpatch_retail.zip
Bloodpatch, by MDK Downloaded from bf1942.nl This patch will add blood to your retail version of Battlefield 1942. This patch will work in Multiplayer, the server doesn't require the patch to be installed. Instructions: Just
dodsounds-v2.zip
DoD Soundpack for Battlefield 1942 Release v2.0 by [DH] PvtParts thevespers@hotmail.com October 12, 2002 INTRODUCTION: As a long time fan of the Day of Defeat HalfLife modification, I was disappointed by the low quality of the 1942 weapon sounds.
mgunjeeps.zip
Installing: Just unzip the file in your bf1942archives folder. If you already have a objects003.rfa file, just name this file a higher number. Removing: Simply delete the objects003.rfa file from your archive folder. List of changes: Willy and
no_intro.zip
Extract this file to your "C:ect....EABattlefield1942Archivesf9142" folder. Rename the old file to Game.bak incase you have issues. A file within this game.rfa pack had a few lines *REM*ed out to bypass the intro! Yes...it drove me insane to
mgunjeepslight.zip
Installing: First, using Ryan Foss RFA extractor v1.1, extract the objects.rfa file located in your archive folder. Then, backup the so called objects.rfa and remove it from the archive folder, or rename it. Then extract the fip file in your
mgunjeeps.zip
Installing: First, remove objects.rfa from you archives folder. Put it in a temporary folder for safe keeping. Then, extract all of the files from the zip file into the main Battlefield 1942 folder, making sure that "use folder names" is checked.
dodsounds-v1.zip
DoD Soundpack for Battlefield 1942 Release v1.0 (internal version 2.4) by [DH] PvtParts thevespers@hotmail.com (comments, suggestions welcome!) INTRODUCTION: As a long time fan of the Day of Defeat HalfLife modification, I was disappointed by the
swr-realism-mod.zip
Installing: First, remove objects.rfa from you archives folder. Put it in a temporary folder for safe keeping. Next, do the same thing for game.rfa, which is located in archives/bf1942. Then, extract all of the files from the zip file into the main
gvbf1942xb.zip
Thanks for downloading and using my Gamvoice Battlefield 1942 Profile .. This can be used to issue the ingame commands via voice if you are using Gamevoice Retail from Microsoft. I've doubled over some of the commands if you are used to saying
Performance Mod V1.5- Release 3 (1.5)
Fixes 3 errors with the original and provides a slightly better performance boost. Recommended for anyone who downloaded the original and or has performance issues.
BF1942 Eve of Destruction v0.61 Linux Server Patch
This is the Linux dedicated server patch v0.61 for Eve of Destruction v0.60.
BF 1942 Forgotten Hope Wallpaper #22 (1280x960)
Personalize your desktop with this official wallpaper of different trucks in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #22 (1024x768)
Personalize your desktop with this official wallpaper of different trucks in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #21
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #21 (800x600)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #20
Personalize your desktop with this official wallpaper of the French vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #19 (1280x960)
Personalize your desktop with this official wallpaper of a Panthera in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #19 (800x600)
Personalize your desktop with this official wallpaper of a Panthera in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #18 (800x600)
Personalize your desktop with this official wallpaper of a MK II Helmet in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #17
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #17 (1600x1200)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #17 (1280x960)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #16 (800x600)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #15
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #15 (800x600)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #14
Personalize your desktop with this official wallpaper of Jagdpanzer in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #14 (1280x960)
Personalize your desktop with this official wallpaper of Jagdpanzer in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #13
Personalize your desktop with this official wallpaper of IS2 in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #13 (1600x1200)
Personalize your desktop with this official wallpaper of IS2 in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #13 (1280x960)
Personalize your desktop with this official wallpaper of IS2 in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #13 (1024x768)
Personalize your desktop with this official wallpaper of IS2 in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #12
Personalize your desktop with this official wallpaper of Hellcat in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #12 (1280x960)
Personalize your desktop with this official wallpaper of Hellcat in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #11
Personalize your desktop with this official wallpaper of Heavies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #11 (1280x960)
Personalize your desktop with this official wallpaper of Heavies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #11 (800x600)
Personalize your desktop with this official wallpaper of Heavies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #10
Personalize your desktop with this official wallpaper of Elefant in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #10 (1280x960)
Personalize your desktop with this official wallpaper of Elefant in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #9 (1280x960)
Personalize your desktop with this official wallpaper of Do Broni in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #8 (1280x960)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #8 (1024x768)
Personalize your desktop with this official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #7
Personalize your desktop with this official wallpaper of Cars in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #7 (1024x768)
Personalize your desktop with this official wallpaper of Cars in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #6
Personalize your desktop with this official wallpaper of CCCP in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #5 (1280x960)
Personalize your desktop with this official wallpaper of Buddies in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #4
Personalize your desktop with this official wallpaper of a British Charge in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #4 (1280x960)
Personalize your desktop with this official wallpaper of a British Charge in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #4 (800x600)
Personalize your desktop with this official wallpaper of a British Charge in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #3
Personalize your desktop with this official wallpaper of British vehicles in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #2
Personalize your desktop with this official wallpaper of B17s in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #2 (1600x1200)
Personalize your desktop with this official wallpaper of B17s in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #2 (1280x960)
Personalize your desktop with this official wallpaper of B17s in the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper Pack #1
Personalize your desktop with this Armoured Advance official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #1 (1600x1200)
Personalize your desktop with this Armoured Advance official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
BF 1942 Forgotten Hope Wallpaper #1 (1280x960)
Personalize your desktop with this Armoured Advance official wallpaper from the Battlefield 1942 mod, Forgotten Hope.
Transformers Mod Group Wallpaper #2 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod Group Wallpaper #2 (800x600)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod Group Wallpaper #1 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod Group Wallpaper #1 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod Group Wallpaper #1 (800x600)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod ATV Wallpaper #1 (800x600)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod ATV Wallpaper #1 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod ATV Wallpaper #1 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod ATV Wallpaper #2 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod ATV Wallpaper #2 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod ATV Wallpaper #2 (800x600)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by BumbleBee.
Transformers Mod Promo Wallpaper #1 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Transformers Mod Promo Wallpaper #1 (1280x1024)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Transformers Mod Promo Wallpaper #1 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Transformers Mod Promo Wallpaper #2 (1024x768)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Transformers Mod Promo Wallpaper #1 (800x600)
An official wallpaper for the Battlefield 1942 mod, The Transformers. This wallpaper was created by Elektroscience.
Forgotten Hope Movie Edition Dedicated
forgotten Hope Movie Edition adds several camera tools to Forgotten Hope 0.66, a bf1942 modification. Dedicated version
BFPro .81 Client Patch
This is the .81 version which contains many new enhancements, the most important being the inclusion of the Merciless Creations skins.
EoD v.42 Linux Server Patch
This patches the Linux v.41 server build to v.42 server build. It fixes the crash to desktop in co-op mode of game play. v.41 linux server build is still required.
The Great War v.14b [Server]
This is the server for The Great War, a World War I modification for battlefield 1942.
Eve Of Destruction v0.31 Dedicated Linux Server
This small patch will correct several bugs discovered since .3.
Galactic Conquest 0.2 Trailer
DivX video for the Galactic Conquest 0.2 release.
Experience_WW2 Linux Server
This is the linux based server for the Experience WWW 2 Battlefield 1942 Mod version Beta 2.4.
battlegroup42serveronly.zip
BattleGroup42 Mod for Battlefield 1942 This is Beta Release 0.9 of BattleGroup42. It is intended for Battlefield 1942 version 1.5. If you enjoy it please donate a BG42 screenshot to our forum http
dogfightmod.zip
BfDf Battlefield Dogfight alphapeta 0.023g June 10 2003 Version alphapeta 0.023g First Public release. Features Up to 3v3 on Kursk Bocage Guadal Canal and Gazala. Installation guide
bg-teamworkrtr015.zip
BattleGroup42's TeamworkRTR Mod This mod requires: Battlefield 1942 (at least v1.31) Road To Rome (at least v1.31) BGTeamwork mod (at least 0.15) The BGTeamwork Mod is designed to increase player cooperation and reduce some game exploits (spamming
mohaa_sound_pack1.3_beta_22khz.zip
Mohaa sound Pack 1.3 Beta (22khz) Install this Program FilesEA GameBattlefield1942Modsf1942Archives((( sound001.rfa))) You can select this sound Mod [ Option menu sound select 22khz ] 1.3 is useless.......
immolator_mkii.zip
The new Immolator Mk II is here since i heard some had problems with the last one. This one has been playtested on several computers and almost every game mode. This mod replaces all allied landbased AA guns and their naval counterparts isn't
aam3a1.zip
Here is one really Buttugly creation a m3 with a AA gun on top of it! But it's no doubt very useful. This unit DOES NOT heal or resupply, but the AA have unlimited rounds. This unit IS damaged by small arms, and Tank guns will do MAJOR DAMAGE or






