Civilization IV Beyond the Sword
It is a balance and polish mod created for the community at Realms Beyond Civilization. It aims to increase the strategic viability of many units and technology strategies focused around a competitive, but friendly, PBEM environment. It incorporates changes and bugfixes from the Better Naval AI mod by Tholal, which also includes merges from the Unofficial patch and Better AI mods. I would like to thank all the community members at realms beyond who have offered their input and advice, Tholal, who has been a great help in merging in his changes, and Kael and the rest of the FfH team for creating a fantastic mod which still captures the imagination many years later.
This version includes all 21 Civs with descriptions of their Heroes, World Spell, Unique Units, and Leaders. This is a Manual and Reference document NOT a Guide.
MagisterModmod for FH2 is a version of Kael\'s Fall from Heaven II mod for Civilization IV that has been further modified by MagisterCultuum in order to make it not only more enjoyable, but also to make the game mechanics even more faithful to the canonical lore.
Install this after installing Fall from Heaven II 0.32. Fall from Heaven II is a dark fantasy mod for Civilization IV.
This Document provides an Overview over the unique characteristics, units and mechanics of the 21 unique Civs. Ideal for starters.
A patch updating the Fall from Heaven mod to v0.30e.