Command and Conquer Generals Zero Hour
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This is a 2-player eye appealing Desert map.
A 2-Player Generals: Zero Hour tropical island map from smeagalpk based on Wake Island in the pacific. There is one main land route between the bases.
This is a 2-player map from Sarge117 that contains lots of tree. There are 2 supply docks per player near their starting positions, a refinery to the south, a hospital in the town, and a repair bay to the north.
This is a 2-player map from dratsab that's a recreation of the El Alamein Level from BattleField 1942 (desert combat).
A 2-Player skirmish compatible map for Generals Zero Hour, north vs south setup desert daytime map.
This is a v-large 1v1 map. Each player has 3 supply bays and can only reach each other through a single bridge.
This is a 2-player highly detailed and colorful tropical island map from R4v3n.
This is beautifully detailed 2-player Temp map from Dennis Agodzo. It features mountains and an urban industrial area.
This is a detailed 2-player Snow map from DeDLoK.
Exceptional details in this 2-player Temperate/Island map from Claymore, features an inner harbor area, industrial buildings and warehouses, and mountainous terrain.
This is a 2-player highly detailed Temperate map with mountainous terrain and a beautiful landscape.
Coastal Combat is a medium sized 2 player map set on an island located somewhere in the Pacific Ocean.
This is a 2-player eye appealing Desert map designed for air wars.
This is a 2-player Desert Map with an eye appealing layout.
This is an eye appealing 2-player Temp/Urban map depicting a Naval base.
Infantry Mod Command and Conquer Generals oldmanfunk 1. Installation 2. Features 3. Uninstallation 4. Misc Contact Information 1. To install Infantry Mod place Infantry
This is a 2 player skirmish map from snowy007. You are on a tropical island with 3 small villages inside. In the water you can find a volcano with smoke rising from it.
Nicotine has created a two player map for Zero Hour. It is a Middle-Eastern refinery town divided by a river. Good fortifications and excellent map for urban combat. Small map, but good atmosphere.
A 2-Player corner to corner multi-play online only map for the Zero Hour expansion of Command and Conquer Generals.
River War is a 2-player map from MeMyself. Each player has one supply dock, four small supply piles, (adds up to 1/2 of a supply dock) and one tech oil derrick available to him is his base area.
A 2-Player skirmish, night themed map for Zero Hour with mountainous areas, 2 villages one of them being a Airforce General Base to be taken over by who ever get there first.
This 2-player nicely detailed and well balanced Winter map from R4v3n features a small industrial area with buildings to garrison.
This is a well designed 2-player Temperate map from Claymore & MecFlai.
This is a well designed 2-player Desert map from Joey depicting the Gaza Strip region (Israel-Palestinian border).
This is a beautiful 2-player Temperate map from Jack Darby. It features snow covered mountains and lush green lowlands.
This is a small 2-player Temperate map with good use of texturing on the mountains and landscape. Features a small stream that divides the players.
Multi-level and detailed 2-player Desert map from Pivac. Features several small towns with nice detailing, and a few lakes to add interest.
A detailed 2-player Temp map from Pivac depicting a green rolling countryside. Features a city in the center, a dam, and a realistic flowing river.
This is a 2-player eye appealing Temperate map from Golden Jay. Features a large river winding through a city located in the center of the map.
This 2-player Urban Desert map by Bhones is based on the city of Baghdad, Iraq.
The winner of the Open Map Competition Zero Hour contest is Bhones with his map Temple Mesa. Temple Mesa is a detailed 2 player high-low map with a temperate setting.
This is a 2-player Temperate map. Features mountain ridges and a city in the center filled with goodies.
This is 2-player Temperate map. Features a river that divides the players, a small city and industrial areas.
A two player map for Zero Hour by Kampy.
This is a 2-player Temperate map designed for close quarters play.
This is a 2-player eye appealing Temperate map. Features a river separating the players.
This is a 2-player eye appealing and nicely detailed Temperate map. Features a river and mountains.
Multiplayer Online ONLY. This is a 2-player 'no frills' Temperate map with mountains and a valley area.
is a 2-player Temperate Map with an eye appealing layout.
This is a 2-player Snow Map with a nice layout. Small map for close quarters combat.
This is a 2-player 'no frills' Temperate map for close quarters combat.
This is an eye appealing 2-player Temp map that features mountainous terrain and valley areas.
This is an eye appealing 2-player Temp/Island map. Features four islands interconnected by a series of bridges.
This is an eye appealing 2-player Temp map.
Red Dragon is a highly detailed map supporting 2 players,
It's supposed to be a recreation of the Demiliterized Zone between North and South Korea. There is only one safe path (two if you are wise) to the other side by land vehicles. Both sides have some heavy defensive stations at their borders. There is also a
This is a Greek themed 2-player Temperate map. Features a river and a big canyon in the middle. Three bridges provide access over the canyon and river. Money is limited, but there are several oil derricks available for added income. Adequate room to build
This is an eye appealing 2-player Desert night map. Features a train and several small villages near the center. Water on the map adds interest. Plenty of money and room to build.
This is a 2 player map with a large lake.
Slightly improved version of "Nuclear Aftermath Beta," this map has more tech buildings & supply depots. This map is 2 player, Zero Hour compatible only. AI is enabled, for Skirmish and Online play.
Nuclear fallout is a good map for 1vs1 duals to the death, I tested it with: GLA stealth General USA Airforce General China Nuclear General I enjoyed china the best, even better is the fact this is AI enabled, alot of recent maps are not AI enable
This is a 2-player map. There are 3 hills witch of 1 has tech on it. There is a train running round the map, u may put men and tanks into it if you wish I think the name pretty much describes this, Get your supplies, Get your tanks and RUSH, It's tacti
This is my second map and is titled Acid Rain due to the fact that a thunderstorm is over the battlefield.
Sorry i didn't add water to the map. but there are two ridges of defence and offens plus to extra supplies. medium amount of money. the tech builings on the map include oil derict, oil refinery, reinforcment pad, hospitals, tech repair bays and repai
This map has 2 entrances to each base, one is obvious but the other is harder to find, look for the snow path!The enemy might reveal it so watch out.
A large map for just two players. There is a crypt to the north, and a German villiage located along the mountain. There is also a castle to garrison and a supply dock at the bottom right of the map.
1 vs 1 player map. Plenty of detail on the tow research facilities. The only flaw is the lack of A.I.
Map Name Tournament Village 1v1 Map Author Thriller Author website http www.blue base.be.tf Email Address wouter wdb hotmail.com Released 26 12 03 Players 2 Description Each player starts at a camp with plenty of space to build 2
SNOW BOMB Author BL cK tORm blackstorm2k hotmail.com Date 24 12 2003 Size 150x150 Players 2 AI Enabled Yes Please feel free to e mail any comments or suggestions to blackstorm2k
map name midnightfight V1 MAP AUTHOR ROB SAVILLE SAS ROB e mail topgunrob blueyonder.co.uk released 23 12 2003 players 1 vs 1 description this is a snow map with 2 ramps that is very cool with the gla bikes it s based on
Map Name Screaming Passage Map Author Wouter De Bruycker Author website http www.blue base.be.tf Email Address wouter wdb hotmail.com Released 22 12 03 Players 2 Description There are 2 mountains on this map one on the left and one on
Defensive Tactical A 2 player turtle map by CoyotePete Released Tuesday October 14th 2003 STORYLINE After a crushing defeat in the battle of the Bering Straits the US 2nd fleet is all but destroyed. Two of the Pacific Command s five aircraft
THE GAUNTLET CREATED BY Red Spider 14 11 2003 CONTACT RedSpider fsmail.net CREATED FOR FREE DISTRIBUTION AMONG ZERO HOUR PLAYERS EXCLUSIVLY VIA GENERALSFILES.COM NUMBER OF PLAYERS 2 1V1 USE
Author Tom Kelly Email drop out101 yahoo.co.uk Map Name Mishion detenation Description This is a two player map.. My not my first map.. but one of my best map s Installation copy the folder Mishion Detenation to My DocumentsCommand And
Readme File Map Name The Killing Sprey Mountain Map Size 350x375 Players 2 players AI Enabled Yes Recources high Author Yan zheng Author s Email soviet33 hotmail.com
Map Name Battle of Normandy alpha version Map Author GrayFox This map contains 4 Oilderricks two Supplyfactories and some bunkers near the farms. Currently the map does not support Ai but it will be supported in the next version. Install
created by Hippy Map name A Bridge to Farr 2 player skirmish enabled This was my fourth map not usually as direct as it looks the island is an important early goal. To Install unzip folder to C My documentsCommand and Conquer Generals
created by Hippy Map name Winter Wonderland 2 player skirmish enabled This was my third map a quick head to head.A bit rushed this one but looks ok To Install unzip folder to C My documentsCommand and Conquer Generals Zero Hour datamaps
Created by Hippy map name Back of Baghdad 2 player Skirmish enabled This was my second map a bit flat but still tricky watch out for the trains To Install unzip folder to C My documentsCommand and Conquer Generals Zero Hour datamaps
created by Hippy Map name The River divides 2 player skirmish enabled My latest map I went for a large central battle zone with two smaller routes across the river.With plenty of money around it wont be long before a fair force is coming your
This is a 2 player skirmish map for Zero Hour. It is not intended for multiplayer use.
This is Zero Hour USA single player campaign mission 1 (the one where you MOAB the Baikonur rocket) converted into a skirmish map.
1v1 online zero hour map. The map is based on the map mashtuur city from the game Battlefield 2. A high amount of detail and texturing are incorporated within the map.
This map is an eye-appealing temperate forest basis. It features a direct attack route, two flank routes, and tactical vantage points and items on the outskirts of the map.
A 2-Player Command and Conquer Generals Zero Hour skirmish map.
Very eye appealing and highly detailed 2-player elongated Temperate map from Bhones. Features mountainous terrain, buildings to garrison, a river, and bridges. Adequate supply of money.
This is a very small and eye appealing 2-player map from Moab that should offer up some fast games. A river divides the map with bridges providing access to your opponent. Adequate resources but somewhat limited room to build.
This is a 2-player map from Servu. A completely snow covered map with some large ice cracks and lots of room to maneuver, however most of the map is very hilly so building in the middle part of the map is hard
This is a 1v1 night map with a city in the middle. There are two supplies per player, and two more supplies to be found.
A 2 player Command and Conquer Generals Zero Hour skirmish map from [IRW]Popo.
A 2-Player non-symmetrical Zero Hour map from Starduster. A large Urban city in the center, train runs the map stopping at a depot every so often.
A 2 Player desert themed skirmish map from Jamieweb24 for Zero Hour. A large river separates the map, with 3 bridges one being fairly long. It has a corner to corner set up and some civilian buildings are available to garrison.
This is a specialty 2-player fun map from MeMyself. If your about to get off Zero Hour and pick up C&C3, why not top it off with a quick game on the Panzer Strategy map with a skirmish or human player.
This is a two player map in a temperate setting. It features excellent texture use, lots of eye candy details: Rivers, snowcapped mountains, farms, a high mountain lake, hidden graveyard, bridges, bunkers, and a small village.
This 2-player snow map from Zancloufer is based on the popular Tourney Desert map. Changes include a snowy environment, more buildings to garrison, and a few other changes.
A 2-Player snowy skirmish compatible map for the Zero Hour expansion of Generals from Starduster.
A 2-Player temperate/day skirmish map for zero hour from ppv971. Corner to corner set up, urban areas, tech on the field to capture.
A 2-Player Night/temperate skirmish map for Generals Zero Hour from Judds.
This is a 2-player Temperate map from Joel Ogston. Players start on high plateaus. A river runs through the center. Two islands in the corners contain tech goodies.
A 2-Player skirmish map for the Zero Hour expansion of Generals. It's a day/temperate map with unique design features.
A 2-Player tropical skirmish map from Plasma for Zero Hour. The map features a volcano in the middle that erupts on ocassion with some nice visual and sound effects, various vents around the island will vent steam as well.
A 2-Player temperate skirmish map for Zero Hour, 2 cliffs on the map with tech to capture, small supply piles placed though out the map.
A 2-Player Featured skirmish map from Mapmaker for the zero hour expansion of generals. Players are separated by a few bridges, the landscape is realistic with nice ambient sounds to set the mood.
A 2-Player Featured temperate/mountaious skirmish map for zero hour. Face to Face was designed to make you attack fast and not worry too much about defense.
A 2-Player Featured skirmish map for zero hour.
A 2-Player Temperate/Mountainous featured skirmish map for zero hour. Tech on the field to capture 7 Tech Oil-Derricks, 1 Hospital, 1 Refinery,and 1 Repair Pad.
A 2 Player temperate map with a extra team on the map that attacks you when you go near it. Map has 2 large platues with ramp acess, and some Beat up command centers on each of them to capture.
A 2-Player temperate skirmish or online play map. Each player has a row of 20 capturable nuke trucks so beware they can work for you or against you.
A 2-Player skirmish map for Zero Hour. The players start in opposite corners with 3 towns, railways run the map and the train stops at 2 stations and the carraiges can be garrisoned by troops.
This is an eye appealing 2-player Desert map. Features some water and several villages. Plenty of money scattered throughout the landscape along with oil derricks and other tech goodies.
This is an eye appealing 2-player Temperate map. Features lakes in the center and to the south, and a small town in the south western part of the map.
This is a 2-player eye appealing Island/Snow map from Mr. Patrick.
This is a 2-player map. The locale is an indoor arena setting and the whole map is surrounded by bleachers to give the illusion that you are fighting in some kind of stadium being watched by fans.
This is a 2-player map shaped like a Ying Yang. It is a small map so rushes happen fast and it's often over in five minutes.
This is a 2-player detailed Temperate map from Billman3600. Terrain is mountainous with trees and some buildings.
Very nice layout and detailing in this 2-player Desert/Urban map from LoSeR.
This is a 2-player eye appealing Island map from Kod1aX that features realistic active volcanoes.
An exceptionally well designed 2-player Snow map from VoodooBenshee. Features lakes and rivers with a cold 'icy' appearance, and a snow storm to set the mood.
This is an exceptionally detailed and well designed 2-player Temperate map from Dratsab and LoSeR. It features a city, docks, and a farming community surrounding the outskirts of the city.
Very eye appealing and exceptionally detailed 2-player Snow map (snow storm included) from VoodooBenshee. Features a large city in the center accessible via several bridges.
Eye appealing 2-player Desert map with a layout that offers a good variety of strategic possibilities.
A very eye appealing 2-player temperate map from R4v3n & AgEnT21. It features beautiful snow covered mountains, a train that runs through a gorgeous late autumn landscape, and a quaint little village to add interest.
This is a well designed 2-player map that was modeled after the Renegade map with the same name.
This is the second in a series of maps cncfan32 is modeling after the Renegade maps with the same names. This one is a 2-player Desert map.
This is a detailed 2-player elongated Temperate map from Opals25.
This is a detailed and uniquely designed 2-player Desert map with somewhat of an Urban blend from dobendope.
This is a finely detailed 2-player Desert map from TOTF. Very nice layout featuring mountainous terrain and a large urban city with industrial areas.
This is a nicely detailed 2-player Urban map from angel_ace88 with lighting set for Night.
This is an exceptionally detailed and eye appealing 2-player Urban/Snow multilevel map from Claymore, that features an inner harbor area with ships, docks, buildings, etc.
This is a 2-player detailed but not overdone Desert map from Derek & DaRkAlEx.
This is a well designed and very eye appealing 2-player Temperate map from Hawk10314 that features a realistic flowing river complete with a waterfall.
A river divides the players in this very eye appealing 2-player Temperate map from mystrymapr.
This is a 2-player eye appealing Temperate map, from Ric, with some nice details in it. Terrain is mountainous with trees and some buildings.
This is a 2-player Snow map with nice details & good use of texturing. Features two realistic looking rivers with flowing and animated water.
This is a 2-player highly detailed Temperate map featuring several German towns and villages.
This is a small 2-player Temperate map from iLLuMiNaTi with good use of texturing on the mountains and landscape.
This is a 2-player detailed and eye appealing Temperate map from Jack Axonitis with mountainous terrain.
This is a 2-player detailed and eye appealing multi-level Desert map from BlckWyerve with lighting set for Evening.
This is a detailed multi-level 2-player map with hilly and mountainous terrain and jagged rocks. Features a volcano in the center with fire.
This is a 2-player Temperate map from the G. o. a. T set in the mountains.
This is a well designed and colorful 2-player map from Bhones. Very nice terrain texturing. Features a river cutting through a hilly landscape.
An eye appealing and detailed 2-player Desert Island map that features realistic waves, moving traffic, and a train.
This is an eye appealing 2-player Temperate map from NoVaCaiNE. Lighting is set for late evening.
Exceptional detail in this 2-player Temperate Island map from VoodooBenshee. Features several rivers flowing through a scenic countryside.
Exceptional detail in this 2-player Temperate map from VoodooBenshee. Features a river flowing through a scenic countryside.
This is a beautiful 2-player eye appealing Temperate map from NoVaCaiNE that features a realistic river flowing through a lush green countryside.
A detailed 2-player elongated Temp map from The Hammer. Features lush forests and realistic flowing rivers.
This is a very eye appealing and realistic looking 2-player map from Bhones. Exceptional work on the cliffs and surrounding terrain.
Very nicely detailed 2-player elongated Temp map from by The Hammer. Features lush green pine forests and a realistic flowing river.
This is an eye appealing 2-player Desert map from NoVaCaiNE. Lighting is set for night.
Very eye appealing and highly detailed 2-player Urban map from flippster06 that depicts a war-torn city.
Very eye appealing and highly detailed 2-player elongated Urban map from flippster06.
A simple but unique and original design for this 2-player Desert map from Bhones.
This 2-player night map from WaTeR_BoY plays like a role-playing map, but it's for skirmish or online play.
This is a two player duel with average AI implemented. Loads of tech buildings, but only one hospital.
This map is a two player dual during winter with two generals on opposite sides of a pipeline leading to a large water purification facility. Lots of towers, enough oil derricks to make up for any lack of supplies. Two refineries on each side to reduce ve
This is a two player duel with average AI implemented. If someone could update it, it would be much appreciated though! If you do update it, please send me your version, thank you very much! It's a small desert town with the players starting at truly defe
This is a 2-player Temperate map, Multiplayer Online only. Features hilly terrain and lots of trees.
This is a 2-player Snow map with a nice clean layout. Water on the map adds interest and appeal. Moderate money and a variety of tech goodies available for capture.
This is an eye appealing 2-player Snow map. Features a realistic river running through the cold landscape.
Two player map for Generals Zero Hour. One player starts in South - West corner of the map, and second player starts in the North - East.
This is 2-player elongated Urban night map by flippster06.
The name of the map means 'Land of much water'. This is an exceptional 2-player Snow Map.
Mountains and a frozen river divide the land in this 2-player Snow map (with snow storm) set at night with a tint of blue.
Great map for Command and Conquer Generals - Zero Hour. You will need Zero Hour Reborn to see some vehicles and buildings.
This is 2-player Island map by The Colonel, which features lots of islands connected together.
This is small 2-player eye appealing Temperate map. It features a river and mountainous terrain.
This is 2-player Temperate map. Features a river and mountainous terrain.
This is a 2-player eye appealing Desert themed map.
This is a detailed Urban 2-player eye appealing map.
This is a 2-player Temperate map.
This is a 2-player Temperate map with a unique design. Terrain is basically flat. Plenty of money and some tech goodies available for capture. Adequate room to build.
Name The Divide My first public map Author Big Dan BigDan88 att.net Game Command and Conquer Generals ZERO HOUR