Command and Conquer Generals Zero Hour
AOD Defend: The Beer has now been released. Check the readme below for more information.
Map Info: --------- -Map Made for: C&C Zero Hour expansion -Date: 27th sept 2004 -Map: Full art of defense v11 -Author: Rigel6669 -Size: 300x380 -Climate: dirt -Time of day: Morning -Players: 5 -Type: Multiplayer/Skirmish -Resources: 1 m
Star Base offers multifaceted modes of playing. There R 4 bases in each corner of the map, the 5th bases is the star base and situated in the middle of the map. Due to this unfavorable position the star base has been equipped with additional establishment
Besides your direct routes to other players/enemies, there are many backdoors that are through the mountains and can be tight and slow going, but maybe worth the effort. A few oil derricks are around for those who could use the extra wealth.
This is a multiplayer or skirmish 5 player map for Command & Conquer Generals Zero Hour. Each player is separated by Islands with each player starting with 5 small supply piles each.
Small Town With 2 Nuclear Powerplants
A 5-Player skirmish compatible map for Zero Hour. It's a large desert map with a city near the center.
A 5-Player skirmish enabled map from Rob for Zero Hour expansion of generals. The map is based on a moon landscape with various sized craters and a real rugged terrain.
This is an eye appealing 5-player Urban night map.
A 5 player map in the frozen wastelands. All bases have at least two or three sides of protection because of the high ice shelfs. There are ways to cross the water inlet.
A 5 player skirmish map divided by a river and mountains. This map is larger then normal so slow play may happen with a slower computer. Each player starts with two supply docks with a few oil derricks spread out. Enjoy
This map is a 5-player desert themed map placed in a dry, barren, torn terrain environment.
A 5-Player Command & Conquer Generals Zero Hour skirmish map from psychoclops.
This is a modification of a 5-player Urban snow map originally created by DEN staffer Assassin. City layout has been changed some, and textures somewhat improved.
This map has a mountain in the middle with a plateau. One player on each corner and one in the middle. There is eight tec oilderrics surounding the mountain and a tec renforcement pad on the East and West sides.
A 5-Player temperate map for zero hour with lots of space and room to build and many, many chances to capture tech resouces. It is set in a large urban area.
This is an eye appealing 5-player Island map from Capt. Colesterol.