Command and Conquer Generals Zero Hour
New music and sounds are included for some units. This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It will take fighting in the sky to new levels with a broad variety of aircraft and helicopters. The GLA can now participate in these fights, but the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialized infantry units. With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported. This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared...
This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added.
This is a small clip showing the effects of using the Harmageddon nuclear bomb. It shows the map as is before the explosion, during the explosion and the destruction afterwards.
Ok, so I found the piece of data that I worked on for about a year ago, on a forgotten USB-stick. So I give you the latest version of DF. No super-large changes. THe mod is only One file now, so it's much easier to switch between other mods (why do that ?
This version is for everyone that has a previous version of the game.
A patch for the Command and Conquer Generals Zero Hour mod, Destructive Forces.
This music-file contains all tracks used in Destructive Forces.
This update includes everything from small bugfixes and tweaks to completley new units. Main focus was bugfixing and balancing.
If you like Shockwave, Project Raptor, Zero Hour Reborn or another unit addition mod, this mod is for you! With tons of new and improved units to play with, Destructive Forces will keep you busy for hours!
An patch taking Destructive Forces from v1.1 to v1.15.
A bug made the USA cruise missile submarine unable to move or Fire any missiles. It has been fixed in this tiny patch. The cost was also modified a bit.