Command and Conquer Red Alert 3
This is Reefer8144's first coop defense map for Red Alert 3. It is called Something Like a Tower Defense map. It was designed for up to four players. You are to try to stop the incoming enemy waves from the North.
Central Conflict was a 4-player map originally designed for RA2 by Klipschmn.
Washington DC is a new version of the old Red Alert 2 version of the map. This map is asymmetrical, so be careful not to get ganked by two players.
This map is taken from Red Alert 3 Uprising, made by Jeremy Feasel of EALA, all credits go to him for making this awesome map. This is one of four maps from Uprising that can be played in Red Alert 3 online. This map is intended for naval warfare only so
Temple Prime was the staple map for Red Alert 3 Beta and this is a remade version for 4 players. Each player starts with 2 ore nodes and expansion ones are available around the edge of the map as well as in the water.
This map replicates one of my favorite Red Alert 2 maps, the Downtown. I make this map, as far as possible, same as the original map in the RA2 game.
Here is a four player map for Command and Conquer Red Alert 3.
This 4 player map has each player starting with two ore nodes and two of the players start in the water. Each player has access to an oil derrick and there are additional tech structures and ore nodes placed around the map on this wintery map.
A four player Red Alert 3 map. It's a remake of the popular official version on TW and KW.
4-Player Skirmish map for Red Alert 3.
Here is my latest Red Alert 3 map contribution, a re-make of the Tiberium Wars map 'Riverside Rumble'. The map remake was requested, by one of the members on the Main Command & Conquer forums (gamecraziness) and I took up the challenge.
This is my second map for Command & Conquer Red Alert 3. It features a large central floating fortress with some land on the edges of the map.
This map is a 2v2 player Skirmish map. There's Ore a-plenty and many Oil Derricks to ensure that finances are kept to reasonable levels.
A large symmetrical 4 Player map with a Central Island Fortress. Players start with 2 Ore Nodes but can easily & quickly expand. You should not run out of cash to build your forces if you mine properly and capture the other resource units.
Map named after the 4 pentagonal shaped corner bases. The 4 corner base players begin with 2 nodes, but with expansion into the sea.
Level up to the next level and spwn all of your enemies! Fight upto 1v1v1v1 or even 2v2 and increase your score with each kill you get.
A very unique map. Players spawn units in their bases by moving around engineers. 4 Players battle in the War Arena for kills and War Points.