Command and Conquer Renegade
- Attack and Defend
- Map Packs
- Red Alert A Path Beyond Maps
- Team Deathmatch
This is small arena map for C&C Renegade. It is dark, rainy and foggy. There are shields in the arena to run and take cover in and repair...
Renegade Sniping Only maps by NeoSaber.
The Red Alert: A Path Beyond team have released the Renegade version of The Woods Today map.
A multiplayer map for renegade from Razorblade001.
Rome is an infantry-only C&C map from Justin “JRPereira” Pereira.
This is the well known Hourglass map, integrated with Orca, Apache and Chinook (transport helicopter).
This map pack features snipers only versions of Canyon, Hourglass, Mesa, Volcano, and Walls Flying.
Colossus 2: Revisited (AI Bots) is the same has the C&C Colossus 2: Revisited map above but this one features some AI Bots. From Justin Pereira
C&C Siege has been designed for high action, intense battles on a dry desert landscape.
A map set at night in a desert canyon with a Nod Communications Center in the middle of the map.
This map is based upon the first 3D FPS ever made called System Shock, which came out in 1994.
The third flying map that was to be included in the 1.030 patch for Renegade.
A map set in a crowded urban city.
A deathmatch and if you want, a roleplay map. Plenty of things to destroy.
This is the .pkg version of formula evolution v0.05 from -ben5015se.
A very large map, war is going on all around you, but that meens it can get crazy! Careful, sometimes you can be shot from snipers, alot of hills, a little cover. Air Vehicles enabled.
This map from sgtmay is a small area with a canyon between the bases.
This map from razorblade001 has many AI minigunners, Shotgunners, and rocketsoldiers.
This Renegade map from AircraftKiller is set on the surface of mars with the construction yard and adv. comm centre, there is no tiberium but a silo which gives you credits. Mars gravity is also set in place on this map.
Infantry only combat as GDI and Nod fight for control of a tiberium mine. Version 1.1 fixes a minor flaw in the GDI Silo and adds a texture missing in version 1.0
Another stunt map, with airbombing Surface-to-Surface Missile Launchers, cloaking flamethrower Cameleons and a very high ground to jump down into the deep.
The hummer is fast like a rocket and barely controllable. This map is idea for derby; try out the spiral and the monumental pipe. I thought it's boring after some minutes, but if you set the timer to 10 minutes, it is ideal for collecting the points from
This package contains all the single player missions.
With BaseLock both bases have locked doors on the buildings, with keycards to those doors placed at certain locations on the map (and you start with the keycard of your own side).
A very huge and beatiful map with automatic and player controlled gun emplacements. There are many bots in the base, so they can easily blow up your rushing vehicle.
C&C Wilderness Deathmatch (AI Bots) is the same has the C&C Wilderness Deathmatch map above but this one features some AI Bots.
Omaha Beach features a beach with many AI players.
The map is quite large, with a fortified civilian area in the center - which has lots of weapon spawns and some vehicles, etc.
C&C River Canyon by Aircraftkiller is a fast-paced map, with numerous vehicle firing points into each base, tunnels for infantry, and more.
This is a regular C&C mode map. This small island off of the Bahamas is being battered by tropical storm Gordon.
Numerous bunkers adorn the cliff tops. The bases are easily stormed without a good defense.
After a long time Aircraftkiller decided to remake C&C Glacier and turn it into a non-flying map.
The map is massive very reminicant of Mario Kart's Rainbow Road. All the vehicles have been maxed out, driving is great fun!
Takes place in a football stadium with goal posts, stands and a stadium roof with rain coming down only in the center. This map was based on the Red Alert 2 map by the same name.
A remake of a very early renegade map from AircraftKiller, this map was designed to give more a Tiberian Dawn feel in which it does. Great little villages with enterable buildings such as a church.
Collapsed buildings provide cover on this battlefield that takes place in a meadow.
A level based on the MetroMetroTS level also created by AircraftKiller. It resembles the Metro level, but the level is much more larger and has a lot more detail than Metro.
A big toybox with marbles toy sword and a repair Tank in the back of your base.
This map takes place in a meadow surrounded by mountains.
GDI vs. Nod in a mountain valley. Lots of sniper spots to find and shoot from. Made by: Magius
Take the original C&C Complex and C&C Islands, put them together, and you've got a fast paced, action packed map.
C&C DM Cambodia is a small Vietnam-style deathmatch, with a Tank spawn to make for a fast-paced bloodbath.
The underground Tiberium mines should provide a nice area to fight.
This map is set right before Tiberian Sun begins. Skies are clouded over, dark atmosphere, and fog is present no matter where you go.
Welcome to Eglin Air Force Base. This is the largest Air Force Base in the free world today.
C&C Country Meadow comes with destroyed vehicles, plenty of trees, base defenses. Recon Bikes and aircraft included.
A deathmatch map for Command & Conquer: Renegade.
Both bases are underground, no guard tower or obelisk and access is via large tunnels. Don't get caught out by the huge pit as there is no way out alive.
This is basically M11 but edited, (with bots) and 2 Pts for Nod and 1 for GDI.
One of AircraftKillers simple maps based on a gold course green, quite small with a hilled section in a middle and lower paths ways that lead round to each base.
The first map from Grzeslo.
This colossal map is a football station, with defence towers, flying un1its, some walls to hide and an emty auditorium . I think it's quite fun if more than 20 people in the game, otherwise the map is too huge.
Fast buggies, a pipe, some place to jump and a huge one. Map's lifetime: 5 minutes
Simple map, there is two ways to get in the enemy base. Go to the a big tunnel, where all the tanks fighting or fly over the wall and do some damege unnoticed. It would be a good map, without the fly-in-blow-up-somethin method.
The recon bike is a very rare vehicle in the game. Not available in the campaign, but in some fun servers. This skin helps you to recognise it easier.
A great map from the SUSR Clan. Heavily protected small base, tiberium field inside. Perfect for sniping deathmatch, towers in the middle of the map and vehicle wrecks are everywhere.
This was the first map made for Renegade, years ago. Eric Kearns was kind enough to give me the map and I have totally overhauled it.
A personal creation of mine which depicts a beach I've always wanted to visit.
This is a team deathmatch map. You spawn on any various area in the level.
This an Attack and Defend map from Cpo64.
Team Deathmatch inside a tiberium waste treatment facility.
"Classic Zama" is now available as a separate download, with the inclusion of extra defenses for the Soviet base, and the addition of a missile silo to both bases.
This is an installer for the Map Pack A that was previously released in .rar format.
A map from Aircraftkiller set at night in a crowded urban city.
This map/package contains recon bikes, sedans, turbo buggies and stunts objects to realise, Renegade's physics engine is not for jumping, bouncing, and flipping.
GDI and Nod players start on their respective sides of a green grassy battlefield in the middle of a brewing storm.
In the story, a special forces group of highly trained GDI soldiers was sent in in to shut down one of these facilities.
This is a specialized Renegade map from AircraftKiller. Team deathmatch in a mountainous, forest type setting.
This is one of the unfinished maps for Renegade.
This is one of the unfinished maps for Renegade.
This is a very small, specialized map. Team deathmatch inside the SP Nod Construction Yard.
This map (from Major1mat)is a deathmatch of fairly decent size. Both NOD and GDI get SBH and a few other changes.
A huge, multiplayer map by Titan1x77, featuring indoor and outdoor facilities and drivable vehicles.