DC

Download

3 downloads

Uploaded:07-21-2014

75 Years of Batman: Building the Bat in DC Universe Online

75_Years_Building_the_Bat_in_DC_Universe_Online.mp4 | 78.38 MB

A must-watch for all fans of the Dark Knight.

Download

2 downloads

Uploaded:07-21-2014

75 Years of Batman: Future Batman in DC Universe Online

75_Years_Future_Batman_in_DC_Universe_Online.mp4 | 54.61 MB

Travel through time and alternate realities, and witness iconic moments in DC history with Future Batman!

Download

7 downloads

Uploaded:07-21-2011

DC Universe Online - Green Lantern Trailer

dcuo_fightforthelight_trailer_hd.mov | 74.45 MB


Lex Luthor has traveled back through time with news of a dire future: While the heroes and villains spent years battling amongst themselves, Brainiac has been feeding on their powers, building strength to return to Earth and destroy humanity. To change the future, Lex has come back to set off a device that bestows super powers to thousands of every-day citizens and give humanity a fighting chance. Can Brainiac be stopped, or is this another nefarious Lex Luthor plot?

For the first time, players and fans will be able to enter the DC Universe as an active force for good or evil. A massively multiplayer experience, DC Universe Online delivers unparalleled high-energy, physics-powered combat that brings the player's extraordinary powers to life.

Download

4972 downloads

Uploaded:10-29-2005

DC++ version: 0.674

DCPlusPlus-0.674.exe | 2.99 MB

Direct Connect Client written in c++

Download

1 downloads

Uploaded:07-21-2014

DC Universe Online Client

DCUO_setup.exe | 22.46 MB

Create your own powerful Hero or Villain and experience true action combat as you fight alongside and against legendary characters such as Batman, Superman and The Joker.

Download

3 downloads

Uploaded:05-07-2014

DC Universe Online - Amazon Fury DLC Part 1 Trailer

DC_Universe_Online_DLC_Amazon_Fury_Part_1.mp4 | 31.39 MB

Join the fight and travel to Themyscira itself to set things right. Watch the trailer and play DCUO for free now!

Download

6 downloads

Uploaded:01-23-2014

DC Universe Online - War of the Light DLC Pack Part 1 Trailer

dcuo_ragepowerstrailer.mov | 99.46 MB

The War of the Light has begun!

Download

4 downloads

Uploaded:01-29-2013

DC Universe Online - Home Turf Launch Trailer

julia | 80 B

Players can now customize their own Lair, which serves as both a Base and battleground for new Lair PvP Battles. Through their Lair, players can harness new power and combat abilities through their new Mainframe to use on the streets of Gotham City and Metropolis.

Download

5 downloads

Uploaded:03-13-2012

DC Universe Online - The Battle for Earth DLC Launch Trailer

dcuo_battle_for_earth_trailer.mov | 88.1 MB


The Battle for Earth thickens the DCUO plot, offering players more action, epic battles, and a ninth power set, and sets the stage for a new chapter featuring the future versions of two of the most legendary DC Universe figures ever.

Download

8 downloads

Uploaded:12-06-2011

DC Universe Online - Lightning Strikes DLC Launch Trailer

dcuo_lightning_strikes_trailer_720x405_h264.mov | 43.15 MB

Featuring the scarlet speedster, The Flash, and the introduction of the game's eighth power set, Electricity Powers, the new DLC pack is available for download on both the PC and PlayStation 3 computer entertainment system.

Download

28 downloads

Uploaded:08-19-2011

DC Universe Online - Why Green Lantern Trailer

dcuo_fftl_whygreenlantern_v3_080411_h264.mov | 36.4 MB

DC Universe Online is the only next-generation massively multiplayer online action game that delivers unparalleled physics-powered combat set in the DC Universe. This genre-defining game puts the power of the DC Super Heroes and villains into the palm of your hands. The Next Legend is YOU!

Download

44 downloads

Uploaded:07-26-2011

DCS: A-10C Warthog 1.1.0.8 to 1.1.0.9 Patch (English)

dcs_a10c_warthog_patch_v1.1.0.9_en.zip | 426.41 MB


1.1.0.9 Patch Changes

Changes of AI Tasking System

- Direction and variant parameters added to "Formation" option.
- Designation method and datalink usage parameters added to "FAC-Attack Group" and "FAC-Attack Unit" tasks.
- Spawn of inactive aircraft on parking ramps added and "Start" triggered task. This makes it possible to use aircraft as a static objects or for delayed takeoff.

Mission Editor

- Direction and variant parameters added to "Formation" option.
- Designation method and data link usage parameters added to "FAC-AttackGroup" and "FAC-Attack Unit" tasks.
- Spawn of inactive aircrafts on parking ramps added and "Start" triggered task too. This makes it possible to use aircrafts as a static objects or delay takeoff.
- Now possible to again select trigger zone in the trigger zone list.
- ME trigger actions failures list is now sorted.
- The map center location and scale are now in the mission.
- Hotkeys in ME preventing some letters from being used in mission briefing writing corrected.
- Fire at point for indirect fire weapons working again.
- Options / MISC screen selection of map coordinates added for LL deg/min/sec, LL deg/min/decimal, and MGRS.
- MGRS grid (blue) added to map.
- Dynamic weather no longer generates lightning in winter.
- Tanker TACAN can now be edited in some situations.

Audio

- Engine sounds in cockpit are no longer heard in front of the HUD with surround sound.
- Fuel pump sounds no longer heard in cockpit.
- Corrected problems with surround sound with 2.1 speakers.
- AIM-9 Sidewinder growl is no longer directional.
- No player's voice in the first dialogue with JTAC has been fixed.
- Axis of engines sound was reversed.
- Improved canopy open/close sound.
- Improved AIM-9 sounds.

Artificial Intelligence

- Anti-radiation missiles can no longer lock inactive radars.
- The doors of concrete shelters will not close while the player is still in the shelter.
- Incorrect aerial refueling "disconnect" message fixed.
- Wingmen now provide direction and distance to enemy ground units.
- Suicidal Wingman behavior during attacks, based on waypoint height, corrected. - 32 bit. Route behaviour of AC AI group is fixed.
- Detection of infantry units has been tuned. Infantry can now be detected at longer ranges by AI.

Graphics

- Corrected several cockpit graphics issues.
- Some GUI elements are fixed in the 2560 horizontal display resolution.
- An aircraft’s navigation lights change in size depending of range and zoom level now.
- Removed broken tree and FARP shadows.
- Terrain illumination adjusted.
- Cockpit Textures now separate from World Textures.
- HDR presets renamed to COLD, NORMAL, WARM.
- HDR presets adjusted - COLD preset is returned to the original DCS HDR.
- Directional lights on several of the new airports has been tuned.
- ATI Radeon terrain lighting without clouds or with overcast issue fixed.
- A-10C cockpit glass reflections tuned.
- OFF flag on the angle of attack indicator had wrong color.
- F/A-18 fuel tanks texture fixed.
- Fixed incorrect shadows for revetments at airfields.

Avionics

- JTSN switch on countermeasure panel will now expend all flares.
- Manual MFCD power knob implemented. Must turn on during ramp start.
- DTS selected set as default elevation source during ramp start.
- Bleed Air and Main Air Supply switches on ECS panel are now ON at ramp start.
- Default position for Signal Amp switch was changed to NORM.
- Boarding ladder now can be extended from the cockpit by the dedicated switch. To stow the ladder, use the “Stow boarding ladder” radio command in Ground Crew radio submenu.
- Fixed ownship negative altitude display in the lower left corner of MFCD.
- HUD symbology was reworked in HARS mode – many symbols were removed from the display and some were returned. Fixed gun cross was implemented. Logic for some of elements (like TISL Cue Index) in HARS was updated.
- REPLY/TEST lamps logic on IFF panel was adjusted.
- IAM (JDAM/WCMD) weapons status on DSMS was reworked. Added transfer alignment algorithm simulation.
- Accelerometer Push-to-Reset button was implemented.
- Armament Ground Safety Override switch was implemented.
- DVADR Control and Remote Control Panels were implemented.
- MFCD ARS and MAV DLZ sizes on MFCD were adjusted.
- GAU-8 Clearing Cycle was modeled. If GUN ARM switch is set to OFF less than 2.5 seconds after gun trigger was released, GUN UNSAFE will be lit on Caution Light Panel. Gun will jam on the next fire attempt.
- Fixed bug of inability to delete DSMS profile after its exact copy was created.
- Vertical velocity scale now is visible on HUD only in NAV mode.
- HUD FEDS, BATA, Min Range, and Safe Escape display functions are inhibited when is LAAP engaged.
- Aim-9 audio is no longer heard after IFFCC power is cycled.
- HUD standby sight will now work with IFFCC turned off.
- Fixed oxygen system switchology effect on oxygen starvation/recovery.
- IAM current weapon selection algorithm will now reject bombs not in RDY condition.
- Emergency Canopy Jettison Lever was implemented.
- The handle lock button was implemented on Auxiliary Gear Handle.
- Wind entered on CDU WIND page is correctly accounted by IFFCC in aiming calculations now. The wind model was changed to account for wind fading to zero at negative 4000 feet.
- HUD symbology positions with the Tapes option ON were adjusted.
- EGI and CDU failures were implemented.
- ADI steering bars were made visible when ADI is not powered.
- Current steerpoint is no longer stuck to WP 0 after switching current CDU fly-to DB to MARK.
- TAD North cue and cardinal directions marks are pointed to magnetic North now.
- BULL-CURS logic was updated. Now with BULL-CURS selected, Hook Connector Line is visible even if there is no hook is on the TAD. However, to disable BULL-CURS a hook on TAD needs to be made.
- Laser code on TGP was made always visible.
- Now all waypoints in the current Fly-To DB are displayed on the TAD. With MSN selected, only points 0-50 are displayed. Additionally, the last markpoint is made visible disregarding of the current Fly-To DB.
- Mark Z symbol (white triangle) was added on TAD.
- Default setup for External Lights panel switches was changed.
- External Lighting System was revamped. The white tail light is interpreted now as the third position light, tail anticollision light was added, anticollision lights are flashing simultaneously now, left/right tail formation lights were added, all formation lights are smoothly adjusted now by the Formation Lights switch, top and bottom formation lights are no longer flashing with position lights anymore, pinky switch forward position now additionally sets to dim nose/nacelle floodlights and formation lights.
- Maverick will break lock now if missile FOV was changed.
- SPI will reset to steerpoint if SPI was defined by TAD and active hook was removed from TAD by TMS Aft/Short.
- TAD generated SPI always coincides with TAD active hook now.
- Some SADL related WCNs are cleared now upon MSG Quick Look activation.
- CCIP Variable Tgt Elevation pippers will revert to the standard pipper when it is more than 20 mils between them.
- Missing second (HEI) pipper point was returned back on CCIP gun reticle with CM rounds loaded.
- Reticle slew commands in MAV ADJ mode are applied now only if maverick is SPI.
- If a weapon station is not carted (special safety pin removed) for jettison (i.e. Aim-9), an attempt to jettison it will generate HUNG STATION WCN.
- Now both Selective and Emergency Jettison functions will work with either of two jettison CBs pushed.
- Search Radar RWR Indications for TOR, Tunguska, OSA and KUB corrected.
- Rockers on the CDU will now work with both keyboard and joystick.
- When running the IFFCC bit check the "pull up pull up" and "altitude, altitude" are now both heard.
- CMSC PRI button can now be illuminated.
- HARS button cannot be illuminated with no power.
- Magnetic heading indication in HARS mode was made functional. Excessive HARS attitude gyro precession was fixed. HARS Fast Erect button should work correctly now.
- Master Caution Flashes/Warning Sound when Pressing Bleed Air leak test button.

Multiplayer

- Damage state of world objects between host and clients corrected.
- Killing of a blue JTAC by client will not result in a crash.
- MP Server & Client now provide correct weather on the next mission loaded.
- Aerial refueling corrected. Only one player can be in contact with tanker at once. In contact player must check out before other player can communicate with tanker.
- JTAC communications corrected. Only one player can be in contact with a JTAC at once. In contact player must check out before other player can communicate with the JTAC.
- Building damage state shared correctly between all players.
- Clients can hear all AI flight communications.
- Clients hear all ATC communications correctly.

Other Changes

- Fixed training missions.
- Vsync selection in Options now working correctly.
- "The Shore" and "Devil's Cross" campaigns removed. These 3rd party campaigns are available on the File Exchange. http://files.lockon.ru/en/
- Updated Flight Manual, GUI Manual, and Quick Start Manual.
- In-game credits updated.
- Fixed some bugs in the GUI combo-boxes.
- Ships with surface wind will pitch and roll according to the strength/direction of wind.

Download

13 downloads

Uploaded:07-26-2011

DCS: A-10C Warthog 1.1.0.8 to 1.1.0.9 Patch (Russian)

dcs_a10c_warthog_patch_v1.1.0.9_ru.zip | 400.85 MB


1.1.0.9 Patch Changes

Changes of AI Tasking System

- Direction and variant parameters added to "Formation" option.
- Designation method and datalink usage parameters added to "FAC-Attack Group" and "FAC-Attack Unit" tasks.
- Spawn of inactive aircraft on parking ramps added and "Start" triggered task. This makes it possible to use aircraft as a static objects or for delayed takeoff.

Mission Editor

- Direction and variant parameters added to "Formation" option.
- Designation method and data link usage parameters added to "FAC-AttackGroup" and "FAC-Attack Unit" tasks.
- Spawn of inactive aircrafts on parking ramps added and "Start" triggered task too. This makes it possible to use aircrafts as a static objects or delay takeoff.
- Now possible to again select trigger zone in the trigger zone list.
- ME trigger actions failures list is now sorted.
- The map center location and scale are now in the mission.
- Hotkeys in ME preventing some letters from being used in mission briefing writing corrected.
- Fire at point for indirect fire weapons working again.
- Options / MISC screen selection of map coordinates added for LL deg/min/sec, LL deg/min/decimal, and MGRS.
- MGRS grid (blue) added to map.
- Dynamic weather no longer generates lightning in winter.
- Tanker TACAN can now be edited in some situations.

Audio

- Engine sounds in cockpit are no longer heard in front of the HUD with surround sound.
- Fuel pump sounds no longer heard in cockpit.
- Corrected problems with surround sound with 2.1 speakers.
- AIM-9 Sidewinder growl is no longer directional.
- No player's voice in the first dialogue with JTAC has been fixed.
- Axis of engines sound was reversed.
- Improved canopy open/close sound.
- Improved AIM-9 sounds.

Artificial Intelligence

- Anti-radiation missiles can no longer lock inactive radars.
- The doors of concrete shelters will not close while the player is still in the shelter.
- Incorrect aerial refueling "disconnect" message fixed.
- Wingmen now provide direction and distance to enemy ground units.
- Suicidal Wingman behavior during attacks, based on waypoint height, corrected. - 32 bit. Route behaviour of AC AI group is fixed.
- Detection of infantry units has been tuned. Infantry can now be detected at longer ranges by AI.

Graphics

- Corrected several cockpit graphics issues.
- Some GUI elements are fixed in the 2560 horizontal display resolution.
- An aircraft’s navigation lights change in size depending of range and zoom level now.
- Removed broken tree and FARP shadows.
- Terrain illumination adjusted.
- Cockpit Textures now separate from World Textures.
- HDR presets renamed to COLD, NORMAL, WARM.
- HDR presets adjusted - COLD preset is returned to the original DCS HDR.
- Directional lights on several of the new airports has been tuned.
- ATI Radeon terrain lighting without clouds or with overcast issue fixed.
- A-10C cockpit glass reflections tuned.
- OFF flag on the angle of attack indicator had wrong color.
- F/A-18 fuel tanks texture fixed.
- Fixed incorrect shadows for revetments at airfields.

Avionics

- JTSN switch on countermeasure panel will now expend all flares.
- Manual MFCD power knob implemented. Must turn on during ramp start.
- DTS selected set as default elevation source during ramp start.
- Bleed Air and Main Air Supply switches on ECS panel are now ON at ramp start.
- Default position for Signal Amp switch was changed to NORM.
- Boarding ladder now can be extended from the cockpit by the dedicated switch. To stow the ladder, use the “Stow boarding ladder” radio command in Ground Crew radio submenu.
- Fixed ownship negative altitude display in the lower left corner of MFCD.
- HUD symbology was reworked in HARS mode – many symbols were removed from the display and some were returned. Fixed gun cross was implemented. Logic for some of elements (like TISL Cue Index) in HARS was updated.
- REPLY/TEST lamps logic on IFF panel was adjusted.
- IAM (JDAM/WCMD) weapons status on DSMS was reworked. Added transfer alignment algorithm simulation.
- Accelerometer Push-to-Reset button was implemented.
- Armament Ground Safety Override switch was implemented.
- DVADR Control and Remote Control Panels were implemented.
- MFCD ARS and MAV DLZ sizes on MFCD were adjusted.
- GAU-8 Clearing Cycle was modeled. If GUN ARM switch is set to OFF less than 2.5 seconds after gun trigger was released, GUN UNSAFE will be lit on Caution Light Panel. Gun will jam on the next fire attempt.
- Fixed bug of inability to delete DSMS profile after its exact copy was created.
- Vertical velocity scale now is visible on HUD only in NAV mode.
- HUD FEDS, BATA, Min Range, and Safe Escape display functions are inhibited when is LAAP engaged.
- Aim-9 audio is no longer heard after IFFCC power is cycled.
- HUD standby sight will now work with IFFCC turned off.
- Fixed oxygen system switchology effect on oxygen starvation/recovery.
- IAM current weapon selection algorithm will now reject bombs not in RDY condition.
- Emergency Canopy Jettison Lever was implemented.
- The handle lock button was implemented on Auxiliary Gear Handle.
- Wind entered on CDU WIND page is correctly accounted by IFFCC in aiming calculations now. The wind model was changed to account for wind fading to zero at negative 4000 feet.
- HUD symbology positions with the Tapes option ON were adjusted.
- EGI and CDU failures were implemented.
- ADI steering bars were made visible when ADI is not powered.
- Current steerpoint is no longer stuck to WP 0 after switching current CDU fly-to DB to MARK.
- TAD North cue and cardinal directions marks are pointed to magnetic North now.
- BULL-CURS logic was updated. Now with BULL-CURS selected, Hook Connector Line is visible even if there is no hook is on the TAD. However, to disable BULL-CURS a hook on TAD needs to be made.
- Laser code on TGP was made always visible.
- Now all waypoints in the current Fly-To DB are displayed on the TAD. With MSN selected, only points 0-50 are displayed. Additionally, the last markpoint is made visible disregarding of the current Fly-To DB.
- Mark Z symbol (white triangle) was added on TAD.
- Default setup for External Lights panel switches was changed.
- External Lighting System was revamped. The white tail light is interpreted now as the third position light, tail anticollision light was added, anticollision lights are flashing simultaneously now, left/right tail formation lights were added, all formation lights are smoothly adjusted now by the Formation Lights switch, top and bottom formation lights are no longer flashing with position lights anymore, pinky switch forward position now additionally sets to dim nose/nacelle floodlights and formation lights.
- Maverick will break lock now if missile FOV was changed.
- SPI will reset to steerpoint if SPI was defined by TAD and active hook was removed from TAD by TMS Aft/Short.
- TAD generated SPI always coincides with TAD active hook now.
- Some SADL related WCNs are cleared now upon MSG Quick Look activation.
- CCIP Variable Tgt Elevation pippers will revert to the standard pipper when it is more than 20 mils between them.
- Missing second (HEI) pipper point was returned back on CCIP gun reticle with CM rounds loaded.
- Reticle slew commands in MAV ADJ mode are applied now only if maverick is SPI.
- If a weapon station is not carted (special safety pin removed) for jettison (i.e. Aim-9), an attempt to jettison it will generate HUNG STATION WCN.
- Now both Selective and Emergency Jettison functions will work with either of two jettison CBs pushed.
- Search Radar RWR Indications for TOR, Tunguska, OSA and KUB corrected.
- Rockers on the CDU will now work with both keyboard and joystick.
- When running the IFFCC bit check the "pull up pull up" and "altitude, altitude" are now both heard.
- CMSC PRI button can now be illuminated.
- HARS button cannot be illuminated with no power.
- Magnetic heading indication in HARS mode was made functional. Excessive HARS attitude gyro precession was fixed. HARS Fast Erect button should work correctly now.
- Master Caution Flashes/Warning Sound when Pressing Bleed Air leak test button.

Multiplayer

- Damage state of world objects between host and clients corrected.
- Killing of a blue JTAC by client will not result in a crash.
- MP Server & Client now provide correct weather on the next mission loaded.
- Aerial refueling corrected. Only one player can be in contact with tanker at once. In contact player must check out before other player can communicate with tanker.
- JTAC communications corrected. Only one player can be in contact with a JTAC at once. In contact player must check out before other player can communicate with the JTAC.
- Building damage state shared correctly between all players.
- Clients can hear all AI flight communications.
- Clients hear all ATC communications correctly.

Other Changes

- Fixed training missions.
- Vsync selection in Options now working correctly.
- "The Shore" and "Devil's Cross" campaigns removed. These 3rd party campaigns are available on the File Exchange. http://files.lockon.ru/en/
- Updated Flight Manual, GUI Manual, and Quick Start Manual.
- In-game credits updated.
- Fixed some bugs in the GUI combo-boxes.
- Ships with surface wind will pitch and roll according to the strength/direction of wind.

Download

3 downloads

Uploaded:04-06-2011

DC Universe Online Batcave Raid 3 Video

dcuo_batcave3_fnl_031711_h264.mov | 226.98 MB

A new video for DC Universe has been released. This video features some footage of a raid on the Batcave.

Download

22 downloads

Uploaded:01-07-2011

DC Universe Online BludHaven Trailer

dc_universe_online_alertzone_bludhaven_hd.mov | 160.37 MB

Sony Online has released a new trailer for DC Universe Online. This trailer features just over two minutes of footage showcasing the zone BludHaven.

Download

1 downloads

Uploaded:11-15-2010

DC Universe Online Metro Police Dept Trailer

metropolicedept_h264_v3.mov | 79.67 MB

Sony has released a new trailer for DC Universe Online. This trailer is the latest addition to their travelogue series where they take you into Metropolis Police Station.

Download

8 downloads

Uploaded:11-15-2010

DC Universe Online Iconic Battlesuit Reveal - Black Adam and Wonder Woman Trailer

dcuo_iconicbattlesuits_blackadam_ww_092110_vs7_h264_newbookends_final.mov | 87.13 MB

Sony has released a new trailer for DC Universe Online. This trailer unveils two more of the iconic battlesuits aka the coolest loot in the game this time with Wonder Woman and Black Adam.

Download

2 downloads

Uploaded:11-15-2010

DC Universe Online Acrobatic Movement Mode Trailer

dcuo_acrobatic_h264_fl.mov | 64.66 MB

Sony has released a new trailer for DC Universe Online. This trailer highlights one of the three movement mode options with Acrobatics and how that benefits your player character.

Download

28 downloads

Uploaded:10-11-2010

DC Universe Online Comic Con 2010 Trailer

dcu_nycc_sizzle_fnl_100710_720p.mov | 120.18 MB

Sony Online Entertainment has released a new trailer for DC Universe Online. This trailer debuted at Comic Con 2010 and contains a minute and a half of gameplay footage.

Download

19 downloads

Uploaded:09-23-2010

DC Universe Online 'Who Do You Trust' Director's Cut Trailer

blurcinematic-commentary_small.mp4 | 84.86 MB

Sony Online Entertainment today released a directors cut of the DC Universe Online (DCUO) Who Do You Trust cinematic trailer that explained the sudden influx of super heroes and super villains in the DC Comics universe.

Download

152 downloads

Uploaded:06-08-2009

DC Universe Online E3 2009 Trailer

DCUOnline_E3_Trailer-HD720.mp4 | 60.69 MB

This is the E3 2009 trailer for DC Universe.

Download

804 downloads

Uploaded:02-25-2009

DC Universe Online 'Doomsday' Trailer

dcuo_doomsdayfirstlook_v9_final.wmv | 108 MB

Sony Online Entertainment has released a new trailer for DC Universe Online.

Download

5 downloads

Uploaded:01-20-2009

DC Universe Online Trailer 4

dcuo_sizzle.wmv | 73.5 MB

Sony Online Entertainment has released a trailer for DC Universe Online.

Download

24 downloads

Uploaded:07-22-2008

DC Universe Online Batman Character Model Trailer

Batman1920Half.mov | 61 MB

A new Batman model trailer from DC Universe Online.

Download

100 downloads

Uploaded:07-02-2008

DC Universe Online Teaser Trailer

DCUniverseOnline_TeaserTrailer.avi | 8.2 MB

This is a teaser trailer for DC Universe Online.

Download

629 downloads

Uploaded:10-05-2006

DC++ v0.691 Installer

DCPlusPlus-0.691.exe | 3.35 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

Download

508 downloads

Uploaded:10-05-2006

DC++ v0.691 Zip

DCPlusPlus-0.691.zip | 4.7 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

Download

778 downloads

Uploaded:10-05-2006

DC++ v0.697 Installer

DCPlusPlus-0.697.exe | 3.55 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

Download

347 downloads

Uploaded:10-05-2006

DC++ v0.697 Zip

DCPlusPlus-0.697.zip | 4.99 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

Download

181 downloads

Uploaded:10-05-2006

DC++ v0.696 Installer

DCPlusPlus-0.696.exe | 3.5 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

Download

84 downloads

Uploaded:10-05-2006

DC++ v0.696 Source

DCPlusPlus-0.696-src.zip | 2.54 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

Download

521 downloads

Uploaded:09-13-2005

DC++ Acceleration Patch v2.3

DC_Acceleration_Patch_installer.exe | 1.13 MB

Boost your DC++ downloads and optimize bandwidth utilization.

Download

133 downloads

Uploaded:09-01-2005

DC++ Acceleration Patch v1.9

DC_AccelerationPatch_installer.exe | 1.13 MB

Boost your DC++ downloads and optimize bandwidth utilization.

Download

1936 downloads

Uploaded:08-16-2005

DC++ 0.668

DCPlusPlus-0.668.exe | 2.34 MB

Share files over the Web, connect to and search through multiple direct connect hubs simultaneously. Freeware.

Download

downloads

Uploaded:11-15-2013

DC Universe Online - PS4 Launch Trailer

DC_Universe_Online_PS4_Launch_Trailer.mp4 | 26.21 MB

DC Universe Online is a Free-to-Play, massive multiplayer online action game set in the popular DC Comics universe. Create your own powerful Hero or Villain and experience true action combat as you fight alongside and against legendary characters such as Batman, Superman and The Joker, now available for PC, PlayStation 3, and PlayStation 4.

Download

downloads

Uploaded:01-24-2013

DC Universe Online - Home Turf Mainframe Trailer

dcuo_hometurfmainframe_fnl.mov | 128.66 MB

The Mainframe allows players to unlock powerful, upgradeable devices and research mods to use in combat. Heroes and villains will have access to Backups and Henchmen, along with Sidekicks and Accomplices, respectively, to assist them in battles. The Mainframe also allows players to dominate any battle with the deadly Orbital Strike!

Download

downloads

Uploaded:06-19-2012

DC Universe Online - Last Laugh DLC Voice Over Behind the Scenes

last_laugh_vosession_fnl_h264-1.mov | 535.16 MB

Go behind the scenes with the crew behind the voice overs in the new DC Universe Online DLC, Last Laugh.

Download

downloads

Uploaded:01-27-2011

DC Universe Online End Game Raid Video

dc_universe_online_alertzone_endgame_hd.mov | 240.27 MB

Game Director Chris Cao takes you through some of the high end group content featuring Mr. Freeze, the evil scientist T.O. Morrow, and the unholy combination of Felix Faust and Black Adam in the desert nightmare called Khandaq.

Download

downloads

Uploaded:12-23-2010

DC Universe Online Alertzone Gorilla Island Trailer

dc_universe_online_alertzone_gorillaisland_rev_hd.mov | 186.64 MB

Sony Online has released a new trailer for DC Universe Online. This trailer features about two and a half minutes of footage showcasing the zone Gorilla Island.

Download

downloads

Uploaded:11-26-2010

DC Universe Online Gotham Flythrough Trailer

gothamflythrough_h264_fln.mov | 95.02 MB

Sony Online Entertainment has released a new video for DC Universe Online. This trailer features over two and a half minutes of footage that showcases Gotham City.

Download

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Uploaded:11-15-2010

DC Universe Online Xanadu's Magic Shop Trailer

dcuo_xanadusmagicshop_vs1_sub70mb_102910.mov | 62.87 MB

Sony has released a new trailer for DC Universe Online. This trailer is the latest addition to their travelogue series where they take you into Xanadu's Magic Shop.

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Uploaded:10-12-2010

DC Universe Online Character Create Trailer

dcuo_nycc_chrtc_vs4_100710_h264_small.mov | 90.25 MB

This weekend Sony Online Entertainment revealed character create in DC Universe Online at New York Comic Con. This video provides us with information on how you will be able to create your characters.

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Uploaded:10-06-2010

DC Universe Online Metropolis Police Station Travelogue Video

metropolis_fly_through_v7_h264.mov | 72.42 MB

Sony Online Entertainment has released a new video for DC Universe Online. This trailer features over a minute of footage that showcases Metropolis.

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Uploaded:10-06-2010

DC Universe Online Beta Playtest Video

dcuo_beta_combat_fnl2_h264.mov | 338.86 MB

Sony Online Entertainment has released a new video for DC Universe Online. This video contains almost a minute and a half of gameplay footage from the beta test.

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Uploaded:06-07-2010

DC Universe Online Superspeed Trailer (HD)

dcuo_mm_superspeed_fnl_060310_h264.mov | 78.14 MB

Sony Online Entertainment has released a new movie for DC Universe Online. This trailer focuses on the Superseed game feature and is narrated by Jens Anderson, the Creative Director for the title.

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Uploaded:12-11-2009

DC Universe Online Mass Animation Trailer

call_to_action_v6_rev_final_small_final.flv | 9.15 MB

This trailer shows off DC Universe Online in a video from Mass Animation, the collaborative animation project headed by former Somy Digital head Yair Landau.

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Uploaded:10-05-2006

DC++ v0.691 Source

DCPlusPlus-0.691-src.zip | 2.33 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

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Uploaded:10-05-2006

DC++ v0.697 Source Files

DCPlusPlus-0.697-src.zip | 2.63 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

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Uploaded:10-05-2006

DC++ v0.696 Zip

DCPlusPlus-0.696.zip | 4.91 MB

This is a project aimed at producing a file sharing client using the ADC protocol. It also supports connecting to the Direct Connect network.

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