Day of Defeat Source
Brand new game music and animated interface Enhanced cvars Many new HD textures, enhanced bumpmaps Many new detailed textures Enhanced some weapon graphical effects and a Huge memory opimization
A map by CoCoNUT www.coconut.de.tc
Textures and models by Valve.
Background: The last french king -
Louis XVI. and his wife Marie
Antoinette weren´t cought and
murdered 1791 by the french
people during the revolution but spent
many years in their secret castle near
Paris until they died.
Now the french secret service
discovered secret documents about it and
wants to dig out and save their bodies.
I converted this map to dod s,added two flags beside the house and a 2 man flag in the cellar. Also i have built more cover, especially in the cellar. Because of the custom models and textures from css it is around 50 mb big.
In Short this soundpack Changes just about any sound in the game. Only thing that aint changed is voices
Day of Defeat Source High Definition s built to enhance visual quality, effects and immersion in the game.
Dod_Bavaria is a Day of Defeat Source map made by Jobson Devlin. Have fun playing and hunting shadows in the mist!
This is textured version of the map! I have created the map in an "orange" concept and have released it previously. Considering many people like maps with development textures and some don't, I will please both crowds with two versions.
Hungman - Remember the Name is a Day of Defeat: Source video from Dav3.
This is early September 1944. The Allied offensive just crushed the Axis in Paris. The Germans are short on resources and desperately trying to retreat and regroup.
Converts the Axis team into fairly realistic representations of German WW2 paratroopers (falschirmjagers). Utilizes model hacks of the Valve models and custom skins.
This file creates very life-like axis team skins depicting a typical SS unit during the winter in 1944-45. It utilizes various Valve model hacks and custom skins. There are no HUD changes.
A Day of Defeat Source map from Sly-Woody.
This is a recreation of the "Labyrinth" map from "007: The World Is Not Enough" for Nintendo 64. It's got an overview map, and has three control points.
I'd like to share two sound files for DOD:S with you. They are for the MG42 (Axis) and the Cal30 (Allies).
This Day of Defeat Source Map, is almost symetrical, it has 4 control points, 1 on allied side, 1 on axis side, and 2 in the middle.
An orange map, left that way for those whose computers cannot handle regular stock maps. This features a semi-protected spawn, however you can be shot at from certain points. This will be fixed in a future release.
This is a map situated underground. It features an un-enterable spawn point due to the landscape, and in the event of someone overcoming this, the enemy will immediately be killed upon entry.
A multiplayer map for Day of Defeat Source from Pedroleum.
A fresh new Day of Defeat: Source sound pack compiled by Wolf88 contained about 200 new sounds for your gameplay pleasure.
Axis and Allies fight for 2 flags in this map.
Each team starts out on the opposite sides of the map (like always) theres a total of 3 flags, 2 of witch are already owned by the 2 teams. The other one, is located in the middle.
A map pack, made by for Day of Defeat Source: This package contains pain and death sounds which some people might find offensive upon hearing them ingame or through a media player.
This package is GrandMaztahAce's second release of sound packs for Day of Defeat Source. It contains high-quality fire sounds for all available handguns in the game.
A 2 fort map, made by Hitman (aka D12Eminem989).
Here we have a basic multiplayer map for DoDS.
A re-skin of the Machine Gun from DoD: Source, complete with normal mapping and phong shading.
198 high-quality bumpmapped material files for the Valve Source Engine
This package contains high-quality firing sounds for all available handguns in Valves Source version of Day of Defeat.
In this sound pack, every single weapon sound has been replaced, with the SFX Included.
This first pack includes three maps representing a nice cross-section of play styles and looks and are considered to be some of the top Day of Defeat: Source custom maps available today.
This mod replaces all the iron crosses in the game with nazi swastikas, and also the allied flag is now a 48-star US flag.
This is a reskin of the default skin, it is not 100% original.
Here are 16 Map Packs for Day Of Defeat: Source.
Rangers SPR is a very Detailed and Good looking skin.
Waffen SS is a very detailed, good looking skin, based on the uniform from the Waffen SS troops represented in the movie Saving Private Ryan.
Hi-res allied skin for DOD:S.
Hi-res axis skin for DOD:S (standard wermacht).
A pack to make Day of Defeat: Source sound more realistic.
This is a reskin of the original DoD: Source allied skin. The skin is based on the T.V. series Band of Brothers.
A Day of Defeat: Source Map that was based on the classic Americas Army Map "Bridge Crossing". Each Team is going to try to cross the Bridge, get the flags and kill the enemy on their way. There are 3 Flags to get, 2 on each side and 1 in the middle.
This mod includes 4 songs from the TV series Band of Brothers that will play in the main menu and on startup!
These victory songs have been taken from the Band of Bothers Soundtrack! These songs are softer and less aggressive then the originals.
This is a map for Day Of Defeat: Source. You must spawns points next to eachother and cross the landmine ridden field to reach the other side.
This is another Orange Arena map for Day Of Defeat: Source. This map however has arrows on the ground where you can get a turbo boost to move around the map fast.
A skin that changes the normal Axis to a Reichswehr Uniform.
A very nicely done DoD: Source map made by Alex Lukovsky.
This will add the phong shader to all your DoD:Source weapon models.
The main goal for the Allies is to push through German defense lines and capture all the flags. The goal for the Axis is to defend their base and finally, push the Allied back and capture all the flags. The map has 5 flags and 32 spawnpoints.
Flurry is a nicely done DoD: Source map by Ultranew_b. It's a night themed map in a snowy forest with a bridge in the center. It also has mortars to bring down terror upon your enemy.
Daybreak is a very well done DoD:Source map by McJewels. It is set in an urban theme using custom textures. It is recommended for up to 32 players.
Saving Private Ryan Sound Mod for Day of Defeat: Source
A large multiplayer map with 5 flags set in a town called Wiedersdorf (germany). Includes a station, bridges, church and many streets.
This pack includes 5 skins for the BAR made from scratch. There are 5 different skins, so you can pick which one you like best.
Reskin of German Spade for Day of Defeat
Pearl handled chrome Colt for DOD:S
New 30 cal sound!, 10 new explosion sounds! And Some tweaking on many many sounds!
This mod changes all of the weapon sounds except for the rocket launcher. It also adds 44 ricochets and whiz-bys! And all sounds are even High Quality!
Prodod is a third party Day of Defeat: Source mod that builds on the foundation set down by DOD:S.
A Winter themed forest map that try to capture the atmosphere of the Band of Brothers Bastogne episode. The borders around the map are made to give the illusion of a deep forest.
Skin is basically the default (which I love) with a little tweaking. the big change is in the scope lens and the reflective channels.
This is a reskin of the original DoD: Source allied skin. Another CDG product.
This m9 pistol replaces the p38 model. This is another CDG product.
This m4a1 model replaces your current Thompson model. Neat model, skin and compile. Again a CDG product.
This is a high detailed reskin of the Axis Kar98 Karbiner Sniper.
It's March 1945 and with the Allies beginning the final assault on Hitler's Germany, a detachment of US soldiers is assigned to capture a Nazi scientist who headed a top-secret project to construct a German military base on the moon.
A skin for the German Mauser Kar98k rifle. Adds swastikas on the hilt (not visible on v_models) and a kind of rough oak wood texture.
Well it's a little file that can aid you in seeing the enemy.High resolution sandbags texture will make the other teams head be easier to see.
This sound pack is Custom that mods_rule_2002 made form verious things. Its a Saving Private Ryan Band of brothers and a Custom sound mod.
Wassermuhle (Water Mill) is a small, tight multilevel map with a night-time theme. Includes custom sounds, swinging lights, a full overview and supports HDR.
This pack contains the first person golden Colt skin (v1.1) and the "thirdperson" skin.
I have replaced all of the gun firing sounds in Day of Defeat Source with louder, more realistic, higher quality sounds.
This is a new axis player skin. It changes your original skin to a skeleton.
I gave the 30cal a bit more shiny areas and made them more shiny.
New Splash -Screen for DoD Source. It's the original DoD 1.3 Splash-Screen.
This Bazooka has a flameprint at the end.
This skin has realistic metal shiny parts, and there are some kill marks on the side.
This knife now has realistic reflections and has some blood on it.
DoD: Source - Highres Allied Weapons V1 Promotional Pack made by TKAzA.
This is a golden reskin of the Colt 1911 for DoD Source.
Small Conversion pack which is a compilation of other skin/weapon packs. Adds new player & weapon skins, new weapon reload souns, new garand firing sound, and a smaller/less obtrusive HUD. This is the 2nd version, minus the US Frag nade re-skin.
The easy hit Nazi uniform!
It’s a skin / model mod for day of defeat source.
And another Hotfix, this time for a German player model.
High Res Skins! For Day of Defeat!
Just a Fix for the DoD Hires pack!
DoD maps are outdoorsy, so this soundpack features a light reverb to add depth. this is not a hollywood blast-fest like you get in most other custom sound packs (no exploding windchimes here). enjoy it in good health.
Wehrmacht - Waffen SS in game text & team select screens conversion.
New player icons, US Flag and Swastika, a normal version and a "flag" version.
Much better game sounds. The rifle shot sounds are really sweet made. The taunts how ever could be improved.
This pack changes all Weapon fire, grenade and headshot sounds. These sound files were taken from other games but Stick heavily modified them.
Replaces Crosshair for in the menu with the DoD 3.1 style crosshair.
This pack changes all Weapon fire, grenade and headshot sounds. These sound files were taken from other games but Stick heavily modified them.
This DoD: Source map made by Furyo is really made beautiful. As you can see already in the screenshots, everything in this map has been made very greatly in details.
A nice re-make mapped Tiger Tank skin made by Comstedt.
This is a dod:s map with 5 flags. It is set at brecourt manor in normandy france. It has 32 spawnpoints Stay in the trenches for cover, try to push the enemy back, and claim all their flags!
I know it's "just" a barrel, but I was just testing things, and if this will be somewhat popular I'll do some more skins of other things such as weapons/vehicles etc.
This is a HUD for DOD:S that I created first and foremost for myself. I wanted to create a HUD that allowed for easy visibility of status changes -- health, ammo, captures, kills, etc.
The default k98 model with a sling that moves when you shoot reload, etc. Both the regular and rifle grenade k98 have a sling it even has its own shooting sounds.
A "test" map created by robobonds. its kind off a re-creation of Omaha. Just the map file in your DoD: Source Map directory, and you're set to play. Skyboxes, and more detailed will be added when the time passes.
Map is a 100% new rendition of my DoD 1.3 dod_falaise map.
It's a large bombed out factory with sewers and an outside part, no flags, its just a deathmatch map.
This mod makes DoD: Source more competitive, it changes things like gun accuracy to pistol draw time.
This file adds a jungle style camo to the thompson.
This changes the standard DoD win songs with songs from Rammstein.
This is a very fun skin which adds brass knucles to the knife.
It's a bombed out factory, no flags, it's just a deathmatch map.
This is quite an unusual map, it has alot of buttons that control music and other various things.
A nice K98 Weapon skin made by Venom. This file contains the V model (first person) and the W model (on the ground and in hands).
This is quite a nice desert camo skin for the k98.
This is an interesting re-skin to the allied weapon the "M1 Carbine" by VenomX. Instead of the general light brown colour that covered the wood this re-skin of the weapon adds camouflage to the wood.
This is an interesting soundpack by "Hl2 Freak" which changes almost all of the "DoDS" weapon sounds and explosions to a more "Meaty" level.
This is another K98 re-skin by VenomX which changes the wood that is dark (By Default) to a light wood which makes a little change.
This is another interesting weapon skin by VenomX which is based on his previous "K98" creation. This version adds a sort of camouflage that runs all the way down the gun.
This is an interesting re-skin of the german k98 by VenomX which edits the default german k98. It adds a golden ringed scope to the k98.
Assorted camo skins for DOD:Source
This is an addon which makes you hud more compact.
Full Install for DoD:C Pro Mod
This is an cool axis soldier re-skin by Erwintxlssah which accurately re-creates the German waffen SS soldier.
Today is D-Day, the Allies are going to recover France from the Axis. Your unit is going to Omaha Beach.
This is another U.S soldier re-skin by Wile E Coyote this one is a re-skin to make the plain allied soldier have a ranger look to him.
A really nice K98 Weapon Skin. It is a scoped k98 with a cloth sheath around it. So it looks just like you don't have any weapon with you.
This Victory Sound Pack has been made by JonnyDangerously. Victory sounds for US and German teams.
You can go inside it, and warm yourself up at the fire inside, with a nice hot cup of chocolate milk. This map has HDR.
This file contains 2 maps, DoD: Source Redline v1 & DoD: Source 2pillboxes v2.
A Port and Sourcified version of the original DOD_Tiger_b2 map. Its a great fast paced map with lots of close quater combat and a few dark places to hide.
Gearboxsoftware, and Ubisoft games did an excellent job on the sounds for the weapons in the game "brother in arms", so i decided to convert the files over to DoD:S format.
A fast-paced map that takes place in and around a house.
The wood from this KAR is ripped from a k98 by Splinter because he creates the best wood i've seen.
A long,narrow map with a small village, a central hill and a bunkers zone. It is a very long map with covertures zones, but snipers and MG´s can make much damage.
Gearbox Software, and Ubisoft Games did an excellent job on the sounds for the weapons in the game "Brothers In Arms", So I decided to convert the files over to DoD: Source Format.
A nice sound pack to replace the existing default ones, This sound mod replaces all the weapon sounds, including grenade exlposions, includes 30 ricochet sounds, and 30 whizby sounds.
remake at night
for day of defeat source
This is a pretty good mini mod that changes DoD's fat hud to a much smaller one and it also changes the icons.
This is a great soundpack by Kiff it adds all of the awsome SPR sounds for those who like a change from the defualt sounds the sounds are to a high standard.
This is version 2. It's not an update of dod_omaha_v1. It's a completely different map. The map contains a plane moving on the map and bombarding.
A skin by Austin Olson (Job_314) in attempts to make the Colt .45 look a little more realistic.
Basically the author wanted the weapons in DoD: Source to look more war torn or "used" so that's why he took some time and edited them with photoshop.
We've got part of the song Bodies ("Let the bodies hit the floor...") for when the Germans win, and Can't Touch This for when the Allies win.
This file replaces the old sounds with the newer one.
This is a DoD: Source k98 scoped skin edit made by Desolation.
This k98 made for DoD: Source has been made by Desolation.
Another rifle skin for the allies.
A new carbine skin for the Allies.
A newer High Definition skin for the Axis created by Aussie.
This is a modification of the ingame HUD that among other things, recolors the panels black and moves the ammo to the right side and removes the background from behind the death messages.
A very fun outdoor snow complex with an interesting interior and exterior layout. With working flags.
Version 2.0 of Rascals incredible Axis Soldier redo. Including, sleeves, ss belt, emblems, textile look, HQ uniforms, soldier gear and MG chain, and finally blonde hair.
Yet another Axis Spade reskin full of bloody.
A simple bar re-do which makes the stock appear as if its made out of wood.
Another Medal of Honor loading screen for DoD: Source.
A simple remake of the DOD: Source Loading screen to show medal of honor pride.
An indoor map with lots of pools to jump into and tight corridors.
A nice snow map with two forts mirrored and a large playing field in-between.
A fairly well done medium sized out-door map. Complete with flag caps and underground places to hide.
Adds darkness to the current Thompson skin.
Another skin redo done by Jag for the Allied Garand.
Changes the hand models to a type of greenish glove.
Add's the 506th skins to the Allied units. Includes patches and some face detail.
A Bar reskin for the Allies which lightens up the textures and adds a bit more metal effects.
Another Thompson skin which adds some battle-worn effects. Also includes new sounds for the Thompson.
This changes the default flags to include Swastika's.
A fixed version of the earlier froust map it now includes teleports. For those who don't know what Froust is its another halo based map with capture points having dependencies on teams.
A mirrored ruined city map.
An interesting city based map full of lots of flags to cap and places to hide. Based off the chicago city area.
Another wood reskin for a popular weapon the M1 Garand.
A redo of the wood on the thompson model making it lighter and more "fresh".
Definitly one of the best hand skins out there right now. Just when you thought Dillinger couldn't make his hand models look any better he adds normal maps to them!
An incredible skin pack which changes the Axis Skins to SS models.
A simple skin edit for the axis.
This is a nice little reskin of the defualt axis and allied flags making them look "war-torn" makes a nice little difference to your standard icons.
This is a reskin for the axis side's player skin. it gives it a camo helmet and changes various other things.
An updated version of the old Chyard map. Once again a small and tight map situated in a town square. Few tanks and flag cap zones.
A take on an fy map for DoD: Source. Although the map doesn't have weapons on the ground it has interesting features which makes for somewhat interesting team deathmatch.
An interesting indoor map complete with lots of flags to cap and teleports. More like an all out team-deathmatch but the flags are important also.
Another Halo map complete with three flags and a small arena. The enemies first flag needs two people to cap from opposing team but only one person from the same team.
Another Custom Splash screen by vandal dedicated to the axis including an axis rocketer.
A very nice axis splash screen with an MGer and historical artwork.
Re-skins the creates and barrels and other misc. objects in DoD: Source.
Re-skins the tiger tank so that its much darker and greyer.
Add's landing craft IDs to the Landing Craft models for historical accuracy.
Another historical Axis skin created by Dead.
This is a reskin of Wehrmacht. with the following changes: Dirtier look, Realistic MG42 belt, Litzen on collar, Olive green uniform, and Rottenführer patch
Version 2.0 of the popular German Camo soldiers by Rascal.
The Herman Göring Divison in Luftwaffe Blue. This is good for any Luftwaffe ground forces in non-splinter outfit.
Add's camo arms to the Axis hand models.
Beautiful Green camo skin for the Axis side.
Paints the german models green, with black boots and brownish belts.
A Redo of the entire axis player skin adding new hands and striking similarities to the Waffen SS.
This changes the default Axis player skin into a SS.
This is a skin pack which changes the skins of the nazi team only.
This is Waxx's German Player Skin made for DoD: Source. You see that the belt has been changed. And as well the Top clothes.
A fresh red and black reskin for the Axis team on DoD: Source.
Another nice Realistic Player Skin made by Donot, but this time this is for the germans.
I made four new victory songs for DOD:S. Two for the German and two for the US.
I made this Victory sound pack because me and a friend though the "All your base are belong to us" just sounded funny when you win.
An updated and much better of OpticalSnare's replacement sound pack.
These songs can be used to replace the win songs in Day of Defeat: Source.
Jonny_GunZ's Sound Pack.
A Victory Sound file with a USA Win Sound & German Win Sound.
The Glock's Movie Weapon Sounds Mod.
Vandal's 87th Allied skins with lots of war damage on the models.
A redo of the allied skins complete with medals and lots more worn detail.
An amazing Allied skin conversion.
Changes the Allied models to African American characters.
A greenish looking skin for the allied models of DOD: Source.
A very well nice skin made by donot. Check out the screenshot.
This skin changes the allies shirt to a desert camo pattern.
This file contains 3 Loading Screens (background) for Day of Defeat: Source. Made by Hauptgefreiter.
This is one nice Loading Screen for Day of Defeat: Source made by Saner. On the Screenshot you can see a half flag on the Left, and new Germany flag on the right.
A new splash screen for DOD: Source showing American Pride.
This adds a black and white version of Band of Brothers picture to menu, since some people prefer that than color.
This adds a Saving Private Ryan picture to menu.
dod__kalt remake...for dod source (included minimap)
A Black & White Loading screen with Private Ryan Added.
This changes the menu background for Day of Defeat: Source to that of a Band of Brothers scene.
This is a nice blurry splash screen by Mojo.
This is a very nice splash screen for DoD: Source.
A nice Black & White Menu Loading Screen for Day of Defeat: Source.
A loading Screen for Day of Defeat: Source.
High-res replacement skin for DOD:S Axis model
This is a trailerpack with 2 small trailers showing plenty of gameplay footage.
This video by ReutherMonkey, taken on the Axis side on Flash, shows the effect of a grenade explosion.
An excellent video of Flash by Darkpenfold showing off the many realistic sounds of Day of Defeat: Source.
A short passage axis with the kar on Avalanche.
A small video showing some of the persisting hitbox problems in the beta version.
This video shows the new in-game menus for selecting your team and class.
A short video listening for the soft noise of the luger in interior spaces.
A short video showing the ragdoll effects on Avalanche.
This video set in Avalanche shows a couple of weapons including the Bayonet.
Another Avalanche video in detail. A crossing of the map from the axis spawn to the ally spawn with a kar and a spring (only unscoped).
This video taken on Avalanche shows a grenade explosion's effects in selfkill and the drop of ammunition.
Another passage on axis with the kar on Avalanche. You can appreciate the grenade explosions.