Enemy Territory Quake Wars
Arctic Assault (Alpha 2)
A GDF taskforce has landed on the south beach and must fight their way to the north side of the island, so they can open the databunker, steal the activation codes and transmit them.
Maridia (Beta 2)
The GDF trying to put an end to the Maridia off shore stroyent facility located in the North Sea where the strogg are experimenting with new ways of making the stroyent.
BattleStrogg Galactica (Alpha 1)
It's time to take the Strogg on in the one place they feel safe. Space. We have...there is a fleet of Strogg ships in Earths orbit for some time.
Radar (Beta 2)
The GDF are attempting to knock out a Strogg Nexus Relay Station, located at an old World War 2 radar facility, that is relaying commands to the European Strogg invasion force.
Free Spirit City (Beta 3)
The Strogg have taken over Spirit City. A small GDF force have been dropped outside the city near an old communications bunker. They will have to repair the communications computer to call in an MCP.
Estate (Beta 6)
GDF have recently gained intelligence that the Strogg have begun work on an Enhanced Railgun (ER) project in a old parcel depot in the deserted English village of Stonybridge.
Maridia (Beta 3)
The GDF trying to put an end to the Maridia off shore stroyent facility located in the North Sea where the strogg are experimenting with new ways of making the stroyent.
After the War 3 (Beta 1)
In this map the GDF are attacking. They must infiltrate a secret Strogg facility where upgrades to the Goliath are being tested and steal the contruction plans.
Free Spirit City Pro (Beta 2)
This is a shortened version of Free Spirit City. It has had the MCP and bunker objectives removed so you are left with the hack the shield generator objective and the destroy the temporal generator objective.
Radar (Beta 1)
Radar (Beta 1) is an objective map for Enemy Territory Quake Wars.
Maridia CTF (Beta 1)
Capture the enemy team's flag. GDF have to capture energy cells while Strogg have to capture stainless steel briefcases. Total of three flags.
E1M1 Hangar (Beta 2)
Strogg must steal a data device and transmit it to their fleet. GDF must prevent the Strogg from stealing a data device and transmitting it to their fleet. This map uses the layout of the first DooM map - Hangar.
Arctic Assault (Beta 2)
A GDF taskforce has landed on the south beach and must fight their way to the north side of the island, so they can open the databunker, steal the activation codes and transmit them.
Maridia (Beta 2)
As for Maridia, the story premise is that the GDF have discovered a Strogg Stroyent production and distribution facility located in the North Sea.
AFTER THE WAR 4 (Beta 2)
This map implements Capture The Flag gameplay. A team can only score if it steals the enemy flag and brings it to their own. GDF have to steal the data brain and take it to their own flag, the briefcase.
Sabotage (Alpha 2)
The Strogg are developing a new mining laser capable of destroying gdfs new heat resistant blast doors. GDF must infiltrate the facility and destroy the prototype mining laser and the hardware containing the specs.
Maridia (Beta 1)
The GDF trying to put an end to the Maridia off shore stroyent facility located in the North Sea where the strogg are experimenting with new ways of making the stroyent.
Meltdown (Beta 4)
In this map we see the GDF trying to put an end to a major Strogg facility located in a once grand city. In order to reach the facility the GDF must first disable the shield generator to by pass the numerous shielded barriers leading to the facility.
After the War 4 (Beta 2)
Capture the flag. GDF have to steal the data brain and take it to their own flag, the briefcase. At the same time the Strogg have to steal the briefcase and take it to their own flag, the data brain. Capture 2 out of 3 flags to win the map.
After the War 4 (Beta 1)
Capture the flag. GDF have to steal the data brain and take it to their own flag, the briefcase. At the same time the Strogg have to steal the briefcase and take it to their own flag, the data brain. Capture 2 out of 3 flags to win the map.
DuelTowers (Beta 2a)
It's a map of two towers, each tower has three (high, middle, low) levels. Two jump pads on the sides to go across to the other tower and two jump pads inside the tower to go to the top of the tower.
Dueltowers (Beta 1)
It's a map of two towers, each tower has three (high, middle, low) levels. Two jump pads on the sides to go across to the other tower and two jump pads inside the tower to go to the top of the tower.
Valhalla ETQW
Valhalla ETQW is a redefinition/adaptation for the famous Valhalla W:ET map.
TE Valhalla 2 (Beta 1)
From =ES= (EliteSquad) clan we are pleased to present the remake of Valhalla TE map from W:ET.
Meltdown (Beta 2)
In this map we see the GDF trying to put an end to a major Strogg facility located in a once grand city.
Comm Link (Beta)
The GDF must fight their way into a Strogg fort and disable their communications equipment.
Meltdown (Beta 1)
In this map we see the GDF trying to put an end to a major Strogg facility located in a once grand city. In order to reach the facility the GDF must first disable the shield generator to by pass the numerous shielded barriers leading to the facility.
Laboratory Storage (Final)
Themed as a storage area in an underwater laboratory, 3v3 is the recommended game size. Strogg attempt to destroy a GDF relic, while the GDF fight to defend it.
Arena 01
This map is designed for just a few people. There is no objective. No Health Packs. No Radar. No Artillery. Just kill each other.
LNA Trickjump (Beta 1)
The legendary trickjump map from the Clan LNA now for ET:QW!






