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This map was released with the Half Life patch 184.108.40.206 Crossfire was made by Dario Casali of Valve Software. radium
Small level with lots of weapons and ammo.
Title killbox.bsp Filename killbox.bsp Author s Ooblik of FrogFree Clan Email Address see webpage for addresses
Recommended for 2-8 players.
Half-Life (HL1) Deathmatch Map. The name "1337_street" says two things about the map: it's a street, it's for 1337 players.
The revised version of Titanic. This newer version was developed shortly after the original release in response to feedback from reviews. The new additions/fixes considerably improve on the original gameplay and anyone who enjoyed the original should d
Stalk**** how it should really look. The layout is somewhat similar but nowhere close to stalk****. Build for gauss jumping room and good looks.
Here in this Half-Life multiplayer Deathmatch level, Gotham City has come to life! Where if you find the 1/2 gravity hotspot and assume the super jump you can leap from skyscraper to skyscraper, rooftop to rooftop, just like Batman.
The *unoficial* sequel to Boot Camp
Recommended Players: 6-24. The principal is the same as in Crossfire. There is a bunker which can be used to call a nuclear strike against anyone outside of the bunker.
It is a small map for 4players.
December 24 1998 fine day to shoot some weak christians Title X Fire Filename x fire.bsp Author cyNic Description
Half-Life (HL1) Deathmatch Map. The theme is clear when you look at the title: Resident Evil. What it actually is is the gigantic mansion of Resident Evil (1) for those who dont know: this is horror adventure type playstation game.
A classic Deathmatch Map.
Quote, "The map is the second village-map from me I designed this map for arms-priority-DM/TP. The ambience is a little asia-like i think and the gameplay is like in lost village 1: fast! get your eyes open and watch out!
Nice small map for two to four people, but there are too many weapons. The architecture is not entirely bad. Its not the best map ever made, but theres some enjoyment to be found in it.
Title Xenon Deathmatch Arena Half Life Date 25th August 1999 Filename Xenon.bsp Author Hyperreal Email Address hyperreal
Fast paced, small, 2-4 player arena with safety/spectator area for those who like to watch a good fight. Choose your weapon wisely before entering. You will recieve 1 point automatically every 30 seconds while inside the arena. This is not your average DM
A map for Deathmatch Classic a Half-Life modification. Converted from Quake 1
A superb Monkey Island tribute map.
2004 version of [acp] KillBox deathmatch maps.
Very original. This is a conversion of the Sin level 'sprydemo', which makes it look as though you are 6 inches tall. Good for 2-6 players.
Small map based *loosely* on a sewage facility theme. I opted for gameplay over realism in the end.
will be self explanitory once inside...
Just a DM map, suitable for about 4 - 8 players, taken ages to release :)
Title Vertigo Filename Vertigo.bsp Author Carl B CJB Email address carlb netmatters.co.uk please send comments and suggestions Description This is my second ever level and is ideal for duels or maybe 2v2 s Additional Credits to
Play Information Title The Clock Tower Filename clocktower.bsp Author Jason Hough LowFuel Other lvls by author none Email address jhough home.com Home page
This is a nicely done deathmatch map with a twist!
A nicely done death match map for Half-life. An original design. The map takes place in an aquarium facility, home to different species of sea animals.
This map was created by Chr0nic with the intentions of 1-4 player DeathMatch.
A large abandoned grocerystore with several secrets. A stock room in the back with a working trash compactor and freezer. Very fun map!
This is a deathmatch map with Airstrike included.
The sequel to The Yard (the_yard.bsp). This one is bigger and also adds the fun of an airstrike with bunker right in the middle of the place that awards extra points for setting it off and surviving. Plays well with 2-4 players.
This map make much fun. It play in a small village with 11 houses. If you read this text, you think that I build a small map, but it is realativly big. My map play at night, you have search your enemys exactly.
As I opened my PC to insert a network card, I had the great idea of building a PC for Half-Life. And so I searched in magazines and scanned and scanned to get all the textures. To make the gameplay higher I add certain plats and cubes which don´t exist in
This level was released by Valve as an exclusive for PC.IGN.COM. The headline on their page reads, "New 'Gasworks' map offers snipers a safe haven". While there certainly are a lot of good sniping places, I doubt anyone will get comfortable enough to cons
This map should hold 12 comfortably (I think). I would say a minimum of 3 or 4 players is recommended
A bunker inspired by the in-game maps
A SMALL GOTHIC MAP
I wanted it to seem like a illegal drug facility secretly located in the mountains. So the only way into the compound is by helicopter.
a small dm level designed for 3 players (works fine with 2 tho`). It was made with a high kill count in mind.
Alcatraz Half Life Deathmatch Level Author Nefarious aka Blair Neher email stinkfist richmond.net Completion date Nov 2 1999 Built with WorldCraft 2.0 Alcatraz is not a replica of the original structure by any
Small deathmatch map with good places to hide.
A military alternative energy research facility.
A recreation of fy_iceworld from Counter-Strike by [NME] JACK, this level has the same layout, but you've been moved to a swamp.
The original GMan has let one rampaging scientist interfere with the experiment and is recklessly throwing away the lives of government soldiers, and the prez has orders to stop him. But, like all things in the Half-Life world, it couldn't be easy.
Halwe Kasteel. "The way it was meant to be."
MY fourth map,kinda a mix of stalkyard and crossfire/ It has active gun turrets,a gas leak,level sized explosion,16 spawn point for more players and strategically placed weapons(now thats a big word)
DM (4-6 players)
A small cave type complex.
The level is pretty basic. There is a small + shaped wooded platform, on top of a pillar, above a nasty drop. An Apache flies round, occasionally firing rockets down to the platform. (missing most of the time)
his is my first map and I appreciate that it isn't very special but hopefully it will run well on lower spec machines.
a little map with lots of bunkers!
A small house in the middle of the desert is the center of this smal map.
Another of the small people(rats)maps.These kind of maps have become quite popular to build but all seem to be based on the same idea:little people running around inside a big room.I wanted some thing a little different so I built a map base in a backyard
Play Information Title Entryway Filename entryway.bsp Author Leon Nieuwoudt Other lvls by author nightwatch Email address l nieuwoudt hotmail.com Home page http home.pix.za ln ln22 Description This is a remake of Doom
02 09 99 Title The Four Corners Filename 4corners.zip contains 4corners .bsp and .txt Game Half Life Author Chris Thorsten
This is my third ever 3d level. this personally my favorite of my levels. it is compact and should run fast. My first was dmjcentral file dmjcntrl. My second was dmjescape file dmjescap.
January 21 1999 Title 1 on 1 Duel Filename 1on1.bsp Author Mike Freak Bareham Address Mike
Half-Life (HL1) Deathmatch Map. This is an arena type map with a quake or doom look.
Fun looking death match map for Half-life.
Small to medium map for 2-8 players in a arenaish setting to thor stuff at eatchoter or gun em dowm.
A remake of the original Half-Life deathmatch map 'frenzy'.
So here's another map from [NME], dmc_qe1m7. You may remember e1m7 from quake? Well, I've reinvented this classic map for DeathMatch Classic.
A map based off of a deathmatch map for Quake2 on Playstation.
If you like those long distance crossbow kills or dueling rocket launchers then this is your map!
This is a very strang map, you should try it.
My Half-Life deathmatch map Jaw Breaker converted to Action Half-Life.
A custom Single player map for Halflife.
This is a small Xen (alien) themed map for 2 to 6 players (six may be too hectic, tho). 2 on 2 teamplay on this also can be fun. Lots of in-air kills and other alien funness (no, that isn't really a word).
This DM Map Pack contains five maps from the members of Clan WTF? A great way to quickly build up your collection of DM maps. This Pack includes, Axis, The Lair, Rubble, Silicon, and The Think Tank.
A well balanced map where there isint any safe place to set up camp
Rectangular area with trenches and turrents (battlefield).
FFA/DM map, good for 2on2's and maybe the odd 3on3 teamplay. FFA up to 8 ppl
Players: Good for 1on1 , hectic with 4 hmmmmmm ;)
A fairly small map, suitable for 3-on-3+ and small LAN team-play. Two 'fortresses' in a desert setting seperated by water. A number of areas for sniping opportunities: in the towers, in the bunkers, etc.
This is my first map and I hope you like it.
Half Life DeathMatch for 2-6 players.
This map is basically intended for DM only, and pure DM at that. I made the textures non-distracting and low detail to encourage players to just play and have fun.
Small map for 2-4 players. Object is to grab the shotgun in the center heliport and control it. The heliport automatically awards 1 point every few seconds to anyone standing on it.
Small DM map for Half-Life
The frag pipe has a couple of "sweet" spots and if you want you can stand there all day if you like...
Quote, "My first (and probably crappy) map, a small arena intended for a short 1v1 match. The basic idea is spawn, grab weapon, shoot, die, repeat."
A sort of reactor core-themed DM level
Opposing Force DM map where the player is about 4 inches tall, this time set in a bedroom.
Rats3 , the sequel to Rats! and Rats2, is set in a child's bedroom
Small(ish) DM for Half-Life
Medium sized DM map
Multiplayer Deathmatch or team play reccomended ammount players: 4 to 12 maybe more
Deathmatch map for Halflife.
A 4-8 player DM map. There is no explicit theme here. This place exists only to kill each other in. Having said that, the texturing is fairly industrial.
In this package there is two bsp files mirror and mirror2.
Anymore than 4 would be too crowded. Good for team play.
Small team map (can be just as fun as DM) 2 vs. 2 or 4 players with DM
4-8 Players (it gets tight with 8 people)
Medium/large map with lots of fun stuff like a lazer cannon that can be toggled on or off to guard the RPG.
This map is VERY small and designed only for non-stop action.
The Scientists have captured you and you are being made to fight endless DM battles in this lab-rat's cage.,
Quote, "This is my first multiplayer_map i created for HL."
There are two sections to the level, a xen area and a lab area.
Blast Furnace is a small to medium sized level for 2 two 4 players.
This map got a "Fortress" you can not get into the main part of the fortress, just the front part of it.
It is my 1st map and would appreciate any feed back that you might have. Hopefuuly I didn't leave out any other info you might need. If so email me and I'll get back to you. Have fun playing it! I like hanging out in the basement.
Players: 5 - 12
small 6 player map
Its a tiny map, with only a few rooms, constraining gameplay, and mediocre construction. -radium
A typical deathmatch map whith a couple of nice light FX.
This is a Tower with 3 floors. On the highest are only ammo- and healthpaks, on the middle floor are some weapons and health- or rather suitpaks and on the downest floor are the realy big weapons like RPG, Nukewps and so on . . .!
eccentric, fairly large(the map, not me)
DeathMatch : 2-8 players Coop : Nop (but coop is very good ) Single : yep ( just lost of monster )
In this map you can enter two castles with differnt "look" and gameplay. Under the castles you can walk through the underground cellar and make your way from one castle to the other.
Its a map designed for crowbar fights.
This map is my first map and was completed a long time ago.
A multiplayer map basically consisting of 3 major fighting areas, namely the three areas that make up the training facility - Climbing Access, Aquatic Training Access and Target Range Access.
Quote, "Deathmatch map which took me a long time to create it."
ining ground in the desert for the army. There is a concrete bunker on the edge of the valley that overlooks more or less everything.
Large map with multiple areas: - Large run around field - Lots of rooms and height areas - Secret tunnels - Underwater section Features: - Airstrike - Teleporter (Rustmill[TM] style) - Turrets
The idea behind this level was to have big open areas as well as several intricate buildings, from which there would be lots of advantage points for the sniper types or those who just enjoy rocket launcher fragging.
Backyards of an industrial complex
Just a small military outpost. Recommended Players: 2-12.
This map is set in an astec environment there is a hev and healthcharger in the map. E-mail me with any comments on the level, praise or criticism.
A canny little DM level with a spaceport-type feel. I've concentrated mainly on connectivity to (hopefully) make a fast & clean little frag-o-rama.
My fourth map for Half-Life.
arena style map
Half-Life Deathmatch level
Half-Life DM map
I have designed it to be a quick deathmatch or 1 on 1 map that will hopefully be fun to play.
4 to 12 players. 8 is ideal.
2 forts on opposite sides of map equal weaponary for both forts middle of map is home to the rpg the egon and gauss can also be found here but are you cunning and skilled enough to capture them- they are hidden built for team play-shadowy for good cov
MountainHamlet Half-life Deathmatch map By mawibse MountainHamlet@home.se http://mountainhamlet.cjb.net
Play Information Title POW Camp Filename powcamp.bsp Author happyhappy Email address 035314l acadiau.ca Description This map is supposed to be modeled around a prisoner of war camp. It imho is fun to play in
SECTOR 3 By AlStar omega geocities.com I used to make Doom2 levels. I liked making those levels but I always felt that there was something missing. The Halflife engine lets me take my ideas and really give them form. Sector 1 if you
Play Information Title Nightwatch Filename nightwatch.bsp Author Leon Nieuwoudt Other lvls by author Entryway Email address l nieuwoudt hotmail.com Home page home.pix.za ln ln22 Description A small level containing 2
The Monkey Pit Well they aren t really monkeys but I liked the title. This map was created using worldcraft 2.0 and is made for about 2 4 players. Enjoy marlan
Halflife Map Title Long Jump Filename longjump.bsp Author Stephen Catapii Young Email Address jassy
Title LotsaKills Version 1.0 Release Date February 21 1999 Filename Lotsakills.bsp Author s Danny
January 18 1999 Title The Brothers Disgruntled Arena Filename bdarena.bsp Author BLigHT BD Address bd blight
Title Cybernetic Crowbar Combat Filename ccc.bsp Author Costa Mouratidis Email Address costa home.com Description
Play Information Title DMCOOL Filename DMCOOL.bsp Author Neridum Other lvls by author none Email address neridum earthling.net Home page http members.tripod.com neridum Comments My first map. I made this nice and
i made this small map for fun cause it don t have other ammo than 9MM. this my first map kapi
Title 1 vs. 1 Camp Date 02 18 99 Author Rodox rodox linuxbr.com.br Filename 1x1Camp.bsp Description It s a short map made for 1x1 Duels like a PaintBall Field with two sides that provides a good Duel Game
Title Flood The Fool Filename fldfool.bsp Package fldfool.zip fldfool.bsp fldfool.txt Author Dr Funk Email Address
1 26 99 Title Kill em ALL Filename killemall.bsp Author Robert M tzner Email Address robert.m tzner t online.de Description Well it s my second map for Half Life
Play Information Title Barking Dog Test Facility Filename bdog.bsp Author Christopher Mair Email address chris barking dog.com Home page http www.barking
December 4 1998 Title Battlefield Filename bfield.bsp Author Cho Yan Wong Address pwong pobox.leidenuniv.nl
Date Dec. 14 1998 Title Dead Simple for Half Life Filename
Camper s Warfare Author Surtsey Map Name Camper s Warfare BSP Name campwar.bsp Description First of all
Title Arena Filename arena.bsp Author AJ James Address AJ James xoommail.com Description This
Title The Atomic Place Filename atomdm4.bsp Date of Release December 4 1998 Author J. P. Rhodes who did you
This is a medium sized, deathmatch map for Half-life. It's a change from the ordinary deathmatch maps for sure.
This is a map for HL1, it's the first in a soon to be collection of 'sci fi' maps.
A map for Deathmatch Classic a Half-Life modification. Converted from Quake 1
Dude - you have not played a more sadistic level then this. Proof to all who pretend - level design is an art.
This is a Front Line Force map.
A large map for Team Fortress Classic, includes rooms, King of the hill? Deathmatch and attractions.
This is dmc_shub_niggurath for Deathmatch Classic, the Half-Life mod.
Map for Half-Life
This map is based on the original Outlaws First Level.
This map should hopefully prove to be a popular Internet server map as well as an ideal LAN sized map. It should also help promote team-play strategies, whilst not looking like the typical team-play level. The weapons are placed in such places that they c
Medium Size, one part indoor, one part outdoor map
"Lab" map. Consists of two main "rooms" connected by three corridors. Constructed for fast gameplay, and nice flow
uhhh, a silo in the middle. quite dark. no big empty areas really fast gameplay. Many tripmines. I made it because i love tripmines and I have no tripmine maps.
Xen & real-world. Gravity is 0.8 of normal gravity.
A tasty xeno flavored map for HLDM. This map supports 4-12 players and was created to be a little more colorful than existing DM xeno maps. Includes all weapons, some being more easily accesible than others. Also includes low grav.
A lab with two apparently electromagnetically contained reactive fluids.
The storage part of a small secret chemical research facility including the managment offices.
western look with a huge mashine gun on a tower (not mine, a prefab) no r-launcher or energy weapons.
TP (team-play) map for Half-Life
its a map (hehe). with a fix R-launcher on a tower (a prefab, not my own). no exotic or energy weapons.
This is my first ever map and i think that it is a very good attempt. It is a fast paced match set on a few foating platforms in space with a few teleporters around the place.
it's my first level
this is beta 1 but i dont make 2 = )
Quote, "Victory is my best work to date."
: Hi there with this map i have try to build a smaller map with better speeds
Heres my first map for everyone! The r_speeds are a little high, the texturing a little repetative, but I think you will find it quite a fun little map even so (I sure did)
My first released half-life level. It's supposed to be a space-ship
The Agency converted an old nuclear reactor core to an observation facility for anomalous biologic specimens.
Square walled arena with central tower amd walkway
Fight each other on the top of a dam, below it, inside it. Wreak havoc in the turbine room and firebomb the control room.
A dm level for hl. A kind of blend between strategy and frenzy.
It’s a facility after a small earthquake.
This is an Aztec/Mayan whatever jungle and cave map with 100% new textures.
A very small deathmatch level for half-life. Should be best for 2-4 players. Very fun for 1v1 clan battles! If anything happens when trying to download this level please go to http://HLlevels.cjb.net
Much improved version of Toxic with much better lighting, slightly better weapon placement, and a tiny bit better structure.
the black mesa complex very very lowest floor. A storage area of toxic liqiuds.
This is Just a small DM level that is best played over a Network.
Inspired by the movie The Mummy.
Small teamplay map, good for 1on1's, 2on2's and maybe the odd 3on3 teamplay. FFA up to 6 ppl, More and it will full apart :]
ThunderDome from Marathon 2 for HL Deathmatch
Hope you like this very first map of mine. As you might have noticed or will notice quite soon, BLUE is my favourite colour.
Small open area with buildings and small mountains and some water
Small Soldiers, Toy Story, Planet of Giants, The Incrdible Story of Mr C .... Works a little like X-fire from cyNic
Quote, "WCW cagematches and my love for the crowbar inspirated me to build that level."
Luckily for you this levle was made by Matthew Manno, the self-proclaimed "Coolest Alive".
A small map meant to keep the pace fast.
The small chapel at the heart of Rivendale. After the horde of zombies hit, the chapel became a makeshift command center for the unaffected. Recently, the unaffected mounted a massive campaign to take back the police station, leaving the chapel mostly u
A DM remake of the first area from the SP HL adventure entitled "Surface Tension". 2-4 players
This map accomodates multiple strategies.
Set in the late afternoon as the name suggests, Sundown is very playable 1 on 1 and peaks at 4 player FFA. With plenty of weapons and ammo, you won't spend your time searching, and there's a rooftop airstrike to discourage pesky campers...er.. ..snipers
Set in the basement of a large building. Plenty of room for 16 players and great r_speeds. Realistic setting. Alot of big spaces and corridors. Feel like running gun battles or dropping snarks on people, you'll enjoy this.
A medium sized map for Half-Life Deathmatch. It should fit about 18 people at the most. If anyone has any problems downloading this file go to http://HLlevels.cjb.net
This is a fairly strange Deathmatch map, It should support about 6 to 12 players so far. This is my first try for a real map.
Quote, "One more big map with a thick atmospehre from me for all the teamplay-server around the web."
Stealth is an open map but lots of dark corners to hide in and a push pod to get to them. A snipers map.
My first map, a nice little station in the middle of nowhere
Ever dreamed of expelling buckshot into someones chest while cruising around on an intergalactic spaceship? Well load up the shells cause this is your chance!
This map was designed as a very small, intense-action map for 2-4 FFA players.
A conversion of the original Goldenye 64 map but with the ability to jump and fall off things. Also added armour and health dispensors and all the halflife weapons.
This map revolves around one central room with four corridors going off in four different directions.
A warehouse. It wasn't so cliche'd when I started making it in December. This is my first map so it took ages to get it to a standard worth releasing.
This is eight released Half-Life map, it's not just a standard map. Because this map hasn't got much space to walk or run around, you will have yo swim. This map includes some nice features as a waterfall and a fire.
Just like the title says, it's a space transport. It's got what you'd expect to see in a space trans. It has cargo rooms, a mess hall, a bridge, etc etc. It also has some interesting attributes along with it.
A level with 2 bases ,the level is made for 2 teams
This map is loosely based on one of our favourite maps in Duke Nukem, but this one is much more fun and will actually play acceptably on the Internet!
A Snark test base, the scientists have been experimenting with the xeno lifeforms, and have tried using the trusty snark as a security measure to stop intruders.
My first Half-Life level
Quote, "I designed the map after my personal preferences. The are lots of places to snipe, you won't find any unrealistic weapons there, except for the snarks."
A place to kill people!
A newly built waste refinery in space. A bunch of weapons and ammo laying around. A bunch of people wanting to turn you into beef chunks. Smells like deathmatch.
A small deathmatch map, weapon placement is a bit bad.
dank like a sewer
This is my first ever map for any game and probably my last as it took so long and its fairly tiny. Designed for one on one play.
The map is the general layout of my bedroom, only there's something strange about it. A fairly "small" level suited for either team play or deathmatch. The Lilliputans have staged an invasion.
I knocked this map up in the hours following the release of Scary_1. Normally after I release a level I spend a while readjusting myself .. trying hard to think along different lines. This time I didn't take the time to think .. I just built.
This smaller map has been designed to please the people out there looking for a smaller map to fight on.
this is the first my i have created and built of my own design. i have submitted maps i have made for other people before, my freinds would come up with designs , but they couldny use worldcraft so they would sit and tel me where to place what. this map i
Small DM Level for 4 to 10 people. Was designed with my fellow LAN players at work in mind. They love to hide and snipe (camp!) so I made them lots of nooks and crannies to hide in the rubble of rocks.
DM only, however there is a player start in there for testing.
DM only, however there is a player start in there for testing.
Rock Bottom is a small DM level for Half Life. It is based on an underground bunker theme. It has a fairly simple and tight layout that makes for fast gameplay.
Rigor is a small map, (4-12) players, that incorporates aspects from Crossfire and X-Fire into a nighttime theme. It has two "killzones" that make for quick, Free-for-all gameplay. The map was designed for speed in every area possible. However, a few s
Sample Deatmatch Level from our up and coming single-player mission pack called "Freemans Return"
medium, 8-14 players
The first level of RES (a single player Half-Life mission I'm making)
Refinery is a meduim sized map based around a toxic refinery where chemicals are stored and piped around. Have fun and email me to tell me what you think!
This map has been tested in Software, Direct 3D, and OpenGL
A DM map for fraggin around in.
A 2-story house with a small outside area.
The map is a warehouse with a flooded underground area. It is optimal for 1-on-1 matches.
Built with 1 on 1 in mind
Half-Life DeathMatch Level
I made this map in around 4 hours, in that time i also learned how to use this demonic program. It was hard work, but still a good feeling when i was done.
Half-Life DeathMatch Level
Small, simple map. Players:4-8 ish
This is a new style map, in which you dont get slaughtered over and over again but armed people near spawn sites. There is also a building overlooking the battlefield, in which you can lock yourself and watch the battle. Otb1 is only a preview - it is not
This is a map of my current school - and was my first attempt at a halflife map. Sure, its not superb, but its worth playing if you like levels with LOADS of secrets, and a labyrinth-style layout - with a couple of open spaces. If you don't like it, don't
Another Opposing Force Deathmatch Map! For up to 5 player
oppossing force version of survival a DM map based in a surface storage compound
"A world of it's own," some described the wonderous Snocore as. Snocore consisted of an ancient temple discovered by archaeologists and some old caves where none live anymore.
A fairly small sniping-only map for Opposing Force, set around a snowed-in bunker.
During the "Incident", Black Mesa's main power supply, the hydro-electric dam, was severely damaged. Repairs to the dam would take many months, months that G-Man was not willing to spare.
great map is unreal real ctc7777
An Opposing Force Deathmatch. This map, for up to 8 players, offers only short distance weapons (knife, pipewrench and grenades) and the shark can be found in it.
Here we have a nice small/medium size dm map set at night, in Quake hipdm1 style, but with an all new original layout. Throw a handfull of snarks into the teleporters for fun, and watch the player at the other end go running for their life.
Designed by me to play with my 13yr and 9yr old grandsons.Pistols Shotguns and revolver only. I get fed up with RPG etc on small maps. Duck down to get into the well and water trough and water tank.
No One Can Hear You Scream is a pure deathmatch level. All the rooms have multiple connections and it's easy to get from one place to another.
This is my first level (Oh, no!). After a year or so of practice, I finally made something I really feel proud of. Well anyways, here it is. It certainly isn't the best level out there, but I think it's pretty cool. :-) Anyone who's played one of Scary-On
I got so much email and comments from the first map, onawire, so here is my next masterpeice, nitewire. It is dark, but it is a lot of fun!
2-8 player DM map for Half-Life
The USS Enterprise NCC1701D at the bariton cleaning-station.
This is the first map I've released. It was made with the thought of DEATHMATCH always streaming through my mind, so absolutely no linear (as many deathmatch maps, I've seen, are) and single-player elements will be seen in this map.
Half Life DM map. Extremely fun. Good for lan games or small internet games. 4 - 12 players recomended
Tatooine, Mos Eisley spaceport. The sun burns between the buildings. You will find Jabbas Palace, Lukes home and more... Fast deathmatch map with large area for rocket-fights, small hallways and places for campers.
Based on Hipnotic's Edge of Oblivion
This is my first attempt at building a map. It's a dark map primarily designed for 3-6 players. I found that I got both complaints that the map was bright and too dark... in the same area.
2-8 player deathmatch level
MMXHL DM Beta
This map is an indoor storage facility, it has a slime trap, all of the weapons and is quite different. The map itself is quite complex and is my seconed attempt.
Quite a small level, indended for 2 - 3 players. The r-speeds are quite high in places, but I couldn't really avoid this with mass re-structuring of the map, and putting in a load more corridors.
Quote, "I initially got my inspiration for this level from the upcoming N64 game - Perfect Dark. The level used to infact be called PDark. Things however have moved on, after many inspirational level designing ideas. And I have now decided to call the lev
This is my first map(Doh!)After having collected almost 1500 half-life maps I always wondered if I could make one myself. Well after several start ups, (and crashes) I finally got a semi-releasable map.
Halflife DM level for 2-8 players. Based on a few sketches that I had done out of frustration of running out of DM maps. Love spikey bits ! Love maps with small rooms and not rooms the size of cath
This is my first map. Masher, as the name implies has a large masher. If you hear someone running across the metal grating then get to one of the four buttons to mash him as he gets the rpg.
Deathmatch map for Halflife. A large silo storage facility. Recommended number of players: 4-16. This is definitely NOT a 1-on-1 map!
small hl dm map
DM map for Half-Life
16 DM starts. Deathmatch
Quote, "I was going for a mine/warehouse theme. (sortof)."
This is my second HL map, and a marked improvement over the first in my opinion. It is ideally suitable for 3-6 players. In 'The Maiming Zone' I have concentrated on the connectivity of the rooms and simple lighting which leaves little opportunity for cam
Quote, "This is my first venture into map making, I hope you have as much fun playing it as I had making it."
Dm map , small-medium size, up to 8 players
Lost camp is exactly as the name implies. It is a small military base/camp in the middle of nowhere.
A convertion of my map LNL2 for action quake2
A DM level with two open areas.
A gimmic level based on a half-under-ground-test-lab-thingee, yeah, that's it!
a small area type map
Players: 2-8 Type: Deathmatch
Like sands through the hourglass, so are the screams of our victims. A small map that asks the question,"How fast does time fly when everyone in your path becomes beef chunks?" Time to find out!
This map is intended for LAN play only, it uses many half life features that will cause an unsatisfactory internet game. It will work on the Internet, but only if everyone has a good connection.
This is a canyon-map with a (secret) test-center where new weapons are produced.
My first map that has a lot of room. Approx 4-8 players should be able to play fine. The highest r-speeds I could find is a hair over 800, the mojority is around 450 and below.
Quote, "This is the first map ive made public ive worked on it alot and i hope u like it!."
It's like, this map and all.
This deathmatch level is a smallish 3-deck spaceship. It is made for 2-9 people.
A military fort on the edge of a cliff.
This level has it all for any type of player be it layers, mine layers or those who like to keep movin and killin' When in the open its good to keep movin as your proberbly a target from one of the windows and guard towers.
This map, in it's basicness, takes after the classic stalkyard map. It looks nothing like the stalkyard but has a similar theme to it. Insidious: 1. Seeking to entrap or ensnare; crafty; tricky. This is my second Half-Life map and is based on a nifty litt
Map which consists of two main "rooms" connected by a pentagon shaped corridor.
This map designed for the TeamFortress Classic Half-Life mod
A medium sized map with two trains, two rails and two stations which can be accessed by the trains or by walking around.
A deathmatch level for Half-life. Worth playing. Doesn't need much else saying about it.
You are Gordon Freeman, one of the few survives of the Black Mesa disaster. It has been a few weeks since that tragic event, but you now find yourself under "mysterious" employment.
THis is my first map so DONT SEND ME NO MESSAGES SAYING IT SUCKS!!!!!!
A straight conversion of the Unreal Tournament level, DM-Morpheus. This was a joint project with alnya, since we both loved the level so much in the demo we wanted to convert it for the HL crowd.
Its after midnight in the eerie Kavorkian Medical Center time to keep up the fine tradition of this place by blasting each other to bits!
Well, this is my second map I've ever created (in my whole life). First was HL1ON1 but it was a load of sh*t =)
An HLDM map, based around a surface storage compound
this is good map with BIG wav
Somehow an arena. The heart of the map is a big hall containing funny devices wich work like catapults as you step on them. Maybe some anti-grav technology or so.
A super cool interlinking medium sized DM map. 2 to 7 players is once again ideal, but there is support for up to 16 players. Perfect for LAN games as well as for Online Servers.
Teamplay "Capture & Hold" type map. Intended for two teams. See below for more info.
This map has gotten its name from the clan "Harbingers of Havoc" whom I promised a map way back in the Autumn of '99. The period of inactivity which followed resulted in the clan having to endure a rather long delay :) Anyway, I hope that they are pleased
This map is small and aimed at 2 player games.
A DM map for fraggin around in. This map is designed to be a cross between the Boot Camp style and Crossfire style map but without the AIRSTRIKE button and a little smaller for LAN games. I was also going for the element of team play.
Great for 2-3 players and up to 5 players. One large room with 4 other rooms and a few fun secrets for surprising your opponents. This was my first map, and I'm working on another one, organized with a concept from the start instead of graudally adding th
A Capture The Flag map set in a Xen research spacestation orbiting an asteroid. Join either the US Marines or Orion Syndicate and battle for retreival of a deadly new chemical warfare toxin.
Conversion of C4 to Deathmatch, so it has the same thick dark atmosphere. If you want to try out C4 but don't fancy the ActionHL game type, try out this deathmatch version. The map is exactly the same, with just the weapon & ammo placement being changed.
ActionHL maps are typically set in locations where action movies could take place. C4 differs by being set in a location that could be seen at the explosive finale to a movie, in this case in a facility that mixes explosives.
Small map featuring a 'nuke' effect. Touch the gold button inside Talos' temple to make a sacrifice of those players outside the temple.
My attempt at bringing an original idea to deathmatch. The premise is of a gameshow-like idea; everyone stripped of weapons, loading into a cage, being cast into a huge pit, and battling it out in a race to the weapons. It fully works, but may not to ever
Black Hole Sun; a Half-Life deathmatch teamplay Assault-based map set on a volcanic planetoid in a solar system dominated by a huge Sun.
Burning Hate is a small-medium sized Half-Life deathmatch map, suitable for 4-8 players, with an open and very well connected layout. Plenty of vertical variation is provided by means of walkways and a sniper/rpg loft encircling the centre of the map.
Five weeks in development, I have now released my biggest ever deathmatch map (and perhaps one of the biggest Half-Life maps ever), appropriately entitled "Total Annihilation".
Nostromo converted to 'proper' deathmatch teamplay (perhaps the first map of its type ever in HL DM). Features team respawning, team goals & scoring, and mass Xenomorph attacks!
My Half-Life deathmatch map Eliminator Jnr converted to Opposing Force deathmatch.
My Half-Life deathmatch map Eliminator Jnr converted to Action Half-Life.
Set on board the Nostromo, cargo towing space vessel from the movie "Alien", your goal as a marine is to ensure safe retrieval of the Xenomorph, or as the ship's crew, determined to activate the self-destruct sequence and blow the Xenomorph to smithereens
A large map complete with a Crossfire-style bunker and airstrike effect. Activate the airstrike once every 5 minutes, and defend the bunker to lock opposing players outside. A "halftrack" vehicle, with 2 mounted guns, is positioned outside to aid defender
My Half-Life deathmatch map The Bone Collector converted to Opposing Force deathmatch.
My Half-Life deathmatch map The Bone Collector converted to Action Half-Life.
My Half-Life deathmatch map Jaw Breaker converted to Opposing Force deathmatch.
A fast and furious small map with plenty of crossovers & good connectivity.
A map set in a penitentiary that fronts for a more shady Military radiation testing base.
The G is for Gib
It's a small map with two halls including a tiny office room and a small two-floor office building in one of the halls.
This map I converted from an older great game: Q****2. Of course I had to chang all textures and I added some new places (like the "rocket-place", so you don't recognize the level as a Q****level.
Hi , this is my firsth map ever , i use many prefab but at the same time i lern how they made it.
First deathmatch level. Would GREATLY appreciate feedback (possitive and negative please), poly count gets a little high at points sorry, Just one secret.
An alien Gravity complex where you can change the gravity by going into certain areas.
It's a Pyramid
Angry potheads have stormed a government facility, driving off all of its staff and destroying a toilet. However, they soon got the munchies and abandoned their rampage in favor of a Denny's run.
Great Dm for 4-12 players. Beautiful sky effect. Some easter eggs. 8-) questions/comments, email firstname.lastname@example.org
My first attempt at a Half-life Deathmatch or Teamplay level.
This is my first released DM map. To use the air jump correctly, do not press jump. Simply run through the lift area. This map is intended for a 1 on 1 battle or a 3 player FFA. 4 players is about the max you could feasibly fit in the arena.
This level is a totally GAMEPLAY level, i havent spent so much time to make this level look good.
I have tried to be as original as possible with this map, while still keeping within the realm of good r_speeds, wich is a comprimise. I think i could honestly say that you wont have seen a map like this b4.The map has 2 different sections. The first a sp
It's a map that used to be a Lab. It consist of 7 rooms wich all have deferent uses.
I suppose you could call this map a sequel to Valve's "Frenzy". It is quite a small map that uses the same texture set as "Frenzy" but I have included different features and architecture in the map that weren't included in Valve's map.
I found this map to be lots of fun when it was filled with roughly 10 players.
This is a City Town ...in the morning ..use the shadows to hide
A DM level with 2 castles. One medieval , the other high-tech.
A deathmatch level for Half-life. Nice connectivity. A pretty generic level, but with a few added touches to make it worth playing. Hope you enjoy it. Mail me any comments/criticisms please. I just love getting mail about my levels. I especially lov
Fear Map for Half-Life Multiplayer by Mike Cowley Please send comments about the level to me: Mike_MrFear@mikesnet.freeserve.co.uk This map is suitable for 2 - 4 Players
A kick ass multiplayer map set in a 50's cargo facility
A simple 4 to 8 player map.
A good layout with easy navigation no part of this map looks the same as another, the textures are used to their maximum extent, with a few interesting shaped rooms. The weapons are scattered around nicely, leaving the most powerful weapons out of reach,
This map consist of two bases separate by a waterfall. There are two hidden passage (a la doom) where you can find some good item like the power jump and the egon gun. You can also find two cool turrets in this map.
This is a very large map for 24-32 players!! Fun!! This version has had lots of bugs, i fix them when I can, so please make me aware of any bugs found in this or any other of my levels...
A very small facility with weird architecture and interesting parts that might confuse players. This can be fun.
An egyption tomb style Deathmatch
THERE WAS A BIG ERROR IN THE FIRST "elevation" MAP THIS WAS CORRECTED AND NOW THE MAP SHOULD BE PLAYABLE.
Small 1-4 player DM
It is a tiny sized listemn-and-shoot kinda map. 2 players
Well this is one my old design.
Quote, "This is a new kind of map for me. If you have played concealed then you will understand :). Its completely different from my last map and in my opinion for the better."
This is a major revamp of Driver Down. The layout is pretty much the same, except for the RPG area that has been completely redone, and the whole map is more open. I also removed the Egon.
Quote, "This map is based underground (hence down under)! Its a kinda mid-evil looking map with the rock walls and torch lights and with lots of firepower and a swim now and then! i hope you like this map..."
This level is a cheap rip-off of a level from another game. If you can figure it out (which should be pretty easy) then try to figure out how Fusajiro Yamauchi fits into the big picture.
Small map. Press all the switches (be quick because they are bound to a timelimit) to open entrance to rooms below. Grab the gluon to have some frags.
medium map with great item placement, and some items hard tp describe
his is my first Half-Life level, just wanted to make something that was fun to play on and gave me a chance to learn to use worldcraft (Even if it's not fun I've learnt a lot about worldcraft editing).
This map look like an unreal deathmatch level Dmmorbias, small with rpg only but a lot of fun, i made it cause i like these map in unreal, it's not very perfect and may be if you have a 3dfx it will be buggy, i can't try it cause i've a tnt and i think gl
Based (loosely) on the architecture seeen in the facility level on GoldenEye.
This map has a bunker in the middle which can only be reached by using a subterranean path.
"Cistern of Death" is a labyrinth with some different ways, which have 2 or rather 3 floors.
This is my very first Half-Life map.
It's pretty simple, but still very cool gameplay.
OK I finally finished this thing............. This level has no real theme just an abandoned kind of feel to it.
There is an auto Gun mounted on one of the buildings press the button on the inside and leave by smashing through the window (it targets the closest player).
This is straightforward deathmatch in an all new setting. The entire complex is a sort of abandoned temple that has been outfitted for the deranged people that enjoy killing each other for sport.
A secret military installation with a teleportation experiment which has gone terribly wrong
Terrorists must bomb the Ct training zone to destroy expensive weaponry but first they must make it to the bombsite!
Counter-Terrorists: Prevent Terrorists from bombing either of the crate caches containing chemical warfare weapons. Terrorists: Destroy either of the two targets with the C4 explosive.
Here is my new map " DAYLIGHT ". I`ve try to make some camping-places and reduce the r_speeds. The price was the low-details.
Quote, "The level is set in and around a moonlit, partially demolished two storey building. Go visit http://fgc.whacky.net too if your planning on downloading it."
This level is designed to give those people who saw the dam in Half Life and wanted to deathmatch in & around it. The deathmatch version is slightly smaller (for r_speeds purposes), but there's still some fun stuff to use (including a dingy).
Warehouse with outer area.
Inspired by Carl B´s (CJB) Vertigo.bsp
There are two 'bases'. One is big and bulky, mainly the base for rockets. The other side is more of a dark sniper building which has some excellent sniping points.
Quote, "For all intents and purposes, this map is a completely new place. But it is based off the actual architecture of the upper school commons building of the Oakridge School in Arlington, Texas... my old high school. However some obvious liberties h
Quote, "My first HL-level. Some kinda abandonned storage facility. A bit too big for 1on1, but a 4+ FFA should do. All the weapons are there, except the hornet. There is a sniper/camping-spot for the Crossbow-dudes. There are also some really small hal
My first Halflife level
Half-Life Deathmatch & Teamplay Map
Stripper club very late at night. Custom textures and sounds.
This map is inspired by the offices where i work, I mean who wouldn't like to put a missile into a selected few offices where you work.
This map is one big circle, on the sides there are platforms, and in the middle there are crates. Also in this middle there's a large post with a rocket launcher on it, there is a medkit and a HEV charger in a room of glass locked after a door. The door
A city block with inside/outside environments. A lot of open space for the longrange hunter; crawlspaces, offices and hallways for the toe to toe grunt.
Half-Life DM level for 6-12(?) players.
Half Life Deathmatch
I started building the map just to get a feel of WorldCraft 2.0 but after a few days it just took a shape of its own. Inspiration came from a level in JK (the asteroid in MOTS) that I thought was really cool 'cause of all its little passageways.
Deathmatch 8-32 players. It's a fantasy castle. It's abandoned, since a lot of futuristic and strange maniacs are running around and killing each other with weapons from other worlds.
Well, r_speeds get quite high in this map!
An arena tucked into a Mexican village
2-12 FFA. I guess the main theme of the map is based around a storage facility (oh no not another one) and a water plant hince the name 'Waters Edge'.
A nice city by night I tried to create a map, where no one can feel save, you realy gotta keep on your toes, as you can not cover all the angles.
Brickhouse Twilight is a no-brainer all out carnage kill-a-thon. I made it to be fast and mindless with no place to hide. I think I did a fairly good job, but there are some things I don't really like. Check out Brickhouse Revenge, a large revision of thi
This is my first map and I used no prefabs! This map has high r_speeds. It is not the fastet map.
A simple rendering of our dorm -- an attempt at a playable, yet realistic map
Quote, "Arena-based deathmatch level. This level just kind of evolved from an idea that I had. I have tried to combine some of the good points from other deathmatch levels that I have played."
This is only my second attempt at a half-life map. It's pretty cool, I haven't seen any boat structures on previous maps before (the sails are a bit naff though).
DM map set in a warehouse.
A cracking deathmatch level desighed for Clan Fist's "Summer Sausage" contest.
Second map by Cowboy Dave. Features a sort of training facility in Honduras (flooded).
Hi there with this map i`ve try to make some very warm and good ambience with good r_speeds. I hope it brings fun to you.
This is my first map, so be indulgent with me :) "Audion Industries" is an imaginary company, founded by me to place a series of deathmatch levels in this environment. This map takes place in the main company area.
This is a medium sized multiplay map with support for up to 16 players. 2 to 7 players is ideal. More than 10 gets a bit crazy. It's perfect for those LAN Partys, and it would fit well on server rotations too!
This is a medium sized multiplay map with support for up to 16 players. 2 to 7 players is ideal. More than 10 gets a bit crazy. It's perfect for those LAN Partys, and it would fit well on server rotations too!
An old military training base with plenty of space, with tons vertical fighting. A big gun and plenty of innovative Death match situations. Lots of good sniper action. The map is good for campers and runners.
Medium sized DM map
First of all this is my first map and it's kind of small but when you play it
Apocalypso Custom map for Halflife
Apocalypso Custom map for Halflife
Apocalypso Custom map for Halflife
Apocalypso Custom map for Halflife
Apocalypso Custom map for Halflife
It uses a similar texture set as known from 'Temple of Stars.'
Apocalypso Custom map for Halflife
A deathmatch level for Half-life. I wanted to make something nice to look at while also being good fun to play. I also think that the CD track adds an imense ammount to the atmosphere.
An outpost in a canyon-like area during late afternoon/early evening.
Quote, "I know it may be a lil slow at times, but please, give it a try. Its great fun. I played it with 1 other person, 2 other people, 6 other people, and 8 other people. It was great fun. I think most of the problems are worked out, if not all. By the
This is a sort of a mixed themed map although there is a strong 'Datacore' theme throughout. The MP5 will dominate this game probably because of its effectiveness at both long and short range.
Yes, 2 - 6 I would guess
You are a member of a prestigious military unit. Today, your squad is practicing combat tactics at a gas chamber that is no longer in operation.
Basically, this is a large level consisting of a building which is situated in a city which has just been hit by an earthquake. Each aftershock causes new areas to open up, and new routes to reveal themselves.
A deathmatch level for Half-life, without alien weapons and with sniper and shotgun faida areas.
A canyon (really!), two turrets, one bunker, two storage rooms..
Cube with Alien Skies, Xen ambience pools, stairs in the 4 towers provide great in fights, Glass, Natural & Lamp lighting, very connective layout should provide interesting game flow, you have to work to get at powerful weapons and their ammunition. Inten
Gothic Cathedral in the middle of the Desert with Altar, Regeneration Pools, Catacombs, Spiral Stairs, abundant Glass.
Sunny tower resort with Canyon view. Glass abundant. Focus on architecture and game flow. Natural lighting, very fast deathmatch map. Intended for 4-16 players, around 8 rockz!
Abulie is my first real try to build a map for Half-Life. It is a small map so you shouldn't play with more than six players. It might even be overcrowded if you play with four.
My 1st map to be relased and my 3rd map to be built. It is an old abandonned chemical factory.I made it completly out of mind.
Well, this is my first map, and I wanted it to be a good one, so I put mucho time into it, hopefully next time I make a map it won't take as long .
Quote, "I think that this maps is very good for small LAN matches between friends. This is the main reason i designed this map and it seems to work quite well. The airstrike took a long time to build but i think it was worth it :"
Title The Way of the Flesh Filename wayflesh.bsp Author Reid BrushBoy Kimball Address reid stomped.com
12 15 1998 Title WhakAMole Filename WhakAMole.bsp Author Storm E mail JMuse Mindspring.com Description
Title White Zombie s Fun House Filename WZfunh.bsp Author Al White Zombie Woods E Mail macblows2000
This map is for the Half Life 2 Feb. 1999 Title Xen Isle Filename xen isle.bsp Author Gustafu Spondee Studios. Other Lvls by author None yet. Email Address
1.16.99 Title The Station Filename thestation.bsp Author Cathode MoB Description A supply train station it s
This map is for Half Life 25th of December 1998 Title A Disgruntled Christmas Filename xmas.bsp Author Paris lookout Miles age 16 I run http
Map name The Arena Author DMIG Version 1.0 Version Date February 25th 1999 Description The Arena was designed for WABLAN multiplaying. It supports up to 16 players. Although it lacks the feature of people cheering after each death it is
Title YeOLdCaStLe deathmatch File YeOLdCaStLe.bsp Designer boA Bad DAWG Editor p.c Worldcraft v 2.0 128 AMD K 6 2 350 mhz voodoo2 Description YeOLdCaStLe is recommended for 4 players but i put 8 starts in.This is my first map and i have learned a
Three for Half Life Author Daniel G rtner Nick TeufelsQerl E mail dgteufel gmx.de Map Type Deathmatch File Name three.bsp Build Time about 7 hours
date 11th of November 1998. Half Life deathmatch level title Just a Start file tighl01.bsp author Tigger oN email address tigger ebom.org URL
date 14th of January 1999. Half Life deathmatch level title Old School file tighl03.bsp author Tigger oN email address tigger ebom.org URL
date 10th of January 1999. Half Life deathmatch level 1 on 1 Bows and Rockets style map title Crickets file tig crik.bsp author Tigger oN email address
Title TLGBase For Half Life Date January 18 1998 Filename tlgbase.bsp Author Chris Cullen Incubus
Title Tundra Date 3 12 99 Filename tundra.bsp Author John Iadarola Chalis Email Address
Title Twin Fort Warfare Filename twinforts.bsp Author Phlash Duperman Other lvls by author none so far Email address phlash5 hotmail.com Home page it s
Title U2 for HalfLife Filename U2.bsp Author Halflife ver Scott Major Payne Huffman Email Address Scott HomeSchoolConnection.com
UHoser.bsp A map for Half life Play Information Title The downtown office complex Filename Uhoser.bsp Author SmokeAndMirrors Other lvls by author None my first Single
Title Underground Filename under.bsp Author Hellspit A.K.A. Jeremiah Sanders Email hellspit bcpl.net Description An section of abandoned city. A
Underground This is my second map it s designed for a large group anywhere between six and sixteen seems ok but i haven t tried with more. If you are running for a long time I would suggest turning off the decals blood scorchmarks etc. as they
Play Information Title Vat 16. Filename VAT16.BSP Author Stuart Mr.Bunwah Maine. Other lvls by author Various Quake and Painkeep levels. Email address s maine hotmail.com or stuart.maine psygnosis.co.uk Home page None.
Play Information Title Good Vibes Filename VIBE.bsp Author VataBigra Other lvls by author none yet first one Email address zot total.net Home page http
Title MechCow s Warehouse Filename warehous.bsp Author Joel Heenan Email Address mechcow kbdnet.net.au Description
Title Warehouse 7 Date Sometime during 1998 Filename warehouse 7.bsp Author Sojorn Email Address
Title Waste Processing Area for Half Life Date 1st february 1999 Filename WasteF.bsp Author Patrik Opacic
Title The Water Tower for Half Life Date December 16 1998 Filename WaterTower.bsp Author Qree Thor
this map designed for the Half Life December 28 1998 Title Sixties Filename sixties.bsp Author Nelson Wade Nelson Email
Title On a Wire Trenches Filename onawire Package onawire.zip onawire.bsp onawire.txt Author Dr Funk Email Address
Mapname SKYlight.bsp Author Chris Wetton Age 12 E Mail chris
Play Information Title onetwo Filename onetwo.bsp Author chris johnson Other lvls by author none Email address n a Home page n a Description one on one map Additional Credits to david Single Player no
IMPORTANT INSTALLATION Extract the BSP and WAD files into their appropriate directories they are the only files NEEDED to run the map . The other text files can be left in the ZIP or extracted if you like extract
Oval Office REVISION Title Oval Office BSP Name Oval Office.bsp Other files
Play Information Title Sparca2 Filename SPARCA2 Author Copyrighter Other lvls by author Sparca Email address sanitarium22 hotmail.com Home page Description There is one big building that can serve as
Title Basics Filename PAIN1.bsp Author Erkki Trooper Pain Remes Email Address remes.erkki hkol.fi Page none Description back to the basics... HL deathmatch map
Half Life Map Spec Sheet General Information Title
Title Phase II Iron Fist Date 22th February 1998 Filename phase 2.bsp Author Static Email
Title Spy versus spy version 1.07 Filename spy spy.bsp Author Mika Kivioja Address mikapj.kivioja kolumbus.fi Description This version is for 2 5 player
The PIPEWORKS Another fine level by ProMagnoN Level theme A pumping facility somewhere in HalfLifeLand . Something has gone wrong and a pipe has blown in the basement making for
Name Stranded Filename stranded.bsp Author Chris Thorsten chris atomic pc.com Thanks Jon Custer for info on how to set up the multi manager entity
Pokey Pokey Thanks for taking the time to check out my map. It is the third map I have published. Works well for about 2 5 players... 6 is really pushing it. Hope you enjoy it. Marlan Questions or
Title Subterranean Laboratories for Half Life Date 17th January 1999 Filename sublab.bsp Author Andr van
Title Slippery When Bloody Filename swb.bsp Author TheRooster Brian Bartlow E mail TheRooster bigfoot.com
2 8 1999 Title PzBetray Filename pzbetray.bsp Author Pazu E mail Pazu home.net More Map Info
this map designed for the Half Life 18th of December 1998 Title Swimming Cuz you will Filename Swimming.bsp Author
1 9 1998 Title PzStrife Filename pzstrife.bsp Author Pazu E mail Pazu home.net More Map Info
Author dan synj paladin Level synjdm1b.bsp the glubsnub date 11 30 98 tool used Worldcraft Halflife CD version build time 1 week to make 1 hour to vis comments two story building with 5 traps and 1 turret. singleplayer no
Author Quakey Description Multiplayer level fo 8 10 persons This my first level for
Takover Play Information Title Takeover Filename takeover.bsp Zipped filename heliport.zip Author Jamas Hayne CicereO Email address jhayne ns.sympatico.ca Deathmatch Player 2 6...maybe a few more if you want some
Half Life Map Spec Sheet General Information Title
December 24th 1998 Xmas Title Target Filename target.bsp Author Piotr Address piotr neotown.com Description
December 17 1998 Title Razor Ice Filenames razor ice.bsp razor ice.txt the file you are reading Author JediCow5 E
Team9 by Doug Wood of Valve Software was released as part of a Valve multiplayer content package that included this map many logos and new player models. To download the entire content package please visit http www.planethalflife.com files
12 30 98 Title The Coolant Station Filename rednk17.bsp Game Half Life Author Chris Thorsten Email Address
January 1 1999 Title Die Burg Filename thdmburg.bsp Author Thomas Hieber Address thieber bluewin.de
Play Information Title RJDM1 The Death Camp Filename RJDM1 Author Robert RajinBlade Woods Other lvls by author None so far Email address rjwoods home.com Description A small map with three main rooms. One is an outside sniper
Title The Dam Map 1 on 1 Filename thedam 1on1.bsp Author Jess c14 Hunter Gibson Email Address vt 24
Ryan.bsp bleh bleh.. early.. bleh bleh.. sucks.. bleh bleh.. etc. As for the name being ryan ... who the hell knows... Slasher
December 10 1998 Title Sands Of Sorrow Filename sands.bsp Author Cho Yan Wong Address pwong
Play Information Title ssexbat s one on one undergrnd base Date 30 22 98 Filename sbdm01.bsp Author Ian ssexbat Walsh Other levls by author N A my first released level Email address i.f.walsh
Play Information Title Mortal Madness Filename Mortal Madness.bsp Author Christopher Larsson Email address sss.ripper sweden.com Description indoors Additional Credits to Christopher Larsson Single Player no Cooperative
Title Small But Perfectly Formed and Fast Filename sbpfast.bsp Author Cowboy Dave of the 25 hour party people e mail
Title National Car Park Filename ncp.bsp Author ReV Email Address rev io.com Website http
Title Scary 2 senior Date 11th October 1999 Filename scary 2snr.bsp Author Steve Lyne aka Scary one
Title Neon Blasphemy Version 1.0 Release Date 03 01 99 Filename NEONB.ZIP Author s Peter Mares
Title Senseless Filename sensless.bsp Author Beefster Description A little test to see if I could actually finish a single room that turned into this senseless
Januar 22 1999 Title War Training Center Nero s War Filename nrowar.bsp Size 657.808 bytes Version 1.48 Jan 99 Author
Title Simple Filename Simple.bsp Authors Eyeque Beauntoo and Onnatop Other lvls by author None curently Email address Eyeque wa.freei.net Home page None Description Fifties style indor faclility Additional Credits to
Play Information Title Occupational Hazard Filename OH1.BSP Author Brian Wheeler Other lvls by author none yet but there will be more and they will be a lot better too Email address lightswitch home.com Home page
December 19 1998 Title Seventh Aquarius Filename s lrdm2.bsp Author Mike Daugherty Email Address ninbroke
Half Life Map Spec Sheet General Information Title
Title Manhunt for Half Life Date 4th December 1998 Filename manhunt.bsp Author Steve Lyne aka Scary one
HELICOPORT Play Information Title HELICOPORT Filename heliport.bsp Zipped filename heliport.zip Map web site http www.geocities.com TimesSquare Fortress 9206 heliport.html Download http www.geocities.com TimesSquare
Title Maze for Half Life Date 23th December 1998 Filename maze.bsp Author Frank F P aka Tulkas Email
Title Mercury Filename mercury.bsp Author JF Heineken Joutel Address lord beelzebub yahoo.com Description
Title Hill Filename HILL.BSP Author Lari Muuriaisniemi aka CryptR Email Address lmuur dlc.fi Description
Title MKDM1 Filename MKDM1.bsp Author Mikko Doc Kankaanpaa Email Address killroy76 hotmail.com Description
Play Information Title Half Life Hockey Arena the local Black Messa sporting arena Filename hlhockey.zip contains this .txt hlhockey.bsp Author Brian M. Also Know As Buddy Other levels by Buddy Q2hockey yes thats
Play Information Title Hall of Death Filename hod Author TGA Killerboy Other lvls by author Some Levels for Quake2 look at Hompe page Email address tgakillerboy hotmail.com Home page http www.angelfire.com ak tgkillerboy
Title Dr Zeuss World Version 1 Release Date 25th Dec 1998 Filename DR ZEUSS1.bsp Author s Mark Oz
Title House Filename House.bsp Author Paul Ewing aka B.N. Pazza e mail Bugger off I cant be arsed giving
Title Enraged for Half Life Date 15th January 1998 Filename enraged.bsp Author Steve Lyne aka Scary one
January 5 1999 Still feels weird to write 1999 Map Title Spires File Name hudsondm2.bsp Author Hudson Email derm0 hotmail.com Web Page www.nwlink.com grahamd
Play Information Title Ignoranz Filename ignoranz.bsp Author Leon Nieuwoudt Other lvls by author Nightwatch and Entryway Email address l nieuwoudt hotmail.com Home page http home.pix.za ln ln22 Description This is a
Title Fusion Factory for Half Life Date 5th February 1999 Filename Factory.bsp Author Patrik Opacic
Title INDIGO1 Shower Room Filename indigo1 Author maXj MrIndigo Other lvls by author Small Q1 DM Level called Contorted Castle Email address jenkins jfam.demon.co.uk
December 4 1998 Title Sweet Farewell Filename farewell.bsp Author Cho Yan Wong Address pwong
Title The Insanitarium Date 24th Feb 1999 Filename INSANI.bsp Author Peter Chadwick aka Mr Eviscorator
Flood the Fool 2.0 Please note that this version of Flood the Fool is not a remake of the level but a bug fixed version of the level fixing all of the major bugs and keeping the level clean. The Following bugs have been fixed
Half Life Map File name jungle.bsp Deahmatch yes Single player no Map size small No. of players recomended 2 6 Email author pegadama hotmail.com Other maps by author this is my first half decent map Notes This map is small and aimed
Title Fortino Fort Filename Fortino Package fortino.zip fortino.bsp fortino.txt Author Matteo Ferrari Email Address
Title KART Filename KART.bsp Author Brandon Address puttzb hotmail.com Description This
Play Information Title FullMoon Filename FullMoon.bsp Author David M. Jenkins Other lvls by author First level Email address Djenkins sover.net Home page www.sover.net djenkins gmtc.html Description 2 story bulding built on
downloaded from http i.am half life THE HalfLife resource Put this file in HalfLifeValvemaps It will be loaded automatically if you join a server running it Or use map mapname in the console to play locally Did you make this map If so
Kosovo Playground Copyright Digital E Technologies Limited 1999 Deathmatch Map For Half Life
NOTE There is NO single player start in this map. If you try and play it singlep layer it will NOT work. To try it by yourself simply start up a lan game that only you join. Sorry about this If it needs batching I ll add one . The Garden
Title krhldm02 for Half Life Date 8th December 1998 Filename krhldm02.bsp Author Russell Krusty
Play Information Title Geyser Filename Geyser.bsp Author Brian Moore Other lvls by author This is the first that I have made available. Email address bfm110 psu.edu Description This board consists of eight octagonal floors connected
December 21 1998 Half Life deathmatch level Title The labs Filename labs.bsp Author Chris Byrne AKA Adaptation Address
Title Glatt Date January 25th 1999 Filenames glatt.bsp .map .rmf .txt Author Maxlor Email Address ben lutz
Latex s Castle King of The Castle Objective Get your Flag to the Castle and place it on the raised plate. Protect the Castle from Enemy team. Scoring 10 points for every 30 seconds you hold the Castle. Other Notes Flag carrier moves at
Title Gore Chasm Filename gorchasm.bsp Author Kevin Fragmaster Bowen Address fragmaster classicgaming.com
This map is designed For Half life Deathmatch or Deathmatch Teamplay 18th of February 1999 General Information Title Loaded
February 10 1999 Title Gratuitous Violence 2 Filename GV2.bsp Author Wyvern BD Address bob townsqr.com
This map was created to try to duplicate one of my favorite Marathon netmaps I don t know the original authors name so if it s you please e mail me and I ll give you credit for the design . There are enough starting points for 14 players on this
Play Information Title Lost World Filename LostWorld Author Gregory Ries Other lvle by auther The Maze Homepage none Description A small map with a lot of rooms.
Title The Long Hard Road Filename hardroad.bsp Type Deathmatch Recommended number of players 3 8 Author HeadHunter Tyler Winegarner Released 02 17 1999 This map is what I hope will be recieved as a fun little fast paced
HBDM1 New Half Life Multiplayer level by HellBringer Single Player No Multiplayer Yes Number of players 2 to 8 New Textures No New Models No New Sounds No Inspiration Loosely based around themes from Datacore
Play Information Title Crystal Walls Filename crystal.bsp Author Tralfaz Email address tralfaz hierarchy.com Description Small map with invisible walls
Well i m the dude who made Recon Fight ReconF and Recon Base ReconB. Now i made a level the kicks its called Battle Zone To Install it put it in your Half Life
Title Snipers Haven for Half Life Date January 19th 1999 Filename D1.bsp Author Lt. Grunt USA Email
This map is for the Half Life 18th of December 1998 Title Daquirus2 for HL D Filename daq2hl.bsp Author Paris lookout Miles age 16 I run http www.
Play Information Title Breakdown Filename bdown.bsp Author Evan Baker Other lvls by author Nope Email address frost stomped.com Home page http www.halflife.net Description Just a neat little DM level for Half Life
This map designed for the Half life DM 02 16 99 Title Light and Darkness Filename darkness.bsp Author RWO Cop. Email
Game Information Title Research Lab 51
......................................................... File name Dark1 3 Author Gekko Email Address gekko eikon.tum.de Release date 30 11 98 Description Small Deathmatch
A Halflife Deathmatch Title Bitter Nightfall Filename bitrnit.bsp Author Beefster Description As the day slowly fell below the horrizon the night began to welcome itself
Title The Flooded Complex Date February 2 1999 2 2 99 Filename dar lab1.bsp Author Mark Chisholm Darghoul Email Address chisholm tidalwave.net Home Page
PLASTIC TREES SOFTWARE Staff members in making of map Badfish guillaume Gelot Play Information Title bluevsred Filename bluevsred.bsp Author Badfish Real name guillaume Gelot Other lvls by author The Couch Defend
Filename deantoneo.bsp Author David De Antoneo Other lvls by author none Email address ddeanton home.com Description Four stone floors on a mountain overlooking a cliff. Single Player none Cooperative Player
half life . Map DM Bridlington Bowl Author Cycloid Mail hybrid callnetuk.com Web
Deadly Encounters 1 28 99 Map Information Title Deadly Encounters Author Tyler Buser CastorTroy Web Page www.rdr.net curly eq Email
January 31 1999 Title Bravo Team Base Filename btbase.bsp Author Dan1000 Description This map is set in a
January 21 1999 Title Death 1 on 1 Filename Death1on1.bsp Author Slowpc and help from Tony Boyer Description
Title Canyon Base or Tamed Canyon Filename Canyon Base.zip Author Patrik Opacic PKing Other lvls by author other lvls at http www.come.to PKing Email address pkingo1 hotmail.com Home page http www.come.to PKing Description
12 02 1998 Title Death Canyon Filename death canyon.bsp Author DyerMaker E mail DyerMaker AntronOnline.com
January 18 1999 Title Carnage Filename Carnage.bsp Author Paul Ewing aka B.N. Pazza Address paul
Title Demolition Version 1 Release Date 2 18 99 Filename demolish.bsp Author s Kevin O Neill
Play Information Title Desert Glow Filename DesertGlow.bsp Author Nick Cheever Other lvls by author N A Email address Cheever u.arizona.edu Home page N A Description This is a small medium size level that has a super hi fps
Mapname Chaos Author LogoLord logo27 aol.com This is a small map that I made for a small possibly medium muber of people to run around and kill eachother alot in. It fallow some sort of Ammo Depot With a break area and a smoking area. Also I know
This is my first map ever. It was made to practice lighting but ended up being kinda cool but it needs a fast computer. Can you find the secret room Title Disco
Title Black Mesa Child Minding Facility File chilDM.bsp Author Chris Rhodes Email Address pred tig.com.au Description Deathmatch only map.
Title DeathMatch Base Filename DMBase.BSP Author Gismo Roger Skullestad Email Address Camaxide online.no Misc.
June 1st 1999 Title Cliff Hanger Filename Cliff Hanger.bsp Author Chris Davie Email Address Chris Davie84.freeserve.co.uk Description A Black Mesa installation who
Title CloseCombat Filename CLOSEC 1 Author Jan Kristian DeadlyForce Andresen Email Adress
This is the second of my three so far levels. I hope this one runs ok. It has a good bit of outdoors stuff and that tends to run a little slower. My first ever 3d level was dmjcentral file name dmjcntrl. My third level is DMJFrazzled file name
Cmndm1 Half Life This is my first DM level for Half Life but it sure rocks it can be played by 2 3 players and maybe more get it look for updates at Pels Interactive http www.telefragged.com pels
Title DM Room Release Date 3 3 99 Filename dmroom.bsp Author Hoju The Great a.k.a. Mike Byrne Email Address mbyrne flash.net Description 4 to 8 Players
Title Canyon Oasis Filename CObase.bsp Author Brad Address bladerunner earthdome.com Description
December 5 1998 Title DMZARENA Filename dmzarena.bsp Author James Lumpkin Mindfazr Address mindfazr
Play Information Title Combat Camp V1.1 Filename combat.bsp Author HLW Wolf Other lvls by author none released today Email address Wolf73 home.ivm.de Home page http hlwarriors.gameday.de Description The map is a
12 11 1998 Title Comples Filename complex.bsp Author Trunks E mail tzhamon cannet.com Description
Title The Compound Version 1 Release Date 25th Dec 1998 Filename compound.bsp Author s Mark Oz
Half Life Map Spec Sheet General Information Title
Play Information Title CopyrighterDM Filename CopyDM Author Copyrighter Other lvls by author Sparca Sparca2 never realesed toXic DM Email address sanitarium22 hotmail.com Home page Description A weapon storage
Play Information Title Bam Bam s DM1 Filename bamdm1.bsp Author Gerry Duggan Other lvls by author no other Half Life levels yet. Email address gduggan mediaone.net Home page
Title Corridors Filename corridors.bsp Version 1.0 Date 01 16 99 Author Peter Ryan Overlord Web Page http freeweb.digiweb games halflife Email lords lair hotmail.com Thank You s The
Half Life Map Title BaseKill File name basekill.bsp Designed by xtom email tlong iol.ie Single player no Deathmatch yes Map size small Notes This is a small outdoor map with some buildings and towers. I designed it mainly
Play Information Title Cow Filename Cow.bsp Author Fathed Other lvls by author Umm.. I made Simpsons for TF but it has crappy detail. Email address Fathed mindspring.com Home page www.halflife.net deluted Description Hmmm..
i created this map on 12 15 98. i go by sYntaX on Efnet. the bsp name is base wars. Thanks
Title After Hours Filename afterhrs.bsp Author Kevin Fragmaster Bowen Address fragmaster classicgaming.com
December 28 1998 Title Alien Hell Filename ahell.bsp Author BLigHT BD Address bd blight hotmail.com
Title AQUARIUM for Half Life Date 07.02.1999 Filename AQUARIUM.bsp Author Horst Diezinger
Play Information small DM map meant for 2 4 players though i suggest two because the ammo was tailored for that amount. When making this map I wanted it to run like a dream on my p133 32 voodoo1 and it does the framerate for me never dropped
area 25 February 21 1999 Title area 25 Filename area25.bsp Author Ulric
Play Information Title Army Training Grounds Filename atg.bsp Author NoCooL Other lvls by author Government Office Email address db cwcom.net Home page None Description Army training grounds 16 DM starts. Nice big
Play Information Title WaterWerx Filename waterwerx.bsp Author Brian DFactor Pereira Other lvls by author None Email address bpereira uswest.net Home page none
Date 12 17 98 Title The Cathedral Filename weasdm2.bsp Author Luke Whiteside weasl Email Address
Play Information Title Whichway Filename Whichway.bsp Author Squegee Other lvls by author coming soon Email address Squegee go.com Home page Description a tiny 2 8 player deathmatch with fast and furious gameplay ie no
Title Xenophobia Filename Xenoph.bsp Version 03 19 99 Author
Title Crossfire 2 for Half Life Date 23th January 1999 Filename XFIRE2.bsp Author Patrik Opacic PKing
Title The Vat Filename theVat.bsp Author Eric Bieschke aka NecroJester e mail oberon7
1 18 99 11 14 36 PM Title XUNIL Filename xunil.bsp Author The Colombian Description Small military camp. Medium
HL Map Spec Sheet General Information Title The Keep Filename The Keep.bsp Author Jack Shit Other lvls by author None Email address Theophrastus hotmail.com
Date 08 Feb 1999. Half Life Deathmatch Level MOUT style map Military Operations on Urban Terrain Title Block 1 File tigblk1.bsp Author TiGeR Email address
date 12th of November 1998. Half Life deathmatch level title Mr Wright file tighl02.bsp author Tigger oN email address tigger ebom.org URL
date 21st of December 1998. Half Life Bows and Rockets deathmatch level title The Bunker file tig bunk.bsp author Tigger oN email address tigger
January 20 1999 Title Tuff Jack s deathmatch Filename TJDM1.bsp Author Tuff Jack Description It s fast and
Play Information Title TOWNWAR Filename TOWNWAR.bsp Author LiqUidPhiRe Fraser C. Other lvls by author none Email address Scythe hotmail.com Home page http freezone.com homes s Scythe bikes.html Description Half Life Dm
HL Map Spec Sheet General Information Title twinfort Filename twinfort.bsp Author Carsten Schwartz Smike Other lvls by author
Play Information Title Twisted Base Filename twisted.bsp Author TroZ Other lvls by author Warhouse Half Life about 12 Quake Rally levels TroZ s Track Pack
12 02 1998 Title UBKarena Filename UBKarena.bsp Author Anarchist E mail harryballz hotmail.com Description
Play Information Title Unauthorized Filename unarzd.bsp Author Headcrab Other lvls by author Mayhem Base Email address headcrab pcm.co.za Home page www.pcm.co.za pcmnews Description Half Life deathmatch map for large
Title Underground 2 Filename undergr2.bsp Author Hellspit A.K.A. Jeremiah Sanders Email hellspit bcpl.net Description An section of abandoned city.
Title Unlead Version 2.0 Release Date 29 7 99 Filename unlead.bsp Author s Riccardo Margheri Email Address leoci tin.it Description Deathmatch
Title Warehouse original huh Filename ware4.bsp Author Steve Graehl a.k.a. Nailer Email Address nailer
Play Information Title Warehouse Filename warehouse.bsp Author David Chateauneuf Other lvls by author it s my first level Email address dchateauneuf ubisoft.qc.ca Home page Description Additional Credits to
Play Information Title Warhouse Filename warhouse.bsp Author TroZ Other lvls by author about 12 Quake Rally levels Troz Track Pack Email address troz hotmail.com Home page I no longer keep up to date www.ug.cs.sunysb.edu
Title Waste Processing Area 2 for Half Life Date 16th February 1999 Filename WastePro2.bsp Author Patrik
Play Information Title OK Filename OK Author SLUGGballz Other lvls by author none this is my first doesn t it show Email address wildone sccoast.net Home page none yet Description Additional Credits to Single Player
sky2 Chunks of Rock Floating in the Sky
December 23 1998 Title ONE KiNG Filename ONEKiNG.bsp Author Jeremiah L. Schwab Address Lifestop aol.com
Title Small Bloody Filename smlbldy.bsp Author Jeff aka BioHaZ Rd Address jmsst185 pitt.edu Description
Name Outpost Author Dean Bishop Harding deanh zip.com.au Thanks Craig D3aTH Leyshan for playtesting Andrew Jedi1138 Hope for playtesting and for the name as well
Title Fatty s Spankers Delight Filename spankdelight.bsp Author Fatty Chubs Address fatty mail.rit.edu
2 19 99 Map Information Title Overlook Author Cronus Web Page none Email jjarrett76 hotmail.com Description Small canyon area
Title Spider Date 2 5 99 Filename spider.bsp Author Jeff Meyer Jammer Email Address jmeyer
Title Phase I The Vertigo Option Date 14th February 1998 Filename phase 1.bsp Author Static
Play Information Title Spoke Filename spoke.bsp Author Thac0 Other lvls by author n a Email address malin verit.com Home page verit.com but not yet up Story none Description A medium sized outdoor arena with
2 1 1999 Title Pinpoint Filename Pinpoint.bsp Author Storm E mail JMuse Mindspring.com Description
January 09 1999 Title Station Filename station.bsp Author Slowpc Description This map is a little map with a
Info for halflife map PLAYTIME Map name PLAYTIME File name PLAYTIME.bsp Map making utility Worldcraft Author Patrick Mcallister KidDeath radium guys use this name Email address
Title The Struggle File name struggle.bsp Author Collin Holmes a.k.a. Coroner E mail 4holmes bellsouth.net Description This is my first HL multiplayer map but I have
By Kill Joy Players 2 3
Play Information Title Substorage Filename Substor.bsp Author Locknut Other lvls by author This is the first one I ve finished Email address Locknut netscape.net Home page none Description Old underground storage area
Title Filename Prelude Package Prelude.zip Prelude.bsp Prelude.txt Author Snodder I m from Germany so don t kill me
Play Information Title Sweet Lovin Filename sweet.bsp Author Viscid Riyf Other lvls by author None yet. Email address arch pathcom.com Home page http
12 15 1998 Title PzMalice Filename pzmalice.bsp Author Pazu E mail Pazu home.net More Map Info
Play Information Title Swoop Filename swoop.zip Author Hal Tenny aka The Hal Other lvls by author none Email address thehal planetfortress.com Home page http www.planetfortress.com Description TF TFC and TF2 news
Play Information Title Quarry Filename quarry.bsp Author Sojorn Other lvls by author Warehouse 7 Email address sojorn sonic.net Home page Nope not in this lifetime... Story Dawn breaks over the quarry. You ve
This map designed for the Half life DM 26 12 98 Title Sniper s Alley Filename s alley.bsp Author Manuel Capinha Stagg
Name RAINBOW6 Author Richie FF7MASTA Stark stark northnet.net Thanks LizardKing for testing. And of course Valve. Base Made from scratch Compile Time
Title Takin Ova Filename TakenOva.BSP Author Gismo Roger Skullestad Email Address Camaxide online.no Misc.
Title Rattler Author LEGION Email Address Rearwake hotmail.com ICQ 22512418 Feel
downloaded from http i.am half life THE HalfLife resource Title The Block Filename TBlock.zip Files included TBlock.bsp
Title Reality for Half Life Date 20.02.1999 Filename Reality.bsp Author Horst Diezinger
Title The buried Temple Filename temple.bsp Author Daniel Chronos Bieling Address daniel.bieling uni
February 18 1999 Title Beneath the World Filenames rednk224.bsp rednk224.txt Author Chris Thorsten E mail
Play Information Title The Box Filename thebox.bsp Author Dan Glasser spyder913 Other lvls by author
John Guthrie s comments Dave Riller helped with this map also Description The object of Rustmill is for a team to gain control of the bunker with all the toys MP5 Grenades a tracking computer and a teleporter. The bunker
Title The Lab Filename TheLab.bsp Author Blake Rage Stepp Address drwfan rjc.net Description
March 6 1999 Title Suicide Express Filename s xpress.BSP Author cyNic e mail cynic bigfoot.de Description
Title Supply Base 101 Version 1 Release Date 28th Dec 1998 Filename csb101.bsp Author s Craig
Title MonoAmono Version 1 Release Date 27th Feb 1999 Filename monoamon.bsp Author s Barney Email
Title Small But Perfectly Formed Filename sbpf.bsp Author Cowboy Dave of the 25 hour party people e mail
this is my 1st attempt hope you like it mail me DaveSparrow costa2000.freeserve.co.uk
SCALES Title Scales File name scaleshl.bsp Author Tenea Bogdan Other levels by author none Email address bogdan calderon.pcnet.ro Description Half Life DM amp for 2 6 players Single Player no
Play Information Title Science Laboratory 2.0 Filename SciLab.bsp Author Sir FAlcon Other lvls by author Nope Email address jarih marshall.laanila.edu.ouka.fi Home page Not yet Description The map has small loboratory
08 02 1999 File Information Title Nightshift BSP File Nightshift.bsp Author Mark Hewitt a.k.a TRI The Cheese Email Address the cheese dial.pipex.com
Play Information Title Sector 6 Filename sector6.bsp Author Gray Jack Other lvls by author JFTF3 Mutiny TF JFDM1 Windy Caverns Q1 DM JFSP1 Sewers Q1 SP Email address gray wmis.net Home page n a Description a
Feb 19 1999 Title House Fighting Nero s StreetWar Filename nrostret.bsp Size 1.712.848 bytes Version 1.45a Feb 99 Author
Title THL s Super Phatty Mega Shaftin Filename shaftin.bsp Author Tribal Hammer Loins Address thl
Play Information Title NyA Combat Bunker Filename nyabunker.bsp Author Andy Jackson Other lvls by author None at the moment Email address blakhawc hotmail.com Home page http members.xoom.com BlakHawc hasn t been
01 03 1999 SITE B BACKGROUND Black Mesa was just the
Play Information Title Head Shot Filename headshot Author Deimos Other lvls by author The Blues Fun House 1strpst conversion Email address floorlint hotmail.com Description Half Life DM map Single Player no
January 5 1998 Title Malice Filename malice.bsp Author cyNic Description Time to die This is fast malice
Map name Heck Filename heck Author Trebor Type Deathmatch Editor Worldcraft 2.0 Time
Play Information Title Marathon Filename marathon.bsp Author MycRub Other lvls by author none... Email address mycrub caramail.com Home page none...
This map was created by Andy Harris This is actually a map of my schools Gym Swim area. Its as accurate as I could do from memory. If I get enough support I ll add mor of my school to this map. This took me about 3 1 2 days. If anyone thinks they
Title Mbase Filename Mbase.bsp Author Bryan MR EVIL Email Address MREVIL pcsrock.com Description Well its a military base. I think it s pretty cool Where to get
Title The Hidden Tower Complex Version 1.0 Release Date Jan 10th 1999 Filename HIDDEN.bsp Author s
Author j Map Type Deathmatch Players 2 4 Build Time 8 hrs. File Midnight Massacre.bsp Date 02 04 99 to 02 07 99 If you have problems finding the teleporters check the sign to the right of the h.e.v in the basement level of the bunker.
The Moebius Hub Place this file in your valve maps directory of half life. A half life deathmatch map by Nicholas ProMagnoN Lawson. This map is meant to be a more tactical deathmatch in the lab setting. There are several
Title Beyond Oblivion Filename hlhipdm1.bsp Author Jim Hirtzel aka SPaMFiSH e mail sp mfish hotmail.com
Title Hogge Love Filename Hlove.bsp Author Gummo Email Address Gummo667 hotmail.com Description DM map
Hoode bsp Worldcraft 2.0 Beaver2 the shadow knows cmpile time 4hrs apx revisions...way to many..but i think this is it What is the Hoode ...The nabourHOOD of course....See if you can make it from your house to the corner store without getting
D Crow1.bsp v 1.0 My first silly little map. One small room packed with 8 crowbaring blood thirsty bastards. Alot of fun really just funny. The only avalible weapon is the crowbar. Now where to run or hide. It s a good idea to type r decals 0
January 1 1999 It s my birthday so I thought I d give everyone a present Title Shafty File hudsondm1.bsp Author Hudson Email derm0 hotmail.com Web Page
Title Enraged for Half Life Date 15th January 1998 rereleased on the 20th Filename enraged2.bsp Author
2 5 99 Isn t February a worthless month Map Title Hudson s Generic Slime Map BSP Name hudsondm3.bsp Author Hudson E Mail derm0 hotmail.com Homepage www.nwlink.com
Title Face Off Filename faceoff.bsp Author Brad Address bladerunner earthdome.com Description
......................................................... File name ImpactDM Author Gekko Email Address gekko eikon.tum.de Release date Description Medium CTF 2fort Single
Title Fallout Date 1 10 98 Filename fallout.bsp Author Jake Downing Email Address Romcom
Title INDIGO3 Desert Snipers Filename indigo3.bsp Author maXj MrIndigo Other lvls by author Small Q1 DM Level called Contorted Castle Indigo1 Shower Rooms Indigo2 Joy
Play Information Title installation Filename installation.zip Author virus don t be alarmed... this file will not harm your computer Other lvls by author stairway to heaven unpublished... private use only Email address weezer
Title Forest Lawn High School Reconstructed Filename FLHSDM.BSP Authors Matthew Frost Giant Trev Ogilvie and the people who came up with the
Play Information Title Black Mesa Live Target Trials Filename karmic01.bsp Karmic Revenge s Half Life Death Match 01 Author Karmic Revenge Mathew E. Gray Other lvls by author None
Half Life Map Spec Sheet General Information Title
Title Funhouse Filename funhouse.bsp Author s Deimos Email Address floorlint hotmail.com Description
John Hanna jjhanna earthlink.net
Title krhldm01 for Half Life Date 5th December 1998 Filename krhldm01.bsp Author Russell Krusty
Play Information Title Gemini Filename Gemini.bsp Author Michael Wood Rogue Other lvls by author none yet Email address Crow2xs home.com Home page none yet Description My first attempt at a true 3D map I ve done
A this map designed for the Half Life F 26th of February 1999 Title Lab Filename Lab.bsp Author Jp Oddworld Email
Title Gibem all for Half Life Filename Gibem all.bsp Author Lars SLiTTER Gutkind Email Address Slitter hotmail.com
Title Lag City Filename lagcity.bsp Author IKP Jimmy Torso E mail Address eric gregory hotmail.com Site URL
Play Information Title Government Office Filename goffice.bsp Author NoCooL Other lvls by author None 1st map Email address db cwcom.net Home page None Description Abandoned government office smallish map 16 DM
January 16 1999 Title Little Cool Arena Filename Little.bsp Author Mephisto Address mephisto swhamm.de
Februari 7 1999 Title Grunt Head Quarters Filename GRUNTHQ.bsp Author Per Nilsson E mail pera 007 hotmail.com
Play Information Title Line of Fire Filename LOF.BSP Author Brian Wheeler Ismilar Other lvls by author Occupational Hazard Email address ismilar hotmail.com Home page members.home.net lightsitch Description This is a
Play Information Title Gymnasium for Half Life Filename Gymnasium.bsp Author Glen Cooper aka WebGord Other lvls by author Email address gcooper huntinter.com Home page Description Basically this is a small map with
Play Information Title Look Out Filename lookout.bsp Author Bill James Other lvls by author Email address billjames home.com Home page Description
Play Information Title Hangar Filename Hanger.bsp Author Delisk Other lvls by author Email address franbor aei.ca Home page Description This is some kind of militry hangar Additional Credits to Single Player
Play Information Title Lost Village V1.0 Filename lost village.bsp Author HLW Wolf Other lvls by author Combat Camp V1.1 V2.0 Email address Wolf73 home.ivm.de Home page http hlw.gametown.de Description The map is
GAME INFO Name Haushinka Filename haushinka.bsp Author Mutagen E mail muta gen hotmail.com Other Levels Not yet Description My first HL level that seems halfway decent and that doesn t suffer from appalling
December 7 1998 Title The Pulpit Filename s lrdm1.bsp Author Mike Daugherty LaeRTH Jerkoff Email Address ninbroke
Title Bash Filename bash.bsp Author Eivind Sommersten Address eivind bgnett.no Description
Half Life Map Spec Sheet CUBIC General Information
Title Bunker Command v2.0 Filename bc2.bsp Author Terry Harjanto Email Address spellcaster13 yahoo.com Description
Title The Gantry You gotta better name I tried my best... Filename dante i.bsp Author Dante mjash cwcom.net Other lvls by author Coming Soon Email address
Play Information Title The Darkening Filename darken.bsp Author NorthStar Other lvls by author Email address northstar3 juno.com Home page N A Description My first fairly large HL map that I actually finished. Tried
Play Information Title Dark Rage Filename DARKRAGE.bsp Author Carl B Email address carlb netmatters.co.uk Please feel free to send comments or suggestions Description Small DM level intended as a one on one any more seems
Billy Boy Just unzip to the modelsplayerill directory Yea i know you can see the cut and paste lines on his face it makes it more funny...hehehe For all your skins visit halflife.gameplex.net halfskinned For all your maps check out
date 9th December 1998 Half Life deathmatch level title Darn file Darn.bsp author FrostNax email address Praise compliments suggestions Frostnax
Play Information Title Blast Site. Filename BLASTSITE.BSP Author Stuart Mr.Bunwah Maine. Other lvls by author Various Quake and Painkeep levels. Email address s maine hotmail.com or stuart.maine psygnosis.co.uk Home page None.
Title Death Camp Filename DCamp.BSP Author Gismo Roger Skullestad Email Address Camaxide online.no Misc.
Deadly Encounters 1 28 99 Map Information Title Deadly Encounters Author Tyler Buser CastorTroy Web Page www.rdr.net curly eq Email
Title BLADERUNNER Filename Brunner.bsp Author Brad Jeffrey Address bladerunner earthdome.com Previous
First the description. Does anyone really care about compile times Obvioulsy this is a lab type environment duh This lab does testing with lasers and also has Xeno plants for observation purposes. The Xeno plants were brought back from a far away
Play Information Title Carbon Freeze Chamber Filename Carbon.bsp Carbon.wad Author Dr Jones Email address dr jones gmx.net Other levels from me Base deatchmatch Home page http fly.to blind guardian http fly.to
December 13 1998 Title Deck16 Filename deck16.bsp Author David Lordface Bracewell Address dwb idirect.com
Play Information Title cave in Filename cavein.bsp Author rustbucket Other lvls by author none yet Email address russell m hotmail.com Home page rustbucket.webjump.com Description you and your fellow workers are trapped in
Title DE s Quick Deathmatch 01 Version First and Final Release Date Early January 99 Filename deqdm01.bsp Author s
Play Information Title CellBlock Filename CellBlock.bsp Author David M. Jenkins Other lvls by author FullMoon Email address Djenkins sover.net Home page Description Cell Block w cafe kitchen dishwasher serving
Title DHHL1 Filename DHHL1.bsp Author Brice DuKeHeNrY Christman Email Address sgtbaker sky.net Web Page
Title Checkmate Filename checkmate.bsp Author s Steven EraserX Delrue Email Address steven.delrue rug.ac.be Web Page
Play Information Title DJNFort1 version 1.0 Filename djnfort1.bsp Author ronMan Derek J. Nolan Other lvls by author This is my first Email address ironman
Play Information Title The House of Chyton Filename Chyton v715.bsp Author Eric Hospedales a.k.a. Elite Michael Hospedales a.k.a. Commando Other lvls by author None Email address zef22 msn.com Home page http come.to
Play Information Title Bodies Filename dmBodies.bsp Author ShiftK originally by Croweater Other lvls by author Internal Friction Email address shiftk hotmail.com Home page http shifty.cjb.net Description A
Sorry to those of you that downloaded the first dmjcntrl. it wasn t compiled right and there was a mix up. this compile is much faster. i can run it on a p166 4meg voodoo1 with no problems
Title Crush the Clown Filename clown Package clown.zip clown.bsp clown.txt Author Dr Funk Email Address drfunk
Information Title Night Wars series cmndm Filename cmndm2.bsp Author Caspar Milan Nielsen a.k.a Syre Email address pelsdyret vip.cybercity.dk Home page http www.telefragged.com pels Description It s
Title DM Twist Filename dmtwist.bsp Author Poor Yurik John Attea Other lvls by author None as of yet. Email address jattea millbrook.org yak netaxis.com during
December 28 1998 Title Circle Of Death Filename coddm.bsp Author Mindfazr Address mindfazr mindspring.com
Play Information Title Death Compound Filename dpound.bsp Author Bruce Buckman Email address bruce buckman idg.co.nz Home page http escape.pcworld.co.nz Description Welcome to Death Compound a Black Mesa Research Facility
Play Information Title Combat Camp V2.0 Filename combat2.bsp Author HLW Wolf Other lvls by author Combat Camp V1.1 Email address Wolf73 home.ivm.de Home page http hlw.gametown.de Description The map is a little camp
Play Information Title COMPLEX9 Filename complex9.bsp Author Suicide20 Other lvls by author First HL map did some Q2 DM and CTF maps Email address suicide fastlane.net Home page www.fastlane.net shock Suicide20 Quake
Play Information Title Backways Filename Backways.bsp Author Gray Jack Other lvls by author Sector 6 HLDM JFTF3 Mutiny TF JFDM1 Windy Caverns Q1 DM JFSP1 Sewers Q1 SP Email address gray wmis.net Home page n a
Title The Concrete Tomb Filename con tomb.bsp Author Cadaver a.k.a. Mike Rosser E mail cadaverUK hotmail.com OR mike mrosser.freeserve.co.uk Background
Title The Back Alley Filename bakally.bsp Author Steve Graehl a.k.a. Nailer Email Address nailer pyramid.net
title The Core file core.bsp author DangerM0use email address ansyhere hotmail.com URL http impalement.8m.com description My 1st Half
Play Information Title Base Filename Base.bsp Author Dr Jones Other levels by author Carbon Freeze Chamber Email address dr jones gmx.net Home page http fly.to blind guardian http fly.to cloudcity Description
Map Title Courtyard Author Andrew Thie a thie hotmail.com Map Type Deathmatch only Map Description An old ruined Courtyard with damaged tower half collapsed building and a few crates thrown in for good measure. Nuber of
This map was completed on March 7 1999 Name Basewar Author LnL Firestarter E mail Address mystic niagara.com ICQ 661725
Play Information Title A Tale of Two Temples Filename 2temples.bsp Author Anonymous Other lvls by author This is his first Anonymous release Email address none provided for anonymity Home page Description Two temples
501 rev2 This is a replica of the building I work in at Netscape... at least part of it anyway. In this map you will see the Help Desk where I work as well as the server room and the lobby of 501 E. Middlefield rd in Mountain
Play Information Title The Access Tunnels Filename access.bsp Author Will Pendleton Other lvls by author None at the moment Email address boomer02 tamu.edu Description A military base in the mountains with access tunnels
The A Grav Lab This is a small map for 2 5 players. It has a central chamber which is a research lab for anti gravity testing. To play it place the .bsp file in the .halflifevalvemaps directory
downloaded from http i.am half life THE HalfLife resource Put Samplewad.wad in sierra halflife valve directory withother wads to see new tesXures Heatmiser Visit us online at http www.members.home.net shirtworks return return.htm
Title Military Archives For Half Life Date December 12 1998 Filename archives.bsp Author Nick McCaskey