Halo Combat Evolved
It is based on an early Covenant outpost that was visted by a prisoner. The map includes immure's famous vehicle from the movie, "The Island" ; the wasp.
The map it self is surrounded by tall brick walls. Within these walls are hastly dug out trenches and caves (in the center) and 4 buildings (one in each corner.
This map is an AWESOME CTF course!! Including all the weapons from Bussacap and more.
On the UNSC ship 'Horizon' a small research vessel is released to observer odd anomalies from a sector of an odd floating structure, later they find out they have stumbled across an odd forerunner gas facility which has been abandoned for cemetery’s.
This map takes weapons from the megaman, sonic, mario, and other game universes and combines them into a good map.
A Bloodgulch map, that is slightly different. it will NOT replace your old BG map. It's the bloodgulch map, but all of its weapons are edited. you can find out why they are all edited.
This map was made from the ground up just for slayer games, but it is sutiable for small CTF games. I would not reccomend anymore than 10 people on this map.
Halo Ce timberland.map mod...typical Timberland map with all the normal weapons and vehicles except as listed below.
This is a small, simple, symmetric map with a covie theme. The flag rooms are on the third floor on each side, reachable either through ramps along the sides of the map, or through a set of teleporters at either end of the map. Covenant debris litters the
Snowtorn Cove is the snow-themed variant of the Wartorn Cove series of maps. This map has numerous symmetric and asymmetric elements. Each side of the map is different.
The map will support all game types for 16 players. It is not a huge map so there may be some very intense fire fights. Each base has a chain and rocket turret for defense.
A Classic Halo, U-Shaped canyon with forerunner bases built into the snow frozen cliffs. Supports most gametypes.
A map that is for you to practice different types of jumps to reach your destination on this map.
A large canyon with many AI's and a maze to top it all off.
Here's the public gamma of Separated, my current project that will be done soon. The map features the Draco, which is what I like to call a "Portable Base". Also included is a test of hand-held missile launcher and the Firefly.
An odd map that reminds me of a cross between Timberland and the SP campaign level Halo. It lags a little bit but is otherwise stable.
This is a modded blood gulch. It adds some trees and changes the ground textures slightly. This is a good map if you want to play Blood Gulch with a little more cover on the way to the opposing base.
This file will replace the "Wizard" with this new one.
This the same Sonic Mario v7 map, but this one adds bot support.