A five-level wad for Heretic, incorporating numerous new graphics. The appearance of each level is quite different; there is no unifying theme except that the action takes
The map replaces the current E1M1 "The Docks". This is an excellent single-player or cooperative quest with tricks and traps, and is also a good map for deathmatch since it is so large. Includes 1 new map (E1M1), new art and music. This map will only work for the full version of Heretic.
A 9-level episode replacement for Heretic. There are 9 new levels, new sounds and graphics. Built specifically for Jheretic.
This well designed level has quite a few areas to discover, it takes me (the author) about 18 minutes to complete the entire level with 100% kills and all secrets found in skill 4 mode.
Hellmaze is a map that I built from scratch that supports Singleplayer and Deathmatch.
HellGod is a conversion for Heretic that I built from scratch. It supports Singleplayer and Deathmatch.
An all new episode set of 9 levels for the original Heretic. This partial conversion features new levels, graphics, and music.
The Tomb of Quarix. The discovery of the resting place of this ancient, one-armed explorer of some of the lesser worlds in the Dark Zone of the galaxy.
Palace of Malice is an enormous level for Heretic
You've been lost in the forest for days. In the middle of the night you awaken to weird sounds coming from the distance. You douse your campfire and head toward the sounds to investigate. You're greeted by a craggy gate and moonlit headstones.
Disciple is a Heretic level for Heretic.
Blizzard...I built from Scratch. It support's Single player and Deathmatch.
Wizard is a map I built from scratch that supports Singleplayer and Deathmatch.
Sabbath map that I built from scratch. It supports singleplayer and deathmatch.
Warlock is a conversion for Heretic that I built from scratch. It supports singleplayer and deathmatch.
Hellpath wad conversion - I built from scratch. It supports Singleplayer and Deathmatch.
From a cave to a cayon. Find the way out.
On this map, the river and temple maps are together one one wad, plus one map is added for make a end to the story.
Battle your way through a forest at night. New textures and sounds. To run this map, you'll need an enhanced version of the Heretic engine such as wHeretic or jHeretic.
Find the way to get inside of the warehouse using the sewers.
Find the way back to the surface.
Find a way through the cayon to get into the castle's warehouse and then find the switch for elevate the mechanical bridge.
A temple/church style level for Heretic. This map was designed for single play, but co-op, deathmatch will work.
A map based in the E1M2 level of DOOM with some extras.
A map based in the E1M1 level of DOOM with some extras.
A map where you start in a graveyard close to a church.
A room-room type map.
A mine type map.
A city type map.
A fortress type map.
A maze type map.
A castle/fortress type map.
Welcome to Hell's Surface, a whole new episode for Heretic