Max Payne 3
Latest Patch: 10/24/12
Released on Xbox 360, PS3, and PC. For PC users, this patch is 188.8.131.52
* General improvements to multiplayer, improving overall stability and matchmaking efficiency
* Added the option to copy one of your Loadouts into an empty custom slot
* Fixed an issue where wins and losses were reported incorrectly on leaderboards
* Fixed an issue where explosive kills were not working as intended in Arcade Mode
* Fixed an issue where newly created Crews and Emblems would not always appear in-game
* Fixed an issue where dual wielding the PT92 and .38 revolver and firing until the ammunition runs out could cause the weapons to jam
Max Payne 3 has just been updated with new free content.
Now Includes the free Disorganized Crime Pack for Max Payne 3 to battle above the streets surrounding Max’s old apartment in the new Hoboken Rooftops multiplayer map. This pack also includes several new modifiers for Score Attack in Arcade Mode including Explosive Rounds where all your bullets detonate on impact, Lone Wolf AI for much more aggressive enemies and Headshots Only where the only way to kill your enemies is with a bullet in the head.
Also, contains the Gorilla Warfare Pack that includes three items to customize your loadout in Max Payne 3 — the Gorilla Mask Item gives you extra adrenaline for melee kills from behind, the Lucky Coin Item give you extra cash when looting bodies and the Booby Trap item makes your corpse booby trapped so that it explodes when looted by another player.
Note: Add-on content for Max Payne 3. Regional age and location restrictions may apply.
•Fixes for the most commonly reported crash issues
•Achievements added to Steam for all DLC packs (PC Steam version)
•Slightly increased the rate of fire and the accuracy of the IMG 5.56 and fixed an issue where it would occasionally jam between bursts
•Fixed a reloading issue with the M24
•Fixed an issue where the auto 9mm would sometimes change fire mode when toggling the laser sight on/off
•Fixed an issue where the scope and laser attachments for the IA2 AR rifle would occasionally not work
•Fixed an issue where the grenade indicators would sometimes not display correctly
•Improved fix for instance of players occasionally getting stuck in cover during the single player campaign
•Fixed an issue where players could occasionally have trouble aiming using Southpaw controls in the single player campaign
•Fixed an issue where certain users received an error message when selecting Social Club from the Main Menu
•Fixed an issue with signing up to Social Club in-game for Japanese users
- Addition of e-commerce features to support Local Justice release and in-game commerce
•Release of Payne Thresholds, a set of multiplayer challenges designed to reward players with bonus XP for accomplishing certain feats during a multiplayer match
•The new Multiplayer Player Card, which allows you and your friends to track multiplayer stats including current amount of XP, total kills, favorite weapon and more.
•New Automated cheat protection and lag protection measures.
•Improvements to multiplayer load times
•Players can now spawn with dual wield if they have two sidearms and no two-handed weapon equipped
•Polish language support has been added
•Party leader now has the option of taking entire party with them when they back out of a match
•Weapon rank in the Arsenal is now visible on the left side of the screen, not just the right
•The Crew menu is now available inside lobbies
•XP gained for completing Grinds no longer contributes to rankings in Gang Wars matches
•Improvements to the spectator camera in Gang Wars
•Gang Wars wager system improved to better show betting results
PC Fixes (v 184.108.40.206):
•Steam installation fix to reduce the chance of “Social Club UI Failed to Initialize(7)” issues when launching from the Play button
•Fix for DLC content playlists not appearing in Steam SKU
•Fix for compatibility issue that was resulting in “Received Bad Data from Host” errors
•Fix for several code redemption and entitlement bugs that were preventing code redemption and access to DLC through the Rockstar Pass
•Fix for “Age/Region” errors when trying to access the in-game Store using a Social Club country that did not match the IP address location
•Fix for Vote Kick circles extending above and below the intended display box area
•Fix for backspace in lobby chat not working properly
- Fix for Unlimited Bullet Time cheat carrying over into other game modes
- Fix for inaccessible game modes showing up in the Multiplayer interface
- Various minor bug fixes
Changelog coming soon.
This patch hotfixes some problems with the 220.127.116.11 patch.
Fix for issue with Chrome unlocks
Fix for issue where the Downloadable Content playlist would not show up for individual DLC owners who did not own the Rockstar Pass
Fix for issue where the game would be displayed in the wrong language
•Fix for playlists showing the % of full sessions as being over 100%
•Added support for Painful Memories DLC
Making a welcome return in Max Payne 3, this hard-hitting, reliable handgun - a staple since Max\\\'s NYPD days - features machine-gun like firing rates plus the ability to dual-wield.
Developed in parallel with the game\\\'s console versions, the PC version of Max Payne 3 supports a number of advanced graphics options, scalable high-resolution textures and character models, DirectX11 features, multi-monitor support and 3D.
No longer a cop, close to washed up and addicted to pain killers, Max takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco, in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out.
Featuring modes like Gang Wars, where events from the single-player game are used as narrative starting points for the matches and the outcome of each fight drives the dynamically shifting storyline, plus features like Vendettas, Bursts and the ability to join Crews.
The spot features the original soundtrack song \\\"TEARS\\\" by HEALTH - look for more info about the game\\\'s original soundtrack in the days ahead...
Check out the latest video in the Design and Technology Series that shows how enhancements to this signature mechanic add a new level of drama and detail to the third person shooter.
These close-quarters specialists are just as great to make a noisy entrance as they are at dropping bad guys with their ferocious heavy rounds.
In this video, see how Max Payne 3 Multiplayer brings the franchise\\\'s combination of highly responsive and cinematic shooting action to the realm of online multiplayer across a range of game modes, the implementation of Max\\\'s signature Bullet Time special ability and how Rockstar utilized the third-person perspective - allowing players to connect with a character they can see while still retaining full fluid control during gunplay.
This video focuses on what makes Max Payne 3 a uniquely cinematic action game, thanks to a series of presentation innovations that move the game seamlessly from cutscene to gunplay and from one chapter to the next, resulting in an immersive experience that keeps the player locked in Max\\\'s dark and twisted story.
Max fights to uncover the truth and return her to safety amidst a treacherous web of lawless street gangs, ruthless paramilitary units - and his own personal demons. Watch the new trailer now in high-definition here and visit the Max Payne 3 official website for lots more including additional videos, screenshots, features on weaponry, gangs, and much more.
With a precision targeting system that's reflective of a first person game and lifelike weapon animation design, Max Payne 3 creates an unparalleled level of immersion and cinematic realism.
Max Payne 3 is set for release in March 2012.
Still haunted by the memories of his traumatic past, Max begins a new life working private security protecting a wealthy industrialist and his family in São Paulo, Brazil. When gangs target the family under his protection, Max is forced to fight to save his clients and clear his name, in a bid to, once and for all, rid himself of the demons that have tortured him for far too long.