"Blackjack" is scheduled to be released in our May 21, 2013 patch.
This 85 ton Assault Mech packs quite a punch with a diverse set of hardpoints; the single ballistic, missile and AMS hardpoints augment 5 energy hardpoints for an Alpha Strike that will surely have your enemies wishing they were on your team. With a 30% C-Bill bonus, Misery will keep you company.
MechWarrior Online has seen SIX MAJOR content updates since Open Beta launch last winter (the last one hit just this past Tuesday), and now is a better time than ever for your audience to jump back in – Testing Grounds, Paints and Patterns, sweet Cockpit Items and more mods than I can manage to find PR words for. Thanks, and happy pew-pewing!
The pattern on the Mech is emblazoned with the noble Cameron Star of the Star League and is the perfect 'Mech to customize as a sniper or upclose brawler.
From stealth scouting to long range support and right down to all out brawling, players will find areas in River City that suit their needs. The river itself, spanned by two bridges, divides the city into two opposing sides. A fortified citadel dominates the centre of the city and players will fight for control of two key sites: a space port high on a plateau and a crucial industrial port facility on the ocean shoreline. Surrounding the city are hillsides that are still in conflict and the odd airstrike and artillery barrage can still be seen off in the distance. Pools of fire and rubble throughout the city drive home the point that the pristine condition of the city is now just a remnant memory of the past.
The Hunchback 4G is a close-range brawler, with thick armour and excellent weaponry. Capable of dealing as much damage as it can take, the Hunchback is hard to put down, and hard to defend against. Extremely capable in any urban environment, look for this \'Mech at the vanguard of attacks; the AC/20 alone is cause for pause, but adding two medium lasers and a small laser just add to the close-in killing power.
If there was ever a Mech that inspired terror in those that faced it, it was the Atlas. Weighing in at 100 tons, boasting a small Mechs weight in armour, and having two small Mechs worth of weaponry, the Atlas is truly an awe inspiring sight. The unyielding, deliberate movements, and Deaths-Head skull all make the Atlas a truly imposing Mech to face.
Quick, agile, and with an impressive weapons loadout of four medium lasers and a short range missile 4, the Jenner can make quick work of larger opponents. The jumpjets merely add to the flexibility of this \'Mech.
I mean, the video is hot, but the Caustic Valley (aka CMO 26) is a mineral rich, hazy and brutally hot valley environment that will affect how your mech disperses heat, drastically affecting your gameplay and strategy – especially those with heavier, hotter mechs.
Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech. Pilot your Mech and customize it to suit your preferred battlefield role; upgrade systems, weapons, and armor with endless options giving you creative control over your battle strategy as you face your next opponent. MechWarrior Online delivers a rich online experience, rewarding everything a player does with experience points, C-Bills, unlocks, and recognition. Upgrade skills and refine your role in gameplay using an all-new leveling system, and up-to-the minute detailed player statistics allow you to compare, track and share your progress with other players.
Upon entering the frozen city environment you will be immersed in an experience very different from what has been shown before.
Russ dives into the various aspects of gameplay features and innovations that fans will experience this summer when they dive in to the InnerSphere. WARFARE. It’s a thing.
Check out the first gameplay footage from MechWarrior Online.
MechWarrior Online is a premium Free-To-Play game based on the bestselling BattleTech Universe.
We also get the first real look at the details inside the cockpit of a Mech and hear the all-familiar voice telling us, “all systems online!”
The high crags in the center of the map (conquest point Theta) form a highly defensible natural fortress. Long sightlines and ample hiding spots make the canyon tops a sniper's playground - use caution if you stray up top, and be ready to dive for cover.
MechWarrior Online Devs David Bradley, Omid Kiarostami and Paul Inouye discuss game controls, movement and strategy.