Quake 2
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The Quint's Revenge
Quote, "This was my first released map. It's just a simple 5 room deathmatch. Try to get the railgun without rocket jumping. :) It is possible, just have to find the door. :) "
Beta2DM
Quote, "sort of like Q2DM1, but it was made before it was released so it my own idea."
Machine Reborn
A large Q2SP base map with custom monsters and textures
Solar Winds
The new map is named Solar Winds and is the result of a co-op approach to mapping by Panzer and Jester who for the purposes of this project will use the title Neal&Bob.
murder2.zip
Title Murder2 The other side of the tunnel Filename murder2.bsp Author FiReWaLKeR TDm Jono Dunstone Email Address firewalker telefragged.com Web page tdm.qgl.org ICQ
aggression.zip
Title Aggression City Files aggression.bsp aggression.txt Archive aggression.zip Release Date DD MM YY 06 21 99 Author
citysiege.zip
Title city1 Filename city1.zip Author s Jason Abbott Email Address jasona brimstone.com Homepage http
beer.zip
A Sky for Half Life Sky Name g night Autor Name JoNaS Autor s Email Jonas Jax hotmail.com Program used 3D Studio MAX Note by WetWired Edited to work in Quake 2
Quake II 13 Jester DM Mappack
13 brand new DeathMatch maps for Quake II, created by Jester.
Factor of Death
Maufatorer of death is a medium size map with courtyard and three level building, with protals.
The Seeper
This map is small in size and should see lot's of action! It has 2 elevators and is connected in other areas by stairs.
Mas2dm3 - 2nd Gen
This map has been created to test weapon/item weights in preperation for Doom3, it will be remade for Doom3 when Doom3 is released
Mas2dm2 - Agoraphobe
This map will be re-made for Doom3 when it is released.
Q2DM Leray28
My new map leray28 named "Neonopolis" was released today. You can download it from my site.
Q2DM - "Space Debris"
Space Debris is an old map that I was working on for the Oblivion mission pack.
rhcity3.zip
Title Rockheim Financial District Filename rhcity3.bsp Release Date 2000 05 13 Map Author Stefan Giesen Igor Rock
subway2.zip
Title Subway sabotage version2 Filename Subway2.zip Version 9 8 98 Game Action Quake 2 Authors
lumber.zip
A Sky for Half Life Sky Name g night Autor Name JoNaS Autor s Email Jonas Jax hotmail.com Program used 3D Studio MAX Note by WetWired Edited to work in Quake 2
teacher.zip
98 10 25 Title WHEN I KILLED THE TEACHER Filename TEACHER.BSP Game AQ2 Author MATS RUSKPRICK
terrain.zip
ACTION QUAKE II LEVEL INFORMATION TITLE Terror Terrain FILENAME
tokyo.zip
Title Little Tokyo Showdown Filename tokyo.bsp Game AQ Author Gene Scuzzy Beaumont Email
omd_map1.zip
Title Filename Release Date Author URL http Email Description
village2.zip
Release Date DD MM YY 26 7 99 Title Village 2 Sequel to Village Filename village2.bsp Game AQ2 Author
aqnitro.zip
Title Action Nitro City Filename aqnitro.bsp Author Dave Munroe Email Address dmunroe vcd.hp.com Date August 21 1998 Description This map is my
wartime2.zip
4 Oct 98. Title Were goin ta war Filename wartime2.bsp Game Action Quake 2 Author S.BAHR aka WOLF BIA Email Address
rhcity1.zip
Title Rockheim Downtown I m gonna get ya sucka Filename rhcity1.bsp Release Date 1998 12 21 Map Author Stefan Giesen
huge.zip
General Information Title Honey I shrunk the A Team Filename huge.zip Release Date 12 8 2002 Author Bob
kgb2.zip
WARNING These maps are designed explicitly for Action Quake Ver 0.95 and up. Playing them under other circumstances may cause problems. Title KGB Training Center
moofarm.zip
ACTION QUAKE II LEVEL INFORMATION NOTE THIS IS A BETA VERSION OF THE MAP TITLE
winter.zip
Created 5 3 99 Re modified 6 4 99 Fragging n Lagging in a Winter Wonderland By PACMAN TECH
Cerulean Moon
A large Quake2 DM map. It is a terrain map more less intended to be as like a mountain top as possible.
Trailer Trash
Quote, "Self explanatory :) Just don't forget to bring your own Mad Dog 20/20 :) I wanted to add a bunch of Junk cars.. But I didn't want to lag the map out."
The Longest Three Feet [1&2]
Two diff versions of an inversed conversion of The Longest Yard Q3DM17
The Lost BSP #22-The Strogg Wars 2056
Base : New level from scratch Editor(s) Used : Quark 6 and TLS's BSP Bastard (Beta) Build Time : About a month, off and on Deathmatch Test(s) : Both human and ICE Bots (Version 1.0) Initial Release Date : May 11, 2000 Initial Version : Version
DeathTrap
Quote, "This is my first dm map for Q2 which is actually working. My first attempt failed becouse the map was too big and had too many brushes. Anyway I was experimenting on this level. It was made only with Worldcraft."
Digital Blood
Made for smaller groups 2-4 players work real well in this level. Lots of curves and a good feel over all make this one a definit download.
Onward we Rock
Quote, "This level I threw together for PureDM and I think it came out ok."
Battleground
Quote, "A large Deathmatch Map, supporting 6-20 players, that draws on texture themes from Q2DM5 as well as a touch of Q2DM4."
Warehouse
A warehouse map based in the style of the second level of Quake 2.
Strogg Towers
The Strogg have invented a system that allows them to teleport without using a teleport destination pad. The prototype plans are still in a security complex used in the process of making the teleportation system. With a one man mission it may be possible
Teleportation System Complex
This map is based in the same story of Strogg Towers. As you know the Strogg have invented a system that allows them to teleport without using a teleport destination pad. In this map you will try to capture the complex that controls that Teleportation Sys
Strogg Building
The Strogg have capture 6 marine soldiers and are using then as lab subjects to make their experiences. You start by being drop in the Strogg building and you have to end the suffering of the marines by killing them. After that exit the Strogg building us
Starship
It's a pretty simple and easy map. A Strogg Cargo Starship is heading home with fresh supplies. Your mission is to plant a bomb in the control room and leave the ship.
Island
The Strogg have capture several marine soldiers and had placed them in a prison build in an island. Your mission is to enter in the prison, kill one of the prisoners and leave. NOTE: in this version the red key that the Technician drops as been removed (
Doom 2 1 Level
A map based in the first level of DOOM 2 with some extras.
CTF Towers
A map based in the SPQ2 map Strogg Towers where defending the base is as important as attacking the enemies base.
Caves
You start this map in the street and you have to jump into a slime well to gain access to a underground complex. Your mission ? Simple, kill everything that you see in front of you, pick a key and find the exit to the level.
Building
You are teleported near the building and your mission is to kill all Tank Commanders. After that you must find the exit located inside the building (and exit the level).
Octagon of Entrail
A map that took 2 weeks to do. Has one new-ish texture. Mainly for DM
Tower
Large DM Style Map. One Central High tower. Just right for 1-1 or 2-2
Live and Destroy
Small DM equipped for 2-4 players Secrets included
Hell in Paradise
Large DM map including water, quite a few weapons, and three respawn points
Death is Only the Beginning
Dont dip into the lava for it will be your Death
The Fragtory
An Old abandoned Factory now used for training marines....
HotEverest
A SP level (4 maps) where you must get the Data CD to avoid the Stroggos final attack.
Graveyard
Quote, "I aim for unique usually... This you've probably learned from my other maps.. I mean.. Aren't you sick of looking at the same old boring warehouse looking maps???"
64 Player Deathmatch Maps
Three 64 player deathmatch maps for Quake 2
The Longest Three Feet
An inverse conversion of The Longest Yard Q3DM17 BY ID software
WestBound
A small DM level. With all weapons including the BFG can you find it
Box Map
My first map, its still unfinished, but seeing as how I messed it up somewhere along the way, this is the final version






