Title Rockheim Downtown I m gonna get ya sucka Filename rhcity1.bsp Release Date 1998 12 21 Map Author Stefan Giesen
Title Rockheim Financial District Filename rhcity3.bsp Release Date 2000 05 13 Map Author Stefan Giesen Igor Rock
Quote, "A large Deathmatch Map, supporting 6-20 players, that draws on texture themes from Q2DM5 as well as a touch of Q2DM4."
A warehouse map based in the style of the second level of Quake 2.
The Strogg have invented a system that allows them to teleport without using a teleport destination pad. The prototype plans are still in a security complex used in the process of making the teleportation system. With a one man mission it may be possible
This map is based in the same story of Strogg Towers. As you know the Strogg have invented a system that allows them to teleport without using a teleport destination pad. In this map you will try to capture the complex that controls that Teleportation Sys
The Strogg have capture 6 marine soldiers and are using then as lab subjects to make their experiences. You start by being drop in the Strogg building and you have to end the suffering of the marines by killing them. After that exit the Strogg building us
It's a pretty simple and easy map. A Strogg Cargo Starship is heading home with fresh supplies. Your mission is to plant a bomb in the control room and leave the ship.
A deathmatch only map of a rounded arena.
A deathmatch only map of a platform in space.
The Strogg have capture several marine soldiers and had placed them in a prison build in an island. Your mission is to enter in the prison, kill one of the prisoners and leave. NOTE: in this version the red key that the Technician drops as been removed (
A map that starts in a graveyard.
A map based in the E1M2 level of DOOM with some extras.
A map based in the E1M1 level of DOOM with some extras.
Deathmatch for 2-4 players.
A map based in the first level of DOOM 2 with some extras.
A map based in the SPQ2 map Strogg Towers where defending the base is as important as attacking the enemies base.
You start this map in the street and you have to jump into a slime well to gain access to a underground complex. Your mission ? Simple, kill everything that you see in front of you, pick a key and find the exit to the level.
You are teleported near the building and your mission is to kill all Tank Commanders. After that you must find the exit located inside the building (and exit the level).