Base : New level from scratch Editor(s) Used : Quark 6 and TLS's BSP Bastard (Beta) Build Time : About a month, off and on Deathmatch Test(s) : Both human and ICE Bots (Version 1.0) Initial Release Date : May 11, 2000 Initial Version : Version
Space Debris is an old map that I was working on for the Oblivion mission pack.
Title Subway sabotage version2 Filename Subway2.zip Version 9 8 98 Game Action Quake 2 Authors
98 10 25 Title WHEN I KILLED THE TEACHER Filename TEACHER.BSP Game AQ2 Author MATS RUSKPRICK
ACTION QUAKE II LEVEL INFORMATION TITLE Terror Terrain FILENAME
Title Little Tokyo Showdown Filename tokyo.bsp Game AQ Author Gene Scuzzy Beaumont Email
Quote, "Self explanatory :) Just don't forget to bring your own Mad Dog 20/20 :) I wanted to add a bunch of Junk cars.. But I didn't want to lag the map out."
Two diff versions of an inversed conversion of The Longest Yard Q3DM17
Quote, "This is my first dm map for Q2 which is actually working. My first attempt failed becouse the map was too big and had too many brushes. Anyway I was experimenting on this level. It was made only with Worldcraft."
Small DM level Intended for 1-1 combat.
A Deathmatch map for Quake2.
Made for smaller groups 2-4 players work real well in this level. Lots of curves and a good feel over all make this one a definit download.
Quote, "This level I threw together for PureDM and I think it came out ok."
Quote, "This was my first released map. It's just a simple 5 room deathmatch. Try to get the railgun without rocket jumping. :) It is possible, just have to find the door. :) "