Quake 3 Arena
Quake3 map fractured/ffa with lots of rocket jumps&bfg
date December 4 2000 description Quake3Arena DM level title Ancient Palace filename fs3dm2.pk3 author Futo email address f48610 ma.kcom.ne.jp URL http webclub.kcom.ne.jp ma f48610
players : 2 - 4
This again is a quite small map, but I think its proportions are perfect for the 'tourney' type of play. The action in this map is mostly vertical and fast.
This is a remake, of a remake of Quake's E1M7 :). Like its predecessor e1m7ish2, e1m7ish 3 is NOT a direct port, but rather a recreation that (hopefully) still captures the spirit of the original while updating gameplay and asthetics for Qua
A relatively simple, square arena with 3 floors. Best played with 2-3 players. A typical tournament arena made for fast frags and furious action. Pretty blocky and actually not very exciting but good gameplay and item placement make for an enjoyable frag
Small tight tourney map made up of two arenas in a sort of an 8 shape. Uses the standard gothic texture set
Very useful tool with which you can launch your Q3A-games more easily because you can simply add shortcuts for the latest Q3A-Mods. I added some examples: CTF, FFA, Tourney, Team Deathmatch, Freeze, Instagib, Instagibplus
Kummerfeld is a rather small, fast paced arena-style map for two to four players.
Title Spectator Sport BSP Name foo3dm3.bsp Author Chris Foo Thorpe Release Date 3rd April 2002 Email Address
This is a small level suspended over lava with an awesome setup. It is great for four players and equally enjoyable as a one-on-one. Focuses on close combat, but also includes an area intended for rail sniping.
This is a good arena level that concentrates on rocket and rail fights. The square arena is surrounded by a balcony high above which can be reached via several jump pads. Plays well as a one-on-one or small FFA level.
The story behind this map was that I was listening to the Powerslave album by Iron Maiden and decided to build the map based on the drawing on the backside of the album.
This map was built for the Extreme Overload mod for Quake 3 arena!
Built from scratch with Q3Radient v2.01, and lots of sugar. No animals, bots, entities, brushes or textures were harmed in the creation of this map. Map concept created in five days, with a 10-day gestation period.
A tight little tourney map consisting of two main arenas with corridors and a two-way teleporter connecting them together.