Quake 3 Arena
quake 3 arena map
Deathmatch level for Quake 3 Arena
Q3 Dm maps with only the rail gun in them.
small deathmatch map for Quake 3 Arena
unw3cks completed a remake of well known DM - Rankin map from UT2k4.
Rota has released the final version of his Quake 3 map called Karin. It is described as a fast paced level with cold blue textures by speedy. There are three floors to lay waste on, and the level is best suited for 3-6 players FFA or TDM.
A 3-12 player, deathmatch map from Andrzej 'Requiem' Beresewicz.
In redfella's tribute to Atari gaming, you find yourself in a museum filled with memorabilia of that long gone era.
DM/Tourney 2-6 player map.
DM 4-10 player map.
DM/Tourney 2-4 player map.
Large ffa level.
Redfella's Sedona is a large, three tiered FFA level clothed in Rorsarch's Vendetta textures.
A Q3A DM level for three-to-six players with bot support. Architecture inspired by a dream of mine.
Quake3Arena Deathmatch Map TITLE A Cold Wind FILENAME rqm3arena2.pk3 AUTHOR Alan Requiem Scott EMAIL requiem minecore.com URL http www.minecore.com
Title Epoch File Name rdogdm4.pk3 Author Reservoir DoG Release Date 3rd January 2002
Retribution Is A Clenched Fist A Full Tier By Excelsiore Maps included in the tier Map 1 rcfq3dm1 Gargoyle s Roost C 2000
Title A New Beginning BSP Name RemorselessDM1.bsp Author Josh ReMoRsELeSs Tyrell Release Date May 4th 2001 Email
Date March 19 2001 Quake3Arena Deathmatch level title Abandoned Hope Ravenant file ravedm1.pk3 author Ravenant email address disparil yahoo.com URL
Title Ruins of Babel PK3 Name re2m8.pk3 Date July 16 2002 Author Stephan Angs7 Nordeng Email Address
5 player Quake 3 DeathMatch map
Deathmatch/Tourney/Team DM map for 2-5 Players. Comes with bot support, arena file, custom shaders.
This is my 2nd Q3A map and it is set in space. There are 2 main areas by which jump pads move you to and fro. There is a middle structure set a bit higher and beneath that is where the quad spawns which in connected by a thin walkway which hangs over spac
This map is called organicfusion and its a metal/organic fused map with many large areas and 4 hidden areas in a multi-tiered enviroment. This map has been rated a 3 sites so far and here are the scores. Recommended Players 6-10
Ruut has created a small rail only map like 2box4 in Q2.
DM / FFA map of miniature proportions
A Cool Self Extracting Installer for Quake 3 Arena RTD Clan-Destined Map.
A Space-Map suitable for Tournament or Small FFA.
This map, rq3dm5 - final shutdown, is the final shutdown of gothick style. If I continue making maps at all, the style will be alike q3dm12 or smth. Antwsay, this map's rather good.
A Quake 3: Arena remake of Dead Simple for Doom 2.
This map exists of 4 seperate maps, connected by teleporters.
Part 3 in the RockWar series...
I tryed to simulate the castle kind of atmosphere that can be found in Quake1. Building some areas I used elements of the Quake(1) levels "Bdeath.bsp" by Adriano Lorenzini, and "Ukooldm5.bsp" by Slayer.
Medium sized map for the Domination mod
Medium sized Q3A deatchmatch map, geared towards team deatchmatch and freezetag.
Small FFA Deathmatch level
Deathmatch level for Quake 3 Arena
I recommend no less than 5 bots--I play with exactly five, myself. I recommend no more than 12 players total.
Quake III Arena - Tournament and DM map, custom music
This is my first map, originally released as DCS_DM1. Its fairly small deathmatch arena (DM, Tourney, Team) good with 2-6 players, but will probably get pretty insane with more than 6 players. Bot play is supported, however, they will rarely go for the ra
Hopefully this is fun.....
Quote, "After you go to http://www.visto.com/guest/reppo, you should click on "view my files" and download reppob4.pk3 . Free for all, Fun, lots of laughs."
This level is a cross over of one of my best levels in Q2.
This is a small.....um....very small map.
Forbidden Halls started as just a map for myself, but I decided to put it into the Competition. Not much detail, but nevertheless a playable map.
This is my first attempt at a "decent" Q3 Arena map. Some may find it too dark. I just couldn't settle on the right atmosphere. Well, not much to say except, another Gothic playground.
I did include some rain, just as a spectator sport if for nothing else :). I included BOT support, however; they kinda just hang out around the stairwell, jump over the edge, and keep going in circles. (Hmm!?)
Very playable map, kinda small but still fun. The upper ledge can be reached by Rocket Jumping, but it's easier to use the hidden teleporter. I tried to place just enough weapons without over doing it. Excellent for 1 on 1 matchs.
Deathtrap started out just for personal use, but I decided to put it into the Competition. Not much detail, but nevertheless a playable map.
Rampage started as just a map for myself, but I decided to release it to the public. It's quite a playable map, hopefully they will get better with time.
Common Ground is a playable, decent sized map with almost every weapon that Q3 offers. I did not include the BFG. However; there is a healthbox in the level. There are two teleporters, and 3 jump pads.
Medium sized Quake3Arena DM map for 4-8 players.
Medium sized Quake3Arena DM map for 3-8 players.
"Medium sized DM map fo 2-6 players. This is a Q3A Map in Base style with a couple of platforms with jump pads connecting them. I've played it against 1-5 bots and it rocks!"
A real multi support map
Medium sized map,without a set theme.
Midnight Requiem is a triple leveled space map, with some unusual jump pads placed to let you get around the level, including a pair that send you flying through the middle of the map, and another that sends you sailing *beneath* the map.
A small goth-tech deathmatch level for 8 players or less. 8 players is total chaos, 4 is a steady pace. 1 on 1 works well if you like to hunt a little bit.
A small tight map with a central area containing a quad in the waterpit with corridors leading away from it to other small rooms and areas. Mostly corridor and stair fighting with some vertical action centered around the central arena and the railgun.
A relativly normal gothic free for all map.
Deathmatch - FFA, 2-3 players
Conversion of the tunnel o' love
Quake 3 Deathmatch level
This is a small deathmatch level that is laid out like a maze.
Competition oriented tourney map.
Well, a medium sized DM map, i think i think about 8 players max (REAL max.)
Revelation was made with 1 on 1 play in mind,but it still plays fairly well in small dm games. A primary goal was that the map have good inter-connectivity, and compact to the point where you can usually predict an average player's locationand next move.
a large, deserted temple with gloomy lighting and some (hopefully) interesting pathways. bot support is there.
small deathmatch map for Quake 3 Arena. Original made by Richard Tompkins for Sin and Quake 2.
Forbidden Conquest/CTF (4-8 players/3vs3 or 5vs5 Teams) Free For All, CTF (2 MAPS TOTAL)
FFA 2 to 6 players. The map should appear in the skirmish/multiplayer menus To play Single player type:"spmap rmtdm3" at the console
This is my second release, although it's entitled dm3. dm2 is still in the works. This is the last map in my "learning series". It is a space map that I did (inspired by those speed maps) in 5 hours.