STALKER Clear Sky
S.T.A.L.K.E.R. Clear Sky Trader Mod (1.0)
This adds mostly everything! This works with patch 1.01 and 1.00! You do not have to start a new game!
Starter Equipment Mod (1.1a)
This is a simple mod. Makes it so when you see the clear sky trader for your equipment you get: 1x MP5, 1x "Echo" detector, 5x Antirads, 10x medkits, 15x bandages, 15x 9x19 rounds, 5x 9x18 rounds, and 1x CS-1 Suit.
Spawner (v0.3)
This mod spawns cars, dogs and weapons by an auxilliary menu. It is an alternative to Helios mod with cars, that I've found on a russian site.
Clear Sky Flash Drive MOD (1.00)
You can still collect / find the Flash Drives (no one is forcing you to return all Flash Drives what this MOD gives you), but if you cant get the Flash Drives becouse guest bugs (or you just missed one) you can still return "missed" Flash Drives.
Starter Equipment Mod (1.0)
This is a simple mod. Makes it so when lebedev sends you to help the tower the trader gives you: 1x MP5, 1x PB, 1x "Bear" detector, 15x Bandages, 10x Medkits, 5x Antirads, 15x 9x19 rounds, and 5x 9x18 rounds.
True Sky Mod Preview (AI Demo) (0.1)
This file is a demo for the 'coming soon' mod: True Sky. This demo will show-off AI & a few small player changes to demonstrate the mod's attempt to change what Clear Sky 'should have been'.
Clear Sky : Summoner Mod (0.3)
This mod enpowers you the ability of summoning creatures which could fight for you. You could summon all types of mutant you have seen in CS.
PDA map with point names - Swamps (v1.1)
Now properly compressed and with mipmap levels in v1.1 !
CTD 'alive' Bug Fix
This is a CTD bug fix only for Clear Sky 1.505 without mods. The bug is due to an invocation of script function 'alive' with a wrong object.
STALKER CS Reality (1.4)
Enemy bleeding is enabled — now damage looks more realistic. With these settings head shots from all weapons are lethal.
SEVA Suit upgrade Mod (small fix) (1.1)
A quick mod to allow people to upgrade the last kevlar and psi upgrades on the SEVA suit at either the Clear Sky or Agroprom Stalker Base mechanics.
SEVA Suit Upgrade Mod (1.0)
A quick mod to allow people to upgrade the last kevlar and psi upgrades on the SEVA suit at either the Clear Sky or Agroprom Stalker Base mechanics.
S.I.M. ( STALKER IMMERSION MOD ) (v1.0)
This mod is intended to add more depth and RPG feel to the game by adjusting certain stats and adding additional items. A simple retexture gives a better feel in some cases.
--Realism ModPack v1.4-- (Optimized and Final)
Optimized version.Delete lot of dirty code. (no more CTD or QUEST BUG, for me a least.) You can't run backward now. Realistic weapons and ballistics by tw33kr. MP5 and SmallShotgun can be in Gun slot now.
Mechanic Upgrades MOD (1.0)
Gives all mechanics access to all upgrade types... Well, most of them! I am sure to have missed a few but, now that you know how to, you can add any that I missed as you find them.
Satellite MapMod (1.0)
Quick and dirty mod. Makes the PDA map look like it was made from monochrome satellite photos.
--Realism ModPack -- (1.2)
A compilation of mods to make ClearSky what it should be, dangerous and immersive.
The Vehement Zone Mod (1.0)
The main aim of this mod is to reintroduce the survival feel that was missing by making enemy and mutant activities less predictible, ammo and supplies more scarce and to introduce the need for a tactical approach to the game.
--Realism ModPack-- (v1.1)
A compilation of mods to make ClearSky what it should be, dangerous and immersive.
Realism ModPack (1.0)
--Realism ModPack v1.0-- is a compilation of mods i found out there. It makes Clearsky what it should be: challenging, fun, and immersive.
SOC Nightvision (1.0)
Very simple. It replaces the new nightvision with the old ones from SOC that is both brighter and better in quality if you ask me.
Clear Sky Flash Drive MOD (1.01)
I have tested it patched 1.5.04 version and it should be "bug free". Atleast "new game" and "current game" stalkers/Loners Faction version. Others should be too, if i didnt make a typo.
Starter Equipment Mod (1.1)
This is a simple mod. Makes it so when you see the clear sky trader for your equipment you get: 1x MP5, 1x "Bear" detector, 5x Antirads, 10x medkits, 15x bandages, 15x 9x19 rounds, 5x 9x18 rounds, and 1x CS-1 Suit.
Solyanka: Unofficial English Conversion (0.3)
Solyanka is a Russian mod project for S.T.A.L.K.E.R Clear Sky that adds a lot of our old mod favourites in from Shadow of Chernobyl and the AMK mods, such as sleeping, hunger, random blowouts etc etc.
STALKER Faction Equipment Mod (1.0)
This is a simple mod. Makes it so when you join the stalker faction you get: 1x AKS-74, 1x "Veles" detector, 5x Antirads, 1x Sunrise suit, and a secret.
Starke's Clear Sky Costless, No Deg mod (1.0)
This is a simple cheat mod that reduces the uses of money in the game. It makes purchasing things from traders and other stalkers, free. It also has some minor handgun tweaks, and removes degradation from all weapons.
Suit Weight Bonus (1.0)
Small mod that makes different suits to add additional carry weight bonus to player.






