Sins of a Solar Empire
4 Nice maps, 2 large and 2 small.
Welcome To Dead Man's Land. this battle ground has been the site for many historical battles.
Here we have a new map called Choke Point from Lieutenant_G. Like all good RTS/4X maps this celebrates the famed choke point that is in nearly all RTS games.
This is unofficial Campaign scenario. As TEC, You have to defend Core Worlds agaist Aliens and Outcasts.
This is the Spider's Web, a brand new map designed by Gizola. The name is derived from the phase lane layout between the planets and stellar bodies in this sector.
The Arrival 2 is set in a single star system, which contains alot of stellar objects and planetary objects placed in a horizontal and cluttered fashion to keep combat centralized in certain flashpoint areas.
In the corner of the Mezzanine, deep into the demilitarized zone, above a distant and forgotten Gas Giant named Boratai two large fleets of the Vasari Empire and the Trade Emergency Coalition fight it out in a major battle to decide the fate of the 10 yea
This is my second scenario - The Battle of Mazari. This is the first mission dealing with the Vasari-TEC War. It takes place months into the war which has seen sporadic dogfighting and bloody battles along the front lines.
Sins of a Solar Empire Map. A first map having Sol, Antares and Betelgeuse as starting points. A fourth star is waiting exploration.