Soldier of Fortune
A DOS-Prompt Tool to convert from TGA to (a faked) M32 file format. Input format specs: TGA: 24-bit, uncompressed, 16x16, 16x32, 32x16, 32x32, 32x64, 64x32, 64x64, 64x128, 128x64, 128x128, 256x256, 512x512
Soldier of Fortune Map Files Readme September 30th, 2002 This .zip file contains the .map file source for the multiplayer maps in Soldier of Fortune. Please feel free to use these materials to assist in making new maps or modifying existing maps for
1.0 The Real Basics 1.1 What is Soldier of Fortune? Soldier of Fortune is a hard-core action first-person shooter being developed by Raven Software and published by Activision Inc. The game utilizes id Software's Quake II engine technology, heavily
Tools.zip contains two max3 plugins, which you need to install before you can load the max files. These are crippled versions of some proprientary plugins we use for importing from softimage and doing texture coordinates.
How to Make Custom Sounds for Soldier of Fortune!
A Soldier of Fortune version of the QBuild program for Map Building
Creating SOF Maps Using Worldcraft
Just unzip and put it anywhere. Double-Click an M32-File and point to the M32View.exe. That's it.
Change the colors of your on-line names!
It interprets it as a request to change the color of the text which follows the color request.
Contains the source code for mod makers to get started!
The Soldier of Fortune SDK. It contains a version of Radiant for SoF, the BSP utilities, scripting compiler, GHOUL exporter, documentation, and the original map and script files for the first level of the game.
The Soldier of Fortune Public Demo. Complete with two single player levels, two multiplayer levels, and one cinematic level.
Here is the missing attachment2 controller for max3. I tested it and it works. Everyone working with the max files we released should install it.