Star Trek Bridge Commander
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Stargate Pack v3 - Spoiler Warning!
The third version of the Stargate Pack which includes new ships, stations and even hyperspace. It should be noted that there are spoilers contained for Season 10 of Stargate SG1 and Season 3 of Stargate Atlantis included in this file.
Kobayashi Maru 1.0 Full
The 1.0 version has all of the features of the first version and also has more included such as new ships, systems, scripts, weapons, bots in MP and newer technologies.
Quincentennial MOD (071 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
BC 1.1 - KM 1.0 portuguese translation
This interesting mod will change parts of the single player campaign and all the Main Menu's to Portuguese for Stock BC and KM 1.0.
Stargate Ship Pack (2.0)
Here is the Stargate Ship pack, this includes several ships from Stargate SG - 1 and Stargate Atlantis, including Goa'uld, Tau'ri (Earth), Asgard, Replicator, Wraith and Ori ships / stations.
Stargate: Atlantis Aurora Class Battlestation (Mod
Here is a model of the Aurora Class Battlestation as seen in Stargate: Atlantis. This model has been ported to Bridge Commander.
USS Enterprise 701 Kirks Ship Under Construction (
This is my best work so far, it is the USS ENTERPRISE NCC 1701 under construction there are five different models of the starship from the buklheads to just before the final hullplanting is put on.
Battlestar Galactica Fleet Pack
Here is the Battlestar Galactica Fleet Pack, a large pack of ships from the Newer version of the Battlestar Galatica Series.
bcsdk1_1.zip
STAR TREK BRIDGE COMMANDER SDK LICENSING AGREEMENT PROGRAM UTILITIES. These files contain certain design programming and processing utilities tools assets and other resources for use with the Star Trek Bridge Commander game that allow you to
Ancient City + Atlantis Pack 0.9 (0.9)
This is the Ancient City and Atlantis as seen in Stargate Atlantis. The Ancient City is equipped with 25 Jumper and 2 Warships, Atlantis is equipped with the Daedalus and 12 Jumper.
How to get BC to run in widescreen. Tutorial. (0.9
A simple tutorial showing you how to get BC to run in wide screen.
Canon Voyager Red Alert Sound (1.0)
This is a canon Voyager Red Alert sound I made for KM 1.0.
Hardpoint Balancer for Excel 2007 (1.0)
This is a spreadsheet used to balance ships. It will calculate values such as Hull/Shield strength, maneuverability, weapons output, subsystem health, and will even calculate the correct output of the warp core to be totaled to the usage of all the ship s
Klaxon Pack
Here is a pack of Alert Klaxons that will replace the standard red alert sound in game.
Stargate Ship Pack (V1.0)
Here is the Stargate Ship pack. It includes several ships from Stargate SG - 1 and Stargate Atlantis, including Goa'uld, Tau'ri (Earth), Asgard, Replicator, Wraith and Ori ships / stations.
Star Trek: Bridge Commander Demo
Star Trek: Bridge Commander Demo
Baz1701's USS Kelvin Refit (1.0)
Named in honor of the USS Kelvin, Captained by George Samuel Kirk Snr.
Bridge Commander Universal Tool (1.5.5)
This program is the intended replacement of the BCMP/BCMI updated for today's standards. It is also the successor of the Bridge Commander Ship Menu Creator (aka BCSMC).
Generations EntD Red Alerts sound
This is a red alert sound from the U.S.S. Enterprise NCC - 1701 D from the movie Star trek Generations.
Akira V.0.1_EX (V.0-1_EX)
This Akira class comes from Deep space 9 FX. it has 9 torpedo tubes on forward, 4 aft torpedo tubes, 2port and 2 star torpedo tubes.
Mutator Backup
This mod will backup your, mutator configuration for later restoring.
USAF Odyssey Final episode upgrade
This is one neat mod, this will change the Odyssey to be like it is in the SG-1 Finale episode: "Unendings".
Deep Space Nine FX (3.0)
DS9FX offers a fully working wormhole in BC, playable missions and much more. We can't even name all of the features of DS9FX.
New Threat 12 - Slowing Them Down
The Klingons have been pinned down by the Empire and its Allies in the Xi Entrades system. The Sovereign-A must break through the Cardassians guarding the edge of the system and destroy a Star Destroyer.
Abandon Ship Alarm
This sound file will replace the "abandon ship" sound, (which is just a whistle) with the whistle an announcement, and an alarm.
QBR 2.2
this mod replaces quick battle and gives advanced options for QB.
26th_century_red_alert.zip
INSTALLATION Just place this file in your SFX file and allow it to override the old one. make sure you make a back up before doing so And enjoy the new sound. CREDTIS Pi TM 2001 2003 Paramount Pictures. All rights reserved. Star
fcbattlemusic.zip
Star Trek Bridge Commander Modification TITLE First Contact Battle Music Pack VERSION 1.0 RELEASE DATE 4 23 2002 MOD AUTHOR GreenGriffon DESCRIPTION
Star Trek Bridge Commander mod The Aftermath
The first release of Aftermath for star trek bridge commander this version contains ships for the TNG era
Sovereign001's new Stars/Shielding/Nebulas (1.0)
New shielding to achieve a beautiful effect for star trek battles, to take beautiful screenshots.
Super Hive (1.1)
That's the super hive you see int he final episode of SGA.
Enterprise-J (1.0)
Here is WileyCoyote's variation on the Enterprise-J ship. This ship is a little more powerful than DJ's Enterprise-F, but not considered a god ship.
Armored Voyager one update (3.0)
The ablative armour generators generated, as the name suggests, ablative armor.
Cliperkins Atlantis Rehardpoint (1)
The hardpoint puts drone launchers in the right places, increases shield power and increases the strength of systems to simulate the "shield blocks everything until it fails" feature of Atlantis.
Wraith Hive Ship (V1.0)
As a small preview to the upcoming new Stargate pack, I decided to release the Hive ship seperately to get people excited about the pack, and because it's a ship a lot of people have been waiting for.
Shoot Bridge commander voice profile for KM1.0 (1.
This is my first mod, a bridge commander voice profile for the speech to key stroke progran shoot. Now you can actualy order your bridge crew, just like kirk or picard.
Advanced torpedo management (0.2 fixed)
Here is a beta version of the Advanced torpedo management script, this will allow you to transport torpedoes to and from Friendly starbases to allow you to topup your own weapons.
Single Player Customizer (0.1)
I've always liked SP but after playing it 2 or 3 times I think it gets boring, so I thaught why not make it a bit more flexible?
Abunai Class (1.0)
I Have made this ship for my god ships in the game but this ship has power wizh no end it`s destroyed every ship in a second and can fire with a range of 116 K It`s my second and best ship.
Fighter Launchable B5 Station (2.0)
Presenting the Fighter launchable Babylon5 Station_V2.
SFPO Ticonderoga (V1.0)
The Ticonderoga is a highly manuverable vessel with good phaser coverage. It's designed similar to the challenger class which would be built years later. It has well detailed panneling and also features fully lit nacelles.
USS Enterprise (TOS)
The Original Constitution Class, USS Enterprise NCC-1701. Complete with Animated Bussard Collectors. This is also a Preview of my upcoming TOS pack.
Century Class U.S.S. Century (1.0)
Here is an update to the Century Class model by DJ Curtis. This design variant of the relates to the NX prototype phase of this ship class. Most noted are the differences in the nacelle bussard collectors and grates.
USS Defiant
Well we have a new Uss Defiant, mesh was done by LC Amaral, the Hardpoints were done by Zambie Zan.
U.S.A.F. Odyssey
This new package will replace only the original Odyssey weapons.
New Music for Battles and such
This will alter 8 music files to those heard in the Tom Clancy Rainbow Six series.
CE's Planet Pack V2
This pack will replace all stock planets in Bridge Commander with 512x512 texture replacements. There is also a Wallpaper pack which is included in this release.
Battlestar Galactica Weapon SFX
These are two little files that replace the soundfiles from the great reinvisioned Galactica Fleet Pack done by Dave975 and MadJohn.
Solar Synthesis
Solar Synthesis replaces key textures in the game to improve the overall look of suns, sun flares and nebulae.
Combo Red Alert
Here is another Red Alert sound from Cappy Tanderson. It is a combination of Voyager's Red Alert and Blue Alert sounds. It rings three times.
Cloakfire Sovereign
Included is a direct replacement for the stock Sovereign hardpoint file that allows the ship to fire while cloaked.
Perimeter Actions Ships: Akyazi Class
These ships are from the Book entitled Ships of the Starfleet: Akyazi Class by Mastercom Data Center. These are high poly models, and come with the psd file of the ID map, just like the SNS Galaxy.
USS Vengeance (Achilles Rescaled) (1.4)
Here is a newer version of the Achilles Rescaled and Refit modification, this ship has been re-scaled to 33% of its previous size.
Up and Down Alert
This is a retake on the classic TNG Red Alert. It starts with the usual "Go Up" sound to it, but it is then reversed to go down.
Metropol-Class and Bridge
This is a TNG Torpedo-Cruiser based on the Steamruner, it is heavily armed with overall 29 Torpedo-Banks!
Romulan Red Alert
This will replace whatever Red Alert Klaxon you have with the Romulan Red Alert.
New Weapons texture and Shield texture
The shield texture is a bubble made to be almost the same as the "first contact" one. The tng phaser, is just like the one we saw in "message in a bottle" You can use this phaser texture also for the ENT-era.
CR Intimidator-class Super Destroyer (V2.0)
The second version of the Intimidator Class Super Destroyer, just like the previous version its very powerful and can take on multiple ships at once including the Dominion Warship, Romulan Warbirds, and Cardassian Hutet.
Ori Mothership
This is a New set of textures for the ORI warship, in the Stargate Pack 2, retextures were done by Cameron Mitchel.
NX-01 Enterprise
This mod includes a new hardpoint, new photon torpedo and textures, rapid fire phase disrupters, short burst phase cannnons, new sounds, and more.
2048x update
This file and the following files, are retexture upgrade for those that have the Chris Jones Sol System or Kobayashi Maru 0.9.x, if you are fortunate to have the Sol System,these will update the planets textures, they provide some stunning views.
Single Player Sovereign MVAM mod (1.0)
This mod allows you to play as the MVAM sovereign class in the campaign episodes 3 through 8.
The JemHadar mission (1.0)
A QBR Mission to the DS9 Episode: "The Jem'Hadar". You're flying the USS Odyssey with 2 Danubes against 3 Jem'Hadar destroyers.
Computer Yellow Alert (1.0)
Here is a replacement Yellow Alert sound, not the best yellow alert sound made mainly because it was made using Microsoft Speech. Its highly recommended that you back up the orginal just incase you do not like this soundfx.
GRE Background Textures (1.0)
A rather nice pack including retextured asteroids, galaxies and nebulas.
Canon Crew Fix (1.0)
This file moves crew on the Ebridge and Dbridge to their canon positions using Bridge Plugin Core, it can be configured using mleo' s UMM.
Nova Class: USS Nova (1.0)
This ship is a modified version of Lord bile's Equinox found in the 'no harpoints' section here at BC.
DTech, SolarFX, NebulaFX and GenesisFX (1.1)
The following mods are included in this release of DTech: DTech, SolarFX, NebulaFX, and GenesisFX.
Modified Armoured Voyager
Here is the Modified Armoured Voyager, this ship uses MVAM to change from the standard intrepid to the armoured version. The standard voyager is almost a standard intrepid maybe a bit more powerful.
Ancient / Alteran Puddle Jumper (2 - MVAM)
Here is the Ancient / Alteran Puddle Jumper as seen in Stargate Atlantis and three episodes of SG - 1 in Season 8.
Asgard Daniel Jackson
This is the Daniel Jackson that was first seen in the SG-1 season 8 episode "New Order". This ship is primarily a science vessel in the Asgard fleet, but it is still a very powerful ship in combat.
Goa'uld Needle Threader
Here is the Goa'uld Needle Threader, a ship that was seen in Stargate SG - 1, Season 3 episode "In To The Fire".
SG 1 - Season 1 & 2 - Goa'uld Ha'tak
Here is a Stargate SG - 1 Season 1 or 2 version of the Goa'uld Ha'tak, this Ha'tak is weaker than the previous Ha'tak released as these are less advanced.
Improved x303 Prometheus & x303 refit (FINAL)
Here is "Final" version of the BC X303 Prometheus. This version is more detailed than the previous releases. The model has been scaled to canon Stargate: SG-1 seasons 6, 7, 8 and 9.
Goa'uld Alkesh
Here is the Goa'uld Al'Kesh Mid Range Bomber. This ship is armed with 2 staff weapons (which can fire in multiple directions) and 2 downward firing bomb launchers.
Asgard O'Neill Class Mothership
Here is the Asgard O'Neil, as seen in several Stargate SG - 1 episodes and named after Colonel / Brigadier General / Major General Jack O'Neill (depending on which season of SG - 1 you watch).
Goa'uld Ha'tak Mothership (V3.0)
Here is the Third Version of the Goa'uld Ha'tak, there is no difference in firepower or size as this is the same as version 2. This will fix a small error on the model of the Ha'tak where 3 small domes were missing.
Stargate: Atlantis- Wraith Dart (1.0)
Straight from the Pegasus Galaxy comes the Wraith Dart Fighter as seen in Stargate: Atlantis. This is a formidable fighter!
X304 Daedalus Class (1.0)
This is the X-304 (Daedalus) from Atlantis/ Odyssey from SG-1. This ship is powerful enough to beat the standard Hatak mothership, and should be an equal match for the Anubis mothership.
Goa'uld Ha'tak Mothership
Here is the Goa'uld Mothership as seen in Stargate SG - 1. There are three versions included in this mod, the Standard Goa'uld Ha'tak, Anubis' Ha'tak and a Replicator controlled Ha'tak.
Rescaled X-303 Prometheus
Here is the Rescaled version of the X - 303 Prometheus. Its weapons are relatively weapon, although its numbers make up for this.
BC 303 Prometheus (3.0)
Here is a remake of the BC 303 Prometheus from Stargate SG - 1, this ship has been well made. This ship has numerous rail guns and missile launchers that can fire many at a time.
Ansirial's Net BC Stick Enabler (1.0)
This Modification lets one used A Joy Stick to control ship functions in Bridge Commander.
Nemesis Sounds
Sounds of the startrek Nemesis dvd and other episodes put together so the game sounds more realistic. It will replace most if not all sounds you hear on the bridge.
HP update for P81's NCC-1701-A (2.7)
Updated Version of the Hardpoint added some blinkers, just a few and realigned damage icons.
Picard Self Destruct Voice (1.0)
This Mod will give you Captain Picard issuing the command to set the Auto Destruct. This uses voice Commands from Star Trek: First Contact. So you will hear the voice of Picard, Dr. Crusher and Worf.
NanoFX2b Fixes (1.0)
Finally, some of the Bugs found in the NanoFX2b mod have been corrected by MLeo.
Kobayashi Maru MP/QB Mod Pack (0.9)
Kobayashi Maru - Version 0.9. This is a Bridge Commander Mod pack.
Borg Galaxy Class Mod
Here is an Assimilated Galaxy Class starship, its weapons are powerful and this ship can take a beating from numerous ships.
Heavy Photon Torpedo Mod
It's like a regular Photon Torpedo but the power yield is doubled and we always know what you gain in strength you lack in Accuracy and Speed.
BCInfinity Patch (v1.0.1)
This will patch your current BCInfinity Installed modification for some Bug Fixes and texture improvments.
matts_new_warp_sounds_1.0.zip
This creates a more of a raw power in warp sounds. This should give yea a more realistic version of what a warp engine would sound like. Also these warp sounds work wonders with a subwolfer then again what doesn t these days These sounds are a mix
def_ra.zip
This is the Defiants Red Alert klaxon. I found this file on www.stinsv.com. I noticed that there wasn t one on bcfiles.com so I decided to post this up.
tosambient.zip
TOS Bridge Sound Mod This is bridge ambient sound from Star Trek TOS. If someone wants to make this mod available feel free... all you have to do is convert it to wav and rename it bridge2.loop.wav and then place it
torpedo_sounds.zip
Photon and Quantum torpedo sound mods by USS Sovereign 2002 hi.hinet.hr DESCRIPTION This will overwrite your original Quantum and Photon torpedo sounds with the TNG sounds. INSTALLATION INSTRUCTIONS
vatprofiles.zip
Enclosed is the custom Game Voice profile for Star Trek Bridge Commander. To enable Voice Activated Technology Place this profile in the Profiles directory within the Game Voice program directory. Example C Program FilesMicrosoft
highres_starfield2.zip
Starfield Texture Mod modded for Star Trek Bridge Commander Original Texture by Jon jond main net.com Basically I liked Jon s original texture but found it a bit boring. I took his texture and blended in the original low res texture to make it
bc_sounds.zip
Installation Notes Inside are a few new sounds which I think work well with the game. 1. New Red Alert Intrepid Enterprise E Klaxon 2. New Bridge hum 3. New Bridge hum with buttons 4. New Warp 5. New Hail 6. New Critical
Quincentennial MOD (06 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
Quincentennial MOD (05 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
Quincentennial MOD (04 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
Quincentennial MOD (03 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
Quincentennial MOD (02 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
Quincentennial MOD (01 of 07)
The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors. The Mod comes in seven zip files: six of which contain the contents that must be extracted into your Bridge Commander game folder (“Quincentennial_MOD_02_of_07” through “Quincentennial_MOD_07_of_07”). The first zip file (Quincentennial_MOD_01_of_07) has a zip file that must be extracted into the folder you keep your Bridge Commander shortcut in. It contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. The “Game Modes” plugins take precedence over others. The “Select Crew” and “Select Era” plugins should be selected after if desired. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities:
The buttons
Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion.
Bussard Collectors
The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves.
Warp power consumption
Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships.
Sensor Array Emissions
Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves.
Capturing Star Systems
This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated.
Hyper-gates, conduits, vortices, etc…
A button will present itself in the helm menu when one of these options is available. In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed.
Hull Plating
Shield-less ships utilizing alternative protection are powered the same as shields.
Warp-core breach in progress
In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this.
Docking
The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole
The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time
While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions
In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter
If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running
You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits:
Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.
NX Excelsior (1.0)
This is the NX version of the USS Excesior as seen in Star Trek III. The model is really smooth and has accurate textures. The ship also includes 1024 pixel textures as default with 2048 pixel textures in its High folder.
Sobieski class Patch (v.1.1)
After getting some reports about foulty carrier file that prevented you from launching shuttles as well as some sound issues, name missmatch in menu and ineffectiveness of advanced quantum weapon, I decided to creat a patch that will fix all above errors.
Seattle Class (1.0)
Originally Designed for Bridge Commander 2, but i decided i would release it to the entire community, if anyone wants to HP it or texture it or anything, do whatever, Enjoy! If you do use it in your mods or anything be sure to Credit me for the Mesh.
CG-Sovereign revamped (1.0)
This is a retexture of the famous Sovereign by Chronocidal Guy. I have thought about making it a little sharper and more like what we have seen onscreen.
Gorn barrage ship (1.0)
This is the largest warship ever constructed by the Gorn, yet has seldom seen active service.
HJEnterprises Akira Bridge Retexture
I have always liked the Akira bridge I just thought the textures where too low of a resolution and I didn't care for the floor texture. So I decided to give it an upgrade with high LCARS textures and redone textures in other areas.
Starforce Productions Osiris
The Osiris class is an advanced explorer class.
Future Vulcan XRT55D Battlcruiser
Future Vulcan XRT55D Battlcruiser
Star Trek (2009) USS Enterprise (2.0)
This 23rd century ship is featured in the film Star Trek(2009).
BAZ1701 JJ Enterprise (V3.1)
USS Enterprise NCC-1701 from Star Trek XI version 3.0
BAZ1701 JJ Enterprise (V3)
NOTE: This file has become outdated and there's a newer / better version available.
BC Ship Auto Modder (1.0)
This is just a simple program I wrote to modify the values for all the ships in a mod I download automatically, as apposed to manually.
DiamondBC - RedistributeShields (1.0)
Diamond Bridge Commander (or DiamondBC for short) is a series of, usually, little mods that all have the common purpose to make Bridge Commander more robust, to the point of being as hard as a diamond.
MayflowerMVAM (1.0)
Commissioned in 2420, as an effort to reduce costs to re-supply deep space stations, explorer ships and planetary terra-farming communities, the United Federation of planets envisioned the Mayflower Class as being the colony support workhorse for the Fede
BC Dress up Pack v2.0
For those that like the Red Alert LCARS, here I have Redone my BC Dress up Pack v1.0 and dressed up the menus more in the game to give off just that RED ALERT! Plus I kept the bridge loading screens from last version.
Discovery (2.0)
Just doubleclick on Discovery1.0.bcmod and BCMI will do all for you.
Moonraker (2.0)
Just doubleclick on Moonraker1.0.bcmod and BCMI will do all for you. If you want to have Warp, please install afterwards Moonrakerwarp1.0.bcmod.
USS Journeyman (1)
USS Journeyman NCC-88978 Advanced Deep Space Explorer.
Discovery (1.0)
This is the Nasa Space shuttle Discovery.It is unarmed and has only a Bottom shield, which doesn't recharge. Nearly the whole energy supply lasts on the Main Battery and the standard version isn't able to go to warp, of course.
original voyager sfx (1.0)
Adds a couple original voyager sounds. There was a voyager bridge sound posted, but it didn't sound close to the original. this one definitely does.
E7s Realistic Damage And Shields (1.0)
Here is something new from this first time modder.
Luna Class
The ship is balanced to the late TNG era, it's stronger than an Ambassador but weaker than an Akira.
Uss Strider (1.0)
Presenting the Uss Strider a lightly armed escort by New Gen. Another "Little Ship", from the TMP era this time.
Atlantis HP fix (1.0)
I've forgotten the cloaking device for Atlantis so here is it: Just unpack and dobbleclick on the file Atlantis HP fix and BCMI will overwrite the Atlantis.py-file in the hardpointfolder.
Canon USS Monitor (2.0)
This is an updated version of my vision of the USS Monitor, which I released on BCFiles a few years ago.
MVAM Kelvin (1.0)
Here is the MVAM Kelvin from the new film, She works great! and the phaser effect is pretty nice too. Its not the best model of the kelvin on BC file front but its here now so enjoy.
Wraith Cruiser 1.1 (1.1)
Here is the Wraith Cruiser as seen from Stargate Atlantis, this ship is armed with numerous energy weapons but not as many as the far larger hive ship.
USS OBAMA (1.0)
Design a vessel integrating all the latest technology, especially that acquired by Voyager while in the Delta quadrant. Re-integrating crew family accommodations for long missions.
Starforce Productions Grief Frigate
This vessel, while lacking the megaphasers of the miranda class, also lacks the mass and is slightly smaller. This vessel is more agile, and with it's extra nacelle, slighly faster at warp speed.
JJprise (Trek XI Enterprise) (1.0)
This 23rd century ship is featured in the film Star Trek(2009). The USS Enterprise under the command of Captain Christopher Pike investigate a fleet of destroyed ships, and the mysterious Romulan ship Narada.
Kelvin and Kelvin-prise (1.0)
The USS Kelvin is a 23rd century ship and is featured in the film Star Trek(2009). The USS Kelvin is under the command of Captain Richard Robau and First Officer George Kirk.
Hayden Class Pack (1.0)
There are 5 ships total, the Hayden NX & USS, two sister ships and the S31 Shadow.
Uss Regulator (region 3 ship) (1.0)
Here is a Ship of Region Three-Uss Regulator- , which is a part of Star Fleet International Fan Association.
SFP Furious patch (1.1)
This will fix the crashing pulse cannon #8 on the Furious. Simply drop it in your hp directory after installing the Furious and you will have the fix.
=FLX= SFX Pack v0.1 (0.1)
New cannon sound effects from Star Trek: First Contact tested on BC KM 1.0
Super Orgainic Rat
This is a ship based on the ship Space Rat on the game Star Sonata (www.starsonata.com) and is now a Federation ship.
DS9 new shield + New damage and sparks (1.1)
The new damage and sparks are more realistic than the previous. I hope you will like and the new 1.1 version of the Deep Space Nine Shield effect.
Star Trek XI Enterprise (1.0)
This USS Enterprise is from the new film (ST: XI) directed by J.J. Abrahms. Coming from an alternate timeline where the Federation was threatened by a Romulan named Nero.
DS9 WarpFlash (1.0)
This is the warpflash from Star Trek Deep Space Nine. The old one from NanoFX isn't good enough for my taste, and I make with screens from the movie the new one.
Voyager Lights (beta)
Launched 2371, the Intrepid-class Federation starship U.S.S. Voyager was a ship built to return to Starfleet's founding principle of scientific exploration.
Cinematic Explosians for NanoFXv2BETA (1.0)
I decided to create new explosion effects which shall look similar to the explosions seen in the Motion Pictures and the TV-Formats.
Generic Bridge Module (Early TNG) (2.0)
This is version two of my Early TNG Generic bridge. Changes include some small bugfixes, lightmapping changes (so it will be a bit brighter) and general cosmetics.
New Phaser Light (1.0)
The boring stupid Phaser light made by Activision, so I made new phaser light. I have decided to change the light because was Unrealistic and boring. This phaser light is like in Legacy but more cannon and realistic.
U.S.S Arrowhead (1.0)
Here is the Arrowhead, NX-81573. This is a new class of star ship the Arrowhead class.
Commander One's Warpflash v2.0 (2.0)
This mod includes eleven tga files to complete the warpflash sequence used in the NanoFX 2 mod.
Teeth's Rebalance to KM1.0 (KT1.3)
The goal of this is to rebalance the existing ships in KM and make them more balanced online.
Future Enterprise E (1.0)
This is our first mod for Bridge Commander made by Voyager. This is a "what if" ship. I changed the texture colour, weapons, shields, hull strength etc.
Super Hive (model only)
That fomat is ms3d. It's esay to convert to nif. It have ca 40 000 polys and the texturs are included.
Bridge Commander Universal Tool (1.2)
This program is the intended replacement of the BCMP/BCMI updated for today's standards. It is also the successor of the Bridge Commander Ship Menu Creator (aka BCSMC).
JL Studios Ambassador (1.0)
This was inspired after a denied request from LC to retexture his original mesh, so we bring you a new ultimate Ambassador Class starship, the Enterprise-C. The ship flys well with custom torpedos and sound.
JL Studios Nova (1.0)
JL Studios brings you a long awaited brand new ultimate Nova Class starship. The ship has high resolution 2048 textures to match the high quality of the mesh.
JLS Daedalus Class (1.0)
Started quite a while ago as part of a TOS pack, which seemingly fell though. A few weeks ago I started scouring my Hard Drive for stuff to release, and came across this! It's a highly detailed, smooth Daedalus Class.
DJ Outrider Class - USS Juno (1.0)
The USS Juno is a small, agile multi-role vessel designed primarily for short range exploration and policing actions. First commissioned in 2402 to augment the limited run of Nova Class starships from the late 24th century.
DJ Leonidas Class - USS Raptor (1.0)
The Raptor is most successful in close range, heavy fighting engagements. While the ship does not have the firepower of a Century class starship, it is capable of absorbing extensive damage, typically much more than any ship in its own category or better
DJ Galaxy Pack (1.0
Eight Galaxy Class starships. 2048x2048 textures. Saucer separation. Individualized HP's. Special edition Season 1 Enterprise D 25th century conjectural refit: USS Pegasus.
NX Pioneer (1.0)
Here is the latest from Redleader! Be sure to check it out, A nice addition to your TOS Fleet.
Generation Bridge Refit II
What we have here is my idea of a second Refit to the Galaxy Bridge that took place several years after Nemesis.
SFP Cormorant Lost Era Refit (V1.0)
The lost era version of the Cormorant class Battleship reciever perhaps the least extensive refit of all the previous classes to be upgraded in this era because it was so new as the Federation transitioned to it's new phaserbank technology.
SFP Cormorant Battleship (V1.0)
The cormorant class battleship was the Romulan empires most powerfull battleship in active service at the time of the Enteprise B's launch. It's massive, curved and armored wings protect it's vital engines and other equipment.
SFP Condor DN (V1.0)
The Condor class dreadnought is a powerfull, well ballanced vessel. It has long nacelles for high speed and efficient cooling, and a low profile design making it a dificult target for enemy torpedo.
SFP USS Axor (V1.0)
The Axor was a design runner up to the Ambassador class. It was eventually built in limited number to serve as colony ships, transporting goods and personell to new colonies that were too far away to for the older and slower freighters.
Starforce Productions SaberHawk Medium Cruiser
Here is a Romulan Cruiser from the Enterprise B era, the Saberhawk is an enhanced verson of a Romulan Light Cruiser.
Starforce Productions Predator Warbird
Here is a Romulan Ship from the "X Era" , a Predator Class Warbird. This is a heavy cruiser from the time between the Enterprise B and C.
SFP BC2 Furious (V1.0)
The Furious class is a crusier sized vessel developed in the Defiant program. The Federation wanted a larger ship based on the same technology as the defiant.
SFP Firehawk (V2.0)
The Firehawk is a Romulan heavy cruiser, 365m in length, fielded in the mid Excelcior era of TMP. It features a significant change in both coloring and design, moveing away from klingon and klingon based technology and drab D7 hulls.
Post Dominion War Excelsior Bridge (v.1.0)
This is Post Dominion War Excelsior refit bridge for USS Krakow released about 2 months ago, it is a complete retexture of TNG Ambassador bridge (Yamaguchi variant), it has new blue, Nemesis style LCARS.
USS Spirit NX-79995 (1.0)
USS Spirit NX-79995, Late 24th century Long Range Scout class ship. The Spirit class ship was developed specifically for long range Pathfinder missions in the Delta and Omega quadrants.
Fek'lhr Class MK: II (3.0)
The Fek-lhr class was a Klingon warship that was named after the mythical Fek-lhr beast that was the guardian of Gre-thor where the dishonoured would go when they died.
Elysion Class (1.0)
This mod includes one ship, the NX-78650 Elysion.
Bridge Commander Universal Tool (aka BCSMC)
This is a "NEW" utility to make your modding Bridge Commander experience more easier, the Bridge Commander Universal Tool.
Screenshots by milenent (0.00000000101)
Very interesting pictures showing some canon scenes ftrom ST or just interesting scienes. They are shots on the Sovereign class, Galaxy class, Torpedoes and USS Defiant.
DS9 Shield effect by Vladko1 (1.0)
New shield discharge made by me and they are absolutely cannon to what you've seen in Deep Space 9. It was not very difficult for me to made so I'll hope to enjoy it as long as you can. It uses a 1024X1024 texture with only alpha channel.
Eximius Refit (2.5 Beta)
Here is my new version of the eximius refit. Cloaking device now included!
Nemesis-Sovereign EX V.2.0 (V.EX - 2.0)
This is my new Ultimate EX version of Nemesis Sovereign. his textures are from Post nemesis Sovereign and CG Sovereign's.
USS Arcadia mk II and USS Fuoco (1.0)
She is a modified Vivace class ship designed to be more war-worthy as races throughout the Quadrant became more open with negotiations.
Cardassian Hybrid new hardpoint (2.0)
Here is a New Hardpoint For Cardassian Hybrid by RedLeader1701.
Wraithcruiser+Atlantis meshes (1.0)
Model in ms3d format only. Scaling is correct. Needs conversion then creaet hp and have fun.
Terran Galaxy Class ship ISS Valkyrie (1.0)
For your downloading Pleasure the Terran Galaxy Class ship ISS Valkyrie assimilated by the Borg Presented by Redleader1701.
Galaxy Class Pack Preview Video (1.0)
This is a preview video of the upcoming Galaxy Class Pack by DJ Curtis. Not much to say really, I've included a picture with some shots of the video and I spiced the picture up too.
Generations Enterprise B bridge (v.1)
This mod upgrades all textures from 3rd Era team Enterprise B bridge v.1.0 with all new displays and high resolution walls, doors, floor etc. I've made new LCARS (or whatever TMP displays were called) to keep it as close to canon as possible.
Wasp Class XCV Lost Era Carrier (V1.0)
The last Wasp class carrier was built of parts from a Constitution and Miranda class. This one uses an Excelcior class main hull, modified with extra bay doors on each side, and an X class Cruiser saucer and nacelles.
Shield Pack (.75)
I give you the Shield Pack (V.75) there are 20 different shields for your starship needs. Included was the original 25th Century shields.
Nova Waverider (1.0)
The Waverider is an atmospheric shuttle craft in service aboard Federation Nova-class starships. Unlike other auxillary craft, the Waverider is not stowed in a shuttlebay.
USS Gagarin TNG Constitution Evolution (V1.0)
This high res vessel is a TNG starship built in the spirit of the original Constitution class. It is also roughly the same size, make it a small, fast and manuverable destroyer class.
Ent Series Klingon B'KreL Class Bird Of Prey (Upda
This Is the Second BOP for Enterprise Series I also found problems with the file I sent two days ago. Weapons: 2x Fwd Light Disruptor Beams,1x Fwd Light Photon Torp, 4x FWD Light Disruptors, 4x FWD Disruptors
Generic Bridge Module (Early TNG) (1.0)
This specific bridge represents the Early TNG era, from just before TNG began to Season 5. This represents vessels such as the Defiant, Akira class, etc that first began to be built at the time.
25th Century Shields (1.0)
25th Century Shields, this is for any ship above Enterprise E Era, or unless you like nifty looking shields that discharge like lightning.
Vulcan Galaxy Vulcan Empire (1.1 hardpointed model
Here is the my little mod i am putting together it is the Alternative Mirror Universe, Where the Terrian Empire lost to the Vulcans and the United Vulcan Empire rules
Post Dominion War Excelsior refit (V.1)
This is Post Dominion War refit of Excelsior class starship U.S.S. Krakow NCC-76341.
Omega Torpedo
Starfleet's newest torpedo (reminiscent of the modified torpedo used against general chang in ST6) which works on "Zero point vibration" .
Updated Equinox HP (.5)
Updated File to the USS Equinox by SFP. None of the model has changed and the HP is totally original. Totally under powered, totally vunerable. Only thing that works right is the shields to repel the temporal invaders.
Lint's Dominion Batleship HP Fix (1.0)
Quite simply, this is a hp fix for Lint's DomBB. There were a few errors in the hp that made the ship's health bar look like it ought to be destroyed, but it wasn't.
U.S.S. Arcadia-NCC 2713-D (1.0)
This is the USS Arcadia, NCC-2713-D. She is a slight refit of the Century class, with increased phaser strength, impulse speed and stronger shields.
Eximius Refit 1.0 beta (1.0 beta)
This is a beta version of the eximius refit. This will enhance the Eximiuss sensors, power systems, and equip the Eximius with a slipstream drive.
Time Squared Vortex - Slipstream (1.0)
The time squared vortex from one of my fav potds.
"The Armada Project" - Fleet pack (1.00 beta)
The ships to-be-available in BCS's Armada mod. Released as a standalone pack, so people has to chance to test them in QB and multi player.
Saucer and neck modeling tutorial
This is a video tutorial on how to create a saucer with a neck in 3d max.
NX-01 Enterprise (1.0)
This mod includes a new hardpoint, new photon torpedo and textures, rapid fire phase distrupers, short burst phase cannnons, new sounds, and more.
Romulan Outpost and Fighter (3.0)
Inside you will find the Romulan Outpost, that will launch fighters, the fighter and all plugins and Hardpoint, for its use are included.
Section 31 Stealth Cruiser (Century Class) (0.9)
This ship is the latest design in the Section 31 fleet. Thanks, to its 5 impulse engines this ship is extremely manoeuvrable and fast.
Canon Nemesis Enterprise and Valdore patch (1.1)
This is a Fix to the BSOD error created by a faulty sound def. I would like to heartily apologize, once again, for the error.
Warbird Yard Drydock
For the Romulan Fan they can now have a proper drydock, instead of using the Fed. drydock, Cardiassian drydock, anything that Is not Romulan.
Canon Nemesis Enterprise and Valdore HPs (1.0)
This is a Sovereign and Norexan Class hardpoint that I made as canon as I could to ST: Nemesis. It is a modified version of the original CG (Sovereign) and KM (Norexan) hardpoints, with several modifications to the torpedo systems.
Artgatt Sovereign - No infinite phaser (1.0)
The Artgatt Sovereign it's a prototype of a new type of ship. This Sovereign has no infinite weapons. Infact, the phaser fire, will consume energy that can not be reloaded.
Borg assimilated Connie (2.0)
Presenting the Borg assimilated (borgified for those who like the word), USS Enterprise Constitution class circa 2263. An intresting Looking ship, for all you Borg fan's out there, (in the BC universe)
Cardassian Crew w Galor Bridge Refit v.1.0 Patch
This patch resolves the problem some were having with the mod. A mix up in the final packaging on my part.
Incursor Fighter v1.0
The Incursor Fighter is the little brother of the Incursor ship. It's equipped with cannon, pulse, shields and warp engines, and it's smaller than the Incursor.
Lukerobin's HiRez Earth v0.9
Here's my first released mod. It's just an Earth retexture. It's much higher rez than the one in KM so it may slow down slower systems. It should do until Cord's Earth is released.
USS Reaver (2.0)
The USS Reaver, a ship between the TOS era and the NX eras. A prototype vessel, testing varies subsystems, weapons, and a new warp configuration.
BCSMC v5.6.0.2 (Patch)
This is a patch for the most recent build of the Bridge Commander Ship Menu Creator v.5.6.
(slow) Cliperkins Atlantis Rehardpoint Fix (1)
This file is the same as my normal atlantis rehardpoint but it is slower designed for it atlantis is AI controled. If AI controls the old fast version it will run away and the battle will just be a chase.
Ringdrive Intrepid (1.0)
After over two years spent rusting in mothballs, Starfleet Command finally gave the go-ahead for the USS Intrepid to be completed and commissioned.
Vulcan Empire EX & SX class starships
Here is the my little mod I am putting together it is the Alternative Mirror Universe, Where the Terrian Empire lost to the Vulcans and the United Vulcan Empire rules.
Bonaventure shuttle launching (2.0)
USS_Bonaventure now has Shuttle_Launch_Framework applied to it.
USS Ploto Vulcan transport Class (model)
Here is the my little mod I am putting together it is the Alternative Mirror Universe, Where the Terran Empire lost to the Vulcans and the United Vulcan Empire rules.
United Vulcan Empire EX_Class (model)
Here is the my little mod I am putting together it is the Alternative Mirror Universe, Where the Terran Empire lost to the Vulcan's and the United Vulcan Empire rules.
Flux Capacitor's Realistic Damage Textures v.1.1 (
This mod consists of the follow up to my original Realistic Damage Textures. These have been updated with a higher resolution graphic, as well as enhanced animation effects like plasma fires and electrical sparking.
Bridge Commander Ship Menu Creator (5.6)
Here is an interesting new update to the BCSMC v.5.6. This version includes some interesting new features for your modded Bridge Commander install.
Klingon Defence Station (4.0)
WE Have here the Klingon Strategic Defence Station "Tygokor". And since this is a Klingon Strategic Defence Station, it can only do Minor repairs on starships, so you will be unable to Dock with it. However you can Launch a few things.
United Vulcan Empire Spacestation (model)
Here is the my little mod I am putting together it is the Alternative Mirror Universe, Where the Terrian Empire lost to the Vulcans and the United Vulcan Empire rules
United Vulcan Empire SX Mars Vulcan Galaxy Class
Here is the my little mod I am putting together it is the Alternative Mirror Universe, Where the Terrian Empire lost to the Vulcans and the United Vulcan Empire rules.
Excelsior family pack patch
Mesh fix for the secondary hull nose section on the Excelsior refits in the Excelsior Family Pack.
Borg Scimitar (1.0)
This was that a critically damaged borg vessel, in this case, the miniature escape-pod sphere, could latch onto another disabled ship, a Reman Scimitar and 'merge' with it, producing a hybrid borg supership.
SR-1 Normandy (1)
This is my second model, but first released, the SR-1 Normandy from Mass Effect. Model is in 3DS format, at 3093 poly's.
Heavy Frigate (1.0)
Two no-race frigate, an Assault Ship and a Supply Ship armed with pulse weapons, low power shields and long range sensors.
Valkrie Fighter (1)
Here is a Valkyrie Fighter, similar to the one shown in the Playstation game Star Trek: Invasion. This is a new mesh created by me, using as much reference material of the fighter as possible.
Satellite Destroyer (0.5)
An independent race Satellite Weapon. This can fire a single powerful beam and destroy a fed ship in a few seconds. This weapon is born to fight against the Borg and the 8472.
Alien Ufo (0.5)
This is a simply Alien Ufo ship, from the nightmares of million of human people !! Never seen in Bridge Commander.
USS Enterprise NCC-1701-A Retexture (1.0)
Changes to textures include: Saucer lights are fixed to canon STIV & VI positions, deflector dish is now blue, warp engine glow is now more blue, impulse engine glow is a bit brighter and orange.
Federation Repairship (1.0)
Well seeing as there weren't any repair ships on bcfiles, i thought id import the one from armada 2 for the hell of it, low poly but its still a classic.
USS Atlantic Re-Hardpoint (1)
With some re-skinning and extreme modifications to the hardpoints, it's now armed to the teeth with 19 high capacity phaser arrays, 10 pulse-quantum launchers and three standard quantum-torpedo tubes.
Space Facility HP Upgrade
Tired of having a defenseless space station to shoot at? Well now your space station will shoot back. This mod will give your space facility some teeth. I've added 8 phasers to the station and an orbital thruster for defense.
Dominion Heavy Cruiser (1.0)
Presenting the Dominion Heavy Cruiser by MScott.
USS Enterprise 1701-D Under Construction (2)
This is my best work so far, it is the USS ENTERPRISE 1071-D under construction there are five different models of the starship from the buklheads to just before the final hulkplanting is put on.
Lints Brel (1.0)
Brel Class Bird of Prey, This is the NON-Ftech version. There is a version with moving wings in the works but I thought you guys might like this one while I sort out the issues with the Ftech Version.
hjenterprises NanoFX2.0 Explosions Pack-ZIP
This is the same as my winace release, alot of people prefer winzip so this file is a .zip, also screenshot are included in this re-release.
Gen & Inner Light Music
So what I have here is Nexus song for the main Screen on startup and The inner light for when your just exploring around in QB.
hjenterprises's Star Trek XI Enterprise
So what I have done here is retextured the USS Achernar from Zambie Zan's TOS Constitution Pack (1.0). With some new hull and real textures of the new XI enterprise I got as close as I can right now to the real thing.
Lints Defiant Class (1.0)
Here is the USS Defiant. Unlike any other Defiant available I have given her canon warp engines (you can see inside them). I have also fitted her with new quantum torpedoes and photons.
Lints Kvort (Re-Release) (1.0)
This is just a re-release that will fix the missing texture issue.
NanoFX v2 beta new sounds and warp flash (1.0)
This is a mod for NanoFX v2 beta and will only work with it.
NX-1207 Galactica (0.5)
When finally the Colonial Fleet defeated the Cylon and arrive on Earth, the Colonial Fleet was received by a dozens of ships were deployed in defense of planet. The insignia on ships fighting flag United Federation of Planet.
Intrepid NV-01 (2.0)
The Intrepid NV-01 by Redragon-Msott, an NX era class vessel.
Console Explosion Package 1.0 (1.0)
This mod will replace your Bridge Commander Console Explosion sounds with newer and more realistic (hopefully) versions.
CC Shipyards-USS Stealth NCC-1138-B (1.0)
Continuing in a tradition of ships at the hight of current technology, the USS STEALTH B, launched in 2371, is at the forefront of 24th century ingenuity. The Stealth's mission is to perform Black Ops on all missions assigned be STARFLEET SPECIAL FORCES.
Klingon Advanced Drydock (1.0)
We give to you the Starforce Productions Klingon Drydock.
JLS Federation DamageFX
Bridge Commander has always had a lack of realistic damage fx ingame. We have stunning models, but the damage looks as bad or even worse than the stock models. So JLS came up with an idea and here's the results.
Dominion Sabre (1.0)
Well, here is a new Dominion Vessel! Now it's the Sabre. With some texture changing, replaced Polaron torpedo's and Quantums. Hp is increased too.
BC Super Mod V3.0. (update)
This is just a small update to the BC Super Mod V3.0.
Chris Larkin's New NanoFX2 Damage Textures (2)
This will simply change the damage textures in NanoFX2. There are 2 versions: the classic, DS9 fiery one, and a more Scorched Hull Effect, which is scientifically more realistic.
Flux Capacitor's Realistic Damage Textures (1.0)
This is a set of .TGA files that replace the standard NanoFXv2 animation textures as well as the structural damage texture.
The Wells Class ship (1.0)
Here and Now, we present The Wells Class ship, a future vessel of Starfleet.
Chris Larkin's New NanoFX2 Damage Textures (1.0)
This is an improvement to the damage textures in NanoFX2. They appear more fiery, and have a glow to them. It's more a case where you can see for yourself.
Lints Dominion Battleship (1.0)
Dominion Battleship as seen in Star Trek: Deep Space 9 - "Valiant" and "What you leave Behind".
Bridge Commander Ship Menu Creator (5.5.1)
This is an upgrade patch for BCSMC v5.5 which is a stability and reliability upgrade. The upgrade comes as a patch only, so make sure that v5.5 is installed before applying this patch.
Bridge Commander Advanced (v1.0 Final)
The goal of this mod is to create a more realistic version of the original game, only rewriting the stock elements of the game. It gives multiplayer flyable ships more realistic weapon loadouts and gives everything better ballance & graphics.
Realistic Torpedos (1.2)
This Add-on for Realistic Technology improves the torpedos in the game.
Shuttle Launch for TOS akira (1.0)
Here is a shuttle Launch setup for the, TOS Akira by Wiley Coyote, this will launch the Type1 shuttle rescaled by MScott.
Rick Knox Intrepid - Texture Modification (1.0)
What started as one edit of the original textures now consists of 3 different texture sets all darkened and recoloured to the more canon grey.
DJ Valiant Class (1.0)
This is ship is to the Enterprise F as the Defiant is to the Enterprise E. A small ship, extremely maneuverable, well armed, and deadly.
Awesome alerts for bc (1.0)
Theres are some nifty alerts and alarms I found collecting dust in my hard drive.
DJ Galaxy SFX (2.0)
This is an update of the DJ Galaxy SFX. The hardpoint does not require editing in this version, however, you may want to increase your phaser output to 2 or higher for the best quality sound.
TOS Canon Mod Pack (TCMP) (1.0)
TCMP is a mod for Star Trek Bridge Commander that contains new models, textures, and hardpoints of all of the canon Federation starship classes from the era of TOS.
DJ Galaxy Phaser SFX (1.0)
Many people may not have phaser sounds for the DJ Curtis Galaxy Class depending on their BC Install, so I have created a custom sound pak for DJ Curtis's Galaxy Class. Enjoy!
New console Explosions (1.0)
This package contains some neat new console explosion sound effects.
SG Pack 3.0 Multiplayer Patch (1.0)
After finally getting around to fixing all the bugs, we've finally got the Stargate Pack working for Multiplayer. Hopefully you'll all enjoy having real people to take on with this pack now.
Special Weapon Launcher (1.0)
This will allow you to launch one or more Torpedos independent from the ships Torpedosystem.
S.S. RAVEN NAR-32450 [model only] (1.0)
Right this is one of my ships that I've made. Its the S.S.RAVEN NAR-32450 Exploration Civilian Vessel. This was 7 of 9 mums and dads ship before there were all assimilated.
Voyager starship frame (1.0)
Its the superstruture or frame of a starship when its been built in a ship yard. These are models only, just abit of things to add to the game around your ship yards.
Stargate Wraith Cruiser (Mesh Only) (1.0)
Stargate Mesh of the Wraith Cruiser as seen on Stargate Atlantis. I have also included some reference shots of the wraith cruiser.
Maths Library (1.0)
Maths Functions For BC since Activision Didn't Include them, these are so you don't have to come up with your own some of them are hard to work out.
Borg X-303 and X-304 Assimilated (1.0)
The retextured Borg X-303 and Borg X-304 are based on the original models of X-303 and X-304 powered by Dave975 & DKealt in the Stargate Ship Pack 3.0.
Terran Empire Iss Philadelphia [defiant class] (2.
ISS Philadelphia [defiant class] Terran Empire Version 2, by Wiley Coyote and TiqHud.
Bridge Commander Ship Menu Creator (5.5)
This program is the intended replacement of the BCMP's ship plugin tool and it now has several modes.
Realistic Technology 1.1 Patch 9 (1.1.09)
New Fix for realistic technology 1.1, Version 1.1.09, this fix has been fully tested thanks to the help of Spanner.
NEMESIS_Sovereign_EX (V.0.1_EX)
This is new version of Nemesis Sovereign. his textures are combined from other post nemesis Sovereign and their resolution has been changed so this ship can be run on lower PC's.
Refited Oberth class ship (1)
The ship is a refited oberth class starship. I thought that the old ship needed a new look its alot bigger then the oberth class its the same size of a new orleans class.
Interceptor (2.0)
This is an updated version of the borg interceptor, by glenflet, it has been upgrade with his Realistic Technology Mod, to make it more like a borg vessel, and the weapons more like borg weapons.
Realistic Technology 1.1 Patch 2 (1.1.02)
This patch replace patch 1.1.01, which caused a Black Screen of Death Error, This patch dose the same thing the only difference is an error in the code has been fixed.
LCARS Mainmenu (1.0)
Here are some movies files that will replace the animations in the main menu to make it look more like a LCARS main menu from a Federation Starship.
First Contact Bridge (1.0)
Here is a nice new Bridge retexture to add to your collection.
TOS Akira
Completely new mesh inspired by, and partially based off of RAF-MX's TOS Thunderchild mesh seen at scifimeshes.
Screenshot Collection (1.0)
A nice collection of Eye candy From Intrepid.
Mary Jane Carrier (V1.0)
The first in a line of specialized versions, this is the "through deck carrier" version. It has too massive bay doors on each size of the ship which can open the entire hanger for landing and relaunch continuously.
Wraith Hive Ship & Atlantis Fix (2nd)
This is a working wraith hive ship & the fixes for Atlantis from cinqnic/cliperkins & dave 975.
Patriot Class Torpedo Cruiser v1.0
Here is the Patriot Class Torpedo Cruiser, a TMP Era Loknar refit which basically upgrades the vessel to that of a heavy torpedo cruiser.
HP for Daedalus Class Starship
Here is a new HardPoint for the Daedalus Class Starship by RedLeader1701. It adds sound effects for ships phasers and retextures them to be skinnier, also switches the torpedo payload to Photonics due to the last torpedo size issue.
Klingon Imperial Starbase v2.0
When your Bird Of Prey is in need of repairs from glorious battle or your Blood wine is running low ...just make a pit stop at the Empire's Crowning achievement...
Oberth Class pack (2.0)
Here is the NEW and stunning Oberth Class pack by Adonis.
Dominion Defiant (1.0)
Here is a nice Dominion captured Defiant Class.
Phased Torpedo (1)
Here is a Weapons Mod that will give you Phased Torpedo's.
Realistic Technology 1.1 (1.12)
Realistic Technology 1.1, is a update version of Realistic Technology, it’s core system has been improved by the addition of a Special Maths Library.
Captain On The Bridge (0.1)
This is a basic mod for BC. It's part of the forthcoming Captain's Orders Mod. It will place Capt. Data in the centre seat of either the Galaxy or Sovereign class bridges.
Realistic Technology (1.1)
Realistic Technology 1.1, is a update version of Realistic Technology, it’s core system has been improved by the addition of a Special Maths Library.
SGA Alliance Fighter
Here is another Stargate Atlantis Ship that has everything included except Hardpoints.
SGA Alterans (Ancients) Science Ship
This ship was a science ship use for exploration and is not combat ready but can stand well in a fight, the ship has a drone bay and only 4 canons. The ship dates back to over 50 million years bc.
SGA Alterans (Ancients) GateShip
Another Stargate Atlantis Ship that Has everything included except the hardpoints.
SGA Alliance Warship
Another ship for Stargate Atlantis fans. This ship Has the .Nif And Textures included but contains no Hardpoint so that will be needed to be done yourself.
Klingon Targ'var Class
Here is a pretty cool Klingon ship to add to your fleet! The Targ'var Class Battlecruiser.
Generations Galaxy Bridge Cannon Reflections
This mod takes the Generations Galaxy Bridge to the next level.
SGA Asuran ship
Here is one for fans of Stargate: Atlantis the .Nif and Textures are included but Hardpoints are needed.
Sovereign Omega Refit
This is one for all you Sovereign nuts out there, This baby is armed to the teeth with -Fermion pulse cannons and an Omega Canon and more torpedo banks than i can count!
Early TMP Miranda Bridge
This is a Re-texture of the Prometheus Bridge to Look like the Bridge of the USS Saratoga.
STBC v1.1 and Kobayashi Maru v1.0 Translation
EXCLUSIVE TRANSLATION/LOCALIZATION PACK FROM ENGLISH (USA) TO PORTUGUESE (BRAZIL) OF THE BASIC VERSION 1.1 AND KOBAYASHI MARU 1.0 FULL.
Torpedo Bundle_TorpedoScript_Fix (patch)
This fixes some problems that were had by some folks.
Torpedo Bundle and Script (1.0)
This package includes alot of projectiles and projectile-packs from bcfiles.com.
K'tinga Class (1.0)
I wanted to try and get as close as i could to the DS9/Dom War Era K'tinga Class And This Mesh DOES damage,
Advanced Quantum Torpedo
This Quantum is a very agile torpedo and will track its target efficiently and follow it if necessary. The best way to avoid this torpedo once its been fired against you is to warp.
CGI Voyager Pack (1.0)
Here is the long awaited CGI Voyager from JL Studios. This is a very unusual pack. That not only contains a perfect replica of the Intrepid Class. It also comes with details shuttle models. A canon Aeroshuttle, Type 8 and 9 shuttles.
Manheim Effect (1.0)
The BCS:TNG team brings you a touch of Star Trek: Armada to Bridge Commander. For you devoted TNG fans, this mod was inspired by the TNG S1 ep.24 "We'll Always Have Paris". And the Star Trek: Armada series.
Bridge Plugin Core (Gold)
Here is the long awaited Bridge Plugin Core (Gold). This modification come with an easy to install .EXE. So all the guess work has been done for you.
Elite Force Bridge Crew (1.0)
Here is an much needed change from the Stock bots. This mod comes with a easy to install .EXE so all the hard work will be done for you.
First Contact Excelsior Bridge (Ultra)
The FC Excelsior Bridge is a modification of the original Excelsior Bridge. This Ultra high res mod comes as a easy to install .EXE. So all the guess work is handled for you.
First Contact Excelsior Bridge (1.0)
The FC Excelsior Bridge is a modification of the original Excelsior Bridge. This mod comes as a easy to install .EXE. So all the guess work is handled for you.
Intrepid Bridge v.3.2 (Low Resolution)
Released separately from Kobayashi Maru 1.0 for the first time ever, the Intrepid Bridge 3 is here to wet your appetite. The mod comes in a easy to install .EXE so all the hard work is done for you.
Intrepid Bridge v.3.2 (High Resolution)
Here is the long awaited update of the Intrepid Class Bridge set. Released separately from Kobayashi Maru 1.0 for the first time ever, the Intrepid Bridge 3 high res version is here to wet your appetite.
Generations Galaxy Bridge (1.0)
The Bridge installs as an additional bridge for use in Quick Battle, and comes with various features including animated LCARS, permanent extras, a complete set of custom sounds and support for BPCore alert effects.
Excalibur Bridge (3.1)
This is the latest version of the Excalibur bridge, as released with Kobayashi Maru 1.0. This mod comes as a .EXE installer. So all the hard work is done for you.
States class Battleship (V1.0)
The states features a more streamlined look than the bulky and unwieldy Kodiak. It's design features inboard torpedo tubes rather than a number of external pods on struts.
Glen Coe CL (1.0)
This CL features a constitution saucer mated with the deck of an oberth, modified width ofcourse. The saucer provided more room for long range missions and ofcourse the ability to add extra power supply systems to operate the megaphaser cannons.
Shanks class CL (V1.0)
This vessel is very simple. A saucer, a pair of nacelles, and a torpedo launcher. It is fast, has a low profile, and is agile. It is excelent for a light patrol or support vessel for a larger ship.
Ranger class CL (V1.0)
The ranger class sorta looks like someone gave birth to a premature constitution. It's slender drive hull and odd looking torpedo launcher make this ship look strange, but is none the less an effective light cruiser.
Stargate: Atlantis Alteran Outpost (Model Only)
Here is the Alteran Outpost. This is a model with no scripts. it is the Author's hope that someone will take this mod and finish her up with hardpoints and custom textures.
U.S.S. Saber (1.0)
Here is an rendition of a seldom sought after ship, the Saber Class. This particular Starfleet Frigate has been tweaked with the addition of added Quantum torpedo launchers.
Lint's Vorcha (1.0)
This is Klingon Vorcha Class Battlecruiser model by Lint. This model will not show physical damage during your QuickBattle scenarios in game.
Crystalline Entity (1.0)
The Crystalline entity come with custom weapons and sound effects. Like in the TNG "Datalore" episode the Crystalline entity will wreak havoc with your assembled shields.
Ancient Station (model only)
Ancient Station (model only) done by perkinsc007.
Lints High res Neghvar (V1.0)
This pack contains the 3 Negh'var class variants seen through out the different Star Trek Series, Each Vessel has its own Weapon configuration.
Bridge Commander Ship Menu Creator (4.0)
This program is the intended replacement of the BCMP's ship plugin tool and it now has 4 modes.
Galaxy Charts (v.1.0)
This modification opens up the system maps and the way you warp in Bridge Commander! Allowing the player freedom of choice, in setting up combat scenarios.
Ad Oberth Class Pack (1.0)
Here is the stunning new Oberth Class by Adonis. The Model and Mesh are highly detailed.
CE Venture Class Refit (1.0)
A Star Trek Bridge Commander Mod brought to you by Captain Elgy.
NEW Shield Texture (0.3)
I made another shield texture, this one for myself but I quite like it and there's no harm in sharing so yeah, here it is.
Borg assimilated Constitution
Presenting the Borg assimilated (borgified for those who like the word), USS Enterprise Constitution class circa 2263 this done by RedLeader1701.
Ashton Class Science Vessel (1.0)
Here is a stunning new up date to Mindblip's old Ashton Starship model made by Adonis. This is a new model and mesh following the same design specifications.
FTech ( Foundation Technologies )
Foundation Technologies (aka FTech) is designed to revolutionise the way scripters and ship modders can add (new) technologies to BC (and it's ships).
USS ArchAngel war Sovereign (Reposting)
DarkFallen Shipyards Presents: the U.S.S. Archangel a Sovereign Class - War Refit Mark II By: Meteorafallen.
TMP Akula Class Destroyer (1.0)
Here is another cool mod from Dr_McCoy1701A, the Akula Class Destroyer. The model looks like it came off the cover of the SFC game.
CE Galaxy Class v.1.0 (MVAM)
Here is an cool update to C2/SNS Galaxy model seen in Kobayashi Maru v.1.0. by Captain Elgy. This model combines the best elements from the P81Galaxy and the SNS Galaxy.
Construct Mod (KM) (4.0)
Gives Objects (In most cases stations, I think) the ability to construct new ships.
Slipstream Tunnel v.3.0 (Video)
Here is "New" Video preview to the Slipstream Tunnel by Cordanilus. This video clip shows the updated graphics for the upcoming mod featuring the Century Class 1701-F.
Deep Space 12 (1.0)
Two years after the founding of the Andorian/Starfleet Alliance, Andorian and Starfleet Engineering Corps, completed work on the first Deep Space Station for the resupplying of Exploration craft and also as a trading outpost.
Deadly Beauty Pack (screenshots)
Some screen shots all put into the Deadly Beauty Pack.
Advance Torpedo Management (Beta)
ATM provides some additional functions to transport Torpedos from and to friendly starbases.
Random Battles (0.2)
For those who already have RANDOM BATTLE Beta , we give you RANDOM BATTLE V0.2 by cnotsch.
U.S.S. Dauntless (1.0)
Here is a new version Dauntless Class, by Gtea & JL Studios. As seen in the Star Trek: Voyager's S4 ep.26 'Hope & Fear'.
A set of Excaliburs
A set of Excaliburs, The USS Atlantic (NCC-94893), USS Excalibur Refit (NCC-90000) and USS Pacific (NCC-94894) set done be SaBrE (SB).
The Trap -QuanTar-
Ancient QuanTar (Trap) this trap was designed to be used with QBR23, But works well in regular QB.
U.S.S. Sundown - Miranda Class Variant
U.S.S. Sundown NCC - 4702 an experimental starship which is part of the Secret Federation forces formed in Federation-Klingon War.
New Capt. Orders
Basically i created this mod to add functionality to BC.
Random Battles ((0.1 beta))
RANDOM BATTLE BETA version modification by cnotsch.
U.S.S. Brattain (Miranda class TMP)
Miranda class (Late TMP era) U.S.S. Brattain NCC - 21166 done by Dr_McCoy1701A.
The Fifth Damage Texture (0.5)
Fifth Damage Texture by Panzer2 (A.K.A yanlou).
Optional Graphics User Interface (GUI)
This is just an option for those who didn't like the GUI that came with KM1.0.
Slipstream Tunnel (1.0)
This will replace the slipstream model only, everything else remains unedited. I have made an adjustment to the slipstream model with the approval of the USS Sovereign.
Rescaled Type 1 shuttle (TOS)
Within this compressed file (rar) you will find the Type 1 Shuttle rescaled by MScott. This Type 1 shuttle by CMD is rescaled down to an appropriate size in comparison with other BC ships.
Terran Empire's own (NX-Pod)
As you may recall in the ENT episode "In a Mirror Darkly" pt1 , the Suliban Cloak was quite large, so this Shuttle has NO cloak. This shuttle pod also has no shields.
Cardassian Hardpoint Pack
New set of STR's Cardassian Hardpoint Pack Published by Desert Storm Sandtrooper.
New Torpedo's
STR's Stock Torpedo Improvement Pack Published by Desert Storm Sandtrooper.
Bridge Commander Ship Menu Creator (3.0)
Here is another cool update of the BCSMC by USS Sovereign. This version comes in a easy to install .exe and regular open file form.
Different Cursor for InGame use
This new cursor will replace the large Commbadge , that combadge is somewhat large.
Romulan Uniforms Nemesis style
I decided to try and update the romulan uniforms to have a more "Nemesis" feel to them.
Century Class U.S.S. Enterprise-F (1.0)
This mod includes one ship: USS Enterprise, NCC-1701-F.
Future Imperfect Uniform mod (1.0)
These are the Uniforms by the Star Trek: The Next Generation Episode "Future Imperfect" (Season 4 Episode 8 - Number 82) and "Parallels" (Season 7, Episode 11 - Number 163).
WileyCoyote's Excelsiors
Retextured Dreamyards NX Excelsior, USS Excelsior, and USS ValleyForge. Blank textures have also been included so you can make your own ships.
LC Intrepid Pack (1.0)
Here is the Intrepid Pack by LC Amaral and Zambie Zan. This pack does "NOT" contain the same abilities as the LC Intrepid model found in Kobayashi Maru v.1.0. and will not overwrite any previous model.
Slipstream Drive Preview (Video)
This time, it is authorised from BCS:TNG with there newest project. But explaining it simply isn't enough. Watch the trailer and you'll see what I mean.
Different DryDocks
A collection of some Favorite Docks (for ships) the TMP DryDock (Copper Color), the TMP DryDock (Grey Color) two versions , then we have the Generations DryDock and finally the Pre TNG DryDock.
BCMP File Checker Fixer (1.0)
Here is a new mod from USS_Sovereign called BCMP File Checker Fixer. This mod comes as an "easy" to install .exe file.
Vivace Class U.S.S. Data (1.0)
Here is interesting textured take on the Vivace Class by DJ Curtis, the U.S.S. Data by the MCG Ship Builders.
Federation Ships (Models)
A conversion of select ship models w/textures from Star Trek Armada 2, TO Star Trek Bridge Commander.
USS Gabriela
The Pirate Vessel NCC 82240 / USS Gabriela - retextures and mods by sLmNdR® a very intresting ship.
ISC-IDN Revised (2.0)
The race is the ISC an ancient alien group of spacefareing beings, we only know of their ship design , but no images exist of the race itself. they were a more advanced race than the Federation, so this ship is a match for TNG era ships.
Vulcan Saffi (nem-tmp-tos)
Here are is a texture pack for Saffi as well as a new vulcan model (Saffi).
the TARDIS (dr who)
The TARDIS[1][2] is a time machine and spacecraft in the British science fiction television programme Doctor Who.
Asteriod Base (1.0)
The Asteriod Base originally made by Darkdrone for SFC1 and 2. Ported by MadJohn and hardpointed by TiqHud. This base is no lightweight. Armed to the teeth, she is an excellent example of Outpost defense.
NanoFX GE Model Viewer Alpha (1.1a)
This is a rough preview of the latest work by Nanobyte, Author of the NanoFX2b modification that revolutionized the way we play modded BC.
Planet Killers (KM 1.0 Plugins)
This mod will give your installed Doomsday Machine from TOS and your Star Wars Death Star: II the ability to destroy whole Planets.
Various Screenshots from the Nano FX GE
Here is a collection of Nano GE screenshots taken by sabr3.
Collection of Breen Ships
A complete set of Breen Ships in an easy install all compiled by iroc88.
Voyager Crew and Uniforms (1.0)
We've been given a new Voyager, we've been given a new Voyager bridge, now complete your Bridge Commander install with the Voyager crew and uniforms.
Pegasus Bridge
This is the bridge of the Oberth class vessel, USS Pegasus, and how it might have looked under the command of Captain Richard Pressman.
1701-F Wallpapers
7 of them at 1024-768, not optimised, and of multiple angles.
New Torpedo
This particular Torpedo is used for point destruction of ship systems with a small blast radius, packing a lot of damage, capable of crippling unshielded subsystems with only a few fired shots.
Terran Empire Iss Stargazer TMP (2.0)
Terran Empire ISS Stargazer ,A "What If" ship from the TMP era. It is called a "What if" because the Terran Empire did not last well into the the late 2270's.
Terran Empire Iss Stargazer TMP v2.0
A "What If" ship from the TMP era. It is called a "What if" because the Terran Empire did not last well into the the late 2270's.
interesting Damage Textures
Interesting Damage Texture by Panzer2 A.K.A yanlou.
Terran Empire ISS Stargazer (TMP)
Terran Empire Stargazer, A "what if" ship from the TMP era.
QBR Mission Wolf359
Here is the author's take on the Wolf 359 battle. He wanted to make it as canon as possible.
Terran Empire Prometheus (TNG)
Terran Empire (Mirror Universe) ISS Prometheus - retextures by Wiley Coyote.
Terran Empire Neptune (ent)
Terran Empire NX (era) Neptune textured by RedLeader1701.
Console Explosions Package
This package contains some neat new console explosion sound effects, the author added screams and alarms after the explosion.
Terran Empire Nebula Class
Here we have the ISS Endeavour- Nebula Class by WileyCoyote.
Constellation Class U.S.S. Stargazer (1.0)
Here she is folks, the Constellation Class U.S.S. Stargazer as seen in the TNG 1st season episode "The Battle".
Terran Empire K7
Terran Empire K-7 SPACE STATION, this Terran Empire Retexture done by wiley coyote.
Terran Empire ISS Macarthur (Akira class)
This is a complete ship not a retexture, Look for this ship in Federation ships, submenu Terran Empire.
Section 31 asia class (1.0 Beta)
This is an Asia class with negative textures.
Vulcan Rebellion (QBR)
Vulcan Rebellion QBR Mission. setup by Darth Harry
Terran Empire Nova
Terran Empire's Nova Class from the orginial Model by Knox1711 and the orginial Icon: Cpt 2xtreme with the Terran Empire retexture.
Terran Galaxy Class Pack
Here are the Terran Empire Galaxy Class starship ship pack, these ships will install as separate ships under another menu.
More Canon Shield Textures
New Shield FX with a more canon feel called "FrostedFX" done By ChillerHippie.
Terran Empire ISS Enterprise TMP
An ISS Enterprise-A** by WileyCoyote. Higher retexturing Based off of Moonraker's 1701A by Starforce Productions. Does not overwrite any other constitution.
New Set of Terran Empire plugins
If you were lucky enough to have acquired the recent Terran Ships By yopyop-TiqHud. This is a new plug-in, puts them in the Fed ships menu in a sub menu (named) Terran Empire. Makes thing easier, doesn't clutter the menu as much.
Terran 1701A TMP
The Terran Empire 1701-A, original: p81, with the Terran Empire retexture by yopyop using stock BC weaponry. Setup to be low-end computer friendly (not a-lot of graphics memory).
USS Constitution TMP vessel
This is the Refit Constitution class, the U.S.S. Constitution by DR_McCoy1701A. This ship will not overwrite any Constitution class.
Cardassian Planetary System (V2)
This is the ENTIRE planetary system of cardassia, taken from the startrek starcharts manual. It includes asteroid fields, and an option to show the entire system as one flyable unit rather than one planet at a time.
Star Trek BC (Audio)
Star trek bridge commander audio using Kobayashi Maru - Version 0.9.1.
Tholian vessel Shard class
This here is a Tholian Shard class Fighter submitted by Darth Harry. The ship based on the one seen in ST:Shattered Universe.
New HP for Dominion Dreadnaught
Vigilent New HP Domimion Hardpoints all by MScott. This will give the vigilant class Dominion Dreadnaught improved maneuverability in battle.
SlideShow
Star trek bridge commander slide show by karljacent he used Kobayashi Maru - V09.1. About 4 mins in length, some intresting Pictures here , it is all set up as a slide presentation.
Various Pictures and A slideshow
In the RAR download, there is a set of just pics, and another rar file with a movie of the pics set to music all by karljacent. Most of the pics are in BMP formate so download will be kind'a slow for those on a dial-up connection.
Terran Empire NX Colombia (Constitution Prototype)
This new ship was constructed using Existing NX Class Components which were tested and later improved to create the first Terran Empire Constitution Class Ships.
Regent Worf's Flagship (Mirror Universe)
Here is an alternate version of the Negh'Var from the Mirror Universe as seen in at least two episodes of Deep Space Nine. This is Regent Worf's Flagship, a ship that is about three times the size of a standard Negh'Var with weapons to match.
Wrath of Khan V3
Here is the third version of the Wrath of Khan QBR mission, the only change is that the ships do not start at the same location.
U.S.S. Gandia NX-920156 (Section 31)
This is the 31 ship of the Intrepid Class. The Uss Gandia is a Section 31 controled Ship. The ship is a prototype.
Ghostship Enterprise HPs
New Hardpoints for the Ghostship Enterprise.
The Last Bastion Part 2
Here is the second part of the Last Bastion, a six part Star Trek Vs Star Wars video series created using Bridge Commander, Jedi Knight 3: Jedi Academy and the Movies.
The Last Bastion Part 1
Here is the first of a six part of a Star Trek Vs Star Wars video series which was created using Bridge Commander, Jedi academy and "The Movies".
Prometheus Bridge (1.1)
While the finishing touches are being made to BPCore Gold I decided to fix up a couple of issues reported with the Prometheus Bridge 1.0.
Prometheus Bridge (Low) (1.1)
While the finishing touches are being made to BPCore Gold I decided to fix up a couple of issues reported with the Prometheus Bridge 1.0.
Wolf 359 (QBR Mission) (2.0)
Here is a remake of the original Wolf 359 QBR Mission, unlike the first version all the ships don't start in the same location or the same time.
USS Schumann A
USS Schumann A: Schumann Dreadnought by the Team of MCG Ship Builders this is in an EXE file so no problems with install.
Fix for Rebel starfighter pack
This fixes some bugs in the Rebel Fighter Pack. It also corrects some of the included Icons and gives us the ability to open and close the S-Foils of the B and X-Wings.
Kiska Head Mod
Here are two retexture modifications that will replace the stock version of Ensign Kiska on the bridge, the first retexture will change her into a human with dark hair while the second version is a Bajoran just like the stock version.
Captured B'rel Bird of Prey "The Weyoun"
Here is a different version of the Klingon Bird of Prey, this time this ship has been captured by the Dominion. Its weapons have been replaced with "rapid fire" weapons which can litterally fire non stop photon torpedoes.
Bridge Commander Ship Menu Creator (2.0)
Here is the promised update to the Bridge Commander Ship Menu Creator, by USS_Sovereign. This mod comes as an .exe installer, so all the guess work has been done for you.
Locutus Sovereign new HP
This mod is to add the green shields and phasers one would expect from a borg vessel.
TOS Cruiser - Saladin Class
Here is a Saladin Class from the TOS (The Original Series) Era which is armed very similar to that of the Star Trek Legacy Version.
Type 3 Shuttle - Galileo
Here is the Galileo Shuttle as seen in Star Trek 5: The Final Frontier taking personel to the surface of a planet.
Nova Class Torpedo Variant
Here is a torpedo variant of the Nova Class Starship, a ship that only includes torpedo based weapons and nothing else.
Discharge Shields V2
Here is the second version of the energy dispersal modificaiton, this modification will change the shield textures to show an energy dispersal and a ripple type effect from the point of impact from any weapon.
Stargate Ship Pack v3 Trailer
This is the official Trailer about the upcoming Third Stargate Shippack by Dave975 and DKealt. This Trailer will show you some of the new ships and technology.
SFPO Ingram Class (3 Pack)
This mod comes in three versions. The NX Ingram (Prototype) U.S.S. Ingram (TMP) & U.S.S. Ingram (TNG). Each ship has been balanced for it's era.
Locutus Sovereign Class
"Locutus" Sovereign Class (Borgefied Ship) by MScott. This installs in group "Borg Ships, which if you have other Borgs you possibly have the group on your menu.
Rebel Alliance Starfighter Pack
Rebel Alliance Starfighter Pack (7) by Desert Storm Sandtrooper. Each ship has it's own plugin.
New Threat 15 (QBR mission)
A New Collection of QBR missions from the Author Darth Harry.
Energy Discharge Shields (1.0)
This modification will show a energy dispersal and a "ripple" effect at the point of contact of a ship's shield vector(s). This will replace any shield texture you may have installed.
Canon Shields (Star Wars)
Inside the rar is a collection of HardPoints modified to make the shields invisible on the ships from the ST vs SW taster pack.
Shield Status Monitor
This script Is very basic and Adds an addition Menu to Felixs console Which output the shields Status as a percentage. In addition when the Shields are below 0% or Disabled, The Menu will display them as "Offline".
USS Hawk (Nova class-retexture)
The USS Hawk - A was constructed shortly after the USS Rhode Island and was named after the USS Hawk which was lost due to an unknown anomaly.
Console Tracker (1.7)
Console Tracker is a simple script that will automaticaly log the console to a determined file.
SW TIE Fleet Pack (1.0)
Star Wars Sienar Fleet Systems TIE Series Pack by Desert Storm Sandtrooper (Sandtrooper) this pack has 16 ships included.
Boelkow´s Nemesis Sovereign (0.9.7)
This is a Canon Sovereign Class Vessel.
Imperator Star Destroyer
This is a "mk III Imperator Star Destroyer". These ships were MK II's equipped with Cloaking devices. Darth Harry added the cloak. It is a large ship and as such it turns very slowly.
Real Space Objects (1.0 Beta)
Does anyone remember in Star Trek V when the Klingons use Pioneer 10 for target practice? Well this pack, ported from Celestia, allows you to do just that.
TNG Dyson Sphere (Beta)
This is a QB map of the Dyson Sphere from the Star Trek The Next Generation Episode: Relics.
Millenium Falcon Cloaking Hp
Here is a hardpoint that will allow the Millenium Falcon to cloak, although not canon it does add a new idea to the game. The only difference in the hardpoints is the addition of the cloaking device.
USS Patriot - Aegis Class (2.0)
Here is the second version of the USS Patriot an Aegis Class Starship. The second version fixes a problem with the warp nacelles where they would disappear during a battle.
Victory Class U.S.S. Victory NX-90493 (1.5)
This is retexture of Queballs Victory Class.
Shuttle Cloak Hardpoint
Included is a direct replacement for the stock shuttle hardpoint file that allows the ship to cloak. It has warp capability and is equipped with a tractor beam and transporter. This is every smugglers dream.
Capture The Enterprise
In this mission you must discreetly steal the Enterprise back from her captors. She is guarded.
Stargate vs. Borg (QBR Mission)
This QBR mission will set up scenario where the Trek and Stargate universes collide. With an all out attack by the Borg, against the most powerful races in the Stargate universe such as the Asguard and the Jaffa.
NXBridge Season 4 Retexture
This is a retexture of the original NX-01 Bridge that is currently on BCFiles. The original bridge was designed to look like seasons 1-2.
New Threat 11 - Almost Like Voyager
This one is divided into 3 missions in which the Sovereign-A almost had to go through the same hell as Voyager.
Big Dogs
When some enemies meet, it's best just to stay out of the way. Mission Briefing: Be either the stardestroyer or the cube.
Shattered Universe
This is a QBR mission based on 1 of the missions from the game ST: Shattered Universe.
We Are The Borg
In this mission you get to command a Borg armada against a mixture of Federation, Klingon and Romulan forces in an attempt to destroy Starbase 1 in the Sol system.
New Threat 10 - The Assault
While commanding an Imperator mkII star destroyer you will lead a BIG fleet of mostly Cardassian and Dominion ships + 3 smaller star destroyers.
Photon and Quantum Torp Upgrades
Photon and Quantum Torpedo Upgrades, Included is a set of federation quantum and photon replacements that improve their accuracy and launch speed only.
Nebula Bridge (3 - Low)
This is the Nebula bridge version 3. This bridge set is similar to the one used as the Saratoga's in the DS9 premier episode 'The Emissary'.
Nebula Bridge (3 - High)
This is the Nebula bridge version 3. This bridge set is similar to the one used as the Saratoga's in the DS9 premier episode 'The Emissary'.
New Threat 9 - The Field Tests
This contains 2 missions 1 for the federation and 1 for the Empire. The federation mission: After the battle with the Soverign the Sovereign A recived damadge to a subsytem that can only be repaired on earth.
New Threat 7 - A New Sovereign
Here is the seventh "New Threat" mission, where you will be assigned to the USS Sovereign A, a newly built Intimidator Class Starship. Your mission will start in dry dock orbiting Mars.
The Guilty
Cardassian rebels have captured federation VIP's and are holding them in the Alioth system. Start in the Sol 3 system near Earth. Transport marines from the nearby Starbase and set course for Alioth 2.
New Threat 5 - Evil Alliance (update)
Your Star Destroyer is being sent to protect a secret meeting between an Imperial representative and ambassadors from both the Dominion and Cardassian Empire.
New Threat 5 - Evil Alliance
Your Star Destroyer is being sent to protect a secret meeting between an Imperial representative and ambassadors from both the Dominion and Cardassian Empire.
Earth - Full Detail
This is a highly detailed planet Earth, looks very good ingame!
B'rel Bird of Prey (1.5)
Here is an updated version of the B'rel Bird of Prey by Sand Trooper, Nano FX lights have been added to this ship, its weapons have been changed and this ship has a newer icon.
New Threat 4 - Death Of An Unborn Soul
Here is another continuation to the New Threat series of missions. This time your going to fight on the other side of the barricade.
New Threat 3 - Corsairs
This file from Darth Harry contains 2 missions which are a continuation of the New Threat and Empire Strikes missions.
New Threat - Empire Strike
Here is a mission that will put you in command of a Federation Sovereign Class Starship. The Galactic Empire has began to attack the Romulan Star Empire by launching an offensive against a Romulan Starbase.
Epic Battle Series - DS9 (V1)
Here is a mission that will require you to protect Deep Space Nine at all costs, you are in command of an Achilles Class Starship and in this mission you must go against many Dominion ships including Attack Ships.
Counterstrike
A request was made for a remake of the QBR mission "Liberation" with newer models. Here it is.
New Threat
Here you command a fleet of federation ships first in a small clash with Orion Pirates and then a Powerful ship which is different than anything the federation ever fought.
Lyran Alert Klaxon
The Lyran Star Empire's Alert Klaxon, created by Sonic14.
Gorn Alert Klaxon
The Gorn Confederation's Alert Klaxon, created by Sonic14. The Klaxon is not too long and not too short.
Aegis Class U.S.S. Patriot (1.0)
This vessel has a massive amount of firepower.
USS Coto - Poseidon class (NX era) (2.0)
The shields are pretty weak on this ship, try to avoid hits. You have no Fwd.-Phaser so be careful how you are planning you attack runs!!!
Temeraire (1.0)
Named after the HMS Temeraire (which fought at the battle of trafalgar along side the Victory), the Temeraire was a prototype vessel which was intended to fill the much needed role of diplomatic carrier.
Sarajevo Pack SubMenu Fix
This is a fix for LC's Sarajevo Class pack by SuperSmeg, which will put the ships in the pack into a submenu.
USS Rhode Island "High Detail"
This is a retexture of Lord Vaders Rhode Island - It has all new textures glows and hardpoints also new icon and speculars are added.
Starforce Productions/Outalance Thunder class
Armed with 7 fwd torpedo tubes and 3 aft. The pod torpedo tubes are standard 2 shot tubes with standard load times. The 4 attached to the saucer are single shot fast reload tubes.
Canon OPS and CONN Uniforms
This script changes Miguel's uniform to Gold and Kiska's to Red.
A NX500 ship
This is a complete ship and rehardpointing of the NX-500.
D7 TOS P81s (fixed)
This is a fixed and improved version of Rick Knox’s D-7 TOS era Klingon battlecrusier.
TOS ambient bridge noieses
This is a new download the TOS Bridge Ambient Noise.
Dominion Virulent Interceptor (V1.0)
This fast intrepid sized vessel comes armed with fwd and aft pulse canons, twin heavy fwd beams and a decent torpedo spread.
Dominion Heavy Scarab (V1.0)
This scarab adds some size and an extra pair of nacelles for long range travel. It's larges size make it less manuverable bit also has stronger weapons and shields.
Hatfield Class Battlecruiser (V1.0)
The Hatfield is a jackill ship using a Miranda saucer, connie hull, and 3 nacelles.
Intrepid Class High Detail Retexture
This is retexture of p81 Intrepid class. This mod has standard 1024x1024 textures and additional ultra res textures.
First Contact Uniform [retexture]
This is a simple retexture of U.S.S. Salem's Nemesis uniforms.
CR Kelvin-class Pack
This modification contains the Kelvin-class and Kelvin-class Refit. This ship is based off of the mesh and textures of the CG Sovereign, but with CR's mesh and texture additions.
Enterprise-I
Here is the USS Enterprise I with the Prefix NCC 1701 I, she is A powerful ship, good shields, phasers to. If you're into tough ship this is for you.
USS Voyager A (1.0)
A nice retexture of the original Vivace by DJ Curtis, this is the USS Voyager - A from P$YCH0.
CR Borg Sphere
This is the Borg Sphere from "Endgame." It is a very fun ship and very high quality. It will take quite a few ships to destroy this thing.
CR Korolev-class
This mod contains the Korolev-class light cruiser, which is basically just a Nebula-class with inverted and stretched warp nacelle pylons.
Startrek Bridge Commander the movie trailer (V1.0)
This is a trailer for Star Trek: Bridge Commander the movie. It features the original BC crew in the galaxy class, and of course, the ever present warpdrive malfunction. The difference is the FX use the SNS galaxy not the stock one.
CR Nebula 2 patch
This patch Improves some of the textures and speculars on CR's Nebula class, most notably it fixes the registries on the underside of the Vulcan and Minotaur saucers, and replaces one of the speculars.
Shuttle Type 11 g (admiral ames)
Admiral_Ames's Type 11 Shuttle ready for you to take a tour around the StarBase or fly around a ship, it is armed some though.
The PHoenix Warp Ship (Admiral Ames)
The Phoenix (warp ship) for Bridge Commander.
Console Tracker
Console Tracker is a simple script to automatically write the stuff from the console to a determined file, to make error reports, or anything that involves checking what you did in the Console.
SFPO old jalopy #2 (TMP)
Here we have Starforce Productions/Outalances Pride class.
Video of the 1701 E
We present for your viewing pleasure, the Sovereign Class Enterprise E. Video. Not a too long video, using frapps, as you will see when you play it.
Tmp 1701 (revamped) (2.0)
Constitution Class USS Enterprise NCC1701 by Pneumonic81 & Improved by Dazer. He did with the Older version of the foundation that was avalible to him.
DJ Curtis Libertas
The MLK Class USS Libertas NCC-81968 is a short range system patrol craft designed for law enforcement and other policing duties.
DJCurtis USS Jutland
This is the Dominion War refit of DJ's Vimy Ridge. The detail on this ship is amazing, she kinda looks like a hybrid of an Ambassador and a Sov.
Vivace Class (V1.0)
This vessel has very smooth and sleek lines. It fits in the timeline post intrepid, obviously inspired by the design as well as dominion technology as apparent with the nacelles.
Dallas Bridge from Elite Force (retexture)
This is the bridge of the USS Dallas.The retexture was aimed to make Ent-B bridge look like Dallas bridge from Elite Force II.
SFPO Venturas
Another ship from the Starforce Productions/Outalance team, it's called Venturas.
SFP - Rasitus Fighter
Here is the Rasitus Fighter, a Federation Fighter which is similar in size to that of the Dominion Attack Ship.
Borg Battle
Here is a video of a battle between the Federation and the Borg, this video includes several different Federation ships such as the Galaxy, Sovereign and Intrepid Class against many Borg Spheres.
Romulan BOP TOS era
We re-present the TOS: ROMULAN BIRD OF PREY orginially done in 2002 by Kevo. This will bring it into more compbality with the Newer Version of foundation than was present with this ship to start with.
NEW HP post Nemsis Enterprise E
This is what you might expect: and alternate hardpoint for the recently released Post Nemesis Sovereign V2.
SWs CSD Star Destroyer
This was originally done by Alexis Rombaut sometime ago for BC (before the current Foundation) ,and with these few minor changes done should cause no conflicts. If you are a Big Star Wars fan this is a must have.
SWs ISS
The Imperial Super Star Destroyer is a fearsome ship that dwarfs the fellow Star Destroyer with his 18 km length. It has strong though slowly recharging shields.
Prometheus Bridge (low)
This version is Highly detailed for use with Lower-End computers.
Prometheus Bridge (high)
This version is Highly detailed for use with High-End computers, You are going to like this one as well as the others.
Change Warp Speed 2.0
Change Warp Speed 2.0 is a successor to the Change Warp Speed 1.0, it allows you to choose warp speeds up to 9.99 via sliderbar.
Different Views of the NX01
Enclosed is a set of pictures By Dundeekid.
Post Nemisis Enterprise E (V2)
This vessel doesn't use ultra res textures, so low end machines can run this as well. It also makes the textures much more warship like, with hull plating all over the place. New sounds as well.
TMP Excalibur
This is the Constitution class U.S.S. Excalibur. Model is based on Khaliban Connie but almost all textures has been reworked. Hardpoints are new and little stronger also saucer textures are new high-res. This ship will not overwrite any Constitution class
QuickBattle add on
A quick battle add on, that adds some more ships to you quick battle experiences.
Abandon ship order givern by Janeway
An Abandon Ship order given by Capt Janeway , to her crew.
B5 Centauri Vorchan
This is a fine ship by WOK and Jackal, that has been hardpointed by TiqHud. The hardpointer kept down the number of weapons for those lower-end machines, and the model has alot of weapons, as did the one in the show.
Abandon Ship (sisko's order)
It's a new Abandon ship alarm. It's the Abandon ship alarm of the USS Defiant NX 74025.
HP for USS Resloute NX_500
This is a file containing the new HardPoint for the recently released NX_500 ship, the damage radious has been reduced, as well as some added blinkers.
Kobayashi Maru Special Edition Vol 2.1 CD Image
Here is the second version of the Kobayashi Maru CD Image, this is exactly the same as the 0.9.1 version of the kobayashi maru modification for Star Trek Bridge Commander, although this is in an ISO form (an Image File).
Excalibur Class Ship Pack (1.0)
This is a ship pack made from the LC Excalibur. The pack includes seven vessels, four of these are standard the rest are transwarp varients. The ships have completly new HPs and weapons and play very nicely in game.
CRs Galaxy Dreadnought
Here is a Galaxy Dreadnought by CaptainRussel. It is a very detailed ship, and this Mod includes other registries as well.
Screenies
In this file , you will find sixteen screenshots (unless I miscounted, which is very possible) and it appears to me , all are screenshots of ships in the game, taken from in game.
Borg Interceptor
This mod adds the Borg Interceptor to Startrek Bridge Commander.
SubMenu (3.7)
This is a new version of SubMenu from MLeo. It has enhanced support for MVAM ships, alphabetical sorting and hiding ships in the menu without loosing the shipdef (again useful for mvam ships in particular).
Uss Resolute NX_500 (3.0)
A vessel that bridges the eras, between the Enterprise (NX) and TOS eras. It is the beginnings to design, into the Constitution shape from the TOS era, but using the design elements from the NX era.
Rhode Island (varient)
This is the Everest class ship, variant of the Nova, enhanced with Prommie Quantum and Photon Torpedos. This ship (In the hands of the right commander) can take on a BOBW borg cube.
B5 Centauri Warship
Here is the Cenauri Primus Warship from the Babylon 5 TV show.
comdr1 MVAM Delta Flyer
This mod contains three seperate ships: 2 Intrepid Class Ships and 1 Delta Flyer.
Viper model (V1.0)
This package contains a Viper model with blue grey textures, as well as 2 alternate textures which give red and white and a grey with rusty seams. It is 4000 poly, so watch how many you have onscreen at a time.
Galor Class Bridge (1.0)
This is a new Cardassian Galor bridge brought to you by 3rd Era. This bridge was a side project designed to give the player a bit more choice in terms of races.
Typhoon (V1.0)
A powerfull Light Cruiser made to aid bigger vessels like the Sovereign-class or the Prometheus-class in long-range escort missions.
Falcon class (V1.0)
The Falcon class is a Connie saucer with 4 oberth nacelles, making it prime cannon fodder for Klingon bop's and just about everyone else. It's manuverable and sports only phasers and light shields.
Monarch Class (V1.0)
This Vessel has been updated to Dominion war stats to be part of the "frankenstien fleet" as a medium support cruiser.
Ambassador Bridge Pack (Fixed)
The finalized version of the Ambassador Bridge Beta that has been available for some time, the pack includes the USS Enterprise C Bridge (from TNG episode Yesterdays Enterprise), and the USS Yamaguchi Bridge (from DS9 episode Emissary").
archer01 Screenshots
A collection of different screenshots Archer01 made up, he tried to recreate diferent movie scenes using various Bridge Commander Ships.
New Clouds
Acording to the Readme it changes the Cloud structure on class M planets for added realism.
B5 earthforce bridge crew only (11)
This MOD will create a mutator menu option which will enable your bridge crew to have Babylon 5 (EarthForce) uniforms.
TMP Galileo 5 shuttle (model only)
This is a Model , ready for any of you HPers out there.
TOS lewis class (model only)
It appears to be the passenger pod from the recent Ptolmey class, has Warp nacells of its own in this model and a TOS style saucer.
NX era Pioneer (model only)
This is a model and ready to Hardpoint from the NX time.
TOS Era Ptolmey class with passenger liner
This is a model of the TOS era Ptolemy class vessel, with an attached passenger pod, it does NOT seperate though. It is converted, and ready for a HPer.
B5 Station Patch for HP
This will correct the inconsistency pointed out by N1GH7H4WK where he showed that the B5Station Still followed you as you went through Warp, which is not good.
Klingon Mk3
This 120m Vessel has 4 brel pulse cannons and other typical brel systems, just no wings.
Cardassian StarSystem
Cardassian System containing 8 planets and 2 asteroid fields.
Babylon 5 - Bluestar
Here is the Bluestar a small ship that has often been refered to as the "personal whitestar". This ship is relatively small when compared to that of the whitestar, but is the smallest ship that can form a jump point.
Babylon 5 Whitestar (1.0)
This is the B5 Whitestar...it has strong weapons but weak shields, if used against a Starfleet vessel, but it is balanced in it's firepower compared to other B5 ships.
BCSupermod 3.0 preview screenshot pack
This pack contains screenshots of several of the ships being made for the upcoming BCsupermod 3.0.
Babylon 5 Hardpoint update (2.0)
This is a modified HP for the newly released B5 station, the modifications include removal of the shields, and stronger tractor beams.
Babylon 5 (v1.0)
Here is the modded version of the most recently released B5 model. He's modded it to be low-end friendly, due to the fact that it is already huge and fairly high poly.
Engine Overload (1.0)
This modded weapon effect allows you the player to set up a disruptive pulse from your own ship's engine. This will shutdown any ship's engine in the battle arena.
TOS Uniform Conversion (V1.1)
A total conversion mod that allows your crew to use The Original Series uniforms. It will not overwrite any other uniform mod you might have, and its activated through a mutator.
Cha'Dra-Tek Warship (1.0)
This Heavy warship is the latest Klingon weapon. This ship is designed to face the Federation Sovereign Class.
CRNebula Ship Pack (1.0)
This large ship pack contains all of my Nebula-class variants: the standard, sensor pod, melbourne, and even the medical variant.
BC2 - Pvash Type R
Here is the Romulan Pvash Type R, this ship is a battlecruiser that is armed with 1 Dual Torpedo tube as well as 4 disruptors and 2 quick firing disruptor cannons.
BC2 - Pvash Type D
Here is the Romulan Pvash Type D, this ship is heavily armed for a heavy cruiser and can have a fairly good try at a Federation Galaxy Class starship.
BC2 - C9A Battleship
Here is the Klingon C9A Battleship, a highly detailed and very well made ship. The C9A is heavily armed and can take on many heavy cruiser type ships from the TNG era.
Phalantium Wave
This script adds a wave weapon to any ship of your choice.
Erazoren's Nebula pack preview USS Endeavour
This is an update to the nebula class weapons-pod version I did some month ago. The Uss Endeavour should look much more cannon now, due to countless major and minor changes all over the ship concerning the model and the textures.
Original Trek Uniform Mutator
This is a set of Original Series uniforms with a mutator that do not interfere witht the new Connie bridge.
CE's Planets pack (1.0)
This pack will replace all stock planets in Bridge Commander with 512x512 texture replacements. There is also a Wallpaper pack which is included in this release.
NanoFx 2 Single player fix (Beta)
This is a fix to allow you to use NanoFx in single player mode.
TOS Bridge Pack
Here is the TOS Bridge Pack, it contains the main TOS Constitution bridge plus two varients; the TOS Cage version (from the pilot for the show) and the TAS version (from the animated series).
CR Borg Tactical Cube (Revised)
Here is the latest version of the CR Borg Tactical Cube. This mod comes as an self extracting .exe file so all of the guess work has been done for you. This tactical cube comes with two hardpoints.
Typhoon Class (Beta)
A kitbash of several known Federation vessels, making this ship a nice addition to the Federation Ships category. This ship is as powerfull as a Galaxy, fast as an Akira, and strong as a Sovereign.
Miranda Class Bridge (1.5 High)
This is the updated version of the TMP Miranda Bridge. It includes the two most successful features, map swapping and Active LCARS (similar to the Enterprise A Bridge but more modern design).
Bridge Plugin Core (20060625)
This is a new version of Bridge Plugin CORE. This new version fixes issues with the single player campaign.
Multiplayer Systems in Quickbattle
Here is a modification that will add the Multiplayer Systems to Quickbattle within Bridge Commander. This will add a menu in the quickbattle systems called "Multi", with the choice of seven systems.
Kobayashi Maru Pimped Update 1
Here is a patch for Kobayashi Maru Pimped. This includes New Asteroid textures and new icons.
Joan of Arc (Galaxy X) - NCC 73289
Here is the Joan of Arc, a retexture of the P81 Galaxy X including a new registry. This ship although an old model is still detailed and well made and would be good for those that would like to see larger battles.
Firebird (Prometheus) - NCC 74919
Here is the Firebird, a retexture of the Lord Bile's Prometheus Class including a new registry to be used in game.
Stargate Project Trailer (SG-1 S9 Spoiler Warning)
Please note that this file contains spoilers for at least three Stargate SG - 1 episodes, including Season 9 Episode 15 (Ethon), Season 9 Epsiode 6 (Beachhead) and possibly Season 9 Episode 20 (Camelot).
NX Era Uniform Mod
These are "Pre" Federation Era 22nd Century Starfleet Uniforms, so they "do not" have comm badges. Comm badges are a TNG era concept.
USS Beliskner Galaxy class war refit (1.1)
This is based on a scene on DS9 that shows two Galaxy classes with a dark area on the back of the neck. This represents a modified dominion war era galaxy with stronger shields, weapons and other systems.
Tactical Systems Display Guide
This is something I made quickly for people that have trouble understanding the Tactical Systems Display on the Enterprise A Bridge 1.5.
Enterprise A Bridge (1.5 Low)
This is the new version of the enterprise A bridge. This is the low resolution version, suitable for those with low end PCs.
Enterprise A Bridge (1.5 Normal)
This is the new version of the enterprise A bridge.
Voyager Greenscreens
This is a presentation of USS Voyager possed in various positions (a mixture of various models and textures). The background have been greenscreened to that you may edit them as you see fit. All of the pictorials are in .PNG format.
Ridge Back Class Type 2 (.Max Format)
Here is the Ridge Back Class Type 2, a Sovereign Class Variant. This ship hasn't been finished and it is currently in 3D Studio Max format. This file will need to be converted to bridge commander files before it is useable in game.
Bridge Plugin Core (20060519)
The first version of Bridge Plugin CORE. You will need to download and install this before being able to install alot of the new bridges that are going to be coming out over the next couple of weeks.
Nemesis Sovereign Bridge (1.0 High)
This Mod uses Bridge Plugin Core to load a second model over the stock ‘ebridge’. This second model allows us to overcome mapping problems with the original mesh.
Nemesis Sovereign Bridge (1.0 Normal)
This Mod uses Bridge Plugin Core to load a second model over the stock ‘ebridge’. This second model allows us to overcome mapping problems with the original mesh.
Late TNG Galaxy Bridge (1.0)
Using Bridge Plugin Core it loads an overlay model which 'covers up' problem areas on the old set. This means that this Galaxy Bridge not only has animated LCARs, but also using BPCore map swapping the bridge has full red alert lighting.
DS9FX (Video Preview)
This is a video preview of a ground breaking new mod by USS Sovereign and the BCS: TNG team- DS9FX! The video will show the first functional wormhole for Bridge Commander.
CG War Sovereign Pack
This small pack contains my War Sovereign, which is basically just a partially-retextured CG Sovereign to make it look like it has extra armor plating over its hull.
Soundtrack from "Pirates of the Caribbean"
Original music band from the film "Pirates Of The Caribbean", compiled, edited and uploaded by Nighthawk.
LB-42 Bird Pack
It includes 5 new ships all Mvam capable. The model is a slightly modified version of the P81's kvort.
Bridge Plugin 0.8 Nullifier
Basically this file removes any modules from Bridge Plugin 0.8 that were reported as causing issues including BPSounds and JediFX.
Bridge Commander GUI Mod (Lite)
This is the lite version of Bridge Commander GUI Mod, if you downloaded the beta version you can download the this version which does not include the large video files.
CG Sovereign Pack (V2.0)
Here is the Second version of the CG Sovereign Pack. This includes 11 named versions of the sovereign as well as one named version. These ships are highly detailed as was the orginial made by Chronocidal Guy.
Real Crew Mod
Here is a modification that will make the crew of the ship on any bridge (the stock crew), into a more detailed and more life like crew.
24th Century NX Class Refit (Patch 1)
This is an update for the 24th Century NX Class Refit which was posted some time ago. It updates the ships hardpoints to better level it to the rest of the era.
Sovereign Improved Refit
This mod will replace the stock Sovereign with the new Sovereign Refit version. This ship is equipped with new shields, sensors, phasers, torpedoes and engines. It also has a small warp core improvement.
Post-Nemesis Sovereign (1.0)
This is a Post Nemesis Sovereign retexture Pack of CG Sovereign (Originally made by Stephen Vernava, aka Chronocidal Guy ). It looks more aggressive like a warship.
Wing Commander Ship Pack (beta 1)
Here is the first wing commander ship pack, it contains several ships from the game imported to Bridge Commander.
Klingon Volkoth Battleship
This is a really strong ship and as such The Empire felt it did not need a Cloaking Device, instead it used its added power for weapons and stronger shields.
Ancient / Alteran Puddle Jumper
Here is the Ancient / Alteran Puddle Jumper as seen in Stargate Atlantis and three episodes of SG - 1 in Season 8.
USS Artemis Bridge (1.0)
This is a conversion for the ambassador bridge into the USS Artemis Bridge.
Tactical Beavis (2.0)
This second version of the Tactical beavis mod now includes even more offensive catch phrases that before, and even includes an experimental head retexture.
Stargate music (V1.0)
The Theme to SG1 and Atlantis for use as battlemusic for your stargate ships. SImply name the files to replace the correct QB music files and overwrite.
Blind Fire (V1.0)
A video of a galaxy and interpid using the blindfire mod.
TMP Uniforms Ensign Retexture
This is the same mod like the one LoRIK did but now the Ensigns got a TMP Cadet uniform to make some diffrences between the senior officers and Ensigns.
CRBorg Galaxy (2.0)
This mod contains my second version of the assimilated USS Valkyrie. This time the ship has more high-quality registy and all of its Borg components are modded, NOT simply Flat textures pasted onto the ship's hull.
SFP Akagi
The Agaki was a Japanese aircraft carrier which participated in Pearl Harbor. The registrey stands for the date of the battle.
Kvort BoP
Armada 1 ST VS SW mod Hardpoint: Gives the K'vort a Beam Disruptor, matching the setup seen in the Armada 1 Mod. Beam Disruptor does high damage.
Sovereign Nebula Hybrid
A kitbash using Sovereign and Nebula parts (from which authors, the readme doesn't tell) There are no textures and no hardpoint either.
USS Archangel Registry Fix
This is a registry fix for the Warp Nacelle of the USS Archangel.
WingCommander Thunderbolt
This ship is an export from Wing Commander 3 or 4... its in both games. Its as cannon as possible - the ship is classified as a Heavy Fighter in Wing Commander.
Armada USS Premonition
This is the USS Enterprise H - Premonition class, based in the ship used in Star Trek Armada. This ship was created to fight the Borg in the beginning of 25ft century, and was sent to the past through a time-space distortion.
Trident (V1.0)
The Trident class is part of the frankenstein fleet, and excelcior kitbash made from fusing 2 dorsal saucers.
Vulcan Ratar Pack - Black75 HPs
Here are two version of the Ratar that have been hardpointed by Black75. Both ships hold themselves very well in combat, and a great addition to the Vulcan fleet.
Vulcan Warbird AenNneaThhaei - Black75 HPs
These are a set of hardpoints for the AenNneaThhaei Vulcan Warbird. A powerful ship, easily stands up well to other capital ships.
Vulcan Warbird AenNneaThhaei - FattyTheKing HPs
This thing is heavily armed, with weapons facing in all directions. Its maybe a little weaker than a sovereign but can still win against one.
BCS: The Beginning (1.0)
Here's a "Innovative" and "revolutionary" mod from the Bridge Commander Scripter: TNG- The Beginning. This mod is a culmination of all the mods released by the BCS:TNG Team!
Vigilent Class Dreadnought (1.0)
Here is a cool new ship for your Dominion Wars Collection, the Vigilent Class Dreadnought!
SFP/Outalance Delta Flyer Concept
Here is the SFP/Outalance Delta Flyer concept, it was an official concept developed for the delta flyer in Voyager. A tough little ship, very fast and maneurable.
Victory Class - USS Vimy Ridge (1.0)
This is the Victory Class ship USS Vimy Ridge. She comes equipped with 7 burst-fire phaser arrays, as well as 4 forward torpedo bays firing 6 shots per round, and 2 aft torpedo bays firing 4 shots per round.
CR Galaxy-class Refit II
Here is the Galaxy Class Refit II, a kitbashed design of Scotchy's Galaxy Class starship. This ship design is based upon the Leyte Gulf cruiser created by Starforce productions using P81's galaxy.
RES Sculex (Hlai refit)
Created from plans for the older Hlai Class, the cruiser version was constructed in response to the need for increased firepower and speed.
TNG CONSTITUITION-BRIDGE RETEXTURE
Here is the TNG Constitution Bridge Retexture, this will change the Constitution Bridge created by Viper and LCAmaral to that of a verison with TNG LCARS.
New Cylons Basestar and Raider (No HP)
Here are the Cylon Basestar and Raider from the Newer Battlestar Galactica Series. The basestar is over 5 km in length and holds over 250 raiders.
Enterprise G
Here is the Enterprise G, a ship from several decades or more after the events of star trek nemesis.
Starforce Productions - K27
Here is the Klingon K27 from the TMP era, this ship is armed with two pulse canons, one torpedo tube and two beam disruptors on its port and starboard sides.
P$YCH0's Excelsior Pack (1.0)
Here is a cool new ship pack for your gaming pleasure, P$ych0's Excelsior Pack. This reworking of the original P81 Excelsior model looks very sweet in game.
USS Soryu model
The Soryu is a kitbash by ModelsPlease using parts of Wickedzombie's ships.
HE Turn (0.3)
This will just add a Button 'HETurn'. With that Button you will be able to do High Energy Turns.
LC Romulan Warbirds Pack
This pack contains all the three D'Deridex variants ever to appear in a Star Trek episode.
Starforce Productions - Charleston
Here is the USS Charleston, a standard excelsior class starship. This ship is armed with multiple phaser banks as well as two forward photon torpedo tubes that are capable of firing 3 a time and two aft photon launchers that are capable of firing 2 a time
Galaxy-class Dreadnought
Here is the Galaxy Class Dreadnought, a very powerful ship that can easily take on many vessels at once.
SuQ'Jagh Armored Assault Cruiser
Here is the Klingon SuQ'Jagh Armored Assault Cruiser, this ship was orginally from Star Trek Armada 1 as shown by the level of details on the ship.
SFC-Style TMP dreadnought-variant
Here is the SFC-Style TMP Super dreadnought, this is a dreadnought that is a kitbashed design of the Constitution Class Starship made by P81.
SFC-Style TMP dreadnought
Here is the SFC-Style TMP dreadnought, this is a dreadnought that is a kitbashed design of theConstitution Class Starship made by P81.
Damage Lcars (in Macromedia Flash)
Here are some good lcars screens that are showing computer damage. This is in Macromedia Flash as the Author does not know how to put this in the game.
ISS Prometheus Hardpoint
Here is a hardpoint for the ISS Prometheus Retexture of the Prometheus Class by Lord Bile. This hardpoint will add a cloaking device and an aft torpedo launcher for the ISS Prometheus to use.
Year of Hell Voyager Retexture
Here is a retexture by for the Year Of Hell Voyager created by the Collective Alliance.
Enterprise B Bridge (1.0)
The bridge is based on the bridge set seen at the start of Star Trek Generations and it makes for a great environment to play in. The pack also contains a high resolution MSD for those of you who want to push things a little further.
Andorian Kumari Vessel
This is the Andorian ship released last week, now with a hardpoint.The ship is armed with 4 stock photon launchers, which is way too powerful for an Enterprise era ship.
Bird of Prey Bridge (.MAX format)
A Klingon BoP bridge in 3DsMax format.
TOS Asia Class
At the end of the 22nd century, rapid progress in advanced propulsion, communications and weapon technologies would soon allow their introduction in production starships.
Boost Shields (1.0)
This mod allows the player to redirect power from the main power to shields ganing instant shield recharge. There's a 10 second delay between power transfere to shields to add a bit of relism.
Type 3 Shuttle from ST:V
Type 3 Shuttle from Star Trek V - The Final Frontier.
Federation TOS Chandley Class
The Federation Chandley class Frigate, USS Emma Peel, NCC 1965. Mesh by MajorRacal 04 Jan 2006, TOS era revision based on the original FASA design.
TNG Ambassador LCARS (1.0)
Here is a stunning retexture of the Ambassador Bridge set by Gracer. These are High resolution .TGA textures. So you will need to set your graphics to "High" in your BC install to see them.
Supremus Class
Here is the Federation Supremus Class, a highly detailed and well made vessel. This ship is a long range exploration vessel, a powerful starship from a period at least 10 years after the events of Star Trek Nemesis.
Federation Chandley Class Model
This is a model only and can not be installed into your BC before a hardpoint was created for it!
Defiant Class U.S.S. Defiant (v2.0)
Here is the "Preview" to the upcoming Defiant Class Mod Pack v2, the Prototype NX Defiant. This is a Self-Extracting .exe file. So all the guess work is done for you.
Surak Class
Here is the Surak class, a federation patrol cruiser similar to the nebula class although more compact.
TOS Surya
Here is the Suryatos, a TOS version of the Miranda Class starship. This ship is armed with weapons of the period, including several phaser banks, 2 Forward and 2 Aft weapons each firing one torpedo at a time.
Elminster's Common Weapons Pack (V3.0)
This is another update to Elminster's Common Weapons Pack, this mod comes as a self extracting EXE file. These include the weapons and sounds for all of Elminsters current and upcoming Dominion Wars Ship packs.
Intimidator - Sovereign Dreadnought
Here is the Intimidator, basically a Dreadnought version of the Sovereign Class. This ship is very powerful and can take on lots of ships at once. There are 6 named versions of this ship and one blank version.
B'rel Bird of Prey
Here is the B'rel Bird of Prey, this ship is armed with 2 Pulse Disruptors and 1 Torpedo Launcher.
Borg Assimilated Nebula
A p81Nebula with some borg textures splashed all over the hull.
Enterprise I (1.0)
Here is an interesting vessel design for the USS Enterprise I. The vessel has two saucers connected to a large engineering section.
Structural Collapse Sound FX
Here is a sound file that has the structural collapse warning from the USS Voyagers computer from the Episode "The Year of Hell".
Talon Class Scout MK II
Here is the Romulan Talon Scout Vessel, this improved version of the talon scout includes a weapons pod that is armed with 2 pulse cannons and 2 torpedo launchers.
CR TNG Borg Cube
Here is the TNG Borg Cube, this cube is highly detailed and may cause some problems on slower machines. This cube is very powerful and can take out almost any ship very easily.
Repair Destroyed Systems (Beta Edition)
This modification will allot points to the player, repairing the damaged sub systems. When you activate this mod, you will get Admiral Liu on the Main viewscreen, telling you a repair ship is on the way.
Redistribute Shields (1.0)
This handy mod gives an option to Felix's menu, allowing you to redistribute shield strength unilaterally.
P81 Galaxy X Hardpoint
Here is a hardpoint file for the Galaxy X made by P81. This will update the phasers to make more damage and this will increase the main cannon to that of 3,000 damage.
Klingon NX War Reaper
Here is the Klingon War Reaper from the Star Trek Enterprise timeline.
Enterprise J Saucer Textures
This is a new saucer texture for the Enterprise J as seen in the Enterprise episode "Azati Prime". It comes in PSD format.
Nebula Class - Weapons Pod (1.0)
This is a major reconstrucktion of the P81 nebula / phoenix model. Almost everything has been changed to make it look more cannon.
Nebula Class - Sensor Pod (1.0)
This is a major reconstrucktion of the P81 nebula / phoenix model. Almost everything has been changed to make it look more cannon.
Suliban Cell Ship (1.0)
This is the Suliban Cell-Ship, as seen in Enterprise. On its own, it is extremely weak, but in a large group, they are more than a match for an NX.
DX Neg'Var retexture
This mod is a pretty awesome retexture of DX's Neg'Var class. The textures are high-res so this download isn't too 56-k people friendly.
Bridge Plugin (0.8)
This file will update the games bridges and bridge effects to include fire, smoke, realistic sparks and even static on the view screen.
Unified Main Menu (1.0)
To provide the one MainMenu modification that will make other MainMenu modifications redundant so that there won't be multiple versions of MainMenu. This is done by plugins.
Borg Cube
This is a raw mesh and textures for a Borg Cube. It comes in 3ds format with textures in bmp. This ship has not been converted or in any way prepared for bridge commander.
Romulan BOP - NX Era
This is a raw mesh and textures for the ENT Romulan Bird Of Prey. It comes in 3ds format with textures in bmp/psd. This ship has not been converted or in any way prepared for bridge commander.
Dominion Carrier
This is a raw mesh and textures for a new Dominion Carrier. It comes in 3ds format with textures in bmp/psd. This ship has not been converted or in any way prepared for bridge commander.
Enterprise J
This is a raw mesh and partial textures for the Enterprise J as seen in the Enterprise episode "Azati Prime". It comes in WRL format with textures in bmp.
Virulent Class
This is a raw mesh and textures for a new Dominion ship class called the Virulent. It comes in 3ds format with textures in bmp.
Klingon D9 Class
This is a raw mesh and textures for a new Klingon ship class called the D9. It comes in 3ds format with textures in bmp. This ship has not been converted or in any way prepared for bridge commander.
29C Uniforms (1.0)
These are the 29th century uniforms from Voyager. They are quite accurate although the texture quality leaves them looking a little fuzzy.
Armoured Sovereign
This is a retexture of CGs sovereign to make it look more armoured, the pack also includes a new HP to give the sovereign armour.
Star Spacedock
This is a raw mesh and textures for a SpaceDock. It comes in 3ds formatt with textures in psd. This ship has not been converted or in any way prepared for bridge commander.
Nova Variant
This is a raw mesh and textures for a Rhode Island style Nova variant. It comes in 3ds format with textures in psd. This ship has not been converted or in any way prepared for bridge commander.
Vulcan Surak
This is a raw mesh and textures for ENT era Vulcan Surak. It comes in WRL format with textures in psd. This ship has not been converted or in any way prepared for bridge commander.
Vorcha
This is a raw mesh and textures for Klingon Vorcha. It comes in 3ds formatt with textures in psd. This ship has not been converted or in any way prepared for bridge commander.
Klingon ENT Bird Of Prey (3.1)
This is a fully HPed Enterprise era Bird Of Prey. The model is detailed and the HP is balanced.
Echo Papa 607 Heavy Weapons System (1.0)
Here is something unexpected, straight from TNG's 1st season episode "Arsenal of Freedom". The Echo Papa 607. This Minoan Masterpiece is an formidable weapon.
Mirror CG Sovereign Class (1.0)
Here is the I.S.S. Sovereign from an Alternate Mirror Universe reality. This mod is based on the CG Sovereign by Chorondical_Guy, retextured by JasonJaneway.
War Sovereign Mark II Refit U.S.S. Archangel (1.0)
Here is something interesting from DarkFallen Shipyards, the War Sovereign U.S.S. Archangel. There are no illusions here. This is ment to be a warship, pure and simple.
LC's Wolf 359 Pack (1.0)
Contents - Challenger Class U.S.S.Buran, Cheyenne Class U.S.S. Ahwanee, Freedom Class U.S.S. Firebrand, New Orleans Class U.S.S. Kyushu, and Niagara Class U.S.S. Princeton.
SFP Niagara (1.0)
The Niagara class is an older ship, dreadnought class, from the ambassador era given the job of testing galaxy nacelles for the Galaxy class project.
SFP New Orleans (1.0)
The New Orleans has modern shields due to it's tng styled deflector system, and it's 3 impulse engines and smaller size make it agile. It has 6 fwd torpedo tubes housed in 3 pods, and a single aft launcher.
SFP Cheyenne (1.0)
Here is a cool new model from Starforce Productions & L.C. Amaral, the SFP Cheyenne. As seen in the classic TNG episode "The Best of Both Worlds Pt.II" The Cheyenne Class is basically a " Work Horse" cruiser from the 2340's.
SFP Freedom (1.0)
Straight from the classic Battle of Wolf:359 comes the SFC Freedom. This Cool new model from Starforce Productions & L.C. Amaral is fast and agile.
SFP Challenger (1.0)
Here is a Cool new model from Starforce Productions & L.C. Amaral. The Challenger Class as seen in the classic TNG episode "The Best of Both Worlds Pt.II".
New Star Streaks
This is an modification of the "Original" Star Streaks that came with Bridge Commander. This will give the Star Streaks a more yellowish look.
Blakes 7 modpack (V1.0)
This is a Bridge Commander conversion of the "Liberator," a Federation "Starburst Class" pursuit ship, and a "System Patrol Ship" from Blake's 7, a BBC sci-fi series that ran from 1978-1981.
Starfleet MPC (Sarajevo) (1.0)
The Starfleet Multi-Purpose Cruiser, was designed to fufill most minor roles in a fleet. During the 2150's it was a transport, escort and patrol ship. It sorts integrated warp nacelles.
Yamato B (1.0)
This is a tweak in the original SNS Yamato on the: texture(darken, recolored in some details) and hardpoint (harder), as if it was nearly destroyed and rebuilt on after-nemesis time.
E.S Posthumus_BC Music Mod (1.0)
Here is something "Totally Different". Battle Music.mp3 tracks with a "Symphonic Orchestral" Choir feel to them. With a touch of "Techno/Rock" Precussion.
BSG_R Cylon Raider 1.0 (MVAM)
The BSG_R Cylon Raider! This New take on a Old threat. Highly Manuverable, Small, Agile and as Fast as Quicksilver! This Gem is loaded for bare!
Tactical Shields/ Phasers w/Loading Screen (1.0)
This Modification puts a new twist on the Tactical Display's Shields and Phaser Arc Icons.
Terran Galaxy Retexture Pack (Pt. 2)
Here is the Second part of the Terran Galaxy Retexture Pack. This mod will overwrite the Original SNS textures. Included are an entire fleet of SNS Galaxy Classes.
Terran Galaxy Retexture Pack (Pt. 1)
Well we've all seen the I.S.S. Trinculo and the recent POTD of the I.S.S. Enterprise-D! Now Here is the Mirror 1701-D in All her Glory. This is a first release of the Terrain Galaxy Retexture Pack.
JTK Galaxy
Here is a retexture pack for the SNS Galaxy that was orginally created by Scotchy, this pack contains two ships that will not overwrite the stock versions or scotchy's versions in game.
USS Monitor
Here is the USS Monitor, a retexture of the Defiant that was created by 9 of 9. The USS Monitor is a ship from a Novel created by William Shatner, "The Return".
Hawkeye Sovereign Pack (V1)
This mod pack includes 4 ships, the USS Enterprise E based upon Star Trek First Contact, USS Sovereign based upon Star Trek First Contact.
DKealt's Phasers (1.0)
Here is a cool new phaser mod by DKealt. When you use the Model Property Editor to install these new phasers, the results will be a cannon like effect!
BC Demo 3 Ship Selector (1.0)
This is a Ship Selector modification for the original Bridge Commander *DEMO* only. These .BAT files give you a selection of the Galaxy, Warbird and Bird of Prey models.
TOS Constitution Pack w/ Doomsday Machine
This is a "rebalancing" of the original ZZ_TOS Constitution Pack and ZZ_Doomsday Machine. Here the missing Sound effect for the ZZ_Doomsday machine was added.
Weed shield effect (1.0)
This mod results in a Pot Leaf appearing in the shields. It also seems to have a green tint.
Starforce Productions - Maguellanes
Here is the Starforce Productions Maguellanes, a Federation cruiser from the TMP Era. This vessel is slower and less manuverable that a Constitution Class starship.
Starforce Productions - Legate
Here is the Starforce Productions Legate Class Cruiser, this ship is basically a constitution class starship with warp nacelles from the Churchill class ship.
Starforce Productions BC2 Siaf (V1.0)
Reman Siaf class battlecruiser is a fast and manuverable ship, but much smaller than the scimitar.
Starforce Productions - Kotol Cruiser
Here is the Starforce Productions Klingon Kotol, this ship is very powerful and can easily destroy a constitution class or a Klingon D7 Cruiser.
Jenrix Romulan Cruiser (V2)
This version fixes all the bugs with the original, such as the missing torpedo file.
Starforce Productions BC2 Dvoridex (V1.0)
2400m in length, wingspan of 2600m, this thing dwarfs even DS9. It can be called nothing short of a Romulan mobile battlestation.
Jenrix Cruiser (V1.0)
This is a modern (startrek X or newer) romulan cruiser. It's larger horse-shoe shaped rings make it a work of art as well as providing a fearsome, fast, and deadly appearence.
Borg Ariel
This modification will install the assimilated Prometheus-class USS Ariel onto your computer. The ship is very powerful and is enhanced in every way by Borg technologies.
Borg Omega Cube
This mod contains the Omega-class Borg Cube, which is about 60% more powerful than the Borg Tactical Cube that was included in the Borg Pack that I released several months ago.
Starforce Productions - Soruun
Here is the Soruun, a detailed TMP Version of the Akira Class Starship. This ship has two forward firing photon torpedo tubes that are capable of firing 4 at a time.
Starforce Productions - Ancom
Here is another Excelsior Class Variant from Starforce Productions, this is the Ancom a detailed late TMP Era vessel.
Gorn Cruiser (V1.0)
This vessel uses semi traditional gorn styling with a more modern look to it. High res textures ofcourse, and comes with an icon.
Antican fleet (V1.0)
These 3 unique ships are based on a canon race which we have no ship designs for. They are from TNG, and about as advanced as a telarian ship of similar size.
Armada Class (1.0)
The Armada Class warship possesses similar capabilities of the Galaxy Class which makes the ship ideal for exploration, combat, research and many other duties expected of ships of the Federation.
Kobayashi Maru - Patch (0.9.1)
This is the update 0.9.1 for the Bridge Commander Kobayashi Maru mod pack.
Kobayashi Maru Intro
The Author has provided a way to speed up the time the Original Movie for the Kobayashi Maru mod ends by adding the stock .BIK movie / logo that comes with Bridge Commander. So the modded movie will be "REPLACED", this mod will kick in and run for 10 seco
CG Sovereign Pack Cannon HPs
Here is a hardpoint update for the CG Sovereign pack. This will rebalance the ships to feel more cannon to the Star Trek show. The phasers have been realligned with the ships hull and the phaser arrays, the weapons have changed to more improved torpedo ty
Equinox (Nova) Bridge
Here is the Nova Class bridge, a retextured Intrepid Class bridge that will NOT overwrite anything. Although not an actual nova class bridge, this retexture is still detailed and the LCARS are similar to those shown in the Star Trek Voyager Episodes Equin
Khaliban Constitution retexture (V1.0)
This will give the Constitution alot of panneling detail. All textures are high resolution as well.
BC Supermod V2 preview pack (V2)
This pack previews ships from the BC Supermod 2. There are 26 pix, and the starships are looking better than ever. Enjoy this preview, lots of nice starship desktops.
Icarus Assault Shuttle
The Icarus Class Assault Shuttle was developed as part of Starfleet’s new initiative into providing more capable auxiliary vessels in order to fulfill the variety of missions encountered by ships of the Federation.
Yellow Jacket
Here is the YellowJacket, a late TMP era vessel that is similar to the Constellation Class. This ship is purely a combat vessel, this ship is powerful for a TMP vessel and can easily take on a Klingon D7 battlecruiser.
USS Dallas Bridge
Here is the Dallas, a retexture of the Excelsior bridge created by Viper and LCAmaral. This bridge will install as a separate bridge and will not overwrite anything.
ZZ's Miranda Pack (1.0)
This pack contains 8 ships: six Miranda Class vessels, wraith Federation Fighter, and a Miranda Escape Pod.
NX Enteprise-G Study
The Enterprise as a proposed design and is the culmination of many schools of thought within the Federation and Starfleet.
Starfield by Greg Logan
Replacement Hi-res 1024x1024 starfield for Star Trek Bridge Commander.
End Communication Image
This is an image for ending a transmission.
Freakman SFX
Here are three sound effects, including a Red Alert Sound, Jumping to Warp and a Warp Flash sound.
Lyran Cheetah-class Destroyer
Here is the Lyran Cheetah-class Destroyer, this ship is equivalent to that of a Klingon Bird of Prey. This ship is more than a match for the Centaur, miranda and similar.
USS Alastaro
Here is the USS Alastaro, an Excelsior kitbash that includes a Constitution secondary hull above the saucer section. This ship is about equal with a Jem Hadar fighter on firepower and similar ships.
USS Ares
Here is the USS Ares, another ship originally created for mainly art work.
USS Pioneer (Insignia Class)
Here is the USS Pioneer, an Insignia Class starship that was originally created by Mark Kingsnorth for mainly art work.
Warbird Screenshot Pack (V1.0)
This pack contains 17 1280x1024 Warbird pictures and 1 2541x2028 Warbird picture.
Kvort Screenshot Pack (V1.0)
This pack contains: 9 1280x1024 K'Vort pictures, 6 1280x905 K'Vort pictures, 1 2541x2028 K'Vort picture.
Cardassian Screenshot Pack (V1.0)
This pack contains 7 images of the Keldon class.
Silent Running (Patch)
This is a " Patch " for the mod " Silent Running v.0.5 ". This updated modification makes the Silent Running Mod compatable with the QuickBattle Replacement mod (QBR).
SNS Akira Pack 2
These ships have been improved in that they are not as powerful as before. With the akiras from the first pack you could destroy several small fleets of Sovereigns, with this you are more likely to struggle.
Male X.O. Total Conversion (0.3 Beta)
The Male X.O. Is " Loyal " to you, the Captain. But will let you know if your doing something boneheaded like firing on or killing friendlies.
Declaration Class Pack
A Pre-TOS (2112 - 2154) pack showing the evolution of the Declaration Class ship.
FC Red Alert and Selfdestruct
Two soundcaps from FC. Riker screamming "Red Alert" and the self-destruct sequence authorization from Picard, Beverly and Worf when the Borg are taking over the ship.
Defiant Class Bridge (HoloCom Variant) (1.0)
Here is another stunning Overhaul of the Defiant Bridge Set. The Defiant Holo-Com variant from the Crew of 3rd Era Productions.
Miguel's New Face
Here is a modification that will give Miguel a new look, this will give him a moustache.
STBC Expansion - Engage to Reality Teaser
This is a trailer to an upcomming modification "Engage to Reality".
JTK's Shield Textures & Lost Jedi's Program
Here is a modification of several excellent shield effects. There is a program included created by the jedi that will help to install which version of the shield effects you would like installed.
Andromeda Ascendant
Here is the Andromeda Ascendant, from the TV series Gene Roddenberry's Andromeda.
WalkFX (0.0.2)
Here is an " Cool " update to the WalkFX v.002 mod by Lost_Jedi. Included in this mod are " New " sound effects for your " Walkabout " your Bridge Set.
BC Galor & Keldon Hardpoints (v.27)
This Modification will align the Damage Icons on your Zorg Cardassian Galor and Keldon.
WalkFX (0.0.1)
This will allow you to finally get off your "Duff" and take a Walkabout tour of your Bridge set.
Photonic and Omicron Torpedo (1.0)
Here are two new torpedoes for your Fleet's arsenal, the Photonic and Omicron Torpedoes.
SFC3 Federation Listening Post (1.0)
Here is something new to add to your QuickBattle / Quickbattle Replacement senarios. The " Type: II Listening Post " converted from the Starfleet Command: 3 Game.
Terran Empire Wallpaper
Here is the Terran Empire Wallpaper, this is basically the Terran Empire Symbol against space.
Janeway SelfDestruct Voice
Here is a mod that will change saffi's voice within the Self Destruct to that of Captain Janeway.
Lord of The Rings Music Part 2
Here is the Lord of the Rings music pack for Bridge Commander. The music is taken from The Fellowship of the Ring and the Two Towers.
Lord of The Rings Music Part 1
Here is the Lord of the Rings music pack for Bridge Commander. The music is taken from The Fellowship of the Ring and the Two Towers.
Advanced Core Options
Here is the Advanced Warp Core modification, this will add 4 warp core options to the game.
Intensive Scan (0.3.3)
This is a plugin that requires the QBAutostart mod by Defiant. This extension will give you the ability to scan on four levels for cloaked vessels.
Defiant Bridge (3.0)
Here is another stunning Overhaul of the Defiant Bridge Set. From the Crew of 3rd Era Productions.
Miranda Bridge (1.0)
Here is a "Cool" New Bridge set from Mark aka Ignis, The Miranda Bridge.
Galatorah (2.0)
Here is a second version of the Deemon model Galatorah by spawndeath77.
CA_Aeon (1.0)
A one-man 29th-century Federation timeship about six meters long, black in color, which emits a graviton-matrix rift for time travel and has an emergency beam-out system.
NuQDuj Klingon Scout
Klingon scout from Armada 1. Lacks glows, specs and hardpoint. Engine texture must be fixed.
Romulan Harrier
D'Deridex variant - scout type. Lacks glows, specs and hardpoint.
DKealt Torpedo Pack (2.0)
Isn't it always the way, you release something, you see it, and you just want to change it. Well that's what's happened here.
Silent Running (V0.5)
Here is the Silent Running modification for Star Trek Bridge Commander. This mod will allow the player to power down their ship, turn off their lights and main power on board the ship.
BorgPack (1.0)
In this pack is the complete set of re-hardpointed and re-textured Borg ships.
Aeh'lla Class Romulan Scout Ship (1.0)
Aeh'lla Class Romulan Scout Ship: A small scout ship based off of the Valdore design lineage, late 24th/early 25th century.
X303 Prometheus v2.0 (Updated)
Cool new update of the X303 Prometheus. The Model's textures and hardpoints have been reworked.
Akira Hardpoints
This Hardpoint rendition for the Akira Class places Fore and Aft Distuptors on the Stock Model. This also comes with a custom .wav sound effect for the disruptor.
Victory Star Destroyer (2.0)
A Victory Star Destroyer from the Star Wars genre. This will not replace the 1.0 version of the Victory Star Destroyer.
SFP - Thunderbolt (NOT B5!)
This ship has the weapons of a TMP dreadnought, and the shields of a TMP heavy cruiser, this ship is highly detailed and also can take on most TMP vessels of its era.
SFP - Enterprise B
Here is the USS Enterprise B, it is highly detailed and can take on several TMP ships, using its numerous phaser banks as well as its torpedo bays .
Galaxy EVO - USS Titan
This beauty uses 2048x2048 textures, but dont worry it will run just fine. You'll need MVAM Infinite and ATP installed.
Single Pulse Fire Toggle
A simple script that will add to Tactical the ability to toggle single and multi fire during battles.
SFP - Enterprise B (V2.0)
The USS Enterprise B is highly detailed and can take on several TMP ships, using its numerous phaser banks as well as its torpedo bays .
USS Sentinel
Re-texture for CG Sov. This is the U.S.S. Sentinel from the Playstation game Star Trek: Invasion.
CG Sov Pack
This pack contains eight new Sovereign-class starships based off of Chronocidal Guy's original mesh and textures.
Tractor Beam Settings
IMPORTANT: This mod will not work right unless you edit your ships hardpoints to increase tractor beam strenght to 400, at least.
Enterprise Bridge retexture - Star Trek V
This is re-texture of Enterprise A bridge from ST5 Final Frontier.This is re-tex only, so you will need Ent-A 1.1 bridge.
Stock Klingon Weapons Sound Replacement
This mod is to replace the Klingon sounds that came with the game. The sounds come from Star Trek: Armada 1.
Horizon A
Sleek design, strong weapons and shields, and deployable futuristic ablative armour as seen on Voyager's last episode.
USS Magellan
Excelsior kitbash with awacs type sensor pod. Similar to the Columbus, except this one has impulse engines on the saucer section.
X303 - Prometheus Update (glow fix)
Here is a fix for the X-303 Prometheus. This file will add glows to the X-303's engines and other lights around the vessel.
GFT Advanced Technologies 1 for NanoFX 2
Here is a fix that will allow you to use ATP 1 with Nano FX 2.0 Beta within Quickbattle, however this mod will ONLY work in Quickbattle.
Kobayashi Maru Trailer
Here is the Trailer for a Mod for Star Trek Bridge Commander. This mod is Kobayashi Maru.
Installable SDK
Here is the SDK V1.1 for Star Trek Bridge Commander, this is the same as the Official one, but this one comes as an Installer.
Jem'Hadar Light Cruiser/Cruiser
Two new Dominion ships for your fleet.
Emergency System Repair
Adds a button to Brex's menu that allows you to shut down power, engines, sensors, the shield generator, or elements of the weapons group.
Federation Tactical Base HP
This new HP will add blinkers and docking ports to the base.
Assimilated Galaxy-X
This mod contains the assimilated Galaxy-X Dreadnought.
USS Jupiter
This is a Yamato-like Class battleship from Klingon Academy, except it's a kitbash using an Excelsior Refit.
Assimilated Galaxy Fix (2.0)
This is a major upgrade that will give it multiple greenish glows over its hull.
Hull Structure Damage (2.0A) Mod
New damage textures for your game.
Sonic14's Torpedos SFX Fix
Adds sound to Sonic14's (Temporal, SmartBom, Borg) torpedos.
Ultimate Kessok upgrade
This modification fully cannonizes all Kessok vessels and equipment in the game, and sharpens the textures of the solarformer as well.
Iwo Jima Class Mod
Fed warp sled. Converted from Armada 2. No hardpoint.
X303 - Prometheus - Sound and HP Fix
Here is a Modification that will fix the sound and hardpoint of the BC 303 - Prometheus.
Borg Cube and Sphere Mod
Here are the Borg Cube and Borg Sphere, these ships have been retextured and re-hardpointed to previous versions avaliable.
USS Leavenworth (1.2) Mod
This is a Lantree style excelcior light cruiser.
X303 Prometheus Mod
This is the X-303 from Sargate-Sg1, otherwise known as Prometheus. A very nice mesh of pulse disruptors and missiles.
TNG Torpedo Mod
785 damage. Red and Orange versions.This mod uses more of the torpedo's glow texture to give the pronged look to the torpedoes.
Temporal Torpedo Mod
Ultra fast torpedo. 2675 damage directly on the hull or subsystem .wav included but no sound, due to missing autoload file
Smart Bomb Mod
A giant torpedo that's supposed to look like Star Fox's 64 Smart Bomb. 1750 Damage. Missing autoload file, thus no sound.
Change Warp Speed in NanoFX2 Mod
This fix will enable you to change Warp Speed. I've tested the script a few times and it works.
Intrepid Fleet HPs
This pack contains four distinct different hardpoints, textures and sounds for the four known Federation Intrepid classes.
Assimilated Sovereign Fix Mod
New glowing textures and hardpoint fix for the Assimilated Sov
Andorian Kumari 2.0
Great improvement on the mesh over version 1.0 It lacks a torpedo subsystem, so Felix won't fly it. You have to do it manually.
Starslayer Pompeii Pleiades patch (1.2)
I discovered the 3 excelciors above never got patched to have all the mistakes fixed.
Dominon War Part 1
This features the domions adventure through federation space during the domion war, the part one of this saga.
Repair Beam and Repulse Tractor - How to
A tutorial teaching how to transform phasers into repair beams and tractors into repulsor beams. From Chris Larkin
Assimilated Sovereign
This mod contains a new, better-looking assimilated Sovereign-class starship that is based off of P81's original mesh and textures.
Generations Shield Texture
This mod will change any existing shield type you have to the Generation type shields seen in Star Trek: Generations.
Military Ages Standard Weapon Files (1.0)
The intent is to provide a basic weapons platform (photon and quantum) for the up and coming mod, Star Trek Bridge Commander.
Quantum Torp Weapons Mod
This is another one of my Torps. I tried to get the Quantum Torpedo to look exactly like the one from ST:FC.
ST vs SW part 2 Video
This is pPart 2 of the ST vs SW saga. Again the story is a mix of movies/episodes caps and ingame battles.
Galaxy Pack (1.0)
This is a Galaxy Pack. That included the Starships Venture, Dauntless and San Francisco. Using P81's Galaxy Class model.
TMP Photon Weapons Mod
A TMP Photon that does not look like a TMP Photon. Will do circles around the target until it hits or guidance time is over.
ST vs SW Part 1 Video
This video shows a Rebel attack and the destruction of DS-9 followed by the destruction of Tatooine as retaliation.
Look and Listen QBR Mission
You MUST NOT become detected, if you are you must not allow your ship to be captured.
Electric Shield Effect
A new Shield Effect texture that gives it an electric look.
Drakh Raider
Here is the Drakh Raider from Babylon 5, this model by Wok has been hardpointed by TiqHud.
Narn G'quan
Here is the Narn Gquan Class Heavy Cruiser from Babylon 5. It has powerful weapons and can easily destroy the Drakh raiders.
Narn ThNor ((1.1))
Here is the Narn ThNor Class Light Cruiser. This is the re-release that improves the previous version.
Hirogen Hunter (1.0)
A conversion from an SFC 3 model. The weapons are powerful so be careful.
Cardassian Hutet and Mobile Dominion (1.0)
Here's the Cardassian Hutet along with a Dominion version. Now these are a couple of huge ships that are fun to trade punches with.
Space Station K-7 (1.0)
Space Station K-7 from the infamous TOS episode.
XBB D'Kazanak
This 2Km hulking behemoth is the latest addition to the post-Nemesis romulan fleet. It's ready to go into the TNG Romulan Pack.
Majestic Class (1.1)
Post Dominion war medium-sized explorer that will take the role of the aging Excelsiors and Ambassadors.
Narn ThNor
Here is the Narn ThNor Light Cruiser which only has forward firing weapons.
Dominion Wars Federation Ship Pack 1 (1.0)
The first ships of the Federation fleet to fight in the Dominion Wars.
Dominion Planetary Defender
This is the Dominion Dreadnought that was seen in Deep Space Nine Season 7 Episode "What you Leave Behind".
TNG Romulan Pack
A collection of 9 post-Nemesis romulan ships, ranging from a small 150m frigate to a gargantuan 1400m battleship.
Goa'uld Death Gliders
This mod includes 3 fighters, one death glider from the Stargate Movie, One Death Glider from Stargate SG-1 and the X - 301.
New NanoFX 2.0 Damage Texture (1.0)
Here are some new textures for Nano FX 2.0, these textures add electric discharges pulsing through the damaged hull.
Type 1 Shuttle
Here is the Type One Shuttle Craft from Star Trek: The Original Series (TOS).
Main Menu Movie Replacement (2.0)
This replaces the main menu animations at the Beginning of Bridge Commander.
The Motion Picture "The Enterprise" MP3
A replacement for one of the stock music files in BC. This replaces it with the theme from Star Trek: The Motion Picture.
Babylon 5 Music Pack
This replaces some of the music with music from Babylon 5.
Titan Launch (Video)
Here is a Video Clip from Bridge Commander. This is basically the Launch of the USS Titan from Dry Dock.
Nemesis Bridge (Retexture)
Here is a Retexture of the Sovereign Bridge.
BCInfinity v2.0.0 (v2.0.0)
This mod is an excellent way to update your standard BC Install so your textures on Multiplayer ships are the best avaiable.
Ship Icon Pack (2.0)
Here we have an update to some ship Icons for use with your game.
USS Curnow - Re-release (1.1)
Here's a 3 nacelled Excelsior, Refit style. This is an update to the old version in both hardpoint and textures (registry).
TOS USS Defiant
This is the USS Defiant - Constitution Class, from the two Star Trek episodes.
Federation Dreadnought TOS
Here is a TOS style Federation Dreadnought, it is a powerful vessel for its time and is balanced against other vessels of the same era.
Tholian Vessel
The Tholian ship as seen in Star Trek: Enterprise is finally here.
TOS Defiant and Mirror Defiant
USS Defiant as seen in Season 4 of Star Trek Enterprise and ISS Defiant as it may have looked had the episode continued on with Empress Sato.
Sabre-class (1.0)
A high detailed version of the Sabre class starship as seen in ST:FC & DS9. There are two ships in this pack: USS Sabre and USS Yeager.
