Star Wars Battlefront II
A large set of map modifications for Star Wars Battlefront 2. This allows all game types to be played on every default ground based map in battlefront 2. This brings alot more fun and variation to gameplay.
This is just a simple hex edit I did. It makes it where both sides on coruscant are cis. One side has droid pilots and droid marines, while the other has the basic infantry.
What these mods will try to do is recreate famous battles from the movies using all the characters and soldiers that took part in the battle.
This mod changes the Hoth map (XL, GCW) to remove all character classes but sniper, effectively making it a sniper battle, as the mod name suggests.
They just don't make them like this anymore. obsevre, ye olde hex mod. The conclusion to an older one which would change the sides on maps to that of the indigenous life that can be found scattred amongst the assets.
This mod was inspired by LordSider's effort to make a Clone Wars mod for Hoth.
Here's a pretty simple hex-edit mod by master_of_battlefront. It'll replace the Episode III clones normally found in that level with Episode II clones (which he's calling the 120th legion).
This mod will add some new things to the custom Coruscant map.
These maps have been edited to prevent tanks from spawning in. Speeder bikes still spawn on some levels which was done on purpose.
This hex edit mod, by SG17, removes tanks from the default Battlefront II maps.
This small update for the Death Star, changes the imperial side to include a Sith Lord, rather than a Dual Saber Jedi Master.
Jedi that manage to get Away from the temple regroup in a far far far away place then one day they attck the proto-type deathstar only to find that a cloning is being done of them!
This mod modifies the original SWBF2 maps to allow AI bots to use hero units on both teams.
This mod includes both a map as well as some Mandalorian skins. You can play either as Mandalorians vs. Rebellion, or Mandalorians vs. Empire.
Here's a map mod for the Death Star. It replaces the rebel units with Luke, Han, Chewie, Leia, and 'Ben' Kenobi.
This is my update of geonosis child play. It is not called child play anymore because it doesn't have the stupid names.
This is a small modification to star wars battlefront 2 that adds a fun twist to the Kamino level.
Here's a nice Tatooine map with Jawa's and Tuskin Raiders all over the place.
Geonosis Spire was more to the mvoies, with the spire and war room where the CIS leaders met, and a few Techno Union ships which were the targets on the Republic.
This mod takes place in a city, pretty modern, with custom textures abound.
This is the Second SBF Hero Assault Map.
It's really simple, two large rooms with a command post in each and a narrow hallway connecting them. Set your global reinforcement count to 32 and away you go.
This mod replace Mos Eisley Assault by Geonosis. You can play with Gugan , Wampa vs Acklay and Ewoks.
This mod replaces the Rep by Alliance and the CIS by Empire.
This replaces the Rebels with Queen of Naboo and her guards and the Empire with Leia and Rebels. The major bug in this is when you use the Queen or her guards, there main weapon floats beside them.
This puts Hoth on the Clone Wars, CIS hero is Dooku and Republic Hero is Yoda.
Quite a big mod here, this introduces a new story to the game.
This mod lets play as the Gungans or Ewoks on Endor. It replaces Rebels with Ewoks and the Empire with Gungans. You can play it on Conquest or CTF.
This mod replaces CIS with Acklays on conquest for Dagobah, Geonosis (XL too), Mygeeto, Kasshyyk (XL too), Naboo, and Mos Eisley. It replaces the Rebels with Acklays on Endor and Felucia.
This mod put Episode II clones into Mustafar and places the CIS's hero as General Grevious.
This basicaly allows you to play as a Jedi or a Sith on Courasant Conquest.
An update on 1.0 in which it adds lots more maps to the "Order 66" idea. It is playable on: Kashyyyk, Geonosis, Yavin 4, Mos Eisley, Naboo, Dagobah, Death Star, Mygetoo, Utapau, Tantive IV, Coruscant, Polis Massa.
A nice little mod here. It changes Naboo:Theed to "Order 66" mode. Basically it replaces CIS with Jedi and puts Anakin as the hero of the Rebublic.
This is a mod for Star Wars:Battlefront2. It changes all maps(exept space maps and training maps) in conquest/ctf/XXL and allows you to take jedi or sith(it depends on the side you play).
This is a mod that puts 4 V-wings on the side of the Republic, to have more defences against the acklays.
This SWBF2 mod is something like the Jedi mods for SWBF1, letting you play as a hero for any faction in any level. As with most hex mods you must replace the mission.lvl.
Here's another swbf2 hex edit mod by eduapolin, this time replacing a map rather than a unit. This puts Geonosis in the place of Mos Eisley in assault mode.