Star Wars Battlefront II
This mod simply replaces the Rebel side with the tuskens on Hoth hunt. Surprisingly it makes the game much more balanced and the Tuskens have even beaten me.
This is a mod that replaces those crappy beam and chaingun turrets with regular lasers. The lasers are also colored to match each faction. All repeating blasters are replaced with regular lasers, and all beam cannons are replaced with particle cannons.
This mod modifies the Mos Eisley Assault to include species fighting species. This isn't meant for balance gameplay but rather for amusement.
Mygeeto Conquest Clone Wars Mod: changed the Republic Team to the Rebels Team.
Turns those crapy beam-shipturrets into nice simulations of the shipturrets in the show and other games (that is, really big autoturret bolts).
This mod changes the teams of the Republic to Empire and CIS to Rebels in the Clone Wars era.
This mod changes ALL imperial shock troopers to imperial marines and changes ALL republic rocketeers to clone marines.
Storm Commando. Features 2 new weapons and 1 new skin.
This map changes the space mygeeto background to the Coriscant Background. It also changes the background of space felucia to the Mustafar background.
This is a mod that let's you fight as stormtroopers vs. rebels Geonosis, one of the greatest Battlefront 2-maps.
This mod is on Geonosis (Xl mode) and it replaces CIS with Geonosians and Republic with Tuskens.
This mod replaces the Super Battle Droid with the Droid Marine.
This changes the units on Yavin 4, around a bit.
This replaces the Rebels on Mos Eisley conquest with Tuskens and The normal Storm Trooper has been replaced with the Storm Marine. It replaces the storm trooper with Tuskens on CTF.
The republic units have been replaced with naboo guards and naboo queen. The cis has marines, pilots, snipers, and droidekas (hero is darth maul).