Star Wars Battlefront II
This file is useless to me because of my deficiency in Hex Editing, but some of you may find this handy. Download away if this sounds like something you need.
This is a guide to teach you the basics and not-so-basics of modifying ODF files for the game Star Wars Battlefront II.
Enjoy! - Nedarb7
Emphasis added by me. "Not much to say" indeed, as it is very "what-you-see-is-what-you-get."
This is a tutorial on how to make a good SWBF2 map. This won't be that useful to pro modders but if your a first time modder than this might help you make a decent first map. This tutorial is in txt format.
It's a document with about 3 steps telling you how to install modmaps.
Same as before this will help you add Custom cp's to your maps.
In this tutorial it explains how to add objects into your custom maps telling you step by step what to do and how to make them work.
his is a tutorial to help you add turrets to your custom maps.
A tutorial on how to use and navigate SWBF Files. It has everything on the Home Page to download a file.
This is a Tutorial (HTML) on hex editing by Fiminopter. It also has all the spawn names for all default units.
A guide that tells you how to add objects and animations.
A beta tutorial book with two new chapters, odf editing and name changing.
This is a set of tutorials for modding SWBF II. They are written in French.
This skinning guide contains a PNG image showing the parts of the clone trooper skinmap and what each part is.
Tells you how to change somethings in game name for your mod map by localizing.
Hex character guide v.2 is updated with several more characters and another hex-editing guide.
If you can't figure out the mod tools and want to cling desperately onto your ultimately inferior hex editing, this will give you a list of units and whatnot to make replacing/switching them around easier and faster.
This is a tutorial to Import User-maps or Official-maps from BF1 to BF2.