Team Fortress Classic
- Maps Levels Missions
- Media
- Models
- Modifications
- Official Demos
- Official Patches
- Tools and Utilities
- Unofficial Patches
HL Logo Creator 1.0
HLC is a program that can make a color logo, which you can spray in the game Half-life and it's mods. HLC is extremely easy to use and you can make the spray in just a few seconds. Just insert an image file of your choice and you're ready to go and spra
Half-Life: Team Fortress (free version)
Exclusive World Premiere! No retail CD required! In Team Fortress 1.5, players select one of many character classes -- from Medic to Spy to Demolition Man - and enlist in a unique style of online team warfare.
Half-Life Logo Creator Beta 2.3
This little baby will make a color logo for you in just 2 seconds. There are 7 resize methods you can choose from, each with different speed and quality.
Fort David
A Small/Medium Capture Point Map Set In A Military Base
TFC Launcher 2.20
TFC Half-Life Launcher. The program also gives you the ability to start a dedicated TFC Server. You can then join your own game right from the same screen.
TCT2 Mega Map Pack
A map pack containing 57 maps for Team Fortress Classic.
Real.com TF 1.5 FULL Update
This update makes the full stand alone version of Team Fortress Classic by Real.com compatible with Half-Life Version 1.1.0.4.)
sa_blockfort.zip
Soldier Arena Blockfort sa blockfort.bsp Objective 4 team deathmatch By eX r8eD Copyright c 1999 Soldier Arena created By eX r8ed Copyright c 2000
concmap_r.zip
Concmap r made by SeXyBiTcH any bugs please email 69jesse69 popstar.com icq 51983376 Be a master at conc jumping with medic and
Titanic TFC
Collect the arming keys from: 1) The Bridge 2) Captains Quarters Take them and the ammunition from the cargo hold down to the fire control centre and arm the security systems.
TFC Addon 1.1
This pak is designed to enhace your TFC gaming experience. It adds new models, weapons, sounds and sprites to what is already a superb modification.
Toon Fortress
This pack contains a minimal amount of cartoon models, enough so that TFC has a more toony feeling, but not enough to completely change everything.
Doughnuts TFC Map Pack 2007
All the maps I've published including: 2plaza_r, Adobefort, Alliance, Arena_dm, Babel, Bonsai, Castello, ChooChoo_l, DoughsEngyJump_r, Gael, Hedgemaze, Kingdom_r2, Peak, Rescue, Rook, Super_Soccer_Concer, WaterWheel_l, & WaterWheel5v5_l.
Big City
The map Big City has been modified for use with Team Fortress Classic. It includes team spawns, a teleporter to the highest roof, and bags spread around the map.
TFC: STARGATE
Two teams, beginning on differant worlds, must both try to capture and hold a third planet by dialing their stargate to it.
spacedout.zip
TFC Map Spec Sheet General Information Title SpacedOut Filename spacedout.bsp Author Dirtbag Other lvls by author Caverns HL DM Email address mr punch videotron.ca Home
openfire_l.zip
Open Fire Capture The Flag Objective Enter the enemy Base and deactivate the lasers which guard access to their Flag. Grab the flag and bring it back to your Base. Place it on the glass square to Capture it. Scoring 10 points per Capture.
k_thegame.zip
THE GAME K Edition SOMEWHERE IN BRAZIL MAY 27th 1998 LITTLE ROCK TESTING FACILITY Little Rock Testing Facility somewhere in Brazil.
concmap_rax.zip
ConcMap RaX Wassabi Welcome to my new concmap. This is the third map that I ve made using WorldCraft v3.3 Valve Hammer Editor v3.4. I made it mainly to just hang out and practice concing skills in a fresh and unique environment. Good luck and
More Hunting
Chubby was placed in the darkest, dampest cell the Assassins could find, but they forgot to lock the door, or did they?
Log_Anal Version 1.1
Log_Anal is an application that uses logs generated by HLDS (the Half-Life Dedicated Server) to create pages of HTML displaying statistics about your players.
TFC's Original Textures
This file contains the Original textures for Team Fortress Classic. All the color coded walls, icons and doors.
Comparison
WaKKa vs Gogeta Airshot avi, comparing the shots from freshair.avi to the ones from phenomenom.avi
Nightrun
Large 16 vs 16 Attack and Defend map (Dustbowl type). Suitable for TFC and NeoTF. Map is set in a dark castle environment. Use the shadows in your favor! They make for excellent spy and sentry hideouts.
Jack's First TFC video
First video, not very good but it was my first =P
Plaskon Pack
Models, sprites, and monster sounds. See instructions.nfo for install details.
Giveall Script
This is a script that one can use on a server with cheats enabled. It adds a new menu selection to your in game menu that easilly can give you all weapons and other neat stuff.
UGSM Client Pack v1.8
This Client Pack contains the files needed to play on the [UGSM] TFC Server. Included are all the official NEO-TF maps that where released with the latest version of neotf (1.8.7).
UGSM Client Pack v1.7 (TFC) [No Maps]
This Client Pack contains the files needed to play on the [UGSM] TFC Server, minus the neo-tf maps that are out.
cydonia2.zip
Cydonia II CTF Destroy Control Center By AKULA J Objective Enter the enemy base and make your way to where their flag resides in the back. Grab it and bring it back to your cap point. Secondary goal is to destroy the enemy control center
xmaswell2.zip
The XmasWell2 Festive Capture The Flag Objective Enter the enemy Base and make your way to where their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The flag will
xenzone.zip
The Xen Zone by WTF Mr Gibs The war against the creatures from Xen is going well. Terran forces are gaining ground in the alien dimension and opposing governments have begun battling for control of the resources in this strange new realm.
wrath.zip
WRATH Where to install files tfc maps wrath.bsp tfc maps wrath.res tfc maps wrath.txt tfc maps wrath readme.txt
wstland3.zip
TFC Map Spec Sheet General Information Title Waste Lands 3 Filename wstland3 Author Joe Harrison Other lvls by author DeathMatch City DMCity.bsp Email address jharrison2
well_now.zip
WTF Defrag DW 404 well now b1.bsp This map designed for the TeamFortress Classic Half Life mod 25 11 2001 Title Well Now beta 1 Filename
well3.zip
The Well Part 3 Capture The Flag Objective Enter the enemy Base and make your way to where their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The flag will then
volcano.zip
TFC Map Spec Sheet General Information Title Volcano Filename volcano.bsp Author Shadowlord Other lvls by author None Yet Email address spinwardsoftware hotmail.com Home
vidar2.zip
CNET Gamecenter.com presents VIDAR S NIFLHEIM 2 Capture The Flag Half Life TFC 2Fort style map Vidar Norse God of Vengence Niflheim Region of Ice and Cold By Neil Manke http www.planethalflife.com manke
turkeyburgers2002.zip
Turkeyburgers2002 Map Information General Information Title Turkeyburgers2002 Filename Turkeyburgers2002.zip Author Dennis Ray Brandyfire Other lvls by author Fishburgers
training.zip
Map Name The Training Grounds Created by Hoju Creation Date 8 1 99 Final Compile Date 8 31 99 Description This map is designed for clan recruiting testing the skills of new recruits. There are five different arenas a flat arena
torch2.zip
TFC Map Spec Sheet General Information Title Torch the Flag 2 Filename Torch2.bsp Author Drakir Other lvls by author Many incl. Parade Soccer The Card etc... Email address info
thekeep.zip
The Keep map by PILLAKA OBJECTIVE Capture the enemy flag and bring it back to your battlements. SCORING Each team is awarded 25 points for capturing the enemy flag. NOTES To use the mortar turret or heavy machine gun walk up to it and
sa_spiral.zip
Soldier Arena Spiral Installation of Files Nov. 29 2000 The sa spiral.cfg file goes here
sa_koth.zip
Soldier Arena King of the Hill sa koth.bsp Objective 4 team deathmatch By Mulchman Copyright c 1999 Soldier Arena created By eX r8ed Copyright c 2000
sniprwar.zip
This map designed for the TeamFortress v2.5 quakeC mod 9 08 97 Title Sniper War Filename sniprwar.zip Author Network
scrummage.zip
Battleground SCRUM You and a teammate must each stand on an arena s touch pad to gain control of that arena. Arenas MUST be taken in order starting close to your fort. Scoring is based on how long your team controls the arena and its
strike2.zip
Air Strike By Jeremy War ocK Raymond Objective Cross the canyon to the enemy base. Steal the key in thier basement and take it to your confirmation center near your base. Then nuke the bastards Be warned... you might wanna grab a
strike1.zip
Air Strike This map designed for the TeamFortress Classic Half Life mod May 4 1999 Title Air Strike Filename strike1.zip strike1.bsp
spaceout.zip
TFC Map Spec Sheet General Information Title SpaceOut Filename spaceout.bsp Author Dirtbag Other lvls by author Caverns HL DM Email address mr punch videotron.ca Home
stowaway2.zip
Stowaway2 Capture The Flag By UncleBRUCE Objective Enter the enemy Base and make your way to where their Flag resides in the flag room. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Scoring 10 points
smooth.zip
Smooth Capture The Flag Re made for TFC By Jeremy Deride Lindholm Objective Enter the enemy Base and make your way to where their Flag resides in the back of the base. Grab it and bring it back to the top tower outside of your base.
stowaway_league.zip
Stowaway Capture The Flag By UncleBRUCE Objective Enter the enemy Base and make your way to where their Flag resides in the flag room. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Scoring 10
shutdown_l.zip
ShutDown League OBJECTIVE Deactivate the enemy s security at their control center. Once
shortbus3.zip
The Shortbus 3 Frag Race 2002 by poopfoot Drive the shortbus through four checkpoints to score You must be in the front of the bus not the roof not in the back to successfully pass a checkpoint. Checkpoints can be passed in any order.
security_r.zip
TFC Map Spec Sheet INSTALL Just extract into your half life folder. If using Winzip make sure you have folders on . That s it. For all ya Bozos half life fcmapssecurity r.bsp
rocketjump.zip
Rocket Jump Skill training map Auther Eviljedi Description A big tower in the middle of nowhere. Objective Get to the top any way you can by doing a combination of rocket grenade jumping. Scoring No scoring system. It may
rjumptfc.zip
Rocket Jump Training Course v1.0 Use your rocket launcher and grenades to pass all ten jumps. You will need to use different combinations of rockets and grenades to pass every jump. Created by
rjump2001.zip
October 28th 2000 Title Rocket Jump Practice 2001 Filename Rjump2001.zip Author Edward Jobabob Steele
rjump21.zip
TFC Map Spec Sheet General Information Title Rocket Jump 2 Filename rjump2.bsp Author Dave Daver Roraff Email address
rjump2.zip
Rocket Jump Training Course v2 Use your rocket launcher and grenades to pass all the jumps. You will need to use different combinations of rockets and grenades to pass every jump. Created by
Ravelin.zip
Ravelin Capture The Flag Variant Objective Take your team s flag from the spawn area of your base to the command center of the enemy base in order to capture it. Scoring 10 points for each capture. Other Notes Use a detpack to destroy
redgiant.zip
RED GIANT Created by Gustavo http www.planethalflife.com gustavo Objective enter the enemy base and make your way to where their flag resides in the basement. Grab it and bring it back to your base. Place it on the raised square to capture
raw_r.zip
Author TDA Virus raw r CTF Score 10 points for capture you and your team will recive 10 points and full grens for all your team. Special thanks as allways goes out to some special people that gives a good helping hand when needed. TDA
pipejumpin.zip
Pipejumpin by Rapt0r Objective is to pipejump through each of the jumps. EVERY JUMP IS POSSIBLE Small hidden secrets here and there sequal to Pipejump aD This one is much harder and should be better WARNING BECAREFUL NOT TO
pipejump2001-r.zip
Pipe jump 2001 REVISED Edition You are the Core Labourers. You do the dirty work of this facility its your job to get in there clean up and get out. Anything goes wrong YOU ARE NOT A LIABILITY There is no escape dont even try. Today we
push.zip
Push Football Objective Grab the ball from the warehouse in the center of the field. Run it into the ENEMY base and place it on the raised square to score a goal. Scoring 10 points per goal. Other Notes Ball carriers drop the ball when
prodigal_r.zip
PRODIGAL R build 2 July 8 2001 by Kabul Wu Peter Adams kabulwu cinci.rr.com UPDATED VERSION 2nd entrance to flag room full supply on spawn and cap increased cells and health in ammo bags other random asthetic enhancements. Blah blah
planet3c_r.zip
Environment Map made by BzM Kami in Bryce4 and Adobe Photoshop 5.5 If you want to use these images edit them for your own map please email me kami banzaimaps.co.uk For more maps visit www.banzaimaps.co.uk To play my latest maps
prez_st1.zip
TFC Map Spec Sheet General Information Title City Terror Filename prez st1.bsp Author Ismilar Brian Wheeler Other lvls by author Interstellar a Half Life DM map Email address
pipezone.zip
TFC Map Spec Sheet General Information Title THE PIPE ZONE Filename PIPEZONE.ZIP Author ProMagnoN Other lvls by author Moog3 half life PipeWorks half life Hl Shadows
palermo.zip
Palermo Invade and defend Objective Blue team starts as the attacker. Red team starts as the defender. The attacking team starts across the bridge and must take control of the town by around the town and taking control of Command Points
ocanada.zip
OCANADA by TFCmaster aka Don Valentine Teams 2 Game Attack Defend Scoring 15 Points for Canada per capture 5 for American team per capture This map is
osaka.zip
OSAKA Invade or defend by Bryan Zouave Dillow Only one stronghold remains against the unification of Japan...
oppose2k1.zip
Opposing Forces 2k1 Capture The Flag By Jay Deride Lindholm Objective Enter the enemy Base and make your way to where their Flag resides Upstairs. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it.
openfire.zip
Open Fire Capture The Flag Objective Enter the enemy Base and deactivate the lasers which guard access to their Flag. Grab the flag and bring it back to your Base. Place it on the glass square to Capture it. Scoring 10 points per Capture.
nuclear.zip
December 18 1999 Title Nuclear Fallout Filename nuclear.zip nuclear.bsp nuclear.txt nuclear info.txt Author
nml2.zip
No Mans Land 2 Village of the damned Bridge demolition hunted style map By UncleBRUCE. 10th August 1999 v 1.0 final General information
nao_badlands.zip
Badlands Capture The Flag AutoOP Nighttime Edition Objective Enter the enemy Base and make your way to where their Flag resides in the air shaft. Grab it and bring it back to your spawnroom. Place it on your team logo to Capture it. Scoring
murderball.zip
Murderball Final release by TheDreadedPyro Scoring Run to the center and grab the ball. Keep it as long as you can You can go into any of the bases with it but everyone will know your location
murderball-2001.zip
Murderball 2001 July 30 2001 by TheDreadedPyro Scoring Run to the center and grab the ball. Keep it as long as you can You can go into any of the bases with it but everyone will know
mulch_dm.zip
Title Mulch dm Author Mulchman Objective THIS IS A 1 vs 1 DEATHMATCH Red and Blue teams must stand in front of their bases and wait. Jump when your ready to fight enemy will do the same. DO NOT FIRE TILL BOTH TEAMS ARE READY You
mulch_2fort.zip
mulch 2fort Mulchman s Capture The Flag Objective Get the enemy flag then cap it. Scoring 10 points per Capture. Other Notes Flag carriers drop the Flag when they die. Dropped flags return to their Base after 120 seconds 2 minutes .
mortality_l.zip
Generic Mortality League Variant Objective Enter the enemy base and make your way to the flag room. Return the flag to your base on the raised platform in the lobby to capture it. Scoring 10 team points
monkey_l.zip
Monkey Cap The Flag Objective Grab the enemy flag and take it to your capture point to score. Scoring 10 team points per cap plus 10 points to the capper. Notes You can only swim INTO the bases through the water you can t
minigolf.zip
Mini Golf A DuckHunt Creation Objective Be a golfer or a golf ball. Golfers try to get the golf ball to the end of each hole. There are nine holes. Notes If a ball or golfer goes off the course they are sent back to the
minigolf3.zip
Mini Golf 3 A DuckHunt Creation Objective Be a golfer or a golf ball. Golfers try to get the golf ball to the end of each hole. This course contains a full 18 holes. Scoring GOLFERS BALLS 1 to 30 points on the 18th
minigolf2.zip
Mini Golf 2 A DuckHunt Creation with help from Avatar X Objective Be a golfer or a golf ball. Golfers try to get the golf ball to the end of each hole. This course contains a full 18 holes. Scoring BALLS 10 20 or
lemming.zip
Title Lemming Author Unknown Description The lemmings blue team must take their flag to a small pool of water across the map. Red team must stop them.
lbhunted.zip
lbhunted Assassination Escort Night Time Edition Objective The Hunted must reach the truck alive. The Assassins need to kill The Hunted. The Bodyguards need to protect The Hunted. The teams are as follows. Red Green and Blue verse Yellow.
lbdustbowl.zip
lbdustbowl Invade and defend Night Time Edition Objective Blue team must take their flag to Red team s Headquarters to win the game. There are two command points on the way which must be secured in order. Scoring Red team 5 points per
lb2fort.zip
lb2 Fortress Capture The Flag Night Time Edition Objective Enter the enemy Base and make your way to where their Flag resides in the Basement. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it.
k_thegame2_r.zip
THE GAME II K Edition Revised SOMEWHERE IN THE ROCKY MOUNTAINS MAY 27TH 2008 ROCKY MNTN. RESEARCH FACILITY They thought they could
icehockey.zip
Ice Hockey Hockey Objective Take the ball to the other team s goal Scoring 1 point and 1 frag per goal Other Notes Don t try to run into the wrong respawn or to the benches with the ball. Trust me KEA DrunK
hitnrun.zip
Hit n Run By Mr.Bee Attackers mission Turn off the lasers guarding the flag by destroying the generator Take the flag to the Helicopter Defenders mission Defend the flag
gauntlet.zip
THE GAUNTLET by WTF Snowdog Teams 2 Game Standard Capture the flag Scoring 10 pts per capture 10 frags Note Explosive crates in service tunnels are detpackable by
gen_complex.zip
Gen Complex Capture The Flag by AKA GenBowl davidbb mindless.com Objective Enter the enemy Base and make your way to where their Flag resides in the Flagroom. Grab it and bring it back to your Battlements. Place it on the raised square to
fusion.zip
FUSION Objective Enter the enemy Base and make your way to where their flag resides in the lower levels. Grab it and bring it back to your Base. Place it on the raised square to capture it. The flag will then return to the enemy Base.
fry_complex.zip
Fry s Complex by GoW FryGuy Enter the enemy base and take their flag to your base after deactivating their lasers. Your capture point is in your flag room above the flag. Lasers stay deactivated for 30 seconds and the flag stays on the
Firefortress.zip
FireFortress By Mr.Bee Turn off the lasers guarding the flag via the button near the sniper deck Use the trains for quick transport. Dont fall into the lava
dustbowl_space.zip
HOW TO INSTALL EXTRACT INTO YOUR HALF LIFE DIRECTORY Examples c half life c gameshalf life c windowsdesktophalf life NOT c half life fc c gameshalf life fc c windowsdesktophalf life fc I have archived the files for
defcon.zip
PLAY INFORMATION Title Defcon Filename defcon.bsp Game Half Life Type Mod Team Fortress Classic
darkness.zip
DARKNESS revision b This map designed for the TeamFortress Classic Half Life mod May 29 1999 Title Darkness Filename Darktest.zip
K_ConcMap.zip
The Concussion Training Course Kristine Edition K Use multiple concussion grenade movement skills to reach the end of the course. Highly recommended for players with extensive concussion
concquest_r.zip
This is how you go about removing all the fog and waterfall effects from concquest 1 Rename cq xsmoke1.spr to cq xsmoke1.sp 2 Rename cq blank.spr to cq xsmoke1.spr All the fog splashes will be gone. You must restart halflife for this to work
concmap_tg.zip
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz ConcMap TG The Group Edition 1 9 02 ConcMap TG.bsp by RaXoR
concmap_icup.zip
ICUP ProConc Concmap made for professional concers No Newbies Allowed Each jump is possible This is my very first map made using Worldcraft. I hope you guys like it. Created by ICUP 2001
concmap_icup2.zip
Concmap icup2 Wuzzzaaa Welcome to my new concmap. Anyone who has played my first map concmap icup should know what to expect on this one. Map Testers Homewrecker and Mike Hunt Any feedback will be appreciated and post them in the
concmap_handheld_r.zip
Concmap Handheld Version R Hi and welcome to Concmap Handheld R. Have fun and practice your skills. You can train at the 2Fort Elevator Well Attic and the Hunted Tower. Idea The mappers of
concmap_cd.zip
CONCMAP CD Use your Concussion Jump talents to get to the end of each stage. NOTE YES every jump is possible. Made By CD Insane.ch L M M
concmap5.zip
by public slots free.mL BaTmaN A The newest addition to the concmap series Concmap5 Lun tiK Edition Check out the Lunatics on gamesnet mL http medlunatics.arenawars.net for all conc demos and maps. This map inspired by other
concmap3.zip
ConcMap3 By DWD Ace Objective Reach the end of the course by using many diff. concing skills and
concmap2.zip
ALL JOIN BLUE ONLY WORK WITH BLUE ALL JOIN BLUE ONLY WORK WITH BLUE ALL JOIN BLUE ONLY WORK WITH BLUE ALL JOIN BLUE
concjumpTFC.zip
Conc Jumping Team Fortress Classic Welcome to the ConcjumpTFC The object of this map is simple practice your conc jumping. Simply make your way through the course doing your best. You will reach a
concery.zip
CONCERY Made by Andrew iNsAnE cLoWn WHAT TO DO Conc to get to the End of the map. When you beat the last one you will spawn back for another go and get 10 points Special thanks to the following for doing nothing but being a cool
conc_thought.zip
This map was made by P ayer it was my first map so you may see my name in a few spots p . Look for the eggs and A LOT of breakable things. There are a few secrets so you can look for those. Sniping works well on this map so i suggest that class
conc_mind.zip
INSTALL INFORMATION Extract the conc mind.bsp and conc mind.txt to the tfcmaps folder. Extract the smoe cust.wad to halflife fc folder. Thanks to Joesmoe for making custom textures. Conc mind by mindful
conc_home_r.zip
This model was commisioned for Suicidal Admin and the Homelands forums. Be nice it took 7 hours to make Included is a .bsp to demonstrate both moving and static version of the crown plus a .rmf so you can more easily add the model as I did
CaL_ConC.zip
Map CaL ConC Author xSAx CaL Objective To use concussion grenades to reach the end of all 11 jumps Thanks to Everybody at Homelands http homelands uk.org xSAx Dazzy xSAx DigWeed xSAx Jimmeh Everyone
crossover.zip
Crossover Capture The Flag Objective Enter the enemy Base and make your way to where their Flag resides in the Basement. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Scoring 10 points per
congestus.zip
Congestus by danger MF Filename Congestus.zip Congestus.bsp Congestus.txt Congestus info.txt Auth Andy Baird Email Address lmbaird uswest.net Homepage http www.aimingimpaired.com MightyFew Type
cj2.zip
Circle Jerk Attack and Defend by Rev.Hippie Objective Blue must take their flag to the opposite side of the map and deposit it in the goal. Scoring 10 points per Capture for Blue 5 points for Red each time the flagbearer dies. Other
chimkey_l.zip
Chimkey League Capture The Flag Objective Enter the enemy Base and make your way to where their Flag resides in the Basement. Grab it and bring it back to your cap point located at the top of the stairs. Place it on the square with your team s
ceasefire.zip
CEASEFIRE Created by Gustavo http www.planethalflife.com gustavo Objective enter the enemy base deactivate the laser security system and make your way to where their flag resides. Grab the flag bring it back to your base and place it on
castlesplit.zip
The Splitted Castle Capture The Flag Objective Take the enemyflag that resides in the enemy castle to your Capture point Scoring 10 points per Capture. Other Notes Flag carriers drop the Flag when they die. Dropped flags return to their
bases2k1.zip
Bases2k1 by WTF Defrag PLAY INFORMATION Storm the enemy flag room and steal their flag. Capture it on the battlements of your base. 15 points per capture
bam.zip
BaM No Push Version The enemy flag is located in the basement of the opposing team s fort. Bring their flag to your sniper loft to capture it and earn your team points. Scoring 10 points per
bunnyhop.zip
Bunnyhop by danger http www.aimingimpaired.com Objective Hop like a mad man Notes Shoot the button to begin a countdown for any races. There are teleporters all around just
bunnyhop2.zip
Bunnyhop2 by danger http www.aimingimpaired.com Objective Hop like a mad man Notes Shoot the button to begin a countdown for any races. There are teleporters all around just
btube.zip
The Blood Tube Capture The Flag Objective Enter the enemy Base and make your way to the back of the lower level where their flag resides. Grab it and bring it back to the capture point on your roof. Place it on the raised square to capture
borderhl.zip
Border Half Life hunted style map Objective You as the mexican must make it to the Tacobell to safety. Be careful of the border patrol. Their orders are to stop you at all costs Your allies need to help you to
beatdown.zip
Beat Down TFC Death Match 1 vs. 1 By Jay Deride Lindholm of the Kindred Clan. Objective Learn your basics in this 1 vs. 1 TFC Death Match map. Four Arenas 1 Ramp Room Rampage 2 Water Hazard 3 Bridge Beat Down 4 Yankee Yard
armageddon.zip
Armageddon This map designed for the Team Fortress Classic Half Life Mod Title Armageddon Status Final Map Size 2.5 Megs Date Started
alpine.zip
Alpine Assault Objective Blue must penetrate the Red mountain base retrieve the flag and bring it back to their cave outpost. If Blue can find a way to seal off the Flag Turret they will gain easy entree. Falls from a height can be
2barr2.zip
04 16 99 Map For Team Fortress Classic the Half Life Mod Title 2 Barriers Ver. 2 Filename 2barr2.bsp Game TFC
2morfort.zip
2 More Fortresses Capture The Flag by AndyC Objective Enter the enemy Base and make your way to where their Flag resides
2mesa2.zip
Two Mesa 2 by CBC Techniker Capture The Flag for 10 points Flag carriers drop the Flag when they die. Dropped flags return to their Base after 45 seconds. Grates are Detpackable. All of the Resupply Packs can be used by anyone. Note
2fortst.zip
2FortST Steal by Rev.Hippie Objective Grab the flag from the bridge and hold onto it. Scoring 1 pt 20 seconds 1 point for touching cap spots or flag homes. Other Notes If you have the flag you can t go into your upstairs supply room
2fortsniper.zip
2Fort Sniper Sniper War Who doesn t like playing as sniper in the good old 2Fort... I guarantee that nobody will toss a grenade in the sniper deck good game and don t loose the head by M ster s
2fort_sg.zip
2Fort SG 9th April 1999 Objective Grab the opponent s Flag from their Base bring it back to your Base and Capture it by running over the pedestal in the middle of your Balcony outside. The Flag is dropped when the carrier dies and
2chemicalv2.zip
TFC Map Spec Sheet General Information Title 2 Chemical Plants V2 Filename 2chemicalV2.zip 2chemicalV2.bsp 2chemicalV2.txt 2chemicalV2 info.txt Author Tom Healy Other
ns_11th_hr13.zip
Half Life Map Spec Sheet General Information Title
ns_cilrais_1229.zip
ns cilrais designed by Jake humb1ed Gay humb1ed hotmail.com completed December 2002 last updated 12 29 02 Thanks to Flayra and all the artists for their beautiful work Relic25 and
ns_missilecommand_final3.zip
This is ABSOLUTELY the last release of missile command NO MATTER WHAT HAPPENS. I don t care if I am run over by french clowns all screaming LE SKY IS FALLING and they tapdance on my head for an hour I AM NOT RELEASING ANOTHER VERSION OF THIS. Make
ns_napo-final.zip
overview description file for ns napo.bsp global ZOOM 1.05 ORIGIN 1120 434 1140 ROTATED 0 layer IMAGE overviews ns napo.tga HEIGHT 1140
ns_rampage.zip
Rampage readme 25 3 2003 Natural Selection map Rampage ns rampage.bsp Level Design Juha Quazilin Lipsonen Quazilin hotmail.com New environment sky ramp New ambience sounds
ns_siege005.zip
ns siege005.bsp should be in the ns maps folder. ns siege005.spr should be in the ns sprites minimaps
YELLOW GUARDS
Red and Blue have to grab their oponents flag and bring it to the capture point wich lies in the Yellow camp. Yellow has to prevent the capture of the flags.
Warehaus
Enter the enemy Base and make your way to where their Flag resides in the basement. Grab it and bring it back to your Base.
Vidar's Niflheim
This fresh new map is destined to be one of the first 'non-Valve' maps that is actually run on a lot of public servers. Don't be left out. Put on some long johns, pour a nice cup of hot chocolate, and download this map.
Vallarun
Only scouts can capture the flag and open the capture point doors. The other members of the team help him to get to the other side. Flag only stays dropped for 15 seconds. Two sniper points at capture area.
u-turnn
This is my first map, so it probably looks a little lame. I tried to make something different from the standard '2fort' clone type of map, and I came up with the 'U' shape idea.
Toxinz
Rival Volatile Chemical Companies battle it out over control of each other. Be careful though, if you want to keep your skin on!
Total War
Team Fortress Classic CTF map. The year is 1945 and it's total war.
Torch the Flag
Take the enemyflag that resides in your fort to their burning well.
Tiny Snipers
Sniping map that has 4 teams [up to 8 snipers on each], you can snipe from where ever you want.
The Pres. Continues
TeamFortress Classic Half-Life Map Hunted - Assassination/Escourt. Standard Hunted rules. The Hunted (blue team) must escape alive. The Assassins (yellow) try to stop him. The Bodyguards (red) must protect the Hunted.
The Frail
This is a Team Fortress Classic CTF map. My first time making a TFC map and my first time using Worldcraft.
TFCBorder
For those of you not in the know here's a short description of the object of TFCBorder3. There are three teams, Immigrants, Coyotes, and Border Patrol. The Immigrants are civilians and their goal is to make it to America. The Coyote's protect the hapless
Wellfort
Wellfort has some elements of 2fort ( routes to the basement) badlands (style) and well (flagroom kinda) Hmm pretty big map tho.
TheFortress.Org Map Pack 1
This map pack includes the top TFC map picks like betrayed, canalzone, nml, and many more in one map pack!
Exhale
A great CTF map with a fun twist, an air tube that will launch you to the other base.
MOS EISLEY vs. MOS ESPA
Take your team's flag from your spawnroom and drop it into your shuttle. Unfortunately it has landed inside the docking bay of your enemy.
SEARCH AND RESCUE
The president must be found and escorted to a dropship by his bodygaurds. The assassins must prevent this.
Space Tubes
Fight in a network of glass tubes. Get to the enemy base, hit the blast switch, and send them into space! Watch their bodies explode into little peices.
Sniper Zone
This is an answer to all the currently avaiblable sniper maps, and I guarentee you that it's a LOT better. Trust me. :]
Sniper Battle
Two towering three level forts apose eachother in this fast pased sniper battle
Snipe Hunt
A new map for Team Fortress Classic called Snipe Hunt by VorTeX,, which recreates the sniper war setting by how VorTeX thinks it should be.
Skeeball Canyon (Beta03)
This map is a skeet shooting map somewhat like pull, but set with the amusing psuedo theme of a game of skeeball. The civilians must launch themselves and manage to land in the numbered holes for varying numbers of points.
SHUTDOWN II
Tts a 'Capture The Flag' style map, with the flag guarded by lasers. Throw the switch at the enemy's control room to deactivate the lasers, then grab that flag quick! Lasers re-activate after 75 seconds.
Shoot Over
2 normal teams and 2 sniper teams.... The normal team gets shot over a toxic pool while the snipers try to kill them and the other sniperteam
Seismic V2
A fast CTF variant with a twist. Periodic earthquakes will alter the layout of the map, forcing teams to adapt, or face certain defeat. Seisimic is already being called "THE clan battle map for TFC " (Radioactive Reviews), due to its complexity, and use
Rupture
Rupture is a TFC map, with a similar theme objectives to Rock2. Steal the Keycard from the enemy reactor room. Take it across to the other side of the enemy Base and hit the switch to overload the reactor. To survive the overload, get a protective suit fr
Runaway!
Hunted map in a small urban area. Get hunted to helipad, bodyguards protect hunted, assassins kill hunted.
RUN!
Map Description : Flag running! Map Objective : Take the green flag from the generator room to the Loading Dock. After capping, the yellow flag will become availible. Take it to the generator. And so on. Scoring Information : 1 point per capture. 5 frag
Renegade
The original GMan has let one rampaging scientist interfere with the experiment and is recklessly throwing away the lives of government soldiers, and the prez has orders to stop him. But, like all things in the Half-Life world, it couldn't be easy.
Rampage
The Red and Blue teams must take their flag from the center arena and bring it to the capture point deep in the enemy base. The Yellow team does everything in their power to stop either team from capturing the flag.
Quad God Lite
QG Lite is a Capture the Flag variant for TFC. The twist is that the capture point is in the center of the map, between the two bases. Flags are protected by a laser system that forces attackers to take a detour up a spiraling ramp to get the flag.
-PK- TFC Add-on Pak 1.2
This pak changes the player models, sounds, sprites, weapons, etc.
Pigskin
A Football game!! - "push" style. Grab the ball & get it to the opposite teams goal!
OutPost
CTF style map in a Mars base with a low gravity Out Side area and Cool Space tubes.
Omega
The Official Planet Fortress Survival Map Pack: A group of elite maps that are above and beyond the normal fray, better than some by even Valve. They have all been collected to give you the best TFC experience possible.
Admin Mod 2.05
This mod will let you give people access to your servers, without giving access to rcon. It also lets you define users who can access the server, each with a different password.
OMARNAN
2 team CTF map for TFC. This is a different type of CTF map in that the capture points are not in the main bases with the flags (Upper bases) but in the lower base at the end of the tunnel.
Nougat!
This is a variant of most 2fort maps - The variant being that there is no fort, just a bunch of floating walkways high above the ground. Because there are no forts, there are are no walls. And believe me, its a long way down.
Night Touch
CTF variant. Flags are in the center, and the buttons to open the cap points are in the enemy base. LOTS of TEAMWORK needed. Beta testers gushed over the gameplay and architecture. Fileleech exclusive.
Mooncheese
This map is a capture and hold type, and requires each side to take their flag from the earth to the moon via a rocket. The longer you can keep the flag on the Moon, the more points you gain for your team.
Megafortress
It's a 2fort-like map. There are two bases divided by a wall where youo have to go over to get into the enemy base. The flag is on the roof.
McMapPac
Available now in one handy-dandy easy to swallow package!
Temple of the Maya
Highest scoring TFC map reviewed at Planetfortress. Dustbowl Attack/Defend getting rotation on major servers. Custom EVERYTHING! YOU MUST SEE THIS!
Labratorys of Doom2
This map has 2 capture points 1 gives you 30 points and the other gives u 20 points and 20 seconds of team quad damage.
Kosh's Forts
Basic CTF and 2fort style. The object of the game is to Capture the enemy flag and defend your flag.
THE KATAKA CATACOOMB
Your team must capture the flag from the enemies flag room located within their base. Once captured, you must take it to your capture point located on the far side gantry within your own base.
hunted_pow.zip
8/01/01 This is a updated waypoint file for huntedpow using foxbot. Thanks to Dr. Evil for tweaking it a bit. I tweaked it some more and got to get the hunted to the escape zone. Makes it a better game. Just unzip everything to your tfc
Hunted 2000
Entitled Hunted 2000, this is a conversion of the popular TFC map.
Hot Balls
Description: 2 team soccer map. Objective: Take the ball to the other team's goal.
HighLow
Take enemy flag in their engine room and bring it back to yours.
Hazard Course Game 2
2 capture points, 1 flagroom. yellow flag is worth 25 points, green flag 10 points. Blue team vs red team. This map was made as a promotion stunt for the new look of a gaming site.
Halloween TFC
The Undead (RED) defends filing cabinet (from Blue) and the skeleton (from Yellow)
Rattlesnake Gulch
TFC in the Wild West. Two teams in one town with one flag, and that town isn't big enough for the both of them. A twist on the old capture the flag in a map that requires the flag be carried to a train that circles the town. To score the flag carrier must
Genome
The objective of this map is for your team to capture the alien and bring it back to your base so you can continue your research on the genome.
Fliegende Festung
Two flying fortresses battle each other, high above any recognizable cloud cover or terrain.
Easy Capture
3 teams, 2 flags... madness. This map is wide open, with plenty of room to show off your skills.
DrugBaron
Hunted map with 4 teams! (spies and engineers can now be played!)
Downtown
The Hunted must reach the plane alive. The Assassins need to kill The Hunted. The Bodyguards need to protect The Hunted.
DOMINATION
Team Fortress Classic, Terratorial command 'with a twist'
DMforts
THIS MAP IS NOT TO BE LINKED TO ANY KIND OF POLITICAL PREFERENCE! Fascistic and communistic propaganda posters are ONLY used to give this map an authentic and evil ambience.
Deep
TFC map 1/4 Well 1/4 2fort 1/4 shutdown and 1/4 Filter-AA- Pure Ownage
Desert Compound
Infiltrate the enemy compound and take their flag. Return it to your capture point.
Diablo Canyon
"This is a large 24+ player CTF style map based in a huge canyon. Play is that of a standard 2fort with the exception of the addition of a third team whos task it is to steal the flag from flag runners can capture it in the opposing teams base."
TFC Launcher Version 2.04
This program lets you easily configure your .cfg files along with the option to launch a dedicated server from inside the program.
MapInstaller v1.0
This program will help install maps for TFC, CS, and Fire Arms
Pharaoh's
"Set in a Egyptain style setting with two Gods fighting for complete rule. This is a TRUE CTF map. To capture the enemy teams flag, you must touch it to your own flag. Also, flag's will not return after a set time, but will only return when that flags tea
CULTS
Two cults, one worshipping stone, one worshipping rusty metal, are cought in an eternal battle. Your mission is to protect your flag, and to capture the enemy flag. The capture point is outside, and the flag is innermost in the cult's bases.
the Half-Life Color Spray Manager
This file contains all of the system files required for HLCSM to run.
Conquer the base
Go to the enemy base and grab their flag. Then bring it to your capture-point.
the Half-Life Color Spray Manager
This is the main program (Version 0.4) and supporting files.
Cornfield
Glider landings deliver troops to take control of a town. But, as usual, things didn't work out. The Glider crashes at the town's gate and the defenders have a short amount of time to prepare a defense.
Castle Wars
"In a galaxy far from our own, a small world is controlled by Merlin, a powerful mage who's kindness towards his subjects was well reveared. But that time is about to end. Merlin's half-brother, Mordred, who years sooner was banished to the underworld has
CandyLand
Blue and Red fight for control over the ball, points earned to the team that holds it.
Canalzone
Objective: Carry the flags from your base to the various Command Points throughout the map. Det the enemy command center to clear their flags.
Bridge Control
A very large and intricate 2fort, requiring teamwork and coordination for a good offense.
Frobozz's 2Fort
This is a 2Fort variant with lots of fun for all. Each team must breach the defences of the other base, get to the tower, steal the key, take it to the flag room to unlock the flag chamber, and finally, steal the flag and return it to your battlements.
The Big Box
This is a Capture the Flag map. You MUST have your own flag in the base in order to capture.
BETRAYED
The Dictator must flee his wrecked truck through the Rebel village to the safety of the Holy Mosque. The assassins must stop him.
Beach War - Sniper War
Stop the advancing red team reaching the blue base and winning the round. The blue team can only play as snipers, but this is obvious due to the long-distance shooting that goes on.
Bases
This is a two-team capture the flag variant, where each team has their own base at opposite ends of the map. The objective is to get the enemy's key, and bring it back to your main computer in the top level.
Baghdad!
Hunted. The Hunted must escape. His Bodyguard's protect him from the Assassins.
Armageddon
"A heavily armed Terrorist group has taken control of a secret US millitary base loaded with nucler missles and is threating to launch them. In response to this threat, the US goverenment has ordered the Navy Seals to go in and wipeout the base to stop th
Arena Death Bowl
A small map for 2-6 players (more than that is just too much killing... but I guess that could be a good thing :). It's a simple bowl-shaped arena where once you're in, it's kill or be killed. No flags, no bull. Just some good team deathmatch killin!
Anxiety
Each team must get the flag from the other team's flag room and bring it to their team's capture point.
Airport
The map is somewhat small...but I had only three days to build it... I was really stressed and hope theres no major mistakes in it...
Acropolis 2
Cap points are on the ledge overlooking the middle of the base.
58th training map
Map to test new members and train youre skills. 2 arena's and a jumpstage to learn/practice conc-grenade-pipe-rocketjumps. Used by some Belgium German and US clans already :)
[LADT] 4 Pyramids
Updated/corrected/fixed version [Build324] of a FOUR-team capture-the-flag (CTF) map.. Please delete any previous versions.
3fort.zip
3 Fortresses Capture the Flag Red and Blue teams: Go into the enemy base and steel their flag. Bring it back and put it on your team's logo, up in the small sniper tower. You get 10 points for capturing the enemy flag. The flags will return to
2Desert
This is the Final release, after some bugs were found the map had to be fixed. The WAD file is no longer required.
[187] Killing Grounds Ver 3
King of the kill map for 4 teams, Take your team flag and bring it to the top of the bunker for points.
Real.com TF 1.5 DEMO Update
This update makes the demo version of Team Fortress Classic by Real.com compatible with Half-Life Version 1.1.0.4
TURKEYBURGERS
Very original. This is a conversion of the Sin level 'sprydemo', which makes it look as though you are 6 inches tall. Good for 2-6 players.
HL Inital Encounter Patch
A patch has been released for the owners of Half-Life: Initial Encounter, that included Half-Life: Day One and a stand-alone version of Team Fortress Classic.
Patch for HL:Initial Encounter v5.1.5.1
Full Update for all versions
Tightrope
This is Tightrope, a Team Fortress Classic map in which you play as either a Civilian, who walks the "tightropes," a Soldier, who tries to knock them off, or a Sniper, who tries to protect the Civilians.
Tu Phort - A 2fort Variant
I have built into this map a generator system similar to that of Tribes 2.
[187] Killing Grounds
Grab your team flag and take it to the bunker. good for about 6-12 people.
Clan [UGSM] AdminOP Files Only
These are the files needed to play on the Clan [UGSM] Server.
4Fact
Take the Bomb that can be found in the warehouse to the enemy core. Jump into the magma with the bomb to score.
Bases3
This zip contains 2 versions of Bases3, one with a secret, one without, other than that they are the same layout, scoring, etc..
Redrum
Capture the enemy's flag from their base and bring it back to your base. Once you have the enemy's flag, capture it on the roof of the battlement in your base.
deride-wtftfc.zip
WTF TFC TFC 5vs5 Capture the Flag By Jay Deride Lindholm of the San Dawgs Objective Retrieve the enemy flag from their base and capture it at your balcony. Scoring 10 points for capturing enemy flag. Other Notes No mirvs nail
shutdown.zip
ShutDown OBJECTIVE Deactivate the enemy s security at their control center. Once deactivated grab
dar2.zip
CNET Gamecenter.com presents VIDAR S NIFLHEIM 2 Capture The Flag Half Life TFC 2Fort style map Vidar Norse God of Vengence Niflheim Region of Ice and Cold By Neil Manke http www.planethalflife.com manke
zutalors_b1.zip
Zutalors BETA 1 by WTF Defrag DW Rules standard CTF. Go grab the flag from the enemy FR capture it for 10 team points and 10 greedy frags There is an air vent in the RR that can be used to enter
xmaswell3.zip
The XmasWell2 Festive Capture The Flag Objective Enter the enemy Base and make your way to where their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The flag will
XmasWell.zip
The XmasWell Festive Capture The Flag Objective Enter the enemy Base and make your way to where their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The flag will
turnabout.zip
Turnabout Capture The Flag by Sandman Objective Enter the enemy Base and make your way to where their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The
testofwar2f.zip
Title Test of War v2 Final Date May 2 1999 Filename testofwar.bsp Author Dr. Evil Email Address
tempest_r2.zip
Tempest Incremental Capture The Flag Revised 2 by Faelic Objective Enter the enemy Base and make your way to where their Flag resides in the Basement. Grab it and bring it back to your Battlements. Scoring 10 points per
sa_waterpad.zip
Soldier Arena Water Pads sa waterpad.bsp Objective 4 team deathmatch By Mulchman Copyright c 1999 Soldier Arena created By eX r8ed Copyright c 2000
sa_thunderdome.zip
SA Thunderdome Soldier Arena Objective 4 team deathmatch Scoring 1 pt per frag Invincible 10 sec when activating Quad Emblem Created By ILL Gumby Copyright c 2001 blah blah blah Clan site
sa_storm.zip
Soldier Arena Desert Storm sa storm.bsp Objective 4 Team DeathMatch Not enlisted when Operation Desert Storm was ordered Here s your chance to get a taste of what it was like out on the battle field. Out fight your enemy while dodging
sa_q1dm1.zip
Soldier Arena Quake I dm1 sa q1dm1.bsp Objective 4 team deathmatch Ported by Mulchman Copyright c 1999 Soldier Arena created By eX r8ed Copyright c 2000
sa_mwalk2.zip
Soldier Arena mwalk2 sa mwalk2.bsp Objective 4 team deathmatch By Bobo666 TiT Copyright c 2000 Soldier Arena created By eX r8ed Copyright c 2000
sa_liquin2.zip
Soldier Arena liquin2 sa liquin2.bsp Objective 4 team deathmatch By Bobo666 TiT Copyright c 2000 Soldier Arena created By eX r8ed Copyright c 2000
sa_koth_r.zip
Soldier Arena Revised King of the Hill sa koth r.bsp Objective 4 team deathmatch Each team now will earn 1 point per second for staying on the hill. Source by Mulchman Copyright c 1999 Revised by Sandman SA Copyright c 2002
sa_extreme.zip
Soldier Arena Extreme sa extreme.bsp Objective 4 team deathmatch By eX r8eD Copyright c 1999 Soldier Arena created By eX r8ed Copyright c 2000
sa_collumns.zip
Soldier Arena Collumns sa collumns.bsp Objective 4 team deathmatch Master this level to become the master of your surroundings and close combat. By CD Insane Copyright c 2001 Soldier Arena created By eX r8ed Copyright c
sa_cheese2.zip
Soldier Arena Cheese2 sa cheese2.bsp Objective 4 team deathmatch By Bobo666 TiT Copyright c 2000 Soldier Arena created By eX r8ed Copyright c 2000
pull.zip
Pull by dirtbag Blue Try to get your ass to the exit without getting shot by camping snipers. 2 point per escape. 3 Fat Prezs Max Red Snipe the Blue Prezs before they make it to the exit. 1 point per kill. Thanks to my komrades in
stowaway.zip
Stowaway Capture The Flag By UncleBRUCE Objective Enter the enemy Base and make your way to where their Flag resides in the flag room. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Scoring 10
shortbus2.zip
The Shortbus 2 Seek and Destroy by poopfoot biya gt Attack the enemy base and destroy their control center You must destroy their consoles one level at a time there are three levels of increasingly larger consoles leading up to the enemy
security.zip
TFC Map Spec Sheet INSTALL Just extract into your half life folder. If using Winzip make sure you have folders on . That s it. For all ya Bozos half life fcmapssecurity.bsp
jumperctf.zip
JumperCTF TEAM FORTRESS CLASSIC HALF LIFE MOD 11 05 2001AD Title JumperCTF FileName JumperCTF.zip jumperctf.bsp jumperctf.txt
rustmill.zip
John Guthrie s comments Dave Riller helped with this map also Description The object of Rustmill is for a team to gain control of the bunker with all the toys MP5 Grenades a tracking computer and a teleporter. The bunker
run1.zip
TFC Map Run 1 General Information Title Run 1 Author A. Steidel e Mail AlexanderSteidel gmx.de Thanks to the Tutorial Maps of Worldcraft Play Information This is a Hunted
raiders.zip
Raiders Capture the flag Objective Enter the enemy base and make your way to the CPU room. Grab the key card from the table and make your way back to the rocket control room. Scoring 10 points for each capture. Dropped keys will return in
owiretfc.zip
On a Wire Trenches Capture The Flag Objective Get behind enemy lines and take the flag from their HQ. To capture bring it to where your own flag is located. Scoring 10 points per Capture. Other Notes Flag carriers drop the Flag when
old_ctf.zip
Axis Vs. Allies CTF Don t blame me for the quality Its YOUR fault not mine. Anyway there are 2 ways to the enemy flag. Take it and bring it to the capture point outside your respawn. TheLazyOne
noware2.zip
NoWare 2 Capture The Flag Get the flag from the other teams fort and return it to yours Capture points are at your flag. 10 pts for you and 10 pts for your team per
nao_dustbowl.zip
Dustbowl Invade and defend AutoOP Nighttime Edition Objective Blue team must take their flag to Red team s Headquarters to win the game. There are two command points on the way which must be secured in order. Scoring Red team 5 points
memnite_r01.zip
Memnite Ring Control Created By Jesse Davis Jonathan Day trepid.net Blue and Red Objectives Take control of rings. Jump through a ring to gain control. Rings can only be controlled for 30 seconds. After the 30
mulch_fnf.zip
Friday Night Fights Installation of Files February 22 2001 The mulch fnf.cfg file goes here
mulch_faf.zip
Mulchman s Fast Action Flagging mulch faf.bsp Objective Disable enemies lasers get the enemy flag then cap it. Scoring 10 points per capture. Other Notes Lasers stay off for about 45 seconds. Only medics and scouts are allowed
mulch_die.zip
Mulchman s 5 v. 5 mulch die.bsp Objective Disable enemies lasers get the enemy flag then cap it. Scoring 10 points per Capture. Other Notes Lasers stay off for about 45 seconds. Only medics and scouts are allowed secondary grenades.
mrdrball2c.zip
Murderball release 2c by TheDreadedPyro Scoring Run to the center and grab the ball. Keep it as long as you can You can go into any of the bases with it but everyone will know your location
mines1.zip
Info beta TFC map submittal ................................................ This is a beta version of TFC map being released for testing and feedback. We ask that you do not redistribute this map or steal any of authors ideas. Although it is
let_gauntlet.zip
Gaunlet Capture the Flag Objective Run through the thin tunnels swim down and up to the flag. Then Swim down and back upagain run back through the tunnel down and up water to capture the enemy flag. Scoring Red team 5 points per
lbwell.zip
The lbWell Capture The Flag Night Time Edition Objective Enter the enemy Base and make your way to where their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The
lbbadlands.zip
lbbadlands Capture The Flag Night Time Edition Objective Enter the enemy Base and make your way to where their Flag resides in the air shaft. Grab it and bring it back to your spawnroom. Place it on your team logo to Capture it. Scoring 10
kegmans_rr.zip
This map designed for the Team Fortress Classic Half Life mod Title Kegmans Ramp Room Status Final Map Size 5.6 megs unzipped this includes custom
hybrid3.zip
Hybrid 3 Capture the Flag made by redux Objective Enter the enemy base and go to the flagroom. Take the flag back to your base on the larger sniper deck to capture. Your team recieves 10 points for each capture. The player who captures
high_security.zip
High Security by Highlander SuperGunn Hotmail.com Take your teams key to the enemy security control and deactivate the lasers.Once the lasers are down go to the enmy yard and steal their flag. The capture point for the flag is the
generator3i.zip
Generator 3 This map designed for the TeamFortress Classic Half Life mod 02 03 2000 Title Generator 3 Filename Generator3.zip
fry_laser_beta4.zip
Fry s Laser Mayhem by AIM FryGuy Enter the enemy base and bring their flag to the waterfall to score 8 points for your team. If you have the flag you can drop through the laser in the flag room to gain 1 additional point. There is also a button
fry_laser.zip
PLAY INFORMATION Title Fry s Laser Mayhem Filename fry laser.bsp Game Half Life Type Mod Team
fragfest.zip
Fragfest TFC DeathMatch Kill or be killed Objective Kill everyone in sight but beware of the explosives. Scoring Death Match 1 point per frag Other Notes Each team has a secret tunnel with a invisible wall at the end that you can
fg_comcon.zip
COMMAND AND CONQUER by Austin Smyth Firegod OVERVIEW The enemy team has stolen your access key and you are
feudal.zip
LADT Feudal Final Release Build 078 OBJECTIVE Acquire ball from Neutral castle take it to goal in opposing team s castle to score. SCORING First team to score five goals wins the round. Send feedback to weasel ladreamteam.org
fattys_back.zip
Fattys Back By Dan Fratus Objective Run like hell from the turrets and beat other fatties down with your umbrella Tips Jumping helps a lot going for medikits of course beating down other fatties Other Please Email me suggestiong
sa-empjump.zip
sa empjump.......Final release skills Skill level Medium Your an engineer left behind by a military bugout. All you wanted to do was go home but you missed the transport vehical. The only way that your getting out now is if you make your
g_emp.zip
G EMP by Leper Emp Jump Challenge FINAL VERSION Yes here it is my amazing and beautiful map that will excite and amaze you all.. In this map you must jump over onto and through various obstacles to get to the next arena.
extraction.zip
Title Extraction Filename Extraction.bsp Author Huenberry Email address weld erols.com Website http sites.netscape.net heathaustinhill main Description Hunted Style Map Up to 32 players Type TFC DM
exspace2b.zip
exspace alpha extermination Objective Some old fat ass scientists have been sent up on a satellite for some simple tests. They were sent to create a teleportation system for easy travel. Unfortunately the Russian Gov. found out and sent 3
dwd_arena2.zip
DWD Arena by DWD Ace Version 2 This map designed for the TeamFortress Classic Half Life mod March 15 2000 Title DWD Arena2 Filename
dm_idea.zip
Title dm idea Author Sandman SA Objective THIS IS A 1 vs 1 DEATHMATCH Description A great map for testing skills of new recruits.
deride-wtfctf.zip
WTF CTF TFC 5vs5 Capture the Flag By Jay Deride Lindholm of the Kindred Clan. Objective Retrieve the enemy flag from their base and capture it at your flag. Scoring 1 point for returning your flag. 10 points for capturing enemy flag.
Sconc.zip
Sconc Author SlipKnoTKills Full name SlipKnoTKills Concmap Name Sconc Type Training Concmap Version S Map 2 Made 10 6 01 2 24 02 Days to complete 136
concmap_cze_r.zip
Installation Information If pathing is enabled just unzip the entire zip file to the Half Life directory. Ex C SierraHalf Life If pathing is NOT enabled here is the manual directory listing tfc concmap cze r.cfg
concmap2001.zip
Concmap2001 Concussion 2001 Edition Concmap2001.bsp Objective Er... well play as either the Spec s IE Spectators or the Concers where you have to reach and complete all 6 SIX sectors Limits Scout and Medic for concers Civilian
concing.zip
Welcome to Concing This map is made to brush op un your concing skillz it s inspired by the originel concmap NOT copied... I want to say thanks to the following people for helping me and beta testing my map Jay
con1.zip
HL Map Spec Sheet General Information Title Confrontations Filename con1.bsp Author S Sniper Other lvls by author Trench6 Email address ss newsninja.com
curse2.zip
Pharaoh s Curse II This themed level is designed for the Team Fortress Classic Half Life mod Title Pharaoh s Curse II Status Final Map Size 4.7
crayola.zip
Crayola Presented by Pennywise FOLD Objective Your team must hold the flag as long as possible. Scoring 1 teamscore frag every 15 seconds your team holds the flag Other Notes A refill opens in the middle every time somebody dies. You
courage.zip
This map is designed for The Team Fortress Classic mod for Half Life http www.teamfortressclassic.com Title Courage First Released Dec 21th 99
cornfield_beta2.zip
Cornfield Invade and defend Objective Blue team starts as the attacker. Red team starts as the defender. The attacking team starts at the glider wreckage and must take control of the town by pushing through and taking control of four Command
citadel11.zip
CITADEL by Daylon Capture the flag The red team must capture the blue s flag in the high tower and take it to the truck... Scoring 20 points per capture for Red 10 points for Blue each time the flagcarrier dies Others notes
blast4t.zip
Blast Fort By KoF Quasar Objective make your way out of your base and across the bridge to the enemy flag room. Take the enemy flag and return it to your capture point located in your base. Above the bridge there is a blast engine. Shoot
bigguns.zip
This map designed for the TeamFortress Classic Half Life mod Title Big Guns Filename bigguns.zip Author Andreas Baus
bases2k1_b2.zip
Bases2k1 Beta 2 by WTF Defrag PLAY INFORMATION Storm the enemy flag room and steal their flag. Capture it on the battlements of your base. 15 points per capture
assmaster.zip
ASSMASTER Objective Get the enemy flag Are you stupid Do you want me to draw you a diagram Get the hell out of my sight you disgust me. Other Notes Garry Newman is your one and only god worship him www.GaRRyNewman.co.uk c 2000
arid_tfl.zip
ARID ASSULT TFL version by WTF Snowdog Teams 2 Game Standard Capture the flag Scoring 10 pts per capture 5 frags This map is a custom design originally
Area9.zip
TFC Map Spec Sheet General Information Title Area 9 Filename A9.bsp Author Joe Harrison AKA JoeKramer Other lvls by author Waste Land 3 Waste Land 4 NowWare
Archimax.zip
PLAY INFORMATION Title Archimax Filename Archimax.bsp Game Half Life Type Mod Team Fortress Classic
aowconc.zip
aowconc By AoW ToXic Objective Reach the end of the course by using many diff. concing skills and
1on1.zip
Title One on One Filename 1on1.map Author Richard Feist aka THE UNDERTAKER Email Address ifeist post.uni bielefeld.de IRC
1INF.zip
Infiltrate for TFC OBJECTIVE Each base has 3 vital points destroy the vital enemy vital points while defending your own. Only Engineers and Demomen can damage vital points. All classes can repair vital
2office.zip
99 07 23 Level Title Two Offices Filename 2office.zip Designer Mapper Brian and Eric Hopkins Single Player Maps No Deathmatch Co
2morfort1_1.zip
2 More Fortresses Capture The Flag Again Version 1.1 by AndyC Objective Enter the enemy Base and
2bouncedd.zip
2 Bounce Capture The Flag by D DawG Objective Enter the enemy Base and make your way to where their Flag resides. Grab it and bring it back to your Battlements. Place it on the raised square to Capture it. Other Notes Hold teh Wall is
ns_greian-final.zip
ns greian by GreyHawk c 2003 superdome3 aol.com Installation Extract the two files in your ns Folder and have fun
ns_dank_b6.zip
TITLE DANKPIT DIGGITY DANKITY DANK YO FILENAME ns dank b3.bsp AUTHOR Nathaniel J Miller AKA NIPPER amd joe DATE 11 27 02 EMAIL ADDRESS nipperproductions
ns_mach6_beta2.zip
2nd Release of ns mach6. My other maps can be found at http requiem.qis.ca ns missilecommand final3.zip http requiem.qis.ca ns andromeda beta2.zip Questions comments cyber abrock
ns_lost-final.zip
ns lost Greedo386 greedo386 readyroom.org Well this is it. Nearly a year s worth of work on this level and it s all come to this. It s been a wild ride but it s been worth it. Thanks to the following The EC groupies who helped me
ns_trane_pb.zip
ns trane Pre Beta FileName ns trane 1.bsp Author Andrew Padt aka Jester Heist Comments and Suggestions Padty99 yahoo.com This test version was compiled to test for horrible bugs and overall gameplay. Things like telefragging
ns_saratoga_b1.zip
TITLE Saratoga Beta 1 FILENAME ns saratoga b1.bsp AUTHOR Feltope DATE 12 06 2002 EMAIL ADDRESS jarheadian hotmail.com HOMEPAGE URL http
Techenter.zip
Tech Enter Capture the flag Objective Capture the flag Scoring Flag Cap 5 Frags and 5 team points 1 Frag 1 frag
WIND-TRAP
Activate your pump to score every 60 seconds. Atradies can steal the key from the Harkonnen base to help the Freman.
Urban Twilight
Map Description: This is a hunted style map that takes place at night in a city. Map Objective: The hunted must get to the cargo truck, while the snipers try to stop him (standard Hunted rules). Scoring Information: The Hunted and body guards get 50 poi
Sniper Tourney 2000
Blast on snipers. Made for the sniper tourney 2000 hosted by clans -AA- and +SUF. Four rooms kinda like mulch but for snipers.
Sniper Range
Sniping map that has 2 teams [up to 12 snipers on each], you can snipe from the fort.
Run 4 it
Map Description: A basic single room type level with little sniping places. Map Objective: It's capture the flag, you know how to do it!
OMARNAN
2 team CTF map for TFC. This is a different type of CTF map in that the capture points are not in the main bases with the flags (Upper bases) but in the lower base at the end of the tunnel.
Op2
Small shootout from one base to the next. Very fun, fast-paced sniping. (Version 2, which fixes some camping areas)
Mulch_dm2 Beta1
More than one arena to battle in. I lost the mulch_dm2.rmf in a harddrive reformat, it's not going to be finished. One vs One
INVADE
Grab the flag from the yard and take it to the capture point in the enemy base. 10 team points per "invasion"
Corps68
Set in the late 19-Sixties, the US Army and North Vietnamese battle for control of a Military troop-staging installation, with plentiful supplies waiting in storage for the victor. The installation is crucial for a possible push further into enemy territo
Flag Control 2 (2 team version)
When a member of a team takes the flag to his teams base, he will score 5 points for his team and 1 for himself for very 5 seconds he stands on the capture point.
Double Penetration
*BIG* map, a sort of Rock2 variant. It really needs a lot of players (18+)
Civilian Warfare I
My first Team Fortress Classic level. There are four teams, and the only class available is Civilian.
Up a Creek
This mission won't be easy. You're not going to be capturing flags. You won't be assassinating some umbrella wielding weenie. This time, your job is to take control of an enemy missile base and turn the missiles on their former masters.
Canyon Hunt
Created for a PC Gamer contest, this is a map based on the concept for the Team Fortress Classic minigame, The Hunted President. The Hunted (blue team) must escape alive. The Bodyguards (red) must protect him from the Assassins (yellow).
The Citadels V1.1
Enter the enemy Base and make your way to where their Flag resides in the Back. Grab it and bring it back to one of Cap points. Place it on the raised square to Capture it.
Choke
1. Capture the enemies Flag or Key to score points. 2. Defend the Bonus Capture point - stop the enemy using it. 3. Shoot the WARNING SIGNS to alert your team to the enemy!
Checkmate
Capture the flag (without getting killed by the snipers, he he he)
Bowl-a-Rama
This is a yet another gimmick level brouht up by a couple of members of -[AKB]- (akb.fsgs.com). It's bowling . . . prez's for balls, snipers for bowlers, and annoying bitch scouts with conc grenades as an unfriendly staff.
The Big Box
TeamFortress Classic CTF map. This is a straight forward Capture the Flag map built in the style of Quake CTF.
The Barracks
OBJECTIVE: Get the flag from the enemies base and bring it back to your teams cap point in your sniper battlements. SCORING: 10 points to the player & Team for capturing the flag.
Arena_beta3
Sniping map that has 2 teams [up to 12 snipers on each], not only can you snipe from the forts but you can also go outside and snipe






