The Elder Scrolls V Skyrim
- Auto Unequip Arrows
- Enhanced Blood Textures
- Enhanced Night Skyrim
- FXAA Post Process Injector
- Realistic Lighting
- Realistic Ragdolls and Force
- SkyFi
- Skyrim Monster Mod
- Skyrim Online
- Skyrim Redone
- Skyrim Total Enhancement Project
- Weapons and Armor Fixes
The Elder Scrolls V: Skyrim Mod - Skyrim Online
Currently in the alpha stage you can see other players (appearing as a spectral horse), you can also chat with everybody.
Installation :
0) Back up your config files, this mod will rewrite them !!!
1) Unrar the file in your Skyrim root folder.
2) Create a shortcut for SkyrimOnline.exe on your desktop
Usage :
- Start SkyrimOnline.exe, it will automatically update the mod and then allow you to start the game with the mod.
- When you enter the game, you will be prompted for a username, enter whatever username you feel like using there is no authentication yet.
- To switch between UI mode and Game mode press F3.
Elder Scrolls V: Skyrim Mod - T3nd0's Skyrim Redone v1.2
Its main aim is to enhance the depth of character development by giving options to you, and it does so in many ways - specialize in different types of swords and bows, harvest bones as a necromancer, disguise as a Forsworn, or blow up bandit camps with explosives... most perk trees are modified to offer a large amount of possibilities, and one even is as new as perk trees can get at this point.
The Elder Scrolls V: Skyrim Mod - Auto Unequip Arrows v3.0
This mod comes with a script that will automatically unequip arrows when you unequip your bow and will equip the same arrows back when you equip your bow again.
Created by: Mitchalek
The Elder Scrolls V: Skyrim Mod - Enhanced Blood Textures v2.0
Includes modified scripts from pauderek\'s \"A simple bleeding mod\".
By dDefinder1
The Elder Scrolls V: Skyrim Mod - Weapons and Armor Fixes v2.05
Several Weapons and Armors have bad or inconsistent properties (e.g. Orcish Waraxe considered to be made of Iron, 2-Handed Sword considered a 1-Handed Sword for perks purposes, etc.). This mod (in theory) fixes them all.
Created by: Headbomb
The Elder Scrolls V: Skyrim Mod - Enhanced Night Skyrim: v04 Color Galaxy
Replaces the star and galaxy textures with high-resolution night sky alternatives. This is a colorful galactic nebula.
Created by: CptJoker71
The Elder Scrolls V: Skyrim Mod - Skyrim Redone v0.99.14
By T3nd0
Additional Credits:
- 747823 for \"Weapons of the 3rd Era\", meshes and textures
- PrivateEye for \"Shortswords for Skyrim\", meshes
The Elder Scrolls V: Skyrim Mod - Saint Seiya Style Golden Armor HD
The gold armor, bow, arrows, shield and wings are now craftables.
The Elder Scrolls V: Skyrim Mod - SkyFi: Sword of Truth Expansion
Currently you can find a Mord Sith Temple on the map with Mord Sith NPC\'s including a Mistress Denna companion, they have both red and white sets of gear and can be killed without penalty.
The Elder Scrolls V: Skyrim Mod - SkyFi: Jaffa Staff Weapon (Ma\'Tok Staff)
The high-ish cost is to balance the fact it has a huge pool of energy, not sure on the total uses yet. Enjoy!
The Elder Scrolls V: Skyrim Mod - FXAA Post Process Injector v2.1
Enhance your graphics with FXAA and a variety of post processing effects, including bloom, sharpen, technicolor, sepia, tonemap, vignette, and more.
Created by: Retspadez
The Elder Scrolls V: Skyrim Mod - SkyFi: Homes 1.0
Full crafting area with storage chests right next to it, 12 mannequins, cooking area, bed, clothing/armour storage, weapon storage, alchemy and enchanting area with storage for everything.
The Elder Scrolls V: Skyrim Mod - SkyFi R1
Added in this version:
-New Area called Cheyenne, the settlement in it is also named that, several interiors done but not all are connected, Navmesh is not finished so I highly suggest not taking followers with you.
-New material, Naquada, in Raw and Refined format, should be available from any smith, if not let me know, you will be able to mine and buy it in Cheyenne in R2.
-Jaffa Staff weapon, same as the minimod but the recipe now uses leather strips and Naquada.
-2 Vendors, alchemist and mage, in their own buildings. 1 Tavern with barkeep too.
The Elder Scrolls V: Skyrim Mod - Realistic Force v1.8
Ragdolls will crumble to the ground when killed. Small amount of force applied to magic kills.
Created by: dDefinder1
The Elder Scrolls V: Skyrim Mod - Skyrim Total Enhancement Project v2.1.1b
STEP is an extensive, step-by-step and monthly updated guide to enhancing TESV Skyrim with the actual best mods, tweaks and settings; the focus is quality, no quantity.
Created by: TheCompiler
The Elder Scrolls V: Skyrim Mod - Enhanced Night Skyrim: v04 High Stars
Replaces the star and galaxy textures with high-resolution night sky alternatives. This is a high-density star field.
Created by: CptJoker71
The Elder Scrolls V: Skyrim Mod - Realistic Lighting v3.4a
This mod caters to anyone from hardcore enthusiasts to those who want a more fantasy feel or JRPG style of lighting. Skyrim will be beautiful one moment, and terrifying and brutal the next.
Created by: Plutoman101
The Elder Scrolls V: Skyrim Mod - Eligible Bachelors
Makes the male marriageable NPCs in Skyrim better looking.
The Elder Scrolls V: Skyrim Mod - Medium Force v1.8
Ragdolls will react more to melee and range kills than Reduced Force. Magic will have higher push back but not as powerful as vanilla.
Created by: dDefinder1
The Elder Scrolls V: Skyrim Mod - Reduced Force v1.8
Ragdolls will have a higher reaction from melee, arrow and magic kills compared to Realistic Force.
Created by: dDefinder1
The Elder Scrolls V: Skyrim Mod - Baby Dragons of Skyrim
At first it\'s only at the lord stone, more locations are in the works..






