Total War Rome II
This spreadsheet helps out with planning provinces for Rome 2: Total war, when playing with the Romans. It can be changed to work for any faction.
It includes all building effects, except the ones that have miscellaneous effects like unit recruitment. This is a good tool to predict income, food, growth and public order bonuses/penalties for the late game.
Includes fully-working Camillian units. Unzip and place the file into your SteamSteamAppscommonTotal War Rome IIdata folder and enable it via the official mod-manager.
Featuring: 14 Fully Playable Factions: Kingdom of England Kingdom of France Kingdom of Scotland Kingdom of Hungary Kingdom of Poland Kingdom of Castile Holy Roman Empire Latin Empire Empire of Nicaea County of Flanders Republic of Venice Kievan Rus Mongol Horde Cuman Confederacy Around 125 units with virtually all custom models and textures. Plenty of new UI work done including Unit Cards, Faction Emblems, Unit Descriptions, and more! Some animation and gameplay changes to more suit the timeframe, nothing huge though.
This will allow DeI to work with Emperor Edition and the Augustus Campaign.
Version 0.05 has just been released as a massive art package featuring a redesigned archaic looking user interface, enhanced camera settings, stunning environments and lightings (by aztec) and a giant Total War eras music pack.
This mod aims to be perfectly aligned to history in every way.
This requires Patch 8.1 of the game.
This new Total War: ROME II trailer highlights the story of Cleopatra, with the first glimpse of the campaign map and a taste of the battle action the E3 press will be getting to grips with on the show floor next week.
The Greek States Culture Pack adds diplomatic Athens, shrewd Epirus and formidable Sparta as playable factions. Each offers range of special tactics to achieve cultural and martial victories, and lethal elite units to crush foes in battle.
The Greek States share a number of common goals, philosophies and general diplomatic aims. However, they are defined by their fierce independence and between them demonstrate a huge variety in approach to civil and military challenges that often brings them into conflict with the wider world, and each other.
Narrated by Creative Assembly staff, this battle depicts the Roman Army caught in a carefully calculated assault by the massed tribesmen of Germania.
Arminius united the tribes, ambushed Varus' Legion and struck a fatal and shattering blow to the Empire's expansion.
Teutoburg Forest features as a playable historical battle in Total War: ROME II, and demonstrates some of the game's thrilling new features, including our true line-of-sight system, deployable battlefield technology, and our tense new style of ambush scenarios.
With more information on the gameplay, art and look and feel of Rome II, "The Unmaking of Carthage" updates you on the progress in rebuilding the venerable Roman legions.
The year is 146BC, brilliant tactician Scipio Aemilianus is dispatched by Rome to break the three-year-long siege of Carthage, an unforgivable blight on the glory of the growing Empire.
Ruthless determination and an almost suicidal amphibious assault is required, but the young consul is uncomfortably aware that the price of victory may be much higher than the senate realizes.
Today we are proud to bring you the Making of “Faces of Rome” trailer, featuring directors commentary and behind the scenes footage from the shoot of the Faces of Rome announcement trailer for The Creative Assembly’s upcoming Total War: Rome II.
Total War: Rome II is poised to set a new benchmark for strategy gaming quality and depth. Encompassing one of the best-known periods in world history, Total War: Rome II will combine the most expansive turn-based campaign and the largest, most cinematic real-time battles yet seen in any game. Leadership, tyranny, betrayal and sacrifice all play key roles in the choices players will have to make to ultimately rule Rome.