Unreal Tournament
UT 4.36 No Delta Patch
No Delta is a special patch for people who have CD reading problems when patching, or have the Japanese version of UT, or the 428 version bundled with some Creative Labs products. Version 436 clients are network compatible with all previous public release
Unreal Tournament 4.36
Version 436 clients are network compatible with all previous public releases; Version 436 servers support only 432 and above clients.
Unreal Tournament Patch Version 432
Version 432 is completely network compatible with all previous public releases of UT (versions 400, 402, 405b, 413, 420, 425, and 428).
UT ver 428 Patch
This patch version 428 is completely network compatible with all previous releases of Unreal Tournament (versions 400, 402, 405b, 413, 420, and 425).
Enhanced OpenGL Drivers r31 Patch
These are optimised OpenGL drivers, made by Chris Dohnal, for Unreal Tournament.
UT 4.36 Mac Patch
All of the changes to 436, plus troubleshooting tips and known bugs are listed in the ReadMe file that comes with the 436 update
Enhanced Direct3DDrivers r11 Patch
These are optimised Direct3D (D3D8) drivers, made by Chris Dohnal, for Unreal Tournament.
UT Windows Updated OpenGL Driver
UT Windows Updated OpenGL Driver.
UnrealED v432 Fix
The patch is designed to work with version 432. A few people have reported a weird crash with the dockable browsers in the new UnrealEd included in the 432 patch. I believe I have a fix for that, and a few other things I noticed.
Mac 405B Patch
Please read the install instructions in the 405b Read Me carefully. This update is for the full retail version only. Among the fixes in this update are automatic skin/map downloading, remote server management via the web, some RAVE tweaks, as well as all
NGStats Update
Serval bug fixes for the NGWorld Stats. A must have.
Unreal Tournament D3D fix v.1.9c
A new Direct3D DLL for GeForce 2 owners, intended to resolve initialization problems when using the latest version 432 patch.






