Warhammer 40000 Dawn of War Soulstorm
Space Marine Tactical Weapons
Basically what this mod does is increases the tactical weapons for the terminators and space marines + scouts. easy to remember.
Wargear Mod (1.0)
This mod will allow you to choose full wargear after your first victory.
Unit cap to 30 v0.2 (SoulStorm)
This is a sequel for Unit_cap_to_30 and there is some improvements for starters lets get this straight. the mod is what it says it is 30 population cap easy to remember.
EL Furreto's SS Shadow Mod (6.6.6)
Here it is Plain & Simple: My Mod Add a Shadow Map to All Units.
Depth of Field mod (1.0)
To install simply drag enbseries.ini and d3d9.dll into to same folder as the DOW .exe file is located.
Dawn Of Skirmish (3.1)
Fans of the Dawn of Skirmish mod, Dawn of War Files is proud to present you the newest edition of one of the longest running and most played mod!
Vehicles Only Mod (1.1)
Basically it removes the need for infantry and super charges all tanks and relic units leading to full on tank warfare!
No Fog
This is a win condition I made for Dark Crusade that removes the fog of war from the map.
Chaos Buildings Emperor's Children (1.2)
Here comes the black & pink now the mod adds a Chaos fog around all chaos buildings, the fog has been added to the Defiler who provides it a kinda like protecting aura.
Chaos Buildings (1.0)
Add a "twist of Chaotic fog" all over Chaos Buildings and Supersize the vehicles of all races to fit with the GWS table top miniatures. No changes about the gameplay for now.
Necron tunnels mod (2.0)
This is Version 2 of my Necron tunnels mod, the necron tunnels are now able to be built anywhere, so not control area limited.
Auto Abilitys for SoulStorm
This is a minor enhancement to unit AI which enables them to use their upgraded abilities without the need for you to micromanage them all the time.
Skyray Mod (1.0)
Skyray Mod assigns a hard point to each of those chunky looking missile mounted on the Tau Skyray Gunship. These missiles will now fire over a long range, barrage a spot on the ground or engage any enemy coming within range.
Stupid Sizes SS (1.5)
Stupid Sizes SS is back! Fans of this mod should be sure to check this file out, as it has some bug fixes and such.
A Few More Heretics (2.0)
Here is another edition of A Few More Heretics mod. This update has AI for both the Librarian and the guardsmen.
A few more heretics
Here is a small mod that adds heretic isadore from dow to the chaos as well as traitor guardsmen.
Fuggles Soulstorm Campaign Random Objective Mod
The purpose of this mod is 3 fold. To add random mission objectives to each skirmish mission in the Soulstorm Campaign. To try and improve the SS metamap AI and to add player HQ defence maps. To add a truck load of win conditions.
Barracuda Red Ion Cannon effects (1)
This modifies the Tau Barracuda so that it uses a red Ion Cannon beam effect instead of the Pulse Rifle effect.
IG orange Lasgun FX for Soulstorm (1)
Changes the Imperial Guard Lasgun and Lascannon effects to orangey-yellow. Also modifies the Marauder to use the orange Lascannon effects.
Barracuda Ion Cannon effect mod for Soulstorm (1)
This changes (fixes) the Tau Barracuda Ion Cannon weapon effect to use the LP Ion Cannon beam effect instead of the Pulse Rifle effect.
Chaos Tactical Weapons (SoulStorm)
Basically what this mod does is increases the tactical weapons for the Cultists, Chaos Marines and Raptors.
Necron Vizier mod (1)
This mod adds the CODEX Necronlord as a secondary commander called the Necron Vizier.
Unit Cap To 30 (Soulstorm)
Good Bye to 20 Population cap... now for 30 Population cap for larger battles! Now What this mod does is pretty obvious... instead of 20 Population cap you now get 30 Population cap.
Fuggles Win Conditions & SS Random Objectives
This mod quite simply adds more variety to the bread and butter of the Soulstorm campaign by selecting a random win condition when you enter one of the current 'skirmish' territories - i.e those which are not a stronghold or take and hold.
Heretic Guard Mod v1.0
This adds a new unit to the chaos army (heretic guardsmen) but he spent a lot of time on it evening it out, making sure the build time and costs are right and best of all AI, he also got the computer to use the heretic guardsmen as well.
Chaos Buildings Patches (1.3)
This file adds many changes to the v1.2 as New Models, New skin, Improvements, Corrections... You Need to have at least one of the Legion from Chaos Buildings to apply it.
Chaos Buildings the 5 Chapters Up dated (for v1.2)
This Add-on takes the 5 chapters I did previously, dedicated to : the Alpha Legion, The Death Guard, The Emperor s Children, The Iron Warriors and finally the World Eaters and redefines all of these to make them as close as possible to what they should be
Add on Chaos Buildings DG (1)
It Adds some little changes to the last Death Guard Mod to be closer to a Nurgle's Army. There's no more Berzerkers, no more Horrors, no more Raptors but infantry is stronger.
Random Mission Objectives in the SS campaign (1.21
This mod quite simply adds more variety to the bread and butter of the Soulstorm campaign by selecting a random win condition when you enter one of the current 'skirmish' territories - i.e those which are not a stronghold or take and hold.
Rotten's Gain Some Room Mod
You got problems with this damned generator taking too much room on your base ? Well, may be there is a solution. It s a really simple mod who makes the generators easier to place.
Chaos Buildings Iron Warriors (1.2)
Add a Chaos fog around all chaos buildings, the fog has been added to the Defiler who provides it a kinda like protecting aura.
Chaos Buildings World Eaters (1.2)
Last of the 5 chapters added to Chaos Buildings, the mod adds a Chaos fog around all chaos buildings, the fog has been added to the Defiler who provides it a kinda like protecting aura.
Chaos Buildings Alpha Legion (1.2)
Add a Chaos fog around all chaos buildings, the fog has been added to the Defiler who provides it a kinda like protecting aura.
Chaos Buildings Death Guard (1.2)
The second Chapter... Add a Chaos fog around all chaos buildings, the fog has been added to the Defiler who provides it a kinda like protecting aura.
Chaos Buildings (1.1)
As the version 1.0 this mod add a chaotic fog around Chaos buildings. Add also a new Cultist skin, 8 pointed star tattoo looks now like it is carved and deep burnt on their face (other skins will come).
Fuggles Win Conditions Mod (1.0)
This is a collection of 4 win conditions that I have made recently. 2 are new game types and will give you new ways to beat your enemies, 1 is something to add a bit of spice and 1 is something that a fair group of people will find useful!
IMP modd
This is his 3rd mod and hes very proud of it, He added 3 new units to the imperial guard (no new models) and changed the commander and added 2 new commanders in its place.
Vehicle-Only mod (BETA)
This mod is for those who love to play with vehicles!
Necron tunnels mod (1.0)
Like you see in the campaign the Necron tunnels but you never get to use them. I'm glad this was made as the Necrons are really slow and now they have a speedy way to bring the pain!
IGC - Ingame Gamespeed Controller Script (1.0)
IGC is a very usefull script the allows you to change ingame the Gamespeed with the functions half, double, increase or reduce (if you reduce or increase at slower gamespeed, the steps will be much more finer than in fast speedsettings...).
CornCobMan's StupidSizes
For a bit of fun, all commander units are 5 times as big and move twice as fast. Just extract to the Soulstorm folder, making sure folders are preserved.
Autoexec (1.0)
This program hides the taskbar and hides the all writings on the screen. You only have to press Shift+TAB during the game play.
Soulstorm Tactics (0.94 BETA)
This mod adds Heroes (experience/level up) and Auto-Ability features to official Soulstorm campaign, and is active in all single-player missions, including stronghold missions for each race.
Imperial Stargates Mini campaign
This is a minimod/semi campaign. Based on the map IMPERIAL GUARD TRAINING AREA ALPHA 8 made by Death htaeD.
Soulstorm Tactics (0.93 BETA)
This mod adds Heroes (experience/level up) and Auto-Ability features to official Soulstorm campaign, and is active in all single-player missions, including stronghold missions for each race.
Soulstorm RPG mod (0.92 BETA)
This mod adds Heroes (experience/level up) and Auto-Ability features to official Soulstorm campaign, and is active in all single-player missions, including stronghold missions for each race.
Sisters ExpansionVM (1.0)
Basically you can now personally adjust the hair color using Trim2. Most all of the Banners can be color adjusted. More to come down the pipe.






